// // Created by spenc on 5/14/2025. // #ifndef CORE_H #define CORE_H #include #include #include #include "Layer.h" #include "systems/Logger.h" #include "systems/Profiler.h" #include "systems/WindowManager.h" namespace OX { class Core { public: Core(std::string name) : m_name(std::move(name)) {}; ~Core() = default; void Init(); void Run(); void Shutdown(); WindowManager& GetWindow() {return window;} void AddLayer(std::unique_ptr layer); private: void Update(); void Draw(); std::vector> m_layers; WindowManager window; bool m_running = false; std::string m_name = "Application"; }; } #endif // CORE_H