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README.md
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README.md
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1. `success` (boolean): `true` if the 3D point is visible on screen, `false` otherwise.
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2. `sx`, `sy` (numbers/floats): The 2D screen coordinates if `success` is `true`.
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### Engine.GetScreenSize()
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```lua
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local x, y = Engine.GetScreenSize()
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```
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- **Description**: Gets Screen Size
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- **Parameters**:
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- None
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- **Return Values**:
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1. `sx`, `sy` (numbers/floats): The Size of the active screen
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---
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## Renderer Table
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