Commit Graph

12 Commits

Author SHA1 Message Date
OusmBlueNinja
dbd23a30fc Added Deconstructor for Mesh 2024-12-31 16:35:06 -06:00
OusmBlueNinja
768ff7d0d5 Trying to fix stuff 2024-12-31 03:01:59 -06:00
OusmBlueNinja
a558ea092b Added Sub meshing Asseet Loader : Broak Play Pause Button
When you resume the Asset cache returns an invalid Mesh
The Asset Cache needs to be updated
2024-12-31 02:40:23 -06:00
OusmBlueNinja
17f847b561 Made it so the model load loads mtl files and textures, redid texture loading 2024-12-29 22:25:16 -06:00
OusmBlueNinja
e503dd47f3 Added Script Component 2024-12-27 15:27:05 -06:00
OusmBlueNinja
24bf93cd30 Fixed prints and the default mesh 2024-12-27 13:17:33 -06:00
OusmBlueNinja
acae54d70d Fixed Loading Overwriting Invalid Values 2024-12-27 12:59:05 -06:00
OusmBlueNinja
1a9f9eda39 I am so stupid, how did i not check that the extern was correct............. Please end my life 2024-12-27 12:47:48 -06:00
OusmBlueNinja
137a6d202c Added Texture Preview
Still need to fix hot model loading and reloading.
2024-12-27 12:35:23 -06:00
OusmBlueNinja
0c7c49dd43 Changed asset manager to a template instead of a void* 2024-12-27 12:19:20 -06:00
OusmBlueNinja
9ecb3034a4 Remove random prints, replaced with DEBUG_PRINT from gcml 2024-12-26 23:42:36 -06:00
OusmBlueNinja
9ad51f97b7 Converted Gameobjects and componenets to Classes, added texture and mesh inspectors 2024-12-26 19:34:34 -06:00