#pragma once

#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>

// /////////////////////////////////////////////////////////////
// Module: client
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk
{
    namespace client
    {
        // Enumerator count: 11
        // Alignment: 4
        // Size: 0x4
        enum class SquadSlotId_t : std::uint32_t
        {
            SQUAD_SLOT_NONE = 0xffffffff,
            SQUAD_SLOT_ATTACK1 = 0x0,
            SQUAD_SLOT_ATTACK2 = 0x1,
            SQUAD_SLOT_ATTACK3 = 0x2,
            SQUAD_SLOT_INVESTIGATE_SOUND = 0x3,
            SQUAD_SLOT_EXCLUSIVE_HANDSIGN = 0x4,
            SQUAD_SLOT_EXCLUSIVE_RELOAD = 0x5,
            SQUAD_SLOT_SPECIAL_ATTACK = 0x6,
            SQUAD_SLOT_ADVANCE_ON_ENEMY = 0x7,
            SQUAD_SLOT_THROW_GRENADE = 0x8,
            // MPropertySuppressEnumerator
            SQUAD_SLOT_COUNT = 0x9,
        };
    };
};
