GigabiteStudios
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-27 05:44:30 +00:00
482bff685b Update Readme and add images
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-27 05:42:43 +00:00
9ecb3034a4 Remove random prints, replaced with DEBUG_PRINT from gcml
4876a6c2dd Fixed scene loadingstuff, and Asset manager models loader
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GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-27 04:31:07 +00:00
181f46e5a8 Update Default.scene
463e25e87c added color to logger window, and fixed little bug
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GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-27 04:20:23 +00:00
c7f163245a Made Scene Manager actual load and save scene
d204e68cf3 Made a Simple scene manager with loading and saving
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GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-27 01:37:25 +00:00
e8b43ae843 fixed images and renamed file
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-27 01:36:23 +00:00
de1977e4f4 Update README.md
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-27 01:35:26 +00:00
7d1cdbfc14 Upload files to "assets/images"
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-27 01:34:43 +00:00
9ad51f97b7 Converted Gameobjects and componenets to Classes, added texture and mesh inspectors
GigabiteStudios closed issue Bit-By-Byte/Tesseract-Engine#18 2024-12-26 04:30:26 +00:00
Implement Inspector Panel
GigabiteStudios closed issue Bit-By-Byte/Tesseract-Engine#17 2024-12-26 04:30:24 +00:00
Develop a Scene Hierarchy Panel
GigabiteStudios closed issue Bit-By-Byte/Tesseract-Engine#11 2024-12-26 04:30:23 +00:00
Implement Entity-Component System (ECS)
GigabiteStudios closed issue Bit-By-Byte/Tesseract-Engine#8 2024-12-26 04:30:22 +00:00
Add Performance Metrics Display
GigabiteStudios closed issue Bit-By-Byte/Tesseract-Engine#7 2024-12-26 04:30:21 +00:00
Integrate Asset Management System
GigabiteStudios closed issue Bit-By-Byte/Tesseract-Engine#6 2024-12-26 04:30:20 +00:00
Add Real-Time Logging from Engine Subsystems
GigabiteStudios closed issue Bit-By-Byte/Tesseract-Engine#1 2024-12-26 04:30:19 +00:00
Integrate OpenGL Rendering in Viewport
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-26 04:00:20 +00:00
d71876544a Added Themes
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-26 03:14:54 +00:00
eab8d26783 Update README.md
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-26 03:14:31 +00:00
e5d1cb6096 Updated look of Scene viwer
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-26 03:06:56 +00:00
7ffcaecbac Merge branch 'Dev'
380bdbe557 Made it so you could create view and sellect multiple GameObjects
6e3f0abd6d updated git ignore to keep ini files
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GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-26 03:06:37 +00:00
380bdbe557 Made it so you could create view and sellect multiple GameObjects