update sdk with skipped collisions

This commit is contained in:
Arsenii es3n1n 2023-03-25 18:10:58 +01:00
parent 57e6b02f88
commit 2dd405d140
5 changed files with 12 additions and 110 deletions

View File

@ -7511,8 +7511,6 @@ public:
// Size: 0x40
class CStringAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0038[0xffffffffffffffd0]; // 0x38
public:
// No members available
};
@ -8424,8 +8422,6 @@ public:
// Size: 0x50
class CMotionNodeManager : public CAnimNodeManager
{
private:
[[maybe_unused]] uint8_t __pad0048[0xffffffffffffffc0]; // 0x48
public:
// No members available
};
@ -8574,8 +8570,6 @@ public:
// Size: 0x60
class CGroupInputAnimNode : public CProxyAnimNodeBase
{
private:
[[maybe_unused]] uint8_t __pad0058[0xffffffffffffffb0]; // 0x58
public:
// No members available
};
@ -8632,8 +8626,6 @@ public:
// Size: 0x60
class CBindPoseUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0xffffffffffffffb0]; // 0x58
public:
// No members available
};
@ -10084,8 +10076,6 @@ public:
// Size: 0x38
class CStaticPoseCacheBuilder : public CStaticPoseCache
{
private:
[[maybe_unused]] uint8_t __pad0030[0xffffffffffffffd8]; // 0x30
public:
// No members available
};
@ -11882,8 +11872,6 @@ public:
// Size: 0x70
class CChoreoUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0xffffffffffffffa0]; // 0x68
public:
// No members available
};
@ -13698,8 +13686,6 @@ public:
// Size: 0x60
class CInputStreamUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0xffffffffffffffb0]; // 0x58
public:
// No members available
};
@ -13872,8 +13858,6 @@ public:
// Size: 0x60
class CZeroPoseUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0xffffffffffffffb0]; // 0x58
public:
// No members available
};
@ -16104,11 +16088,9 @@ public:
// Size: 0x1f0
class CParticleFunctionInitializer : public CParticleFunction
{
private:
[[maybe_unused]] uint8_t __pad01f0[0xfffffffffffffff8]; // 0x1f0
// Collision detected(0x1e8->0x1f0), output may be wrong.
public:
// MPropertyFriendlyName "Associated emitter Index"
int32_t m_nAssociatedEmitterIndex; // 0x1e8
// Skipped field "m_nAssociatedEmitterIndex" @ 0x1e8 because of the struct collision
};
// Alignment: 0
@ -16291,11 +16273,9 @@ public:
// Size: 0x230
class CParticleFunctionRenderer : public CParticleFunction
{
private:
[[maybe_unused]] uint8_t __pad01f0[0xfffffffffffffff8]; // 0x1f0
// Collision detected(0x1e8->0x1f0), output may be wrong.
public:
// MPropertySortPriority "-1"
CParticleVisibilityInputs VisibilityInputs; // 0x1e8
// Skipped field "VisibilityInputs" @ 0x1e8 because of the struct collision
// MPropertyStartGroup "Rendering filter"
// MPropertyFriendlyName "I cannot be refracted through refracting objects like water"
// MPropertySortPriority "-1"
@ -16671,11 +16651,9 @@ public:
// Size: 0x1f0
class CParticleFunctionEmitter : public CParticleFunction
{
private:
[[maybe_unused]] uint8_t __pad01f0[0xfffffffffffffff8]; // 0x1f0
// Collision detected(0x1e8->0x1f0), output may be wrong.
public:
// MPropertyFriendlyName "Emitter Index"
int32_t m_nEmitterIndex; // 0x1e8
// Skipped field "m_nEmitterIndex" @ 0x1e8 because of the struct collision
};
// Alignment: 0
@ -25667,8 +25645,6 @@ public:
// Size: 0x98
class CNavVolumeCalculatedVector : public CNavVolume
{
private:
[[maybe_unused]] uint8_t __pad0070[0xffffffffffffffb8]; // 0x70
public:
// No members available
};
@ -26749,8 +26725,6 @@ public:
// Size: 0xd8
class CNavVolumeMarkupVolume : public CNavVolume
{
private:
[[maybe_unused]] uint8_t __pad0070[0xfffffffffffffff8]; // 0x70
public:
// No members available
};

View File

@ -2089,8 +2089,6 @@ public:
// Size: 0x38
class CStaticPoseCacheBuilder : public CStaticPoseCache
{
private:
[[maybe_unused]] uint8_t __pad0030[0xffffffffffffffd8]; // 0x30
public:
// No members available
};
@ -4785,8 +4783,6 @@ public:
// Size: 0x40
class CStringAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0038[0xffffffffffffffd0]; // 0x38
public:
// No members available
};
@ -5020,8 +5016,6 @@ public:
// Size: 0x50
class CMotionNodeManager : public CAnimNodeManager
{
private:
[[maybe_unused]] uint8_t __pad0048[0xffffffffffffffc0]; // 0x48
public:
// No members available
};
@ -6068,8 +6062,6 @@ public:
// Size: 0x60
class CInputStreamUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0xffffffffffffffb0]; // 0x58
public:
// No members available
};
@ -8002,8 +7994,6 @@ public:
// Size: 0x60
class CGroupInputAnimNode : public CProxyAnimNodeBase
{
private:
[[maybe_unused]] uint8_t __pad0058[0xffffffffffffffb0]; // 0x58
public:
// No members available
};
@ -8020,8 +8010,6 @@ public:
// Size: 0x60
class CBindPoseUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0xffffffffffffffb0]; // 0x58
public:
// No members available
};
@ -8030,8 +8018,6 @@ public:
// Size: 0x60
class CZeroPoseUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0xffffffffffffffb0]; // 0x58
public:
// No members available
};
@ -8323,8 +8309,6 @@ public:
// Size: 0x70
class CChoreoUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0xffffffffffffffa0]; // 0x68
public:
// No members available
};

View File

@ -1889,8 +1889,6 @@ public:
// Size: 0x550
class C_TintController : public C_BaseEntity
{
private:
[[maybe_unused]] uint8_t __pad0538[0xfffffffffffffae0]; // 0x538
public:
// No members available
};
@ -4272,8 +4270,6 @@ public:
// Size: 0x70
class CCSPlayer_GlowServices : public CPlayerPawnComponent
{
private:
[[maybe_unused]] uint8_t __pad0040[0xfffffffffffffff0]; // 0x40
public:
// No members available
};
@ -5860,8 +5856,6 @@ public:
// Size: 0xb20
class C_EnvProjectedTexture : public C_ModelPointEntity
{
private:
[[maybe_unused]] uint8_t __pad0838[0xfffffffffffffab0]; // 0x838
public:
// No members available
};
@ -8738,8 +8732,6 @@ public:
// Size: 0xaf8
class C_PhysPropRadarJammer : public C_PhysicsPropMultiplayer
{
private:
[[maybe_unused]] uint8_t __pad0af0[0xfffffffffffff518]; // 0xaf0
public:
// No members available
};
@ -8748,8 +8740,6 @@ public:
// Size: 0xc20
class C_SensorGrenadeProjectile : public C_BaseCSGrenadeProjectile
{
private:
[[maybe_unused]] uint8_t __pad0c00[0xfffffffffffff420]; // 0xc00
public:
// No members available
};
@ -8818,8 +8808,6 @@ public:
// Size: 0x9a0
class C_HostageCarriableProp : public CBaseAnimGraph
{
private:
[[maybe_unused]] uint8_t __pad0998[0xfffffffffffff670]; // 0x998
public:
// No members available
};
@ -9552,8 +9540,6 @@ public:
// Size: 0x13e0
class C_BreachCharge : public C_WeaponCSBase
{
private:
[[maybe_unused]] uint8_t __pad13d0[0xffffffffffffec40]; // 0x13d0
public:
// No members available
};
@ -10342,8 +10328,6 @@ public:
// Size: 0x1430
class C_MolotovGrenade : public C_BaseCSGrenade
{
private:
[[maybe_unused]] uint8_t __pad1410[0xffffffffffffec10]; // 0x1410
public:
// No members available
};

View File

@ -1426,11 +1426,9 @@ public:
// Size: 0x230
class CParticleFunctionRenderer : public CParticleFunction
{
private:
[[maybe_unused]] uint8_t __pad01f0[0xfffffffffffffff8]; // 0x1f0
// Collision detected(0x1e8->0x1f0), output may be wrong.
public:
// MPropertySortPriority "-1"
CParticleVisibilityInputs VisibilityInputs; // 0x1e8
// Skipped field "VisibilityInputs" @ 0x1e8 because of the struct collision
// MPropertyStartGroup "Rendering filter"
// MPropertyFriendlyName "I cannot be refracted through refracting objects like water"
// MPropertySortPriority "-1"
@ -1613,11 +1611,9 @@ public:
// Size: 0x1f0
class CParticleFunctionEmitter : public CParticleFunction
{
private:
[[maybe_unused]] uint8_t __pad01f0[0xfffffffffffffff8]; // 0x1f0
// Collision detected(0x1e8->0x1f0), output may be wrong.
public:
// MPropertyFriendlyName "Emitter Index"
int32_t m_nEmitterIndex; // 0x1e8
// Skipped field "m_nEmitterIndex" @ 0x1e8 because of the struct collision
};
// Alignment: 0
@ -1632,11 +1628,9 @@ public:
// Size: 0x1f0
class CParticleFunctionInitializer : public CParticleFunction
{
private:
[[maybe_unused]] uint8_t __pad01f0[0xfffffffffffffff8]; // 0x1f0
// Collision detected(0x1e8->0x1f0), output may be wrong.
public:
// MPropertyFriendlyName "Associated emitter Index"
int32_t m_nAssociatedEmitterIndex; // 0x1e8
// Skipped field "m_nAssociatedEmitterIndex" @ 0x1e8 because of the struct collision
};
// Alignment: 0

View File

@ -5184,8 +5184,6 @@ public:
// Size: 0x830
class CInfoData : public CServerOnlyEntity
{
private:
[[maybe_unused]] uint8_t __pad04a0[0xfffffffffffffef0]; // 0x4a0
public:
// No members available
};
@ -5540,8 +5538,6 @@ public:
// Size: 0xd8
class CNavVolumeMarkupVolume : public CNavVolume
{
private:
[[maybe_unused]] uint8_t __pad0070[0xfffffffffffffff8]; // 0x70
public:
// No members available
};
@ -5550,8 +5546,6 @@ public:
// Size: 0x98
class CNavVolumeCalculatedVector : public CNavVolume
{
private:
[[maybe_unused]] uint8_t __pad0070[0xffffffffffffffb8]; // 0x70
public:
// No members available
};
@ -7970,8 +7964,6 @@ public:
// Size: 0x78
class CCSPlayer_ParachuteServices : public CPlayerPawnComponent
{
private:
[[maybe_unused]] uint8_t __pad0040[0xfffffffffffffff8]; // 0x40
public:
// No members available
};
@ -8083,8 +8075,6 @@ public:
// Size: 0x4a8
class CPointDZItemSpawn : public CServerOnlyPointEntity
{
private:
[[maybe_unused]] uint8_t __pad04a0[0xfffffffffffffb68]; // 0x4a0
public:
// No members available
};
@ -8117,8 +8107,6 @@ public:
// Size: 0x4c8
class CPointDZWeaponSpawnGroup : public CPointDZItemSpawnGroup
{
private:
[[maybe_unused]] uint8_t __pad04c0[0xfffffffffffffb48]; // 0x4c0
public:
// No members available
};
@ -8137,8 +8125,6 @@ public:
// Size: 0x4a8
class CPointDZParachuteSpawn : public CServerOnlyPointEntity
{
private:
[[maybe_unused]] uint8_t __pad04a0[0xfffffffffffffb68]; // 0x4a0
public:
// No members available
};
@ -10969,8 +10955,6 @@ public:
// Size: 0x540
class CSplineConstraint : public CPhysConstraint
{
private:
[[maybe_unused]] uint8_t __pad04f8[0xfffffffffffffb50]; // 0x4f8
public:
// No members available
};
@ -12808,8 +12792,6 @@ public:
// Size: 0x8a0
class CTriggerCallback : public CBaseTrigger
{
private:
[[maybe_unused]] uint8_t __pad0898[0xfffffffffffff770]; // 0x898
public:
// No members available
};
@ -13353,8 +13335,6 @@ public:
// Size: 0x900
class CPointHintUi : public CPointClientUIWorldPanel
{
private:
[[maybe_unused]] uint8_t __pad08f8[0xfffffffffffff710]; // 0x8f8
public:
// No members available
};
@ -13855,8 +13835,6 @@ public:
// Size: 0x8a0
class CTabletBlocker : public CTabletBlockerShim
{
private:
[[maybe_unused]] uint8_t __pad0898[0xfffffffffffff770]; // 0x898
public:
// No members available
};
@ -13865,8 +13843,6 @@ public:
// Size: 0x8a0
class CTriggerTripWire : public CBaseTrigger
{
private:
[[maybe_unused]] uint8_t __pad0898[0xfffffffffffff770]; // 0x898
public:
// No members available
};
@ -13942,8 +13918,6 @@ public:
// Size: 0x8a8
class CHostageRescueZone : public CHostageRescueZoneShim
{
private:
[[maybe_unused]] uint8_t __pad0898[0xfffffffffffff778]; // 0x898
public:
// No members available
};
@ -16796,8 +16770,6 @@ public:
// Size: 0xb28
class CBrBaseItem : public CPhysicsPropMultiplayer
{
private:
[[maybe_unused]] uint8_t __pad0b00[0xfffffffffffff528]; // 0xb00
public:
// No members available
};
@ -17596,8 +17568,6 @@ public:
// Size: 0xd90
class CWeaponZoneRepulsor : public CWeaponCSBaseGun
{
private:
[[maybe_unused]] uint8_t __pad0d70[0xfffffffffffff2b0]; // 0xd70
public:
// No members available
};
@ -18328,8 +18298,6 @@ public:
// Size: 0x1598
class CCSObserverPawn : public CCSPlayerPawnBase
{
private:
[[maybe_unused]] uint8_t __pad1570[0xffffffffffffeab8]; // 0x1570
public:
// No members available
};
@ -18777,8 +18745,6 @@ public:
// Size: 0xd98
class CSmokeGrenade : public CBaseCSGrenade
{
private:
[[maybe_unused]] uint8_t __pad0d90[0xfffffffffffff278]; // 0xd90
public:
// No members available
};