#pragma once

#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>

// /////////////////////////////////////////////////////////////
// Module: particles
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk
{
    namespace particles
    {
        // Enumerator count: 13
        // Alignment: 4
        // Size: 0x4
        enum class ParticleColorBlendType_t : std::uint32_t
        {
            // MPropertyFriendlyName "Multiply"
            PARTICLE_COLOR_BLEND_MULTIPLY = 0x0,
            // MPropertyFriendlyName "Multiply x2"
            PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1,
            // MPropertyFriendlyName "Divide"
            PARTICLE_COLOR_BLEND_DIVIDE = 0x2,
            // MPropertyFriendlyName "Add"
            PARTICLE_COLOR_BLEND_ADD = 0x3,
            // MPropertyFriendlyName "Subtract"
            PARTICLE_COLOR_BLEND_SUBTRACT = 0x4,
            // MPropertyFriendlyName "Mod2X"
            PARTICLE_COLOR_BLEND_MOD2X = 0x5,
            // MPropertyFriendlyName "Screen"
            PARTICLE_COLOR_BLEND_SCREEN = 0x6,
            // MPropertyFriendlyName "Lighten"
            PARTICLE_COLOR_BLEND_MAX = 0x7,
            // MPropertyFriendlyName "Darken"
            PARTICLE_COLOR_BLEND_MIN = 0x8,
            // MPropertyFriendlyName "Replace"
            PARTICLE_COLOR_BLEND_REPLACE = 0x9,
            // MPropertyFriendlyName "Average"
            PARTICLE_COLOR_BLEND_AVERAGE = 0xa,
            // MPropertyFriendlyName "Negate"
            PARTICLE_COLOR_BLEND_NEGATE = 0xb,
            // MPropertyFriendlyName "Luminance"
            PARTICLE_COLOR_BLEND_LUMINANCE = 0xc,
        };
    };
};
