05.06.2024 (#21)

This commit is contained in:
Roman 2024-06-05 01:43:52 +03:00 committed by GitHub
parent cc4240fe5c
commit 6c26f1483b
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4 changed files with 177 additions and 529 deletions

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@ -4,7 +4,7 @@
// /////////////////////////////////////////////////////////////
// Binary: !GlobalTypes
// Classes count: 1,444 (Allocated) | 1,444 (Unallocated)
// Classes count: 1,442 (Allocated) | 1,442 (Unallocated)
// Enums count: 342 (Allocated) | 342 (Unallocated)
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
@ -1933,7 +1933,7 @@ enum class ParticleFogType_t : uint32_t
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 15
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class BloodType : uint32_t
@ -1942,17 +1942,11 @@ enum class BloodType : uint32_t
ColorRed = 0x0,
ColorYellow = 0x1,
ColorGreen = 0x2,
ColorBrightGreen = 0x3,
EntityMech = 0x4,
EntityAntlion = 0x5,
EntityZombie = 0x6,
EntityBlob = 0x7,
EntityBlobFrozen = 0x8,
ColorRedLVL2 = 0x9,
ColorRedLVL3 = 0xa,
ColorRedLVL4 = 0xb,
ColorRedLVL5 = 0xc,
ColorRedLVL6 = 0xd,
ColorRedLVL2 = 0x3,
ColorRedLVL3 = 0x4,
ColorRedLVL4 = 0x5,
ColorRedLVL5 = 0x6,
ColorRedLVL6 = 0x7,
};
// Registered binary: server.dll (project 'server')
@ -6210,20 +6204,6 @@ public:
uint32_t m_nElementCount; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
class CCSGameModeScript_ConVars
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
@ -15176,7 +15156,7 @@ public:
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vanmgrpheconitemvents"
// MResourceTypeForInfoType "vanmgrpheconitemp"
class InfoForResourceTypeIAnimGraphModelBinding
{
private:
@ -22681,7 +22661,7 @@ public:
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "econitemvents"
// MResourceTypeForInfoType "econitemp"
class InfoForResourceTypeCCSGOEconItem
{
private:
@ -26101,20 +26081,6 @@ public:
CHandle< CBaseEntity > m_scriptedSequence; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
class CCSDeathmatchScript_ConVars
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1e0
@ -27622,7 +27588,7 @@ public:
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vgcxdatavxml"
// MResourceTypeForInfoType "vgcxdata"
class InfoForResourceTypeCGcExportableExternalData
{
private:

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@ -183,7 +183,7 @@ public:
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vgcxdatavxml"
// MResourceTypeForInfoType "vgcxdata"
class InfoForResourceTypeCGcExportableExternalData
{
private:
@ -197,7 +197,7 @@ public:
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vanmgrpheconitemvents"
// MResourceTypeForInfoType "vanmgrpheconitemp"
class InfoForResourceTypeIAnimGraphModelBinding
{
private:
@ -546,7 +546,7 @@ public:
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "econitemvents"
// MResourceTypeForInfoType "econitemp"
class InfoForResourceTypeCCSGOEconItem
{
private:

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@ -4,7 +4,7 @@
// /////////////////////////////////////////////////////////////
// Binary: server.dll
// Classes count: 659 (Allocated) | 809 (Unallocated)
// Classes count: 650 (Allocated) | 798 (Unallocated)
// Enums count: 2 (Allocated) | 133 (Unallocated)
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
@ -412,7 +412,7 @@ enum class Materials : uint32_t
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 15
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class BloodType : uint32_t
@ -421,17 +421,11 @@ enum class BloodType : uint32_t
ColorRed = 0x0,
ColorYellow = 0x1,
ColorGreen = 0x2,
ColorBrightGreen = 0x3,
EntityMech = 0x4,
EntityAntlion = 0x5,
EntityZombie = 0x6,
EntityBlob = 0x7,
EntityBlobFrozen = 0x8,
ColorRedLVL2 = 0x9,
ColorRedLVL3 = 0xa,
ColorRedLVL4 = 0xb,
ColorRedLVL5 = 0xc,
ColorRedLVL6 = 0xd,
ColorRedLVL2 = 0x3,
ColorRedLVL3 = 0x4,
ColorRedLVL4 = 0x5,
ColorRedLVL5 = 0x6,
ColorRedLVL6 = 0x7,
};
// Registered binary: server.dll (project 'server')
@ -2320,7 +2314,6 @@ struct CPropDataComponent;
struct Extent;
struct CAttributeContainer;
struct VPhysicsCollisionAttribute_t;
struct CCSGameModeRules_Deathmatch;
struct hudtextparms_t;
struct shard_model_desc_t;
struct CTouchExpansionComponent;
@ -2329,7 +2322,6 @@ struct CPlayer_ViewModelServices;
struct CCSPlayerController;
struct ChangeAccessorFieldPathIndex_t;
struct CEntityIdentity;
struct CCSGameModeRules_ArmsRace;
struct SceneEventId_t;
struct CFiringModeFloat;
struct CFiringModeInt;
@ -2451,21 +2443,6 @@ public:
bool m_bGlowing; // 0x51
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
class CCSPlayerControllerAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'entity2')
// Alignment: 8
// Size: 0x8
@ -5460,7 +5437,7 @@ public:
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
// Size: 0x30
// Has VTable
class CCSGameModeRules
{
@ -8204,21 +8181,6 @@ public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
class CCSObserverPawnAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4c8
@ -8783,20 +8745,6 @@ public:
CHandle< CBaseFilter > m_hFilter; // 0x718
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xf8
// Has VTable
//
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
class CCSGameModeScript : public CBasePulseGraphInstance
{
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4c0
@ -11218,7 +11166,7 @@ public:
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
// Size: 0x30
// Has VTable
class CCSGameModeRules_Noop : public CCSGameModeRules
{
@ -11579,21 +11527,6 @@ public:
// void InputDisable; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
class CCSWeaponBaseAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xeb8
@ -11879,7 +11812,7 @@ public:
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x50
// Size: 0x80
// Has VTable
//
// MNetworkVarNames "CUtlString m_WeaponSequence"
@ -11887,7 +11820,7 @@ class CCSGameModeRules_ArmsRace : public CCSGameModeRules
{
public:
// MNetworkEnable
CNetworkUtlVectorBase< CUtlString > m_WeaponSequence; // 0x38
CNetworkUtlVectorBase< CUtlString > m_WeaponSequence; // 0x30
};
// Registered binary: server.dll (project 'server')
@ -14036,21 +13969,6 @@ public:
// void InputDisableFloating; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
class CCSWeaponBaseVDataAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xaa0
@ -14419,7 +14337,7 @@ public:
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x48
// Size: 0x88
// Has VTable
//
// MNetworkVarNames "GameTime_t m_flDMBonusStartTime"
@ -14429,11 +14347,11 @@ class CCSGameModeRules_Deathmatch : public CCSGameModeRules
{
public:
// MNetworkEnable
GameTime_t m_flDMBonusStartTime; // 0x38
GameTime_t m_flDMBonusStartTime; // 0x30
// MNetworkEnable
float m_flDMBonusTimeLength; // 0x3c
float m_flDMBonusTimeLength; // 0x34
// MNetworkEnable
CUtlString m_sDMBonusWeapon; // 0x40
CUtlString m_sDMBonusWeapon; // 0x38
};
// Registered binary: server.dll (project 'server')
@ -15946,21 +15864,6 @@ public:
// void InputDisable; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
class CCSPlayerPawnAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x6d0
@ -17315,21 +17218,6 @@ public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x100
// Has VTable
//
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
class CCSDeathmatchScript : public CCSGameModeScript
{
public:
CCSGameModeRules_Deathmatch* m_pOuter; // 0xf8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x908
@ -18365,21 +18253,6 @@ public:
// void m_nGUID; // 0x4c0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x100
// Has VTable
//
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
class CCSArmsRaceScript : public CCSGameModeScript
{
public:
CCSGameModeRules_ArmsRace* m_pOuter; // 0xf8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x150
@ -19159,14 +19032,16 @@ private:
[[maybe_unused]] uint8_t __pad18b1[0x3]; // 0x18b1
public:
float m_ignoreLadderJumpTime; // 0x18b4
int32_t m_NumEnemiesKilledThisRound; // 0x18b8
// MNetworkEnable
bool m_bKilledByHeadshot; // 0x18bc
bool m_bKilledByHeadshot; // 0x18b8
private:
[[maybe_unused]] uint8_t __pad18bd[0x3]; // 0x18bd
[[maybe_unused]] uint8_t __pad18b9[0x3]; // 0x18b9
public:
int32_t m_LastHitBox; // 0x18bc
int32_t m_LastHealth; // 0x18c0
private:
[[maybe_unused]] uint8_t __pad18c4[0x4]; // 0x18c4
public:
int32_t m_LastHitBox; // 0x18c0
int32_t m_LastHealth; // 0x18c4
CCSBot* m_pBot; // 0x18c8
bool m_bBotAllowActive; // 0x18d0
private:
@ -20889,21 +20764,6 @@ public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
class CCSTakeDamageInfoAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x528
@ -23240,20 +23100,6 @@ public:
CVoteController* m_pVoteController; // 0x170
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
class CCSGameModeScript_ConVars
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xa8
@ -24166,20 +24012,6 @@ public:
int32_t m_iTeamDamage; // 0x44
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
class CCSDeathmatchScript_ConVars
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x178