#pragma once

#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>
#include "source2sdk/client/CCitadelModifier.hpp"
#include "source2sdk/client/CitadelAbilityVData.hpp"
#include "source2sdk/resourcesystem/InfoForResourceTypeIParticleSystemDefinition.hpp"

// /////////////////////////////////////////////////////////////
// Module: client
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk
{
    namespace client
    {
        // Registered alignment: 0x8
        // Alignment: 0x8
        // Standard-layout class: false
        // Size: 0x18d8
        // Has VTable
        // 
        // static metadata: MGetKV3ClassDefaults
        #pragma pack(push, 1)
        class CAbility_Synth_Barrage_VData : public source2sdk::client::CitadelAbilityVData
        {
        public:
            // metadata: MPropertyStartGroup "Modifiers"
            // m_BarrageCasterModifier has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CEmbeddedSubclass<source2sdk::client::CCitadelModifier> m_BarrageCasterModifier;
            char m_BarrageCasterModifier[0x10]; // 0x15f0            
            // m_AmpModifier has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CEmbeddedSubclass<source2sdk::client::CCitadelModifier> m_AmpModifier;
            char m_AmpModifier[0x10]; // 0x1600            
            // m_DebuffModifier has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CEmbeddedSubclass<source2sdk::client::CCitadelModifier> m_DebuffModifier;
            char m_DebuffModifier[0x10]; // 0x1610            
            // metadata: MPropertyStartGroup "Visuals"
            // m_ShootParticle has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CResourceNameTyped<CWeakHandle<source2sdk::resourcesystem::InfoForResourceTypeIParticleSystemDefinition>> m_ShootParticle;
            char m_ShootParticle[0xe0]; // 0x1620            
            // m_ImpactParticle has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CResourceNameTyped<CWeakHandle<source2sdk::resourcesystem::InfoForResourceTypeIParticleSystemDefinition>> m_ImpactParticle;
            char m_ImpactParticle[0xe0]; // 0x1700            
            // m_ChannelParticle has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CResourceNameTyped<CWeakHandle<source2sdk::resourcesystem::InfoForResourceTypeIParticleSystemDefinition>> m_ChannelParticle;
            char m_ChannelParticle[0xe0]; // 0x17e0            
            // metadata: MPropertyStartGroup "Sounds"
            CSoundEventName m_strProjectileLaunchSound; // 0x18c0            
            // metadata: MPropertyStartGroup "Gameplay"
            float m_flAttackInterval; // 0x18d0            
            uint8_t _pad18d4[0x4];
        };
        #pragma pack(pop)
        
        // Cannot assert offsets of fields in CAbility_Synth_Barrage_VData because it is not a standard-layout class
        
        static_assert(sizeof(source2sdk::client::CAbility_Synth_Barrage_VData) == 0x18d8);
    };
};
