Commit Graph

14 Commits

Author SHA1 Message Date
OusmBlueNinja
9b64f2cf50 Added Bounding Boxes, And Added CPU-Culling 2025-01-03 18:32:39 -06:00
OusmBlueNinja
ecb6c4951f Added GL_Draw_Count 2025-01-03 17:14:25 -06:00
OusmBlueNinja
f7f5ffa4e4 Added Lua User Input System. 2025-01-01 01:36:53 -06:00
OusmBlueNinja
513414608d Added New Themes and Removing Componenets 2025-01-01 00:56:47 -06:00
OusmBlueNinja
8d255731e6 Read Descriptio
Added:
- Engine Profiler
- Playback
- Lua Math Library
- Temp Folder Access
2024-12-28 20:50:39 -06:00
OusmBlueNinja
0c7c49dd43 Changed asset manager to a template instead of a void* 2024-12-27 12:19:20 -06:00
OusmBlueNinja
0f354642a6 Added Tag Renaming 2024-12-27 00:09:43 -06:00
OusmBlueNinja
9ad51f97b7 Converted Gameobjects and componenets to Classes, added texture and mesh inspectors 2024-12-26 19:34:34 -06:00
OusmBlueNinja
d71876544a Added Themes 2024-12-25 22:00:13 -06:00
OusmBlueNinja
d77de75918 removed some words from Performance window 2024-12-25 17:53:49 -06:00
OusmBlueNinja
3328d3c2fa Added auto scaling graphs to performance window 2024-12-25 17:52:19 -06:00
OusmBlueNinja
6be1be5a51 fixed 3d Rendering pipline, updated asset manager v2, and a\added inspector window 2024-12-25 17:35:38 -06:00
OusmBlueNinja
ceb1f81f1b added more debug stats, and updated renderer and created asset manager v1 2024-12-25 17:01:05 -06:00
OusmBlueNinja
d81fa19bc4 Remade everything again.
Added 3d OpenGL baced rendere instead of 2D rendering
2024-12-25 15:44:33 -06:00