Stunning 2D Lighting with Glint
Improves asset management by adding a shutdown procedure that safely terminates the asset scanning thread. This prevents crashes and ensures a clean exit. Enhances shader management by introducing shader naming and improved error logging. This makes debugging easier. Also renames the sprite shader. Fixes a minor bug related to sprite drawing position. Adds Git mappings for submodules. |
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src | ||
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main.cpp | ||
README.md |
Onyx Engine
Onyx is a modern, modular, and fast C++ game engine built for real-time 2D applications.
🧩 Features
- 🔧 Onyx Engine – The core runtime, managing rendering, layers, and systems.
- 🖥️ Obsidian Editor – A standalone GUI editor powered by ImGui and Onyx for scene editing, live profiling, and asset management.
- 💡 Glint Lighting Engine – A flexible and performant 2D dynamic lighting system.