OusmBlueNinja
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20635140fe
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Optimsed OBJ Loader from ~60 seconds to ~3
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2024-12-31 14:16:53 -06:00 |
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OusmBlueNinja
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a558ea092b
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Added Sub meshing Asseet Loader : Broak Play Pause Button
When you resume the Asset cache returns an invalid Mesh
The Asset Cache needs to be updated
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2024-12-31 02:40:23 -06:00 |
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OusmBlueNinja
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41a09cc8f3
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shtuff
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2024-12-30 00:51:58 -06:00 |
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OusmBlueNinja
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af98c41a6f
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idk anymore
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2024-12-30 00:28:15 -06:00 |
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OusmBlueNinja
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17f847b561
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Made it so the model load loads mtl files and textures, redid texture loading
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2024-12-29 22:25:16 -06:00 |
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OusmBlueNinja
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8b44d35871
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Changed engine to need to require engine
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2024-12-29 14:33:35 -06:00 |
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OusmBlueNinja
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8d255731e6
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Read Descriptio
Added:
- Engine Profiler
- Playback
- Lua Math Library
- Temp Folder Access
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2024-12-28 20:50:39 -06:00 |
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OusmBlueNinja
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d24505877e
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added ak47 model
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2024-12-28 12:56:06 -06:00 |
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OusmBlueNinja
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2c432f7229
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Added Lua Math Library
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2024-12-28 12:07:06 -06:00 |
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OusmBlueNinja
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193dcee7d6
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Added / Updated Lua Bindings
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2024-12-27 21:43:17 -06:00 |
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OusmBlueNinja
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5262d3541f
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Fixed Lua error that i forgot after testing
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2024-12-27 16:53:35 -06:00 |
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OusmBlueNinja
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376e63c501
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Improved Lua Error Handling: Found Dumb bug where you can trag the Tag Component and break it.
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2024-12-27 16:52:47 -06:00 |
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OusmBlueNinja
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c559d9d18d
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Added Manuel Script Reloading
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2024-12-27 16:15:40 -06:00 |
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OusmBlueNinja
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e503dd47f3
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Added Script Component
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2024-12-27 15:27:05 -06:00 |
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