Update Default.scene
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Default.scene
108
Default.scene
@ -2,66 +2,110 @@ Entities:
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- ID: 0
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- ID: 0
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Name: Default
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Name: Default
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Components:
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Components:
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Transform:
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Position: [0, 2.79999995, -12.6000004]
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Rotation: [0, 0.5, -20.6000004]
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Scale: [1, 1, 1]
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Mesh:
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Mesh:
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vao: 1
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vao: 1
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indexCount: 36
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indexCount: 36
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textureID: 1
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textureID: 1
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- ID: 1
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Name: New GameObject 1
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Components:
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Transform:
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Transform:
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Position: [-11.8999996, -2, -21.7999992]
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Position: [0, 2.79999995, -12.6000004]
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Rotation: [-9, -18.6000004, -28.1000004]
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Rotation: [0, 0.5, -20.6000004]
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Scale: [1, 1, 1]
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Scale: [1, 1, 1]
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- ID: 1
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Name: Cube Yay
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Components:
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Mesh:
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Mesh:
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vao: 1
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vao: 1
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indexCount: 36
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indexCount: 36
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textureID: 2
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textureID: 2
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- ID: 2
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Name: New GameObject 2
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Components:
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Transform:
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Transform:
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Position: [7.80000019, -8.10000038, -20.6000004]
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Position: [-11.8999996, -2, -21.7999992]
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Rotation: [-86.3000031, 0, -66]
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Rotation: [-9, -18.6000004, -28.1000004]
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Scale: [1, 1, 1]
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Scale: [1, 1, 1]
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- ID: 2
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Name: Cube Yay
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Components:
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Mesh:
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Mesh:
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vao: 1
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vao: 1
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indexCount: 36
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indexCount: 36
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textureID: 3
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textureID: 3
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- ID: 3
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Name: New GameObject 3
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Components:
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Transform:
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Transform:
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Position: [-1.20000005, -3.4000001, -17.7000008]
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Position: [7.80000019, -8.10000038, -20.6000004]
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Rotation: [-23.5, 15.8999996, -59.9000015]
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Rotation: [-86.3000031, 0, -66]
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Scale: [1, 1, 1]
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Scale: [1, 1, 1]
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- ID: 3
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Name: Cube Yay
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Components:
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Mesh:
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Mesh:
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vao: 1
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vao: 1
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indexCount: 36
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indexCount: 36
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textureID: 4
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textureID: 4
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- ID: 4
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Name: New GameObject 4
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Components:
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Transform:
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Transform:
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Position: [8.10000038, 0.800000012, -12]
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Position: [-1.20000005, -3.4000001, -17.7000008]
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Rotation: [-17.2999992, -16.1000004, -19.2999992]
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Rotation: [-23.5, 15.8999996, -59.9000015]
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Scale: [1, 1, 1]
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Scale: [1, 1, 1]
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- ID: 4
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Name: Cube Yay
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Components:
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Mesh:
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Mesh:
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vao: 1
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vao: 1
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indexCount: 36
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indexCount: 36
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textureID: 5
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textureID: 5
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- ID: 5
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Name: New GameObject 5
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Components:
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Mesh:
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vao: 4
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indexCount: 36
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textureID: 6
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Transform:
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Transform:
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Position: [-5.9000001, 2.70000005, -11.6000004]
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Position: [8.10000038, 0.800000012, -12]
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Rotation: [-17.2999992, -16.1000004, -19.2999992]
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Scale: [1, 1, 1]
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- ID: 5
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Name: Cube Yay
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Components:
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Transform:
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Position: [-6.80000019, 2.70000005, -13.8000002]
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Rotation: [-39.7000008, 0, -33.2000008]
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Rotation: [-39.7000008, 0, -33.2000008]
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Scale: [1, 1, 1]
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Scale: [1, 1, 1]
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Mesh:
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vao: 1
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indexCount: 36
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textureID: 6
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- ID: 6
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Name: Cube Yay
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Components:
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Mesh:
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vao: 1
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indexCount: 36
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textureID: 3
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Transform:
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Position: [-6.5, -6, -18]
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Rotation: [15.8000002, -18.2000008, -11.1000004]
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Scale: [1, 1, 1]
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- ID: 7
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Name: Cube Yay
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Components:
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Mesh:
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vao: 1
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indexCount: 36
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textureID: 4
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Transform:
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Position: [6.5, 1.79999995, -23.8999996]
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Rotation: [-16.1000004, -15.8999996, -35]
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Scale: [1, 1, 1]
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- ID: 8
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Name: Cube Yay
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Components:
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Mesh:
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vao: 1
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indexCount: 36
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textureID: 1
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Transform:
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Position: [-7.80000019, 0.200000003, -29.7999992]
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Rotation: [22.5, -34.2999992, 0]
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Scale: [1, 1, 1]
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- ID: 9
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Name: Cube Yay
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Components:
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Mesh:
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vao: 1
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indexCount: 36
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textureID: 2
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Transform:
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Position: [5.5, -2.9000001, -19.5]
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Rotation: [-41.4000015, -24.8999996, -52.2999992]
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Scale: [1, 1, 1]
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