// // Created by spenc on 5/14/2025. // #include "Editor.h" #include "Core.h" int main() { using namespace OX; // Note: You must add the layers to the Core BEFORE initializing the core. Core core; core.AddLayer(std::make_unique(OX_EDITOR_VERSION)); //core.AddLayer(std::make_unique()); core.Init(); core.Run(); core.Shutdown(); }