Update Engine.cpp

This commit is contained in:
OusmBlueNinja 2025-04-19 22:30:32 -05:00
parent 96811c6e5a
commit a4304f04db

View File

@ -19,7 +19,6 @@
#include "editor/windows/AssetBrowser.h"
#include "editor/windows/Inspector.h"
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <imgui.h>
@ -442,7 +441,6 @@ void Engine::Init()
Logger::LogInfo("Initialized Engine");
}
void Engine::collectObjects(bool playing, const glm::vec2 &camPos, float camZoom)
{
m_toDraw.clear();
@ -604,11 +602,15 @@ void Engine::Run()
{
ImGui::Checkbox("Enable Lighting", &g_engineConfig.settings.lighting_enabled);
ImGui::Checkbox("Enable Gizmos", &g_engineConfig.settings.draw_gizmos);
ImGui::Checkbox("Profiling", &g_engineConfig.settings.profile_enabled);
if (g_engineConfig.settings.profile_enabled)
if (ImGui::BeginMenu("Settings"))
{
ImGui::Checkbox("Profile Engine", &g_engineConfig.settings.profile_editor);
ImGui::Checkbox("Deep Profileing", &g_engineConfig.settings.profile_deep);
ImGui::Checkbox("Profiling", &g_engineConfig.settings.profile_enabled);
if (g_engineConfig.settings.profile_enabled)
{
ImGui::Checkbox("Profile Engine", &g_engineConfig.settings.profile_editor);
ImGui::Checkbox("Deep Profileing", &g_engineConfig.settings.profile_deep);
}
ImGui::EndMenu();
}
ImGui::EndMenu();
}