Poly3d/shaders/gizmo_fragment_shader.glsl
OusmBlueNinja a9bfb2d27a Main
2024-11-25 17:08:00 -06:00

10 lines
112 B
GLSL

#version 330 core
out vec4 color;
uniform vec3 gizmoColor;
void main()
{
color = vec4(gizmoColor, 1.0);
}