# Compiler settings CXX = g++ CXXFLAGS = -std=c++20 -I. -Iimgui-docking -IC:/msys64/mingw64/include -DGLEW_STATIC -g LDFLAGS = -LC:/msys64/mingw64/lib -lglfw3 -lopengl32 -lgdi32 -lglew32 -lglu32 # List ImGui source files IMGUISRCS = imgui-docking/imgui.cpp \ imgui-docking/imgui_demo.cpp \ imgui-docking/imgui_draw.cpp \ imgui-docking/imgui_tables.cpp \ imgui-docking/imgui_widgets.cpp \ imgui-docking/imgui_impl_glfw.cpp \ imgui-docking/imgui_impl_opengl3.cpp # List all source files SRCS = main.cpp VoxelGame.cpp GreedyMesher.cpp $(IMGUISRCS) OBJS = $(SRCS:.cpp=.o) TARGET = voxelgame all: $(TARGET) $(TARGET): $(OBJS) $(CXX) $(CXXFLAGS) -o $@ $^ $(LDFLAGS) %.o: %.cpp $(CXX) $(CXXFLAGS) -c $< -o $@ clean: rm -f $(OBJS) $(TARGET)