Tesseract-Engine/scenes/Default.scene

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Entities:
- ID: 0
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Name: Carrrrr Yeaaa
Components:
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Transform:
Position: [0, 2.79999995, -12.6000004]
Rotation: [149.699997, -137.899994, -39.2999992]
Scale: [1, 1, 1]
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Mesh:
vao: 2
indexCount: 200000
textureID: 1
- ID: 1
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Name: Left Cube
Components:
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Transform:
Position: [-11.6999998, -2, -21.7999992]
Rotation: [-9, -18.6000004, -28.1000004]
Scale: [1, 1, 1]
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Mesh:
vao: 1
indexCount: 36
textureID: 2
- ID: 2
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Name: Right Cube Top
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Components:
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Transform:
Position: [8, -8.10000038, -20.6000004]
Rotation: [-86.3000031, 0, -66]
Scale: [1, 1, 1]
Mesh:
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vao: 1
indexCount: 36
textureID: 3
- ID: 3
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Name: Center Grass
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Components:
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Transform:
Position: [-0.600000024, -3.4000001, -17.7000008]
Rotation: [-23.5, 15.8999996, -59.9000015]
Scale: [1, 1, 1]
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Mesh:
vao: 1
indexCount: 36
textureID: 4
- ID: 4
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Name: Right Most
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Components:
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Transform:
Position: [8.10000038, 0.5, -12]
Rotation: [-17.2999992, -16.1000004, -19.2999992]
Scale: [1, 1, 1]
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Mesh:
vao: 1
indexCount: 36
textureID: 5
- ID: 5
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Name: Left Screen Mirror
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Components:
Mesh:
vao: 1
indexCount: 36
textureID: 6
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Transform:
Position: [-6.80000019, 2.29999995, -13.8000002]
Rotation: [-39.7000008, 0, -33.2000008]
Scale: [1, 1, 1]
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- ID: 6
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Name: Top Left
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Components:
Transform:
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Position: [-6.9000001, -6, -18]
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Rotation: [15.8000002, -18.2000008, -11.1000004]
Scale: [1, 1, 1]
Mesh:
vao: 1
indexCount: 36
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textureID: 3
- ID: 7
Name: Bottom Grass
Components:
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Transform:
Position: [6.5, 1.79999995, -23.8999996]
Rotation: [-16.1000004, -15.8999996, -35]
Scale: [1, 1, 1]
Mesh:
vao: 1
indexCount: 36
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textureID: 4
- ID: 8
Name: Back Wood
Components:
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Transform:
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Position: [-7.80000019, -1, -29.7999992]
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Rotation: [22.5, -34.2999992, 0]
Scale: [1, 1, 1]
Mesh:
vao: 1
indexCount: 36
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textureID: 1
- ID: 9
Name: Right Brick
Components:
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Transform:
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Position: [5.5, -3.20000005, -19.5]
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Rotation: [-41.4000015, -24.8999996, -52.2999992]
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Scale: [1, 1, 1]
Mesh:
vao: 1
indexCount: 36
textureID: 2