#pragma once

#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>

// /////////////////////////////////////////////////////////////
// Module: animationsystem
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk
{
    namespace animationsystem
    {
        // Enumerator count: 17
        // Alignment: 4
        // Size: 0x4
        enum class SeqCmd_t : std::uint32_t
        {
            SeqCmd_Nop = 0x0,
            SeqCmd_LinearDelta = 0x1,
            SeqCmd_FetchFrameRange = 0x2,
            SeqCmd_Slerp = 0x3,
            SeqCmd_Add = 0x4,
            SeqCmd_Subtract = 0x5,
            SeqCmd_Scale = 0x6,
            SeqCmd_Copy = 0x7,
            SeqCmd_Blend = 0x8,
            SeqCmd_Worldspace = 0x9,
            SeqCmd_Sequence = 0xa,
            SeqCmd_FetchCycle = 0xb,
            SeqCmd_FetchFrame = 0xc,
            SeqCmd_IKLockInPlace = 0xd,
            SeqCmd_IKRestoreAll = 0xe,
            SeqCmd_ReverseSequence = 0xf,
            SeqCmd_Transform = 0x10,
        };
    };
};
