Fixed Lua error that i forgot after testing
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@ -11,7 +11,7 @@ function OnInit()
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-- Log a message with a custom blue color
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-- Log a message with a custom blue color
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Engine.Log("This is a blue message.", {0.0, 0.0, 1.0, 1.0})
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Engine.Log("This is a blue message.", {0.0, 0.0, 1.0, 1.0})
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asd
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end
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end
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@ -20,7 +20,6 @@ end
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function OnUpdate(deltaTime)
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function OnUpdate(deltaTime)
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ticks = ticks + 1
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ticks = ticks + 1
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local timestep = 5
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local timestep = 5
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if itterator >= timestep then
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if itterator >= timestep then
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