updated debug statments
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41c6b70af1
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@ -177,7 +177,7 @@ Column 2 Weight=1.0000
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[Table][0x43152D8E,3]
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RefScale=13
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Column 0 Width=120
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Column 1 Width=90
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Column 1 Width=86
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Column 2 Weight=1.0000
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[Docking][Data]
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@ -1,4 +1,4 @@
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[COMPILE] g++ -std=c++20 -Wall -g -DGLM_ENABLE_EXPERIMENTAL -O2 -static -static-libstdc++ -static-libgcc -Isrc/include -Isrc/include/lua -Isrc/vendor -Isrc/vendor/imgui -Isrc/vendor/box2d -Isrc/vendor/xxhash -Isrc/vendor/miniaudio -Isrc/vendor/imguizmo -IC:/msys64/mingw64/include -IC:\msys64\mingw64\lib\libyaml-cpp.a -Isrc\vendor\imgui -MMD -MP -c src\src\editor\windows\Inspector.cpp -o src\build\editor\windows\Inspector.o
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[COMPILE] g++ -std=c++20 -Wall -g -DGLM_ENABLE_EXPERIMENTAL -O2 -static -static-libstdc++ -static-libgcc -Isrc/include -Isrc/include/lua -Isrc/vendor -Isrc/vendor/imgui -Isrc/vendor/box2d -Isrc/vendor/xxhash -Isrc/vendor/miniaudio -Isrc/vendor/imguizmo -IC:/msys64/mingw64/include -IC:\msys64\mingw64\lib\libyaml-cpp.a -Isrc\vendor\imgui -MMD -MP -c src\src\core\utils\EngineConfig.cpp -o src\build\core\utils\EngineConfig.o
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[LINK] g++ src\build\Engine.o src\build\main.o src\build\Renderer.o src\build\Components\AnimationComponent.o src\build\Components\AudioPlayerComponent.o src\build\Components\CameraComponent.o src\build\Components\LightComponent.o src\build\Components\ParticleComponent.o src\build\Components\PathFollowerComponent.o src\build\Components\PhysicsComponent.o src\build\Components\ScriptComponent.o src\build\Components\SpriteComponent.o src\build\Components\TextComonent.o src\build\Components\TilemapComponent.o src\build\core\audio\AudioEngine.o src\build\core\functions\Prefab.o src\build\core\functions\ScenePacker.o src\build\core\scripts\LuaGlobalBridge.o src\build\core\scripts\ScriptCore.o src\build\core\utils\AssetManager.o src\build\core\utils\EngineConfig.o src\build\core\utils\ExceptionHandler.o src\build\core\utils\FileDialog.o src\build\core\utils\input.o src\build\core\utils\LoadingWindow.o src\build\core\utils\Logging.o src\build\core\utils\Popup.o src\build\core\utils\Profiler.o src\build\core\utils\Texture.o src\build\core\utils\utils.o src\build\editor\utils\Themes.o src\build\editor\windows\AssetBrowser.o src\build\editor\windows\AudioInfo.o src\build\editor\windows\Inspector.o src\build\editor\windows\LuaGlobals.o src\build\editor\windows\SceneTree.o src\build\Entitys\Object.o src\build\utils\GameObjectsList.o src\build\utils\Shader.o src\build\utils\UID.o src\build\lapi.o src\build\lauxlib.o src\build\lbaselib.o src\build\lcode.o src\build\lcorolib.o src\build\lctype.o src\build\ldblib.o src\build\ldebug.o src\build\ldo.o src\build\ldump.o src\build\lfunc.o src\build\lgc.o src\build\linit.o src\build\liolib.o src\build\llex.o src\build\lmathlib.o src\build\lmem.o src\build\loadlib.o src\build\lobject.o src\build\lopcodes.o src\build\loslib.o src\build\lparser.o src\build\lstate.o src\build\lstring.o src\build\lstrlib.o src\build\ltable.o src\build\ltablib.o src\build\ltm.o src\build\lua.o src\build\luac.o src\build\lundump.o src\build\lutf8lib.o src\build\lvm.o src\build\lzio.o src\build\imgui.o src\build\imgui_demo.o src\build\imgui_draw.o src\build\imgui_impl_glfw.o src\build\imgui_impl_opengl3.o src\build\imgui_tables.o src\build\imgui_widgets.o src\build\aabb.o src\build\arena_allocator.o src\build\array.o src\build\bitset.o src\build\body.o src\build\broad_phase.o src\build\constraint_graph.o src\build\contact.o src\build\contact_solver.o src\build\core.o src\build\distance.o src\build\distance_joint.o src\build\dynamic_tree.o src\build\geometry.o src\build\hull.o src\build\id_pool.o src\build\island.o src\build\joint.o src\build\manifold.o src\build\math_functions.o src\build\motor_joint.o src\build\mouse_joint.o src\build\mover.o src\build\prismatic_joint.o src\build\revolute_joint.o src\build\sensor.o src\build\shape.o src\build\solver.o src\build\solver_set.o src\build\table.o src\build\timer.o src\build\types.o src\build\weld_joint.o src\build\wheel_joint.o src\build\world.o src\build\xxhash.o src\build\miniaudio.o src\build\ImGuizmo.o -o src\build\app.exe -LC:\msys64\mingw64\lib -lglfw3 -lglew32 -lopengl32 -lgdi32 -lyaml-cpp -lcomdlg32 -lssl -lcrypto -ldbghelp -lz -lfreetype
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[ERROR] Runtime crash
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Command 'src\build\app.exe' returned non-zero exit status 3221225477.
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@ -1684,7 +1684,7 @@ void Engine::LoadScene(const std::string &path)
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{
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bool legacyLoad = false;
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Logger::LogDebug("[LoadScene] Reading Scene File.");
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Logger::LogDebug("Reading Scene File.");
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YAML::Node root = YAML::LoadFile(path);
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LoadingWindow loadingUI;
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@ -1751,11 +1751,11 @@ void Engine::LoadScene(const std::string &path)
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currentDetail = "Parsing asset data...";
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loadingUI.Update(currentStep, currentDetail, 0.05f);
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Logger::LogVerbose("[LoadScene] Loading Assets");
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Logger::LogDebug("Loading Assets");
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AssetManager::Load(root["Assets"]);
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}
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Logger::LogDebug("[LoadScene] Reseting Scene.");
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Logger::LogDebug("Reseting Scene.");
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currentStep = "Clearing Previous Scene";
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currentDetail = "Removing existing objects";
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loadingUI.Update(currentStep, currentDetail, 0.1f);
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@ -1763,7 +1763,7 @@ void Engine::LoadScene(const std::string &path)
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objects.clear();
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Object::usedIDs.clear();
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Logger::LogDebug("[LoadScene] Recreating Objects");
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Logger::LogDebug("Recreating Objects");
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currentStep = "Creating Scene Objects";
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const auto &objectArray = root["objects"];
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@ -12,7 +12,7 @@
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//! Macro Fuckery my Gz
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EngineConfig g_engineConfig{
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.version = "0.10.3",
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.version = "0.10.9",
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.gl_version = "430",
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.gl_maxLight = 512,
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.settings = UserSettings{}
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@ -64,8 +64,6 @@ void DrawInspectorUI(std::shared_ptr<Object> selected)
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drawList->AddText(textPos, textColor, "P");
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ImGui::Dummy(ImVec2(iconSize + 4.0f, iconSize));
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ImGui::SameLine();
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ImGui::Text("%llu", selected->GetPrefabUAID());
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}
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