sdk update

This commit is contained in:
Arsenii es3n1n 2023-03-23 15:05:13 +01:00
parent 55cdba50da
commit 4a6af749fe
18 changed files with 152450 additions and 141900 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -2,14 +2,15 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: engine2.dll
// Class Count: 50
// Enum Count: 4
///////////////////////////////////////////
// Classes count: 50
// Enums count: 4
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4
// Size: 3
// Alignment: 4
// Size: 0x3
enum class SpawnDebugOverrideState_t : uint32_t
{
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
@ -17,8 +18,8 @@ enum class SpawnDebugOverrideState_t : uint32_t
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2,
};
// Aligment: 4
// Size: 5
// Alignment: 4
// Size: 0x5
enum class SpawnDebugRestrictionOverrideState_t : uint32_t
{
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
@ -28,8 +29,8 @@ enum class SpawnDebugRestrictionOverrideState_t : uint32_t
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8,
};
// Aligment: 4
// Size: 3
// Alignment: 4
// Size: 0x3
enum class EntityDormancyType_t : uint32_t
{
ENTITY_NOT_DORMANT = 0x0,
@ -37,8 +38,8 @@ enum class EntityDormancyType_t : uint32_t
ENTITY_SUSPENDED = 0x2,
};
// Aligment: 4
// Size: 4
// Alignment: 4
// Size: 0x4
enum class EntityIOTargetType_t : uint32_t
{
ENTITY_IO_TARGET_INVALID = 0xffffffffffffffff,
@ -47,480 +48,510 @@ enum class EntityIOTargetType_t : uint32_t
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7,
};
// Aligment: 4
// Size: 40
struct EngineLoopState_t;
struct ChangeAccessorFieldPathIndex_t;
struct CEntityComponentHelper;
struct EntComponentInfo_t;
struct CEntityIdentity;
struct CScriptComponent;
// Alignment: 4
// Size: 0x28
struct EngineLoopState_t
{
public:
int32_t m_nPlatWindowWidth; // 0x18
int32_t m_nPlatWindowHeight; // 0x1c
int32_t m_nRenderWidth; // 0x20
int32_t m_nRenderHeight; // 0x24
int32_t m_nPlatWindowWidth; // 0x18
int32_t m_nPlatWindowHeight; // 0x1c
int32_t m_nRenderWidth; // 0x20
int32_t m_nRenderHeight; // 0x24
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct EventModInitialized_t
{
public:
// <no members described>
// no members available
};
// Aligment: 1
// Size: 4
// Alignment: 1
// Size: 0x4
struct EventFrameBoundary_t
{
public:
float m_flFrameTime; // 0x0
float m_flFrameTime; // 0x0
};
// Aligment: 1
// Size: 4
// Alignment: 1
// Size: 0x4
struct EventProfileStorageAvailable_t
{
public:
CSplitScreenSlot m_nSplitScreenSlot; // 0x0
CSplitScreenSlot m_nSplitScreenSlot; // 0x0
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct EventSplitScreenStateChanged_t
{
public:
// <no members described>
// no members available
};
// Aligment: 8
// Size: 96
// Alignment: 8
// Size: 0x60
struct EventSetTime_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
int32_t m_nClientOutputFrames; // 0x28
double m_flRealTime; // 0x30
double m_flRenderTime; // 0x38
double m_flRenderFrameTime; // 0x40
double m_flRenderFrameTimeUnbounded; // 0x48
double m_flRenderFrameTimeUnscaled; // 0x50
double m_flTickRemainder; // 0x58
EngineLoopState_t m_LoopState; // 0x0
int32_t m_nClientOutputFrames; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
double m_flRealTime; // 0x30
double m_flRenderTime; // 0x38
double m_flRenderFrameTime; // 0x40
double m_flRenderFrameTimeUnbounded; // 0x48
double m_flRenderFrameTimeUnscaled; // 0x50
double m_flTickRemainder; // 0x58
};
// Aligment: 2
// Size: 48
// Alignment: 2
// Size: 0x30
struct EventClientPollInput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
};
// Aligment: 2
// Size: 48
// Alignment: 2
// Size: 0x30
struct EventClientProcessInput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
};
// Aligment: 3
// Size: 48
// Alignment: 3
// Size: 0x30
struct EventClientProcessGameInput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
};
// Aligment: 6
// Size: 72
// Alignment: 6
// Size: 0x48
struct EventClientPreOutput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
double m_flRenderTime; // 0x28
double m_flRenderFrameTime; // 0x30
double m_flRenderFrameTimeUnbounded; // 0x38
float m_flRealTime; // 0x40
bool m_bRenderOnly; // 0x44
EngineLoopState_t m_LoopState; // 0x0
double m_flRenderTime; // 0x28
double m_flRenderFrameTime; // 0x30
double m_flRenderFrameTimeUnbounded; // 0x38
float m_flRealTime; // 0x40
bool m_bRenderOnly; // 0x44
};
// Aligment: 1
// Size: 1
// Alignment: 1
// Size: 0x1
struct EventClientSceneSystemThreadStateChange_t
{
public:
bool m_bThreadsActive; // 0x0
bool m_bThreadsActive; // 0x0
};
// Aligment: 5
// Size: 56
// Alignment: 5
// Size: 0x38
struct EventClientOutput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRenderTime; // 0x28
float m_flRealTime; // 0x2c
float m_flRenderFrameTimeUnbounded; // 0x30
bool m_bRenderOnly; // 0x34
EngineLoopState_t m_LoopState; // 0x0
float m_flRenderTime; // 0x28
float m_flRealTime; // 0x2c
float m_flRenderFrameTimeUnbounded; // 0x30
bool m_bRenderOnly; // 0x34
};
// Aligment: 5
// Size: 64
// Alignment: 5
// Size: 0x40
struct EventClientPostOutput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
double m_flRenderTime; // 0x28
float m_flRenderFrameTime; // 0x30
float m_flRenderFrameTimeUnbounded; // 0x34
bool m_bRenderOnly; // 0x38
EngineLoopState_t m_LoopState; // 0x0
double m_flRenderTime; // 0x28
float m_flRenderFrameTime; // 0x30
float m_flRenderFrameTimeUnbounded; // 0x34
bool m_bRenderOnly; // 0x38
};
// Aligment: 3
// Size: 48
// Alignment: 3
// Size: 0x30
struct EventClientFrameSimulate_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
};
// Aligment: 3
// Size: 48
// Alignment: 3
// Size: 0x30
struct EventSimpleLoopFrameUpdate_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
};
// Aligment: 3
// Size: 48
// Alignment: 3
// Size: 0x30
struct EventSimulate_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
bool m_bFirstTick; // 0x28
bool m_bLastTick; // 0x29
EngineLoopState_t m_LoopState; // 0x0
bool m_bFirstTick; // 0x28
bool m_bLastTick; // 0x29
};
// Aligment: 4
// Size: 64
// Alignment: 4
// Size: 0x40
struct EventAdvanceTick_t : public EventSimulate_t
{
public:
int32_t m_nCurrentTick; // 0x30
int32_t m_nCurrentTickThisFrame; // 0x34
int32_t m_nTotalTicksThisFrame; // 0x38
int32_t m_nTotalTicks; // 0x3c
int32_t m_nCurrentTick; // 0x30
int32_t m_nCurrentTickThisFrame; // 0x34
int32_t m_nTotalTicksThisFrame; // 0x38
int32_t m_nTotalTicks; // 0x3c
};
// Aligment: 4
// Size: 64
// Alignment: 4
// Size: 0x40
struct EventPostAdvanceTick_t : public EventSimulate_t
{
public:
int32_t m_nCurrentTick; // 0x30
int32_t m_nCurrentTickThisFrame; // 0x34
int32_t m_nTotalTicksThisFrame; // 0x38
int32_t m_nTotalTicks; // 0x3c
int32_t m_nCurrentTick; // 0x30
int32_t m_nCurrentTickThisFrame; // 0x34
int32_t m_nTotalTicksThisFrame; // 0x38
int32_t m_nTotalTicks; // 0x3c
};
// Aligment: 0
// Size: 64
struct EventServerAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t
// Alignment: 0
// Size: 0x40
struct EventServerAdvanceTick_t : public EventAdvanceTick_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 64
struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t
// Alignment: 0
// Size: 0x40
struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 64
struct EventClientAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t
// Alignment: 0
// Size: 0x40
struct EventClientAdvanceTick_t : public EventAdvanceTick_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 64
struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t
// Alignment: 0
// Size: 0x40
struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t
{
public:
// <no members described>
// no members available
};
// Aligment: 2
// Size: 8
// Alignment: 2
// Size: 0x8
struct EventClientSendInput_t
{
public:
bool m_bFinalClientCommandTick; // 0x0
int32_t m_nAdditionalClientCommandsToCreate; // 0x4
bool m_bFinalClientCommandTick; // 0x0
int32_t m_nAdditionalClientCommandsToCreate; // 0x4
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct EventClientPredictionPostNetupdate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 1
// Size: 4
// Alignment: 1
// Size: 0x4
struct EventClientPollNetworking_t
{
public:
int32_t m_nTickCount; // 0x0
int32_t m_nTickCount; // 0x0
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct EventClientProcessNetworking_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EventClientPreSimulate_t : public EventSimulate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EventClientSimulate_t : public EventSimulate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EventServerPollNetworking_t : public EventSimulate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EventServerProcessNetworking_t : public EventSimulate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EventServerSimulate_t : public EventSimulate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EventServerPostSimulate_t : public EventSimulate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EventClientPostSimulate_t : public EventSimulate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EventClientPauseSimulate_t : public EventSimulate_t
{
public:
// <no members described>
// no members available
};
// Aligment: 1
// Size: 16
// Alignment: 1
// Size: 0x10
struct EventPostDataUpdate_t
{
public:
int32_t m_nCount; // 0x0
int32_t m_nCount; // 0x0
};
// Aligment: 1
// Size: 16
// Alignment: 1
// Size: 0x10
struct EventPreDataUpdate_t
{
public:
int32_t m_nCount; // 0x0
int32_t m_nCount; // 0x0
};
// Aligment: 1
// Size: 4
// Alignment: 1
// Size: 0x4
struct EventAppShutdown_t
{
public:
int32_t m_nDummy0; // 0x0
int32_t m_nDummy0; // 0x0
};
// Aligment: 0
// Size: 8
// Alignment: 0
// Size: 0x8
class IHandleEntity
{
public:
// <no members described>
// no members available
};
// Aligment: 1
// Size: 40
// Alignment: 1
// Size: 0x28
class CNetworkVarChainer
{
public:
// MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x20
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x20
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class CVariantDefaultAllocator
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 16
// Alignment: 0
// Size: 0x10
struct EntOutput_t
{
public:
// <no members described>
// no members available
};
// Aligment: 8
// Size: 120
// Alignment: 8
// Size: 0x78
struct EntComponentInfo_t
{
public:
V_uuid_t m_id; // 0x0
char* m_pName; // 0x10
char* m_pCPPClassname; // 0x18
char* m_pNetworkDataReferencedDescription; // 0x20
char* m_pNetworkDataReferencedPtrPropDescription; // 0x28
int32_t m_nRuntimeIndex; // 0x30
uint32_t m_nFlags; // 0x34
CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70
V_uuid_t m_id; // 0x0
char* m_pName; // 0x10
char* m_pCPPClassname; // 0x18
char* m_pNetworkDataReferencedDescription; // 0x20
char* m_pNetworkDataReferencedPtrPropDescription; // 0x28
int32_t m_nRuntimeIndex; // 0x30
uint32_t m_nFlags; // 0x34
private:
[[maybe_unused]] uint8_t __pad0038[0x38]; // 0x38
public:
CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70
};
// Aligment: 0
// Size: 8
// Alignment: 0
// Size: 0x8
class CEntityComponent
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 48
// Alignment: 0
// Size: 0x30
struct EntInput_t
{
public:
// <no members described>
// no members available
};
// Aligment: 4
// Size: 40
// Alignment: 4
// Size: 0x28
class CEntityComponentHelper
{
public:
uint32_t m_flags; // 0x8
EntComponentInfo_t* m_pInfo; // 0x10
int32_t m_nPriority; // 0x18
CEntityComponentHelper* m_pNext; // 0x20
uint32_t m_flags; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
EntComponentInfo_t* m_pInfo; // 0x10
int32_t m_nPriority; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
CEntityComponentHelper* m_pNext; // 0x20
};
// Aligment: 11
// Size: 120
// Alignment: 11
// Size: 0x78
class CEntityIdentity
{
public:
// MNetworkEnable
// MNetworkChangeCallback "entityIdentityNameChanged"
int32_t m_nameStringableIndex; // 0x14
CUtlSymbolLarge m_name; // 0x18
CUtlSymbolLarge m_designerName; // 0x20
uint32_t m_flags; // 0x30
int32_t m_nameStringableIndex; // 0x14
CUtlSymbolLarge m_name; // 0x18
CUtlSymbolLarge m_designerName; // 0x20
private:
[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
public:
uint32_t m_flags; // 0x30
private:
[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
public:
// MNetworkDisable
WorldGroupId_t m_worldGroupId; // 0x38
uint32_t m_fDataObjectTypes; // 0x3c
WorldGroupId_t m_worldGroupId; // 0x38
uint32_t m_fDataObjectTypes; // 0x3c
// MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40
CEntityIdentity* m_pPrev; // 0x58
CEntityIdentity* m_pNext; // 0x60
CEntityIdentity* m_pPrevByClass; // 0x68
CEntityIdentity* m_pNextByClass; // 0x70
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40
private:
[[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42
public:
CEntityIdentity* m_pPrev; // 0x58
CEntityIdentity* m_pNext; // 0x60
CEntityIdentity* m_pPrevByClass; // 0x68
CEntityIdentity* m_pNextByClass; // 0x70
};
// Aligment: 0
// Size: 8
// Alignment: 0
// Size: 0x8
class CEmptyEntityInstance
{
public:
// <no members described>
// no members available
};
// Aligment: 3
// Size: 48
// Alignment: 3
// Size: 0x30
class CEntityInstance : public IHandleEntity
{
public:
// MNetworkDisable
CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
// MNetworkEnable
// MNetworkPriority "56"
CEntityIdentity* m_pEntity; // 0x10
CEntityIdentity* m_pEntity; // 0x10
private:
[[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18
public:
// MNetworkEnable
// MNetworkDisable
CScriptComponent* m_CScriptComponent; // 0x28
CScriptComponent* m_CScriptComponent; // 0x28
};
// Aligment: 1
// Size: 40
// Alignment: 1
// Size: 0x28
class CEntityIOOutput
{
public:
CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18
CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18
};
// Aligment: 1
// Size: 56
// Alignment: 1
// Size: 0x38
class CScriptComponent : public CEntityComponent
{
public:
CUtlSymbolLarge m_scriptClassName; // 0x30
public:
static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); }
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); }
CUtlSymbolLarge m_scriptClassName; // 0x30
static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[0]->m_instance);};
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[1]->m_instance);};
};

View File

@ -2,14 +2,15 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: materialsystem2.dll
// Class Count: 13
// Enum Count: 5
///////////////////////////////////////////
// Classes count: 13
// Enums count: 5
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4
// Size: 4
// Alignment: 4
// Size: 0x4
enum class HorizJustification_e : uint32_t
{
HORIZ_JUSTIFICATION_LEFT = 0x0,
@ -18,8 +19,8 @@ enum class HorizJustification_e : uint32_t
HORIZ_JUSTIFICATION_NONE = 0x3,
};
// Aligment: 4
// Size: 4
// Alignment: 4
// Size: 0x4
enum class VertJustification_e : uint32_t
{
VERT_JUSTIFICATION_TOP = 0x0,
@ -28,8 +29,8 @@ enum class VertJustification_e : uint32_t
VERT_JUSTIFICATION_NONE = 0x3,
};
// Aligment: 4
// Size: 3
// Alignment: 4
// Size: 0x3
enum class LayoutPositionType_e : uint32_t
{
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
@ -37,8 +38,8 @@ enum class LayoutPositionType_e : uint32_t
LAYOUTPOSITIONTYPE_NONE = 0x2,
};
// Aligment: 4
// Size: 3
// Alignment: 4
// Size: 0x3
enum class BloomBlendMode_t : uint32_t
{
BLOOM_BLEND_ADD = 0x0,
@ -46,8 +47,8 @@ enum class BloomBlendMode_t : uint32_t
BLOOM_BLEND_BLUR = 0x2,
};
// Aligment: 4
// Size: 3
// Alignment: 4
// Size: 0x3
enum class ViewFadeMode_t : uint32_t
{
VIEW_FADE_CONSTANT_COLOR = 0x0,
@ -55,162 +56,176 @@ enum class ViewFadeMode_t : uint32_t
VIEW_FADE_MOD2X = 0x2,
};
// Aligment: 1
// Size: 8
struct PostProcessingTonemapParameters_t;
struct PostProcessingBloomParameters_t;
struct PostProcessingVignetteParameters_t;
struct PostProcessingLocalContrastParameters_t;
// Alignment: 1
// Size: 0x8
struct MaterialParam_t
{
public:
CUtlString m_name; // 0x0
CUtlString m_name; // 0x0
};
// Aligment: 1
// Size: 16
// Alignment: 1
// Size: 0x10
struct MaterialParamInt_t : public MaterialParam_t
{
public:
int32_t m_nValue; // 0x8
int32_t m_nValue; // 0x8
};
// Aligment: 1
// Size: 16
// Alignment: 1
// Size: 0x10
struct MaterialParamFloat_t : public MaterialParam_t
{
public:
float m_flValue; // 0x8
float m_flValue; // 0x8
};
// Aligment: 1
// Size: 24
// Alignment: 1
// Size: 0x18
struct MaterialParamVector_t : public MaterialParam_t
{
public:
Vector4D m_value; // 0x8
Vector4D m_value; // 0x8
};
// Aligment: 1
// Size: 16
// Alignment: 1
// Size: 0x10
struct MaterialParamTexture_t : public MaterialParam_t
{
public:
CStrongHandle< InfoForResourceTypeCTextureBase > m_pValue; // 0x8
CStrongHandle< InfoForResourceTypeCTextureBase > m_pValue; // 0x8
};
// Aligment: 1
// Size: 16
// Alignment: 1
// Size: 0x10
struct MaterialParamString_t : public MaterialParam_t
{
public:
CUtlString m_value; // 0x8
CUtlString m_value; // 0x8
};
// Aligment: 1
// Size: 32
// Alignment: 1
// Size: 0x20
struct MaterialParamBuffer_t : public MaterialParam_t
{
public:
CUtlBinaryBlock m_value; // 0x8
CUtlBinaryBlock m_value; // 0x8
};
// Aligment: 14
// Size: 304
// Alignment: 14
// Size: 0x130
struct MaterialResourceData_t
{
public:
CUtlString m_materialName; // 0x0
CUtlString m_shaderName; // 0x8
CUtlVector< MaterialParamInt_t > m_intParams; // 0x10
CUtlVector< MaterialParamFloat_t > m_floatParams; // 0x28
CUtlVector< MaterialParamVector_t > m_vectorParams; // 0x40
CUtlVector< MaterialParamTexture_t > m_textureParams; // 0x58
CUtlVector< MaterialParamBuffer_t > m_dynamicParams; // 0x70
CUtlVector< MaterialParamBuffer_t > m_dynamicTextureParams; // 0x88
CUtlVector< MaterialParamInt_t > m_intAttributes; // 0xa0
CUtlVector< MaterialParamFloat_t > m_floatAttributes; // 0xb8
CUtlVector< MaterialParamVector_t > m_vectorAttributes; // 0xd0
CUtlVector< MaterialParamTexture_t > m_textureAttributes; // 0xe8
CUtlVector< MaterialParamString_t > m_stringAttributes; // 0x100
CUtlVector< CUtlString > m_renderAttributesUsed; // 0x118
CUtlString m_materialName; // 0x0
CUtlString m_shaderName; // 0x8
CUtlVector< MaterialParamInt_t > m_intParams; // 0x10
CUtlVector< MaterialParamFloat_t > m_floatParams; // 0x28
CUtlVector< MaterialParamVector_t > m_vectorParams; // 0x40
CUtlVector< MaterialParamTexture_t > m_textureParams; // 0x58
CUtlVector< MaterialParamBuffer_t > m_dynamicParams; // 0x70
CUtlVector< MaterialParamBuffer_t > m_dynamicTextureParams; // 0x88
CUtlVector< MaterialParamInt_t > m_intAttributes; // 0xa0
CUtlVector< MaterialParamFloat_t > m_floatAttributes; // 0xb8
CUtlVector< MaterialParamVector_t > m_vectorAttributes; // 0xd0
CUtlVector< MaterialParamTexture_t > m_textureAttributes; // 0xe8
CUtlVector< MaterialParamString_t > m_stringAttributes; // 0x100
CUtlVector< CUtlString > m_renderAttributesUsed; // 0x118
};
// Aligment: 15
// Size: 60
// Alignment: 15
// Size: 0x3c
struct PostProcessingTonemapParameters_t
{
public:
float m_flExposureBias; // 0x0
float m_flShoulderStrength; // 0x4
float m_flLinearStrength; // 0x8
float m_flLinearAngle; // 0xc
float m_flToeStrength; // 0x10
float m_flToeNum; // 0x14
float m_flToeDenom; // 0x18
float m_flWhitePoint; // 0x1c
float m_flLuminanceSource; // 0x20
float m_flExposureBiasShadows; // 0x24
float m_flExposureBiasHighlights; // 0x28
float m_flMinShadowLum; // 0x2c
float m_flMaxShadowLum; // 0x30
float m_flMinHighlightLum; // 0x34
float m_flMaxHighlightLum; // 0x38
float m_flExposureBias; // 0x0
float m_flShoulderStrength; // 0x4
float m_flLinearStrength; // 0x8
float m_flLinearAngle; // 0xc
float m_flToeStrength; // 0x10
float m_flToeNum; // 0x14
float m_flToeDenom; // 0x18
float m_flWhitePoint; // 0x1c
float m_flLuminanceSource; // 0x20
float m_flExposureBiasShadows; // 0x24
float m_flExposureBiasHighlights; // 0x28
float m_flMinShadowLum; // 0x2c
float m_flMaxShadowLum; // 0x30
float m_flMinHighlightLum; // 0x34
float m_flMaxHighlightLum; // 0x38
};
// Aligment: 10
// Size: 112
// Alignment: 10
// Size: 0x70
struct PostProcessingBloomParameters_t
{
public:
BloomBlendMode_t m_blendMode; // 0x0
float m_flBloomStrength; // 0x4
float m_flScreenBloomStrength; // 0x8
float m_flBlurBloomStrength; // 0xc
float m_flBloomThreshold; // 0x10
float m_flBloomThresholdWidth; // 0x14
float m_flSkyboxBloomStrength; // 0x18
float m_flBloomStartValue; // 0x1c
float32[5] m_flBlurWeight; // 0x20
Vector[5] m_vBlurTint; // 0x34
BloomBlendMode_t m_blendMode; // 0x0
float m_flBloomStrength; // 0x4
float m_flScreenBloomStrength; // 0x8
float m_flBlurBloomStrength; // 0xc
float m_flBloomThreshold; // 0x10
float m_flBloomThresholdWidth; // 0x14
float m_flSkyboxBloomStrength; // 0x18
float m_flBloomStartValue; // 0x1c
float m_flBlurWeight[5]; // 0x20
Vector m_vBlurTint[5]; // 0x34
};
// Aligment: 6
// Size: 36
// Alignment: 6
// Size: 0x24
struct PostProcessingVignetteParameters_t
{
public:
float m_flVignetteStrength; // 0x0
Vector2D m_vCenter; // 0x4
float m_flRadius; // 0xc
float m_flRoundness; // 0x10
float m_flFeather; // 0x14
Vector m_vColorTint; // 0x18
float m_flVignetteStrength; // 0x0
Vector2D m_vCenter; // 0x4
float m_flRadius; // 0xc
float m_flRoundness; // 0x10
float m_flFeather; // 0x14
Vector m_vColorTint; // 0x18
};
// Aligment: 5
// Size: 20
// Alignment: 5
// Size: 0x14
struct PostProcessingLocalContrastParameters_t
{
public:
float m_flLocalContrastStrength; // 0x0
float m_flLocalContrastEdgeStrength; // 0x4
float m_flLocalContrastVignetteStart; // 0x8
float m_flLocalContrastVignetteEnd; // 0xc
float m_flLocalContrastVignetteBlur; // 0x10
float m_flLocalContrastStrength; // 0x0
float m_flLocalContrastEdgeStrength; // 0x4
float m_flLocalContrastVignetteStart; // 0x8
float m_flLocalContrastVignetteEnd; // 0xc
float m_flLocalContrastVignetteBlur; // 0x10
};
// Aligment: 11
// Size: 280
// Alignment: 11
// Size: 0x118
struct PostProcessingResource_t
{
public:
bool m_bHasTonemapParams; // 0x0
PostProcessingTonemapParameters_t m_toneMapParams; // 0x4
bool m_bHasBloomParams; // 0x40
PostProcessingBloomParameters_t m_bloomParams; // 0x44
bool m_bHasVignetteParams; // 0xb4
PostProcessingVignetteParameters_t m_vignetteParams; // 0xb8
bool m_bHasLocalContrastParams; // 0xdc
PostProcessingLocalContrastParameters_t m_localConstrastParams; // 0xe0
int32_t m_nColorCorrectionVolumeDim; // 0xf4
CUtlBinaryBlock m_colorCorrectionVolumeData; // 0xf8
bool m_bHasColorCorrection; // 0x110
bool m_bHasTonemapParams; // 0x0
PostProcessingTonemapParameters_t m_toneMapParams; // 0x4
bool m_bHasBloomParams; // 0x40
private:
[[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41
public:
PostProcessingBloomParameters_t m_bloomParams; // 0x44
bool m_bHasVignetteParams; // 0xb4
private:
[[maybe_unused]] uint8_t __pad00b5[0x3]; // 0xb5
public:
PostProcessingVignetteParameters_t m_vignetteParams; // 0xb8
bool m_bHasLocalContrastParams; // 0xdc
private:
[[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd
public:
PostProcessingLocalContrastParameters_t m_localConstrastParams; // 0xe0
int32_t m_nColorCorrectionVolumeDim; // 0xf4
CUtlBinaryBlock m_colorCorrectionVolumeData; // 0xf8
bool m_bHasColorCorrection; // 0x110
};

View File

@ -2,9 +2,10 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: meshsystem.dll
// Class Count: 0
// Enum Count: 0
///////////////////////////////////////////
// Classes count: 0
// Enums count: 0
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

View File

@ -2,17 +2,18 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: networksystem.dll
// Class Count: 1
// Enum Count: 0
///////////////////////////////////////////
// Classes count: 1
// Enums count: 0
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 1
// Size: 2
// Alignment: 1
// Size: 0x2
struct ChangeAccessorFieldPathIndex_t
{
public:
int16_t m_Value; // 0x0
int16_t m_Value; // 0x0
};

View File

@ -2,14 +2,15 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: panorama.dll
// Class Count: 0
// Enum Count: 2
///////////////////////////////////////////
// Classes count: 0
// Enums count: 2
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4
// Size: 13
// Alignment: 4
// Size: 0xd
enum class ELayoutNodeType : uint32_t
{
ROOT = 0x0,
@ -27,8 +28,8 @@ enum class ELayoutNodeType : uint32_t
REFERENCE_PASSTHROUGH = 0xc,
};
// Aligment: 4
// Size: 15
// Alignment: 4
// Size: 0xf
enum class EStyleNodeType : uint32_t
{
ROOT = 0x0,

File diff suppressed because it is too large Load Diff

View File

@ -2,14 +2,15 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: rendersystemdx11.dll
// Class Count: 3
// Enum Count: 5
///////////////////////////////////////////
// Classes count: 3
// Enums count: 5
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4
// Size: 3
// Alignment: 4
// Size: 0x3
enum class RenderSlotType_t : uint32_t
{
RENDER_SLOT_INVALID = 0xffffffffffffffff,
@ -17,8 +18,8 @@ enum class RenderSlotType_t : uint32_t
RENDER_SLOT_PER_INSTANCE = 0x1,
};
// Aligment: 4
// Size: 9
// Alignment: 4
// Size: 0x9
enum class RenderBufferFlags_t : uint32_t
{
RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
@ -32,8 +33,8 @@ enum class RenderBufferFlags_t : uint32_t
RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100,
};
// Aligment: 4
// Size: 45
// Alignment: 4
// Size: 0x2d
enum class RenderPrimitiveType_t : uint32_t
{
RENDER_PRIM_POINTS = 0x0,
@ -83,8 +84,8 @@ enum class RenderPrimitiveType_t : uint32_t
RENDER_PRIM_TYPE_COUNT = 0x2c,
};
// Aligment: 4
// Size: 4
// Alignment: 4
// Size: 0x4
enum class InputLayoutVariation_t : uint32_t
{
INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
@ -93,8 +94,8 @@ enum class InputLayoutVariation_t : uint32_t
INPUT_LAYOUT_VARIATION_MAX = 0x3,
};
// Aligment: 4
// Size: 8
// Alignment: 4
// Size: 0x8
enum class RenderMultisampleType_t : uint32_t
{
RENDER_MULTISAMPLE_INVALID = 0xffffffffffffffff,
@ -107,36 +108,36 @@ enum class RenderMultisampleType_t : uint32_t
RENDER_MULTISAMPLE_TYPE_COUNT = 0x6,
};
// Aligment: 7
// Size: 56
// Alignment: 7
// Size: 0x38
struct RenderInputLayoutField_t
{
public:
uint8[32] m_pSemanticName; // 0x0
int32_t m_nSemanticIndex; // 0x20
uint32_t m_Format; // 0x24
int32_t m_nOffset; // 0x28
int32_t m_nSlot; // 0x2c
RenderSlotType_t m_nSlotType; // 0x30
int32_t m_nInstanceStepRate; // 0x34
uint8_t m_pSemanticName[32]; // 0x0
int32_t m_nSemanticIndex; // 0x20
uint32_t m_Format; // 0x24
int32_t m_nOffset; // 0x28
int32_t m_nSlot; // 0x2c
RenderSlotType_t m_nSlotType; // 0x30
int32_t m_nInstanceStepRate; // 0x34
};
// Aligment: 4
// Size: 196
// Alignment: 4
// Size: 0xc4
struct VsInputSignatureElement_t
{
public:
char[64] m_pName; // 0x0
char[64] m_pSemantic; // 0x40
char[64] m_pD3DSemanticName; // 0x80
int32_t m_nD3DSemanticIndex; // 0xc0
char m_pName[64]; // 0x0
char m_pSemantic[64]; // 0x40
char m_pD3DSemanticName[64]; // 0x80
int32_t m_nD3DSemanticIndex; // 0xc0
};
// Aligment: 1
// Size: 24
// Alignment: 1
// Size: 0x18
struct VsInputSignature_t
{
public:
CUtlVector< VsInputSignatureElement_t > m_elems; // 0x0
CUtlVector< VsInputSignatureElement_t > m_elems; // 0x0
};

View File

@ -2,473 +2,477 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: resourcesystem.dll
// Class Count: 52
// Enum Count: 2
///////////////////////////////////////////
// Classes count: 52
// Enums count: 2
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 1
// Size: 2
// Alignment: 1
// Size: 0x2
enum class FuseVariableAccess_t : uint8_t
{
WRITABLE = 0,
READ_ONLY = 1,
WRITABLE = 0x0,
READ_ONLY = 0x1,
};
// Aligment: 1
// Size: 9
// Alignment: 1
// Size: 0x9
enum class FuseVariableType_t : uint8_t
{
INVALID = 0,
BOOL = 1,
INT8 = 2,
INT16 = 3,
INT32 = 4,
UINT8 = 5,
UINT16 = 6,
UINT32 = 7,
FLOAT32 = 8,
INVALID = 0x0,
BOOL = 0x1,
INT8 = 0x2,
INT16 = 0x3,
INT32 = 0x4,
UINT8 = 0x5,
UINT16 = 0x6,
UINT32 = 0x7,
FLOAT32 = 0x8,
};
// Aligment: 1
// Size: 8
struct FuseVariableIndex_t;
struct FuseFunctionIndex_t;
// Alignment: 1
// Size: 0x8
struct TestResource_t
{
public:
// MKV3TransferName "name"
CUtlString m_name; // 0x0
CUtlString m_name; // 0x0
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct InfoForResourceTypeTestResource_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct InfoForResourceTypeProceduralTestResource_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct InfoForResourceTypeManifestTestResource_t
{
public:
// <no members described>
// no members available
};
// Aligment: 2
// Size: 16
// Alignment: 2
// Size: 0x10
struct ManifestTestResource_t
{
public:
// MKV3TransferName "name"
CUtlString m_name; // 0x0
CUtlString m_name; // 0x0
// MKV3TransferName "child"
CStrongHandle< InfoForResourceTypeManifestTestResource_t > m_child; // 0x8
CStrongHandle< InfoForResourceTypeManifestTestResource_t > m_child; // 0x8
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCVDataResource
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeIParticleSystemDefinition
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeIParticleSnapshot
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCAnimData
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCAnimationGroup
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCSequenceGroupData
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeIMaterial2
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCMorphSetData
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCRenderMesh
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCModel
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCTextureBase
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeIVectorGraphic
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCVSoundEventScriptList
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCVSoundStackScriptList
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct InfoForResourceTypeVSound_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCVMixListResource
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCPhysAggregateData
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCVPhysXSurfacePropertiesList
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCEntityLump
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCWorldNode
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct InfoForResourceTypeWorld_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCVoxelVisibility
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCPostProcessingResource
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCPanoramaStyle
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCPanoramaLayout
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCPanoramaDynamicImages
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCDotaItemDefinitionResource
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCPanoramaScript
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCPanoramaTypeScript
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCDOTAPatchNotesList
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeIAnimGraphModelBinding
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCChoreoSceneFileData
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCDACGameDefsData
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCCompositeMaterialKit
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCSmartProp
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCCSGOItem
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCResponseRulesList
{
public:
// <no members described>
// no members available
};
// Aligment: 1
// Size: 2
// Alignment: 1
// Size: 0x2
struct FuseVariableIndex_t
{
public:
uint16_t m_Value; // 0x0
uint16_t m_Value; // 0x0
};
// Aligment: 1
// Size: 2
// Alignment: 1
// Size: 0x2
struct FuseFunctionIndex_t
{
public:
uint16_t m_Value; // 0x0
uint16_t m_Value; // 0x0
};
// Aligment: 3
// Size: 16
// Alignment: 3
// Size: 0x10
struct ConstantInfo_t
{
public:
CUtlString m_name; // 0x0
CUtlStringToken m_nameToken; // 0x8
float m_flValue; // 0xc
CUtlString m_name; // 0x0
CUtlStringToken m_nameToken; // 0x8
float m_flValue; // 0xc
};
// Aligment: 6
// Size: 24
// Alignment: 6
// Size: 0x18
struct VariableInfo_t
{
public:
CUtlString m_name; // 0x0
CUtlStringToken m_nameToken; // 0x8
FuseVariableIndex_t m_nIndex; // 0xc
uint8_t m_nNumComponents; // 0xe
FuseVariableType_t m_eVarType; // 0xf
FuseVariableAccess_t m_eAccess; // 0x10
CUtlString m_name; // 0x0
CUtlStringToken m_nameToken; // 0x8
FuseVariableIndex_t m_nIndex; // 0xc
uint8_t m_nNumComponents; // 0xe
FuseVariableType_t m_eVarType; // 0xf
FuseVariableAccess_t m_eAccess; // 0x10
};
// Aligment: 5
// Size: 32
// Alignment: 5
// Size: 0x20
struct FunctionInfo_t
{
public:
CUtlString m_name; // 0x8
CUtlStringToken m_nameToken; // 0x10
int32_t m_nParamCount; // 0x14
FuseFunctionIndex_t m_nIndex; // 0x18
bool m_bIsPure; // 0x1a
CUtlString m_name; // 0x8
CUtlStringToken m_nameToken; // 0x10
int32_t m_nParamCount; // 0x14
FuseFunctionIndex_t m_nIndex; // 0x18
bool m_bIsPure; // 0x1a
};
// Aligment: 4
// Size: 80
// Alignment: 4
// Size: 0x50
class CFuseProgram
{
public:
CUtlVector< uint8 > m_programBuffer; // 0x0
CUtlVector< FuseVariableIndex_t > m_variablesRead; // 0x18
CUtlVector< FuseVariableIndex_t > m_variablesWritten; // 0x30
int32_t m_nMaxTempVarsUsed; // 0x48
CUtlVector< uint8 > m_programBuffer; // 0x0
CUtlVector< FuseVariableIndex_t > m_variablesRead; // 0x18
CUtlVector< FuseVariableIndex_t > m_variablesWritten; // 0x30
int32_t m_nMaxTempVarsUsed; // 0x48
};
// Aligment: 3
// Size: 104
// Alignment: 3
// Size: 0x68
class CFuseSymbolTable
{
public:
CUtlHashtable< CUtlStringToken, ConstantInfo_t > m_constants; // 0x8
CUtlHashtable< CUtlStringToken, VariableInfo_t > m_variables; // 0x28
CUtlHashtable< CUtlStringToken, FunctionInfo_t > m_functions; // 0x48
CUtlHashtable< CUtlStringToken, ConstantInfo_t > m_constants; // 0x8
CUtlHashtable< CUtlStringToken, VariableInfo_t > m_variables; // 0x28
CUtlHashtable< CUtlStringToken, FunctionInfo_t > m_functions; // 0x48
};
// Aligment: 2
// Size: 24
// Alignment: 2
// Size: 0x18
struct AABB_t
{
public:
Vector m_vMinBounds; // 0x0
Vector m_vMaxBounds; // 0xc
Vector m_vMinBounds; // 0x0
Vector m_vMaxBounds; // 0xc
};
// Aligment: 2
// Size: 8
// Alignment: 2
// Size: 0x8
struct PackedAABB_t
{
public:
uint32_t m_nPackedMin; // 0x0
uint32_t m_nPackedMax; // 0x4
uint32_t m_nPackedMin; // 0x0
uint32_t m_nPackedMax; // 0x4
};
// Aligment: 4
// Size: 64
// Alignment: 4
// Size: 0x40
class FourQuaternions
{
public:
fltx4 x; // 0x0
fltx4 y; // 0x10
fltx4 z; // 0x20
fltx4 w; // 0x30
fltx4 x; // 0x0
fltx4 y; // 0x10
fltx4 z; // 0x20
fltx4 w; // 0x30
};

View File

@ -2,9 +2,10 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: scenefilecache.dll
// Class Count: 0
// Enum Count: 0
///////////////////////////////////////////
// Classes count: 0
// Enums count: 0
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

View File

@ -2,110 +2,116 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: scenesystem.dll
// Class Count: 9
// Enum Count: 1
///////////////////////////////////////////
// Classes count: 9
// Enums count: 1
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 1
// Size: 4
// Alignment: 1
// Size: 0x4
enum class DisableShadows_t : uint8_t
{
kDisableShadows_None = 0,
kDisableShadows_All = 1,
kDisableShadows_Baked = 2,
kDisableShadows_Realtime = 3,
kDisableShadows_None = 0x0,
kDisableShadows_All = 0x1,
kDisableShadows_Baked = 0x2,
kDisableShadows_Realtime = 0x3,
};
// Aligment: 2
// Size: 16
struct SceneViewId_t;
// Alignment: 2
// Size: 0x10
class CSSDSEndFrameViewInfo
{
public:
uint64_t m_nViewId; // 0x0
CUtlString m_ViewName; // 0x8
uint64_t m_nViewId; // 0x0
CUtlString m_ViewName; // 0x8
};
// Aligment: 1
// Size: 24
// Alignment: 1
// Size: 0x18
class CSSDSMsg_EndFrame
{
public:
CUtlVector< CSSDSEndFrameViewInfo > m_Views; // 0x0
CUtlVector< CSSDSEndFrameViewInfo > m_Views; // 0x0
};
// Aligment: 2
// Size: 16
// Alignment: 2
// Size: 0x10
struct SceneViewId_t
{
public:
uint64_t m_nViewId; // 0x0
uint64_t m_nFrameCount; // 0x8
uint64_t m_nViewId; // 0x0
uint64_t m_nFrameCount; // 0x8
};
// Aligment: 2
// Size: 24
// Alignment: 2
// Size: 0x18
class CSSDSMsg_ViewRender
{
public:
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
};
// Aligment: 6
// Size: 56
// Alignment: 6
// Size: 0x38
class CSSDSMsg_LayerBase
{
public:
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
int32_t m_nLayerIndex; // 0x18
uint64_t m_nLayerId; // 0x20
CUtlString m_LayerName; // 0x28
CUtlString m_displayText; // 0x30
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
int32_t m_nLayerIndex; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
uint64_t m_nLayerId; // 0x20
CUtlString m_LayerName; // 0x28
CUtlString m_displayText; // 0x30
};
// Aligment: 10
// Size: 48
// Alignment: 10
// Size: 0x30
class CSSDSMsg_ViewTarget
{
public:
CUtlString m_Name; // 0x0
uint64_t m_TextureId; // 0x8
int32_t m_nWidth; // 0x10
int32_t m_nHeight; // 0x14
int32_t m_nRequestedWidth; // 0x18
int32_t m_nRequestedHeight; // 0x1c
int32_t m_nNumMipLevels; // 0x20
int32_t m_nDepth; // 0x24
int32_t m_nMultisampleNumSamples; // 0x28
int32_t m_nFormat; // 0x2c
CUtlString m_Name; // 0x0
uint64_t m_TextureId; // 0x8
int32_t m_nWidth; // 0x10
int32_t m_nHeight; // 0x14
int32_t m_nRequestedWidth; // 0x18
int32_t m_nRequestedHeight; // 0x1c
int32_t m_nNumMipLevels; // 0x20
int32_t m_nDepth; // 0x24
int32_t m_nMultisampleNumSamples; // 0x28
int32_t m_nFormat; // 0x2c
};
// Aligment: 3
// Size: 48
// Alignment: 3
// Size: 0x30
class CSSDSMsg_ViewTargetList
{
public:
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
CUtlVector< CSSDSMsg_ViewTarget > m_Targets; // 0x18
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
CUtlVector< CSSDSMsg_ViewTarget > m_Targets; // 0x18
};
// Aligment: 0
// Size: 56
// Alignment: 0
// Size: 0x38
class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 56
// Alignment: 0
// Size: 0x38
class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase
{
public:
// <no members described>
// no members available
};

View File

@ -2,14 +2,15 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: schemasystem.dll
// Class Count: 7
// Enum Count: 2
///////////////////////////////////////////
// Classes count: 7
// Enums count: 2
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4
// Size: 3
// Alignment: 4
// Size: 0x3
enum class ThreeState_t : uint32_t
{
TRS_FALSE = 0x0,
@ -17,167 +18,176 @@ enum class ThreeState_t : uint32_t
TRS_NONE = 0x2,
};
// Aligment: 1
// Size: 80
// Alignment: 1
// Size: 0x50
enum class fieldtype_t : uint8_t
{
FIELD_VOID = 0,
FIELD_FLOAT32 = 1,
FIELD_STRING = 2,
FIELD_VECTOR = 3,
FIELD_QUATERNION = 4,
FIELD_INT32 = 5,
FIELD_BOOLEAN = 6,
FIELD_INT16 = 7,
FIELD_CHARACTER = 8,
FIELD_COLOR32 = 9,
FIELD_EMBEDDED = 10,
FIELD_CUSTOM = 11,
FIELD_CLASSPTR = 12,
FIELD_EHANDLE = 13,
FIELD_POSITION_VECTOR = 14,
FIELD_TIME = 15,
FIELD_TICK = 16,
FIELD_SOUNDNAME = 17,
FIELD_INPUT = 18,
FIELD_FUNCTION = 19,
FIELD_VMATRIX = 20,
FIELD_VMATRIX_WORLDSPACE = 21,
FIELD_MATRIX3X4_WORLDSPACE = 22,
FIELD_INTERVAL = 23,
FIELD_UNUSED = 24,
FIELD_VECTOR2D = 25,
FIELD_INT64 = 26,
FIELD_VECTOR4D = 27,
FIELD_RESOURCE = 28,
FIELD_TYPEUNKNOWN = 29,
FIELD_CSTRING = 30,
FIELD_HSCRIPT = 31,
FIELD_VARIANT = 32,
FIELD_UINT64 = 33,
FIELD_FLOAT64 = 34,
FIELD_POSITIVEINTEGER_OR_NULL = 35,
FIELD_HSCRIPT_NEW_INSTANCE = 36,
FIELD_UINT32 = 37,
FIELD_UTLSTRINGTOKEN = 38,
FIELD_QANGLE = 39,
FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 40,
FIELD_HMATERIAL = 41,
FIELD_HMODEL = 42,
FIELD_NETWORK_QUANTIZED_VECTOR = 43,
FIELD_NETWORK_QUANTIZED_FLOAT = 44,
FIELD_DIRECTION_VECTOR_WORLDSPACE = 45,
FIELD_QANGLE_WORLDSPACE = 46,
FIELD_QUATERNION_WORLDSPACE = 47,
FIELD_HSCRIPT_LIGHTBINDING = 48,
FIELD_V8_VALUE = 49,
FIELD_V8_OBJECT = 50,
FIELD_V8_ARRAY = 51,
FIELD_V8_CALLBACK_INFO = 52,
FIELD_UTLSTRING = 53,
FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 54,
FIELD_HRENDERTEXTURE = 55,
FIELD_HPARTICLESYSTEMDEFINITION = 56,
FIELD_UINT8 = 57,
FIELD_UINT16 = 58,
FIELD_CTRANSFORM = 59,
FIELD_CTRANSFORM_WORLDSPACE = 60,
FIELD_HPOSTPROCESSING = 61,
FIELD_MATRIX3X4 = 62,
FIELD_SHIM = 63,
FIELD_CMOTIONTRANSFORM = 64,
FIELD_CMOTIONTRANSFORM_WORLDSPACE = 65,
FIELD_ATTACHMENT_HANDLE = 66,
FIELD_AMMO_INDEX = 67,
FIELD_CONDITION_ID = 68,
FIELD_AI_SCHEDULE_BITS = 69,
FIELD_MODIFIER_HANDLE = 70,
FIELD_ROTATION_VECTOR = 71,
FIELD_ROTATION_VECTOR_WORLDSPACE = 72,
FIELD_HVDATA = 73,
FIELD_SCALE32 = 74,
FIELD_STRING_AND_TOKEN = 75,
FIELD_ENGINE_TIME = 76,
FIELD_ENGINE_TICK = 77,
FIELD_WORLD_GROUP_ID = 78,
FIELD_TYPECOUNT = 79,
FIELD_VOID = 0x0,
FIELD_FLOAT32 = 0x1,
FIELD_STRING = 0x2,
FIELD_VECTOR = 0x3,
FIELD_QUATERNION = 0x4,
FIELD_INT32 = 0x5,
FIELD_BOOLEAN = 0x6,
FIELD_INT16 = 0x7,
FIELD_CHARACTER = 0x8,
FIELD_COLOR32 = 0x9,
FIELD_EMBEDDED = 0xa,
FIELD_CUSTOM = 0xb,
FIELD_CLASSPTR = 0xc,
FIELD_EHANDLE = 0xd,
FIELD_POSITION_VECTOR = 0xe,
FIELD_TIME = 0xf,
FIELD_TICK = 0x10,
FIELD_SOUNDNAME = 0x11,
FIELD_INPUT = 0x12,
FIELD_FUNCTION = 0x13,
FIELD_VMATRIX = 0x14,
FIELD_VMATRIX_WORLDSPACE = 0x15,
FIELD_MATRIX3X4_WORLDSPACE = 0x16,
FIELD_INTERVAL = 0x17,
FIELD_UNUSED = 0x18,
FIELD_VECTOR2D = 0x19,
FIELD_INT64 = 0x1a,
FIELD_VECTOR4D = 0x1b,
FIELD_RESOURCE = 0x1c,
FIELD_TYPEUNKNOWN = 0x1d,
FIELD_CSTRING = 0x1e,
FIELD_HSCRIPT = 0x1f,
FIELD_VARIANT = 0x20,
FIELD_UINT64 = 0x21,
FIELD_FLOAT64 = 0x22,
FIELD_POSITIVEINTEGER_OR_NULL = 0x23,
FIELD_HSCRIPT_NEW_INSTANCE = 0x24,
FIELD_UINT32 = 0x25,
FIELD_UTLSTRINGTOKEN = 0x26,
FIELD_QANGLE = 0x27,
FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 0x28,
FIELD_HMATERIAL = 0x29,
FIELD_HMODEL = 0x2a,
FIELD_NETWORK_QUANTIZED_VECTOR = 0x2b,
FIELD_NETWORK_QUANTIZED_FLOAT = 0x2c,
FIELD_DIRECTION_VECTOR_WORLDSPACE = 0x2d,
FIELD_QANGLE_WORLDSPACE = 0x2e,
FIELD_QUATERNION_WORLDSPACE = 0x2f,
FIELD_HSCRIPT_LIGHTBINDING = 0x30,
FIELD_V8_VALUE = 0x31,
FIELD_V8_OBJECT = 0x32,
FIELD_V8_ARRAY = 0x33,
FIELD_V8_CALLBACK_INFO = 0x34,
FIELD_UTLSTRING = 0x35,
FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 0x36,
FIELD_HRENDERTEXTURE = 0x37,
FIELD_HPARTICLESYSTEMDEFINITION = 0x38,
FIELD_UINT8 = 0x39,
FIELD_UINT16 = 0x3a,
FIELD_CTRANSFORM = 0x3b,
FIELD_CTRANSFORM_WORLDSPACE = 0x3c,
FIELD_HPOSTPROCESSING = 0x3d,
FIELD_MATRIX3X4 = 0x3e,
FIELD_SHIM = 0x3f,
FIELD_CMOTIONTRANSFORM = 0x40,
FIELD_CMOTIONTRANSFORM_WORLDSPACE = 0x41,
FIELD_ATTACHMENT_HANDLE = 0x42,
FIELD_AMMO_INDEX = 0x43,
FIELD_CONDITION_ID = 0x44,
FIELD_AI_SCHEDULE_BITS = 0x45,
FIELD_MODIFIER_HANDLE = 0x46,
FIELD_ROTATION_VECTOR = 0x47,
FIELD_ROTATION_VECTOR_WORLDSPACE = 0x48,
FIELD_HVDATA = 0x49,
FIELD_SCALE32 = 0x4a,
FIELD_STRING_AND_TOKEN = 0x4b,
FIELD_ENGINE_TIME = 0x4c,
FIELD_ENGINE_TICK = 0x4d,
FIELD_WORLD_GROUP_ID = 0x4e,
FIELD_TYPECOUNT = 0x4f,
};
// Aligment: 22
// Size: 384
// Alignment: 22
// Size: 0x180
class CSchemaSystemInternalRegistration
{
public:
Vector2D m_Vector2D; // 0x0
Vector m_Vector; // 0x8
VectorAligned m_VectorAligned; // 0x20
Quaternion m_Quaternion; // 0x30
QAngle m_QAngle; // 0x40
RotationVector m_RotationVector; // 0x4c
RadianEuler m_RadianEuler; // 0x58
DegreeEuler m_DegreeEuler; // 0x64
QuaternionStorage m_QuaternionStorage; // 0x70
matrix3x4_t m_matrix3x4_t; // 0x80
matrix3x4a_t m_matrix3x4a_t; // 0xb0
Color m_Color; // 0xe0
Vector4D m_Vector4D; // 0xe4
CTransform m_CTransform; // 0x100
KeyValues* m_pKeyValues; // 0x120
CUtlBinaryBlock m_CUtlBinaryBlock; // 0x128
CUtlString m_CUtlString; // 0x140
CUtlSymbol m_CUtlSymbol; // 0x148
CUtlStringToken m_stringToken; // 0x14c
CUtlStringTokenWithStorage m_stringTokenWithStorage; // 0x150
CResourceArray< CResourcePointer< CResourceString > > m_ResourceTypes; // 0x168
KeyValues3 m_KV3; // 0x170
Vector2D m_Vector2D; // 0x0
Vector m_Vector; // 0x8
private:
[[maybe_unused]] uint8_t __pad0014[0xc]; // 0x14
public:
VectorAligned m_VectorAligned; // 0x20
Quaternion m_Quaternion; // 0x30
QAngle m_QAngle; // 0x40
RotationVector m_RotationVector; // 0x4c
RadianEuler m_RadianEuler; // 0x58
DegreeEuler m_DegreeEuler; // 0x64
QuaternionStorage m_QuaternionStorage; // 0x70
matrix3x4_t m_matrix3x4_t; // 0x80
matrix3x4a_t m_matrix3x4a_t; // 0xb0
Color m_Color; // 0xe0
Vector4D m_Vector4D; // 0xe4
private:
[[maybe_unused]] uint8_t __pad00f4[0xc]; // 0xf4
public:
CTransform m_CTransform; // 0x100
KeyValues* m_pKeyValues; // 0x120
CUtlBinaryBlock m_CUtlBinaryBlock; // 0x128
CUtlString m_CUtlString; // 0x140
CUtlSymbol m_CUtlSymbol; // 0x148
private:
[[maybe_unused]] uint8_t __pad014a[0x2]; // 0x14a
public:
CUtlStringToken m_stringToken; // 0x14c
CUtlStringTokenWithStorage m_stringTokenWithStorage; // 0x150
CResourceArray< CResourcePointer< CResourceString > > m_ResourceTypes; // 0x168
KeyValues3 m_KV3; // 0x170
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
class InfoForResourceTypeCResourceManifestInternal
{
public:
// <no members described>
// no members available
};
// Aligment: 1
// Size: 8
// Alignment: 1
// Size: 0x8
struct ResourceId_t
{
public:
uint64_t m_Value; // 0x0
uint64_t m_Value; // 0x0
};
// Aligment: 2
// Size: 8
// Alignment: 2
// Size: 0x8
class CExampleSchemaVData_Monomorphic
{
public:
int32_t m_nExample1; // 0x0
int32_t m_nExample2; // 0x4
int32_t m_nExample1; // 0x0
int32_t m_nExample2; // 0x4
};
// Aligment: 1
// Size: 16
// Alignment: 1
// Size: 0x10
class CExampleSchemaVData_PolymorphicBase
{
public:
int32_t m_nBase; // 0x8
int32_t m_nBase; // 0x8
};
// Aligment: 1
// Size: 24
// Alignment: 1
// Size: 0x18
class CExampleSchemaVData_PolymorphicDerivedA : public CExampleSchemaVData_PolymorphicBase
{
public:
int32_t m_nDerivedA; // 0x10
int32_t m_nDerivedA; // 0x10
};
// Aligment: 1
// Size: 24
// Alignment: 1
// Size: 0x18
class CExampleSchemaVData_PolymorphicDerivedB : public CExampleSchemaVData_PolymorphicBase
{
public:
int32_t m_nDerivedB; // 0x10
int32_t m_nDerivedB; // 0x10
};

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@ -2,14 +2,15 @@
#include <cstdint>
#include "!GlobalTypes.hpp"
///////////////////////////////////////////
// /////////////////////////////////////////////////////////////
// Binary: worldrenderer.dll
// Class Count: 23
// Enum Count: 1
///////////////////////////////////////////
// Classes count: 23
// Enums count: 1
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4
// Size: 15
// Alignment: 4
// Size: 0xf
enum class ObjectTypeFlags_t : uint32_t
{
OBJECT_TYPE_NONE = 0x0,
@ -29,311 +30,360 @@ enum class ObjectTypeFlags_t : uint32_t
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
};
// Aligment: 7
// Size: 48
struct CRenderBufferBinding;
struct BakedLightingInfo_t;
struct WorldBuilderParams_t;
struct VoxelVisBlockOffset_t;
struct ChangeAccessorFieldPathIndex_t;
struct CEntityIdentity;
struct CScriptComponent;
// Alignment: 7
// Size: 0x30
struct EntityIOConnectionData_t
{
public:
CUtlString m_outputName; // 0x0
uint32_t m_targetType; // 0x8
CUtlString m_targetName; // 0x10
CUtlString m_inputName; // 0x18
CUtlString m_overrideParam; // 0x20
float m_flDelay; // 0x28
int32_t m_nTimesToFire; // 0x2c
CUtlString m_outputName; // 0x0
uint32_t m_targetType; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlString m_targetName; // 0x10
CUtlString m_inputName; // 0x18
CUtlString m_overrideParam; // 0x20
float m_flDelay; // 0x28
int32_t m_nTimesToFire; // 0x2c
};
// Aligment: 2
// Size: 48
// Alignment: 2
// Size: 0x30
struct EntityKeyValueData_t
{
public:
CUtlBinaryBlock m_keyValuesData; // 0x0
CUtlVector< EntityIOConnectionData_t > m_connections; // 0x18
CUtlBinaryBlock m_keyValuesData; // 0x0
CUtlVector< EntityIOConnectionData_t > m_connections; // 0x18
};
// Aligment: 4
// Size: 64
// Alignment: 4
// Size: 0x40
struct PermEntityLumpData_t
{
public:
CUtlString m_name; // 0x0
CUtlString m_hammerUniqueId; // 0x8
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x10
CUtlVector< EntityKeyValueData_t > m_entityKeyValues; // 0x28
CUtlString m_name; // 0x0
CUtlString m_hammerUniqueId; // 0x8
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x10
CUtlVector< EntityKeyValueData_t > m_entityKeyValues; // 0x28
};
// Aligment: 15
// Size: 144
// Alignment: 15
// Size: 0x90
struct SceneObject_t
{
public:
uint32_t m_nObjectID; // 0x0
Vector4D[3] m_vTransform; // 0x4
float m_flFadeStartDistance; // 0x34
float m_flFadeEndDistance; // 0x38
Vector4D m_vTintColor; // 0x3c
CUtlString m_skin; // 0x50
ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58
Vector m_vLightingOrigin; // 0x5c
uint32_t m_nLightGroup; // 0x68
int16_t m_nOverlayRenderOrder; // 0x6c
int16_t m_nLODOverride; // 0x6e
int32_t m_nCubeMapPrecomputedHandshake; // 0x70
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x74
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x80
CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x88
uint32_t m_nObjectID; // 0x0
Vector4D m_vTransform[3]; // 0x4
float m_flFadeStartDistance; // 0x34
float m_flFadeEndDistance; // 0x38
Vector4D m_vTintColor; // 0x3c
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CUtlString m_skin; // 0x50
ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58
Vector m_vLightingOrigin; // 0x5c
uint32_t m_nLightGroup; // 0x68
int16_t m_nOverlayRenderOrder; // 0x6c
int16_t m_nLODOverride; // 0x6e
int32_t m_nCubeMapPrecomputedHandshake; // 0x70
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x74
private:
[[maybe_unused]] uint8_t __pad0078[0x8]; // 0x78
public:
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x80
CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x88
};
// Aligment: 1
// Size: 4
// Alignment: 1
// Size: 0x4
struct BaseSceneObjectOverride_t
{
public:
uint32_t m_nSceneObjectIndex; // 0x0
uint32_t m_nSceneObjectIndex; // 0x0
};
// Aligment: 4
// Size: 40
// Alignment: 4
// Size: 0x28
struct ExtraVertexStreamOverride_t : public BaseSceneObjectOverride_t
{
public:
uint32_t m_nSubSceneObject; // 0x4
uint32_t m_nDrawCallIndex; // 0x8
MeshDrawPrimitiveFlags_t m_nAdditionalMeshDrawPrimitiveFlags; // 0xc
CRenderBufferBinding m_extraBufferBinding; // 0x10
uint32_t m_nSubSceneObject; // 0x4
uint32_t m_nDrawCallIndex; // 0x8
MeshDrawPrimitiveFlags_t m_nAdditionalMeshDrawPrimitiveFlags; // 0xc
CRenderBufferBinding m_extraBufferBinding; // 0x10
};
// Aligment: 3
// Size: 24
// Alignment: 3
// Size: 0x18
struct MaterialOverride_t : public BaseSceneObjectOverride_t
{
public:
uint32_t m_nSubSceneObject; // 0x4
uint32_t m_nDrawCallIndex; // 0x8
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10
uint32_t m_nSubSceneObject; // 0x4
uint32_t m_nDrawCallIndex; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10
};
// Aligment: 10
// Size: 112
// Alignment: 10
// Size: 0x70
struct InfoOverlayData_t
{
public:
matrix3x4_t m_transform; // 0x0
float m_flWidth; // 0x30
float m_flHeight; // 0x34
float m_flDepth; // 0x38
Vector2D m_vUVStart; // 0x3c
Vector2D m_vUVEnd; // 0x44
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50
int32_t m_nRenderOrder; // 0x58
Vector4D m_vTintColor; // 0x5c
int32_t m_nSequenceOverride; // 0x6c
matrix3x4_t m_transform; // 0x0
float m_flWidth; // 0x30
float m_flHeight; // 0x34
float m_flDepth; // 0x38
Vector2D m_vUVStart; // 0x3c
Vector2D m_vUVEnd; // 0x44
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50
int32_t m_nRenderOrder; // 0x58
Vector4D m_vTintColor; // 0x5c
int32_t m_nSequenceOverride; // 0x6c
};
// Aligment: 5
// Size: 48
// Alignment: 5
// Size: 0x30
struct BakedLightingInfo_t
{
public:
uint32_t m_nLightmapVersionNumber; // 0x0
uint32_t m_nLightmapGameVersionNumber; // 0x4
Vector2D m_vLightmapUvScale; // 0x8
bool m_bHasLightmaps; // 0x10
CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x18
uint32_t m_nLightmapVersionNumber; // 0x0
uint32_t m_nLightmapGameVersionNumber; // 0x4
Vector2D m_vLightmapUvScale; // 0x8
bool m_bHasLightmaps; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11
public:
CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x18
};
// Aligment: 4
// Size: 56
// Alignment: 4
// Size: 0x38
struct WorldNodeOnDiskBufferData_t
{
public:
int32_t m_nElementCount; // 0x0
int32_t m_nElementSizeInBytes; // 0x4
CUtlVector< RenderInputLayoutField_t > m_inputLayoutFields; // 0x8
CUtlVector< uint8 > m_pData; // 0x20
int32_t m_nElementCount; // 0x0
int32_t m_nElementSizeInBytes; // 0x4
CUtlVector< RenderInputLayoutField_t > m_inputLayoutFields; // 0x8
CUtlVector< uint8 > m_pData; // 0x20
};
// Aligment: 12
// Size: 48
// Alignment: 12
// Size: 0x30
struct AggregateMeshInfo_t
{
public:
uint32_t m_nVisClusterMemberOffset; // 0x0
uint8_t m_nVisClusterMemberCount; // 0x4
bool m_bHasTransform; // 0x5
int16_t m_nDrawCallIndex; // 0x6
Color m_vTintColor; // 0x8
uint8_t m_nLODGroupMask; // 0xc
ObjectTypeFlags_t m_objectFlags; // 0x10
Vector m_vLODOrigin; // 0x14
float m_fLODStartDrawDistance; // 0x20
float m_fLODEndDrawDistance; // 0x24
float m_fMaxObjectScale; // 0x28
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x2c
uint32_t m_nVisClusterMemberOffset; // 0x0
uint8_t m_nVisClusterMemberCount; // 0x4
bool m_bHasTransform; // 0x5
int16_t m_nDrawCallIndex; // 0x6
Color m_vTintColor; // 0x8
uint8_t m_nLODGroupMask; // 0xc
private:
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
public:
ObjectTypeFlags_t m_objectFlags; // 0x10
Vector m_vLODOrigin; // 0x14
float m_fLODStartDrawDistance; // 0x20
float m_fLODEndDrawDistance; // 0x24
float m_fMaxObjectScale; // 0x28
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x2c
};
// Aligment: 7
// Size: 96
// Alignment: 7
// Size: 0x60
struct AggregateSceneObject_t
{
public:
ObjectTypeFlags_t m_allFlags; // 0x0
ObjectTypeFlags_t m_anyFlags; // 0x4
int16_t m_nLayer; // 0x8
CUtlVector< AggregateMeshInfo_t > m_aggregateMeshes; // 0x10
CUtlVector< uint16 > m_visClusterMembership; // 0x28
CUtlVector< matrix3x4_t > m_fragmentTransforms; // 0x40
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x58
ObjectTypeFlags_t m_allFlags; // 0x0
ObjectTypeFlags_t m_anyFlags; // 0x4
int16_t m_nLayer; // 0x8
private:
[[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa
public:
CUtlVector< AggregateMeshInfo_t > m_aggregateMeshes; // 0x10
CUtlVector< uint16 > m_visClusterMembership; // 0x28
CUtlVector< matrix3x4_t > m_fragmentTransforms; // 0x40
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x58
};
// Aligment: 12
// Size: 296
// Alignment: 12
// Size: 0x128
struct WorldNode_t
{
public:
CUtlVector< SceneObject_t > m_sceneObjects; // 0x0
CUtlVector< InfoOverlayData_t > m_infoOverlays; // 0x18
CUtlVector< uint16 > m_visClusterMembership; // 0x30
CUtlVector< AggregateSceneObject_t > m_aggregateSceneObjects; // 0x48
CUtlVector< ExtraVertexStreamOverride_t > m_extraVertexStreamOverrides; // 0x60
CUtlVector< MaterialOverride_t > m_materialOverrides; // 0x78
CUtlVector< WorldNodeOnDiskBufferData_t > m_extraVertexStreams; // 0x90
CUtlVector< CUtlString > m_layerNames; // 0xa8
CUtlVector< uint8 > m_sceneObjectLayerIndices; // 0xc0
CUtlVector< uint8 > m_overlayLayerIndices; // 0xd8
CUtlString m_grassFileName; // 0xf0
BakedLightingInfo_t m_nodeLightingInfo; // 0xf8
CUtlVector< SceneObject_t > m_sceneObjects; // 0x0
CUtlVector< InfoOverlayData_t > m_infoOverlays; // 0x18
CUtlVector< uint16 > m_visClusterMembership; // 0x30
CUtlVector< AggregateSceneObject_t > m_aggregateSceneObjects; // 0x48
CUtlVector< ExtraVertexStreamOverride_t > m_extraVertexStreamOverrides; // 0x60
CUtlVector< MaterialOverride_t > m_materialOverrides; // 0x78
CUtlVector< WorldNodeOnDiskBufferData_t > m_extraVertexStreams; // 0x90
CUtlVector< CUtlString > m_layerNames; // 0xa8
CUtlVector< uint8 > m_sceneObjectLayerIndices; // 0xc0
CUtlVector< uint8 > m_overlayLayerIndices; // 0xd8
CUtlString m_grassFileName; // 0xf0
BakedLightingInfo_t m_nodeLightingInfo; // 0xf8
};
// Aligment: 5
// Size: 32
// Alignment: 5
// Size: 0x20
struct WorldBuilderParams_t
{
public:
float m_flMinDrawVolumeSize; // 0x0
bool m_bBuildBakedLighting; // 0x4
Vector2D m_vLightmapUvScale; // 0x8
uint64_t m_nCompileTimestamp; // 0x10
uint64_t m_nCompileFingerprint; // 0x18
float m_flMinDrawVolumeSize; // 0x0
bool m_bBuildBakedLighting; // 0x4
private:
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
public:
Vector2D m_vLightmapUvScale; // 0x8
uint64_t m_nCompileTimestamp; // 0x10
uint64_t m_nCompileFingerprint; // 0x18
};
// Aligment: 7
// Size: 80
// Alignment: 7
// Size: 0x50
struct NodeData_t
{
public:
int32_t m_nParent; // 0x0
Vector m_vOrigin; // 0x4
Vector m_vMinBounds; // 0x10
Vector m_vMaxBounds; // 0x1c
float m_flMinimumDistance; // 0x28
CUtlVector< int32 > m_ChildNodeIndices; // 0x30
CUtlString m_worldNodePrefix; // 0x48
int32_t m_nParent; // 0x0
Vector m_vOrigin; // 0x4
Vector m_vMinBounds; // 0x10
Vector m_vMaxBounds; // 0x1c
float m_flMinimumDistance; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
CUtlVector< int32 > m_ChildNodeIndices; // 0x30
CUtlString m_worldNodePrefix; // 0x48
};
// Aligment: 4
// Size: 128
// Alignment: 4
// Size: 0x80
struct World_t
{
public:
WorldBuilderParams_t m_builderParams; // 0x0
CUtlVector< NodeData_t > m_worldNodes; // 0x20
BakedLightingInfo_t m_worldLightingInfo; // 0x38
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0x68
WorldBuilderParams_t m_builderParams; // 0x0
CUtlVector< NodeData_t > m_worldNodes; // 0x20
BakedLightingInfo_t m_worldLightingInfo; // 0x38
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0x68
};
// Aligment: 2
// Size: 8
// Alignment: 2
// Size: 0x8
struct VoxelVisBlockOffset_t
{
public:
uint32_t m_nOffset; // 0x0
uint32_t m_nElementCount; // 0x4
uint32_t m_nOffset; // 0x0
uint32_t m_nElementCount; // 0x4
};
// Aligment: 13
// Size: 160
// Alignment: 13
// Size: 0xa0
class CVoxelVisibility
{
public:
uint32_t m_nBaseClusterCount; // 0x40
uint32_t m_nPVSBytesPerCluster; // 0x44
Vector m_vMinBounds; // 0x48
Vector m_vMaxBounds; // 0x54
float m_flGridSize; // 0x60
uint32_t m_nSkyVisibilityCluster; // 0x64
uint32_t m_nSunVisibilityCluster; // 0x68
VoxelVisBlockOffset_t m_NodeBlock; // 0x6c
VoxelVisBlockOffset_t m_RegionBlock; // 0x74
VoxelVisBlockOffset_t m_EnclosedClusterListBlock; // 0x7c
VoxelVisBlockOffset_t m_EnclosedClustersBlock; // 0x84
VoxelVisBlockOffset_t m_MasksBlock; // 0x8c
VoxelVisBlockOffset_t m_nVisBlocks; // 0x94
uint32_t m_nBaseClusterCount; // 0x40
uint32_t m_nPVSBytesPerCluster; // 0x44
Vector m_vMinBounds; // 0x48
Vector m_vMaxBounds; // 0x54
float m_flGridSize; // 0x60
uint32_t m_nSkyVisibilityCluster; // 0x64
uint32_t m_nSunVisibilityCluster; // 0x68
VoxelVisBlockOffset_t m_NodeBlock; // 0x6c
VoxelVisBlockOffset_t m_RegionBlock; // 0x74
VoxelVisBlockOffset_t m_EnclosedClusterListBlock; // 0x7c
VoxelVisBlockOffset_t m_EnclosedClustersBlock; // 0x84
VoxelVisBlockOffset_t m_MasksBlock; // 0x8c
VoxelVisBlockOffset_t m_nVisBlocks; // 0x94
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct VMapResourceData_t
{
public:
// <no members described>
// no members available
};
// Aligment: 0
// Size: 1
// Alignment: 0
// Size: 0x1
struct InfoForResourceTypeVMapResourceData_t
{
public:
// <no members described>
// no members available
};
// Aligment: 11
// Size: 120
// Alignment: 11
// Size: 0x78
class CEntityIdentity
{
public:
// MNetworkEnable
// MNetworkChangeCallback "entityIdentityNameChanged"
int32_t m_nameStringableIndex; // 0x14
CUtlSymbolLarge m_name; // 0x18
CUtlSymbolLarge m_designerName; // 0x20
uint32_t m_flags; // 0x30
int32_t m_nameStringableIndex; // 0x14
CUtlSymbolLarge m_name; // 0x18
CUtlSymbolLarge m_designerName; // 0x20
private:
[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
public:
uint32_t m_flags; // 0x30
private:
[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
public:
// MNetworkDisable
WorldGroupId_t m_worldGroupId; // 0x38
uint32_t m_fDataObjectTypes; // 0x3c
WorldGroupId_t m_worldGroupId; // 0x38
uint32_t m_fDataObjectTypes; // 0x3c
// MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40
CEntityIdentity* m_pPrev; // 0x58
CEntityIdentity* m_pNext; // 0x60
CEntityIdentity* m_pPrevByClass; // 0x68
CEntityIdentity* m_pNextByClass; // 0x70
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40
private:
[[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42
public:
CEntityIdentity* m_pPrev; // 0x58
CEntityIdentity* m_pNext; // 0x60
CEntityIdentity* m_pPrevByClass; // 0x68
CEntityIdentity* m_pNextByClass; // 0x70
};
// Aligment: 3
// Size: 48
// Alignment: 3
// Size: 0x30
class CEntityInstance : public IHandleEntity
{
public:
// MNetworkDisable
CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
// MNetworkEnable
// MNetworkPriority "56"
CEntityIdentity* m_pEntity; // 0x10
CEntityIdentity* m_pEntity; // 0x10
private:
[[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18
public:
// MNetworkEnable
// MNetworkDisable
CScriptComponent* m_CScriptComponent; // 0x28
CScriptComponent* m_CScriptComponent; // 0x28
};
// Aligment: 1
// Size: 56
// Alignment: 1
// Size: 0x38
class CScriptComponent : public CEntityComponent
{
public:
CUtlSymbolLarge m_scriptClassName; // 0x30
public:
static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); }
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); }
CUtlSymbolLarge m_scriptClassName; // 0x30
static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[0]->m_instance);};
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[1]->m_instance);};
};