#pragma once

#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>

// /////////////////////////////////////////////////////////////
// Module: client
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk
{
    namespace client
    {
        // Enumerator count: 9
        // Alignment: 4
        // Size: 0x4
        enum class ECitadelDisconnectReason : std::uint32_t
        {
            k_ECitadelDisconnectReason_UserLeaveMatch = 0x3e9,
            k_ECitadelDisconnectReason_UserQuitApp = 0x3ea,
            k_ECitadelDisconnectReason_UserCancel = 0x3eb,
            k_ECitadelDisconnectReason_Goodbye = 0x3ec,
            k_ECitadelDisconnectReason_BadMessage = 0x7d1,
            k_ECitadelDisconnectReason_GameDestroyedUnexpectedly = 0x7d2,
            k_ECitadelDisconnectReason_ChangingServer = 0x7d3,
            k_ECitadelDisconnectReason_OldConnection = 0x7d4,
            k_ECitadelDisconnectReason_GoodbyeUnrecognizedGame = 0x7d5,
        };
    };
};
