From 01211e5efe793347f3ca917c166c33dcea144a24 Mon Sep 17 00:00:00 2001 From: Arsenii es3n1n <40367813+es3n1n@users.noreply.github.com> Date: Fri, 24 Mar 2023 22:14:19 +0100 Subject: [PATCH] update sdk --- sdk/!GlobalTypes.hpp | 340 ++++++++++++++++---------------- sdk/animationsystem.hpp | 74 +++---- sdk/client.hpp | 260 ++++++++++++------------ sdk/engine2.hpp | 44 ++--- sdk/particles.hpp | 78 ++++---- sdk/resourcesystem.hpp | 80 ++++---- sdk/scenesystem.hpp | 4 +- sdk/schemasystem.hpp | 2 +- sdk/server.hpp | 424 ++++++++++++++++++++-------------------- sdk/vphysics2.hpp | 2 +- sdk/worldrenderer.hpp | 4 +- 11 files changed, 656 insertions(+), 656 deletions(-) diff --git a/sdk/!GlobalTypes.hpp b/sdk/!GlobalTypes.hpp index 3b212b62..906b49cb 100644 --- a/sdk/!GlobalTypes.hpp +++ b/sdk/!GlobalTypes.hpp @@ -5260,7 +5260,7 @@ public: class InfoForResourceTypeCResourceManifestInternal { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5268,7 +5268,7 @@ public: class InfoForResourceTypeCDOTAPatchNotesList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5276,7 +5276,7 @@ public: class InfoForResourceTypeCEntityLump { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 2 @@ -5295,7 +5295,7 @@ public: class InfoForResourceTypeCSequenceGroupData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5303,7 +5303,7 @@ public: class InfoForResourceTypeIParticleSystemDefinition { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 1 @@ -5319,7 +5319,7 @@ public: class InfoForResourceTypeCTextureBase { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5327,7 +5327,7 @@ public: class InfoForResourceTypeCModel { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5335,7 +5335,7 @@ public: class InfoForResourceTypeCVDataResource { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 1 @@ -5351,7 +5351,7 @@ public: class InfoForResourceTypeCPanoramaDynamicImages { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5359,7 +5359,7 @@ public: class InfoForResourceTypeIVectorGraphic { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5367,7 +5367,7 @@ public: class InfoForResourceTypeIMaterial2 { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5375,7 +5375,7 @@ public: class InfoForResourceTypeCAnimData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5383,7 +5383,7 @@ public: class InfoForResourceTypeCVMixListResource { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5391,7 +5391,7 @@ public: class InfoForResourceTypeCCompositeMaterialKit { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 4 @@ -5410,7 +5410,7 @@ public: class InfoForResourceTypeCSmartProp { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5418,7 +5418,7 @@ public: class InfoForResourceTypeCCSGOEconItem { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5426,7 +5426,7 @@ public: class InfoForResourceTypeCWorldNode { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5434,7 +5434,7 @@ public: class InfoForResourceTypeCPanoramaStyle { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5442,7 +5442,7 @@ public: class InfoForResourceTypeCDACGameDefsData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5450,7 +5450,7 @@ public: class InfoForResourceTypeCVSoundEventScriptList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5458,7 +5458,7 @@ public: class InfoForResourceTypeCAnimationGroup { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5466,7 +5466,7 @@ public: struct InfoForResourceTypeVSound_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5474,7 +5474,7 @@ public: struct InfoForResourceTypeTestResource_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5482,7 +5482,7 @@ public: class InfoForResourceTypeCPanoramaLayout { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 4 @@ -5501,7 +5501,7 @@ public: class InfoForResourceTypeIParticleSnapshot { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 6 @@ -5522,7 +5522,7 @@ public: class InfoForResourceTypeCPostProcessingResource { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 2 @@ -5539,7 +5539,7 @@ public: struct InfoForResourceTypeProceduralTestResource_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5547,7 +5547,7 @@ public: struct InfoForResourceTypeWorld_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5555,7 +5555,7 @@ public: class InfoForResourceTypeCPhysAggregateData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 1 @@ -5572,7 +5572,7 @@ public: class InfoForResourceTypeCVoxelVisibility { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5580,7 +5580,7 @@ public: class InfoForResourceTypeCRenderMesh { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 3 @@ -5598,7 +5598,7 @@ public: class InfoForResourceTypeIAnimGraphModelBinding { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 5 @@ -5628,7 +5628,7 @@ public: struct InfoForResourceTypeManifestTestResource_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5636,7 +5636,7 @@ public: class InfoForResourceTypeCPanoramaTypeScript { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5644,7 +5644,7 @@ public: class InfoForResourceTypeCVPhysXSurfacePropertiesList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 2 @@ -5661,7 +5661,7 @@ public: class InfoForResourceTypeCVSoundStackScriptList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5669,7 +5669,7 @@ public: class InfoForResourceTypeCPanoramaScript { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5677,7 +5677,7 @@ public: class InfoForResourceTypeCChoreoSceneFileData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5685,7 +5685,7 @@ public: class InfoForResourceTypeCMorphSetData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5693,7 +5693,7 @@ public: class InfoForResourceTypeCDotaItemDefinitionResource { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5701,7 +5701,7 @@ public: class InfoForResourceTypeCResponseRulesList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 7 @@ -5798,7 +5798,7 @@ public: class CEmptyEntityInstance { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 0 @@ -5806,7 +5806,7 @@ public: struct EventServerProcessNetworking_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5814,7 +5814,7 @@ public: struct EventServerPollNetworking_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5822,7 +5822,7 @@ public: struct EntOutput_t { public: - // no members available + uint8_t __pad0000[0x10]; // @note: autoaligned }; // Alignment: 8 @@ -5891,7 +5891,7 @@ public: struct EventModInitialized_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5899,7 +5899,7 @@ public: class CVariantDefaultAllocator { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 4 @@ -5918,7 +5918,7 @@ public: struct EventSplitScreenStateChanged_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5926,7 +5926,7 @@ public: struct EventServerAdvanceTick_t : public EventAdvanceTick_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5934,7 +5934,7 @@ public: struct EventClientProcessNetworking_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -5942,7 +5942,7 @@ public: class IHandleEntity { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 0 @@ -5950,7 +5950,7 @@ public: struct EventClientPauseSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5958,7 +5958,7 @@ public: struct EventClientPreSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -5982,7 +5982,7 @@ public: struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5990,7 +5990,7 @@ public: struct EventServerSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -6024,7 +6024,7 @@ public: struct EventClientPredictionPostNetupdate_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 1 @@ -6061,7 +6061,7 @@ public: struct EventClientSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -6077,7 +6077,7 @@ public: struct EntInput_t { public: - // no members available + uint8_t __pad0000[0x30]; // @note: autoaligned }; // Alignment: 0 @@ -6085,7 +6085,7 @@ public: struct EventClientAdvanceTick_t : public EventAdvanceTick_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6093,7 +6093,7 @@ public: class CEntityComponent { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 4 @@ -6118,7 +6118,7 @@ public: struct EventServerPostSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -6154,7 +6154,7 @@ public: struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -6172,7 +6172,7 @@ public: struct EventClientPostSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -6689,7 +6689,7 @@ public: class CBoneConstraintBase { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 1 @@ -7354,7 +7354,7 @@ public: class CStringAnimTag : public CAnimTagBase { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -7450,7 +7450,7 @@ public: class CLeafUpdateNode : public CAnimUpdateNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -7615,7 +7615,7 @@ public: class CConditionBase { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 46 @@ -7705,7 +7705,7 @@ public: class CPointConstraint : public CBaseConstraint { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -7742,7 +7742,7 @@ public: class CGroupOutputAnimNode : public CProxyAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 8 @@ -7843,7 +7843,7 @@ public: class CZeroPoseAnimNode : public CAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -7947,7 +7947,7 @@ public: class CBindPoseAnimNode : public CAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -8038,7 +8038,7 @@ public: class CAnimActionBase { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 3 @@ -8225,7 +8225,7 @@ public: class CMotionNodeManager : public CAnimNodeManager { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -8365,7 +8365,7 @@ public: class CGroupInputAnimNode : public CProxyAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -8419,7 +8419,7 @@ public: class CBindPoseUpdateNode : public CLeafUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -8494,7 +8494,7 @@ public: class CAnimActionUpdater { public: - // no members available + uint8_t __pad0000[0x18]; // @note: autoaligned }; // Alignment: 3 @@ -8910,7 +8910,7 @@ public: class COrCondition : public CConditionBase { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -8957,7 +8957,7 @@ public: class CCurrentRotationVelocityMetricEvaluator : public CMotionMetricEvaluator { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -9237,7 +9237,7 @@ public: class CFootCycle : public CCycleBase { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -9389,7 +9389,7 @@ public: class CPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -9460,7 +9460,7 @@ public: class CCurrentVelocityMetricEvaluator : public CMotionMetricEvaluator { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -9805,7 +9805,7 @@ public: class CStaticPoseCacheBuilder : public CStaticPoseCache { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -9951,7 +9951,7 @@ public: class CParentConstraint : public CBaseConstraint { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -10597,7 +10597,7 @@ public: class CCurrentRotationVelocityMetric : public CMotionMetricBase { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -10618,7 +10618,7 @@ public: class CAnimCycle : public CCycleBase { public: - // no members available + // @note: no members available }; // Alignment: 10 @@ -10920,7 +10920,7 @@ public: class CInputStreamAnimNode : public CAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -11026,7 +11026,7 @@ public: class COrientConstraint : public CBaseConstraint { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -11367,7 +11367,7 @@ public: class CAnimComponentStateTransition : public CAnimStateTransition { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -11383,7 +11383,7 @@ public: class CAnimComponentState : public CAnimState { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -11549,7 +11549,7 @@ public: class CChoreoUpdateNode : public CUnaryUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 9 @@ -11894,7 +11894,7 @@ public: class CPathAnimMotor : public CPathAnimMotorBase { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -12566,7 +12566,7 @@ public: class CBlockSelectionMetricEvaluator : public CMotionMetricEvaluator { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -12585,7 +12585,7 @@ public: class CAnimGraphSettingsGroup { public: - // no members available + uint8_t __pad0000[0x20]; // @note: autoaligned }; // Alignment: 7 @@ -12619,7 +12619,7 @@ public: class CBlockSelectionMetric : public CMotionMetricBase { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -12694,7 +12694,7 @@ public: class CRootUpdateNode : public CUnaryUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -12835,7 +12835,7 @@ public: class CEditableMotionGraph : public CMotionGraph { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -12991,7 +12991,7 @@ public: class CAndCondition : public CConditionBase { public: - // no members available + // @note: no members available }; // Alignment: 8 @@ -13085,7 +13085,7 @@ public: class CCurrentVelocityMetric : public CMotionMetricBase { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -13305,7 +13305,7 @@ public: class CInputStreamUpdateNode : public CLeafUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 13 @@ -13471,7 +13471,7 @@ public: class CZeroPoseUpdateNode : public CLeafUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -13784,7 +13784,7 @@ public: class IPhysicsPlayerController { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 3 @@ -15178,7 +15178,7 @@ public: class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -15186,7 +15186,7 @@ public: class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -15323,7 +15323,7 @@ public: struct InfoForResourceTypeVMapResourceData_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 13 @@ -15437,7 +15437,7 @@ public: struct VMapResourceData_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 7 @@ -15518,7 +15518,7 @@ public: class CParticleProperty { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 1 @@ -15596,7 +15596,7 @@ public: class CParticleCollectionFloatInput : public CParticleFloatInput { public: - // no members available + // @note: no members available }; // Alignment: 16 @@ -15694,7 +15694,7 @@ public: class CPerParticleFloatInput : public CParticleFloatInput { public: - // no members available + // @note: no members available }; // Alignment: 12 @@ -15738,7 +15738,7 @@ public: class CParticleFunctionOperator : public CParticleFunction { public: - // no members available + // @note: no members available }; // Alignment: 18 @@ -15862,7 +15862,7 @@ public: class CParticleFunctionConstraint : public CParticleFunction { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -15989,7 +15989,7 @@ public: class CParticleFunctionForce : public CParticleFunction { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -16029,7 +16029,7 @@ public: class CParticleCollectionVecInput : public CParticleVecInput { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -16126,7 +16126,7 @@ public: class IParticleCollection { public: - // no members available + uint8_t __pad0000[0x10]; // @note: autoaligned }; // Alignment: 7 @@ -16253,7 +16253,7 @@ public: class CPerParticleVecInput : public CParticleVecInput { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -16283,7 +16283,7 @@ public: class C_OP_WorldCollideConstraint : public CParticleFunctionConstraint { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -16391,7 +16391,7 @@ public: class C_OP_EndCapDecay : public CParticleFunctionOperator { public: - // no members available + // @note: no members available }; // Alignment: 15 @@ -17203,7 +17203,7 @@ public: class C_INIT_RemapNamedModelBodyPartToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -17583,7 +17583,7 @@ public: class IControlPointEditorData { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 4 @@ -17901,7 +17901,7 @@ public: class IParticleSystemDefinition { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 11 @@ -17984,7 +17984,7 @@ public: class C_INIT_RemapNamedModelMeshGroupToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // no members available + // @note: no members available }; // Alignment: 8 @@ -18018,7 +18018,7 @@ public: class C_OP_SpinYaw : public CGeneralSpin { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -18039,7 +18039,7 @@ public: class C_OP_RemapNamedModelBodyPartEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -18458,7 +18458,7 @@ public: class CParticleRemapFloatInput : public CParticleFloatInput { public: - // no members available + // @note: no members available }; // Alignment: 12 @@ -18960,7 +18960,7 @@ public: class C_OP_RemapNamedModelSequenceEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -19403,7 +19403,7 @@ public: class C_INIT_RemapParticleCountToNamedModelBodyPartScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -19500,7 +19500,7 @@ public: class C_INIT_RandomNamedModelBodyPart : public C_INIT_RandomNamedModelElement { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -19508,7 +19508,7 @@ public: class IParticleEffect { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 5 @@ -19568,7 +19568,7 @@ public: class C_OP_RemapNamedModelBodyPartOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // no members available + // @note: no members available }; // Alignment: 14 @@ -19850,7 +19850,7 @@ public: class C_INIT_RandomRotationSpeed : public CGeneralRandomRotation { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -20017,7 +20017,7 @@ public: class C_INIT_RandomRotation : public CGeneralRandomRotation { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -20238,7 +20238,7 @@ public: class C_OP_RenderClothForce : public CParticleFunctionRenderer { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -20463,7 +20463,7 @@ public: class C_INIT_RemapNamedModelSequenceToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -21543,7 +21543,7 @@ public: class C_OP_RemapNamedModelMeshGroupEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // no members available + // @note: no members available }; // Alignment: 60 @@ -21825,7 +21825,7 @@ public: class C_INIT_RandomYaw : public CGeneralRandomRotation { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -22004,7 +22004,7 @@ public: class C_OP_RemapNamedModelSequenceOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // no members available + // @note: no members available }; // Alignment: 8 @@ -22440,7 +22440,7 @@ public: class C_OP_Spin : public CGeneralSpin { public: - // no members available + // @note: no members available }; // Alignment: 10 @@ -22547,7 +22547,7 @@ public: class CSpinUpdateBase : public CParticleFunctionOperator { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -22894,7 +22894,7 @@ public: class C_OP_RemapNamedModelMeshGroupOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // no members available + // @note: no members available }; // Alignment: 15 @@ -23085,7 +23085,7 @@ public: class C_INIT_RemapParticleCountToNamedModelSequenceScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -23297,7 +23297,7 @@ public: class C_OP_Callback : public CParticleFunctionRenderer { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -23315,7 +23315,7 @@ public: class C_INIT_RandomNamedModelMeshGroup : public C_INIT_RandomNamedModelElement { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -24112,7 +24112,7 @@ public: class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // no members available + // @note: no members available }; // Alignment: 8 @@ -24158,7 +24158,7 @@ public: class C_OP_SpinUpdate : public CSpinUpdateBase { public: - // no members available + // @note: no members available }; // Alignment: 27 @@ -24436,7 +24436,7 @@ public: class C_INIT_RandomNamedModelSequence : public C_INIT_RandomNamedModelElement { public: - // no members available + // @note: no members available }; // Alignment: 8 @@ -25105,7 +25105,7 @@ public: class CNavVolume { public: - // no members available + uint8_t __pad0000[0x70]; // @note: autoaligned }; // Alignment: 1 @@ -25162,7 +25162,7 @@ public: class IRagdoll { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 5 @@ -25214,7 +25214,7 @@ public: class CNavVolumeCalculatedVector : public CNavVolume { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -25231,7 +25231,7 @@ public: class CEntitySubclassVDataBase { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 1 @@ -25278,7 +25278,7 @@ public: class CBtNode { public: - // no members available + uint8_t __pad0000[0x58]; // @note: autoaligned }; // Alignment: 1 @@ -25303,7 +25303,7 @@ public: class CMultiplayRules : public CGameRules { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -25359,7 +25359,7 @@ public: class QuestProgress { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 2 @@ -25398,7 +25398,7 @@ public: class IEconItemInterface { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 2 @@ -25415,7 +25415,7 @@ public: class CBtNodeComposite : public CBtNode { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -25548,7 +25548,7 @@ public: class IHasAttributes { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 5 @@ -25588,7 +25588,7 @@ public: class CBtNodeDecorator : public CBtNode { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -25876,7 +25876,7 @@ class IChoreoServices { public: static uint32_t &Get_ms_uSequenceId(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("IChoreoServices")->m_static_fields[0]->m_instance);}; - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 10 @@ -26082,7 +26082,7 @@ public: class CTeamplayRules : public CMultiplayRules { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -26090,7 +26090,7 @@ public: class CNavVolumeAll : public CNavVolumeVector { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -26098,7 +26098,7 @@ public: class CSimpleStopwatch : public CStopwatchBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -26106,7 +26106,7 @@ public: struct dynpitchvol_t : public dynpitchvol_base_t { public: - // no members available + // @note: no members available }; // Alignment: 13 @@ -26214,7 +26214,7 @@ public: class CNavVolumeMarkupVolume : public CNavVolume { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -26257,7 +26257,7 @@ public: class CCSGOPlayerAnimGraphState { public: - // no members available + uint8_t __pad0000[0x120]; // @note: autoaligned }; // Alignment: 1 @@ -26348,7 +26348,7 @@ public: class IVehicle { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 2 @@ -26461,7 +26461,7 @@ public: class CFootstepTableHandle { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 9 @@ -26629,7 +26629,7 @@ public: class IClientAlphaProperty { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 43 @@ -26863,7 +26863,7 @@ public: class C_GameRules { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 0 @@ -26871,7 +26871,7 @@ public: class C_MultiplayRules : public C_GameRules { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -26935,7 +26935,7 @@ public: class CPlayerSprayDecalRenderHelper { public: - // no members available + uint8_t __pad0000[0x30]; // @note: autoaligned }; // Alignment: 8 @@ -26991,7 +26991,7 @@ public: class C_SingleplayRules : public C_GameRules { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -27250,7 +27250,7 @@ public: class C_TeamplayRules : public C_MultiplayRules { public: - // no members available + // @note: no members available }; // Alignment: 1 diff --git a/sdk/animationsystem.hpp b/sdk/animationsystem.hpp index f36555a6..105e1c41 100644 --- a/sdk/animationsystem.hpp +++ b/sdk/animationsystem.hpp @@ -2056,7 +2056,7 @@ public: class CStaticPoseCacheBuilder : public CStaticPoseCache { public: - // no members available + // @note: no members available }; // Alignment: 10 @@ -2130,7 +2130,7 @@ public: class CAnimGraphSettingsGroup { public: - // no members available + uint8_t __pad0000[0x20]; // @note: autoaligned }; // Alignment: 1 @@ -2406,7 +2406,7 @@ public: class CAnimActionBase { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 1 @@ -2482,7 +2482,7 @@ public: class CPathAnimMotor : public CPathAnimMotorBase { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -4316,7 +4316,7 @@ public: class CInputStreamAnimNode : public CAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -4372,7 +4372,7 @@ public: class CBindPoseAnimNode : public CAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4380,7 +4380,7 @@ public: class CZeroPoseAnimNode : public CAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -4497,7 +4497,7 @@ public: class CConditionBase { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 4 @@ -4547,7 +4547,7 @@ public: class COrCondition : public CConditionBase { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -4650,7 +4650,7 @@ public: class CStringAnimTag : public CAnimTagBase { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -4863,7 +4863,7 @@ public: class CMotionNodeManager : public CAnimNodeManager { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -5010,7 +5010,7 @@ public: class CBlockSelectionMetric : public CMotionMetricBase { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -5029,7 +5029,7 @@ public: class CCurrentRotationVelocityMetric : public CMotionMetricBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5037,7 +5037,7 @@ public: class CCurrentVelocityMetric : public CMotionMetricBase { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -5369,7 +5369,7 @@ public: class CAnimActionUpdater { public: - // no members available + uint8_t __pad0000[0x18]; // @note: autoaligned }; // Alignment: 2 @@ -5394,7 +5394,7 @@ public: class CPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -5543,7 +5543,7 @@ public: class CLeafUpdateNode : public CAnimUpdateNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 9 @@ -5861,7 +5861,7 @@ public: class CInputStreamUpdateNode : public CLeafUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -5965,7 +5965,7 @@ public: class CEditableMotionGraph : public CMotionGraph { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -6021,7 +6021,7 @@ public: class CBlockSelectionMetricEvaluator : public CMotionMetricEvaluator { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -6037,7 +6037,7 @@ public: class CCurrentRotationVelocityMetricEvaluator : public CMotionMetricEvaluator { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6045,7 +6045,7 @@ public: class CCurrentVelocityMetricEvaluator : public CMotionMetricEvaluator { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -7145,7 +7145,7 @@ public: class CBoneConstraintBase { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 4 @@ -7167,7 +7167,7 @@ public: class CPointConstraint : public CBaseConstraint { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7175,7 +7175,7 @@ public: class COrientConstraint : public CBaseConstraint { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -7225,7 +7225,7 @@ public: class CParentConstraint : public CBaseConstraint { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -7409,7 +7409,7 @@ public: class CAnimCycle : public CCycleBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7417,7 +7417,7 @@ public: class CFootCycle : public CCycleBase { public: - // no members available + // @note: no members available }; // Alignment: 9 @@ -7608,7 +7608,7 @@ public: class CAnimComponentStateTransition : public CAnimStateTransition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7616,7 +7616,7 @@ public: class CAnimComponentState : public CAnimState { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -7759,7 +7759,7 @@ public: class CGroupInputAnimNode : public CProxyAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7767,7 +7767,7 @@ public: class CGroupOutputAnimNode : public CProxyAnimNodeBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7775,7 +7775,7 @@ public: class CBindPoseUpdateNode : public CLeafUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7783,7 +7783,7 @@ public: class CZeroPoseUpdateNode : public CLeafUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7791,7 +7791,7 @@ public: class CAndCondition : public CConditionBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7799,7 +7799,7 @@ public: class CRootUpdateNode : public CUnaryUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -8048,7 +8048,7 @@ public: class CChoreoUpdateNode : public CUnaryUpdateNode { public: - // no members available + // @note: no members available }; // Alignment: 3 diff --git a/sdk/client.hpp b/sdk/client.hpp index dc17742c..f68b1827 100644 --- a/sdk/client.hpp +++ b/sdk/client.hpp @@ -667,7 +667,7 @@ public: class CPlayer_AutoaimServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -766,7 +766,7 @@ public: class CPlayer_FlashlightServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -774,7 +774,7 @@ public: class CPlayer_ItemServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 14 @@ -885,7 +885,7 @@ public: class CPlayer_UseServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -893,7 +893,7 @@ public: class CPlayer_WaterServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -1562,7 +1562,7 @@ public: class CLogicalEntity : public C_BaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -1824,7 +1824,7 @@ public: class C_TintController : public C_BaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -1832,7 +1832,7 @@ public: class C_TriggerCamera : public C_BaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 13 @@ -1932,7 +1932,7 @@ public: class IClientAlphaProperty { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 2 @@ -2206,7 +2206,7 @@ public: class C_InfoLadderDismount : public C_BaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 13 @@ -2259,7 +2259,7 @@ public: class C_GameRulesProxy : public C_BaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2267,7 +2267,7 @@ public: class C_GameRules { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 11 @@ -2310,7 +2310,7 @@ public: class C_MultiplayRules : public C_GameRules { public: - // no members available + // @note: no members available }; // Alignment: 14 @@ -2442,7 +2442,7 @@ public: class C_SingleplayRules : public C_GameRules { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -2467,7 +2467,7 @@ public: class C_SoundOpvarSetPointEntity : public C_SoundOpvarSetPointBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2475,7 +2475,7 @@ public: class C_SoundOpvarSetAABBEntity : public C_SoundOpvarSetPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2483,7 +2483,7 @@ public: class C_SoundOpvarSetOBBEntity : public C_SoundOpvarSetAABBEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2491,7 +2491,7 @@ public: class C_SoundOpvarSetPathCornerEntity : public C_SoundOpvarSetPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2499,7 +2499,7 @@ public: class C_SoundOpvarSetOBBWindEntity : public C_SoundOpvarSetPointBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2507,7 +2507,7 @@ public: class C_TeamplayRules : public C_MultiplayRules { public: - // no members available + // @note: no members available }; // Alignment: 30 @@ -2886,7 +2886,7 @@ public: class C_CSGO_TeamSelectCharacterPosition : public C_CSGO_TeamPreviewCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2894,7 +2894,7 @@ public: class C_CSGO_TeamSelectTerroristPosition : public C_CSGO_TeamSelectCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2902,7 +2902,7 @@ public: class C_CSGO_TeamSelectCounterTerroristPosition : public C_CSGO_TeamSelectCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2910,7 +2910,7 @@ public: class C_CSGO_TeamIntroCharacterPosition : public C_CSGO_TeamPreviewCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2918,7 +2918,7 @@ public: class C_CSGO_TeamIntroTerroristPosition : public C_CSGO_TeamIntroCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -2926,7 +2926,7 @@ public: class C_CSGO_TeamIntroCounterTerroristPosition : public C_CSGO_TeamIntroCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -3156,7 +3156,7 @@ public: class CCSPlayer_UseServices : public CPlayer_UseServices { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -4145,7 +4145,7 @@ public: class CCSPlayer_GlowServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -4213,7 +4213,7 @@ public: class CPlayerSprayDecalRenderHelper { public: - // no members available + uint8_t __pad0000[0x30]; // @note: autoaligned }; // Alignment: 6 @@ -4237,7 +4237,7 @@ public: class C_CSGO_TeamSelectCamera : public C_CSGO_TeamPreviewCamera { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4245,7 +4245,7 @@ public: class C_CSGO_TerroristTeamIntroCamera : public C_CSGO_TeamPreviewCamera { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4253,7 +4253,7 @@ public: class C_CSGO_CounterTerroristTeamIntroCamera : public C_CSGO_TeamPreviewCamera { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4261,7 +4261,7 @@ public: class C_CSGO_EndOfMatchCamera : public C_CSGO_TeamPreviewCamera { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4269,7 +4269,7 @@ public: class C_CSGO_EndOfMatchCharacterPosition : public C_CSGO_TeamPreviewCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4277,7 +4277,7 @@ public: class C_CSGO_EndOfMatchLineupEndpoint : public C_BaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4285,7 +4285,7 @@ public: class C_CSGO_EndOfMatchLineupStart : public C_CSGO_EndOfMatchLineupEndpoint { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4293,7 +4293,7 @@ public: class C_CSGO_EndOfMatchLineupEnd : public C_CSGO_EndOfMatchLineupEndpoint { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -4316,7 +4316,7 @@ public: class C_PointEntity : public C_BaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 25 @@ -4449,7 +4449,7 @@ public: class C_EnvCubemapBox : public C_EnvCubemap { public: - // no members available + // @note: no members available }; // Alignment: 18 @@ -4743,7 +4743,7 @@ public: class CInfoTarget : public C_PointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4751,7 +4751,7 @@ public: class CInfoParticleTarget : public C_PointEntity { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -5228,7 +5228,7 @@ public: class CServerOnlyModelEntity : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5236,7 +5236,7 @@ public: class C_ModelPointEntity : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -5360,7 +5360,7 @@ public: class C_PathParticleRopeAlias_path_particle_rope_clientside : public C_PathParticleRope { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -5518,7 +5518,7 @@ public: class C_PointHMDAnchorOverride : public C_PointHMDAnchor { public: - // no members available + // @note: no members available }; // Alignment: 25 @@ -5643,7 +5643,7 @@ public: class C_BaseToggle : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -5667,7 +5667,7 @@ public: class C_PrecipitationBlocker : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 13 @@ -5705,7 +5705,7 @@ public: class C_EnvProjectedTexture : public C_ModelPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 9 @@ -5755,7 +5755,7 @@ public: class C_FuncBrush : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -5778,7 +5778,7 @@ public: class C_FuncRotating : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5786,7 +5786,7 @@ public: class C_Breakable : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5794,7 +5794,7 @@ public: class C_PhysBox : public C_Breakable { public: - // no members available + // @note: no members available }; // Alignment: 41 @@ -6008,7 +6008,7 @@ public: class C_TriggerVolume : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6016,7 +6016,7 @@ public: class C_TriggerLerpObject : public C_BaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -6269,7 +6269,7 @@ public: class C_SpriteOriented : public C_Sprite { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -6798,7 +6798,7 @@ public: class C_InfoInstructorHintHostageRescueZone : public C_PointEntity { public: - // no members available + // @note: no members available }; // Alignment: 16 @@ -6933,7 +6933,7 @@ public: class C_FireCrackerBlast : public C_Inferno { public: - // no members available + // @note: no members available }; // Alignment: 49 @@ -7169,7 +7169,7 @@ public: class C_MapPreviewParticleSystem : public C_ParticleSystem { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -7242,7 +7242,7 @@ public: class C_TonemapController2Alias_env_tonemap_controller2 : public C_TonemapController2 { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -7262,7 +7262,7 @@ public: class C_LightSpotEntity : public C_LightEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7270,7 +7270,7 @@ public: class C_LightOrthoEntity : public C_LightEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7278,7 +7278,7 @@ public: class C_LightDirectionalEntity : public C_LightEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7286,7 +7286,7 @@ public: class C_LightEnvironmentEntity : public C_LightDirectionalEntity { public: - // no members available + // @note: no members available }; // Alignment: 16 @@ -7379,7 +7379,7 @@ public: class C_World : public C_BaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 13 @@ -7531,7 +7531,7 @@ public: class C_DynamicPropAlias_dynamic_prop : public C_DynamicProp { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7539,7 +7539,7 @@ public: class C_DynamicPropAlias_prop_dynamic_override : public C_DynamicProp { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7547,7 +7547,7 @@ public: class C_DynamicPropAlias_cable_dynamic : public C_DynamicProp { public: - // no members available + // @note: no members available }; // Alignment: 9 @@ -7605,7 +7605,7 @@ public: class C_FuncMoveLinear : public C_BaseToggle { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -7658,7 +7658,7 @@ public: class C_WaterBullet : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -7788,7 +7788,7 @@ public: class C_FireFromAboveSprite : public C_Sprite { public: - // no members available + // @note: no members available }; // Alignment: 23 @@ -8142,7 +8142,7 @@ public: class C_SurvivalSpawnChopper : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 12 @@ -8211,7 +8211,7 @@ public: class C_CSPropExplodingBarrel : public C_PhysicsProp { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -8347,7 +8347,7 @@ public: class C_ViewmodelAttachmentModel : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -8367,7 +8367,7 @@ public: class C_WorldModelStattrak : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -8375,7 +8375,7 @@ public: class C_WorldModelNametag : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 15 @@ -8471,7 +8471,7 @@ public: class C_PhysicsPropMultiplayer : public C_PhysicsProp { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -8497,7 +8497,7 @@ public: class C_PhysPropAmmoBox : public C_PhysicsPropMultiplayer { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -8505,7 +8505,7 @@ public: class C_PhysPropWeaponUpgrade : public C_PhysicsPropMultiplayer { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -8513,7 +8513,7 @@ public: class C_PhysPropRadarJammer : public C_PhysicsPropMultiplayer { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -8521,7 +8521,7 @@ public: class C_SensorGrenadeProjectile : public C_BaseCSGrenadeProjectile { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -8541,7 +8541,7 @@ public: class C_CSGO_PreviewModelAlias_csgo_item_previewmodel : public C_CSGO_PreviewModel { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -8581,7 +8581,7 @@ public: class C_WorldModelGloves : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -8589,7 +8589,7 @@ public: class C_HostageCarriableProp : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -8824,7 +8824,7 @@ public: class C_ItemCash : public C_Item { public: - // no members available + // @note: no members available }; // Alignment: 10 @@ -9042,7 +9042,7 @@ public: class C_DEagle : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9050,7 +9050,7 @@ public: class C_WeaponElite : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9058,7 +9058,7 @@ public: class C_WeaponNOVA : public C_WeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9066,7 +9066,7 @@ public: class C_WeaponSawedoff : public C_WeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -9083,7 +9083,7 @@ public: class C_WeaponXM1014 : public C_WeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9091,7 +9091,7 @@ public: class C_Knife : public C_WeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9099,7 +9099,7 @@ public: class C_KnifeGG : public C_Knife { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -9227,7 +9227,7 @@ public: class C_Item_Healthshot : public C_WeaponBaseItem { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -9307,7 +9307,7 @@ public: class C_BreachCharge : public C_WeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9315,7 +9315,7 @@ public: class C_BumpMine : public C_WeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9323,7 +9323,7 @@ public: class C_TripWireFire : public C_BaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9331,7 +9331,7 @@ public: class C_PlantedC4Survival : public C_PlantedC4 { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9339,7 +9339,7 @@ public: class C_SensorGrenade : public C_BaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 187 @@ -9893,7 +9893,7 @@ public: class C_NetTestBaseCombatCharacter : public C_BaseCombatCharacter { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9901,7 +9901,7 @@ public: class C_AK47 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9909,7 +9909,7 @@ public: class C_WeaponAug : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9917,7 +9917,7 @@ public: class C_WeaponAWP : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9925,7 +9925,7 @@ public: class C_WeaponBizon : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9933,7 +9933,7 @@ public: class C_WeaponFamas : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9941,7 +9941,7 @@ public: class C_WeaponFiveSeven : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9949,7 +9949,7 @@ public: class C_WeaponG3SG1 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9957,7 +9957,7 @@ public: class C_WeaponGalilAR : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9965,7 +9965,7 @@ public: class C_WeaponGlock : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9973,7 +9973,7 @@ public: class C_WeaponHKP2000 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9981,7 +9981,7 @@ public: class C_WeaponM4A1 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9989,7 +9989,7 @@ public: class C_WeaponMAC10 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9997,7 +9997,7 @@ public: class C_WeaponMag7 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10005,7 +10005,7 @@ public: class C_WeaponMP7 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10013,7 +10013,7 @@ public: class C_WeaponMP9 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10021,7 +10021,7 @@ public: class C_WeaponNegev : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10029,7 +10029,7 @@ public: class C_WeaponP250 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10037,7 +10037,7 @@ public: class C_WeaponP90 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10045,7 +10045,7 @@ public: class C_WeaponSCAR20 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10053,7 +10053,7 @@ public: class C_WeaponSG556 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10061,7 +10061,7 @@ public: class C_WeaponSSG08 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10069,7 +10069,7 @@ public: class C_WeaponTec9 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10077,7 +10077,7 @@ public: class C_WeaponUMP45 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10085,7 +10085,7 @@ public: class C_WeaponM249 : public C_WeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10093,7 +10093,7 @@ public: class C_MolotovGrenade : public C_BaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10101,7 +10101,7 @@ public: class C_IncendiaryGrenade : public C_MolotovGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10109,7 +10109,7 @@ public: class C_DecoyGrenade : public C_BaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10117,7 +10117,7 @@ public: class C_Flashbang : public C_BaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10125,7 +10125,7 @@ public: class C_HEGrenade : public C_BaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10133,7 +10133,7 @@ public: class C_SmokeGrenade : public C_BaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -10151,7 +10151,7 @@ public: class C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel : public C_CSGO_PreviewPlayer { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10159,6 +10159,6 @@ public: class C_CSGO_TeamPreviewModel : public C_CSGO_PreviewPlayer { public: - // no members available + // @note: no members available }; diff --git a/sdk/engine2.hpp b/sdk/engine2.hpp index b4309f3f..4ac010e5 100644 --- a/sdk/engine2.hpp +++ b/sdk/engine2.hpp @@ -71,7 +71,7 @@ public: struct EventModInitialized_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 1 @@ -95,7 +95,7 @@ public: struct EventSplitScreenStateChanged_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 8 @@ -246,7 +246,7 @@ public: struct EventServerAdvanceTick_t : public EventAdvanceTick_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -254,7 +254,7 @@ public: struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -262,7 +262,7 @@ public: struct EventClientAdvanceTick_t : public EventAdvanceTick_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -270,7 +270,7 @@ public: struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -287,7 +287,7 @@ public: struct EventClientPredictionPostNetupdate_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 1 @@ -303,7 +303,7 @@ public: struct EventClientProcessNetworking_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -311,7 +311,7 @@ public: struct EventClientPreSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -319,7 +319,7 @@ public: struct EventClientSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -327,7 +327,7 @@ public: struct EventServerPollNetworking_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -335,7 +335,7 @@ public: struct EventServerProcessNetworking_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -343,7 +343,7 @@ public: struct EventServerSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -351,7 +351,7 @@ public: struct EventServerPostSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -359,7 +359,7 @@ public: struct EventClientPostSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -367,7 +367,7 @@ public: struct EventClientPauseSimulate_t : public EventSimulate_t { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -399,7 +399,7 @@ public: class IHandleEntity { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 1 @@ -417,7 +417,7 @@ public: class CVariantDefaultAllocator { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -425,7 +425,7 @@ public: struct EntOutput_t { public: - // no members available + uint8_t __pad0000[0x10]; // @note: autoaligned }; // Alignment: 8 @@ -451,7 +451,7 @@ public: class CEntityComponent { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 0 @@ -459,7 +459,7 @@ public: struct EntInput_t { public: - // no members available + uint8_t __pad0000[0x30]; // @note: autoaligned }; // Alignment: 4 @@ -516,7 +516,7 @@ public: class CEmptyEntityInstance { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 3 diff --git a/sdk/particles.hpp b/sdk/particles.hpp index 8df388c4..f0b2d16b 100644 --- a/sdk/particles.hpp +++ b/sdk/particles.hpp @@ -860,7 +860,7 @@ public: class IParticleCollection { public: - // no members available + uint8_t __pad0000[0x10]; // @note: autoaligned }; // Alignment: 0 @@ -868,7 +868,7 @@ public: class IControlPointEditorData { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 0 @@ -876,7 +876,7 @@ public: class IParticleSystemDefinition { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 18 @@ -1297,7 +1297,7 @@ public: class CParticleCollectionFloatInput : public CParticleFloatInput { public: - // no members available + // @note: no members available }; // Alignment: 16 @@ -1386,7 +1386,7 @@ public: class CParticleFunctionConstraint : public CParticleFunction { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -1394,7 +1394,7 @@ public: class CParticleFunctionForce : public CParticleFunction { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -1402,7 +1402,7 @@ public: class CParticleFunctionOperator : public CParticleFunction { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -1554,7 +1554,7 @@ public: class CParticleCollectionVecInput : public CParticleVecInput { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -1611,7 +1611,7 @@ public: class CPerParticleFloatInput : public CParticleFloatInput { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -1628,7 +1628,7 @@ public: class CParticleRemapFloatInput : public CParticleFloatInput { public: - // no members available + // @note: no members available }; // Alignment: 22 @@ -1949,7 +1949,7 @@ public: class CPerParticleVecInput : public CParticleVecInput { public: - // no members available + // @note: no members available }; // Alignment: 27 @@ -2099,7 +2099,7 @@ public: class IParticleEffect { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 0 @@ -2107,7 +2107,7 @@ public: class CParticleProperty { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 32 @@ -2276,7 +2276,7 @@ public: class C_OP_WorldCollideConstraint : public CParticleFunctionConstraint { public: - // no members available + // @note: no members available }; // Alignment: 26 @@ -3126,7 +3126,7 @@ public: class C_INIT_RandomRotation : public CGeneralRandomRotation { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -3148,7 +3148,7 @@ public: class C_INIT_RandomRotationSpeed : public CGeneralRandomRotation { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -3156,7 +3156,7 @@ public: class C_INIT_RandomYaw : public CGeneralRandomRotation { public: - // no members available + // @note: no members available }; // Alignment: 10 @@ -3502,7 +3502,7 @@ public: class C_INIT_RemapParticleCountToNamedModelSequenceScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -3510,7 +3510,7 @@ public: class C_INIT_RemapParticleCountToNamedModelBodyPartScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -3518,7 +3518,7 @@ public: class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -4462,7 +4462,7 @@ public: class C_INIT_RandomNamedModelSequence : public C_INIT_RandomNamedModelElement { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4470,7 +4470,7 @@ public: class C_INIT_RandomNamedModelBodyPart : public C_INIT_RandomNamedModelElement { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4478,7 +4478,7 @@ public: class C_INIT_RandomNamedModelMeshGroup : public C_INIT_RandomNamedModelElement { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -4508,7 +4508,7 @@ public: class C_INIT_RemapNamedModelSequenceToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4516,7 +4516,7 @@ public: class C_INIT_RemapNamedModelBodyPartToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4524,7 +4524,7 @@ public: class C_INIT_RemapNamedModelMeshGroupToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // no members available + // @note: no members available }; // Alignment: 18 @@ -6022,7 +6022,7 @@ public: class C_OP_EndCapDecay : public CParticleFunctionOperator { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -6119,7 +6119,7 @@ public: class CSpinUpdateBase : public CParticleFunctionOperator { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6127,7 +6127,7 @@ public: class C_OP_Spin : public CGeneralSpin { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6135,7 +6135,7 @@ public: class C_OP_SpinUpdate : public CSpinUpdateBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6143,7 +6143,7 @@ public: class C_OP_SpinYaw : public CGeneralSpin { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -7874,7 +7874,7 @@ public: class C_OP_RemapNamedModelSequenceOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7882,7 +7882,7 @@ public: class C_OP_RemapNamedModelBodyPartOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7890,7 +7890,7 @@ public: class C_OP_RemapNamedModelMeshGroupOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -7923,7 +7923,7 @@ public: class C_OP_RemapNamedModelSequenceEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7931,7 +7931,7 @@ public: class C_OP_RemapNamedModelBodyPartEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7939,7 +7939,7 @@ public: class C_OP_RemapNamedModelMeshGroupEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // no members available + // @note: no members available }; // Alignment: 11 @@ -10105,7 +10105,7 @@ public: class C_OP_RenderClothForce : public CParticleFunctionRenderer { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10113,7 +10113,7 @@ public: class C_OP_Callback : public CParticleFunctionRenderer { public: - // no members available + // @note: no members available }; // Alignment: 9 diff --git a/sdk/resourcesystem.hpp b/sdk/resourcesystem.hpp index 5a7e0af4..f69b9d19 100644 --- a/sdk/resourcesystem.hpp +++ b/sdk/resourcesystem.hpp @@ -49,7 +49,7 @@ public: struct InfoForResourceTypeTestResource_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -57,7 +57,7 @@ public: struct InfoForResourceTypeProceduralTestResource_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -65,7 +65,7 @@ public: struct InfoForResourceTypeManifestTestResource_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 2 @@ -84,7 +84,7 @@ public: class InfoForResourceTypeCVDataResource { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -92,7 +92,7 @@ public: class InfoForResourceTypeIParticleSystemDefinition { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -100,7 +100,7 @@ public: class InfoForResourceTypeIParticleSnapshot { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -108,7 +108,7 @@ public: class InfoForResourceTypeCAnimData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -116,7 +116,7 @@ public: class InfoForResourceTypeCAnimationGroup { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -124,7 +124,7 @@ public: class InfoForResourceTypeCSequenceGroupData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -132,7 +132,7 @@ public: class InfoForResourceTypeIMaterial2 { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -140,7 +140,7 @@ public: class InfoForResourceTypeCMorphSetData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -148,7 +148,7 @@ public: class InfoForResourceTypeCRenderMesh { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -156,7 +156,7 @@ public: class InfoForResourceTypeCModel { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -164,7 +164,7 @@ public: class InfoForResourceTypeCTextureBase { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -172,7 +172,7 @@ public: class InfoForResourceTypeIVectorGraphic { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -180,7 +180,7 @@ public: class InfoForResourceTypeCVSoundEventScriptList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -188,7 +188,7 @@ public: class InfoForResourceTypeCVSoundStackScriptList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -196,7 +196,7 @@ public: struct InfoForResourceTypeVSound_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -204,7 +204,7 @@ public: class InfoForResourceTypeCVMixListResource { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -212,7 +212,7 @@ public: class InfoForResourceTypeCPhysAggregateData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -220,7 +220,7 @@ public: class InfoForResourceTypeCVPhysXSurfacePropertiesList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -228,7 +228,7 @@ public: class InfoForResourceTypeCEntityLump { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -236,7 +236,7 @@ public: class InfoForResourceTypeCWorldNode { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -244,7 +244,7 @@ public: struct InfoForResourceTypeWorld_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -252,7 +252,7 @@ public: class InfoForResourceTypeCVoxelVisibility { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -260,7 +260,7 @@ public: class InfoForResourceTypeCPostProcessingResource { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -268,7 +268,7 @@ public: class InfoForResourceTypeCPanoramaStyle { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -276,7 +276,7 @@ public: class InfoForResourceTypeCPanoramaLayout { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -284,7 +284,7 @@ public: class InfoForResourceTypeCPanoramaDynamicImages { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -292,7 +292,7 @@ public: class InfoForResourceTypeCDotaItemDefinitionResource { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -300,7 +300,7 @@ public: class InfoForResourceTypeCPanoramaScript { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -308,7 +308,7 @@ public: class InfoForResourceTypeCPanoramaTypeScript { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -316,7 +316,7 @@ public: class InfoForResourceTypeCDOTAPatchNotesList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -324,7 +324,7 @@ public: class InfoForResourceTypeIAnimGraphModelBinding { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -332,7 +332,7 @@ public: class InfoForResourceTypeCChoreoSceneFileData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -340,7 +340,7 @@ public: class InfoForResourceTypeCDACGameDefsData { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -348,7 +348,7 @@ public: class InfoForResourceTypeCCompositeMaterialKit { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -356,7 +356,7 @@ public: class InfoForResourceTypeCSmartProp { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -364,7 +364,7 @@ public: class InfoForResourceTypeCCSGOEconItem { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -372,7 +372,7 @@ public: class InfoForResourceTypeCResponseRulesList { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 1 diff --git a/sdk/scenesystem.hpp b/sdk/scenesystem.hpp index 952a935d..5f1f6415 100644 --- a/sdk/scenesystem.hpp +++ b/sdk/scenesystem.hpp @@ -104,7 +104,7 @@ public: class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -112,6 +112,6 @@ public: class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase { public: - // no members available + // @note: no members available }; diff --git a/sdk/schemasystem.hpp b/sdk/schemasystem.hpp index 24c51083..129d50ed 100644 --- a/sdk/schemasystem.hpp +++ b/sdk/schemasystem.hpp @@ -147,7 +147,7 @@ public: class InfoForResourceTypeCResourceManifestInternal { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 1 diff --git a/sdk/server.hpp b/sdk/server.hpp index 503a8b80..c5b8c1c8 100644 --- a/sdk/server.hpp +++ b/sdk/server.hpp @@ -2888,7 +2888,7 @@ public: class CNavVolume { public: - // no members available + uint8_t __pad0000[0x70]; // @note: autoaligned }; // Alignment: 1 @@ -2904,7 +2904,7 @@ public: class CNavVolumeAll : public CNavVolumeVector { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -3236,7 +3236,7 @@ public: class CPlayer_AutoaimServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -3274,7 +3274,7 @@ public: class CPlayer_FlashlightServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -3282,7 +3282,7 @@ public: class CPlayer_ItemServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -3351,7 +3351,7 @@ public: class CPlayer_UseServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -3359,7 +3359,7 @@ public: class CPlayer_WaterServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -3951,7 +3951,7 @@ class IChoreoServices { public: static uint32_t &Get_ms_uSequenceId(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("IChoreoServices")->m_static_fields[0]->m_instance);}; - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 14 @@ -4296,7 +4296,7 @@ public: class CFootstepTableHandle { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 8 @@ -4599,7 +4599,7 @@ class CTouchExpansionComponent : public CEntityComponent public: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTouchExpansionComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_referenced_but_impl_is_contained(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTouchExpansionComponent")->m_static_fields[1]->m_instance);}; - // no members available + // @note: no members available }; // Alignment: 25 @@ -4639,7 +4639,7 @@ public: struct dynpitchvol_t : public dynpitchvol_base_t { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -4879,7 +4879,7 @@ public: class CServerOnlyEntity : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4887,7 +4887,7 @@ public: class CServerOnlyPointEntity : public CServerOnlyEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -4895,7 +4895,7 @@ public: class CLogicalEntity : public CServerOnlyEntity { public: - // no members available + // @note: no members available }; // Alignment: 17 @@ -5002,7 +5002,7 @@ public: class CFilterLOS : public CBaseFilter { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -5061,7 +5061,7 @@ public: class CInfoData : public CServerOnlyEntity { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -5314,7 +5314,7 @@ public: class CEnvSoundscapeTriggerable : public CEnvSoundscape { public: - // no members available + // @note: no members available }; // Alignment: 27 @@ -5401,7 +5401,7 @@ public: class CNavVolumeMarkupVolume : public CNavVolume { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -5409,7 +5409,7 @@ public: class CNavVolumeCalculatedVector : public CNavVolume { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -5658,7 +5658,7 @@ public: class CInfoLadderDismount : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 13 @@ -5769,7 +5769,7 @@ public: class CGameRulesProxy : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -5821,7 +5821,7 @@ public: class IVehicle { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 0 @@ -5829,7 +5829,7 @@ public: class CMultiplayRules : public CGameRules { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -5931,7 +5931,7 @@ public: class IRagdoll { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 3 @@ -6030,7 +6030,7 @@ public: class CEntitySubclassVDataBase { public: - // no members available + uint8_t __pad0000[0x28]; // @note: autoaligned }; // Alignment: 4 @@ -6108,7 +6108,7 @@ public: class CSimpleStopwatch : public CStopwatchBase { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -6227,7 +6227,7 @@ public: class CSoundOpvarSetOBBEntity : public CSoundOpvarSetAABBEntity { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -6322,7 +6322,7 @@ public: class CTeamplayRules : public CMultiplayRules { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -6362,7 +6362,7 @@ public: class IEconItemInterface { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 6 @@ -6442,7 +6442,7 @@ public: class IHasAttributes { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 2 @@ -6621,7 +6621,7 @@ public: class QuestProgress { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 13 @@ -6717,7 +6717,7 @@ public: class CCSGO_TeamSelectCharacterPosition : public CCSGO_TeamPreviewCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6725,7 +6725,7 @@ public: class CCSGO_TeamSelectTerroristPosition : public CCSGO_TeamSelectCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6733,7 +6733,7 @@ public: class CCSGO_TeamSelectCounterTerroristPosition : public CCSGO_TeamSelectCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6741,7 +6741,7 @@ public: class CCSGO_TeamIntroCharacterPosition : public CCSGO_TeamPreviewCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6749,7 +6749,7 @@ public: class CCSGO_TeamIntroTerroristPosition : public CCSGO_TeamIntroCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6757,7 +6757,7 @@ public: class CCSGO_TeamIntroCounterTerroristPosition : public CCSGO_TeamIntroCharacterPosition { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -6765,7 +6765,7 @@ public: class CCSGOPlayerAnimGraphState { public: - // no members available + uint8_t __pad0000[0x120]; // @note: autoaligned }; // Alignment: 4 @@ -6976,7 +6976,7 @@ public: class CCSPlayer_ObserverServices : public CPlayer_ObserverServices { public: - // no members available + // @note: no members available }; // Alignment: 4 @@ -7737,7 +7737,7 @@ public: class CCSPlayer_DamageReactServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7745,7 +7745,7 @@ public: class CCSPlayer_ParachuteServices : public CPlayerPawnComponent { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -7854,7 +7854,7 @@ public: class CPointDZItemSpawn : public CServerOnlyPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -7884,7 +7884,7 @@ public: class CPointDZWeaponSpawnGroup : public CPointDZItemSpawnGroup { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -7900,7 +7900,7 @@ public: class CPointDZParachuteSpawn : public CServerOnlyPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -7957,7 +7957,7 @@ public: class CBtNode { public: - // no members available + uint8_t __pad0000[0x58]; // @note: autoaligned }; // Alignment: 0 @@ -7965,7 +7965,7 @@ public: class CBtNodeDecorator : public CBtNode { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -7973,7 +7973,7 @@ public: class CBtNodeComposite : public CBtNode { public: - // no members available + // @note: no members available }; // Alignment: 12 @@ -8073,7 +8073,7 @@ public: class CPointEntity : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 25 @@ -8206,7 +8206,7 @@ public: class CEnvCubemapBox : public CEnvCubemap { public: - // no members available + // @note: no members available }; // Alignment: 18 @@ -8499,7 +8499,7 @@ public: class CInfoTarget : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -8507,7 +8507,7 @@ public: class CInfoParticleTarget : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -9031,7 +9031,7 @@ public: class CServerOnlyModelEntity : public CBaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9039,7 +9039,7 @@ public: class CModelPointEntity : public CBaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -9158,7 +9158,7 @@ public: class CPathParticleRopeAlias_path_particle_rope_clientside : public CPathParticleRope { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -9174,7 +9174,7 @@ public: class CFuncWallToggle : public CFuncWall { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9182,7 +9182,7 @@ public: class CFuncVehicleClip : public CBaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9190,7 +9190,7 @@ public: class CFuncIllusionary : public CBaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -9219,7 +9219,7 @@ public: class CPointClientCommand : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9227,7 +9227,7 @@ public: class CPointServerCommand : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -9235,7 +9235,7 @@ public: class CPointBroadcastClientCommand : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -9324,7 +9324,7 @@ public: class CEnvFunnel : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -9344,7 +9344,7 @@ public: class CPrecipitationBlocker : public CBaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -9436,7 +9436,7 @@ public: class CInfoInstructorHintTarget : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 24 @@ -9613,7 +9613,7 @@ public: class CShower : public CModelPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 15 @@ -9997,7 +9997,7 @@ public: class CLogicNPCCounterOBB : public CLogicNPCCounterAABB { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -10038,7 +10038,7 @@ public: class CLogicScript : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 13 @@ -10281,7 +10281,7 @@ public: class CRuleBrushEntity : public CRuleEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -10289,7 +10289,7 @@ public: class CGameEnd : public CRulePointEntity { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -10520,7 +10520,7 @@ public: class CPhysHingeAlias_phys_hinge_local : public CPhysHinge { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -10684,7 +10684,7 @@ public: class CSplineConstraint : public CPhysConstraint { public: - // no members available + // @note: no members available }; // Alignment: 11 @@ -10765,7 +10765,7 @@ public: class CSprayCan : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -10817,7 +10817,7 @@ public: class CPointHMDAnchorOverride : public CPointHMDAnchor { public: - // no members available + // @note: no members available }; // Alignment: 44 @@ -11046,7 +11046,7 @@ public: class CEnableMotionFixup : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -11054,7 +11054,7 @@ public: class CFuncPropRespawnZone : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -11354,7 +11354,7 @@ public: class CSoundEventEntityAlias_snd_event_point : public CSoundEventEntity { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -11393,7 +11393,7 @@ public: class CEnvSoundscapeProxyAlias_snd_soundscape_proxy : public CEnvSoundscapeProxy { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -11401,7 +11401,7 @@ public: class CEnvSoundscapeAlias_snd_soundscape : public CEnvSoundscape { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -11409,7 +11409,7 @@ public: class CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable : public CEnvSoundscapeTriggerable { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -11417,7 +11417,7 @@ public: class CNullEntity : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -11433,7 +11433,7 @@ public: class CInfoLandmark : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 14 @@ -11532,7 +11532,7 @@ public: class CHandleDummy : public CBaseEntity { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -11548,7 +11548,7 @@ public: class CFuncTrainControls : public CBaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -11565,7 +11565,7 @@ public: class CInfoTeleportDestination : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -11595,7 +11595,7 @@ public: class CLogicProximity : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -11603,7 +11603,7 @@ public: class CInfoSpawnGroupLandmark : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 11 @@ -11744,7 +11744,7 @@ public: class CPhysicalButton : public CBaseButton { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -11752,7 +11752,7 @@ public: class CRotButton : public CBaseButton { public: - // no members available + // @note: no members available }; // Alignment: 14 @@ -11839,7 +11839,7 @@ public: class CEntityBlocker : public CBaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 10 @@ -12489,7 +12489,7 @@ public: class CTriggerHurtGhost : public CTriggerHurt { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -12497,7 +12497,7 @@ public: class CTriggerCallback : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 12 @@ -12588,7 +12588,7 @@ public: class CNavWalkable : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -12921,7 +12921,7 @@ public: class CSpriteOriented : public CSprite { public: - // no members available + // @note: no members available }; // Alignment: 14 @@ -13036,7 +13036,7 @@ public: class CPointHintUi : public CPointClientUIWorldPanel { public: - // no members available + // @note: no members available }; // Alignment: 10 @@ -13087,7 +13087,7 @@ public: class CInfoPlayerTerrorist : public SpawnPoint { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13095,7 +13095,7 @@ public: class CInfoPlayerCounterterrorist : public SpawnPoint { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13103,7 +13103,7 @@ public: class CInfoDeathmatchSpawn : public SpawnPoint { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13111,7 +13111,7 @@ public: class CInfoArmsRaceCounterterrorist : public SpawnPoint { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13119,7 +13119,7 @@ public: class CInfoArmsRaceTerrorist : public SpawnPoint { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13127,7 +13127,7 @@ public: class CInfoEnemyTerroristSpawn : public SpawnPointCoopEnemy { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -13362,7 +13362,7 @@ public: class CInfoGasCanisterLaunchPoint : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 9 @@ -13526,7 +13526,7 @@ public: class CTabletBlockerShim : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13534,7 +13534,7 @@ public: class CTabletBlocker : public CTabletBlockerShim { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13542,7 +13542,7 @@ public: class CTriggerTripWire : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13550,7 +13550,7 @@ public: class CCSSprite : public CSprite { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -13593,7 +13593,7 @@ public: class CInfoInstructorHintBombTargetA : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13601,7 +13601,7 @@ public: class CInfoInstructorHintBombTargetB : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13609,7 +13609,7 @@ public: class CHostageRescueZoneShim : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13617,7 +13617,7 @@ public: class CHostageRescueZone : public CHostageRescueZoneShim { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13625,7 +13625,7 @@ public: class CInfoInstructorHintHostageRescueZone : public CPointEntity { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -13666,7 +13666,7 @@ public: class CTriggerBombReset : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -13720,7 +13720,7 @@ public: class CTriggerCustomBounds : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -13728,7 +13728,7 @@ public: class CTriggerSurvivalPlayArea : public CTriggerCustomBounds { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -13809,7 +13809,7 @@ public: class CFireCrackerBlast : public CInferno { public: - // no members available + // @note: no members available }; // Alignment: 52 @@ -14430,7 +14430,7 @@ public: class CTonemapController2Alias_env_tonemap_controller2 : public CTonemapController2 { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -14467,7 +14467,7 @@ public: class CLightSpotEntity : public CLightEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14475,7 +14475,7 @@ public: class CLightOrthoEntity : public CLightEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14483,7 +14483,7 @@ public: class CLightDirectionalEntity : public CLightEntity { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14491,7 +14491,7 @@ public: class CLightEnvironmentEntity : public CLightDirectionalEntity { public: - // no members available + // @note: no members available }; // Alignment: 16 @@ -14584,7 +14584,7 @@ public: class CWorld : public CBaseModelEntity { public: - // no members available + // @note: no members available }; // Alignment: 11 @@ -14733,7 +14733,7 @@ public: class CDynamicPropAlias_dynamic_prop : public CDynamicProp { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14741,7 +14741,7 @@ public: class CDynamicPropAlias_prop_dynamic_override : public CDynamicProp { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14749,7 +14749,7 @@ public: class CDynamicPropAlias_cable_dynamic : public CDynamicProp { public: - // no members available + // @note: no members available }; // Alignment: 10 @@ -14844,7 +14844,7 @@ public: class CCommentaryViewPosition : public CSprite { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14852,7 +14852,7 @@ public: class CFuncWater : public CBaseDoor { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -14868,7 +14868,7 @@ public: class CItemSoda : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14876,7 +14876,7 @@ public: class CPrecipitation : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 19 @@ -14922,7 +14922,7 @@ public: class CPushable : public CBreakable { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14930,7 +14930,7 @@ public: class CFuncLadderAlias_func_useableladder : public CFuncLadder { public: - // no members available + // @note: no members available }; // Alignment: 9 @@ -14965,7 +14965,7 @@ public: class CFuncMoveLinearAlias_momentary_door : public CFuncMoveLinear { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -14973,7 +14973,7 @@ public: class CFuncWaterAnalog : public CFuncMoveLinear { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -15007,7 +15007,7 @@ public: class CSimpleMarkupVolumeTagged : public CMarkupVolumeTagged { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -15015,7 +15015,7 @@ public: class CMarkupVolumeTagged_Nav : public CMarkupVolumeTagged { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -15043,7 +15043,7 @@ public: class CPathCornerCrash : public CPathCorner { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -15067,7 +15067,7 @@ public: class CRopeKeyframeAlias_move_rope : public CRopeKeyframe { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -15075,7 +15075,7 @@ public: class CSceneEntityAlias_logic_choreographed_scene : public CSceneEntity { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -15111,7 +15111,7 @@ public: class CSpriteAlias_env_glow : public CSprite { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -15194,7 +15194,7 @@ public: class CFuncTrackAuto : public CFuncTrackChange { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -15226,7 +15226,7 @@ public: class CTriggerOnce : public CTriggerMultiple { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -15312,7 +15312,7 @@ public: class CTriggerGravity : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -15349,7 +15349,7 @@ public: class CServerRagdollTrigger : public CBaseTrigger { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -15732,7 +15732,7 @@ public: class CPhysicsPropOverride : public CPhysicsProp { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -15752,7 +15752,7 @@ public: class CWaterBullet : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -15852,7 +15852,7 @@ public: class CCoopBonusCoin : public CDynamicProp { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -16206,7 +16206,7 @@ public: class CPredictedViewModel : public CBaseViewModel { public: - // no members available + // @note: no members available }; // Alignment: 28 @@ -16411,7 +16411,7 @@ public: class CPhysicsPropMultiplayer : public CPhysicsProp { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -16419,7 +16419,7 @@ public: class CBrBaseItem : public CPhysicsPropMultiplayer { public: - // no members available + // @note: no members available }; // Alignment: 9 @@ -16454,7 +16454,7 @@ public: class CPhysPropMetalCrate : public CPhysPropLootCrate { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -16533,7 +16533,7 @@ public: class CHEGrenadeProjectile : public CBaseCSGrenadeProjectile { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -16541,7 +16541,7 @@ public: class CPlantedC4Survival : public CPlantedC4 { public: - // no members available + // @note: no members available }; // Alignment: 33 @@ -16624,7 +16624,7 @@ public: class CHostageCarriableProp : public CBaseAnimGraph { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -16632,7 +16632,7 @@ public: class CItemAssaultSuit : public CItem { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -16640,7 +16640,7 @@ public: class CItemHeavyAssaultSuit : public CItemAssaultSuit { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -16648,7 +16648,7 @@ public: class CItemKevlar : public CItem { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -16703,7 +16703,7 @@ public: class CBaseFlexAlias_funCBaseFlex : public CBaseFlex { public: - // no members available + // @note: no members available }; // Alignment: 2 @@ -16720,7 +16720,7 @@ public: class CRagdollPropAlias_physics_prop_ragdoll : public CRagdollProp { public: - // no members available + // @note: no members available }; // Alignment: 6 @@ -17131,7 +17131,7 @@ public: class CDEagle : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17139,7 +17139,7 @@ public: class CWeaponElite : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17147,7 +17147,7 @@ public: class CWeaponNOVA : public CWeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17155,7 +17155,7 @@ public: class CWeaponSawedoff : public CWeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 1 @@ -17172,7 +17172,7 @@ public: class CWeaponXM1014 : public CWeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17180,7 +17180,7 @@ public: class CKnife : public CWeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17188,7 +17188,7 @@ public: class CKnifeGG : public CKnife { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -17207,7 +17207,7 @@ public: class CWeaponZoneRepulsor : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 3 @@ -17324,7 +17324,7 @@ public: class CItem_Healthshot : public CWeaponBaseItem { public: - // no members available + // @note: no members available }; // Alignment: 7 @@ -17408,7 +17408,7 @@ public: class CBreachCharge : public CWeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17416,7 +17416,7 @@ public: class CBumpMine : public CWeaponCSBase { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17424,7 +17424,7 @@ public: class CTripWireFire : public CBaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17432,7 +17432,7 @@ public: class CPhysPropWeaponRefillHeavyArmor : public CPhysPropWeaponUpgrade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17440,7 +17440,7 @@ public: class CPhysPropWeaponUpgradeArmor : public CPhysPropWeaponUpgrade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17448,7 +17448,7 @@ public: class CPhysPropWeaponUpgradeHelmet : public CPhysPropWeaponUpgrade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17456,7 +17456,7 @@ public: class CPhysPropWeaponUpgradeArmorHelmet : public CPhysPropWeaponUpgrade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17464,7 +17464,7 @@ public: class CPhysPropWeaponUpgradeExoJump : public CPhysPropWeaponUpgrade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17472,7 +17472,7 @@ public: class CPhysPropWeaponUpgradeParachute : public CPhysPropWeaponUpgrade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17480,7 +17480,7 @@ public: class CPhysPropWeaponUpgradeContractKill : public CPhysPropWeaponUpgrade { public: - // no members available + // @note: no members available }; // Alignment: 5 @@ -17503,7 +17503,7 @@ public: class CPhysPropWeaponUpgradeTablet : public CPhysPropWeaponUpgrade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17511,7 +17511,7 @@ public: class CPhysPropWeaponUpgradeTabletHighres : public CPhysPropWeaponUpgradeTablet { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17519,7 +17519,7 @@ public: class CPhysPropWeaponUpgradeTabletZoneIntel : public CPhysPropWeaponUpgradeTablet { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17527,7 +17527,7 @@ public: class CPhysPropWeaponUpgradeTabletDroneIntel : public CPhysPropWeaponUpgradeTablet { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -17535,7 +17535,7 @@ public: class CSensorGrenade : public CBaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 189 @@ -17927,7 +17927,7 @@ public: class CCSObserverPawn : public CCSPlayerPawnBase { public: - // no members available + // @note: no members available }; // Alignment: 25 @@ -18122,7 +18122,7 @@ public: class CHostageAlias_info_hostage_spawn : public CHostage { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18130,7 +18130,7 @@ public: class CItemDefuserAlias_item_defuser : public CItemDefuser { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18138,7 +18138,7 @@ public: class CAK47 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18146,7 +18146,7 @@ public: class CWeaponAug : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18154,7 +18154,7 @@ public: class CWeaponAWP : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18162,7 +18162,7 @@ public: class CWeaponBizon : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18170,7 +18170,7 @@ public: class CWeaponFamas : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18178,7 +18178,7 @@ public: class CWeaponFiveSeven : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18186,7 +18186,7 @@ public: class CWeaponG3SG1 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18194,7 +18194,7 @@ public: class CWeaponGalilAR : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18202,7 +18202,7 @@ public: class CWeaponGlock : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18210,7 +18210,7 @@ public: class CWeaponHKP2000 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18218,7 +18218,7 @@ public: class CWeaponM4A1 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18226,7 +18226,7 @@ public: class CWeaponMAC10 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18234,7 +18234,7 @@ public: class CWeaponMag7 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18242,7 +18242,7 @@ public: class CWeaponMP7 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18250,7 +18250,7 @@ public: class CWeaponMP9 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18258,7 +18258,7 @@ public: class CWeaponNegev : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18266,7 +18266,7 @@ public: class CWeaponP250 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18274,7 +18274,7 @@ public: class CWeaponP90 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18282,7 +18282,7 @@ public: class CWeaponSCAR20 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18290,7 +18290,7 @@ public: class CWeaponSG556 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18298,7 +18298,7 @@ public: class CWeaponSSG08 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18306,7 +18306,7 @@ public: class CWeaponTec9 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18314,7 +18314,7 @@ public: class CWeaponUMP45 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18322,7 +18322,7 @@ public: class CWeaponM249 : public CWeaponCSBaseGun { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18330,7 +18330,7 @@ public: class CMolotovGrenade : public CBaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18338,7 +18338,7 @@ public: class CIncendiaryGrenade : public CMolotovGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18346,7 +18346,7 @@ public: class CDecoyGrenade : public CBaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18354,7 +18354,7 @@ public: class CFlashbang : public CBaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18362,7 +18362,7 @@ public: class CHEGrenade : public CBaseCSGrenade { public: - // no members available + // @note: no members available }; // Alignment: 0 @@ -18370,6 +18370,6 @@ public: class CSmokeGrenade : public CBaseCSGrenade { public: - // no members available + // @note: no members available }; diff --git a/sdk/vphysics2.hpp b/sdk/vphysics2.hpp index 29938059..2b35adad 100644 --- a/sdk/vphysics2.hpp +++ b/sdk/vphysics2.hpp @@ -80,7 +80,7 @@ public: class IPhysicsPlayerController { public: - // no members available + uint8_t __pad0000[0x8]; // @note: autoaligned }; // Alignment: 35 diff --git a/sdk/worldrenderer.hpp b/sdk/worldrenderer.hpp index 49ffdc74..ab260cd4 100644 --- a/sdk/worldrenderer.hpp +++ b/sdk/worldrenderer.hpp @@ -316,7 +316,7 @@ public: struct VMapResourceData_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 0 @@ -324,7 +324,7 @@ public: struct InfoForResourceTypeVMapResourceData_t { public: - // no members available + uint8_t __pad0000[0x1]; // @note: autoaligned }; // Alignment: 11