Update AssetManager.cpp
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@ -288,7 +288,7 @@ void AssetManager::LoadAssetAsync(const std::string &path, AssetType type)
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asset = std::make_shared<FontAssetInfo>();
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asset = std::make_shared<FontAssetInfo>();
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else
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else
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{
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{
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Logger::LogWarning("[AssetManager] Unknown Asset Type: '%d'", static_cast<int>(type));
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Logger::LogWarning("[AssetManager] Unknown Asset Type: '%s'", AssetTypeToString(type));
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return;
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return;
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}
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}
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