#pragma once
#include <cstdint>

// /////////////////////////////////////////////////////////////
// Module: client
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

namespace source2sdk::client
{
    // Enumerator count: 5
    // Alignment: 4
    // Size: 0x4
    enum class ESurvivorsEnemyMovementBehavior : std::uint32_t
    {
        ENEMY_MOVEMENT_BEHAVIOR_INVALID = 0xffffffff,
        ENEMY_MOVEMENT_BEHAVIOR_TRACKING = 0x0,
        ENEMY_MOVEMENT_BEHAVIOR_LINEAR = 0x1,
        ENEMY_MOVEMENT_BEHAVIOR_LINEAR_SIN_WAVE = 0x2,
        ENEMY_MOVEMENT_BEHAVIOR_STATIONARY = 0x3,
    };
};
