mirror of
https://github.com/neverlosecc/source2sdk.git
synced 2025-04-20 21:28:12 +00:00
05.06.2024
This commit is contained in:
parent
cc4240fe5c
commit
749d297055
@ -4,7 +4,7 @@
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// /////////////////////////////////////////////////////////////
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// Binary: !GlobalTypes
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// Classes count: 1,444 (Allocated) | 1,444 (Unallocated)
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// Classes count: 1,442 (Allocated) | 1,442 (Unallocated)
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||||
// Enums count: 342 (Allocated) | 342 (Unallocated)
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// Created using source2gen - github.com/neverlosecc/source2gen
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// /////////////////////////////////////////////////////////////
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@ -1933,7 +1933,7 @@ enum class ParticleFogType_t : uint32_t
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};
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// Registered binary: server.dll (project 'server')
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// Enumerator count: 15
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// Enumerator count: 9
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// Alignment: 4
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// Size: 0x4
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enum class BloodType : uint32_t
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@ -1942,17 +1942,11 @@ enum class BloodType : uint32_t
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ColorRed = 0x0,
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ColorYellow = 0x1,
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ColorGreen = 0x2,
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ColorBrightGreen = 0x3,
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EntityMech = 0x4,
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EntityAntlion = 0x5,
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EntityZombie = 0x6,
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EntityBlob = 0x7,
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EntityBlobFrozen = 0x8,
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ColorRedLVL2 = 0x9,
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ColorRedLVL3 = 0xa,
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ColorRedLVL4 = 0xb,
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ColorRedLVL5 = 0xc,
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ColorRedLVL6 = 0xd,
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ColorRedLVL2 = 0x3,
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ColorRedLVL3 = 0x4,
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ColorRedLVL4 = 0x5,
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ColorRedLVL5 = 0x6,
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ColorRedLVL6 = 0x7,
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};
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// Registered binary: server.dll (project 'server')
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@ -6210,20 +6204,6 @@ public:
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uint32_t m_nElementCount; // 0x4
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x1
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MPulseLibraryBindings
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class CCSGameModeScript_ConVars
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
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public:
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x20
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@ -15176,7 +15156,7 @@ public:
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MResourceTypeForInfoType "vanmgrpheconitemvents"
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// MResourceTypeForInfoType "vanmgrpheconitemp"
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class InfoForResourceTypeIAnimGraphModelBinding
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{
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private:
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@ -22681,7 +22661,7 @@ public:
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MResourceTypeForInfoType "econitemvents"
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// MResourceTypeForInfoType "econitemp"
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class InfoForResourceTypeCCSGOEconItem
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{
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private:
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@ -26101,20 +26081,6 @@ public:
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CHandle< CBaseEntity > m_scriptedSequence; // 0x0
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x1
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MPulseLibraryBindings
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class CCSDeathmatchScript_ConVars
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
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public:
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};
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// Registered binary: particles.dll (project 'particles')
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// Alignment: 8
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// Size: 0x1e0
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@ -27622,7 +27588,7 @@ public:
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MResourceTypeForInfoType "vgcxdatavxml"
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// MResourceTypeForInfoType "vgcxdata"
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class InfoForResourceTypeCGcExportableExternalData
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{
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private:
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434
sdk/client.hpp
434
sdk/client.hpp
File diff suppressed because it is too large
Load Diff
@ -183,7 +183,7 @@ public:
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MResourceTypeForInfoType "vgcxdatavxml"
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// MResourceTypeForInfoType "vgcxdata"
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class InfoForResourceTypeCGcExportableExternalData
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{
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private:
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@ -197,7 +197,7 @@ public:
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MResourceTypeForInfoType "vanmgrpheconitemvents"
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// MResourceTypeForInfoType "vanmgrpheconitemp"
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class InfoForResourceTypeIAnimGraphModelBinding
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{
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private:
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@ -546,7 +546,7 @@ public:
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MResourceTypeForInfoType "econitemvents"
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// MResourceTypeForInfoType "econitemp"
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class InfoForResourceTypeCCSGOEconItem
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{
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private:
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|
212
sdk/server.hpp
212
sdk/server.hpp
@ -4,7 +4,7 @@
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// /////////////////////////////////////////////////////////////
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// Binary: server.dll
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// Classes count: 659 (Allocated) | 809 (Unallocated)
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// Classes count: 650 (Allocated) | 798 (Unallocated)
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// Enums count: 2 (Allocated) | 133 (Unallocated)
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// Created using source2gen - github.com/neverlosecc/source2gen
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// /////////////////////////////////////////////////////////////
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@ -412,7 +412,7 @@ enum class Materials : uint32_t
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};
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// Registered binary: server.dll (project 'server')
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// Enumerator count: 15
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// Enumerator count: 9
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// Alignment: 4
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// Size: 0x4
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enum class BloodType : uint32_t
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@ -421,17 +421,11 @@ enum class BloodType : uint32_t
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ColorRed = 0x0,
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ColorYellow = 0x1,
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ColorGreen = 0x2,
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ColorBrightGreen = 0x3,
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EntityMech = 0x4,
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EntityAntlion = 0x5,
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EntityZombie = 0x6,
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EntityBlob = 0x7,
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EntityBlobFrozen = 0x8,
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ColorRedLVL2 = 0x9,
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ColorRedLVL3 = 0xa,
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ColorRedLVL4 = 0xb,
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ColorRedLVL5 = 0xc,
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ColorRedLVL6 = 0xd,
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ColorRedLVL2 = 0x3,
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ColorRedLVL3 = 0x4,
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ColorRedLVL4 = 0x5,
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ColorRedLVL5 = 0x6,
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ColorRedLVL6 = 0x7,
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};
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// Registered binary: server.dll (project 'server')
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@ -2320,7 +2314,6 @@ struct CPropDataComponent;
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struct Extent;
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struct CAttributeContainer;
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struct VPhysicsCollisionAttribute_t;
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struct CCSGameModeRules_Deathmatch;
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struct hudtextparms_t;
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struct shard_model_desc_t;
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struct CTouchExpansionComponent;
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@ -2329,7 +2322,6 @@ struct CPlayer_ViewModelServices;
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struct CCSPlayerController;
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struct ChangeAccessorFieldPathIndex_t;
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struct CEntityIdentity;
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struct CCSGameModeRules_ArmsRace;
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struct SceneEventId_t;
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struct CFiringModeFloat;
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struct CFiringModeInt;
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@ -2451,21 +2443,6 @@ public:
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bool m_bGlowing; // 0x51
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x1
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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class CCSPlayerControllerAPI
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
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public:
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};
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// Registered binary: server.dll (project 'entity2')
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// Alignment: 8
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// Size: 0x8
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@ -5460,7 +5437,7 @@ public:
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x38
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// Size: 0x30
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// Has VTable
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class CCSGameModeRules
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{
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@ -8204,21 +8181,6 @@ public:
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// No schema binary for binding
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x1
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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class CCSObserverPawnAPI
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
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public:
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x4c8
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@ -8783,20 +8745,6 @@ public:
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CHandle< CBaseFilter > m_hFilter; // 0x718
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0xf8
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// Has VTable
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//
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// MPulseInstanceDomainInfo
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// MPulseDomainHookInfo
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// MPulseLibraryBindings
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// MPulseDomainOptInFeatureTag
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class CCSGameModeScript : public CBasePulseGraphInstance
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{
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public:
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x4c0
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@ -11218,7 +11166,7 @@ public:
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x38
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// Size: 0x30
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// Has VTable
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class CCSGameModeRules_Noop : public CCSGameModeRules
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{
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@ -11579,21 +11527,6 @@ public:
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// void InputDisable; // 0x0
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x1
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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class CCSWeaponBaseAPI
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
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public:
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0xeb8
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@ -11879,7 +11812,7 @@ public:
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x50
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// Size: 0x80
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// Has VTable
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//
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// MNetworkVarNames "CUtlString m_WeaponSequence"
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@ -11887,7 +11820,7 @@ class CCSGameModeRules_ArmsRace : public CCSGameModeRules
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{
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public:
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// MNetworkEnable
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CNetworkUtlVectorBase< CUtlString > m_WeaponSequence; // 0x38
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CNetworkUtlVectorBase< CUtlString > m_WeaponSequence; // 0x30
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};
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// Registered binary: server.dll (project 'server')
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@ -14036,21 +13969,6 @@ public:
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// void InputDisableFloating; // 0x0
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x1
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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class CCSWeaponBaseVDataAPI
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
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public:
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0xaa0
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@ -14419,7 +14337,7 @@ public:
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x48
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// Size: 0x88
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// Has VTable
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//
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// MNetworkVarNames "GameTime_t m_flDMBonusStartTime"
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@ -14429,11 +14347,11 @@ class CCSGameModeRules_Deathmatch : public CCSGameModeRules
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{
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public:
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// MNetworkEnable
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GameTime_t m_flDMBonusStartTime; // 0x38
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GameTime_t m_flDMBonusStartTime; // 0x30
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// MNetworkEnable
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float m_flDMBonusTimeLength; // 0x3c
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float m_flDMBonusTimeLength; // 0x34
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// MNetworkEnable
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CUtlString m_sDMBonusWeapon; // 0x40
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CUtlString m_sDMBonusWeapon; // 0x38
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};
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// Registered binary: server.dll (project 'server')
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@ -15946,21 +15864,6 @@ public:
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// void InputDisable; // 0x0
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x1
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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||||
// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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class CCSPlayerPawnAPI
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
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public:
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x6d0
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@ -17315,21 +17218,6 @@ public:
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// No schema binary for binding
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x100
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// Has VTable
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//
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// MPulseInstanceDomainInfo
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// MPulseDomainHookInfo
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// MPulseLibraryBindings
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// MPulseDomainOptInFeatureTag
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class CCSDeathmatchScript : public CCSGameModeScript
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{
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public:
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CCSGameModeRules_Deathmatch* m_pOuter; // 0xf8
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};
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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// Size: 0x908
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@ -18365,21 +18253,6 @@ public:
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// void m_nGUID; // 0x4c0
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||||
};
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||||
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// Registered binary: server.dll (project 'server')
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||||
// Alignment: 8
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||||
// Size: 0x100
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||||
// Has VTable
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||||
//
|
||||
// MPulseInstanceDomainInfo
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||||
// MPulseDomainHookInfo
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||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
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class CCSArmsRaceScript : public CCSGameModeScript
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||||
{
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public:
|
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CCSGameModeRules_ArmsRace* m_pOuter; // 0xf8
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||||
};
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||||
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// Registered binary: server.dll (project 'server')
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// Alignment: 8
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||||
// Size: 0x150
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||||
@ -19159,14 +19032,16 @@ private:
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[[maybe_unused]] uint8_t __pad18b1[0x3]; // 0x18b1
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||||
public:
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float m_ignoreLadderJumpTime; // 0x18b4
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||||
int32_t m_NumEnemiesKilledThisRound; // 0x18b8
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||||
// MNetworkEnable
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||||
bool m_bKilledByHeadshot; // 0x18bc
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||||
bool m_bKilledByHeadshot; // 0x18b8
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||||
private:
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||||
[[maybe_unused]] uint8_t __pad18bd[0x3]; // 0x18bd
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||||
[[maybe_unused]] uint8_t __pad18b9[0x3]; // 0x18b9
|
||||
public:
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||||
int32_t m_LastHitBox; // 0x18bc
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||||
int32_t m_LastHealth; // 0x18c0
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||||
private:
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||||
[[maybe_unused]] uint8_t __pad18c4[0x4]; // 0x18c4
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||||
public:
|
||||
int32_t m_LastHitBox; // 0x18c0
|
||||
int32_t m_LastHealth; // 0x18c4
|
||||
CCSBot* m_pBot; // 0x18c8
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||||
bool m_bBotAllowActive; // 0x18d0
|
||||
private:
|
||||
@ -20889,21 +20764,6 @@ public:
|
||||
// No schema binary for binding
|
||||
};
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||||
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||||
// Registered binary: server.dll (project 'server')
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||||
// Alignment: 8
|
||||
// Size: 0x1
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||||
// Has Trivial Constructor
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||||
// Has Trivial Destructor
|
||||
//
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
class CCSTakeDamageInfoAPI
|
||||
{
|
||||
private:
|
||||
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
||||
public:
|
||||
};
|
||||
|
||||
// Registered binary: server.dll (project 'server')
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||||
// Alignment: 8
|
||||
// Size: 0x528
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||||
@ -23240,20 +23100,6 @@ public:
|
||||
CVoteController* m_pVoteController; // 0x170
|
||||
};
|
||||
|
||||
// Registered binary: server.dll (project 'server')
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||||
// Alignment: 8
|
||||
// Size: 0x1
|
||||
// Has Trivial Constructor
|
||||
// Has Trivial Destructor
|
||||
//
|
||||
// MPulseLibraryBindings
|
||||
class CCSGameModeScript_ConVars
|
||||
{
|
||||
private:
|
||||
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
||||
public:
|
||||
};
|
||||
|
||||
// Registered binary: server.dll (project 'server')
|
||||
// Alignment: 8
|
||||
// Size: 0xa8
|
||||
@ -24166,20 +24012,6 @@ public:
|
||||
int32_t m_iTeamDamage; // 0x44
|
||||
};
|
||||
|
||||
// Registered binary: server.dll (project 'server')
|
||||
// Alignment: 8
|
||||
// Size: 0x1
|
||||
// Has Trivial Constructor
|
||||
// Has Trivial Destructor
|
||||
//
|
||||
// MPulseLibraryBindings
|
||||
class CCSDeathmatchScript_ConVars
|
||||
{
|
||||
private:
|
||||
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
||||
public:
|
||||
};
|
||||
|
||||
// Registered binary: server.dll (project 'server')
|
||||
// Alignment: 8
|
||||
// Size: 0x178
|
||||
|
Loading…
Reference in New Issue
Block a user