#pragma once

#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>
#include "source2sdk/entity2/CEntityIOOutput.hpp"
#include "source2sdk/entity2/GameTime_t.hpp"
#include "source2sdk/server/CBaseModelEntity.hpp"
namespace source2sdk
{
    namespace server
    {
        struct CBaseEntity;
    };
};
namespace source2sdk
{
    namespace server
    {
        struct CBaseFire;
    };
};

// /////////////////////////////////////////////////////////////
// Module: server
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk
{
    namespace server
    {
        // Registered alignment: 0x8
        // Alignment: 0x8
        // Standard-layout class: false
        // Size: 0x860
        // Has VTable
        #pragma pack(push, 1)
        class CFire : public source2sdk::server::CBaseModelEntity
        {
        public:
            // m_hEffect has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CHandle<source2sdk::server::CBaseFire> m_hEffect;
            char m_hEffect[0x4]; // 0x7d0            
            // m_hOwner has a template type with potentially unknown template parameters. You can try uncommenting the field below.
            // CHandle<source2sdk::server::CBaseEntity> m_hOwner;
            char m_hOwner[0x4]; // 0x7d4            
            std::int32_t m_nFireType; // 0x7d8            
            float m_flFuel; // 0x7dc            
            source2sdk::entity2::GameTime_t m_flDamageTime; // 0x7e0            
            source2sdk::entity2::GameTime_t m_lastDamage; // 0x7e4            
            float m_flFireSize; // 0x7e8            
            source2sdk::entity2::GameTime_t m_flLastNavUpdateTime; // 0x7ec            
            float m_flHeatLevel; // 0x7f0            
            float m_flHeatAbsorb; // 0x7f4            
            float m_flDamageScale; // 0x7f8            
            float m_flMaxHeat; // 0x7fc            
            float m_flLastHeatLevel; // 0x800            
            float m_flAttackTime; // 0x804            
            bool m_bEnabled; // 0x808            
            bool m_bStartDisabled; // 0x809            
            bool m_bDidActivate; // 0x80a            
            uint8_t _pad080b[0x5]; // 0x80b
            source2sdk::entity2::CEntityIOOutput m_OnIgnited; // 0x810            
            source2sdk::entity2::CEntityIOOutput m_OnExtinguished; // 0x838            
            
            // Datamap fields:
            // void CFireBurnThink; // 0x0
            // void CFireGoOutThink; // 0x0
            // void InputStartFire; // 0x0
            // float InputExtinguish; // 0x0
            // float InputExtinguishTemporary; // 0x0
            // void InputEnable; // 0x0
            // void InputDisable; // 0x0
        };
        #pragma pack(pop)
        
        // Cannot assert offsets of fields in CFire because it is not a standard-layout class
        
        static_assert(sizeof(source2sdk::server::CFire) == 0x860);
    };
};
