Updated Drag and drop, & other improvements

This commit is contained in:
OusmBlueNinja 2025-05-07 13:06:27 -05:00
parent c72ff1fc99
commit fca9640e72
11 changed files with 2261 additions and 1331 deletions

View File

@ -21,13 +21,13 @@ DockId=0x00000018,0
[Window][Scene Tree] [Window][Scene Tree]
Pos=0,19 Pos=0,19
Size=347,350 Size=335,350
Collapsed=0 Collapsed=0
DockId=0x0000000F,0 DockId=0x0000000F,0
[Window][Viewport] [Window][Viewport]
Pos=349,19 Pos=337,19
Size=562,202 Size=574,202
Collapsed=0 Collapsed=0
DockId=0x00000017,0 DockId=0x00000017,0
@ -36,14 +36,14 @@ Size=1280,19
Collapsed=0 Collapsed=0
[Window][Performance Info] [Window][Performance Info]
Pos=1094,223 Pos=1106,223
Size=186,497 Size=174,268
Collapsed=0 Collapsed=0
DockId=0x00000016,0 DockId=0x00000019,0
[Window][Console] [Window][Console]
Pos=349,223 Pos=337,223
Size=710,273 Size=736,497
Collapsed=0 Collapsed=0
DockId=0x00000013,0 DockId=0x00000013,0
@ -54,8 +54,8 @@ Collapsed=0
DockId=0x00000017,1 DockId=0x00000017,1
[Window][Profiler] [Window][Profiler]
Pos=349,498 Pos=482,955
Size=710,222 Size=1068,222
Collapsed=0 Collapsed=0
DockId=0x00000014,0 DockId=0x00000014,0
@ -78,9 +78,10 @@ Collapsed=0
DockId=0x00000015,1 DockId=0x00000015,1
[Window][Color Correction] [Window][Color Correction]
Pos=1196,320 Pos=1106,493
Size=317,227 Size=174,227
Collapsed=0 Collapsed=0
DockId=0x0000001A,0
[Window][Asset Browser] [Window][Asset Browser]
Pos=0,658 Pos=0,658
@ -112,8 +113,8 @@ Collapsed=0
DockId=0x0000000E,0 DockId=0x0000000E,0
[Window][Audio Output] [Window][Audio Output]
Pos=1061,223 Pos=1075,223
Size=31,497 Size=29,497
Collapsed=0 Collapsed=0
DockId=0x00000012,0 DockId=0x00000012,0
@ -125,12 +126,12 @@ DockId=0x0000000D,0
[Window][Resources] [Window][Resources]
Pos=0,371 Pos=0,371
Size=347,349 Size=335,349
Collapsed=0 Collapsed=0
DockId=0x00000010,0 DockId=0x00000010,0
[Window][Import Preview] [Window][Import Preview]
Pos=351,22 Pos=584,22
Size=536,391 Size=536,391
Collapsed=0 Collapsed=0
@ -142,22 +143,24 @@ Column 1 Width=120
[Docking][Data] [Docking][Data]
DockSpace ID=0x11111111 Window=0x1BBC0F80 Pos=0,19 Size=1280,701 Split=X DockSpace ID=0x11111111 Window=0x1BBC0F80 Pos=0,19 Size=1280,701 Split=X
DockNode ID=0x00000005 Parent=0x11111111 SizeRef=989,1158 Split=X DockNode ID=0x00000005 Parent=0x11111111 SizeRef=989,1158 Split=X
DockNode ID=0x00000001 Parent=0x00000005 SizeRef=347,701 Split=Y Selected=0x12EF0F59 DockNode ID=0x00000001 Parent=0x00000005 SizeRef=335,701 Split=Y Selected=0x12EF0F59
DockNode ID=0x00000003 Parent=0x00000001 SizeRef=342,637 Split=Y Selected=0x12EF0F59 DockNode ID=0x00000003 Parent=0x00000001 SizeRef=342,637 Split=Y Selected=0x12EF0F59
DockNode ID=0x0000000F Parent=0x00000003 SizeRef=342,579 HiddenTabBar=1 Selected=0x12EF0F59 DockNode ID=0x0000000F Parent=0x00000003 SizeRef=342,579 HiddenTabBar=1 Selected=0x12EF0F59
DockNode ID=0x00000010 Parent=0x00000003 SizeRef=342,577 HiddenTabBar=1 Selected=0x30401527 DockNode ID=0x00000010 Parent=0x00000003 SizeRef=342,577 HiddenTabBar=1 Selected=0x30401527
DockNode ID=0x00000004 Parent=0x00000001 SizeRef=342,519 HiddenTabBar=1 Selected=0x36AF052B DockNode ID=0x00000004 Parent=0x00000001 SizeRef=342,519 HiddenTabBar=1 Selected=0x36AF052B
DockNode ID=0x00000002 Parent=0x00000005 SizeRef=1571,701 Split=Y Selected=0xC450F867 DockNode ID=0x00000002 Parent=0x00000005 SizeRef=943,701 Split=Y Selected=0xC450F867
DockNode ID=0x00000007 Parent=0x00000002 SizeRef=606,659 Split=X Selected=0xC450F867 DockNode ID=0x00000007 Parent=0x00000002 SizeRef=606,659 Split=X Selected=0xC450F867
DockNode ID=0x00000017 Parent=0x00000007 SizeRef=1202,860 CentralNode=1 HiddenTabBar=1 Selected=0xC450F867 DockNode ID=0x00000017 Parent=0x00000007 SizeRef=574,860 CentralNode=1 HiddenTabBar=1 Selected=0xC450F867
DockNode ID=0x00000018 Parent=0x00000007 SizeRef=367,860 HiddenTabBar=1 Selected=0x36DC96AB DockNode ID=0x00000018 Parent=0x00000007 SizeRef=367,860 HiddenTabBar=1 Selected=0x36DC96AB
DockNode ID=0x00000008 Parent=0x00000002 SizeRef=606,497 Split=X Selected=0xEA83D666 DockNode ID=0x00000008 Parent=0x00000002 SizeRef=606,497 Split=X Selected=0xEA83D666
DockNode ID=0x00000015 Parent=0x00000008 SizeRef=1255,172 Split=X Selected=0xEA83D666 DockNode ID=0x00000015 Parent=0x00000008 SizeRef=767,172 Split=X Selected=0xEA83D666
DockNode ID=0x00000011 Parent=0x00000015 SizeRef=1201,168 Split=Y Selected=0x9B5D3198 DockNode ID=0x00000011 Parent=0x00000015 SizeRef=736,168 Split=Y Selected=0x9B5D3198
DockNode ID=0x00000013 Parent=0x00000011 SizeRef=1449,273 HiddenTabBar=1 Selected=0xEA83D666 DockNode ID=0x00000013 Parent=0x00000011 SizeRef=1449,273 HiddenTabBar=1 Selected=0xEA83D666
DockNode ID=0x00000014 Parent=0x00000011 SizeRef=1449,222 HiddenTabBar=1 Selected=0x9B5D3198 DockNode ID=0x00000014 Parent=0x00000011 SizeRef=1449,222 HiddenTabBar=1 Selected=0x9B5D3198
DockNode ID=0x00000012 Parent=0x00000015 SizeRef=52,168 HiddenTabBar=1 Selected=0x56009A08 DockNode ID=0x00000012 Parent=0x00000015 SizeRef=29,168 HiddenTabBar=1 Selected=0x56009A08
DockNode ID=0x00000016 Parent=0x00000008 SizeRef=314,172 HiddenTabBar=1 Selected=0x3FC1A724 DockNode ID=0x00000016 Parent=0x00000008 SizeRef=174,172 Split=Y Selected=0x3FC1A724
DockNode ID=0x00000019 Parent=0x00000016 SizeRef=314,268 HiddenTabBar=1 Selected=0x3FC1A724
DockNode ID=0x0000001A Parent=0x00000016 SizeRef=314,227 HiddenTabBar=1 Selected=0xA873C17F
DockNode ID=0x00000006 Parent=0x11111111 SizeRef=289,1158 Split=Y Selected=0x36DC96AB DockNode ID=0x00000006 Parent=0x11111111 SizeRef=289,1158 Split=Y Selected=0x36DC96AB
DockNode ID=0x00000009 Parent=0x00000006 SizeRef=449,488 Split=Y Selected=0x36DC96AB DockNode ID=0x00000009 Parent=0x00000006 SizeRef=449,488 Split=Y Selected=0x36DC96AB
DockNode ID=0x0000000B Parent=0x00000009 SizeRef=449,556 Split=Y Selected=0x36DC96AB DockNode ID=0x0000000B Parent=0x00000009 SizeRef=449,556 Split=Y Selected=0x36DC96AB

View File

@ -0,0 +1,3 @@
[COMPILE] g++ -std=c++20 -Wall -g -Isrc/include -Isrc/include/lua -Isrc/vendor -Isrc/vendor/imgui -Isrc/vendor/box2d -Isrc/vendor/xxhash -Isrc/vendor/miniaudio -Isrc/vendor/imguizmo -IC:/msys64/mingw64/include -IC:\msys64\mingw64\lib\libyaml-cpp.a -Isrc\vendor\imgui -MMD -MP -c src\src\core\audio\AudioEngine.cpp -o src\build\core\audio\AudioEngine.o
[COMPILE] g++ -std=c++20 -Wall -g -Isrc/include -Isrc/include/lua -Isrc/vendor -Isrc/vendor/imgui -Isrc/vendor/box2d -Isrc/vendor/xxhash -Isrc/vendor/miniaudio -Isrc/vendor/imguizmo -IC:/msys64/mingw64/include -IC:\msys64\mingw64\lib\libyaml-cpp.a -Isrc\vendor\imgui -MMD -MP -c src\src\Engine.cpp -o src\build\Engine.o
[LINK] g++ src\build\Engine.o src\build\main.o src\build\Renderer.o src\build\Components\AnimationComponent.o src\build\Components\AudioPlayerComponent.o src\build\Components\CameraComponent.o src\build\Components\LightComponent.o src\build\Components\ParticleComponent.o src\build\Components\PhysicsComponent.o src\build\Components\ScriptComponent.o src\build\Components\SpriteComponent.o src\build\Components\TextComonent.o src\build\Components\TilemapComponent.o src\build\core\audio\AudioEngine.o src\build\core\functions\Prefab.o src\build\core\utils\AssetManager.o src\build\core\utils\EngineConfig.o src\build\core\utils\ExceptionHandler.o src\build\core\utils\FileDialog.o src\build\core\utils\input.o src\build\core\utils\LoadingWindow.o src\build\core\utils\Logging.o src\build\core\utils\Popup.o src\build\core\utils\Profiler.o src\build\core\utils\Texture.o src\build\core\utils\utils.o src\build\editor\windows\AssetBrowser.o src\build\editor\windows\AudioInfo.o src\build\editor\windows\Inspector.o src\build\Entitys\Object.o src\build\utils\GameObjectsList.o src\build\utils\Shader.o src\build\utils\UID.o src\build\lapi.o src\build\lauxlib.o src\build\lbaselib.o src\build\lcode.o src\build\lcorolib.o src\build\lctype.o src\build\ldblib.o src\build\ldebug.o src\build\ldo.o src\build\ldump.o src\build\lfunc.o src\build\lgc.o src\build\linit.o src\build\liolib.o src\build\llex.o src\build\lmathlib.o src\build\lmem.o src\build\loadlib.o src\build\lobject.o src\build\lopcodes.o src\build\loslib.o src\build\lparser.o src\build\lstate.o src\build\lstring.o src\build\lstrlib.o src\build\ltable.o src\build\ltablib.o src\build\ltm.o src\build\lua.o src\build\luac.o src\build\lundump.o src\build\lutf8lib.o src\build\lvm.o src\build\lzio.o src\build\imgui.o src\build\imgui_demo.o src\build\imgui_draw.o src\build\imgui_impl_glfw.o src\build\imgui_impl_opengl3.o src\build\imgui_tables.o src\build\imgui_widgets.o src\build\aabb.o src\build\arena_allocator.o src\build\array.o src\build\bitset.o src\build\body.o src\build\broad_phase.o src\build\constraint_graph.o src\build\contact.o src\build\contact_solver.o src\build\core.o src\build\distance.o src\build\distance_joint.o src\build\dynamic_tree.o src\build\geometry.o src\build\hull.o src\build\id_pool.o src\build\island.o src\build\joint.o src\build\manifold.o src\build\math_functions.o src\build\motor_joint.o src\build\mouse_joint.o src\build\mover.o src\build\prismatic_joint.o src\build\revolute_joint.o src\build\sensor.o src\build\shape.o src\build\solver.o src\build\solver_set.o src\build\table.o src\build\timer.o src\build\types.o src\build\weld_joint.o src\build\wheel_joint.o src\build\world.o src\build\xxhash.o src\build\miniaudio.o src\build\ImGuizmo.o -o src\build\app.exe -LC:\msys64\mingw64\lib -lglfw3 -lglew32 -lopengl32 -lgdi32 -lyaml-cpp -lcomdlg32 -lssl -lcrypto -ldbghelp

File diff suppressed because it is too large Load Diff

View File

@ -228,11 +228,6 @@ void ShowProfilerTimeline()
if (!g_engineConfig.settings.profile_enabled) if (!g_engineConfig.settings.profile_enabled)
{ {
if (ImGui::Begin("Profiler", nullptr, ImGuiWindowFlags_NoScrollbar))
{
ImGui::Text("Profiling Disabled.");
ImGui::End();
}
return; return;
} }
@ -254,9 +249,6 @@ void ShowProfilerTimeline()
if (cachedFrame.durationMs <= 0.0) if (cachedFrame.durationMs <= 0.0)
{ {
ImGui::Begin("Profiler", nullptr, ImGuiWindowFlags_NoScrollbar);
ImGui::Text("Waiting for profiler data...");
ImGui::End();
return; return;
} }
@ -1221,96 +1213,106 @@ void Engine::Run()
} }
{ {
static std::shared_ptr<Object> previewObj = nullptr;
static std::shared_ptr<Object> previousSelection = nullptr;
static uint64_t previewUAID = 0;
static AssetType previewType = AssetType::Unknown;
const ImGuiPayload *payload = ImGui::GetDragDropPayload(); const ImGuiPayload *payload = ImGui::GetDragDropPayload();
bool draggingPrefab = payload && payload->IsDataType("ASSET_PREFAB") && payload->DataSize == sizeof(uint64_t); bool dragging = payload && payload->DataSize == sizeof(uint64_t);
bool mouseHeld = ImGui::IsMouseDown(ImGuiMouseButton_Left);
bool hoveringViewport = ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem);
bool mouseReleased = ImGui::IsMouseReleased(ImGuiMouseButton_Left); bool mouseReleased = ImGui::IsMouseReleased(ImGuiMouseButton_Left);
bool hoveringViewport = ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem);
if (draggingPrefab && hoveringViewport && mouseReleased) if (dragging && hoveringViewport)
{ {
uint64_t uaid = *(const uint64_t *)payload->Data; uint64_t uaid = *(const uint64_t *)payload->Data;
const auto *asset = AssetManager::GetAssetByID(uaid); const auto *asset = AssetManager::GetAssetByID(uaid);
if (!asset || asset->type != AssetType::Prefab)
if (!asset)
return; return;
auto prefabInfo = dynamic_cast<const PrefabAssetInfo *>(asset); // --- Create Preview ---
if (!prefabInfo) if (!previewObj || previewUAID != uaid)
{ {
Logger::LogError("[AssetManager] Asset is not a PrefabAssetInfo"); previousSelection = selected; // Store current selection on new drag
return;
if (payload->IsDataType(ASSET_TEXTURE) && asset->type == AssetType::Image)
{
previewObj = std::make_shared<Object>(asset->filename);
previewObj->AddComponent<SpriteComponent>()->SetTexture(uaid);
previewType = AssetType::Image;
}
else if (payload->IsDataType(ASSET_PREFAB) && asset->type == AssetType::Prefab)
{
auto prefabInfo = dynamic_cast<const PrefabAssetInfo *>(asset);
if (!prefabInfo)
{
Logger::LogError("[AssetManager] Asset is not a PrefabAssetInfo");
return;
}
previewObj = prefabInfo->Instantiate();
if (!previewObj)
{
Logger::LogError("[Engine] Failed to instantiate prefab.");
return;
}
previewObj->SetName(asset->filename);
previewType = AssetType::Prefab;
}
if (previewObj)
{
objects.push_back(previewObj);
previewUAID = uaid;
}
} }
std::shared_ptr<Object> newObj = prefabInfo->Instantiate(); if (previewObj)
if (!newObj)
{ {
Logger::LogError("[Editor] Failed to instantiate prefab."); glm::vec2 worldPos = ScreenToWorld(screenMousePos, viewportSize, cameraPos, cameraZoom);
return; previewObj->SetLocalPosition(worldPos);
selected = previewObj;
} }
ImVec2 mousePos = ImGui::GetMousePos(); if (mouseReleased)
ImVec2 screenMin = ImGui::GetWindowPos(); {
ImVec2 localPos = ImVec2(mousePos.x - screenMin.x, mousePos.y - screenMin.y); auto finalized = previewObj;
core::types::Vec2 worldPos = ScreenToWorld(core::types::Vec2(localPos), size, cameraPos, cameraZoom); previewObj = nullptr;
newObj->SetWorldPosition(worldPos); previewUAID = 0;
previewType = AssetType::Unknown;
objects.push_back(newObj); selected = finalized;
previousSelection = nullptr;
Logger::LogInfo("[Editor] Instantiated prefab at (%.2f, %.2f)", worldPos.x, worldPos.y); }
} }
} else if (previewObj && (!hoveringViewport || !dragging))
static std::shared_ptr<Object> previewObj = nullptr;
static uint64_t previewUAID = 0;
const ImGuiPayload *payload = ImGui::GetDragDropPayload();
bool draggingTexture = payload && payload->IsDataType("ASSET_TEXTURE") && payload->DataSize == sizeof(uint64_t);
bool mouseHeld = ImGui::IsMouseDown(ImGuiMouseButton_Left);
bool mouseReleased = ImGui::IsMouseReleased(ImGuiMouseButton_Left);
bool hoveringViewport = ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem);
if (draggingTexture && mouseHeld && hoveringViewport)
{
uint64_t uaid = *(const uint64_t *)payload->Data;
const auto *asset = AssetManager::GetAssetByID(uaid);
if (asset && asset->type == AssetType::Image)
{ {
if (!previewObj) auto it = std::find(objects.begin(), objects.end(), previewObj);
{ if (it != objects.end())
previewObj = std::make_shared<Object>(asset->filename); objects.erase(it);
previewObj->AddComponent<SpriteComponent>()->SetTexture(uaid);
objects.push_back(previewObj);
previewUAID = uaid;
}
glm::vec2 worldPos = ScreenToWorld(screenMousePos, viewportSize, cameraPos, cameraZoom); previewObj = nullptr;
previewObj->SetLocalPosition(worldPos); previewUAID = 0;
selected = previewObj; previewType = AssetType::Unknown;
if (previousSelection)
{
selected = previousSelection;
previousSelection = nullptr;
}
} }
} }
else if (previewObj && mouseReleased && hoveringViewport)
{
previewObj = nullptr;
previewUAID = 0;
}
else if (previewObj && (!hoveringViewport || !draggingTexture))
{
auto it = std::find(objects.begin(), objects.end(), previewObj);
if (it != objects.end())
objects.erase(it);
previewObj = nullptr;
selected = previewObj;
previewUAID = 0;
}
glm::mat4 projection = glm::ortho( glm::mat4 projection = glm::ortho(
0.0f, static_cast<float>(size.x), // left, right 0.0f, static_cast<float>(size.x),
static_cast<float>(size.y), 0.0f, // bottom, top (y-down) static_cast<float>(size.y), 0.0f,
-1.0f, 1.0f // near, far -1.0f, 1.0f
); );
glm::mat4 view = glm::translate(glm::mat4(1.0f), glm::vec3(-cameraPos, 0.0f)); glm::mat4 view = glm::translate(glm::mat4(1.0f), glm::vec3(-cameraPos, 0.0f));
@ -1326,28 +1328,21 @@ void Engine::Run()
{ {
PROFILE_ENGINE_SCOPE("Finish Rendering"); PROFILE_ENGINE_SCOPE("Finish Rendering");
profiler.BeginEngineSection("ImGui::Render");
ImGui::Render(); ImGui::Render();
profiler.EndEngineSection(); profiler.EndEngineSection();
int w, h; int w, h;
profiler.BeginEngineSection("glfwGetFramebufferSize");
glfwGetFramebufferSize(window, &w, &h); glfwGetFramebufferSize(window, &w, &h);
profiler.EndEngineSection();
glViewport(0, 0, w, h); glViewport(0, 0, w, h);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
profiler.BeginEngineSection("ImGui_ImplOpenGL3_RenderDrawData");
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
profiler.EndEngineSection();
profiler.BeginEngineSection("glfwSwapBuffers");
glfwSwapBuffers(window); glfwSwapBuffers(window);
profiler.EndEngineSection();
} }
for (auto &obj : pendingDeletion) for (auto &obj : pendingDeletion)
@ -1788,16 +1783,23 @@ void Engine::LoadState()
void Engine::Shutdown() void Engine::Shutdown()
{ {
std::filesystem::remove(tempScenePath);
g_engineConfig.SaveToFile(); g_engineConfig.SaveToFile();
AudioEngine::Shutdown();
AssetManager::ClearAllAssets();
ImGui_ImplOpenGL3_Shutdown(); ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown(); ImGui_ImplGlfw_Shutdown();
ImGui::DestroyContext(); ImGui::DestroyContext();
glfwDestroyWindow(window); glfwDestroyWindow(window);
glfwTerminate(); glfwTerminate();
AudioEngine::Shutdown();
AssetManager::ClearAllAssets();
std::filesystem::remove(tempScenePath);
} }

View File

@ -88,31 +88,34 @@ private:
template <typename T> template <typename T>
std::shared_ptr<T> Object::GetComponent() const std::shared_ptr<T> Object::GetComponent() const
{ {
for (const auto &comp : components) for (const auto& comp : components)
{
if (auto casted = std::dynamic_pointer_cast<T>(comp)) if (auto casted = std::dynamic_pointer_cast<T>(comp))
return casted; return casted;
}
return nullptr; return nullptr;
} }
template <typename T> template <typename T>
std::shared_ptr<T> Object::AddComponent() std::shared_ptr<T> Object::AddComponent()
{ {
auto existing = GetComponent<T>(); if (auto existing = GetComponent<T>())
if (existing)
return existing; return existing;
auto component = std::make_shared<T>(this); auto component = std::make_shared<T>(this);
components.push_back(component); components.emplace_back(component);
return component; return component;
} }
template <typename T> template <typename T>
void Object::RemoveComponent() void Object::RemoveComponent()
{ {
components.erase(std::remove_if(components.begin(), components.end(), components.erase(
[](const std::shared_ptr<Component> &comp) std::remove_if(components.begin(), components.end(),
{ [](const std::shared_ptr<Component>& comp)
return std::dynamic_pointer_cast<T>(comp) != nullptr; {
}), return std::dynamic_pointer_cast<T>(comp) != nullptr;
components.end()); }),
components.end());
} }

View File

@ -1,26 +1,24 @@
#include "AudioEngine.h" #include "AudioEngine.h"
#include <iostream> #include <iostream>
// TODO: Lua API
//TODO: Lua API
// Static member definitions // Static member definitions
ma_engine AudioEngine::s_Engine; ma_engine AudioEngine::s_Engine;
std::unordered_map<uint64_t, ma_sound*> AudioEngine::s_SoundMap; std::unordered_map<uint64_t, ma_sound *> AudioEngine::s_SoundMap;
std::unordered_map<uint64_t, PlayingInfo> AudioEngine::s_PlayingInfoMap; std::unordered_map<uint64_t, PlayingInfo> AudioEngine::s_PlayingInfoMap;
std::vector<float> AudioEngine::s_MasterVU; std::vector<float> AudioEngine::s_MasterVU;
bool AudioEngine::Init()
bool AudioEngine::Init() { {
ma_engine_config config = ma_engine_config_init(); ma_engine_config config = ma_engine_config_init();
config.onProcess = AudioEngine::EngineProcessCallback; config.onProcess = AudioEngine::EngineProcessCallback;
config.pProcessUserData = nullptr; config.pProcessUserData = nullptr;
ma_result r = ma_engine_init(&config, &s_Engine); ma_result r = ma_engine_init(&config, &s_Engine);
if (r != MA_SUCCESS) { if (r != MA_SUCCESS)
{
Logger::LogError("AudioEngine: ma_engine_init failed (%d)", r); Logger::LogError("AudioEngine: ma_engine_init failed (%d)", r);
return false; return false;
} }
@ -30,13 +28,27 @@ bool AudioEngine::Init() {
return true; return true;
} }
void AudioEngine::Shutdown()
{
Logger::LogVerbose("[AudioEngine] Shutdown started");
void AudioEngine::Shutdown() { for (auto &[id, soundPtr] : s_SoundMap)
{
for (auto& [id, soundPtr] : s_SoundMap) { if (soundPtr)
if (soundPtr) { {
ma_sound_stop(soundPtr); ma_result stopResult = ma_sound_stop(soundPtr);
if (stopResult != MA_SUCCESS)
Logger::LogWarning("[AudioEngine] Failed to stop sound %llu", id);
}
}
for (auto &[id, soundPtr] : s_SoundMap)
{
if (soundPtr)
{
ma_sound_uninit(soundPtr); ma_sound_uninit(soundPtr);
delete soundPtr; delete soundPtr;
} }
} }
@ -44,30 +56,30 @@ void AudioEngine::Shutdown() {
s_SoundMap.clear(); s_SoundMap.clear();
s_PlayingInfoMap.clear(); s_PlayingInfoMap.clear();
Logger::LogVerbose("[AudioEngine] Engine uninit...");
ma_engine_uninit(&s_Engine); ma_engine_uninit(&s_Engine);
Logger::LogOk("[AudioEngine] Shutdown complete");
} }
void AudioEngine::Play(uint64_t uaid, bool loop)
void AudioEngine::Play(uint64_t uaid, bool loop) { {
Cleanup(uaid); Cleanup(uaid);
const AssetInfo* asset = AssetManager::GetAssetByID(uaid); const AssetInfo *asset = AssetManager::GetAssetByID(uaid);
if (!asset || !asset->loaded || asset->type != AssetType::Audio) { if (!asset || !asset->loaded || asset->type != AssetType::Audio)
{
Logger::LogError("AudioEngine::Play invalid asset %llu", uaid); Logger::LogError("AudioEngine::Play invalid asset %llu", uaid);
return; return;
} }
ma_sound* sound = new ma_sound; ma_sound *sound = new ma_sound;
if (ma_sound_init_from_file( if (ma_sound_init_from_file(
&s_Engine, &s_Engine,
asset->path.c_str(), asset->path.c_str(),
/*flags=*/0, /*flags=*/0,
/*pGroup=*/nullptr, /*pGroup=*/nullptr,
/*pFence=*/nullptr, /*pFence=*/nullptr,
sound sound) != MA_SUCCESS)
) != MA_SUCCESS)
{ {
Logger::LogError("AudioEngine::Play failed to load '%s'", asset->path.c_str()); Logger::LogError("AudioEngine::Play failed to load '%s'", asset->path.c_str());
delete sound; delete sound;
@ -83,40 +95,43 @@ void AudioEngine::Play(uint64_t uaid, bool loop) {
double sampleRate = ma_engine_get_sample_rate(&s_Engine); double sampleRate = ma_engine_get_sample_rate(&s_Engine);
PlayingInfo info; PlayingInfo info;
info.uaid = uaid; info.uaid = uaid;
info.name = asset->filename; info.name = asset->filename;
info.currentTime= 0.0; info.currentTime = 0.0;
info.totalTime = double(frames) / sampleRate; info.totalTime = double(frames) / sampleRate;
info.looping = loop; info.looping = loop;
info.hasStarted = false; info.hasStarted = false;
info.sound = sound; info.sound = sound;
s_PlayingInfoMap[uaid] = info; s_PlayingInfoMap[uaid] = info;
} }
void AudioEngine::Stop(uint64_t uaid) { void AudioEngine::Stop(uint64_t uaid)
if (auto it = s_SoundMap.find(uaid); it != s_SoundMap.end()) { {
if (auto it = s_SoundMap.find(uaid); it != s_SoundMap.end())
{
ma_sound_stop(it->second); ma_sound_stop(it->second);
} }
} }
void AudioEngine::StopAll() { void AudioEngine::StopAll()
for (auto& kv : s_SoundMap) { {
for (auto &kv : s_SoundMap)
{
ma_sound_stop(kv.second); ma_sound_stop(kv.second);
} }
} }
void AudioEngine::Unload(uint64_t uaid) { void AudioEngine::Unload(uint64_t uaid)
{
Cleanup(uaid); Cleanup(uaid);
} }
void AudioEngine::CleanupSound(uint64_t uaid) void AudioEngine::CleanupSound(uint64_t uaid)
{ {
auto itSound = s_SoundMap.find(uaid); auto itSound = s_SoundMap.find(uaid);
if (itSound != s_SoundMap.end()) { if (itSound != s_SoundMap.end())
{
ma_sound_uninit(itSound->second); ma_sound_uninit(itSound->second);
delete itSound->second; delete itSound->second;
s_SoundMap.erase(itSound); s_SoundMap.erase(itSound);
@ -125,33 +140,36 @@ void AudioEngine::CleanupSound(uint64_t uaid)
{ {
Logger::LogError("[AudioEngine] Invalid Asset ID"); Logger::LogError("[AudioEngine] Invalid Asset ID");
} }
} }
void AudioEngine::Update() void AudioEngine::Update()
{ {
for (auto it = s_PlayingInfoMap.begin(); it != s_PlayingInfoMap.end(); ) for (auto it = s_PlayingInfoMap.begin(); it != s_PlayingInfoMap.end();)
{ {
uint64_t uaid = it->first; uint64_t uaid = it->first;
PlayingInfo &info = it->second; PlayingInfo &info = it->second;
ma_sound* s = info.sound; ma_sound *s = info.sound;
bool shouldErase = (!s) || bool shouldErase = (!s) ||
(!info.looping && info.hasStarted && !ma_sound_is_playing(s)); (!info.looping && info.hasStarted && !ma_sound_is_playing(s));
if (shouldErase) { if (shouldErase)
{
CleanupSound(uaid); CleanupSound(uaid);
it = s_PlayingInfoMap.erase(it); it = s_PlayingInfoMap.erase(it);
} else { }
else
if (!info.hasStarted && ma_sound_is_playing(s)) { {
if (!info.hasStarted && ma_sound_is_playing(s))
{
info.hasStarted = true; info.hasStarted = true;
} }
ma_uint64 cursor = 0; ma_uint64 cursor = 0;
if (ma_sound_get_cursor_in_pcm_frames(s, &cursor) == MA_SUCCESS) { if (ma_sound_get_cursor_in_pcm_frames(s, &cursor) == MA_SUCCESS)
{
info.currentTime = double(cursor) / ma_engine_get_sample_rate(&s_Engine); info.currentTime = double(cursor) / ma_engine_get_sample_rate(&s_Engine);
} }
@ -160,65 +178,69 @@ void AudioEngine::Update()
} }
} }
void AudioEngine::SetVolume(uint64_t uaid, float v)
void AudioEngine::SetVolume(uint64_t uaid, float v) { {
if (auto it = s_SoundMap.find(uaid); it != s_SoundMap.end()) { if (auto it = s_SoundMap.find(uaid); it != s_SoundMap.end())
{
ma_sound_set_volume(it->second, v); ma_sound_set_volume(it->second, v);
} }
} }
void AudioEngine::SetLooping(uint64_t uaid, bool loop) { void AudioEngine::SetLooping(uint64_t uaid, bool loop)
if (auto it = s_SoundMap.find(uaid); it != s_SoundMap.end()) { {
if (auto it = s_SoundMap.find(uaid); it != s_SoundMap.end())
{
ma_sound_set_looping(it->second, loop ? MA_TRUE : MA_FALSE); ma_sound_set_looping(it->second, loop ? MA_TRUE : MA_FALSE);
} }
} }
void AudioEngine::Cleanup(uint64_t uaid) { void AudioEngine::Cleanup(uint64_t uaid)
if (auto it = s_SoundMap.find(uaid); it != s_SoundMap.end()) { {
if (auto it = s_SoundMap.find(uaid); it != s_SoundMap.end())
{
ma_sound_uninit(it->second); ma_sound_uninit(it->second);
delete it->second; delete it->second;
s_SoundMap.erase(it); s_SoundMap.erase(it);
} }
else{ else
{
Logger::LogError("[AudioEngine] Invalid Asset ID"); Logger::LogError("[AudioEngine] Invalid Asset ID");
} }
s_PlayingInfoMap.erase(uaid); s_PlayingInfoMap.erase(uaid);
} }
const std::unordered_map<uint64_t, PlayingInfo>& AudioEngine::GetPlayingInfoMap() { const std::unordered_map<uint64_t, PlayingInfo> &AudioEngine::GetPlayingInfoMap()
{
return s_PlayingInfoMap; return s_PlayingInfoMap;
} }
void AudioEngine::EngineProcessCallback( void AudioEngine::EngineProcessCallback(
void* /*pUserData*/, void * /*pUserData*/,
float* pFramesOut, float *pFramesOut,
ma_uint64 frameCount) ma_uint64 frameCount)
{ {
// Fetch the playback device and its channel count // Fetch the playback device and its channel count
ma_device* pDevice = ma_engine_get_device(&s_Engine); ma_device *pDevice = ma_engine_get_device(&s_Engine);
uint32_t channels = pDevice->playback.channels; uint32_t channels = pDevice->playback.channels;
// Ensure our master VU vector matches the channel count // Ensure our master VU vector matches the channel count
s_MasterVU.assign(channels, 0.0f); s_MasterVU.assign(channels, 0.0f);
// Compute peak per channel // Compute peak per channel
for (ma_uint64 i = 0; i < frameCount; ++i) { for (ma_uint64 i = 0; i < frameCount; ++i)
for (uint32_t ch = 0; ch < channels; ++ch) { {
for (uint32_t ch = 0; ch < channels; ++ch)
{
float v = fabsf(pFramesOut[i * channels + ch]); float v = fabsf(pFramesOut[i * channels + ch]);
if (v > s_MasterVU[ch]) { if (v > s_MasterVU[ch])
{
s_MasterVU[ch] = v; s_MasterVU[ch] = v;
} }
} }
} }
} }
const std::vector<float> &AudioEngine::GetMasterVU()
const std::vector<float>& AudioEngine::GetMasterVU()
{ {
return s_MasterVU; return s_MasterVU;
} }

View File

@ -447,6 +447,8 @@ void AssetManager::Load(const YAML::Node &node)
asset = std::make_shared<ImageAssetInfo>(); asset = std::make_shared<ImageAssetInfo>();
else if (type == AssetType::Audio) else if (type == AssetType::Audio)
asset = std::make_shared<AudioAssetInfo>(); asset = std::make_shared<AudioAssetInfo>();
else if (type == AssetType::Prefab)
asset = std::make_shared<PrefabAssetInfo>();
else else
continue; continue;
@ -473,6 +475,10 @@ void AssetManager::Load(const YAML::Node &node)
LoadImageInternal(path, uaid); LoadImageInternal(path, uaid);
else if (type == AssetType::Audio) else if (type == AssetType::Audio)
LoadAudioInternal(path, uaid); LoadAudioInternal(path, uaid);
else if (type == AssetType::Prefab)
LoadPrefabInternal(path, uaid);
else
Logger::LogError("[Engine Error] Unhandled Internal Asset Loading. %s", AssetTypeToString(type));
++index; ++index;
} }
@ -500,14 +506,12 @@ void ImageAssetInfo::Load(const YAML::Node &node)
void AudioAssetInfo::Save(YAML::Emitter &out) const {} void AudioAssetInfo::Save(YAML::Emitter &out) const {}
void AudioAssetInfo::Load(const YAML::Node &node) {} void AudioAssetInfo::Load(const YAML::Node &node) {}
PrefabAssetInfo::PrefabAssetInfo() PrefabAssetInfo::PrefabAssetInfo()
{ {
type = AssetType::Prefab; type = AssetType::Prefab;
prefabName = "New Prefab";
} }
void PrefabAssetInfo::Save(YAML::Emitter &out) const void PrefabAssetInfo::Save(YAML::Emitter &out) const
{ {
@ -536,7 +540,6 @@ void PrefabAssetInfo::Save(YAML::Emitter &out) const
{ {
out << prefabYAML; out << prefabYAML;
} }
} }
void PrefabAssetInfo::Load(const YAML::Node &node) void PrefabAssetInfo::Load(const YAML::Node &node)
@ -555,6 +558,8 @@ void PrefabAssetInfo::Load(const YAML::Node &node)
ReloadFromYAML(); ReloadFromYAML();
} }
void PrefabAssetInfo::ReloadFromYAML() void PrefabAssetInfo::ReloadFromYAML()
{ {
if (!prefabYAML || !prefabYAML.IsMap()) if (!prefabYAML || !prefabYAML.IsMap())
@ -566,10 +571,8 @@ void PrefabAssetInfo::ReloadFromYAML()
prefabRoot = std::make_shared<Object>(prefabName); prefabRoot = std::make_shared<Object>(prefabName);
prefabRoot->Load(prefabYAML); prefabRoot->Load(prefabYAML);
} }
std::shared_ptr<Object> PrefabAssetInfo::Instantiate() const std::shared_ptr<Object> PrefabAssetInfo::Instantiate() const
{ {
if (!prefabYAML || !prefabYAML.IsMap()) if (!prefabYAML || !prefabYAML.IsMap())
@ -582,4 +585,3 @@ std::shared_ptr<Object> PrefabAssetInfo::Instantiate() const
newObj->Load(prefabYAML); newObj->Load(prefabYAML);
return newObj; return newObj;
} }

View File

@ -11,6 +11,9 @@
class Object; class Object;
#define ASSET_TEXTURE "ASSET_TEXTURE"
#define ASSET_AUDIO "ASSET_AUDIO"
#define ASSET_PREFAB "ASSET_PREFAB"
#pragma once #pragma once

View File

@ -107,7 +107,7 @@ inline std::string GetFilenameNoExtension(const std::string& path)
} }
std::string TruncateWithEllipsis(const std::string& str, size_t maxLength) inline std::string TruncateWithEllipsis(const std::string& str, size_t maxLength)
{ {
if (maxLength <= 3) if (maxLength <= 3)
return std::string(maxLength, '.'); // handle very small limits return std::string(maxLength, '.'); // handle very small limits

View File

@ -12,6 +12,7 @@ static bool sortAscending = true;
static int sortMode = 0; // 0 = Name, 1 = Type, 2 = UAID static int sortMode = 0; // 0 = Name, 1 = Type, 2 = UAID
static bool showImages = true; static bool showImages = true;
static bool showAudio = true; static bool showAudio = true;
static bool showPrefabs = true;
static std::vector<std::pair<std::string, AssetType>> pendingImports; static std::vector<std::pair<std::string, AssetType>> pendingImports;
static bool showImportPopup = false; static bool showImportPopup = false;
@ -76,6 +77,8 @@ void ShowAssetBrowser()
ImGui::Text("Type Filters:"); ImGui::Text("Type Filters:");
ImGui::Checkbox("Images", &showImages); ImGui::Checkbox("Images", &showImages);
ImGui::Checkbox("Audio", &showAudio); ImGui::Checkbox("Audio", &showAudio);
ImGui::Checkbox("Prefabs", &showPrefabs);
ImGui::EndPopup(); ImGui::EndPopup();
} }
@ -109,6 +112,7 @@ void ShowAssetBrowser()
asset->path.find(assetSearchQuery) == std::string::npos) asset->path.find(assetSearchQuery) == std::string::npos)
continue; continue;
if ((asset->type == AssetType::Image && !showImages) || if ((asset->type == AssetType::Image && !showImages) ||
(asset->type == AssetType::Prefab && !showPrefabs) ||
(asset->type == AssetType::Audio && !showAudio)) (asset->type == AssetType::Audio && !showAudio))
continue; continue;
sortedAssets.push_back(asset.get()); sortedAssets.push_back(asset.get());
@ -127,9 +131,9 @@ void ShowAssetBrowser()
for (const AssetInfo *asset : sortedAssets) for (const AssetInfo *asset : sortedAssets)
{ {
ImGui::PushID(idx++); ImGui::PushID(idx++);
std::string displayName = GetFilenameFromPath(asset->path); std::string rawDisplayName = GetFilenameFromPath(asset->path);
displayName = TruncateWithEllipsis(GetFilenameNoExtension(displayName), 10); std::string displayName = TruncateWithEllipsis(GetFilenameNoExtension(rawDisplayName), 10);
if (asset->type == AssetType::Image) if (asset->type == AssetType::Image)
{ {
@ -143,8 +147,8 @@ void ShowAssetBrowser()
ImGui::Image((ImTextureID)(intptr_t)image->textureID, ImVec2(thumbnailSize, thumbnailSize)); ImGui::Image((ImTextureID)(intptr_t)image->textureID, ImVec2(thumbnailSize, thumbnailSize));
if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_SourceAllowNullID)) if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_SourceAllowNullID))
{ {
ImGui::SetDragDropPayload("ASSET_TEXTURE", &asset->uaid, sizeof(uint64_t)); ImGui::SetDragDropPayload(ASSET_TEXTURE, &asset->uaid, sizeof(uint64_t));
ImGui::Text("%s", displayName.c_str()); ImGui::Text("%s", rawDisplayName.c_str());
ImGui::EndDragDropSource(); ImGui::EndDragDropSource();
} }
} }
@ -153,8 +157,8 @@ void ShowAssetBrowser()
ImGui::Button(asset->filetype.empty() ? "Audio" : asset->filetype.c_str(), ImVec2(thumbnailSize, thumbnailSize)); ImGui::Button(asset->filetype.empty() ? "Audio" : asset->filetype.c_str(), ImVec2(thumbnailSize, thumbnailSize));
if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_SourceAllowNullID)) if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_SourceAllowNullID))
{ {
ImGui::SetDragDropPayload("ASSET_AUDIO", &asset->uaid, sizeof(uint64_t)); ImGui::SetDragDropPayload(ASSET_AUDIO, &asset->uaid, sizeof(uint64_t));
ImGui::Text("%s", displayName.c_str()); ImGui::Text("%s", rawDisplayName.c_str());
ImGui::EndDragDropSource(); ImGui::EndDragDropSource();
} }
} }
@ -165,8 +169,8 @@ void ShowAssetBrowser()
ImGui::Button("Prefab", ImVec2(thumbnailSize, thumbnailSize)); ImGui::Button("Prefab", ImVec2(thumbnailSize, thumbnailSize));
if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_SourceAllowNullID)) if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_SourceAllowNullID))
{ {
ImGui::SetDragDropPayload("ASSET_PREFAB", &prefab->uaid, sizeof(uint64_t)); ImGui::SetDragDropPayload(ASSET_PREFAB, &prefab->uaid, sizeof(uint64_t));
ImGui::Text("%s", displayName.c_str()); ImGui::Text("%s", rawDisplayName.c_str());
ImGui::EndDragDropSource(); ImGui::EndDragDropSource();
} }
} }

View File

@ -142,7 +142,7 @@ void DrawInspectorUI(std::shared_ptr<Object> selected)
if (ImGui::BeginDragDropTarget()) if (ImGui::BeginDragDropTarget())
{ {
if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload("ASSET_TEXTURE")) if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload(ASSET_TEXTURE))
{ {
if (payload->DataSize == sizeof(uint64_t)) if (payload->DataSize == sizeof(uint64_t))
{ {
@ -169,7 +169,7 @@ void DrawInspectorUI(std::shared_ptr<Object> selected)
if (ImGui::BeginDragDropTarget()) if (ImGui::BeginDragDropTarget())
{ {
if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload("ASSET_TEXTURE")) if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload(ASSET_TEXTURE))
{ {
if (payload->DataSize == sizeof(uint64_t)) if (payload->DataSize == sizeof(uint64_t))
{ {
@ -301,7 +301,7 @@ void DrawInspectorUI(std::shared_ptr<Object> selected)
if (ImGui::BeginDragDropTarget()) if (ImGui::BeginDragDropTarget())
{ {
if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload("ASSET_TEXTURE")) if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload(ASSET_TEXTURE))
{ {
uint64_t droppedUAID = *(const uint64_t *)payload->Data; uint64_t droppedUAID = *(const uint64_t *)payload->Data;
anim->SetTextureAtlas(droppedUAID, frameWidth, frameHeight, frameDuration, startFrame, endFrame); anim->SetTextureAtlas(droppedUAID, frameWidth, frameHeight, frameDuration, startFrame, endFrame);
@ -474,7 +474,7 @@ void DrawInspectorUI(std::shared_ptr<Object> selected)
// Drag and drop texture // Drag and drop texture
if (ImGui::BeginDragDropTarget()) if (ImGui::BeginDragDropTarget())
{ {
if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload("ASSET_TEXTURE")) if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload(ASSET_TEXTURE))
{ {
if (payload->DataSize == sizeof(uint64_t)) if (payload->DataSize == sizeof(uint64_t))
{ {
@ -722,7 +722,7 @@ void DrawInspectorUI(std::shared_ptr<Object> selected)
// Drag & Drop from Asset Browser // Drag & Drop from Asset Browser
if (ImGui::BeginDragDropTarget()) if (ImGui::BeginDragDropTarget())
{ {
if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload("ASSET_AUDIO")) if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload(ASSET_AUDIO))
{ {
if (payload->DataSize == sizeof(uint64_t)) if (payload->DataSize == sizeof(uint64_t))
{ {