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GigabiteStudios 2025-01-25 05:18:53 +00:00
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1. `success` (boolean): `true` if the 3D point is visible on screen, `false` otherwise. 1. `success` (boolean): `true` if the 3D point is visible on screen, `false` otherwise.
2. `sx`, `sy` (numbers/floats): The 2D screen coordinates if `success` is `true`. 2. `sx`, `sy` (numbers/floats): The 2D screen coordinates if `success` is `true`.
### Engine.GetScreenSize()
```lua
local x, y = Engine.GetScreenSize()
```
- **Description**: Gets Screen Size
- **Parameters**:
- None
- **Return Values**:
1. `sx`, `sy` (numbers/floats): The Size of the active screen
--- ---
## Renderer Table ## Renderer Table