#pragma once

#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>

// /////////////////////////////////////////////////////////////
// Module: client
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk
{
    namespace client
    {
        // Enumerator count: 22
        // Alignment: 4
        // Size: 0x4
        enum class EDemoCommands : std::uint32_t
        {
            DEM_Error = 0xffffffff,
            DEM_Stop = 0x0,
            DEM_FileHeader = 0x1,
            DEM_FileInfo = 0x2,
            DEM_SyncTick = 0x3,
            DEM_SendTables = 0x4,
            DEM_ClassInfo = 0x5,
            DEM_StringTables = 0x6,
            DEM_Packet = 0x7,
            DEM_SignonPacket = 0x8,
            DEM_ConsoleCmd = 0x9,
            DEM_CustomData = 0xa,
            DEM_CustomDataCallbacks = 0xb,
            DEM_UserCmd = 0xc,
            DEM_FullPacket = 0xd,
            DEM_SaveGame = 0xe,
            DEM_SpawnGroups = 0xf,
            DEM_AnimationData = 0x10,
            DEM_AnimationHeader = 0x11,
            DEM_Recovery = 0x12,
            DEM_Max = 0x13,
            DEM_IsCompressed = 0x40,
        };
    };
};
