A 3D Game engine for Small to Medium-sized games with a LUA Scripting interface. written in C++ with a simple, Good looking interface.
Go to file
OusmBlueNinja c7f163245a Made Scene Manager actual load and save scene
One bug is the Load does not load the VAO because im going to make it call the Asset manager to load the model from disk
2024-12-26 22:20:16 -06:00
.vscode Created basic Window and docking system 2024-12-24 23:19:49 -06:00
assets fixed images and renamed file 2024-12-26 19:37:18 -06:00
src Made Scene Manager actual load and save scene 2024-12-26 22:20:16 -06:00
vendor added more debug stats, and updated renderer and created asset manager v1 2024-12-25 17:01:05 -06:00
.gitignore updated git ignore to keep ini files 2024-12-25 19:10:59 -06:00
Default.scene Made Scene Manager actual load and save scene 2024-12-26 22:20:16 -06:00
imgui.ini Made Scene Manager actual load and save scene 2024-12-26 22:20:16 -06:00
LICENSE Initial commit 2024-12-25 04:33:18 +00:00
Makefile Converted Gameobjects and componenets to Classes, added texture and mesh inspectors 2024-12-26 19:34:34 -06:00
README.md fixed images and renamed file 2024-12-26 19:37:18 -06:00

Tesseract-Engine

A 3D Game engine for Small to Medium-sized games with a LUA Scripting interface. written in C++ with a simple, Good looking interface.

History Of Tesseract

Note: These screenshots are sorted by version.

0.0.37

0.0.33

0.0.23

0.0.15