253 lines
8.5 KiB
C++
253 lines
8.5 KiB
C++
#include "ProfilerWindow.h"
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#include <imgui.h>
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#include <algorithm>
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#include <string>
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#include <iostream> // For debug statements
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// Constructor
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ProfilerWindow::ProfilerWindow()
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: m_UpdateInterval(0.1) // Set update interval to 0.1 seconds
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{
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// Initialize m_LastUpdateTime to force an immediate update on the first frame
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m_LastUpdateTime = std::chrono::steady_clock::now() - std::chrono::duration_cast<std::chrono::steady_clock::duration>(std::chrono::duration<double>(m_UpdateInterval));
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}
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// Calculate moving average
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std::vector<float> ProfilerWindow::MovingAverage(const std::deque<double>& data, size_t window)
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{
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std::vector<float> averages;
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if (data.size() < window)
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window = data.size();
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for (size_t i = 0; i <= data.size() - window; ++i)
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{
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double sum = 0.0;
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for (size_t j = i; j < i + window; ++j)
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sum += data[j];
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averages.push_back(static_cast<float>(sum / window));
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}
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return averages;
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}
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// Update the history data structures with the latest profiling data
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void ProfilerWindow::UpdateHistory(const std::unordered_map<std::string, ProfileResult>& data, double totalFrameTime)
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{
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// Update total frame time history
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m_TotalFrameTimeHistory.push_back(totalFrameTime);
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if (m_TotalFrameTimeHistory.size() > MaxFrameHistory)
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m_TotalFrameTimeHistory.pop_front();
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// Debug: Print the size of m_TotalFrameTimeHistory
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// Update each function's profiling history
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for (const auto& [name, result] : data)
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{
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auto& history = m_ProfileHistories[name];
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// Update total time history
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history.totalTimeHistory.push_back(result.TotalTime);
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if (history.totalTimeHistory.size() > ProfileHistory::MaxHistory)
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history.totalTimeHistory.pop_front();
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// Update average time history
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double average = result.CallCount > 0 ? result.TotalTime / result.CallCount : 0.0;
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history.averageTimeHistory.push_back(average);
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if (history.averageTimeHistory.size() > ProfileHistory::MaxHistory)
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history.averageTimeHistory.pop_front();
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}
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}
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// Render the profiler window with table and graphs
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void ProfilerWindow::Show()
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{
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// Check if it's time to update the profiler data
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auto now = std::chrono::steady_clock::now();
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std::chrono::duration<double> elapsed = now - m_LastUpdateTime;
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bool shouldUpdate = false;
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if (elapsed.count() >= m_UpdateInterval)
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{
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shouldUpdate = true;
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m_LastUpdateTime = now;
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}
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// Begin ImGui window
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ImGui::Begin("Profiler");
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const auto& data = Profiler::Get().GetLastFrameData();
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if (data.empty())
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{
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ImGui::Text("No profiling data available.");
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ImGui::End();
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return;
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}
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if (shouldUpdate)
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{
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// Calculate total frame time
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double totalFrameTime = 0.0;
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for (const auto& [name, result] : data)
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{
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totalFrameTime += result.TotalTime;
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}
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// Update history data
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UpdateHistory(data, totalFrameTime);
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// Reset profiling data for the next interval
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Profiler::Get().EndFrame();
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}
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// Render profiling data table
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RenderTable(data);
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// Render profiling graphs
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RenderGraphs();
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// Display total frame time (from the last update)
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if (!m_TotalFrameTimeHistory.empty())
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{
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double lastTotalFrameTime = m_TotalFrameTimeHistory.back();
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ImGui::Separator();
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ImGui::Text("Total Frame Time: %.3f µs", lastTotalFrameTime);
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}
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ImGui::End();
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}
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// Render the profiling data table
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void ProfilerWindow::RenderTable(const std::unordered_map<std::string, ProfileResult>& data)
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{
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// Sort functions by total time descending
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std::vector<std::pair<std::string, ProfileResult>> sortedData(data.begin(), data.end());
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std::sort(sortedData.begin(), sortedData.end(),
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[](const std::pair<std::string, ProfileResult>& a, const std::pair<std::string, ProfileResult>& b) -> bool {
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return a.second.TotalTime > b.second.TotalTime;
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});
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// Add a filter input
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static char filterBuffer[128] = "";
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ImGui::InputText("Filter", filterBuffer, IM_ARRAYSIZE(filterBuffer));
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// Convert filter to string
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std::string filterStr = filterBuffer;
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// Filtered data
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std::vector<std::pair<std::string, ProfileResult>> filteredData;
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for (const auto& [name, result] : sortedData)
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{
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if (filterStr.empty() || name.find(filterStr) != std::string::npos)
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filteredData.emplace_back(name, result);
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}
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// Define threshold for highlighting (e.g., 1000 µs)
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const double highlightThreshold = 1000.0;
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// Table with sorted data
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if (ImGui::BeginTable("ProfilerTable", 4, ImGuiTableFlags_RowBg | ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable))
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{
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ImGui::TableSetupColumn("Function", ImGuiTableColumnFlags_None);
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ImGui::TableSetupColumn("Total Time (µs)", ImGuiTableColumnFlags_None);
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ImGui::TableSetupColumn("Average Time (µs)", ImGuiTableColumnFlags_None);
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ImGui::TableSetupColumn("Calls", ImGuiTableColumnFlags_None);
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ImGui::TableHeadersRow();
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for (const auto& [name, result] : filteredData)
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{
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ImGui::TableNextRow();
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// Function Name with tooltip
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ImGui::TableSetColumnIndex(0);
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ImGui::TextUnformatted(name.c_str());
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if (ImGui::IsItemHovered())
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{
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ImGui::BeginTooltip();
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ImGui::Text("Total Time: %.3f µs", result.TotalTime);
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double average = result.CallCount > 0 ? result.TotalTime / result.CallCount : 0.0;
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ImGui::Text("Average Time: %.3f µs", average);
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ImGui::Text("Call Count: %d", result.CallCount);
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ImGui::EndTooltip();
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}
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// Total Time with color coding
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ImGui::TableSetColumnIndex(1);
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if (result.TotalTime > highlightThreshold)
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ImGui::TextColored(ImVec4(1.0f, 0.3f, 0.3f, 1.0f), "%.3f", result.TotalTime);
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else
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ImGui::Text("%.3f", result.TotalTime);
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// Average Time
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ImGui::TableSetColumnIndex(2);
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double average = result.CallCount > 0 ? result.TotalTime / result.CallCount : 0.0;
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ImGui::Text("%.3f", average);
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// Call Count
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ImGui::TableSetColumnIndex(3);
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ImGui::Text("%d", result.CallCount);
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}
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ImGui::EndTable();
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}
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}
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// Render the profiling graphs
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void ProfilerWindow::RenderGraphs()
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{
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ImGui::Separator();
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ImGui::Text("Profiling Graphs");
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// Example: Render a bar graph for the top 5 functions by total time
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std::vector<std::pair<std::string, ProfileResult>> sortedData;
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const auto& data = Profiler::Get().GetLastFrameData();
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for (const auto& [name, result] : data)
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{
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sortedData.emplace_back(name, result);
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}
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// Sort and take top 5
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std::sort(sortedData.begin(), sortedData.end(),
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[](const std::pair<std::string, ProfileResult>& a, const std::pair<std::string, ProfileResult>& b) -> bool {
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return a.second.TotalTime > b.second.TotalTime;
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});
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size_t displayCount = std::min<size_t>(5, sortedData.size());
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for (size_t i = 0; i < displayCount; ++i)
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{
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const auto& [name, result] = sortedData[i];
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double percentage = 0.0;
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if (!m_TotalFrameTimeHistory.empty())
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{
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// Prevent division by zero
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double lastTotalFrameTime = m_TotalFrameTimeHistory.back();
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if (lastTotalFrameTime > 0.0)
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{
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percentage = (result.TotalTime / lastTotalFrameTime) * 100.0;
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}
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}
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ImGui::PushID(static_cast<int>(i));
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ImGui::Text("%s", name.c_str());
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ImGui::SameLine();
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ImGui::ProgressBar(static_cast<float>(percentage / 100.0f), ImVec2(-1.0f, 0.0f),
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(std::to_string(percentage) + "%").c_str());
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ImGui::PopID();
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}
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// Example: Render a line plot for total frame time with moving average
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if (!m_TotalFrameTimeHistory.empty())
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{
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ImGui::Text("Frame Time Over Last %zu Frames (Smoothed)", m_TotalFrameTimeHistory.size());
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// Calculate moving average with a window of 10 frames
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size_t windowSize = 10;
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std::vector<float> smoothedFrameTimes = MovingAverage(m_TotalFrameTimeHistory, windowSize);
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ImGui::PlotLines("##FrameTimeSmoothed", smoothedFrameTimes.data(), static_cast<int>(smoothedFrameTimes.size()), 0, NULL, 0.0f, 1000.0f, ImVec2(0, 80));
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}
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}
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