Create-Engine/src/src/utils/GameObjectsList.h
2025-04-18 11:50:25 -05:00

11 lines
292 B
C++

#pragma once
#include <memory>
#include <vector>
#include <string>
#include "../Entitys/Object.h"
extern std::vector<std::shared_ptr<Object>> objects;
extern std::string savedStateYAML;
std::shared_ptr<Object> FindByTagRecursive(const std::shared_ptr<Object>& obj, const std::string& tag);