Removed empty cpp source files
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fdac328a3f
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// src/CameraComponent.cpp
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#include "CameraComponent.h"
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// All methods are defined inline in the header for simplicity.
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// You can move them to the cpp file if desired.
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// src/MeshComponent.cpp
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#include "MeshComponent.h"
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// You can add functions related to MeshComponent here if needed
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@ -3,8 +3,8 @@
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#include <string>
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#include <vector>
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#include <GL/glew.h>
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#include <glm/glm.hpp>
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#include <GL/glew.h>
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struct Vertex {
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6
vendor/glad/CMakeLists.txt
vendored
6
vendor/glad/CMakeLists.txt
vendored
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cmake_minimum_required(VERSION 3.22)
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project(glad)
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add_library(glad)
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target_sources(glad PRIVATE src/glad.c)
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target_include_directories(glad PUBLIC include)
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