#pragma once

#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>
#include "source2sdk/client/CCitadelModifier.hpp"
#include "source2sdk/client/CitadelItemVData.hpp"
#include "source2sdk/resourcesystem/InfoForResourceTypeIParticleSystemDefinition.hpp"

// /////////////////////////////////////////////////////////////
// Module: client
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk
{
    namespace client
    {
        // Registered alignment: 0x8
        // Alignment: 0x8
        // Standard-layout class: false
        // Size: 0x1968
        // Has VTable
        // 
        // static metadata: MGetKV3ClassDefaults
        #pragma pack(push, 1)
        class CItemPhantomStrike_VData : public source2sdk::client::CitadelItemVData
        {
        public:
            // metadata: MPropertyStartGroup "Modifiers"
            // m_DebuffModifier has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CEmbeddedSubclass<source2sdk::client::CCitadelModifier> m_DebuffModifier;
            char m_DebuffModifier[0x10]; // 0x1680            
            // m_PullDownModifier has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CEmbeddedSubclass<source2sdk::client::CCitadelModifier> m_PullDownModifier;
            char m_PullDownModifier[0x10]; // 0x1690            
            // m_CasterModifier has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CEmbeddedSubclass<source2sdk::client::CCitadelModifier> m_CasterModifier;
            char m_CasterModifier[0x10]; // 0x16a0            
            // metadata: MPropertyStartGroup "Sounds"
            CSoundEventName m_strExplodeSound; // 0x16b0            
            // metadata: MPropertyGroupName "Visuals"
            // m_CastParticle has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CResourceNameTyped<CWeakHandle<source2sdk::resourcesystem::InfoForResourceTypeIParticleSystemDefinition>> m_CastParticle;
            char m_CastParticle[0xe0]; // 0x16c0            
            // m_ImpactParticle has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CResourceNameTyped<CWeakHandle<source2sdk::resourcesystem::InfoForResourceTypeIParticleSystemDefinition>> m_ImpactParticle;
            char m_ImpactParticle[0xe0]; // 0x17a0            
            // m_BuffParticle has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CResourceNameTyped<CWeakHandle<source2sdk::resourcesystem::InfoForResourceTypeIParticleSystemDefinition>> m_BuffParticle;
            char m_BuffParticle[0xe0]; // 0x1880            
            // metadata: MPropertyGroupName "Gameplay"
            float m_flTeleportDistance; // 0x1960            
            float m_flVelocityScale; // 0x1964            
        };
        #pragma pack(pop)
        
        // Cannot assert offsets of fields in CItemPhantomStrike_VData because it is not a standard-layout class
        
        static_assert(sizeof(source2sdk::client::CItemPhantomStrike_VData) == 0x1968);
    };
};
