diff --git a/sdk/!GlobalTypes.hpp b/sdk/!GlobalTypes.hpp index 27cf4fd5..a71ebea4 100644 --- a/sdk/!GlobalTypes.hpp +++ b/sdk/!GlobalTypes.hpp @@ -11443,7 +11443,7 @@ public: Vector2D m_Vector2D; // 0x0 Vector m_Vector; // 0x8 private: - [[maybe_unused]] uint8_t __pad0014[0xc]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0xc]; // 0x14 public: VectorAligned m_VectorAligned; // 0x20 Quaternion m_Quaternion; // 0x30 @@ -11457,7 +11457,7 @@ public: Color m_Color; // 0xe0 Vector4D m_Vector4D; // 0xe4 private: - [[maybe_unused]] uint8_t __pad00f4[0xc]; // 0xf4 + [[maybe_unused]] uint8_t __pad00f4[0xc]; // 0xf4 public: CTransform m_CTransform; // 0x100 KeyValues* m_pKeyValues; // 0x120 @@ -11465,7 +11465,7 @@ public: CUtlString m_CUtlString; // 0x140 CUtlSymbol m_CUtlSymbol; // 0x148 private: - [[maybe_unused]] uint8_t __pad014a[0x2]; // 0x14a + [[maybe_unused]] uint8_t __pad014a[0x2]; // 0x14a public: CUtlStringToken m_stringToken; // 0x14c CUtlStringTokenWithStorage m_stringTokenWithStorage; // 0x150 @@ -11478,7 +11478,7 @@ public: class InfoForResourceTypeCResourceManifestInternal { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11486,7 +11486,7 @@ public: class InfoForResourceTypeCDOTAPatchNotesList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11494,7 +11494,7 @@ public: class InfoForResourceTypeCEntityLump { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 2 @@ -11513,7 +11513,7 @@ public: class InfoForResourceTypeCSequenceGroupData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11521,7 +11521,7 @@ public: class InfoForResourceTypeIParticleSystemDefinition { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 1 @@ -11537,7 +11537,7 @@ public: class InfoForResourceTypeCTextureBase { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11545,7 +11545,7 @@ public: class InfoForResourceTypeCModel { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11553,7 +11553,7 @@ public: class InfoForResourceTypeCVDataResource { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 1 @@ -11569,7 +11569,7 @@ public: class InfoForResourceTypeCPanoramaDynamicImages { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11577,7 +11577,7 @@ public: class InfoForResourceTypeIVectorGraphic { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11585,7 +11585,7 @@ public: class InfoForResourceTypeIMaterial2 { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11593,7 +11593,7 @@ public: class InfoForResourceTypeCAnimData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11601,7 +11601,7 @@ public: class InfoForResourceTypeCVMixListResource { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11609,7 +11609,7 @@ public: class InfoForResourceTypeCCompositeMaterialKit { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 4 @@ -11628,7 +11628,7 @@ public: class InfoForResourceTypeCSmartProp { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11636,7 +11636,7 @@ public: class InfoForResourceTypeCWorldNode { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11644,7 +11644,7 @@ public: class InfoForResourceTypeCPanoramaStyle { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11652,7 +11652,7 @@ public: class InfoForResourceTypeCDACGameDefsData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11660,7 +11660,7 @@ public: class InfoForResourceTypeCVSoundEventScriptList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11668,7 +11668,7 @@ public: class InfoForResourceTypeCAnimationGroup { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11676,7 +11676,7 @@ public: struct InfoForResourceTypeVSound_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11684,7 +11684,7 @@ public: struct InfoForResourceTypeTestResource_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11692,7 +11692,7 @@ public: class InfoForResourceTypeCPanoramaLayout { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 4 @@ -11711,7 +11711,7 @@ public: class InfoForResourceTypeIParticleSnapshot { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 6 @@ -11732,7 +11732,7 @@ public: class InfoForResourceTypeCPostProcessingResource { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 2 @@ -11749,7 +11749,7 @@ public: struct InfoForResourceTypeProceduralTestResource_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11757,7 +11757,7 @@ public: struct InfoForResourceTypeWorld_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11765,7 +11765,7 @@ public: class InfoForResourceTypeCPhysAggregateData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 1 @@ -11782,7 +11782,7 @@ public: class InfoForResourceTypeCVoxelVisibility { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11790,7 +11790,7 @@ public: class InfoForResourceTypeCRenderMesh { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 3 @@ -11808,7 +11808,7 @@ public: class InfoForResourceTypeIAnimGraphModelBinding { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 5 @@ -11838,7 +11838,7 @@ public: struct InfoForResourceTypeManifestTestResource_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11846,7 +11846,7 @@ public: class InfoForResourceTypeCPanoramaTypeScript { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11854,7 +11854,7 @@ public: class InfoForResourceTypeCVPhysXSurfacePropertiesList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 2 @@ -11871,7 +11871,7 @@ public: class InfoForResourceTypeCVSoundStackScriptList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11879,7 +11879,7 @@ public: class InfoForResourceTypeCPanoramaScript { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11887,7 +11887,7 @@ public: class InfoForResourceTypeCChoreoSceneFileData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11895,7 +11895,7 @@ public: class InfoForResourceTypeCMorphSetData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11903,7 +11903,7 @@ public: class InfoForResourceTypeCDotaItemDefinitionResource { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11911,7 +11911,7 @@ public: class InfoForResourceTypeCCSGOItem { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -11919,7 +11919,7 @@ public: class InfoForResourceTypeCResponseRulesList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 7 @@ -12006,7 +12006,7 @@ public: int32_t m_nRuntimeIndex; // 0x30 uint32_t m_nFlags; // 0x34 private: - [[maybe_unused]] uint8_t __pad0038[0x38]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x38]; // 0x38 public: CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70 }; @@ -12016,7 +12016,7 @@ public: class CEmptyEntityInstance { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 0 @@ -12024,7 +12024,7 @@ public: struct EventServerProcessNetworking_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12032,7 +12032,7 @@ public: struct EventServerPollNetworking_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12040,7 +12040,7 @@ public: struct EntOutput_t { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 8 @@ -12051,7 +12051,7 @@ public: EngineLoopState_t m_LoopState; // 0x0 int32_t m_nClientOutputFrames; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: double m_flRealTime; // 0x30 double m_flRenderTime; // 0x38 @@ -12109,7 +12109,7 @@ public: struct EventModInitialized_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -12117,7 +12117,7 @@ public: class CVariantDefaultAllocator { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 4 @@ -12136,7 +12136,7 @@ public: struct EventSplitScreenStateChanged_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -12144,7 +12144,7 @@ public: struct EventServerAdvanceTick_t : public EventAdvanceTick_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12152,7 +12152,7 @@ public: struct EventClientProcessNetworking_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -12160,7 +12160,7 @@ public: class IHandleEntity { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 0 @@ -12168,7 +12168,7 @@ public: struct EventClientPauseSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12176,7 +12176,7 @@ public: struct EventClientPreSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12200,7 +12200,7 @@ public: struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12208,7 +12208,7 @@ public: struct EventServerSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12242,7 +12242,7 @@ public: struct EventClientPredictionPostNetupdate_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 1 @@ -12279,7 +12279,7 @@ public: struct EventClientSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12295,7 +12295,7 @@ public: struct EntInput_t { public: - uint8_t __pad0000[0x30]; // @note: autoaligned + uint8_t __pad0000[0x30]; // Autoaligned }; // Alignment: 0 @@ -12303,7 +12303,7 @@ public: struct EventClientAdvanceTick_t : public EventAdvanceTick_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12311,7 +12311,7 @@ public: class CEntityComponent { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 4 @@ -12321,12 +12321,12 @@ class CEntityComponentHelper public: uint32_t m_flags; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: EntComponentInfo_t* m_pInfo; // 0x10 int32_t m_nPriority; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: CEntityComponentHelper* m_pNext; // 0x20 }; @@ -12336,7 +12336,7 @@ public: struct EventServerPostSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -12372,7 +12372,7 @@ public: struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -12390,7 +12390,7 @@ public: struct EventClientPostSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12519,17 +12519,17 @@ public: PostProcessingTonemapParameters_t m_toneMapParams; // 0x4 bool m_bHasBloomParams; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: PostProcessingBloomParameters_t m_bloomParams; // 0x44 bool m_bHasVignetteParams; // 0xb4 private: - [[maybe_unused]] uint8_t __pad00b5[0x3]; // 0xb5 + [[maybe_unused]] uint8_t __pad00b5[0x3]; // 0xb5 public: PostProcessingVignetteParameters_t m_vignetteParams; // 0xb8 bool m_bHasLocalContrastParams; // 0xdc private: - [[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd + [[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd public: PostProcessingLocalContrastParameters_t m_localConstrastParams; // 0xe0 int32_t m_nColorCorrectionVolumeDim; // 0xf4 @@ -12599,7 +12599,7 @@ public: // MPropertyDescription "Type of mood" MoodType_t m_nMoodType; // 0xe0 private: - [[maybe_unused]] uint8_t __pad00e4[0x4]; // 0xe4 + [[maybe_unused]] uint8_t __pad00e4[0x4]; // 0xe4 public: // MPropertyDescription "Layers for this mood" CUtlVector< MoodAnimationLayer_t > m_animationLayers; // 0xe8 @@ -12676,7 +12676,7 @@ public: CUtlVector< CBufferString > m_morphArray; // 0x40 int32_t m_nChannelElements; // 0x58 private: - [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c + [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c public: CUtlVector< CAnimDataChannelDesc > m_dataChannelArray; // 0x60 }; @@ -12729,7 +12729,7 @@ public: CUtlVector< CAnimDecoder > m_decoderArray; // 0x38 int32_t m_nMaxUniqueFrameIndex; // 0x50 private: - [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 + [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: CUtlVector< CAnimFrameSegment > m_segmentArray; // 0x58 }; @@ -12846,14 +12846,14 @@ public: // MPropertyFriendlyName "Blend Value" Vector2D m_blendValue; // 0x18 private: - [[maybe_unused]] uint8_t __pad0020[0x8]; // 0x20 + [[maybe_unused]] uint8_t __pad0020[0x8]; // 0x20 public: // MPropertyGroupName "+Duration Override" // MPropertyFriendlyName "Use Custom Duration" // MPropertyAttrChangeCallback bool m_bUseCustomDuration; // 0x28 private: - [[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29 + [[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29 public: // MPropertyGroupName "+Duration Override" // MPropertyFriendlyName "Custom Duration" @@ -12907,7 +12907,7 @@ public: class CBoneConstraintBase { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 1 @@ -12988,18 +12988,18 @@ public: CAnimAttachment m_endEffectorAttachment; // 0x10 IkTargetType m_targetType; // 0x90 private: - [[maybe_unused]] uint8_t __pad0094[0xc]; // 0x94 + [[maybe_unused]] uint8_t __pad0094[0xc]; // 0x94 public: CAnimAttachment m_targetAttachment; // 0xa0 private: - [[maybe_unused]] uint8_t __pad0094[0x8c]; // 0x94 + [[maybe_unused]] uint8_t __pad0094[0x8c]; // 0x94 public: int32_t m_targetBoneIndex; // 0x120 CAnimParamHandle m_hPositionParam; // 0x124 CAnimParamHandle m_hRotationParam; // 0x126 bool m_bAlwaysUseFallbackHinge; // 0x128 private: - [[maybe_unused]] uint8_t __pad0129[0x7]; // 0x129 + [[maybe_unused]] uint8_t __pad0129[0x7]; // 0x129 public: VectorAligned m_vFallbackHingeAxis; // 0x130 int32_t m_nFixedBoneIndex; // 0x140 @@ -13008,7 +13008,7 @@ public: bool m_bMatchTargetOrientation; // 0x14c bool m_bConstrainTwist; // 0x14d private: - [[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e + [[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e public: float m_flMaxTwist; // 0x150 }; @@ -13029,7 +13029,7 @@ class CAnimParamSpanSample public: CAnimVariant m_value; // 0x8 private: - [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: float m_flCycle; // 0x1c }; @@ -13100,7 +13100,7 @@ public: // MPropertyAttrStateCallback AnimParamID m_vectorParamOut; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: // MPropertyFriendlyName "Damping" CAnimInputDamping m_damping; // 0x18 @@ -13125,7 +13125,7 @@ public: // MPropertyAttrChangeCallback bool m_bMatchByTimeRemaining; // 0x28 private: - [[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29 + [[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29 public: // MPropertyFriendlyName "Max Time Remaining" // MPropertyAttrStateCallback @@ -13134,7 +13134,7 @@ public: // MPropertyAttrChangeCallback bool m_bFilterByTimeRemaining; // 0x30 private: - [[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31 + [[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31 public: // MPropertyFriendlyName "Min Time Remaining" // MPropertyAttrStateCallback @@ -13148,7 +13148,7 @@ class CFootStepTriggerUpdateNode : public CUnaryUpdateNode public: CUtlVector< FootStepTrigger > m_triggers; // 0x68 private: - [[maybe_unused]] uint8_t __pad0080[0x4]; // 0x80 + [[maybe_unused]] uint8_t __pad0080[0x4]; // 0x80 public: float m_flTolerance; // 0x84 }; @@ -13162,7 +13162,7 @@ public: CAnimParamHandle m_hParam; // 0x18 AnimParamType_t m_eParamType; // 0x1a private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: float m_flStartCycle; // 0x1c float m_flEndCycle; // 0x20 @@ -13186,7 +13186,7 @@ public: // MPropertyAttributeChoiceName "VectorParameter" AnimParamID m_param; // 0x58 private: - [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c + [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c public: // MPropertyFriendlyName "Aim Attachment" // MPropertyAttributeChoiceName "Attachment" @@ -13195,7 +13195,7 @@ public: // MPropertyAttrChangeCallback AimMatrixBlendMode m_blendMode; // 0x68 private: - [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c + [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c public: // MPropertyFriendlyName "Bone Mask" // MPropertyAttributeChoiceName "BoneMask" @@ -13206,7 +13206,7 @@ public: // MPropertyFriendlyName "Lock Blend When Waning" bool m_bLockWhenWaning; // 0x79 private: - [[maybe_unused]] uint8_t __pad007a[0x6]; // 0x7a + [[maybe_unused]] uint8_t __pad007a[0x6]; // 0x7a public: // MPropertyFriendlyName "Damping" CAnimInputDamping m_damping; // 0x80 @@ -13313,7 +13313,7 @@ public: // MPropertyAttrChangeCallback bool m_bFilterFixedMinDistance; // 0x2c private: - [[maybe_unused]] uint8_t __pad002d[0x3]; // 0x2d + [[maybe_unused]] uint8_t __pad002d[0x3]; // 0x2d public: // MPropertyFriendlyName "Min Distance" // MPropertyAttrStateCallback @@ -13322,7 +13322,7 @@ public: // MPropertyAttrChangeCallback bool m_bFilterGoalDistance; // 0x34 private: - [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 + [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 public: // MPropertyFriendlyName "Goal Filter Start Distance" // MPropertyAttrStateCallback @@ -13332,7 +13332,7 @@ public: // MPropertyAttrStateCallback bool m_bFilterGoalOvershoot; // 0x3c private: - [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d + [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d public: // MPropertyFriendlyName "Max Goal Overshoot Scale" // MPropertyAttrStateCallback @@ -13388,7 +13388,7 @@ public: // MPropertyAttrChangeCallback bool m_bScaleSpeed; // 0x46 private: - [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 + [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 public: // MPropertyFriendlyName "Scale" // MPropertyGroupName "Speed Scaling" @@ -13414,7 +13414,7 @@ public: // MPropertyAttrChangeCallback bool m_bTurnToFace; // 0x58 private: - [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 + [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 public: // MPropertyFriendlyName "Target" // MPropertyGroupName "Turn to Face" @@ -13461,7 +13461,7 @@ public: // MPropertyFriendlyName "Priority" int32_t m_nPriority; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: // MPropertyFriendlyName "Body Group Settings" CUtlVector< CBodyGroupSetting > m_bodyGroupSettings; // 0x48 @@ -13521,13 +13521,13 @@ public: // MPropertyHideField AnimParamID m_id; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x14]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x14]; // 0x44 public: // MPropertyHideField // MPropertyAttrChangeCallback CUtlString m_componentName; // 0x58 private: - [[maybe_unused]] uint8_t __pad0060[0x4]; // 0x60 + [[maybe_unused]] uint8_t __pad0060[0x4]; // 0x60 public: // MPropertyFriendlyName "Preview Button" AnimParamButton_t m_previewButton; // 0x64 @@ -13536,7 +13536,7 @@ public: // MPropertyFriendlyName "Auto Reset" bool m_bAutoReset; // 0x69 private: - [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a + [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a public: // MPropertyFriendlyName "Network" AnimParamNetworkSetting m_eNetworkSetting; // 0x6c @@ -13572,7 +13572,7 @@ public: class CStringAnimTag : public CAnimTagBase { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -13668,7 +13668,7 @@ public: class CLeafUpdateNode : public CAnimUpdateNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13747,7 +13747,7 @@ public: CAnimParamHandle m_hMoveHeadingParam; // 0x86 CAnimParamHandle m_hTurnToFaceParam; // 0x88 private: - [[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a + [[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a public: float m_flTurnToFaceOffset; // 0x8c float m_flTurnToFaceLimit; // 0x90 @@ -13772,7 +13772,7 @@ public: // MPropertyHideField CUtlVector< CSmartPtr< CAnimParamSpan > > m_paramSpans; // 0x80 private: - [[maybe_unused]] uint8_t __pad0098[0x8]; // 0x98 + [[maybe_unused]] uint8_t __pad0098[0x8]; // 0x98 public: // MPropertyFriendlyName "Loop" bool m_bLoop; // 0xa0 @@ -13786,7 +13786,7 @@ public: CUtlString m_name; // 0x28 Vector m_vUpVector; // 0x30 private: - [[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c + [[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c public: CUtlVector< CConstraintSlave > m_slaves; // 0x40 CUtlVector< CConstraintTarget > m_targets; // 0x58 @@ -13833,7 +13833,7 @@ public: class CConditionBase { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 46 @@ -13923,7 +13923,7 @@ public: class CPointConstraint : public CBaseConstraint { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -13960,7 +13960,7 @@ public: class CGroupOutputAnimNode : public CProxyAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -14023,7 +14023,7 @@ class CPlayerInputAnimMotorUpdater : public CAnimMotorUpdaterBase public: CUtlVector< float32 > m_sampleTimes; // 0x20 private: - [[maybe_unused]] uint8_t __pad0038[0x4]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x4]; // 0x38 public: float m_flSpringConstant; // 0x3c float m_flAnticipationDistance; // 0x40 @@ -14061,7 +14061,7 @@ public: class CZeroPoseAnimNode : public CAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -14165,7 +14165,7 @@ public: class CBindPoseAnimNode : public CAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -14256,7 +14256,7 @@ public: class CAnimActionBase { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 3 @@ -14267,7 +14267,7 @@ public: bool m_bFinishEarly; // 0x6c bool m_bResetOnFinish; // 0x6d private: - [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e + [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e public: CUtlVector< CDirectPlaybackTagData > m_allTags; // 0x70 }; @@ -14324,7 +14324,7 @@ public: int16_t m_nSrcResult; // 0x8 bool m_bSpline; // 0xa private: - [[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb + [[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb public: float m_flVar1; // 0xc float m_flVar2; // 0x10 @@ -14350,7 +14350,7 @@ class CTwistConstraint : public CBaseConstraint public: bool m_bInverse; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0xf]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0xf]; // 0x71 public: Quaternion m_qParentBindRotation; // 0x80 Quaternion m_qChildBindRotation; // 0x90 @@ -14410,7 +14410,7 @@ public: float m_flAngularDamping; // 0x8c bool m_bOverrideMassCenter; // 0x90 private: - [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 + [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 public: Vector m_vMassCenterOverride; // 0x94 }; @@ -14423,14 +14423,14 @@ public: // MPropertyHideField CUtlString m_group; // 0x18 private: - [[maybe_unused]] uint8_t __pad0020[0x8]; // 0x20 + [[maybe_unused]] uint8_t __pad0020[0x8]; // 0x20 public: // MPropertyHideField AnimComponentID m_id; // 0x28 // MPropertyFriendlyName "Start Enabled" bool m_bStartEnabled; // 0x2c private: - [[maybe_unused]] uint8_t __pad002d[0x3]; // 0x2d + [[maybe_unused]] uint8_t __pad002d[0x3]; // 0x2d public: // MPropertyFriendlyName "Priority" int32_t m_nPriority; // 0x30 @@ -14443,7 +14443,7 @@ public: class CMotionNodeManager : public CAnimNodeManager { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -14583,7 +14583,7 @@ public: class CGroupInputAnimNode : public CProxyAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -14614,7 +14614,7 @@ public: VectorAligned m_vWsPosition; // 0x10 Color m_Color; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlString m_Text; // 0x28 }; @@ -14637,7 +14637,7 @@ public: class CBindPoseUpdateNode : public CLeafUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -14669,7 +14669,7 @@ public: // MPropertyAttrChangeCallback bool m_bUseBlendScale; // 0x54 private: - [[maybe_unused]] uint8_t __pad0055[0x3]; // 0x55 + [[maybe_unused]] uint8_t __pad0055[0x3]; // 0x55 public: // MPropertyFriendlyName "Blend Source" // MPropertyAttrChangeCallback @@ -14712,7 +14712,7 @@ public: class CAnimActionUpdater { public: - uint8_t __pad0000[0x18]; // @note: autoaligned + uint8_t __pad0000[0x18]; // Autoaligned }; // Alignment: 3 @@ -14759,11 +14759,11 @@ class CAnimationGroup public: uint32_t m_nFlags; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CBufferString m_name; // 0x18 private: - [[maybe_unused]] uint8_t __pad0028[0x38]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x38]; // 0x28 public: // MKV3TransferName "m_localHAnimArray" CUtlVector< CStrongHandle< InfoForResourceTypeCAnimData > > m_localHAnimArray_Handle; // 0x60 @@ -14785,7 +14785,7 @@ public: float m_turnDuration; // 0x74 bool m_bMatchChildDuration; // 0x78 private: - [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 + [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 public: float m_manualTurnOffset; // 0x7c bool m_bUseManualTurnOffset; // 0x80 @@ -14899,7 +14899,7 @@ public: CUtlString m_tipParentBoneName; // 0x38 Vector m_vTipOffset; // 0x40 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlString m_metacarpalBoneName; // 0x50 Vector m_vSplayHingeAxis; // 0x58 @@ -14929,7 +14929,7 @@ public: struct { uint8_t m_bDisabled: 1; - uint8_t __pad0: 1; // @note: autoaligned + uint8_t __pad0: 1; // Autoaligned }; // 2 bits }; @@ -15022,7 +15022,7 @@ public: // MPropertyAttributeRange "0 1" float m_flEaseOut; // 0x48 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: // MPropertyFriendlyName "VertexSet" CUtlString m_nVertexSet; // 0x50 @@ -15128,7 +15128,7 @@ public: class COrCondition : public CConditionBase { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -15142,7 +15142,7 @@ public: BinaryNodeChildOption m_footMotionTiming; // 0x98 bool m_bUseBlendScale; // 0x9c private: - [[maybe_unused]] uint8_t __pad009d[0x3]; // 0x9d + [[maybe_unused]] uint8_t __pad009d[0x3]; // 0x9d public: AnimValueSource m_blendValueSource; // 0xa0 CAnimParamHandle m_hBlendParameter; // 0xa4 @@ -15175,7 +15175,7 @@ public: class CCurrentRotationVelocityMetricEvaluator : public CMotionMetricEvaluator { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -15234,7 +15234,7 @@ public: // MPropertyFriendlyName "Tolerance" float m_flTolerance; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: // MPropertyFriendlyName "Feet" // MPropertyAutoExpandSelf @@ -15251,7 +15251,7 @@ public: uint32_t m_nBoneHash; // 0x1c float m_flWeight; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlString m_sName; // 0x28 }; @@ -15272,13 +15272,13 @@ public: int32_t m_nChainIndex; // 0x0 IKSolverSettings_t m_SolverSettings; // 0x4 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: IKTargetSettings_t m_TargetSettings; // 0x10 SolveIKChainAnimNodeDebugSetting m_DebugSetting; // 0x30 float m_flDebugNormalizedValue; // 0x34 private: - [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 public: VectorAligned m_vDebugOffset; // 0x40 }; @@ -15291,7 +15291,7 @@ public: CUtlString m_name; // 0x0 uint32_t m_nNameHash; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< CHitBox > m_HitBoxes; // 0x10 CUtlString m_SourceFilename; // 0x28 @@ -15319,7 +15319,7 @@ public: // MPropertyFriendlyName "Network Path" bool m_bNetworkPath; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 public: // MPropertyGroupName "+Facing" // MPropertyFriendlyName "Default Mode" @@ -15331,7 +15331,7 @@ public: // MPropertyFriendlyName "Network Facing" bool m_bNetworkFacing; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 public: // MPropertyHideField AnimParamID m_paramIDs[30]; // 0x8c @@ -15366,7 +15366,7 @@ public: uint32_t m_nLocalElementMasks; // 0x4 int32_t m_nLocalChannel; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlBinaryBlock m_container; // 0x10 }; @@ -15402,7 +15402,7 @@ public: // MPropertyFriendlyName "Default Value" uint8_t m_defaultValue; // 0x80 private: - [[maybe_unused]] uint8_t __pad0081[0x7]; // 0x81 + [[maybe_unused]] uint8_t __pad0081[0x7]; // 0x81 public: // MPropertyFriendlyName "Values" CUtlVector< CUtlString > m_enumOptions; // 0x88 @@ -15416,7 +15416,7 @@ public: // MPropertyFriendlyName "Footstep Type" FootstepLandedFootSoundType_t m_FootstepType; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: // MPropertyFriendlyName "Override Sound" // MPropertyAttributeChoiceName "Sound" @@ -15437,7 +15437,7 @@ public: struct { uint8_t m_bExclusiveRootMotion: 1; - uint8_t __pad1: 1; // @note: autoaligned + uint8_t __pad1: 1; // Autoaligned }; // 2 bits }; @@ -15455,7 +15455,7 @@ public: class CFootCycle : public CCycleBase { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -15582,7 +15582,7 @@ public: CAnimInputDamping m_facingDamping; // 0x60 FacingMode m_eDefaultFacingMode; // 0x70 private: - [[maybe_unused]] uint8_t __pad0074[0x8]; // 0x74 + [[maybe_unused]] uint8_t __pad0074[0x8]; // 0x74 public: int32_t m_nDefaultMotorIndex; // 0x7c bool m_bMoveVarsDisabled; // 0x80 @@ -15607,7 +15607,7 @@ public: class CPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -15644,7 +15644,7 @@ public: // MPropertyAttrStateCallback AnimParamID m_enumParamID; // 0x78 private: - [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c + [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c public: // MPropertyFriendlyName "Blend Duration" CFloatAnimValue m_blendDuration; // 0x80 @@ -15655,7 +15655,7 @@ public: // MPropertyFriendlyName "Start new option at same cycle" bool m_bSyncCyclesOnChange; // 0x9d private: - [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e + [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e public: // MPropertyHideField CBlendCurve m_blendCurve; // 0xa0 @@ -15678,7 +15678,7 @@ public: class CCurrentVelocityMetricEvaluator : public CMotionMetricEvaluator { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -15748,7 +15748,7 @@ public: // MPropertyAttrChangeCallback bool m_bSearchEveryTick; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 public: // MPropertyFriendlyName "Search Interval" // MPropertyGroupName "Search Frequency" @@ -15763,7 +15763,7 @@ public: // MPropertyAttrStateCallback bool m_bSearchWhenGoalChanges; // 0x91 private: - [[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92 + [[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92 public: // MPropertyFriendlyName "Blend Time" float m_flBlendTime; // 0x94 @@ -15780,7 +15780,7 @@ public: // MPropertyAttrChangeCallback bool m_bGoalAssist; // 0xa2 private: - [[maybe_unused]] uint8_t __pad00a3[0x1]; // 0xa3 + [[maybe_unused]] uint8_t __pad00a3[0x1]; // 0xa3 public: // MPropertyFriendlyName "Goal Assist Distance" // MPropertyGroupName "Goal Assist" @@ -15795,7 +15795,7 @@ public: // MPropertyAttrChangeCallback bool m_bEnableDistanceScaling; // 0xac private: - [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad + [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad public: // MPropertyFriendlyName "Outer Stopping Radius" // MPropertyGroupName "Distance Scaling" @@ -15868,7 +15868,7 @@ class CLookAtUpdateNode : public CUnaryUpdateNode public: LookAtOpFixedSettings_t m_opFixedSettings; // 0x70 private: - [[maybe_unused]] uint8_t __pad0130[0x8]; // 0x130 + [[maybe_unused]] uint8_t __pad0130[0x8]; // 0x130 public: AnimVectorSource m_target; // 0x138 CAnimParamHandle m_paramIndex; // 0x13c @@ -15957,12 +15957,12 @@ class CAimMatrixUpdateNode : public CUnaryUpdateNode public: AimMatrixOpFixedSettings_t m_opFixedSettings; // 0x70 private: - [[maybe_unused]] uint8_t __pad0140[0x8]; // 0x140 + [[maybe_unused]] uint8_t __pad0140[0x8]; // 0x140 public: AnimVectorSource m_target; // 0x148 CAnimParamHandle m_paramIndex; // 0x14c private: - [[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e + [[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e public: HSequence m_hSequence; // 0x150 bool m_bResetChild; // 0x154 @@ -15977,7 +15977,7 @@ public: CUtlVector< CStateUpdateData > m_states; // 0x8 CUtlVector< CTransitionUpdateData > m_transitions; // 0x20 private: - [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 public: int32_t m_startStateIndex; // 0x50 }; @@ -15990,7 +15990,7 @@ public: CBufferString m_sName; // 0x10 uint32_t m_nFlags; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlVector< CBufferString > m_localSequenceNameArray; // 0x28 CUtlVector< CSeqS1SeqDesc > m_localS1SeqDescArray; // 0x40 @@ -16023,7 +16023,7 @@ public: class CStaticPoseCacheBuilder : public CStaticPoseCache { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -16102,12 +16102,12 @@ public: CUtlVector< uint8 > m_sortedOrder; // 0x78 CUtlVector< float32 > m_targetValues; // 0x90 private: - [[maybe_unused]] uint8_t __pad00a8[0x4]; // 0xa8 + [[maybe_unused]] uint8_t __pad00a8[0x4]; // 0xa8 public: AnimValueSource m_blendValueSource; // 0xac CAnimParamHandle m_paramIndex; // 0xb0 private: - [[maybe_unused]] uint8_t __pad00b2[0x6]; // 0xb2 + [[maybe_unused]] uint8_t __pad00b2[0x6]; // 0xb2 public: CAnimInputDamping m_damping; // 0xb8 BlendKeyType m_blendKeyType; // 0xc8 @@ -16147,7 +16147,7 @@ class CCycleControlClipUpdateNode : public CLeafUpdateNode public: CUtlVector< TagSpan_t > m_tags; // 0x60 private: - [[maybe_unused]] uint8_t __pad0078[0x4]; // 0x78 + [[maybe_unused]] uint8_t __pad0078[0x4]; // 0x78 public: HSequence m_hSequence; // 0x7c float m_duration; // 0x80 @@ -16169,7 +16169,7 @@ public: class CParentConstraint : public CBaseConstraint { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -16179,7 +16179,7 @@ class CExpressionAction : public CAnimActionBase public: AnimParamID m_param; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CUtlString m_expression; // 0x30 }; @@ -16206,7 +16206,7 @@ public: float m_flUWidthSrc; // 0x4 float m_flVHeightSrc; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< CMorphBundleData > m_bundleDatas; // 0x10 }; @@ -16308,20 +16308,20 @@ public: bool m_bApplyFootRotationLimits; // 0x33 bool m_bApplyLegTwistLimits; // 0x34 private: - [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 + [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 public: float m_flMaxFootHeight; // 0x38 float m_flExtensionScale; // 0x3c float m_flMaxLegTwist; // 0x40 bool m_bEnableLockBreaking; // 0x44 private: - [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 + [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 public: float m_flLockBreakTolerance; // 0x48 float m_flLockBlendTime; // 0x4c bool m_bEnableStretching; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: float m_flMaxStretchAmount; // 0x54 float m_flStretchExtensionScale; // 0x58 @@ -16335,7 +16335,7 @@ public: CParamSpanUpdater m_paramSpans; // 0x60 CUtlVector< TagSpan_t > m_tags; // 0x78 private: - [[maybe_unused]] uint8_t __pad0090[0x4]; // 0x90 + [[maybe_unused]] uint8_t __pad0090[0x4]; // 0x90 public: HSequence m_hSequence; // 0x94 float m_playbackSpeed; // 0x98 @@ -16399,7 +16399,7 @@ class CFootLockUpdateNode : public CUnaryUpdateNode public: FootLockPoseOpFixedSettings m_opFixedSettings; // 0x68 private: - [[maybe_unused]] uint8_t __pad00c8[0x8]; // 0xc8 + [[maybe_unused]] uint8_t __pad00c8[0x8]; // 0xc8 public: CUtlVector< FootFixedSettings > m_footSettings; // 0xd0 CAnimInputDamping m_hipShiftDamping; // 0xe8 @@ -16444,7 +16444,7 @@ public: float m_flDistance; // 0x68 bool m_bExtrapolateMovement; // 0x6c private: - [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d + [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d public: float m_flMinExtrapolationSpeed; // 0x70 }; @@ -16482,7 +16482,7 @@ public: // MPropertyAttrChangeCallback bool m_bApplyMovement; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MPropertyFriendlyName "Movement Velocity Parameter" // MPropertyGroupName "Generate Movement" @@ -16494,7 +16494,7 @@ public: // MPropertyAttrChangeCallback bool m_bOrientMovement; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MPropertyFriendlyName "Movement Heading Parameter" // MPropertyGroupName "Orient Movement" @@ -16508,7 +16508,7 @@ public: // MPropertyAttrChangeCallback bool m_bTurnToFace; // 0x51 private: - [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 + [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 public: // MPropertyFriendlyName "Face Direction" // MPropertyGroupName "Turn to Face" @@ -16526,7 +16526,7 @@ public: // MPropertyAttrChangeCallback bool m_bLimitOnly; // 0x5c private: - [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d + [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d public: // MPropertyFriendlyName "Turn to Face Offset" // MPropertyAttributeRange "-180 180" @@ -16563,7 +16563,7 @@ public: // MPropertyFriendlyName "Lock Blend on Reset" bool m_bLockBlendOnReset; // 0x51 private: - [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 + [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 public: // MPropertyFriendlyName "Playback Speed" float m_playbackSpeed; // 0x54 @@ -16632,19 +16632,19 @@ public: uint32_t m_nameHash; // 0x8 uint32_t m_baseNameHash; // 0xc private: - [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MKV3TransferName "hidden" bool m_bHidden; // 0x18 private: - [[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19 public: // MKV3TransferName "description" CUtlString m_description; // 0x20 // MKV3TransferName "physics" CPhysSurfacePropertiesPhysics m_physics; // 0x28 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: // MKV3TransferName "audiosounds" CPhysSurfacePropertiesSoundNames m_audioSounds; // 0x48 @@ -16694,7 +16694,7 @@ public: // MPropertyGroupName "Foot Rotation Limits" bool m_bApplyFootRotationLimits; // 0x68 private: - [[maybe_unused]] uint8_t __pad0069[0x7]; // 0x69 + [[maybe_unused]] uint8_t __pad0069[0x7]; // 0x69 public: // MPropertyFriendlyName "Hip Bone" // MPropertyAttributeChoiceName "Bone" @@ -16704,7 +16704,7 @@ public: // MPropertyGroupName "Knee Twist Limits" bool m_bApplyLegTwistLimits; // 0x78 private: - [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 + [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 public: // MPropertyFriendlyName "Max Leg Twist Angle" // MPropertyGroupName "Knee Twist Limits" @@ -16721,13 +16721,13 @@ public: CUtlVector< CAnimUpdateNodeRef > m_children; // 0x58 CUtlVector< int8 > m_tags; // 0x70 private: - [[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88 + [[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88 public: CBlendCurve m_blendCurve; // 0x8c CAnimValue< float32 > m_flBlendTime; // 0x94 CAnimParamHandle m_hParameter; // 0x9c private: - [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e + [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e public: SelectorTagBehavior_t m_eTagBehavior; // 0xa0 bool m_bResetOnChange; // 0xa4 @@ -16750,7 +16750,7 @@ public: CUtlVector< CUtlVector< int32 > > m_nElementUniqueID; // 0xb0 CUtlVector< uint32 > m_nElementMask; // 0xc8 private: - [[maybe_unused]] uint8_t __pad00e0[0x18]; // 0xe0 + [[maybe_unused]] uint8_t __pad00e0[0x18]; // 0xe0 public: CUtlVector< CCompressor< Vector >* > m_vectorCompressor; // 0xf8 CUtlVector< CCompressor< QuaternionStorage >* > m_quaternionCompressor; // 0x110 @@ -16782,7 +16782,7 @@ public: CUtlVector< CStateNodeStateData > m_stateData; // 0xc0 CUtlVector< CStateNodeTransitionData > m_transitionData; // 0xd8 private: - [[maybe_unused]] uint8_t __pad00f0[0x4]; // 0xf0 + [[maybe_unused]] uint8_t __pad00f0[0x4]; // 0xf0 public: bool m_bBlockWaningTags; // 0xf4 bool m_bLockStateWhenWaning; // 0xf5 @@ -16815,7 +16815,7 @@ public: class CCurrentRotationVelocityMetric : public CMotionMetricBase { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -16836,7 +16836,7 @@ public: class CAnimCycle : public CCycleBase { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -16860,7 +16860,7 @@ public: // MPropertyGroupName "Ending" bool m_bTagEndStopIsInstant; // 0x5a private: - [[maybe_unused]] uint8_t __pad005b[0x5]; // 0x5b + [[maybe_unused]] uint8_t __pad005b[0x5]; // 0x5b public: // MPropertyFriendlyName "Attachment" // MPropertyGroupName "Attachments" @@ -16870,7 +16870,7 @@ public: // MPropertyGroupName "Attachments" ParticleAttachment_t m_attachmentType; // 0x68 private: - [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c + [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c public: // MPropertyFriendlyName "Attachment (Control Point 1)" // MPropertyGroupName "Attachments" @@ -16888,13 +16888,13 @@ class CCycleCondition : public CConditionBase public: Comparison_t m_comparisonOp; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CUtlString m_comparisonString; // 0x30 float m_comparisonValue; // 0x38 ComparisonValueType m_comparisonValueType; // 0x3c private: - [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d + [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d public: AnimParamID m_comparisonParamID; // 0x40 }; @@ -16990,13 +16990,13 @@ public: int32_t m_frameCorners[3][3]; // 0x5c CPoseHandle m_poses[9]; // 0x80 private: - [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 + [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 public: CAnimInputDamping m_damping; // 0xa8 AnimVectorSource m_blendSource; // 0xb8 CAnimParamHandle m_paramIndex; // 0xbc private: - [[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe + [[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe public: Vector m_verticalAxis; // 0xc0 Vector m_horizontalAxis; // 0xcc @@ -17014,7 +17014,7 @@ public: CUtlString m_Name; // 0x20 int32_t m_nParent; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CStrongHandle< InfoForResourceTypeCModel > m_refModel; // 0x30 }; @@ -17032,12 +17032,12 @@ public: AnimValueSource m_blendSourceX; // 0xd0 CAnimParamHandle m_paramX; // 0xd4 private: - [[maybe_unused]] uint8_t __pad00d6[0x2]; // 0xd6 + [[maybe_unused]] uint8_t __pad00d6[0x2]; // 0xd6 public: AnimValueSource m_blendSourceY; // 0xd8 CAnimParamHandle m_paramY; // 0xdc private: - [[maybe_unused]] uint8_t __pad00de[0x2]; // 0xde + [[maybe_unused]] uint8_t __pad00de[0x2]; // 0xde public: Blend2DMode m_eBlendMode; // 0xe0 float m_playbackSpeed; // 0xe4 @@ -17128,7 +17128,7 @@ public: CUtlString m_sName; // 0x40 float m_flWeight; // 0x48 private: - [[maybe_unused]] uint8_t __pad004c[0xd]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0xd]; // 0x4c public: bool m_bIsAttachment; // 0x59 }; @@ -17138,7 +17138,7 @@ public: class CInputStreamAnimNode : public CAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -17244,7 +17244,7 @@ public: class COrientConstraint : public CBaseConstraint { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17282,7 +17282,7 @@ public: CAnimParamHandle m_hParam; // 0x18 AnimParamType_t m_eParamType; // 0x1a private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: AnimScriptHandle m_hScript; // 0x1c }; @@ -17374,36 +17374,36 @@ public: CUtlVector< CSmartPtr< CMotionMetricEvaluator > > m_metrics; // 0x78 CUtlVector< float32 > m_weights; // 0x90 private: - [[maybe_unused]] uint8_t __pad00a8[0x38]; // 0xa8 + [[maybe_unused]] uint8_t __pad00a8[0x38]; // 0xa8 public: bool m_bSearchEveryTick; // 0xe0 private: - [[maybe_unused]] uint8_t __pad00e1[0x3]; // 0xe1 + [[maybe_unused]] uint8_t __pad00e1[0x3]; // 0xe1 public: float m_flSearchInterval; // 0xe4 bool m_bSearchWhenClipEnds; // 0xe8 bool m_bSearchWhenGoalChanges; // 0xe9 private: - [[maybe_unused]] uint8_t __pad00ea[0x2]; // 0xea + [[maybe_unused]] uint8_t __pad00ea[0x2]; // 0xea public: CBlendCurve m_blendCurve; // 0xec float m_flSampleRate; // 0xf4 float m_flBlendTime; // 0xf8 bool m_bLockClipWhenWaning; // 0xfc private: - [[maybe_unused]] uint8_t __pad00fd[0x3]; // 0xfd + [[maybe_unused]] uint8_t __pad00fd[0x3]; // 0xfd public: float m_flSelectionThreshold; // 0x100 float m_flReselectionTimeWindow; // 0x104 bool m_bEnableRotationCorrection; // 0x108 bool m_bGoalAssist; // 0x109 private: - [[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a + [[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a public: float m_flGoalAssistDistance; // 0x10c float m_flGoalAssistTolerance; // 0x110 private: - [[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114 + [[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114 public: CAnimInputDamping m_distanceScale_Damping; // 0x118 float m_flDistanceScale_OuterRadius; // 0x128 @@ -17481,7 +17481,7 @@ public: // MPropertyAttrStateCallback bool m_bIsPosition; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MPropertyFriendlyName "Weight Parameter" // MPropertyAttributeChoiceName "FloatParameter" @@ -17497,7 +17497,7 @@ public: // MPropertyAttrChangeCallback bool m_bRotateYawForward; // 0x60 private: - [[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61 + [[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61 public: // MPropertyFriendlyName "Yaw Limit" // MPropertyAttributeRange "0 180" @@ -17573,7 +17573,7 @@ public: uint16_t m_nHitBoxIndex; // 0x60 uint8_t m_nShapeType; // 0x62 private: - [[maybe_unused]] uint8_t __pad0063[0x1]; // 0x63 + [[maybe_unused]] uint8_t __pad0063[0x1]; // 0x63 public: bool m_bTranslationOnly; // 0x64 bool m_bVisible; // 0x65 @@ -17585,7 +17585,7 @@ public: class CAnimComponentStateTransition : public CAnimStateTransition { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17601,7 +17601,7 @@ public: class CAnimComponentState : public CAnimState { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -17662,7 +17662,7 @@ public: // MPropertyFriendlyName "Reset Destination" bool m_bReset; // 0x90 private: - [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 + [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 public: // MPropertyFriendlyName "Start Cycle At" ResetCycleOption m_resetCycleOption; // 0x94 @@ -17692,7 +17692,7 @@ public: // MPropertyFriendlyName "Trigger Phase" StepPhase m_triggerPhase; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: // MPropertyFriendlyName "Tags" // MPropertyAttributeChoiceName "Tag" @@ -17713,16 +17713,16 @@ public: Vector m_vTintColor; // 0x18 float m_flAlpha; // 0x24 private: - [[maybe_unused]] uint8_t __pad0028[0x4]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x4]; // 0x28 public: uint32_t m_nFirstMeshlet; // 0x2c uint16_t m_nNumMeshlets; // 0x30 private: - [[maybe_unused]] uint8_t __pad0032[0x86]; // 0x32 + [[maybe_unused]] uint8_t __pad0032[0x86]; // 0x32 public: CRenderBufferBinding m_indexBuffer; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00d0[0x10]; // 0xd0 + [[maybe_unused]] uint8_t __pad00d0[0x10]; // 0xd0 public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_material; // 0xe0 }; @@ -17752,11 +17752,11 @@ class CAnimationGraph : public CAnimationSubGraph public: CSmartPtr< CAnimGraphSettingsManager > m_pSettingsManager; // 0xe8 private: - [[maybe_unused]] uint8_t __pad00f0[0x8]; // 0xf0 + [[maybe_unused]] uint8_t __pad00f0[0x8]; // 0xf0 public: CAnimClipDataManager m_clipDataManager; // 0xf8 private: - [[maybe_unused]] uint8_t __pad0130[0x10]; // 0x130 + [[maybe_unused]] uint8_t __pad0130[0x10]; // 0x130 public: CUtlString m_modelName; // 0x140 CUtlString m_previewModelName; // 0x148 @@ -17767,7 +17767,7 @@ public: class CChoreoUpdateNode : public CUnaryUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -17779,7 +17779,7 @@ public: CPoseHandle m_hBasePoseCacheHandle; // 0x88 CAnimParamHandle m_facingTarget; // 0x8c private: - [[maybe_unused]] uint8_t __pad008e[0x2]; // 0x8e + [[maybe_unused]] uint8_t __pad008e[0x2]; // 0x8e public: float m_flTurnTimeMin; // 0x90 float m_flTurnTimeMax; // 0x94 @@ -17797,7 +17797,7 @@ public: // MPropertyFriendlyName "Network Look Target" bool m_bNetworkLookTarget; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MPropertyHideField AnimParamID m_lookHeadingID; // 0x44 @@ -17851,7 +17851,7 @@ public: // MPropertyFriendlyName "Use Acceleration" bool m_bUseAcceleration; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MPropertyFriendlyName "Spring Constant" float m_flSpringConstant; // 0x44 @@ -17978,7 +17978,7 @@ public: float m_flMaxScale; // 0x74 float m_flMinScale; // 0x78 private: - [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c + [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c public: CAnimInputDamping m_damping; // 0x80 }; @@ -18000,12 +18000,12 @@ public: CBufferString m_sName; // 0x0 CSeqSeqDescFlag m_flags; // 0x10 private: - [[maybe_unused]] uint8_t __pad001b[0x5]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x5]; // 0x1b public: CSeqMultiFetch m_fetch; // 0x20 int32_t m_nLocalWeightlist; // 0x88 private: - [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c + [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c public: CUtlVector< CSeqAutoLayer > m_autoLayerArray; // 0x90 CUtlVector< CSeqIKLock > m_IKLockArray; // 0xa8 @@ -18025,7 +18025,7 @@ public: uint16_t m_nFlags; // 0x0 uint16_t m_nRefCounter; // 0x2 private: - [[maybe_unused]] uint8_t __pad0004[0x4]; // 0x4 + [[maybe_unused]] uint8_t __pad0004[0x4]; // 0x4 public: CUtlVector< uint32 > m_bonesHash; // 0x8 CUtlVector< CUtlString > m_boneNames; // 0x20 @@ -18090,7 +18090,7 @@ public: int32_t m_footstepLandedTagIndex; // 0x2c bool m_bEnableTracing; // 0x30 private: - [[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31 + [[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31 public: float m_flTraceAngleBlend; // 0x34 int32_t m_nDisableTagIndex; // 0x38 @@ -18112,7 +18112,7 @@ public: class CPathAnimMotor : public CPathAnimMotorBase { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -18182,7 +18182,7 @@ public: // MPropertyFriendlyName "Reset Child" bool m_bResetChild; // 0x65 private: - [[maybe_unused]] uint8_t __pad0066[0x2]; // 0x66 + [[maybe_unused]] uint8_t __pad0066[0x2]; // 0x66 public: // MPropertyFriendlyName "IK Solver Type" // MPropertyGroupName "IK" @@ -18197,7 +18197,7 @@ public: // MPropertyAttrStateCallback bool m_bApplyLegTwistLimits; // 0x6d private: - [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e + [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e public: // MPropertyFriendlyName "Max Leg Twist Angle" // MPropertyGroupName "IK" @@ -18219,7 +18219,7 @@ public: // MPropertyAttrChangeCallback bool m_bModulateStepHeight; // 0x7d private: - [[maybe_unused]] uint8_t __pad007e[0x2]; // 0x7e + [[maybe_unused]] uint8_t __pad007e[0x2]; // 0x7e public: // MPropertyFriendlyName "Height Increase Scale" // MPropertyGroupName "Step Height" @@ -18233,7 +18233,7 @@ public: // MPropertyGroupName "Hip Shift" bool m_bEnableHipShift; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 public: // MPropertyFriendlyName "Hip Shift Scale" // MPropertyGroupName "Hip Shift" @@ -18246,7 +18246,7 @@ public: // MPropertyGroupName "Tilt" bool m_bApplyTilt; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a1[0x3]; // 0xa1 + [[maybe_unused]] uint8_t __pad00a1[0x3]; // 0xa1 public: // MPropertyFriendlyName "Tilt Plane Pitch Spring Strength" // MPropertyGroupName "Tilt" @@ -18258,7 +18258,7 @@ public: // MPropertyGroupName "Lock Breaking" bool m_bEnableLockBreaking; // 0xac private: - [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad + [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad public: // MPropertyFriendlyName "Tolerance" // MPropertyGroupName "Lock Breaking" @@ -18270,7 +18270,7 @@ public: // MPropertyGroupName "Stretch" bool m_bEnableStretching; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: // MPropertyFriendlyName "Max Stretch Amount" // MPropertyGroupName "Stretch" @@ -18284,7 +18284,7 @@ public: // MPropertyAttrChangeCallback bool m_bEnableGroundTracing; // 0xc4 private: - [[maybe_unused]] uint8_t __pad00c5[0x3]; // 0xc5 + [[maybe_unused]] uint8_t __pad00c5[0x3]; // 0xc5 public: // MPropertyFriendlyName "Angle Traces with Slope" // MPropertyGroupName "Ground IK" @@ -18297,7 +18297,7 @@ public: // MPropertyAttrStateCallback bool m_bApplyHipDrop; // 0xcc private: - [[maybe_unused]] uint8_t __pad00cd[0x3]; // 0xcd + [[maybe_unused]] uint8_t __pad00cd[0x3]; // 0xcd public: // MPropertyFriendlyName "Max Foot Lift" // MPropertyGroupName "Ground IK" @@ -18316,7 +18316,7 @@ public: // MPropertyAttrChangeCallback bool m_bEnableRootHeightDamping; // 0xe8 private: - [[maybe_unused]] uint8_t __pad00e9[0x7]; // 0xe9 + [[maybe_unused]] uint8_t __pad00e9[0x7]; // 0xe9 public: // MPropertyFriendlyName "Damping Settings" // MPropertyGroupName "Root Height Damping" @@ -18339,7 +18339,7 @@ class CTimeCondition : public CConditionBase public: Comparison_t m_comparisonOp; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CUtlString m_comparisonString; // 0x30 }; @@ -18351,12 +18351,12 @@ class CTimeRemainingMetricEvaluator : public CMotionMetricEvaluator public: bool m_bMatchByTimeRemaining; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: float m_flMaxTimeRemaining; // 0x54 bool m_bFilterByTimeRemaining; // 0x58 private: - [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 + [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 public: float m_flMinTimeRemaining; // 0x5c }; @@ -18390,7 +18390,7 @@ public: { uint8_t m_bReset: 1; uint8_t m_resetCycleOption: 3; - uint8_t __pad2: 4; // @note: autoaligned + uint8_t __pad2: 4; // Autoaligned }; // 8 bits }; @@ -18407,7 +18407,7 @@ public: // MPropertyFriendlyName "Auto-Detect Hinge Axis" bool m_bAutoDetectHingeAxis; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MPropertyGroupName "End Effector" // MPropertyFriendlyName "End Effector Type" @@ -18423,7 +18423,7 @@ public: // MPropertyAttrChangeCallback IkTargetType m_targetType; // 0x58 private: - [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c + [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c public: // MPropertyGroupName "Target" // MPropertyFriendlyName "Attachment" @@ -18445,7 +18445,7 @@ public: // MPropertyAttrChangeCallback bool m_bMatchTargetOrientation; // 0x74 private: - [[maybe_unused]] uint8_t __pad0075[0x3]; // 0x75 + [[maybe_unused]] uint8_t __pad0075[0x3]; // 0x75 public: // MPropertyGroupName "Target" // MPropertyFriendlyName "Rotation Parameter" @@ -18457,7 +18457,7 @@ public: // MPropertyAttrStateCallback bool m_bConstrainTwist; // 0x7c private: - [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d + [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d public: // MPropertyGroupName "Target" // MPropertyFriendlyName "Max Twist" @@ -18508,35 +18508,35 @@ public: uint16_t m_nBody2; // 0x4 uint16_t m_nFlags; // 0x6 private: - [[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8 + [[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8 public: CTransform m_Frame1; // 0x10 CTransform m_Frame2; // 0x30 bool m_bEnableCollision; // 0x50 bool m_bEnableLinearLimit; // 0x51 private: - [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 + [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 public: VPhysXRange_t m_LinearLimit; // 0x54 bool m_bEnableLinearMotor; // 0x5c private: - [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d + [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d public: Vector m_vLinearTargetVelocity; // 0x60 float m_flMaxForce; // 0x6c bool m_bEnableSwingLimit; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 public: VPhysXRange_t m_SwingLimit; // 0x74 bool m_bEnableTwistLimit; // 0x7c private: - [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d + [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d public: VPhysXRange_t m_TwistLimit; // 0x80 bool m_bEnableAngularMotor; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 public: Vector m_vAngularTargetVelocity; // 0x8c float m_flMaxTorque; // 0x98 @@ -18573,7 +18573,7 @@ public: // MPropertyAttrStateCallback bool m_bAutoTargetSpeed; // 0x31 private: - [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 + [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 public: // MPropertyFriendlyName "Target Speed" // MPropertyAttrStateCallback @@ -18596,7 +18596,7 @@ public: // MPropertyAttrChangeCallback bool m_bAnimationDriven; // 0x45 private: - [[maybe_unused]] uint8_t __pad0046[0x2]; // 0x46 + [[maybe_unused]] uint8_t __pad0046[0x2]; // 0x46 public: // MPropertyFriendlyName "Base Anim Clips" // MPropertyGroupName "Anim Driven Settings" @@ -18654,7 +18654,7 @@ public: bool m_bY; // 0x35 bool m_bZ; // 0x36 private: - [[maybe_unused]] uint8_t __pad0037[0x1]; // 0x37 + [[maybe_unused]] uint8_t __pad0037[0x1]; // 0x37 public: int32_t m_eType; // 0x38 }; @@ -18667,7 +18667,7 @@ public: FootPinningPoseOpFixedData_t m_poseOpFixedData; // 0x70 FootPinningTimingSource m_eTimingSource; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 + [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 public: CUtlVector< CAnimParamHandle > m_params; // 0xa8 bool m_bResetChild; // 0xc0 @@ -18690,7 +18690,7 @@ public: CUtlString m_boneName; // 0x0 uint32_t m_boneNameToken; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< ModelBoneFlexDriverControl_t > m_controls; // 0x10 }; @@ -18703,7 +18703,7 @@ public: // MPropertyFriendlyName "Distance" float m_flDistance; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MPropertyFriendlyName "Samples Times" CUtlVector< float32 > m_pathSamples; // 0x30 @@ -18711,7 +18711,7 @@ public: // MPropertyAttrChangeCallback bool m_bExtrapolateMovement; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MPropertyFriendlyName "Min Extrapolation Speed" // MPropertyAttrStateCallback @@ -18726,7 +18726,7 @@ public: CUtlString m_name; // 0x0 AnimScriptHandle m_hScript; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< int32 > m_transitionIndices; // 0x10 CUtlVector< CStateActionUpdater > m_actions; // 0x28 @@ -18736,7 +18736,7 @@ public: uint8_t m_bIsStartState: 1; uint8_t m_bIsEndState: 1; uint8_t m_bIsPassthrough: 1; - uint8_t __pad3: 3; // @note: autoaligned + uint8_t __pad3: 3; // Autoaligned }; // 6 bits }; @@ -18774,7 +18774,7 @@ public: bool m_bHideMaterialGroupInTools; // 0x0 bool m_bHideRenderColorInTools; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 public: CUtlVector< CModelConfig* > m_Configs; // 0x8 }; @@ -18784,7 +18784,7 @@ public: class CBlockSelectionMetricEvaluator : public CMotionMetricEvaluator { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -18803,7 +18803,7 @@ public: class CAnimGraphSettingsGroup { public: - uint8_t __pad0000[0x20]; // @note: autoaligned + uint8_t __pad0000[0x20]; // Autoaligned }; // Alignment: 7 @@ -18837,7 +18837,7 @@ public: class CBlockSelectionMetric : public CMotionMetricBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -18888,20 +18888,20 @@ public: bool m_bStopFeetAtGoal; // 0x71 bool m_bScaleSpeed; // 0x72 private: - [[maybe_unused]] uint8_t __pad0073[0x1]; // 0x73 + [[maybe_unused]] uint8_t __pad0073[0x1]; // 0x73 public: float m_flScale; // 0x74 float m_flMinAngle; // 0x78 float m_flMaxAngle; // 0x7c float m_flSpeedScaleBlending; // 0x80 private: - [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 + [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 public: CAnimInputDamping m_turnDamping; // 0x88 AnimValueSource m_facingTarget; // 0x98 CAnimParamHandle m_hParam; // 0x9c private: - [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e + [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e public: float m_flTurnToFaceOffset; // 0xa0 bool m_bTurnToFace; // 0xa4 @@ -18912,7 +18912,7 @@ public: class CRootUpdateNode : public CUnaryUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -18953,7 +18953,7 @@ public: CAnimUpdateNodeRef m_pStanceSourceNode; // 0x80 CAnimParamHandle m_hParameter; // 0x90 private: - [[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92 + [[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92 public: StanceOverrideMode m_eMode; // 0x94 }; @@ -18998,7 +18998,7 @@ public: CBufferString m_sName; // 0x0 CSeqSeqDescFlag m_flags; // 0x10 private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: CSeqTransition m_transition; // 0x1c int16_t m_nFrameRangeSequence; // 0x24 @@ -19021,7 +19021,7 @@ public: Comparison_t m_comparisonOp; // 0x2c CAnimVariant m_comparisonValue; // 0x30 private: - [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 public: CUtlString m_comparisonString; // 0x48 }; @@ -19035,7 +19035,7 @@ public: matrix3x4a_t m_rootToWorld; // 0x10 bool m_bBonesInWorldSpace; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 public: CUtlVector< uint32 > m_boneSetupMask; // 0x48 CUtlVector< matrix3x4a_t > m_boneTransforms; // 0x60 @@ -19043,7 +19043,7 @@ public: AnimationSnapshotType_t m_SnapshotType; // 0x90 bool m_bHasDecodeDump; // 0x94 private: - [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 + [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 public: AnimationDecodeDebugDumpElement_t m_DecodeDump; // 0x98 }; @@ -19053,7 +19053,7 @@ public: class CEditableMotionGraph : public CMotionGraph { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -19092,7 +19092,7 @@ class CHitReactUpdateNode : public CUnaryUpdateNode public: HitReactFixedSettings_t m_opFixedSettings; // 0x68 private: - [[maybe_unused]] uint8_t __pad00ac[0x8]; // 0xac + [[maybe_unused]] uint8_t __pad00ac[0x8]; // 0xac public: CAnimParamHandle m_triggerParam; // 0xb4 CAnimParamHandle m_hitBoneParam; // 0xb6 @@ -19100,7 +19100,7 @@ public: CAnimParamHandle m_hitDirectionParam; // 0xba CAnimParamHandle m_hitStrengthParam; // 0xbc private: - [[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe + [[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe public: float m_flMinDelayBetweenHits; // 0xc0 bool m_bResetChild; // 0xc4 @@ -19196,7 +19196,7 @@ public: CBufferString m_sName; // 0x0 CSeqSeqDescFlag m_flags; // 0x10 private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: CSeqTransition m_transition; // 0x1c int16_t m_nLocalBaseReference; // 0x24 @@ -19209,7 +19209,7 @@ public: class CAndCondition : public CConditionBase { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -19219,7 +19219,7 @@ class CJumpHelperUpdateNode : public CSequenceUpdateNode public: CAnimParamHandle m_hTargetParam; // 0xa8 private: - [[maybe_unused]] uint8_t __pad00aa[0x2]; // 0xaa + [[maybe_unused]] uint8_t __pad00aa[0x2]; // 0xaa public: Vector m_flOriginalJumpMovement; // 0xac float m_flOriginalJumpDuration; // 0xb8 @@ -19285,7 +19285,7 @@ struct AnimationSnapshot_t : public AnimationSnapshotBase_t public: int32_t m_nEntIndex; // 0x110 private: - [[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114 + [[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114 public: CUtlString m_modelName; // 0x118 }; @@ -19303,7 +19303,7 @@ public: class CCurrentVelocityMetric : public CMotionMetricBase { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -19378,7 +19378,7 @@ public: CAnimDesc_Flag m_flags; // 0x10 float fps; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: // MKV3TransferName "m_pData" CAnimEncodedFrames m_Data; // 0x20 @@ -19390,7 +19390,7 @@ public: Vector m_vecRootMin; // 0x15c Vector m_vecRootMax; // 0x168 private: - [[maybe_unused]] uint8_t __pad0174[0x4]; // 0x174 + [[maybe_unused]] uint8_t __pad0174[0x4]; // 0x174 public: CUtlVector< Vector > m_vecBoneWorldMin; // 0x178 CUtlVector< Vector > m_vecBoneWorldMax; // 0x190 @@ -19407,7 +19407,7 @@ public: CUtlVector< float32 > m_flBoneWeightArray; // 0x28 float m_flDefaultMorphCtrlWeight; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: CUtlVector< CUtlPair< CBufferString, float32 > > m_morphCtrlWeightArray; // 0x48 }; @@ -19428,13 +19428,13 @@ class CDirectionalBlendUpdateNode : public CLeafUpdateNode public: HSequence m_hSequences[8]; // 0x5c private: - [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c + [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c public: CAnimInputDamping m_damping; // 0x80 AnimValueSource m_blendValueSource; // 0x90 CAnimParamHandle m_paramIndex; // 0x94 private: - [[maybe_unused]] uint8_t __pad0096[0x2]; // 0x96 + [[maybe_unused]] uint8_t __pad0096[0x2]; // 0x96 public: float m_playbackSpeed; // 0x98 float m_duration; // 0x9c @@ -19471,7 +19471,7 @@ public: // MPropertyFriendlyName "Horizontal Axis" Vector m_horizontalAxisDirection; // 0x60 private: - [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c + [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c public: // MPropertyFriendlyName "Damping" CAnimInputDamping m_damping; // 0x70 @@ -19523,7 +19523,7 @@ public: class CInputStreamUpdateNode : public CLeafUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -19558,7 +19558,7 @@ public: // MPropertyFriendlyName "Lock Blend When Waning" bool m_bLockWhenWaning; // 0xaa private: - [[maybe_unused]] uint8_t __pad00ab[0x1]; // 0xab + [[maybe_unused]] uint8_t __pad00ab[0x1]; // 0xab public: // MPropertyFriendlyName "Playback Speed" float m_playbackSpeed; // 0xac @@ -19595,7 +19595,7 @@ public: // MPropertyFriendlyName "Use Manual Turn Offset" bool m_bUseManualTurnOffset; // 0x4d private: - [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e + [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e public: // MPropertyFriendlyName "Manual Turn Offset" float m_manualTurnOffset; // 0x50 @@ -19689,7 +19689,7 @@ public: class CZeroPoseUpdateNode : public CLeafUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -19933,7 +19933,7 @@ public: CUtlVector< RnPlane_t > m_Planes; // 0xb0 uint32_t m_nFlags; // 0xc8 private: - [[maybe_unused]] uint8_t __pad00cc[0x4]; // 0xcc + [[maybe_unused]] uint8_t __pad00cc[0x4]; // 0xcc public: CRegionSVM* m_pRegionSVM; // 0xd0 }; @@ -20002,7 +20002,7 @@ public: class IPhysicsPlayerController { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 3 @@ -20023,7 +20023,7 @@ public: CUtlString m_Name; // 0x0 uint32_t m_nNameHash; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< uint16 > m_Nodes; // 0x10 CUtlVector< Vector > m_InitPos; // 0x28 @@ -20091,7 +20091,7 @@ public: float m_flMaxFraction; // 0x1c float m_flScale; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: RnHull_t* m_pHull; // 0x28 }; @@ -20380,7 +20380,7 @@ public: CUtlString m_Name; // 0x0 uint32_t m_nNameHash; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< uint16 > m_Nodes; // 0x10 CUtlVector< Vector > m_InitPos; // 0x28 @@ -20635,7 +20635,7 @@ public: uint16_t m_nNodeBaseJiggleboneDependsCount; // 0x58 uint16_t m_nRopeCount; // 0x5a private: - [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c + [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c public: CUtlVector< uint16 > m_Ropes; // 0x60 CUtlVector< FeNodeBase_t > m_NodeBases; // 0x78 @@ -20843,7 +20843,7 @@ public: float m_fldbOutputGain; // 0xc bool m_bBassMono; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: float m_flBassFreq; // 0x14 }; @@ -21034,7 +21034,7 @@ public: CUtlString itemName; // 0x8 CUtlString itemTypeName; // 0x10 private: - [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 public: CUtlString itemKVString; // 0x20 Vector2D itemPos; // 0x28 @@ -21127,7 +21127,7 @@ public: VMixFilterDesc_t m_feedbackFilter; // 0x0 bool m_bEnableFilter; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: float m_flDelay; // 0x14 float m_flDirectGain; // 0x18 @@ -21189,7 +21189,7 @@ public: float m_flHighCutoffFreq; // 0x1c bool m_bPeakMode; // 0x20 private: - [[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21 + [[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21 public: VMixDynamicsBand_t m_bandDesc[3]; // 0x24 }; @@ -21222,21 +21222,21 @@ public: // MPropertyFriendlyName "Blocks Events" bool m_bIsBlocking; // 0xc private: - [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd + [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: // MPropertyFriendlyName "Block Max Count" int32_t m_nBlockMaxCount; // 0x10 // MPropertyFriendlyName "Invert Match" bool m_bInvertMatch; // 0x14 private: - [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 + [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 public: // MPropertyFriendlyName "Match Rules" CSosGroupMatchPattern m_matchPattern; // 0x18 // MPropertyFriendlyName "Branch Rules" CSosGroupBranchPattern m_branchPattern; // 0x40 private: - [[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50 + [[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50 public: // MPropertyFriendlyName "Actions" CSosGroupActionSchema* m_vActions[4]; // 0xb0 @@ -21264,7 +21264,7 @@ public: float m_flModRate; // 0x14 bool m_bParallel; // 0x18 private: - [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: VMixFilterDesc_t m_filterType; // 0x1c float m_flWidth; // 0x2c @@ -21286,7 +21286,7 @@ public: VMixFilterDesc_t m_feedbackFilter; // 0x0 bool m_bPhaseInvert; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: float m_flGlideTime; // 0x14 float m_flDelay; // 0x18 @@ -21322,7 +21322,7 @@ public: VMixSubgraphSwitchInterpolationType_t m_interpolationMode; // 0x0 bool m_bOnlyTailsOnFadeOut; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: float m_flInterpolationTime; // 0x8 }; @@ -21384,7 +21384,7 @@ public: CUtlString m_ViewName; // 0x10 int32_t m_nLayerIndex; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: uint64_t m_nLayerId; // 0x20 CUtlString m_LayerName; // 0x28 @@ -21396,7 +21396,7 @@ public: class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21404,7 +21404,7 @@ public: class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -21480,7 +21480,7 @@ public: Vector2D m_vUVStart; // 0x3c Vector2D m_vUVEnd; // 0x44 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50 int32_t m_nRenderOrder; // 0x58 @@ -21498,7 +21498,7 @@ public: Vector2D m_vLightmapUvScale; // 0x8 bool m_bHasLightmaps; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 public: CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x18 }; @@ -21515,7 +21515,7 @@ public: Color m_vTintColor; // 0x8 uint8_t m_nLODGroupMask; // 0xc private: - [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd + [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: ObjectTypeFlags_t m_objectFlags; // 0x10 Vector m_vLODOrigin; // 0x14 @@ -21541,7 +21541,7 @@ public: struct InfoForResourceTypeVMapResourceData_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 13 @@ -21572,7 +21572,7 @@ public: float m_flMinDrawVolumeSize; // 0x0 bool m_bBuildBakedLighting; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: Vector2D m_vLightmapUvScale; // 0x8 uint64_t m_nCompileTimestamp; // 0x10 @@ -21587,7 +21587,7 @@ public: CUtlString m_outputName; // 0x0 uint32_t m_targetType; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlString m_targetName; // 0x10 CUtlString m_inputName; // 0x18 @@ -21604,7 +21604,7 @@ public: uint32_t m_nSubSceneObject; // 0x4 uint32_t m_nDrawCallIndex; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10 }; @@ -21655,7 +21655,7 @@ public: struct VMapResourceData_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 7 @@ -21669,7 +21669,7 @@ public: Vector m_vMaxBounds; // 0x1c float m_flMinimumDistance; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CUtlVector< int32 > m_ChildNodeIndices; // 0x30 CUtlString m_worldNodePrefix; // 0x48 @@ -21684,7 +21684,7 @@ public: ObjectTypeFlags_t m_anyFlags; // 0x4 int16_t m_nLayer; // 0x8 private: - [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa public: CUtlVector< AggregateMeshInfo_t > m_aggregateMeshes; // 0x10 CUtlVector< uint16 > m_visClusterMembership; // 0x28 @@ -21714,7 +21714,7 @@ public: float m_flFadeEndDistance; // 0x38 Vector4D m_vTintColor; // 0x3c private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlString m_skin; // 0x50 ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58 @@ -21725,7 +21725,7 @@ public: int32_t m_nCubeMapPrecomputedHandshake; // 0x70 int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x74 private: - [[maybe_unused]] uint8_t __pad0078[0x8]; // 0x78 + [[maybe_unused]] uint8_t __pad0078[0x8]; // 0x78 public: CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x80 CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x88 @@ -21736,7 +21736,7 @@ public: class CParticleProperty { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 1 @@ -21756,7 +21756,7 @@ public: ParticleFloatMapType_t m_nMapType; // 0x4 float m_flLiteralValue; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CKV3MemberNameWithStorage m_NamedValue; // 0x10 int32_t m_nControlPoint; // 0x48 @@ -21767,11 +21767,11 @@ public: float m_flRandomMax; // 0x5c bool m_bHasRandomSignFlip; // 0x60 private: - [[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61 + [[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61 public: ParticleFloatRandomMode_t m_nRandomMode; // 0x64 private: - [[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68 + [[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68 public: float m_flLOD0; // 0x6c float m_flLOD1; // 0x70 @@ -21792,7 +21792,7 @@ public: float m_flNoiseImgPreviewScale; // 0xb4 bool m_bNoiseImgPreviewLive; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x7]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x7]; // 0xb9 public: ParticleFloatInputMode_t m_nInputMode; // 0xc0 float m_flMultFactor; // 0xc4 @@ -21814,7 +21814,7 @@ public: class CParticleCollectionFloatInput : public CParticleFloatInput { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -21854,7 +21854,7 @@ public: // MPropertySortPriority "-100" bool m_bNormalizeToStopTime; // 0x158 private: - [[maybe_unused]] uint8_t __pad0159[0x3]; // 0x159 + [[maybe_unused]] uint8_t __pad0159[0x3]; // 0x159 public: // MPropertyStartGroup "Operator Fade Time Offset" // MPropertyFriendlyName "operator fade time offset min" @@ -21883,13 +21883,13 @@ public: // MPropertySortPriority "-100" float m_flOpTimeScaleMax; // 0x170 private: - [[maybe_unused]] uint8_t __pad0174[0x1]; // 0x174 + [[maybe_unused]] uint8_t __pad0174[0x1]; // 0x174 public: // MPropertyStartGroup // MPropertySuppressField bool m_bDisableOperator; // 0x175 private: - [[maybe_unused]] uint8_t __pad0176[0x2]; // 0x176 + [[maybe_unused]] uint8_t __pad0176[0x2]; // 0x176 public: // MPropertyFriendlyName "operator help and notes" // MParticleHelpField @@ -21912,7 +21912,7 @@ public: class CPerParticleFloatInput : public CParticleFloatInput { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -21945,7 +21945,7 @@ public: // MPropertyFriendlyName "wrap input" bool m_bWrap; // 0x212 private: - [[maybe_unused]] uint8_t __pad0213[0x1]; // 0x213 + [[maybe_unused]] uint8_t __pad0213[0x1]; // 0x213 public: // MPropertyFriendlyName "remap bias" float m_flRemapBias; // 0x214 @@ -21956,7 +21956,7 @@ public: class CParticleFunctionOperator : public CParticleFunction { public: - // @note: no members available + // No members available }; // Alignment: 18 @@ -21999,7 +21999,7 @@ public: // MPropertySuppressExpr "m_nCPin == -1" bool m_bDotCameraAngles; // 0x29 private: - [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a + [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a public: // MPropertyFriendlyName "output alpha scale minimum" // MPropertySuppressExpr "m_nCPin == -1" @@ -22040,7 +22040,7 @@ public: // MPropertyFriendlyName "Synchronize particles" bool m_bSynchronizeParticles; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyFriendlyName "Scale Start/End Control Point" int32_t m_nCPScale; // 0x204 @@ -22062,7 +22062,7 @@ public: // MPropertyFriendlyName "expression" ScalarExpressionType_t m_nExpression; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input 1" CPerParticleFloatInput m_flInput1; // 0x1f8 @@ -22080,7 +22080,7 @@ public: class CParticleFunctionConstraint : public CParticleFunction { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -22111,7 +22111,7 @@ public: // MPropertyFriendlyName "# of children to set" int32_t m_nNumControlPoints; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "particle increment amount" CParticleCollectionFloatInput m_nParticleIncrement; // 0x200 @@ -22120,7 +22120,7 @@ public: // MPropertyFriendlyName "set orientation from velocity" bool m_bSetOrientation; // 0x470 private: - [[maybe_unused]] uint8_t __pad0471[0x3]; // 0x471 + [[maybe_unused]] uint8_t __pad0471[0x3]; // 0x471 public: // MPropertyFriendlyName "orientation vector" // MPropertyAttributeChoiceName "particlefield_vector" @@ -22140,7 +22140,7 @@ public: bool m_bSupportsDisabled; // 0x41 bool m_bUseOrientation; // 0x42 private: - [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 + [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 public: int32_t m_nControlPoint; // 0x44 int32_t m_nControlPointRangeMax; // 0x48 @@ -22156,12 +22156,12 @@ public: Vector m_vLiteralValue; // 0x4 Color m_LiteralColor; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CKV3MemberNameWithStorage m_NamedValue; // 0x18 bool m_bFollowNamedValue; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: ParticleAttributeIndex_t m_nVectorAttribute; // 0x54 Vector m_vVectorAttributeScale; // 0x58 @@ -22170,7 +22170,7 @@ public: Vector m_vCPRelativePosition; // 0x74 Vector m_vCPRelativeDir; // 0x80 private: - [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c + [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c public: CParticleFloatInput m_FloatComponentX; // 0x90 CParticleFloatInput m_FloatComponentY; // 0x1c8 @@ -22207,7 +22207,7 @@ public: class CParticleFunctionForce : public CParticleFunction { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -22220,7 +22220,7 @@ public: // MPropertyFriendlyName "Use local coordinates for offset" bool m_bLocalCoords; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: // MPropertyFriendlyName "Offset from control point" Vector m_vOffset; // 0x8 @@ -22236,7 +22236,7 @@ public: // MPropertyFriendlyName "spin rate min" int32_t m_nSpinRateMinDegrees; // 0x1f4 private: - [[maybe_unused]] uint8_t __pad01f8[0x4]; // 0x1f8 + [[maybe_unused]] uint8_t __pad01f8[0x4]; // 0x1f8 public: // MPropertyFriendlyName "spin stop time" float m_fSpinRateStopTime; // 0x1fc @@ -22247,7 +22247,7 @@ public: class CParticleCollectionVecInput : public CParticleVecInput { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -22320,7 +22320,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input minimum" CParticleCollectionFloatInput m_nInputMin; // 0x1f8 @@ -22333,7 +22333,7 @@ public: // MPropertyFriendlyName bool m_bActiveRange; // 0x6d8 private: - [[maybe_unused]] uint8_t __pad06d9[0x3]; // 0x6d9 + [[maybe_unused]] uint8_t __pad06d9[0x3]; // 0x6d9 public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x6dc @@ -22344,7 +22344,7 @@ public: class IParticleCollection { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 7 @@ -22368,7 +22368,7 @@ public: // MPropertyFriendlyName "offset instead of accelerate position" bool m_bOffset; // 0x211 private: - [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 + [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 public: // MPropertyFriendlyName "Noise animation time scale" float m_flNoiseAnimationTimeScale; // 0x214 @@ -22418,7 +22418,7 @@ public: // MPropertyFriendlyName "scale factor for spring correction" float m_flAdjustmentScale; // 0x598 private: - [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c + [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c public: // MPropertyFriendlyName "manual resting spacing" CParticleCollectionFloatInput m_flInitialRestingLength; // 0x5a0 @@ -22471,7 +22471,7 @@ public: class CPerParticleVecInput : public CParticleVecInput { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -22501,7 +22501,7 @@ public: class C_OP_WorldCollideConstraint : public CParticleFunctionConstraint { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -22546,7 +22546,7 @@ public: CUtlString m_sequenceName; // 0x10 int32_t m_nFireParticleOnSequenceFrame; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: CUtlString m_hitboxSetName; // 0x20 CUtlString m_materialGroupName; // 0x28 @@ -22609,7 +22609,7 @@ public: class C_OP_EndCapDecay : public CParticleFunctionOperator { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -22621,7 +22621,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "distance minimum" CPerParticleFloatInput m_flInputMin; // 0x1f8 @@ -22638,12 +22638,12 @@ public: // MPropertyFriendlyName "LOS collision group" char m_CollisionGroupName[128]; // 0x6dd private: - [[maybe_unused]] uint8_t __pad075d[0x3]; // 0x75d + [[maybe_unused]] uint8_t __pad075d[0x3]; // 0x75d public: // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x760 private: - [[maybe_unused]] uint8_t __pad0764[0x4]; // 0x764 + [[maybe_unused]] uint8_t __pad0764[0x4]; // 0x764 public: // MPropertyFriendlyName "Maximum Trace Length" CPerParticleFloatInput m_flMaxTraceLength; // 0x768 @@ -22654,7 +22654,7 @@ public: // MPropertyFriendlyName "only active within specified distance" bool m_bActiveRange; // 0x8a8 private: - [[maybe_unused]] uint8_t __pad08a9[0x3]; // 0x8a9 + [[maybe_unused]] uint8_t __pad08a9[0x3]; // 0x8a9 public: // MPropertyFriendlyName "distance component scale" Vector m_vecDistanceScale; // 0x8ac @@ -22748,7 +22748,7 @@ public: // MPropertyFriendlyName "end time" float m_flEndTime; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x24]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x24]; // 0x1fc public: // MPropertyFriendlyName "ramp field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -22770,7 +22770,7 @@ public: // MPropertyFriendlyName "random parent particle distribution" bool m_bRandomDistribution; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x200 @@ -22844,7 +22844,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "point list" CUtlVector< PointDefinition_t > m_pointList; // 0x1f8 @@ -22853,7 +22853,7 @@ public: // MPropertyFriendlyName "Treat path as a loop" bool m_bClosedLoop; // 0x211 private: - [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 + [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 public: // MPropertyFriendlyName "Numer of points along path" int32_t m_nNumPointsAlongPath; // 0x214 @@ -22879,7 +22879,7 @@ public: // MPropertySortPriority "700" ParticleAttributeIndex_t m_nAlpha2Field; // 0x5d8 private: - [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc + [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc public: // MPropertyFriendlyName "color blend" // MPropertySortPriority "700" @@ -22924,7 +22924,7 @@ public: // MPropertySortPriority "500" bool m_bAnimateInFPS; // 0xe50 private: - [[maybe_unused]] uint8_t __pad0e51[0x7]; // 0xe51 + [[maybe_unused]] uint8_t __pad0e51[0x7]; // 0xe51 public: // MPropertyStartGroup "Lighting and Shadows" // MPropertyFriendlyName "self illum amount" @@ -22954,7 +22954,7 @@ public: // MPropertySuppressExpr "mod!=dota" bool m_bSaturateColorPreAlphaBlend; // 0x10d5 private: - [[maybe_unused]] uint8_t __pad10d6[0x2]; // 0x10d6 + [[maybe_unused]] uint8_t __pad10d6[0x2]; // 0x10d6 public: // MPropertyFriendlyName "add self amount over alphablend" // MPropertySortPriority "300" @@ -22981,7 +22981,7 @@ public: // MPropertySuppressExpr "mod != dota" bool m_bTintByGlobalLight; // 0x1489 private: - [[maybe_unused]] uint8_t __pad148a[0x2]; // 0x148a + [[maybe_unused]] uint8_t __pad148a[0x2]; // 0x148a public: // MPropertyStartGroup "Color and alpha adjustments/Alpha Reference" // MPropertyFriendlyName "alpha reference" @@ -23014,7 +23014,7 @@ public: // MPropertySuppressExpr "!m_bRefract" bool m_bRefractSolid; // 0x1841 private: - [[maybe_unused]] uint8_t __pad1842[0x6]; // 0x1842 + [[maybe_unused]] uint8_t __pad1842[0x6]; // 0x1842 public: // MPropertyFriendlyName "refract amount" // MPropertyAttributeRange "-2 2" @@ -23068,7 +23068,7 @@ public: // MPropertySortPriority "900" bool m_bDisableZBuffering; // 0x1a90 private: - [[maybe_unused]] uint8_t __pad1a91[0x3]; // 0x1a91 + [[maybe_unused]] uint8_t __pad1a91[0x3]; // 0x1a91 public: // MPropertyFriendlyName "Depth feathering mode" // MPropertySortPriority "900" @@ -23106,7 +23106,7 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "lifetime lerp start" float m_flLifeTimeLerpStart; // 0x1f8 @@ -23119,12 +23119,12 @@ public: // MPropertyFriendlyName "use bones instead of hitboxes" bool m_bUseBones; // 0x284 private: - [[maybe_unused]] uint8_t __pad0285[0x3]; // 0x285 + [[maybe_unused]] uint8_t __pad0285[0x3]; // 0x285 public: // MPropertyFriendlyName "lerp type" HitboxLerpType_t m_nLerpType; // 0x288 private: - [[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c + [[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c public: // MPropertyFriendlyName "Constant Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x290 @@ -23155,7 +23155,7 @@ public: // MPropertyFriendlyName "model from renderer" bool m_bModelFromRenderer; // 0x240 private: - [[maybe_unused]] uint8_t __pad0241[0x3]; // 0x241 + [[maybe_unused]] uint8_t __pad0241[0x3]; // 0x241 public: // MPropertyFriendlyName "input field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -23173,7 +23173,7 @@ public: // MPropertyFriendlyName "control point" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "velocity scale" CPerParticleFloatInput m_flScale; // 0x1f8 @@ -23232,7 +23232,7 @@ public: // MParticleMinVersion int32_t m_nMaxCP; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "dynamic control point count" CParticleCollectionFloatInput m_nDynamicCPCount; // 0x200 @@ -23255,7 +23255,7 @@ public: // MPropertyFriendlyName "global normal" bool m_bGlobalNormal; // 0x20d private: - [[maybe_unused]] uint8_t __pad020e[0x2]; // 0x20e + [[maybe_unused]] uint8_t __pad020e[0x2]; // 0x20e public: // MPropertyFriendlyName "radius scale" CPerParticleFloatInput m_flRadiusScale; // 0x210 @@ -23301,7 +23301,7 @@ public: // MPropertyFriendlyName "offset propotional to radius" bool m_bRadiusScale; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "control point" int32_t m_nCP; // 0x1f4 @@ -23334,7 +23334,7 @@ public: // MPropertyFriendlyName "invert absolute value" bool m_bAbsValInv; // 0x209 private: - [[maybe_unused]] uint8_t __pad020a[0x2]; // 0x20a + [[maybe_unused]] uint8_t __pad020a[0x2]; // 0x20a public: // MPropertyFriendlyName "time coordinate offset" float m_flOffset; // 0x20c @@ -23410,7 +23410,7 @@ public: // MPropertyFriendlyName "use local system" bool m_bLocalCoords; // 0x228 private: - [[maybe_unused]] uint8_t __pad0229[0x3]; // 0x229 + [[maybe_unused]] uint8_t __pad0229[0x3]; // 0x229 public: // MPropertyFriendlyName "remap bias" float m_flRemapBias; // 0x22c @@ -23421,7 +23421,7 @@ public: class C_INIT_RemapNamedModelBodyPartToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23449,7 +23449,7 @@ public: // MVectorIsCoordinate Vector m_vecDistanceBiasAbs; // 0xa28 private: - [[maybe_unused]] uint8_t __pad0a34[0x4]; // 0xa34 + [[maybe_unused]] uint8_t __pad0a34[0x4]; // 0xa34 public: // MPropertyFriendlyName "input position transform" CParticleTransformInput m_TransformInput; // 0xa38 @@ -23462,12 +23462,12 @@ public: // MPropertyFriendlyName "bias in local system" bool m_bLocalCoords; // 0xcfc private: - [[maybe_unused]] uint8_t __pad0cfd[0x3]; // 0xcfd + [[maybe_unused]] uint8_t __pad0cfd[0x3]; // 0xcfd public: // MPropertyFriendlyName "randomly distribution growth time" float m_flEndCPGrowthTime; // 0xd00 private: - [[maybe_unused]] uint8_t __pad0d04[0x4]; // 0xd04 + [[maybe_unused]] uint8_t __pad0d04[0x4]; // 0xd04 public: // MPropertyFriendlyName "speed in local coordinate system min" // MVectorIsCoordinate @@ -23493,7 +23493,7 @@ public: // MPropertyFriendlyName "scale radii" bool m_bTransformRadii; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f4 @@ -23529,7 +23529,7 @@ public: // MPropertyFriendlyName "CP to set" int32_t m_nOutputCP; // 0x288 private: - [[maybe_unused]] uint8_t __pad028c[0xc]; // 0x28c + [[maybe_unused]] uint8_t __pad028c[0xc]; // 0x28c public: // MPropertyFriendlyName "include water" bool m_bIncludeWater; // 0x298 @@ -23576,7 +23576,7 @@ public: // MPropertyFriendlyName "Clamp UVs" bool m_bClampUVs; // 0x889 private: - [[maybe_unused]] uint8_t __pad088a[0x2]; // 0x88a + [[maybe_unused]] uint8_t __pad088a[0x2]; // 0x88a public: // MPropertyFriendlyName "per-particle scalar for blend" SpriteCardPerParticleScale_t m_nPerParticleBlend; // 0x88c @@ -23779,7 +23779,7 @@ public: // MPropertyFriendlyName "noise type" ParticleDirectionNoiseType_t m_nNoiseType; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "noise frequency" // MVectorIsCoordinate @@ -23801,7 +23801,7 @@ public: class IControlPointEditorData { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 4 @@ -23846,7 +23846,7 @@ public: // MPropertyFriendlyName "use the derivative" bool m_bDerivative; // 0x220 private: - [[maybe_unused]] uint8_t __pad0221[0x3]; // 0x221 + [[maybe_unused]] uint8_t __pad0221[0x3]; // 0x221 public: // MPropertyFriendlyName "interpolation" float m_flInterpRate; // 0x224 @@ -23875,7 +23875,7 @@ public: // MPropertyFriendlyName "use particle velocity for first input" bool m_bUseParticleVelocity; // 0x20c private: - [[maybe_unused]] uint8_t __pad020d[0x3]; // 0x20d + [[maybe_unused]] uint8_t __pad020d[0x3]; // 0x20d public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x210 @@ -23947,7 +23947,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "distance minimum" CPerParticleFloatInput m_flInputMin; // 0x1f8 @@ -23964,7 +23964,7 @@ public: // MPropertyFriendlyName "LOS collision group" char m_CollisionGroupName[128]; // 0x729 private: - [[maybe_unused]] uint8_t __pad07a9[0x3]; // 0x7a9 + [[maybe_unused]] uint8_t __pad07a9[0x3]; // 0x7a9 public: // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x7ac @@ -23979,7 +23979,7 @@ public: // MPropertyFriendlyName "output is additive" bool m_bAdditive; // 0x7bd private: - [[maybe_unused]] uint8_t __pad07be[0x2]; // 0x7be + [[maybe_unused]] uint8_t __pad07be[0x2]; // 0x7be public: // MPropertyFriendlyName "component scale" CPerParticleVecInput m_vecComponentScale; // 0x7c0 @@ -23993,14 +23993,14 @@ public: // MPropertyFriendlyName "light type" ParticleLightTypeChoiceList_t m_nLightType; // 0x230 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: // MPropertyFriendlyName "color blend" CParticleCollectionVecInput m_vecColorScale; // 0x238 // MPropertyFriendlyName "color blend type" ParticleColorBlendType_t m_nColorBlendType; // 0x800 private: - [[maybe_unused]] uint8_t __pad0804[0x4]; // 0x804 + [[maybe_unused]] uint8_t __pad0804[0x4]; // 0x804 public: // MPropertyFriendlyName "intensity" CParticleCollectionFloatInput m_flIntensity; // 0x808 @@ -24008,7 +24008,7 @@ public: // MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX" bool m_bCastShadows; // 0x940 private: - [[maybe_unused]] uint8_t __pad0941[0x7]; // 0x941 + [[maybe_unused]] uint8_t __pad0941[0x7]; // 0x941 public: // MPropertyFriendlyName "inner cone angle" // MPropertySuppressExpr "m_nLightType != PARTICLE_LIGHT_TYPE_SPOT" @@ -24021,7 +24021,7 @@ public: // MPropertyFriendlyName "attenuation type" StandardLightingAttenuationStyle_t m_nAttenuationStyle; // 0xcf0 private: - [[maybe_unused]] uint8_t __pad0cf4[0x4]; // 0xcf4 + [[maybe_unused]] uint8_t __pad0cf4[0x4]; // 0xcf4 public: // MPropertyFriendlyName "falloff linearity" // MPropertySuppressExpr "m_nAttenuationStyle == LIGHT_STYLE_NEW || ( m_nAttenuationStyle == LIGHT_STYLE_OLD && m_nLightType == PARTICLE_LIGHT_TYPE_FX )" @@ -24039,7 +24039,7 @@ public: // MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX" bool m_bRenderSpecular; // 0x10a1 private: - [[maybe_unused]] uint8_t __pad10a2[0x6]; // 0x10a2 + [[maybe_unused]] uint8_t __pad10a2[0x6]; // 0x10a2 public: // MPropertyFriendlyName "light cookie string" CUtlString m_lightCookie; // 0x10a8 @@ -24064,7 +24064,7 @@ public: // MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS" bool m_bClosedLoop; // 0x11f9 private: - [[maybe_unused]] uint8_t __pad11fa[0x2]; // 0x11fa + [[maybe_unused]] uint8_t __pad11fa[0x2]; // 0x11fa public: // MPropertyFriendlyName "Anchor point source" // MPropertyAttributeChoiceName "particlefield_vector" @@ -24080,7 +24080,7 @@ public: // MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE" bool m_bIgnoreDT; // 0x1208 private: - [[maybe_unused]] uint8_t __pad1209[0x3]; // 0x1209 + [[maybe_unused]] uint8_t __pad1209[0x3]; // 0x1209 public: // MPropertyFriendlyName "constrain radius to no more than this times the length" // MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE" @@ -24119,7 +24119,7 @@ public: class IParticleSystemDefinition { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 11 @@ -24187,7 +24187,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "output minimum" // MVectorIsSometimesCoordinate @@ -24202,7 +24202,7 @@ public: class C_INIT_RemapNamedModelMeshGroupToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -24236,7 +24236,7 @@ public: class C_OP_SpinYaw : public CGeneralSpin { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -24257,7 +24257,7 @@ public: class C_OP_RemapNamedModelBodyPartEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -24278,7 +24278,7 @@ public: // MPropertyFriendlyName "use existing particle count" bool m_bUseParticleCount; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0xe]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0xe]; // 0x202 public: CPathParameters m_PathParams; // 0x210 }; @@ -24328,7 +24328,7 @@ public: // MPropertyFriendlyName "remap time proportional" bool m_bProportional; // 0x241 private: - [[maybe_unused]] uint8_t __pad0242[0x2]; // 0x242 + [[maybe_unused]] uint8_t __pad0242[0x2]; // 0x242 public: // MPropertyFriendlyName "input field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -24369,7 +24369,7 @@ public: // MPropertyFriendlyName "bias" float m_flBias; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x24]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x24]; // 0x20c public: // MPropertyFriendlyName "ramp field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -24388,7 +24388,7 @@ public: // MPropertyFriendlyName "color fade" Color m_ColorFade; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0xc]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0xc]; // 0x1f4 public: // MPropertyFriendlyName "fade start time" float m_flFadeStartTime; // 0x200 @@ -24481,7 +24481,7 @@ public: // MPropertyFriendlyName "perform final emit on stop" bool m_bFinalEmitOnStop; // 0x339 private: - [[maybe_unused]] uint8_t __pad033a[0x6]; // 0x33a + [[maybe_unused]] uint8_t __pad033a[0x6]; // 0x33a public: // MPropertyFriendlyName "total count scale" CParticleCollectionFloatInput m_flScale; // 0x340 @@ -24529,7 +24529,7 @@ public: // MPropertyFriendlyName "enable projected depth controls" bool m_bEnableProjectedDepthControls; // 0x234 private: - [[maybe_unused]] uint8_t __pad0235[0x3]; // 0x235 + [[maybe_unused]] uint8_t __pad0235[0x3]; // 0x235 public: // MPropertyFriendlyName "min projection depth" // MPropertySuppressExpr "!m_bEnableProjectedDepthControls" @@ -24544,7 +24544,7 @@ public: // MPropertyFriendlyName "orient to normal" bool m_bOrientToNormal; // 0x24c private: - [[maybe_unused]] uint8_t __pad024d[0x3]; // 0x24d + [[maybe_unused]] uint8_t __pad024d[0x3]; // 0x24d public: // MPropertyFriendlyName "material variables" // MPropertyAutoExpandSelf @@ -24566,7 +24566,7 @@ public: // MPropertyFriendlyName "model from renderer" bool m_bModelFromRenderer; // 0x212 private: - [[maybe_unused]] uint8_t __pad0213[0x1]; // 0x213 + [[maybe_unused]] uint8_t __pad0213[0x1]; // 0x213 public: // MPropertyFriendlyName "output field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -24633,7 +24633,7 @@ public: // MPropertyFriendlyName "use bones instead of hitboxes" bool m_bUseBones; // 0xe19 private: - [[maybe_unused]] uint8_t __pad0e1a[0x6]; // 0xe1a + [[maybe_unused]] uint8_t __pad0e1a[0x6]; // 0xe1a public: // MPropertyFriendlyName "hitbox shell thickness" CParticleCollectionFloatInput m_flShellSize; // 0xe20 @@ -24676,7 +24676,7 @@ public: class CParticleRemapFloatInput : public CParticleFloatInput { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -24691,7 +24691,7 @@ public: // MPropertyFriendlyName "only set position once" bool m_bSetOnce; // 0x202 private: - [[maybe_unused]] uint8_t __pad0203[0x1]; // 0x203 + [[maybe_unused]] uint8_t __pad0203[0x1]; // 0x203 public: // MPropertyFriendlyName "first control point number" int32_t m_nCP1; // 0x204 @@ -24731,7 +24731,7 @@ public: // MPropertyFriendlyName "Treat path as a loop" bool m_bLoopedPath; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "path points" CUtlVector< PointDefinitionWithTimeValues_t > m_pointList; // 0x200 @@ -24751,7 +24751,7 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "particle density" CPerParticleFloatInput m_flParticleDensity; // 0x200 @@ -24792,7 +24792,7 @@ public: // MPropertyFriendlyName "force falloff function" ParticleFalloffFunction_t m_nFalloffFunction; // 0x460 private: - [[maybe_unused]] uint8_t __pad0464[0x4]; // 0x464 + [[maybe_unused]] uint8_t __pad0464[0x4]; // 0x464 public: // MPropertyFriendlyName "exponential falloff exponent" CPerParticleFloatInput m_InputFalloffExp; // 0x468 @@ -24846,14 +24846,14 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "offset" CParticleCollectionVecInput m_vecOffset; // 0x1f8 // MPropertyFriendlyName "offset in local space" bool m_bOffsetLocal; // 0x7c0 private: - [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 + [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 public: // MPropertyFriendlyName "particle to use" ParticleSelection_t m_nParticleSelection; // 0x7c4 @@ -24862,7 +24862,7 @@ public: // MPropertyFriendlyName "pin break type" ParticlePinDistance_t m_nPinBreakType; // 0x900 private: - [[maybe_unused]] uint8_t __pad0904[0x4]; // 0x904 + [[maybe_unused]] uint8_t __pad0904[0x4]; // 0x904 public: // MPropertyFriendlyName "break length %" CParticleCollectionFloatInput m_flBreakDistance; // 0x908 @@ -24896,7 +24896,7 @@ public: // MPropertyFriendlyName "ray trace environment name" char m_RtEnvName[128]; // 0x20a private: - [[maybe_unused]] uint8_t __pad028a[0x2]; // 0x28a + [[maybe_unused]] uint8_t __pad028a[0x2]; // 0x28a public: // MPropertyFriendlyName "ray trace environment cp" int32_t m_nRTEnvCP; // 0x28c @@ -24951,7 +24951,7 @@ public: // MPropertyFriendlyName "normalize" bool m_bNormalize; // 0x20c private: - [[maybe_unused]] uint8_t __pad020d[0x3]; // 0x20d + [[maybe_unused]] uint8_t __pad020d[0x3]; // 0x20d public: // MPropertyFriendlyName "strength field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -24967,7 +24967,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "wave minimum" CPerParticleFloatInput m_flInputMin; // 0x1f8 @@ -25001,7 +25001,7 @@ public: // MPropertyFriendlyName "# of control points to set" int32_t m_nNumControlPoints; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "first particle to copy" CParticleCollectionFloatInput m_nFirstSourcePoint; // 0x200 @@ -25050,7 +25050,7 @@ public: // MPropertyAttributeChoiceName "vector_component" int32_t m_nActiveCPField; // 0x210 private: - [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 + [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 public: // MPropertyFriendlyName "retest rate" CParticleCollectionFloatInput m_flRetestRate; // 0x218 @@ -25088,14 +25088,14 @@ public: // MPropertySortPriority "700" ParticleColorBlendType_t m_nColorBlendType; // 0xa68 private: - [[maybe_unused]] uint8_t __pad0a6c[0x4]; // 0xa6c + [[maybe_unused]] uint8_t __pad0a6c[0x4]; // 0xa6c public: // MPropertyStartGroup CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0xa70 // MPropertyFriendlyName "texture repetition mode" TextureRepetitionMode_t m_nTextureRepetitionMode; // 0xa78 private: - [[maybe_unused]] uint8_t __pad0a7c[0x4]; // 0xa7c + [[maybe_unused]] uint8_t __pad0a7c[0x4]; // 0xa7c public: // MPropertyFriendlyName "texture repetitions" CParticleCollectionFloatInput m_flTextureRepeatsPerSegment; // 0xa80 @@ -25112,7 +25112,7 @@ public: // MPropertyFriendlyName "draw caps at each end of the cable" bool m_bDrawCableCaps; // 0x11d0 private: - [[maybe_unused]] uint8_t __pad11d1[0x3]; // 0x11d1 + [[maybe_unused]] uint8_t __pad11d1[0x3]; // 0x11d1 public: // MPropertyFriendlyName "cable end cap shape factor" // MPropertyAttributeRange "0 2" @@ -25129,7 +25129,7 @@ public: // MPropertyFriendlyName "roundness factor" int32_t m_nRoundness; // 0x11e8 private: - [[maybe_unused]] uint8_t __pad11ec[0x4]; // 0x11ec + [[maybe_unused]] uint8_t __pad11ec[0x4]; // 0x11ec public: // MPropertyFriendlyName "diffuse lighting origin" // MParticleTransformInputOptional @@ -25137,7 +25137,7 @@ public: // MPropertyFriendlyName "material float variables" CUtlVector< FloatInputMaterialVariable_t > m_MaterialFloatVars; // 0x1240 private: - [[maybe_unused]] uint8_t __pad1258[0x18]; // 0x1258 + [[maybe_unused]] uint8_t __pad1258[0x18]; // 0x1258 public: // MPropertyFriendlyName "material vector variables" CUtlVector< VecInputMaterialVariable_t > m_MaterialVecVars; // 0x1270 @@ -25163,7 +25163,7 @@ public: // MPropertyFriendlyName "reverse order" bool m_bReverse; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x6]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x6]; // 0x202 public: // MPropertyFriendlyName "Snapshot increment amount" CParticleCollectionFloatInput m_nSnapShotIncrement; // 0x208 @@ -25178,7 +25178,7 @@ public: class C_OP_RemapNamedModelSequenceEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -25189,7 +25189,7 @@ public: // MPropertyFriendlyName "control point of plane" int32_t m_nControlPoint; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "cull offset" CParticleCollectionFloatInput m_flDistance; // 0x1f8 @@ -25214,7 +25214,7 @@ public: // MPropertyFriendlyName "output maximum" float m_flOutputMax; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "strarting transform" CParticleTransformInput m_TransformStart; // 0x208 @@ -25236,7 +25236,7 @@ public: // MPropertyFriendlyName "expression" VectorFloatExpressionType_t m_nExpression; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "input 1" CParticleCollectionVecInput m_vecInput1; // 0x208 @@ -25301,7 +25301,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "output minimum" CPerParticleFloatInput m_flOutputMin; // 0x1f8 @@ -25333,7 +25333,7 @@ public: // MPropertyFriendlyName "offset proportional to radius 0/1" bool m_bProportional; // 0x292 private: - [[maybe_unused]] uint8_t __pad0293[0x1]; // 0x293 + [[maybe_unused]] uint8_t __pad0293[0x1]; // 0x293 public: // MPropertyFriendlyName "trace length" float m_flTraceLength; // 0x294 @@ -25342,7 +25342,7 @@ public: // MPropertyFriendlyName "inherit from parent" bool m_bInherit; // 0x299 private: - [[maybe_unused]] uint8_t __pad029a[0x2]; // 0x29a + [[maybe_unused]] uint8_t __pad029a[0x2]; // 0x29a public: // MPropertyFriendlyName "control points to broadcast to children (n + 1)" int32_t m_nChildCP; // 0x29c @@ -25359,7 +25359,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "value to lerp to" CPerParticleFloatInput m_flOutput; // 0x1f8 @@ -25383,7 +25383,7 @@ public: // MPropertyFriendlyName "set radius" bool m_bSetRadius; // 0x1f9 private: - [[maybe_unused]] uint8_t __pad01fa[0x6]; // 0x1fa + [[maybe_unused]] uint8_t __pad01fa[0x6]; // 0x1fa public: // MPropertyFriendlyName "Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x200 @@ -25403,7 +25403,7 @@ public: // MPropertyFriendlyName "desired hitbox" int32_t m_nDesiredHitbox; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "model hitbox scale" CParticleCollectionVecInput m_vecHitBoxScale; // 0x200 @@ -25417,7 +25417,7 @@ public: // MPropertyFriendlyName "hitbox set" char m_HitboxSetName[128]; // 0x7d6 private: - [[maybe_unused]] uint8_t __pad0856[0x2]; // 0x856 + [[maybe_unused]] uint8_t __pad0856[0x2]; // 0x856 public: // MPropertyFriendlyName "hitbox shell thickness" CParticleCollectionFloatInput m_flShellSize; // 0x858 @@ -25537,7 +25537,7 @@ public: // MPropertyFriendlyName "additive" bool m_bAdditive; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "Noise animation time scale" float m_flNoiseAnimationTimeScale; // 0x204 @@ -25581,7 +25581,7 @@ public: // MPropertyFriendlyName "random order" bool m_bRandom; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 + [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x1fc @@ -25592,7 +25592,7 @@ public: // MPropertyFriendlyName "normal velocity ignore delta time" bool m_bIgnoreDt; // 0x202 private: - [[maybe_unused]] uint8_t __pad0203[0x1]; // 0x203 + [[maybe_unused]] uint8_t __pad0203[0x1]; // 0x203 public: // MPropertyFriendlyName "normal velocity min" float m_flMinNormalVelocity; // 0x204 @@ -25621,7 +25621,7 @@ public: class C_INIT_RemapParticleCountToNamedModelBodyPartScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -25645,7 +25645,7 @@ public: // MPropertyFriendlyName "normalize output" bool m_bNormalize; // 0x214 private: - [[maybe_unused]] uint8_t __pad0215[0x3]; // 0x215 + [[maybe_unused]] uint8_t __pad0215[0x3]; // 0x215 public: // MPropertyFriendlyName "per particle scale" CPerParticleFloatInput m_flScale; // 0x218 @@ -25670,7 +25670,7 @@ public: // MPropertyFriendlyName "Type" ParticleOmni2LightTypeChoiceList_t m_nLightType; // 0x230 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: // MPropertyFriendlyName "Color Blend" CParticleCollectionVecInput m_vColorBlend; // 0x238 @@ -25688,7 +25688,7 @@ public: // MPropertySuppressExpr "mod == csgo" bool m_bCastShadows; // 0xa78 private: - [[maybe_unused]] uint8_t __pad0a79[0x7]; // 0xa79 + [[maybe_unused]] uint8_t __pad0a79[0x7]; // 0xa79 public: // MPropertyFriendlyName "Light Radius" // MPropertySuppressExpr "!m_bAreaLight" @@ -25718,7 +25718,7 @@ public: class C_INIT_RandomNamedModelBodyPart : public C_INIT_RandomNamedModelElement { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25726,7 +25726,7 @@ public: class IParticleEffect { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 5 @@ -25741,7 +25741,7 @@ public: // MPropertyFriendlyName "random parent particle distribution" bool m_bRandomDistribution; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 + [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x1fc @@ -25786,7 +25786,7 @@ public: class C_OP_RemapNamedModelBodyPartOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -25811,7 +25811,7 @@ public: // MPropertyFriendlyName "use bones instead of hitboxes" bool m_bUseBones; // 0x285 private: - [[maybe_unused]] uint8_t __pad0286[0x2]; // 0x286 + [[maybe_unused]] uint8_t __pad0286[0x2]; // 0x286 public: // MPropertyFriendlyName "output field" // MPropertyAttributeChoiceName "particlefield_vector" @@ -25825,7 +25825,7 @@ public: // MPropertyFriendlyName "rigid set rotation from bones" bool m_bRigidRotationLock; // 0x294 private: - [[maybe_unused]] uint8_t __pad0295[0x3]; // 0x295 + [[maybe_unused]] uint8_t __pad0295[0x3]; // 0x295 public: // MPropertyFriendlyName "rigid rotation offset pitch/yaw/roll" CPerParticleVecInput m_vecRotation; // 0x298 @@ -25846,7 +25846,7 @@ public: // MPropertyFriendlyName "percentage maximum" float m_flInputMax; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "strarting transform" CParticleTransformInput m_TransformStart; // 0x200 @@ -25903,7 +25903,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "first vector" CPerParticleVecInput m_vecPoint1; // 0x1f8 @@ -25969,7 +25969,7 @@ public: // MPropertyFriendlyName "invert absolute value" bool m_bAbsValInv; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "time coordinate offset" float m_flOffset; // 0x1f4 @@ -25998,7 +25998,7 @@ public: // MPropertyFriendlyName "max active CP" int32_t m_nHeadLocationMax; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "reset rate" CParticleCollectionFloatInput m_flResetRate; // 0x210 @@ -26057,7 +26057,7 @@ public: // MPropertyFriendlyName "random parent particle distribution" bool m_bRandomDistribution; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "behavior if parent particle dies" MissingParentInheritBehavior_t m_nMissingParentBehavior; // 0x200 @@ -26068,7 +26068,7 @@ public: class C_INIT_RandomRotationSpeed : public CGeneralRandomRotation { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -26139,7 +26139,7 @@ public: // MPropertyFriendlyName "interploation distance tolerance cp" int32_t m_nLerpCP; // 0x3c4 private: - [[maybe_unused]] uint8_t __pad03c8[0x8]; // 0x3c8 + [[maybe_unused]] uint8_t __pad03c8[0x8]; // 0x3c8 public: // MPropertyFriendlyName "No Collision Behavior" ParticleTraceMissBehavior_t m_nTraceMissBehavior; // 0x3d0 @@ -26148,14 +26148,14 @@ public: // MPropertyFriendlyName "include water" bool m_bIncludeWater; // 0x3d5 private: - [[maybe_unused]] uint8_t __pad03d6[0x2]; // 0x3d6 + [[maybe_unused]] uint8_t __pad03d6[0x2]; // 0x3d6 public: // MPropertyFriendlyName "set normal" bool m_bSetNormal; // 0x3d8 // MPropertyFriendlyName "treat offset as scalar of particle radius" bool m_bScaleOffset; // 0x3d9 private: - [[maybe_unused]] uint8_t __pad03da[0x2]; // 0x3da + [[maybe_unused]] uint8_t __pad03da[0x2]; // 0x3da public: // MPropertyFriendlyName "preserve initial Z-offset relative to cp" int32_t m_nPreserveOffsetCP; // 0x3dc @@ -26172,7 +26172,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "point list" CUtlVector< PointDefinition_t > m_pointList; // 0x1f8 @@ -26181,7 +26181,7 @@ public: // MPropertyFriendlyName "Treat path as a loop" bool m_bClosedLoop; // 0x211 private: - [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 + [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 public: // MPropertyFriendlyName "Numer of points along path" int32_t m_nNumPointsAlongPath; // 0x214 @@ -26235,7 +26235,7 @@ public: class C_INIT_RandomRotation : public CGeneralRandomRotation { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -26246,7 +26246,7 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x1f8 @@ -26254,7 +26254,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nCacheField; // 0x330 private: - [[maybe_unused]] uint8_t __pad0334[0x4]; // 0x334 + [[maybe_unused]] uint8_t __pad0334[0x4]; // 0x334 public: // MPropertyFriendlyName "scale" CParticleCollectionFloatInput m_flScale; // 0x338 @@ -26270,7 +26270,7 @@ public: // MPropertyFriendlyName "outline color" Color m_OutlineColor; // 0x230 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: // MPropertyFriendlyName "default text" CUtlString m_DefaultText; // 0x238 @@ -26290,7 +26290,7 @@ public: // MPropertyFriendlyName "particle increment amount" int32_t m_nIncrement; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "maximum distance" CPerParticleFloatInput m_DistanceCheck; // 0x200 @@ -26370,7 +26370,7 @@ public: // MPropertyFriendlyName "Use sequential CP pairs between start and end point" bool m_bCPPairs; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01f9[0x7]; // 0x1f9 + [[maybe_unused]] uint8_t __pad01f9[0x7]; // 0x1f9 public: CPathParameters m_PathParams; // 0x200 }; @@ -26423,7 +26423,7 @@ public: // MPropertyFriendlyName "save offset" bool m_bSaveOffset; // 0x462 private: - [[maybe_unused]] uint8_t __pad0463[0xd]; // 0x463 + [[maybe_unused]] uint8_t __pad0463[0xd]; // 0x463 public: CPathParameters m_PathParams; // 0x470 }; @@ -26456,7 +26456,7 @@ public: class C_OP_RenderClothForce : public CParticleFunctionRenderer { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -26489,7 +26489,7 @@ public: // MPropertyFriendlyName "force creation height to desired height" bool m_bForceZ; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f4 @@ -26498,7 +26498,7 @@ public: // MPropertyFriendlyName "desired height is relative to water" bool m_bUseWaterHeight; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "relative desired height" CParticleCollectionFloatInput m_flDesiredHeight; // 0x200 @@ -26516,7 +26516,7 @@ public: // MPropertyFriendlyName "hitbox set" char m_HitboxSetName[128]; // 0xece private: - [[maybe_unused]] uint8_t __pad0f4e[0x2]; // 0xf4e + [[maybe_unused]] uint8_t __pad0f4e[0x2]; // 0xf4e public: // MPropertyFriendlyName "hitbox velocity inherited scale" CParticleCollectionFloatInput m_flHitboxVelocityScale; // 0xf50 @@ -26637,7 +26637,7 @@ public: // MPropertyFriendlyName "offset proportional to radius 0/1" bool m_bProportional; // 0xdd1 private: - [[maybe_unused]] uint8_t __pad0dd2[0x2]; // 0xdd2 + [[maybe_unused]] uint8_t __pad0dd2[0x2]; // 0xdd2 public: // MPropertyFriendlyName "Random number generator controls" CRandomNumberGeneratorParameters m_randomnessParameters; // 0xdd4 @@ -26664,7 +26664,7 @@ public: // MPropertyFriendlyName "set animation value in FPS" bool m_bAnimateInFPS; // 0x248 private: - [[maybe_unused]] uint8_t __pad0249[0x3]; // 0x249 + [[maybe_unused]] uint8_t __pad0249[0x3]; // 0x249 public: // MPropertyFriendlyName "minimum visual size" float m_flMinSize; // 0x24c @@ -26681,7 +26681,7 @@ public: class C_INIT_RemapNamedModelSequenceToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -26692,12 +26692,12 @@ public: // MPropertyFriendlyName "color fade min" Color m_ColorFadeMin; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x18]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x18]; // 0x1f4 public: // MPropertyFriendlyName "color fade max" Color m_ColorFadeMax; // 0x20c private: - [[maybe_unused]] uint8_t __pad0210[0xc]; // 0x210 + [[maybe_unused]] uint8_t __pad0210[0xc]; // 0x210 public: // MPropertyFriendlyName "fade start time" float m_flFadeStartTime; // 0x21c @@ -26739,13 +26739,13 @@ public: // MPropertyFriendlyName "maximum distance" float m_fMaxDistance; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0xc]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0xc]; // 0x1f4 public: CPathParameters m_PathParams; // 0x200 // MPropertyFriendlyName "randomly select sequential CP pairs between start and end points" bool m_bUseRandomCPs; // 0x240 private: - [[maybe_unused]] uint8_t __pad0241[0x3]; // 0x241 + [[maybe_unused]] uint8_t __pad0241[0x3]; // 0x241 public: // MPropertyFriendlyName "Offset from control point for path end" // MVectorIsCoordinate @@ -26826,7 +26826,7 @@ public: // MPropertyFriendlyName "only set distance once" bool m_bSetOnce; // 0x210 private: - [[maybe_unused]] uint8_t __pad0211[0x3]; // 0x211 + [[maybe_unused]] uint8_t __pad0211[0x3]; // 0x211 public: // MPropertyFriendlyName "distance minimum" float m_flInputMin; // 0x214 @@ -26845,7 +26845,7 @@ public: // MPropertyFriendlyName "LOS collision group" char m_CollisionGroupName[128]; // 0x22d private: - [[maybe_unused]] uint8_t __pad02ad[0x3]; // 0x2ad + [[maybe_unused]] uint8_t __pad02ad[0x3]; // 0x2ad public: // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x2b0 @@ -26873,7 +26873,7 @@ public: // MPropertyFriendlyName "reverse order" bool m_bReverse; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x204 @@ -26909,7 +26909,7 @@ public: // MPropertyFriendlyName "expression" VectorFloatExpressionType_t m_nExpression; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input 1" CPerParticleVecInput m_vInput1; // 0x1f8 @@ -26962,7 +26962,7 @@ public: // MVectorIsSometimesCoordinate Vector m_vOutputMax; // 0x218 private: - [[maybe_unused]] uint8_t __pad0224[0x4]; // 0x224 + [[maybe_unused]] uint8_t __pad0224[0x4]; // 0x224 public: // MPropertyFriendlyName "transform input" CParticleTransformInput m_TransformInput; // 0x228 @@ -26980,7 +26980,7 @@ public: // MPropertyFriendlyName "accelerate position" bool m_bAccelerate; // 0x2d5 private: - [[maybe_unused]] uint8_t __pad02d6[0x2]; // 0x2d6 + [[maybe_unused]] uint8_t __pad02d6[0x2]; // 0x2d6 public: // MPropertyFriendlyName "remap bias" float m_flRemapBias; // 0x2d8 @@ -27061,7 +27061,7 @@ public: // MPropertyFriendlyName "count back from last particle" bool m_bBackwards; // 0x204 private: - [[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205 + [[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205 public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x208 @@ -27171,7 +27171,7 @@ public: // MPropertyFriendlyName "expression" VectorExpressionType_t m_nExpression; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input 1" CPerParticleVecInput m_vInput1; // 0x1f8 @@ -27200,7 +27200,7 @@ public: // MPropertyFriendlyName "use vertical velocity for weighting" bool m_bUseVerticalVelocity; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "Component Scale" CPerParticleVecInput m_vecScale; // 0x200 @@ -27225,7 +27225,7 @@ public: // MPropertyFriendlyName "control point" int32_t m_nControlPoint; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "cull distance" CParticleCollectionFloatInput m_flDistance; // 0x1f8 @@ -27245,7 +27245,7 @@ public: // MPropertyFriendlyName "end time" float m_flEndTime; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x24]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x24]; // 0x1fc public: // MPropertyFriendlyName "ramp field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -27270,7 +27270,7 @@ public: // MPropertyFriendlyName "linear" bool m_bLinear; // 0x1f9 private: - [[maybe_unused]] uint8_t __pad01fa[0x6]; // 0x1fa + [[maybe_unused]] uint8_t __pad01fa[0x6]; // 0x1fa public: // MPropertyFriendlyName "weighted list" CUtlVector< SequenceWeightedList_t > m_WeightedList; // 0x200 @@ -27290,7 +27290,7 @@ public: // MPropertyFriendlyName "fade bias" float m_flFadeBias; // 0x1fc private: - [[maybe_unused]] uint8_t __pad0200[0x30]; // 0x200 + [[maybe_unused]] uint8_t __pad0200[0x30]; // 0x200 public: // MPropertyFriendlyName "proportional 0/1" bool m_bProportional; // 0x230 @@ -27319,7 +27319,7 @@ public: // MPropertyFriendlyName "start/end proportional" bool m_bProportionalOp; // 0x205 private: - [[maybe_unused]] uint8_t __pad0206[0x2]; // 0x206 + [[maybe_unused]] uint8_t __pad0206[0x2]; // 0x206 public: // MPropertyFriendlyName "start time min" float m_flStartTime_min; // 0x208 @@ -27349,7 +27349,7 @@ public: // MPropertyFriendlyName "scale CP (cube width/cutoff/render = x/y/z)" int32_t m_nScaleCP; // 0x5d8 private: - [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc + [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x5e0 }; @@ -27392,7 +27392,7 @@ public: // MPropertyFriendlyName "include water" bool m_bIncludeWater; // 0x28e private: - [[maybe_unused]] uint8_t __pad028f[0x1]; // 0x28f + [[maybe_unused]] uint8_t __pad028f[0x1]; // 0x28f public: // MPropertyFriendlyName "CP Entity to Ignore for Collisions" int32_t m_nIgnoreCP; // 0x290 @@ -27425,14 +27425,14 @@ public: // MPropertyFriendlyName "kill particle on collision" bool m_bKillonContact; // 0x789 private: - [[maybe_unused]] uint8_t __pad078a[0x2]; // 0x78a + [[maybe_unused]] uint8_t __pad078a[0x2]; // 0x78a public: // MPropertyFriendlyName "minimum speed to kill on collision" float m_flMinSpeed; // 0x78c // MPropertyFriendlyName "Set Normal" bool m_bSetNormal; // 0x790 private: - [[maybe_unused]] uint8_t __pad0791[0x3]; // 0x791 + [[maybe_unused]] uint8_t __pad0791[0x3]; // 0x791 public: // MPropertyFriendlyName "Stick On Collision Cache Field" // MPropertyAttributeChoiceName "particlefield_vector" @@ -27488,7 +27488,7 @@ public: // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x4e0 private: - [[maybe_unused]] uint8_t __pad04e4[0xc]; // 0x4e4 + [[maybe_unused]] uint8_t __pad04e4[0xc]; // 0x4e4 public: // MPropertyFriendlyName "No Collision Behavior" ParticleTraceMissBehavior_t m_nTraceMissBehavior; // 0x4f0 @@ -27503,7 +27503,7 @@ public: // MPropertyFriendlyName "Offset only if trace hit" bool m_bOffsetonColOnly; // 0x4f8 private: - [[maybe_unused]] uint8_t __pad04f9[0x3]; // 0x4f9 + [[maybe_unused]] uint8_t __pad04f9[0x3]; // 0x4f9 public: // MPropertyFriendlyName "offset final position by this fraction of the particle radius" float m_flOffsetByRadiusFactor; // 0x4fc @@ -27522,7 +27522,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "cylinder inner radius" CPerParticleFloatInput m_flInputMin; // 0x1f8 @@ -27559,7 +27559,7 @@ public: // MPropertyFriendlyName "local space control point number" int32_t m_nLocalSpaceCP; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x200 @@ -27572,7 +27572,7 @@ public: // MPropertyFriendlyName "Lock to Surface" bool m_bLockToSurface; // 0x905 private: - [[maybe_unused]] uint8_t __pad0906[0x2]; // 0x906 + [[maybe_unused]] uint8_t __pad0906[0x2]; // 0x906 public: // MPropertyFriendlyName "Vector Field Grid Spacing Override" float m_flGridSpacing; // 0x908 @@ -27586,7 +27586,7 @@ public: // MPropertyFriendlyName "initial color bias" float m_flScale; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4cc]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4cc]; // 0x1f4 public: // MPropertyFriendlyName "light 1 control point" int32_t m_nControlPoint1; // 0x6c0 @@ -27649,7 +27649,7 @@ public: // MPropertyFriendlyName "half-lambert normals" bool m_bUseHLambert; // 0x739 private: - [[maybe_unused]] uint8_t __pad073a[0x4]; // 0x73a + [[maybe_unused]] uint8_t __pad073a[0x4]; // 0x73a public: // MPropertyFriendlyName "clamp minimum light value to initial color" bool m_bClampLowerRange; // 0x73e @@ -27665,7 +27665,7 @@ public: // MPropertyFriendlyName "group ID to affect" int32_t m_nChildGroupID; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "Number of Children to Use" CParticleCollectionFloatInput m_flNumberOfChildren; // 0x208 @@ -27687,7 +27687,7 @@ public: // MPropertyFriendlyName "use local space" bool m_bLocalSpace; // 0xd84 private: - [[maybe_unused]] uint8_t __pad0d85[0x3]; // 0xd85 + [[maybe_unused]] uint8_t __pad0d85[0x3]; // 0xd85 public: // MPropertyFriendlyName "Random number generator controls" CRandomNumberGeneratorParameters m_randomnessParameters; // 0xd88 @@ -27742,7 +27742,7 @@ public: // MVectorIsSometimesCoordinate Vector m_vecOutputMax; // 0x208 private: - [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 + [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 public: // MPropertyFriendlyName "strarting transform" CParticleTransformInput m_TransformStart; // 0x218 @@ -27761,7 +27761,7 @@ public: class C_OP_RemapNamedModelMeshGroupEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // @note: no members available + // No members available }; // Alignment: 60 @@ -27773,7 +27773,7 @@ public: // MPropertySuppressField int32_t m_nBehaviorVersion; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: // MPropertySuppressField CUtlVector< CParticleFunctionPreEmission* > m_PreEmissionOperators; // 0x10 @@ -27792,12 +27792,12 @@ public: // MPropertySuppressField CUtlVector< ParticleChildrenInfo_t > m_Children; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00d0[0xa8]; // 0xd0 + [[maybe_unused]] uint8_t __pad00d0[0xa8]; // 0xd0 public: // MPropertySuppressField int32_t m_nFirstMultipleOverride_BackwardCompat; // 0x178 private: - [[maybe_unused]] uint8_t __pad017c[0x74]; // 0x17c + [[maybe_unused]] uint8_t __pad017c[0x74]; // 0x17c public: // MPropertyStartGroup "+Collection Options" // MPropertyFriendlyName "initial particles" @@ -27824,7 +27824,7 @@ public: // MPropertyColorPlusAlpha Color m_ConstantColor; // 0x21d private: - [[maybe_unused]] uint8_t __pad0221[0x3]; // 0x221 + [[maybe_unused]] uint8_t __pad0221[0x3]; // 0x221 public: // MPropertyFriendlyName "normal" // MVectorIsCoordinate @@ -27847,7 +27847,7 @@ public: // MPropertyStartGroup "Snapshot Options" int32_t m_nSnapshotControlPoint; // 0x248 private: - [[maybe_unused]] uint8_t __pad024c[0x4]; // 0x24c + [[maybe_unused]] uint8_t __pad024c[0x4]; // 0x24c public: CStrongHandle< InfoForResourceTypeIParticleSnapshot > m_hSnapshot; // 0x250 // MPropertyStartGroup "Replacement Options" @@ -27860,14 +27860,14 @@ public: // MPropertyFriendlyName "cull control point" int32_t m_nCullControlPoint; // 0x268 private: - [[maybe_unused]] uint8_t __pad026c[0x4]; // 0x26c + [[maybe_unused]] uint8_t __pad026c[0x4]; // 0x26c public: // MPropertyFriendlyName "fallback replacement definition" CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hFallback; // 0x270 // MPropertyFriendlyName "fallback max count" int32_t m_nFallbackMaxCount; // 0x278 private: - [[maybe_unused]] uint8_t __pad027c[0x4]; // 0x27c + [[maybe_unused]] uint8_t __pad027c[0x4]; // 0x27c public: // MPropertyFriendlyName "low violence definition" CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hLowViolenceDef; // 0x280 @@ -27910,7 +27910,7 @@ public: // MPropertyFriendlyName "Hitboxes fall back to render bounds" bool m_bShouldHitboxesFallbackToRenderBounds; // 0x2cd private: - [[maybe_unused]] uint8_t __pad02ce[0x2]; // 0x2ce + [[maybe_unused]] uint8_t __pad02ce[0x2]; // 0x2ce public: // MPropertyStartGroup "Rendering Options" // MPropertyFriendlyName "view model effect" @@ -27920,7 +27920,7 @@ public: // MPropertySuppressExpr "m_nViewModelEffect == INHERITABLE_BOOL_TRUE" bool m_bScreenSpaceEffect; // 0x2d4 private: - [[maybe_unused]] uint8_t __pad02d5[0x3]; // 0x2d5 + [[maybe_unused]] uint8_t __pad02d5[0x3]; // 0x2d5 public: // MPropertyFriendlyName "target layer ID for rendering" CUtlSymbolLarge m_pszTargetLayerID; // 0x2d8 @@ -27932,7 +27932,7 @@ public: // MParticleAdvancedField bool m_bShouldSort; // 0x2e8 private: - [[maybe_unused]] uint8_t __pad02e9[0x3f]; // 0x2e9 + [[maybe_unused]] uint8_t __pad02e9[0x3f]; // 0x2e9 public: // MPropertySuppressField CUtlVector< ParticleControlPointConfiguration_t > m_controlPointConfigurations; // 0x328 @@ -28012,7 +28012,7 @@ public: // MPropertyFriendlyName "only set position once" bool m_bSetOnce; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyFriendlyName "control point number" int32_t m_nCP1; // 0x204 @@ -28032,7 +28032,7 @@ public: // MPropertyFriendlyName "scale radii" bool m_bTransformRadii; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f4 @@ -28043,7 +28043,7 @@ public: class C_INIT_RandomYaw : public CGeneralRandomRotation { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -28094,7 +28094,7 @@ public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "transform input" CParticleTransformInput m_TransformInput; // 0x1f8 @@ -28123,14 +28123,14 @@ public: // MPropertyFriendlyName "inherit CP orientation" bool m_bOrient; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyFriendlyName "control point number" int32_t m_nCP1; // 0x204 // MPropertyFriendlyName "control point to offset positions from" int32_t m_nHeadLocation; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "re-randomize rate (-1 for once only)" CParticleCollectionFloatInput m_flReRandomRate; // 0x210 @@ -28173,7 +28173,7 @@ public: PARTICLE_EHANDLE__* m_hOwner; // 0x50 CParticleProperty* m_pOwningParticleProperty; // 0x58 private: - [[maybe_unused]] uint8_t __pad0060[0x10]; // 0x60 + [[maybe_unused]] uint8_t __pad0060[0x10]; // 0x60 public: float m_flFreezeTransitionStart; // 0x70 float m_flFreezeTransitionDuration; // 0x74 @@ -28182,14 +28182,14 @@ public: bool m_bFreezeTargetState; // 0x7d bool m_bCanFreeze; // 0x7e private: - [[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f + [[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f public: Vector m_LastMin; // 0x80 Vector m_LastMax; // 0x8c CSplitScreenSlot m_nSplitScreenUser; // 0x98 Vector m_vecAggregationCenter; // 0x9c private: - [[maybe_unused]] uint8_t __pad00a8[0x18]; // 0xa8 + [[maybe_unused]] uint8_t __pad00a8[0x18]; // 0xa8 public: int32_t m_RefCount; // 0xc0 }; @@ -28222,7 +28222,7 @@ public: class C_OP_RemapNamedModelSequenceOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -28284,7 +28284,7 @@ public: // MPropertyFriendlyName "end time max" float m_flEndTime_max; // 0x204 private: - [[maybe_unused]] uint8_t __pad0208[0x28]; // 0x208 + [[maybe_unused]] uint8_t __pad0208[0x28]; // 0x208 public: // MPropertyFriendlyName "ramp field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -28309,7 +28309,7 @@ public: // MPropertyFriendlyName "ease in and out" bool m_bEaseInAndOut; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "scale bias" float m_flBias; // 0x204 @@ -28327,7 +28327,7 @@ public: // MPropertyFriendlyName "trace update rate" float m_flUpdateRate; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "max trace length" CParticleCollectionFloatInput m_flTraceLength; // 0x210 @@ -28361,7 +28361,7 @@ public: // MPropertyAttributeChoiceName "vector_component" int32_t m_nOutputField; // 0x238 private: - [[maybe_unused]] uint8_t __pad023c[0x4]; // 0x23c + [[maybe_unused]] uint8_t __pad023c[0x4]; // 0x23c public: // MPropertyFriendlyName "amplitude" CPerParticleFloatInput m_flAmplitude; // 0x240 @@ -28389,7 +28389,7 @@ public: // MPropertyFriendlyName "distance fade range" float m_flRange; // 0x258 private: - [[maybe_unused]] uint8_t __pad025c[0x4]; // 0x25c + [[maybe_unused]] uint8_t __pad025c[0x4]; // 0x25c public: // MPropertyFriendlyName "distance fade bias" CParticleCollectionFloatInput m_flRangeBias; // 0x260 @@ -28400,7 +28400,7 @@ public: // MPropertyFriendlyName "lock rotation" bool m_bLockRot; // 0x3a0 private: - [[maybe_unused]] uint8_t __pad03a1[0x7]; // 0x3a1 + [[maybe_unused]] uint8_t __pad03a1[0x7]; // 0x3a1 public: // MPropertyFriendlyName "component scale" CParticleCollectionVecInput m_vecScale; // 0x3a8 @@ -28439,7 +28439,7 @@ public: // MPropertyFriendlyName "offset instead of accelerate position" bool m_bOffset; // 0x226 private: - [[maybe_unused]] uint8_t __pad0227[0x1]; // 0x227 + [[maybe_unused]] uint8_t __pad0227[0x1]; // 0x227 public: // MPropertyFriendlyName "start time min" float m_flStartTime_min; // 0x228 @@ -28469,7 +28469,7 @@ public: // MPropertyFriendlyName "random order" bool m_bRandom; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 + [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x1fc @@ -28478,7 +28478,7 @@ public: // MPropertyFriendlyName "set radius" bool m_bSetRadius; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x6]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x6]; // 0x202 public: // MPropertyFriendlyName "particle increment amount" CParticleCollectionFloatInput m_flIncrement; // 0x208 @@ -28498,7 +28498,7 @@ public: // MPropertyFriendlyName "set orientation in world space" bool m_bUseWorldLocation; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x1]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x1]; // 0x201 public: // MPropertyFriendlyName "randomize" bool m_bRandomize; // 0x202 @@ -28513,7 +28513,7 @@ public: // MPropertyFriendlyName "pitch yaw roll max" QAngle m_vecRotationB; // 0x218 private: - [[maybe_unused]] uint8_t __pad0224[0x4]; // 0x224 + [[maybe_unused]] uint8_t __pad0224[0x4]; // 0x224 public: // MPropertyFriendlyName "interpolation" CParticleCollectionFloatInput m_flInterpolation; // 0x228 @@ -28585,14 +28585,14 @@ public: // MPropertyFriendlyName "maximum points to cache" int32_t m_nMaxPlanes; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "trace collision group" char m_CollisionGroupName[128]; // 0x210 // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x290 private: - [[maybe_unused]] uint8_t __pad0294[0xc]; // 0x294 + [[maybe_unused]] uint8_t __pad0294[0xc]; // 0x294 public: // MPropertyFriendlyName "collide with water" bool m_bIncludeWater; // 0x2a0 @@ -28639,7 +28639,7 @@ public: // MPropertyFriendlyName "normalize output" bool m_bNormalize; // 0x208 private: - [[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209 + [[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209 public: // MPropertyFriendlyName "control point number to set magnitude" int32_t m_nCPOutputMag; // 0x20c @@ -28647,7 +28647,7 @@ public: // MPropertyAttributeChoiceName "vector_component" int32_t m_nCPField; // 0x210 private: - [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 + [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 public: // MPropertyFriendlyName "comparison velocity" CParticleCollectionVecInput m_vecComparisonVelocity; // 0x218 @@ -28658,7 +28658,7 @@ public: class C_OP_Spin : public CGeneralSpin { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -28674,7 +28674,7 @@ public: // MPropertyFriendlyName "invert absolute value" bool m_bAbsValInv; // 0x1f5 private: - [[maybe_unused]] uint8_t __pad01f6[0x2]; // 0x1f6 + [[maybe_unused]] uint8_t __pad01f6[0x2]; // 0x1f6 public: // MPropertyFriendlyName "time coordinate offset" float m_flOffset; // 0x1f8 @@ -28702,7 +28702,7 @@ public: // MParticleRequireDefaultArrayEntry CUtlVector< ModelReference_t > m_ModelList; // 0x230 private: - [[maybe_unused]] uint8_t __pad0248[0x4]; // 0x248 + [[maybe_unused]] uint8_t __pad0248[0x4]; // 0x248 public: // MPropertyFriendlyName "scale factor for radius" float m_flModelScale; // 0x24c @@ -28711,7 +28711,7 @@ public: // MPropertyFriendlyName "non-uniform scaling" bool m_bNonUniformScaling; // 0x251 private: - [[maybe_unused]] uint8_t __pad0252[0x2]; // 0x252 + [[maybe_unused]] uint8_t __pad0252[0x2]; // 0x252 public: // MPropertyFriendlyName "X axis scaling scalar field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -28765,7 +28765,7 @@ public: class CSpinUpdateBase : public CParticleFunctionOperator { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -28799,7 +28799,7 @@ public: // MVectorIsCoordinate Vector m_vecOffsetMax; // 0x1fc private: - [[maybe_unused]] uint8_t __pad0208[0x1]; // 0x208 + [[maybe_unused]] uint8_t __pad0208[0x1]; // 0x208 public: // MPropertyFriendlyName "set normal" bool m_bUseNormal; // 0x209 @@ -28838,7 +28838,7 @@ public: // MPropertyFriendlyName "Use sequential CP pairs between start and end point" bool m_bCPPairs; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: CPathParameters m_PathParams; // 0x200 }; @@ -28890,7 +28890,7 @@ public: // MPropertyFriendlyName "control point" int32_t m_nCP; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "distance maximum" CParticleCollectionFloatInput m_flDistance; // 0x1f8 @@ -28910,7 +28910,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "first vector" CPerParticleVecInput m_vecPoint1; // 0x1f8 @@ -28926,7 +28926,7 @@ public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "transform input" CParticleTransformInput m_TransformInput; // 0x1f8 @@ -28953,7 +28953,7 @@ public: // MPropertyFriendlyName "expression" VectorExpressionType_t m_nExpression; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input 1" CPerParticleVecInput m_vInput1; // 0x1f8 @@ -29025,7 +29025,7 @@ public: // MPropertyFriendlyName "expression" ScalarExpressionType_t m_nExpression; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "input 1" CParticleCollectionFloatInput m_flInput1; // 0x208 @@ -29112,7 +29112,7 @@ public: class C_OP_RemapNamedModelMeshGroupOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -29127,7 +29127,7 @@ public: // MPropertyFriendlyName "end control point number" int32_t m_nCPEndPnt; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "Recursion Depth" CParticleCollectionFloatInput m_flSegments; // 0x210 @@ -29148,7 +29148,7 @@ public: // MPropertyFriendlyName "Branch Behavior" ParticleLightnintBranchBehavior_t m_nBranchBehavior; // 0xbd0 private: - [[maybe_unused]] uint8_t __pad0bd4[0x4]; // 0xbd4 + [[maybe_unused]] uint8_t __pad0bd4[0x4]; // 0xbd4 public: // MPropertyFriendlyName "Start Radius" CParticleCollectionFloatInput m_flRadiusStart; // 0xbd8 @@ -29218,7 +29218,7 @@ public: // MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )" bool m_bReplaceTextureWithGradient; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 public: // MPropertyFriendlyName "Texture" // MPropertySuppressExpr "m_bReplaceTextureWithGradient" @@ -29236,7 +29236,7 @@ public: // MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )" ParticleTextureLayerBlendType_t m_nTextureBlendMode; // 0x30 private: - [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 + [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 public: // MPropertyFriendlyName "Blend Amount" // MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )" @@ -29292,7 +29292,7 @@ public: // MPropertyFriendlyName "local space scale" Vector m_vecLocalCoordinateSystemSpeedScale; // 0x1fc private: - [[maybe_unused]] uint8_t __pad0208[0x1]; // 0x208 + [[maybe_unused]] uint8_t __pad0208[0x1]; // 0x208 public: // MPropertyFriendlyName "ignore delta time" bool m_bIgnoreDelta; // 0x209 @@ -29303,7 +29303,7 @@ public: class C_INIT_RemapParticleCountToNamedModelSequenceScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -29330,14 +29330,14 @@ public: // MVectorIsCoordinate Vector m_vecComponentScale; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "amount of force (or Max Force)" CPerParticleFloatInput m_fForceAmount; // 0x200 // MPropertyFriendlyName "falloff power" float m_fFalloffPower; // 0x338 private: - [[maybe_unused]] uint8_t __pad033c[0x4]; // 0x33c + [[maybe_unused]] uint8_t __pad033c[0x4]; // 0x33c public: // MPropertyFriendlyName "input position transform" CParticleTransformInput m_TransformInput; // 0x340 @@ -29433,7 +29433,7 @@ public: // MPropertyFriendlyName "set number of children based on particle count" bool m_bNumBasedOnParticleCount; // 0x204 private: - [[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205 + [[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205 public: // MPropertyFriendlyName "field to read" // MPropertyAttributeChoiceName "particlefield" @@ -29503,7 +29503,7 @@ public: // MPropertyFriendlyName "treat offset as scale of total distance" bool m_bScaleOffset; // 0x211 private: - [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 + [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 public: // MPropertyFriendlyName "offset amount" // MVectorIsCoordinate @@ -29515,7 +29515,7 @@ public: class C_OP_Callback : public CParticleFunctionRenderer { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -29533,7 +29533,7 @@ public: class C_INIT_RandomNamedModelMeshGroup : public C_INIT_RandomNamedModelElement { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -29591,7 +29591,7 @@ public: // MPropertyFriendlyName "only active within specified input range" bool m_bActiveRange; // 0x214 private: - [[maybe_unused]] uint8_t __pad0215[0x3]; // 0x215 + [[maybe_unused]] uint8_t __pad0215[0x3]; // 0x215 public: // MPropertyFriendlyName "remap bias" float m_flRemapBias; // 0x218 @@ -29667,7 +29667,7 @@ public: // MPropertyFriendlyName "emit particles for killed parent particles" bool m_bInitFromKilledParentParticles; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 + [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: // MPropertyFriendlyName "limit per update" int32_t m_nLimitPerUpdate; // 0x5a4 @@ -29716,7 +29716,7 @@ public: // MPropertyFriendlyName "save offset" bool m_bSaveOffset; // 0x1fa private: - [[maybe_unused]] uint8_t __pad01fb[0x5]; // 0x1fb + [[maybe_unused]] uint8_t __pad01fb[0x5]; // 0x1fb public: CPathParameters m_PathParams; // 0x200 }; @@ -29739,7 +29739,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "strarting transform" CParticleTransformInput m_TransformStart; // 0x1f8 @@ -29764,7 +29764,7 @@ public: // MPropertyFriendlyName "ensure line of sight" bool m_bLOS; // 0x804 private: - [[maybe_unused]] uint8_t __pad0805[0x3]; // 0x805 + [[maybe_unused]] uint8_t __pad0805[0x3]; // 0x805 public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x808 @@ -29851,7 +29851,7 @@ public: // MPropertyFriendlyName "get closest point on closest hitbox" bool m_bUseClosestPointOnHitbox; // 0x841 private: - [[maybe_unused]] uint8_t __pad0842[0x2]; // 0x842 + [[maybe_unused]] uint8_t __pad0842[0x2]; // 0x842 public: // MPropertyFriendlyName "closest point test type" ClosestPointTestType_t m_nTestType; // 0x844 @@ -29900,7 +29900,7 @@ public: // MPropertyFriendlyName "group ID to affect" int32_t m_nChildGroupID; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "Within-Cluster Refire Time" CParticleCollectionFloatInput m_flClusterRefireTime; // 0x208 @@ -29951,7 +29951,7 @@ public: // MPropertyAttributeRange "0 255" int32_t m_nAlphaMax; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x8]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x8]; // 0x1fc public: // MPropertyFriendlyName "alpha random exponent" float m_flAlphaRandExponent; // 0x204 @@ -29970,7 +29970,7 @@ public: // MPropertyAttributeChoiceName "vector_component" int32_t m_nField; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "input minimum" CParticleCollectionFloatInput m_flInputMin; // 0x210 @@ -29983,7 +29983,7 @@ public: // MPropertyFriendlyName "intersection height CP" int32_t m_nHeightControlPointNumber; // 0x6f0 private: - [[maybe_unused]] uint8_t __pad06f4[0x4]; // 0x6f4 + [[maybe_unused]] uint8_t __pad06f4[0x4]; // 0x6f4 public: // MPropertyFriendlyName "comparison velocity" CParticleCollectionVecInput m_vecComparisonVelocity; // 0x6f8 @@ -30028,7 +30028,7 @@ public: // MPropertySuppressExpr "mod != csgo" bool m_bOnlyRenderInEffecsGameOverlay; // 0x233 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: // MPropertyFriendlyName "models" // MParticleRequireDefaultArrayEntry @@ -30036,7 +30036,7 @@ public: // MPropertySortPriority "775" CUtlVector< ModelReference_t > m_ModelList; // 0x238 private: - [[maybe_unused]] uint8_t __pad0250[0x4]; // 0x250 + [[maybe_unused]] uint8_t __pad0250[0x4]; // 0x250 public: // MPropertyFriendlyName "bodygroup field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -30056,7 +30056,7 @@ public: // MPropertySortPriority "750" bool m_bCenterOffset; // 0x25e private: - [[maybe_unused]] uint8_t __pad025f[0x1]; // 0x25f + [[maybe_unused]] uint8_t __pad025f[0x1]; // 0x25f public: // MPropertyFriendlyName "model local offset" // MPropertySortPriority "750" @@ -30069,7 +30069,7 @@ public: // MPropertySortPriority "700" bool m_bIgnoreRadius; // 0xdf0 private: - [[maybe_unused]] uint8_t __pad0df1[0x3]; // 0xdf1 + [[maybe_unused]] uint8_t __pad0df1[0x3]; // 0xdf1 public: // MPropertyFriendlyName "model scale CP" // MPropertySortPriority "700" @@ -30085,7 +30085,7 @@ public: // MPropertySortPriority "500" bool m_bAnimated; // 0x13c1 private: - [[maybe_unused]] uint8_t __pad13c2[0x2]; // 0x13c2 + [[maybe_unused]] uint8_t __pad13c2[0x2]; // 0x13c2 public: // MPropertyFriendlyName "animation rate" // MPropertySortPriority "500" @@ -30128,7 +30128,7 @@ public: // MPropertyFriendlyName "Enable Cloth Simulation" bool m_bEnableClothSimulation; // 0x14d8 private: - [[maybe_unused]] uint8_t __pad14d9[0x7]; // 0x14d9 + [[maybe_unused]] uint8_t __pad14d9[0x7]; // 0x14d9 public: // MPropertyStartGroup "Material" // MPropertyFriendlyName "material override" @@ -30138,7 +30138,7 @@ public: // MPropertySortPriority "600" bool m_bOverrideTranslucentMaterials; // 0x14e8 private: - [[maybe_unused]] uint8_t __pad14e9[0x3]; // 0x14e9 + [[maybe_unused]] uint8_t __pad14e9[0x3]; // 0x14e9 public: // MPropertyFriendlyName "skin number" // MPropertySortPriority "600" @@ -30147,7 +30147,7 @@ public: // MPropertySortPriority "600" int32_t m_nSkinCP; // 0x14f0 private: - [[maybe_unused]] uint8_t __pad14f4[0x4]; // 0x14f4 + [[maybe_unused]] uint8_t __pad14f4[0x4]; // 0x14f4 public: // MPropertyFriendlyName "material variables" // MPropertyAutoExpandSelf @@ -30173,7 +30173,7 @@ public: // MPropertyFriendlyName "render attribute" char m_szRenderAttribute[260]; // 0x161d private: - [[maybe_unused]] uint8_t __pad1721[0x7]; // 0x1721 + [[maybe_unused]] uint8_t __pad1721[0x7]; // 0x1721 public: // MPropertyStartGroup "+Renderer Modifiers" // MPropertyFriendlyName "Radius Scale" @@ -30190,7 +30190,7 @@ public: // MPropertySortPriority "700" ParticleAttributeIndex_t m_nAlpha2Field; // 0x1ad0 private: - [[maybe_unused]] uint8_t __pad1ad4[0x4]; // 0x1ad4 + [[maybe_unused]] uint8_t __pad1ad4[0x4]; // 0x1ad4 public: // MPropertyFriendlyName "color blend" // MPropertySortPriority "700" @@ -30225,7 +30225,7 @@ public: // MPropertyFriendlyName "decay on lifespan" bool m_bLifespanDecay; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "total count scale" CParticleCollectionFloatInput m_flScale; // 0x200 @@ -30256,7 +30256,7 @@ public: // MPropertySortPriority "1000" bool m_bEnableFadingAndClamping; // 0x22e0 private: - [[maybe_unused]] uint8_t __pad22e1[0x3]; // 0x22e1 + [[maybe_unused]] uint8_t __pad22e1[0x3]; // 0x22e1 public: // MPropertyFriendlyName "start fade dot product of normal vs view" // MPropertySortPriority "1000" @@ -30279,7 +30279,7 @@ public: // MPropertySortPriority "800" bool m_bIgnoreDT; // 0x22f8 private: - [[maybe_unused]] uint8_t __pad22f9[0x3]; // 0x22f9 + [[maybe_unused]] uint8_t __pad22f9[0x3]; // 0x22f9 public: // MPropertyFriendlyName "constrain radius to no more than this times the length" // MPropertySortPriority "800" @@ -30321,7 +30321,7 @@ public: class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -30367,7 +30367,7 @@ public: class C_OP_SpinUpdate : public CSpinUpdateBase { public: - // @note: no members available + // No members available }; // Alignment: 27 @@ -30392,7 +30392,7 @@ public: // MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL" bool m_bUseYawWithNormalAligned; // 0x2190 private: - [[maybe_unused]] uint8_t __pad2191[0x3]; // 0x2191 + [[maybe_unused]] uint8_t __pad2191[0x3]; // 0x2191 public: // MPropertyStartGroup "Fading and culling" // MPropertyFriendlyName "minimum visual screen size" @@ -30425,7 +30425,7 @@ public: // MPropertySuppressExpr "!m_bDistanceAlpha" bool m_bSoftEdges; // 0x2419 private: - [[maybe_unused]] uint8_t __pad241a[0x2]; // 0x241a + [[maybe_unused]] uint8_t __pad241a[0x2]; // 0x241a public: // MPropertyFriendlyName "start value for soft edges for distance alpha" // MPropertySortPriority "0" @@ -30444,7 +30444,7 @@ public: // MPropertySuppressExpr "!m_bOutline" Color m_OutlineColor; // 0x2425 private: - [[maybe_unused]] uint8_t __pad2429[0x3]; // 0x2429 + [[maybe_unused]] uint8_t __pad2429[0x3]; // 0x2429 public: // MPropertyFriendlyName "outline alpha" // MPropertyAttributeRange "0 255" @@ -30473,7 +30473,7 @@ public: // MPropertySuppressExpr "mod != hlx" ParticleLightingQuality_t m_nLightingMode; // 0x2440 private: - [[maybe_unused]] uint8_t __pad2444[0x4]; // 0x2444 + [[maybe_unused]] uint8_t __pad2444[0x4]; // 0x2444 public: // MPropertyFriendlyName "vertex lighting tessellation (0-5)" // MPropertyAttributeRange "0 5" @@ -30488,7 +30488,7 @@ public: // MPropertySortPriority "400" bool m_bParticleShadows; // 0x26b8 private: - [[maybe_unused]] uint8_t __pad26b9[0x3]; // 0x26b9 + [[maybe_unused]] uint8_t __pad26b9[0x3]; // 0x26b9 public: // MPropertyFriendlyName "Shadow Density" // MPropertySortPriority "400" @@ -30510,7 +30510,7 @@ public: // MPropertyFriendlyName "set magnitude instead of vector" bool m_bSetMagnitude; // 0x7d0 private: - [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 + [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 public: // MPropertyFriendlyName "magnitude output component" // MPropertyAttributeChoiceName "vector_component" @@ -30560,7 +30560,7 @@ public: // MPropertyFriendlyName "object local space axis 0/1" bool m_bLocalSpace; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "control point" int32_t m_nControlPointNumber; // 0x204 @@ -30582,7 +30582,7 @@ public: // MPropertyFriendlyName "hitbox set" char m_HitboxSetName[128]; // 0x1f7 private: - [[maybe_unused]] uint8_t __pad0277[0x1]; // 0x277 + [[maybe_unused]] uint8_t __pad0277[0x1]; // 0x277 public: // MPropertyFriendlyName "test position offset" // MVectorIsCoordinate @@ -30600,7 +30600,7 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "random speed min" CPerParticleFloatInput m_fSpeedMin; // 0x1f8 @@ -30615,7 +30615,7 @@ public: // MPropertyFriendlyName "Ignore delta time (RenderTrails)" bool m_bIgnoreDT; // 0xff8 private: - [[maybe_unused]] uint8_t __pad0ff9[0x3]; // 0xff9 + [[maybe_unused]] uint8_t __pad0ff9[0x3]; // 0xff9 public: // MPropertyFriendlyName "Random number generator controls" CRandomNumberGeneratorParameters m_randomnessParameters; // 0xffc @@ -30634,7 +30634,7 @@ public: // MPropertyFriendlyName "use local space" bool m_bLocalSpace; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "cull plane offset" float m_flPlaneOffset; // 0x204 @@ -30645,7 +30645,7 @@ public: class C_INIT_RandomNamedModelSequence : public C_INIT_RandomNamedModelElement { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -30656,7 +30656,7 @@ public: // MPropertyFriendlyName "remap time proportional" bool m_bProportional; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f1[0x3]; // 0x1f1 + [[maybe_unused]] uint8_t __pad01f1[0x3]; // 0x1f1 public: // MPropertyFriendlyName "input field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -30690,7 +30690,7 @@ public: // MPropertySuppressField bool m_bDisableChild; // 0xd private: - [[maybe_unused]] uint8_t __pad000e[0x2]; // 0xe + [[maybe_unused]] uint8_t __pad000e[0x2]; // 0xe public: // MPropertyFriendlyName "disable at detail levels below" ParticleDetailLevel_t m_nDetailLevel; // 0x10 @@ -30783,7 +30783,7 @@ public: // MPropertyFriendlyName "ray trace environment name" char m_RtEnvName[128]; // 0x20b private: - [[maybe_unused]] uint8_t __pad028b[0x1]; // 0x28b + [[maybe_unused]] uint8_t __pad028b[0x1]; // 0x28b public: // MPropertyFriendlyName "ray trace environment cp" int32_t m_nRTEnvCP; // 0x28c @@ -30871,7 +30871,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x1f8 @@ -30909,7 +30909,7 @@ public: // MPropertyFriendlyName "set orientation" bool m_bSetOrientation; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "orientation style" ParticleOrientationSetMode_t m_nOrientationMode; // 0x204 @@ -31038,7 +31038,7 @@ public: // MPropertySortPriority "1000" bool m_bEnableFadingAndClamping; // 0x2050 private: - [[maybe_unused]] uint8_t __pad2051[0x3]; // 0x2051 + [[maybe_unused]] uint8_t __pad2051[0x3]; // 0x2051 public: // MPropertyFriendlyName "minimum visual screen-size" // MPropertySuppressExpr "!m_bEnableFadingAndClamping" @@ -31069,7 +31069,7 @@ public: // MPropertyFriendlyName "tesselation resolution scale factor" float m_flTessScale; // 0x2078 private: - [[maybe_unused]] uint8_t __pad207c[0x4]; // 0x207c + [[maybe_unused]] uint8_t __pad207c[0x4]; // 0x207c public: // MPropertyStartGroup "+Rope Global UV Controls" // MPropertyFriendlyName "global texture V World Size" @@ -31084,7 +31084,7 @@ public: // MPropertyFriendlyName "Clamp Non-Sheet texture V coords" bool m_bClampV; // 0x242c private: - [[maybe_unused]] uint8_t __pad242d[0x3]; // 0x242d + [[maybe_unused]] uint8_t __pad242d[0x3]; // 0x242d public: // MPropertyStartGroup "Rope Global UV Controls/CP Scaling" // MPropertyFriendlyName "scale CP start" @@ -31098,13 +31098,13 @@ public: // MPropertyFriendlyName "scale V offset by CP distance" float m_flScaleVOffsetByControlPointDistance; // 0x2440 private: - [[maybe_unused]] uint8_t __pad2444[0x1]; // 0x2444 + [[maybe_unused]] uint8_t __pad2444[0x1]; // 0x2444 public: // MPropertyStartGroup "Rope Global UV Controls" // MPropertyFriendlyName "Use scalar attribute for texture coordinate" bool m_bUseScalarForTextureCoordinate; // 0x2445 private: - [[maybe_unused]] uint8_t __pad2446[0x2]; // 0x2446 + [[maybe_unused]] uint8_t __pad2446[0x2]; // 0x2446 public: // MPropertyFriendlyName "scalar to use for texture coordinate" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -31120,7 +31120,7 @@ public: // MPropertyFriendlyName "Closed loop" bool m_bClosedLoop; // 0x2451 private: - [[maybe_unused]] uint8_t __pad2452[0x2]; // 0x2452 + [[maybe_unused]] uint8_t __pad2452[0x2]; // 0x2452 public: // MPropertyStartGroup "Orientation" // MPropertyFriendlyName "orientation_type" @@ -31242,7 +31242,7 @@ public: // MPropertyFriendlyName "projected texture light" bool m_bUseTexture; // 0x231 private: - [[maybe_unused]] uint8_t __pad0232[0x2]; // 0x232 + [[maybe_unused]] uint8_t __pad0232[0x2]; // 0x232 public: // MPropertyStartGroup "+Renderer Modifiers" // MPropertyFriendlyName "radius scale" @@ -31314,7 +31314,7 @@ public: class CNavVolume { public: - uint8_t __pad0000[0x70]; // @note: autoaligned + uint8_t __pad0000[0x70]; // Autoaligned }; // Alignment: 1 @@ -31360,7 +31360,7 @@ public: uint8_t effect; // 0x8 uint8_t channel; // 0x9 private: - [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa public: float x; // 0xc float y; // 0x10 @@ -31371,7 +31371,7 @@ public: class IRagdoll { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 1 @@ -31443,7 +31443,7 @@ public: class CNavVolumeCalculatedVector : public CNavVolume { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31451,7 +31451,7 @@ public: class CEntitySubclassVDataBase { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 0 @@ -31459,7 +31459,7 @@ public: class CJiggleBones { public: - uint8_t __pad0000[0x20]; // @note: autoaligned + uint8_t __pad0000[0x20]; // Autoaligned }; // Alignment: 1 @@ -31572,7 +31572,7 @@ public: float m_flDamagePure; // 0x30 int16_t m_iRecord; // 0x34 private: - [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 + [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 public: int32_t m_iDamageCategory; // 0x38 int32_t m_iFailType; // 0x3c @@ -31580,7 +31580,7 @@ public: int32_t m_iFlags; // 0x44 int32_t m_animation; // 0x48 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CDOTA_Orb* m_pOrb; // 0x50 CDOTA_Orb* m_pOrb2; // 0x58 @@ -31621,7 +31621,7 @@ public: Vector m_vBlockLoc; // 0xa4 CUtlSymbolLarge m_iszAutoAttackRangedParticle; // 0xb0 private: - [[maybe_unused]] uint8_t __pad00b8[0x8]; // 0xb8 + [[maybe_unused]] uint8_t __pad00b8[0x8]; // 0xb8 public: ParticleIndex_t m_iCustomFXIndex; // 0xc0 DOTAProjectileAttachment_t m_iCustomProjectileAttachment; // 0xc4 @@ -31715,17 +31715,17 @@ public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessings/*)" CUtlString Node1; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessings/*)" CUtlString Node2; // 0x18 private: - [[maybe_unused]] uint8_t __pad0020[0x4]; // 0x20 + [[maybe_unused]] uint8_t __pad0020[0x4]; // 0x20 public: // MPropertyDescription "This edge only allows unlocks in the direction of the arrow." bool bOneWay; // 0x24 private: - [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 + [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 public: // MPropertyAttributeRange "-1 1" // MPropertyDescription "0 = line, + = curve to the 'right' from node 1 to node 2, - = curve left" @@ -31781,7 +31781,7 @@ public: class INextBotEventResponder { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 2 @@ -31814,11 +31814,11 @@ public: bool m_bAllowSpeakingInterrupts; // 0x4c bool m_bConsiderSceneInvolvementAsSpeech; // 0x4d private: - [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e + [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e public: int32_t m_nLastSpokenPriority; // 0x50 private: - [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 + [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: CBaseFlex* m_pOuter; // 0x58 }; @@ -31837,7 +31837,7 @@ public: class IEconItemInterface { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 1 @@ -31857,7 +31857,7 @@ public: CHandle< CBaseEntity > hTarget; // 0x10 bool bHit; // 0x14 private: - [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 + [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 public: int32_t iHealAmount; // 0x18 ParticleIndex_t nFXAmbientIndex; // 0x1c @@ -32025,7 +32025,7 @@ public: int16_t odds; // 0x10 int16_t flags; // 0x12 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: ResponseFollowup* m_pFollowup; // 0x18 }; @@ -32038,7 +32038,7 @@ public: bool m_bInvertFilter; // 0x0 bool m_bEveryUnit; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 public: int32_t m_nTeamNumber; // 0x4 CUtlSymbolLarge m_UnitName; // 0x8 @@ -32106,12 +32106,12 @@ public: // MPropertyDescription "should we show the popup when you earn the first tier of this trophy" bool m_bShowInitialEarn; // 0xc private: - [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd + [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: // MPropertyDescription "the date this trophy was introduced (YYYY-MM-DD or YYYY-MM-DD hh:mm:ss)" CUtlString m_sCreationDate; // 0x10 private: - [[maybe_unused]] uint8_t __pad0018[0x4]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x4]; // 0x18 public: // MPropertyDescription "how many badge points to grant for each increment" // MPropertyHideField @@ -32126,7 +32126,7 @@ public: // MPropertyHideField uint32_t m_nSortTier; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MPropertyDescription "localization string ID to use for the user facing category trophy belongs to" CUtlString m_sLocCategory; // 0x30 @@ -32233,7 +32233,7 @@ public: class IHasAttributes { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 1 @@ -32263,7 +32263,7 @@ class CCopyRecipientFilter public: int32_t m_Flags; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< CPlayerSlot > m_Recipients; // 0x10 }; @@ -32389,7 +32389,7 @@ public: bool m_bIsMoving; // 0x10 bool m_bHasArrived; // 0x11 private: - [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 + [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 public: float m_flInitialYaw; // 0x14 float m_flTargetYaw; // 0x18 @@ -32399,7 +32399,7 @@ public: bool m_bIsGesture; // 0x28 bool m_bShouldRemove; // 0x29 private: - [[maybe_unused]] uint8_t __pad002a[0x2a]; // 0x2a + [[maybe_unused]] uint8_t __pad002a[0x2a]; // 0x2a public: CHandle< CBaseEntity > m_hTarget; // 0x54 uint32_t m_nSceneEventId; // 0x58 @@ -32461,7 +32461,7 @@ public: CUtlString m_rewardName; // 0x8 CavernCrawlItemType_t m_nItemType; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 public: CUtlString m_locString; // 0x18 CUtlString m_tooltipString; // 0x20 @@ -32622,13 +32622,13 @@ public: bool m_bEnabled; // 0x0 bool m_bOpened; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 public: uint32_t m_InternalId; // 0x4 CUtlString m_ShortName; // 0x8 CommandExecMode_t m_ExecMode; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CUtlString m_SpawnGroup; // 0x18 float m_PeriodicExecDelay; // 0x20 @@ -32652,7 +32652,7 @@ public: class CLocomotionBase : public INextBotComponent { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32661,7 +32661,7 @@ class IChoreoServices { public: static uint32_t &Get_ms_uSequenceId(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("IChoreoServices")->m_static_fields[0]->m_instance);}; - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 6 @@ -32694,18 +32694,18 @@ public: char m_szResponseName[192]; // 0x1 char m_szMatchingRule[128]; // 0xc1 private: - [[maybe_unused]] uint8_t __pad0141[0x7]; // 0x141 + [[maybe_unused]] uint8_t __pad0141[0x7]; // 0x141 public: ResponseParams m_Params; // 0x148 float m_fMatchScore; // 0x168 private: - [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c + [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c public: char* m_szSpeakerContext; // 0x170 char* m_szWorldContext; // 0x178 ResponseFollowup m_Followup; // 0x180 private: - [[maybe_unused]] uint8_t __pad01b1[0x7]; // 0x1b1 + [[maybe_unused]] uint8_t __pad01b1[0x7]; // 0x1b1 public: CUtlVector< CUtlSymbol > m_pchCriteriaNames; // 0x1b8 CUtlVector< char* > m_pchCriteriaValues; // 0x1d0 @@ -32727,7 +32727,7 @@ public: class IContextualQuery { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 2 @@ -32807,7 +32807,7 @@ public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString BlessingType; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x4]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x4]; // 0x10 public: // MPropertyDescription "fragment cost" int32_t nCost; // 0x14 @@ -32816,7 +32816,7 @@ public: // MPropertyDescription "can you unlock this node without owning any connected nodes?" bool bStartNode; // 0x1c private: - [[maybe_unused]] uint8_t __pad001d[0xb]; // 0x1d + [[maybe_unused]] uint8_t __pad001d[0xb]; // 0x1d public: Vector2D vecPos; // 0x28 // MPropertyAttributeRange "0 10" @@ -32848,7 +32848,7 @@ public: bool m_bHideUntilAchieved; // 0x38 bool m_bStoreProgressInSteam; // 0x39 private: - [[maybe_unused]] uint8_t __pad003a[0x6]; // 0x3a + [[maybe_unused]] uint8_t __pad003a[0x6]; // 0x3a public: char* m_pInflictorClassNameFilter; // 0x40 char* m_pInflictorEntityNameFilter; // 0x48 @@ -32860,25 +32860,25 @@ public: char** m_pszComponentDisplayNames; // 0x78 int32_t m_iNumComponents; // 0x80 private: - [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 + [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 public: char* m_pszComponentPrefix; // 0x88 int32_t m_iComponentPrefixLen; // 0x90 bool m_bAchieved; // 0x94 private: - [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 + [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 public: int32_t m_iCount; // 0x98 int32_t m_iProgressShown; // 0x9c uint64_t m_iComponentBits; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a8[0x8]; // 0xa8 + [[maybe_unused]] uint8_t __pad00a8[0x8]; // 0xa8 public: int32_t m_nUserSlot; // 0xb0 int32_t m_iDisplayOrder; // 0xb4 bool m_bShowOnHUD; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: int32_t m_iAssetAwardID; // 0xbc }; @@ -32904,7 +32904,7 @@ public: class INextBotReply { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 3 @@ -32964,7 +32964,7 @@ public: int32* m_pItemShopTagKeys; // 0x98 AbilityID_t m_nRecipeResultAbilityID; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 + [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 public: CUtlVector< AbilityID_t > m_vecItemCombinesInto; // 0xa8 CUtlVector< ItemRecipe_t > m_vecItemRecipes; // 0xc0 @@ -32974,13 +32974,13 @@ public: float m_flModifierValueBonus; // 0xe4 CUtlVector< CUtlString > m_InvalidHeroes; // 0xe8 private: - [[maybe_unused]] uint8_t __pad0100[0xb4]; // 0x100 + [[maybe_unused]] uint8_t __pad0100[0xb4]; // 0x100 public: bool m_bHasScepterUpgrade; // 0x1b4 bool m_bHasShardUpgrade; // 0x1b5 bool m_bSharedWithTeammates; // 0x1b6 private: - [[maybe_unused]] uint8_t __pad01b7[0x1]; // 0x1b7 + [[maybe_unused]] uint8_t __pad01b7[0x1]; // 0x1b7 public: int32_t m_nCastRangeBuffer; // 0x1b8 int32_t m_nSpecialAbilities; // 0x1bc @@ -33026,7 +33026,7 @@ public: uint8_t m_bHasCastAnimation: 1; uint8_t m_bItemHasPassive: 1; uint8_t m_bDisplayOverheadAlertOnReceived: 1; - uint8_t __pad6: 4; // @note: autoaligned + uint8_t __pad6: 4; // Autoaligned }; // 32 bits }; @@ -33107,7 +33107,7 @@ struct AmmoTypeInfo_t public: int32_t m_nMaxCarry; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x8]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x8]; // 0x14 public: CRangeInt m_nSplashSize; // 0x1c AmmoFlags_t m_nFlags; // 0x24 @@ -33132,20 +33132,20 @@ public: bool m_bCommentaryConvarsChanging; // 0x11 bool m_bCommentaryEnabledMidGame; // 0x12 private: - [[maybe_unused]] uint8_t __pad0013[0x1]; // 0x13 + [[maybe_unused]] uint8_t __pad0013[0x1]; // 0x13 public: GameTime_t m_flNextTeleportTime; // 0x14 int32_t m_iTeleportStage; // 0x18 bool m_bCheatState; // 0x1c bool m_bIsFirstSpawnGroupToLoad; // 0x1d private: - [[maybe_unused]] uint8_t __pad001e[0x1a]; // 0x1e + [[maybe_unused]] uint8_t __pad001e[0x1a]; // 0x1e public: CHandle< CPointCommentaryNode > m_hCurrentNode; // 0x38 CHandle< CPointCommentaryNode > m_hActiveCommentaryNode; // 0x3c CHandle< CPointCommentaryNode > m_hLastCommentaryNode; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: CUtlVector< CHandle< CPointCommentaryNode > > m_vecNodes; // 0x48 }; @@ -33207,11 +33207,11 @@ public: int32_t m_iDamageCustom; // 0x4c AmmoIndex_t m_iAmmoType; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0xf]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0xf]; // 0x51 public: float m_flOriginalDamage; // 0x60 private: - [[maybe_unused]] uint8_t __pad0064[0xc]; // 0x64 + [[maybe_unused]] uint8_t __pad0064[0xc]; // 0x64 public: TakeDamageFlags_t m_nDamageFlags; // 0x70 int32_t m_bitsDotaDamageType; // 0x74 @@ -33219,11 +33219,11 @@ public: float m_flCombatLogCreditFactor; // 0x7c int16_t m_iRecord; // 0x80 private: - [[maybe_unused]] uint8_t __pad0082[0x6]; // 0x82 + [[maybe_unused]] uint8_t __pad0082[0x6]; // 0x82 public: HSCRIPT m_hScriptInstance; // 0x88 private: - [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 + [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 public: bool m_bInTakeDamageFlow; // 0xa8 static CTakeDamageInfo &Get_EmptyInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CTakeDamageInfo")->m_static_fields[0]->m_instance);}; @@ -33247,7 +33247,7 @@ public: AABB_t neutralSpawnBoxes; // 0x0 Vector vSpawnBoxOrigin; // 0x18 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlString strCampName; // 0x28 CEntityIndex iSpawnerEntIndex; // 0x30 @@ -33267,7 +33267,7 @@ public: class CMultiplayRules : public CGameRules { public: - // @note: no members available + // No members available }; // Alignment: 23 @@ -33279,7 +33279,7 @@ public: // MPropertyDescription "How is the vehicle oriented relative to its root bone in ModelDoc?" WheeledPhysicsVehicleChassisFrame_t m_nChassisFrame; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< WheeledPhysicsVehicleWheelData_t > m_vecWheels; // 0x10 CUtlVector< WheeledPhysicsVehicleAxleData_t > m_vecAxles; // 0x28 @@ -33310,7 +33310,7 @@ public: // MPropertyDescription "Should gameplay code manually control the vehicle's pitch angle?" bool m_bStabilizePitch; // 0xc5 private: - [[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6 + [[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6 public: // MPropertyDescription "Scale on the gravity force applied to the vehicle's bodies" float m_flGravityScale; // 0xc8 @@ -33325,7 +33325,7 @@ public: class CNavVolumeAll : public CNavVolumeVector { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -33354,7 +33354,7 @@ public: char* m_pReasonStr; // 0x10 bool m_bWaitForSteady; // 0x18 private: - [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: float m_flEaseInTime; // 0x1c static CHeadLookParams &Get_ms_Defaults(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CHeadLookParams")->m_static_fields[0]->m_instance);}; @@ -33368,7 +33368,7 @@ public: CavernCrawlRoomID_t m_nStartingRoomID; // 0x0 CavernCrawlRoomID_t m_nEndingRoomID; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 public: char* m_pCSSClass; // 0x8 bool m_bCannotBeSwapped; // 0x10 @@ -33379,7 +33379,7 @@ public: class CSimpleStopwatch : public CStopwatchBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33387,7 +33387,7 @@ public: struct dynpitchvol_t : public dynpitchvol_base_t { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -33398,7 +33398,7 @@ public: CSoundEnvelope m_pitch; // 0x8 CSoundEnvelope m_volume; // 0x18 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: float m_shutdownTime; // 0x30 float m_flLastTime; // 0x34 @@ -33411,7 +33411,7 @@ public: float m_flCloseCaptionDuration; // 0x80 bool m_bUpdatedSoundOrigin; // 0x84 private: - [[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85 + [[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85 public: CUtlSymbolLarge m_iszClassName; // 0x88 static int32_t &Get_g_SoundPatchCount(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CSoundPatch")->m_static_fields[0]->m_instance);}; @@ -33611,7 +33611,7 @@ public: float m_fDispatchTime; // 0x40 CHandle< CBaseEntity > m_hIssuer; // 0x44 private: - [[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48 + [[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48 public: CRR_Response m_response; // 0x50 bool m_bResponseValid; // 0x238 @@ -33625,7 +33625,7 @@ public: CUtlSymbolLarge m_sRoleName; // 0x0 bool m_bIsNonDriverPassenger; // 0x8 private: - [[maybe_unused]] uint8_t __pad0009[0x7]; // 0x9 + [[maybe_unused]] uint8_t __pad0009[0x7]; // 0x9 public: // MPropertyAttributeEditor "VDataModelHitboxSet( m_sModelName )" CUtlString m_sEntryHitboxSetName; // 0x10 @@ -33649,7 +33649,7 @@ public: class CNavVolumeMarkupVolume : public CNavVolume { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33681,7 +33681,7 @@ public: ScriptedMoveType_t m_nType; // 0x4c bool m_bSuccess; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: ForcedCrouchState_t m_nForcedCrouchState; // 0x54 bool m_bIgnoreCollisions; // 0x58 @@ -33716,7 +33716,7 @@ public: bool m_bSpecialConsume; // 0x19 bool m_bSpecialPathing; // 0x1a private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: uint32_t m_unOccluderID; // 0x1c static int32_t &Get_s_nNextChangeToken(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CDOTA_Tree")->m_static_fields[0]->m_instance);}; @@ -33784,7 +33784,7 @@ class CDOTALabyrinthBlessingsMap public: CUtlString m_strBlessingEventAction; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MPropertyAttributeEditor "locked_int()" BlessingTypeID_t m_nNextBlessingTypeID; // 0x18 @@ -33793,38 +33793,38 @@ public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString m_UnlockHeroBlessingType; // 0x20 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: CUtlVector< CUtlString > m_vecHeroNames; // 0x30 private: - [[maybe_unused]] uint8_t __pad0048[0x18]; // 0x48 + [[maybe_unused]] uint8_t __pad0048[0x18]; // 0x48 public: int32_t m_nNumStartingHeroesUnlocked; // 0x60 private: - [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 + [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString m_UnlockLegacyHeroBlessingType; // 0x68 private: - [[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70 + [[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70 public: CUtlVector< CUtlString > m_vecLegacyHeroNames; // 0x78 private: - [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 + [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 public: int32_t m_nNumStartingLegacyHeroesUnlocked; // 0xa8 private: - [[maybe_unused]] uint8_t __pad00ac[0x4]; // 0xac + [[maybe_unused]] uint8_t __pad00ac[0x4]; // 0xac public: // MVDataPromoteField CUtlDict< BlessingType_t > m_mapBlessingTypes; // 0xb0 private: - [[maybe_unused]] uint8_t __pad00d8[0x40]; // 0xd8 + [[maybe_unused]] uint8_t __pad00d8[0x40]; // 0xd8 public: // MVDataPromoteField CUtlDict< Blessing_t > m_mapBlessings; // 0x118 private: - [[maybe_unused]] uint8_t __pad0140[0x28]; // 0x140 + [[maybe_unused]] uint8_t __pad0140[0x28]; // 0x140 public: // MVDataPromoteField CUtlVector< BlessingPath_t > m_vecPaths; // 0x168 @@ -33841,7 +33841,7 @@ public: int32_t nActivity; // 0xc bool bTooltip; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: int32_t nTooltipParam; // 0x14 bool bIgnoreInvis; // 0x18 @@ -33850,7 +33850,7 @@ public: bool bReincarnate; // 0x1b bool bDoNotConsume; // 0x1c private: - [[maybe_unused]] uint8_t __pad001d[0x3]; // 0x1d + [[maybe_unused]] uint8_t __pad001d[0x3]; // 0x1d public: float fDistance; // 0x20 float fGain; // 0x24 @@ -33864,7 +33864,7 @@ public: int32_t iFailType; // 0x44 int16_t iRecord; // 0x48 private: - [[maybe_unused]] uint8_t __pad004a[0x6]; // 0x4a + [[maybe_unused]] uint8_t __pad004a[0x6]; // 0x4a public: CDOTA_Orb* pOrb; // 0x50 CDOTA_Orb* pOrb2; // 0x58 @@ -33896,7 +33896,7 @@ public: CEntityIndex pnMagicStickProcEntityIndices[64]; // 0xa0 bool bBloodstoneRegenApplied; // 0x1a0 private: - [[maybe_unused]] uint8_t __pad01a1[0x7]; // 0x1a1 + [[maybe_unused]] uint8_t __pad01a1[0x7]; // 0x1a1 public: char* pszAbilitySpecialName; // 0x1a8 int32_t nAbilitySpecialLevel; // 0x1b0 @@ -33912,7 +33912,7 @@ public: class IBody : public INextBotComponent { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -33948,7 +33948,7 @@ public: // MPropertyAttributeEditor "locked_int()" uint16_t m_nID; // 0x18 private: - [[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a + [[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a public: // MPropertyDescription "Game Mode; use DOTA_GAMEMODE_EVENT for custom games and include custom game name" DOTA_GameMode m_eGameMode; // 0x1c @@ -33961,7 +33961,7 @@ public: // MPropertyDescription "the date/time this mode starts (YYYY-MM-DD hh:mm:ss) UTC" CUtlString m_sStartTime; // 0x30 private: - [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 public: // MPropertyDescription "the date/time this mode ends (YYYY-MM-DD hh:mm:ss) UTC" CUtlString m_sEndTime; // 0x40 @@ -33976,7 +33976,7 @@ public: AttachmentHandle_t m_hAttachment; // 0x8 VehiclePassengerState_t m_nState; // 0x9 private: - [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa public: CHandle< CBaseCombatCharacter > m_hPassenger; // 0xc CHandle< CBasePlayerPawn > m_hPassengerPawn; // 0x10 @@ -33986,7 +33986,7 @@ public: int32_t m_nExitAnimIndex; // 0x20 bool m_bExitForced; // 0x24 private: - [[maybe_unused]] uint8_t __pad0025[0xb]; // 0x25 + [[maybe_unused]] uint8_t __pad0025[0xb]; // 0x25 public: CTransform m_xAbsExitLocation; // 0x30 CHandle< CEntityBlocker > m_hExitBlocker; // 0x50 @@ -34042,7 +34042,7 @@ public: class IIntention : public INextBotComponent { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -34114,17 +34114,17 @@ class ConstraintSoundInfo public: VelocitySampler m_vSampler; // 0x8 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: SimpleConstraintSoundProfile m_soundProfile; // 0x20 Vector m_forwardAxis; // 0x40 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlSymbolLarge m_iszTravelSoundFwd; // 0x50 CUtlSymbolLarge m_iszTravelSoundBack; // 0x58 private: - [[maybe_unused]] uint8_t __pad0060[0x8]; // 0x60 + [[maybe_unused]] uint8_t __pad0060[0x8]; // 0x60 public: CUtlSymbolLarge m_iszReversalSounds[3]; // 0x68 bool m_bPlayTravelSound; // 0x80 @@ -34150,12 +34150,12 @@ public: CHandle< CBaseEntity > m_hEnt; // 0x0 MoveType_t m_MoveType; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: GameTime_t m_flStartTime; // 0x8 Vector m_vecStartOrigin; // 0xc private: - [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 public: Quaternion m_qStartRot; // 0x20 ParticleIndex_t m_nFXIndex; // 0x30 @@ -34168,7 +34168,7 @@ class CScriptUniformRandomStream public: HSCRIPT m_hScriptScope; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x8c]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x8c]; // 0x10 public: int32_t m_nInitialSeed; // 0x9c static CUtlVector< CScriptUniformRandomStream* > &Get_sm_UniformStreams(){return *reinterpret_cast*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CScriptUniformRandomStream")->m_static_fields[0]->m_instance);}; @@ -34197,7 +34197,7 @@ public: int16_t m_iNext; // 0x1c bool m_bNoExpirationTime; // 0x1e private: - [[maybe_unused]] uint8_t __pad001f[0x1]; // 0x1f + [[maybe_unused]] uint8_t __pad001f[0x1]; // 0x1f public: int32_t m_ownerChannelIndex; // 0x20 Vector m_vecOrigin; // 0x24 @@ -34219,7 +34219,7 @@ public: class CHorizontalMotionController { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 12 @@ -34241,7 +34241,7 @@ public: // MPropertyColorPlusAlpha Color color; // 0x1d8 private: - [[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc + [[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc public: // MPropertyDescription "Image shown while customizing ping wheel" CPanoramaImageName sImage; // 0x1e0 @@ -34276,7 +34276,7 @@ public: class CFootstepTableHandle { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 3 @@ -34294,7 +34294,7 @@ public: class CVerticalMotionController { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 0 @@ -34302,7 +34302,7 @@ public: class dota_minimap_boundary : public CEmptyEntityInstance { public: - // @note: no members available + // No members available }; // Alignment: 34 @@ -34312,11 +34312,11 @@ class CDOTA_Buff : public CHorizontalMotionController public: CUtlSymbolLarge m_name; // 0x28 private: - [[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30 + [[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30 public: CUtlSymbolLarge m_szModifierAura; // 0x38 private: - [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 + [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 public: int32_t m_iSerialNumber; // 0x48 // MFieldVerificationName @@ -34356,7 +34356,7 @@ public: CUtlVector< CDOTA_BuffParticle > m_iParticles; // 0xa0 CUtlVector< CHandle< CBaseEntity > > m_hAuraUnits; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00d0[0x1060]; // 0xd0 + [[maybe_unused]] uint8_t __pad00d0[0x1060]; // 0xd0 public: HSCRIPT m_hScriptScope; // 0x1130 }; @@ -34373,7 +34373,7 @@ public: float m_lastUpdate; // 0x64 bool m_allAsleep; // 0x68 private: - [[maybe_unused]] uint8_t __pad0069[0x3]; // 0x69 + [[maybe_unused]] uint8_t __pad0069[0x3]; // 0x69 public: Vector m_vecLastOrigin; // 0x6c float m_flLastOriginChangeTime; // 0x78 @@ -34449,7 +34449,7 @@ public: // MPropertyDescription "Is this exit appropriate only if the vehicle is overturned?" bool m_bIsOverturnedExit; // 0x9 private: - [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa public: // MPropertyFriendlyName "Vehicle Exit Animgraph Parameter" // MPropertyDescription "The animgraph parameter that is set on the vehicle to animate the passenger getting in." @@ -34476,7 +34476,7 @@ public: // MPropertyDescription "Sets the mood's animation buckets to be active when the character is talking" bool m_bActiveTalking; // 0x9 private: - [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa public: // MPropertyDescription "List of animations to choose from" CUtlVector< MoodAnimation_t > m_layerAnimations; // 0x10 @@ -34488,7 +34488,7 @@ public: // MPropertyDescription "When scaling an animation, grab the scale value as in int. Used for gestures/postures to control number of looping sections" bool m_bScaleWithInts; // 0x38 private: - [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 + [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MPropertyDescription "Time before the next animation can start" CRangeFloat m_flNextStart; // 0x3c @@ -34569,13 +34569,13 @@ public: float m_flGustDirChange; // 0x150 QAngle m_skyboxAngle[2]; // 0x154 private: - [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c + [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_hSkyboxMaterial[2]; // 0x170 Color m_vSkyboxTintColor[2]; // 0x180 uint8_t m_nSkyboxFogType; // 0x188 private: - [[maybe_unused]] uint8_t __pad0189[0x3]; // 0x189 + [[maybe_unused]] uint8_t __pad0189[0x3]; // 0x189 public: float m_flSkyboxAngularFogMaxEnd; // 0x18c float m_flSkyboxAngularFogMaxStart; // 0x190 @@ -34587,7 +34587,7 @@ public: float m_flFogDensity[2]; // 0x1b8 float m_flFogFalloff; // 0x1c0 private: - [[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4 + [[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4 public: CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogTexture0; // 0x1c8 float m_flFogLayer0Rotation; // 0x1d0 @@ -34605,12 +34605,12 @@ public: float m_flFogExclusionInnerRadius; // 0x220 float m_flFogExclusionHeightBias; // 0x224 private: - [[maybe_unused]] uint8_t __pad0228[0x4]; // 0x228 + [[maybe_unused]] uint8_t __pad0228[0x4]; // 0x228 public: float m_flCausticSpeedScale; // 0x22c float m_flCausticAmplitudeScale; // 0x230 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: CStrongHandle< InfoForResourceTypeCTextureBase > m_hColorWarp; // 0x238 float m_flColorWarpBlendToFull; // 0x240 @@ -34627,7 +34627,7 @@ public: float m_flAmbientShadowAmount; // 0x26c int32_t m_nWeatherType; // 0x270 private: - [[maybe_unused]] uint8_t __pad0274[0x4]; // 0x274 + [[maybe_unused]] uint8_t __pad0274[0x4]; // 0x274 public: CUtlString m_WeatherEffect; // 0x278 float m_flLightning_period_min; // 0x280 @@ -34645,7 +34645,7 @@ public: float m_flNextLightningSoundTime; // 0x3b0 bool m_bPlayLightingSound; // 0x3b4 private: - [[maybe_unused]] uint8_t __pad03b5[0x3]; // 0x3b5 + [[maybe_unused]] uint8_t __pad03b5[0x3]; // 0x3b5 public: float m_flLightningEventMagnitude; // 0x3b8 float m_flLightningScale; // 0x3bc @@ -34659,7 +34659,7 @@ public: class IClientAlphaProperty { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 45 @@ -34669,7 +34669,7 @@ class CGlobalLightBase public: bool m_bSpotLight; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: Vector m_SpotLightOrigin; // 0x14 QAngle m_SpotLightAngles; // 0x20 @@ -34687,7 +34687,7 @@ public: Color m_AmbientColor2; // 0x72 Color m_AmbientColor3; // 0x76 private: - [[maybe_unused]] uint8_t __pad007a[0x2]; // 0x7a + [[maybe_unused]] uint8_t __pad007a[0x2]; // 0x7a public: float m_flSunDistance; // 0x7c float m_flFOV; // 0x80 @@ -34697,7 +34697,7 @@ public: bool m_bOldEnableShadows; // 0x8d bool m_bBackgroundClearNotRequired; // 0x8e private: - [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f + [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f public: float m_flCloudScale; // 0x90 float m_flCloud1Speed; // 0x94 @@ -34711,7 +34711,7 @@ public: float m_flFoWDarkness; // 0xb4 bool m_bEnableSeparateSkyboxFog; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: Vector m_vFowColor; // 0xbc Vector m_ViewOrigin; // 0xc8 @@ -34719,7 +34719,7 @@ public: float m_flViewFoV; // 0xe0 Vector m_WorldPoints[8]; // 0xe4 private: - [[maybe_unused]] uint8_t __pad0144[0x364]; // 0x144 + [[maybe_unused]] uint8_t __pad0144[0x364]; // 0x144 public: Vector2D m_vFogOffsetLayer0; // 0x4a8 Vector2D m_vFogOffsetLayer1; // 0x4b0 @@ -34734,7 +34734,7 @@ public: class C_HorizontalMotionController { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 13 @@ -34783,7 +34783,7 @@ public: // MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_SingleItem" item_definition_index_t m_unSingleItemDef; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: // MPropertyDescription "For k_eCandyShopRewardOptionType_LootList, what is the loot list to get the reward from." // MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_LootList" @@ -34805,7 +34805,7 @@ public: class C_GameRules { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 16 @@ -34820,7 +34820,7 @@ public: // MPropertyDescription "default inventory size" uint32_t m_unDefaultInventorySize; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: // MPropertyDescription "the image used to display an inventory size upgrade" CPanoramaImageName m_sInventorySizeUpgradeImage; // 0x20 @@ -34831,7 +34831,7 @@ public: // MPropertyDescription "Maximum number of input or output candies for fixed exchange recipes." uint8_t m_unFixedExchangeRecipeMaxCandies; // 0x38 private: - [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 + [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MPropertyDescription "Start date for the fixed exchange recipes." uint32_t m_unFixedExchangeRecipeStartDate; // 0x3c @@ -34844,13 +34844,13 @@ public: // MPropertyDescription "Output candy count for variable exchange recipe" uint8_t m_unVariableExchangeOutputCandyCount; // 0x46 private: - [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 + [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 public: // MPropertyDescription "After this event expires, you can no longer interact with this candy shop." // MPropertyAttributeChoiceEnumName EEvent m_eExpireEvent; // 0x48 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlVector< CandyShopCandyType_t > m_vecCandyTypes; // 0x50 CUtlVector< CandyShopRewardSlot_t > m_vecRewardSlots; // 0x68 @@ -34865,11 +34865,11 @@ public: CStrongHandle< InfoForResourceTypeCModel > m_iModelIndex; // 0x3b0 CUtlStringToken m_skin; // 0x3b8 private: - [[maybe_unused]] uint8_t __pad03bc[0x9a0]; // 0x3bc + [[maybe_unused]] uint8_t __pad03bc[0x9a0]; // 0x3bc public: bool m_bHasSetupView; // 0xd5c private: - [[maybe_unused]] uint8_t __pad0d5d[0x1b]; // 0xd5d + [[maybe_unused]] uint8_t __pad0d5d[0x1b]; // 0xd5d public: float m_flRotation; // 0xd78 }; @@ -34888,7 +34888,7 @@ public: class C_SingleplayRules : public C_GameRules { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -34900,7 +34900,7 @@ public: float m_flHorzSize; // 0xc float m_flVertSize; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x18 }; @@ -34912,15 +34912,15 @@ class CFlashlightEffect public: bool m_bIsOn; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0xf]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0xf]; // 0x11 public: bool m_bMuzzleFlashEnabled; // 0x20 private: - [[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21 + [[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21 public: float m_flMuzzleFlashBrightness; // 0x24 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: Quaternion m_quatMuzzleFlashOrientation; // 0x30 Vector m_vecMuzzleFlashOrigin; // 0x40 @@ -34929,7 +34929,7 @@ public: float m_flLinearAtten; // 0x54 bool m_bCastsShadows; // 0x58 private: - [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 + [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 public: float m_flCurrentPullBackDist; // 0x5c CStrongHandle< InfoForResourceTypeCTextureBase > m_FlashlightTexture; // 0x60 @@ -34980,16 +34980,16 @@ public: Vector m_vPos; // 0x8 bool m_bDirectional; // 0x14 private: - [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 + [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 public: Vector m_vDirection; // 0x18 bool m_bInSky; // 0x24 private: - [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 + [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 public: float m_skyObstructionScale; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CGlowSprite m_Sprites[4]; // 0x30 int32_t m_nSprites; // 0xb0 @@ -35001,7 +35001,7 @@ public: int16_t m_bActivated; // 0xc2 uint16_t m_ListIndex; // 0xc4 private: - [[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6 + [[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6 public: int32_t m_queryHandle; // 0xc8 }; @@ -35039,7 +35039,7 @@ public: class C_VerticalMotionController { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 4 @@ -35076,12 +35076,12 @@ public: int32_t m_nVBSlot; // 0x14 int32_t m_nBoneIndex; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0xc]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0xc]; // 0x1c public: CDecalInfo* m_pNext; // 0x28 CDecalInfo* m_pPrev; // 0x30 private: - [[maybe_unused]] uint8_t __pad0038[0x58]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x58]; // 0x38 public: int32_t m_nDecalMaterialIndex; // 0x90 }; @@ -35108,7 +35108,7 @@ public: char m_UnitLabel[260]; // 0x104 uint8_t m_unUnitLabelIndex; // 0x208 private: - [[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209 + [[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209 public: CHandle< C_BaseEntity > m_hEntity; // 0x20c bool m_bIsIllusion; // 0x210 @@ -35120,7 +35120,7 @@ public: class C_MultiplayRules : public C_GameRules { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -35135,7 +35135,7 @@ public: // MPropertyDescription "Enabled" bool m_bEnabled; // 0xa private: - [[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb + [[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb public: // MPropertyDescription "Battle Report Highlight Type" // MPropertyFriendlyName "Gameplay Outcome to Highlight" @@ -35151,7 +35151,7 @@ public: // MPropertyDescription "Helper Tooltip Available" bool m_bTooltip; // 0x28 private: - [[maybe_unused]] uint8_t __pad0029[0x7]; // 0x29 + [[maybe_unused]] uint8_t __pad0029[0x7]; // 0x29 public: // MPropertyDescription "Helper Tooltip Loc String" // MPropertySuppressExpr "m_bTooltip == false" @@ -35159,7 +35159,7 @@ public: // MPropertyDescription "Number formatting for player score" EHighlightNumberFormat m_eFormat; // 0x38 private: - [[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c + [[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c public: // MPropertyDescription "Roles for the Highlight. If none selected, use all roles." // MPropertySuppressExpr "m_eHighlightCategory != k_eHighlightRole" diff --git a/sdk/animationsystem.hpp b/sdk/animationsystem.hpp index cbd21189..81323245 100644 --- a/sdk/animationsystem.hpp +++ b/sdk/animationsystem.hpp @@ -1018,7 +1018,7 @@ public: // MPropertyDescription "Sets the mood's animation buckets to be active when the character is talking" bool m_bActiveTalking; // 0x9 private: - [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa public: // MPropertyDescription "List of animations to choose from" CUtlVector< MoodAnimation_t > m_layerAnimations; // 0x10 @@ -1030,7 +1030,7 @@ public: // MPropertyDescription "When scaling an animation, grab the scale value as in int. Used for gestures/postures to control number of looping sections" bool m_bScaleWithInts; // 0x38 private: - [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 + [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MPropertyDescription "Time before the next animation can start" CRangeFloat m_flNextStart; // 0x3c @@ -1055,7 +1055,7 @@ public: // MPropertyDescription "Type of mood" MoodType_t m_nMoodType; // 0xe0 private: - [[maybe_unused]] uint8_t __pad00e4[0x4]; // 0xe4 + [[maybe_unused]] uint8_t __pad00e4[0x4]; // 0xe4 public: // MPropertyDescription "Layers for this mood" CUtlVector< MoodAnimationLayer_t > m_animationLayers; // 0xe8 @@ -1092,7 +1092,7 @@ public: matrix3x4a_t m_rootToWorld; // 0x10 bool m_bBonesInWorldSpace; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 public: CUtlVector< uint32 > m_boneSetupMask; // 0x48 CUtlVector< matrix3x4a_t > m_boneTransforms; // 0x60 @@ -1100,7 +1100,7 @@ public: AnimationSnapshotType_t m_SnapshotType; // 0x90 bool m_bHasDecodeDump; // 0x94 private: - [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 + [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 public: AnimationDecodeDebugDumpElement_t m_DecodeDump; // 0x98 }; @@ -1112,7 +1112,7 @@ struct AnimationSnapshot_t : public AnimationSnapshotBase_t public: int32_t m_nEntIndex; // 0x110 private: - [[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114 + [[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114 public: CUtlString m_modelName; // 0x118 }; @@ -1219,7 +1219,7 @@ public: uint32_t m_nLocalElementMasks; // 0x4 int32_t m_nLocalChannel; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlBinaryBlock m_container; // 0x10 }; @@ -1279,7 +1279,7 @@ public: CAnimDesc_Flag m_flags; // 0x10 float fps; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: // MKV3TransferName "m_pData" CAnimEncodedFrames m_Data; // 0x20 @@ -1291,7 +1291,7 @@ public: Vector m_vecRootMin; // 0x15c Vector m_vecRootMax; // 0x168 private: - [[maybe_unused]] uint8_t __pad0174[0x4]; // 0x174 + [[maybe_unused]] uint8_t __pad0174[0x4]; // 0x174 public: CUtlVector< Vector > m_vecBoneWorldMin; // 0x178 CUtlVector< Vector > m_vecBoneWorldMax; // 0x190 @@ -1319,7 +1319,7 @@ public: CUtlVector< CAnimDecoder > m_decoderArray; // 0x38 int32_t m_nMaxUniqueFrameIndex; // 0x50 private: - [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 + [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: CUtlVector< CAnimFrameSegment > m_segmentArray; // 0x58 }; @@ -1374,7 +1374,7 @@ public: CUtlVector< CBufferString > m_morphArray; // 0x40 int32_t m_nChannelElements; // 0x58 private: - [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c + [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c public: CUtlVector< CAnimDataChannelDesc > m_dataChannelArray; // 0x60 }; @@ -1386,11 +1386,11 @@ class CAnimationGroup public: uint32_t m_nFlags; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CBufferString m_name; // 0x18 private: - [[maybe_unused]] uint8_t __pad0028[0x38]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x38]; // 0x28 public: // MKV3TransferName "m_localHAnimArray" CUtlVector< CStrongHandle< InfoForResourceTypeCAnimData > > m_localHAnimArray_Handle; // 0x60 @@ -1452,7 +1452,7 @@ public: CUtlVector< float32 > m_flBoneWeightArray; // 0x28 float m_flDefaultMorphCtrlWeight; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: CUtlVector< CUtlPair< CBufferString, float32 > > m_morphCtrlWeightArray; // 0x48 }; @@ -1530,12 +1530,12 @@ public: CBufferString m_sName; // 0x0 CSeqSeqDescFlag m_flags; // 0x10 private: - [[maybe_unused]] uint8_t __pad001b[0x5]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x5]; // 0x1b public: CSeqMultiFetch m_fetch; // 0x20 int32_t m_nLocalWeightlist; // 0x88 private: - [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c + [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c public: CUtlVector< CSeqAutoLayer > m_autoLayerArray; // 0x90 CUtlVector< CSeqIKLock > m_IKLockArray; // 0xa8 @@ -1555,7 +1555,7 @@ public: CBufferString m_sName; // 0x0 CSeqSeqDescFlag m_flags; // 0x10 private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: CSeqTransition m_transition; // 0x1c int16_t m_nLocalBaseReference; // 0x24 @@ -1575,7 +1575,7 @@ public: int16_t m_nSrcResult; // 0x8 bool m_bSpline; // 0xa private: - [[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb + [[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb public: float m_flVar1; // 0xc float m_flVar2; // 0x10 @@ -1595,7 +1595,7 @@ public: bool m_bY; // 0x35 bool m_bZ; // 0x36 private: - [[maybe_unused]] uint8_t __pad0037[0x1]; // 0x37 + [[maybe_unused]] uint8_t __pad0037[0x1]; // 0x37 public: int32_t m_eType; // 0x38 }; @@ -1608,7 +1608,7 @@ public: CBufferString m_sName; // 0x0 CSeqSeqDescFlag m_flags; // 0x10 private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: CSeqTransition m_transition; // 0x1c int16_t m_nFrameRangeSequence; // 0x24 @@ -1642,7 +1642,7 @@ public: CBufferString m_sName; // 0x10 uint32_t m_nFlags; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlVector< CBufferString > m_localSequenceNameArray; // 0x28 CUtlVector< CSeqS1SeqDesc > m_localS1SeqDescArray; // 0x40 @@ -1674,7 +1674,7 @@ public: CUtlVector< CUtlVector< int32 > > m_nElementUniqueID; // 0xb0 CUtlVector< uint32 > m_nElementMask; // 0xc8 private: - [[maybe_unused]] uint8_t __pad00e0[0x18]; // 0xe0 + [[maybe_unused]] uint8_t __pad00e0[0x18]; // 0xe0 public: CUtlVector< CCompressor< Vector >* > m_vectorCompressor; // 0xf8 CUtlVector< CCompressor< QuaternionStorage >* > m_quaternionCompressor; // 0x110 @@ -1709,7 +1709,7 @@ public: VectorAligned m_vWsPosition; // 0x10 Color m_Color; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlString m_Text; // 0x28 }; @@ -2056,7 +2056,7 @@ public: class CStaticPoseCacheBuilder : public CStaticPoseCache { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -2083,7 +2083,7 @@ class CAnimParamSpanSample public: CAnimVariant m_value; // 0x8 private: - [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: float m_flCycle; // 0x1c }; @@ -2130,7 +2130,7 @@ public: class CAnimGraphSettingsGroup { public: - uint8_t __pad0000[0x20]; // @note: autoaligned + uint8_t __pad0000[0x20]; // Autoaligned }; // Alignment: 1 @@ -2150,14 +2150,14 @@ public: // MPropertyHideField CUtlString m_group; // 0x18 private: - [[maybe_unused]] uint8_t __pad0020[0x8]; // 0x20 + [[maybe_unused]] uint8_t __pad0020[0x8]; // 0x20 public: // MPropertyHideField AnimComponentID m_id; // 0x28 // MPropertyFriendlyName "Start Enabled" bool m_bStartEnabled; // 0x2c private: - [[maybe_unused]] uint8_t __pad002d[0x3]; // 0x2d + [[maybe_unused]] uint8_t __pad002d[0x3]; // 0x2d public: // MPropertyFriendlyName "Priority" int32_t m_nPriority; // 0x30 @@ -2228,7 +2228,7 @@ public: // MPropertyAttrStateCallback AnimParamID m_vectorParamOut; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: // MPropertyFriendlyName "Damping" CAnimInputDamping m_damping; // 0x18 @@ -2268,7 +2268,7 @@ public: // MPropertyFriendlyName "Network Path" bool m_bNetworkPath; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 public: // MPropertyGroupName "+Facing" // MPropertyFriendlyName "Default Mode" @@ -2280,7 +2280,7 @@ public: // MPropertyFriendlyName "Network Facing" bool m_bNetworkFacing; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 public: // MPropertyHideField AnimParamID m_paramIDs[30]; // 0x8c @@ -2302,7 +2302,7 @@ public: // MPropertyFriendlyName "Network Look Target" bool m_bNetworkLookTarget; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MPropertyHideField AnimParamID m_lookHeadingID; // 0x44 @@ -2406,7 +2406,7 @@ public: class CAnimActionBase { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 1 @@ -2450,7 +2450,7 @@ class CExpressionAction : public CAnimActionBase public: AnimParamID m_param; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CUtlString m_expression; // 0x30 }; @@ -2482,7 +2482,7 @@ public: class CPathAnimMotor : public CPathAnimMotorBase { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -2521,7 +2521,7 @@ public: // MPropertyFriendlyName "Use Acceleration" bool m_bUseAcceleration; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MPropertyFriendlyName "Spring Constant" float m_flSpringConstant; // 0x44 @@ -2548,13 +2548,13 @@ public: // MPropertyHideField AnimParamID m_id; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x14]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x14]; // 0x44 public: // MPropertyHideField // MPropertyAttrChangeCallback CUtlString m_componentName; // 0x58 private: - [[maybe_unused]] uint8_t __pad0060[0x4]; // 0x60 + [[maybe_unused]] uint8_t __pad0060[0x4]; // 0x60 public: // MPropertyFriendlyName "Preview Button" AnimParamButton_t m_previewButton; // 0x64 @@ -2563,7 +2563,7 @@ public: // MPropertyFriendlyName "Auto Reset" bool m_bAutoReset; // 0x69 private: - [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a + [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a public: // MPropertyFriendlyName "Network" AnimParamNetworkSetting m_eNetworkSetting; // 0x6c @@ -2598,7 +2598,7 @@ public: // MPropertyFriendlyName "Default Value" uint8_t m_defaultValue; // 0x80 private: - [[maybe_unused]] uint8_t __pad0081[0x7]; // 0x81 + [[maybe_unused]] uint8_t __pad0081[0x7]; // 0x81 public: // MPropertyFriendlyName "Values" CUtlVector< CUtlString > m_enumOptions; // 0x88 @@ -2905,7 +2905,7 @@ public: // MPropertyAttrChangeCallback bool m_bApplyMovement; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MPropertyFriendlyName "Movement Velocity Parameter" // MPropertyGroupName "Generate Movement" @@ -2917,7 +2917,7 @@ public: // MPropertyAttrChangeCallback bool m_bOrientMovement; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MPropertyFriendlyName "Movement Heading Parameter" // MPropertyGroupName "Orient Movement" @@ -2931,7 +2931,7 @@ public: // MPropertyAttrChangeCallback bool m_bTurnToFace; // 0x51 private: - [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 + [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 public: // MPropertyFriendlyName "Face Direction" // MPropertyGroupName "Turn to Face" @@ -2949,7 +2949,7 @@ public: // MPropertyAttrChangeCallback bool m_bLimitOnly; // 0x5c private: - [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d + [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d public: // MPropertyFriendlyName "Turn to Face Offset" // MPropertyAttributeRange "-180 180" @@ -2997,7 +2997,7 @@ public: // MPropertyFriendlyName "Use Manual Turn Offset" bool m_bUseManualTurnOffset; // 0x4d private: - [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e + [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e public: // MPropertyFriendlyName "Manual Turn Offset" float m_manualTurnOffset; // 0x50 @@ -3021,7 +3021,7 @@ public: // MPropertyAttributeChoiceName "VectorParameter" AnimParamID m_param; // 0x58 private: - [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c + [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c public: // MPropertyFriendlyName "Aim Attachment" // MPropertyAttributeChoiceName "Attachment" @@ -3030,7 +3030,7 @@ public: // MPropertyAttrChangeCallback AimMatrixBlendMode m_blendMode; // 0x68 private: - [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c + [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c public: // MPropertyFriendlyName "Bone Mask" // MPropertyAttributeChoiceName "BoneMask" @@ -3041,7 +3041,7 @@ public: // MPropertyFriendlyName "Lock Blend When Waning" bool m_bLockWhenWaning; // 0x79 private: - [[maybe_unused]] uint8_t __pad007a[0x6]; // 0x7a + [[maybe_unused]] uint8_t __pad007a[0x6]; // 0x7a public: // MPropertyFriendlyName "Damping" CAnimInputDamping m_damping; // 0x80 @@ -3078,7 +3078,7 @@ public: // MPropertyFriendlyName "Lock Blend on Reset" bool m_bLockBlendOnReset; // 0x51 private: - [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 + [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 public: // MPropertyFriendlyName "Playback Speed" float m_playbackSpeed; // 0x54 @@ -3125,7 +3125,7 @@ public: // MPropertyAttrChangeCallback bool m_bUseBlendScale; // 0x54 private: - [[maybe_unused]] uint8_t __pad0055[0x3]; // 0x55 + [[maybe_unused]] uint8_t __pad0055[0x3]; // 0x55 public: // MPropertyFriendlyName "Blend Source" // MPropertyAttrChangeCallback @@ -3195,7 +3195,7 @@ public: // MPropertyFriendlyName "Horizontal Axis" Vector m_horizontalAxisDirection; // 0x60 private: - [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c + [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c public: // MPropertyFriendlyName "Damping" CAnimInputDamping m_damping; // 0x70 @@ -3214,7 +3214,7 @@ public: // MPropertyFriendlyName "Auto-Detect Hinge Axis" bool m_bAutoDetectHingeAxis; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MPropertyGroupName "End Effector" // MPropertyFriendlyName "End Effector Type" @@ -3230,7 +3230,7 @@ public: // MPropertyAttrChangeCallback IkTargetType m_targetType; // 0x58 private: - [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c + [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c public: // MPropertyGroupName "Target" // MPropertyFriendlyName "Attachment" @@ -3252,7 +3252,7 @@ public: // MPropertyAttrChangeCallback bool m_bMatchTargetOrientation; // 0x74 private: - [[maybe_unused]] uint8_t __pad0075[0x3]; // 0x75 + [[maybe_unused]] uint8_t __pad0075[0x3]; // 0x75 public: // MPropertyGroupName "Target" // MPropertyFriendlyName "Rotation Parameter" @@ -3264,7 +3264,7 @@ public: // MPropertyAttrStateCallback bool m_bConstrainTwist; // 0x7c private: - [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d + [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d public: // MPropertyGroupName "Target" // MPropertyFriendlyName "Max Twist" @@ -3337,7 +3337,7 @@ public: // MPropertyAttrStateCallback bool m_bIsPosition; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MPropertyFriendlyName "Weight Parameter" // MPropertyAttributeChoiceName "FloatParameter" @@ -3353,7 +3353,7 @@ public: // MPropertyAttrChangeCallback bool m_bRotateYawForward; // 0x60 private: - [[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61 + [[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61 public: // MPropertyFriendlyName "Yaw Limit" // MPropertyAttributeRange "0 180" @@ -3517,7 +3517,7 @@ public: // MPropertyAttrStateCallback AnimParamID m_enumParamID; // 0x78 private: - [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c + [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c public: // MPropertyFriendlyName "Blend Duration" CFloatAnimValue m_blendDuration; // 0x80 @@ -3528,7 +3528,7 @@ public: // MPropertyFriendlyName "Start new option at same cycle" bool m_bSyncCyclesOnChange; // 0x9d private: - [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e + [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e public: // MPropertyHideField CBlendCurve m_blendCurve; // 0xa0 @@ -3604,14 +3604,14 @@ public: // MPropertyFriendlyName "Blend Value" Vector2D m_blendValue; // 0x18 private: - [[maybe_unused]] uint8_t __pad0020[0x8]; // 0x20 + [[maybe_unused]] uint8_t __pad0020[0x8]; // 0x20 public: // MPropertyGroupName "+Duration Override" // MPropertyFriendlyName "Use Custom Duration" // MPropertyAttrChangeCallback bool m_bUseCustomDuration; // 0x28 private: - [[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29 + [[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29 public: // MPropertyGroupName "+Duration Override" // MPropertyFriendlyName "Custom Duration" @@ -3674,7 +3674,7 @@ public: // MPropertyFriendlyName "Lock Blend When Waning" bool m_bLockWhenWaning; // 0xaa private: - [[maybe_unused]] uint8_t __pad00ab[0x1]; // 0xab + [[maybe_unused]] uint8_t __pad00ab[0x1]; // 0xab public: // MPropertyFriendlyName "Playback Speed" float m_playbackSpeed; // 0xac @@ -3700,7 +3700,7 @@ public: // MPropertyAttrChangeCallback bool m_bAnimationDriven; // 0x45 private: - [[maybe_unused]] uint8_t __pad0046[0x2]; // 0x46 + [[maybe_unused]] uint8_t __pad0046[0x2]; // 0x46 public: // MPropertyFriendlyName "Base Anim Clips" // MPropertyGroupName "Anim Driven Settings" @@ -3778,7 +3778,7 @@ public: // MPropertyFriendlyName "Reset Child" bool m_bResetChild; // 0x65 private: - [[maybe_unused]] uint8_t __pad0066[0x2]; // 0x66 + [[maybe_unused]] uint8_t __pad0066[0x2]; // 0x66 public: // MPropertyFriendlyName "IK Solver Type" // MPropertyGroupName "IK" @@ -3793,7 +3793,7 @@ public: // MPropertyAttrStateCallback bool m_bApplyLegTwistLimits; // 0x6d private: - [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e + [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e public: // MPropertyFriendlyName "Max Leg Twist Angle" // MPropertyGroupName "IK" @@ -3815,7 +3815,7 @@ public: // MPropertyAttrChangeCallback bool m_bModulateStepHeight; // 0x7d private: - [[maybe_unused]] uint8_t __pad007e[0x2]; // 0x7e + [[maybe_unused]] uint8_t __pad007e[0x2]; // 0x7e public: // MPropertyFriendlyName "Height Increase Scale" // MPropertyGroupName "Step Height" @@ -3829,7 +3829,7 @@ public: // MPropertyGroupName "Hip Shift" bool m_bEnableHipShift; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 public: // MPropertyFriendlyName "Hip Shift Scale" // MPropertyGroupName "Hip Shift" @@ -3842,7 +3842,7 @@ public: // MPropertyGroupName "Tilt" bool m_bApplyTilt; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a1[0x3]; // 0xa1 + [[maybe_unused]] uint8_t __pad00a1[0x3]; // 0xa1 public: // MPropertyFriendlyName "Tilt Plane Pitch Spring Strength" // MPropertyGroupName "Tilt" @@ -3854,7 +3854,7 @@ public: // MPropertyGroupName "Lock Breaking" bool m_bEnableLockBreaking; // 0xac private: - [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad + [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad public: // MPropertyFriendlyName "Tolerance" // MPropertyGroupName "Lock Breaking" @@ -3866,7 +3866,7 @@ public: // MPropertyGroupName "Stretch" bool m_bEnableStretching; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: // MPropertyFriendlyName "Max Stretch Amount" // MPropertyGroupName "Stretch" @@ -3880,7 +3880,7 @@ public: // MPropertyAttrChangeCallback bool m_bEnableGroundTracing; // 0xc4 private: - [[maybe_unused]] uint8_t __pad00c5[0x3]; // 0xc5 + [[maybe_unused]] uint8_t __pad00c5[0x3]; // 0xc5 public: // MPropertyFriendlyName "Angle Traces with Slope" // MPropertyGroupName "Ground IK" @@ -3893,7 +3893,7 @@ public: // MPropertyAttrStateCallback bool m_bApplyHipDrop; // 0xcc private: - [[maybe_unused]] uint8_t __pad00cd[0x3]; // 0xcd + [[maybe_unused]] uint8_t __pad00cd[0x3]; // 0xcd public: // MPropertyFriendlyName "Max Foot Lift" // MPropertyGroupName "Ground IK" @@ -3912,7 +3912,7 @@ public: // MPropertyAttrChangeCallback bool m_bEnableRootHeightDamping; // 0xe8 private: - [[maybe_unused]] uint8_t __pad00e9[0x7]; // 0xe9 + [[maybe_unused]] uint8_t __pad00e9[0x7]; // 0xe9 public: // MPropertyFriendlyName "Damping Settings" // MPropertyGroupName "Root Height Damping" @@ -3997,7 +3997,7 @@ public: // MPropertyGroupName "Foot Rotation Limits" bool m_bApplyFootRotationLimits; // 0x68 private: - [[maybe_unused]] uint8_t __pad0069[0x7]; // 0x69 + [[maybe_unused]] uint8_t __pad0069[0x7]; // 0x69 public: // MPropertyFriendlyName "Hip Bone" // MPropertyAttributeChoiceName "Bone" @@ -4007,7 +4007,7 @@ public: // MPropertyGroupName "Knee Twist Limits" bool m_bApplyLegTwistLimits; // 0x78 private: - [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 + [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 public: // MPropertyFriendlyName "Max Leg Twist Angle" // MPropertyGroupName "Knee Twist Limits" @@ -4034,7 +4034,7 @@ public: // MPropertyAttrChangeCallback bool m_bScaleSpeed; // 0x46 private: - [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 + [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 public: // MPropertyFriendlyName "Scale" // MPropertyGroupName "Speed Scaling" @@ -4060,7 +4060,7 @@ public: // MPropertyAttrChangeCallback bool m_bTurnToFace; // 0x58 private: - [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 + [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 public: // MPropertyFriendlyName "Target" // MPropertyGroupName "Turn to Face" @@ -4104,7 +4104,7 @@ public: // MPropertyAttrChangeCallback bool m_bSearchEveryTick; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 public: // MPropertyFriendlyName "Search Interval" // MPropertyGroupName "Search Frequency" @@ -4119,7 +4119,7 @@ public: // MPropertyAttrStateCallback bool m_bSearchWhenGoalChanges; // 0x91 private: - [[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92 + [[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92 public: // MPropertyFriendlyName "Blend Time" float m_flBlendTime; // 0x94 @@ -4136,7 +4136,7 @@ public: // MPropertyAttrChangeCallback bool m_bGoalAssist; // 0xa2 private: - [[maybe_unused]] uint8_t __pad00a3[0x1]; // 0xa3 + [[maybe_unused]] uint8_t __pad00a3[0x1]; // 0xa3 public: // MPropertyFriendlyName "Goal Assist Distance" // MPropertyGroupName "Goal Assist" @@ -4151,7 +4151,7 @@ public: // MPropertyAttrChangeCallback bool m_bEnableDistanceScaling; // 0xac private: - [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad + [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad public: // MPropertyFriendlyName "Outer Stopping Radius" // MPropertyGroupName "Distance Scaling" @@ -4316,7 +4316,7 @@ public: class CInputStreamAnimNode : public CAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -4330,7 +4330,7 @@ public: // MPropertyFriendlyName "Trigger Phase" StepPhase m_triggerPhase; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: // MPropertyFriendlyName "Tags" // MPropertyAttributeChoiceName "Tag" @@ -4347,7 +4347,7 @@ public: // MPropertyFriendlyName "Tolerance" float m_flTolerance; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: // MPropertyFriendlyName "Feet" // MPropertyAutoExpandSelf @@ -4372,7 +4372,7 @@ public: class CBindPoseAnimNode : public CAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -4380,7 +4380,7 @@ public: class CZeroPoseAnimNode : public CAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -4453,7 +4453,7 @@ public: struct { uint8_t m_bDisabled: 1; - uint8_t __pad0: 1; // @note: autoaligned + uint8_t __pad0: 1; // Autoaligned }; // 2 bits }; @@ -4465,7 +4465,7 @@ public: CUtlString m_name; // 0x0 AnimScriptHandle m_hScript; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< int32 > m_transitionIndices; // 0x10 CUtlVector< CStateActionUpdater > m_actions; // 0x28 @@ -4475,7 +4475,7 @@ public: uint8_t m_bIsStartState: 1; uint8_t m_bIsEndState: 1; uint8_t m_bIsPassthrough: 1; - uint8_t __pad1: 3; // @note: autoaligned + uint8_t __pad1: 3; // Autoaligned }; // 6 bits }; @@ -4487,7 +4487,7 @@ public: CUtlVector< CStateUpdateData > m_states; // 0x8 CUtlVector< CTransitionUpdateData > m_transitions; // 0x20 private: - [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 public: int32_t m_startStateIndex; // 0x50 }; @@ -4497,7 +4497,7 @@ public: class CConditionBase { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 4 @@ -4522,13 +4522,13 @@ class CCycleCondition : public CConditionBase public: Comparison_t m_comparisonOp; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CUtlString m_comparisonString; // 0x30 float m_comparisonValue; // 0x38 ComparisonValueType m_comparisonValueType; // 0x3c private: - [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d + [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d public: AnimParamID m_comparisonParamID; // 0x40 }; @@ -4547,7 +4547,7 @@ public: class COrCondition : public CConditionBase { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -4559,7 +4559,7 @@ public: Comparison_t m_comparisonOp; // 0x2c CAnimVariant m_comparisonValue; // 0x30 private: - [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 public: CUtlString m_comparisonString; // 0x48 }; @@ -4596,7 +4596,7 @@ class CTimeCondition : public CConditionBase public: Comparison_t m_comparisonOp; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CUtlString m_comparisonString; // 0x30 }; @@ -4650,7 +4650,7 @@ public: class CStringAnimTag : public CAnimTagBase { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -4694,7 +4694,7 @@ public: // MPropertyFriendlyName "Footstep Type" FootstepLandedFootSoundType_t m_FootstepType; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: // MPropertyFriendlyName "Override Sound" // MPropertyAttributeChoiceName "Sound" @@ -4740,7 +4740,7 @@ public: // MPropertyAttributeRange "0 1" float m_flEaseOut; // 0x48 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: // MPropertyFriendlyName "VertexSet" CUtlString m_nVertexSet; // 0x50 @@ -4790,7 +4790,7 @@ public: // MPropertyGroupName "Ending" bool m_bTagEndStopIsInstant; // 0x5a private: - [[maybe_unused]] uint8_t __pad005b[0x5]; // 0x5b + [[maybe_unused]] uint8_t __pad005b[0x5]; // 0x5b public: // MPropertyFriendlyName "Attachment" // MPropertyGroupName "Attachments" @@ -4800,7 +4800,7 @@ public: // MPropertyGroupName "Attachments" ParticleAttachment_t m_attachmentType; // 0x68 private: - [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c + [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c public: // MPropertyFriendlyName "Attachment (Control Point 1)" // MPropertyGroupName "Attachments" @@ -4852,7 +4852,7 @@ public: // MPropertyFriendlyName "Priority" int32_t m_nPriority; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: // MPropertyFriendlyName "Body Group Settings" CUtlVector< CBodyGroupSetting > m_bodyGroupSettings; // 0x48 @@ -4863,7 +4863,7 @@ public: class CMotionNodeManager : public CAnimNodeManager { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -4969,7 +4969,7 @@ public: // MPropertyHideField CUtlVector< CSmartPtr< CAnimParamSpan > > m_paramSpans; // 0x80 private: - [[maybe_unused]] uint8_t __pad0098[0x8]; // 0x98 + [[maybe_unused]] uint8_t __pad0098[0x8]; // 0x98 public: // MPropertyFriendlyName "Loop" bool m_bLoop; // 0xa0 @@ -5010,7 +5010,7 @@ public: class CBlockSelectionMetric : public CMotionMetricBase { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -5029,7 +5029,7 @@ public: class CCurrentRotationVelocityMetric : public CMotionMetricBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5037,7 +5037,7 @@ public: class CCurrentVelocityMetric : public CMotionMetricBase { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -5048,7 +5048,7 @@ public: // MPropertyFriendlyName "Distance" float m_flDistance; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MPropertyFriendlyName "Samples Times" CUtlVector< float32 > m_pathSamples; // 0x30 @@ -5056,7 +5056,7 @@ public: // MPropertyAttrChangeCallback bool m_bExtrapolateMovement; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MPropertyFriendlyName "Min Extrapolation Speed" // MPropertyAttrStateCallback @@ -5091,7 +5091,7 @@ public: // MPropertyAttrStateCallback bool m_bAutoTargetSpeed; // 0x31 private: - [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 + [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 public: // MPropertyFriendlyName "Target Speed" // MPropertyAttrStateCallback @@ -5129,7 +5129,7 @@ public: // MPropertyAttrChangeCallback bool m_bFilterFixedMinDistance; // 0x2c private: - [[maybe_unused]] uint8_t __pad002d[0x3]; // 0x2d + [[maybe_unused]] uint8_t __pad002d[0x3]; // 0x2d public: // MPropertyFriendlyName "Min Distance" // MPropertyAttrStateCallback @@ -5138,7 +5138,7 @@ public: // MPropertyAttrChangeCallback bool m_bFilterGoalDistance; // 0x34 private: - [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 + [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 public: // MPropertyFriendlyName "Goal Filter Start Distance" // MPropertyAttrStateCallback @@ -5148,7 +5148,7 @@ public: // MPropertyAttrStateCallback bool m_bFilterGoalOvershoot; // 0x3c private: - [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d + [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d public: // MPropertyFriendlyName "Max Goal Overshoot Scale" // MPropertyAttrStateCallback @@ -5178,7 +5178,7 @@ public: // MPropertyAttrChangeCallback bool m_bMatchByTimeRemaining; // 0x28 private: - [[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29 + [[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29 public: // MPropertyFriendlyName "Max Time Remaining" // MPropertyAttrStateCallback @@ -5187,7 +5187,7 @@ public: // MPropertyAttrChangeCallback bool m_bFilterByTimeRemaining; // 0x30 private: - [[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31 + [[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31 public: // MPropertyFriendlyName "Min Time Remaining" // MPropertyAttrStateCallback @@ -5236,7 +5236,7 @@ public: CAnimParamHandle m_hParam; // 0x18 AnimParamType_t m_eParamType; // 0x1a private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: float m_flStartCycle; // 0x1c float m_flEndCycle; // 0x20 @@ -5327,7 +5327,7 @@ public: CAnimInputDamping m_facingDamping; // 0x60 FacingMode m_eDefaultFacingMode; // 0x70 private: - [[maybe_unused]] uint8_t __pad0074[0x8]; // 0x74 + [[maybe_unused]] uint8_t __pad0074[0x8]; // 0x74 public: int32_t m_nDefaultMotorIndex; // 0x7c bool m_bMoveVarsDisabled; // 0x80 @@ -5369,7 +5369,7 @@ public: class CAnimActionUpdater { public: - uint8_t __pad0000[0x18]; // @note: autoaligned + uint8_t __pad0000[0x18]; // Autoaligned }; // Alignment: 2 @@ -5394,7 +5394,7 @@ public: class CPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -5418,7 +5418,7 @@ class CPlayerInputAnimMotorUpdater : public CAnimMotorUpdaterBase public: CUtlVector< float32 > m_sampleTimes; // 0x20 private: - [[maybe_unused]] uint8_t __pad0038[0x4]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x4]; // 0x38 public: float m_flSpringConstant; // 0x3c float m_flAnticipationDistance; // 0x40 @@ -5439,7 +5439,7 @@ public: { uint8_t m_bReset: 1; uint8_t m_resetCycleOption: 3; - uint8_t __pad2: 4; // @note: autoaligned + uint8_t __pad2: 4; // Autoaligned }; // 8 bits }; @@ -5460,7 +5460,7 @@ public: struct { uint8_t m_bExclusiveRootMotion: 1; - uint8_t __pad3: 1; // @note: autoaligned + uint8_t __pad3: 1; // Autoaligned }; // 2 bits }; @@ -5492,18 +5492,18 @@ public: CAnimAttachment m_endEffectorAttachment; // 0x10 IkTargetType m_targetType; // 0x90 private: - [[maybe_unused]] uint8_t __pad0094[0xc]; // 0x94 + [[maybe_unused]] uint8_t __pad0094[0xc]; // 0x94 public: CAnimAttachment m_targetAttachment; // 0xa0 private: - [[maybe_unused]] uint8_t __pad0094[0x8c]; // 0x94 + [[maybe_unused]] uint8_t __pad0094[0x8c]; // 0x94 public: int32_t m_targetBoneIndex; // 0x120 CAnimParamHandle m_hPositionParam; // 0x124 CAnimParamHandle m_hRotationParam; // 0x126 bool m_bAlwaysUseFallbackHinge; // 0x128 private: - [[maybe_unused]] uint8_t __pad0129[0x7]; // 0x129 + [[maybe_unused]] uint8_t __pad0129[0x7]; // 0x129 public: VectorAligned m_vFallbackHingeAxis; // 0x130 int32_t m_nFixedBoneIndex; // 0x140 @@ -5512,7 +5512,7 @@ public: bool m_bMatchTargetOrientation; // 0x14c bool m_bConstrainTwist; // 0x14d private: - [[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e + [[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e public: float m_flMaxTwist; // 0x150 }; @@ -5543,7 +5543,7 @@ public: class CLeafUpdateNode : public CAnimUpdateNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -5580,7 +5580,7 @@ public: CAnimUpdateNodeRef m_pStanceSourceNode; // 0x80 CAnimParamHandle m_hParameter; // 0x90 private: - [[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92 + [[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92 public: StanceOverrideMode m_eMode; // 0x94 }; @@ -5601,13 +5601,13 @@ public: CUtlVector< CAnimUpdateNodeRef > m_children; // 0x58 CUtlVector< int8 > m_tags; // 0x70 private: - [[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88 + [[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88 public: CBlendCurve m_blendCurve; // 0x8c CAnimValue< float32 > m_flBlendTime; // 0x94 CAnimParamHandle m_hParameter; // 0x9c private: - [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e + [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e public: SelectorTagBehavior_t m_eTagBehavior; // 0xa0 bool m_bResetOnChange; // 0xa4 @@ -5664,12 +5664,12 @@ public: AnimValueSource m_blendSourceX; // 0xd0 CAnimParamHandle m_paramX; // 0xd4 private: - [[maybe_unused]] uint8_t __pad00d6[0x2]; // 0xd6 + [[maybe_unused]] uint8_t __pad00d6[0x2]; // 0xd6 public: AnimValueSource m_blendSourceY; // 0xd8 CAnimParamHandle m_paramY; // 0xdc private: - [[maybe_unused]] uint8_t __pad00de[0x2]; // 0xde + [[maybe_unused]] uint8_t __pad00de[0x2]; // 0xde public: Blend2DMode m_eBlendMode; // 0xe0 float m_playbackSpeed; // 0xe4 @@ -5688,7 +5688,7 @@ public: CPoseHandle m_hBasePoseCacheHandle; // 0x88 CAnimParamHandle m_facingTarget; // 0x8c private: - [[maybe_unused]] uint8_t __pad008e[0x2]; // 0x8e + [[maybe_unused]] uint8_t __pad008e[0x2]; // 0x8e public: float m_flTurnTimeMin; // 0x90 float m_flTurnTimeMax; // 0x94 @@ -5720,7 +5720,7 @@ public: int32_t m_footstepLandedTagIndex; // 0x2c bool m_bEnableTracing; // 0x30 private: - [[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31 + [[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31 public: float m_flTraceAngleBlend; // 0x34 int32_t m_nDisableTagIndex; // 0x38 @@ -5742,20 +5742,20 @@ public: bool m_bApplyFootRotationLimits; // 0x33 bool m_bApplyLegTwistLimits; // 0x34 private: - [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 + [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 public: float m_flMaxFootHeight; // 0x38 float m_flExtensionScale; // 0x3c float m_flMaxLegTwist; // 0x40 bool m_bEnableLockBreaking; // 0x44 private: - [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 + [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 public: float m_flLockBreakTolerance; // 0x48 float m_flLockBlendTime; // 0x4c bool m_bEnableStretching; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: float m_flMaxStretchAmount; // 0x54 float m_flStretchExtensionScale; // 0x58 @@ -5785,20 +5785,20 @@ public: bool m_bStopFeetAtGoal; // 0x71 bool m_bScaleSpeed; // 0x72 private: - [[maybe_unused]] uint8_t __pad0073[0x1]; // 0x73 + [[maybe_unused]] uint8_t __pad0073[0x1]; // 0x73 public: float m_flScale; // 0x74 float m_flMinAngle; // 0x78 float m_flMaxAngle; // 0x7c float m_flSpeedScaleBlending; // 0x80 private: - [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 + [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 public: CAnimInputDamping m_turnDamping; // 0x88 AnimValueSource m_facingTarget; // 0x98 CAnimParamHandle m_hParam; // 0x9c private: - [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e + [[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e public: float m_flTurnToFaceOffset; // 0xa0 bool m_bTurnToFace; // 0xa4 @@ -5832,7 +5832,7 @@ public: float m_flMaxScale; // 0x74 float m_flMinScale; // 0x78 private: - [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c + [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c public: CAnimInputDamping m_damping; // 0x80 }; @@ -5861,7 +5861,7 @@ public: class CInputStreamUpdateNode : public CLeafUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -5881,7 +5881,7 @@ class CFootStepTriggerUpdateNode : public CUnaryUpdateNode public: CUtlVector< FootStepTrigger > m_triggers; // 0x68 private: - [[maybe_unused]] uint8_t __pad0080[0x4]; // 0x80 + [[maybe_unused]] uint8_t __pad0080[0x4]; // 0x80 public: float m_flTolerance; // 0x84 }; @@ -5907,36 +5907,36 @@ public: CUtlVector< CSmartPtr< CMotionMetricEvaluator > > m_metrics; // 0x78 CUtlVector< float32 > m_weights; // 0x90 private: - [[maybe_unused]] uint8_t __pad00a8[0x38]; // 0xa8 + [[maybe_unused]] uint8_t __pad00a8[0x38]; // 0xa8 public: bool m_bSearchEveryTick; // 0xe0 private: - [[maybe_unused]] uint8_t __pad00e1[0x3]; // 0xe1 + [[maybe_unused]] uint8_t __pad00e1[0x3]; // 0xe1 public: float m_flSearchInterval; // 0xe4 bool m_bSearchWhenClipEnds; // 0xe8 bool m_bSearchWhenGoalChanges; // 0xe9 private: - [[maybe_unused]] uint8_t __pad00ea[0x2]; // 0xea + [[maybe_unused]] uint8_t __pad00ea[0x2]; // 0xea public: CBlendCurve m_blendCurve; // 0xec float m_flSampleRate; // 0xf4 float m_flBlendTime; // 0xf8 bool m_bLockClipWhenWaning; // 0xfc private: - [[maybe_unused]] uint8_t __pad00fd[0x3]; // 0xfd + [[maybe_unused]] uint8_t __pad00fd[0x3]; // 0xfd public: float m_flSelectionThreshold; // 0x100 float m_flReselectionTimeWindow; // 0x104 bool m_bEnableRotationCorrection; // 0x108 bool m_bGoalAssist; // 0x109 private: - [[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a + [[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a public: float m_flGoalAssistDistance; // 0x10c float m_flGoalAssistTolerance; // 0x110 private: - [[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114 + [[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114 public: CAnimInputDamping m_distanceScale_Damping; // 0x118 float m_flDistanceScale_OuterRadius; // 0x128 @@ -5965,7 +5965,7 @@ public: class CEditableMotionGraph : public CMotionGraph { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -6021,7 +6021,7 @@ public: class CBlockSelectionMetricEvaluator : public CMotionMetricEvaluator { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -6037,7 +6037,7 @@ public: class CCurrentRotationVelocityMetricEvaluator : public CMotionMetricEvaluator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6045,7 +6045,7 @@ public: class CCurrentVelocityMetricEvaluator : public CMotionMetricEvaluator { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -6057,7 +6057,7 @@ public: float m_flDistance; // 0x68 bool m_bExtrapolateMovement; // 0x6c private: - [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d + [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d public: float m_flMinExtrapolationSpeed; // 0x70 }; @@ -6128,12 +6128,12 @@ class CTimeRemainingMetricEvaluator : public CMotionMetricEvaluator public: bool m_bMatchByTimeRemaining; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: float m_flMaxTimeRemaining; // 0x54 bool m_bFilterByTimeRemaining; // 0x58 private: - [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 + [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 public: float m_flMinTimeRemaining; // 0x5c }; @@ -6263,7 +6263,7 @@ class CHitReactUpdateNode : public CUnaryUpdateNode public: HitReactFixedSettings_t m_opFixedSettings; // 0x68 private: - [[maybe_unused]] uint8_t __pad00ac[0x8]; // 0xac + [[maybe_unused]] uint8_t __pad00ac[0x8]; // 0xac public: CAnimParamHandle m_triggerParam; // 0xb4 CAnimParamHandle m_hitBoneParam; // 0xb6 @@ -6271,7 +6271,7 @@ public: CAnimParamHandle m_hitDirectionParam; // 0xba CAnimParamHandle m_hitStrengthParam; // 0xbc private: - [[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe + [[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe public: float m_flMinDelayBetweenHits; // 0xc0 bool m_bResetChild; // 0xc4 @@ -6284,7 +6284,7 @@ class CFootLockUpdateNode : public CUnaryUpdateNode public: FootLockPoseOpFixedSettings m_opFixedSettings; // 0x68 private: - [[maybe_unused]] uint8_t __pad00c8[0x8]; // 0xc8 + [[maybe_unused]] uint8_t __pad00c8[0x8]; // 0xc8 public: CUtlVector< FootFixedSettings > m_footSettings; // 0xd0 CAnimInputDamping m_hipShiftDamping; // 0xe8 @@ -6315,7 +6315,7 @@ public: FootPinningPoseOpFixedData_t m_poseOpFixedData; // 0x70 FootPinningTimingSource m_eTimingSource; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 + [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 public: CUtlVector< CAnimParamHandle > m_params; // 0xa8 bool m_bResetChild; // 0xc0 @@ -6329,13 +6329,13 @@ public: int32_t m_nChainIndex; // 0x0 IKSolverSettings_t m_SolverSettings; // 0x4 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: IKTargetSettings_t m_TargetSettings; // 0x10 SolveIKChainAnimNodeDebugSetting m_DebugSetting; // 0x30 float m_flDebugNormalizedValue; // 0x34 private: - [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 public: VectorAligned m_vDebugOffset; // 0x40 }; @@ -6397,7 +6397,7 @@ public: float m_flAngularDamping; // 0x8c bool m_bOverrideMassCenter; // 0x90 private: - [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 + [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 public: Vector m_vMassCenterOverride; // 0x94 }; @@ -6500,35 +6500,35 @@ public: uint16_t m_nBody2; // 0x4 uint16_t m_nFlags; // 0x6 private: - [[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8 + [[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8 public: CTransform m_Frame1; // 0x10 CTransform m_Frame2; // 0x30 bool m_bEnableCollision; // 0x50 bool m_bEnableLinearLimit; // 0x51 private: - [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 + [[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52 public: VPhysXRange_t m_LinearLimit; // 0x54 bool m_bEnableLinearMotor; // 0x5c private: - [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d + [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d public: Vector m_vLinearTargetVelocity; // 0x60 float m_flMaxForce; // 0x6c bool m_bEnableSwingLimit; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 public: VPhysXRange_t m_SwingLimit; // 0x74 bool m_bEnableTwistLimit; // 0x7c private: - [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d + [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d public: VPhysXRange_t m_TwistLimit; // 0x80 bool m_bEnableAngularMotor; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89 public: Vector m_vAngularTargetVelocity; // 0x8c float m_flMaxTorque; // 0x98 @@ -6560,7 +6560,7 @@ public: uint16_t m_nFlags; // 0x0 uint16_t m_nRefCounter; // 0x2 private: - [[maybe_unused]] uint8_t __pad0004[0x4]; // 0x4 + [[maybe_unused]] uint8_t __pad0004[0x4]; // 0x4 public: CUtlVector< uint32 > m_bonesHash; // 0x8 CUtlVector< CUtlString > m_boneNames; // 0x20 @@ -6655,19 +6655,19 @@ public: uint32_t m_nameHash; // 0x8 uint32_t m_baseNameHash; // 0xc private: - [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MKV3TransferName "hidden" bool m_bHidden; // 0x18 private: - [[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19 public: // MKV3TransferName "description" CUtlString m_description; // 0x20 // MKV3TransferName "physics" CPhysSurfacePropertiesPhysics m_physics; // 0x28 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: // MKV3TransferName "audiosounds" CPhysSurfacePropertiesSoundNames m_audioSounds; // 0x48 @@ -6733,7 +6733,7 @@ public: CUtlString m_Name; // 0x20 int32_t m_nParent; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CStrongHandle< InfoForResourceTypeCModel > m_refModel; // 0x30 }; @@ -6758,7 +6758,7 @@ public: CUtlString m_boneName; // 0x0 uint32_t m_boneNameToken; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< ModelBoneFlexDriverControl_t > m_controls; // 0x10 }; @@ -6933,7 +6933,7 @@ public: bool m_bHideMaterialGroupInTools; // 0x0 bool m_bHideRenderColorInTools; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 public: CUtlVector< CModelConfig* > m_Configs; // 0x8 }; @@ -7002,16 +7002,16 @@ public: Vector m_vTintColor; // 0x18 float m_flAlpha; // 0x24 private: - [[maybe_unused]] uint8_t __pad0028[0x4]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x4]; // 0x28 public: uint32_t m_nFirstMeshlet; // 0x2c uint16_t m_nNumMeshlets; // 0x30 private: - [[maybe_unused]] uint8_t __pad0032[0x86]; // 0x32 + [[maybe_unused]] uint8_t __pad0032[0x86]; // 0x32 public: CRenderBufferBinding m_indexBuffer; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00d0[0x10]; // 0xd0 + [[maybe_unused]] uint8_t __pad00d0[0x10]; // 0xd0 public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_material; // 0xe0 }; @@ -7070,7 +7070,7 @@ public: uint16_t m_nHitBoxIndex; // 0x60 uint8_t m_nShapeType; // 0x62 private: - [[maybe_unused]] uint8_t __pad0063[0x1]; // 0x63 + [[maybe_unused]] uint8_t __pad0063[0x1]; // 0x63 public: bool m_bTranslationOnly; // 0x64 bool m_bVisible; // 0x65 @@ -7085,7 +7085,7 @@ public: CUtlString m_name; // 0x0 uint32_t m_nNameHash; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< CHitBox > m_HitBoxes; // 0x10 CUtlString m_SourceFilename; // 0x28 @@ -7120,7 +7120,7 @@ public: CUtlString m_sName; // 0x40 float m_flWeight; // 0x48 private: - [[maybe_unused]] uint8_t __pad004c[0xd]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0xd]; // 0x4c public: bool m_bIsAttachment; // 0x59 }; @@ -7135,7 +7135,7 @@ public: uint32_t m_nBoneHash; // 0x1c float m_flWeight; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlString m_sName; // 0x28 }; @@ -7145,7 +7145,7 @@ public: class CBoneConstraintBase { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 4 @@ -7156,7 +7156,7 @@ public: CUtlString m_name; // 0x28 Vector m_vUpVector; // 0x30 private: - [[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c + [[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c public: CUtlVector< CConstraintSlave > m_slaves; // 0x40 CUtlVector< CConstraintTarget > m_targets; // 0x58 @@ -7167,7 +7167,7 @@ public: class CPointConstraint : public CBaseConstraint { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7175,7 +7175,7 @@ public: class COrientConstraint : public CBaseConstraint { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -7194,7 +7194,7 @@ class CTwistConstraint : public CBaseConstraint public: bool m_bInverse; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0xf]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0xf]; // 0x71 public: Quaternion m_qParentBindRotation; // 0x80 Quaternion m_qChildBindRotation; // 0x90 @@ -7225,7 +7225,7 @@ public: class CParentConstraint : public CBaseConstraint { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -7324,7 +7324,7 @@ public: float m_flUWidthSrc; // 0x4 float m_flVHeightSrc; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< CMorphBundleData > m_bundleDatas; // 0x10 }; @@ -7409,7 +7409,7 @@ public: class CAnimCycle : public CCycleBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7417,7 +7417,7 @@ public: class CFootCycle : public CCycleBase { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -7508,7 +7508,7 @@ public: CUtlString m_tipParentBoneName; // 0x38 Vector m_vTipOffset; // 0x40 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlString m_metacarpalBoneName; // 0x50 Vector m_vSplayHingeAxis; // 0x58 @@ -7548,11 +7548,11 @@ class CAnimationGraph : public CAnimationSubGraph public: CSmartPtr< CAnimGraphSettingsManager > m_pSettingsManager; // 0xe8 private: - [[maybe_unused]] uint8_t __pad00f0[0x8]; // 0xf0 + [[maybe_unused]] uint8_t __pad00f0[0x8]; // 0xf0 public: CAnimClipDataManager m_clipDataManager; // 0xf8 private: - [[maybe_unused]] uint8_t __pad0130[0x10]; // 0x130 + [[maybe_unused]] uint8_t __pad0130[0x10]; // 0x130 public: CUtlString m_modelName; // 0x140 CUtlString m_previewModelName; // 0x148 @@ -7608,7 +7608,7 @@ public: class CAnimComponentStateTransition : public CAnimStateTransition { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7616,7 +7616,7 @@ public: class CAnimComponentState : public CAnimState { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -7688,7 +7688,7 @@ public: CAnimParamHandle m_hParam; // 0x18 AnimParamType_t m_eParamType; // 0x1a private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: AnimScriptHandle m_hScript; // 0x1c }; @@ -7703,7 +7703,7 @@ public: // MPropertyFriendlyName "Reset Destination" bool m_bReset; // 0x90 private: - [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 + [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 public: // MPropertyFriendlyName "Start Cycle At" ResetCycleOption m_resetCycleOption; // 0x94 @@ -7759,7 +7759,7 @@ public: class CGroupInputAnimNode : public CProxyAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7767,7 +7767,7 @@ public: class CGroupOutputAnimNode : public CProxyAnimNodeBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7775,7 +7775,7 @@ public: class CBindPoseUpdateNode : public CLeafUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7783,7 +7783,7 @@ public: class CZeroPoseUpdateNode : public CLeafUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7791,7 +7791,7 @@ public: class CAndCondition : public CConditionBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7799,7 +7799,7 @@ public: class CRootUpdateNode : public CUnaryUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -7810,7 +7810,7 @@ public: CParamSpanUpdater m_paramSpans; // 0x60 CUtlVector< TagSpan_t > m_tags; // 0x78 private: - [[maybe_unused]] uint8_t __pad0090[0x4]; // 0x90 + [[maybe_unused]] uint8_t __pad0090[0x4]; // 0x90 public: HSequence m_hSequence; // 0x94 float m_playbackSpeed; // 0x98 @@ -7827,12 +7827,12 @@ public: CUtlVector< uint8 > m_sortedOrder; // 0x78 CUtlVector< float32 > m_targetValues; // 0x90 private: - [[maybe_unused]] uint8_t __pad00a8[0x4]; // 0xa8 + [[maybe_unused]] uint8_t __pad00a8[0x4]; // 0xa8 public: AnimValueSource m_blendValueSource; // 0xac CAnimParamHandle m_paramIndex; // 0xb0 private: - [[maybe_unused]] uint8_t __pad00b2[0x6]; // 0xb2 + [[maybe_unused]] uint8_t __pad00b2[0x6]; // 0xb2 public: CAnimInputDamping m_damping; // 0xb8 BlendKeyType m_blendKeyType; // 0xc8 @@ -7851,7 +7851,7 @@ public: CUtlVector< CStateNodeStateData > m_stateData; // 0xc0 CUtlVector< CStateNodeTransitionData > m_transitionData; // 0xd8 private: - [[maybe_unused]] uint8_t __pad00f0[0x4]; // 0xf0 + [[maybe_unused]] uint8_t __pad00f0[0x4]; // 0xf0 public: bool m_bBlockWaningTags; // 0xf4 bool m_bLockStateWhenWaning; // 0xf5 @@ -7890,7 +7890,7 @@ class CCycleControlClipUpdateNode : public CLeafUpdateNode public: CUtlVector< TagSpan_t > m_tags; // 0x60 private: - [[maybe_unused]] uint8_t __pad0078[0x4]; // 0x78 + [[maybe_unused]] uint8_t __pad0078[0x4]; // 0x78 public: HSequence m_hSequence; // 0x7c float m_duration; // 0x80 @@ -7931,7 +7931,7 @@ public: CAnimParamHandle m_hMoveHeadingParam; // 0x86 CAnimParamHandle m_hTurnToFaceParam; // 0x88 private: - [[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a + [[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a public: float m_flTurnToFaceOffset; // 0x8c float m_flTurnToFaceLimit; // 0x90 @@ -7960,7 +7960,7 @@ public: float m_turnDuration; // 0x74 bool m_bMatchChildDuration; // 0x78 private: - [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 + [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 public: float m_manualTurnOffset; // 0x7c bool m_bUseManualTurnOffset; // 0x80 @@ -7973,12 +7973,12 @@ class CAimMatrixUpdateNode : public CUnaryUpdateNode public: AimMatrixOpFixedSettings_t m_opFixedSettings; // 0x70 private: - [[maybe_unused]] uint8_t __pad0140[0x8]; // 0x140 + [[maybe_unused]] uint8_t __pad0140[0x8]; // 0x140 public: AnimVectorSource m_target; // 0x148 CAnimParamHandle m_paramIndex; // 0x14c private: - [[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e + [[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e public: HSequence m_hSequence; // 0x150 bool m_bResetChild; // 0x154 @@ -8000,13 +8000,13 @@ class CDirectionalBlendUpdateNode : public CLeafUpdateNode public: HSequence m_hSequences[8]; // 0x5c private: - [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c + [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c public: CAnimInputDamping m_damping; // 0x80 AnimValueSource m_blendValueSource; // 0x90 CAnimParamHandle m_paramIndex; // 0x94 private: - [[maybe_unused]] uint8_t __pad0096[0x2]; // 0x96 + [[maybe_unused]] uint8_t __pad0096[0x2]; // 0x96 public: float m_playbackSpeed; // 0x98 float m_duration; // 0x9c @@ -8037,7 +8037,7 @@ public: BinaryNodeChildOption m_footMotionTiming; // 0x98 bool m_bUseBlendScale; // 0x9c private: - [[maybe_unused]] uint8_t __pad009d[0x3]; // 0x9d + [[maybe_unused]] uint8_t __pad009d[0x3]; // 0x9d public: AnimValueSource m_blendValueSource; // 0xa0 CAnimParamHandle m_hBlendParameter; // 0xa4 @@ -8048,7 +8048,7 @@ public: class CChoreoUpdateNode : public CUnaryUpdateNode { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -8059,7 +8059,7 @@ public: bool m_bFinishEarly; // 0x6c bool m_bResetOnFinish; // 0x6d private: - [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e + [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e public: CUtlVector< CDirectPlaybackTagData > m_allTags; // 0x70 }; @@ -8072,13 +8072,13 @@ public: int32_t m_frameCorners[3][3]; // 0x5c CPoseHandle m_poses[9]; // 0x80 private: - [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 + [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 public: CAnimInputDamping m_damping; // 0xa8 AnimVectorSource m_blendSource; // 0xb8 CAnimParamHandle m_paramIndex; // 0xbc private: - [[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe + [[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe public: Vector m_verticalAxis; // 0xc0 Vector m_horizontalAxis; // 0xcc @@ -8111,7 +8111,7 @@ class CLookAtUpdateNode : public CUnaryUpdateNode public: LookAtOpFixedSettings_t m_opFixedSettings; // 0x70 private: - [[maybe_unused]] uint8_t __pad0130[0x8]; // 0x130 + [[maybe_unused]] uint8_t __pad0130[0x8]; // 0x130 public: AnimVectorSource m_target; // 0x138 CAnimParamHandle m_paramIndex; // 0x13c @@ -8144,7 +8144,7 @@ class CJumpHelperUpdateNode : public CSequenceUpdateNode public: CAnimParamHandle m_hTargetParam; // 0xa8 private: - [[maybe_unused]] uint8_t __pad00aa[0x2]; // 0xaa + [[maybe_unused]] uint8_t __pad00aa[0x2]; // 0xaa public: Vector m_flOriginalJumpMovement; // 0xac float m_flOriginalJumpDuration; // 0xb8 diff --git a/sdk/client.hpp b/sdk/client.hpp index 9c6ee9c0..7a443816 100644 --- a/sdk/client.hpp +++ b/sdk/client.hpp @@ -1335,11 +1335,11 @@ public: CUtlSymbolLarge m_name; // 0x18 CUtlSymbolLarge m_designerName; // 0x20 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: uint32_t m_flags; // 0x30 private: - [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 + [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 public: // MNetworkDisable WorldGroupId_t m_worldGroupId; // 0x38 @@ -1348,7 +1348,7 @@ public: // MNetworkChangeAccessorFieldPathIndex ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40 private: - [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 + [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 public: CEntityIdentity* m_pPrev; // 0x58 CEntityIdentity* m_pNext; // 0x60 @@ -1367,7 +1367,7 @@ public: // MNetworkPriority "56" CEntityIdentity* m_pEntity; // 0x10 private: - [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 public: // MNetworkEnable // MNetworkDisable @@ -1392,7 +1392,7 @@ public: // MNetworkDisable CGameSceneNode* m_pSceneNode; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x10]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x10]; // 0x10 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex @@ -1428,7 +1428,7 @@ public: // MNetworkDisable CGameSceneNode* m_pNextSibling; // 0x48 private: - [[maybe_unused]] uint8_t __pad0050[0x20]; // 0x50 + [[maybe_unused]] uint8_t __pad0050[0x20]; // 0x50 public: // MNetworkEnable // MNetworkSerializer "gameSceneNode" @@ -1442,7 +1442,7 @@ public: // MNetworkChangeCallback "gameSceneNodeLocalOriginChanged" CNetworkOriginCellCoordQuantizedVector m_vecOrigin; // 0x80 private: - [[maybe_unused]] uint8_t __pad00b0[0x8]; // 0xb0 + [[maybe_unused]] uint8_t __pad00b0[0x8]; // 0xb0 public: // MNetworkEnable // MNetworkPriority "32" @@ -1498,12 +1498,12 @@ public: // MNetworkDisable uint8_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount; // 0xed private: - [[maybe_unused]] uint8_t __pad00ee[0x2]; // 0xee + [[maybe_unused]] uint8_t __pad00ee[0x2]; // 0xee public: // MNetworkEnable CUtlStringToken m_name; // 0xf0 private: - [[maybe_unused]] uint8_t __pad00f4[0x3c]; // 0xf4 + [[maybe_unused]] uint8_t __pad00f4[0x3c]; // 0xf4 public: // MNetworkEnable // MNetworkChangeCallback "gameSceneNodeHierarchyAttachmentChanged" @@ -1534,7 +1534,7 @@ public: // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x48 private: - [[maybe_unused]] uint8_t __pad0070[0x15]; // 0x70 + [[maybe_unused]] uint8_t __pad0070[0x15]; // 0x70 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -1543,7 +1543,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" Color m_SecondaryColor; // 0x89 private: - [[maybe_unused]] uint8_t __pad008d[0x3]; // 0x8d + [[maybe_unused]] uint8_t __pad008d[0x3]; // 0x8d public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -1594,7 +1594,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderDiffuse; // 0xd0 private: - [[maybe_unused]] uint8_t __pad00d1[0x3]; // 0xd1 + [[maybe_unused]] uint8_t __pad00d1[0x3]; // 0xd1 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -1603,7 +1603,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderTransmissive; // 0xd8 private: - [[maybe_unused]] uint8_t __pad00d9[0x3]; // 0xd9 + [[maybe_unused]] uint8_t __pad00d9[0x3]; // 0xd9 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -1660,7 +1660,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" bool m_bUsesIndexedBakedLighting; // 0x124 private: - [[maybe_unused]] uint8_t __pad0125[0x3]; // 0x125 + [[maybe_unused]] uint8_t __pad0125[0x3]; // 0x125 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -1675,7 +1675,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderToCubemaps; // 0x134 private: - [[maybe_unused]] uint8_t __pad0135[0x3]; // 0x135 + [[maybe_unused]] uint8_t __pad0135[0x3]; // 0x135 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -1705,7 +1705,7 @@ public: // MNetworkEnable bool m_bPrecomputedFieldsValid; // 0x15a private: - [[maybe_unused]] uint8_t __pad015b[0x1]; // 0x15b + [[maybe_unused]] uint8_t __pad015b[0x1]; // 0x15b public: // MNetworkEnable Vector m_vPrecomputedBoundsMins; // 0x15c @@ -1737,7 +1737,7 @@ public: // MNetworkChangeCallback "MixedShadowsChanged" bool m_bMixedShadows; // 0x1b5 private: - [[maybe_unused]] uint8_t __pad01b6[0x2]; // 0x1b6 + [[maybe_unused]] uint8_t __pad01b6[0x2]; // 0x1b6 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -1760,19 +1760,19 @@ public: // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x10 private: - [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 public: bool m_bIsRenderingWithViewModels; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: uint32_t m_nSplitscreenFlags; // 0x54 private: - [[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58 + [[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58 public: bool m_bEnableRendering; // 0x60 private: - [[maybe_unused]] uint8_t __pad0061[0x4f]; // 0x61 + [[maybe_unused]] uint8_t __pad0061[0x4f]; // 0x61 public: bool m_bInterpolationReadyToDraw; // 0xb0 static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("client.dll")->FindDeclaredClass("CRenderComponent")->m_static_fields[0]->m_instance);}; @@ -1801,7 +1801,7 @@ public: class CPlayer_AutoaimServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -1817,7 +1817,7 @@ public: // MNetworkEnable uint8_t localBits; // 0x6c private: - [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d + [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d public: // MNetworkEnable int32_t soundscapeEntityListIndex; // 0x70 @@ -1900,7 +1900,7 @@ public: class CPlayer_FlashlightServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -1908,7 +1908,7 @@ public: class CPlayer_ItemServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -1918,7 +1918,7 @@ class CPlayer_MovementServices : public CPlayerPawnComponent public: int32_t m_nImpulse; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: CInButtonState m_nButtons; // 0x48 uint64_t m_nQueuedButtonDownMask; // 0x68 @@ -1927,7 +1927,7 @@ public: uint32_t m_pButtonPressedCmdNumber[64]; // 0x80 uint32_t m_nLastCommandNumberProcessed; // 0x180 private: - [[maybe_unused]] uint8_t __pad0184[0x4]; // 0x184 + [[maybe_unused]] uint8_t __pad0184[0x4]; // 0x184 public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" @@ -1961,7 +1961,7 @@ public: // MNetworkUserGroup "LocalPlayerExclusive" bool m_bInCrouch; // 0x1c0 private: - [[maybe_unused]] uint8_t __pad01c1[0x3]; // 0x1c1 + [[maybe_unused]] uint8_t __pad01c1[0x3]; // 0x1c1 public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" @@ -1979,13 +1979,13 @@ public: // MNetworkUserGroup "LocalPlayerExclusive" bool m_bInDuckJump; // 0x1ce private: - [[maybe_unused]] uint8_t __pad01cf[0x1]; // 0x1cf + [[maybe_unused]] uint8_t __pad01cf[0x1]; // 0x1cf public: Vector m_groundNormal; // 0x1d0 float m_flSurfaceFriction; // 0x1dc CUtlStringToken m_surfaceProps; // 0x1e0 private: - [[maybe_unused]] uint8_t __pad01e4[0xc]; // 0x1e4 + [[maybe_unused]] uint8_t __pad01e4[0xc]; // 0x1e4 public: int32_t m_nStepside; // 0x1f0 }; @@ -1999,7 +1999,7 @@ public: // MNetworkChangeCallback "OnObserverModeChanged" uint8_t m_iObserverMode; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MNetworkEnable // MNetworkChangeCallback "OnObserverTargetChanged" @@ -2007,7 +2007,7 @@ public: ObserverMode_t m_iObserverLastMode; // 0x48 bool m_bForcedObserverMode; // 0x4c private: - [[maybe_unused]] uint8_t __pad004d[0x3]; // 0x4d + [[maybe_unused]] uint8_t __pad004d[0x3]; // 0x4d public: float m_flObserverChaseDistance; // 0x50 }; @@ -2017,7 +2017,7 @@ public: class CPlayer_UseServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -2025,7 +2025,7 @@ public: class CPlayer_WaterServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -2035,7 +2035,7 @@ class CPlayer_WeaponServices : public CPlayerPawnComponent public: bool m_bAllowSwitchToNoWeapon; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 public: // MNetworkEnable C_NetworkUtlVectorBase< CHandle< C_BasePlayerWeapon > > m_hMyWeapons; // 0x48 @@ -2066,7 +2066,7 @@ public: bool m_bAllowFlipping; // 0xf9 bool m_bIsFullAuto; // 0xfa private: - [[maybe_unused]] uint8_t __pad00fb[0x1]; // 0xfb + [[maybe_unused]] uint8_t __pad00fb[0x1]; // 0xfb public: int32_t m_nNumBullets; // 0xfc // MPropertyGroupName "Visuals" @@ -2089,7 +2089,7 @@ public: // MPropertyCustomFGDType AmmoIndex_t m_nSecondaryAmmoType; // 0x2ca private: - [[maybe_unused]] uint8_t __pad02cb[0x1]; // 0x2cb + [[maybe_unused]] uint8_t __pad02cb[0x1]; // 0x2cb public: // MPropertyFriendlyName "Primary Clip Size" // MPropertyDescription "How many bullets this gun can fire before it reloads (0 if no clip)" @@ -2120,7 +2120,7 @@ public: // MPropertyGroupName "UI" bool m_bAutoSwitchFrom; // 0x2e1 private: - [[maybe_unused]] uint8_t __pad02e2[0x2]; // 0x2e2 + [[maybe_unused]] uint8_t __pad02e2[0x2]; // 0x2e2 public: // MPropertyGroupName "UI" RumbleEffect_t m_iRumbleEffect; // 0x2e4 @@ -2146,18 +2146,18 @@ public: // MNetworkDisable CUtlSymbolLarge m_ModelName; // 0xa8 private: - [[maybe_unused]] uint8_t __pad00b0[0x40]; // 0xb0 + [[maybe_unused]] uint8_t __pad00b0[0x40]; // 0xb0 public: // MNetworkEnable bool m_bClientClothCreationSuppressed; // 0xf0 private: - [[maybe_unused]] uint8_t __pad00f1[0x97]; // 0xf1 + [[maybe_unused]] uint8_t __pad00f1[0x97]; // 0xf1 public: // MNetworkEnable // MNetworkChangeCallback "skeletonMeshGroupMaskChanged" uint64_t m_MeshGroupMask; // 0x188 private: - [[maybe_unused]] uint8_t __pad0190[0x9a]; // 0x190 + [[maybe_unused]] uint8_t __pad0190[0x9a]; // 0x190 public: // MNetworkEnable // MNetworkChangeCallback "skeletonMotionTypeChanged" @@ -2189,7 +2189,7 @@ public: // MNetworkEnable ModelConfigHandle_t m_Handle; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MNetworkEnable CUtlSymbolLarge m_Name; // 0x30 @@ -2295,7 +2295,7 @@ public: // MNetworkDisable bool m_bDiscontinuity; // 0x1d private: - [[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e + [[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e public: // MNetworkDisable float m_flPrevCycleFromDiscontinuity; // 0x20 @@ -2324,12 +2324,12 @@ public: // MNetworkChangeCallback "baseAnimBaseLayerChangedCompat" CNetworkedSequenceOperation m_baseLayer; // 0x18 private: - [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 + [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 public: // MNetworkDisable bool m_bSequenceFinished; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MNetworkDisable float m_flGroundSpeed; // 0x4c @@ -2364,7 +2364,7 @@ public: // MNetworkPriority "32" int32_t m_nResetEventsParity; // 0x6c private: - [[maybe_unused]] uint8_t __pad0070[0x94]; // 0x70 + [[maybe_unused]] uint8_t __pad0070[0x94]; // 0x70 public: // MNetworkDisable HSequence m_hLastAnimEventSequence; // 0x104 @@ -2532,7 +2532,7 @@ public: // MNetworkEnable int32_t m_nRandomSeedOffset; // 0x190 private: - [[maybe_unused]] uint8_t __pad0194[0xf8c]; // 0x194 + [[maybe_unused]] uint8_t __pad0194[0xf8c]; // 0x194 public: // MNetworkEnable // MNetworkUserGroup "animationgraph" @@ -2552,11 +2552,11 @@ public: CBodyComponent* m_CBodyComponent; // 0x30 CNetworkTransmitComponent m_NetworkTransmitComponent; // 0x38 private: - [[maybe_unused]] uint8_t __pad01d8[0x120]; // 0x1d8 + [[maybe_unused]] uint8_t __pad01d8[0x120]; // 0x1d8 public: GameTick_t m_nLastThinkTick; // 0x2f8 private: - [[maybe_unused]] uint8_t __pad02fc[0x4]; // 0x2fc + [[maybe_unused]] uint8_t __pad02fc[0x4]; // 0x2fc public: CGameSceneNode* m_pGameSceneNode; // 0x300 CRenderComponent* m_pRenderComponent; // 0x308 @@ -2578,7 +2578,7 @@ public: // MNetworkEnable bool m_bTakesDamage; // 0x322 private: - [[maybe_unused]] uint8_t __pad0323[0x1]; // 0x323 + [[maybe_unused]] uint8_t __pad0323[0x1]; // 0x323 public: // MNetworkEnable TakeDamageFlags_t m_nTakeDamageFlags; // 0x324 @@ -2586,7 +2586,7 @@ public: // MNetworkChangeCallback "OnInterpolationFrameChanged" uint8_t m_ubInterpolationFrame; // 0x328 private: - [[maybe_unused]] uint8_t __pad0329[0x3]; // 0x329 + [[maybe_unused]] uint8_t __pad0329[0x3]; // 0x329 public: CHandle< C_BaseEntity > m_hSceneObjectController; // 0x32c int32_t m_nNoInterpolationTick; // 0x330 @@ -2602,7 +2602,7 @@ public: // MNetworkChangeCallback "OnSubclassIDChanged" CUtlStringToken m_nSubclassID; // 0x348 private: - [[maybe_unused]] uint8_t __pad034c[0xc]; // 0x34c + [[maybe_unused]] uint8_t __pad034c[0xc]; // 0x34c public: int32_t m_nSimulationTick; // 0x358 int32_t m_iCurrentThinkContext; // 0x35c @@ -2624,7 +2624,7 @@ public: int32_t m_nInterpolationLatchDirtyFlags[2]; // 0x384 uint16_t m_ListEntry[11]; // 0x38c private: - [[maybe_unused]] uint8_t __pad03a2[0x2]; // 0x3a2 + [[maybe_unused]] uint8_t __pad03a2[0x2]; // 0x3a2 public: // MNetworkEnable GameTime_t m_flCreateTime; // 0x3a4 @@ -2651,7 +2651,7 @@ public: // MNetworkPriority "32" CNetworkVelocityVector m_vecVelocity; // 0x3c8 private: - [[maybe_unused]] uint8_t __pad03f0[0x8]; // 0x3f0 + [[maybe_unused]] uint8_t __pad03f0[0x8]; // 0x3f0 public: // MNetworkEnable CHandle< C_BaseEntity > m_hEffectEntity; // 0x3f8 @@ -2664,7 +2664,7 @@ public: // MNetworkChangeCallback "OnMoveTypeChanged" MoveType_t m_MoveType; // 0x401 private: - [[maybe_unused]] uint8_t __pad0402[0x2]; // 0x402 + [[maybe_unused]] uint8_t __pad0402[0x2]; // 0x402 public: // MNetworkEnable // MNetworkUserGroup "Water" @@ -2716,49 +2716,49 @@ public: // MNetworkUserGroup "ScalabilityOptions" uint8_t m_nMaxGPULevel; // 0x425 private: - [[maybe_unused]] uint8_t __pad0426[0x2]; // 0x426 + [[maybe_unused]] uint8_t __pad0426[0x2]; // 0x426 public: // MNetworkEnable // MNetworkChangeCallback "OnNavIgnoreChanged" GameTime_t m_flNavIgnoreUntilTime; // 0x428 uint16_t m_hThink; // 0x42c private: - [[maybe_unused]] uint8_t __pad042e[0xa]; // 0x42e + [[maybe_unused]] uint8_t __pad042e[0xa]; // 0x42e public: uint8_t m_fBBoxVisFlags; // 0x438 bool m_bPredictable; // 0x439 bool m_bRenderWithViewModels; // 0x43a private: - [[maybe_unused]] uint8_t __pad043b[0x1]; // 0x43b + [[maybe_unused]] uint8_t __pad043b[0x1]; // 0x43b public: CSplitScreenSlot m_nSplitUserPlayerPredictionSlot; // 0x43c int32_t m_nFirstPredictableCommand; // 0x440 int32_t m_nLastPredictableCommand; // 0x444 CHandle< C_BaseEntity > m_hOldMoveParent; // 0x448 private: - [[maybe_unused]] uint8_t __pad044c[0x4]; // 0x44c + [[maybe_unused]] uint8_t __pad044c[0x4]; // 0x44c public: CParticleProperty m_Particles; // 0x450 CUtlVector< float32 > m_vecPredictedScriptFloats; // 0x478 CUtlVector< int32 > m_vecPredictedScriptFloatIDs; // 0x490 private: - [[maybe_unused]] uint8_t __pad04a8[0x18]; // 0x4a8 + [[maybe_unused]] uint8_t __pad04a8[0x18]; // 0x4a8 public: int32_t m_nNextScriptVarRecordID; // 0x4c0 private: - [[maybe_unused]] uint8_t __pad04c4[0xc]; // 0x4c4 + [[maybe_unused]] uint8_t __pad04c4[0xc]; // 0x4c4 public: QAngle m_vecAngVelocity; // 0x4d0 int32_t m_DataChangeEventRef; // 0x4dc CUtlVector< CEntityHandle > m_dependencies; // 0x4e0 int32_t m_nCreationTick; // 0x4f8 private: - [[maybe_unused]] uint8_t __pad04fc[0x15]; // 0x4fc + [[maybe_unused]] uint8_t __pad04fc[0x15]; // 0x4fc public: bool m_bAnimTimeChanged; // 0x511 bool m_bSimulationTimeChanged; // 0x512 private: - [[maybe_unused]] uint8_t __pad0513[0xd]; // 0x513 + [[maybe_unused]] uint8_t __pad0513[0xd]; // 0x513 public: CUtlString m_sUniqueHammerID; // 0x520 static bool &Get_sm_bDatadescValidating(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("client.dll")->FindDeclaredClass("C_BaseEntity")->m_static_fields[0]->m_instance);}; @@ -2780,7 +2780,7 @@ public: class CLogicalEntity : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -2825,12 +2825,12 @@ public: bool m_bExclusive; // 0x74f bool m_bEnabledOnClient[1]; // 0x750 private: - [[maybe_unused]] uint8_t __pad0751[0x3]; // 0x751 + [[maybe_unused]] uint8_t __pad0751[0x3]; // 0x751 public: float m_flCurWeightOnClient[1]; // 0x754 bool m_bFadingIn[1]; // 0x758 private: - [[maybe_unused]] uint8_t __pad0759[0x3]; // 0x759 + [[maybe_unused]] uint8_t __pad0759[0x3]; // 0x759 public: float m_flFadeStartWeight[1]; // 0x75c float m_flFadeStartTime[1]; // 0x760 @@ -2865,7 +2865,7 @@ public: // MNetworkEnable uint16_t m_iGustDirChange; // 0x28 private: - [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a + [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a public: // MNetworkEnable // MNetworkEncoder @@ -2879,7 +2879,7 @@ public: // MNetworkEnable uint16_t m_iInitialWindDir; // 0x68 private: - [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a + [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a public: // MNetworkEnable float m_flInitialWindSpeed; // 0x6c @@ -2890,7 +2890,7 @@ public: float m_flAveWindSpeed; // 0x80 bool m_bGusting; // 0x84 private: - [[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85 + [[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85 public: float m_flWindAngleVariation; // 0x88 float m_flWindSpeedVariation; // 0x8c @@ -2905,7 +2905,7 @@ public: // MNetworkEnable CHandle< C_BaseEntity > m_hEntAttached; // 0x528 private: - [[maybe_unused]] uint8_t __pad052c[0x24]; // 0x52c + [[maybe_unused]] uint8_t __pad052c[0x24]; // 0x52c public: CHandle< C_BaseEntity > m_hOldAttached; // 0x550 // MNetworkEnable @@ -2924,7 +2924,7 @@ public: // MNetworkEnable bool m_bAlwaysUpdate; // 0x11 private: - [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 + [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 public: // MNetworkEnable float m_flLightFOV; // 0x14 @@ -2939,7 +2939,7 @@ public: // MNetworkEnable bool m_bCameraSpace; // 0x1c private: - [[maybe_unused]] uint8_t __pad001d[0x3]; // 0x1d + [[maybe_unused]] uint8_t __pad001d[0x3]; // 0x1d public: // MNetworkEnable float m_flBrightnessScale; // 0x20 @@ -2954,7 +2954,7 @@ public: // MNetworkEnable bool m_bVolumetric; // 0x34 private: - [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 + [[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35 public: // MNetworkEnable float m_flVolumetricIntensity; // 0x38 @@ -3018,7 +3018,7 @@ public: class C_TintController : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3026,7 +3026,7 @@ public: class C_TriggerCamera : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -3036,15 +3036,15 @@ class CFlashlightEffect public: bool m_bIsOn; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0xf]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0xf]; // 0x11 public: bool m_bMuzzleFlashEnabled; // 0x20 private: - [[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21 + [[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21 public: float m_flMuzzleFlashBrightness; // 0x24 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: Quaternion m_quatMuzzleFlashOrientation; // 0x30 Vector m_vecMuzzleFlashOrigin; // 0x40 @@ -3053,7 +3053,7 @@ public: float m_flLinearAtten; // 0x54 bool m_bCastsShadows; // 0x58 private: - [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 + [[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59 public: float m_flCurrentPullBackDist; // 0x5c CStrongHandle< InfoForResourceTypeCTextureBase > m_FlashlightTexture; // 0x60 @@ -3082,7 +3082,7 @@ public: float m_flHorzSize; // 0xc float m_flVertSize; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x18 }; @@ -3095,16 +3095,16 @@ public: Vector m_vPos; // 0x8 bool m_bDirectional; // 0x14 private: - [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 + [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 public: Vector m_vDirection; // 0x18 bool m_bInSky; // 0x24 private: - [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 + [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 public: float m_skyObstructionScale; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CGlowSprite m_Sprites[4]; // 0x30 int32_t m_nSprites; // 0xb0 @@ -3116,7 +3116,7 @@ public: int16_t m_bActivated; // 0xc2 uint16_t m_ListIndex; // 0xc4 private: - [[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6 + [[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6 public: int32_t m_queryHandle; // 0xc8 }; @@ -3126,7 +3126,7 @@ public: class IClientAlphaProperty { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 2 @@ -3146,7 +3146,7 @@ public: // MNetworkEnable int16_t scale; // 0x8 private: - [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa public: // MNetworkEnable // MNetworkEncoder @@ -3154,7 +3154,7 @@ public: // MNetworkEnable bool bClip3DSkyBoxNearToWorldFar; // 0x18 private: - [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: // MNetworkEnable float flClip3DSkyBoxNearToWorldFarOffset; // 0x1c @@ -3211,7 +3211,7 @@ public: // MNetworkChangeCallback "OnUpdateOBB" Vector m_vecMaxs; // 0x4c private: - [[maybe_unused]] uint8_t __pad0058[0x2]; // 0x58 + [[maybe_unused]] uint8_t __pad0058[0x2]; // 0x58 public: // MNetworkEnable // MNetworkChangeCallback "OnUpdateSolidFlags" @@ -3260,12 +3260,12 @@ public: int32_t m_nVBSlot; // 0x14 int32_t m_nBoneIndex; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0xc]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0xc]; // 0x1c public: CDecalInfo* m_pNext; // 0x28 CDecalInfo* m_pPrev; // 0x30 private: - [[maybe_unused]] uint8_t __pad0038[0x58]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x58]; // 0x38 public: int32_t m_nDecalMaterialIndex; // 0x90 }; @@ -3314,7 +3314,7 @@ public: // MNetworkEnable uint8_t m_nPenetrate; // 0x5c private: - [[maybe_unused]] uint8_t __pad005d[0x1]; // 0x5d + [[maybe_unused]] uint8_t __pad005d[0x1]; // 0x5d public: // MNetworkEnable uint16_t m_nMaterial; // 0x5e @@ -3327,7 +3327,7 @@ public: // MNetworkEnable AttachmentHandle_t m_nAttachmentIndex; // 0x64 private: - [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 + [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 public: // MNetworkEnable CUtlStringToken m_nAttachmentName; // 0x68 @@ -3381,7 +3381,7 @@ public: class C_GameRulesProxy : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3389,7 +3389,7 @@ public: class C_GameRules { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 10 @@ -3399,7 +3399,7 @@ class CGlowProperty public: Vector m_fGlowColor; // 0x8 private: - [[maybe_unused]] uint8_t __pad0014[0x1c]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x1c]; // 0x14 public: // MNetworkEnable // MNetworkChangeCallback "OnGlowTypeChanged" @@ -3416,7 +3416,7 @@ public: // MNetworkEnable bool m_bFlashing; // 0x44 private: - [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 + [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 public: // MNetworkEnable float m_flGlowTime; // 0x48 @@ -3430,7 +3430,7 @@ public: class C_MultiplayRules : public C_GameRules { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -3473,7 +3473,7 @@ public: // MNetworkEnable CHandle< C_BaseEntity > m_hZoomOwner; // 0x50 private: - [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 + [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: // MNetworkEnable C_fogplayerparams_t m_PlayerFog; // 0x58 @@ -3485,7 +3485,7 @@ public: // MNetworkUserGroup "LocalPlayerAndObserversExclusive" CHandle< C_TonemapController2 > m_hTonemapController; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 + [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerAndObserversExclusive" @@ -3501,7 +3501,7 @@ public: Color m_OverrideFogColor[5]; // 0x1b1 bool m_bOverrideFogStartEnd[5]; // 0x1c5 private: - [[maybe_unused]] uint8_t __pad01ca[0x2]; // 0x1ca + [[maybe_unused]] uint8_t __pad01ca[0x2]; // 0x1ca public: float m_fOverrideFogStart[5]; // 0x1cc float m_fOverrideFogEnd[5]; // 0x1e0 @@ -3520,7 +3520,7 @@ public: CUtlStringToken m_skyboxSlotToken; // 0x5b8 bool m_bUseAngles; // 0x5bc private: - [[maybe_unused]] uint8_t __pad05bd[0x3]; // 0x5bd + [[maybe_unused]] uint8_t __pad05bd[0x3]; // 0x5bd public: C_SkyCamera* m_pNext; // 0x5c0 }; @@ -3544,7 +3544,7 @@ public: class C_SingleplayRules : public C_GameRules { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -3569,7 +3569,7 @@ public: class C_SoundOpvarSetPointEntity : public C_SoundOpvarSetPointBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3577,7 +3577,7 @@ public: class C_SoundOpvarSetAABBEntity : public C_SoundOpvarSetPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3585,7 +3585,7 @@ public: class C_SoundOpvarSetOBBEntity : public C_SoundOpvarSetAABBEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3593,7 +3593,7 @@ public: class C_SoundOpvarSetPathCornerEntity : public C_SoundOpvarSetPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3601,7 +3601,7 @@ public: class C_SoundOpvarSetOBBWindEntity : public C_SoundOpvarSetPointBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -3623,7 +3623,7 @@ public: // MNetworkEnable attrib_definition_index_t m_iAttributeDefinitionIndex; // 0x30 private: - [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 + [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 public: // MNetworkEnable // MNetworkAlias "m_iRawValue32" @@ -3643,7 +3643,7 @@ public: CHandle< C_BaseEntity > m_hOuter; // 0x3c bool m_bPreventLoopback; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MNetworkEnable attributeprovidertypes_t m_ProviderType; // 0x44 @@ -3672,7 +3672,7 @@ public: // MNetworkEnable uint32_t m_iEntityLevel; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: // MNetworkEnable itemid_t m_iItemID; // 0x18 @@ -3681,7 +3681,7 @@ public: // MNetworkEnable uint32_t m_iInventoryPosition; // 0x24 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: // MNetworkEnable bool m_bInitialized; // 0x30 @@ -3692,16 +3692,16 @@ public: bool m_bHasComputedAttachedParticles; // 0x34 bool m_bHasAttachedParticles; // 0x35 private: - [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 + [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 public: int32_t m_iEntityQuantity; // 0x38 uint8_t m_unClientFlags; // 0x3c private: - [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d + [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d public: eEconItemOrigin m_unOverrideOrigin; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0xc]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0xc]; // 0x44 public: char* m_pszGrayedOutReason; // 0x50 // MNetworkEnable @@ -3748,7 +3748,7 @@ public: // MNetworkSendProxyRecipientsFilter bool m_bLooping; // 0x64 private: - [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 + [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 public: // MNetworkEnable // MNetworkPriority "32" @@ -3760,7 +3760,7 @@ public: // MNetworkDisable bool m_bSequenceFinished; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 public: // MNetworkDisable float m_flKillRate; // 0x74 @@ -3803,7 +3803,7 @@ public: // MNetworkDisable bool m_bSequenceFinished; // 0x38 private: - [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 + [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MNetworkDisable float m_flGroundSpeed; // 0x3c @@ -3845,7 +3845,7 @@ public: // MNetworkPriority "32" int32_t m_nResetEventsParity; // 0xbc private: - [[maybe_unused]] uint8_t __pad00c0[0x10]; // 0xc0 + [[maybe_unused]] uint8_t __pad00c0[0x10]; // 0xc0 public: // MNetworkDisable C_CSequenceTransitioner2 m_SequenceTransitioner; // 0xd0 @@ -3918,7 +3918,7 @@ public: // MNetworkEnable bool m_bBlockFoW; // 0x529 private: - [[maybe_unused]] uint8_t __pad052a[0x2]; // 0x52a + [[maybe_unused]] uint8_t __pad052a[0x2]; // 0x52a public: uint32_t m_unOccluderID; // 0x52c bool m_bBlockingGridNav; // 0x530 @@ -3945,7 +3945,7 @@ public: // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x30 private: - [[maybe_unused]] uint8_t __pad0058[0x368]; // 0x58 + [[maybe_unused]] uint8_t __pad0058[0x368]; // 0x58 public: bool m_bCustomGame; // 0x3c0 bool m_bEventGame; // 0x3c1 @@ -3954,7 +3954,7 @@ public: char m_szAddOnGame[128]; // 0x3c4 char m_szAddOnMap[128]; // 0x444 private: - [[maybe_unused]] uint8_t __pad04c4[0x354]; // 0x4c4 + [[maybe_unused]] uint8_t __pad04c4[0x354]; // 0x4c4 public: KeyValues* m_pTutorialLessonKeyValues; // 0x818 KeyValues* m_pDivisionKeyValues; // 0x820 @@ -3966,15 +3966,15 @@ public: KeyValues* m_pSurveyQuestionData; // 0x850 KeyValues3 m_AddonInfoKeyValues; // 0x858 private: - [[maybe_unused]] uint8_t __pad0868[0x20]; // 0x868 + [[maybe_unused]] uint8_t __pad0868[0x20]; // 0x868 public: KeyValues* m_pCountryKeyValues; // 0x888 private: - [[maybe_unused]] uint8_t __pad0890[0x370]; // 0x890 + [[maybe_unused]] uint8_t __pad0890[0x370]; // 0x890 public: bool m_bLoadedPortraits[5]; // 0xc00 private: - [[maybe_unused]] uint8_t __pad0c05[0x3]; // 0xc05 + [[maybe_unused]] uint8_t __pad0c05[0x3]; // 0xc05 public: KeyValues* m_pControlGroupsKeyValues; // 0xc08 // MNetworkEnable @@ -4076,7 +4076,7 @@ public: // MNetworkEnable bool m_bGamePaused; // 0x38 private: - [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 + [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MNetworkEnable int32_t m_iMiscHeroPickCounter; // 0x3c @@ -4093,7 +4093,7 @@ public: // MNetworkEnable bool m_bFreeCourierMode; // 0x4e private: - [[maybe_unused]] uint8_t __pad004f[0x1]; // 0x4f + [[maybe_unused]] uint8_t __pad004f[0x1]; // 0x4f public: int32_t m_nStartingGold; // 0x50 int32_t m_nGoldPerTick; // 0x54 @@ -4102,7 +4102,7 @@ public: bool m_bEnableSuggestAbilities; // 0x5d bool m_bEnableSuggestItems; // 0x5e private: - [[maybe_unused]] uint8_t __pad005f[0x1]; // 0x5f + [[maybe_unused]] uint8_t __pad005f[0x1]; // 0x5f public: // MNetworkEnable uint32_t m_unFanfareGoodGuys; // 0x60 @@ -4120,7 +4120,7 @@ public: // MNetworkEnable bool m_bAlternateHeroGridsEnabled; // 0x7c private: - [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d + [[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d public: // MNetworkEnable GameTime_t m_flStateTransitionTime; // 0x80 @@ -4163,7 +4163,7 @@ public: // MNetworkEnable bool m_bHideKillMessageHeaders; // 0xf4 private: - [[maybe_unused]] uint8_t __pad00f5[0x3]; // 0xf5 + [[maybe_unused]] uint8_t __pad00f5[0x3]; // 0xf5 public: // MNetworkEnable float m_flHeroMinimapIconScale; // 0xf8 @@ -4172,7 +4172,7 @@ public: // MNetworkEnable bool m_bCreepSpawningEnabled; // 0x100 private: - [[maybe_unused]] uint8_t __pad0101[0x3]; // 0x101 + [[maybe_unused]] uint8_t __pad0101[0x3]; // 0x101 public: // MNetworkEnable float m_flRuneMinimapIconScale; // 0x104 @@ -4217,7 +4217,7 @@ public: // MNetworkEnable bool m_bWhiteListEnabled; // 0x235 private: - [[maybe_unused]] uint8_t __pad0236[0x2]; // 0x236 + [[maybe_unused]] uint8_t __pad0236[0x2]; // 0x236 public: // MNetworkEnable // MNetworkEncoder @@ -4228,7 +4228,7 @@ public: // MNetworkEnable bool m_bHUDTimerTutorialMode; // 0x25c private: - [[maybe_unused]] uint8_t __pad025d[0x3]; // 0x25d + [[maybe_unused]] uint8_t __pad025d[0x3]; // 0x25d public: CountdownTimer m_HeroPickMiscTimer; // 0x260 CountdownTimer m_ExtraTimeTimer; // 0x278 @@ -4239,7 +4239,7 @@ public: // MNetworkEnable bool m_bIsRandomingEnabled; // 0x299 private: - [[maybe_unused]] uint8_t __pad029a[0x2]; // 0x29a + [[maybe_unused]] uint8_t __pad029a[0x2]; // 0x29a public: // MNetworkEnable PlayerID_t m_iCaptainPlayerIDs[2]; // 0x29c @@ -4258,7 +4258,7 @@ public: // MNetworkEnable bool m_bIsLoadingScenario; // 0x374 private: - [[maybe_unused]] uint8_t __pad0375[0x3]; // 0x375 + [[maybe_unused]] uint8_t __pad0375[0x3]; // 0x375 public: // MNetworkEnable C_NetworkUtlVectorBase< int32 > m_vecNewBannedHeroes; // 0x378 @@ -4269,7 +4269,7 @@ public: // MNetworkEnable bool m_bHideBlacklistedHeroes; // 0x3c0 private: - [[maybe_unused]] uint8_t __pad03c1[0x3]; // 0x3c1 + [[maybe_unused]] uint8_t __pad03c1[0x3]; // 0x3c1 public: // MNetworkEnable int32_t m_nSeriesType; // 0x3c4 @@ -4306,7 +4306,7 @@ public: int32_t m_nCustomGameDifficulty; // 0x550 bool m_bEnemyModifiersEnabled; // 0x554 private: - [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 + [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 public: int32_t m_iWaves; // 0x558 int32_t m_iCreepUpgradeState; // 0x55c @@ -4331,7 +4331,7 @@ public: // MNetworkEnable bool m_bIsTemporaryDay; // 0x642 private: - [[maybe_unused]] uint8_t __pad0643[0x1]; // 0x643 + [[maybe_unused]] uint8_t __pad0643[0x1]; // 0x643 public: // MNetworkEnable int32_t m_nRiverType; // 0x644 @@ -4344,16 +4344,16 @@ public: GameTime_t m_flNextPreGameThink; // 0x6c4 GameTime_t m_flNextAllDraftGoldThink; // 0x6c8 private: - [[maybe_unused]] uint8_t __pad06cc[0x4]; // 0x6cc + [[maybe_unused]] uint8_t __pad06cc[0x4]; // 0x6cc public: double m_flTimeEnteredState; // 0x6d0 uint32_t m_unRiverAccountID; // 0x6d8 private: - [[maybe_unused]] uint8_t __pad06dc[0x4]; // 0x6dc + [[maybe_unused]] uint8_t __pad06dc[0x4]; // 0x6dc public: itemid_t m_ulRiverItemID; // 0x6e0 private: - [[maybe_unused]] uint8_t __pad06e8[0x40]; // 0x6e8 + [[maybe_unused]] uint8_t __pad06e8[0x40]; // 0x6e8 public: // MNetworkEnable C_UtlVectorEmbeddedNetworkVar< CDOTA_ItemStockInfo > m_vecItemStockInfo; // 0x728 @@ -4362,14 +4362,14 @@ public: // MNetworkEnable int32_t m_nGameWinner; // 0x788 private: - [[maybe_unused]] uint8_t __pad078c[0x4]; // 0x78c + [[maybe_unused]] uint8_t __pad078c[0x4]; // 0x78c public: // MNetworkEnable MatchID_t m_unMatchID64; // 0x790 // MNetworkEnable bool m_bMatchSignoutComplete; // 0x798 private: - [[maybe_unused]] uint8_t __pad0799[0x3]; // 0x799 + [[maybe_unused]] uint8_t __pad0799[0x3]; // 0x799 public: // MNetworkEnable CHandle< C_BaseEntity > m_hSideShop1; // 0x79c @@ -4410,7 +4410,7 @@ public: // MNetworkEnable bool m_bTier3TowerDestroyed; // 0x898 private: - [[maybe_unused]] uint8_t __pad0899[0x3]; // 0x899 + [[maybe_unused]] uint8_t __pad0899[0x3]; // 0x899 public: float m_fTimeOfDay; // 0x89c // MNetworkEnable @@ -4421,12 +4421,12 @@ public: // MNetworkEnable int32_t m_nExpectedPlayers; // 0x8a8 private: - [[maybe_unused]] uint8_t __pad08ac[0xc]; // 0x8ac + [[maybe_unused]] uint8_t __pad08ac[0xc]; // 0x8ac public: // MNetworkEnable int32_t m_iMinimapDebugGridState; // 0x8b8 private: - [[maybe_unused]] uint8_t __pad08bc[0x74]; // 0x8bc + [[maybe_unused]] uint8_t __pad08bc[0x74]; // 0x8bc public: // MNetworkEnable // MNetworkPriority "32" @@ -4440,7 +4440,7 @@ public: // MNetworkEnable bool m_bAllRequiredPlaytestHeroesPicked; // 0xa00 private: - [[maybe_unused]] uint8_t __pad0a01[0x3]; // 0xa01 + [[maybe_unused]] uint8_t __pad0a01[0x3]; // 0xa01 public: // MNetworkEnable int32_t m_nLastPlaytestPickPhase; // 0xa04 @@ -4448,7 +4448,7 @@ public: bool m_bUseAlternateABRules; // 0xa0c bool m_bLobbyIsAssociatedWithGame; // 0xa0d private: - [[maybe_unused]] uint8_t __pad0a0e[0x2]; // 0xa0e + [[maybe_unused]] uint8_t __pad0a0e[0x2]; // 0xa0e public: CountdownTimer m_BotDebugTimer; // 0xa10 // MNetworkEnable @@ -4461,14 +4461,14 @@ public: // MNetworkEnable uint8_t m_BotDebugRoam[8]; // 0xa52 private: - [[maybe_unused]] uint8_t __pad0a5a[0x2]; // 0xa5a + [[maybe_unused]] uint8_t __pad0a5a[0x2]; // 0xa5a public: // MNetworkEnable CHandle< C_BaseEntity > m_hBotDebugRoamTarget[2]; // 0xa5c // MNetworkEnable uint8_t m_BotDebugRoshan[2]; // 0xa64 private: - [[maybe_unused]] uint8_t __pad0a66[0x2]; // 0xa66 + [[maybe_unused]] uint8_t __pad0a66[0x2]; // 0xa66 public: // MNetworkEnable ERoshanSpawnPhase m_nRoshanRespawnPhase; // 0xa68 @@ -4480,7 +4480,7 @@ public: // MNetworkEnable bool m_bAbilityDraftCurrentPlayerHasPicked; // 0xac0 private: - [[maybe_unused]] uint8_t __pad0ac1[0x3]; // 0xac1 + [[maybe_unused]] uint8_t __pad0ac1[0x3]; // 0xac1 public: // MNetworkEnable int32_t m_nAbilityDraftPlayerTracker; // 0xac4 @@ -4503,18 +4503,18 @@ public: // MNetworkEnable bool m_bAllowOverrideVPK; // 0xb45 private: - [[maybe_unused]] uint8_t __pad0b46[0x2]; // 0xb46 + [[maybe_unused]] uint8_t __pad0b46[0x2]; // 0xb46 public: // MNetworkEnable int32_t m_nARDMHeroesRemaining[2]; // 0xb48 bool m_bUpdateHeroStatues; // 0xb50 private: - [[maybe_unused]] uint8_t __pad0b51[0x17]; // 0xb51 + [[maybe_unused]] uint8_t __pad0b51[0x17]; // 0xb51 public: // MNetworkEnable bool m_bExperimentalGameplay; // 0xb68 private: - [[maybe_unused]] uint8_t __pad0b69[0x3f]; // 0xb69 + [[maybe_unused]] uint8_t __pad0b69[0x3f]; // 0xb69 public: CUtlVector< int32 > m_vecPlayerMMR; // 0xba8 // MNetworkEnable @@ -4531,14 +4531,14 @@ public: // MNetworkEnable int32_t m_iMutations[5]; // 0xd50 private: - [[maybe_unused]] uint8_t __pad0d64[0x4]; // 0xd64 + [[maybe_unused]] uint8_t __pad0d64[0x4]; // 0xd64 public: // MNetworkEnable C_NetworkUtlVectorBase< CHandle< C_IngameEvent_Base > > m_vecIngameEvents; // 0xd68 // MNetworkEnable int8_t m_nPrimaryIngameEventIndex; // 0xd80 private: - [[maybe_unused]] uint8_t __pad0d81[0x3]; // 0xd81 + [[maybe_unused]] uint8_t __pad0d81[0x3]; // 0xd81 public: // MNetworkEnable // MNetworkChangeCallback "OnObsoleteIngameEventChanged" @@ -4550,18 +4550,18 @@ public: // MNetworkEnable bool m_bOfrendaEnabled; // 0xd94 private: - [[maybe_unused]] uint8_t __pad0d95[0x33]; // 0xd95 + [[maybe_unused]] uint8_t __pad0d95[0x33]; // 0xd95 public: // MNetworkEnable C_NetworkUtlVectorBase< NeutralSpawnBoxes_t > m_NeutralSpawnBoxes; // 0xdc8 private: - [[maybe_unused]] uint8_t __pad0de0[0xfb8]; // 0xde0 + [[maybe_unused]] uint8_t __pad0de0[0xfb8]; // 0xde0 public: double m_flLastPerfSampleTime; // 0x1d98 double m_flLastPerfSampleSendTime; // 0x1da0 bool m_bDidSeeStrategyTime; // 0x1da8 private: - [[maybe_unused]] uint8_t __pad1da9[0x8d57]; // 0x1da9 + [[maybe_unused]] uint8_t __pad1da9[0x8d57]; // 0x1da9 public: double m_flLastUnfocusedSleepTime; // 0xab00 }; @@ -4580,7 +4580,7 @@ public: class C_DOTABaseCustomHeroPickRules : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -4640,7 +4640,7 @@ public: // MNetworkEnable bool m_bUseTurboCouriers; // 0x53e private: - [[maybe_unused]] uint8_t __pad053f[0x1]; // 0x53f + [[maybe_unused]] uint8_t __pad053f[0x1]; // 0x53f public: // MNetworkEnable float m_flCameraDistanceOverride; // 0x540 @@ -4653,7 +4653,7 @@ public: // MNetworkEnable bool m_bTopBarTeamValuesVisible; // 0x54d private: - [[maybe_unused]] uint8_t __pad054e[0x2]; // 0x54e + [[maybe_unused]] uint8_t __pad054e[0x2]; // 0x54e public: // MNetworkEnable int32_t m_nTeamGoodGuysTopBarValue; // 0x550 @@ -4664,7 +4664,7 @@ public: // MNetworkEnable bool m_bUseCustomHeroLevels; // 0x559 private: - [[maybe_unused]] uint8_t __pad055a[0x6]; // 0x55a + [[maybe_unused]] uint8_t __pad055a[0x6]; // 0x55a public: // MNetworkEnable C_NetworkUtlVectorBase< int32 > m_nCustomXPRequiredToReachNextLevel; // 0x560 @@ -4683,7 +4683,7 @@ public: // MNetworkEnable bool m_bKillingSpreeAnnouncerDisabled; // 0x57e private: - [[maybe_unused]] uint8_t __pad057f[0x1]; // 0x57f + [[maybe_unused]] uint8_t __pad057f[0x1]; // 0x57f public: // MNetworkEnable float m_flFixedRespawnTime; // 0x580 @@ -4696,7 +4696,7 @@ public: // MNetworkEnable bool m_bKillableTombstones; // 0x58d private: - [[maybe_unused]] uint8_t __pad058e[0x2]; // 0x58e + [[maybe_unused]] uint8_t __pad058e[0x2]; // 0x58e public: // MNetworkEnable uint32_t m_nHUDVisibilityBits; // 0x590 @@ -4707,7 +4707,7 @@ public: // MNetworkEnable bool m_bIsDaynightCycleDisabled; // 0x59c private: - [[maybe_unused]] uint8_t __pad059d[0x3]; // 0x59d + [[maybe_unused]] uint8_t __pad059d[0x3]; // 0x59d public: // MNetworkEnable float m_flDaynightCycleAdvanceRate; // 0x5a0 @@ -4722,7 +4722,7 @@ public: // MNetworkEnable bool m_bIsHudCombatEventsDisabled; // 0x5a8 private: - [[maybe_unused]] uint8_t __pad05a9[0x7]; // 0x5a9 + [[maybe_unused]] uint8_t __pad05a9[0x7]; // 0x5a9 public: // MNetworkEnable CUtlString m_strDefaultStickyItem; // 0x5b0 @@ -4761,7 +4761,7 @@ public: // MNetworkEnable bool m_bPauseEnabled; // 0x600 private: - [[maybe_unused]] uint8_t __pad0601[0x3]; // 0x601 + [[maybe_unused]] uint8_t __pad0601[0x3]; // 0x601 public: // MNetworkEnable float m_flCustomScanCooldown; // 0x604 @@ -4788,14 +4788,14 @@ public: // MNetworkEnable bool m_bForceRightClickAttackDisabled; // 0x61b private: - [[maybe_unused]] uint8_t __pad061c[0x4]; // 0x61c + [[maybe_unused]] uint8_t __pad061c[0x4]; // 0x61c public: // MNetworkEnable C_UtlVectorEmbeddedNetworkVar< CDOTACustomShopInfo > m_vecCustomShopInfo; // 0x620 // MNetworkEnable bool m_bCanSellAnywhere; // 0x670 private: - [[maybe_unused]] uint8_t __pad0671[0x3]; // 0x671 + [[maybe_unused]] uint8_t __pad0671[0x3]; // 0x671 public: // MNetworkEnable float m_flCameraNearZ; // 0x674 @@ -4808,14 +4808,14 @@ public: // MNetworkEnable bool m_bAbilityUpgradeWhitelistEnabled; // 0x684 private: - [[maybe_unused]] uint8_t __pad0685[0x3]; // 0x685 + [[maybe_unused]] uint8_t __pad0685[0x3]; // 0x685 public: // MNetworkEnable C_NetworkUtlVectorBase< AbilityID_t > m_vecAbilityUpgradeWhitelist; // 0x688 // MNetworkEnable bool m_bGiveFreeTPOnDeath; // 0x6a0 private: - [[maybe_unused]] uint8_t __pad06a1[0x3]; // 0x6a1 + [[maybe_unused]] uint8_t __pad06a1[0x3]; // 0x6a1 public: // MNetworkEnable int32_t m_nInnateMeleeDamageBlockPct; // 0x6a4 @@ -4833,7 +4833,7 @@ public: class C_DOTATurboGameMode : public C_DOTABaseGameMode { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -4841,7 +4841,7 @@ public: class C_DOTANewPlayerPoolGameMode : public C_DOTABaseGameMode { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -4849,7 +4849,7 @@ public: class C_DOTAMutationGameMode : public C_DOTABaseGameMode { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -4906,7 +4906,7 @@ public: CHandle< C_BaseEntity > m_hItems[19]; // 0x20 bool m_bItemQueried[19]; // 0x6c private: - [[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f + [[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f public: // MNetworkEnable // MNetworkChangeCallback "OnInventoryParityChanged" @@ -4917,12 +4917,12 @@ public: // MNetworkEnable bool m_bStashEnabled; // 0x89 private: - [[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a + [[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a public: // MNetworkEnable CHandle< C_BaseEntity > m_hTransientCastItem; // 0x8c private: - [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 + [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 public: bool m_bSendChangedMsg; // 0xa8 }; @@ -5074,7 +5074,7 @@ class C_IngameEvent_Base : public C_BaseEntity public: bool m_bInitialized; // 0x538 private: - [[maybe_unused]] uint8_t __pad0539[0x3]; // 0x539 + [[maybe_unused]] uint8_t __pad0539[0x3]; // 0x539 public: // MNetworkEnable int32_t m_CompendiumChallengeEventID[24]; // 0x53c @@ -5098,7 +5098,7 @@ public: // MNetworkEnable int32_t m_QueryIDForProgress[24]; // 0x7ac private: - [[maybe_unused]] uint8_t __pad080c[0x4]; // 0x80c + [[maybe_unused]] uint8_t __pad080c[0x4]; // 0x80c public: // MNetworkEnable C_UtlVectorEmbeddedNetworkVar< CDOTASubChallengeInfo > m_SubChallenges; // 0x810 @@ -5152,7 +5152,7 @@ public: class C_IngameEvent_FM2015 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5160,7 +5160,7 @@ public: class C_IngameEvent_WM2016 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5168,7 +5168,7 @@ public: class C_IngameEvent_TI6 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5176,7 +5176,7 @@ public: class C_IngameEvent_FM2016 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5184,7 +5184,7 @@ public: class C_IngameEvent_WM2017 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5192,7 +5192,7 @@ public: class C_IngameEvent_TI7 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5200,7 +5200,7 @@ public: class C_IngameEvent_TI8 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5208,7 +5208,7 @@ public: class C_IngameEvent_DotaPlus : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5216,7 +5216,7 @@ public: class C_IngameEvent_DotaPrime : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5224,7 +5224,7 @@ public: class C_IngameEvent_FV2018 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5232,7 +5232,7 @@ public: class CIngameEvent_NewBloom2019 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5240,7 +5240,7 @@ public: class C_IngameEvent_TI9 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5248,7 +5248,7 @@ public: class C_IngameEvent_FV2019 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5256,7 +5256,7 @@ public: class C_IngameEvent_NB2020 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5264,7 +5264,7 @@ public: class CIngameEvent_TI2020 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5272,7 +5272,7 @@ public: class CIngameEvent_Diretide2020 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5280,7 +5280,7 @@ public: class CIngameEvent_Spring2021 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5288,7 +5288,7 @@ public: class CIngameEvent_Fall2021 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5296,7 +5296,7 @@ public: class CIngameEvent_TI2022 : public C_IngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -5316,7 +5316,7 @@ public: // MNetworkEnable uint8_t m_vecMiniGameKills[10]; // 0x18c5 private: - [[maybe_unused]] uint8_t __pad18cf[0x11]; // 0x18cf + [[maybe_unused]] uint8_t __pad18cf[0x11]; // 0x18cf public: CUtlVector< ParticleIndex_t > m_activeGravestones; // 0x18e0 }; @@ -5329,7 +5329,7 @@ public: // MNetworkEnable CHandle< C_BaseEntity > m_hModifierParent; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x240]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x240]; // 0xc public: uint16_t m_nHasTruesightForTeam; // 0x24c uint16_t m_nHasTruesightForTeamValid; // 0x24e @@ -5344,7 +5344,7 @@ public: class C_HorizontalMotionController { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 0 @@ -5352,7 +5352,7 @@ public: class C_VerticalMotionController { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 0 @@ -5360,7 +5360,7 @@ public: class CDOTA_Buff_Item : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5368,7 +5368,7 @@ public: class CDOTA_Modifier_Stacking_Base : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5376,7 +5376,7 @@ public: class CDOTA_Modifier_Stacking_Multiple_Buff_Base : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5384,7 +5384,7 @@ public: class CDOTA_Modifier_Glyph_Reset : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5392,7 +5392,7 @@ public: class CDOTA_Modifier_StackedNeutral : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -5409,7 +5409,7 @@ public: class CDOTA_Modifier_Filler_Buff_Icon : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -5448,7 +5448,7 @@ public: class CDOTA_Modifier_Building_DispelsSmoke : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -5464,7 +5464,7 @@ public: class CDOTA_Modifier_Tower_Truesight_Aura : public CDOTA_Modifier_Truesight_Aura { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5472,7 +5472,7 @@ public: class CDOTA_Modifier_Fountain_Truesight_Aura : public CDOTA_Modifier_Truesight_Aura { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -5483,12 +5483,12 @@ public: int32_t bonus_armor; // 0x1138 bool m_bOverrideArmor; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float hp_regen; // 0x1140 bool m_bOverrideRegen; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t m_nRadius; // 0x1148 }; @@ -5518,7 +5518,7 @@ public: class CDOTA_Modifier_BackdoorProtection : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5526,7 +5526,7 @@ public: class CDOTA_Modifier_BackdoorProtectionInBase : public CDOTA_Modifier_BackdoorProtection { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5534,7 +5534,7 @@ public: class CDOTA_Modifier_BackdoorProtectionActive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5542,7 +5542,7 @@ public: class CDOTA_Modifier_ProjectileVision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5550,7 +5550,7 @@ public: class CDOTA_Modifier_ProjectileVisionOnMinimap : public CDOTA_Modifier_ProjectileVision { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5558,7 +5558,7 @@ public: class CDOTA_Modifier_Pet : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -5575,7 +5575,7 @@ public: class CDOTA_Modifier_HeroStatuePedestal : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5583,7 +5583,7 @@ public: class CDOTA_Modifier_BattleCupEffigy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5591,7 +5591,7 @@ public: class CDOTA_Modifier_Hidden_NoDamage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5599,7 +5599,7 @@ public: class CDOTA_Modifier_Tutorial_Disable_Healing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -5633,7 +5633,7 @@ public: class CDOTA_Modifier_Tutorial_LowAttackPriority : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -5649,7 +5649,7 @@ public: class CDOTA_Modifier_Creep_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5657,7 +5657,7 @@ public: class CDOTA_Modifier_Creep_Haste : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5665,7 +5665,7 @@ public: class CDOTA_Modifier_Buyback_Gold_Penalty : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5673,7 +5673,7 @@ public: class CDOTA_Modifier_Provide_Vision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -5692,7 +5692,7 @@ public: class CDOTA_VR_Modifier_Statue_Mode : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5700,7 +5700,7 @@ public: class CDOTA_Modifier_Generic_Hidden : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5708,7 +5708,7 @@ public: class CDOTA_Modifier_Disable_Healing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5716,7 +5716,7 @@ public: class CDOTA_Modifier_MagicImmune : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5724,7 +5724,7 @@ public: class CDOTA_Modifier_CameraFollow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5732,7 +5732,7 @@ public: class CDOTA_Modifier_Hexed : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5740,7 +5740,7 @@ public: class CDOTA_Modifier_Item_Editor : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5748,7 +5748,7 @@ public: class CDOTA_Modifier_Prosperous_Soul : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -5764,7 +5764,7 @@ public: class CDOTA_Modifier_Kill : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5772,7 +5772,7 @@ public: class CDOTA_Modifier_Phased : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5780,7 +5780,7 @@ public: class CDOTA_Modifier_Dominated : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5788,7 +5788,7 @@ public: class CDOTA_Modifier_TrueSight : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5796,7 +5796,7 @@ public: class CDOTA_Modifier_TrueSightFoW : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5804,7 +5804,7 @@ public: class CDOTA_Modifier_TrueSightAll : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5812,7 +5812,7 @@ public: class CDOTA_Modifier_Stunned : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5820,7 +5820,7 @@ public: class CDOTA_Modifier_Bashed : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5828,7 +5828,7 @@ public: class CDOTA_Modifier_Taunt : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -5848,7 +5848,7 @@ class CDOTA_Modifier_Invisible : public CDOTA_Buff public: bool m_bSubtle; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: GameTime_t m_flFadeTime; // 0x113c float m_flFadeTimeValue; // 0x1140 @@ -5859,7 +5859,7 @@ public: class CDOTA_Modifier_InvisibleTrueSightImmune : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5867,7 +5867,7 @@ public: class CDOTA_Modifier_Followthrough : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5875,7 +5875,7 @@ public: class CDOTA_Modifier_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5883,7 +5883,7 @@ public: class CDOTA_Modifier_Fear : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5891,7 +5891,7 @@ public: class CDOTA_Modifier_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5899,7 +5899,7 @@ public: class CDOTA_Modifier_AttackImmune : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5907,7 +5907,7 @@ public: class CDOTA_Modifier_Disarmed : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5915,7 +5915,7 @@ public: class CDOTA_Modifier_Break : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5923,7 +5923,7 @@ public: class CDOTA_Modifier_Muted : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5931,7 +5931,7 @@ public: class CDOTA_Modifier_Rooted : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5939,7 +5939,7 @@ public: class CDOTA_Modifier_NoHealthBar : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5947,7 +5947,7 @@ public: class CDOTA_Modifier_NotOnMinimap : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5955,7 +5955,7 @@ public: class CDOTA_Modifier_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5963,7 +5963,7 @@ public: class CDOTA_Modifier_FountainAura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -5971,7 +5971,7 @@ public: class CDOTA_Modifier_FountainAuraBuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -5994,7 +5994,7 @@ public: class CDOTA_Modifier_Rune_DoubleDamage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -6010,7 +6010,7 @@ public: class CDOTA_Modifier_Rune_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6018,7 +6018,7 @@ public: class CDOTA_Modifier_Rune_Haste : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6026,7 +6026,7 @@ public: class CDOTA_Modifier_Rune_FlyingHaste : public CDOTA_Modifier_Rune_Haste { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6034,7 +6034,7 @@ public: class CDOTA_Modifier_Rune_Invisibility : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6042,7 +6042,7 @@ public: class CDOTA_Modifier_Rune_Super_Invisibility : public CDOTA_Modifier_PersistentInvisibility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6050,7 +6050,7 @@ public: class CDOTA_Modifier_Rune_Regen : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6058,7 +6058,7 @@ public: class CDOTA_Modifier_Rune_SuperRegen : public CDOTA_Modifier_Rune_Regen { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -6075,7 +6075,7 @@ public: class CDOTA_Modifier_Rune_SuperArcane : public CDOTA_Modifier_Rune_Arcane { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -6093,7 +6093,7 @@ public: class CDOTA_Modifier_Teleporting_Root_Logic : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -6143,7 +6143,7 @@ public: class CDOTA_Modifier_TeamShowcase_Global : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6151,7 +6151,7 @@ public: class CDOTA_Modifier_TeamShowcase_Showcase : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -6170,7 +6170,7 @@ public: class CDOTA_Modifier_DisableTauntAnimationCancel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6178,7 +6178,7 @@ public: class CDOTA_Modifier_PreventTaunts : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -6194,7 +6194,7 @@ public: class CDOTA_Modifier_SecondaryUnit_Taunt : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -6207,7 +6207,7 @@ public: bool m_bTreeToGround; // 0x113d bool m_bTreeToTree; // 0x113e private: - [[maybe_unused]] uint8_t __pad113f[0x1]; // 0x113f + [[maybe_unused]] uint8_t __pad113f[0x1]; // 0x113f public: float perched_day_vision; // 0x1140 float perched_night_vision; // 0x1144 @@ -6219,7 +6219,7 @@ public: class CDOTA_Modifier_BookOfStrength : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6227,7 +6227,7 @@ public: class CDOTA_Modifier_BookOfAgility : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6235,7 +6235,7 @@ public: class CDOTA_Modifier_BookOfIntelligence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6243,7 +6243,7 @@ public: class CDOTA_Modifier_No_Invisibility : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -6259,7 +6259,7 @@ public: class CDOTA_Modifier_ChangeTreeModel_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6267,7 +6267,7 @@ public: class CDOTA_Modifier_LegacyChargeCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -6301,7 +6301,7 @@ public: bool m_bAllowIllusionDuplicate; // 0x1144 bool m_bRemoveOnDeath; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: char* m_pszAuraModifier; // 0x1148 int32_t m_nAuraModifierIndex; // 0x1150 @@ -6312,11 +6312,11 @@ public: bool m_bAuraApplyToCaster; // 0x1164 bool m_bAuraApplyToParent; // 0x1165 private: - [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 + [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 public: int32_t m_nAttributes; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: char* m_pszEffectName; // 0x1170 int32_t m_nEffectAttachType; // 0x1178 @@ -6328,17 +6328,17 @@ public: int32_t m_nOrbLabel; // 0x1194 bool m_bOrbIsCastAttack; // 0x1198 private: - [[maybe_unused]] uint8_t __pad1199[0x3]; // 0x1199 + [[maybe_unused]] uint8_t __pad1199[0x3]; // 0x1199 public: float m_flThinkInterval; // 0x119c bool m_bNeedsReParseIfRefreshed; // 0x11a0 private: - [[maybe_unused]] uint8_t __pad11a1[0x7]; // 0x11a1 + [[maybe_unused]] uint8_t __pad11a1[0x7]; // 0x11a1 public: char* m_pszModelName; // 0x11a8 char* m_pszOrbProjectileName; // 0x11b0 private: - [[maybe_unused]] uint8_t __pad11b8[0x1890]; // 0x11b8 + [[maybe_unused]] uint8_t __pad11b8[0x1890]; // 0x11b8 public: uint64_t m_nModifierStatesEnabled; // 0x2a48 uint64_t m_nModifierStatesDisabled; // 0x2a50 @@ -6388,7 +6388,7 @@ public: class CDOTA_Modifier_Lua_Horizontal_Motion : public CDOTA_Modifier_Lua { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6396,7 +6396,7 @@ public: class CDOTA_Modifier_Lua_Vertical_Motion : public CDOTA_Modifier_Lua { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6404,7 +6404,7 @@ public: class CDOTA_Modifier_Lua_Motion_Both : public CDOTA_Modifier_Lua { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -6476,7 +6476,7 @@ public: float formation_time; // 0x113c bool m_bActive; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0xb]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0xb]; // 0x1141 public: int32_t m_nFXIndex; // 0x114c }; @@ -6491,7 +6491,7 @@ public: bool m_bCanBeAffected; // 0x1148 bool m_bTruesight; // 0x1149 private: - [[maybe_unused]] uint8_t __pad114a[0x2]; // 0x114a + [[maybe_unused]] uint8_t __pad114a[0x2]; // 0x114a public: int32_t intellect_bonus; // 0x114c }; @@ -6525,7 +6525,7 @@ public: class CDOTA_Modifier_Aghsfort_Disruptor_StaticStormMute : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -6550,7 +6550,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Disruptor_ThunderStrike_Int_Increase_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6558,7 +6558,7 @@ public: class CDOTA_Modifier_Aghsfort_Magnataur_Horn_Toss : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6566,7 +6566,7 @@ public: class CDOTA_Modifier_Aghsfort_Magnataur_Horn_Toss_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -6653,7 +6653,7 @@ public: class CDOTA_Modifier_Aghsfort_Magnataur_ReversePolarity : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6661,7 +6661,7 @@ public: class CDOTA_Modifier_Aghsfort_Magnataur_ReversePolarity_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -6678,7 +6678,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Magnataur_Reverse_Polarity_Polarity_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -6765,7 +6765,7 @@ public: class CDOTA_Modifier_Aghsfort_PhantomAssassin_MarkedForDeath : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -6848,11 +6848,11 @@ class CDOTA_Modifier_Aghsfort_Winter_Wyvern_Cold_Embrace : public CDOTA_Buff public: int32_t m_nOriginalAttackCapability; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x8]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x8]; // 0x113c public: bool m_bDidBlast; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t heal_additive; // 0x1148 float heal_percentage; // 0x114c @@ -6885,7 +6885,7 @@ public: int32_t m_nAlliesTaunted; // 0x113c bool m_bRelicTriggered; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t radius; // 0x1144 int32_t damage_amplification; // 0x1148 @@ -6910,7 +6910,7 @@ class CDOTA_Modifier_Aghsfort_Snapfire_Scatterblast_Slow : public CDOTA_Buff public: bool m_bIsPointBlank; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t movement_slow_pct; // 0x113c int32_t attack_slow_pct; // 0x1140 @@ -6921,7 +6921,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_Scatterblast_Disarm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -6939,7 +6939,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_FiresnapCookie_ShortHop : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6947,7 +6947,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_FiresnapCookie_AllyFlailAnim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6955,7 +6955,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_FiresnapCookie_LandingGesture : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -6976,7 +6976,7 @@ public: int32_t m_nIsActive; // 0x1158 bool m_bHasAttackTalent; // 0x115c private: - [[maybe_unused]] uint8_t __pad115d[0x3]; // 0x115d + [[maybe_unused]] uint8_t __pad115d[0x3]; // 0x115d public: int32_t attack_range_bonus; // 0x1160 int32_t buffed_attacks; // 0x1164 @@ -7019,12 +7019,12 @@ public: int32_t m_nProjectilesLaunched; // 0x115c bool m_bDestroyOnNextThink; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nProjectilesToLaunch; // 0x1164 bool m_bHasProjectileTalent; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: int32_t projectile_count; // 0x116c int32_t projectile_vision; // 0x1170 @@ -7038,7 +7038,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_MortimerKisses_VisionSource : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -7070,7 +7070,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_GobbleUp_Creep : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -7133,7 +7133,7 @@ public: class CDOTA_Modifier_Aghsfort_Tusk_Snowball_Target : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7141,7 +7141,7 @@ public: class CDOTA_Modifier_Aghsfort_Tusk_Snowball_Visible : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7149,7 +7149,7 @@ public: class CDOTA_Modifier_Aghsfort_Tusk_Snowball_Movement : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7157,7 +7157,7 @@ public: class CDOTA_Modifier_Aghsfort_Tusk_Snowball_Movement_Friendly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -7169,14 +7169,14 @@ public: float air_time; // 0x113c float slow_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1148 CHandle< C_BaseEntity > m_hTarget; // 0x1150 bool m_bWalrusPunch; // 0x1154 bool m_bPunchKill; // 0x1155 private: - [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 + [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 ParticleIndex_t m_nFXIndex; // 0x1170 @@ -7236,7 +7236,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Tusk_Ice_Shards_Explode_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -7265,7 +7265,7 @@ public: class CDOTA_Modifier_AghsFort_Ursa_Earthshock_Move : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -7285,7 +7285,7 @@ public: int32_t m_nMissChance; // 0x1138 bool m_bAddOverpower; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float m_flOverpowerDuration; // 0x1140 int32_t m_nNumOverpowerAttacks; // 0x1144 @@ -7306,7 +7306,7 @@ public: class CDOTA_Modifier_AghsFort_Ursa_Earthshock_DeepInvis_Visual : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -7388,7 +7388,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_Spear_Impale : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7396,7 +7396,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_Spear_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -7423,7 +7423,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_ArenaOfBlood_Animation : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -7455,7 +7455,7 @@ public: int32_t spear_distance_from_wall; // 0x1144 float spear_attack_interval; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x1c]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x1c]; // 0x114c public: float warrior_fade_min_dist; // 0x1168 float warrior_fade_max_dist; // 0x116c @@ -7466,7 +7466,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_ArenaOfBlood_Spear : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -7492,7 +7492,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_ArenaOfBlood_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -7621,12 +7621,12 @@ public: int32_t damage; // 0x114c int32_t speed; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< C_BaseEntity > > m_hEntitiesAffected; // 0x1158 bool bHasStartedBurning; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 + [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 public: int32_t m_nBurningTrailRadius; // 0x1174 Vector m_vLastTrailThinkerLocation; // 0x1178 @@ -7686,7 +7686,7 @@ class CDOTA_Modifier_Aghsfort_Viper_PoisonAttack : public CDOTA_Buff public: float duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -7730,7 +7730,7 @@ public: class CDOTA_Modifier_Aghsfort_Viper_NethertoxinMute : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -7747,7 +7747,7 @@ public: class CDOTA_Modifier_Aghsfort_Viper_CorrosiveSkin_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -7796,7 +7796,7 @@ public: int32_t radius; // 0x113c int32_t m_nTargetTeam; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< C_BaseEntity > > m_hAlreadyHit; // 0x1148 }; @@ -7806,7 +7806,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpiritBoss_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -7816,12 +7816,12 @@ class CDOTA_Modifier_AghsFort_VoidSpiritBoss_AetherRemnant_Unit : public CDOTA_B public: Vector m_vFacingDir; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< C_BaseEntity > > m_hWatchPathThinkers; // 0x1148 ParticleIndex_t m_nBeamFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< int32 > m_nViewerIDs; // 0x1168 int32_t remnant_watch_distance; // 0x1180 @@ -7861,7 +7861,7 @@ public: CHandle< C_BaseEntity > m_hRemnant; // 0x1148 bool m_bTriggered; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_flCurThink; // 0x1150 }; @@ -7879,7 +7879,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpiritBoss_AstralStep_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -7907,7 +7907,7 @@ class CDOTA_Modifier_AghsFort_VoidSpiritBoss_Dissimilate_Phase : public CDOTA_Bu public: Vector m_vFirstPortalPos; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< Vector > m_vecDestinations; // 0x1148 CUtlVector< ParticleIndex_t > m_vecDestinationParticles; // 0x1160 @@ -7916,7 +7916,7 @@ public: int32_t m_nClosestIndexPosToClick; // 0x1194 int32_t m_nPortalHeightOffset; // 0x1198 private: - [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c + [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c public: char* m_szAlliesPortalFX; // 0x11a0 char* m_szEnemiesPortalFX; // 0x11a8 @@ -7937,7 +7937,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpiritBoss_Dissimilate_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -7981,7 +7981,7 @@ public: class CDOTA_Modifier_Aghsfort_Sniper_TakeAim_Artillery_Thinker : public CDOTA_Modifier_AghsFort_Sniper_Shrapnel_Thinker { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -8000,7 +8000,7 @@ public: class CDOTA_Modifier_Aghsfort_Sniper_TakeAim_Artillery_Slow : public CDOTA_Modifier_AghsFort_Sniper_Shrapnel_Slow { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -8018,7 +8018,7 @@ public: class CDOTA_Modifier_AghsFort_Sniper_Shrapnel_AttackSpeed_Decrementer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -8032,7 +8032,7 @@ public: int32_t knockback_distance; // 0x1144 GameTime_t m_fLastStunProcTime; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< int16 > m_vHeadshotRecords; // 0x1150 CUtlVector< int16 > m_vHeadshotAssassinateRecords; // 0x1168 @@ -8044,7 +8044,7 @@ public: class CDOTA_Modifier_Aghsfort_Sniper_Shotgun : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -8075,7 +8075,7 @@ public: int32_t m_nShrapnelPct; // 0x1140 bool m_bNoCollision; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CUtlVector< CHandle< C_BaseEntity > > m_vecArtilleryEnemies; // 0x1148 }; @@ -8102,7 +8102,7 @@ public: class CDOTA_Modifier_AghsFort_Sniper_TakeAim_AOE_Marked : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8110,7 +8110,7 @@ public: class CDOTA_Modifier_AghsFort_Sniper_TakeAim_HopBackwards : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8118,7 +8118,7 @@ public: class CDOTA_Modifier_AghsFort_Sniper_Assassinate : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8126,7 +8126,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Sniper_Assassinate_Killshot : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -8152,7 +8152,7 @@ class CDOTA_Modifier_AghsFort_EarthSpiritBoss_StoneThinker : public CDOTA_Buff public: bool m_bHasBeenMagnetized; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: ParticleIndex_t m_nFXIndex; // 0x113c }; @@ -8164,7 +8164,7 @@ class CDOTA_Modifier_AghsFort_EarthSpiritBoss_BoulderSmash : public CDOTA_Buff public: bool m_bInterrupted; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t m_nProjectileID; // 0x113c }; @@ -8174,7 +8174,7 @@ public: class CDOTA_Modifier_AghsFort_EarthSpiritBoss_RollingBoulder_Caster : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -8190,7 +8190,7 @@ public: class CDOTA_Modifier_AghsFort_EarthSpiritBoss_GeogmagneticGrip_Debuff : public CDOTA_Modifier_Silence { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -8206,12 +8206,12 @@ public: float duration; // 0x114c bool m_bUsedStone; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: Vector m_vDestination; // 0x1154 Vector m_vLocation; // 0x1160 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x1170 }; @@ -8238,7 +8238,7 @@ public: int32_t cast_radius; // 0x114c int32_t rock_explosion_radius; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< C_BaseEntity > > m_hExplodedRocks; // 0x1158 float duration; // 0x1170 @@ -8258,7 +8258,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Omniknight_Purification_Multicast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -8318,7 +8318,7 @@ public: class CDOTA_Modifier_Aghsfort_Omniknight_Repel_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8326,7 +8326,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Omniknight_Guardian_Angel_Single_Target_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -8343,7 +8343,7 @@ public: class CDOTA_Modifier_Aghsfort_WitchDoctor_Voodoo_Restoration_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -8363,7 +8363,7 @@ public: class CDOTA_Modifier_Aghsfort_WitchDoctor_MaledictDoT : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -8388,7 +8388,7 @@ public: int32_t m_iBounceRadius; // 0x113c bool m_bFirstAttack; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t m_iBounces; // 0x1144 ParticleIndex_t m_nStaffParticle; // 0x1148 @@ -8417,7 +8417,7 @@ public: class CDOTA_Aghsfort_Modifier_WitchDoctor_ForceKill : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8425,7 +8425,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Witch_Doctor_Death_Ward_No_Channel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -8471,7 +8471,7 @@ public: int32_t bonus_damage; // 0x1138 bool launched_attack; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: CHandle< C_BaseEntity > m_hTarget; // 0x1140 }; @@ -8550,7 +8550,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Templar_Assassin_Trap_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8558,7 +8558,7 @@ public: class CDOTA_Modifier_Aghsfort_Slark_DarkPact : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -8598,7 +8598,7 @@ public: Vector vLeashLocation; // 0x113c bool m_bEscaped; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: float pounce_damage_multiplier; // 0x114c int32_t pounce_damage; // 0x1150 @@ -8690,7 +8690,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Slark_Pounce_Projectiles : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -8702,7 +8702,7 @@ public: int32_t duration_heal; // 0x113c int32_t movement_slow; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer m_SlowInterval; // 0x1148 float m_flSlowStep; // 0x1160 @@ -8744,7 +8744,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_QueenOfPain_ShadowStrike_On_Attack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8752,7 +8752,7 @@ public: class CDOTA_Modifier_Aghsfort_QueenOfPain_Blink_Scream_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8760,7 +8760,7 @@ public: class CDOTA_Modifier_Aghsfort_QueenOfPain_Scream_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -8788,7 +8788,7 @@ public: class CDOTA_Modifier_Aghsfort_TuskBoss_Snowball_Target : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8796,7 +8796,7 @@ public: class CDOTA_Modifier_Aghsfort_TuskBoss_Snowball_Visible : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8804,7 +8804,7 @@ public: class CDOTA_Modifier_Aghsfort_TuskBoss_Snowball_Movement : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8812,7 +8812,7 @@ public: class CDOTA_Modifier_Aghsfort_TuskBoss_Snowball_Movement_Friendly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -8824,14 +8824,14 @@ public: float air_time; // 0x113c float slow_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1148 CHandle< C_BaseEntity > m_hTarget; // 0x1150 bool m_bWalrusPunch; // 0x1154 bool m_bPunchKill; // 0x1155 private: - [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 + [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 ParticleIndex_t m_nFXIndex; // 0x1170 @@ -8883,7 +8883,7 @@ public: class CDOTA_Modifier_AghsFort_Special_TuskBoss_Ice_Shards_Explode_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -8938,7 +8938,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_Tombstone_Bunker_Friendly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -8977,7 +8977,7 @@ public: class CDOTA_Modifier_Undying_Decay_On_Attack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -9030,7 +9030,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_Tombstone_Zombie_Modifier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -9038,7 +9038,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_Exploding_Zombie : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -9046,7 +9046,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_ConsumeZombies_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -9091,7 +9091,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_Tombstone_Death_Trigger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -9099,7 +9099,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Undying_ConsumeZombies_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -9148,13 +9148,13 @@ public: bool m_bShouldReset; // 0x113c bool m_bIsActive; // 0x113d private: - [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e + [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e public: int32_t fiery_soul_attack_speed_bonus; // 0x1140 float fiery_soul_move_speed_bonus; // 0x1144 ParticleIndex_t m_nFXIndex; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1150 }; @@ -9188,7 +9188,7 @@ public: class CDOTA_Modifier_Aghsfort_Lina_LagunaBlade : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -9211,7 +9211,7 @@ public: CUtlVector< CHandle< C_BaseEntity > > m_hEntitiesToHit; // 0x1140 ParticleIndex_t m_nFxIndexB; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< ParticleIndex_t > m_nFXIndices; // 0x1160 int32_t bounces_remaining; // 0x1178 @@ -9225,7 +9225,7 @@ class CDOTA_Modifier_Aghsfort_Special_Lina_Laguna_Blade_Bounce : public CDOTA_Bu public: int32_t bounces_remaining; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x1140 }; @@ -9244,7 +9244,7 @@ public: class CDOTA_Modifier_Aghsfort_Lina_LightStrikeArray_Stun : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -9384,12 +9384,12 @@ public: bool m_bFirstHit; // 0x1161 bool m_bEndNext; // 0x1162 private: - [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 + [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 public: GameTime_t m_fNextAttackTime; // 0x1164 Vector m_vCastOrigin; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CUtlVector< CHandle< C_BaseEntity > > m_hIllusions; // 0x1178 }; @@ -9401,7 +9401,7 @@ class CDOTA_modifier_aghsfort_juggernaut_omnislash_Camera : public CDOTA_Buff public: bool m_bIsDone; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: CHandle< C_BaseEntity > m_hFollowEnt; // 0x113c }; @@ -9411,7 +9411,7 @@ public: class CDOTA_modifier_aghsfort_juggernaut_omnislash_Invulnerability : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -9428,7 +9428,7 @@ public: class CDOTA_Modifier_AghsFort_Juggernaut_Omnislash_Ignite_Invuln : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -9436,7 +9436,7 @@ public: class CDOTA_Modifier_AghsFort_Juggernaut_Omnislash_Ignite_Disarm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -9452,7 +9452,7 @@ public: class CDOTA_Modifier_AghsFort2_DrowRanger_FrostArrows_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -9482,7 +9482,7 @@ public: class CDOTA_Modifier_AghsFort2_DrowRanger_WaveOfSilence_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -9568,7 +9568,7 @@ public: class CDOTA_Modifier_AghsFort2_DrowRanger_Multishot_Buff_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -9576,7 +9576,7 @@ public: class CDOTA_Modifier_Aghsfort2_DrowRanger_Multishot_Refire : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -9617,7 +9617,7 @@ public: class CDOTA_Modifier_AghsFort2_DrowRanger_Marksmanship_AoE : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -9660,7 +9660,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_MoonGlaive_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -9668,7 +9668,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_MoonGlaive_Knockback_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -9685,7 +9685,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_MoonGlaive_Knockback_Bounce : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -9737,7 +9737,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_LunarBlessing_LunarPower : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -9753,7 +9753,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_LunarBlessingAura_MoonShield_Trigger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -9796,7 +9796,7 @@ public: bool m_bAreaTarget; // 0x115c bool m_bMoonWell; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: int32_t m_iTickCount; // 0x1160 ParticleIndex_t m_nMoonlightFXIndex; // 0x1164 @@ -9820,7 +9820,7 @@ public: float m_flPowerLevelPct; // 0x1150 bool m_bLaunched; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: CUtlVector< CHandle< C_BaseEntity > > m_vecHitEntities; // 0x1158 }; @@ -9832,7 +9832,7 @@ class CDOTA_Modifier_AghsFort_Luna_GlaiveShield : public CDOTA_Buff public: bool m_bSpiritsExplode; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t hit_radius; // 0x113c int32_t rotate_range; // 0x1140 @@ -9849,7 +9849,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_Eclipse_IntoTheNight : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -9973,7 +9973,7 @@ public: class CDOTA_AghsFort_Modifier_Lich_Frost_Shield_Magic_Immune : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -10004,19 +10004,19 @@ public: bool m_bIsSquall; // 0x1138 bool m_bIsSeaLegs; // 0x1139 private: - [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a + [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a public: float m_flRadius; // 0x113c bool m_bShowEnemies; // 0x1140 bool m_bTorrentStorm; // 0x1141 private: - [[maybe_unused]] uint8_t __pad1142[0x2]; // 0x1142 + [[maybe_unused]] uint8_t __pad1142[0x2]; // 0x1142 public: float m_flDelay; // 0x1144 float m_flFireTime; // 0x1148 bool m_bForcePosition; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: Vector m_vStartPosition; // 0x1150 Vector m_vEndPosition; // 0x115c @@ -10055,7 +10055,7 @@ public: class CDOTA_Modifier_AghsFort_Kunkka_Tidebringer_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -10076,7 +10076,7 @@ class CDOTA_Modifier_AghsFort_Kunkka_Tidebringer : public CDOTA_Buff public: bool m_bTidebringerAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t cleave_starting_width; // 0x113c int32_t cleave_ending_width; // 0x1140 @@ -10110,7 +10110,7 @@ public: class CDOTA_Modifier_AghsFort_Kunkka_XMarksTheSpotMarker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -10130,7 +10130,7 @@ public: Vector m_vStartLoc; // 0x1138 bool m_bIsReflection; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CHandle< C_BaseEntity > m_hEntity; // 0x1148 }; @@ -10154,7 +10154,7 @@ public: float m_flProjectileRadius; // 0x1144 bool m_bGhostShipIsEntity; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: int32_t m_hGhostShipProjectile; // 0x114c CHandle< C_BaseEntity > m_hGhostShip; // 0x1150 @@ -10175,7 +10175,7 @@ public: class CDOTA_Modifier_AghsFort_Kunkka_GhostShip_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -10183,7 +10183,7 @@ public: class CDOTA_Modifier_AghsFort_Kunkka_GhostShip_Loaded : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -10236,7 +10236,7 @@ public: int32_t knockback_radius; // 0x114c bool m_bHitFirstUpdate; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: GameTime_t m_flHitEndTime; // 0x1154 float hit_recover_time; // 0x1158 @@ -10257,7 +10257,7 @@ public: class CDOTA_Modifier_Kunkka_No_Quarter_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -10275,13 +10275,13 @@ class CDOTA_Modifier_AghsFort_VoidSpirit_AetherRemnant_Unit : public CDOTA_Buff public: bool m_bActivated; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: Vector m_vFacingDir; // 0x113c CUtlVector< Vector > m_vecWatchPositions; // 0x1148 ParticleIndex_t m_nBeamFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< int32 > m_nViewerIDs; // 0x1168 int32_t remnant_watch_distance; // 0x1180 @@ -10313,7 +10313,7 @@ public: CHandle< C_BaseEntity > m_hRemnant; // 0x1148 bool m_bTriggered; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_flCurThink; // 0x1150 }; @@ -10331,7 +10331,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpirit_AstralStep_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -10372,7 +10372,7 @@ class CDOTA_Modifier_AghsFort_VoidSpirit_Dissimilate_Phase : public CDOTA_Buff public: Vector m_vFirstPortalPos; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< Vector > m_vecDestinations; // 0x1148 CUtlVector< ParticleIndex_t > m_vecDestinationParticles; // 0x1160 @@ -10381,7 +10381,7 @@ public: int32_t m_nClosestIndexPosToClick; // 0x1194 int32_t m_nPortalHeightOffset; // 0x1198 private: - [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c + [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c public: char* m_szAlliesPortalFX; // 0x11a0 char* m_szEnemiesPortalFX; // 0x11a8 @@ -10403,7 +10403,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpirit_Dissimilate_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -10436,7 +10436,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpirit_AetherRemnant_Push : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -10505,7 +10505,7 @@ public: class CDOTA_Modifier_AghsFort_Special_VoidSpirit_ResonantPulse_Suppression_MagicImmunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -10523,7 +10523,7 @@ public: class CDOTA_Modifier_AghsFort_Special_VoidSpirit_AstralStep_Attacks : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -10586,7 +10586,7 @@ public: int32_t damage; // 0x1150 int32_t m_nTeamNumber; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1158[0x8]; // 0x1158 + [[maybe_unused]] uint8_t __pad1158[0x8]; // 0x1158 public: float speed; // 0x1160 float m_flFacingTarget; // 0x1164 @@ -10594,7 +10594,7 @@ public: int32_t m_nPower; // 0x116c CHandle< C_BaseEntity > m_hAttachTarget; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CountdownTimer m_MoveTime; // 0x1178 }; @@ -10640,7 +10640,7 @@ public: bool m_bHalfDamage; // 0x1159 bool m_bFirstStrike; // 0x115a private: - [[maybe_unused]] uint8_t __pad115b[0x1]; // 0x115b + [[maybe_unused]] uint8_t __pad115b[0x1]; // 0x115b public: CHandle< C_BaseEntity > m_hInflictorAbility; // 0x115c }; @@ -10667,7 +10667,7 @@ public: class CDOTA_Modifier_AghsFort_Gyrocopter_Rocket_Barrage_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -10685,7 +10685,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Gyrocopter_Homing_Missile_Ride_LoadedUnit_Timeout : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -10727,7 +10727,7 @@ public: float activation_delay; // 0x1144 bool bActivated; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 public: CountdownTimer m_Timer; // 0x1150 }; @@ -10737,7 +10737,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Gyrocopter_Call_Down_Wingman : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -10769,7 +10769,7 @@ public: class CDOTA_Modifier_AghsFort_Dawnbreaker_Solar_Guardian_AirTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -10786,7 +10786,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_Solar_Guardian_After_Land : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -10796,7 +10796,7 @@ class CDOTA_Modifier_Aghsfort_Dawnbreaker_Luminosity : public CDOTA_Buff public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t attack_count; // 0x113c bool m_bShouldIncrement; // 0x1140 @@ -10810,7 +10810,7 @@ public: bool m_bIsBuffedAttack; // 0x1138 bool m_bSunSentinel; // 0x1139 private: - [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a + [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a public: int32_t heal_pct; // 0x113c int32_t bonus_damage; // 0x1140 @@ -10852,7 +10852,7 @@ public: int32_t flare_radius; // 0x1170 bool bHasStartedBurning; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: float flare_debuff_duration; // 0x1178 }; @@ -10862,7 +10862,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_Celestial_Hammer_Caster : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -10895,7 +10895,7 @@ public: float sweep_stun_duration; // 0x1160 bool m_bHasCompletedMove; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: float duration; // 0x1168 Vector m_vTargetHorizontalDirection; // 0x116c @@ -10905,7 +10905,7 @@ public: float m_flFacingTarget; // 0x1184 bool m_bSuncrusher; // 0x1188 private: - [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 + [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 public: float m_flDistanceSinceStandAblazeThinker; // 0x118c float m_flDistancePerStandAblazeThinker; // 0x1190 @@ -10952,7 +10952,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_CelestialFire_Thinker : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Converge_Thinker { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -10960,7 +10960,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_CelestialFire_Debuff : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Converge { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -10968,7 +10968,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_BrightFoundry_Debuff : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Converge { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -10987,7 +10987,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_Luminosity_Lightbringer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -10995,7 +10995,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_SunSentinelLuminosity_Attack_Buff : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Luminosity_Attack_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11003,7 +11003,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Dawnbreaker_Solar_Guardian_DeathOfAStar : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -11014,7 +11014,7 @@ public: CHandle< C_BaseEntity > m_hTarget; // 0x1138 bool m_bPassive; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float m_flCooldown; // 0x1140 }; @@ -11024,7 +11024,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_SolarFlare_Debuff : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Converge { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -11042,7 +11042,7 @@ public: class CDOTA_Modifier_AghsFort_Dawnbreaker_Starbreaker_CounterOrbital_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11050,7 +11050,7 @@ public: class CDOTA_Modifier_Aghsfort_Bane_Enfeeble : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -11120,7 +11120,7 @@ public: class CDOTA_Modifier_Aghsfort_Bane_FiendsGrip_Self : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11128,7 +11128,7 @@ public: class CDOTA_Modifier_Aghsfort_Bane_FiendsGrip_Illusion_Can_Only_Channel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11136,7 +11136,7 @@ public: class CDOTA_Modifier_Aghsfort_Bane_FiendsGrip_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -11205,7 +11205,7 @@ public: class CDOTA_Modifier_AghsFort_Phoenix_SunRayVision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 21 @@ -11227,7 +11227,7 @@ public: bool m_bMovingForward; // 0x1164 bool m_bTurningFast; // 0x1165 private: - [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 + [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 public: float m_flFacingTarget; // 0x1168 float hp_perc_heal; // 0x116c @@ -11236,7 +11236,7 @@ public: CHandle< C_BaseEntity > m_hBeamEnd; // 0x1194 bool m_bCreatedVisionThinkers; // 0x1198 private: - [[maybe_unused]] uint8_t __pad1199[0x3]; // 0x1199 + [[maybe_unused]] uint8_t __pad1199[0x3]; // 0x1199 public: CHandle< C_BaseEntity > m_hBeamEndSound; // 0x119c CUtlVector< CHandle< C_BaseEntity > > m_vecDispelledAllies; // 0x11a0 @@ -11259,7 +11259,7 @@ public: float dive_duration; // 0x117c int32_t damage_per_second; // 0x1180 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: CUtlVector< CHandle< C_BaseEntity > > m_vecHitEntities; // 0x1188 bool m_bSavedAlly; // 0x11a0 @@ -11299,7 +11299,7 @@ public: class CDOTA_Modifier_AghsFort_Phoenix_SupernovaHiding : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -11315,7 +11315,7 @@ public: CHandle< C_BaseEntity > m_hSecondaryTarget; // 0x114c bool m_bHasExpelCoreShard; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: int32_t m_nAttackCount; // 0x1154 }; @@ -11349,7 +11349,7 @@ public: GameTime_t m_fLastThinkTime; // 0x1150 bool m_bHasHorizonAbility; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: int32_t m_nHorizonPushDistance; // 0x1158 float m_fHorizonPushInterval; // 0x115c @@ -11362,7 +11362,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Phoenix_IcarusDive_Savior_Caster : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -11395,7 +11395,7 @@ public: class CDOTA_Modifier_AghsFort_Phoenix_FlameRevenant_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -11420,7 +11420,7 @@ public: CHandle< C_BaseEntity > m_hBeamEnd; // 0x114c GameTime_t m_flLastHit; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< C_BaseEntity* > m_vecBurningTrees; // 0x1158 }; @@ -11472,7 +11472,7 @@ public: int32_t m_nCurrentSlow; // 0x1158 bool m_bAlone; // 0x115c private: - [[maybe_unused]] uint8_t __pad115d[0x3]; // 0x115d + [[maybe_unused]] uint8_t __pad115d[0x3]; // 0x115d public: ParticleIndex_t m_nFXIndex; // 0x1160 }; @@ -11544,7 +11544,7 @@ public: int32_t wraith_vision_radius; // 0x113c int32_t wraith_speed; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 public: float activation_delay; // 0x114c float scepter_activation_delay; // 0x1150 @@ -11557,7 +11557,7 @@ public: bool m_bActive; // 0x116c bool m_bOriginal; // 0x116d private: - [[maybe_unused]] uint8_t __pad116e[0x2]; // 0x116e + [[maybe_unused]] uint8_t __pad116e[0x2]; // 0x116e public: float m_fSearchTimer; // 0x1170 float m_fRotationSpeed; // 0x1174 @@ -11592,12 +11592,12 @@ public: GameTime_t m_fLastThink; // 0x1140 bool m_bWindingUp; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< C_BaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -11623,13 +11623,13 @@ public: int32_t m_nMissileDamage; // 0x1158 int32_t m_nTeamNumber; // 0x115c private: - [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 + [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 public: float speed; // 0x1168 CHandle< C_BaseEntity > m_hAttachTarget; // 0x116c Vector m_vStartPosition; // 0x1170 private: - [[maybe_unused]] uint8_t __pad117c[0x4]; // 0x117c + [[maybe_unused]] uint8_t __pad117c[0x4]; // 0x117c public: CountdownTimer m_EnemyVision; // 0x1180 CountdownTimer m_MoveTime; // 0x1198 @@ -11640,7 +11640,7 @@ public: class CDOTA_Modifier_Aghsfort_ArcWardenBoss_SparkWraith_Missile_Target : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -11658,7 +11658,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_Fissure_Shard_Pathing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11666,7 +11666,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_Fissure_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11674,7 +11674,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_Fissure_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11682,7 +11682,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_EnchantTotem_Leap : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11690,7 +11690,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_EnchantTotem_Animation : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -11728,7 +11728,7 @@ public: int32_t rock_visualzdelta; // 0x113c bool m_bIsCrushing; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t summon_count; // 0x1144 }; @@ -11822,7 +11822,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_Pummel_End_Knockback : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11830,7 +11830,7 @@ public: class CDOTA_Modifier_Aghsfort_Pummel_LootDrop_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -11875,7 +11875,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_Onslaught_Knockback : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -11960,7 +11960,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_PrimalRoar_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -11985,7 +11985,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_InAbilityPhaseStart : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -11993,7 +11993,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_TectonicShift_CastTracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12001,7 +12001,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_TectonicShift_TimeOut : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -12033,7 +12033,7 @@ class CDOTA_Modifier_Aghsfort_Sand_King_CausticFinale : public CDOTA_Buff public: float caustic_finale_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -12051,7 +12051,7 @@ public: class CDOTA_Modifier_Aghsfort_Sand_King_Impale : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -12075,13 +12075,13 @@ public: ParticleIndex_t m_nSandStormParticleIndex1; // 0x1148 ParticleIndex_t m_nSandStormParticleIndex2; // 0x114c private: - [[maybe_unused]] uint8_t __pad1150[0x8]; // 0x1150 + [[maybe_unused]] uint8_t __pad1150[0x8]; // 0x1150 public: CHandle< C_BaseEntity > m_hThinker; // 0x1158 CHandle< C_BaseEntity > m_hBurrowstrikeFieldThinker; // 0x115c bool m_bIsPrimarySandstorm; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: Vector vecSpawnPos; // 0x1164 }; @@ -12172,7 +12172,7 @@ public: class CDOTA_Modifier_Aghsfort_Sand_King_CausticFinale_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12231,7 +12231,7 @@ public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1138 bool m_bBonusAttack; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: int32_t damage_bonus; // 0x1154 float debuff_duration; // 0x1158 @@ -12282,7 +12282,7 @@ public: class CDOTA_Modifier_AghsFort_Clinkz_BurningBarrage_Singe : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12382,7 +12382,7 @@ public: class CDOTA_Modifier_AghsFort_Clinkz_BurningArmy_StunningSkeleton_Debuff : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -12419,7 +12419,7 @@ public: class CDOTA_Modifier_AghsFort_Clinkz_SkeletalColossus_BigSkeletons_Ministun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -12469,7 +12469,7 @@ public: class CDOTA_Modifier_AncientApparition_ColdFeet_Freeze : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -12508,7 +12508,7 @@ public: float duration; // 0x113c int32_t attack_range_bonus; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 }; @@ -12555,7 +12555,7 @@ public: class CDOTA_Modifier_AntiMage_Blink_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12571,7 +12571,7 @@ public: class CDOTA_Modifier_Antimage_DampenMagic_Bonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12613,7 +12613,7 @@ public: class CDOTA_Modifier_AntiMage_ManaVoid : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12621,7 +12621,7 @@ public: class CDOTA_Modifier_Bane_Enfeeble : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -12648,7 +12648,7 @@ public: class CDOTA_Modifier_Bane_Nightmare_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -12674,7 +12674,7 @@ public: class CDOTA_Modifier_Bane_FiendsGrip_Self : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12682,7 +12682,7 @@ public: class CDOTA_Modifier_Bane_FiendsGrip_Illusion_Can_Only_Channel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12690,7 +12690,7 @@ public: class CDOTA_Modifier_Bane_FiendsGrip_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12717,7 +12717,7 @@ public: class CDOTA_Modifier_Pudge_Swallow_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12725,7 +12725,7 @@ public: class CDOTA_Modifier_Pudge_Meat_Hook_PathingFix : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12733,7 +12733,7 @@ public: class CDOTA_Modifier_Pudge_Meat_Hook : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -12745,7 +12745,7 @@ public: int32_t rot_slow; // 0x113c int32_t scepter_rot_regen_reduction_pct; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 public: GameTime_t m_flLastRotTime; // 0x114c bool m_bQualifiesAsPotentionalDeny; // 0x1150 @@ -12791,7 +12791,7 @@ public: int32_t pull_units_per_second; // 0x1144 float pull_distance_limit; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c public: float animation_rate; // 0x1154 }; @@ -12832,7 +12832,7 @@ public: class CDOTA_Modifier_Juggernaut_Healing_Ward_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -12870,7 +12870,7 @@ public: float attack_rate_multiplier; // 0x1150 bool m_bFirstHit; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: int32_t m_iTotalDamage; // 0x1158 int32_t m_iHeroDamage; // 0x115c @@ -12886,7 +12886,7 @@ public: class CDOTA_Modifier_Juggernaut_Omnislash_Invulnerability : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -12917,7 +12917,7 @@ public: class CDOTA_Modifier_Juggernaut_Holdout_Omnislash_FollowupAttack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -12983,7 +12983,7 @@ public: class CDOTA_Modifier_Nevermore_Requiem_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -12991,7 +12991,7 @@ public: class CDOTA_Modifier_Nevermore_Requiem_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -13007,7 +13007,7 @@ public: class CDOTA_Modifier_Nevermore_Necromastery_Fear : public CDOTA_Modifier_Nevermore_Requiem_Fear { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13026,7 +13026,7 @@ class CDOTA_Modifier_SandKing_CausticFinale : public CDOTA_Buff public: float caustic_finale_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -13047,7 +13047,7 @@ public: class CDOTA_Modifier_SandKing_Impale : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13071,7 +13071,7 @@ public: ParticleIndex_t m_nSandStormParticleIndex1; // 0x1158 ParticleIndex_t m_nSandStormParticleIndex2; // 0x115c private: - [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 + [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 public: CHandle< C_BaseEntity > m_hThinker; // 0x1168 Vector vecSpawnPos; // 0x116c @@ -13136,7 +13136,7 @@ public: float interval_scepter; // 0x1138 bool bInBufferTime; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: int32_t damage; // 0x1140 }; @@ -13154,7 +13154,7 @@ public: class CDOTA_Modifier_Mirana_Leap_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -13208,7 +13208,7 @@ public: class CDOTA_Modifier_Mirana_MoonlightShadow_KillTracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -13230,7 +13230,7 @@ public: int32_t great_cleave_damage; // 0x1144 int16_t m_nLastCleaveRecord; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114a[0x2]; // 0x114a + [[maybe_unused]] uint8_t __pad114a[0x2]; // 0x114a public: int32_t m_nLastCleaveKills; // 0x114c }; @@ -13316,7 +13316,7 @@ public: bool m_bRespawnConsumed; // 0x1141 bool m_bKillParentOnDestroy; // 0x1142 private: - [[maybe_unused]] uint8_t __pad1143[0x1]; // 0x1143 + [[maybe_unused]] uint8_t __pad1143[0x1]; // 0x1143 public: GameTime_t m_flRespawnTime; // 0x1144 int32_t vampiric_aura; // 0x1148 @@ -13346,7 +13346,7 @@ public: class CDOTA_Modifier_SkeletonKing_Reincarnation_SpawnSkeletons : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13371,7 +13371,7 @@ public: class CDOTA_Modifier_Skeleton_King_Scepter_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13379,7 +13379,7 @@ public: class CDOTA_Modifier_Skeleton_King_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -13428,7 +13428,7 @@ public: class CDOTA_Modifier_StormSpirit_ElectricVortex_NoStack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13436,7 +13436,7 @@ public: class CDOTA_Modifier_StormSpirit_Overload_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -13461,7 +13461,7 @@ public: class CDOTA_Modifier_StormSpirit_BallLightning : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -13481,7 +13481,7 @@ public: class CDOTA_Modifier_StormSpirit_StaticRemnant_Talent : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -13497,7 +13497,7 @@ public: class CDOTA_Modifier_DrowRanger_WaveOfSilence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13505,7 +13505,7 @@ public: class CDOTA_Modifier_DrowRanger_WaveOfSilence_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13513,7 +13513,7 @@ public: class CDOTA_Modifier_DrowRanger_Trueshot : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13521,7 +13521,7 @@ public: class CDOTA_Modifier_DrowRanger_Trueshot_Global : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -13566,7 +13566,7 @@ class CDOTA_Modifier_DrowRanger_Marksmanship_Reduction : public CDOTA_Buff public: int32_t split_damage_reduction; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVectorFixedGrowable< int32 > m_vecRecords; // 0x1140 CUtlVectorFixedGrowable< GameTime_t > m_vecRecordTimes; // 0x1178 @@ -13614,7 +13614,7 @@ public: class CDOTA_Modifier_DrowRanger_FrostArrows_Hypothermia_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -13650,7 +13650,7 @@ public: class CDOTA_Modifier_DrowRanger_ArcanaKill_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13658,7 +13658,7 @@ public: class CDOTA_Modifier_DrowRanger_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13666,7 +13666,7 @@ public: class CDOTA_Modifier_Earthshaker_Shard : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -13697,7 +13697,7 @@ public: class CDOTA_Modifier_Earthshaker_Fissure_Shard_Pathing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13705,7 +13705,7 @@ public: class CDOTA_Modifier_Earthshaker_Fissure_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13713,7 +13713,7 @@ public: class CDOTA_Modifier_Earthshaker_Fissure_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13721,7 +13721,7 @@ public: class CDOTA_Modifier_Fissure_Rooted : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13729,7 +13729,7 @@ public: class CDOTA_Modifier_Earthshaker_EnchantTotem_Leap : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13737,7 +13737,7 @@ public: class CDOTA_Modifier_Earthshaker_EnchantTotem_Animation : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -13766,7 +13766,7 @@ public: class CDOTA_Modifier_Earthshaker_EchoSlam_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13774,7 +13774,7 @@ public: class CDOTA_Modifier_Earthshaker_Echoslam_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13782,7 +13782,7 @@ public: class CDOTA_Modifier_Earthshaker_Echoslam_Heating_Up : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13799,7 +13799,7 @@ public: class CDOTA_Modifier_VengefulSpirit_WaveOfTerror_Fear : public CDOTA_Modifier_Fear { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13865,7 +13865,7 @@ public: class CDOTA_Modifier_VengefulSpirit_Nether_Swap_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13882,7 +13882,7 @@ public: class CDOTA_Modifier_VengefulSpirit_Nether_Swap_PathingFix : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -13898,7 +13898,7 @@ public: class CDOTA_Modifier_VengefulSpirit_XP_Earn : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13915,7 +13915,7 @@ public: class CDOTA_Modifier_CrystalMaiden_Let_It_Go_Bonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -13923,7 +13923,7 @@ public: class CDOTA_Modifier_CrystalMaiden_Let_It_Go_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -13951,7 +13951,7 @@ public: class CDOTA_Modifier_CrystalMaiden_BrillianceAura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -13989,7 +13989,7 @@ public: int32_t shard_self_movement_speed_slow_pct; // 0x1178 ParticleIndex_t m_nFXIndex; // 0x117c private: - [[maybe_unused]] uint8_t __pad1180[0x8]; // 0x1180 + [[maybe_unused]] uint8_t __pad1180[0x8]; // 0x1180 public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x1188 int32_t can_move; // 0x11a0 @@ -14009,7 +14009,7 @@ public: class CDOTA_Modifier_CrystalMaiden_FreezingField_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -14029,7 +14029,7 @@ class CDOTA_Modifier_CrystalMaiden_IceRink_Movement : public CDOTA_Buff public: bool m_bHitFirstUpdate; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: float flMovementSpeed; // 0x113c float m_flTurnBoostProgress; // 0x1140 @@ -14045,7 +14045,7 @@ public: class CDOTA_Modifier_CDOTA_Modifier_CrystalMaiden_IceRink_Movement_Ricochet : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -14114,7 +14114,7 @@ public: class CDOTA_Modifier_Axe_Culling_Blade_NoMinHealth : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14122,7 +14122,7 @@ public: class CDOTA_Modifier_Axe_Culling_Blade_Charge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -14147,7 +14147,7 @@ public: class CDOTA_Modifier_Axe_CullingBlade_JungleWeaponGesture : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -14219,7 +14219,7 @@ public: class CDOTA_Modifier_Bloodseeker_Rupture_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -14232,7 +14232,7 @@ public: Vector vLastPos; // 0x1140 bool bResetPosition; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_fAccumulatedDamage; // 0x1150 }; @@ -14324,7 +14324,7 @@ public: float agility_duration; // 0x113c bool m_bGiveAgility; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: CHandle< C_BaseEntity > m_hTarget; // 0x1144 }; @@ -14355,12 +14355,12 @@ public: GameTime_t m_fLastThink; // 0x1140 bool m_bContracting; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< C_BaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -14415,7 +14415,7 @@ public: class CDOTA_Modifier_Razor_Link_Vision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -14484,7 +14484,7 @@ public: class CDOTA_Modifier_Razor_EyeOfTheStorm_Armor : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -14570,7 +14570,7 @@ public: class CDOTA_Modifier_Morphling_Waveform_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14578,7 +14578,7 @@ public: class CDOTA_Modifier_Morphling_Waveform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -14594,7 +14594,7 @@ public: class CDOTA_Modifier_Morphling_Adaptive_Strike : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -14694,7 +14694,7 @@ public: class CDOTA_Modifier_Morphling_Replicate_Manager : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -14706,7 +14706,7 @@ public: float m_flBaseAttackRange; // 0x113c float m_flBaseMovementSpeed; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlSymbolLarge m_iszModelName; // 0x1148 CUtlSymbolLarge m_iszProjectileName; // 0x1150 @@ -14715,7 +14715,7 @@ public: float m_fOriginalModelScale; // 0x1164 CUtlVector< C_EconItemView* > m_vecOriginalItems; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1180[0x30]; // 0x1180 + [[maybe_unused]] uint8_t __pad1180[0x30]; // 0x1180 public: float m_flOriginalStr; // 0x11b0 float m_flOriginalAgi; // 0x11b4 @@ -14730,7 +14730,7 @@ public: class CDOTA_Modifier_Morphling_Replicate_MorphedIllusionsEffect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14738,7 +14738,7 @@ public: class CDOTA_Modifier_Morphling_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14746,7 +14746,7 @@ public: class CDOTA_Modifier_Zuus_Static_Field : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -14778,7 +14778,7 @@ public: class CDOTA_Modifier_Zuus_ArcLightningSlow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14786,7 +14786,7 @@ public: class CDOTA_Modifier_Zuus_LightningBoltThinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14794,7 +14794,7 @@ public: class CDOTA_Modifier_Zuus_ThundergodsWrathThinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -14812,7 +14812,7 @@ public: class CDOTA_Modifier_Zuus_Heavenly_Jump : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -14875,7 +14875,7 @@ class CDOTA_Modifier_Kunkka_Tidebringer : public CDOTA_Buff public: bool m_bTidebringerAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t cleave_starting_width; // 0x113c int32_t cleave_ending_width; // 0x1140 @@ -14898,7 +14898,7 @@ public: class CDOTA_Modifier_Kunkka_XMarksTheSpotMarker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -14909,7 +14909,7 @@ public: Vector m_vStartLoc; // 0x1138 bool m_bIsReflection; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CHandle< C_BaseEntity > m_hEntity; // 0x1148 }; @@ -14929,7 +14929,7 @@ public: class CDOTA_Modifier_Kunkka_GhostShip_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14937,7 +14937,7 @@ public: class CDOTA_Modifier_Kunkka_GhostShip_Loaded : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -14974,7 +14974,7 @@ public: class CDOTA_Modifier_Tiny_Avalanche_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -14997,7 +14997,7 @@ public: class CDOTA_Modifier_Tiny_Toss_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -15081,7 +15081,7 @@ public: class CDOTA_Modifier_Puck_PhaseShift : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -15112,7 +15112,7 @@ public: class CDOTA_Modifier_Windrunner_ShackleShot : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15120,7 +15120,7 @@ public: class CDOTA_Modifier_Windrunner_Windrun_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15128,7 +15128,7 @@ public: class CDOTA_Modifier_Windrunner_Windrun_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -15144,7 +15144,7 @@ public: class CDOTA_Modifier_Windrunner_Windrun_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -15173,7 +15173,7 @@ public: class CDOTA_Modifier_Windrunner_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -15185,13 +15185,13 @@ public: int32_t focusfire_damage_reduction; // 0x113c bool bActive; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t bonus_attack_speed; // 0x1144 int32_t focusfire_fire_on_the_move; // 0x1148 bool m_bPause; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: int32_t m_nNumArrowsLanded; // 0x1150 int32_t m_nDamageDealt; // 0x1154 @@ -15200,7 +15200,7 @@ public: bool m_bHeroKilled; // 0x1160 bool m_bRecentFocusFireAttack; // 0x1161 private: - [[maybe_unused]] uint8_t __pad1162[0xa]; // 0x1162 + [[maybe_unused]] uint8_t __pad1162[0xa]; // 0x1162 public: ParticleIndex_t m_nFXFocusFire; // 0x116c GameTime_t m_flLastFocusFireAttackTime; // 0x1170 @@ -15227,7 +15227,7 @@ public: class CDOTA_Modifier_Windrunner_GaleForce : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -15246,7 +15246,7 @@ public: class CDOTA_Modifier_Lich_Sinister_Gaze_Self : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -15309,7 +15309,7 @@ public: class CDOTA_Modifier_Lich_FrostArmor_Autocast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -15360,7 +15360,7 @@ public: int32_t m_nJumps; // 0x1140 bool m_bFirstJump; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CHandle< C_BaseEntity > m_hTarget; // 0x1148 CHandle< C_BaseEntity > m_hAvoidTarget; // 0x114c @@ -15433,7 +15433,7 @@ public: class CDOTA_Modifier_Tidehunter_Ravage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15441,7 +15441,7 @@ public: class CDOTA_Modifier_ShadowShaman_EtherShock : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -15492,7 +15492,7 @@ public: class CDOTA_Modifier_Riki_BlinkStrike_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15500,7 +15500,7 @@ public: class CDOTA_Modifier_Riki_BlinkStrike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15508,7 +15508,7 @@ public: class CDOTA_Modifier_Riki_BlinkStrike_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -15586,7 +15586,7 @@ public: int32_t hp_bonus; // 0x1144 bool m_bAllowSplit; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: int32_t m_nSpawnNum; // 0x114c }; @@ -15666,7 +15666,7 @@ public: int32_t cooldown_reduction; // 0x1140 bool m_bStartedTimer; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t m_flDamageAbsorbed; // 0x1148 }; @@ -15707,7 +15707,7 @@ public: class CDOTA_Modifier_Tinker_Rearm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -15723,7 +15723,7 @@ public: class CDOTA_Modifier_WitchDoctor_Voodoo_Restoration_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -15742,7 +15742,7 @@ public: class CDOTA_Modifier_WitchDoctor_MaledictDoT : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -15784,7 +15784,7 @@ public: class CDOTA_Modifier_Sniper_Shrapnel_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -15857,7 +15857,7 @@ public: class CDOTA_Modifier_Sniper_Assassinate : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -15902,7 +15902,7 @@ public: int32_t aura_radius; // 0x1138 bool m_bStackCountChanged; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: CUtlVector< GameTime_t > m_fStackExpireTimes; // 0x1140 }; @@ -15961,7 +15961,7 @@ public: class CDOTA_Modifier_Slardar_Puddle : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15969,7 +15969,7 @@ public: class CDOTA_Modifier_Slardar_Sprint_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -16061,7 +16061,7 @@ public: class CDOTA_Modifier_Ursa_Earthshock_Move : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -16077,7 +16077,7 @@ public: class CDOTA_Modifier_Lion_Impale : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -16093,7 +16093,7 @@ public: class CDOTA_Modifier_Lion_ManaDrain_Immunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -16113,7 +16113,7 @@ public: class CDOTA_Modifier_Lion_ManaDrain_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16121,7 +16121,7 @@ public: class CDOTA_Modifier_Lion_ManaDrain_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16129,7 +16129,7 @@ public: class CDOTA_Modifier_Lion_FingerOfDeath_Kill_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -16145,7 +16145,7 @@ public: class CDOTA_Modifier_Lion_FingerOfDeath_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -16173,7 +16173,7 @@ public: class CDOTA_Modifier_Courier_Morph_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16181,7 +16181,7 @@ public: class CDOTA_Modifier_Courier_Flying : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -16193,7 +16193,7 @@ public: Vector m_vLocation; // 0x113c bool m_bTransferAfterTake; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: int32_t stash_pickup_distance; // 0x114c }; @@ -16227,7 +16227,7 @@ public: class CDOTA_Modifier_Courier_Shield : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16235,7 +16235,7 @@ public: class CDOTA_Modifier_Courier_Passive_Bonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -16245,7 +16245,7 @@ class CDOTA_Modifier_FountainPassive : public CDOTA_Buff public: int32_t bonus_chance; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -16255,7 +16255,7 @@ public: class CDOTA_Modifier_Fountain_Fury_Swipes_Damage_Increase : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16263,7 +16263,7 @@ public: class CDOTA_Modifier_Roshan_SpellBlock : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -16289,7 +16289,7 @@ public: class CDOTA_Modifier_Roshan_InherentBuffs : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -16305,7 +16305,7 @@ public: class CDOTA_Modifier_Roshan_Devotion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -16317,7 +16317,7 @@ public: int32_t damage_radius; // 0x113c float m_flScalar; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< C_BaseEntity > > m_vHitEntities; // 0x1148 }; @@ -16331,7 +16331,7 @@ public: int32_t damage_radius; // 0x113c float m_flScalar; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< C_BaseEntity > > m_vHitEntities; // 0x1148 }; @@ -16383,7 +16383,7 @@ public: float claw_damage_delay; // 0x1174 float claw_damage_duration; // 0x1178 private: - [[maybe_unused]] uint8_t __pad117c[0x4]; // 0x117c + [[maybe_unused]] uint8_t __pad117c[0x4]; // 0x117c public: CUtlVector< CHandle< C_BaseEntity > > m_vHitEntities; // 0x1180 }; @@ -16411,7 +16411,7 @@ public: class CDOTA_Modifier_Nian_Roar : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16419,7 +16419,7 @@ public: class CDOTA_Modifier_Nian_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16427,7 +16427,7 @@ public: class CDOTA_Modifier_Nian_Intrinsic : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16435,7 +16435,7 @@ public: class CDOTA_Modifier_Nian_Attachment : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16443,7 +16443,7 @@ public: class CDOTA_Modifier_Nian_Attachment_Regrow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -16455,7 +16455,7 @@ public: int32_t damage_radius; // 0x113c float m_flPlaybackRate; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< C_BaseEntity > > m_vHitEntities; // 0x1148 }; @@ -16484,7 +16484,7 @@ public: class CDOTA_Modifier_Nian_Big_Flinch : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -16535,7 +16535,7 @@ public: class CDOTA_Modifier_Nian_Tail_Swipe_Wall : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16543,7 +16543,7 @@ public: class CDOTA_Modifier_Nian_Tail_Swipe_AirTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -16555,7 +16555,7 @@ public: int32_t pull_speed; // 0x113c bool m_bForward; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: ParticleIndex_t m_nfxIndex; // 0x1144 }; @@ -16565,7 +16565,7 @@ public: class CDOTA_Modifier_Nian_Torrent_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -16746,7 +16746,7 @@ public: class CDOTA_Modifier_Warlock_Rain_Of_Chaos_Death_Trigger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -16757,7 +16757,7 @@ public: float stun_duration; // 0x1138 bool bHasScepter; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: int32_t aoe; // 0x1140 int32_t m_iCount; // 0x1144 @@ -16811,7 +16811,7 @@ public: bool m_bReturning; // 0x1170 bool m_bCatchingAxes; // 0x1171 private: - [[maybe_unused]] uint8_t __pad1172[0x6]; // 0x1172 + [[maybe_unused]] uint8_t __pad1172[0x6]; // 0x1172 public: CUtlVector< CHandle< C_BaseEntity > > m_hAxes; // 0x1178 ParticleIndex_t m_nAxeFXIndex[2]; // 0x1190 @@ -16837,7 +16837,7 @@ public: class CDOTA_Modifier_Beastmaster_Axe_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -16871,7 +16871,7 @@ public: class CDOTA_Modifier_CallOfTheWild_Boar_Poison : public CDOTA_Modifier_CallOfTheWild_Boar_PoisonBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -16896,7 +16896,7 @@ public: class CDOTA_Modifier_Beastmaster_InnerBeast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -16929,7 +16929,7 @@ public: class CDOTA_Modifier_Beastmaster_Mark_Of_The_Beast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16937,7 +16937,7 @@ public: class CDOTA_Modifier_CallOfTheWild_Hawk_Reveal : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -16971,7 +16971,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Beastmaster_5_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -16987,7 +16987,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Beastmaster_6_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17015,7 +17015,7 @@ public: int32_t duration_heal; // 0x113c int32_t movement_slow; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer m_SlowInterval; // 0x1148 float m_flSlowStep; // 0x1160 @@ -17036,7 +17036,7 @@ public: class CDOTA_Modifier_QueenOfPain_SonicWave_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17044,7 +17044,7 @@ public: class CDOTA_Modifier_QueenOfPain_SonicWave_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17052,7 +17052,7 @@ public: class CDOTA_Modifier_QueenOfPain_Arcana_Kill_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -17092,7 +17092,7 @@ public: class CDOTA_Modifier_Venomancer_PoisonSting : public CDOTA_Modifier_Venomancer_PoisonStingBase { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -17192,7 +17192,7 @@ public: class CDOTA_Modifier_FacelessVoid_TimeLock_Freeze : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17200,7 +17200,7 @@ public: class CDOTA_Modifier_FacelessVoid_Timelock_TimeWalk_Proc_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17208,7 +17208,7 @@ public: class CDOTA_Modifier_FacelessVoid_Timelock_Basic_Proc_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -17230,7 +17230,7 @@ public: class CDOTA_Modifier_FacelessVoid_TimeWalk_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17266,7 +17266,7 @@ public: class CDOTA_Modifier_FacelessVoid_TimeWalk : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17282,7 +17282,7 @@ public: class CDOTA_Modifier_FacelessVoid_ArcanaDamageRouter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17290,7 +17290,7 @@ public: class CDOTA_Modifier_FacelessVoid_Chronosphere_Freeze : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17314,7 +17314,7 @@ public: class CDOTA_Modifier_FacelessVoid_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17330,7 +17330,7 @@ public: class CDOTA_Modifier_DeathProphet_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17338,7 +17338,7 @@ public: class CDOTA_Modifier_DeathProphet_Silence_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17354,7 +17354,7 @@ public: class CDOTA_Modifier_DeathProphet_SpiritSiphon_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -17375,7 +17375,7 @@ public: int32_t m_nTargetDebuffSerialNumber; // 0x1160 bool m_bAppliedFear; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: float shard_fear_duration; // 0x1168 float shard_consecutive_siphon_duration; // 0x116c @@ -17402,7 +17402,7 @@ public: class CDOTA_Modifier_DeathProphet_SpiritSiphon_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17410,7 +17410,7 @@ public: class CDOTA_Modifier_DeathProphet_SpiritSiphon_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 18 @@ -17436,7 +17436,7 @@ public: bool m_bCommentedOnExpired; // 0x1171 bool m_bForceExpired; // 0x1172 private: - [[maybe_unused]] uint8_t __pad1173[0x5]; // 0x1173 + [[maybe_unused]] uint8_t __pad1173[0x5]; // 0x1173 public: CUtlVector< sSpiritInfo* > m_vecSpirits; // 0x1178 }; @@ -17466,7 +17466,7 @@ public: GameTime_t m_fLastThinkTime; // 0x115c bool m_bExpired; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 public: sSpiritInfo* m_SpiritInfo; // 0x1168 }; @@ -17476,7 +17476,7 @@ public: class CDOTA_Modifier_Death_Prophet_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17484,7 +17484,7 @@ public: class CDOTA_Modifier_Death_Prophet_Attack_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17492,7 +17492,7 @@ public: class CDOTA_Modifier_Pugna_NetherBlast_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -17534,7 +17534,7 @@ public: float tick_rate; // 0x113c bool m_bDoRangeCheck; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: ParticleIndex_t m_nFXIndex; // 0x1144 GameTime_t m_flElapsedTime; // 0x1148 @@ -17542,7 +17542,7 @@ public: bool m_bShard; // 0x114d bool m_bFromWard; // 0x114e private: - [[maybe_unused]] uint8_t __pad114f[0x1]; // 0x114f + [[maybe_unused]] uint8_t __pad114f[0x1]; // 0x114f public: CHandle< C_BaseEntity > m_hWard; // 0x1150 float spell_amp_drain_duration; // 0x1154 @@ -17565,7 +17565,7 @@ public: class CDOTA_Modifier_Phantom_Assassin_GroundDagger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -17606,7 +17606,7 @@ public: class CDOTA_Modifier_PhantomAssassin_Fan_Of_Knives : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -17673,7 +17673,7 @@ public: class CDOTA_Modifier_PhantomAssassin_ScreenSplatter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -17709,7 +17709,7 @@ public: int32_t bonus_damage; // 0x1138 bool launched_attack; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: CHandle< C_BaseEntity > m_hTarget; // 0x1140 int32_t m_nAttackRecord; // 0x1144 @@ -17748,7 +17748,7 @@ public: class CDOTA_Modifier_TemplarAssassin_PsionicTrap_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17790,7 +17790,7 @@ class CDOTA_Modifier_Viper_PoisonAttack : public CDOTA_Buff public: float duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -17833,7 +17833,7 @@ public: class CDOTA_Modifier_Viper_NethertoxinMute : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17894,7 +17894,7 @@ public: class CDOTA_Modifier_Luna_LucentBeam_Damage_Buff_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -17978,12 +17978,12 @@ public: Vector vPosition; // 0x1154 bool bAreaTarget; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_iTickCount; // 0x1164 ParticleIndex_t m_nMoonlightFXIndex; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< C_BaseEntity > > m_HitTargets; // 0x1170 float m_flBeamStun; // 0x1188 @@ -18079,7 +18079,7 @@ public: class CDOTA_Modifier_DragonKnight_BlackDragon_Tooltip : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -18280,7 +18280,7 @@ public: class CDOTA_Modifier_Rattletrap_BatteryAssault : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -18297,7 +18297,7 @@ public: class CDOTA_Modifier_Rattletrap_Cog_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -18331,7 +18331,7 @@ public: class CDOTA_Modifier_Rattletrap_Cog_Immune : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -18348,7 +18348,7 @@ public: class CDOTA_Modifier_Rattletrap_Cog_Self_Bonuses : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -18358,7 +18358,7 @@ class CDOTA_Modifier_Rattletrap_Cog : public CDOTA_Buff public: bool m_bEnabled; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t trigger_distance; // 0x113c int32_t push_length; // 0x1140 @@ -18395,7 +18395,7 @@ public: class CDOTA_Modifier_Rattletrap_RocketFlare : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -18444,7 +18444,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Blind_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -18460,7 +18460,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Tether_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18468,7 +18468,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Tether : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -18484,7 +18484,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18492,7 +18492,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Entangle : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -18512,7 +18512,7 @@ public: class CDOTA_Modifier_Furion_WrathOfNature_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18520,7 +18520,7 @@ public: class CDOTA_Modifier_Furion_WrathOfNature_BuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18528,7 +18528,7 @@ public: class CDOTA_Modifier_Furion_WrathOfNature_Spawn : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -18650,7 +18650,7 @@ public: class CDOTA_Modifier_Life_Stealer_Assimilate_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -18705,7 +18705,7 @@ public: class CDOTA_Modifier_IonShell_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -18747,7 +18747,7 @@ public: Vector m_vWallDirection; // 0x1138 Vector m_vWallRight; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1150[0x18]; // 0x1150 + [[maybe_unused]] uint8_t __pad1150[0x18]; // 0x1150 public: CUtlMap< int32, GameTime_t > m_PreventReplicateTime; // 0x1168 int32_t width; // 0x1188 @@ -18795,7 +18795,7 @@ class CDOTA_Modifier_Clinkz_SearingArrows : public CDOTA_Buff public: int32_t damage_bonus; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 bool m_bBonusAttack; // 0x1158 @@ -18806,7 +18806,7 @@ public: class CDOTA_Modifier_Clinkz_DeathPact_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18814,7 +18814,7 @@ public: class CDOTA_Modifier_Clinkz_DeathPact_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18822,7 +18822,7 @@ public: class CDOTA_Modifier_Clinkz_DeathPact_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -18841,7 +18841,7 @@ public: class CDOTA_Modifier_Clinkz_DeathPact_Permanent_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18849,7 +18849,7 @@ public: class CDOTA_Modifier_Clinkz_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -18892,7 +18892,7 @@ public: class CDOTA_Modifier_Clinkz_PiercingArrow_DamageReduction : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -19002,7 +19002,7 @@ public: int32_t m_nAlliesTaunted; // 0x113c bool m_bRelicTriggered; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t radius; // 0x1144 int32_t damage_amplification; // 0x1148 @@ -19027,7 +19027,7 @@ public: class CDOTA_Modifier_Enchantress_Bunny_Hop : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19035,7 +19035,7 @@ public: class CDOTA_Modifier_Enchantress_Untouchable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -19052,7 +19052,7 @@ public: class CDOTA_Modifier_Enchantress_Enchant : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -19085,7 +19085,7 @@ public: int32_t shard_permanent_wisp_count; // 0x1144 bool m_bActive; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: ParticleIndex_t m_nWispFXIndex; // 0x114c }; @@ -19112,7 +19112,7 @@ public: int32_t distance_cap; // 0x113c float creep_multiplier; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 }; @@ -19153,7 +19153,7 @@ class CDOTA_Modifier_Huskar_Burning_Spear_Self : public CDOTA_Buff public: int32_t health_cost; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 float duration; // 0x1158 @@ -19202,7 +19202,7 @@ public: class CDOTA_Modifier_Huskar_Life_Break_Charge : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19210,7 +19210,7 @@ public: class CDOTA_Modifier_Huskar_Life_Break : public CDOTA_Modifier_MoveSpeed_Percentage { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -19236,7 +19236,7 @@ public: class CDOTA_Modifier_NightStalker_CripplingFear : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -19326,7 +19326,7 @@ public: class CDOTA_Modifier_Broodmother_SpinWeb_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -19343,7 +19343,7 @@ public: class CDOTA_Modifier_Broodmother_SpinWebInvisibleApplier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -19371,7 +19371,7 @@ public: class CDOTA_Modifier_Broodmother_SpinWeb_NoTreeWalking : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -19429,12 +19429,12 @@ public: float formation_delay; // 0x1164 bool m_bTouching; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: CHandle< C_BaseEntity > m_hRight; // 0x116c bool m_bParticle; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 + [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 public: GameTime_t m_flStartingTime; // 0x1174 int32_t m_nFoWID; // 0x1178 @@ -19457,7 +19457,7 @@ public: class CDOTA_Modifier_Broodmother_Tough : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -19565,7 +19565,7 @@ public: class CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackMark : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -19624,7 +19624,7 @@ class CDOTA_Modifier_Jakiro_DualBreath_Burn : public CDOTA_Buff public: bool m_bFirst; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t burn_damage; // 0x113c }; @@ -19634,7 +19634,7 @@ public: class CDOTA_Modifier_Jakiro_IcePath_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -19648,7 +19648,7 @@ public: float m_flRadius; // 0x1144 float stun_duration; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< CHandle< C_BaseEntity > > m_hUnitsHit; // 0x1150 Vector m_vPathStart; // 0x1168 @@ -19686,7 +19686,7 @@ class CDOTA_Modifier_Jakiro_LiquidFire : public CDOTA_Buff public: float duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 int32_t radius; // 0x1158 @@ -19751,7 +19751,7 @@ public: class CDOTA_Ability_Batrider_Flamebreak_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -19770,7 +19770,7 @@ class CDOTA_Modifier_Batrider_Firefly : public CDOTA_Buff public: bool m_bActive; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t radius; // 0x113c int32_t m_ifirefly_Active; // 0x1140 @@ -19801,7 +19801,7 @@ public: class CDOTA_Modifier_Batrider_FlamingLasso_Self : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -19890,7 +19890,7 @@ public: class CDOTA_Modifier_Spectre_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -19940,7 +19940,7 @@ public: class CDOTA_Modifier_Spectre_SpectralDaggerPathPhased : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19948,7 +19948,7 @@ public: class CDOTA_Modifier_Spectre_SpectralDaggerPath_ActivityModifierOnly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -19979,7 +19979,7 @@ public: class CDOTA_Modifier_Spectre_Dispersion_Memory : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -19996,7 +19996,7 @@ public: class CDOTA_Modifier_Spectre_Spectral_Dagger_Illusions : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -20012,7 +20012,7 @@ public: class CDOTA_Modifier_DoomBringer_Devour_Hero_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -20029,7 +20029,7 @@ public: class CDOTA_Modifier_DoomBringer_Devour_Hero_Ability : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20037,7 +20037,7 @@ public: class CDOTA_Modifier_DoomBringer_ScorchedEarth_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -20066,7 +20066,7 @@ class CDOTA_Modifier_DoomBringer_InfernalBlade : public CDOTA_Buff public: bool m_bInfernalBladeAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: ParticleIndex_t m_nFXIndex; // 0x113c float burn_duration; // 0x1140 @@ -20118,7 +20118,7 @@ public: class CDOTA_Modifier_DoomBringer_Doom_Break : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -20136,7 +20136,7 @@ public: class CDOTA_Modifier_SpiritBreaker_GreaterBash_Break : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -20225,7 +20225,7 @@ public: int32_t damage; // 0x1138 bool m_bStrikeLanded; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: Vector m_vCastLocation; // 0x1140 CHandle< C_BaseEntity > m_hTarget; // 0x114c @@ -20245,7 +20245,7 @@ public: class CDOTA_Modifier_SpiritBreaker_PlanarPocket : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -20262,7 +20262,7 @@ public: class CDOTA_Modifier_Gyrocopter_HomingMissile_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 17 @@ -20283,13 +20283,13 @@ public: int32_t m_nMissileDamage; // 0x1160 int32_t m_nTeamNumber; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1168[0x8]; // 0x1168 + [[maybe_unused]] uint8_t __pad1168[0x8]; // 0x1168 public: float speed; // 0x1170 CHandle< C_BaseEntity > m_hAttachTarget; // 0x1174 Vector m_vStartPosition; // 0x1178 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: CountdownTimer m_EnemyVision; // 0x1188 CountdownTimer m_MoveTime; // 0x11a0 @@ -20383,7 +20383,7 @@ public: ParticleIndex_t m_nConcoctionFXIndex; // 0x1148 bool m_bHasStunned; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: int32_t damage_resistance; // 0x1150 int32_t move_speed; // 0x1154 @@ -20407,7 +20407,7 @@ public: class CDOTA_Modifier_Alchemist_ChemicalRageTransform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -20458,7 +20458,7 @@ public: class CDOTA_Modifier_Invoker_ColdSnap_Freeze : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -20484,7 +20484,7 @@ public: class CDOTA_Modifier_Invoker_Tornado : public CDOTA_Modifier_Cyclone { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -20511,7 +20511,7 @@ public: class CDOTA_Modifier_Invoker_ChaosMeteor_Land : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20519,7 +20519,7 @@ public: class CDOTA_Modifier_Invoker_ChaosMeteor_Burn : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -20617,7 +20617,7 @@ public: class CDOTA_Modifier_Invoker_DeafeningBlast_Disarm : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20625,7 +20625,7 @@ public: class CDOTA_Modifier_Invoker_Instance : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20633,7 +20633,7 @@ public: class CDOTA_Modifier_Invoker_QuasInstance : public CDOTA_Modifier_Invoker_Instance { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20641,7 +20641,7 @@ public: class CDOTA_Modifier_Invoker_WexInstance : public CDOTA_Modifier_Invoker_Instance { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20649,7 +20649,7 @@ public: class CDOTA_Modifier_Invoker_ExortInstance : public CDOTA_Modifier_Invoker_Instance { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20657,7 +20657,7 @@ public: class CDOTA_Modifier_Invoker_AttackVisuals : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -20680,7 +20680,7 @@ class CDOTA_Modifier_Silencer_GlaivesOfWisdom : public CDOTA_Buff public: float intellect_damage_pct; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 CUtlVector< int16 > m_InFlightSilenceAttackRecords; // 0x1158 @@ -20692,7 +20692,7 @@ public: class CDOTA_Modifier_Silencer_GlaivesOfWisdom_AttackCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -20708,7 +20708,7 @@ public: class CDOTA_Modifier_Silencer_GlaivesOfWisdom_DebuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -20724,7 +20724,7 @@ public: class CDOTA_Modifier_Silencer_GlaivesOfWisdom_BuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -20735,7 +20735,7 @@ public: int32_t duration; // 0x1138 bool spellcast; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: int32_t damage; // 0x1140 float debuff_duration; // 0x1144 @@ -20748,7 +20748,7 @@ public: class CDOTA_Modifier_Silencer_LastWord_Disarm : public CDOTA_Modifier_Silence { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20756,7 +20756,7 @@ public: class CDOTA_Modifier_Silencer_GlobalSilence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -20766,7 +20766,7 @@ class CDOTA_Modifier_Obsidian_Destroyer_ArcaneOrb : public CDOTA_Buff public: float mana_pool_damage_pct; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -20804,7 +20804,7 @@ public: class CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -20850,7 +20850,7 @@ public: class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20858,7 +20858,7 @@ public: class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -20884,7 +20884,7 @@ public: class CDOTA_Modifier_Brewmaster_BrewUp : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -20895,7 +20895,7 @@ public: int32_t movement_slow; // 0x1138 bool m_bIgniteActive; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float m_flDamagePerTick; // 0x1140 }; @@ -20955,7 +20955,7 @@ public: class CDOTA_Modifier_Brewmaster_PrimalSplit_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -21008,7 +21008,7 @@ public: class CDOTA_Modifier_Brewmaster_Void_Void_Strike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21016,7 +21016,7 @@ public: class CDOTA_Modifier_Brewmaster_SpellImmunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -21032,7 +21032,7 @@ public: class CDOTA_Modifier_Brewmaster_Cyclone : public CDOTA_Modifier_Cyclone { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -21065,7 +21065,7 @@ public: class CDOTA_Modifier_Brewmaster_Fear : public CDOTA_Modifier_Fear { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -21079,7 +21079,7 @@ public: int32_t movement_slow_when_out_of_range; // 0x1144 bool m_bCanAttack; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: ParticleIndex_t m_nFxIndex; // 0x114c int32_t cooldown_penalty_pct; // 0x1150 @@ -21117,7 +21117,7 @@ public: class CDOTA_Modifier_Lycan_Wolf_Uncontrollable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -21170,7 +21170,7 @@ public: class CDOTA_Modifier_Lycan_SummonWolves_PermanentInvisibility : public CDOTA_Modifier_PersistentInvisibility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -21205,7 +21205,7 @@ public: class CDOTA_Modifier_Lycan_Shapeshift_Transform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21213,7 +21213,7 @@ public: class CDOTA_Modifier_Lycan_Shapeshift_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -21242,7 +21242,7 @@ public: class CDOTA_Modifier_Lycan_Fear : public CDOTA_Modifier_Fear { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21250,7 +21250,7 @@ public: class CDOTA_Modifier_Shadow_Demon_Disruption_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -21304,7 +21304,7 @@ public: class CDOTA_Modifier_Shadow_Demon_DemonicPurge_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21312,7 +21312,7 @@ public: class CDOTA_Modifier_Shadow_Demon_Purge_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -21333,7 +21333,7 @@ public: bool m_bCanBeResummoned; // 0x1138 bool m_bCanAttack; // 0x1139 private: - [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a + [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a public: ParticleIndex_t m_nFxIndex; // 0x113c ParticleIndex_t m_nStatusFxIndex; // 0x1140 @@ -21344,7 +21344,7 @@ public: class CDOTA_Modifier_LoneDruid_SpiritBear_Talent_Logic : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21352,7 +21352,7 @@ public: class CDOTA_Modifier_Spirit_Bear_Attack_Damage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21360,7 +21360,7 @@ public: class CDOTA_Modifier_LoneDruid_SpiritBear_Defender_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -21435,7 +21435,7 @@ public: class CDOTA_Modifier_LoneDruid_TrueForm_Transform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -21453,7 +21453,7 @@ public: class CDOTA_Modifier_LoneDruid_DruidForm_Transform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -21478,7 +21478,7 @@ public: class CDOTA_Modifier_LoneDruid_SpiritBear_TowerKillTracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -21515,7 +21515,7 @@ public: class CDOTA_Modifier_ChaosKnight_Phantasm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21523,7 +21523,7 @@ public: class CDOTA_Modifier_ChaosKnight_Phantasm_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21531,7 +21531,7 @@ public: class CDOTA_Modifier_ChaosKnight_Phantasm_Illusion_Shard : public CDOTA_Modifier_ChaosKnight_Phantasm_Illusion { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -21548,7 +21548,7 @@ public: class CDOTA_Modifier_Meepo_Earthbind : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21556,7 +21556,7 @@ public: class CDOTA_Modifier_Meepo_Earthbind_ChainDuration : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21564,7 +21564,7 @@ public: class CDOTA_Modifier_Meepo_Self_Geostrike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -21623,7 +21623,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Meepo_5 : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21631,7 +21631,7 @@ public: class CDOTA_Modifier_Treant_EyesInTheForest_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -21658,7 +21658,7 @@ public: int32_t latch_vision; // 0x113c float initial_latch_delay; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 public: bool m_bBonus; // 0x114c }; @@ -21678,7 +21678,7 @@ public: class CDOTA_Modifier_Treant_NaturesGrasp_Damage_Bonus : public CDOTA_Modifier_Treant_NaturesGrasp_Damage { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -21713,7 +21713,7 @@ public: class CDOTA_Modifier_Treant_NaturesGuise_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21721,7 +21721,7 @@ public: class CDOTA_Modifier_Treant_NaturesGuise_NearTreeDisplay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -21776,7 +21776,7 @@ public: class CDOTA_Modifier_Ogre_Magi_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21784,7 +21784,7 @@ public: class CDOTA_Modifier_Ogre_Magi_Fireblast_Attack_Proc : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -21822,7 +21822,7 @@ public: class CDOTA_Modifier_Ogre_Magi_Bloodlust_Autocast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -21841,7 +21841,7 @@ public: class CDOTA_Modifier_Ogre_Magi_Item_Multicast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -21880,7 +21880,7 @@ public: class CDOTA_Modifier_Undying_Decay_DebuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21888,7 +21888,7 @@ public: class CDOTA_Modifier_Undying_Decay_BuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -21932,7 +21932,7 @@ public: class CDOTA_Modifier_Undying_Tombstone_Zombie_Modifier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -21986,7 +21986,7 @@ public: class CDOTA_Modifier_Undying_Tombstone_Death_Trigger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -22004,7 +22004,7 @@ public: float fall_duration; // 0x1164 bool m_bOverrideDuration; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: float m_flOverrideDuration; // 0x116c }; @@ -22028,7 +22028,7 @@ public: class CDOTA_Modifier_Rubick_Telekinesis_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -22044,7 +22044,7 @@ public: class CDOTA_Modifier_Rubick_FadeBolt_BuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -22145,7 +22145,7 @@ public: float formation_time; // 0x113c bool m_bActive; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0xb]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0xb]; // 0x1141 public: int32_t m_nFXIndex; // 0x114c }; @@ -22159,7 +22159,7 @@ public: Vector m_vOriginLoc; // 0x113c bool m_bTruesight; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: float damage_per_second; // 0x114c }; @@ -22193,7 +22193,7 @@ public: class CDOTA_Modifier_Disruptor_StaticStormMute : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -22222,7 +22222,7 @@ class CDOTA_Modifier_Nyx_Assassin_SpikedCarapace : public CDOTA_Buff public: float stun_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< CHandle< C_BaseEntity > > m_hProcessedEnemies; // 0x1140 }; @@ -22251,7 +22251,7 @@ public: class CDOTA_Modifier_Nyx_Assassin_Vendetta_Break : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22259,7 +22259,7 @@ public: class CDOTA_Modifier_NagaSiren_MirrorImage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22267,7 +22267,7 @@ public: class CDOTA_Modifier_NagaSiren_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22275,7 +22275,7 @@ public: class CDOTA_Modifier_NagaSiren_RipTide_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22283,7 +22283,7 @@ public: class CDOTA_Modifier_NagaSiren_RipTideCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -22299,7 +22299,7 @@ public: class CDOTA_Modifier_NagaSiren_RipTide_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -22334,7 +22334,7 @@ public: class CDOTA_Modifier_NagaSiren_SongOfTheSiren_IgnoreMe : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -22419,7 +22419,7 @@ public: Vector vLastPos; // 0x113c bool bResetPosition; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: float m_fAccumulatedManaLeak; // 0x114c }; @@ -22434,7 +22434,7 @@ public: Vector vLastPos; // 0x1140 bool bResetPosition; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_fAccumulatedDistance; // 0x1150 ParticleIndex_t m_nFXIndex; // 0x1154 @@ -22455,7 +22455,7 @@ public: GameTime_t m_flNextTimeOn; // 0x1150 bool m_bActive; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: ParticleIndex_t m_nFXIndex; // 0x1158 ParticleIndex_t m_nFXIndexB; // 0x115c @@ -22504,7 +22504,7 @@ public: class CDOTA_Modifier_BlindingLight_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -22531,7 +22531,7 @@ class CDOTA_Modifier_Wisp_Tether : public CDOTA_Buff public: bool m_bInManaGained; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: CHandle< C_BaseEntity > m_hTarget; // 0x113c CUtlVector< CHandle< C_BaseEntity > > hStunnedEntities; // 0x1140 @@ -22540,7 +22540,7 @@ public: int32_t self_bonus; // 0x1160 bool m_bIsInRange; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: int32_t radius; // 0x1168 int32_t latch_distance; // 0x116c @@ -22556,7 +22556,7 @@ public: class CDOTA_Modifier_Wisp_Tether_Stun_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -22581,7 +22581,7 @@ public: class CDOTA_Modifier_Wisp_Tether_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22589,7 +22589,7 @@ public: class CDOTA_Modifier_Wisp_Spirit_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -22611,7 +22611,7 @@ public: int32_t spirit_movement_rate; // 0x1164 GameTime_t m_flNextSpawn; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlString m_strSpiritsOutSwapAbility; // 0x1170 }; @@ -22689,7 +22689,7 @@ public: ParticleIndex_t m_nFxIndexB; // 0x1154 int32_t iCur_stack; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x1c]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x1c]; // 0x115c public: float m_fTotalDamage; // 0x1178 }; @@ -22701,7 +22701,7 @@ class CDOTA_Modifier_Visage_GravekeepersCloak_Stack : public CDOTA_Buff public: bool m_bIsRecovering; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t m_nFXIndex[4]; // 0x113c }; @@ -22720,7 +22720,7 @@ public: ParticleIndex_t m_nFXIndex[4]; // 0x1150 ParticleIndex_t m_nFXIndexB; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CDOTA_Modifier_Visage_GravekeepersCloak_Stack* > vStacks; // 0x1168 }; @@ -22738,7 +22738,7 @@ public: class CDOTA_Modifier_Visage_SummonFamiliars_Talents : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22746,7 +22746,7 @@ public: class CDOTA_Modifier_Visage_Amor_Reduction : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -22758,7 +22758,7 @@ public: int32_t m_nFXIndex; // 0x113c int32_t m_nFXIndexB; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer m_ctTimer; // 0x1148 }; @@ -22768,7 +22768,7 @@ public: class CDOTA_Modifier_Visage_Stone_Form_Self_Cast_Cooldown_Manager : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -22840,7 +22840,7 @@ public: class CDOTA_Modifier_Slark_DarkPact : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -22860,7 +22860,7 @@ public: class CDOTA_Modifier_Slark_Pounce_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -22893,7 +22893,7 @@ public: class CDOTA_Modifier_Slark_EssenceShift_DebuffCounter : public CDOTA_Modifier_Stacking_Base { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -22909,7 +22909,7 @@ public: class CDOTA_Modifier_Slark_EssenceShift_Buff : public CDOTA_Modifier_Stacking_Multiple_Buff_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22917,7 +22917,7 @@ public: class CDOTA_Modifier_Slark_EssenceShift_Permanent_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22925,7 +22925,7 @@ public: class CDOTA_Modifier_Slark_EssenceShift_Permanent_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -22945,7 +22945,7 @@ public: float neutral_disable; // 0x113c bool m_bPendingRefresh; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: GameTime_t m_fPendingStateChangeTime; // 0x1144 CountdownTimer m_NeutralHitTimer; // 0x1148 @@ -23090,12 +23090,12 @@ public: float vision_cone; // 0x1144 float m_flAccumulatedTime; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CountdownTimer ctFacing; // 0x1150 bool m_bAlreadyStoned; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: ParticleIndex_t m_nFXIndex; // 0x116c }; @@ -23113,7 +23113,7 @@ public: class CDOTA_Modifier_Medusa_Cold_Blooded : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -23144,7 +23144,7 @@ public: class CDOTA_Modifier_TrollWarlord_BerserkersRage_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23181,12 +23181,12 @@ public: int32_t m_nSwapIndex; // 0x1160 bool m_bReturning; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: ParticleIndex_t m_nAxeFXIndex[2]; // 0x1168 int32_t m_nHeroesHitForRelic; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CUtlVector< CHandle< C_BaseEntity > > hitEntities; // 0x1178 CUtlVector< CHandle< C_BaseEntity > > m_hAxes; // 0x1190 @@ -23197,7 +23197,7 @@ public: class CDOTA_Modifier_TrollWarlord_Axe_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23234,7 +23234,7 @@ public: class CDOTA_Modifier_TrollWarlord_BattleTrance_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23242,7 +23242,7 @@ public: class CDOTA_Modifier_TrollWarlord_BattleTrance_Vision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23283,7 +23283,7 @@ public: class CDOTA_Modifier_Centaur_Return_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23312,7 +23312,7 @@ public: int32_t damage_reduction; // 0x113c int32_t has_flying_movement; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< C_BaseEntity > > m_hEntitiesAffected; // 0x1148 }; @@ -23326,7 +23326,7 @@ public: bool m_bWasMoving; // 0x113c bool m_bSpawnDone; // 0x113d private: - [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e + [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e public: Vector m_vecOldForward; // 0x1140 int32_t break_distance; // 0x114c @@ -23338,7 +23338,7 @@ public: class CDOTA_Modifier_Centaur_Hitched_Into_Cart : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23346,7 +23346,7 @@ public: class CDOTA_Modifier_Centaur_Mount_Toss : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23362,7 +23362,7 @@ public: class CDOTA_Modifier_Magnataur_Horn_Toss : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23382,7 +23382,7 @@ public: float scepter_duration; // 0x113c bool play_particle; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: Vector m_vStart; // 0x1144 Vector m_vEnd; // 0x1150 @@ -23460,7 +23460,7 @@ public: class CDOTA_Modifier_Magnataur_ReversePolarity : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23538,7 +23538,7 @@ public: class CDOTA_Modifier_Shredder_Chakram_Debuff_2 : public CDOTA_Modifier_Shredder_Chakram_Debuff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23546,7 +23546,7 @@ public: class CDOTA_Modifier_Shredder_Chakram_Disarm : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -23603,7 +23603,7 @@ public: class CDOTA_Modifier_Bristleback_QuillSpray_AutoCast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -23632,7 +23632,7 @@ public: class CDOTA_Modifier_Bristleback_QuillSprayStack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -23648,7 +23648,7 @@ public: bool m_bRearHit; // 0x114c bool m_bSideHit; // 0x114d private: - [[maybe_unused]] uint8_t __pad114e[0x2]; // 0x114e + [[maybe_unused]] uint8_t __pad114e[0x2]; // 0x114e public: float m_flDamageAccumulated; // 0x1150 }; @@ -23670,7 +23670,7 @@ public: class CDOTA_Modifier_Bristleback_Warpath_Stack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23678,7 +23678,7 @@ public: class CDOTA_Modifier_Tusk_IceShard_Slow_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23686,7 +23686,7 @@ public: class CDOTA_Modifier_Tusk_IceShard : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23694,7 +23694,7 @@ public: class CDOTA_Modifier_Tusk_Snowball_Target : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23702,7 +23702,7 @@ public: class CDOTA_Modifier_Tusk_Snowball_Visible : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23710,7 +23710,7 @@ public: class CDOTA_Modifier_Tusk_Snowball_Movement : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23718,7 +23718,7 @@ public: class CDOTA_Modifier_Tusk_Snowball_Movement_Friendly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -23750,13 +23750,13 @@ public: float air_time; // 0x113c float slow_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1148 CHandle< C_BaseEntity > m_hTarget; // 0x1150 bool m_bWalrusPunch; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 ParticleIndex_t m_nFXIndex; // 0x1170 @@ -23878,7 +23878,7 @@ public: class CDOTA_Modifier_Skywrath_Mystic_Flare_Aura_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -23963,7 +23963,7 @@ public: int32_t m_nHeroesHit; // 0x1144 float m_flSpeed; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< CHandle< C_BaseEntity > > m_hHitUnits; // 0x1150 int32_t m_nBonusMoveSpeed; // 0x1168 @@ -23994,7 +23994,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Elder_Titan_4 : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24002,7 +24002,7 @@ public: class CDOTA_Modifier_Elder_Titan_AncestralSpirit_Hidden : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24010,7 +24010,7 @@ public: class CDOTA_Modifier_Elder_Titan_AncestralSpirit_CastTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24030,7 +24030,7 @@ public: float animation_rate; // 0x113c float initial_stun_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer ctStunTimer; // 0x1148 float m_flDamageTaken; // 0x1160 @@ -24112,7 +24112,7 @@ public: class CDOTA_Modifier_Elder_Titan_EarthSplitterScepter : public CDOTA_Modifier_Elder_Titan_EarthSplitter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24120,7 +24120,7 @@ public: class CDOTA_Modifier_Legion_Commander_OverwhelmingOdds_Armor : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -24175,7 +24175,7 @@ public: class CDOTA_Modifier_Legion_Commander_Duel_DamageBoost : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -24211,7 +24211,7 @@ public: class CDOTA_Modifier_Techies_LandMines_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -24231,7 +24231,7 @@ public: class CDOTA_Modifier_Techies_ReactiveTazer_Disarm : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24294,7 +24294,7 @@ public: int32_t min_distance; // 0x115c bool bActivated; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 public: CountdownTimer m_Timer; // 0x1168 }; @@ -24326,7 +24326,7 @@ public: class CDOTA_Modifier_Techies_StasisTrap_Stunned : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24334,7 +24334,7 @@ public: class CDOTA_Modifier_Techies_Suicide_Leap_Animation : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24342,7 +24342,7 @@ public: class CDOTA_Modifier_Techies_Suicide_Leap : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24350,7 +24350,7 @@ public: class CDOTA_Modifier_Techies_DeployRemoteMine : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -24381,7 +24381,7 @@ public: class CDOTA_Modifier_Techies_Minefield_Sign_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24389,7 +24389,7 @@ public: class CDOTA_Modifier_Techies_Arcana_DamageListener : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -24408,7 +24408,7 @@ public: class CDOTA_Modifier_EmberSpirit_SlightOfFist_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24416,7 +24416,7 @@ public: class CDOTA_Modifier_EmberSpirit_SleightOfFist_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24424,7 +24424,7 @@ public: class CDOTA_Modifier_EmberSpirit_SleightOfFist_InProgress : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -24443,7 +24443,7 @@ public: class CDOTA_Modifier_EmberSpirit_SleightOfFist_Caster_Invulnerability : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -24473,7 +24473,7 @@ public: class CDOTA_Modifier_EmberSpirit_FireRemnant_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -24516,7 +24516,7 @@ public: class CDOTA_Modifier_EmberSpirit_FireRemnant_Timer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24524,7 +24524,7 @@ public: class CDOTA_Modifier_EmberSpirit_FireRemnant : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24532,7 +24532,7 @@ public: class CDOTA_Modifier_Earth_Spirit_StoneCaller_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24552,7 +24552,7 @@ public: int32_t vision_radius; // 0x1140 bool m_bHasBeenMagnetized; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: ParticleIndex_t m_nFXIndex; // 0x1148 }; @@ -24564,7 +24564,7 @@ class CDOTA_Modifier_EarthSpirit_BoulderSmash : public CDOTA_Buff public: bool m_bInterrupted; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t m_nProjectileID; // 0x113c }; @@ -24582,7 +24582,7 @@ public: class CDOTA_Modifier_EarthSpirit_Geogmagnetic_Grip_Debuff : public CDOTA_Modifier_Silence { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -24598,12 +24598,12 @@ public: float duration; // 0x114c bool m_bUsedStone; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: Vector m_vDestination; // 0x1154 Vector m_vLocation; // 0x1160 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x1170 }; @@ -24630,7 +24630,7 @@ public: int32_t cast_radius; // 0x114c int32_t rock_explosion_radius; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< C_BaseEntity > > m_hExplodedRocks; // 0x1158 float duration; // 0x1170 @@ -24654,7 +24654,7 @@ public: class CDOTA_Modifier_EarthSpirit_Polarization_Damage_Timer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -24699,7 +24699,7 @@ public: class CDOTA_Modifier_AbyssalUnderlord_PitOfMalice_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24715,7 +24715,7 @@ public: class CDOTA_Modifier_AbyssalUnderlord_PitOfMalice_Buff_Placer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -24754,7 +24754,7 @@ public: class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_Permanent_HeroDmgBuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -24772,7 +24772,7 @@ public: class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_DmgBuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24794,7 +24794,7 @@ public: ParticleIndex_t m_nfxAmbientFx; // 0x1144 bool bPointTarget; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: Vector vDestination; // 0x114c }; @@ -24868,7 +24868,7 @@ public: class CDOTA_Modifier_Terrorblade_ConjureImage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -24894,7 +24894,7 @@ public: class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24902,7 +24902,7 @@ public: class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform_Aura_Applier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24910,7 +24910,7 @@ public: class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -24957,7 +24957,7 @@ public: class CDOTA_Modifier_Phoenix_SunRayVision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 21 @@ -24979,7 +24979,7 @@ public: bool m_bMovingForward; // 0x1164 bool m_bTurningFast; // 0x1165 private: - [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 + [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 public: float m_flFacingTarget; // 0x1168 float hp_perc_damage; // 0x116c @@ -24989,7 +24989,7 @@ public: CHandle< C_BaseEntity > m_hBeamEnd; // 0x1198 bool m_bCreatedVisionThinkers; // 0x119c private: - [[maybe_unused]] uint8_t __pad119d[0x3]; // 0x119d + [[maybe_unused]] uint8_t __pad119d[0x3]; // 0x119d public: CHandle< C_BaseEntity > m_hBeamEndSound; // 0x11a0 }; @@ -25053,7 +25053,7 @@ public: class CDOTA_Modifier_Phoenix_SupernovaHiding : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -25083,7 +25083,7 @@ public: class CDOTA_Modifier_Oracle_FortunesEndChannelTarget : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25091,7 +25091,7 @@ public: class CDOTA_Modifier_Oracle_FortunesEndPurge : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25099,7 +25099,7 @@ public: class CDOTA_Modifier_Oracle_FatesEdict : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -25116,7 +25116,7 @@ public: class CDOTA_Modifier_Oracle_FalsePromiseTimer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25124,7 +25124,7 @@ public: class CDOTA_Modifier_Oracle_FalsePromise_Invis : public CDOTA_Modifier_PersistentInvisibility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -25135,7 +25135,7 @@ public: bool m_bWaitingForInvulnerability; // 0x1168 bool m_bDisableHealing; // 0x1169 private: - [[maybe_unused]] uint8_t __pad116a[0x2]; // 0x116a + [[maybe_unused]] uint8_t __pad116a[0x2]; // 0x116a public: float m_flHealthOnCreated; // 0x116c ParticleIndex_t m_nFXIndex; // 0x1170 @@ -25182,7 +25182,7 @@ public: int32_t night_vision_bonus; // 0x1144 int32_t movement_scepter; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1150 int32_t max_attacks; // 0x1158 @@ -25232,7 +25232,7 @@ public: int32_t m_nAlliesTaunted; // 0x113c bool m_bRelicTriggered; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t radius; // 0x1144 int32_t damage_amplification; // 0x1148 @@ -25264,7 +25264,7 @@ public: int32_t m_nCurrentSlow; // 0x114c bool m_bAlone; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: ParticleIndex_t m_nFXIndex; // 0x1154 }; @@ -25325,7 +25325,7 @@ public: int32_t wraith_vision_radius; // 0x1140 int32_t wraith_speed; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 public: float activation_delay; // 0x1150 float scepter_activation_delay; // 0x1154 @@ -25387,7 +25387,7 @@ public: float m_fCurrentTimeVert; // 0x1178 bool m_bShouldStun; // 0x117c private: - [[maybe_unused]] uint8_t __pad117d[0x3]; // 0x117d + [[maybe_unused]] uint8_t __pad117d[0x3]; // 0x117d public: float flTimeSinceChange; // 0x1180 }; @@ -25397,7 +25397,7 @@ public: class CDOTA_Modifier_MonkeyKing_Strike_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -25442,7 +25442,7 @@ public: class CDOTA_Modifier_MonkeyKing_RightClickJump_Activity : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -25467,7 +25467,7 @@ public: class CDOTA_Modifier_MonkeyKing_TreeJump_Hidden : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25475,7 +25475,7 @@ public: class CDOTA_Modifier_MonkeyKing_UnperchedStunned : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -25540,7 +25540,7 @@ public: CHandle< C_BaseEntity > m_hThinker; // 0x1154 bool m_bIsInPosition; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: ParticleIndex_t m_nFXIndex; // 0x115c bool m_bAutoSpawn; // 0x1160 @@ -25559,7 +25559,7 @@ public: CHandle< C_BaseEntity > m_hThinker; // 0x1154 bool m_bDisarmed; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: GameTime_t m_flNextAttackTime; // 0x115c ParticleIndex_t m_nFXIndex; // 0x1160 @@ -25571,7 +25571,7 @@ public: class CDOTA_Modifier_MonkeyKing_FurArmy_SoldierInactive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25579,7 +25579,7 @@ public: class CDOTA_Modifier_MonkeyKing_FurArmy_SoldierHidden : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25587,7 +25587,7 @@ public: class CDOTA_Modifier_ObliterateSoldier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -25634,7 +25634,7 @@ public: class CDOTA_Modifier_MonkeyKing_CloudRun : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25642,7 +25642,7 @@ public: class CDOTA_Modifier_MonkeyKing_CloudRunStart : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -25712,7 +25712,7 @@ public: class CDOTA_Modifier_Pangolier_ShieldCrash_Jump : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -25736,7 +25736,7 @@ public: class CDOTA_Modifier_Pangolier_Swashbuckle_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -25764,7 +25764,7 @@ public: class CDOTA_Modifier_Pangolier_Swashbuckle_Stunned : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 20 @@ -25781,7 +25781,7 @@ public: int32_t knockback_radius; // 0x1150 bool m_bHitFirstUpdate; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: GameTime_t m_flHitEndTime; // 0x1158 float hit_recover_time; // 0x115c @@ -25791,7 +25791,7 @@ public: float m_flFacingTarget; // 0x116c bool m_bIsJumping; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 + [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 public: ParticleIndex_t m_nFXIndex; // 0x1174 CUtlVector< float32 > m_flTurnHistory; // 0x1178 @@ -25805,7 +25805,7 @@ public: class CDOTA_Modifier_Pangolier_Gyroshell_Ricochet : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25813,7 +25813,7 @@ public: class CDOTA_Modifier_Pangolier_GyroshellTimeout : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25821,7 +25821,7 @@ public: class CDOTA_Modifier_Pangolier_GyroshellBounce : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25829,7 +25829,7 @@ public: class CDOTA_Modifier_Pangolier_Gyroshell_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 22 @@ -25846,7 +25846,7 @@ public: int32_t knockback_radius; // 0x1150 bool m_bHitFirstUpdate; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: GameTime_t m_flHitEndTime; // 0x1158 float hit_recover_time; // 0x115c @@ -25857,7 +25857,7 @@ public: GameTime_t m_flLastHeroAttackTime; // 0x1170 bool m_bIsJumping; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: ParticleIndex_t m_nFXIndex; // 0x1178 float m_flGyroshellDurationRemaining; // 0x117c @@ -25889,7 +25889,7 @@ public: float latch_creation_delay; // 0x1140 float latch_duration; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 public: bool m_bActive; // 0x1150 }; @@ -25899,7 +25899,7 @@ public: class CDOTA_Modifier_DarkWillow_BrambleMaze : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25907,7 +25907,7 @@ public: class CDOTA_Modifier_DarkWillow_ShadowRealm_FadeTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -25919,12 +25919,12 @@ public: float max_damage_duration; // 0x113c int32_t attack_range_bonus; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 bool bAttackRange; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: GameTime_t m_flStartTime; // 0x1164 GameTime_t m_flFadeTime; // 0x1168 @@ -25983,7 +25983,7 @@ public: bool m_bAttacking; // 0x1160 bool m_bReturning; // 0x1161 private: - [[maybe_unused]] uint8_t __pad1162[0x2]; // 0x1162 + [[maybe_unused]] uint8_t __pad1162[0x2]; // 0x1162 public: float m_fCurHeight; // 0x1164 float m_fEstimatedTravelTime; // 0x1168 @@ -26004,7 +26004,7 @@ public: class CDOTA_Modifier_DarkWillow_Creature_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -26025,11 +26025,11 @@ public: int32_t m_nAttackCount; // 0x1140 bool m_bIsLatched; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CHandle< C_BaseEntity > m_hAttachTarget; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CountdownTimer m_EnemyVision; // 0x1150 float latch_duration; // 0x1168 @@ -26058,7 +26058,7 @@ public: float m_fZOffset; // 0x113c bool m_bRemovedByEnemy; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: float latch_duration; // 0x1144 int32_t pop_damage; // 0x1148 @@ -26105,14 +26105,14 @@ public: bool m_bEscaped; // 0x113d bool m_bTethered; // 0x113e private: - [[maybe_unused]] uint8_t __pad113f[0x1]; // 0x113f + [[maybe_unused]] uint8_t __pad113f[0x1]; // 0x113f public: ParticleIndex_t m_nFXIndex; // 0x1140 ParticleIndex_t m_nFXIndexA; // 0x1144 ParticleIndex_t m_nFXIndexB; // 0x1148 bool m_bStartedLeashSound; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_fLeashDistance; // 0x1150 GameTime_t m_fOriginalStartTime; // 0x1154 @@ -26163,7 +26163,7 @@ public: class CDOTA_Modifier_Mars_Spear_Impale : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -26192,7 +26192,7 @@ public: class CDOTA_Modifier_Mars_Spear_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -26219,7 +26219,7 @@ public: class CDOTA_Modifier_Mars_ArenaOfBlood_Animation : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -26249,7 +26249,7 @@ public: int32_t spear_distance_from_wall; // 0x1144 float spear_attack_interval; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x1c]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x1c]; // 0x114c public: float warrior_fade_min_dist; // 0x1168 float warrior_fade_max_dist; // 0x116c @@ -26260,7 +26260,7 @@ public: class CDOTA_Modifier_Mars_ArenaOfBlood_Spear : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -26278,7 +26278,7 @@ public: class CDOTA_Modifier_Mars_ArenaOfBlood_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -26344,7 +26344,7 @@ public: class CDOTA_Modifier_Mars_Scepter_Damage_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -26394,12 +26394,12 @@ public: int32_t m_nProjectilesLaunched; // 0x115c bool m_bDestroyOnNextThink; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nProjectilesToLaunch; // 0x1164 bool m_bHasProjectileTalent; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: int32_t projectile_count; // 0x116c int32_t projectile_speed; // 0x1170 @@ -26418,7 +26418,7 @@ public: class CDOTA_Modifier_Snapfire_MortimerKisses_VisionSource : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -26452,7 +26452,7 @@ class CDOTA_Modifier_Snapfire_Scatterblast_Slow : public CDOTA_Buff public: bool m_bIsPointBlank; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t movement_slow_pct; // 0x113c int32_t attack_slow_pct; // 0x1140 @@ -26463,7 +26463,7 @@ public: class CDOTA_Modifier_Snapfire_Scatterblast_Disarm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -26479,7 +26479,7 @@ public: class CDOTA_Modifier_Snapfire_FiresnapCookie_ShortHop : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -26487,7 +26487,7 @@ public: class CDOTA_Modifier_Snapfire_FiresnapCookie_AllyFlailAnim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -26495,7 +26495,7 @@ public: class CDOTA_Modifier_Snapfire_FiresnapCookie_LandingGesture : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -26508,7 +26508,7 @@ public: bool m_bHasAttackTalent; // 0x115c bool m_bBonusAttack; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: int32_t attack_range_bonus; // 0x1160 int32_t buffed_attacks; // 0x1164 @@ -26538,7 +26538,7 @@ public: class CDOTA_Modifier_Snapfire_GobbleUp_Creep : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -26550,7 +26550,7 @@ public: PlayerID_t m_nOriginalControllingUnit; // 0x113c bool m_bUnitWasLaunched; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: float max_time_in_belly; // 0x1144 }; @@ -26579,12 +26579,12 @@ class CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit : public CDOTA_Buff public: Vector m_vFacingDir; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< C_BaseEntity > > m_hWatchPathThinkers; // 0x1148 ParticleIndex_t m_nBeamFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< int32 > m_nViewerIDs; // 0x1168 int32_t remnant_watch_distance; // 0x1180 @@ -26596,7 +26596,7 @@ public: float activation_delay; // 0x1198 bool m_bPiercesCreeps; // 0x119c private: - [[maybe_unused]] uint8_t __pad119d[0x3]; // 0x119d + [[maybe_unused]] uint8_t __pad119d[0x3]; // 0x119d public: CUtlVector< CHandle< C_BaseEntity > > m_hAlreadyHit; // 0x11a0 }; @@ -26629,7 +26629,7 @@ public: CHandle< C_BaseEntity > m_hRemnant; // 0x1148 bool m_bTriggered; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_flCurThink; // 0x1150 }; @@ -26647,7 +26647,7 @@ public: class CDOTA_Modifier_VoidSpirit_AstralStep_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -26685,7 +26685,7 @@ class CDOTA_Modifier_VoidSpirit_Dissimilate_Phase : public CDOTA_Buff public: Vector m_vFirstPortalPos; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< Vector > m_vecDestinations; // 0x1148 CUtlVector< ParticleIndex_t > m_vecDestinationParticles; // 0x1160 @@ -26694,7 +26694,7 @@ public: int32_t m_nClosestIndexPosToClick; // 0x1194 int32_t m_nPortalHeightOffset; // 0x1198 private: - [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c + [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c public: char* m_szAlliesPortalFX; // 0x11a0 char* m_szEnemiesPortalFX; // 0x11a8 @@ -26715,7 +26715,7 @@ public: class CDOTA_Modifier_VoidSpirit_Dissimilate_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -26747,7 +26747,7 @@ public: class CDOTA_Modifier_Hoodwink_AcornShot_DelayThinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -26755,7 +26755,7 @@ public: class CDOTA_Modifier_Hoodwink_AcornShot_TreeThinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -26785,7 +26785,7 @@ public: ParticleIndex_t m_iIndex; // 0x1140 bool m_bPullComplete; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: uint32_t m_TreeId; // 0x1148 float m_flDamagePerTick; // 0x114c @@ -26835,7 +26835,7 @@ public: class CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -26843,7 +26843,7 @@ public: class CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil_EndAnim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -26877,7 +26877,7 @@ public: class CDOTA_Modifier_Hoodwink_Caltrops : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -26904,7 +26904,7 @@ class CDOTA_Modifier_Hoodwink_Decoy_Invisibility : public CDOTA_Modifier_Invisib public: int32_t movement_speed; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< CHandle< C_BaseEntity > > m_hEntitiesAffected; // 0x1150 }; @@ -26956,7 +26956,7 @@ public: class CDOTA_Modifier_Hoodwink_Boomerang_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -26964,7 +26964,7 @@ public: class CDOTA_Modifier_Hoodwink_ArcingBoomerang : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -26992,7 +26992,7 @@ public: class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_AirTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -27009,7 +27009,7 @@ public: class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_After_Land : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -27019,7 +27019,7 @@ class CDOTA_Modifier_Dawnbreaker_Luminosity : public CDOTA_Buff public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t attack_count; // 0x113c bool m_bShouldIncrement; // 0x1140 @@ -27032,7 +27032,7 @@ class CDOTA_Modifier_Dawnbreaker_Luminosity_Attack_Buff : public CDOTA_Buff public: bool m_bIsBuffedAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t heal_pct; // 0x113c int32_t bonus_damage; // 0x1140 @@ -27076,7 +27076,7 @@ public: int32_t flare_radius; // 0x1170 bool bHasStartedBurning; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: float flare_debuff_duration; // 0x1178 }; @@ -27086,7 +27086,7 @@ public: class CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Caster : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -27094,7 +27094,7 @@ public: class CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Magic_Immunity_Tooltip : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 20 @@ -27117,7 +27117,7 @@ public: float sweep_stun_duration; // 0x1168 bool m_bHasCompletedMove; // 0x116c private: - [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d + [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d public: float duration; // 0x1170 Vector m_vTargetHorizontalDirection; // 0x1174 @@ -27206,7 +27206,7 @@ class CDOTA_Modifier_Marci_Lunge_Arc : public CDOTA_Buff public: bool m_bTriggeredLandingAnim; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t m_nMaxJumpDistance; // 0x113c int32_t min_jump_distance; // 0x1140 @@ -27229,7 +27229,7 @@ public: class CDOTA_Modifier_Marci_Lunge_LandingAnim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -27299,13 +27299,13 @@ public: float max_time_window_per_hit; // 0x1144 bool m_bBonusSpeed; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: ParticleIndex_t m_nFXStackIndex; // 0x114c bool m_bIsDoingFlurryAttack; // 0x1150 bool m_bIsDoingFlurryPulseAttack; // 0x1151 private: - [[maybe_unused]] uint8_t __pad1152[0x2]; // 0x1152 + [[maybe_unused]] uint8_t __pad1152[0x2]; // 0x1152 public: GameTime_t m_fLastAttackTime; // 0x1154 }; @@ -27334,7 +27334,7 @@ public: class CDOTA_Modifier_Marci_Guardian_MagicImmunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -27342,7 +27342,7 @@ public: class CDOTA_Modifier_Marci_Unleash_Pulse_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -27412,7 +27412,7 @@ public: float m_flFacingTarget; // 0x1154 ParticleIndex_t m_nFXIndex; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x1160 }; @@ -27422,7 +27422,7 @@ public: class CDOTA_Modifier_PrimalBeast_Onslaught_Knockback : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -27441,7 +27441,7 @@ public: int32_t bonus_damage; // 0x1158 float slow_duration; // 0x115c private: - [[maybe_unused]] uint8_t __pad1160[0x18]; // 0x1160 + [[maybe_unused]] uint8_t __pad1160[0x18]; // 0x1160 public: float m_fTotalDamage; // 0x1178 GameTime_t m_flLastStackTime; // 0x117c @@ -27497,7 +27497,7 @@ class CDOTA_Modifier_Muerta_PierceTheVeil : public CDOTA_Buff public: int32_t bonus_damage; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -27523,7 +27523,7 @@ public: class CDOTA_Modifier_Muerta_PierceTheVeilTransform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -27544,7 +27544,7 @@ public: class CDOTA_Modifier_Muerta_PierceTheVeil_MagicImmunityDamageCancel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -27552,7 +27552,7 @@ public: class CDOTA_Modifier_Muerta_TheCalling_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -27589,7 +27589,7 @@ public: class CDOTA_Modifier_Muerta_TheCalling_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -27671,7 +27671,7 @@ public: float health_regen; // 0x1138 bool superheal; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float m_fHealingDone; // 0x1140 }; @@ -27715,7 +27715,7 @@ public: class CDOTA_Modifier_Item_BootsOfTravel_2 : public CDOTA_Modifier_Item_BootsOfTravel { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -27723,7 +27723,7 @@ public: class CDOTA_Modifier_BootsOfTravel_Incoming : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -27835,7 +27835,7 @@ public: class CDOTA_Modifier_Item_EmptyBottle : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -28105,7 +28105,7 @@ public: class CDOTA_Modifier_Item_SuperBlinkDagger : public CDOTA_Modifier_Item_BlinkDagger { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -28236,7 +28236,7 @@ public: class CDOTA_Buff_Wards : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -28244,7 +28244,7 @@ public: class CDOTA_Modifier_Item_ObserverWard : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -28252,7 +28252,7 @@ public: class CDOTA_Modifier_Item_SentryWard : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -28347,7 +28347,7 @@ public: int32_t bonus_chance_damage; // 0x114c int32_t bonus_damage; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 }; @@ -28365,7 +28365,7 @@ public: int32_t bonus_chance_damage; // 0x114c int32_t bonus_damage; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 int32_t bonus_health; // 0x1170 @@ -28411,7 +28411,7 @@ public: class CDOTA_Modifier_Manta_Phase : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -28419,7 +28419,7 @@ public: class CDOTA_Modifier_Manta : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -28533,7 +28533,7 @@ public: class CDOTA_Modifier_RodOfAtos_Debuff : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -28559,7 +28559,7 @@ public: class CDOTA_Modifier_Eul_Cyclone_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -28584,7 +28584,7 @@ public: class CDOTA_Modifier_Dagon : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -28622,7 +28622,7 @@ public: class CDOTA_Modifier_Item_UltimateScepter_Consumed : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -28641,7 +28641,7 @@ public: class CDOTA_Modifier_Item_Assault_Cuirass_Positive_Aura : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -28658,7 +28658,7 @@ public: class CDOTA_Modifier_Item_Assault_Cuirass_Negative_Armor_Aura : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -28719,7 +28719,7 @@ public: class CDOTA_Modifier_Aegis_Regen : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -28769,7 +28769,7 @@ public: class CDOTA_Modifier_Item_Bloodstone_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -28788,7 +28788,7 @@ public: class CDOTA_Modifier_Item_Bloodstone_Drained : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -28873,7 +28873,7 @@ public: int32_t damage_absorb; // 0x1138 bool m_bStartedTimer; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: int32_t m_flDamageAbsorbed; // 0x1140 }; @@ -28919,7 +28919,7 @@ public: class CDOTA_Modifier_Item_Crimson_Guard_NoStack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -28927,7 +28927,7 @@ public: class CDOTA_Modifier_Item_Blade_Mail_Reflect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -28992,7 +28992,7 @@ public: class CDOTA_Modifier_Item_Mekansm_Noheal : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -29022,7 +29022,7 @@ class CDOTA_Modifier_Item_Buckler : public CDOTA_Buff_Item public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t bonus_aoe_radius; // 0x113c float armor; // 0x1140 @@ -29088,7 +29088,7 @@ public: class CDOTA_Modifier_Item_Pipe_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -29170,7 +29170,7 @@ public: class CDOTA_Modifier_Item_HelmOfTheDominator_2 : public CDOTA_Modifier_Item_HelmOfTheDominator { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -29199,7 +29199,7 @@ public: int32_t max_damage; // 0x1144 float corruption_duration; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1150 }; @@ -29234,7 +29234,7 @@ public: class CDOTA_Modifier_Item_Revenants_Brooch_InternalCD : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -29250,7 +29250,7 @@ public: class CDOTA_Modifier_Misery_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -29340,12 +29340,12 @@ public: float max_damage_duration; // 0x113c int32_t attack_range_bonus; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 bool bAttackRange; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: float m_flStartTime; // 0x1164 float m_flFadeTime; // 0x1168 @@ -29420,7 +29420,7 @@ public: int32_t m_iCurJumpCount; // 0x114c Vector m_vCurTargetLoc; // 0x1150 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x1160 }; @@ -29440,7 +29440,7 @@ public: int32_t max_charges; // 0x1154 float chain_cooldown; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1160 CountdownTimer m_ChainTimer; // 0x1178 @@ -29801,7 +29801,7 @@ public: class CDOTA_Modifier_HeavensHalberd_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -29811,7 +29811,7 @@ class CDOTA_Modifier_Item_RingOfAquila_Aura : public CDOTA_Buff_Item public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t aura_radius; // 0x113c }; @@ -29878,7 +29878,7 @@ public: int32_t crit_multiplier; // 0x114c float backstab_duration; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 }; @@ -29897,7 +29897,7 @@ public: class CDOTA_Modifier_Silver_Edge_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -29905,7 +29905,7 @@ public: class CDOTA_Modifier_Item_GlimmerCape_Building_Limit : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -29969,7 +29969,7 @@ public: class CDOTA_Modifier_Ward_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -30036,7 +30036,7 @@ public: class CDOTA_Modifier_Lotus_Orb_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -30125,7 +30125,7 @@ public: float silence_damage_percent; // 0x113c float m_flDamageTaken; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_vRecords; // 0x1148 }; @@ -30160,7 +30160,7 @@ class CDOTA_Modifier_Item_Blight_Stone : public CDOTA_Buff_Item public: float corruption_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -30186,7 +30186,7 @@ public: class CDOTA_Modifier_Tome_Of_Knowledge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -30194,7 +30194,7 @@ public: class CDOTA_Modifier_Tome_Of_Knowledge_Consumed : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -30235,7 +30235,7 @@ public: int32_t m_iNumAttacks; // 0x1140 bool bActive; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t bonus_attack_speed; // 0x1148 }; @@ -30619,7 +30619,7 @@ public: class CDOTA_Modifier_Mirror_Shield_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -30652,7 +30652,7 @@ public: class CDOTA_Modifier_Tome_of_Aghanim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -30708,7 +30708,7 @@ public: class CDOTA_Modifier_Spell_Prism_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -30770,7 +30770,7 @@ class CDOTA_Modifier_Item_Mango_Tree : public CDOTA_Buff_Item public: CHandle< C_BaseEntity > m_hTree; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CountdownTimer m_Timer; // 0x1140 float seconds; // 0x1158 @@ -30786,7 +30786,7 @@ public: CountdownTimer m_MangoTimer; // 0x1140 int32_t m_nRespawnSeconds; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CountdownTimer m_RespawnTimer; // 0x1160 }; @@ -30835,7 +30835,7 @@ public: class CDOTA_Modifier_Item_Flicker_Damaged : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -30934,7 +30934,7 @@ public: class CDOTA_Modifier_Clumsy_Net_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -30970,7 +30970,7 @@ public: class CDOTA_Modifier_Illusionsts_Cape_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -31179,7 +31179,7 @@ class CDOTA_Modifier_Item_Orb_Of_Destruction : public CDOTA_Buff_Item public: float duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -31251,7 +31251,7 @@ public: float slow_duration; // 0x1144 int32_t projectile_speed; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1150 }; @@ -31352,7 +31352,7 @@ public: int32_t slow_range; // 0x1140 bool bCasterRanged; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t damage; // 0x1148 }; @@ -31381,7 +31381,7 @@ public: class CDOTA_Modifier_Item_Trickster_Cloak_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -31393,7 +31393,7 @@ public: int32_t debuff_amp; // 0x113c float duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 }; @@ -31421,7 +31421,7 @@ public: class CDOTA_Modifier_Item_Gladiator_Helm : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -31564,7 +31564,7 @@ class CDOTA_Modifier_Item_Mechanical_Arm : public CDOTA_Buff_Item public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: float bat; // 0x113c float stun_duration; // 0x1140 @@ -31577,7 +31577,7 @@ public: class CDOTA_Modifier_Mechanical_Arm_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -31649,7 +31649,7 @@ public: class CDOTA_Modifier_Item_UnstableWand_Critter : public CDOTA_Modifier_Hexed { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -31674,7 +31674,7 @@ public: class CDOTA_Modifier_Item_Force_Field_Bonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -31684,7 +31684,7 @@ class CDOTA_Modifier_Item_Force_Field : public CDOTA_Buff_Item public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t bonus_aoe_radius; // 0x113c int32_t self_armor; // 0x1140 @@ -31862,7 +31862,7 @@ public: class CDOTA_Modifier_Item_SuperOverwhelming_Blink : public CDOTA_Modifier_Item_Overwhelming_Blink { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -31888,7 +31888,7 @@ public: class CDOTA_Modifier_Item_SuperSwift_Blink : public CDOTA_Modifier_Item_Swift_Blink { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -31914,7 +31914,7 @@ public: class CDOTA_Modifier_Item_SuperArcane_Blink : public CDOTA_Modifier_Item_Arcane_Blink { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -31953,7 +31953,7 @@ public: class CDOTA_Modifier_Eul_Wind_Waker_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31961,7 +31961,7 @@ public: class CDOTA_Modifier_Aghanims_Shard : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -32044,7 +32044,7 @@ public: int32_t chain_radius; // 0x1154 float chain_cooldown; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1160 CountdownTimer m_ChainTimer; // 0x1178 @@ -32055,7 +32055,7 @@ public: class CDOTA_Modifier_Gungnir_Debuff : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -32203,7 +32203,7 @@ public: class CDOTA_Modifier_Item_Book_Of_Shadows_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -32233,7 +32233,7 @@ public: class CDOTA_Modifier_Vengeances_Shadow_Illusions : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -32508,7 +32508,7 @@ public: class CDOTA_Modifier_Item_Arcane_Scout_Self_Vision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -32536,7 +32536,7 @@ public: class CDOTA_Modifier_Item_Barricade_Blocker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -32595,7 +32595,7 @@ public: float recharge_time; // 0x113c bool m_bFull; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t bonus_intellect; // 0x1144 int32_t movement_speed; // 0x1148 @@ -32730,7 +32730,7 @@ class CGlobalLightBase public: bool m_bSpotLight; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: Vector m_SpotLightOrigin; // 0x14 QAngle m_SpotLightAngles; // 0x20 @@ -32748,7 +32748,7 @@ public: Color m_AmbientColor2; // 0x72 Color m_AmbientColor3; // 0x76 private: - [[maybe_unused]] uint8_t __pad007a[0x2]; // 0x7a + [[maybe_unused]] uint8_t __pad007a[0x2]; // 0x7a public: float m_flSunDistance; // 0x7c float m_flFOV; // 0x80 @@ -32758,7 +32758,7 @@ public: bool m_bOldEnableShadows; // 0x8d bool m_bBackgroundClearNotRequired; // 0x8e private: - [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f + [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f public: float m_flCloudScale; // 0x90 float m_flCloud1Speed; // 0x94 @@ -32772,7 +32772,7 @@ public: float m_flFoWDarkness; // 0xb4 bool m_bEnableSeparateSkyboxFog; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: Vector m_vFowColor; // 0xbc Vector m_ViewOrigin; // 0xc8 @@ -32780,7 +32780,7 @@ public: float m_flViewFoV; // 0xe0 Vector m_WorldPoints[8]; // 0xe4 private: - [[maybe_unused]] uint8_t __pad0144[0x364]; // 0x144 + [[maybe_unused]] uint8_t __pad0144[0x364]; // 0x144 public: Vector2D m_vFogOffsetLayer0; // 0x4a8 Vector2D m_vFogOffsetLayer1; // 0x4b0 @@ -32891,7 +32891,7 @@ public: // MNetworkEnable bool m_bStartRecording; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 public: // MNetworkEnable CHandle< C_DOTA_BaseNPC > m_hHero; // 0x52c @@ -32900,7 +32900,7 @@ public: bool m_bRecording; // 0x534 bool m_bLastStartRecording; // 0x535 private: - [[maybe_unused]] uint8_t __pad0536[0x2]; // 0x536 + [[maybe_unused]] uint8_t __pad0536[0x2]; // 0x536 public: float m_flLastCycle; // 0x538 int32_t m_nCompletedCycles; // 0x53c @@ -32921,7 +32921,7 @@ public: char m_UnitLabel[260]; // 0x104 uint8_t m_unUnitLabelIndex; // 0x208 private: - [[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209 + [[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209 public: CHandle< C_BaseEntity > m_hEntity; // 0x20c bool m_bIsIllusion; // 0x210 @@ -32956,7 +32956,7 @@ public: class CDOTAPlayer_CameraServices : public CPlayer_CameraServices { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32964,7 +32964,7 @@ public: class CDOTAPlayer_MovementServices : public CPlayer_MovementServices { public: - // @note: no members available + // No members available }; // Alignment: 17 @@ -33012,7 +33012,7 @@ public: class C_DOTAReflectionSkybox : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 36 @@ -33022,13 +33022,13 @@ class C_DOTABaseAbility : public C_BaseEntity public: bool m_bAltCastState; // 0x530 private: - [[maybe_unused]] uint8_t __pad0531[0x3]; // 0x531 + [[maybe_unused]] uint8_t __pad0531[0x3]; // 0x531 public: int32_t m_iEnemyLevel; // 0x534 int32_t m_iMaxLevel; // 0x538 bool m_bCanLearn; // 0x53c private: - [[maybe_unused]] uint8_t __pad053d[0x3]; // 0x53d + [[maybe_unused]] uint8_t __pad053d[0x3]; // 0x53d public: float m_flUpgradeBlend; // 0x540 bool m_bUpgradedDuringQuickcastPreview; // 0x544 @@ -33042,7 +33042,7 @@ public: bool m_bActivated; // 0x549 bool m_bOldActivated; // 0x54a private: - [[maybe_unused]] uint8_t __pad054b[0x1]; // 0x54b + [[maybe_unused]] uint8_t __pad054b[0x1]; // 0x54b public: // MNetworkEnable AbilityBarType_t m_nAbilityBarType; // 0x54c @@ -33051,7 +33051,7 @@ public: int32_t m_iDirtyButtons; // 0x550 bool m_bPerformDirtyParity; // 0x554 private: - [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 + [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 public: // MNetworkEnable // MNetworkChangeCallback "OnLevelChanged" @@ -33061,7 +33061,7 @@ public: // MNetworkEnable bool m_bToggleState; // 0x55d private: - [[maybe_unused]] uint8_t __pad055e[0x2]; // 0x55e + [[maybe_unused]] uint8_t __pad055e[0x2]; // 0x55e public: // MNetworkEnable float m_flAbilityMuteDuration; // 0x560 @@ -33069,7 +33069,7 @@ public: // MNetworkPriority "32" bool m_bInAbilityPhase; // 0x564 private: - [[maybe_unused]] uint8_t __pad0565[0x3]; // 0x565 + [[maybe_unused]] uint8_t __pad0565[0x3]; // 0x565 public: // MNetworkEnable // MNetworkPriority "32" @@ -33086,7 +33086,7 @@ public: // MNetworkPriority "32" bool m_bAutoCastState; // 0x574 private: - [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 + [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 public: // MNetworkEnable GameTime_t m_flChannelStartTime; // 0x578 @@ -33097,7 +33097,7 @@ public: // MNetworkEnable bool m_bFrozenCooldown; // 0x581 private: - [[maybe_unused]] uint8_t __pad0582[0x2]; // 0x582 + [[maybe_unused]] uint8_t __pad0582[0x2]; // 0x582 public: // MNetworkEnable float m_flOverrideCastPoint; // 0x584 @@ -33108,7 +33108,7 @@ public: // MNetworkEnable bool m_bReplicated; // 0x58a private: - [[maybe_unused]] uint8_t __pad058b[0x1]; // 0x58b + [[maybe_unused]] uint8_t __pad058b[0x1]; // 0x58b public: // MNetworkEnable int32_t m_nAbilityCurrentCharges; // 0x58c @@ -33118,7 +33118,7 @@ public: // MNetworkEnable bool m_bUpgradeRecommended; // 0x594 private: - [[maybe_unused]] uint8_t __pad0595[0x3]; // 0x595 + [[maybe_unused]] uint8_t __pad0595[0x3]; // 0x595 public: float m_flLastCastClickTime; // 0x598 }; @@ -33137,7 +33137,7 @@ public: // MNetworkPriority "32" bool m_bStackable; // 0x5a2 private: - [[maybe_unused]] uint8_t __pad05a3[0x1]; // 0x5a3 + [[maybe_unused]] uint8_t __pad05a3[0x1]; // 0x5a3 public: // MNetworkEnable // MNetworkPriority "32" @@ -33145,7 +33145,7 @@ public: // MNetworkEnable bool m_bRecipe; // 0x5a8 private: - [[maybe_unused]] uint8_t __pad05a9[0x3]; // 0x5a9 + [[maybe_unused]] uint8_t __pad05a9[0x3]; // 0x5a9 public: // MNetworkEnable // MNetworkPriority "32" @@ -33177,7 +33177,7 @@ public: // MNetworkEnable bool m_bAlertable; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 + [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: // MNetworkEnable // MNetworkPriority "32" @@ -33189,7 +33189,7 @@ public: // MNetworkEnable bool m_bCreepHeroPickup; // 0x5ca private: - [[maybe_unused]] uint8_t __pad05cb[0x1]; // 0x5cb + [[maybe_unused]] uint8_t __pad05cb[0x1]; // 0x5cb public: // MNetworkEnable int32_t m_iValuelessCharges; // 0x5cc @@ -33201,7 +33201,7 @@ public: // MNetworkEnable bool m_bCombineLocked; // 0x5d8 private: - [[maybe_unused]] uint8_t __pad05d9[0x3]; // 0x5d9 + [[maybe_unused]] uint8_t __pad05d9[0x3]; // 0x5d9 public: // MNetworkEnable // MNetworkPriority "32" @@ -33216,7 +33216,7 @@ public: // MNetworkEnable bool m_bItemEnabled; // 0x5e6 private: - [[maybe_unused]] uint8_t __pad05e7[0x1]; // 0x5e7 + [[maybe_unused]] uint8_t __pad05e7[0x1]; // 0x5e7 public: // MNetworkEnable // MNetworkPriority "32" @@ -33228,14 +33228,14 @@ public: // MNetworkEnable bool m_bShowOnMinimap; // 0x5f1 private: - [[maybe_unused]] uint8_t __pad05f2[0x2]; // 0x5f2 + [[maybe_unused]] uint8_t __pad05f2[0x2]; // 0x5f2 public: // MNetworkEnable float m_flMinimapIconSize; // 0x5f4 // MNetworkEnable bool m_bIsUpgradeable; // 0x5f8 private: - [[maybe_unused]] uint8_t __pad05f9[0x3]; // 0x5f9 + [[maybe_unused]] uint8_t __pad05f9[0x3]; // 0x5f9 public: // MNetworkEnable int32_t m_nUpgradeProgress; // 0x5fc @@ -33267,7 +33267,7 @@ class C_DOTA_PlayerResource : public C_BaseEntity public: bool m_bWasDataUpdateCreated; // 0x538 private: - [[maybe_unused]] uint8_t __pad0539[0x7]; // 0x539 + [[maybe_unused]] uint8_t __pad0539[0x7]; // 0x539 public: // MNetworkEnable C_UtlVectorEmbeddedNetworkVar< PlayerResourcePlayerTeamData_t > m_vecPlayerTeamData; // 0x540 @@ -33280,7 +33280,7 @@ public: // MNetworkEnable int8_t m_nPrimaryEventIndex; // 0x648 private: - [[maybe_unused]] uint8_t __pad0649[0x3]; // 0x649 + [[maybe_unused]] uint8_t __pad0649[0x3]; // 0x649 public: // MNetworkEnable // MNetworkChangeCallback "OnObsoletePrimaryEventChanged" @@ -33291,7 +33291,7 @@ public: CUtlSymbolLarge m_iszHTMLSafeName[64]; // 0x950 CUtlSymbolLarge m_iszFilteredHTMLSafeName[64]; // 0xb50 private: - [[maybe_unused]] uint8_t __pad0d50[0x1800]; // 0xd50 + [[maybe_unused]] uint8_t __pad0d50[0x1800]; // 0xd50 public: bool m_bDirtySuggestedItems; // 0x2550 bool m_bDirtyEstimatedMatchDuration; // 0x2551 @@ -33300,7 +33300,7 @@ public: bool m_bWorldTreeModelsChanged; // 0x2554 bool m_bSwapWillingness[24]; // 0x2555 private: - [[maybe_unused]] uint8_t __pad256d[0x3]; // 0x256d + [[maybe_unused]] uint8_t __pad256d[0x3]; // 0x256d public: CUtlVector< CHandle< C_DOTA_Unit_Courier > > m_hTeamCouriers[14]; // 0x2570 CUtlVector< CHandle< C_DOTA_Unit_Courier > > m_hPlayerCouriers[64]; // 0x26c0 @@ -33366,7 +33366,7 @@ public: // MNetworkEnable bool m_bIsEventOwned; // 0x42 private: - [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 + [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 public: // MNetworkEnable uint32_t m_iFavoriteTeam; // 0x44 @@ -33381,7 +33381,7 @@ public: // MNetworkEnable uint8_t m_iEventTeleportFXLevel; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: // MNetworkEnable int32_t m_nCandyPointsReason[5]; // 0x54 @@ -33391,7 +33391,7 @@ public: // MNetworkAlias "m_iSaluteAmounts" uint8_t m_iObsoleteSaluteAmounts; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: // MNetworkEnable // MNetworkAlias "m_iEventArcanaPeriodicResourceRemaining" @@ -33464,7 +33464,7 @@ public: // MNetworkEnable bool m_bAFK; // 0xac private: - [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad + [[maybe_unused]] uint8_t __pad00ad[0x3]; // 0xad public: // MNetworkEnable // MNetworkChangeCallback "OnSelectionDirty" @@ -33475,7 +33475,7 @@ public: // MNetworkEnable bool m_bVoiceChatBanned; // 0xc4 private: - [[maybe_unused]] uint8_t __pad00c5[0x3]; // 0xc5 + [[maybe_unused]] uint8_t __pad00c5[0x3]; // 0xc5 public: // MNetworkEnable item_definition_index_t m_iTimedRewardDrops; // 0xc8 @@ -33494,14 +33494,14 @@ public: // MNetworkEnable bool m_bHasRandomed; // 0xdc private: - [[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd + [[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd public: // MNetworkEnable int32_t m_nRandomedHeroID; // 0xe0 // MNetworkEnable bool m_bBattleBonusActive; // 0xe4 private: - [[maybe_unused]] uint8_t __pad00e5[0x1]; // 0xe5 + [[maybe_unused]] uint8_t __pad00e5[0x1]; // 0xe5 public: // MNetworkEnable uint16_t m_iBattleBonusRate; // 0xe6 @@ -33514,7 +33514,7 @@ public: // MNetworkEnable bool m_bHasPredictedVictory; // 0xf1 private: - [[maybe_unused]] uint8_t __pad00f2[0x2]; // 0xf2 + [[maybe_unused]] uint8_t __pad00f2[0x2]; // 0xf2 public: // MNetworkEnable int32_t m_UnitShareMasks; // 0xf4 @@ -33523,14 +33523,14 @@ public: // MNetworkEnable uint8_t m_iBattleCupWinStreak; // 0xfc private: - [[maybe_unused]] uint8_t __pad00fd[0x3]; // 0xfd + [[maybe_unused]] uint8_t __pad00fd[0x3]; // 0xfd public: // MNetworkEnable uint64_t m_iBattleCupWinDate; // 0x100 // MNetworkEnable uint16_t m_iBattleCupSkillLevel; // 0x108 private: - [[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a + [[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a public: // MNetworkEnable uint32_t m_iBattleCupTeamID; // 0x10c @@ -33539,7 +33539,7 @@ public: // MNetworkEnable uint8_t m_iBattleCupDivision; // 0x114 private: - [[maybe_unused]] uint8_t __pad0115[0x3]; // 0x115 + [[maybe_unused]] uint8_t __pad0115[0x3]; // 0x115 public: // MNetworkEnable float m_flTeamFightParticipation; // 0x118 @@ -33552,7 +33552,7 @@ public: // MNetworkEnable GameTime_t m_flTimeOfLastSaluteSent; // 0x128 private: - [[maybe_unused]] uint8_t __pad012c[0x4]; // 0x12c + [[maybe_unused]] uint8_t __pad012c[0x4]; // 0x12c public: // MNetworkEnable C_UtlVectorEmbeddedNetworkVar< PlayerResourcePlayerEventData_t > m_vecPlayerEventData; // 0x130 @@ -33569,7 +33569,7 @@ public: // MNetworkEnable uint8_t m_unGuildTier; // 0x188 private: - [[maybe_unused]] uint8_t __pad0189[0x1]; // 0x189 + [[maybe_unused]] uint8_t __pad0189[0x1]; // 0x189 public: // MNetworkEnable uint16_t m_unGuildLevel; // 0x18a @@ -33580,7 +33580,7 @@ public: // MNetworkEnable uint8_t m_unGuildPattern; // 0x18e private: - [[maybe_unused]] uint8_t __pad018f[0x1]; // 0x18f + [[maybe_unused]] uint8_t __pad018f[0x1]; // 0x18f public: // MNetworkEnable uint64_t m_unGuildLogo; // 0x190 @@ -33589,7 +33589,7 @@ public: // MNetworkEnable bool m_bIsPartyGuild; // 0x19c private: - [[maybe_unused]] uint8_t __pad019d[0x3]; // 0x19d + [[maybe_unused]] uint8_t __pad019d[0x3]; // 0x19d public: // MNetworkEnable GuildID_t m_unGuildID; // 0x1a0 @@ -33600,7 +33600,7 @@ public: // MNetworkEnable uint8_t m_eLaneSelectionFlags; // 0x1a9 private: - [[maybe_unused]] uint8_t __pad01aa[0x2]; // 0x1aa + [[maybe_unused]] uint8_t __pad01aa[0x2]; // 0x1aa public: // MNetworkEnable // MNetworkAlias "m_iEventPoints" @@ -33631,7 +33631,7 @@ public: // MNetworkChangeCallback "OnObsoleteEvent" bool m_bObsoleteIsEventOwned; // 0x1c2 private: - [[maybe_unused]] uint8_t __pad01c3[0x1]; // 0x1c3 + [[maybe_unused]] uint8_t __pad01c3[0x1]; // 0x1c3 public: // MNetworkEnable // MNetworkAlias "m_iRankWagersAvailable" @@ -33663,7 +33663,7 @@ public: // MNetworkEnable bool m_bIsValid; // 0x30 private: - [[maybe_unused]] uint8_t __pad0031[0x7]; // 0x31 + [[maybe_unused]] uint8_t __pad0031[0x7]; // 0x31 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerNamesChanged" @@ -33679,7 +33679,7 @@ public: // MNetworkEnable bool m_bIsBroadcaster; // 0x46 private: - [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 + [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 public: // MNetworkEnable uint32_t m_iBroadcasterChannel; // 0x48 @@ -33688,7 +33688,7 @@ public: // MNetworkEnable bool m_bIsBroadcasterChannelCameraman; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerConnectionStateChanged" @@ -33700,7 +33700,7 @@ public: // MNetworkEnable DOTATeam_t m_eCoachTeam; // 0x60 private: - [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 + [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerCoachedPlayerIDsChanged" @@ -33718,12 +33718,12 @@ public: // MNetworkEnable CavernCrawlMapVariant_t m_nCavernCrawlMapVariant; // 0x8e private: - [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f + [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f public: // MNetworkEnable int32_t m_eAccoladeType[3]; // 0x90 private: - [[maybe_unused]] uint8_t __pad009c[0x4]; // 0x9c + [[maybe_unused]] uint8_t __pad009c[0x4]; // 0x9c public: // MNetworkEnable uint64_t m_unAccoladeData[3]; // 0xa0 @@ -33835,7 +33835,7 @@ public: // MNetworkEnable uint16_t m_iMetaExperienceAwarded; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00ba[0x2]; // 0xba + [[maybe_unused]] uint8_t __pad00ba[0x2]; // 0xba public: // MNetworkEnable GameTime_t m_flBuybackCooldownTime; // 0xbc @@ -33929,7 +33929,7 @@ public: // MNetworkEnable bool m_bIsGuidePlayer; // 0x449 private: - [[maybe_unused]] uint8_t __pad044a[0x6]; // 0x44a + [[maybe_unused]] uint8_t __pad044a[0x6]; // 0x44a public: // MNetworkEnable // MNetworkEncoder @@ -33985,7 +33985,7 @@ public: // MNetworkEnable bool m_bSuggestedLaneJungle[5]; // 0xe89 private: - [[maybe_unused]] uint8_t __pad0e8e[0x2]; // 0xe8e + [[maybe_unused]] uint8_t __pad0e8e[0x2]; // 0xe8e public: // MNetworkEnable C_NetworkUtlVectorBase< AbilityID_t > m_vecNeutralItemsEarned; // 0xe90 @@ -34005,7 +34005,7 @@ public: class C_DOTA_DataRadiant : public C_DOTA_DataNonSpectator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34013,7 +34013,7 @@ public: class C_DOTA_DataDire : public C_DOTA_DataNonSpectator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34021,7 +34021,7 @@ public: class C_DOTA_DataCustomTeam : public C_DOTA_DataNonSpectator { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -34060,7 +34060,7 @@ public: // MNetworkEnable int32_t m_nCampsStacked[24]; // 0x11fc private: - [[maybe_unused]] uint8_t __pad125c[0x4]; // 0x125c + [[maybe_unused]] uint8_t __pad125c[0x4]; // 0x125c public: // MNetworkEnable C_UtlVectorEmbeddedNetworkVar< DOTAThreatLevelInfo_t > m_ThreatLevelInfos; // 0x1260 @@ -34074,11 +34074,11 @@ public: CStrongHandle< InfoForResourceTypeCModel > m_iModelIndex; // 0x3b0 CUtlStringToken m_skin; // 0x3b8 private: - [[maybe_unused]] uint8_t __pad03bc[0x9a0]; // 0x3bc + [[maybe_unused]] uint8_t __pad03bc[0x9a0]; // 0x3bc public: bool m_bHasSetupView; // 0xd5c private: - [[maybe_unused]] uint8_t __pad0d5d[0x1b]; // 0xd5d + [[maybe_unused]] uint8_t __pad0d5d[0x1b]; // 0xd5d public: float m_flRotation; // 0xd78 }; @@ -34097,7 +34097,7 @@ public: class C_CaptureCallbackHandler : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 100 @@ -34143,13 +34143,13 @@ public: float m_flGustDirChange; // 0x150 QAngle m_skyboxAngle[2]; // 0x154 private: - [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c + [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_hSkyboxMaterial[2]; // 0x170 Color m_vSkyboxTintColor[2]; // 0x180 uint8_t m_nSkyboxFogType; // 0x188 private: - [[maybe_unused]] uint8_t __pad0189[0x3]; // 0x189 + [[maybe_unused]] uint8_t __pad0189[0x3]; // 0x189 public: float m_flSkyboxAngularFogMaxEnd; // 0x18c float m_flSkyboxAngularFogMaxStart; // 0x190 @@ -34161,7 +34161,7 @@ public: float m_flFogDensity[2]; // 0x1b8 float m_flFogFalloff; // 0x1c0 private: - [[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4 + [[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4 public: CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogTexture0; // 0x1c8 float m_flFogLayer0Rotation; // 0x1d0 @@ -34179,12 +34179,12 @@ public: float m_flFogExclusionInnerRadius; // 0x220 float m_flFogExclusionHeightBias; // 0x224 private: - [[maybe_unused]] uint8_t __pad0228[0x4]; // 0x228 + [[maybe_unused]] uint8_t __pad0228[0x4]; // 0x228 public: float m_flCausticSpeedScale; // 0x22c float m_flCausticAmplitudeScale; // 0x230 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: CStrongHandle< InfoForResourceTypeCTextureBase > m_hColorWarp; // 0x238 float m_flColorWarpBlendToFull; // 0x240 @@ -34201,7 +34201,7 @@ public: float m_flAmbientShadowAmount; // 0x26c int32_t m_nWeatherType; // 0x270 private: - [[maybe_unused]] uint8_t __pad0274[0x4]; // 0x274 + [[maybe_unused]] uint8_t __pad0274[0x4]; // 0x274 public: CUtlString m_WeatherEffect; // 0x278 float m_flLightning_period_min; // 0x280 @@ -34219,7 +34219,7 @@ public: float m_flNextLightningSoundTime; // 0x3b0 bool m_bPlayLightingSound; // 0x3b4 private: - [[maybe_unused]] uint8_t __pad03b5[0x3]; // 0x3b5 + [[maybe_unused]] uint8_t __pad03b5[0x3]; // 0x3b5 public: float m_flLightningEventMagnitude; // 0x3b8 float m_flLightningScale; // 0x3bc @@ -34233,7 +34233,7 @@ public: class C_DOTA_LightInfo : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -34271,7 +34271,7 @@ public: // MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_SingleItem" item_definition_index_t m_unSingleItemDef; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: // MPropertyDescription "For k_eCandyShopRewardOptionType_LootList, what is the loot list to get the reward from." // MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_LootList" @@ -34310,7 +34310,7 @@ public: // MPropertyDescription "default inventory size" uint32_t m_unDefaultInventorySize; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: // MPropertyDescription "the image used to display an inventory size upgrade" CPanoramaImageName m_sInventorySizeUpgradeImage; // 0x20 @@ -34321,7 +34321,7 @@ public: // MPropertyDescription "Maximum number of input or output candies for fixed exchange recipes." uint8_t m_unFixedExchangeRecipeMaxCandies; // 0x38 private: - [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 + [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MPropertyDescription "Start date for the fixed exchange recipes." uint32_t m_unFixedExchangeRecipeStartDate; // 0x3c @@ -34334,13 +34334,13 @@ public: // MPropertyDescription "Output candy count for variable exchange recipe" uint8_t m_unVariableExchangeOutputCandyCount; // 0x46 private: - [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 + [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 public: // MPropertyDescription "After this event expires, you can no longer interact with this candy shop." // MPropertyAttributeChoiceEnumName EEvent m_eExpireEvent; // 0x48 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlVector< CandyShopCandyType_t > m_vecCandyTypes; // 0x50 CUtlVector< CandyShopRewardSlot_t > m_vecRewardSlots; // 0x68 @@ -34352,7 +34352,7 @@ public: class C_PortraitWorldCallbackHandler : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -34362,22 +34362,22 @@ class CDOTA_DB_Page_StickerEntity : public C_BaseEntity public: bool m_bIsPlaced; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 public: item_definition_index_t m_ItemDefinitionIndex; // 0x52c private: - [[maybe_unused]] uint8_t __pad0530[0xc]; // 0x530 + [[maybe_unused]] uint8_t __pad0530[0xc]; // 0x530 public: float m_flStickerScale; // 0x53c uint16_t m_unDepthBias; // 0x540 private: - [[maybe_unused]] uint8_t __pad0542[0x2]; // 0x542 + [[maybe_unused]] uint8_t __pad0542[0x2]; // 0x542 public: int32_t m_nStickerNumber; // 0x544 int32_t m_nDbPageNumber; // 0x548 bool m_bVisible; // 0x54c private: - [[maybe_unused]] uint8_t __pad054d[0x23]; // 0x54d + [[maybe_unused]] uint8_t __pad054d[0x23]; // 0x54d public: uint32_t m_hDecalSpawnGroupHandle; // 0x570 uint32_t m_hDynamicPropSpawnGroupHandle; // 0x574 @@ -34392,7 +34392,7 @@ public: // MNetworkTypeAlias "m_SpeechBubbles" C_UtlVectorEmbeddedNetworkVar< C_SpeechBubbleInfo > m_SpeechBubbles; // 0x528 private: - [[maybe_unused]] uint8_t __pad0a88[0x840]; // 0xa88 + [[maybe_unused]] uint8_t __pad0a88[0x840]; // 0xa88 public: uint32_t m_nLastCountInQueue[4]; // 0x12c8 }; @@ -34402,7 +34402,7 @@ public: class C_FoWBlockerEntity : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -34457,7 +34457,7 @@ public: class C_DOTA_Ability_AttributeBonus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34465,7 +34465,7 @@ public: class CDOTA_Modifier_AttributeBonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34473,7 +34473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Base : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34481,7 +34481,7 @@ public: class C_DOTA_Ability_Special_Bonus_Undefined : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34489,7 +34489,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Ability_Draft : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34497,7 +34497,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_lvl15_r : public C_DOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34505,7 +34505,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_lvl20_r : public C_DOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34513,7 +34513,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_lvl25_r : public C_DOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34521,7 +34521,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_lvl10_l : public C_DOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34529,7 +34529,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_lvl15_l : public C_DOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34537,7 +34537,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_lvl20_l : public C_DOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34545,7 +34545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_lvl25_l : public C_DOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34553,7 +34553,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34561,7 +34561,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_125 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34569,7 +34569,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_150 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34577,7 +34577,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_175 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34585,7 +34585,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_200 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34593,7 +34593,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_225 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34601,7 +34601,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_250 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34609,7 +34609,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_275 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34617,7 +34617,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_300 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34625,7 +34625,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_325 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34633,7 +34633,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_350 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34641,7 +34641,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_375 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34649,7 +34649,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_400 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34657,7 +34657,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_450 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34665,7 +34665,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_475 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34673,7 +34673,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_500 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34681,7 +34681,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_600 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34689,7 +34689,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_650 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34697,7 +34697,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_700 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34705,7 +34705,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_800 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34713,7 +34713,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_900 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34721,7 +34721,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_1000 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34729,7 +34729,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34737,7 +34737,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_125 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34745,7 +34745,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_150 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34753,7 +34753,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_175 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34761,7 +34761,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_200 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34769,7 +34769,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_225 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34777,7 +34777,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_250 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34785,7 +34785,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_275 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34793,7 +34793,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_300 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34801,7 +34801,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_350 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34809,7 +34809,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_400 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34817,7 +34817,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_500 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34825,7 +34825,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_600 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34833,7 +34833,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_700 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34841,7 +34841,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_800 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34849,7 +34849,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_1000 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34857,7 +34857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Base_Attack_Rate_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34865,7 +34865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34873,7 +34873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34881,7 +34881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34889,7 +34889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34897,7 +34897,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34905,7 +34905,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34913,7 +34913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34921,7 +34921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_45 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34929,7 +34929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34937,7 +34937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_55 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34945,7 +34945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34953,7 +34953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_70 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34961,7 +34961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_80 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34969,7 +34969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34977,7 +34977,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_110 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34985,7 +34985,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_120 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34993,7 +34993,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_140 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35001,7 +35001,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_160 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35009,7 +35009,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_175 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35017,7 +35017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_200 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35025,7 +35025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Speed_250 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35033,7 +35033,7 @@ public: class CDOTA_Ability_Special_Bonus_Corruption_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35041,7 +35041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Corruption_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35049,7 +35049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Corruption_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35057,7 +35057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Corruption_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35065,7 +35065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35073,7 +35073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35081,7 +35081,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35089,7 +35089,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35097,7 +35097,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35105,7 +35105,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35113,7 +35113,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35121,7 +35121,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35129,7 +35129,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_130 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35137,7 +35137,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_140 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35145,7 +35145,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_150 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35153,7 +35153,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cleave_175 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35161,7 +35161,7 @@ public: class C_DOTA_Ability_Special_Bonus_Haste : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35169,7 +35169,7 @@ public: class C_DOTA_Ability_Special_Bonus_TrueStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35177,7 +35177,7 @@ public: class C_DOTA_Ability_Special_Bonus_Reincarnation_200 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35185,7 +35185,7 @@ public: class C_DOTA_Ability_Special_Bonus_Reincarnation_250 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35193,7 +35193,7 @@ public: class C_DOTA_Ability_Special_Bonus_Reincarnation_300 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35201,7 +35201,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Block_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35209,7 +35209,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Block_18 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35217,7 +35217,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Block_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35225,7 +35225,7 @@ public: class C_DOTA_Ability_Special_Bonus_Mana_Break_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35233,7 +35233,7 @@ public: class C_DOTA_Ability_Special_Bonus_Mana_Break_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35241,7 +35241,7 @@ public: class C_DOTA_Ability_Special_Bonus_Mana_Break_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35249,7 +35249,7 @@ public: class C_DOTA_Ability_Special_Bonus_Mana_Break_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35257,7 +35257,7 @@ public: class C_DOTA_Ability_Special_Bonus_Mana_Break_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35265,7 +35265,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Immunity : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35273,7 +35273,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35281,7 +35281,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35289,7 +35289,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35297,7 +35297,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35305,7 +35305,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35313,7 +35313,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35321,7 +35321,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35329,7 +35329,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35337,7 +35337,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35345,7 +35345,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_16 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35353,7 +35353,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35361,7 +35361,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35369,7 +35369,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35377,7 +35377,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35385,7 +35385,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35393,7 +35393,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35401,7 +35401,7 @@ public: class C_DOTA_Ability_Special_Bonus_HP_Regen_80 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35409,7 +35409,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35417,7 +35417,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_125 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35425,7 +35425,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_150 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35433,7 +35433,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_175 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35441,7 +35441,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35449,7 +35449,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_250 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35457,7 +35457,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_Amp_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35465,7 +35465,7 @@ public: class C_DOTA_Ability_Special_Bonus_Mana_Reduction_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35473,7 +35473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Mana_Reduction_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35481,7 +35481,7 @@ public: class C_DOTA_Ability_Special_Bonus_Mana_Reduction_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35489,7 +35489,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35497,7 +35497,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35505,7 +35505,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35513,7 +35513,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35521,7 +35521,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35529,7 +35529,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35537,7 +35537,7 @@ public: class C_DOTA_Ability_Special_Bonus_MP_Regen_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35545,7 +35545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_Percentage_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35553,7 +35553,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_Percentage_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35561,7 +35561,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_Percentage_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35569,7 +35569,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_Percentage_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35577,7 +35577,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_Percentage_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35585,7 +35585,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_Percentage_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35593,7 +35593,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_Percentage_16 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35601,7 +35601,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Speed_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35609,7 +35609,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35617,7 +35617,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35625,7 +35625,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35633,7 +35633,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35641,7 +35641,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35649,7 +35649,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35657,7 +35657,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35665,7 +35665,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_45 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35673,7 +35673,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35681,7 +35681,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35689,7 +35689,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_65 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35697,7 +35697,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_75 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35705,7 +35705,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_90 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35713,7 +35713,7 @@ public: class C_DOTA_Ability_Special_Bonus_Movement_Speed_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35721,7 +35721,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35729,7 +35729,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35737,7 +35737,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35745,7 +35745,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35753,7 +35753,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35761,7 +35761,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35769,7 +35769,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35777,7 +35777,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35785,7 +35785,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35793,7 +35793,7 @@ public: class C_DOTA_Ability_Special_Bonus_All_Stats_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35801,7 +35801,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attributes : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35809,7 +35809,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_And_Intelligence_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35817,7 +35817,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35825,7 +35825,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35833,7 +35833,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35841,7 +35841,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35849,7 +35849,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35857,7 +35857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_13 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35865,7 +35865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35873,7 +35873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35881,7 +35881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_16 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35889,7 +35889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35897,7 +35897,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35905,7 +35905,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35913,7 +35913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35921,7 +35921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Intelligence_75 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35929,7 +35929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35937,7 +35937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35945,7 +35945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35953,7 +35953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35961,7 +35961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35969,7 +35969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35977,7 +35977,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35985,7 +35985,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35993,7 +35993,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36001,7 +36001,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36009,7 +36009,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_13 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36017,7 +36017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36025,7 +36025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36033,7 +36033,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_16 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36041,7 +36041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_18 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36049,7 +36049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36057,7 +36057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36065,7 +36065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36073,7 +36073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Strength_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36081,7 +36081,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36089,7 +36089,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36097,7 +36097,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36105,7 +36105,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36113,7 +36113,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36121,7 +36121,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36129,7 +36129,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36137,7 +36137,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_13 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36145,7 +36145,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36153,7 +36153,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36161,7 +36161,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_16 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36169,7 +36169,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36177,7 +36177,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36185,7 +36185,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36193,7 +36193,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36201,7 +36201,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_80 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36209,7 +36209,7 @@ public: class C_DOTA_Ability_Special_Bonus_Agility_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36217,7 +36217,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36225,7 +36225,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36233,7 +36233,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36241,7 +36241,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36249,7 +36249,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36257,7 +36257,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36265,7 +36265,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36273,7 +36273,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36281,7 +36281,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36289,7 +36289,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36297,7 +36297,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36305,7 +36305,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36313,7 +36313,7 @@ public: class C_DOTA_Ability_Special_Bonus_Armor_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36321,7 +36321,7 @@ public: class C_DOTA_Ability_Special_Bonus_Status_Resistance_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36329,7 +36329,7 @@ public: class C_DOTA_Ability_Special_Bonus_Status_Resistance_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36337,7 +36337,7 @@ public: class C_DOTA_Ability_Special_Bonus_Status_Resistance_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36345,7 +36345,7 @@ public: class C_DOTA_Ability_Special_Bonus_Status_Resistance_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36353,7 +36353,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36361,7 +36361,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36369,7 +36369,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36377,7 +36377,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36385,7 +36385,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36393,7 +36393,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36401,7 +36401,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36409,7 +36409,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36417,7 +36417,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36425,7 +36425,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36433,7 +36433,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36441,7 +36441,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36449,7 +36449,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36457,7 +36457,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_80 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36465,7 +36465,7 @@ public: class C_DOTA_Ability_Special_Bonus_Magic_Resistance_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36473,7 +36473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Day_Vision_400 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36481,7 +36481,7 @@ public: class C_DOTA_Ability_Special_Bonus_Night_Vision_400 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36489,7 +36489,7 @@ public: class C_DOTA_Ability_Special_Bonus_Night_Vision_500 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36497,7 +36497,7 @@ public: class C_DOTA_Ability_Special_Bonus_Night_Vision_600 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36505,7 +36505,7 @@ public: class C_DOTA_Ability_Special_Bonus_Night_Vision_800 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36513,7 +36513,7 @@ public: class C_DOTA_Ability_Special_Bonus_Night_Vision_1000 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36521,7 +36521,7 @@ public: class C_DOTA_Ability_Special_Bonus_Vision_200 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36529,7 +36529,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Base_Damage_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36537,7 +36537,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Base_Damage_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36545,7 +36545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Base_Damage_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36553,7 +36553,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Base_Damage_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36561,7 +36561,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Base_Damage_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36569,7 +36569,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Base_Damage_45 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36577,7 +36577,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Base_Damage_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36585,7 +36585,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Base_Damage_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36593,7 +36593,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36601,7 +36601,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36609,7 +36609,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36617,7 +36617,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_16 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36625,7 +36625,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_18 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36633,7 +36633,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36641,7 +36641,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36649,7 +36649,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36657,7 +36657,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36665,7 +36665,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36673,7 +36673,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_45 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36681,7 +36681,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36689,7 +36689,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_55 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36697,7 +36697,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36705,7 +36705,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_65 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36713,7 +36713,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_70 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36721,7 +36721,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_75 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36729,7 +36729,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_80 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36737,7 +36737,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_90 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36745,7 +36745,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36753,7 +36753,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_120 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36761,7 +36761,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_150 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36769,7 +36769,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_160 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36777,7 +36777,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_200 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36785,7 +36785,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_250 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36793,7 +36793,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_251 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36801,7 +36801,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_252 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36809,7 +36809,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Damage_400 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36817,7 +36817,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36825,7 +36825,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_75 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36833,7 +36833,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36841,7 +36841,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_125 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36849,7 +36849,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_150 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36857,7 +36857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_175 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36865,7 +36865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_200 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36873,7 +36873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_250 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36881,7 +36881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_275 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36889,7 +36889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_300 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36897,7 +36897,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_325 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36905,7 +36905,7 @@ public: class C_DOTA_Ability_Special_Bonus_Attack_Range_400 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36913,7 +36913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36921,7 +36921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36929,7 +36929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_75 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36937,7 +36937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36945,7 +36945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_125 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36953,7 +36953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_150 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36961,7 +36961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_175 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36969,7 +36969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_200 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36977,7 +36977,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_225 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36985,7 +36985,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_250 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36993,7 +36993,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_275 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37001,7 +37001,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_300 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37009,7 +37009,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_325 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37017,7 +37017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_350 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37025,7 +37025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cast_Range_400 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37033,7 +37033,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37041,7 +37041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37049,7 +37049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37057,7 +37057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37065,7 +37065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37073,7 +37073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37081,7 +37081,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37089,7 +37089,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37097,7 +37097,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37105,7 +37105,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37113,7 +37113,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37121,7 +37121,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37129,7 +37129,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_16 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37137,7 +37137,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_18 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37145,7 +37145,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37153,7 +37153,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Amplify_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37161,7 +37161,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37169,7 +37169,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37177,7 +37177,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37185,7 +37185,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37193,7 +37193,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37201,7 +37201,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37209,7 +37209,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37217,7 +37217,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37225,7 +37225,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37233,7 +37233,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37241,7 +37241,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37249,7 +37249,7 @@ public: class C_DOTA_Ability_Special_Bonus_Cooldown_Reduction_65 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37257,7 +37257,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37265,7 +37265,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37273,7 +37273,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37281,7 +37281,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37289,7 +37289,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37297,7 +37297,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37305,7 +37305,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_45 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37313,7 +37313,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37321,7 +37321,7 @@ public: class C_DOTA_Ability_Special_Bonus_Respawn_Reduction_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37329,7 +37329,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37337,7 +37337,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37345,7 +37345,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_90 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37353,7 +37353,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_120 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37361,7 +37361,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_150 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37369,7 +37369,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_180 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37377,7 +37377,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_210 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37385,7 +37385,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_240 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37393,7 +37393,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_300 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37401,7 +37401,7 @@ public: class C_DOTA_Ability_Special_Bonus_Gold_Income_420 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37409,7 +37409,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37417,7 +37417,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37425,7 +37425,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37433,7 +37433,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37441,7 +37441,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_16 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37449,7 +37449,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37457,7 +37457,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37465,7 +37465,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37473,7 +37473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37481,7 +37481,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37489,7 +37489,7 @@ public: class C_DOTA_Ability_Special_Bonus_Evasion_75 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37497,7 +37497,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37505,7 +37505,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37513,7 +37513,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37521,7 +37521,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37529,7 +37529,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_13 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37537,7 +37537,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37545,7 +37545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37553,7 +37553,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37561,7 +37561,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37569,7 +37569,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37577,7 +37577,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37585,7 +37585,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37593,7 +37593,7 @@ public: class C_DOTA_Ability_Special_Bonus_Spell_Lifesteal_70 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37601,7 +37601,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37609,7 +37609,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37617,7 +37617,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37625,7 +37625,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37633,7 +37633,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_18 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37641,7 +37641,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37649,7 +37649,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37657,7 +37657,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37665,7 +37665,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37673,7 +37673,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37681,7 +37681,7 @@ public: class C_DOTA_Ability_Special_Bonus_Lifesteal_100 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37689,7 +37689,7 @@ public: class C_DOTA_Ability_Special_Bonus_20_Bash_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37697,7 +37697,7 @@ public: class C_DOTA_Ability_Special_Bonus_24_Crit_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37705,7 +37705,7 @@ public: class C_DOTA_Ability_Special_Bonus_30_Crit_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37713,7 +37713,7 @@ public: class C_DOTA_Ability_Special_Bonus_20_Crit_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37721,7 +37721,7 @@ public: class C_DOTA_Ability_Special_Bonus_50_Crit_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37729,7 +37729,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37737,7 +37737,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37745,7 +37745,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_15 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37753,7 +37753,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_20 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37761,7 +37761,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_25 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37769,7 +37769,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_30 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37777,7 +37777,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_35 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37785,7 +37785,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_40 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37793,7 +37793,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_50 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37801,7 +37801,7 @@ public: class C_DOTA_Ability_Special_Bonus_Exp_Boost_60 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37809,7 +37809,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37817,7 +37817,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37825,7 +37825,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37833,7 +37833,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37841,7 +37841,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37849,7 +37849,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37857,7 +37857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Broodmother_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37865,7 +37865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Broodmother_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37873,7 +37873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Broodmother_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37881,7 +37881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Broodmother_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37889,7 +37889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Broodmother_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37897,7 +37897,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37905,7 +37905,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37913,7 +37913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37921,7 +37921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37929,7 +37929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37937,7 +37937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37945,7 +37945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37953,7 +37953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37961,7 +37961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37969,7 +37969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37977,7 +37977,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37985,7 +37985,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lone_Druid_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37993,7 +37993,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38001,7 +38001,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38009,7 +38009,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38017,7 +38017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38025,7 +38025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38033,7 +38033,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38041,7 +38041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38049,7 +38049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38057,7 +38057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38065,7 +38065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wisp_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38073,7 +38073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Techies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38081,7 +38081,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Techies_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38089,7 +38089,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Techies_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38097,7 +38097,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Techies_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38105,7 +38105,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Techies_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38113,7 +38113,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Arc_Warden : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38121,7 +38121,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Arc_Warden_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38129,7 +38129,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Arc_Warden_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38137,7 +38137,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Arc_Warden_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38145,7 +38145,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Arc_Warden_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38153,7 +38153,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Arc_Warden_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38161,7 +38161,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38169,7 +38169,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38177,7 +38177,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38185,7 +38185,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38193,7 +38193,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38201,7 +38201,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38209,7 +38209,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38217,7 +38217,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38225,7 +38225,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38233,7 +38233,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38241,7 +38241,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38249,7 +38249,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38257,7 +38257,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Invoker_13 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38265,7 +38265,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38273,7 +38273,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38281,7 +38281,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38289,7 +38289,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38297,7 +38297,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38305,7 +38305,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38313,7 +38313,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38321,7 +38321,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Gyrocopter_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38329,7 +38329,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Gyrocopter_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38337,7 +38337,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Gyrocopter_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38345,7 +38345,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Gyrocopter_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38353,7 +38353,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Gyrocopter_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38361,7 +38361,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Gyrocopter_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38369,7 +38369,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Legion_Commander : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38377,7 +38377,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Legion_Commander_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38385,7 +38385,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Legion_Commander_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38393,7 +38393,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Legion_Commander_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38401,7 +38401,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Legion_Commander_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38409,7 +38409,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Legion_Commander_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38417,7 +38417,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Legion_Commander_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38425,7 +38425,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pugna_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38433,7 +38433,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pugna_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38441,7 +38441,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pugna_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38449,7 +38449,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pugna_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38457,7 +38457,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pugna_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38465,7 +38465,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pugna_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38473,7 +38473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38481,7 +38481,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38489,7 +38489,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38497,7 +38497,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38505,7 +38505,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38513,7 +38513,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38521,7 +38521,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38529,7 +38529,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38537,7 +38537,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38545,7 +38545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Windranger_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38553,7 +38553,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Death_Prophet : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38561,7 +38561,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Death_Prophet_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38569,7 +38569,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Death_Prophet_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38577,7 +38577,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Death_Prophet_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38585,7 +38585,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Death_Prophet_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38593,7 +38593,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sniper_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38601,7 +38601,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sniper_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38609,7 +38609,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sniper_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38617,7 +38617,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sniper_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38625,7 +38625,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sniper_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38633,7 +38633,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sniper_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38641,7 +38641,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38649,7 +38649,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38657,7 +38657,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38665,7 +38665,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38673,7 +38673,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38681,7 +38681,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38689,7 +38689,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38697,7 +38697,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38705,7 +38705,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38713,7 +38713,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38721,7 +38721,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Monkey_King_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38729,7 +38729,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38737,7 +38737,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38745,7 +38745,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38753,7 +38753,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38761,7 +38761,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38769,7 +38769,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38777,7 +38777,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38785,7 +38785,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38793,7 +38793,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Riki_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38801,7 +38801,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tusk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38809,7 +38809,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tusk_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38817,7 +38817,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tusk_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38825,7 +38825,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tusk_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38833,7 +38833,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tusk_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38841,7 +38841,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tusk_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38849,7 +38849,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tusk_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38857,7 +38857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Medusa : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38865,7 +38865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Medusa_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38873,7 +38873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Medusa_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38881,7 +38881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Medusa_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38889,7 +38889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Medusa_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38897,7 +38897,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ogre_Magi : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38905,7 +38905,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ogre_Magi_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38913,7 +38913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ogre_Magi_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38921,7 +38921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ogre_Magi_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38929,7 +38929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ogre_Magi_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38937,7 +38937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Silencer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38945,7 +38945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Silencer_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38953,7 +38953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Silencer_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38961,7 +38961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Silencer_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38969,7 +38969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Silencer_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38977,7 +38977,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Silencer_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38985,7 +38985,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Silencer_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38993,7 +38993,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Elder_Titan : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39001,7 +39001,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Elder_Titan_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39009,7 +39009,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Elder_Titan_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39017,7 +39017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Elder_Titan_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39025,7 +39025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ember_Spirit_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39033,7 +39033,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ember_Spirit_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39041,7 +39041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ember_Spirit_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39049,7 +39049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ember_Spirit_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39057,7 +39057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ember_Spirit_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39065,7 +39065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ember_Spirit_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39073,7 +39073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ember_Spirit_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39081,7 +39081,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lifestealer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39089,7 +39089,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lifestealer_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39097,7 +39097,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lifestealer_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39105,7 +39105,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lifestealer_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39113,7 +39113,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lifestealer_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39121,7 +39121,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lifestealer_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39129,7 +39129,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lifestealer_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39137,7 +39137,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slark : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39145,7 +39145,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slark_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39153,7 +39153,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slark_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39161,7 +39161,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slark_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39169,7 +39169,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slark_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39177,7 +39177,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slark_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39185,7 +39185,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slark_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39193,7 +39193,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spectre : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39201,7 +39201,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spectre_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39209,7 +39209,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spectre_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39217,7 +39217,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spectre_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39225,7 +39225,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spectre_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39233,7 +39233,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spectre_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39241,7 +39241,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39249,7 +39249,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39257,7 +39257,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39265,7 +39265,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39273,7 +39273,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Storm_Spirit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39281,7 +39281,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Storm_Spirit_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39289,7 +39289,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Storm_Spirit_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39297,7 +39297,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Storm_Spirit_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39305,7 +39305,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Storm_Spirit_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39313,7 +39313,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Storm_Spirit_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39321,7 +39321,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Storm_Spirit_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39329,7 +39329,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Storm_Spirit_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39337,7 +39337,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tidehunter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39345,7 +39345,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tidehunter_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39353,7 +39353,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tidehunter_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39361,7 +39361,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tidehunter_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39369,7 +39369,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tidehunter_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39377,7 +39377,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tidehunter_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39385,7 +39385,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tidehunter_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39393,7 +39393,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tidehunter_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39401,7 +39401,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tinker : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39409,7 +39409,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tinker_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39417,7 +39417,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tinker_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39425,7 +39425,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tinker_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39433,7 +39433,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tinker_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39441,7 +39441,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tinker_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39449,7 +39449,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tinker_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39457,7 +39457,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Troll_Warlord : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39465,7 +39465,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Troll_Warlord_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39473,7 +39473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Troll_Warlord_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39481,7 +39481,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Troll_Warlord_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39489,7 +39489,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Troll_Warlord_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39497,7 +39497,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Troll_Warlord_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39505,7 +39505,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Troll_Warlord_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39513,7 +39513,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Viper_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39521,7 +39521,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Viper_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39529,7 +39529,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Viper_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39537,7 +39537,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Viper_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39545,7 +39545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Viper_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39553,7 +39553,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Viper_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39561,7 +39561,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Brewmaster : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39569,7 +39569,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Brewmaster_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39577,7 +39577,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Brewmaster_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39585,7 +39585,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Brewmaster_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39593,7 +39593,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Brewmaster_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39601,7 +39601,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Brewmaster_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39609,7 +39609,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Brewmaster_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39617,7 +39617,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Luna_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39625,7 +39625,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Luna_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39633,7 +39633,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Luna_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39641,7 +39641,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Luna_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39649,7 +39649,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Luna_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39657,7 +39657,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Luna_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39665,7 +39665,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Luna_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39673,7 +39673,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Luna_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39681,7 +39681,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Faceless_Void : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39689,7 +39689,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Faceless_Void_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39697,7 +39697,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Faceless_Void_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39705,7 +39705,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Faceless_Void_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39713,7 +39713,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Faceless_Void_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39721,7 +39721,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Faceless_Void_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39729,7 +39729,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Faceless_Void_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39737,7 +39737,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Faceless_Void_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39745,7 +39745,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nyx : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39753,7 +39753,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nyx_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39761,7 +39761,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nyx_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39769,7 +39769,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nyx_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39777,7 +39777,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nyx_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39785,7 +39785,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nyx_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39793,7 +39793,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Weaver_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39801,7 +39801,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Weaver_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39809,7 +39809,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Weaver_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39817,7 +39817,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Weaver_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39825,7 +39825,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Weaver_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39833,7 +39833,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Weaver_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39841,7 +39841,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ursa : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39849,7 +39849,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ursa_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39857,7 +39857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ursa_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39865,7 +39865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ursa_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39873,7 +39873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ursa_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39881,7 +39881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ursa_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39889,7 +39889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ursa_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39897,7 +39897,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Ursa_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39905,7 +39905,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lycan_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39913,7 +39913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lycan_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39921,7 +39921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lycan_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39929,7 +39929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lycan_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39937,7 +39937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lycan_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39945,7 +39945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lycan_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39953,7 +39953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lycan_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39961,7 +39961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lycan_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39969,7 +39969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bristleback : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39977,7 +39977,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bristleback_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39985,7 +39985,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bristleback_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39993,7 +39993,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bristleback_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40001,7 +40001,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Abaddon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40009,7 +40009,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Abaddon_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40017,7 +40017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Abaddon_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40025,7 +40025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Abaddon_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40033,7 +40033,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Abaddon_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40041,7 +40041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Alchemist : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40049,7 +40049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Alchemist_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40057,7 +40057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Alchemist_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40065,7 +40065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Alchemist_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40073,7 +40073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Alchemist_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40081,7 +40081,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Alchemist_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40089,7 +40089,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Juggernaut : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40097,7 +40097,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Juggernaut_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40105,7 +40105,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Juggernaut_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40113,7 +40113,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Juggernaut_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40121,7 +40121,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Juggernaut_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40129,7 +40129,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40137,7 +40137,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40145,7 +40145,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40153,7 +40153,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40161,7 +40161,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40169,7 +40169,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40177,7 +40177,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40185,7 +40185,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Terrorblade : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40193,7 +40193,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Terrorblade_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40201,7 +40201,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Terrorblade_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40209,7 +40209,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Terrorblade_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40217,7 +40217,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Terrorblade_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40225,7 +40225,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phoenix_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40233,7 +40233,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phoenix_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40241,7 +40241,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phoenix_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40249,7 +40249,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phoenix_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40257,7 +40257,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phoenix_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40265,7 +40265,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phoenix_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40273,7 +40273,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phoenix_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40281,7 +40281,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phoenix_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40289,7 +40289,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enchantress_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40297,7 +40297,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enchantress_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40305,7 +40305,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enchantress_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40313,7 +40313,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enchantress_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40321,7 +40321,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enchantress_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40329,7 +40329,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40337,7 +40337,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40345,7 +40345,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40353,7 +40353,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40361,7 +40361,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40369,7 +40369,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40377,7 +40377,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40385,7 +40385,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40393,7 +40393,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40401,7 +40401,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40409,7 +40409,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Wraith_King_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40417,7 +40417,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Kunkka : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40425,7 +40425,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Kunkka_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40433,7 +40433,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Kunkka_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40441,7 +40441,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Kunkka_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40449,7 +40449,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Kunkka_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40457,7 +40457,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Kunkka_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40465,7 +40465,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Kunkka_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40473,7 +40473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bloodseeker : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40481,7 +40481,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bloodseeker_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40489,7 +40489,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bloodseeker_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40497,7 +40497,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bloodseeker_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40505,7 +40505,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bloodseeker_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40513,7 +40513,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bloodseeker_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40521,7 +40521,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bloodseeker_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40529,7 +40529,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earth_Spirit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40537,7 +40537,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earth_Spirit_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40545,7 +40545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earth_Spirit_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40553,7 +40553,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earth_Spirit_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40561,7 +40561,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earth_Spirit_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40569,7 +40569,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earth_Spirit_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40577,7 +40577,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earth_Spirit_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40585,7 +40585,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Timbersaw : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40593,7 +40593,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Timbersaw_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40601,7 +40601,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Timbersaw_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40609,7 +40609,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Timbersaw_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40617,7 +40617,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Huskar : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40625,7 +40625,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Huskar_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40633,7 +40633,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Huskar_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40641,7 +40641,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Huskar_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40649,7 +40649,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Huskar_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40657,7 +40657,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Huskar_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40665,7 +40665,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Huskar_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40673,7 +40673,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Naga_Siren : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40681,7 +40681,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Naga_Siren_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40689,7 +40689,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Naga_Siren_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40697,7 +40697,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Naga_Siren_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40705,7 +40705,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Naga_Siren_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40713,7 +40713,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Naga_Siren_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40721,7 +40721,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Naga_Siren_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40729,7 +40729,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sand_King : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40737,7 +40737,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sand_King_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40745,7 +40745,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sand_King_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40753,7 +40753,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sand_King_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40761,7 +40761,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sand_King_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40769,7 +40769,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sand_King_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40777,7 +40777,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sand_King_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40785,7 +40785,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sand_King_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40793,7 +40793,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40801,7 +40801,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40809,7 +40809,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40817,7 +40817,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40825,7 +40825,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40833,7 +40833,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40841,7 +40841,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40849,7 +40849,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40857,7 +40857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Demon_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40865,7 +40865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dragon_Knight : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40873,7 +40873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dragon_Knight_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40881,7 +40881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dragon_Knight_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40889,7 +40889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dragon_Knight_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40897,7 +40897,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dragon_Knight_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40905,7 +40905,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dragon_Knight_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40913,7 +40913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dragon_Knight_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40921,7 +40921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dragon_Knight_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40929,7 +40929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40937,7 +40937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40945,7 +40945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40953,7 +40953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40961,7 +40961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40969,7 +40969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40977,7 +40977,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40985,7 +40985,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40993,7 +40993,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41001,7 +41001,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Morphling_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41009,7 +41009,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41017,7 +41017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41025,7 +41025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41033,7 +41033,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41041,7 +41041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41049,7 +41049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41057,7 +41057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41065,7 +41065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41073,7 +41073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bane_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41081,7 +41081,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nevermore_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41089,7 +41089,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nevermore_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41097,7 +41097,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nevermore_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41105,7 +41105,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nevermore_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41113,7 +41113,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nevermore_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41121,7 +41121,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Nevermore_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41129,7 +41129,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Templar_Assassin : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41137,7 +41137,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Templar_Assassin_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41145,7 +41145,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Templar_Assassin_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41153,7 +41153,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Templar_Assassin_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41161,7 +41161,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Templar_Assassin_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41169,7 +41169,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Templar_Assassin_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41177,7 +41177,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Templar_Assassin_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41185,7 +41185,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Templar_Assassin_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41193,7 +41193,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41201,7 +41201,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41209,7 +41209,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41217,7 +41217,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41225,7 +41225,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41233,7 +41233,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41241,7 +41241,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41249,7 +41249,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41257,7 +41257,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41265,7 +41265,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41273,7 +41273,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41281,7 +41281,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41289,7 +41289,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41297,7 +41297,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41305,7 +41305,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Doom_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41313,7 +41313,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41321,7 +41321,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41329,7 +41329,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41337,7 +41337,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41345,7 +41345,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41353,7 +41353,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41361,7 +41361,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41369,7 +41369,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41377,7 +41377,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41385,7 +41385,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Venomancer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41393,7 +41393,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Venomancer_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41401,7 +41401,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Venomancer_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41409,7 +41409,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Venomancer_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41417,7 +41417,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Venomancer_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41425,7 +41425,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Venomancer_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41433,7 +41433,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Venomancer_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41441,7 +41441,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Venomancer_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41449,7 +41449,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earthshaker : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41457,7 +41457,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earthshaker_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41465,7 +41465,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earthshaker_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41473,7 +41473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earthshaker_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41481,7 +41481,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earthshaker_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41489,7 +41489,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Earthshaker_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41497,7 +41497,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41505,7 +41505,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41513,7 +41513,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41521,7 +41521,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41529,7 +41529,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41537,7 +41537,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41545,7 +41545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41553,7 +41553,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41561,7 +41561,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41569,7 +41569,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41577,7 +41577,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41585,7 +41585,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41593,7 +41593,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41601,7 +41601,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41609,7 +41609,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41617,7 +41617,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41625,7 +41625,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41633,7 +41633,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Warlock_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41641,7 +41641,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dazzle_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41649,7 +41649,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dazzle_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41657,7 +41657,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dazzle_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41665,7 +41665,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dazzle_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41673,7 +41673,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dazzle_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41681,7 +41681,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Visage_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41689,7 +41689,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Visage_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41697,7 +41697,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Visage_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41705,7 +41705,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Visage_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41713,7 +41713,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Visage_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41721,7 +41721,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Visage_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41729,7 +41729,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Visage_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41737,7 +41737,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Visage_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41745,7 +41745,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Omniknight_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41753,7 +41753,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Omniknight_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41761,7 +41761,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Omniknight_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41769,7 +41769,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Omniknight_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41777,7 +41777,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Omniknight_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41785,7 +41785,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Omniknight_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41793,7 +41793,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Omniknight_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41801,7 +41801,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Necrophos : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41809,7 +41809,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Necrophos_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41817,7 +41817,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Necrophos_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41825,7 +41825,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Necrophos_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41833,7 +41833,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Necrophos_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41841,7 +41841,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Necrophos_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41849,7 +41849,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Antimage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41857,7 +41857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Antimage_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41865,7 +41865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Antimage_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41873,7 +41873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Antimage_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41881,7 +41881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Antimage_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41889,7 +41889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Antimage_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41897,7 +41897,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Antimage_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41905,7 +41905,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Antimage_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41913,7 +41913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Mirana_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41921,7 +41921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Mirana_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41929,7 +41929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Mirana_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41937,7 +41937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Mirana_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41945,7 +41945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Mirana_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41953,7 +41953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Mirana_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41961,7 +41961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Mirana_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41969,7 +41969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bounty_Hunter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41977,7 +41977,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41985,7 +41985,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41993,7 +41993,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42001,7 +42001,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42009,7 +42009,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42017,7 +42017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42025,7 +42025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42033,7 +42033,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42041,7 +42041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42049,7 +42049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42057,7 +42057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42065,7 +42065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42073,7 +42073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42081,7 +42081,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42089,7 +42089,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42097,7 +42097,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42105,7 +42105,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42113,7 +42113,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42121,7 +42121,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42129,7 +42129,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Treant_13 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42401,7 +42401,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Morphling_4 : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42409,7 +42409,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Treant_3 : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -42435,7 +42435,7 @@ public: class CDOTA_Modifier_Special_Bonus_Tree_Walking : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42488,7 +42488,7 @@ class CDOTA_Modifier_Special_Bonus_Spell_Block : public CDOTA_Buff public: float block_cooldown; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CountdownTimer m_CooldownTimer; // 0x1140 }; @@ -42498,7 +42498,7 @@ public: class CDOTA_Modifier_Special_Bonus_Spell_Immunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42514,7 +42514,7 @@ public: class CDOTA_Modifier_Special_Bonus_TrueStrike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -42548,7 +42548,7 @@ public: class CDOTA_Modifier_Stacking_Gold_Rate_Boost : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42556,7 +42556,7 @@ public: class CDOTA_Modifier_Stacking_Exp_Rate_Boost : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42564,7 +42564,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pangolier : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42572,7 +42572,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pangolier_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42580,7 +42580,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pangolier_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42588,7 +42588,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pangolier_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42596,7 +42596,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pangolier_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42604,7 +42604,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pangolier_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42612,7 +42612,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pangolier_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -42638,17 +42638,17 @@ public: CNetworkVarChainer __m_pChainEntity; // 0x28 int32_t m_nPlayerDataCount; // 0x50 private: - [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 + [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: CountdownTimer m_SendTeamStatsTimer; // 0x58 bool m_bTrackingTeamStats; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 public: GameTime_t m_flStartTime; // 0x74 PlayerID_t m_nNextUpdatePlayer; // 0x78 private: - [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c + [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c public: // MNetworkEnable CHandle< C_DOTASpecGraphPlayerData > m_rgPlayerGraphData[24]; // 0x80 @@ -42673,13 +42673,13 @@ public: // MNetworkEnable int32_t m_rgRadiantWinChance[64]; // 0x6ec private: - [[maybe_unused]] uint8_t __pad07ec[0x4]; // 0x7ec + [[maybe_unused]] uint8_t __pad07ec[0x4]; // 0x7ec public: CountdownTimer m_TeamStatsUpdateTimer; // 0x7f0 CountdownTimer m_HeroInventorySnapshotTimer; // 0x808 CUtlVector< sPlayerSnapshot > m_vecPlayerSnapshots[24]; // 0x820 private: - [[maybe_unused]] uint8_t __pad0a60[0x18]; // 0xa60 + [[maybe_unused]] uint8_t __pad0a60[0x18]; // 0xa60 public: uint32_t m_unDataChangedCount; // 0xa78 }; @@ -42736,7 +42736,7 @@ public: // MNetworkEnable uint32_t m_FoWTempViewerVersion; // 0x528 private: - [[maybe_unused]] uint8_t __pad052c[0x4]; // 0x52c + [[maybe_unused]] uint8_t __pad052c[0x4]; // 0x52c public: // MNetworkEnable C_UtlVectorEmbeddedNetworkVar< TempViewerInfo_t > m_TempViewerInfo; // 0x530 @@ -42748,7 +42748,7 @@ public: class CDOTA_Ability_Consumable_Hidden : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -42766,7 +42766,7 @@ public: class C_DOTA_Ability_Throw_Snowball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42774,7 +42774,7 @@ public: class C_DOTA_Ability_Throw_Coal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42782,7 +42782,7 @@ public: class C_DOTA_Ability_Healing_Campfire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42790,7 +42790,7 @@ public: class CDOTA_Ability_ShootFirework : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42798,7 +42798,7 @@ public: class CDOTA_Modifier_Healing_Campfire_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42814,7 +42814,7 @@ public: class C_DOTA_Ability_Seasonal_Throw_Snowball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42822,7 +42822,7 @@ public: class C_DOTA_Ability_Seasonal_Summon_Snowman : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -42858,12 +42858,12 @@ public: Vector m_vRunEndPos; // 0x116c bool m_bIsInInitialRun; // 0x1178 private: - [[maybe_unused]] uint8_t __pad1179[0x3]; // 0x1179 + [[maybe_unused]] uint8_t __pad1179[0x3]; // 0x1179 public: Vector m_vJumpEndPos; // 0x117c bool m_bPlayedVroomSinceLastCrash; // 0x1188 private: - [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 + [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 public: ParticleIndex_t m_nVroomFX; // 0x118c GameTime_t m_fLastSpeedStepTime; // 0x1190 @@ -42892,7 +42892,7 @@ public: class C_DOTA_Ability_Seasonal_Decorate_Tree : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42900,7 +42900,7 @@ public: class C_DOTA_Ability_Seasonal_Festive_Firework : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42908,7 +42908,7 @@ public: class CDOTA_Modifier_Seasonal_FestiveFirework : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42916,7 +42916,7 @@ public: class CDOTA_Ability_Seasonal_Firecrackers : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42924,7 +42924,7 @@ public: class CDOTA_Modifier_Seasonal_Firecrackers : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42932,7 +42932,7 @@ public: class CDOTA_Ability_Seasonal_Summon_Dragon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -42950,7 +42950,7 @@ public: class CDOTA_Ability_Seasonal_Summon_CNY_Tree : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42958,7 +42958,7 @@ public: class CDOTA_Ability_Seasonal_Summon_CNY_Balloon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -42987,7 +42987,7 @@ public: class CDOTA_Ability_Seasonal_Summon_TI9_Balloon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -43016,7 +43016,7 @@ public: class CDOTA_Ability_Seasonal_TI9_Banner : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43024,7 +43024,7 @@ public: class CDOTA_Modifier_Seasonal_TI9_Drums_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43032,7 +43032,7 @@ public: class CDOTA_Ability_Seasonal_TI9_Instruments : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43048,7 +43048,7 @@ public: class CDOTA_Ability_Seasonal_TI9_Shovel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -43058,7 +43058,7 @@ class CDOTA_Modifier_Seasonal_TI9_Shovel_BabyRoshan : public CDOTA_Buff public: bool m_bFirstThink; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: GameTime_t m_flStartTime; // 0x113c Vector m_vecStartingPos; // 0x1140 @@ -43069,7 +43069,7 @@ public: class CDOTA_Modifier_Seasonal_TI9_Monkey_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43077,7 +43077,7 @@ public: class CDOTA_Modifier_Seasonal_TI9_MonkeyPoop : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43085,7 +43085,7 @@ public: class CDOTA_Ability_Seasonal_TI9_Monkey : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43093,7 +43093,7 @@ public: class C_DOTA_Ability_Lesser_NightCrawler_Pounce : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -43114,7 +43114,7 @@ public: class C_DOTA_Ability_Zombie_Berserk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -43131,7 +43131,7 @@ public: class C_DOTA_Ability_Corspselord_Revive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -43151,7 +43151,7 @@ public: class C_DOTA_Ability_Slithereen_Riptide : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -43165,7 +43165,7 @@ public: float damage; // 0x5ac float radius; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CountdownTimer ctTimer; // 0x5b8 Vector m_vecStartRot; // 0x5d0 @@ -43193,7 +43193,7 @@ public: class CDOTA_Ability_Creature_IceSlam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -43210,7 +43210,7 @@ public: class C_DOTA_Item_GreaterClarity : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43226,7 +43226,7 @@ public: class C_DOTA_Item_UpgradedMortar : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43242,7 +43242,7 @@ public: class C_DOTA_Item_UpgradedBarricade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -43275,7 +43275,7 @@ public: class C_DOTA_Item_BagOfGold : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43283,7 +43283,7 @@ public: class CDOTA_Modifier_LootDrop_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43291,7 +43291,7 @@ public: class CDOTA_Modifier_ItemWiggle_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43299,7 +43299,7 @@ public: class C_DOTA_Ability_Frostivus2018_Throw_Snowball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43307,7 +43307,7 @@ public: class C_DOTA_Ability_Frostivus2018_Summon_Snowman : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -43334,7 +43334,7 @@ public: class C_DOTA_Ability_Frostivus2018_Decorate_Tree : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -43352,7 +43352,7 @@ public: class C_DOTA_Ability_Frostivus2018_Festive_Firework : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43360,7 +43360,7 @@ public: class CDOTA_Modifier_Frostivus2018_FestiveFirework : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43396,7 +43396,7 @@ public: class CDOTA_Ability_Frostivus2018_FacelessVoid_TimeLock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -43452,7 +43452,7 @@ public: class CDOTA_Ability_Frostivus2018_Luna_Eclipse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -43470,12 +43470,12 @@ public: int32_t lucent_beam_radius; // 0x115c bool bAreaTarget; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_iTickCount; // 0x1164 ParticleIndex_t m_nMoonlightFXIndex; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< C_BaseEntity > > m_HitTargets; // 0x1170 float beam_interval; // 0x1188 @@ -43488,7 +43488,7 @@ public: class CDOTA_Ability_Frostivus2018_Clinkz_Strafe : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -43507,7 +43507,7 @@ public: class CDOTA_Ability_Frostivus2018_Clinkz_SearingArrows : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -43518,7 +43518,7 @@ public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1138 bool m_bBonusAttack; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: int32_t damage_bonus; // 0x1154 int32_t attack_spill_width; // 0x1158 @@ -43531,7 +43531,7 @@ public: class C_DOTA_Ability_Frostivus2018_Clinkz_WindWalk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -43542,7 +43542,7 @@ public: CUtlVector< CHandle< C_BaseEntity > > m_hEntitiesAffected; // 0x1148 bool m_bFreePathing; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t move_speed_bonus_pct; // 0x1164 int32_t radius; // 0x1168 @@ -43598,7 +43598,7 @@ public: class CDOTA_Modifier_Frostivus2018_BroodBaby_Launch : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -43620,7 +43620,7 @@ public: class CDOTA_Modifier_Tusk_SnowballMeteor_Land : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43628,7 +43628,7 @@ public: class CDOTA_Modifier_Tusk_SnowballMeteor_Burn : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43664,7 +43664,7 @@ public: Vector m_vArrowStartPos; // 0x5a4 CHandle< C_BaseEntity > m_hTarget; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CUtlVector< CHandle< C_BaseEntity > > m_hEntitiesAffected; // 0x5b8 }; @@ -43674,7 +43674,7 @@ public: class C_DOTA_Ability_Frostivus2018_DarkWillow_ShadowRealm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -43706,7 +43706,7 @@ public: class C_DOTA_Ability_Frostivus2018_DarkWillow_BrambleMaze : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -43732,11 +43732,11 @@ public: float latch_creation_delay; // 0x1144 float latch_duration; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c public: bool m_bActive; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: int32_t m_nLatchedEnemies; // 0x1158 }; @@ -43746,7 +43746,7 @@ public: class C_DOTA_Ability_Frostivus2018_DarkWillow_Bedlam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -43787,7 +43787,7 @@ public: int32_t coil_break_damage_scepter; // 0x1168 bool m_bHasScepter; // 0x116c private: - [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d + [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d public: CUtlVector< ParticleIndex_t > m_FXIndex; // 0x1170 }; @@ -43797,7 +43797,7 @@ public: class CDOTA_Modifier_Frostivus2018_Puck_Coiled : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -43828,12 +43828,12 @@ public: GameTime_t m_fLastThink; // 0x1144 bool m_bContracting; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 public: CountdownTimer m_ViewerTimer; // 0x1150 ParticleIndex_t m_nFXIndex; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< C_BaseEntity > > m_EntitiesHit; // 0x1170 int32_t speed; // 0x1188 @@ -43886,7 +43886,7 @@ public: class CDOTA_Ability_Frostivus2018_Centaur_Return : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43921,7 +43921,7 @@ public: class CDOTA_Ability_Frostivus2018_Centaur_DoubleEdge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43929,7 +43929,7 @@ public: class C_DOTA_Ability_Frostivus2018_Huskar_Inner_Fire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43937,7 +43937,7 @@ public: class CDOTA_Modifier_Frostivus2018_Huskar_Inner_Fire_Disarm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -43955,7 +43955,7 @@ public: class C_DOTA_Ability_Frostivus2018_Huskar_Burning_Spear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43984,7 +43984,7 @@ public: CHandle< C_BaseEntity > m_hTarget; // 0x5ac bool m_bInterrupted; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 + [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 public: int32_t max_damage; // 0x5b4 }; @@ -43994,7 +43994,7 @@ public: class C_DOTA_Ability_Frostivus2018_Omniknight_Purification : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44002,7 +44002,7 @@ public: class C_DOTA_Ability_Frostivus2018_Omniknight_Degen_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44027,7 +44027,7 @@ public: class C_DOTA_Ability_Frostivus2018_Omniknight_Repel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44063,7 +44063,7 @@ public: class C_DOTA_Ability_Frostivus2018_Pangolier_ShieldCrash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44071,7 +44071,7 @@ public: class CDOTA_Modifier_Frostivus2018_Pangolier_ShieldCrash_Jump : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44105,7 +44105,7 @@ public: class C_DOTA_Ability_Frostivus2018_TrollWarlord_Fervor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -44147,7 +44147,7 @@ public: class C_DOTA_Ability_Frostivus2018_Weaver_GeminateAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -44158,7 +44158,7 @@ public: CHandle< C_BaseEntity > m_hTarget; // 0x1138 int32_t m_iAttacksRemaining; // 0x113c private: - [[maybe_unused]] uint8_t __pad1140[0x38]; // 0x1140 + [[maybe_unused]] uint8_t __pad1140[0x38]; // 0x1140 public: int32_t arrow_count; // 0x1178 int32_t bonus_range; // 0x117c @@ -44183,7 +44183,7 @@ public: class CDOTA_Ability_Diretide_Portal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44191,7 +44191,7 @@ public: class CDOTA_Modifier_Diretide_Portal_Channeling : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44219,7 +44219,7 @@ public: class CDOTA_Ability_Diretide2020_HighFive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -44233,7 +44233,7 @@ public: bool m_bAcknowledged; // 0x1144 bool m_bFirstThink; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: int32_t high_five_level; // 0x1148 }; @@ -44251,7 +44251,7 @@ public: class CDOTA_Modifier_Spring2021_BombHolder : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44259,7 +44259,7 @@ public: class CDOTA_Modifier_Spring2021_BombPlantable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -44286,7 +44286,7 @@ public: class CDOTA_Ability_Spring2021_TowerDeathRing : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -44299,12 +44299,12 @@ public: GameTime_t m_fLastThink; // 0x1140 bool m_bWindingUp; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< C_BaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -44318,7 +44318,7 @@ public: class CDOTA_Modifier_Winter2022_EnableFeedableRoshanInteract : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -44339,12 +44339,12 @@ public: float m_fCurRadius; // 0x113c GameTime_t m_fLastThink; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< C_BaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -44356,7 +44356,7 @@ public: class CDOTA_Ability_Aghsfort_TempBuff_CorpseExplosion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44382,7 +44382,7 @@ public: class CDOTA_Ability_Aghsfort_Reward_HPAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44406,7 +44406,7 @@ public: class CDOTA_Ability_Aghsfort_Reward_CritAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44431,7 +44431,7 @@ public: class CDOTA_Ability_Aghsfort_Reward_MagicResistAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44455,7 +44455,7 @@ public: class CDOTA_Ability_Aghsfort_Reward_ArmorAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44479,7 +44479,7 @@ public: class CDOTA_Ability_AghsFort_Ascension_PlasmaField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -44492,12 +44492,12 @@ public: GameTime_t m_fLastThink; // 0x1140 bool m_bWindingUp; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< C_BaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -44523,7 +44523,7 @@ public: class CDOTA_Ability_Ascension_Bulwark : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -44542,7 +44542,7 @@ public: class CDOTA_Ability_Ascension_AcidBlood : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -44568,7 +44568,7 @@ public: class CDOTA_Ability_AghsFort_Ascension_Firefly : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -44586,14 +44586,14 @@ public: float burn_linger_duration; // 0x1154 bool m_bActive; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: ParticleIndex_t m_nFXIndex; // 0x115c ParticleIndex_t m_nFXIndexB; // 0x1160 GameTime_t m_flStartTime; // 0x1164 Vector m_vLastFirePoolLoc; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CUtlVector< Vector > m_vFirePoolLocations; // 0x1178 }; @@ -44614,7 +44614,7 @@ public: class CDOTA_Ability_AghsFort_Ascension_Silence : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44622,7 +44622,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Silence_Charge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44630,7 +44630,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44638,7 +44638,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Silence_Display : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44646,7 +44646,7 @@ public: class CDOTA_Ability_AghsFort_Ascension_MagneticField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44679,7 +44679,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Invis_Warning : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44687,7 +44687,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Invis : public CDOTA_Modifier_PersistentInvisibility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -44705,7 +44705,7 @@ public: class CDOTA_Modifier_Morty_Hop_Controller : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -44723,7 +44723,7 @@ public: class C_DOTA_Ability_Morty_Hop_Launch : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -44742,7 +44742,7 @@ public: class CDOTA_Ability_AghsFort_ExplosiveBarrel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -44758,7 +44758,7 @@ public: int32_t model_scale; // 0x114c bool bExploding; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: float stun_duration; // 0x1154 }; @@ -44771,7 +44771,7 @@ public: itemid_t m_nCourierItemId; // 0x1138 CUtlString m_ModelNameOfDisguise; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 public: int32_t m_nMoveSpeed; // 0x1150 int32_t m_nDisguisedSpeed; // 0x1154 @@ -44779,7 +44779,7 @@ public: CHandle< C_BaseEntity > m_hCourier; // 0x115c bool m_bIsFlyingCourier; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 public: char* s_pszDonkeyDisguise; // 0x1168 float invul_duration; // 0x1170 @@ -44802,7 +44802,7 @@ public: class CDOTA_Modifier_AghsFort_Ravage_Potion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -44826,7 +44826,7 @@ class CDOTA_Modifier_AghsFort_DragonPotion : public CDOTA_Buff_Item public: int32_t m_iOriginalAttackCapabilities; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1140 int32_t bonus_movement_speed; // 0x1148 @@ -44875,7 +44875,7 @@ public: class CDOTA_Modifier_AghsFort_EchoSlamPotion_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44883,7 +44883,7 @@ public: class CDOTA_Modifier_AghsFort_Potion_SpendCharge : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -44921,7 +44921,7 @@ public: class CDOTA_Ability_AghsFort_ShadowWaveEffectPotion : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -44945,7 +44945,7 @@ public: class CDOTA_Item_AghsFort_RefresherOrb_Shard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44953,7 +44953,7 @@ public: class CDOTA_Ability_Aghsfort_Minor_Stats_Upgrade : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -44984,7 +44984,7 @@ public: class CDOTA_Modifier_Aghsfort_AggroOverride : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44992,7 +44992,7 @@ public: class CDOTA_Item_Aghsfort_BootsOfTravel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45000,7 +45000,7 @@ public: class CDOTA_Item_Aghsfort_BootsOfTravel_2 : public CDOTA_Item_Aghsfort_BootsOfTravel { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45017,7 +45017,7 @@ public: class CDOTA_Ability_AghsFort_RestorativeFlower : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -45032,7 +45032,7 @@ public: int32_t model_scale; // 0x1148 bool bExploding; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float stun_duration; // 0x1150 ParticleIndex_t m_nFXAmbient; // 0x1154 @@ -45075,7 +45075,7 @@ public: GameTime_t m_flLastAttack; // 0x1140 bool reversed; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t roaming_radius; // 0x1148 int32_t attack_radius; // 0x114c @@ -45083,7 +45083,7 @@ public: float attack_interval; // 0x1154 bool m_bSetupWarning; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: ParticleIndex_t m_nPreviewFX; // 0x115c }; @@ -45093,7 +45093,7 @@ public: class CDOTA_Modifier_Aghsfort_Enrage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45124,12 +45124,12 @@ public: GameTime_t m_fLastThink; // 0x1144 bool m_bContracting; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 public: CountdownTimer m_ViewerTimer; // 0x1150 ParticleIndex_t m_nFXIndex; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< C_BaseEntity > > m_EntitiesHit; // 0x1170 int32_t speed; // 0x1188 @@ -45144,7 +45144,7 @@ public: ParticleIndex_t m_nPreviewFX; // 0x5a0 Vector m_vTargetLoc; // 0x5a4 private: - [[maybe_unused]] uint8_t __pad05b0[0x8]; // 0x5b0 + [[maybe_unused]] uint8_t __pad05b0[0x8]; // 0x5b0 public: int32_t radius; // 0x5b8 }; @@ -45154,7 +45154,7 @@ public: class CDOTA_Modifier_AghsFort_RockGolem_Avalanche_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -45228,7 +45228,7 @@ public: class C_DOTA_Ability_PudgeMiniboss_HatefulStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -45247,7 +45247,7 @@ public: class C_DOTA_Ability_PudgeMiniboss_ArmorCorruption : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45273,7 +45273,7 @@ public: class CDOTA_Modifier_PudgeMiniboss_ArmorCorruptionStack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -45299,7 +45299,7 @@ public: class CDOTA_Modifier_Wave_Blast_Disarm : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45307,7 +45307,7 @@ public: class C_DOTA_Ability_AghsFort_Waveblaster_Leap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45324,7 +45324,7 @@ public: class CDOTA_Ability_AghsFort_Morphling_Waveform : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45332,7 +45332,7 @@ public: class CDOTA_Modifier_AghsFort_Morphling_Waveform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -45352,7 +45352,7 @@ public: class CDOTA_Modifier_AghsFort_Creature_Impale : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45360,7 +45360,7 @@ public: class CDOTA_Ability_AghsFort_Creature_SpikedCarapace : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45376,7 +45376,7 @@ public: class CDOTA_Ability_Aghsfort_Walrus_Pudge_Harpoon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45384,7 +45384,7 @@ public: class CDOTA_Modifier_Aghsfort_Walrus_Pudge_Harpoon_PathingFix : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45392,7 +45392,7 @@ public: class CDOTA_Modifier_Aghsfort_Walrus_Pudge_Harpoon : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45400,7 +45400,7 @@ public: class CDOTA_Ability_Creature_Flamestrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -45442,7 +45442,7 @@ public: class CDOTA_Modifier_AghsFort_DragonKnight_BreatheFire_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45450,7 +45450,7 @@ public: class C_DOTA_Ability_AghsFort_Gyrocopter_Multi_Homing_Missile : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45458,7 +45458,7 @@ public: class CDOTA_Ability_PineCone_ShieldBash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45496,7 +45496,7 @@ public: class CDOTA_Modifier_PineCone_AcornShot_DelayThinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45504,7 +45504,7 @@ public: class CDOTA_Modifier_PineCone_AcornShot_TreeThinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45529,7 +45529,7 @@ public: class CDOTA_Ability_AghsFort_Lifestealer_Enraged_Pulse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45555,7 +45555,7 @@ public: float m_flCurrentSlow; // 0x5c4 ParticleIndex_t m_nFXIndex; // 0x5c8 private: - [[maybe_unused]] uint8_t __pad05cc[0x4]; // 0x5cc + [[maybe_unused]] uint8_t __pad05cc[0x4]; // 0x5cc public: CountdownTimer m_SlowTimer; // 0x5d0 CountdownTimer m_timer; // 0x5e8 @@ -45574,7 +45574,7 @@ public: class CDOTA_Ability_UpheavalUrn_Reincarnation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45590,7 +45590,7 @@ public: class CDOTA_Modifier_AghsFort_SkeletonKing_VampiricAura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45598,7 +45598,7 @@ public: class C_DOTA_Ability_AghanimsFortress_SkeletonKing_VampiricAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45606,7 +45606,7 @@ public: class C_DOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -45626,7 +45626,7 @@ public: class C_DOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison_Release : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45659,7 +45659,7 @@ public: Vector m_vProjectileLocation; // 0x5a4 bool m_bProjectileActive; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 + [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 public: int32_t latch_distance; // 0x5b4 int32_t m_iProjectileIndex; // 0x5b8 @@ -45672,7 +45672,7 @@ class CDOTA_Modifier_Aghsfort_Elemental_Wisp_Tether : public CDOTA_Buff public: bool m_bInManaGained; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: CHandle< C_BaseEntity > m_hTarget; // 0x113c CUtlVector< CHandle< C_BaseEntity > > hStunnedEntities; // 0x1140 @@ -45681,7 +45681,7 @@ public: int32_t self_bonus; // 0x1160 bool m_bIsInRange; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: int32_t radius; // 0x1168 int32_t latch_distance; // 0x116c @@ -45708,7 +45708,7 @@ public: class CDOTA_Ability_Aghanim_Spear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45742,7 +45742,7 @@ public: class CDOTA_Ability_AghsFort_TreantMiniboss_NaturesGuise : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -45769,7 +45769,7 @@ public: class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45777,7 +45777,7 @@ public: class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise_NearTreeDisplay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45824,7 +45824,7 @@ public: class CDOTA_AghsFort_Ability_Creature_Venomancer_PoisonSting : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45891,7 +45891,7 @@ public: class CDOTA_Modifier_Aghsfort_Aziyog_Underlord_Portal_Warp_Channel_Soundstop : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -45938,7 +45938,7 @@ public: class CDOTA_Modifier_Aghsfort_Bonus_Pudge_Meat_Hook : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45946,7 +45946,7 @@ public: class CDOTA_Modifier_AghsFort_AmoebaBoss_Summoned_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45998,7 +45998,7 @@ public: class CDOTA_Modifier_Aghsfort_Hoodwink_ArcingBoomerang : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46006,7 +46006,7 @@ public: class C_DOTA_Ability_Aghsfort_Pugna_Grandmaster_NetherWard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -46024,7 +46024,7 @@ public: class C_DOTA_Ability_AghsFort_AssaultCaptain_SearingChains : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46032,7 +46032,7 @@ public: class C_DOTA_Ability_AghsFort_AssaultCaptain_SunRay : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 23 @@ -46056,7 +46056,7 @@ public: bool m_bMovingForward; // 0x116c bool m_bTurningFast; // 0x116d private: - [[maybe_unused]] uint8_t __pad116e[0x2]; // 0x116e + [[maybe_unused]] uint8_t __pad116e[0x2]; // 0x116e public: float m_flFacingTarget; // 0x1170 float hp_perc_damage; // 0x1174 @@ -46066,7 +46066,7 @@ public: CHandle< C_BaseEntity > m_hBeamEnd; // 0x11a0 bool m_bCreatedVisionThinkers; // 0x11a4 private: - [[maybe_unused]] uint8_t __pad11a5[0x3]; // 0x11a5 + [[maybe_unused]] uint8_t __pad11a5[0x3]; // 0x11a5 public: CHandle< C_BaseEntity > m_hBeamEndSound; // 0x11a8 }; @@ -46097,7 +46097,7 @@ public: class CDOTA_Modifier_AghsFort_Blessings_Debuff_Duration_Increase : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -46124,7 +46124,7 @@ public: class CDOTA_Ability_AghsFort_TrapRoom_MeatHook : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46132,7 +46132,7 @@ public: class CDOTA_Modifier_AghsFort_TrapRoom_MeatHook_PathingFix : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46140,7 +46140,7 @@ public: class CDOTA_Modifier_AghsFort_TrapRoom_MeatHook : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46148,7 +46148,7 @@ public: class CDOTA_Modifier_Effigy_AghsFort : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -46177,7 +46177,7 @@ public: class CDOTA_Modifier_AghsFort_Watch_Tower_Capturing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -46197,7 +46197,7 @@ public: GameTime_t m_flAutoChannelCompleteTime; // 0x115c bool m_bAscensionLevelPicker; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nEliteChallengeLevel; // 0x1164 CUtlString m_strNextRoomName; // 0x1168 @@ -46210,7 +46210,7 @@ public: class CDOTA_Ability_HighFive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -46224,7 +46224,7 @@ public: bool m_bAcknowledged; // 0x1144 bool m_bFirstThink; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: int32_t high_five_level; // 0x1148 }; @@ -46234,7 +46234,7 @@ public: class CDOTA_Ability_Seasonal_TI10_Portal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -46244,12 +46244,12 @@ class CDOTA_Modifier_Seasonal_TI10_Portal : public CDOTA_Buff public: Vector m_vSpawnPos; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< Vector > m_vecEmissions; // 0x1148 bool m_bChatSent; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nPhase; // 0x1164 int32_t m_nNumEmitted; // 0x1168 @@ -46259,11 +46259,11 @@ public: bool m_bIsOnRadiant; // 0x1178 bool m_bUseLargeEmit; // 0x1179 private: - [[maybe_unused]] uint8_t __pad117a[0x2]; // 0x117a + [[maybe_unused]] uint8_t __pad117a[0x2]; // 0x117a public: int32_t m_nOutcome; // 0x117c private: - [[maybe_unused]] uint8_t __pad1180[0x10]; // 0x1180 + [[maybe_unused]] uint8_t __pad1180[0x10]; // 0x1180 public: int32_t PHASE_OPEN; // 0x1190 int32_t PHASE_EMIT; // 0x1194 @@ -46276,7 +46276,7 @@ public: class CDOTA_Modifier_Seasonal_TI10_DiscoBall : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46284,7 +46284,7 @@ public: class CDOTA_Ability_Seasonal_TI10_DiscoBall : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -46363,7 +46363,7 @@ public: bool m_bFirstThink; // 0x11e8 bool m_bGroundHit; // 0x11e9 private: - [[maybe_unused]] uint8_t __pad11ea[0x2]; // 0x11ea + [[maybe_unused]] uint8_t __pad11ea[0x2]; // 0x11ea public: PlayerID_t m_nTargetPlayerID; // 0x11ec float m_flCurTime; // 0x11f0 @@ -46377,7 +46377,7 @@ public: class CDOTA_Modifier_Seasonal_TI10_HotPotato : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46385,7 +46385,7 @@ public: class CDOTA_Modifier_Seasonal_TI10_HotPotato_InboundPotato : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46393,7 +46393,7 @@ public: class CDOTA_Modifier_Seasonal_TI10_HotPotato_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -46403,7 +46403,7 @@ class CDOTA_Ability_Seasonal_TI10_HotPotato : public C_DOTABaseAbility public: CHandle< C_BaseEntity > m_hTarget; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x8]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x8]; // 0x5a4 public: int32_t projectile_speed; // 0x5ac }; @@ -46413,7 +46413,7 @@ public: class CDOTA_Ability_Seasonal_TI10_HotPotato_ThrowExistingPotato : public CDOTA_Ability_Seasonal_TI10_HotPotato { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46421,7 +46421,7 @@ public: class CDOTA_Ability_TI10_HighFive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -46435,7 +46435,7 @@ public: bool m_bAcknowledged; // 0x1144 bool m_bFirstThink; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: int32_t high_five_level; // 0x1148 }; @@ -46445,7 +46445,7 @@ public: class CDOTA_Ability_Seasonal_TI10_GuildBanner : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -46469,7 +46469,7 @@ public: float think_interval; // 0x1148 float acknowledge_range; // 0x114c private: - [[maybe_unused]] uint8_t __pad1150[0x4]; // 0x1150 + [[maybe_unused]] uint8_t __pad1150[0x4]; // 0x1150 public: GameTime_t m_flRevealTime; // 0x1154 ParticleIndex_t m_nOverheadFXIndex; // 0x1158 @@ -46490,7 +46490,7 @@ public: class CDOTA_Ability_Seasonal_TI11_BubbleGun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46498,7 +46498,7 @@ public: class CDOTA_Ability_Seasonal_TI11_RockPaperScissors : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46506,7 +46506,7 @@ public: class CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46514,7 +46514,7 @@ public: class CDOTA_Ability_Seasonal_TI11_Rock : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46522,7 +46522,7 @@ public: class CDOTA_Ability_Seasonal_TI11_Paper : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46530,7 +46530,7 @@ public: class CDOTA_Ability_Seasonal_TI11_Scissors : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -46600,7 +46600,7 @@ public: class CDOTA_Modifier_Seasonal_TI11_CongaLine : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46608,7 +46608,7 @@ public: class CDOTA_Modifier_Seasonal_TI11_CongaLineDancer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46632,7 +46632,7 @@ public: class CDOTA_Ability_Plus_HighFive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -46646,7 +46646,7 @@ public: bool m_bAcknowledged; // 0x1144 bool m_bFirstThink; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: int32_t high_five_level; // 0x1148 }; @@ -46656,7 +46656,7 @@ public: class CDOTA_Ability_Plus_GuildBanner : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -46703,7 +46703,7 @@ public: class C_DOTA_Item_Ofrenda_Pledge : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46711,7 +46711,7 @@ public: class CDOTA_Modifier_Ofrenda_Pledge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46719,7 +46719,7 @@ public: class C_DOTA_Item_Ofrenda : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46727,7 +46727,7 @@ public: class CDOTA_Item_Ofrenda_Shovel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46735,7 +46735,7 @@ public: class C_DOTA_Item_Recipe_AghsFort_Bloodstone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46743,7 +46743,7 @@ public: class C_DOTA_Item_AghsFort_Bloodstone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -46780,7 +46780,7 @@ public: class CDOTA_Modifier_Item_AghsFort_Bloodstone_GainableCharges : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -46797,7 +46797,7 @@ public: // MNetworkEnable bool m_bShowProgressBar; // 0x62a private: - [[maybe_unused]] uint8_t __pad062b[0x1]; // 0x62b + [[maybe_unused]] uint8_t __pad062b[0x1]; // 0x62b public: // MNetworkEnable int32_t m_nProgressBarHueShift; // 0x62c @@ -46849,7 +46849,7 @@ public: class C_DotaSubquestBuyItems : public C_DotaSubquestBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46857,7 +46857,7 @@ public: class C_DotaSubquestEntityDeath : public C_DotaSubquestBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46865,7 +46865,7 @@ public: class C_DotaSubquestTutorialEvent : public C_DotaSubquestBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46873,7 +46873,7 @@ public: class C_DotaSubquestPlayerStat : public C_DotaSubquestBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46881,7 +46881,7 @@ public: class C_DotaSubquestAbilityCastCount : public C_DotaSubquestBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46889,7 +46889,7 @@ public: class C_DotaQuestBase : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -46920,14 +46920,14 @@ public: // MNetworkChangeCallback "OnAllPredictionsFinished" bool m_bAllPredictionsFinished; // 0x529 private: - [[maybe_unused]] uint8_t __pad052a[0x6]; // 0x52a + [[maybe_unused]] uint8_t __pad052a[0x6]; // 0x52a public: // MNetworkEnable C_UtlVectorEmbeddedNetworkVar< InGamePredictionData_t > m_vecPredictions; // 0x530 // MNetworkEnable LeagueID_t m_nLeagueID; // 0x580 private: - [[maybe_unused]] uint8_t __pad0584[0x4]; // 0x584 + [[maybe_unused]] uint8_t __pad0584[0x4]; // 0x584 public: CUtlVector< InGamePredictionData_t > m_vecPrevPredictions; // 0x588 }; @@ -46970,7 +46970,7 @@ public: // MPropertyDescription "Enabled" bool m_bEnabled; // 0xa private: - [[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb + [[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb public: // MPropertyDescription "Battle Report Highlight Type" // MPropertyFriendlyName "Gameplay Outcome to Highlight" @@ -46986,7 +46986,7 @@ public: // MPropertyDescription "Helper Tooltip Available" bool m_bTooltip; // 0x28 private: - [[maybe_unused]] uint8_t __pad0029[0x7]; // 0x29 + [[maybe_unused]] uint8_t __pad0029[0x7]; // 0x29 public: // MPropertyDescription "Helper Tooltip Loc String" // MPropertySuppressExpr "m_bTooltip == false" @@ -46994,7 +46994,7 @@ public: // MPropertyDescription "Number formatting for player score" EHighlightNumberFormat m_eFormat; // 0x38 private: - [[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c + [[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c public: // MPropertyDescription "Roles for the Highlight. If none selected, use all roles." // MPropertySuppressExpr "m_eHighlightCategory != k_eHighlightRole" @@ -47030,7 +47030,7 @@ public: class CDOTA_Ability_Jungle_Spirit_Reductions : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -47058,7 +47058,7 @@ public: class CDOTA_Ability_Jungle_Spirit_RiverRejuvenation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47092,7 +47092,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_TreantLevel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47100,7 +47100,7 @@ public: class CDOTA_Modifier_JungleSpirit_BaseAttackRangeIncrease : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47116,7 +47116,7 @@ public: class C_DOTA_Ability_Morokai_JungleHealBeam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -47132,7 +47132,7 @@ public: int32_t hp_per_second; // 0x114c GameTime_t m_flLastThinkTime; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x1c]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x1c]; // 0x1154 public: CUtlVector< CHandle< C_BaseEntity > > m_vecTargetedEntities; // 0x1170 float flLastTreeDestroyed; // 0x1188 @@ -47144,7 +47144,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_SummonCreeps : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47152,7 +47152,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_SecondBeam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47160,7 +47160,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_ThirdBeam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47168,7 +47168,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_BeamRange : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47176,7 +47176,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_BeamHeal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47184,7 +47184,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_SummonCreeps_Interval : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47192,7 +47192,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_Treant_Level : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -47213,7 +47213,7 @@ public: class CDOTA_Ability_JungleSpirit_Volcano_Eruption_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47221,7 +47221,7 @@ public: class CDOTA_Ability_Special_JungleSpirit_Volcano_Multitarget : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47229,7 +47229,7 @@ public: class CDOTA_Ability_Special_JungleSpirit_Volcano_Splinter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47237,7 +47237,7 @@ public: class CDOTA_Ability_Special_JungleSpirit_Volcano_Damage_Bonus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47245,7 +47245,7 @@ public: class C_DOTA_Ability_JungleSpirit_Storm_Cyclone : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -47263,7 +47263,7 @@ public: GameTime_t m_flDieTime; // 0x117c GameTime_t m_flStartTime; // 0x1180 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: CUtlVector< Vector > m_vLeftControl; // 0x1188 CUtlVector< Vector > m_vSourceLoc; // 0x11a0 @@ -47293,7 +47293,7 @@ public: class CDOTA_Ability_Special_Jungle_Spirit_Storm_Cyclone_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47301,7 +47301,7 @@ public: class CDOTA_Ability_Special_Jungle_Spirit_Storm_Cyclone_Projectiles : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47309,7 +47309,7 @@ public: class CDOTA_Ability_Special_Jungle_Spirit_Storm_Cyclone_Debuff_Duration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47317,7 +47317,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Storm_Multicast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47325,7 +47325,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Storm_Multicast_Cooldown : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47333,7 +47333,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Jungle_Lumber_Lock : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47341,7 +47341,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Jungle_Lumber_Lock_Immunity : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47349,7 +47349,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Volcano_Fire_Strike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47365,7 +47365,7 @@ public: class C_DOTA_Ability_Jungle_Spirit_Range_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -47384,7 +47384,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_Range_Attack_Projectile_Duration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47392,7 +47392,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_Range_Attack_Aoe_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47400,7 +47400,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Movement_Speed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47408,7 +47408,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Spell_Lifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47416,7 +47416,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Evasion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47424,7 +47424,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Bonus_Health : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47432,7 +47432,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Cooldown_Reduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47440,7 +47440,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Magic_Resistance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47448,7 +47448,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Spell_Amplify : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47456,7 +47456,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Attack_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47464,7 +47464,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Health_Regen : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47472,7 +47472,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Bonus_Armor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47480,7 +47480,7 @@ public: class C_PointEntity : public C_BaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 25 @@ -47499,7 +47499,7 @@ public: // MNetworkEnable bool m_bCustomCubemapTexture; // 0x1608 private: - [[maybe_unused]] uint8_t __pad1609[0x7]; // 0x1609 + [[maybe_unused]] uint8_t __pad1609[0x7]; // 0x1609 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeTexture; // 0x1610 @@ -47518,7 +47518,7 @@ public: // MNetworkEnable bool m_bMoveable; // 0x1650 private: - [[maybe_unused]] uint8_t __pad1651[0x3]; // 0x1651 + [[maybe_unused]] uint8_t __pad1651[0x3]; // 0x1651 public: // MNetworkEnable int32_t m_nHandshake; // 0x1654 @@ -47529,7 +47529,7 @@ public: // MNetworkEnable bool m_bStartDisabled; // 0x1660 private: - [[maybe_unused]] uint8_t __pad1661[0x3]; // 0x1661 + [[maybe_unused]] uint8_t __pad1661[0x3]; // 0x1661 public: // MNetworkEnable float m_flEdgeFadeDist; // 0x1664 @@ -47548,7 +47548,7 @@ public: // MNetworkEnable int32_t m_nLightProbeAtlasZ; // 0x1688 private: - [[maybe_unused]] uint8_t __pad168c[0x15]; // 0x168c + [[maybe_unused]] uint8_t __pad168c[0x15]; // 0x168c public: // MNetworkEnable bool m_bEnabled; // 0x16a1 @@ -47564,7 +47564,7 @@ public: // MNetworkEnable bool m_bCustomCubemapTexture; // 0x620 private: - [[maybe_unused]] uint8_t __pad0621[0x3]; // 0x621 + [[maybe_unused]] uint8_t __pad0621[0x3]; // 0x621 public: // MNetworkEnable float m_flInfluenceRadius; // 0x624 @@ -47577,7 +47577,7 @@ public: // MNetworkEnable bool m_bMoveable; // 0x648 private: - [[maybe_unused]] uint8_t __pad0649[0x3]; // 0x649 + [[maybe_unused]] uint8_t __pad0649[0x3]; // 0x649 public: // MNetworkEnable int32_t m_nHandshake; // 0x64c @@ -47602,7 +47602,7 @@ public: // MNetworkEnable bool m_bCopyDiffuseFromDefaultCubemap; // 0x670 private: - [[maybe_unused]] uint8_t __pad0671[0xf]; // 0x671 + [[maybe_unused]] uint8_t __pad0671[0xf]; // 0x671 public: // MNetworkEnable bool m_bEnabled; // 0x680 @@ -47613,7 +47613,7 @@ public: class C_EnvCubemapBox : public C_EnvCubemap { public: - // @note: no members available + // No members available }; // Alignment: 18 @@ -47630,7 +47630,7 @@ public: // MNetworkEnable bool m_bHeightFogEnabled; // 0x534 private: - [[maybe_unused]] uint8_t __pad0535[0x3]; // 0x535 + [[maybe_unused]] uint8_t __pad0535[0x3]; // 0x535 public: // MNetworkEnable float m_flFogHeightWidth; // 0x538 @@ -47647,7 +47647,7 @@ public: // MNetworkEnable bool m_bStartDisabled; // 0x54d private: - [[maybe_unused]] uint8_t __pad054e[0x2]; // 0x54e + [[maybe_unused]] uint8_t __pad054e[0x2]; // 0x54e public: // MNetworkEnable float m_flFogMaxOpacity; // 0x550 @@ -47686,7 +47686,7 @@ public: // MNetworkEnable bool m_bMoveable; // 0x1548 private: - [[maybe_unused]] uint8_t __pad1549[0x3]; // 0x1549 + [[maybe_unused]] uint8_t __pad1549[0x3]; // 0x1549 public: // MNetworkEnable int32_t m_nHandshake; // 0x154c @@ -47695,7 +47695,7 @@ public: // MNetworkEnable bool m_bStartDisabled; // 0x1554 private: - [[maybe_unused]] uint8_t __pad1555[0x3]; // 0x1555 + [[maybe_unused]] uint8_t __pad1555[0x3]; // 0x1555 public: // MNetworkEnable int32_t m_nLightProbeSizeX; // 0x1558 @@ -47710,7 +47710,7 @@ public: // MNetworkEnable int32_t m_nLightProbeAtlasZ; // 0x156c private: - [[maybe_unused]] uint8_t __pad1570[0x9]; // 0x1570 + [[maybe_unused]] uint8_t __pad1570[0x9]; // 0x1570 public: // MNetworkEnable bool m_bEnabled; // 0x1579 @@ -47771,7 +47771,7 @@ public: // MNetworkEnable bool m_bActive; // 0x568 private: - [[maybe_unused]] uint8_t __pad0569[0x3]; // 0x569 + [[maybe_unused]] uint8_t __pad0569[0x3]; // 0x569 public: // MNetworkEnable GameTime_t m_flStartAnisoTime; // 0x56c @@ -47798,7 +47798,7 @@ public: // MNetworkEnable bool m_bIsMaster; // 0x592 private: - [[maybe_unused]] uint8_t __pad0593[0x5]; // 0x593 + [[maybe_unused]] uint8_t __pad0593[0x5]; // 0x593 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogIndirectTexture; // 0x598 @@ -47815,7 +47815,7 @@ public: // MNetworkEnable bool m_bActive; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 public: // MNetworkEnable Vector m_vBoxMins; // 0x52c @@ -47824,7 +47824,7 @@ public: // MNetworkEnable bool m_bStartDisabled; // 0x544 private: - [[maybe_unused]] uint8_t __pad0545[0x3]; // 0x545 + [[maybe_unused]] uint8_t __pad0545[0x3]; // 0x545 public: // MNetworkEnable float m_flStrength; // 0x548 @@ -47843,7 +47843,7 @@ public: fogparams_t m_fog; // 0x528 bool m_bUseAngles; // 0x590 private: - [[maybe_unused]] uint8_t __pad0591[0x3]; // 0x591 + [[maybe_unused]] uint8_t __pad0591[0x3]; // 0x591 public: int32_t m_iChangedVariables; // 0x594 }; @@ -47853,7 +47853,7 @@ public: class CInfoTarget : public C_PointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47861,7 +47861,7 @@ public: class CInfoParticleTarget : public C_PointEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -47893,7 +47893,7 @@ public: bool m_bEntitiesSpawned; // 0x561 bool m_bCreateAsChildSpawnGroup; // 0x562 private: - [[maybe_unused]] uint8_t __pad0563[0x1]; // 0x563 + [[maybe_unused]] uint8_t __pad0563[0x1]; // 0x563 public: uint32_t m_hLayerSpawnGroup; // 0x564 bool m_bWorldLayerActuallyVisible; // 0x568 @@ -47913,7 +47913,7 @@ public: // MNetworkEnable Color m_FogColor; // 0x531 private: - [[maybe_unused]] uint8_t __pad0535[0x3]; // 0x535 + [[maybe_unused]] uint8_t __pad0535[0x3]; // 0x535 public: // MNetworkEnable float m_flFogStart; // 0x538 @@ -47926,14 +47926,14 @@ public: // MNetworkEnable bool m_bUseScreenAspectRatio; // 0x545 private: - [[maybe_unused]] uint8_t __pad0546[0x2]; // 0x546 + [[maybe_unused]] uint8_t __pad0546[0x2]; // 0x546 public: // MNetworkEnable float m_flAspectRatio; // 0x548 // MNetworkEnable bool m_bNoSky; // 0x54c private: - [[maybe_unused]] uint8_t __pad054d[0x3]; // 0x54d + [[maybe_unused]] uint8_t __pad054d[0x3]; // 0x54d public: // MNetworkEnable float m_fBrightness; // 0x550 @@ -47946,7 +47946,7 @@ public: // MNetworkEnable bool m_bDofEnabled; // 0x560 private: - [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 + [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 public: // MNetworkEnable float m_flDofNearBlurry; // 0x564 @@ -47962,7 +47962,7 @@ public: float m_DegreesPerSecond; // 0x57c bool m_bIsOn; // 0x580 private: - [[maybe_unused]] uint8_t __pad0581[0x7]; // 0x581 + [[maybe_unused]] uint8_t __pad0581[0x7]; // 0x581 public: C_PointCamera* m_pNext; // 0x588 }; @@ -47986,7 +47986,7 @@ public: float m_flTimeoutInterval; // 0x540 bool m_bAsynchronouslySpawnEntities; // 0x544 private: - [[maybe_unused]] uint8_t __pad0545[0x3]; // 0x545 + [[maybe_unused]] uint8_t __pad0545[0x3]; // 0x545 public: CEntityIOOutput m_pOutputOnSpawned; // 0x548 PointTemplateClientOnlyEntityBehavior_t m_clientOnlyEntityBehavior; // 0x570 @@ -48005,11 +48005,11 @@ public: // MNetworkEnable bool m_bDisabled; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x7]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x7]; // 0x529 public: bool m_bWasEnabled; // 0x530 private: - [[maybe_unused]] uint8_t __pad0531[0x7]; // 0x531 + [[maybe_unused]] uint8_t __pad0531[0x7]; // 0x531 public: // MNetworkEnable CUtlSymbolLarge m_iszSoundAreaType; // 0x538 @@ -48061,7 +48061,7 @@ class CBasePlayerController : public C_BaseEntity public: int32_t m_nFinalPredictedTick; // 0x530 private: - [[maybe_unused]] uint8_t __pad0534[0x4]; // 0x534 + [[maybe_unused]] uint8_t __pad0534[0x4]; // 0x534 public: C_CommandContext m_CommandContext; // 0x538 uint64_t m_nInButtonsWhichAreToggles; // 0x5b0 @@ -48076,12 +48076,12 @@ public: CSplitScreenSlot m_nSplitScreenSlot; // 0x5c4 CHandle< CBasePlayerController > m_hSplitOwner; // 0x5c8 private: - [[maybe_unused]] uint8_t __pad05cc[0x4]; // 0x5cc + [[maybe_unused]] uint8_t __pad05cc[0x4]; // 0x5cc public: CUtlVector< CHandle< CBasePlayerController > > m_hSplitScreenPlayers; // 0x5d0 bool m_bIsHLTV; // 0x5e8 private: - [[maybe_unused]] uint8_t __pad05e9[0x3]; // 0x5e9 + [[maybe_unused]] uint8_t __pad05e9[0x3]; // 0x5e9 public: // MNetworkEnable // MNetworkChangeCallback "OnConnectionStateChanged" @@ -48090,7 +48090,7 @@ public: // MNetworkChangeCallback "OnPlayerControllerNameChanged" char m_iszPlayerName[128]; // 0x5f0 private: - [[maybe_unused]] uint8_t __pad0670[0x8]; // 0x670 + [[maybe_unused]] uint8_t __pad0670[0x8]; // 0x670 public: // MNetworkEnable // MNetworkEncoder @@ -48098,7 +48098,7 @@ public: uint64_t m_steamID; // 0x678 bool m_bIsLocalPlayerController; // 0x680 private: - [[maybe_unused]] uint8_t __pad0681[0x3]; // 0x681 + [[maybe_unused]] uint8_t __pad0681[0x3]; // 0x681 public: // MNetworkEnable uint32_t m_iDesiredFOV; // 0x684 @@ -48153,7 +48153,7 @@ public: bool m_bAllowBlockedExits; // 0x118 bool m_bAllowMidairExits; // 0x119 private: - [[maybe_unused]] uint8_t __pad011a[0x6]; // 0x11a + [[maybe_unused]] uint8_t __pad011a[0x6]; // 0x11a public: // MPropertyDescription "Attachment name indicating the start location of the trace we perform to determine where a player can exit" // MPropertyAttributeEditor "VDataModelAttachment( m_sModelName )" @@ -48165,14 +48165,14 @@ public: // MPropertyDescription "Should we automatically enter the vehicle after flipping it upright" bool m_bAutoEnterAfterFlip; // 0x130 private: - [[maybe_unused]] uint8_t __pad0131[0x3]; // 0x131 + [[maybe_unused]] uint8_t __pad0131[0x3]; // 0x131 public: // MPropertyDescription "Minimum delay from the time we start flipping the vehicle to the time we auto-enter" float m_flMinTimeAfterFlipToAutoEnter; // 0x134 // MPropertyDescription "Maximum delay from the time we start flipping the vehicle to the time we auto-enter (if we can't enter at this point, we cancel the auto-enter attempt)" float m_flMaxTimeAfterFlipToAutoEnter; // 0x138 private: - [[maybe_unused]] uint8_t __pad013c[0x4]; // 0x13c + [[maybe_unused]] uint8_t __pad013c[0x4]; // 0x13c public: CUtlVector< BaseVehicleRole_t > m_vecPassengerRoles; // 0x140 // MPropertyFriendlyName "Fallback Exit Animgraph Parameter" @@ -48187,7 +48187,7 @@ public: class CVehicleEntityIOVData : public CBaseVehicleVData { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -48228,7 +48228,7 @@ public: // MPropertyDescription "If vehicle is overturned for this amount of time, the player will be ejected" float m_flOverturnedExitWaitTime; // 0x288 private: - [[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c + [[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c public: WheeledPhysicsVehiclePhysicsData_t m_PhysicsData; // 0x290 WheeledPhysicsVehicleControlsData_t m_ControlsData; // 0x368 @@ -48265,12 +48265,12 @@ public: // MNetworkTypeAlias "CHitboxComponent" CHitboxComponent m_CHitboxComponent; // 0x530 private: - [[maybe_unused]] uint8_t __pad0558[0x20]; // 0x558 + [[maybe_unused]] uint8_t __pad0558[0x20]; // 0x558 public: bool m_bInitModelEffects; // 0x578 bool m_bIsStaticProp; // 0x579 private: - [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a + [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a public: int32_t m_iViewerID; // 0x57c int32_t m_iTeamVisibilityBitmask; // 0x580 @@ -48291,7 +48291,7 @@ public: // MNetworkChangeCallback "OnRenderAttributesChanged" C_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t > m_vecRenderAttributes; // 0x598 private: - [[maybe_unused]] uint8_t __pad05e8[0x18]; // 0x5e8 + [[maybe_unused]] uint8_t __pad05e8[0x18]; // 0x5e8 public: // MNetworkEnable // MNetworkChangeCallback "OnLightGroupChanged" @@ -48299,7 +48299,7 @@ public: // MNetworkEnable bool m_bRenderToCubemaps; // 0x604 private: - [[maybe_unused]] uint8_t __pad0605[0x3]; // 0x605 + [[maybe_unused]] uint8_t __pad0605[0x3]; // 0x605 public: // MNetworkEnable CCollisionProperty m_Collision; // 0x608 @@ -48318,7 +48318,7 @@ public: // MNetworkEnable uint8_t m_nObjectCulling; // 0x724 private: - [[maybe_unused]] uint8_t __pad0725[0x3]; // 0x725 + [[maybe_unused]] uint8_t __pad0725[0x3]; // 0x725 public: // MNetworkEnable int32_t m_nAddDecal; // 0x728 @@ -48331,7 +48331,7 @@ public: // MNetworkEnable float m_flDecalHealHeightRate; // 0x748 private: - [[maybe_unused]] uint8_t __pad074c[0x4]; // 0x74c + [[maybe_unused]] uint8_t __pad074c[0x4]; // 0x74c public: // MNetworkEnable C_NetworkUtlVectorBase< CHandle< C_BaseModelEntity > > m_ConfigEntitiesToPropagateMaterialDecalsTo; // 0x750 @@ -48341,7 +48341,7 @@ public: // MNetworkChangeCallback "OnViewOffsetChanged" CNetworkViewOffsetVector m_vecViewOffset; // 0x768 private: - [[maybe_unused]] uint8_t __pad0790[0x8]; // 0x790 + [[maybe_unused]] uint8_t __pad0790[0x8]; // 0x790 public: CClientAlphaProperty* m_pClientAlphaProperty; // 0x798 Color m_ClientOverrideTint; // 0x7a0 @@ -48353,7 +48353,7 @@ public: class CServerOnlyModelEntity : public C_BaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48361,7 +48361,7 @@ public: class C_ModelPointEntity : public C_BaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -48390,7 +48390,7 @@ public: // MNetworkEnable bool m_bFrozen; // 0x9a9 private: - [[maybe_unused]] uint8_t __pad09aa[0x2]; // 0x9aa + [[maybe_unused]] uint8_t __pad09aa[0x2]; // 0x9aa public: // MNetworkEnable float m_flFreezeTransitionDuration; // 0x9ac @@ -48399,7 +48399,7 @@ public: // MNetworkEnable bool m_bAnimateDuringGameplayPause; // 0x9b4 private: - [[maybe_unused]] uint8_t __pad09b5[0x3]; // 0x9b5 + [[maybe_unused]] uint8_t __pad09b5[0x3]; // 0x9b5 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_iEffectIndex; // 0x9b8 @@ -48419,7 +48419,7 @@ public: bool m_bNoFreeze; // 0xafd bool m_bStartActive; // 0xafe private: - [[maybe_unused]] uint8_t __pad0aff[0x1]; // 0xaff + [[maybe_unused]] uint8_t __pad0aff[0x1]; // 0xaff public: CUtlSymbolLarge m_iszEffectName; // 0xb00 CUtlSymbolLarge m_iszControlPointNames[64]; // 0xb08 @@ -48428,7 +48428,7 @@ public: int32_t m_nTintCP; // 0xd18 Color m_clrTint; // 0xd1c private: - [[maybe_unused]] uint8_t __pad0d20[0x20]; // 0xd20 + [[maybe_unused]] uint8_t __pad0d20[0x20]; // 0xd20 public: bool m_bOldActive; // 0xd40 bool m_bOldFrozen; // 0xd41 @@ -48441,7 +48441,7 @@ class C_PathParticleRope : public C_BaseEntity public: bool m_bStartActive; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 public: float m_flMaxSimulationTime; // 0x52c CUtlSymbolLarge m_iszEffectName; // 0x530 @@ -48461,7 +48461,7 @@ public: // MNetworkChangeCallback "effectStateChanged" int32_t m_nEffectState; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_iEffectIndex; // 0x568 @@ -48490,7 +48490,7 @@ public: // MNetworkEnable uint8_t m_LightStyle; // 0x7a9 private: - [[maybe_unused]] uint8_t __pad07aa[0x2]; // 0x7aa + [[maybe_unused]] uint8_t __pad07aa[0x2]; // 0x7aa public: // MNetworkEnable float m_Radius; // 0x7ac @@ -48530,7 +48530,7 @@ public: bool m_bIsActive; // 0x5a8 bool m_bWasActive; // 0x5a9 private: - [[maybe_unused]] uint8_t __pad05aa[0x2]; // 0x5aa + [[maybe_unused]] uint8_t __pad05aa[0x2]; // 0x5aa public: int32_t m_iCachedDesiredOverlay; // 0x5ac int32_t m_iCurrentOverlay; // 0x5b0 @@ -48564,7 +48564,7 @@ public: // MNetworkEnable bool m_bDisabled; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 public: // MNetworkEnable GameTime_t m_flEnableTime; // 0x52c @@ -48578,7 +48578,7 @@ public: class C_PointHMDAnchorOverride : public C_PointHMDAnchor { public: - // @note: no members available + // No members available }; // Alignment: 25 @@ -48592,7 +48592,7 @@ public: // MNetworkEnable bool m_bUpdateOnClient; // 0x52a private: - [[maybe_unused]] uint8_t __pad052b[0x1]; // 0x52b + [[maybe_unused]] uint8_t __pad052b[0x1]; // 0x52b public: // MNetworkEnable ValueRemapperInputType_t m_nInputType; // 0x52c @@ -48609,12 +48609,12 @@ public: // MNetworkEnable bool m_bRequiresUseKey; // 0x544 private: - [[maybe_unused]] uint8_t __pad0545[0x3]; // 0x545 + [[maybe_unused]] uint8_t __pad0545[0x3]; // 0x545 public: // MNetworkEnable ValueRemapperOutputType_t m_nOutputType; // 0x548 private: - [[maybe_unused]] uint8_t __pad054c[0x4]; // 0x54c + [[maybe_unused]] uint8_t __pad054c[0x4]; // 0x54c public: // MNetworkEnable C_NetworkUtlVectorBase< CHandle< C_BaseEntity > > m_hOutputEntities; // 0x550 @@ -48635,7 +48635,7 @@ public: bool m_bEngaged; // 0x588 bool m_bFirstUpdate; // 0x589 private: - [[maybe_unused]] uint8_t __pad058a[0x2]; // 0x58a + [[maybe_unused]] uint8_t __pad058a[0x2]; // 0x58a public: float m_flPreviousValue; // 0x58c GameTime_t m_flPreviousUpdateTickTime; // 0x590 @@ -48649,7 +48649,7 @@ class C_PointWorldText : public C_ModelPointEntity public: bool m_bForceRecreateNextUpdate; // 0x7b0 private: - [[maybe_unused]] uint8_t __pad07b1[0xf]; // 0x7b1 + [[maybe_unused]] uint8_t __pad07b1[0xf]; // 0x7b1 public: // MNetworkEnable char m_messageText[512]; // 0x7c0 @@ -48660,7 +48660,7 @@ public: // MNetworkEnable bool m_bFullbright; // 0xa01 private: - [[maybe_unused]] uint8_t __pad0a02[0x2]; // 0xa02 + [[maybe_unused]] uint8_t __pad0a02[0x2]; // 0xa02 public: // MNetworkEnable float m_flWorldUnitsPerPx; // 0xa04 @@ -48692,7 +48692,7 @@ public: class C_BaseToggle : public C_BaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -48705,7 +48705,7 @@ public: // MNetworkEnable bool m_usable; // 0x7ac private: - [[maybe_unused]] uint8_t __pad07ad[0x3]; // 0x7ad + [[maybe_unused]] uint8_t __pad07ad[0x3]; // 0x7ad public: // MNetworkEnable CUtlSymbolLarge m_szDisplayText; // 0x7b0 @@ -48716,7 +48716,7 @@ public: class C_PrecipitationBlocker : public C_BaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -48754,7 +48754,7 @@ public: class C_EnvProjectedTexture : public C_ModelPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -48782,7 +48782,7 @@ public: // MNetworkEnable bool m_bProjectOnWater; // 0x7c2 private: - [[maybe_unused]] uint8_t __pad07c3[0x1]; // 0x7c3 + [[maybe_unused]] uint8_t __pad07c3[0x1]; // 0x7c3 public: // MNetworkEnable float m_flDepthSortBias; // 0x7c4 @@ -48793,7 +48793,7 @@ public: class C_FuncBrush : public C_BaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -48803,7 +48803,7 @@ class C_FuncElectrifiedVolume : public C_FuncBrush public: ParticleIndex_t m_nAmbientEffect; // 0x7a8 private: - [[maybe_unused]] uint8_t __pad07ac[0x4]; // 0x7ac + [[maybe_unused]] uint8_t __pad07ac[0x4]; // 0x7ac public: // MNetworkEnable CUtlSymbolLarge m_EffectName; // 0x7b0 @@ -48816,7 +48816,7 @@ public: class C_FuncRotating : public C_BaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48824,7 +48824,7 @@ public: class C_Breakable : public C_BaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48832,7 +48832,7 @@ public: class C_PhysBox : public C_Breakable { public: - // @note: no members available + // No members available }; // Alignment: 41 @@ -48844,13 +48844,13 @@ public: int32_t m_nLinksTouchingSomething; // 0x7b4 bool m_bApplyWind; // 0x7b8 private: - [[maybe_unused]] uint8_t __pad07b9[0x3]; // 0x7b9 + [[maybe_unused]] uint8_t __pad07b9[0x3]; // 0x7b9 public: int32_t m_fPrevLockedPoints; // 0x7bc int32_t m_iForcePointMoveCounter; // 0x7c0 bool m_bPrevEndPointPos[2]; // 0x7c4 private: - [[maybe_unused]] uint8_t __pad07c6[0x2]; // 0x7c6 + [[maybe_unused]] uint8_t __pad07c6[0x2]; // 0x7c6 public: Vector m_vPrevEndPointPos[2]; // 0x7c8 float m_flCurScroll; // 0x7e0 @@ -48859,18 +48859,18 @@ public: // MNetworkEnable uint16_t m_RopeFlags; // 0x7e8 private: - [[maybe_unused]] uint8_t __pad07ea[0x6]; // 0x7ea + [[maybe_unused]] uint8_t __pad07ea[0x6]; // 0x7ea public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_iRopeMaterialModelIndex; // 0x7f0 private: - [[maybe_unused]] uint8_t __pad07f8[0x270]; // 0x7f8 + [[maybe_unused]] uint8_t __pad07f8[0x270]; // 0x7f8 public: Vector m_LightValues[10]; // 0xa68 // MNetworkEnable uint8_t m_nSegments; // 0xae0 private: - [[maybe_unused]] uint8_t __pad0ae1[0x3]; // 0xae1 + [[maybe_unused]] uint8_t __pad0ae1[0x3]; // 0xae1 public: // MNetworkEnable CHandle< C_BaseEntity > m_hStartPoint; // 0xae4 @@ -48883,7 +48883,7 @@ public: // MNetworkEnable uint8_t m_Subdiv; // 0xaee private: - [[maybe_unused]] uint8_t __pad0aef[0x1]; // 0xaef + [[maybe_unused]] uint8_t __pad0aef[0x1]; // 0xaef public: // MNetworkEnable // MNetworkChangeCallback "RecomputeSprings" @@ -48901,7 +48901,7 @@ public: // MNetworkEnable uint8_t m_nChangeCount; // 0xaf9 private: - [[maybe_unused]] uint8_t __pad0afa[0x2]; // 0xafa + [[maybe_unused]] uint8_t __pad0afa[0x2]; // 0xafa public: // MNetworkEnable float m_Width; // 0xafc @@ -48925,7 +48925,7 @@ public: uint8_t m_bEndPointAttachmentAnglesDirty: 1; uint8_t m_bNewDataThisFrame: 1; uint8_t m_bPhysicsInitted: 1; - uint8_t __pad2: 4; // @note: autoaligned + uint8_t __pad2: 4; // Autoaligned }; // 8 bits }; @@ -48950,7 +48950,7 @@ public: uint16_t m_nSceneStringIndex; // 0x538 bool m_bClientOnly; // 0x53a private: - [[maybe_unused]] uint8_t __pad053b[0x1]; // 0x53b + [[maybe_unused]] uint8_t __pad053b[0x1]; // 0x53b public: CHandle< C_BaseFlex > m_hOwner; // 0x53c // MNetworkEnable @@ -48958,7 +48958,7 @@ public: C_NetworkUtlVectorBase< CHandle< C_BaseFlex > > m_hActorList; // 0x540 bool m_bWasPlaying; // 0x558 private: - [[maybe_unused]] uint8_t __pad0559[0xf]; // 0x559 + [[maybe_unused]] uint8_t __pad0559[0xf]; // 0x559 public: CUtlVector< C_SceneEntity::QueuedEvents_t > m_QueuedEvents; // 0x568 float m_flCurrentTime; // 0x580 @@ -48980,7 +48980,7 @@ public: class C_TriggerVolume : public C_BaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48988,7 +48988,7 @@ public: class C_TriggerLerpObject : public C_BaseTrigger { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -49043,11 +49043,11 @@ public: // MNetworkEnable uint8_t m_nNumBeamEnts; // 0x7b8 private: - [[maybe_unused]] uint8_t __pad07b9[0x3]; // 0x7b9 + [[maybe_unused]] uint8_t __pad07b9[0x3]; // 0x7b9 public: int32_t m_queryHandleHalo; // 0x7bc private: - [[maybe_unused]] uint8_t __pad07c0[0x20]; // 0x7c0 + [[maybe_unused]] uint8_t __pad07c0[0x20]; // 0x7c0 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_hBaseMaterial; // 0x7e0 @@ -49062,7 +49062,7 @@ public: // MNetworkEnable AttachmentHandle_t m_nAttachIndex[10]; // 0x820 private: - [[maybe_unused]] uint8_t __pad082a[0x2]; // 0x82a + [[maybe_unused]] uint8_t __pad082a[0x2]; // 0x82a public: // MNetworkEnable // MNetworkBitCount "10" @@ -49109,7 +49109,7 @@ public: // MNetworkEnable bool m_bTurnedOff; // 0x850 private: - [[maybe_unused]] uint8_t __pad0851[0x3]; // 0x851 + [[maybe_unused]] uint8_t __pad0851[0x3]; // 0x851 public: // MNetworkEnable // MNetworkEncoder @@ -49127,12 +49127,12 @@ public: ParticleAttachment_t m_nAttachType; // 0x10c bool m_bBatchSameVolumeType; // 0x110 private: - [[maybe_unused]] uint8_t __pad0111[0x3]; // 0x111 + [[maybe_unused]] uint8_t __pad0111[0x3]; // 0x111 public: int32_t m_nRTEnvCP; // 0x114 int32_t m_nRTEnvCPComponent; // 0x118 private: - [[maybe_unused]] uint8_t __pad011c[0x4]; // 0x11c + [[maybe_unused]] uint8_t __pad011c[0x4]; // 0x11c public: CUtlString m_szModifier; // 0x120 }; @@ -49149,7 +49149,7 @@ public: // MNetworkEnable AttachmentHandle_t m_nAttachment; // 0x7cc private: - [[maybe_unused]] uint8_t __pad07cd[0x3]; // 0x7cd + [[maybe_unused]] uint8_t __pad07cd[0x3]; // 0x7cd public: // MNetworkEnable // MNetworkBitCount "8" @@ -49165,7 +49165,7 @@ public: float m_flFrame; // 0x7d4 GameTime_t m_flDieTime; // 0x7d8 private: - [[maybe_unused]] uint8_t __pad07dc[0xc]; // 0x7dc + [[maybe_unused]] uint8_t __pad07dc[0xc]; // 0x7dc public: // MNetworkEnable uint32_t m_nBrightness; // 0x7e8 @@ -49179,7 +49179,7 @@ public: // MNetworkEnable bool m_bWorldSpaceScale; // 0x7f8 private: - [[maybe_unused]] uint8_t __pad07f9[0x3]; // 0x7f9 + [[maybe_unused]] uint8_t __pad07f9[0x3]; // 0x7f9 public: // MNetworkEnable // MNetworkBitCount "6" @@ -49198,11 +49198,11 @@ public: int32_t m_nDestBrightness; // 0x81c GameTime_t m_flBrightnessTimeStart; // 0x820 private: - [[maybe_unused]] uint8_t __pad0824[0x4]; // 0x824 + [[maybe_unused]] uint8_t __pad0824[0x4]; // 0x824 public: CWeakHandle< InfoForResourceTypeIMaterial2 > m_hOldSpriteMaterial; // 0x828 private: - [[maybe_unused]] uint8_t __pad0830[0xa0]; // 0x830 + [[maybe_unused]] uint8_t __pad0830[0xa0]; // 0x830 public: int32_t m_nSpriteWidth; // 0x8d0 int32_t m_nSpriteHeight; // 0x8d4 @@ -49213,7 +49213,7 @@ public: class C_SpriteOriented : public C_Sprite { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -49224,7 +49224,7 @@ public: // MNetworkEnable bool m_bEnabled; // 0x7b0 private: - [[maybe_unused]] uint8_t __pad07b1[0x7]; // 0x7b1 + [[maybe_unused]] uint8_t __pad07b1[0x7]; // 0x7b1 public: // MNetworkEnable CUtlSymbolLarge m_DialogXMLName; // 0x7b8 @@ -49252,12 +49252,12 @@ class C_PointClientUIHUD : public C_BaseClientUIEntity public: bool m_bCheckCSSClasses; // 0x7e0 private: - [[maybe_unused]] uint8_t __pad07e1[0x187]; // 0x7e1 + [[maybe_unused]] uint8_t __pad07e1[0x187]; // 0x7e1 public: // MNetworkEnable bool m_bIgnoreInput; // 0x968 private: - [[maybe_unused]] uint8_t __pad0969[0x3]; // 0x969 + [[maybe_unused]] uint8_t __pad0969[0x3]; // 0x969 public: // MNetworkEnable float m_flWidth; // 0x96c @@ -49280,7 +49280,7 @@ public: // MNetworkEnable bool m_bAllowInteractionFromAllSceneWorlds; // 0x990 private: - [[maybe_unused]] uint8_t __pad0991[0x7]; // 0x991 + [[maybe_unused]] uint8_t __pad0991[0x7]; // 0x991 public: // MNetworkEnable C_NetworkUtlVectorBase< CUtlSymbolLarge > m_vecCSSClasses; // 0x998 @@ -49295,15 +49295,15 @@ public: bool m_bMoveViewToPlayerNextThink; // 0x7e1 bool m_bCheckCSSClasses; // 0x7e2 private: - [[maybe_unused]] uint8_t __pad07e3[0xd]; // 0x7e3 + [[maybe_unused]] uint8_t __pad07e3[0xd]; // 0x7e3 public: CTransform m_anchorDeltaTransform; // 0x7f0 private: - [[maybe_unused]] uint8_t __pad0810[0x180]; // 0x810 + [[maybe_unused]] uint8_t __pad0810[0x180]; // 0x810 public: CPointOffScreenIndicatorUi* m_pOffScreenIndicator; // 0x990 private: - [[maybe_unused]] uint8_t __pad0998[0x20]; // 0x998 + [[maybe_unused]] uint8_t __pad0998[0x20]; // 0x998 public: // MNetworkEnable bool m_bIgnoreInput; // 0x9b8 @@ -49312,7 +49312,7 @@ public: // MNetworkEnable bool m_bFollowPlayerAcrossTeleport; // 0x9ba private: - [[maybe_unused]] uint8_t __pad09bb[0x1]; // 0x9bb + [[maybe_unused]] uint8_t __pad09bb[0x1]; // 0x9bb public: // MNetworkEnable float m_flWidth; // 0x9bc @@ -49335,7 +49335,7 @@ public: // MNetworkEnable bool m_bAllowInteractionFromAllSceneWorlds; // 0x9e0 private: - [[maybe_unused]] uint8_t __pad09e1[0x7]; // 0x9e1 + [[maybe_unused]] uint8_t __pad09e1[0x7]; // 0x9e1 public: // MNetworkEnable C_NetworkUtlVectorBase< CUtlSymbolLarge > m_vecCSSClasses; // 0x9e8 @@ -49367,7 +49367,7 @@ public: bool m_bBeenEnabled; // 0xa10 bool m_bHide; // 0xa11 private: - [[maybe_unused]] uint8_t __pad0a12[0x2]; // 0xa12 + [[maybe_unused]] uint8_t __pad0a12[0x2]; // 0xa12 public: float m_flSeenTargetTime; // 0xa14 C_PointClientUIWorldPanel* m_pTargetPanel; // 0xa18 @@ -49393,7 +49393,7 @@ public: WorldTextAttachmentType_t m_attachType; // 0xa5c CHandle< C_BaseEntity > m_hIconTarget; // 0xa60 private: - [[maybe_unused]] uint8_t __pad0a64[0x4]; // 0xa64 + [[maybe_unused]] uint8_t __pad0a64[0x4]; // 0xa64 public: CUtlSymbolLarge m_szTargetAttachmentName; // 0xa68 CUtlSymbolLarge m_pszCustomLayoutFile; // 0xa70 @@ -49403,7 +49403,7 @@ public: CUtlSymbolLarge m_pszHighlightControllerAction; // 0xa88 Vector m_vecLocalHighlightPoint; // 0xa90 private: - [[maybe_unused]] uint8_t __pad0a9c[0x4]; // 0xa9c + [[maybe_unused]] uint8_t __pad0a9c[0x4]; // 0xa9c public: CUtlSymbolLarge m_pszHighlightOtherEntityName; // 0xaa0 bool m_bUseOffScreenIndicator; // 0xaa8 @@ -49417,14 +49417,14 @@ public: // MNetworkEnable bool m_bDisabled; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 public: // MNetworkEnable int32_t m_nResolutionX; // 0x52c // MNetworkEnable int32_t m_nResolutionY; // 0x530 private: - [[maybe_unused]] uint8_t __pad0534[0x4]; // 0x534 + [[maybe_unused]] uint8_t __pad0534[0x4]; // 0x534 public: // MNetworkEnable CUtlSymbolLarge m_szLayoutFileName; // 0x538 @@ -49435,12 +49435,12 @@ public: // MNetworkEnable int32_t m_nTargetChangeCount; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: // MNetworkEnable C_NetworkUtlVectorBase< CUtlSymbolLarge > m_vecCSSClasses; // 0x568 private: - [[maybe_unused]] uint8_t __pad0580[0x160]; // 0x580 + [[maybe_unused]] uint8_t __pad0580[0x160]; // 0x580 public: bool m_bCheckCSSClasses; // 0x6e0 }; @@ -49464,12 +49464,12 @@ public: // MNetworkEnable bool m_bInitiallyPopulateInterpHistory; // 0x7a9 private: - [[maybe_unused]] uint8_t __pad07aa[0x6]; // 0x7aa + [[maybe_unused]] uint8_t __pad07aa[0x6]; // 0x7aa public: CUtlVector< CUtlString >* m_pSuppressedAnimEventTags; // 0x7b0 bool m_bHasAnimatedMaterialAttributes; // 0x7b8 private: - [[maybe_unused]] uint8_t __pad07b9[0xf]; // 0x7b9 + [[maybe_unused]] uint8_t __pad07b9[0xf]; // 0x7b9 public: bool m_bSuppressAnimEventSounds; // 0x7c8 }; @@ -49479,7 +49479,7 @@ public: class C_BaseAnimatingOverlay : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49487,7 +49487,7 @@ public: class CDOTA_Modifier_Fountain_Glyph : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49505,7 +49505,7 @@ public: class CDOTA_Modifier_Courier_AutoDeliver : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49513,7 +49513,7 @@ public: class CDOTA_Modifier_Turbo_Courier_Haste : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49521,7 +49521,7 @@ public: class CDOTA_Modifier_Turbo_Courier_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49529,7 +49529,7 @@ public: class CDOTA_Ability_Courier_AutoDeliver : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -49581,12 +49581,12 @@ public: int32_t num_second_soldiers; // 0x5ac bool m_bCreateMonkeys; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 + [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 public: GameTime_t m_flNextCreationTime; // 0x5b4 GameTime_t m_flScepterTime; // 0x5b8 private: - [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc + [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc public: CUtlVector< CHandle< C_BaseEntity > > m_vecSoldiers; // 0x5c0 }; @@ -49596,7 +49596,7 @@ public: class CDOTA_Ability_Generic_Hidden : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49604,7 +49604,7 @@ public: class CDOTA_Modifier_Jungle_Varmint : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49612,7 +49612,7 @@ public: class C_DOTA_Jungle_Varmint_Dive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -49665,7 +49665,7 @@ public: bool m_bAttacked; // 0x1140 bool m_bHadAVictor; // 0x1141 private: - [[maybe_unused]] uint8_t __pad1142[0x2]; // 0x1142 + [[maybe_unused]] uint8_t __pad1142[0x2]; // 0x1142 public: GameTime_t m_flTimeDuelStart; // 0x1144 CHandle< C_BaseEntity > m_hPartner; // 0x1148 @@ -49709,7 +49709,7 @@ class C_DOTA_BinaryObject : public CBaseAnimatingActivity public: bool m_bActive; // 0x7d0 private: - [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 + [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 public: int32_t m_nBinaryID; // 0x7d4 }; @@ -49722,7 +49722,7 @@ public: // MNetworkEnable CHandle< C_DOTA_BaseNPC > m_hTarget; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CDOTA_Buff* m_pMyBuff; // 0x5a8 }; @@ -49732,7 +49732,7 @@ public: class CDOTA_Modifier_Outpost_Summoning : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49740,7 +49740,7 @@ public: class CDOTA_Modifier_Watch_Tower_Capturing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -49753,7 +49753,7 @@ public: float m_flBonusTime; // 0x1140 bool m_bInitialSetupDone; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t m_iOriginalTeam; // 0x1148 CHandle< C_BaseEntity > m_hPreviousHero; // 0x114c @@ -49769,7 +49769,7 @@ public: class CDOTA_Modifier_Watch_Tower_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49777,7 +49777,7 @@ public: class CDOTA_Modifier_Watch_Tower_Invulnerable_Temporary : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49785,7 +49785,7 @@ public: class CDOTA_Modifier_Watch_Tower_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49793,7 +49793,7 @@ public: class CDOTA_Modifier_Mutation_Vampire_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -49810,7 +49810,7 @@ public: class CDOTA_Modifier_Mutation_Spellcast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49818,7 +49818,7 @@ public: class CDOTA_Modifier_Mutation_DeathExplosion_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49826,7 +49826,7 @@ public: class CDOTA_Modifier_Mutation_DeathExplosion_TeamAura : public CDOTA_Modifier_Mutation_DeathExplosion_Aura { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49834,7 +49834,7 @@ public: class CDOTA_Modifier_Mutation_DeathExplosion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49852,7 +49852,7 @@ public: class CDOTA_Modifier_Mutation_NoHealthBars_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49860,7 +49860,7 @@ public: class CDOTA_Modifier_Mutation_StationaryDamageReduction_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -49876,7 +49876,7 @@ public: class CDOTA_Modifier_Mutation_CreateTombstone_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49884,7 +49884,7 @@ public: class CDOTA_Modifier_Mutation_CreateTombstone_Team_Aura : public CDOTA_Modifier_Mutation_CreateTombstone_Aura { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49892,7 +49892,7 @@ public: class CDOTA_Modifier_Mutation_CreateTombstone : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49900,7 +49900,7 @@ public: class CDOTA_Modifier_Mutation_KillstreakPower_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49918,7 +49918,7 @@ public: class CDOTA_Modifier_Mutation_Treecutter_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -49934,7 +49934,7 @@ public: class CDOTA_Modifier_Mutation_Cooldown_Reduction_Team_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -49950,7 +49950,7 @@ public: class CDOTA_Modifier_Mutation_CritChance_Team_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -49967,7 +49967,7 @@ public: class C_DOTA_Item_DeathGoldDropped : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49977,7 +49977,7 @@ class CDOTA_Modifier_ContextualTips : public CDOTA_Buff public: static float &Get_k_flParentDamageTrackingWindow(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("client.dll")->FindDeclaredClass("CDOTA_Modifier_ContextualTips")->m_static_fields[0]->m_instance);}; static float &Get_k_flGlobalTipCooldown(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("client.dll")->FindDeclaredClass("CDOTA_Modifier_ContextualTips")->m_static_fields[1]->m_instance);}; - // @note: no members available + // No members available }; // Alignment: 0 @@ -49985,7 +49985,7 @@ public: class CDOTA_Modifier_731_Teaser_Stun : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49993,7 +49993,7 @@ public: class CDOTA_Modifier_731_Teaser_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -50009,7 +50009,7 @@ public: // MNetworkEnable bool m_bIsMangoTree; // 0x811 private: - [[maybe_unused]] uint8_t __pad0812[0x6]; // 0x812 + [[maybe_unused]] uint8_t __pad0812[0x6]; // 0x812 public: CUtlVector< ParticleIndex_t > m_Particles; // 0x818 // MNetworkEnable @@ -50029,7 +50029,7 @@ public: class CDOTA_Modifier_Neutral_Creep_Lost : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50037,7 +50037,7 @@ public: class C_DOTA_Ability_KoboldTaskmaster_SpeedAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50061,7 +50061,7 @@ public: class C_DOTA_Ability_CentaurKhan_EnduranceAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50085,7 +50085,7 @@ public: class C_DOTA_Ability_CentaurKhan_WarStomp : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50093,7 +50093,7 @@ public: class CDOTA_Ability_Spawnlord_Master_Stomp : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50110,7 +50110,7 @@ public: class C_DOTA_Ability_Spawnlord_Master_Freeze : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50120,7 +50120,7 @@ class CDOTA_Modifier_Spawnlord_Master_Freeze : public CDOTA_Buff public: bool m_bFreezeAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: ParticleIndex_t m_nFXIndex; // 0x113c }; @@ -50139,7 +50139,7 @@ public: class C_DOTA_Ability_GnollAssassin_EnvenomedWeapon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -50166,7 +50166,7 @@ public: class C_DOTA_Ability_Ghost_FrostAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -50193,7 +50193,7 @@ public: class C_DOTA_Ability_PolarFurbolgUrsaWarrior_ThunderClap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50235,7 +50235,7 @@ public: class C_DOTA_Ability_Neutral_SpellImmunity : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50243,7 +50243,7 @@ public: class CDOTA_Modifier_Neutral_SpellImmunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50251,7 +50251,7 @@ public: class CDOTA_Modifier_Neutral_SpellImmunity_Visible : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50259,7 +50259,7 @@ public: class C_DOTA_Ability_OgreMagi_FrostArmor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50285,7 +50285,7 @@ public: class C_DOTA_Ability_DarkTrollWarlord_Ensnare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50293,7 +50293,7 @@ public: class CDOTA_Modifier_DarkTrollWarlord_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50301,7 +50301,7 @@ public: class C_DOTA_Ability_DarkTrollWarlord_RaiseDead : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50309,7 +50309,7 @@ public: class C_DOTA_Ability_GiantWolf_CriticalStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50326,7 +50326,7 @@ public: class C_DOTA_Ability_AncientGolem_Rockslide : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50334,7 +50334,7 @@ public: class CDOTA_Ability_MudGolem_RockDestroy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -50354,7 +50354,7 @@ public: class CDOTA_Modifier_MudGolem_Rock_Shard : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50362,7 +50362,7 @@ public: class CDOTA_Ability_MudGolem_HurlBoulder : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50370,7 +50370,7 @@ public: class CDOTA_Modifier_DoNotCastEnsnare : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50378,7 +50378,7 @@ public: class CDOTA_Modifier_DoNotCastRock : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50386,7 +50386,7 @@ public: class CDOTA_Modifier_DoNotCastSmash : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50394,7 +50394,7 @@ public: class C_DOTA_Ability_AlphaWolf_CriticalStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50411,7 +50411,7 @@ public: class C_DOTA_Ability_AncientRockGolem_Weakening_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50435,7 +50435,7 @@ public: class C_DOTA_Ability_BlackDrake_MagicAmplification_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50459,7 +50459,7 @@ public: class C_DOTA_Ability_AlphaWolf_CommandAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50483,7 +50483,7 @@ public: class CDOTA_Ability_FrostbittenGolem_TimeWarpAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50524,7 +50524,7 @@ public: class C_DOTA_Ability_Tornado_Tempest : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -50571,7 +50571,7 @@ public: class CDOTA_Modifier_Tornado_ExpirationTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50597,7 +50597,7 @@ public: class CDOTA_Ability_BerserkerTroll_Break : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50613,7 +50613,7 @@ public: class CDOTA_Ability_Kobold_Disarm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50629,7 +50629,7 @@ public: class C_DOTA_Ability_EnragedWildkin_ToughnessAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50653,7 +50653,7 @@ public: class CDOTA_Ability_GraniteGolem_HPAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50677,7 +50677,7 @@ public: class CDOTA_Ability_GraniteGolem_Bash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50685,7 +50685,7 @@ public: class CDOTA_Ability_Spawnlord_Master_Bash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50726,7 +50726,7 @@ public: class C_DOTA_Ability_SatyrHellcaller_Shockwave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50734,7 +50734,7 @@ public: class C_DOTA_Ability_SatyrHellcaller_UnholyAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50758,7 +50758,7 @@ public: class CDOTA_Ability_Spawnlord_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50783,7 +50783,7 @@ public: class C_DOTA_Ability_ForestTrollHighPriest_Heal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50800,7 +50800,7 @@ public: class C_DOTA_Ability_ForestTrollHighPriest_ManaAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50826,7 +50826,7 @@ public: class CDOTA_Ability_ForestTrollHighPriest_HealAmp_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50850,7 +50850,7 @@ public: class CDOTA_Ability_Furbolg_Enrage_AttackSpeed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50875,7 +50875,7 @@ public: class CDOTA_Ability_Furbolg_Enrage_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50925,7 +50925,7 @@ public: class CDOTA_Ability_KoboldTunneler_Prospecting : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50949,7 +50949,7 @@ public: class CDOTA_Ability_HillTroll_Rally : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50973,7 +50973,7 @@ public: class CDOTA_Modifier_HillTroll_Rally_Stack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50981,7 +50981,7 @@ public: class C_DOTA_Ability_HarpyScout_TakeOff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -51010,7 +51010,7 @@ public: class CDOTA_Modifier_OgreSmash_Swing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -51035,7 +51035,7 @@ public: class C_DOTA_Ability_HarpyStorm_ChainLightning : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51053,7 +51053,7 @@ public: class C_DOTA_Ability_BlackDragon_Fireball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51071,7 +51071,7 @@ public: class C_DOTA_Ability_BlackDragon_SplashAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -51088,7 +51088,7 @@ public: class CDOTA_Ability_BlackDragon_DragonhideAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51112,7 +51112,7 @@ public: class CDOTA_Ability_MudGolem_CloakAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51137,7 +51137,7 @@ public: class C_DOTA_Ability_BlueDragonspawnSorcerer_Evasion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51153,7 +51153,7 @@ public: class C_DOTA_Ability_BlueDragonspawnOverseer_Evasion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51169,7 +51169,7 @@ public: class C_DOTA_Ability_BlueDragonspawnOverseer_DevotionAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51193,7 +51193,7 @@ public: class CDOTA_Ability_BigThunderLizard_Wardrums : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51218,7 +51218,7 @@ public: class C_DOTA_Ability_BigThunderLizard_Slam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51234,7 +51234,7 @@ public: class C_DOTA_Ability_BigThunderLizard_Frenzy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51258,7 +51258,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Black_Nightmare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51274,7 +51274,7 @@ public: class CDOTA_Modifier_Greevil_Miniboss_Black_Nightmare_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51282,7 +51282,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Black_BrainSap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51290,7 +51290,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Blue_ColdFeet : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -51310,7 +51310,7 @@ public: class CDOTA_Modifier_Greevil_Miniboss_Blue_ColdFeet_Freeze : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51347,7 +51347,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Red_Earthshock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51363,7 +51363,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Red_Overpower : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51379,7 +51379,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Yellow_IonShell : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -51396,7 +51396,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Yellow_Surge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51404,7 +51404,7 @@ public: class CDOTA_Modifier_Greevil_Miniboss_Yellow_Surge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51412,7 +51412,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_White_Purification : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51420,7 +51420,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_White_Degen_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51444,7 +51444,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Green_LivingArmor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -51461,7 +51461,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Green_Overgrowth : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51469,7 +51469,7 @@ public: class CDOTA_Modifier_Greevil_Miniboss_Green_Overgrowth : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51477,7 +51477,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Orange_DragonSlave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51485,7 +51485,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Orange_LightStrikeArray : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51522,7 +51522,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Purple_PlagueWard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51530,7 +51530,7 @@ public: class C_DOTA_Ability_Greevil_Miniboss_Sight : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51546,7 +51546,7 @@ public: class CDOTA_Ability_Neutral_Upgrade : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -51570,7 +51570,7 @@ public: class C_DOTA_Ability_Creep_Siege : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -51589,7 +51589,7 @@ public: class C_DOTA_Ability_Creep_Piercing : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51607,7 +51607,7 @@ public: class C_DOTA_Ability_Creep_Irresolute : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51623,7 +51623,7 @@ public: class C_DOTA_Ability_FlagBearer_Creep_Aura_Effect : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -51652,7 +51652,7 @@ public: class CDOTA_Ability_Filler_Tooltip : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51660,7 +51660,7 @@ public: class CDOTA_Modifier_Filler_Tooltip : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51668,7 +51668,7 @@ public: class C_DOTA_Ability_BackdoorProtection : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51676,7 +51676,7 @@ public: class C_DOTA_Ability_BackdoorProtectionInBase : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51684,7 +51684,7 @@ public: class CDOTA_Ability_FillerAbility : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51692,7 +51692,7 @@ public: class CDOTA_Modifier_Tutorial_Sleep : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51720,12 +51720,12 @@ public: bool m_bIsSharedWithTeammates; // 0x5a1 bool m_bCastFilterRejectCaster; // 0x5a2 private: - [[maybe_unused]] uint8_t __pad05a3[0x1]; // 0x5a3 + [[maybe_unused]] uint8_t __pad05a3[0x1]; // 0x5a3 public: float m_fAOERadius; // 0x5a4 int32_t m_CastAnimation; // 0x5a8 private: - [[maybe_unused]] uint8_t __pad05ac[0x4]; // 0x5ac + [[maybe_unused]] uint8_t __pad05ac[0x4]; // 0x5ac public: CUtlVector< KeyValues* > m_ModifierKVDescriptions; // 0x5b0 KeyValues* m_pOnChannelFinishKV; // 0x5c8 @@ -51753,7 +51753,7 @@ public: bool m_bIsSharedWithTeammates; // 0x631 bool m_bCastFilterRejectCaster; // 0x632 private: - [[maybe_unused]] uint8_t __pad0633[0x1]; // 0x633 + [[maybe_unused]] uint8_t __pad0633[0x1]; // 0x633 public: float m_fAnimationPlaybackRate; // 0x634 float m_fAOERadius; // 0x638 @@ -51780,7 +51780,7 @@ public: class C_DOTA_Ability_Lua : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51788,7 +51788,7 @@ public: class C_DOTA_Item_Lua : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51796,7 +51796,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Thunder_Strike_Interval_Upgrade : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51804,7 +51804,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Thunder_Strike_Mana_Restore : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51812,7 +51812,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Thunder_Strike_Crit_Chance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51820,7 +51820,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Thunder_Strike_On_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51828,7 +51828,7 @@ public: class C_DOTA_Ability_Aghsfort_Disruptor_Thunder_Strike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51836,7 +51836,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Glimpse_Cast_AoE : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51844,7 +51844,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Glimpse_Hit_On_Arrival : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51852,7 +51852,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Glimpse_Travel_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51860,7 +51860,7 @@ public: class C_DOTA_Ability_Aghsfort_Disruptor_Glimpse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51868,7 +51868,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_Instant_Setup : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51876,7 +51876,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51884,7 +51884,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_DoubleRing : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51892,7 +51892,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_Allied_Heal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51900,7 +51900,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_Allied_AttackBuff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51908,7 +51908,7 @@ public: class C_DOTA_Ability_Aghsfort_Disruptor_KineticField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51916,7 +51916,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_StaticStorm_Kinetic_Field_On_Cast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51924,7 +51924,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_StaticStorm_Crits_On_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51932,7 +51932,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_StaticStorm_Damage_Reduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51940,7 +51940,7 @@ public: class C_DOTA_Ability_Aghsfort_Disruptor_StaticStorm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51948,7 +51948,7 @@ public: class C_DOTA_Ability_Aghsfort_Magnataur_Horn_Toss : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51964,7 +51964,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Shockwave_Multishot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51972,7 +51972,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Shockwave_Damage_Reduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51980,7 +51980,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Shockwave_Damage_Increase : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51988,7 +51988,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Shockwave_Boomerang : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -52013,7 +52013,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Empower_All_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52021,7 +52021,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Empower_Charges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52029,7 +52029,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Empower_Lifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52037,7 +52037,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Empower_ShockwaveOnAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -52072,7 +52072,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_OriginalScepter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52080,7 +52080,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_BonusStrength : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52088,7 +52088,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_Heal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52096,7 +52096,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_Shockwave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52104,7 +52104,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_HornToss : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52112,7 +52112,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Reverse_Polarity_Radius : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52120,7 +52120,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Reverse_Polarity_Allies_Crit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52128,7 +52128,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Reverse_Polarity_Steroid : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52136,7 +52136,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Reverse_Polarity_Polarity_Dummy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -52154,7 +52154,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Stifling_Dagger_No_Secondary_Dagger_Restriction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52162,7 +52162,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Stifling_Dagger_On_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52170,7 +52170,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Stifling_Dagger_AutoDagger : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52178,7 +52178,7 @@ public: class C_DOTA_Ability_Aghsfort_PhantomAssassin_Stifling_Dagger : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52186,7 +52186,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_PhantomStrike_Buff_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52194,7 +52194,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_PhantomStrike_Mastery : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52202,7 +52202,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_PhantomStrike_Damage_Reduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52210,7 +52210,7 @@ public: class C_DOTA_Ability_Aghsfort_PhantomAssassin_PhantomStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52218,7 +52218,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Blur_Regen_When_Active : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52226,7 +52226,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Blur_Dagger_On_End : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52234,7 +52234,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Blur_Immediate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52242,7 +52242,7 @@ public: class C_DOTA_Ability_Aghsfort_PhantomAssassin_Blur : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52250,7 +52250,7 @@ public: class C_DOTA_Ability_Aghsfort_PhantomAssassin_CoupdeGrace : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52258,7 +52258,7 @@ public: class CDOTA_Ability_AghsFort_Special_PhantomAssassin_CoupDeGrace_MarksTarget : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52266,7 +52266,7 @@ public: class CDOTA_Ability_AghsFort_Special_PhantomAssassin_CoupDeGrace_Execute : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52274,7 +52274,7 @@ public: class CDOTA_Ability_AghsFort_Special_PhantomAssassin_CoupDeGrace_KillsRefresh : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52282,7 +52282,7 @@ public: class CDOTA_Ability_AghsFort_Special_PhantomAssassin_CoupDeGrace_BloodyDebuff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52290,7 +52290,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Arctic_Burn_Splitshot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52298,7 +52298,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Arctic_Burn_DoubleAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52306,7 +52306,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Arctic_Burn_NoMana : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52314,7 +52314,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Arctic_Burn_Splash_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52330,7 +52330,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Splinter_Blast_Main_Target_Hit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52338,7 +52338,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Splinter_Blast_Heal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52346,7 +52346,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Splinter_Blast_Vacuum : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -52363,7 +52363,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Cold_Embrace_Blast_On_End : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52371,7 +52371,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Cold_Embrace_Charges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52379,7 +52379,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Cold_Embrace_Magic_Damage_Block : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52387,7 +52387,7 @@ public: class CDOTA_Ability_Aghsfort_Winter_Wyvern_Cold_Embrace : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52395,7 +52395,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Winters_Curse_Transfer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52403,7 +52403,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Winters_Curse_Damage_Amp : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52411,7 +52411,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Winters_Curse_Heal_On_Death : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52419,7 +52419,7 @@ public: class CDOTA_Ability_Aghsfort_Winter_Wyvern_Winters_Curse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -52459,7 +52459,7 @@ class CDOTA_Ability_Aghsfort_Snapfire_FiresnapCookie : public C_DOTABaseAbility public: CHandle< C_BaseEntity > m_hTarget; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x8]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x8]; // 0x5a4 public: int32_t projectile_speed; // 0x5ac float pre_hop_duration; // 0x5b0 @@ -52473,7 +52473,7 @@ class CDOTA_Ability_Aghsfort_Snapfire_LilShredder : public C_DOTABaseAbility public: int32_t m_iAttackIndex; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< sLilShredderBounceInfo > m_BounceInfo; // 0x5a8 }; @@ -52500,7 +52500,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_Scatterblast_Double_Barrel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52508,7 +52508,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_Scatterblast_Knockback : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52516,7 +52516,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_Scatterblast_FullRange_PointBlank : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52524,7 +52524,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_Scatterblast_Barrage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52532,7 +52532,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_FiresnapCookie_MultiCookie : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52540,7 +52540,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_FiresnapCookie_EnemyTarget : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52548,7 +52548,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_FiresnapCookie_Allied_Buff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52556,7 +52556,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_LilShredder_Explosives : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52564,7 +52564,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_LilShredder_AllyCast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52572,7 +52572,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_LilShredder_Bouncing_Bullets : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52580,7 +52580,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_MortimerKisses_Fragmentation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52588,7 +52588,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_MortimerKisses_Incoming_Damage_Reduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52596,7 +52596,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_MortimerKisses_Fire_Trail : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52604,7 +52604,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_MortimerKisses_Autoattack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -52623,11 +52623,11 @@ public: float snowball_duration; // 0x5c0 bool m_bIsExpired; // 0x5c4 private: - [[maybe_unused]] uint8_t __pad05c5[0x3]; // 0x5c5 + [[maybe_unused]] uint8_t __pad05c5[0x3]; // 0x5c5 public: Vector m_vProjectileLocation; // 0x5c8 private: - [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 + [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 public: CountdownTimer ctSnowball; // 0x5d8 CUtlVector< CHandle< C_BaseEntity > > m_hSnowballedUnits; // 0x5f0 @@ -52640,7 +52640,7 @@ public: class CDOTA_Ability_Aghsfort_Tusk_IceShards_Stop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -52678,19 +52678,19 @@ public: float snowball_duration; // 0x5c4 Vector m_vProjectileLocation; // 0x5c8 private: - [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 + [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 public: CUtlVector< CHandle< C_BaseEntity > > m_hSnowballedUnits; // 0x5d8 ParticleIndex_t m_nFXIndex; // 0x5f0 private: - [[maybe_unused]] uint8_t __pad05f4[0x4]; // 0x5f4 + [[maybe_unused]] uint8_t __pad05f4[0x4]; // 0x5f4 public: CountdownTimer ctSnowball; // 0x5f8 bool m_bSpeakAlly; // 0x610 bool m_bIsExpired; // 0x611 bool m_bInWindup; // 0x612 private: - [[maybe_unused]] uint8_t __pad0613[0x1]; // 0x613 + [[maybe_unused]] uint8_t __pad0613[0x1]; // 0x613 public: CHandle< C_BaseEntity > m_hPrimaryTarget; // 0x614 int32_t m_nContainedValidUnits; // 0x618 @@ -52702,7 +52702,7 @@ public: class C_DOTA_Ability_Aghsfort_Tusk_Launch_Snowball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52710,7 +52710,7 @@ public: class C_DOTA_Ability_Aghsfort_Tusk_WalrusPunch : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52718,7 +52718,7 @@ public: class CDOTA_Ability_Aghsfort_Tusk_Tag_Team : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52726,7 +52726,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Circle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52734,7 +52734,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Explode : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52742,7 +52742,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Stun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52750,7 +52750,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Snowball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52758,7 +52758,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Secondary : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52766,7 +52766,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Snowball_Heal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52774,7 +52774,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Snowball_End_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52782,7 +52782,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Snowball_Global : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52790,7 +52790,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_TagTeam_Lifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52798,7 +52798,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_TagTeam_Toggle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52806,7 +52806,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_TagTeam_DeathCooldown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52814,7 +52814,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_TagTeam_Global : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52822,7 +52822,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Walrus_Punch_Reset : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52830,7 +52830,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Walrus_Punch_Land_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52838,7 +52838,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Walrus_Punch_Wallop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52846,7 +52846,7 @@ public: class CDOTA_Ability_AghsFort_Ursa_Overpower : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52854,7 +52854,7 @@ public: class C_DOTA_Ability_AghsFort_Ursa_Fury_Swipes : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52862,7 +52862,7 @@ public: class CDOTA_Ability_AghsFort_Ursa_Earthshock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52870,7 +52870,7 @@ public: class CDOTA_Ability_AghsFort_Ursa_Enrage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52878,7 +52878,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_Invis : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52886,7 +52886,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_ApplyFurySwipes : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52894,7 +52894,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_OverpowerStack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52902,7 +52902,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_Knockback : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52910,7 +52910,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_MissChance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52918,7 +52918,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Overpower_Crit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52926,7 +52926,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Overpower_Evasion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52934,7 +52934,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Overpower_Taunt : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52942,7 +52942,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Overpower_Cleave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52950,7 +52950,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_FurySwipes_ArmorReduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52958,7 +52958,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_FurySwipes_Lifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52966,7 +52966,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_FurySwipes_UrsaMinor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52974,7 +52974,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Magic_Immunity : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52982,7 +52982,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52990,7 +52990,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Fear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52998,7 +52998,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Armor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53006,7 +53006,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_AttackSpeed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53014,7 +53014,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Earthshock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53022,7 +53022,7 @@ public: class CDOTA_Ability_Aghsfort_Mars_Spear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53030,7 +53030,7 @@ public: class CDOTA_Ability_Aghsfort_Mars_ArenaOfBlood : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53038,7 +53038,7 @@ public: class CDOTA_Ability_Aghsfort_Mars_GodsRebuke : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53054,7 +53054,7 @@ public: class C_DOTA_Ability_Aghsfort_Mars_Bulwark_Stop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53062,7 +53062,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Spear_MultiSkewer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53070,7 +53070,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Spear_ImpaleExplosion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53078,7 +53078,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Spear_BurningTrail : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53086,7 +53086,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_GodsRebuke_FullCircle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53094,7 +53094,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_GodsRebuke_Stun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53102,7 +53102,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_GodsRebuke_Strength_Buff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53110,7 +53110,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Counter_Rebuke : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53118,7 +53118,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Healing : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53126,7 +53126,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Return : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53134,7 +53134,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Spears : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53142,7 +53142,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Soldiers : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53150,7 +53150,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Arena_Of_Blood_Fear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53158,7 +53158,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Arena_Of_Blood_Global : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53166,7 +53166,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Arena_Of_Blood_Attack_Buff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53174,7 +53174,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Arena_Of_Blood_Outside_Perimeter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53182,7 +53182,7 @@ public: class C_DOTA_Ability_Aghsfort_Weaver_TheSwarm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -53201,7 +53201,7 @@ public: class C_DOTA_Ability_Aghsfort_Weaver_GeminateAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53217,7 +53217,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Swarm_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53225,7 +53225,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Swarm_Explosion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53233,7 +53233,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Swarm_Damage_Transfer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53241,7 +53241,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Geminate_Attack_Splitshot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53249,7 +53249,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Geminate_Attack_Applies_Swarm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53257,7 +53257,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Geminate_Attack_Knockback : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53265,7 +53265,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Geminate_Attack_Lifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53273,7 +53273,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Pull : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53281,7 +53281,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Trail : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53289,7 +53289,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Heal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53297,7 +53297,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Attack_On_Completion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53305,7 +53305,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Swarm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53313,7 +53313,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Greater_Invisibility : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53321,7 +53321,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Time_Lapse_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53329,7 +53329,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Time_Lapse_Restoration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53337,7 +53337,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Time_Lapse_Explosion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53345,7 +53345,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_PoisonAttackExplode : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53353,7 +53353,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_PoisonAttackSpread : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53361,7 +53361,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_PoisonSnap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53369,7 +53369,7 @@ public: class C_DOTA_Ability_Aghsfort_Viper_PoisonAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53377,7 +53377,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Viper_NethertoxinCharges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53385,7 +53385,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Viper_NethertoxinLifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53393,7 +53393,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Viper_Nethertoxin_Persist : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53401,7 +53401,7 @@ public: class CDOTA_Ability_Aghsfort_Viper_Nethertoxin : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53409,7 +53409,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_CorrosiveSkinFlying : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53417,7 +53417,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_CorrosiveSkinSpeedSteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53425,7 +53425,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_CorrosiveSkin_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53433,7 +53433,7 @@ public: class C_DOTA_Ability_Aghsfort_Viper_CorrosiveSkin : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53441,7 +53441,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_ViperStrikeAllies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53449,7 +53449,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_ChainViperStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53457,7 +53457,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_ChanneledViperStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53465,7 +53465,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_PeriodicViperStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -53483,7 +53483,7 @@ public: class CDOTA_Ability_AghsFort_VoidSpiritBoss_Passive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -53532,7 +53532,7 @@ public: ParticleIndex_t m_nFXPreview; // 0x5a0 bool m_bGrantedScepterCharges; // 0x5a4 private: - [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 + [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 public: float buff_duration; // 0x5a8 int32_t base_absorb_amount; // 0x5ac @@ -53544,7 +53544,7 @@ public: class CDOTA_Ability_AghsFort_Sniper_Shrapnel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53552,7 +53552,7 @@ public: class C_DOTA_Ability_AghsFort_Sniper_Headshot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53560,7 +53560,7 @@ public: class C_DOTA_AghsFort_Ability_Sniper_TakeAim : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -53573,7 +53573,7 @@ public: bool m_bHasBuckshotAbility; // 0x5a8 bool m_bInBuckshot; // 0x5a9 private: - [[maybe_unused]] uint8_t __pad05aa[0x2]; // 0x5aa + [[maybe_unused]] uint8_t __pad05aa[0x2]; // 0x5aa public: int32_t m_nScatterRange; // 0x5ac int32_t m_nScatterWidth; // 0x5b0 @@ -53587,7 +53587,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Shrapnel_Bombs : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53595,7 +53595,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Shrapnel_AttackSpeed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53603,7 +53603,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Shrapnel_MissChance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53611,7 +53611,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Shrapnel_MoveSpeed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53619,7 +53619,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_Crits : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53627,7 +53627,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_Stuns : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53635,7 +53635,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_SelfPurge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53643,7 +53643,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_Shrapnel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53651,7 +53651,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_AOE : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53659,7 +53659,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_HopBackwards : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53667,7 +53667,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_ArmorReduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53675,7 +53675,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_RapidFire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53683,7 +53683,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Assassinate_Buckshot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53691,7 +53691,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Assassinate_OriginalScepter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53699,7 +53699,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Assassinate_Killshot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53707,7 +53707,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Assassinate_ConcussiveDummy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53715,7 +53715,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_Shotgun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53731,7 +53731,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_Assassinate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53739,7 +53739,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_ArmorReduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53747,7 +53747,7 @@ public: class CDOTA_Ability_AghsFort_EarthSpiritBoss_StoneCaller : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -53765,12 +53765,12 @@ public: CHandle< C_BaseEntity > m_hCursorTarget; // 0x5bc bool m_bUsedStone; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 + [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: CHandle< C_BaseEntity > m_hTarget; // 0x5c4 bool m_bTargetStone; // 0x5c8 private: - [[maybe_unused]] uint8_t __pad05c9[0x7]; // 0x5c9 + [[maybe_unused]] uint8_t __pad05c9[0x7]; // 0x5c9 public: CUtlVector< CHandle< C_BaseEntity > > m_vecBoulderSmashedEnts; // 0x5d0 }; @@ -53790,7 +53790,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x5bc bool m_boulderSetposBool; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 + [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: int32_t m_nProjectileID; // 0x5c4 Vector m_vStartingLocation; // 0x5c8 @@ -53823,7 +53823,7 @@ public: class CDOTA_Ability_AghsFort_EarthSpiritBoss_Petrify : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53831,7 +53831,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Purification_Cast_Radius : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53839,7 +53839,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Purification_Charges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53847,7 +53847,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Purification_Cooldown_Reduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53855,7 +53855,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Purification_Multicast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53863,7 +53863,7 @@ public: class C_DOTA_Ability_AghsFort_Omniknight_Purification : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53871,7 +53871,7 @@ public: class C_DOTA_Ability_AghsFort_Omniknight_Degen_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53879,7 +53879,7 @@ public: class CDOTA_Ability_AghsFort_Omniknight_Repel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53887,7 +53887,7 @@ public: class C_DOTA_Ability_Aghsfort_Omniknight_GuardianAngel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53895,7 +53895,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Procs_Purification : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53903,7 +53903,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Outgoing_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53911,7 +53911,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Applies_Degen_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53919,7 +53919,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Damage_Instance_Refraction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53927,7 +53927,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Knockback_On_Cast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53935,7 +53935,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Degen_Aura_Toggle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53943,7 +53943,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Degen_Aura_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53951,7 +53951,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Degen_Aura_Restoration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53959,7 +53959,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Guardian_Angel_Purification : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53967,7 +53967,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Guardian_Angel_Immune_Flight : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53975,7 +53975,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Guardian_Angel_Single_Target : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53983,7 +53983,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Guardian_Angel_Single_Target_Dummy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -54001,7 +54001,7 @@ public: class C_DOTA_Ability_Aghsfort_WitchDoctor_VoodooRestoration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54009,7 +54009,7 @@ public: class C_DOTA_Ability_Aghsfort_WitchDoctor_Maledict : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -54033,7 +54033,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_ParalyzingCask_Multicask : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54041,7 +54041,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_ParalyzingCask_Applies_Maledict : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54049,7 +54049,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_ParalyzingCask_AoE_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54057,7 +54057,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_ParalyzingCask_Attack_Procs : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54065,7 +54065,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_Ground_Curse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54073,7 +54073,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_AoE_Procs : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54081,7 +54081,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_Death_Restoration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54089,7 +54089,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_Affects_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54097,7 +54097,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_Infectious : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54105,7 +54105,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Voodoo_Restoration_Enemy_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54113,7 +54113,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Voodoo_Restoration_Lifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54121,7 +54121,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Voodoo_Restoration_Damage_Amp : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54129,7 +54129,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Voodoo_Restoration_Mana_Restore : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54137,7 +54137,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Death_Ward_No_Channel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54145,7 +54145,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Death_Ward_Splitshot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54153,7 +54153,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Death_Ward_Damage_Resist : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54161,7 +54161,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Death_Ward_Bounce : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -54185,7 +54185,7 @@ public: class C_DOTA_Ability_Aghsfort_TemplarAssassin_PsionicTrap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54193,7 +54193,7 @@ public: class CDOTA_Ability_Aghsfort_TemplarAssassin_Refraction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54201,7 +54201,7 @@ public: class CDOTA_Ability_Aghsfort_TemplarAssassin_Meld : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54209,7 +54209,7 @@ public: class C_DOTA_Ability_Aghsfort_TemplarAssassin_PsiBlades : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54217,7 +54217,7 @@ public: class C_DOTA_Ability_Aghsfort_TemplarAssassin_Refraction_Holdout : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54225,7 +54225,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Refraction_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54233,7 +54233,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Refraction_KillRefresh : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54241,7 +54241,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Refraction_Counter_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54249,7 +54249,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Refraction_Detonate_Trap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54257,7 +54257,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Psionic_Trap_Area_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54265,7 +54265,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Meld_Attack_On_Activation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54273,7 +54273,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Meld_Teleport : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54281,7 +54281,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Meld_Refraction_On_Kill : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54289,7 +54289,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_PsiBlades_Trap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54297,7 +54297,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_PsiBlades_Splash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54305,7 +54305,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Psionic_Trap_Damage_Heals : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54313,7 +54313,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Psionic_Trap_MultiPulse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54321,7 +54321,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_PsiBlades_AutoAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54329,7 +54329,7 @@ public: class CDOTA_Ability_Aghsfort_Slark_DarkPact : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54337,7 +54337,7 @@ public: class C_DOTA_Ability_Aghsfort_Slark_Pounce : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54345,7 +54345,7 @@ public: class C_DOTA_Ability_Aghsfort_Slark_EssenceShift : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54353,7 +54353,7 @@ public: class C_DOTA_Ability_Aghsfort_Slark_ShadowDance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54361,7 +54361,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Dark_Pact_Essence_Shift : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54369,7 +54369,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Dark_Pact_Push_Stun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54377,7 +54377,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Dark_Pact_Dispells_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54385,7 +54385,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Dark_Pact_Unit_Target : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54393,7 +54393,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Pounce_Attack_All : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54401,7 +54401,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Pounce_Pounce_Projectiles : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54409,7 +54409,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Pounce_Leashed_Bonus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54417,7 +54417,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Essence_Shift_AoE_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54425,7 +54425,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Essence_Shift_Leash_Chance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54433,7 +54433,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Essence_Shift_Allied_Buff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54441,7 +54441,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Shadow_Dance_Essence_Shift_Bonus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54449,7 +54449,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Shadow_Dance_Dark_Pact_Pulses : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54457,7 +54457,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Shadow_Dance_Leash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54481,7 +54481,7 @@ public: class C_DOTA_Ability_AghsFort_QueenOfPain_Blink : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -54496,7 +54496,7 @@ public: Vector m_vLastTrailThinkerLocation; // 0x5b0 bool bTrailStartedBurning; // 0x5bc private: - [[maybe_unused]] uint8_t __pad05bd[0x3]; // 0x5bd + [[maybe_unused]] uint8_t __pad05bd[0x3]; // 0x5bd public: int32_t damage; // 0x5c0 int32_t starting_aoe; // 0x5c4 @@ -54508,7 +54508,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ShadowStrike_On_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54516,7 +54516,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Blink_Generates_Scream : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54524,7 +54524,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Blink_Attack_Speed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54532,7 +54532,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Sonic_Wave_Trail : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54540,7 +54540,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ShadowStrike_Chain : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54548,7 +54548,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ShadowStrike_Scream : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54556,7 +54556,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ScreamOfPain_Resets_Blink : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54564,7 +54564,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ScreamOfPain_Restores_Caster : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54572,7 +54572,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ScreamOfPain_Knockback : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54580,7 +54580,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ScreamOfPain_Stun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54588,7 +54588,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Sonic_Wave_Circle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54596,7 +54596,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Sonic_Wave_Attack_Buff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54604,7 +54604,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Blink_Shadow_Strike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54612,7 +54612,7 @@ public: class CDOTA_Ability_Aghsfort_TuskBoss_IceShards_Stop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -54649,19 +54649,19 @@ public: float snowball_duration; // 0x5c4 Vector m_vProjectileLocation; // 0x5c8 private: - [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 + [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 public: CUtlVector< CHandle< C_BaseEntity > > m_hSnowballedUnits; // 0x5d8 ParticleIndex_t m_nFXIndex; // 0x5f0 private: - [[maybe_unused]] uint8_t __pad05f4[0x4]; // 0x5f4 + [[maybe_unused]] uint8_t __pad05f4[0x4]; // 0x5f4 public: CountdownTimer ctSnowball; // 0x5f8 bool m_bSpeakAlly; // 0x610 bool m_bIsExpired; // 0x611 bool m_bInWindup; // 0x612 private: - [[maybe_unused]] uint8_t __pad0613[0x1]; // 0x613 + [[maybe_unused]] uint8_t __pad0613[0x1]; // 0x613 public: CHandle< C_BaseEntity > m_hPrimaryTarget; // 0x614 int32_t m_nContainedValidUnits; // 0x618 @@ -54673,7 +54673,7 @@ public: class C_DOTA_Ability_aghsfort_tusk_boss_Launch_Snowball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54681,7 +54681,7 @@ public: class C_DOTA_Ability_Aghsfort_TuskBoss_WalrusPunch : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54689,7 +54689,7 @@ public: class CDOTA_Ability_Aghsfort_TuskBoss_Tag_Team : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54697,7 +54697,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_IceShards_Circle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54705,7 +54705,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_IceShards_Explode : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54713,7 +54713,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_IceShards_Stun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54721,7 +54721,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_IceShards_Secondary : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54729,7 +54729,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Snowball_Heal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54737,7 +54737,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Snowball_End_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54745,7 +54745,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Snowball_Global : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54753,7 +54753,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_TagTeam_Lifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54761,7 +54761,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_TagTeam_Toggle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54769,7 +54769,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_TagTeam_Global : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54777,7 +54777,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Walrus_Punch_Reset : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54785,7 +54785,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Walrus_Punch_Land_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54793,7 +54793,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Walrus_Punch_Wallop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -54836,7 +54836,7 @@ public: class C_DOTA_AghsFort_Ability_Undying_Tombstone_Zombie_DeathStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54844,7 +54844,7 @@ public: class C_DOTA_Ability_Aghsfort_Special_Undying_ConsumeZombies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54852,7 +54852,7 @@ public: class C_DOTA_AghsFort_Ability_Undying_FleshGolem : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54860,7 +54860,7 @@ public: class C_DOTA_Aghsfort_Ability_Special_Bonus_Unique_Undying_TombstoneOnDeath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54868,7 +54868,7 @@ public: class CDOTA_Ability_AghsFort_Special_Undying_Decay_Spawn_Zombies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54876,7 +54876,7 @@ public: class CDOTA_Ability_AghsFort_Special_Undying_Decay_On_Attack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54884,7 +54884,7 @@ public: class CDOTA_Ability_AghsFort_Special_Undying_Decay_Reverberation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54892,7 +54892,7 @@ public: class C_DOTA_Aghsfort_Ability_Special_Bonus_Unique_Undying_SoulRip_Charges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54900,7 +54900,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_SoulRip_Spawn_Zombies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54908,7 +54908,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_SoulRip_Share_Strength : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54916,7 +54916,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_SoulRip_Ward : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54924,7 +54924,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_Tombstone_Exploding_Zombies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54932,7 +54932,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_Tombstone_Bunker : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54940,7 +54940,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_FleshGolem_SpawnZombies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54948,7 +54948,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_FleshGolem_HealOnEnemyDeath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54956,7 +54956,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_FleshGolem_Smash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54964,7 +54964,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_ConsumeZombies_Dummy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54972,7 +54972,7 @@ public: class C_DOTA_Ability_Aghsfort_Lina_LightStrikeArray : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -55010,7 +55010,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_DragonSlave_LSA_Trail : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55018,7 +55018,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_DragonSlave_Triwave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55026,7 +55026,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_DragonSlave_Ignite : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55034,7 +55034,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_LightStrikeArray_Pulsate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55042,7 +55042,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_LightStrikeArray_Attacks : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55050,7 +55050,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_LightStrikeArray_Vacuum : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55058,7 +55058,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_Multishot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55066,7 +55066,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_DragonSlave_On_Cast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55074,7 +55074,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_Mini_Lagunas : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55082,7 +55082,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_LSA_Attacks : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55090,7 +55090,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_Ally_Cast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55098,7 +55098,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Laguna_Blade_Bounce : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55106,7 +55106,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Laguna_Blade_LSA : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55114,7 +55114,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Laguna_Blade_Channel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55122,7 +55122,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Laguna_Blade_Line : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55130,7 +55130,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Dragon_Slave_Booster : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55138,7 +55138,7 @@ public: class C_DOTA_AghsFort_Ability_Juggernaut_BladeFury : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55146,7 +55146,7 @@ public: class C_DOTA_Ability_AghsFort_Juggernaut_HealingWard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55154,7 +55154,7 @@ public: class C_DOTA_Ability_AghsFort_Juggernaut_ZenWard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55170,7 +55170,7 @@ public: class C_DOTA_Ability_AghsFort_Juggernaut_Omnislash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55178,7 +55178,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Fury_Sparks : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55186,7 +55186,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Fury_Force : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55194,7 +55194,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Fury_Shared : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55202,7 +55202,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Fury_Lifesteal_Hit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55210,7 +55210,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Healing_Ward_Blade_Fury : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55218,7 +55218,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Healing_Ward_Crit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55226,7 +55226,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Healing_Ward_Detonate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55234,7 +55234,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Cooldown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55242,7 +55242,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Buff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55250,7 +55250,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Launches_Blade_Fury : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55258,7 +55258,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Shared : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55266,7 +55266,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Teleport : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55274,7 +55274,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Range : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55282,7 +55282,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Illusion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55290,7 +55290,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Crit_Extend : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55298,7 +55298,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Shared : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55306,7 +55306,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Spin : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55314,7 +55314,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Ignite : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55322,7 +55322,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Zen_Ward : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55330,7 +55330,7 @@ public: class C_DOTA_Ability_AghsFort2_DrowRanger_FrostArrows : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -55359,7 +55359,7 @@ public: class C_DOTA_Ability_Aghsfort2_DrowRanger_Marksmanship : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55367,7 +55367,7 @@ public: class CDOTA_Ability_Aghsfort2_Talent_DrowRanger_WaveOfSilence_Blind : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55375,7 +55375,7 @@ public: class CDOTA_Ability_Aghsfort2_Talent_DrowRanger_Multishot_Range : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55383,7 +55383,7 @@ public: class CDOTA_Ability_Aghsfort2_Talent_DrowRanger_Marksmanship_Attack_Count : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55391,7 +55391,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_FrostArrows_Split : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55399,7 +55399,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_FrostArrows_MoveDamage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55407,7 +55407,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_FrostArrows_Wave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55415,7 +55415,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_WaveOfSilence_Echo : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55423,7 +55423,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_WaveOfSilence_Movement : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55431,7 +55431,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_WaveOfSilence_Cooldown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55439,7 +55439,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_WaveOfSilence_Frost : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55447,7 +55447,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Multishot_Move : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55455,7 +55455,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Multishot_SideLine : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55463,7 +55463,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Multishot_Refire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55471,7 +55471,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Multishot_Buff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55479,7 +55479,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Marksmanship_WaveOfSilence : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55487,7 +55487,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Marksmanship_AoE : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55495,7 +55495,7 @@ public: class C_DOTA_Ability_AghsFort_Luna_LucentBeam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55503,7 +55503,7 @@ public: class C_DOTA_Ability_AghsFort_Luna_MoonGlaive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55511,7 +55511,7 @@ public: class C_DOTA_Ability_AghsFort_Luna_LunarBlessing : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55519,7 +55519,7 @@ public: class C_DOTA_Ability_AghsFort_Luna_Lunar_Grace : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55527,7 +55527,7 @@ public: class C_DOTA_Ability_AghsFort_Luna_Eclipse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55535,7 +55535,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam_Bloodmoon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55543,7 +55543,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam_Diffusion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55551,7 +55551,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam_Moonglow : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55559,7 +55559,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_MoonMark : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55567,7 +55567,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_LunarRemnant : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55575,7 +55575,7 @@ public: class CDOTA_Ability_AghsFort_Luna_MoonGlaive_AllyBounce : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55583,7 +55583,7 @@ public: class CDOTA_Ability_AghsFort_Luna_MoonGlaive_DoubleMoon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55591,7 +55591,7 @@ public: class CDOTA_Ability_AghsFort_Luna_MoonGlaive_Knockback : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55599,7 +55599,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_MoonShield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55607,7 +55607,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_Moonfright : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55615,7 +55615,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_LunarPower : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55623,7 +55623,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse_Moonstruck : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55631,7 +55631,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse_LunarCycle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55639,7 +55639,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse_LunarFavor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55647,7 +55647,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse_LunarFocus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55655,7 +55655,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam_Glaives : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55663,7 +55663,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Glaives_MoonWell : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55671,7 +55671,7 @@ public: class CDOTA_Ability_AghsFort_Eclispe_Hide : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55679,7 +55679,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_Leap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55695,7 +55695,7 @@ public: class C_DOTA_Ability_AghsFort_Lich_FrostNova : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -55723,7 +55723,7 @@ public: class C_DOTA_Ability_AghsFort_Lich_FrostShield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -55743,7 +55743,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Nova_Root_Disarm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55751,7 +55751,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Nova_Applies_Frost_Shield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55759,7 +55759,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Nova_Execute_Refund : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55767,7 +55767,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Nova_AOE_Attacks : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55775,7 +55775,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Shield_Magic_Resist_Debuff_And_Stun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55783,7 +55783,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Shield_Heal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55791,7 +55791,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Shield_Frost_Giant : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55799,7 +55799,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Shield_Dispels : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55807,7 +55807,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Sinister_Gaze_Spawns_Ice_Spire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55815,7 +55815,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Sinister_Gaze_Drains_Life : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55823,7 +55823,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Sinister_Gaze_Raises_Skeletons : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55831,7 +55831,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Chain_Frost_Split : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55839,7 +55839,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Chain_Frost_Applies_Frost_Shield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55847,7 +55847,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Chain_Frost_Applies_Frost_Nova : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55855,7 +55855,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Aghsfort_Lich_Extra_Chain_Frost_Jumps : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55871,7 +55871,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Torrent_Storm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55879,7 +55879,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Tidebringer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55895,7 +55895,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Return : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -55916,7 +55916,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Ghost_Ship_Fire_Cannons : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55932,7 +55932,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Squall : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55940,7 +55940,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Grog_Blossom : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55948,7 +55948,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Marked : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55956,7 +55956,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Green_Around_the_Gills : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55964,7 +55964,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Angry_Recall : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55972,7 +55972,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Keelhaul : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55980,7 +55980,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Sealegs : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55988,7 +55988,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Rumboldened : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55996,7 +55996,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Man_the_Helm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56004,7 +56004,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Davy_Jones_Locker : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56012,7 +56012,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Dread_Pirate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56020,7 +56020,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_No_Quarter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56028,7 +56028,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Skull_and_Bones : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56036,7 +56036,7 @@ public: class C_DOTA_Ability_AghsFort_Kunkka_Tidebringer_Charges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -56092,7 +56092,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AetherRemnant_Push : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56100,7 +56100,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AetherRemnant_PhantomAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56108,7 +56108,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AetherRemnant_Bowling : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56116,7 +56116,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_Dissimilate_Translocate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56124,7 +56124,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_Dissimilate_Expanse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56132,7 +56132,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_Dissimilate_Remnants : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56140,7 +56140,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_Dissimilate_Lure : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56148,7 +56148,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_ResonantPulse_Knockback : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56156,7 +56156,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_ResonantPulse_Cadence : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56172,7 +56172,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AstralStep_Vacuum : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56180,7 +56180,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AstralStep_Attacks : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56188,7 +56188,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AstralStep_Trail : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56196,7 +56196,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AstralStep_Breach : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56204,7 +56204,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_AstralStep_RestoreTime : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56212,7 +56212,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_AetherRemnant_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56220,7 +56220,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_Dissimilate_Stun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56228,7 +56228,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_ResonantPulse_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56236,7 +56236,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_AstralStep_Crit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56244,7 +56244,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_Dissimilate_Invis : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -56269,7 +56269,7 @@ public: class C_DOTA_Ability_Aghsfort_Gyrocopter_Homing_Missile : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56277,7 +56277,7 @@ public: class C_DOTA_Ability_Aghsfort_Gyrocopter_Flak_Cannon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56285,7 +56285,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_RocketBarrage_OnAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56293,7 +56293,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_RocketBarrage_DoubleTarget : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56301,7 +56301,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_RocketBarrage_Flare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56309,7 +56309,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_RocketBarrage_Ground : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56317,7 +56317,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_Barrage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56325,7 +56325,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_Ride : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56333,7 +56333,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_Minimissile : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56341,7 +56341,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_CallDown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56349,7 +56349,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_Flak_Cannon_First_Strike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56357,7 +56357,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_Flak_Cannon_Side_Gunner : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56365,7 +56365,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_Flak_Cannon_Missiles : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56373,7 +56373,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_Flak_Cannon_FireTrail : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56381,7 +56381,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_CallDown_AttackBuff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56389,7 +56389,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_CallDown_MineField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56397,7 +56397,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_CallDown_Strafe : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56405,7 +56405,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_Charges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56413,7 +56413,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_CallDown_Precision_Strike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56421,7 +56421,7 @@ public: class C_DOTA_Ability_Aghsfort_Dawnbreaker_Fire_Wreath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -56432,7 +56432,7 @@ public: CHandle< C_BaseEntity > m_hThinker; // 0x5a0 bool m_bJumping; // 0x5a4 private: - [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 + [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 public: CUtlVector< CHandle< C_BaseEntity > > m_vecDeathThinkers; // 0x5a8 CHandle< C_BaseEntity > m_hTeleportTarget; // 0x5c0 @@ -56445,7 +56445,7 @@ public: class C_DOTA_Ability_Aghsfort_Dawnbreaker_Luminosity : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -56460,7 +56460,7 @@ public: int32_t flare_radius; // 0x5b0 bool bHasStartedBurning; // 0x5b4 private: - [[maybe_unused]] uint8_t __pad05b5[0x3]; // 0x5b5 + [[maybe_unused]] uint8_t __pad05b5[0x3]; // 0x5b5 public: float flare_debuff_duration; // 0x5b8 int32_t return_anim_distance_threshold; // 0x5bc @@ -56472,7 +56472,7 @@ public: class C_DOTA_Ability_Aghsfort_Dawnbreaker_Converge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56480,7 +56480,7 @@ public: class C_DOTA_Ability_Aghsfort_Dawnbreaker_Land : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56488,7 +56488,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_StarbreakerCelestialFire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56496,7 +56496,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Starbreaker_Suncrusher : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56504,7 +56504,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_CelestialHammer_SunForge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56512,7 +56512,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Luminosity_BrightFoundry : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56520,7 +56520,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_CelestialHammer_Haven : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56528,7 +56528,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_CelestialHammer_HammerTime : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56536,7 +56536,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Luminosity_SolarBattery : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56544,7 +56544,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Luminosity_Lightbringer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56552,7 +56552,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Solar_Guardian_SunSentinel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56560,7 +56560,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Solar_Guardian_DeathOfAStar : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56568,7 +56568,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Solar_Guardian_SolarFlare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56576,7 +56576,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Starbreaker_CounterOrbital : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56584,7 +56584,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_BrainSap_Invis : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56592,7 +56592,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Nightmare_Confusion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56600,7 +56600,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56608,7 +56608,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Nightmare_Burst : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56616,7 +56616,7 @@ public: class C_DOTA_Ability_AghsFort_Bane_Enfeeble : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -56633,7 +56633,7 @@ public: class C_DOTA_Ability_Aghsfort_Bane_Nightmare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56641,7 +56641,7 @@ public: class C_DOTA_Ability_Aghsfort_Bane_NightmareEnd : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -56663,7 +56663,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_DeathSpread : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56671,7 +56671,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_DamageSteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56679,7 +56679,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_EndFiendGrip : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56687,7 +56687,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_FiendsGrip_Spread : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56695,7 +56695,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_FiendsGrip_AutoNightmare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56703,7 +56703,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_BrainSap_NightmareMirror : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56711,7 +56711,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_Spill : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56719,7 +56719,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_FiendsGrip_BoostAlly : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56727,7 +56727,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_BrainSap_Knockback_Slow : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56735,7 +56735,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Nightmare_SweetDreams : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56743,7 +56743,7 @@ public: class CDOTA_Ability_AghsFort_Phoenix_SunRay : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56751,7 +56751,7 @@ public: class C_DOTA_Ability_AghsFort_Phoenix_SunRayStop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56759,7 +56759,7 @@ public: class C_DOTA_Ability_AghsFort_Phoenix_SunRayToggleMove : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56775,7 +56775,7 @@ public: class C_DOTA_Ability_AghsFort_Phoenix_IcarusDiveStop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -56795,7 +56795,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x5a0 bool m_bUnitCarriedByArtillery; // 0x5a4 private: - [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 + [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 public: int32_t m_nSpiritSpeed; // 0x5a8 float m_fDuration; // 0x5ac @@ -56808,7 +56808,7 @@ public: class CDOTA_Ability_AghsFort_Phoenix_Supernova : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56816,7 +56816,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_IcarusDive_Savior : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56824,7 +56824,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_IcarusDive_BlastWave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56832,7 +56832,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_IcarusDive_SecondSun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56840,7 +56840,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_FireSpirits_Vitality : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56848,7 +56848,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_FireSpirits_Artillery : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56856,7 +56856,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_FireSpirits_FlameRevenant : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56872,7 +56872,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_SunRay_Luminance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56880,7 +56880,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_SunRay_FocusPoint : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56888,7 +56888,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_SunRay_GammaRay : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56896,7 +56896,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_Supernova_Capture : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56904,7 +56904,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_Supernova_Horizon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56912,7 +56912,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_Supernova_ExpelCore : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56920,7 +56920,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Phoenix_Supernova_BonusDps : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56928,7 +56928,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Phoenix_SunRay_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56936,7 +56936,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Phoenix_Supernova_AttacksToKill : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56944,7 +56944,7 @@ public: class C_DOTA_Ability_AghsFort_ArcWardenBoss_Flux : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56952,7 +56952,7 @@ public: class C_DOTA_AghsFort_Ability_ArcWardenBoss_MagneticField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -56980,7 +56980,7 @@ public: class C_DOTA_Aghsfort_Ability_ArcWardenBoss_Gleipnir : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56988,7 +56988,7 @@ public: class C_DOTA_Ability_ArcWardenBoss_SparkWraith_Missile : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56996,7 +56996,7 @@ public: class CDOTA_Ability_AghsFort_BossEarthshaker_Fissure : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57004,7 +57004,7 @@ public: class CDOTA_Ability_AghsFort_BossEarthshaker_EnchantTotem : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57012,7 +57012,7 @@ public: class C_DOTA_Ability_Aghsfort_PrimalBeast_Boss_CreateRock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57020,7 +57020,7 @@ public: class C_DOTA_Ability_Aghsfort_PrimalBeast_Boss_HeavySteps : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57044,7 +57044,7 @@ public: class C_DOTA_Ability_Aghsfort_PrimalBeast_Boss_Inhibition : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57052,7 +57052,7 @@ public: class C_DOTA_Ability_Aghsfort_PrimalBeast_Boss_Vault : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -57079,7 +57079,7 @@ public: float damage; // 0x5ac float radius; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CountdownTimer ctTimer; // 0x5b8 Vector m_vecStartRot; // 0x5d0 @@ -57118,7 +57118,7 @@ public: class C_DOTA_Ability_Aghsfort_Sand_King_CausticFinale : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -57145,7 +57145,7 @@ public: class C_DOTA_Ability_Aghsfort_Special_Sand_King_BurrowStrike_Reverse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57153,7 +57153,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_BurrowStrike_Channel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57161,7 +57161,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_BurrowStrike_Transport : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57169,7 +57169,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_SandStorm_Independant : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57177,7 +57177,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_SandStorm_Burrowstrike_Field : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57185,7 +57185,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_SandStorm_Vacuum : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57193,7 +57193,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Caustic_Finale_Sandstorm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57201,7 +57201,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Caustic_Finale_Active : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57209,7 +57209,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Caustic_Finale_StrengthBuff : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57217,7 +57217,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Caustic_Finale_Epicenter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57225,7 +57225,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Epicenter_Movement : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57233,7 +57233,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Epicenter_Allies : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57241,7 +57241,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Epicenter_DamageResist : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57249,7 +57249,7 @@ public: class C_DOTA_Ability_AghsFort_Sand_King_BurrowStrike_Channel_Stop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -57261,7 +57261,7 @@ public: int32_t m_iArrowProjectile; // 0x5ac int32_t m_nFXIndex; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x1c]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x1c]; // 0x5b4 public: int32_t m_nTriSplitCount; // 0x5d0 int32_t projectile_speed; // 0x5d4 @@ -57273,7 +57273,7 @@ public: class CDOTA_Ability_AghsFort_Clinkz_SearingArrows : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57289,7 +57289,7 @@ public: class CDOTA_Ability_AghsFort_Clinkz_SkeletonWalk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57297,7 +57297,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningBarrage_TriSplit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57305,7 +57305,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningBarrage_SkeletonShot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57313,7 +57313,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningBarrage_Singe : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57321,7 +57321,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SearingArrows_Ignite : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57329,7 +57329,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SearingArrows_SkeletalColossus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57337,7 +57337,7 @@ public: class CDOTA_Ability_AghsFort_Clinkz_SkeletalColossus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57345,7 +57345,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SearingArrows_Melter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57353,7 +57353,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SkeletonWalk_BeckonUndead : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57361,7 +57361,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SkeletonWalk_WraithTouch : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57369,7 +57369,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SkeletonWalk_Strafe : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57377,7 +57377,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningArmy_Entrenchment : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57385,7 +57385,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningArmy_BigSkeletons : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57393,7 +57393,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningArmy_StunningSkeletons : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57401,7 +57401,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57409,7 +57409,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57417,7 +57417,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57425,7 +57425,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57433,7 +57433,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57441,7 +57441,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57449,7 +57449,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57457,7 +57457,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57465,7 +57465,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57473,7 +57473,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57481,7 +57481,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57489,7 +57489,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57505,7 +57505,7 @@ public: class C_DOTA_Ability_AghsFort_BossDarkWillow_CursedCrown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57513,7 +57513,7 @@ public: class CDOTA_Ability_AncientApparition_ColdFeet : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57529,7 +57529,7 @@ public: class CDOTA_Ability_AncientApparition_ChillingTouch : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -57556,7 +57556,7 @@ public: class CDOTA_Ability_AncientApparition_IceBlast_Release : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57564,7 +57564,7 @@ public: class C_DOTA_Ability_AntiMage_ManaBreak : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57572,7 +57572,7 @@ public: class C_DOTA_Ability_AntiMage_Blink : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57580,7 +57580,7 @@ public: class C_DOTA_Ability_AntiMage_Blink_Fake : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57588,7 +57588,7 @@ public: class C_DOTA_Ability_AntiMage_SpellShield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57596,7 +57596,7 @@ public: class C_DOTA_Ability_AntiMage_Counterspell : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57604,7 +57604,7 @@ public: class C_DOTA_Ability_AntiMage_ManaVoid : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57612,7 +57612,7 @@ public: class CDOTA_Ability_AntiMage_Scepter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57620,7 +57620,7 @@ public: class C_DOTA_Ability_AntiMage_Mana_Overload : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57628,7 +57628,7 @@ public: class C_DOTA_Ability_Bane_Enfeeble : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57644,7 +57644,7 @@ public: class C_DOTA_Ability_Bane_Nightmare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57652,7 +57652,7 @@ public: class C_DOTA_Ability_Bane_NightmareEnd : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -57670,7 +57670,7 @@ public: class CDOTA_Ability_Pudge_Eject : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -57683,13 +57683,13 @@ public: int32_t m_nConsecutiveHits; // 0x5ac bool m_bIsVectorTargeted; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 + [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 public: Vector m_vTurnLocation; // 0x5b4 Vector m_vDirectionAfterTurn; // 0x5c0 bool m_bHasTurned; // 0x5cc private: - [[maybe_unused]] uint8_t __pad05cd[0x3]; // 0x5cd + [[maybe_unused]] uint8_t __pad05cd[0x3]; // 0x5cd public: float m_flDistanceAfterTurn; // 0x5d0 Vector m_vFinalPosition; // 0x5d4 @@ -57719,7 +57719,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pudge_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57727,7 +57727,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pudge_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57735,7 +57735,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pudge_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57743,7 +57743,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pudge_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57751,7 +57751,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pudge_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57759,7 +57759,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pudge_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57767,7 +57767,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Pudge_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57783,7 +57783,7 @@ public: class C_DOTA_Ability_Juggernaut_HealingWard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57791,7 +57791,7 @@ public: class C_DOTA_Ability_Juggernaut_BladeDance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57799,7 +57799,7 @@ public: class C_DOTA_Ability_Juggernaut_Omnislash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57807,7 +57807,7 @@ public: class CDOTA_Ability_Juggernaut_Swift_Slash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57815,7 +57815,7 @@ public: class C_DOTA_Ability_Holdout_BladeFury : public C_DOTA_Ability_Juggernaut_BladeFury { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -57830,7 +57830,7 @@ public: int32_t range; // 0x5b0 bool m_bFirstProjectileFinished; // 0x5b4 private: - [[maybe_unused]] uint8_t __pad05b5[0x3]; // 0x5b5 + [[maybe_unused]] uint8_t __pad05b5[0x3]; // 0x5b5 public: Vector m_vCastDir; // 0x5b8 Vector m_vPos; // 0x5c4 @@ -57853,7 +57853,7 @@ public: class C_DOTA_Ability_Nevermore_Shadowraze1 : public C_DOTA_Ability_Nevermore_Shadowraze { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57861,7 +57861,7 @@ public: class C_DOTA_Ability_Nevermore_Shadowraze2 : public C_DOTA_Ability_Nevermore_Shadowraze { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57869,7 +57869,7 @@ public: class C_DOTA_Ability_Nevermore_Shadowraze3 : public C_DOTA_Ability_Nevermore_Shadowraze { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57877,7 +57877,7 @@ public: class C_DOTA_Ability_Nevermore_Presence : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57899,7 +57899,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x5ac int32_t m_nKilleater_nLines; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CUtlVector< CHandle< C_BaseEntity > > m_vecHeroesReqd; // 0x5b8 }; @@ -57909,7 +57909,7 @@ public: class C_DOTA_Ability_SandKing_CausticFinale : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -57929,7 +57929,7 @@ public: class C_DOTA_Ability_SandKing_SandStorm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57957,7 +57957,7 @@ public: Vector m_vStartPos; // 0x5a4 ParticleIndex_t m_nFXIndex; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CUtlVector< CHandle< C_BaseEntity > > hAlreadyHitList[2]; // 0x5b8 CUtlVector< CHandle< C_BaseEntity > > hStarfallList[2]; // 0x5e8 @@ -57969,7 +57969,7 @@ public: class C_DOTA_Ability_Mirana_Leap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57977,7 +57977,7 @@ public: class C_DOTA_Ability_Mirana_MoonlightShadow : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57993,7 +57993,7 @@ public: class C_DOTA_Ability_Sven_GreatCleave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58001,7 +58001,7 @@ public: class C_DOTA_Ability_Sven_Warcry : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58009,7 +58009,7 @@ public: class C_DOTA_Ability_Sven_GodsStrength : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58017,7 +58017,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sven : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58025,7 +58025,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sven_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58033,7 +58033,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sven_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58041,7 +58041,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sven_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58049,7 +58049,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sven_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58057,7 +58057,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sven_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58065,7 +58065,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sven_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58073,7 +58073,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Sven_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58081,7 +58081,7 @@ public: class C_DOTA_Ability_SkeletonKing_HellfireBlast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58089,7 +58089,7 @@ public: class C_DOTA_Ability_SkeletonKing_VampiricAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58097,7 +58097,7 @@ public: class C_DOTA_Ability_SkeletonKing_MortalStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58105,7 +58105,7 @@ public: class C_DOTA_Ability_SkeletonKing_Reincarnation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58113,7 +58113,7 @@ public: class C_DOTA_Ability_Storm_Spirit_Electric_Rave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58129,7 +58129,7 @@ public: class C_DOTA_Ability_StormSpirit_ElectricVortex : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -58139,7 +58139,7 @@ class C_DOTA_Ability_StormSpirit_Overload : public C_DOTABaseAbility public: int32_t m_iAttackIndex; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< sGlaiveInfoStorm > m_GlaiveInfo; // 0x5a8 }; @@ -58151,7 +58151,7 @@ class C_DOTA_Ability_StormSpirit_BallLightning : public C_DOTABaseAbility public: bool m_bHasAutoRemnantTalent; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 + [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: float m_fAutoRemnantInterval; // 0x5a4 int32_t ball_lightning_initial_mana_base; // 0x5a8 @@ -58171,7 +58171,7 @@ public: class C_DOTA_Ability_DrowRanger_Silence : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -58191,7 +58191,7 @@ public: class C_DOTA_Ability_DrowRanger_Trueshot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58199,7 +58199,7 @@ public: class C_DOTA_Ability_DrowRanger_Marksmanship : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -58222,7 +58222,7 @@ public: float arrow_speed; // 0x5b4 int32_t arrow_spread; // 0x5b8 private: - [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc + [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc public: CUtlVector< CHandle< C_BaseEntity > > m_vHitTargets0; // 0x5c0 CUtlVector< CHandle< C_BaseEntity > > m_vHitTargets1; // 0x5d8 @@ -58238,7 +58238,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Drow_Ranger_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58246,7 +58246,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Drow_Ranger_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58254,7 +58254,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Drow_Ranger_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58262,7 +58262,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Drow_Ranger_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58270,7 +58270,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Drow_Ranger_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58278,7 +58278,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Drow_Ranger_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58286,7 +58286,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Drow_Ranger_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58294,7 +58294,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Drow_Ranger_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58302,7 +58302,7 @@ public: class C_DOTA_Ability_Earthshaker_Fissure : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58310,7 +58310,7 @@ public: class C_DOTA_Ability_Earthshaker_EnchantTotem : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58318,7 +58318,7 @@ public: class C_DOTA_Ability_Earthshaker_Aftershock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -58371,7 +58371,7 @@ public: class C_DOTA_Ability_CrystalMaiden_Let_It_Go : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58387,7 +58387,7 @@ public: class C_DOTA_Ability_CrystalMaiden_Frostbite : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58395,7 +58395,7 @@ public: class C_DOTA_Ability_CrystalMaiden_BrillianceAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58403,7 +58403,7 @@ public: class C_DOTA_Ability_CrystalMaiden_FreezingField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58411,7 +58411,7 @@ public: class C_DOTA_Ability_CrystalMaiden_FreezingFieldStop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58435,7 +58435,7 @@ public: class C_DOTA_Ability_Axe_BerserkersCall : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58443,7 +58443,7 @@ public: class C_DOTA_Ability_Axe_CounterHelix : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -58453,7 +58453,7 @@ class C_DOTA_Ability_Axe_CullingBlade : public C_DOTABaseAbility public: bool m_bInterrupted; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 + [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: Vector m_vProjectileLocation; // 0x5a4 CHandle< C_BaseEntity > m_hTarget; // 0x5b0 @@ -58464,7 +58464,7 @@ public: class C_DOTA_Ability_Holdout_CullingBlade : public C_DOTA_Ability_Axe_CullingBlade { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58472,7 +58472,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Axe : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58480,7 +58480,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Axe_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58488,7 +58488,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Axe_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58496,7 +58496,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Axe_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58504,7 +58504,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Axe_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58512,7 +58512,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Axe_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58520,7 +58520,7 @@ public: class C_DOTA_Ability_Bloodseeker_Bloodrage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58528,7 +58528,7 @@ public: class CDOTA_Ability_Bloodseeker_Bloodbath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58536,7 +58536,7 @@ public: class C_DOTA_Ability_Bloodseeker_Thirst : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58544,7 +58544,7 @@ public: class C_DOTA_Ability_Bloodseeker_Rupture : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58552,7 +58552,7 @@ public: class C_DOTA_Ability_Bloodseeker_BloodMist : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58568,7 +58568,7 @@ public: class C_DOTA_Ability_PhantomLancer_Doppelwalk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58576,7 +58576,7 @@ public: class C_DOTA_Ability_PhantomLancer_Juxtapose : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58584,7 +58584,7 @@ public: class C_DOTA_Ability_PhantomLancer_PhantomEdge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58592,7 +58592,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Lancer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58600,7 +58600,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58608,7 +58608,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58616,7 +58616,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58624,7 +58624,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58632,7 +58632,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58640,7 +58640,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58648,7 +58648,7 @@ public: class C_DOTA_Ability_Razor_PlasmaField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -58658,7 +58658,7 @@ class C_DOTA_Ability_Razor_StaticLink : public C_DOTABaseAbility public: int32_t m_iLinkIndex; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CountdownTimer m_ViewerTimer; // 0x5a8 int32_t vision_radius; // 0x5c0 @@ -58670,7 +58670,7 @@ public: class C_DOTA_Ability_Razor_UnstableCurrent : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58678,7 +58678,7 @@ public: class C_DOTA_Ability_Razor_EyeOfTheStorm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58686,7 +58686,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Razor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58694,7 +58694,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Razor_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58702,7 +58702,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Razor_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58710,7 +58710,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Razor_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58718,7 +58718,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Razor_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58726,7 +58726,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Razor_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -58743,7 +58743,7 @@ public: class C_DOTA_Ability_Lina_LightStrikeArray : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58751,7 +58751,7 @@ public: class C_DOTA_Ability_Lina_FierySoul : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58767,7 +58767,7 @@ public: class C_DOTA_Ability_Lina_Flame_Cloak : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58775,7 +58775,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lina_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58783,7 +58783,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lina_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58791,7 +58791,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lina_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58799,7 +58799,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lina_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58807,7 +58807,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lina_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58815,7 +58815,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lina_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58823,7 +58823,7 @@ public: class CDOTA_Ability_Morphling_Hybrid : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58831,7 +58831,7 @@ public: class C_DOTA_Ability_Morphling_Waveform : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58839,7 +58839,7 @@ public: class C_DOTA_Ability_Morphling_AdaptiveStrike_Agi : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58847,7 +58847,7 @@ public: class C_DOTA_Ability_Morphling_AdaptiveStrike_Str : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58855,7 +58855,7 @@ public: class C_DOTA_Ability_Morphling_Morph : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58863,7 +58863,7 @@ public: class C_DOTA_Ability_Morphling_Morph_Agi : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58871,7 +58871,7 @@ public: class C_DOTA_Ability_Morphling_Morph_Str : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58896,7 +58896,7 @@ public: class C_DOTA_Ability_Zuus_StaticField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58904,7 +58904,7 @@ public: class C_DOTA_Ability_Zuus_ArcLightning : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58912,7 +58912,7 @@ public: class C_DOTA_Ability_Zuus_Cloud : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58920,7 +58920,7 @@ public: class C_DOTA_Ability_Zuus_LightningBolt : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58936,7 +58936,7 @@ public: class C_DOTA_Ability_Zuus_ThundergodsVengeance : public C_DOTA_Ability_Zuus_ThundergodsWrath { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58944,7 +58944,7 @@ public: class C_DOTA_Ability_Zuus_Heavenly_Jump : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58952,7 +58952,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Zeus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58960,7 +58960,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Zeus_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58968,7 +58968,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Zeus_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58976,7 +58976,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Zeus_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58984,7 +58984,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Zeus_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58992,7 +58992,7 @@ public: class C_DOTA_Ability_Kunkka_Torrent : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59000,7 +59000,7 @@ public: class C_DOTA_Ability_Kunkka_Torrent_Storm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59008,7 +59008,7 @@ public: class C_DOTA_Ability_Kunkka_Tidebringer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59024,7 +59024,7 @@ public: class C_DOTA_Ability_Kunkka_Return : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -59054,7 +59054,7 @@ public: class C_DOTA_Ability_Tiny_CraggyExterior : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59070,7 +59070,7 @@ public: class C_DOTA_Ability_Tiny_Toss : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59086,7 +59086,7 @@ public: class C_DOTA_Ability_Tiny_Tree_Channel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59094,7 +59094,7 @@ public: class C_DOTA_Ability_Tiny_TossTree : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59102,7 +59102,7 @@ public: class C_DOTA_Ability_Tiny_Grow : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59110,7 +59110,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tiny : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59118,7 +59118,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tiny_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59126,7 +59126,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tiny_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59134,7 +59134,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tiny_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59142,7 +59142,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tiny_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59150,7 +59150,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tiny_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59158,7 +59158,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Tiny_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59166,7 +59166,7 @@ public: class C_DOTA_Ability_Puck_EtherealJaunt : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -59176,7 +59176,7 @@ class C_DOTA_Ability_Puck_IllusoryOrb : public C_DOTABaseAbility public: int32_t m_iProjectile; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CountdownTimer m_ViewerTimer; // 0x5a8 int32_t orb_vision; // 0x5c0 @@ -59198,7 +59198,7 @@ public: class C_DOTA_Ability_Puck_PhaseShift : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59214,7 +59214,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Puck : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59222,7 +59222,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Puck_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59230,7 +59230,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Puck_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59238,7 +59238,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Puck_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59246,7 +59246,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Puck_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59254,7 +59254,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Puck_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59262,7 +59262,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Puck_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59270,7 +59270,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Puck_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59297,7 +59297,7 @@ public: float tree_width; // 0x5c0 bool m_bAwardedKillEater; // 0x5c4 private: - [[maybe_unused]] uint8_t __pad05c5[0x3]; // 0x5c5 + [[maybe_unused]] uint8_t __pad05c5[0x3]; // 0x5c5 public: int32_t m_nHeroesHit; // 0x5c8 ParticleIndex_t m_nFXIndex; // 0x5cc @@ -59308,7 +59308,7 @@ public: class C_DOTA_Ability_Windrunner_Windrun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59316,7 +59316,7 @@ public: class C_DOTA_Ability_Windrunner_FocusFire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59324,7 +59324,7 @@ public: class C_DOTA_Ability_Windrunner_FocusFire_End : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59342,7 +59342,7 @@ public: class C_DOTA_Ability_Lich_FrostNova : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59359,7 +59359,7 @@ public: class C_DOTA_Ability_Lich_DarkSorcery : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59367,7 +59367,7 @@ public: class CDOTA_Ability_Lich_FrostAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59375,7 +59375,7 @@ public: class C_DOTA_Ability_Lich_FrostArmor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59383,7 +59383,7 @@ public: class C_DOTA_Ability_Lich_FrostShield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -59413,7 +59413,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lich_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59421,7 +59421,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lich_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59429,7 +59429,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lich_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59437,7 +59437,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lich_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59445,7 +59445,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lich_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59453,7 +59453,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lich_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59461,7 +59461,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lich_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59469,7 +59469,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lich_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59485,7 +59485,7 @@ public: class C_DOTA_Ability_Tidehunter_KrakenShell : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59493,7 +59493,7 @@ public: class C_DOTA_Ability_Tidehunter_AnchorSmash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59504,7 +59504,7 @@ public: CUtlVector< CHandle< C_BaseEntity > > m_hEntsHit; // 0x5a0 bool m_bAwardedKillEater; // 0x5b8 private: - [[maybe_unused]] uint8_t __pad05b9[0x3]; // 0x5b9 + [[maybe_unused]] uint8_t __pad05b9[0x3]; // 0x5b9 public: float duration; // 0x5bc }; @@ -59526,7 +59526,7 @@ public: class C_DOTA_Ability_ShadowShaman_EtherShock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59534,7 +59534,7 @@ public: class C_DOTA_Ability_ShadowShamanVoodoo : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59542,7 +59542,7 @@ public: class C_DOTA_Ability_ShadowShaman_MassSerpentWard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59570,7 +59570,7 @@ public: class C_DOTA_Ability_Riki_SmokeScreen : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59578,7 +59578,7 @@ public: class C_DOTA_Ability_Riki_BlinkStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59586,7 +59586,7 @@ public: class C_DOTA_Ability_Riki_Permanent_Invisibility : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59594,7 +59594,7 @@ public: class C_DOTA_Ability_Riki_Backstab : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59602,7 +59602,7 @@ public: class C_DOTA_Ability_Riki_TricksOfTheTrade : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59610,7 +59610,7 @@ public: class C_DOTA_Ability_Riki_Poison_Dart : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59618,7 +59618,7 @@ public: class C_DOTA_Ability_Enigma_DemonicConversion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59636,7 +59636,7 @@ public: class C_DOTA_Ability_Enigma_MidnightPulse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59644,7 +59644,7 @@ public: class C_DOTA_Ability_Enigma_BlackHole : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59652,7 +59652,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59660,7 +59660,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59668,7 +59668,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59676,7 +59676,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59684,7 +59684,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59692,7 +59692,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59700,7 +59700,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59708,7 +59708,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59716,7 +59716,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Enigma_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59724,7 +59724,7 @@ public: class C_DOTA_Ability_Tinker_Defensive_Matrix : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59735,7 +59735,7 @@ public: Vector m_vProjectileLocation; // 0x5a0 bool bBlocked; // 0x5ac private: - [[maybe_unused]] uint8_t __pad05ad[0x3]; // 0x5ad + [[maybe_unused]] uint8_t __pad05ad[0x3]; // 0x5ad public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x5b0 }; @@ -59780,7 +59780,7 @@ public: class CDOTA_Ability_Tinker_Shrink_Ray : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -59812,7 +59812,7 @@ public: class C_DOTA_Ability_WitchDoctor_VoodooRestoration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59820,7 +59820,7 @@ public: class C_DOTA_Ability_WitchDoctor_Maledict : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -59837,7 +59837,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x5b4 int32_t m_iAttackIndex; // 0x5b8 private: - [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc + [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc public: CUtlVector< sBounceInfo > m_BounceInfo; // 0x5c0 }; @@ -59847,7 +59847,7 @@ public: class C_DOTA_Ability_WitchDoctor_Voodoo_Switcheroo : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59855,7 +59855,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Witch_Doctor_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59863,7 +59863,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Witch_Doctor_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59871,7 +59871,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Witch_Doctor_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59879,7 +59879,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Witch_Doctor_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59887,7 +59887,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Witch_Doctor_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59895,7 +59895,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Witch_Doctor_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59903,7 +59903,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Witch_Doctor_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59911,7 +59911,7 @@ public: class C_DOTA_Ability_Sniper_Shrapnel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59919,7 +59919,7 @@ public: class C_DOTA_Ability_Sniper_Headshot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59927,7 +59927,7 @@ public: class C_DOTA_Ability_Sniper_TakeAim : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -59952,7 +59952,7 @@ public: class C_DOTA_Ability_Necrolyte_Sadist_Stop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59960,7 +59960,7 @@ public: class C_DOTA_Ability_Necrolyte_Sadist : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59976,7 +59976,7 @@ public: class C_DOTA_Ability_Necrolyte_Heartstopper_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59984,7 +59984,7 @@ public: class C_DOTA_Ability_Necrolyte_ReapersScythe : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59992,7 +59992,7 @@ public: class C_DOTA_Ability_Necrolyte_Death_Seeker : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60000,7 +60000,7 @@ public: class C_DOTA_Ability_Slardar_Sprint : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60008,7 +60008,7 @@ public: class C_DOTA_Ability_Slardar_Slithereen_Crush : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60016,7 +60016,7 @@ public: class C_DOTA_Ability_Slardar_Bash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60024,7 +60024,7 @@ public: class C_DOTA_Ability_Slardar_Amplify_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60032,7 +60032,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slardar : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60040,7 +60040,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slardar_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60048,7 +60048,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slardar_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60056,7 +60056,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slardar_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60064,7 +60064,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slardar_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60072,7 +60072,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slardar_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60080,7 +60080,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slardar_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60088,7 +60088,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Slardar_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60096,7 +60096,7 @@ public: class C_DOTA_Ability_Ursa_Overpower : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60104,7 +60104,7 @@ public: class C_DOTA_Ability_Ursa_Fury_Swipes : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60112,7 +60112,7 @@ public: class C_DOTA_Ability_Ursa_Enrage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60120,7 +60120,7 @@ public: class C_DOTA_Ability_Ursa_Earthshock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -60142,7 +60142,7 @@ public: class C_DOTA_Ability_Lion_Voodoo : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60166,7 +60166,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60174,7 +60174,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60182,7 +60182,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60190,7 +60190,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60198,7 +60198,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60206,7 +60206,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60214,7 +60214,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60222,7 +60222,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60230,7 +60230,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60238,7 +60238,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60246,7 +60246,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Lion_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60254,7 +60254,7 @@ public: class C_DOTA_Ability_Courier_ReturnToBase : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60262,7 +60262,7 @@ public: class C_DOTA_Ability_Courier_TakeStashItems : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60270,7 +60270,7 @@ public: class C_DOTA_Ability_Courier_ReturnStashItems : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60278,7 +60278,7 @@ public: class C_DOTA_Ability_Courier_GoToSecretShop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60286,7 +60286,7 @@ public: class C_DOTA_Ability_Courier_GoToEnemySecretShop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60294,7 +60294,7 @@ public: class C_DOTA_Ability_Courier_GoToSideShop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60302,7 +60302,7 @@ public: class C_DOTA_Ability_Courier_GoToSideShop2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60310,7 +60310,7 @@ public: class C_DOTA_Ability_Courier_TransferItems : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60318,7 +60318,7 @@ public: class C_DOTA_Ability_Courier_TransferItems_ToOtherPlayer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60326,7 +60326,7 @@ public: class C_DOTA_Ability_Courier_TakeStashAndTransferItems : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60334,7 +60334,7 @@ public: class C_DOTA_Ability_Courier_Burst : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60342,7 +60342,7 @@ public: class CDOTA_Ability_Courier_Morph : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60350,7 +60350,7 @@ public: class C_DOTA_Ability_Courier_Shield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60358,7 +60358,7 @@ public: class C_DOTA_Ability_Courier_QueuePickupFromStash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60366,7 +60366,7 @@ public: class C_DOTA_Ability_Courier_DequeuePickupFromStash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60374,7 +60374,7 @@ public: class C_DOTA_Ability_Roshan_SpellBlock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60382,7 +60382,7 @@ public: class C_DOTA_Ability_Roshan_Bash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60390,7 +60390,7 @@ public: class C_DOTA_Ability_Roshan_Slam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60398,7 +60398,7 @@ public: class C_DOTA_Ability_Roshan_InherentBuffs : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60406,7 +60406,7 @@ public: class C_DOTA_Ability_Roshan_Devotion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60422,7 +60422,7 @@ public: class C_DOTA_Ability_Animation_RightClawSwipe : public C_DOTA_Ability_Animation_Attack { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60430,7 +60430,7 @@ public: class C_DOTA_Ability_Animation_LeftClawSwipe : public C_DOTA_Ability_Animation_Attack { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60438,7 +60438,7 @@ public: class C_DOTA_Ability_Nian_Dive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60446,7 +60446,7 @@ public: class C_DOTA_Ability_NianCharge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60454,7 +60454,7 @@ public: class C_DOTA_Ability_Nian_Frenzy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -60476,7 +60476,7 @@ public: int32_t m_nProjectiles; // 0x5cc int32_t m_nWaveCount; // 0x5d0 private: - [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 + [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 public: CountdownTimer m_ctTimer; // 0x5d8 float m_flTiming; // 0x5f0 @@ -60502,7 +60502,7 @@ public: float delay; // 0x5ac float target_range; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CountdownTimer m_ctTimer; // 0x5b8 float m_flTiming; // 0x5d0 @@ -60513,7 +60513,7 @@ public: class C_DOTA_Ability_Nian_GreaterBash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60521,7 +60521,7 @@ public: class C_DOTA_Ability_Nian_Tail_Swipe : public C_DOTA_Ability_Animation_Attack { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -60541,7 +60541,7 @@ public: bool m_bForward; // 0x5ec bool m_bUseWind; // 0x5ed private: - [[maybe_unused]] uint8_t __pad05ee[0x2]; // 0x5ee + [[maybe_unused]] uint8_t __pad05ee[0x2]; // 0x5ee public: ParticleIndex_t m_nFXIndex; // 0x5f0 ParticleIndex_t m_nfxIndex_roar; // 0x5f4 @@ -60558,7 +60558,7 @@ public: int32_t pull_radius; // 0x5ac float fire_interval; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CountdownTimer m_ctTimer; // 0x5b8 float m_flTiming; // 0x5d0 @@ -60569,7 +60569,7 @@ public: class C_DOTA_Ability_Nian_Eruption : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60577,7 +60577,7 @@ public: class C_DOTA_Ability_Nian_Sigils : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -60594,7 +60594,7 @@ public: class C_DOTA_Item_Nian_Flag_Trap : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60602,7 +60602,7 @@ public: class C_DOTA_Ability_Firework_Mine : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60610,7 +60610,7 @@ public: class C_DOTA_Item_JumpBoots : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60618,7 +60618,7 @@ public: class C_DOTA_Ability_Nian_Leap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60626,7 +60626,7 @@ public: class CDOTA_Item_Recipe_Vermillion_Robe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60634,7 +60634,7 @@ public: class C_DOTA_Item_Vermillion_Robe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60642,7 +60642,7 @@ public: class C_DOTA_Ability_Warlock_Fatal_Bonds : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60650,7 +60650,7 @@ public: class C_DOTA_Ability_Warlock_Shadow_Word : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -60672,11 +60672,11 @@ public: float m_flCurrentSlow; // 0x5e8 ParticleIndex_t m_nFXIndex; // 0x5ec private: - [[maybe_unused]] uint8_t __pad05f0[0x8]; // 0x5f0 + [[maybe_unused]] uint8_t __pad05f0[0x8]; // 0x5f0 public: bool m_bTargetCast; // 0x5f8 private: - [[maybe_unused]] uint8_t __pad05f9[0x3]; // 0x5f9 + [[maybe_unused]] uint8_t __pad05f9[0x3]; // 0x5f9 public: CHandle< C_BaseEntity > m_hTarget; // 0x5fc }; @@ -60694,7 +60694,7 @@ public: class C_DOTA_Ability_Warlock_Golem_Flaming_Fists : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60702,7 +60702,7 @@ public: class C_DOTA_Ability_Warlock_Golem_Permanent_Immolation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60710,7 +60710,7 @@ public: class C_DOTA_Beastmaster_Axe : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60726,7 +60726,7 @@ public: class C_DOTA_Ability_Beastmaster_CallOfTheWild_Boar : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60734,7 +60734,7 @@ public: class C_DOTA_Ability_Beastmaster_CallOfTheWild_Hawk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60742,7 +60742,7 @@ public: class CDOTA_Ability_CallOfTheWild_Boar_Poison : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60750,7 +60750,7 @@ public: class C_DOTA_Ability_Beastmaster_InnerBeast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -60774,7 +60774,7 @@ public: class C_DOTA_Ability_Beastmaster_Mark_Of_The_Beast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60782,7 +60782,7 @@ public: class C_DOTA_Ability_Beastmaster_Hawk_Dive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60790,7 +60790,7 @@ public: class C_DOTA_Ability_Beastmaster_DrumsOfSlom : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60798,7 +60798,7 @@ public: class CDOTA_Ability_Beastmaster_DrumsOfSlom_Stop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60806,7 +60806,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60814,7 +60814,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60822,7 +60822,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60830,7 +60830,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60838,7 +60838,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60846,7 +60846,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60854,7 +60854,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60862,7 +60862,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60870,7 +60870,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Beastmaster_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60894,7 +60894,7 @@ public: class C_DOTA_Ability_QueenOfPain_Blink : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -60914,7 +60914,7 @@ public: class C_DOTA_Ability_Venomancer_PlagueWard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60938,7 +60938,7 @@ public: class C_DOTA_Ability_Venomancer_PoisonNova : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60946,7 +60946,7 @@ public: class C_DOTA_Ability_Holdout_ScourgeWard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60962,7 +60962,7 @@ public: class C_DOTA_Ability_FacelessVoid_Backtrack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60970,7 +60970,7 @@ public: class C_DOTA_Ability_FacelessVoid_TimeLock : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60978,7 +60978,7 @@ public: class C_DOTA_Ability_FacelessVoid_TimeDilation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61004,7 +61004,7 @@ public: class C_DOTA_Ability_FacelessVoid_Chronosphere : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -61033,7 +61033,7 @@ public: class C_DOTA_Ability_DeathProphet_Witchcraft : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61051,7 +61051,7 @@ public: class C_DOTA_DeathProphet_Exorcism_Spirit : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61059,7 +61059,7 @@ public: class C_DOTA_Ability_Pugna_NetherBlast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61067,7 +61067,7 @@ public: class C_DOTA_Ability_Pugna_Decrepify : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61092,7 +61092,7 @@ public: class C_DOTA_Ability_PhantomAssassin_Stifling_Dagger : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61100,7 +61100,7 @@ public: class C_DOTA_Ability_PhantomAssassin_Fan_Of_Knives : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61108,7 +61108,7 @@ public: class C_DOTA_Ability_PhantomAssassin_PhantomStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61116,7 +61116,7 @@ public: class C_DOTA_Ability_PhantomAssassin_Blur : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61124,7 +61124,7 @@ public: class C_DOTA_Ability_PhantomAssassin_CoupdeGrace : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61132,7 +61132,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Assassin : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61140,7 +61140,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61148,7 +61148,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61156,7 +61156,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61164,7 +61164,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61172,7 +61172,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61180,7 +61180,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61188,7 +61188,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61196,7 +61196,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61204,7 +61204,7 @@ public: class C_DOTA_Ability_TemplarAssassin_Refraction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61212,7 +61212,7 @@ public: class C_DOTA_Ability_TemplarAssassin_Meld : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61220,7 +61220,7 @@ public: class C_DOTA_Ability_TemplarAssassin_PsiBlades : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61228,7 +61228,7 @@ public: class C_DOTA_Ability_TemplarAssassin_PsionicTrap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61236,7 +61236,7 @@ public: class C_DOTA_Ability_TemplarAssassin_Trap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61252,7 +61252,7 @@ public: class C_DOTA_Ability_TemplarAssassin_SelfTrap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61260,7 +61260,7 @@ public: class C_DOTA_Ability_TemplarAssassin_Refraction_Holdout : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61268,7 +61268,7 @@ public: class C_DOTA_Ability_Viper_PoisonAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61276,7 +61276,7 @@ public: class CDOTA_Ability_Viper_Nethertoxin : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61284,7 +61284,7 @@ public: class C_DOTA_Ability_Viper_CorrosiveSkin : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61300,7 +61300,7 @@ public: class C_DOTA_Ability_Viper_Nose_Dive : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61308,7 +61308,7 @@ public: class C_DOTA_Ability_Luna_LucentBeam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -61318,7 +61318,7 @@ class C_DOTA_Ability_Luna_MoonGlaive : public C_DOTABaseAbility public: int32_t m_iAttackIndex; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< sGlaiveInfo > m_GlaiveInfo; // 0x5a8 }; @@ -61328,7 +61328,7 @@ public: class C_DOTA_Ability_Luna_LunarBlessing : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61336,7 +61336,7 @@ public: class C_DOTA_Ability_Luna_Lunar_Grace : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61344,7 +61344,7 @@ public: class C_DOTA_Ability_Luna_Eclipse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -61365,7 +61365,7 @@ public: class C_DOTA_Ability_DragonKnight_DragonTail : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61373,7 +61373,7 @@ public: class C_DOTA_Ability_DragonKnight_DragonBlood : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61381,7 +61381,7 @@ public: class C_DOTA_Ability_DragonKnight_ElderDragonForm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61389,7 +61389,7 @@ public: class C_DOTA_Ability_DragonKnight_Fireball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61397,7 +61397,7 @@ public: class C_DOTA_Ability_Dazzle_Good_Juju : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61405,7 +61405,7 @@ public: class C_DOTA_Ability_Dazzle_Bad_Juju : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61413,7 +61413,7 @@ public: class C_DOTA_Ability_Dazzle_Rain_Of_Vermin : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61421,7 +61421,7 @@ public: class C_DOTA_Ability_Dazzle_Poison_Touch : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61429,7 +61429,7 @@ public: class C_DOTA_Ability_Dazzle_Shallow_Grave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -61451,7 +61451,7 @@ public: class C_DOTA_Ability_Dazzle_Weave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61459,7 +61459,7 @@ public: class C_DOTA_Ability_Leshrac_Split_Earth : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61467,7 +61467,7 @@ public: class C_DOTA_Ability_Leshrac_Diabolic_Edict : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61475,7 +61475,7 @@ public: class C_DOTA_Ability_Leshrac_Lightning_Storm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61483,7 +61483,7 @@ public: class C_DOTA_Ability_Leshrac_Greater_Lightning_Storm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61491,7 +61491,7 @@ public: class C_DOTA_Ability_Leshrac_Pulse_Nova : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61499,7 +61499,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Leshrac_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61507,7 +61507,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Leshrac_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61515,7 +61515,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Leshrac_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61523,7 +61523,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Leshrac_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61531,7 +61531,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Leshrac_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61539,7 +61539,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Leshrac_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61547,7 +61547,7 @@ public: class C_DOTA_Ability_Rattletrap_Overclocking : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61555,7 +61555,7 @@ public: class C_DOTA_Ability_Rattletrap_BatteryAssault : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61563,7 +61563,7 @@ public: class C_DOTA_Ability_Rattletrap_PowerCogs : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61579,7 +61579,7 @@ public: class C_DOTA_Ability_Rattletrap_JetPack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61597,7 +61597,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clockwerk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61605,7 +61605,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clockwerk_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61613,7 +61613,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clockwerk_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61621,7 +61621,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clockwerk_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61629,7 +61629,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clockwerk_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61637,7 +61637,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clockwerk_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61645,7 +61645,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clockwerk_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61653,7 +61653,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clockwerk_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61661,7 +61661,7 @@ public: class C_DOTA_Ability_Furion_Greater_Sprout : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61687,7 +61687,7 @@ public: class C_DOTA_Ability_Furion_ForceOfNature : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61695,7 +61695,7 @@ public: class C_DOTA_Ability_Furion_WrathOfNature : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61703,7 +61703,7 @@ public: class C_DOTA_Ability_Furion_CurseOfTheForest : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61711,7 +61711,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Furion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61719,7 +61719,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Furion_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61727,7 +61727,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Furion_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61735,7 +61735,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Furion_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61743,7 +61743,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Furion_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61751,7 +61751,7 @@ public: class C_DOTA_Ability_Life_Stealer_Feast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61759,7 +61759,7 @@ public: class C_DOTA_Ability_Life_Stealer_Ghoul_Frenzy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61767,7 +61767,7 @@ public: class C_DOTA_Ability_Life_Stealer_Open_Wounds : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61775,7 +61775,7 @@ public: class CDOTA_Ability_Life_Stealer_Empty1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61783,7 +61783,7 @@ public: class CDOTA_Ability_Life_Stealer_Empty2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61791,7 +61791,7 @@ public: class CDOTA_Ability_Life_Stealer_Empty3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61799,7 +61799,7 @@ public: class C_DOTA_Ability_Life_Stealer_Infest : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61807,7 +61807,7 @@ public: class C_DOTA_Ability_Life_Stealer_Consume : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61815,7 +61815,7 @@ public: class CDOTA_Ability_Life_Stealer_Control : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61831,7 +61831,7 @@ public: class CDOTA_Ability_Life_Stealer_AssimilateEject : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61839,7 +61839,7 @@ public: class C_DOTA_Ability_Life_Stealer_Rage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61847,7 +61847,7 @@ public: class C_DOTA_Ability_DarkSeer_Normal_Punch : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61863,7 +61863,7 @@ public: class C_DOTA_Ability_DarkSeer_IonShell : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61871,7 +61871,7 @@ public: class C_DOTA_Ability_DarkSeer_Surge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61887,7 +61887,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61895,7 +61895,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61903,7 +61903,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61911,7 +61911,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61919,7 +61919,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61927,7 +61927,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61935,7 +61935,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61943,7 +61943,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61951,7 +61951,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61959,7 +61959,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61967,7 +61967,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61975,7 +61975,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61983,7 +61983,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Dark_Seer_13 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61991,7 +61991,7 @@ public: class CDOTA_Ability_Clinkz_SearingArrows : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62015,7 +62015,7 @@ public: class C_DOTA_Ability_Clinkz_Scepter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62023,7 +62023,7 @@ public: class C_DOTA_Ability_Clinkz_WindWalk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62031,7 +62031,7 @@ public: class C_DOTA_Ability_Clinkz_Strafe : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -62050,7 +62050,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62058,7 +62058,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62066,7 +62066,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62074,7 +62074,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62082,7 +62082,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62090,7 +62090,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62098,7 +62098,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62106,7 +62106,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62114,7 +62114,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62122,7 +62122,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62130,7 +62130,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62138,7 +62138,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Clinkz_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62146,7 +62146,7 @@ public: class C_DOTA_Ability_Clinkz_Empty1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -62164,7 +62164,7 @@ public: class CDOTA_Ability_Omniknight_Angelic_Flight : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62172,7 +62172,7 @@ public: class C_DOTA_Ability_Omniknight_Purification : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62180,7 +62180,7 @@ public: class C_DOTA_Ability_Omniknight_Pacify : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62188,7 +62188,7 @@ public: class C_DOTA_Ability_Omniknight_Repel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62196,7 +62196,7 @@ public: class C_DOTA_Ability_Omniknight_Degen_Aura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62204,7 +62204,7 @@ public: class C_DOTA_Ability_Omniknight_Martyr : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62212,7 +62212,7 @@ public: class C_DOTA_Ability_Omniknight_GuardianAngel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -62229,7 +62229,7 @@ public: class C_DOTA_Ability_Enchantress_Bunny_Hop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62237,7 +62237,7 @@ public: class C_DOTA_Ability_Enchantress_Untouchable : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62245,7 +62245,7 @@ public: class C_DOTA_Ability_Enchantress_Enchant : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62253,7 +62253,7 @@ public: class C_DOTA_Ability_Enchantress_NaturesAttendants : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62261,7 +62261,7 @@ public: class C_DOTA_Ability_Enchantress_Impetus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62269,7 +62269,7 @@ public: class C_DOTA_Ability_Huskar_Inner_Fire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62277,7 +62277,7 @@ public: class C_DOTA_Ability_Huskar_Inner_Vitality : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62285,7 +62285,7 @@ public: class C_DOTA_Ability_Huskar_Burning_Spear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62293,7 +62293,7 @@ public: class C_DOTA_Ability_Huskar_Berserkers_Blood : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -62311,7 +62311,7 @@ public: class C_DOTA_Ability_NightStalker_Void : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62319,7 +62319,7 @@ public: class C_DOTA_Ability_NightStalker_CripplingFear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62327,7 +62327,7 @@ public: class C_DOTA_Ability_NightStalker_HunterInTheNight : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62335,7 +62335,7 @@ public: class C_DOTA_Ability_NightStalker_Darkness : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62343,7 +62343,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Night_Stalker : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62351,7 +62351,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Night_Stalker_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62359,7 +62359,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Night_Stalker_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62367,7 +62367,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Night_Stalker_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62375,7 +62375,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Night_Stalker_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62383,7 +62383,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Night_Stalker_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62391,7 +62391,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Night_Stalker_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62399,7 +62399,7 @@ public: class C_DOTA_Ability_Broodmother_SpawnSpiderlings : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62407,7 +62407,7 @@ public: class C_DOTA_Ability_Broodmother_SpawnSpiderite : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62415,7 +62415,7 @@ public: class C_DOTA_Ability_Broodmother_PoisonSting : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62431,7 +62431,7 @@ public: class CDOTA_Ability_Broodmother_SpinWeb_Destroy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62439,7 +62439,7 @@ public: class C_DOTA_Ability_Broodmother_IncapacitatingBite : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62447,7 +62447,7 @@ public: class C_DOTA_Ability_Broodmother_InsatiableHunger : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62455,7 +62455,7 @@ public: class C_DOTA_Ability_Broodmother_Silken_Bola : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -62468,7 +62468,7 @@ public: int32_t width; // 0x5b0 bool m_bStolenSnareCheck; // 0x5b4 private: - [[maybe_unused]] uint8_t __pad05b5[0x1b]; // 0x5b5 + [[maybe_unused]] uint8_t __pad05b5[0x1b]; // 0x5b5 public: CUtlVector< CHandle< C_BaseEntity > > m_vecSnares; // 0x5d0 }; @@ -62478,7 +62478,7 @@ public: class C_DOTA_Ability_BountyHunter_ShurikenToss : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62486,7 +62486,7 @@ public: class C_DOTA_Ability_BountyHunter_Jinada : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62494,7 +62494,7 @@ public: class C_DOTA_Ability_BountyHunter_WindWalk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62510,7 +62510,7 @@ public: class C_DOTA_Ability_BountyHunter_Lookout : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62518,7 +62518,7 @@ public: class C_DOTA_Ability_Weaver_TheSwarm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -62537,7 +62537,7 @@ public: class C_DOTA_Ability_Weaver_GeminateAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62553,7 +62553,7 @@ public: class C_DOTA_Ability_Jakiro_DualBreath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62561,7 +62561,7 @@ public: class C_DOTA_Ability_Jakiro_IcePath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62569,7 +62569,7 @@ public: class C_DOTA_Ability_Jakiro_Liquid_Ice : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62577,7 +62577,7 @@ public: class C_DOTA_Ability_Jakiro_Liquid_Fire : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62585,7 +62585,7 @@ public: class C_DOTA_Ability_Jakiro_Macropyre : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62593,7 +62593,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jakiro : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62601,7 +62601,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jakiro_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62609,7 +62609,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jakiro_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62617,7 +62617,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jakiro_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62625,7 +62625,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jakiro_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62633,7 +62633,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jakiro_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62641,7 +62641,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jakiro_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62649,7 +62649,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Jakiro_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62657,7 +62657,7 @@ public: class C_DOTA_Ability_Batrider_StickyNapalm_Application_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62665,7 +62665,7 @@ public: class C_DOTA_Ability_Batrider_StickyNapalm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62673,7 +62673,7 @@ public: class C_DOTA_Ability_Batrider_Flamebreak : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62681,7 +62681,7 @@ public: class C_DOTA_Ability_Batrider_Firefly : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62689,7 +62689,7 @@ public: class C_DOTA_Ability_Batrider_FlamingLasso : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62697,7 +62697,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Batrider_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62705,7 +62705,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Batrider_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62713,7 +62713,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Batrider_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62721,7 +62721,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Batrider_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62729,7 +62729,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Batrider_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62737,7 +62737,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Batrider_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62745,7 +62745,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Batrider_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62753,7 +62753,7 @@ public: class C_DOTA_Ability_Chen_Penitence : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62761,7 +62761,7 @@ public: class C_DOTA_Ability_Chen_TestOfFaith : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62769,7 +62769,7 @@ public: class C_DOTA_Ability_Chen_DivineFavor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62777,7 +62777,7 @@ public: class C_DOTA_Ability_Chen_TestOfFaithTeleport : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62793,7 +62793,7 @@ public: class C_DOTA_Ability_Chen_HandOfGod : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62801,7 +62801,7 @@ public: class C_DOTA_Ability_Chen_Martyrdom : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62809,7 +62809,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62817,7 +62817,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62825,7 +62825,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62833,7 +62833,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62841,7 +62841,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62849,7 +62849,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62857,7 +62857,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62865,7 +62865,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62873,7 +62873,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62881,7 +62881,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62889,7 +62889,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chen_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62897,7 +62897,7 @@ public: class C_DOTA_Ability_Spectre_Desolate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -62912,7 +62912,7 @@ public: Vector m_vecLastPosition; // 0x5b0 bool m_bIsTrackingProjectile; // 0x5bc private: - [[maybe_unused]] uint8_t __pad05bd[0x3]; // 0x5bd + [[maybe_unused]] uint8_t __pad05bd[0x3]; // 0x5bd public: CUtlVector< CHandle< C_BaseEntity > > m_hTrackingProjectileHits; // 0x5c0 CUtlVector< CHandle< C_BaseEntity > > m_hUnitsHit; // 0x5d8 @@ -62924,7 +62924,7 @@ public: class C_DOTA_Ability_Spectre_Dispersion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62932,7 +62932,7 @@ public: class C_DOTA_Ability_Spectre_Haunt : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62940,7 +62940,7 @@ public: class C_DOTA_Ability_Spectre_Haunt_Single : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62948,7 +62948,7 @@ public: class C_DOTA_Ability_Spectre_Reality : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62964,7 +62964,7 @@ public: class C_DOTA_Ability_DoomBringer_ScorchedEarth : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62972,7 +62972,7 @@ public: class C_DOTA_Ability_DoomBringer_InfernalBlade : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62980,7 +62980,7 @@ public: class C_DOTA_Ability_DoomBringer_Doom : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62988,7 +62988,7 @@ public: class C_DOTA_Ability_DoomBringer_Empty1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62996,7 +62996,7 @@ public: class C_DOTA_Ability_DoomBringer_Empty2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63012,7 +63012,7 @@ public: class C_DOTA_Ability_SpiritBreaker_GreaterBash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63020,7 +63020,7 @@ public: class C_DOTA_Ability_SpiritBreaker_Bulldoze : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63028,7 +63028,7 @@ public: class C_DOTA_Ability_SpiritBreaker_EmpoweringHaste : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63036,7 +63036,7 @@ public: class C_DOTA_Ability_SpiritBreaker_NetherStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63044,7 +63044,7 @@ public: class C_DOTA_Ability_SpiritBreaker_PlanarPocket : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63052,7 +63052,7 @@ public: class C_DOTA_Ability_Gyrocopter_Rocket_Barrage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63060,7 +63060,7 @@ public: class C_DOTA_Ability_Gyrocopter_Homing_Missile : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63068,7 +63068,7 @@ public: class C_DOTA_Ability_Gyrocopter_Flak_Cannon : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -63085,7 +63085,7 @@ public: class CDOTA_Ability_Alchemist_AcidSpray : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63093,7 +63093,7 @@ public: class C_DOTA_Ability_Alchemist_UnstableConcoction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -63110,7 +63110,7 @@ public: class C_DOTA_Ability_Alchemist_GoblinsGreed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63118,7 +63118,7 @@ public: class CDOTA_Ability_Alchemist_ChemicalRage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63126,7 +63126,7 @@ public: class C_DOTA_Ability_Alchemist_Berserk_Potion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63134,7 +63134,7 @@ public: class C_DOTA_Ability_Invoker_AttributeBonus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -63155,7 +63155,7 @@ public: class C_DOTA_Ability_Invoker_ColdSnap : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63163,7 +63163,7 @@ public: class C_DOTA_Ability_Invoker_GhostWalk : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -63184,7 +63184,7 @@ public: class C_DOTA_Ability_Invoker_EMP : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63192,7 +63192,7 @@ public: class C_DOTA_Ability_Invoker_Alacrity : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -63214,7 +63214,7 @@ public: class C_DOTA_Ability_Invoker_SunStrike : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63222,7 +63222,7 @@ public: class C_DOTA_Ability_Invoker_ForgeSpirit : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63230,7 +63230,7 @@ public: class C_DOTA_Ability_ForgedSpirit_MeltingStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63238,7 +63238,7 @@ public: class C_DOTA_Ability_Invoker_IceWall : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -63265,7 +63265,7 @@ public: class C_DOTA_Ability_Invoker_Quas : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63273,7 +63273,7 @@ public: class C_DOTA_Ability_Invoker_Wex : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63281,7 +63281,7 @@ public: class C_DOTA_Ability_Invoker_Exort : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63289,7 +63289,7 @@ public: class C_DOTA_Ability_Invoker_Empty1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63297,7 +63297,7 @@ public: class C_DOTA_Ability_Invoker_Empty2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63305,7 +63305,7 @@ public: class C_DOTA_Ability_Invoker_ColdSnap_AD : public C_DOTA_Ability_Invoker_ColdSnap { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63313,7 +63313,7 @@ public: class C_DOTA_Ability_Invoker_GhostWalk_AD : public C_DOTA_Ability_Invoker_GhostWalk { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63321,7 +63321,7 @@ public: class C_DOTA_Ability_Invoker_Tornado_AD : public C_DOTA_Ability_Invoker_Tornado { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63329,7 +63329,7 @@ public: class C_DOTA_Ability_Invoker_EMP_AD : public C_DOTA_Ability_Invoker_EMP { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63337,7 +63337,7 @@ public: class C_DOTA_Ability_Invoker_Alacrity_AD : public C_DOTA_Ability_Invoker_Alacrity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63345,7 +63345,7 @@ public: class C_DOTA_Ability_Invoker_SunStrike_AD : public C_DOTA_Ability_Invoker_SunStrike { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63353,7 +63353,7 @@ public: class C_DOTA_Ability_Invoker_ForgeSpirit_AD : public C_DOTA_Ability_Invoker_ForgeSpirit { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63361,7 +63361,7 @@ public: class C_DOTA_Ability_Invoker_ChaosMeteor_AD : public C_DOTA_Ability_Invoker_ChaosMeteor { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63369,7 +63369,7 @@ public: class C_DOTA_Ability_Invoker_IceWall_AD : public C_DOTA_Ability_Invoker_IceWall { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63377,7 +63377,7 @@ public: class C_DOTA_Ability_Invoker_DeafeningBlast_AD : public C_DOTA_Ability_Invoker_DeafeningBlast { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63385,7 +63385,7 @@ public: class C_DOTA_Ability_Silencer_CurseOfTheSilent : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -63395,7 +63395,7 @@ class C_DOTA_Ability_Silencer_GlaivesOfWisdom : public C_DOTABaseAbility public: int32_t m_iAttackIndex; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< sGlaiveInfoSilencer > m_GlaiveInfo; // 0x5a8 }; @@ -63405,7 +63405,7 @@ public: class C_DOTA_Ability_Silencer_LastWord : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63413,7 +63413,7 @@ public: class C_DOTA_Ability_Silencer_GlobalSilence : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63421,7 +63421,7 @@ public: class C_DOTA_Ability_Obsidian_Destroyer_ArcaneOrb : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63437,7 +63437,7 @@ public: class C_DOTA_Ability_Obsidian_Destroyer_EssenceAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63445,7 +63445,7 @@ public: class C_DOTA_Ability_Obsidian_Destroyer_SanityEclipse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63453,7 +63453,7 @@ public: class C_DOTA_Ability_Obsidian_Destroyer_Equilibrium : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63461,7 +63461,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Outworld_Devourer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63469,7 +63469,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63477,7 +63477,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63485,7 +63485,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63493,7 +63493,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63501,7 +63501,7 @@ public: class C_DOTA_Ability_Brewmaster_ThunderClap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63509,7 +63509,7 @@ public: class C_DOTA_Ability_Brewmaster_DrunkenHaze : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63517,7 +63517,7 @@ public: class C_DOTA_Ability_Brewmaster_CinderBrew : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -63530,7 +63530,7 @@ public: int32_t m_iBrawlActive; // 0x5a0 bool m_bUpdateIcons; // 0x5a4 private: - [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 + [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 public: ParticleIndex_t m_nDrunkenBrawlerFX; // 0x5a8 }; @@ -63540,7 +63540,7 @@ public: class C_DOTA_Ability_Brewmaster_Primal_Split_Fire_Phase : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -63550,7 +63550,7 @@ class C_DOTA_Ability_Brewmaster_HurlBoulder : public C_DOTABaseAbility public: int32_t m_iBounces; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x5a8 }; @@ -63560,7 +63560,7 @@ public: class C_DOTA_Ability_Brewmaster_AstralPulse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63568,7 +63568,7 @@ public: class C_DOTA_Ability_Brewmaster_SpellImmunity : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63576,7 +63576,7 @@ public: class C_DOTA_Ability_Brewmaster_Pulverize : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63584,7 +63584,7 @@ public: class C_DOTA_Ability_Brewmaster_DispelMagic : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63592,7 +63592,7 @@ public: class C_DOTA_Ability_Brewmaster_Cyclone : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63600,7 +63600,7 @@ public: class C_DOTA_Ability_Brewmaster_WindWalk : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63608,7 +63608,7 @@ public: class C_DOTA_Ability_Brewmaster_PermanentImmolation : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63616,7 +63616,7 @@ public: class C_DOTA_Ability_Brewmaster_Primal_Split_Cancel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63632,7 +63632,7 @@ public: class C_DOTA_Ability_Lycan_Wolf_Bite : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -63644,7 +63644,7 @@ public: int32_t wolf_index; // 0x6a4 float wolf_duration; // 0x6a8 private: - [[maybe_unused]] uint8_t __pad06ac[0x4]; // 0x6ac + [[maybe_unused]] uint8_t __pad06ac[0x4]; // 0x6ac public: CUtlVector< CHandle< C_BaseEntity > > m_hExistingUnits; // 0x6b0 }; @@ -63654,7 +63654,7 @@ public: class C_DOTA_Ability_Lycan_SummonWolves_CriticalStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63662,7 +63662,7 @@ public: class C_DOTA_Ability_Lycan_SummonWolves_PermanentInvisibility : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63670,7 +63670,7 @@ public: class C_DOTA_Ability_Lycan_Howl : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63678,7 +63678,7 @@ public: class C_DOTA_Ability_Lycan_FeralImpulse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63686,7 +63686,7 @@ public: class C_DOTA_Ability_Lycan_Shapeshift : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63702,7 +63702,7 @@ public: class C_DOTA_Ability_Shadow_Demon_Soul_Catcher : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63710,7 +63710,7 @@ public: class C_DOTA_Ability_Shadow_Demon_Shadow_Poison_Release : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63718,7 +63718,7 @@ public: class C_DOTA_Ability_Shadow_Demon_Shadow_Poison : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63742,7 +63742,7 @@ public: class C_DOTA_Ability_Shadow_Demon_Disseminate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -63752,7 +63752,7 @@ class C_DOTA_Ability_LoneDruid_SpiritBear : public C_DOTABaseAbility public: bool m_bLevelChanged; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 + [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: // MNetworkEnable CHandle< C_BaseEntity > m_hBear; // 0x5a4 @@ -63772,7 +63772,7 @@ public: class C_DOTA_Ability_LoneDruid_SpiritBear_Defender : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63780,7 +63780,7 @@ public: class C_DOTA_Ability_LoneDruid_Entangling_Claws : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63788,7 +63788,7 @@ public: class C_DOTA_Ability_LoneDruid_SpiritBear_Entangle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63796,7 +63796,7 @@ public: class C_DOTA_Ability_LoneDruid_SpiritBear_Demolish : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63812,7 +63812,7 @@ public: class C_DOTA_Ability_LoneDruid_SpiritLink : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63820,7 +63820,7 @@ public: class C_DOTA_Ability_LoneDruid_TrueForm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63828,7 +63828,7 @@ public: class C_DOTA_Ability_LoneDruid_TrueForm_Druid : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63844,7 +63844,7 @@ public: class C_DOTA_Ability_LoneDruid_SavageRoar : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63852,7 +63852,7 @@ public: class C_DOTA_Ability_LoneDruid_SavageRoar_Bear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63860,7 +63860,7 @@ public: class C_DOTA_Ability_Bear_Empty1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63868,7 +63868,7 @@ public: class C_DOTA_Ability_Bear_Empty2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63886,7 +63886,7 @@ class C_DOTA_Ability_ChaosKnight_Reality_Rift : public C_DOTABaseAbility public: float m_flPercentage; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< ParticleIndex_t > m_FXIndex; // 0x5a8 CHandle< C_BaseEntity > m_hRiftIllusion; // 0x5c0 @@ -63897,7 +63897,7 @@ public: class C_DOTA_Ability_ChaosKnight_Chaos_Strike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63905,7 +63905,7 @@ public: class C_DOTA_Ability_ChaosKnight_Phantasm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63913,7 +63913,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chaos_Knight : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63921,7 +63921,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chaos_Knight_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63929,7 +63929,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chaos_Knight_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63937,7 +63937,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chaos_Knight_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63945,7 +63945,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chaos_Knight_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63953,7 +63953,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chaos_Knight_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63961,7 +63961,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chaos_Knight_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63969,7 +63969,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Chaos_Knight_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63977,7 +63977,7 @@ public: class C_DOTA_Ability_Meepo_Petrify : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63993,7 +63993,7 @@ public: class C_DOTA_Ability_Meepo_Geostrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -64024,7 +64024,7 @@ public: class C_DOTA_Ability_Meepo_Ransack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64032,7 +64032,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Meepo : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64040,7 +64040,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Meepo_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64048,7 +64048,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Meepo_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64056,7 +64056,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Meepo_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64064,7 +64064,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Meepo_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64072,7 +64072,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Meepo_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64080,7 +64080,7 @@ public: class CDOTA_Ability_Treant_EyesInTheForest : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64088,7 +64088,7 @@ public: class C_DOTA_Ability_Treant_NaturesGrasp : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -64105,7 +64105,7 @@ public: class CDOTA_Ability_Treant_LifeBomb_Explode : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64113,7 +64113,7 @@ public: class C_DOTA_Ability_Treant_NaturesGuise : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64121,7 +64121,7 @@ public: class C_CDOTA_Ability_Treant_LeechSeed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64129,7 +64129,7 @@ public: class C_DOTA_Ability_Treant_LivingArmor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64137,7 +64137,7 @@ public: class C_DOTA_Ability_Treant_Overgrowth : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64145,7 +64145,7 @@ public: class C_DOTA_Ability_Ogre_Magi_Multicast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64178,7 +64178,7 @@ public: class C_DOTA_Ability_Ogre_Magi_Bloodlust : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64186,7 +64186,7 @@ public: class C_DOTA_Ability_Ogre_Magi_Smash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -64218,7 +64218,7 @@ public: class C_DOTA_Ability_Undying_Tombstone_Zombie_DeathStrike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -64237,7 +64237,7 @@ public: class C_DOTA_Ability_Undying_FleshGolem : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64245,7 +64245,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Undying : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64253,7 +64253,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Undying_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64261,7 +64261,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Undying_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64269,7 +64269,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Undying_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64277,7 +64277,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Undying_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64285,7 +64285,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Undying_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64293,7 +64293,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Undying_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64301,7 +64301,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Undying_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -64314,7 +64314,7 @@ public: Vector m_vLandLocation; // 0x5ac GameTime_t m_flStartTime; // 0x5b8 private: - [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc + [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc public: C_DOTA_BaseNPC* m_pTarget; // 0x5c0 }; @@ -64324,7 +64324,7 @@ public: class C_DOTA_Ability_Rubick_TelekinesisLand : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64332,7 +64332,7 @@ public: class C_DOTA_Ability_Rubick_TelekinesisLand_Self : public C_DOTA_Ability_Rubick_TelekinesisLand { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64340,7 +64340,7 @@ public: class C_DOTA_Ability_Rubick_FadeBolt : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64348,7 +64348,7 @@ public: class C_DOTA_Ability_Rubick_NullField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -64369,7 +64369,7 @@ public: class C_DOTA_Ability_Rubick_Empty1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64377,7 +64377,7 @@ public: class C_DOTA_Ability_Rubick_Empty2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64385,7 +64385,7 @@ public: class C_DOTA_Ability_Rubick_Hidden1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64393,7 +64393,7 @@ public: class C_DOTA_Ability_Rubick_Hidden2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64401,7 +64401,7 @@ public: class C_DOTA_Ability_Rubick_Hidden3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64409,7 +64409,7 @@ public: class C_DOTA_Ability_Rubick_Arcane_Supremacy : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64417,7 +64417,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Rubick : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64425,7 +64425,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Rubick_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64433,7 +64433,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Rubick_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64441,7 +64441,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Rubick_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64449,7 +64449,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Rubick_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64457,7 +64457,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Rubick_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64465,7 +64465,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Rubick_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64473,7 +64473,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Rubick_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64481,7 +64481,7 @@ public: class C_DOTA_Ability_Disruptor_Thunder_Strike : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64489,7 +64489,7 @@ public: class C_DOTA_Ability_Disruptor_Glimpse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64497,7 +64497,7 @@ public: class C_DOTA_Ability_Disruptor_KineticField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64505,7 +64505,7 @@ public: class C_DOTA_Ability_Disruptor_StaticStorm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64513,7 +64513,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64521,7 +64521,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64529,7 +64529,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64537,7 +64537,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64545,7 +64545,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64553,7 +64553,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64561,7 +64561,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64569,7 +64569,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64577,7 +64577,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Disruptor_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -64615,7 +64615,7 @@ public: class CDOTA_Ability_Nyx_Assassin_Unburrow : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64623,7 +64623,7 @@ public: class C_DOTA_Ability_Nyx_Assassin_SpikedCarapace : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64631,7 +64631,7 @@ public: class C_DOTA_Ability_Nyx_Assassin_Vendetta : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64647,7 +64647,7 @@ public: class C_DOTA_Ability_NagaSiren_Ensnare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64655,7 +64655,7 @@ public: class C_DOTA_Ability_NagaSiren_RipTide : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64663,7 +64663,7 @@ public: class C_DOTA_Ability_NagaSiren_Crit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64671,7 +64671,7 @@ public: class C_DOTA_Ability_NagaSiren_SongOfTheSiren : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64679,7 +64679,7 @@ public: class C_DOTA_Ability_NagaSiren_SongOfTheSiren_Cancel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64710,7 +64710,7 @@ public: class C_DOTA_Ability_KeeperOfTheLight_IlluminateEnd : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -64731,7 +64731,7 @@ public: class C_DOTA_Ability_KeeperOfTheLight_SpiritFormIlluminateEnd : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64739,7 +64739,7 @@ public: class C_DOTA_Ability_KeeperOfTheLight_ManaLeak : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64747,7 +64747,7 @@ public: class C_DOTA_Ability_KeeperOfTheLight_Radiant_Bind : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64755,7 +64755,7 @@ public: class C_DOTA_Ability_KeeperOfTheLight_Will_O_Wisp : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64763,7 +64763,7 @@ public: class C_DOTA_Ability_KeeperOfTheLight_ChakraMagic : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64771,7 +64771,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_SpiritForm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64779,7 +64779,7 @@ public: class C_DOTA_Ability_KeeperOfTheLight_Recall : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64787,7 +64787,7 @@ public: class C_DOTA_Ability_KeeperOfTheLight_BlindingLight : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64795,7 +64795,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64803,7 +64803,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64811,7 +64811,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64819,7 +64819,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64827,7 +64827,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64835,7 +64835,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64843,7 +64843,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64851,7 +64851,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64859,7 +64859,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64867,7 +64867,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_10 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64875,7 +64875,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_11 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64883,7 +64883,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_12 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64891,7 +64891,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_13 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64899,7 +64899,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_14 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -64912,7 +64912,7 @@ public: Vector m_vProjectileLocation; // 0x5a4 bool m_bProjectileActive; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 + [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 public: int32_t latch_distance; // 0x5b4 int32_t m_iProjectileIndex; // 0x5b8 @@ -64923,7 +64923,7 @@ public: class C_DOTA_Ability_Wisp_Tether_Break : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64931,7 +64931,7 @@ public: class C_DOTA_Ability_Wisp_Empty1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64939,7 +64939,7 @@ public: class C_DOTA_Ability_Wisp_Empty2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64947,7 +64947,7 @@ public: class C_DOTA_Ability_Wisp_Spirits_In : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64955,7 +64955,7 @@ public: class C_DOTA_Ability_Wisp_Spirits_Out : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64963,7 +64963,7 @@ public: class C_DOTA_Ability_Wisp_Overcharge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -64982,7 +64982,7 @@ public: class C_DOTA_Ability_Visage_GraveChill : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -65000,7 +65000,7 @@ public: class C_DOTA_Ability_Visage_GravekeepersCloak : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -65010,7 +65010,7 @@ class C_DOTA_Ability_Visage_SummonFamiliars : public C_DOTABaseAbility public: char szUnitName[260]; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad06a4[0x4]; // 0x6a4 + [[maybe_unused]] uint8_t __pad06a4[0x4]; // 0x6a4 public: CUtlVector< CHandle< C_BaseEntity > > m_hExistingUnits; // 0x6a8 }; @@ -65020,7 +65020,7 @@ public: class C_DOTA_Ability_Visage_SummonFamiliars_StoneForm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65028,7 +65028,7 @@ public: class C_DOTA_Ability_Visage_Stone_Form_Self_Cast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -65044,7 +65044,7 @@ public: class CDOTA_Ability_Slark_DarkPact : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65052,7 +65052,7 @@ public: class C_DOTA_Ability_Slark_Pounce : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65060,7 +65060,7 @@ public: class C_DOTA_Ability_Slark_EssenceShift : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65068,7 +65068,7 @@ public: class C_DOTA_Ability_Slark_ShadowDance : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65076,7 +65076,7 @@ public: class C_DOTA_Ability_Slark_Depth_Shroud : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65084,7 +65084,7 @@ public: class C_DOTA_Ability_Slark_Fish_Bait : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65092,7 +65092,7 @@ public: class C_DOTA_Ability_Medusa_SplitShot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -65118,7 +65118,7 @@ public: class C_DOTA_Ability_Medusa_ManaShield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65126,7 +65126,7 @@ public: class C_DOTA_Ability_Medusa_StoneGaze : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65134,7 +65134,7 @@ public: class C_DOTA_Ability_Medusa_Cold_Blooded : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65142,7 +65142,7 @@ public: class C_DOTA_Ability_Troll_Warlord_Rampage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -65166,7 +65166,7 @@ public: int32_t axe_spread; // 0x5bc int32_t axe_count; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c4[0x4]; // 0x5c4 + [[maybe_unused]] uint8_t __pad05c4[0x4]; // 0x5c4 public: CUtlVector< CHandle< C_BaseEntity > > m_hHitUnits; // 0x5c8 }; @@ -65185,7 +65185,7 @@ public: class C_DOTA_Ability_TrollWarlord_Fervor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -65201,7 +65201,7 @@ public: class C_DOTA_Ability_Centaur_HoofStomp : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -65217,7 +65217,7 @@ public: class CDOTA_Ability_Centaur_Return : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -65231,7 +65231,7 @@ public: float slow_duration; // 0x5ac float scepter_bonus_duration; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CUtlVector< CHandle< C_BaseEntity > > m_hHitEntities; // 0x5b8 }; @@ -65241,7 +65241,7 @@ public: class CDOTA_Ability_Centaur_Mount : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65249,7 +65249,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Centaur_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65257,7 +65257,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Centaur_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65265,7 +65265,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Centaur_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65273,7 +65273,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Centaur_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65281,7 +65281,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Centaur_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65289,7 +65289,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Centaur_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65297,7 +65297,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Centaur_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65305,7 +65305,7 @@ public: class C_DOTA_Ability_Magnataur_Horn_Toss : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -65315,7 +65315,7 @@ class C_DOTA_Ability_Magnataur_Shockwave : public C_DOTABaseAbility public: ParticleIndex_t m_nFXIndex; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< CHandle< C_BaseEntity > > hAlreadyHitList; // 0x5a8 CUtlVector< CHandle< C_BaseEntity > > hAlreadyHitListScepter; // 0x5c0 @@ -65326,7 +65326,7 @@ public: class C_DOTA_Ability_Magnataur_Empower : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -65355,7 +65355,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Magnus : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65363,7 +65363,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Magnus_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65371,7 +65371,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Magnus_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65379,7 +65379,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Magnus_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65387,7 +65387,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Magnus_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65395,7 +65395,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Magnus_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65403,7 +65403,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Magnus_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -65434,7 +65434,7 @@ public: class C_DOTA_Ability_Shredder_Reactive_Armor : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -65450,7 +65450,7 @@ public: float m_fZCoord; // 0x5bc bool m_bIsReturning; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 + [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: ParticleIndex_t m_nFXIndex; // 0x5c4 ParticleIndex_t m_nFXIndexB; // 0x5c8 @@ -65465,7 +65465,7 @@ public: class C_DOTA_Ability_Shredder_ChakramAlias_shredder_chakram_2 : public C_DOTA_Ability_Shredder_Chakram { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65473,7 +65473,7 @@ public: class C_DOTA_Ability_Shredder_ReturnChakram : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65481,7 +65481,7 @@ public: class C_DOTA_Ability_Shredder_ReturnChakramAlias_shredder_return_chakram_2 : public C_DOTA_Ability_Shredder_ReturnChakram { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65489,7 +65489,7 @@ public: class C_DOTA_Ability_Shredder_Flamethrower : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65497,7 +65497,7 @@ public: class C_DOTA_Ability_Bristleback_ViscousNasalGoo : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65505,7 +65505,7 @@ public: class C_DOTA_Ability_Bristleback_QuillSpray : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65513,7 +65513,7 @@ public: class C_DOTA_Ability_Bristleback_Bristleback : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65521,7 +65521,7 @@ public: class C_DOTA_Ability_Bristleback_Warpath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65529,7 +65529,7 @@ public: class C_DOTA_Ability_Bristleback_Hairball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65537,7 +65537,7 @@ public: class CDOTA_Ability_Tusk_IceShards_Stop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -65578,14 +65578,14 @@ public: CUtlVector< CHandle< C_BaseEntity > > m_hSnowballedUnits; // 0x5d8 ParticleIndex_t m_nFXIndex; // 0x5f0 private: - [[maybe_unused]] uint8_t __pad05f4[0x4]; // 0x5f4 + [[maybe_unused]] uint8_t __pad05f4[0x4]; // 0x5f4 public: CountdownTimer ctSnowball; // 0x5f8 bool m_bSpeakAlly; // 0x610 bool m_bIsExpired; // 0x611 bool m_bInWindup; // 0x612 private: - [[maybe_unused]] uint8_t __pad0613[0x1]; // 0x613 + [[maybe_unused]] uint8_t __pad0613[0x1]; // 0x613 public: CHandle< C_BaseEntity > m_hPrimaryTarget; // 0x614 int32_t m_nContainedValidUnits; // 0x618 @@ -65597,7 +65597,7 @@ public: class C_DOTA_Ability_Tusk_Launch_Snowball : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65605,7 +65605,7 @@ public: class C_DOTA_Ability_Tusk_FrozenSigil : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65613,7 +65613,7 @@ public: class C_DOTA_Ability_Tusk_WalrusPunch : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -65632,7 +65632,7 @@ public: class CDOTA_Ability_Tusk_Tag_Team : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65640,7 +65640,7 @@ public: class C_DOTA_Ability_Skywrath_Mage_Shield_Of_The_Scion : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -65672,7 +65672,7 @@ public: class C_DOTA_Ability_Skywrath_Mage_Ancient_Seal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65680,7 +65680,7 @@ public: class C_DOTA_Ability_Skywrath_Mage_Mystic_Flare : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65688,7 +65688,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Skywrath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65696,7 +65696,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Skywrath_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65704,7 +65704,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Skywrath_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65712,7 +65712,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Skywrath_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65720,7 +65720,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Skywrath_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65728,7 +65728,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Skywrath_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65736,7 +65736,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Skywrath_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65744,7 +65744,7 @@ public: class C_DOTA_Ability_Abaddon_DeathCoil : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65752,7 +65752,7 @@ public: class C_DOTA_Ability_Abaddon_AphoticShield : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65760,7 +65760,7 @@ public: class CDOTA_Ability_Abaddon_Frostmourne : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65768,7 +65768,7 @@ public: class CDOTA_Ability_Abaddon_BorrowedTime : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -65784,12 +65784,12 @@ public: int32_t m_nHeroesHit; // 0x5b4 bool m_bIsReturning; // 0x5b8 private: - [[maybe_unused]] uint8_t __pad05b9[0x3]; // 0x5b9 + [[maybe_unused]] uint8_t __pad05b9[0x3]; // 0x5b9 public: CHandle< C_BaseEntity > m_hAncestralSpirit; // 0x5bc ParticleIndex_t m_nReturnFXIndex; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c4[0x4]; // 0x5c4 + [[maybe_unused]] uint8_t __pad05c4[0x4]; // 0x5c4 public: CUtlString m_strMoveSpiritSwapAbility; // 0x5c8 }; @@ -65799,7 +65799,7 @@ public: class CDOTA_Ability_Elder_Titan_MoveSpirit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65807,7 +65807,7 @@ public: class CDOTA_Ability_Elder_Titan_ReturnSpirit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -65833,7 +65833,7 @@ public: class CDOTA_Ability_Elder_Titan_EchoStomp_Spirit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65841,7 +65841,7 @@ public: class C_DOTA_Ability_Elder_Titan_NaturalOrder : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65849,7 +65849,7 @@ public: class C_DOTA_Ability_Elder_Titan_NaturalOrder_Spirit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -65869,7 +65869,7 @@ public: class C_DOTA_Ability_Legion_Commander_OverwhelmingOdds : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65877,7 +65877,7 @@ public: class C_DOTA_Ability_Legion_Commander_PressTheAttack : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65885,7 +65885,7 @@ public: class C_DOTA_Ability_Legion_Commander_MomentOfCourage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65893,7 +65893,7 @@ public: class C_DOTA_Ability_Legion_Commander_Duel : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65901,7 +65901,7 @@ public: class C_DOTA_Ability_Holdout_GladiatorsUnite : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65909,7 +65909,7 @@ public: class CDOTA_Ability_Techies_ReactiveTazer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65917,7 +65917,7 @@ public: class CDOTA_Ability_Techies_StickyBomb : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65925,7 +65925,7 @@ public: class CDOTA_Ability_Techies_LandMines : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -65959,7 +65959,7 @@ public: class C_DOTA_Ability_Techies_FocusedDetonate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65967,7 +65967,7 @@ public: class CDOTA_Ability_Techies_RemoteMines_SelfDetonate : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -65984,7 +65984,7 @@ public: class C_DOTA_Ability_EmberSpirit_SearingChains : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -66003,7 +66003,7 @@ public: class C_DOTA_Ability_EmberSpirit_FlameGuard : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66026,7 +66026,7 @@ public: CHandle< C_BaseEntity > m_hRemnantToKill; // 0x5c8 bool m_bProjectileStarted; // 0x5cc private: - [[maybe_unused]] uint8_t __pad05cd[0x3]; // 0x5cd + [[maybe_unused]] uint8_t __pad05cd[0x3]; // 0x5cd public: CUtlVector< CHandle< C_BaseEntity > > hAlreadyHitList; // 0x5d0 }; @@ -66048,7 +66048,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x5c4 bool m_boulderSetposBool; // 0x5c8 private: - [[maybe_unused]] uint8_t __pad05c9[0x3]; // 0x5c9 + [[maybe_unused]] uint8_t __pad05c9[0x3]; // 0x5c9 public: int32_t m_nProjectileID; // 0x5cc Vector m_vStartingLocation; // 0x5d0 @@ -66057,7 +66057,7 @@ public: Vector m_vVel; // 0x5f4 bool m_bUsedStone; // 0x600 private: - [[maybe_unused]] uint8_t __pad0601[0x3]; // 0x601 + [[maybe_unused]] uint8_t __pad0601[0x3]; // 0x601 public: Vector m_vRollDirection; // 0x604 }; @@ -66067,7 +66067,7 @@ public: class C_DOTA_Ability_EarthSpirit_StoneCaller : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -66085,7 +66085,7 @@ public: CHandle< C_BaseEntity > m_hCursorTarget; // 0x5bc bool m_bUsedStone; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 + [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: CHandle< C_BaseEntity > m_hTarget; // 0x5c4 bool m_bTargetStone; // 0x5c8 @@ -66138,7 +66138,7 @@ public: class CDOTA_Ability_AbyssalUnderlord_AtrophyAura : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -66155,7 +66155,7 @@ public: class CDOTA_Ability_AbyssalUnderlord_Cancel_DarkRift : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66179,7 +66179,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66187,7 +66187,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66195,7 +66195,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66203,7 +66203,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66211,7 +66211,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66219,7 +66219,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66227,7 +66227,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66235,7 +66235,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66243,7 +66243,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Underlord_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66259,7 +66259,7 @@ public: class C_DOTA_Ability_Terrorblade_ConjureImage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66267,7 +66267,7 @@ public: class C_DOTA_Ability_Terrorblade_Metamorphosis : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66275,7 +66275,7 @@ public: class C_DOTA_Ability_Terrorblade_Demon_Zeal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66283,7 +66283,7 @@ public: class C_DOTA_Ability_Terrorblade_Terror_Wave : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66291,7 +66291,7 @@ public: class C_DOTA_Ability_Terrorblade_Sunder : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66299,7 +66299,7 @@ public: class C_DOTA_Ability_Phoenix_SunRay : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66307,7 +66307,7 @@ public: class C_DOTA_Ability_Phoenix_SunRayStop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66315,7 +66315,7 @@ public: class C_DOTA_Ability_Phoenix_SunRayToggleMove : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66323,7 +66323,7 @@ public: class C_DOTA_Ability_Phoenix_SunRayToggleMoveEmpty : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66339,7 +66339,7 @@ public: class C_DOTA_Ability_Phoenix_IcarusDiveStop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66367,7 +66367,7 @@ public: class C_DOTA_Ability_Phoenix_Supernova : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -66385,7 +66385,7 @@ public: float m_flDamage; // 0x5bc bool m_bAbsorbed; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 + [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: CHandle< C_BaseEntity > m_hTarget; // 0x5c4 ParticleIndex_t m_nFXIndex; // 0x5c8 @@ -66406,7 +66406,7 @@ class C_DOTA_Ability_Oracle_PurifyingFlames : public C_DOTABaseAbility public: bool m_bTargetIsAlly; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 + [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: CHandle< C_BaseEntity > m_hRecentTarget; // 0x5a4 }; @@ -66416,7 +66416,7 @@ public: class C_DOTA_Ability_Oracle_FalsePromise : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66424,7 +66424,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66432,7 +66432,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66440,7 +66440,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66448,7 +66448,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66456,7 +66456,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66464,7 +66464,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66472,7 +66472,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66480,7 +66480,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66488,7 +66488,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Oracle_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66496,7 +66496,7 @@ public: class C_DOTA_Ability_Oracle_RainOfDestiny : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66512,7 +66512,7 @@ public: class CDOTA_Ability_Winter_Wyvern_Splinter_Blast : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66520,7 +66520,7 @@ public: class CDOTA_Ability_Winter_Wyvern_Cold_Embrace : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66528,7 +66528,7 @@ public: class CDOTA_Ability_Winter_Wyvern_Winters_Curse : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66536,7 +66536,7 @@ public: class C_DOTA_Ability_ArcWarden_Flux : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66544,7 +66544,7 @@ public: class C_DOTA_Ability_ArcWarden_MagneticField : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -66573,7 +66573,7 @@ public: class C_DOTA_Ability_ArcWarden_Scepter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -66612,7 +66612,7 @@ public: class C_DOTA_Ability_MonkeyKing_Spring_Early : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66620,7 +66620,7 @@ public: class C_DOTA_Ability_MonkeyKing_Transform : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66628,7 +66628,7 @@ public: class C_DOTA_Ability_MonkeyKing_UnTransform : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66636,7 +66636,7 @@ public: class C_DOTA_Ability_MonkeyKing_QuadrupleTap : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66644,7 +66644,7 @@ public: class C_DOTA_Ability_Pangolier_HeartPiercer : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66652,7 +66652,7 @@ public: class C_DOTA_Ability_Pangolier_LuckyShot : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66660,7 +66660,7 @@ public: class C_DOTA_Ability_Pangolier_ShieldCrash : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -66688,7 +66688,7 @@ public: class C_DOTA_Ability_Pangolier_GyroshellStop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66704,7 +66704,7 @@ public: class C_DOTA_Ability_Pangolier_RollupStop : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66712,7 +66712,7 @@ public: class C_DOTA_Ability_DarkWillow_BrambleMaze : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66720,7 +66720,7 @@ public: class C_DOTA_Ability_DarkWillow_ShadowRealm : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66728,7 +66728,7 @@ public: class C_DOTA_Ability_DarkWillow_CursedCrown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66736,7 +66736,7 @@ public: class C_DOTA_Ability_DarkWillow_Bedlam : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66752,7 +66752,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_DarkWillow_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66760,7 +66760,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_DarkWillow_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66768,7 +66768,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_DarkWillow_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66776,7 +66776,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_DarkWillow_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66784,7 +66784,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_DarkWillow_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66792,7 +66792,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_DarkWillow_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66800,7 +66800,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_DarkWillow_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66816,7 +66816,7 @@ public: class C_DOTA_Ability_Grimstroke_Scepter : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66866,7 +66866,7 @@ public: class C_DOTA_Ability_Grimstroke_Dark_Portrait : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66874,7 +66874,7 @@ public: class C_DOTA_Ability_Grimstroke_Ink_Over : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66882,7 +66882,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66890,7 +66890,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66898,7 +66898,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66906,7 +66906,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66914,7 +66914,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66922,7 +66922,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66930,7 +66930,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66938,7 +66938,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66946,7 +66946,7 @@ public: class CDOTA_Ability_Mars_Spear : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66954,7 +66954,7 @@ public: class CDOTA_Ability_Mars_ArenaOfBlood : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -66971,7 +66971,7 @@ public: class CDOTA_Ability_Mars_GodsRebuke : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66979,7 +66979,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_MarsSpearStunDuration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66987,7 +66987,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_ArenaOfBloodHPRegen : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66995,7 +66995,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_SpearBonusDamage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67003,7 +67003,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_GodsRebuke_ExtraCrit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67011,7 +67011,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_SpearCooldown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67019,7 +67019,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_RebukeCooldown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67027,7 +67027,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_GodsRebuke_Slow : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67035,7 +67035,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bulwark_Speed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67043,7 +67043,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bulwark_DamageReduction : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -67076,7 +67076,7 @@ class CDOTA_Ability_Snapfire_FiresnapCookie : public C_DOTABaseAbility public: CHandle< C_BaseEntity > m_hTarget; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x8]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x8]; // 0x5a4 public: int32_t projectile_speed; // 0x5ac float pre_hop_duration; // 0x5b0 @@ -67088,7 +67088,7 @@ public: class CDOTA_Ability_Snapfire_LilShredder : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67113,7 +67113,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67121,7 +67121,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67129,7 +67129,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67137,7 +67137,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67145,7 +67145,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67153,7 +67153,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67161,7 +67161,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67169,7 +67169,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -67213,7 +67213,7 @@ class CDOTA_Ability_VoidSpirit_ResonantPulse : public C_DOTABaseAbility public: bool m_bGrantedScepterCharges; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 + [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: float buff_duration; // 0x5a4 int32_t base_absorb_amount; // 0x5a8 @@ -67225,7 +67225,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_1 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67233,7 +67233,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_2 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67241,7 +67241,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_3 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67249,7 +67249,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_4 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67257,7 +67257,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_5 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67265,7 +67265,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_6 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67273,7 +67273,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_7 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67281,7 +67281,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_8 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67289,7 +67289,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_9 : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -67321,7 +67321,7 @@ public: class C_DOTA_Ability_Hoodwink_Scurry : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -67339,7 +67339,7 @@ public: class C_DOTA_Ability_Hoodwink_Sharpshooter_Release : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67347,7 +67347,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotBounces : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67355,7 +67355,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotDamage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67363,7 +67363,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotCharges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67371,7 +67371,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Camouflague : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67379,7 +67379,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_SharpshooterPierceHeroes : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67387,7 +67387,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_SharpshooterPureDamage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67395,7 +67395,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_Bushwhack_Duration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67403,7 +67403,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_Bushwhack_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67411,7 +67411,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_Sharpshooter_Speed : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67419,7 +67419,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShot_ArmorCorruption : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67427,7 +67427,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_BushwhackCooldown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67435,7 +67435,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Hoodwink_ScurryDuration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67443,7 +67443,7 @@ public: class C_DOTA_Ability_Hoodwink_Caltrops : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -67463,7 +67463,7 @@ public: class C_DOTA_Ability_Hoodwink_HeavyQuiver : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -67477,7 +67477,7 @@ public: float mark_duration; // 0x5ac CHandle< C_BaseEntity > m_hTarget; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CUtlVector< CHandle< C_BaseEntity > > m_vecHitEntities; // 0x5b8 }; @@ -67487,7 +67487,7 @@ public: class C_DOTA_Ability_Hoodwink_HuntersQuiver : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -67498,7 +67498,7 @@ public: CHandle< C_BaseEntity > m_hThinker; // 0x5a0 bool m_bJumping; // 0x5a4 private: - [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 + [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 public: CHandle< C_BaseEntity > m_hTeleportTarget; // 0x5a8 ParticleIndex_t m_nTPFXIndex; // 0x5ac @@ -67510,7 +67510,7 @@ public: class C_DOTA_Ability_Dawnbreaker_Luminosity : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 25 @@ -67527,7 +67527,7 @@ public: bool m_bStartedCatchAnimation; // 0x5c5 bool m_bIsReturning; // 0x5c6 private: - [[maybe_unused]] uint8_t __pad05c7[0x1]; // 0x5c7 + [[maybe_unused]] uint8_t __pad05c7[0x1]; // 0x5c7 public: CUtlVector< CHandle< C_BaseEntity > > m_hReturnHits; // 0x5c8 CUtlVector< CHandle< C_BaseEntity > > m_hAoEHits; // 0x5e0 @@ -67544,7 +67544,7 @@ public: int32_t flare_radius; // 0x620 bool bHasStartedBurning; // 0x624 private: - [[maybe_unused]] uint8_t __pad0625[0x3]; // 0x625 + [[maybe_unused]] uint8_t __pad0625[0x3]; // 0x625 public: float flare_debuff_duration; // 0x628 int32_t return_anim_distance_threshold; // 0x62c @@ -67556,7 +67556,7 @@ public: class C_DOTA_Ability_Dawnbreaker_Fire_Wreath : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67564,7 +67564,7 @@ public: class C_DOTA_Ability_Dawnbreaker_Converge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67572,7 +67572,7 @@ public: class C_DOTA_Ability_Dawnbreaker_Land : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67580,7 +67580,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Celestial_Hammer_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67588,7 +67588,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_Wreath_Magic_Immunity : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67596,7 +67596,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Solar_Guardian_Radius : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67604,7 +67604,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Converge_Slow : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67612,7 +67612,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Celestial_Hammer_Cast_Range : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67620,7 +67620,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_Wreath_Ministun : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67628,7 +67628,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Luminosity_Attack_Count : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67636,7 +67636,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_wreath_Charges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67644,7 +67644,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Solar_Guardian_Cooldown : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67652,7 +67652,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Luminosity_Crit : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67660,7 +67660,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_FireWreath_Swipe : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67668,7 +67668,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_CelestialHammer_Slow : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67676,7 +67676,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_FireWreath_AoE : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67684,7 +67684,7 @@ public: class CDOTA_Ability_Marci_Grapple : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -67732,7 +67732,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_AllyAbsorb : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67740,7 +67740,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_Damage : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67748,7 +67748,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_Range : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67756,7 +67756,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Grapple_StunDuration : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67764,7 +67764,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Guardian_MagicImmunity : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67772,7 +67772,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Unleash_LungeRefresh : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67780,7 +67780,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Unleash_Silence : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67788,7 +67788,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Guardian_Lifesteal : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67796,7 +67796,7 @@ public: class C_DOTA_Ability_PrimalBeast_Trample : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67827,7 +67827,7 @@ public: class C_DOTA_Ability_PrimalBeast_Onslaught_Release : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -67870,7 +67870,7 @@ public: class C_DOTA_Ability_Muerta_PierceTheVeil : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67878,7 +67878,7 @@ public: class C_DOTA_Ability_Muerta_TheCalling : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67886,7 +67886,7 @@ public: class C_DOTA_Ability_Muerta_Gunslinger : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67894,7 +67894,7 @@ public: class C_DOTA_Ability_Special_Bonus_Unique_Muerta_TrickShotCharges : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67902,7 +67902,7 @@ public: class C_DOTA_Item_Recipe_Bracer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67918,7 +67918,7 @@ public: class C_DOTA_Item_Gauntlets : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67926,7 +67926,7 @@ public: class C_DOTA_Item_Circlet : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67934,7 +67934,7 @@ public: class C_DOTA_Item_Slippers : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67942,7 +67942,7 @@ public: class C_DOTA_Item_Recipe_WraithBand : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67958,7 +67958,7 @@ public: class C_DOTA_Item_Mantle : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67966,7 +67966,7 @@ public: class C_DOTA_Item_Recipe_NullTalisman : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67982,7 +67982,7 @@ public: class C_DOTA_Item_Tango : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67990,7 +67990,7 @@ public: class C_DOTA_Item_Tango_Single : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67998,7 +67998,7 @@ public: class C_DOTA_Item_Clarity : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68006,7 +68006,7 @@ public: class C_DOTA_Item_Flask : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68014,7 +68014,7 @@ public: class C_DOTA_Item_BootsOfSpeed : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68022,7 +68022,7 @@ public: class C_DOTA_Item_Recipe_BootsOfTravel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68030,7 +68030,7 @@ public: class CDOTA_Item_Recipe_BootsOfTravel_2 : public C_DOTA_Item_Recipe_BootsOfTravel { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -68048,7 +68048,7 @@ public: class CDOTA_Item_BootsOfTravel_2 : public C_DOTA_Item_BootsOfTravel { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68056,7 +68056,7 @@ public: class C_DOTA_Item_Recipe_PowerTreads : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68074,7 +68074,7 @@ public: class C_DOTA_Item_Recipe_PhaseBoots : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68082,7 +68082,7 @@ public: class C_DOTA_Item_PhaseBoots : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68090,7 +68090,7 @@ public: class C_DOTA_Item_Recipe_TranquilBoots : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -68100,7 +68100,7 @@ class C_DOTA_Item_TranquilBoots : public C_DOTA_Item public: int32_t break_count; // 0x630 private: - [[maybe_unused]] uint8_t __pad0634[0x4]; // 0x634 + [[maybe_unused]] uint8_t __pad0634[0x4]; // 0x634 public: CUtlVector< GameTime_t > m_DamageList; // 0x638 }; @@ -68110,7 +68110,7 @@ public: class CDOTA_Item_Recipe_TranquilBoots2 : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -68120,7 +68120,7 @@ class C_DOTA_Item_TranquilBoots2 : public C_DOTA_Item public: int32_t break_count; // 0x630 private: - [[maybe_unused]] uint8_t __pad0634[0x4]; // 0x634 + [[maybe_unused]] uint8_t __pad0634[0x4]; // 0x634 public: CUtlVector< GameTime_t > m_DamageList; // 0x638 }; @@ -68130,7 +68130,7 @@ public: class C_DOTA_Item_GlovesOfHaste : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68138,7 +68138,7 @@ public: class C_DOTA_Item_BeltOfStrength : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68146,7 +68146,7 @@ public: class C_DOTA_Item_RobeOfMagi : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68154,7 +68154,7 @@ public: class C_DOTA_Item_BootsOfElven : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68162,7 +68162,7 @@ public: class C_DOTA_Item_BladesOfAttack : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -68182,7 +68182,7 @@ public: class C_DOTA_Item_DemonEdge : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68190,7 +68190,7 @@ public: class C_DOTA_Item_Eaglehorn : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68198,7 +68198,7 @@ public: class C_DOTA_Item_Reaver : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68206,7 +68206,7 @@ public: class C_DOTA_Item_SacredRelic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68214,7 +68214,7 @@ public: class C_DOTA_Item_Hyperstone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68222,7 +68222,7 @@ public: class C_DOTA_Item_RingOfHealth : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68230,7 +68230,7 @@ public: class C_DOTA_Item_VoidStone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68238,7 +68238,7 @@ public: class C_DOTA_Item_MysticStaff : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68246,7 +68246,7 @@ public: class C_DOTA_Item_EnergyBooster : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68254,7 +68254,7 @@ public: class C_DOTA_Item_PointBooster : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68262,7 +68262,7 @@ public: class C_DOTA_Item_VitalityBooster : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68270,7 +68270,7 @@ public: class C_DOTA_Item_Broadsword : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68278,7 +68278,7 @@ public: class C_DOTA_Item_Quarterstaff : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68286,7 +68286,7 @@ public: class C_DOTA_Item_Claymore : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68294,7 +68294,7 @@ public: class C_DOTA_Item_RingOfProtection : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68302,7 +68302,7 @@ public: class C_DOTA_Item_StoutShield : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68310,7 +68310,7 @@ public: class C_DOTA_Item_Javelin : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68318,7 +68318,7 @@ public: class C_DOTA_Item_MithrilHammer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68326,7 +68326,7 @@ public: class C_DOTA_Item_ChainMail : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68334,7 +68334,7 @@ public: class C_DOTA_Item_HelmOfIronWill : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68342,7 +68342,7 @@ public: class C_DOTA_Item_PlateMail : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68350,7 +68350,7 @@ public: class C_DOTA_Item_QuellingBlade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68358,7 +68358,7 @@ public: class C_DOTA_Item_IronwoodBranch : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68366,7 +68366,7 @@ public: class C_DOTA_Item_OgreAxe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68374,7 +68374,7 @@ public: class C_DOTA_Item_BladeOfAlacrity : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68382,7 +68382,7 @@ public: class C_DOTA_Item_StaffOfWizardry : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68390,7 +68390,7 @@ public: class C_DOTA_Item_UltimateOrb : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68398,7 +68398,7 @@ public: class C_DOTA_Item_MaskOfDeath : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68406,7 +68406,7 @@ public: class C_DOTA_Item_RingOfRegeneration : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68414,7 +68414,7 @@ public: class C_DOTA_Item_BlinkDagger : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68422,7 +68422,7 @@ public: class CDOTA_Item_SuperBlinkDagger : public C_DOTA_Item_BlinkDagger { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68430,7 +68430,7 @@ public: class C_DOTA_Item_SobiMask : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -68448,7 +68448,7 @@ public: class C_DOTA_Item_PlaneswalkersCloak : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68456,7 +68456,7 @@ public: class C_DOTA_Item_MagicStick : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68464,7 +68464,7 @@ public: class C_DOTA_Item_Recipe_MagicWand : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68472,7 +68472,7 @@ public: class C_DOTA_Item_MagicWand : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68480,7 +68480,7 @@ public: class C_DOTA_Item_TalismanOfEvasion : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68488,7 +68488,7 @@ public: class C_DOTA_Item_GhostScepter : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68496,7 +68496,7 @@ public: class C_DOTA_Item_Recipe_HandOfMidas : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68504,7 +68504,7 @@ public: class C_DOTA_Item_HandOfMidas : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68512,7 +68512,7 @@ public: class C_DOTA_Item_Recipe_OblivionStaff : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68520,7 +68520,7 @@ public: class C_DOTA_Item_OblivionStaff : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68528,7 +68528,7 @@ public: class C_DOTA_Item_Recipe_Perseverance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68536,7 +68536,7 @@ public: class C_DOTA_Item_Perseverance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68544,7 +68544,7 @@ public: class C_DOTA_Item_Recipe_PoorMansShield : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68552,7 +68552,7 @@ public: class C_DOTA_Item_PoorMansShield : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68560,7 +68560,7 @@ public: class C_DOTA_Item_DustofAppearance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68568,7 +68568,7 @@ public: class CDOTA_Item_ObserverWard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68576,7 +68576,7 @@ public: class CDOTA_Item_SentryWard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -68598,7 +68598,7 @@ public: class C_DOTA_Item_Recipe_DivineRapier : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68606,7 +68606,7 @@ public: class C_DOTA_Item_DivineRapier : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68614,7 +68614,7 @@ public: class C_DOTA_Item_Recipe_MonkeyKingBar : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68622,7 +68622,7 @@ public: class C_DOTA_Item_MonkeyKingBar : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68630,7 +68630,7 @@ public: class C_DOTA_Item_Recipe_Radiance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68638,7 +68638,7 @@ public: class C_DOTA_Item_Radiance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68646,7 +68646,7 @@ public: class C_DOTA_Item_Recipe_Butterfly : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68654,7 +68654,7 @@ public: class C_DOTA_Item_Butterfly : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68662,7 +68662,7 @@ public: class C_DOTA_Item_Recipe_GreaterCritical : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68670,7 +68670,7 @@ public: class C_DOTA_Item_GreaterCritical : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68678,7 +68678,7 @@ public: class C_DOTA_Item_Recipe_CraniumBasher : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68686,7 +68686,7 @@ public: class C_DOTA_Item_CraniumBasher : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68694,7 +68694,7 @@ public: class C_DOTA_Item_Recipe_AbyssalBlade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68702,7 +68702,7 @@ public: class C_DOTA_Item_AbyssalBlade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68710,7 +68710,7 @@ public: class CDOTA_Item_Recipe_Battlefury : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68718,7 +68718,7 @@ public: class CDOTA_Item_Battlefury : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68726,7 +68726,7 @@ public: class C_DOTA_Item_Recipe_MantaStyle : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68734,7 +68734,7 @@ public: class C_DOTA_Item_MantaStyle : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68742,7 +68742,7 @@ public: class C_DOTA_Item_Recipe_LesserCritical : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68750,7 +68750,7 @@ public: class C_DOTA_Item_LesserCritical : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68758,7 +68758,7 @@ public: class C_DOTA_Item_Recipe_Armlet : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68774,7 +68774,7 @@ public: class C_DOTA_Item_Recipe_InvisibilityEdge : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68782,7 +68782,7 @@ public: class C_DOTA_Item_InvisibilityEdge : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68790,7 +68790,7 @@ public: class C_DOTA_Item_Recipe_SheepStick : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68806,7 +68806,7 @@ public: class C_DOTA_Item_Recipe_OrchidMalevolence : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68814,7 +68814,7 @@ public: class C_DOTA_Item_OrchidMalevolence : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68822,7 +68822,7 @@ public: class C_DOTA_Item_Recipe_RodOfAtos : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68830,7 +68830,7 @@ public: class C_DOTA_Item_RodOfAtos : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68838,7 +68838,7 @@ public: class C_DOTA_Item_Recipe_Cyclone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68846,7 +68846,7 @@ public: class C_DOTA_Item_Cyclone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68854,7 +68854,7 @@ public: class CDOTA_Item_Recipe_ForceStaff : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68862,7 +68862,7 @@ public: class CDOTA_Item_ForceStaff : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68870,7 +68870,7 @@ public: class C_DOTA_Item_Recipe_Dagon : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68878,7 +68878,7 @@ public: class C_DOTA_Item_Recipe_Dagon2 : public C_DOTA_Item_Recipe_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68886,7 +68886,7 @@ public: class C_DOTA_Item_Recipe_Dagon3 : public C_DOTA_Item_Recipe_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68894,7 +68894,7 @@ public: class C_DOTA_Item_Recipe_Dagon4 : public C_DOTA_Item_Recipe_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68902,7 +68902,7 @@ public: class C_DOTA_Item_Recipe_Dagon5 : public C_DOTA_Item_Recipe_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68910,7 +68910,7 @@ public: class C_DOTA_Item_Dagon : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68918,7 +68918,7 @@ public: class C_DOTA_Item_Dagon_Upgraded : public C_DOTA_Item_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68926,7 +68926,7 @@ public: class C_DOTA_Item_Dagon_Upgraded2 : public C_DOTA_Item_Dagon_Upgraded { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68934,7 +68934,7 @@ public: class C_DOTA_Item_Dagon_Upgraded3 : public C_DOTA_Item_Dagon_Upgraded { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68942,7 +68942,7 @@ public: class C_DOTA_Item_Dagon_Upgraded4 : public C_DOTA_Item_Dagon_Upgraded { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68950,7 +68950,7 @@ public: class C_DOTA_Item_Dagon_Upgraded5 : public C_DOTA_Item_Dagon_Upgraded { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68958,7 +68958,7 @@ public: class C_DOTA_Item_Recipe_RefresherOrb : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68966,7 +68966,7 @@ public: class C_DOTA_Item_RefresherOrb : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68974,7 +68974,7 @@ public: class CDOTA_Item_RefresherOrb_Shard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68982,7 +68982,7 @@ public: class C_DOTA_Item_Recipe_UltimateScepter : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68990,7 +68990,7 @@ public: class C_DOTA_Item_Recipe_UltimateScepter_2 : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68998,7 +68998,7 @@ public: class C_DOTA_Item_UltimateScepter_2 : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69006,7 +69006,7 @@ public: class C_DOTA_Item_UltimateScepter : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69014,7 +69014,7 @@ public: class C_DOTA_Item_UltimateScepter_Roshan : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69022,7 +69022,7 @@ public: class C_DOTA_Item_Recipe_Assault_Cuirass : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69030,7 +69030,7 @@ public: class C_DOTA_Item_Assault_Cuirass : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69038,7 +69038,7 @@ public: class C_DOTA_Item_Recipe_Heart : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69046,7 +69046,7 @@ public: class C_DOTA_Item_Heart : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69054,7 +69054,7 @@ public: class C_DOTA_Item_Recipe_Black_King_Bar : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69070,7 +69070,7 @@ public: class C_DOTA_Item_Aegis : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69078,7 +69078,7 @@ public: class C_DOTA_Item_Recipe_Shivas_Guard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69086,7 +69086,7 @@ public: class C_DOTA_Item_Shivas_Guard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69094,7 +69094,7 @@ public: class C_DOTA_Item_Recipe_Bloodstone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69102,7 +69102,7 @@ public: class C_DOTA_Item_Bloodstone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69110,7 +69110,7 @@ public: class C_DOTA_Item_Recipe_Sange : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69118,7 +69118,7 @@ public: class C_DOTA_Item_Sange : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69126,7 +69126,7 @@ public: class C_DOTA_Item_Recipe_Yasha : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69134,7 +69134,7 @@ public: class C_DOTA_Item_Yasha : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69142,7 +69142,7 @@ public: class C_DOTA_Item_Recipe_SangeAndYasha : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69150,7 +69150,7 @@ public: class C_DOTA_Item_SangeAndYasha : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69158,7 +69158,7 @@ public: class C_DOTA_Item_Recipe_MaskOfMadness : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69166,7 +69166,7 @@ public: class C_DOTA_Item_MaskOfMadness : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69174,7 +69174,7 @@ public: class C_DOTA_Item_Recipe_Sphere : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69182,7 +69182,7 @@ public: class C_DOTA_Item_Sphere : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69190,7 +69190,7 @@ public: class C_DOTA_Item_Recipe_Vanguard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69198,7 +69198,7 @@ public: class C_DOTA_Item_Vanguard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69206,7 +69206,7 @@ public: class CDOTA_Item_Recipe_Crimson_Guard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69214,7 +69214,7 @@ public: class C_DOTA_Item_Crimson_Guard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69222,7 +69222,7 @@ public: class C_DOTA_Item_Recipe_Blade_Mail : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69230,7 +69230,7 @@ public: class C_DOTA_Item_Blade_Mail : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69238,7 +69238,7 @@ public: class C_DOTA_Item_Recipe_Soul_Booster : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69246,7 +69246,7 @@ public: class C_DOTA_Item_Soul_Booster : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69254,7 +69254,7 @@ public: class C_DOTA_Item_Recipe_Hood_Of_Defiance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69262,7 +69262,7 @@ public: class C_DOTA_Item_Hood_Of_Defiance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69270,7 +69270,7 @@ public: class C_DOTA_Item_Recipe_Mekansm : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69278,7 +69278,7 @@ public: class C_DOTA_Item_Mekansm : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69286,7 +69286,7 @@ public: class C_DOTA_Item_Recipe_Vladmir : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69294,7 +69294,7 @@ public: class C_DOTA_Item_Vladmir : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69302,7 +69302,7 @@ public: class C_DOTA_Item_Recipe_Buckler : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69310,7 +69310,7 @@ public: class C_DOTA_Item_Buckler : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69318,7 +69318,7 @@ public: class C_DOTA_Item_Recipe_Ring_Of_Basilius : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69326,7 +69326,7 @@ public: class C_DOTA_Item_Ring_Of_Basilius : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69334,7 +69334,7 @@ public: class C_DOTA_Item_Recipe_Pipe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69342,7 +69342,7 @@ public: class C_DOTA_Item_Pipe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69350,7 +69350,7 @@ public: class C_DOTA_Item_Recipe_Urn_Of_Shadows : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69358,7 +69358,7 @@ public: class C_DOTA_Item_Urn_Of_Shadows : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69366,7 +69366,7 @@ public: class C_DOTA_Item_Recipe_Headdress : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69374,7 +69374,7 @@ public: class C_DOTA_Item_Headdress : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69382,7 +69382,7 @@ public: class C_DOTA_Item_Recipe_Satanic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69390,7 +69390,7 @@ public: class C_DOTA_Item_Satanic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69398,7 +69398,7 @@ public: class C_DOTA_Item_Recipe_HelmOfTheDominator : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69406,7 +69406,7 @@ public: class C_DOTA_Item_Recipe_HelmOfTheDominator_2 : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69414,7 +69414,7 @@ public: class C_DOTA_Item_Recipe_HelmOfTheOverlord : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69422,7 +69422,7 @@ public: class C_DOTA_Item_HelmOfTheDominator : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69430,7 +69430,7 @@ public: class C_DOTA_Item_HelmOfTheDominator_2 : public C_DOTA_Item_HelmOfTheDominator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69438,7 +69438,7 @@ public: class C_DOTA_Item_HelmOfTheOverlord : public C_DOTA_Item_HelmOfTheDominator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69446,7 +69446,7 @@ public: class C_DOTA_Item_Recipe_Desolator : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69454,7 +69454,7 @@ public: class C_DOTA_Item_Desolator : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69462,7 +69462,7 @@ public: class C_DOTA_Item_Recipe_Revenants_Brooch : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69470,7 +69470,7 @@ public: class C_DOTA_Item_Revenants_Brooch : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69478,7 +69478,7 @@ public: class CDOTA_Item_Recipe_Eagle_Eye : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -69496,7 +69496,7 @@ public: class C_DOTA_Item_Recipe_Tenderizer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69504,7 +69504,7 @@ public: class C_DOTA_Item_Tenderizer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69512,7 +69512,7 @@ public: class C_DOTA_Item_Recipe_Boots_Of_Bearing : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69528,7 +69528,7 @@ public: class C_DOTA_Item_Recipe_VoidwalkerScythe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69536,7 +69536,7 @@ public: class C_DOTA_Item_VoidwalkerScythe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69544,7 +69544,7 @@ public: class C_DOTA_Item_Recipe_WraithPact : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69560,7 +69560,7 @@ public: class C_DOTA_Item_Recipe_Skadi : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69568,7 +69568,7 @@ public: class C_DOTA_Item_Skadi : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69576,7 +69576,7 @@ public: class C_DOTA_Item_Recipe_Mjollnir : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69584,7 +69584,7 @@ public: class C_DOTA_Item_Mjollnir : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69592,7 +69592,7 @@ public: class C_DOTA_Item_Recipe_Maelstrom : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69600,7 +69600,7 @@ public: class C_DOTA_Item_Maelstrom : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69608,7 +69608,7 @@ public: class C_DOTA_Item_Recipe_Diffusal_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69616,7 +69616,7 @@ public: class CDOTA_Item_Recipe_Diffusal_Blade2 : public C_DOTA_Item_Recipe_Diffusal_Blade { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69624,7 +69624,7 @@ public: class C_DOTA_Item_Diffusal_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69632,7 +69632,7 @@ public: class C_DOTA_Item_Diffusal_Blade_Level2 : public C_DOTA_Item_Diffusal_Blade { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69640,7 +69640,7 @@ public: class C_DOTA_Item_Recipe_Ethereal_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69648,7 +69648,7 @@ public: class C_DOTA_Item_Ethereal_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69656,7 +69656,7 @@ public: class C_DOTA_Item_Recipe_Soul_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69664,7 +69664,7 @@ public: class C_DOTA_Item_Soul_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69672,7 +69672,7 @@ public: class C_DOTA_Item_Recipe_Necronomicon : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69680,7 +69680,7 @@ public: class C_DOTA_Item_Recipe_Necronomicon_2 : public C_DOTA_Item_Recipe_Necronomicon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69688,7 +69688,7 @@ public: class C_DOTA_Item_Recipe_Necronomicon_3 : public C_DOTA_Item_Recipe_Necronomicon { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -69705,7 +69705,7 @@ public: class C_DOTA_Item_Necronomicon_Level2 : public C_DOTA_Item_Necronomicon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69713,7 +69713,7 @@ public: class C_DOTA_Item_Necronomicon_Level3 : public C_DOTA_Item_Necronomicon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69721,7 +69721,7 @@ public: class C_DOTA_Ability_Necronomicon_Warrior_ManaBurn : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69729,7 +69729,7 @@ public: class C_DOTA_Ability_Necronomicon_Warrior_LastWill : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69737,7 +69737,7 @@ public: class C_DOTA_Ability_Necronomicon_Warrior_Sight : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69745,7 +69745,7 @@ public: class C_DOTA_Ability_Necronomicon_Archer_ManaBurn : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69753,7 +69753,7 @@ public: class CDOTA_Ability_Necronomicon_Archer_Purge : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69761,7 +69761,7 @@ public: class C_DOTA_Ability_Necronomicon_Archer_AoE : public C_DOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69769,7 +69769,7 @@ public: class C_DOTA_Item_Courier : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69777,7 +69777,7 @@ public: class C_DOTA_Item_Flying_Courier : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69785,7 +69785,7 @@ public: class C_DOTA_Item_Cheese : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69793,7 +69793,7 @@ public: class C_DOTA_Item_Recipe_Arcane_Boots : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69801,7 +69801,7 @@ public: class C_DOTA_Item_Arcane_Boots : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69809,7 +69809,7 @@ public: class C_DOTA_Item_Orb_of_Venom : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69817,7 +69817,7 @@ public: class C_DOTA_Item_Recipe_Ancient_Janggo : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69833,7 +69833,7 @@ public: class CDOTA_Item_Recipe_Medallion_Of_Courage : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69841,7 +69841,7 @@ public: class CDOTA_Item_Medallion_Of_Courage : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69849,7 +69849,7 @@ public: class C_DOTA_Item_Smoke_Of_Deceit : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69857,7 +69857,7 @@ public: class C_DOTA_Item_Recipe_Veil_Of_Discord : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69865,7 +69865,7 @@ public: class C_DOTA_Item_Veil_Of_Discord : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69873,7 +69873,7 @@ public: class C_DOTA_Item_Recipe_HeavensHalberd : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69881,7 +69881,7 @@ public: class C_DOTA_Item_HeavensHalberd : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69889,7 +69889,7 @@ public: class C_DOTA_Item_Recipe_RingOfAquila : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69897,7 +69897,7 @@ public: class C_DOTA_Item_RingOfAquila : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69905,7 +69905,7 @@ public: class C_DOTA_Item_ShadowAmulet : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69913,7 +69913,7 @@ public: class CDOTA_Item_Recipe_Moonshard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69921,7 +69921,7 @@ public: class CDOTA_Item_Moonshard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69929,7 +69929,7 @@ public: class CDOTA_Item_Recipe_Silver_Edge : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69937,7 +69937,7 @@ public: class CDOTA_Item_Silver_Edge : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69945,7 +69945,7 @@ public: class CDOTA_Item_Recipe_GlimmerCape : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69953,7 +69953,7 @@ public: class CDOTA_Item_GlimmerCape : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69961,7 +69961,7 @@ public: class CDOTA_Item_Recipe_Solar_Crest : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69969,7 +69969,7 @@ public: class CDOTA_Item_Solar_Crest : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69977,7 +69977,7 @@ public: class CDOTA_Item_Recipe_Ward_Dispenser : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69985,7 +69985,7 @@ public: class CDOTA_Item_Ward_Dispenser : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -70004,7 +70004,7 @@ public: class CDOTA_Item_Recipe_Guardian_Greaves : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70012,7 +70012,7 @@ public: class CDOTA_Item_Guardian_Greaves : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70020,7 +70020,7 @@ public: class CDOTA_Item_Enchanted_Mango : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70028,7 +70028,7 @@ public: class CDOTA_Item_Recipe_Lotus_Orb : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70036,7 +70036,7 @@ public: class CDOTA_Item_Lotus_Orb : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70044,7 +70044,7 @@ public: class CDOTA_Item_Recipe_Octarine_Core : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70052,7 +70052,7 @@ public: class CDOTA_Item_Octarine_Core : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70060,7 +70060,7 @@ public: class C_DOTA_Item_Faerie_Fire : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70068,7 +70068,7 @@ public: class CDOTA_Item_Recipe_DragonLance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70076,7 +70076,7 @@ public: class C_DOTA_Item_DragonLance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70084,7 +70084,7 @@ public: class CDOTA_Item_Recipe_Aether_Lens : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70092,7 +70092,7 @@ public: class C_DOTA_Item_Aether_Lens : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70100,7 +70100,7 @@ public: class CDOTA_Item_Recipe_Iron_Talon : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70108,7 +70108,7 @@ public: class C_DOTA_Item_Iron_Talon : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70116,7 +70116,7 @@ public: class C_DOTA_Item_Recipe_Bloodthorn : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70124,7 +70124,7 @@ public: class C_DOTA_Item_Bloodthorn : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70132,7 +70132,7 @@ public: class CDOTA_Item_Recipe_EchoSabre : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70140,7 +70140,7 @@ public: class C_DOTA_Item_EchoSabre : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70148,7 +70148,7 @@ public: class C_DOTA_Item_Blight_Stone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70156,7 +70156,7 @@ public: class C_DOTA_Item_WindLace : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70164,7 +70164,7 @@ public: class C_DOTA_Item_Tome_Of_Knowledge : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70172,7 +70172,7 @@ public: class CDOTA_Item_Recipe_Hurricane_Pike : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70180,7 +70180,7 @@ public: class CDOTA_Item_Hurricane_Pike : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70188,7 +70188,7 @@ public: class C_DOTA_Item_Infused_Raindrop : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -70206,7 +70206,7 @@ public: class C_DOTA_Item_RiverPainter2 : public C_DOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70214,7 +70214,7 @@ public: class CDOTA_Item_RiverPainter3 : public C_DOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70222,7 +70222,7 @@ public: class CDOTA_Item_RiverPainter4 : public C_DOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70230,7 +70230,7 @@ public: class CDOTA_Item_RiverPainter5 : public C_DOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70238,7 +70238,7 @@ public: class CDOTA_Item_RiverPainter6 : public C_DOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70246,7 +70246,7 @@ public: class CDOTA_Item_RiverPainter7 : public C_DOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70254,7 +70254,7 @@ public: class CDOTA_Item_Recipe_MeteorHammer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -70271,7 +70271,7 @@ public: class CDOTA_Item_Recipe_Nullifier : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70279,7 +70279,7 @@ public: class C_DOTA_Item_Nullifier : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70287,7 +70287,7 @@ public: class C_DOTA_Item_Recipe_Spirit_Vessel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70295,7 +70295,7 @@ public: class C_DOTA_Item_Spirit_Vessel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70303,7 +70303,7 @@ public: class C_DOTA_Item_Recipe_AeonDisk : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -70320,7 +70320,7 @@ public: class C_DOTA_Item_Recipe_Kaya : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70328,7 +70328,7 @@ public: class C_DOTA_Item_Kaya : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70336,7 +70336,7 @@ public: class C_DOTA_Item_PocketTower : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70344,7 +70344,7 @@ public: class C_DOTA_Item_PocketRoshan : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70352,7 +70352,7 @@ public: class C_DOTA_Item_Crown : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70360,7 +70360,7 @@ public: class C_DOTA_Item_Recipe_Holy_Locket : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70368,7 +70368,7 @@ public: class C_DOTA_Item_Holy_Locket : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70376,7 +70376,7 @@ public: class CDOTA_Item_Recipe_Kaya_And_Sange : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70384,7 +70384,7 @@ public: class CDOTA_Item_Kaya_And_Sange : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70392,7 +70392,7 @@ public: class C_DOTA_Item_Recipe_Yasha_And_Kaya : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70400,7 +70400,7 @@ public: class C_DOTA_Item_Yasha_And_Kaya : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70408,7 +70408,7 @@ public: class C_DOTA_Item_RingOfTarrasque : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70416,7 +70416,7 @@ public: class CDOTA_Item_Recipe_Keen_Optic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70424,7 +70424,7 @@ public: class C_DOTA_Item_Keen_Optic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70432,7 +70432,7 @@ public: class CDOTA_Item_Recipe_Grove_Bow : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70440,7 +70440,7 @@ public: class C_DOTA_Item_Grove_Bow : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70448,7 +70448,7 @@ public: class CDOTA_Item_Recipe_Quickening_Charm : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70456,7 +70456,7 @@ public: class CDOTA_Item_Quickening_Charm : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70464,7 +70464,7 @@ public: class C_DOTA_Item_Philosophers_Stone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70472,7 +70472,7 @@ public: class CDOTA_Item_Recipe_Force_Boots : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70480,7 +70480,7 @@ public: class CDOTA_Item_Force_Boots : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70488,7 +70488,7 @@ public: class C_DOTA_Item_Recipe_Desolator_2 : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70496,7 +70496,7 @@ public: class C_DOTA_Item_Desolator_2 : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70504,7 +70504,7 @@ public: class C_DOTA_Item_Recipe_Phoenix_Ash : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70512,7 +70512,7 @@ public: class C_DOTA_Item_Phoenix_Ash : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70520,7 +70520,7 @@ public: class CDOTA_Item_Recipe_Seer_Stone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70528,7 +70528,7 @@ public: class C_DOTA_Item_Seer_Stone : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70536,7 +70536,7 @@ public: class CDOTA_Item_Greater_Mango : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70544,7 +70544,7 @@ public: class C_DOTA_Item_Elixer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70552,7 +70552,7 @@ public: class C_DOTA_Item_Vampire_Fangs : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70560,7 +70560,7 @@ public: class C_DOTA_Item_Craggy_Coat : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70568,7 +70568,7 @@ public: class C_DOTA_Item_Greater_Faerie_Fire : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70576,7 +70576,7 @@ public: class C_DOTA_Item_Recipe_Timeless_Relic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70584,7 +70584,7 @@ public: class C_DOTA_Item_Timeless_Relic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70592,7 +70592,7 @@ public: class C_DOTA_Item_Mirror_Shield : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70600,7 +70600,7 @@ public: class C_DOTA_Item_Recipe_Ironwood_tree : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70608,7 +70608,7 @@ public: class C_DOTA_Item_Ironwood_tree : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70616,7 +70616,7 @@ public: class C_DOTA_Item_Royal_jelly : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70624,7 +70624,7 @@ public: class C_DOTA_Item_Recipe_Pupils_gift : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70632,7 +70632,7 @@ public: class C_DOTA_Item_Pupils_gift : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70640,7 +70640,7 @@ public: class C_DOTA_Item_Tome_of_aghanim : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70648,7 +70648,7 @@ public: class C_DOTA_Item_Repair_kit : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70656,7 +70656,7 @@ public: class C_DOTA_Item_Recipe_Mind_Breaker : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70664,7 +70664,7 @@ public: class CDOTA_Item_Recipe_Mind_Breaker2 : public C_DOTA_Item_Recipe_Mind_Breaker { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70672,7 +70672,7 @@ public: class C_DOTA_Item_Mind_Breaker : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70680,7 +70680,7 @@ public: class C_DOTA_Item_Third_eye : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70688,7 +70688,7 @@ public: class C_DOTA_Item_Spell_Prism : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70696,7 +70696,7 @@ public: class C_DOTA_Item_Horizon : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70704,7 +70704,7 @@ public: class C_DOTA_Item_Fusion_rune : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70712,7 +70712,7 @@ public: class C_DOTA_Item_Princes_Knife : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70720,7 +70720,7 @@ public: class CDOTA_Item_Spider_Legs : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70728,7 +70728,7 @@ public: class CDOTA_Item_Helm_Of_The_Undying : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70736,7 +70736,7 @@ public: class CDOTA_Item_Mango_Tree : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70744,7 +70744,7 @@ public: class C_DOTA_Item_Recipe_Vambrace : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -70762,7 +70762,7 @@ public: class C_DOTA_Item_Witless_shako : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70770,7 +70770,7 @@ public: class C_DOTA_Item_Imp_Claw : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70778,7 +70778,7 @@ public: class C_DOTA_Item_Flicker : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70786,7 +70786,7 @@ public: class C_DOTA_Item_Spy_Gadget : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70794,7 +70794,7 @@ public: class CDOTA_Item_Recipe_Ocean_Heart : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70802,7 +70802,7 @@ public: class CDOTA_Item_Ocean_Heart : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70810,7 +70810,7 @@ public: class CDOTA_Item_Recipe_Broom_Handle : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70818,7 +70818,7 @@ public: class CDOTA_Item_Broom_Handle : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70826,7 +70826,7 @@ public: class CDOTA_Item_Recipe_Trusty_Shovel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -70837,7 +70837,7 @@ public: Vector m_vChannelPos; // 0x630 bool m_bIsUnderwater; // 0x63c private: - [[maybe_unused]] uint8_t __pad063d[0x3]; // 0x63d + [[maybe_unused]] uint8_t __pad063d[0x3]; // 0x63d public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x640 }; @@ -70847,7 +70847,7 @@ public: class CDOTA_Item_Recipe_Nether_Shawl : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70855,7 +70855,7 @@ public: class CDOTA_Item_Nether_Shawl : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70863,7 +70863,7 @@ public: class CDOTA_Item_Recipe_Dragon_Scale : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70871,7 +70871,7 @@ public: class CDOTA_Item_Dragon_Scale : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70879,7 +70879,7 @@ public: class CDOTA_Item_Recipe_Essence_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70887,7 +70887,7 @@ public: class CDOTA_Item_Essence_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70895,7 +70895,7 @@ public: class CDOTA_Item_Recipe_Clumsy_Net : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70903,7 +70903,7 @@ public: class CDOTA_Item_Clumsy_Net : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70911,7 +70911,7 @@ public: class CDOTA_Item_Recipe_Enchanted_Quiver : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70919,7 +70919,7 @@ public: class CDOTA_Item_Enchanted_Quiver : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70927,7 +70927,7 @@ public: class CDOTA_Item_Recipe_Ninja_Gear : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70935,7 +70935,7 @@ public: class CDOTA_Item_Ninja_Gear : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70943,7 +70943,7 @@ public: class CDOTA_Item_Recipe_Illusionsts_Cape : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70951,7 +70951,7 @@ public: class CDOTA_Item_Illusionsts_Cape : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70959,7 +70959,7 @@ public: class CDOTA_Item_Recipe_Havoc_Hammer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70967,7 +70967,7 @@ public: class CDOTA_Item_Havoc_Hammer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70975,7 +70975,7 @@ public: class CDOTA_Item_Recipe_Panic_Button : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70983,7 +70983,7 @@ public: class CDOTA_Item_Panic_Button : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70991,7 +70991,7 @@ public: class CDOTA_Item_Recipe_Apex : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70999,7 +70999,7 @@ public: class CDOTA_Item_Apex : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71007,7 +71007,7 @@ public: class CDOTA_Item_Recipe_Ballista : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71015,7 +71015,7 @@ public: class CDOTA_Item_Ballista : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71023,7 +71023,7 @@ public: class CDOTA_Item_Recipe_Woodland_Striders : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71031,7 +71031,7 @@ public: class CDOTA_Item_Woodland_Striders : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71039,7 +71039,7 @@ public: class CDOTA_Item_Recipe_Trident : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71047,7 +71047,7 @@ public: class CDOTA_Item_Trident : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71055,7 +71055,7 @@ public: class CDOTA_Item_Recipe_Demonicon : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -71071,7 +71071,7 @@ public: class CDOTA_Item_Recipe_Fallen_Sky : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71079,7 +71079,7 @@ public: class C_DOTA_Item_Fallen_Sky : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71087,7 +71087,7 @@ public: class CDOTA_Item_Recipe_Pirate_Hat : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -71098,7 +71098,7 @@ public: Vector m_vChannelPos; // 0x630 bool m_bIsUnderwater; // 0x63c private: - [[maybe_unused]] uint8_t __pad063d[0x3]; // 0x63d + [[maybe_unused]] uint8_t __pad063d[0x3]; // 0x63d public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x640 }; @@ -71108,7 +71108,7 @@ public: class CDOTA_Item_Recipe_Dimensional_Doorway : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71116,7 +71116,7 @@ public: class CDOTA_Item_Dimensional_Doorway : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71124,7 +71124,7 @@ public: class CDOTA_Item_Recipe_Ex_Machina : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71132,7 +71132,7 @@ public: class CDOTA_Item_Ex_Machina : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71140,7 +71140,7 @@ public: class CDOTA_Item_Recipe_Faded_Broach : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71148,7 +71148,7 @@ public: class CDOTA_Item_Faded_Broach : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71156,7 +71156,7 @@ public: class CDOTA_Item_Recipe_Paladin_Sword : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71164,7 +71164,7 @@ public: class CDOTA_Item_Paladin_Sword : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71172,7 +71172,7 @@ public: class CDOTA_Item_Recipe_Minotaur_Horn : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71180,7 +71180,7 @@ public: class CDOTA_Item_Minotaur_Horn : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71188,7 +71188,7 @@ public: class CDOTA_Item_Recipe_Orb_Of_Destruction : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71196,7 +71196,7 @@ public: class CDOTA_Item_Orb_Of_Destruction : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71204,7 +71204,7 @@ public: class CDOTA_Item_Recipe_The_Leveller : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71212,7 +71212,7 @@ public: class CDOTA_Item_The_Leveller : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71220,7 +71220,7 @@ public: class C_DOTA_Item_Recipe_Arcane_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71228,7 +71228,7 @@ public: class C_DOTA_Item_Arcane_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71236,7 +71236,7 @@ public: class C_DOTA_Item_Recipe_Titan_Sliver : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71244,7 +71244,7 @@ public: class C_DOTA_Item_Titan_Sliver : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71252,7 +71252,7 @@ public: class C_DOTA_Item_Voodoo_Mask : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71260,7 +71260,7 @@ public: class C_DOTA_Item_Blitz_Knuckles : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71268,7 +71268,7 @@ public: class C_DOTA_Item_Recipe_Witch_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71276,7 +71276,7 @@ public: class C_DOTA_Item_Witch_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71284,7 +71284,7 @@ public: class C_DOTA_Item_Recipe_MaskOfDispair : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71292,7 +71292,7 @@ public: class C_DOTA_Item_MaskOfDispair : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71300,7 +71300,7 @@ public: class C_DOTA_Item_Recipe_Chipped_Vest : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71308,7 +71308,7 @@ public: class C_DOTA_Item_Chipped_Vest : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71316,7 +71316,7 @@ public: class C_DOTA_Item_Recipe_Cloak_Of_Flames : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71324,7 +71324,7 @@ public: class C_DOTA_Item_Cloak_Of_Flames : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71332,7 +71332,7 @@ public: class C_DOTA_Item_Recipe_Elven_Tunic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71340,7 +71340,7 @@ public: class C_DOTA_Item_Elven_Tunic : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71348,7 +71348,7 @@ public: class C_DOTA_Item_Recipe_Gloves_Of_Travel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71356,7 +71356,7 @@ public: class C_DOTA_Item_Gloves_Of_Travel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71364,7 +71364,7 @@ public: class C_DOTA_Item_Recipe_Orb_Of_Corrosion : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71372,7 +71372,7 @@ public: class C_DOTA_Item_Orb_Of_Corrosion : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71380,7 +71380,7 @@ public: class C_DOTA_Item_Recipe_Sorcerers_Staff : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71388,7 +71388,7 @@ public: class C_DOTA_Item_Sorcerers_Staff : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71396,7 +71396,7 @@ public: class C_DOTA_Item_Recipe_Trickster_Cloak : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71404,7 +71404,7 @@ public: class C_DOTA_Item_Trickster_Cloak : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71412,7 +71412,7 @@ public: class C_DOTA_Item_Recipe_Venom_Gland : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71420,7 +71420,7 @@ public: class C_DOTA_Item_Venom_Gland : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71428,7 +71428,7 @@ public: class C_DOTA_Item_Recipe_Wizard_Glass : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71436,7 +71436,7 @@ public: class C_DOTA_Item_Wizard_Glass : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71444,7 +71444,7 @@ public: class C_DOTA_Item_Recipe_Gladiator_Helm : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71452,7 +71452,7 @@ public: class C_DOTA_Item_Gladiator_Helm : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71460,7 +71460,7 @@ public: class C_DOTA_Item_Recipe_Possessed_Mask : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71468,7 +71468,7 @@ public: class C_DOTA_Item_Possessed_Mask : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71476,7 +71476,7 @@ public: class C_DOTA_Item_AssassinsDagger : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71484,7 +71484,7 @@ public: class C_DOTA_Item_AsceticCap : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71492,7 +71492,7 @@ public: class C_DOTA_Item_SamplePicker : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71500,7 +71500,7 @@ public: class C_DOTA_Item_IcarusWings : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71508,7 +71508,7 @@ public: class C_DOTA_Item_Dynamite_Jacket : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71516,7 +71516,7 @@ public: class C_DOTA_Item_Tree_Processor : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71524,7 +71524,7 @@ public: class C_DOTA_Item_Heavy_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71532,7 +71532,7 @@ public: class C_DOTA_Item_Mechanical_Arm : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71540,7 +71540,7 @@ public: class CDOTA_Item_Recipe_Fortitude_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71548,7 +71548,7 @@ public: class CDOTA_Item_Fortitude_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71556,7 +71556,7 @@ public: class CDOTA_Item_PogoStick : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71564,7 +71564,7 @@ public: class C_DOTA_Item_Paintball : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71572,7 +71572,7 @@ public: class C_DOTA_Item_UnstableWand : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71580,7 +71580,7 @@ public: class C_DOTA_Item_LightRobes : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71588,7 +71588,7 @@ public: class C_DOTA_Item_Force_Field : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71596,7 +71596,7 @@ public: class C_DOTA_Item_Misericorde : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71604,7 +71604,7 @@ public: class C_DOTA_Item_Recipe_Ancient_Perseverance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71612,7 +71612,7 @@ public: class C_DOTA_Item_Ancient_Perseverance : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71620,7 +71620,7 @@ public: class C_DOTA_Item_Recipe_Oakheart : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71628,7 +71628,7 @@ public: class C_DOTA_Item_Oakheart : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71636,7 +71636,7 @@ public: class C_DOTA_Item_Recipe_Stormcrafter : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71644,7 +71644,7 @@ public: class C_DOTA_Item_Stormcrafter : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71652,7 +71652,7 @@ public: class C_DOTA_Item_Recipe_Overflowing_Elixir : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -71669,7 +71669,7 @@ public: class C_DOTA_Item_Recipe_Mysterious_Hat : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71677,7 +71677,7 @@ public: class C_DOTA_Item_Mysterious_Hat : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71685,7 +71685,7 @@ public: class CDOTA_Item_Recipe_Orb_of_Pestilence : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71693,7 +71693,7 @@ public: class C_DOTA_Item_Orb_of_Pestilence : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71701,7 +71701,7 @@ public: class C_DOTA_Item_Recipe_Fluffy_Hat : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71709,7 +71709,7 @@ public: class C_DOTA_Item_Fluffy_Hat : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71717,7 +71717,7 @@ public: class C_DOTA_Item_Recipe_Falcon_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71725,7 +71725,7 @@ public: class C_DOTA_Item_Falcon_Blade : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71733,7 +71733,7 @@ public: class C_DOTA_Item_Recipe_Mage_Slayer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71741,7 +71741,7 @@ public: class C_DOTA_Item_Mage_Slayer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71749,7 +71749,7 @@ public: class CDOTA_Item_Recipe_Overwhelming_Blink : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71757,7 +71757,7 @@ public: class C_DOTA_Item_Overwhelming_Blink : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71765,7 +71765,7 @@ public: class CDOTA_Item_SuperOverwhelming_Blink : public C_DOTA_Item_Overwhelming_Blink { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71773,7 +71773,7 @@ public: class CDOTA_Item_Recipe_Swift_Blink : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71781,7 +71781,7 @@ public: class C_DOTA_Item_Swift_Blink : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71789,7 +71789,7 @@ public: class CDOTA_Item_SuperSwift_Blink : public C_DOTA_Item_Swift_Blink { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71797,7 +71797,7 @@ public: class CDOTA_Item_Recipe_Arcane_Blink : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71805,7 +71805,7 @@ public: class C_DOTA_Item_Arcane_Blink : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71813,7 +71813,7 @@ public: class CDOTA_Item_SuperArcane_Blink : public C_DOTA_Item_Arcane_Blink { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71821,7 +71821,7 @@ public: class C_DOTA_Item_Recipe_Wind_Waker : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71829,7 +71829,7 @@ public: class C_DOTA_Item_Wind_Waker : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71837,7 +71837,7 @@ public: class C_DOTA_Item_Aghanims_Shard : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71845,7 +71845,7 @@ public: class C_DOTA_Item_Aghanims_Shard_Roshan : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71853,7 +71853,7 @@ public: class C_DOTA_Item_Recipe_Eternal_Shroud : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71861,7 +71861,7 @@ public: class C_DOTA_Item_Eternal_Shroud : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71869,7 +71869,7 @@ public: class C_DOTA_Item_Recipe_Star_Mace : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71877,7 +71877,7 @@ public: class C_DOTA_Item_Star_Mace : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71885,7 +71885,7 @@ public: class C_DOTA_Item_Recipe_Penta_Edged_Sword : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71893,7 +71893,7 @@ public: class C_DOTA_Item_Penta_Edged_Sword : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71901,7 +71901,7 @@ public: class C_DOTA_Item_Recipe_Gungir : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71909,7 +71909,7 @@ public: class C_DOTA_Item_Gungir : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71917,7 +71917,7 @@ public: class C_DOTA_Item_Recipe_Orb_Of_Revelations : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -71934,7 +71934,7 @@ public: class C_DOTA_Item_Satchel : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71942,7 +71942,7 @@ public: class C_DOTA_Item_Recipe_Grandmasters_Glaive : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -71960,7 +71960,7 @@ public: class C_DOTA_Item_Recipe_Warhammer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71968,7 +71968,7 @@ public: class C_DOTA_Item_Warhammer : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71976,7 +71976,7 @@ public: class C_DOTA_Item_Recipe_Psychic_Headband : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71984,7 +71984,7 @@ public: class C_DOTA_Item_Psychic_Headband : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71992,7 +71992,7 @@ public: class C_DOTA_Item_Recipe_Ceremonial_Robe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72000,7 +72000,7 @@ public: class C_DOTA_Item_Ceremonial_Robe : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72008,7 +72008,7 @@ public: class C_DOTA_Item_Recipe_Book_Of_Shadows : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72016,7 +72016,7 @@ public: class C_DOTA_Item_Book_Of_Shadows : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72024,7 +72024,7 @@ public: class C_DOTA_Item_Recipe_Giants_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72032,7 +72032,7 @@ public: class C_DOTA_Item_Giants_Ring : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72040,7 +72040,7 @@ public: class C_DOTA_Item_Recipe_Vengeances_Shadow : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72048,7 +72048,7 @@ public: class C_DOTA_Item_Vengeances_Shadow : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72056,7 +72056,7 @@ public: class C_DOTA_Item_Recipe_Bullwhip : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72064,7 +72064,7 @@ public: class C_DOTA_Item_Bullwhip : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72072,7 +72072,7 @@ public: class CDOTA_Item_Recipe_Quicksilver_Amulet : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72080,7 +72080,7 @@ public: class CDOTA_Item_Quicksilver_Amulet : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72088,7 +72088,7 @@ public: class C_DOTA_Item_Recipe_Naginata : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72096,7 +72096,7 @@ public: class C_DOTA_Item_Naginata : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72104,7 +72104,7 @@ public: class CDOTA_Item_SeedsOfSerenity : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72112,7 +72112,7 @@ public: class C_DOTA_Item_LanceOfPursuit : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72120,7 +72120,7 @@ public: class C_DOTA_Item_Occult_Bracelet : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72128,7 +72128,7 @@ public: class C_DOTA_Item_Tome_of_Omniscience : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72136,7 +72136,7 @@ public: class CDOTA_Item_OgreSealTotem : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72144,7 +72144,7 @@ public: class CDOTA_Item_WandOfTheBrine : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72152,7 +72152,7 @@ public: class C_DOTA_Item_Slime_Vial : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72160,7 +72160,7 @@ public: class C_DOTA_Item_Harpoon : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72168,7 +72168,7 @@ public: class CDOTA_Item_Guardian_Shell : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72192,7 +72192,7 @@ public: class C_DOTA_Item_EyeOfTheVizier : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72200,7 +72200,7 @@ public: class C_DOTA_Item_ManaclesOfPower : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -72220,7 +72220,7 @@ public: class CDOTA_Item_WandOfSanctitude : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72228,7 +72228,7 @@ public: class C_DOTA_Item_SpecialistsArray : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72236,7 +72236,7 @@ public: class C_DOTA_Item_DaggerOfRistul : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72244,7 +72244,7 @@ public: class CDOTA_Item_Recipe_Lunar_Crest : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72252,7 +72252,7 @@ public: class CDOTA_Item_Lunar_Crest : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72260,7 +72260,7 @@ public: class C_DOTA_Item_Recipe_Phylactery : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72268,7 +72268,7 @@ public: class C_DOTA_Item_Phylactery : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72276,7 +72276,7 @@ public: class C_DOTA_Item_Recipe_Magus_Minimus : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72284,7 +72284,7 @@ public: class C_DOTA_Item_Magus_Minimus : public C_DOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72292,7 +72292,7 @@ public: class C_EnvDeferredLight : public C_ModelPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72300,7 +72300,7 @@ public: class C_EnvDeferredLightClientOnly : public C_EnvDeferredLight { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72308,7 +72308,7 @@ public: class C_EnvDeferredSpotLightClientOnly : public C_EnvDeferredLight { public: - // @note: no members available + // No members available }; // Alignment: 95 @@ -72318,7 +72318,7 @@ class C_DOTAPlayerController : public CBasePlayerController public: int32_t m_iMinimapMove; // 0x728 private: - [[maybe_unused]] uint8_t __pad072c[0x4]; // 0x72c + [[maybe_unused]] uint8_t __pad072c[0x4]; // 0x72c public: KeyValues* m_pClickBehaviorKeys; // 0x730 GameTime_t m_flCenterTime; // 0x738 @@ -72326,7 +72326,7 @@ public: bool m_bCenterOnHero; // 0x740 bool m_bHeroAssigned; // 0x741 private: - [[maybe_unused]] uint8_t __pad0742[0x2]; // 0x742 + [[maybe_unused]] uint8_t __pad0742[0x2]; // 0x742 public: int32_t m_nKeyBindHeroID; // 0x744 // MNetworkEnable @@ -72334,13 +72334,13 @@ public: // MNetworkEnable bool m_bUsingAssistedCameraOperator; // 0x749 private: - [[maybe_unused]] uint8_t __pad074a[0x2]; // 0x74a + [[maybe_unused]] uint8_t __pad074a[0x2]; // 0x74a public: // MNetworkEnable int32_t m_nPlayerAssistFlags; // 0x74c Vector m_vLatestEvent; // 0x750 private: - [[maybe_unused]] uint8_t __pad075c[0x24]; // 0x75c + [[maybe_unused]] uint8_t __pad075c[0x24]; // 0x75c public: CHandle< C_DOTABaseAbility > m_hFreeDrawAbility; // 0x780 Vector m_vLastFreeDrawPosition; // 0x784 @@ -72355,7 +72355,7 @@ public: CHandle< C_BaseEntity > m_hPreviousKillCamUnit; // 0x7a0 float m_flKillCamUnitReceivedTime; // 0x7a4 private: - [[maybe_unused]] uint8_t __pad07a8[0x8]; // 0x7a8 + [[maybe_unused]] uint8_t __pad07a8[0x8]; // 0x7a8 public: int32_t m_nRareLineClickCount; // 0x7b0 int32_t m_nRareLinesPlayed; // 0x7b4 @@ -72372,7 +72372,7 @@ public: bool m_bDynamicWeatherSystemActive; // 0x7d4 bool m_bDynamicSoundHandled; // 0x7d5 private: - [[maybe_unused]] uint8_t __pad07d6[0x2]; // 0x7d6 + [[maybe_unused]] uint8_t __pad07d6[0x2]; // 0x7d6 public: GameTime_t m_flDynamicWeatherNextSwitchTime; // 0x7d8 GameTime_t m_flDynamicWeatherScaleFinishedTime; // 0x7dc @@ -72394,7 +72394,7 @@ public: bool m_bInQuery; // 0x850 bool m_bSelectionChangedInDataUpdate; // 0x851 private: - [[maybe_unused]] uint8_t __pad0852[0x66]; // 0x852 + [[maybe_unused]] uint8_t __pad0852[0x66]; // 0x852 public: GameTime_t m_flQueryInhibitingActionTime; // 0x8b8 float m_flQueryInhibitDuration; // 0x8bc @@ -72402,26 +72402,26 @@ public: CUtlVector< CHandle< C_BaseEntity > > m_ActiveRingOwners; // 0x8d8 bool m_bOverridingQuery; // 0x8f0 private: - [[maybe_unused]] uint8_t __pad08f1[0x7]; // 0x8f1 + [[maybe_unused]] uint8_t __pad08f1[0x7]; // 0x8f1 public: float m_flLastAutoRepeatTime; // 0x8f8 float m_flConsumeDoubleclickTime; // 0x8fc CUtlString m_LightInfoWeatherEffect; // 0x900 bool m_bPreviousWasLightInfoWeather; // 0x908 private: - [[maybe_unused]] uint8_t __pad0909[0x7]; // 0x909 + [[maybe_unused]] uint8_t __pad0909[0x7]; // 0x909 public: CUtlString m_MapDefaultWeatherEffect; // 0x910 bool m_bMapUsesDynamicWeather; // 0x918 private: - [[maybe_unused]] uint8_t __pad0919[0x3f]; // 0x919 + [[maybe_unused]] uint8_t __pad0919[0x3f]; // 0x919 public: CUtlVector< ParticleIndex_t > m_vecSuggestedWardLocationEffects; // 0x958 C_DOTA_BaseNPC* m_pSmartCastNPC; // 0x970 ParticleIndex_t m_nTeamSprayParticleIndex; // 0x978 bool m_bIsNextCastOrderFromMouseClick; // 0x97c private: - [[maybe_unused]] uint8_t __pad097d[0x33]; // 0x97d + [[maybe_unused]] uint8_t __pad097d[0x33]; // 0x97d public: // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" @@ -72461,7 +72461,7 @@ public: // MNetworkUserGroup "DOTACommentatorTable" bool m_bInShowCaseMode; // 0xa68 private: - [[maybe_unused]] uint8_t __pad0a69[0x3]; // 0xa69 + [[maybe_unused]] uint8_t __pad0a69[0x3]; // 0xa69 public: // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" @@ -72476,7 +72476,7 @@ public: // MNetworkUserGroup "DOTACommentatorTable" bool m_quickBuyIsPurchasable[9]; // 0xa98 private: - [[maybe_unused]] uint8_t __pad0aa1[0x3]; // 0xaa1 + [[maybe_unused]] uint8_t __pad0aa1[0x3]; // 0xaa1 public: // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" @@ -72490,7 +72490,7 @@ public: CUtlVector< NeutralCampStackPullAlarm_t > m_NeutralCampAlarms; // 0xab0 int32_t m_iPrevCursor[2]; // 0xac8 private: - [[maybe_unused]] uint8_t __pad0ad0[0xa0]; // 0xad0 + [[maybe_unused]] uint8_t __pad0ad0[0xa0]; // 0xad0 public: int32_t m_iPositionHistoryTail; // 0xb70 // MNetworkEnable @@ -72498,19 +72498,19 @@ public: int32_t m_iPreviousMusicStatus; // 0xb78 bool m_bRequestedInventory; // 0xb7c private: - [[maybe_unused]] uint8_t __pad0b7d[0x3]; // 0xb7d + [[maybe_unused]] uint8_t __pad0b7d[0x3]; // 0xb7d public: // MNetworkEnable float m_flMusicOperatorVals[3]; // 0xb80 // MNetworkEnable int32_t m_iMusicOperatorVals[4]; // 0xb8c private: - [[maybe_unused]] uint8_t __pad0b9c[0x4]; // 0xb9c + [[maybe_unused]] uint8_t __pad0b9c[0x4]; // 0xb9c public: CUtlVector< sControlGroupElem > m_ControlGroups[10]; // 0xba0 KeyValues* m_pkvControlGroupKV; // 0xc90 private: - [[maybe_unused]] uint8_t __pad0c98[0x58]; // 0xc98 + [[maybe_unused]] uint8_t __pad0c98[0x58]; // 0xc98 public: float m_flAltHeldStartTime; // 0xcf0 }; @@ -72565,7 +72565,7 @@ public: CUtlSymbolLarge m_szControlPoint; // 0x7c0 HSequence m_hOverrideSequence; // 0x7c8 private: - [[maybe_unused]] uint8_t __pad07cc[0x4]; // 0x7cc + [[maybe_unused]] uint8_t __pad07cc[0x4]; // 0x7cc public: CStrongHandle< InfoForResourceTypeCModel > m_hOverrideModel; // 0x7d0 Vector m_vModelScale; // 0x7d8 @@ -72587,11 +72587,11 @@ public: // MNetworkEnable bool m_bIsLowPriorityHoverItem; // 0x7d4 private: - [[maybe_unused]] uint8_t __pad07d5[0x3]; // 0x7d5 + [[maybe_unused]] uint8_t __pad07d5[0x3]; // 0x7d5 public: CHandle< C_DOTA_Item > m_hOldItem; // 0x7d8 private: - [[maybe_unused]] uint8_t __pad07dc[0x4]; // 0x7dc + [[maybe_unused]] uint8_t __pad07dc[0x4]; // 0x7dc public: char* m_pszParticleName; // 0x7e0 ParticleIndex_t m_nFXIndex; // 0x7e8 @@ -72670,7 +72670,7 @@ public: class C_DOTA_PortraitTree : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -72680,7 +72680,7 @@ class C_DOTA_PortraitBuilding : public CBaseAnimatingActivity public: ParticleIndex_t m_nAmbientFXIndex; // 0x7d0 private: - [[maybe_unused]] uint8_t __pad07d4[0x4]; // 0x7d4 + [[maybe_unused]] uint8_t __pad07d4[0x4]; // 0x7d4 public: CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_nFXIndex; // 0x7d8 Color m_ParticleTintColor; // 0x7e0 @@ -72723,7 +72723,7 @@ public: class C_DOTA_PortraitBaseModel : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72731,7 +72731,7 @@ public: class C_PointEntityAlias_info_target_portrait_root : public C_PointEntity { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -72748,7 +72748,7 @@ public: class CInfoOfrendaStatueSpawn : public C_PointEntity { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -72758,7 +72758,7 @@ class CInfoDynamicShadowHint : public C_PointEntity public: bool m_bDisabled; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 public: float m_flRange; // 0x52c int32_t m_nImportance; // 0x530 @@ -72791,7 +72791,7 @@ public: // MNetworkChangeCallback "SkyStateChanged" Color m_vTintColor; // 0x7b1 private: - [[maybe_unused]] uint8_t __pad07b5[0x3]; // 0x7b5 + [[maybe_unused]] uint8_t __pad07b5[0x3]; // 0x7b5 public: // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" @@ -72821,7 +72821,7 @@ public: class C_TonemapController2Alias_env_tonemap_controller2 : public C_TonemapController2 { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72841,7 +72841,7 @@ public: class C_LightSpotEntity : public C_LightEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72849,7 +72849,7 @@ public: class C_LightOrthoEntity : public C_LightEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72857,7 +72857,7 @@ public: class C_LightDirectionalEntity : public C_LightEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72865,7 +72865,7 @@ public: class C_LightEnvironmentEntity : public C_LightDirectionalEntity { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -72910,7 +72910,7 @@ public: WeaponState_t m_iOldState; // 0x7d4 bool m_bRemoveable; // 0x7d8 private: - [[maybe_unused]] uint8_t __pad07d9[0x3]; // 0x7d9 + [[maybe_unused]] uint8_t __pad07d9[0x3]; // 0x7d9 public: // MNetworkEnable // MNetworkUserGroup "LocalWeaponExclusive" @@ -72962,7 +72962,7 @@ public: // MNetworkEnable bool m_bLoop; // 0x7a8 private: - [[maybe_unused]] uint8_t __pad07a9[0x3]; // 0x7a9 + [[maybe_unused]] uint8_t __pad07a9[0x3]; // 0x7a9 public: // MNetworkEnable float m_flFPS; // 0x7ac @@ -73004,7 +73004,7 @@ public: // MNetworkChangeCallback "OnClientRagdollChanged" bool m_bClientRagdoll; // 0x7c0 private: - [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 + [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 public: // MNetworkEnable Vector m_vecForce; // 0x7c4 @@ -73017,18 +73017,18 @@ public: // MNetworkEnable bool m_bInitiallyPopulateInterpHistory; // 0x7d6 private: - [[maybe_unused]] uint8_t __pad07d7[0x1]; // 0x7d7 + [[maybe_unused]] uint8_t __pad07d7[0x1]; // 0x7d7 public: float m_flMaxSlopeDistance; // 0x7d8 Vector m_vLastSlopeCheckPos; // 0x7dc bool m_bHasAnimatedMaterialAttributes; // 0x7e8 private: - [[maybe_unused]] uint8_t __pad07e9[0x7]; // 0x7e9 + [[maybe_unused]] uint8_t __pad07e9[0x7]; // 0x7e9 public: CBaseAnimGraph* m_pClientsideRagdoll; // 0x7f0 bool m_builtRagdoll; // 0x7f8 private: - [[maybe_unused]] uint8_t __pad07f9[0xf]; // 0x7f9 + [[maybe_unused]] uint8_t __pad07f9[0xf]; // 0x7f9 public: bool m_bSuppressAnimEventSounds; // 0x808 }; @@ -73040,12 +73040,12 @@ class CBaseProp : public CBaseAnimatingActivity public: bool m_bModelOverrodeBlockLOS; // 0x7d0 private: - [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 + [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 public: int32_t m_iShapeType; // 0x7d4 bool m_bConformToCollisionBounds; // 0x7d8 private: - [[maybe_unused]] uint8_t __pad07d9[0x3]; // 0x7d9 + [[maybe_unused]] uint8_t __pad07d9[0x3]; // 0x7d9 public: matrix3x4_t m_mPreferredCatchTransform; // 0x7dc }; @@ -73068,7 +73068,7 @@ public: float m_flDmgModExplosive; // 0x8ac float m_flDmgModFire; // 0x8b0 private: - [[maybe_unused]] uint8_t __pad08b4[0x4]; // 0x8b4 + [[maybe_unused]] uint8_t __pad08b4[0x4]; // 0x8b4 public: CUtlSymbolLarge m_iszPhysicsDamageTableName; // 0x8b8 CUtlSymbolLarge m_iszBasePropData; // 0x8c0 @@ -73076,16 +73076,16 @@ public: GameTime_t m_flPreventDamageBeforeTime; // 0x8cc bool m_bHasBreakPiecesOrCommands; // 0x8d0 private: - [[maybe_unused]] uint8_t __pad08d1[0x3]; // 0x8d1 + [[maybe_unused]] uint8_t __pad08d1[0x3]; // 0x8d1 public: float m_explodeDamage; // 0x8d4 float m_explodeRadius; // 0x8d8 private: - [[maybe_unused]] uint8_t __pad08dc[0x4]; // 0x8dc + [[maybe_unused]] uint8_t __pad08dc[0x4]; // 0x8dc public: float m_explosionDelay; // 0x8e0 private: - [[maybe_unused]] uint8_t __pad08e4[0x4]; // 0x8e4 + [[maybe_unused]] uint8_t __pad08e4[0x4]; // 0x8e4 public: CUtlSymbolLarge m_explosionBuildupSound; // 0x8e8 CUtlSymbolLarge m_explosionCustomEffect; // 0x8f0 @@ -73107,7 +73107,7 @@ class C_DynamicProp : public C_BreakableProp public: bool m_bRandomAnimator; // 0x920 private: - [[maybe_unused]] uint8_t __pad0921[0x3]; // 0x921 + [[maybe_unused]] uint8_t __pad0921[0x3]; // 0x921 public: GameTime_t m_flNextRandAnim; // 0x924 float m_flMinRandAnimDuration; // 0x928 @@ -73117,7 +73117,7 @@ public: // MNetworkEnable bool m_bUseAnimGraph; // 0x931 private: - [[maybe_unused]] uint8_t __pad0932[0x6]; // 0x932 + [[maybe_unused]] uint8_t __pad0932[0x6]; // 0x932 public: CEntityIOOutput m_pOutputAnimBegun; // 0x938 CEntityIOOutput m_pOutputAnimOver; // 0x960 @@ -73150,7 +73150,7 @@ public: class C_DynamicPropAlias_dynamic_prop : public C_DynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73158,7 +73158,7 @@ public: class C_DynamicPropAlias_prop_dynamic_override : public C_DynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73166,7 +73166,7 @@ public: class C_DynamicPropAlias_cable_dynamic : public C_DynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -73181,7 +73181,7 @@ public: // MNetworkEnable bool m_bEnabled; // 0x7c0 private: - [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 + [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 public: // MNetworkEnable float m_MaxWeight; // 0x7c4 @@ -73198,7 +73198,7 @@ public: class C_FuncMoveLinear : public C_BaseToggle { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -73210,7 +73210,7 @@ public: bool m_bActive; // 0x7d8 bool m_bWasActive; // 0x7d9 private: - [[maybe_unused]] uint8_t __pad07da[0x2]; // 0x7da + [[maybe_unused]] uint8_t __pad07da[0x2]; // 0x7da public: GameTime_t m_flEndTime; // 0x7dc // MNetworkEnable @@ -73230,7 +73230,7 @@ public: // MNetworkEnable bool m_bListenedTo; // 0x808 private: - [[maybe_unused]] uint8_t __pad0809[0xf]; // 0x809 + [[maybe_unused]] uint8_t __pad0809[0xf]; // 0x809 public: // MNetworkEnable CHandle< C_BaseEntity > m_hViewPosition; // 0x818 @@ -73260,19 +73260,19 @@ public: // MNetworkEnable bool m_blinktoggle; // 0x7f0 private: - [[maybe_unused]] uint8_t __pad07f1[0x7]; // 0x7f1 + [[maybe_unused]] uint8_t __pad07f1[0x7]; // 0x7f1 public: // MNetworkEnable // MNetworkEncoder // MNetworkChangeCallback "OnViewTargetChanged" Vector m_vLookTargetPosition; // 0x7f8 private: - [[maybe_unused]] uint8_t __pad0804[0x64]; // 0x804 + [[maybe_unused]] uint8_t __pad0804[0x64]; // 0x804 public: int32_t m_nLastFlexUpdateFrameCount; // 0x868 Vector m_CachedViewTarget; // 0x86c private: - [[maybe_unused]] uint8_t __pad0878[0x8]; // 0x878 + [[maybe_unused]] uint8_t __pad0878[0x8]; // 0x878 public: uint32_t m_nNextSceneEventId; // 0x880 int32_t m_iBlink; // 0x884 @@ -73282,13 +73282,13 @@ public: AttachmentHandle_t m_iEyeAttachment; // 0x88e bool m_bResetFlexWeightsOnModelChange; // 0x88f private: - [[maybe_unused]] uint8_t __pad0890[0x18]; // 0x890 + [[maybe_unused]] uint8_t __pad0890[0x18]; // 0x890 public: int32_t m_nEyeOcclusionRendererBone; // 0x8a8 matrix3x4_t m_mEyeOcclusionRendererCameraToBoneTransform; // 0x8ac Vector m_vEyeOcclusionRendererHalfExtent; // 0x8dc private: - [[maybe_unused]] uint8_t __pad08e8[0x10]; // 0x8e8 + [[maybe_unused]] uint8_t __pad08e8[0x10]; // 0x8e8 public: C_BaseFlex::Emphasized_Phoneme m_PhonemeClasses[3]; // 0x8f8 }; @@ -73301,7 +73301,7 @@ public: bool m_bFadeOut; // 0x908 bool m_bImportant; // 0x909 private: - [[maybe_unused]] uint8_t __pad090a[0x2]; // 0x90a + [[maybe_unused]] uint8_t __pad090a[0x2]; // 0x90a public: GameTime_t m_flEffectTime; // 0x90c GameTime_t m_gibDespawnTime; // 0x910 @@ -73313,7 +73313,7 @@ public: AttachmentHandle_t m_iEyeAttachment; // 0x925 bool m_bFadingOut; // 0x926 private: - [[maybe_unused]] uint8_t __pad0927[0x1]; // 0x927 + [[maybe_unused]] uint8_t __pad0927[0x1]; // 0x927 public: float m_flScaleEnd[10]; // 0x928 GameTime_t m_flScaleTimeStart[10]; // 0x950 @@ -73340,7 +73340,7 @@ public: // MNetworkEnable bool m_bLocked; // 0xa5d private: - [[maybe_unused]] uint8_t __pad0a5e[0x2]; // 0xa5e + [[maybe_unused]] uint8_t __pad0a5e[0x2]; // 0xa5e public: // MNetworkEnable Vector m_closedPosition; // 0xa60 @@ -73394,7 +73394,7 @@ public: CHandle< C_BaseEntity > m_hRagdollSource; // 0x944 AttachmentHandle_t m_iEyeAttachment; // 0x948 private: - [[maybe_unused]] uint8_t __pad0949[0x3]; // 0x949 + [[maybe_unused]] uint8_t __pad0949[0x3]; // 0x949 public: float m_flBlendWeightCurrent; // 0x94c CUtlVector< int32 > m_parentPhysicsBoneIndices; // 0x950 @@ -73424,13 +73424,13 @@ public: float m_flFrameRate; // 0x83c float m_flFrame; // 0x840 private: - [[maybe_unused]] uint8_t __pad0844[0x4]; // 0x844 + [[maybe_unused]] uint8_t __pad0844[0x4]; // 0x844 public: char* m_pszImpactEffect; // 0x848 char* m_pszParticleEffect; // 0x850 bool m_bParticleCollision; // 0x858 private: - [[maybe_unused]] uint8_t __pad0859[0x3]; // 0x859 + [[maybe_unused]] uint8_t __pad0859[0x3]; // 0x859 public: int32_t m_iLastCollisionFrame; // 0x85c Vector m_vLastCollisionOrigin; // 0x860 @@ -73463,7 +73463,7 @@ public: CUtlVector< matrix3x4a_t > m_vecRenderModelComponentTransforms; // 0x800 int32_t m_nTrackedDeviceIndex; // 0x818 private: - [[maybe_unused]] uint8_t __pad081c[0x14]; // 0x81c + [[maybe_unused]] uint8_t __pad081c[0x14]; // 0x81c public: matrix3x4_t m_matLocalHighlight; // 0x830 bool m_bVisible; // 0x860 @@ -73478,13 +73478,13 @@ public: CAttributeContainer m_AttributeManager; // 0x968 bool m_bClientside; // 0xa90 private: - [[maybe_unused]] uint8_t __pad0a91[0x3]; // 0xa91 + [[maybe_unused]] uint8_t __pad0a91[0x3]; // 0xa91 public: EconEntityParticleDisableMode_t m_nDisableMode; // 0xa94 bool m_bParticleSystemsCreated; // 0xa98 bool m_bForceDestroyAttachedParticlesImmediately; // 0xa99 private: - [[maybe_unused]] uint8_t __pad0a9a[0x6]; // 0xa9a + [[maybe_unused]] uint8_t __pad0a9a[0x6]; // 0xa9a public: CUtlVector< C_EconEntity::AttachedParticleInfo_t > m_vecAttachedParticles; // 0xaa0 CHandle< CBaseAnimatingActivity > m_hViewmodelAttachment; // 0xab8 @@ -73492,7 +73492,7 @@ public: bool m_bAttachmentDirty; // 0xac0 style_index_t m_iOldStyle; // 0xac1 private: - [[maybe_unused]] uint8_t __pad0ac2[0x2]; // 0xac2 + [[maybe_unused]] uint8_t __pad0ac2[0x2]; // 0xac2 public: CHandle< C_BaseEntity > m_hOldProvidee; // 0xac4 CUtlVector< C_EconEntity::AttachedModelData_t > m_vecAttachedModels; // 0xac8 @@ -73503,7 +73503,7 @@ public: class C_EconWearable : public C_EconEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73511,7 +73511,7 @@ public: class C_TFWearableItem : public C_EconWearable { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -73528,7 +73528,7 @@ public: class C_DynamicPropClientFadeOut : public C_DynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -73540,15 +73540,15 @@ public: int32_t m_iCosmeticType; // 0xa5c char m_szProxyTextureName[260]; // 0xa60 private: - [[maybe_unused]] uint8_t __pad0b64[0x4]; // 0xb64 + [[maybe_unused]] uint8_t __pad0b64[0x4]; // 0xb64 public: CStrongHandle< InfoForResourceTypeCTextureBase > m_hProxyTexture; // 0xb68 private: - [[maybe_unused]] uint8_t __pad0b70[0xa0]; // 0xb70 + [[maybe_unused]] uint8_t __pad0b70[0xa0]; // 0xb70 public: bool m_bGeneratedShowcaseProps; // 0xc10 private: - [[maybe_unused]] uint8_t __pad0c11[0x7]; // 0xc11 + [[maybe_unused]] uint8_t __pad0c11[0x7]; // 0xc11 public: CUtlVector< C_PlayerCosmeticPropClientside* > m_vecShowcaseProps; // 0xc18 C_EconItemView* m_pShowcaseItem; // 0xc30 @@ -73584,7 +73584,7 @@ public: class CAdditionalWearable : public C_DynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -73608,15 +73608,15 @@ public: bool m_bHiddenByEquipmentSlot; // 0xaf5 bool m_bIsPortrait; // 0xaf6 private: - [[maybe_unused]] uint8_t __pad0af7[0x1]; // 0xaf7 + [[maybe_unused]] uint8_t __pad0af7[0x1]; // 0xaf7 public: float m_fZDelta; // 0xaf8 private: - [[maybe_unused]] uint8_t __pad0afc[0x4]; // 0xafc + [[maybe_unused]] uint8_t __pad0afc[0x4]; // 0xafc public: CUtlVector< CStrongHandleCopyable< InfoForResourceTypeIMaterial2 > > m_combinerMaterialOverrideList; // 0xb00 private: - [[maybe_unused]] uint8_t __pad0b18[0x8]; // 0xb18 + [[maybe_unused]] uint8_t __pad0b18[0x8]; // 0xb18 public: bool m_bCombinerMaterialOverrideListChanged; // 0xb20 bool m_bRubickFollower; // 0xb21 @@ -73628,7 +73628,7 @@ public: class C_InfoPlayerStartGoodGuys : public C_InfoPlayerStartDota { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73636,7 +73636,7 @@ public: class C_InfoPlayerStartBadGuys : public C_InfoPlayerStartDota { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73652,7 +73652,7 @@ public: class C_PortraitWorldPet : public C_DynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -73663,7 +73663,7 @@ public: // MNetworkEnable uint32_t m_unTeamID; // 0xa48 private: - [[maybe_unused]] uint8_t __pad0a4c[0xc]; // 0xa4c + [[maybe_unused]] uint8_t __pad0a4c[0xc]; // 0xa4c public: bool m_bSetupMaterialProxy; // 0xa58 }; @@ -73675,7 +73675,7 @@ class CDOTAPropConsumableBanner : public C_DynamicProp public: PlayerID_t m_nPlayerID; // 0xaa0 private: - [[maybe_unused]] uint8_t __pad0aa4[0x4]; // 0xaa4 + [[maybe_unused]] uint8_t __pad0aa4[0x4]; // 0xaa4 public: CStrongHandle< InfoForResourceTypeCTextureBase > m_hAvatarTexture; // 0xaa8 // MNetworkEnable @@ -73700,7 +73700,7 @@ public: // MNetworkEnable uint8_t m_unPattern; // 0xa4d private: - [[maybe_unused]] uint8_t __pad0a4e[0x2]; // 0xa4e + [[maybe_unused]] uint8_t __pad0a4e[0x2]; // 0xa4e public: // MNetworkEnable uint64_t m_unLogo; // 0xa50 @@ -73711,7 +73711,7 @@ public: // MNetworkEnable bool m_bUsePanelCache; // 0xa60 private: - [[maybe_unused]] uint8_t __pad0a61[0x3]; // 0xa61 + [[maybe_unused]] uint8_t __pad0a61[0x3]; // 0xa61 public: CHandle< C_BaseEntity > m_hClientEntity; // 0xa64 }; @@ -73721,7 +73721,7 @@ public: class C_DOTA_GuildBannerProp : public C_DynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73738,7 +73738,7 @@ public: class CVehicleEntityIO : public CBaseVehicle { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -73749,7 +73749,7 @@ public: // MNetworkEnable bool m_bIsUsingLookSteering; // 0x838 private: - [[maybe_unused]] uint8_t __pad0839[0x7]; // 0x839 + [[maybe_unused]] uint8_t __pad0839[0x7]; // 0x839 public: CUtlVector< ParticleIndex_t > m_vecWheelSmokeEffectIndices; // 0x840 // MNetworkEnable @@ -73758,7 +73758,7 @@ public: // MNetworkChangeCallback "OnSpeedChanged" float m_flSpeedKPH; // 0x870 private: - [[maybe_unused]] uint8_t __pad0874[0x4]; // 0x874 + [[maybe_unused]] uint8_t __pad0874[0x4]; // 0x874 public: // MNetworkEnable C_NetworkUtlVectorBase< Vector > m_vecWheelContactPointEntitySpace; // 0x878 @@ -73767,7 +73767,7 @@ public: // MNetworkEnable bool m_bIsAirborne; // 0x8a8 private: - [[maybe_unused]] uint8_t __pad08a9[0x7]; // 0x8a9 + [[maybe_unused]] uint8_t __pad08a9[0x7]; // 0x8a9 public: // MNetworkEnable CUtlString m_sNonAirborneSubclassName; // 0x8b0 @@ -73805,7 +73805,7 @@ public: AttachmentHandle_t m_leftFootAttachment; // 0x974 AttachmentHandle_t m_rightFootAttachment; // 0x975 private: - [[maybe_unused]] uint8_t __pad0976[0x2]; // 0x976 + [[maybe_unused]] uint8_t __pad0976[0x2]; // 0x976 public: C_BaseCombatCharacter::WaterWakeMode_t m_nWaterWakeMode; // 0x978 float m_flWaterWorldZ; // 0x97c @@ -73839,7 +73839,7 @@ public: // MNetworkEnable CPlayer_MovementServices* m_pMovementServices; // 0xa28 private: - [[maybe_unused]] uint8_t __pad0a30[0x8]; // 0xa30 + [[maybe_unused]] uint8_t __pad0a30[0x8]; // 0xa30 public: QAngle v_angle; // 0xa38 // MNetworkEnable @@ -73870,7 +73870,7 @@ public: class C_DOTA_Tiny_ScepterTree : public C_DOTAWearableItem { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73878,7 +73878,7 @@ public: class CDOTAPlayerPawn : public C_BasePlayerPawn { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73907,7 +73907,7 @@ public: CountdownTimer m_shadowTimer; // 0x9e8 bool m_bInFrustum; // 0xa00 private: - [[maybe_unused]] uint8_t __pad0a01[0x3]; // 0xa01 + [[maybe_unused]] uint8_t __pad0a01[0x3]; // 0xa01 public: int32_t m_nInFrustumFrame; // 0xa04 float m_flFrustumDistanceSqr; // 0xa08 @@ -73920,7 +73920,7 @@ public: class C_NetTestBaseCombatCharacter : public C_BaseCombatCharacter { public: - // @note: no members available + // No members available }; // Alignment: 185 @@ -73931,16 +73931,16 @@ public: // MNetworkEnable bool m_bIsPhantom; // 0xa20 private: - [[maybe_unused]] uint8_t __pad0a21[0x3]; // 0xa21 + [[maybe_unused]] uint8_t __pad0a21[0x3]; // 0xa21 public: uint32_t m_iUnitType; // 0xa24 private: - [[maybe_unused]] uint8_t __pad0a28[0x10]; // 0xa28 + [[maybe_unused]] uint8_t __pad0a28[0x10]; // 0xa28 public: // MNetworkEnable bool m_bSelectionRingVisible; // 0xa38 private: - [[maybe_unused]] uint8_t __pad0a39[0x3]; // 0xa39 + [[maybe_unused]] uint8_t __pad0a39[0x3]; // 0xa39 public: // MNetworkEnable // MNetworkPriority "32" @@ -73967,7 +73967,7 @@ public: // MNetworkEnable bool m_bHasUpgradeableAbilities; // 0xa4d private: - [[maybe_unused]] uint8_t __pad0a4e[0x2]; // 0xa4e + [[maybe_unused]] uint8_t __pad0a4e[0x2]; // 0xa4e public: // MNetworkEnable // MNetworkBitCount "18" @@ -73975,7 +73975,7 @@ public: // MNetworkMaxValue "1000" float m_flHealthThinkRegen; // 0xa50 private: - [[maybe_unused]] uint8_t __pad0a54[0x4]; // 0xa54 + [[maybe_unused]] uint8_t __pad0a54[0x4]; // 0xa54 public: // MNetworkEnable uint64_t m_iIsControllableByPlayer64; // 0xa58 @@ -73984,7 +73984,7 @@ public: // MNetworkEnable bool m_bCanRespawn; // 0xa64 private: - [[maybe_unused]] uint8_t __pad0a65[0x3]; // 0xa65 + [[maybe_unused]] uint8_t __pad0a65[0x3]; // 0xa65 public: int32_t m_iAttackRange; // 0xa68 int32_t m_iCombatClass; // 0xa6c @@ -73993,7 +73993,7 @@ public: Color m_colorGemColor; // 0xa78 bool m_bHasColorGem; // 0xa7c private: - [[maybe_unused]] uint8_t __pad0a7d[0x3]; // 0xa7d + [[maybe_unused]] uint8_t __pad0a7d[0x3]; // 0xa7d public: ParticleIndex_t m_nFXDeniableIndex; // 0xa80 // MNetworkEnable @@ -74034,7 +74034,7 @@ public: bool m_bIsIllusion; // 0xabc bool m_bHasClientSeenIllusionModifier; // 0xabd private: - [[maybe_unused]] uint8_t __pad0abe[0x2]; // 0xabe + [[maybe_unused]] uint8_t __pad0abe[0x2]; // 0xabe public: // MNetworkEnable // MNetworkPriority "32" @@ -74057,7 +74057,7 @@ public: // MNetworkEnable uint8_t m_nUnitLabelIndex; // 0xba8 private: - [[maybe_unused]] uint8_t __pad0ba9[0x7]; // 0xba9 + [[maybe_unused]] uint8_t __pad0ba9[0x7]; // 0xba9 public: CUtlString m_strAnimationModifier; // 0xbb0 CUtlString m_TerrainSpecificFootstepEffect; // 0xbb8 @@ -74065,11 +74065,11 @@ public: bool m_bHasClientSoundReplacement; // 0xbc1 bool m_bHasClientReplacementParticle; // 0xbc2 private: - [[maybe_unused]] uint8_t __pad0bc3[0x9]; // 0xbc3 + [[maybe_unused]] uint8_t __pad0bc3[0x9]; // 0xbc3 public: bool m_bResourcesLoaded; // 0xbcc private: - [[maybe_unused]] uint8_t __pad0bcd[0x3]; // 0xbcd + [[maybe_unused]] uint8_t __pad0bcd[0x3]; // 0xbcd public: // MNetworkEnable GameTime_t m_flTauntCooldown; // 0xbd0 @@ -74078,7 +74078,7 @@ public: // MNetworkEnable DOTA_SHOP_TYPE m_iCurShop; // 0xbd8 private: - [[maybe_unused]] uint8_t __pad0bdc[0x4]; // 0xbdc + [[maybe_unused]] uint8_t __pad0bdc[0x4]; // 0xbdc public: // MNetworkEnable CUtlSymbolLarge m_szCurShopEntName; // 0xbe0 @@ -74102,19 +74102,19 @@ public: // MNetworkEnable C_DOTA_UnitInventory m_Inventory; // 0xe60 private: - [[maybe_unused]] uint8_t __pad0f10[0x8]; // 0xf10 + [[maybe_unused]] uint8_t __pad0f10[0x8]; // 0xf10 public: // MNetworkEnable // MNetworkChangeCallback "OnUnitStateChanged" // MNetworkPriority "32" uint64_t m_nUnitState64; // 0xf18 private: - [[maybe_unused]] uint8_t __pad0f20[0x8]; // 0xf20 + [[maybe_unused]] uint8_t __pad0f20[0x8]; // 0xf20 public: uint64_t m_nUnitDebuffState; // 0xf28 bool m_bHasInventory; // 0xf30 private: - [[maybe_unused]] uint8_t __pad0f31[0x3]; // 0xf31 + [[maybe_unused]] uint8_t __pad0f31[0x3]; // 0xf31 public: int32_t m_iAcquisitionRange; // 0xf34 int32_t m_FoWViewID; // 0xf38 @@ -74123,11 +74123,11 @@ public: int32_t m_iPrevTeam; // 0xf44 bool m_bPrevProvidesVision; // 0xf48 private: - [[maybe_unused]] uint8_t __pad0f49[0x7]; // 0xf49 + [[maybe_unused]] uint8_t __pad0f49[0x7]; // 0xf49 public: uint64_t m_nPrevControllableMask; // 0xf50 private: - [[maybe_unused]] uint8_t __pad0f58[0x8]; // 0xf58 + [[maybe_unused]] uint8_t __pad0f58[0x8]; // 0xf58 public: CountdownTimer m_TagTime; // 0xf60 CountdownTimer m_ClickedTime; // 0xf78 @@ -74135,13 +74135,13 @@ public: float m_flIdleRunPoseDuration[2]; // 0xf98 bool m_bAnimationTransitionActive; // 0xfa0 private: - [[maybe_unused]] uint8_t __pad0fa1[0x3]; // 0xfa1 + [[maybe_unused]] uint8_t __pad0fa1[0x3]; // 0xfa1 public: int32_t m_nAnimationTransitionPoseParameters[2]; // 0xfa4 int32_t m_nAnimationTransitionInjuredPoseParameters[2]; // 0xfac int32_t m_nAnimationTransitionAggressivePoseParameters[2]; // 0xfb4 private: - [[maybe_unused]] uint8_t __pad0fbc[0x5c]; // 0xfbc + [[maybe_unused]] uint8_t __pad0fbc[0x5c]; // 0xfbc public: GameTime_t m_flTimeSinceLastAbilityNag; // 0x1018 // MNetworkEnable @@ -74154,18 +74154,18 @@ public: // MNetworkEnable PlayerID_t m_nPlayerOwnerID; // 0x1028 private: - [[maybe_unused]] uint8_t __pad102c[0x4]; // 0x102c + [[maybe_unused]] uint8_t __pad102c[0x4]; // 0x102c public: CUtlSymbolLarge m_iszMinimapIcon; // 0x1030 private: - [[maybe_unused]] uint8_t __pad1038[0x8]; // 0x1038 + [[maybe_unused]] uint8_t __pad1038[0x8]; // 0x1038 public: float m_flMinimapIconSize; // 0x1040 bool m_bMinimapDisableTint; // 0x1044 bool m_bMinimapDisableRotation; // 0x1045 Color m_colorHeroGlow; // 0x1046 private: - [[maybe_unused]] uint8_t __pad104a[0x2]; // 0x104a + [[maybe_unused]] uint8_t __pad104a[0x2]; // 0x104a public: int32_t m_iNearShopMask; // 0x104c int32_t m_nPoseParameterTurn; // 0x1050 @@ -74178,17 +74178,17 @@ public: bool m_bInfoKeyActive; // 0x1064 bool m_bNewUpdateAssetModifiersNetworked; // 0x1065 private: - [[maybe_unused]] uint8_t __pad1066[0x2]; // 0x1066 + [[maybe_unused]] uint8_t __pad1066[0x2]; // 0x1066 public: GameTick_t m_nAssetModifiersLastUpdatedTick; // 0x1068 bool m_bSuppressGlow; // 0x106c bool m_bWasSinking; // 0x106d private: - [[maybe_unused]] uint8_t __pad106e[0x2]; // 0x106e + [[maybe_unused]] uint8_t __pad106e[0x2]; // 0x106e public: float m_flRangeDisplayDist; // 0x1070 private: - [[maybe_unused]] uint8_t __pad1074[0x17c]; // 0x1074 + [[maybe_unused]] uint8_t __pad1074[0x17c]; // 0x1074 public: CUtlSymbolLarge m_szDefaultIdle; // 0x11f0 CUtlSymbolLarge m_szDefaultRareIdle; // 0x11f8 @@ -74199,7 +74199,7 @@ public: bool m_bBaseStatsChanged; // 0x122c bool m_bNeedsSoundEmitterRefresh; // 0x122d private: - [[maybe_unused]] uint8_t __pad122e[0x2]; // 0x122e + [[maybe_unused]] uint8_t __pad122e[0x2]; // 0x122e public: // MNetworkEnable float m_flPhysicalArmorValue; // 0x1230 @@ -74207,18 +74207,18 @@ public: float m_flMagicalResistanceValue; // 0x1234 int32_t m_nPrevSequenceParity; // 0x1238 private: - [[maybe_unused]] uint8_t __pad123c[0xa4]; // 0x123c + [[maybe_unused]] uint8_t __pad123c[0xa4]; // 0x123c public: float m_flPrevInvisLevel; // 0x12e0 private: - [[maybe_unused]] uint8_t __pad12e4[0x4]; // 0x12e4 + [[maybe_unused]] uint8_t __pad12e4[0x4]; // 0x12e4 public: CStrongHandle< InfoForResourceTypeCModel > m_nOriginalModelIndex; // 0x12e8 CStrongHandle< InfoForResourceTypeCModel > m_nClientOriginalModelIndex; // 0x12f0 CStrongHandle< InfoForResourceTypeCModel > m_nClientReplacementModelIndex; // 0x12f8 bool m_bClientReplacementModelNeedsRebuild; // 0x1300 private: - [[maybe_unused]] uint8_t __pad1301[0x3]; // 0x1301 + [[maybe_unused]] uint8_t __pad1301[0x3]; // 0x1301 public: int32_t m_nClientReplacementModelReloadCount; // 0x1304 // MNetworkEnable @@ -74226,18 +74226,18 @@ public: int8_t m_nUnitModelVariant; // 0x1308 int8_t m_nUnitModelVariantCount; // 0x1309 private: - [[maybe_unused]] uint8_t __pad130a[0x2]; // 0x130a + [[maybe_unused]] uint8_t __pad130a[0x2]; // 0x130a public: int32_t m_iPrevSequence; // 0x130c char* m_pLastWeatherEffectName; // 0x1310 private: - [[maybe_unused]] uint8_t __pad1318[0x8]; // 0x1318 + [[maybe_unused]] uint8_t __pad1318[0x8]; // 0x1318 public: CountdownTimer m_VoiceBackgroundSoundTimer; // 0x1320 // MNetworkEnable bool m_bIsWaitingToSpawn; // 0x1338 private: - [[maybe_unused]] uint8_t __pad1339[0x7]; // 0x1339 + [[maybe_unused]] uint8_t __pad1339[0x7]; // 0x1339 public: // MNetworkEnable int64_t m_nTotalDamageTaken; // 0x1340 @@ -74254,7 +74254,7 @@ public: // MNetworkEnable bool m_bIsMoving; // 0x1350 private: - [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 + [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: // MNetworkEnable float m_fRevealRadius; // 0x1354 @@ -74263,7 +74263,7 @@ public: // MNetworkEnable bool m_bCanUseAllItems; // 0x1359 private: - [[maybe_unused]] uint8_t __pad135a[0x2]; // 0x135a + [[maybe_unused]] uint8_t __pad135a[0x2]; // 0x135a public: // MNetworkEnable int32_t m_iXPBounty; // 0x135c @@ -74278,12 +74278,12 @@ public: // MNetworkEnable CHandle< C_DOTA_NeutralSpawner > m_hNeutralSpawner; // 0x1370 private: - [[maybe_unused]] uint8_t __pad1374[0x4]; // 0x1374 + [[maybe_unused]] uint8_t __pad1374[0x4]; // 0x1374 public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_hClientOverrideMaterial; // 0x1378 bool m_bCombinerMaterialOverrideListChanged; // 0x1380 private: - [[maybe_unused]] uint8_t __pad1381[0x3]; // 0x1381 + [[maybe_unused]] uint8_t __pad1381[0x3]; // 0x1381 public: int32_t m_nBaseModelMeshCount; // 0x1384 CUtlVector< CStrongHandleCopyable< InfoForResourceTypeIMaterial2 > > m_combinerMaterialOverrideList; // 0x1388 @@ -74291,12 +74291,12 @@ public: int8_t m_nDefaultArcanaLevel; // 0x13a1 Color m_defaultColorGemColor; // 0x13a2 private: - [[maybe_unused]] uint8_t __pad13a6[0x1a]; // 0x13a6 + [[maybe_unused]] uint8_t __pad13a6[0x1a]; // 0x13a6 public: bool m_bHasBuiltWearableSpawnList; // 0x13c0 bool m_bHasCostume; // 0x13c1 private: - [[maybe_unused]] uint8_t __pad13c2[0x11e]; // 0x13c2 + [[maybe_unused]] uint8_t __pad13c2[0x11e]; // 0x13c2 public: // MNetworkEnable // MNetworkPriority "32" @@ -74308,18 +74308,18 @@ public: // MNetworkEnable bool m_bShouldDoFlyHeightVisual; // 0x14ec private: - [[maybe_unused]] uint8_t __pad14ed[0x3]; // 0x14ed + [[maybe_unused]] uint8_t __pad14ed[0x3]; // 0x14ed public: // MNetworkEnable float m_flStartSequenceCycle; // 0x14f0 private: - [[maybe_unused]] uint8_t __pad14f4[0x4]; // 0x14f4 + [[maybe_unused]] uint8_t __pad14f4[0x4]; // 0x14f4 public: CUtlVector< CUtlSymbol > m_ActivityModifiers; // 0x14f8 CHandle< C_SceneEntity > m_hBackgroundSceneEnt; // 0x1510 CHandle< C_SceneEntity > m_hSpeakingSceneEnt; // 0x1514 private: - [[maybe_unused]] uint8_t __pad1518[0x10]; // 0x1518 + [[maybe_unused]] uint8_t __pad1518[0x10]; // 0x1518 public: CUtlVector< CHandle< C_EconWearable > > m_hOldWearables; // 0x1528 CUtlVector< CUtlStringToken > m_hOldWearableSkins; // 0x1540 @@ -74329,7 +74329,7 @@ public: Color m_CustomHealthLabelColor; // 0x1658 item_definition_index_t m_nWearableDefIndex; // 0x165c private: - [[maybe_unused]] uint8_t __pad1660[0x1]; // 0x1660 + [[maybe_unused]] uint8_t __pad1660[0x1]; // 0x1660 public: Color m_gibTintColor; // 0x1661 bool m_bForceMaterialCombine; // 0x1665 @@ -74339,7 +74339,7 @@ public: bool m_bUnitModelVariantChanged; // 0x1669 bool m_bWearablesAreTaunting; // 0x166a private: - [[maybe_unused]] uint8_t __pad166b[0x15]; // 0x166b + [[maybe_unused]] uint8_t __pad166b[0x15]; // 0x166b public: bool m_bShowCannotBeDisabledIcon; // 0x1680 }; @@ -74349,7 +74349,7 @@ public: class C_DOTA_BaseNPC_Additive : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -74383,7 +74383,7 @@ public: // MNetworkEnable char m_HeroStatueInscription[32]; // 0x16c6 private: - [[maybe_unused]] uint8_t __pad16e6[0x2]; // 0x16e6 + [[maybe_unused]] uint8_t __pad16e6[0x2]; // 0x16e6 public: // MNetworkEnable PlayerID_t m_iHeroStatueOwnerPlayerID; // 0x16e8 @@ -74396,7 +74396,7 @@ public: class C_DOTA_BaseNPC_Filler : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74406,7 +74406,7 @@ class C_DOTA_BaseNPC_Watch_Tower : public C_DOTA_BaseNPC_Building public: ParticleIndex_t m_iRangeFX; // 0x16f0 private: - [[maybe_unused]] uint8_t __pad16f4[0x4]; // 0x16f4 + [[maybe_unused]] uint8_t __pad16f4[0x4]; // 0x16f4 public: // MNetworkEnable CUtlSymbolLarge m_szOutpostName; // 0x16f8 @@ -74437,7 +74437,7 @@ public: float m_flLastAimYaw; // 0x170c bool m_bClientSideCustomTower; // 0x1710 private: - [[maybe_unused]] uint8_t __pad1711[0x7]; // 0x1711 + [[maybe_unused]] uint8_t __pad1711[0x7]; // 0x1711 public: CountdownTimer m_IdleRareAnimationTime; // 0x1718 }; @@ -74455,7 +74455,7 @@ public: class C_DOTA_BaseNPC_SDKTower : public C_DOTA_BaseNPC_HoldoutTower { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74463,7 +74463,7 @@ public: class C_DOTA_BaseNPC_HoldoutTower_LightFast : public C_DOTA_BaseNPC_HoldoutTower { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74471,7 +74471,7 @@ public: class C_DOTA_BaseNPC_HoldoutTower_HeavySlow : public C_DOTA_BaseNPC_HoldoutTower { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74479,7 +74479,7 @@ public: class C_DOTA_BaseNPC_HoldoutTower_ReduceSpeed : public C_DOTA_BaseNPC_HoldoutTower { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74487,7 +74487,7 @@ public: class C_DOTA_BaseNPC_Barracks : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74495,7 +74495,7 @@ public: class C_DOTA_BaseNPC_Fort : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74503,7 +74503,7 @@ public: class C_DOTA_BaseNPC_Effigy_Statue : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74511,7 +74511,7 @@ public: class C_DOTA_BaseNPC_Effigy_BattleCup : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -74568,13 +74568,13 @@ public: float m_fTargetPainFactor; // 0x16c4 bool m_bLifeState; // 0x16c8 private: - [[maybe_unused]] uint8_t __pad16c9[0x3]; // 0x16c9 + [[maybe_unused]] uint8_t __pad16c9[0x3]; // 0x16c9 public: ParticleIndex_t m_nFXStunIndex; // 0x16cc ParticleIndex_t m_nFXSilenceIndex; // 0x16d0 ParticleIndex_t m_nFXDeathIndex; // 0x16d4 private: - [[maybe_unused]] uint8_t __pad16d8[0x20]; // 0x16d8 + [[maybe_unused]] uint8_t __pad16d8[0x20]; // 0x16d8 public: // MNetworkEnable PlayerID_t m_iPlayerID; // 0x16f8 @@ -74585,14 +74585,14 @@ public: // MNetworkEnable bool m_bCustomKillEffect; // 0x1701 private: - [[maybe_unused]] uint8_t __pad1702[0x2]; // 0x1702 + [[maybe_unused]] uint8_t __pad1702[0x2]; // 0x1702 public: // MNetworkEnable GameTime_t m_flSpawnedAt; // 0x1704 // MNetworkEnable bool m_bScriptDisableRespawns; // 0x1708 private: - [[maybe_unused]] uint8_t __pad1709[0x3]; // 0x1709 + [[maybe_unused]] uint8_t __pad1709[0x3]; // 0x1709 public: // MNetworkEnable int32_t m_iPrimaryAttribute; // 0x170c @@ -74604,7 +74604,7 @@ public: GameTime_t m_flLastTreeShakeTime; // 0x1724 CountdownTimer m_CenterOnHeroCooldownTimer; // 0x1728 private: - [[maybe_unused]] uint8_t __pad1740[0x208]; // 0x1740 + [[maybe_unused]] uint8_t __pad1740[0x208]; // 0x1740 public: CStrongHandle< InfoForResourceTypeCModel > m_CombinedModels[4]; // 0x1948 int32_t m_nCurrentCombinedModelIndex; // 0x1968 @@ -74613,7 +74613,7 @@ public: float m_flCheckLegacyItemsAt; // 0x1974 bool m_bDisplayAdditionalHeroes; // 0x1978 private: - [[maybe_unused]] uint8_t __pad1979[0xf]; // 0x1979 + [[maybe_unused]] uint8_t __pad1979[0xf]; // 0x1979 public: CStrongHandle< InfoForResourceTypeCModel > m_CombinedParticleModels[4]; // 0x1988 CUtlVector< ParticleIndex_t > m_vecAttachedParticleIndeces; // 0x19a8 @@ -74632,7 +74632,7 @@ public: uint8_t m_bStoreOldVisibility: 1; uint8_t m_bResetVisibility: 1; uint8_t m_bStoredVisibility: 1; - uint8_t __pad4: 2; // @note: autoaligned + uint8_t __pad4: 2; // Autoaligned }; // 12 bits }; @@ -74650,7 +74650,7 @@ public: class C_DOTA_BaseNPC_Creep_Lane : public C_DOTA_BaseNPC_Creep { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74658,7 +74658,7 @@ public: class C_DOTA_BaseNPC_Creep_Siege : public C_DOTA_BaseNPC_Creep_Lane { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -74674,7 +74674,7 @@ public: class C_DOTA_BaseNPC_Creep_Talking : public C_DOTA_BaseNPC_Creep { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -74685,7 +74685,7 @@ public: // MNetworkEnable bool m_bIsCurrentlyChanneling; // 0x1690 private: - [[maybe_unused]] uint8_t __pad1691[0x3]; // 0x1691 + [[maybe_unused]] uint8_t __pad1691[0x3]; // 0x1691 public: // MNetworkEnable float m_flChannelCycle; // 0x1694 @@ -74700,7 +74700,7 @@ public: bool m_bHasFoundProps; // 0x1718 bool m_bDidHaveNewItems; // 0x1719 private: - [[maybe_unused]] uint8_t __pad171a[0x6]; // 0x171a + [[maybe_unused]] uint8_t __pad171a[0x6]; // 0x171a public: CUtlVector< CHandle< C_DynamicPropClientside > > m_vecProps; // 0x1720 }; @@ -74710,7 +74710,7 @@ public: class C_DOTA_BaseNPC_Trap_Ward : public C_DOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -74721,7 +74721,7 @@ public: // MNetworkEnable DOTA_SHOP_TYPE m_ShopType; // 0x16f0 private: - [[maybe_unused]] uint8_t __pad16f4[0x24]; // 0x16f4 + [[maybe_unused]] uint8_t __pad16f4[0x24]; // 0x16f4 public: ParticleIndex_t m_nShopFX; // 0x1718 Vector m_vShopFXOrigin; // 0x171c @@ -74741,7 +74741,7 @@ public: class C_DOTA_BaseNPC_Promo : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74767,11 +74767,11 @@ public: bool m_bIgnorePortraitInfo; // 0x168d bool m_bFlyingCourier; // 0x168e private: - [[maybe_unused]] uint8_t __pad168f[0x1]; // 0x168f + [[maybe_unused]] uint8_t __pad168f[0x1]; // 0x168f public: int32_t m_nEffigyStatusEffect; // 0x1690 private: - [[maybe_unused]] uint8_t __pad1694[0x4]; // 0x1694 + [[maybe_unused]] uint8_t __pad1694[0x4]; // 0x1694 public: CUtlSymbolLarge m_effigySequenceName; // 0x1698 float m_flStartingAnimationCycle; // 0x16a0 @@ -74779,15 +74779,15 @@ public: CUtlVector< CUtlSymbolLarge > m_vecActivityModifiers; // 0x16a8 DOTAPortraitEnvironmentType_t m_environment; // 0x16c0 private: - [[maybe_unused]] uint8_t __pad16c4[0x4]; // 0x16c4 + [[maybe_unused]] uint8_t __pad16c4[0x4]; // 0x16c4 public: StartupBehavior_t m_nStartupBehavior; // 0x16c8 private: - [[maybe_unused]] uint8_t __pad16cc[0x17c]; // 0x16cc + [[maybe_unused]] uint8_t __pad16cc[0x17c]; // 0x16cc public: CUtlSymbolLarge m_cameraName; // 0x1848 private: - [[maybe_unused]] uint8_t __pad1850[0x50]; // 0x1850 + [[maybe_unused]] uint8_t __pad1850[0x50]; // 0x1850 public: ParticleIndex_t m_nPortraitParticle; // 0x18a0 int32_t m_nCourierType; // 0x18a4 @@ -74798,7 +74798,7 @@ public: class C_DOTA_BaseNPC_Seasonal_Snowman : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74806,7 +74806,7 @@ public: class CDOTA_BaseNPC_Seasonal_Penguin : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74814,7 +74814,7 @@ public: class CDOTA_BaseNPC_Seasonal_Dragon : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74822,7 +74822,7 @@ public: class CDOTA_BaseNPC_Seasonal_CNY_Balloon : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74830,7 +74830,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI9_Balloon : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74838,7 +74838,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI9_Drums : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74846,7 +74846,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI9_Monkey : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74854,7 +74854,7 @@ public: class C_DOTA_BaseNPC_Frostivus2018_Snowman : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74862,7 +74862,7 @@ public: class CDOTA_BaseNPC_Frostivus2018_Clinkz_Skeleton_Army : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74870,7 +74870,7 @@ public: class CDOTA_Unit_SpectralTusk_Tombstone : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -74890,7 +74890,7 @@ public: class CDOTA_BaseNPC_Spring2021_DefusalBomb : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74898,7 +74898,7 @@ public: class CDOTA_BaseNPC_Spring2021_MeteorCrashSite : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74906,7 +74906,7 @@ public: class CDOTA_BaseNPC_Spring2021_AbilityBuilding : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74914,7 +74914,7 @@ public: class CDOTA_BaseNPC_Winter2022_CandyBucket : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74922,7 +74922,7 @@ public: class CDOTA_BaseNPC_Winter2022_FeedableRoshan : public C_DOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74930,7 +74930,7 @@ public: class CDOTA_Unit_AghsFort_SpectralTusk_Tombstone : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74938,7 +74938,7 @@ public: class CDOTA_Unit_AghsFort_Creature_DragonKnight : public C_DOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -74962,7 +74962,7 @@ public: class C_DOTA_Unit_AghsFort_Creature_Batrider : public C_DOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -74990,7 +74990,7 @@ public: // MNetworkEnable bool m_bIsAscensionLevelPicker; // 0x1711 private: - [[maybe_unused]] uint8_t __pad1712[0x6]; // 0x1712 + [[maybe_unused]] uint8_t __pad1712[0x6]; // 0x1712 public: // MNetworkEnable CUtlSymbolLarge m_strEncounterName; // 0x1718 @@ -75003,7 +75003,7 @@ public: GameTime_t m_flCursorEnterTime; // 0x1734 bool m_bShowingTooltip; // 0x1738 private: - [[maybe_unused]] uint8_t __pad1739[0x1b]; // 0x1739 + [[maybe_unused]] uint8_t __pad1739[0x1b]; // 0x1739 public: float m_flLastUpdateTime; // 0x1754 ParticleIndex_t m_nChannellingParticle; // 0x1758 @@ -75012,7 +75012,7 @@ public: // MNetworkEnable bool m_bIsBeingChanneled; // 0x1760 private: - [[maybe_unused]] uint8_t __pad1761[0x3]; // 0x1761 + [[maybe_unused]] uint8_t __pad1761[0x3]; // 0x1761 public: // MNetworkEnable float m_flGoalCaptureProgress; // 0x1764 @@ -75023,7 +75023,7 @@ public: class CDOTA_Unit_CustomGameAnnouncerAghanim : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75034,7 +75034,7 @@ public: static char* &Get_PARTICLE_SPAWN(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("client.dll")->FindDeclaredClass("CDOTA_BaseNPC_Seasonal_TI10_DiscoBall")->m_static_fields[0]->m_instance);}; static char* &Get_PARTICLE_DEATH(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("client.dll")->FindDeclaredClass("CDOTA_BaseNPC_Seasonal_TI10_DiscoBall")->m_static_fields[1]->m_instance);}; static char* &Get_PARTICLE_CHANNEL(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("client.dll")->FindDeclaredClass("CDOTA_BaseNPC_Seasonal_TI10_DiscoBall")->m_static_fields[2]->m_instance);}; - // @note: no members available + // No members available }; // Alignment: 0 @@ -75042,7 +75042,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI10_SoccerBall : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75050,7 +75050,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI11_Balloon : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75058,7 +75058,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI11_Balloon_Dire : public CDOTA_BaseNPC_Seasonal_TI11_Balloon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75066,7 +75066,7 @@ public: class CInfoOfrendaStatue : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -75081,7 +75081,7 @@ public: bool m_bGainedSecondPlatemail; // 0x16a8 bool m_bGainedBonusHealth; // 0x16a9 private: - [[maybe_unused]] uint8_t __pad16aa[0x2]; // 0x16aa + [[maybe_unused]] uint8_t __pad16aa[0x2]; // 0x16aa public: ParticleIndex_t m_nAmbientFXIndex; // 0x16ac }; @@ -75100,7 +75100,7 @@ public: class CDOTA_BaseNPC_JungleVarmint : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75108,7 +75108,7 @@ public: class CIngameEvent_MuertaReleaseSpring2023_DummyModifierHolder : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75116,7 +75116,7 @@ public: class C_DOTA_NPC_DataDriven : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75124,7 +75124,7 @@ public: class C_DOTA_Unit_AghsFort_EarthSpiritBoss_Stone : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -75144,7 +75144,7 @@ public: class C_DOTA_AghsFort_Unit_Undying_Tombstone : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75161,7 +75161,7 @@ public: class C_DOTA_AghsFort_Unit_Hero_Undying : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75169,7 +75169,7 @@ public: class C_DOTA_NPC_AghsFort_Lich_Ice_Spire : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75177,7 +75177,7 @@ public: class C_DOTA_AghsFort_Hero_Phoenix : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -75195,7 +75195,7 @@ public: class CDOTA_Unit_Hero_Aghsfort_PrimalBeast_Boss : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75203,7 +75203,7 @@ public: class C_DOTA_AghsFort_Hero_Clinkz : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75211,7 +75211,7 @@ public: class C_DOTA_BaseNPC_AghsFort_Clinkz_Skeleton_Archer : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75219,7 +75219,7 @@ public: class C_DOTA_BaseNPC_AghsFort_Clinkz_Skeleton_Colossus : public C_DOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75227,7 +75227,7 @@ public: class CDOTA_Unit_Hero_AncientApparition : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75235,7 +75235,7 @@ public: class C_DOTA_Unit_Hero_AntiMage : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75243,7 +75243,7 @@ public: class C_DOTA_Unit_Hero_Bane : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75251,7 +75251,7 @@ public: class C_DOTA_Unit_Hero_Pudge : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75275,7 +75275,7 @@ public: class C_DOTA_Unit_Hero_SandKing : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75283,7 +75283,7 @@ public: class C_DOTA_Unit_Hero_Mirana : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75291,7 +75291,7 @@ public: class C_DOTA_Unit_Hero_Sven : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -75313,7 +75313,7 @@ public: class C_DOTA_Unit_Hero_StormSpirit : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75321,7 +75321,7 @@ public: class C_DOTA_Unit_Hero_DrowRanger : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75354,7 +75354,7 @@ public: class C_DOTA_Unit_Hero_Axe : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75362,7 +75362,7 @@ public: class C_DOTA_Unit_Hero_Bloodseeker : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75370,7 +75370,7 @@ public: class C_DOTA_Unit_Hero_PhantomLancer : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -75393,7 +75393,7 @@ public: class C_DOTA_Unit_Hero_Lina : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75401,7 +75401,7 @@ public: class C_DOTA_Unit_Hero_Morphling : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75409,7 +75409,7 @@ public: class C_DOTA_Unit_ZeusCloud : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75417,7 +75417,7 @@ public: class C_DOTA_Unit_Hero_Zuus : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75446,7 +75446,7 @@ public: class C_DOTA_Unit_Hero_Puck : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -75466,7 +75466,7 @@ public: class C_DOTA_Unit_Hero_Lich : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75474,7 +75474,7 @@ public: class C_DOTA_NPC_Lich_Ice_Spire : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75482,7 +75482,7 @@ public: class C_DOTA_Unit_Hero_Tidehunter : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75499,7 +75499,7 @@ public: class C_DOTA_Unit_Hero_ShadowShaman : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75507,7 +75507,7 @@ public: class C_DOTA_Unit_Hero_Riki : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75515,7 +75515,7 @@ public: class C_DOTA_Unit_Hero_Enigma : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75523,7 +75523,7 @@ public: class C_DOTA_Unit_Hero_Tinker : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75531,7 +75531,7 @@ public: class C_DOTA_Unit_Hero_WitchDoctor : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -75551,7 +75551,7 @@ public: class C_DOTA_Unit_Hero_Sniper : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75559,7 +75559,7 @@ public: class C_DOTA_Unit_Hero_Necrolyte : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75567,7 +75567,7 @@ public: class C_DOTA_Unit_Hero_Slardar : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75575,7 +75575,7 @@ public: class C_DOTA_Unit_Hero_Ursa : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75599,7 +75599,7 @@ public: class CDOTA_Unit_CustomGameAnnouncer : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -75610,14 +75610,14 @@ public: bool m_bUnitRespawned; // 0x1688 bool m_bPreUpdateFlyingCourier; // 0x1689 private: - [[maybe_unused]] uint8_t __pad168a[0x2]; // 0x168a + [[maybe_unused]] uint8_t __pad168a[0x2]; // 0x168a public: // MNetworkEnable PlayerID_t m_nSoleControllingPlayer; // 0x168c // MNetworkEnable bool m_bFlyingCourier; // 0x1690 private: - [[maybe_unused]] uint8_t __pad1691[0x3]; // 0x1691 + [[maybe_unused]] uint8_t __pad1691[0x3]; // 0x1691 public: // MNetworkEnable GameTime_t m_flRespawnTime; // 0x1694 @@ -75632,7 +75632,7 @@ public: class C_DOTA_Unit_Fountain : public C_DOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -75652,7 +75652,7 @@ public: class C_DOTA_Unit_Nian : public C_DOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75660,7 +75660,7 @@ public: class C_DOTA_BaseNPC_Warlock_Golem : public C_DOTA_BaseNPC_Creep { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75668,7 +75668,7 @@ public: class C_DOTA_Unit_Hero_Warlock : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75676,7 +75676,7 @@ public: class C_DOTA_Unit_Hero_Beastmaster : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75684,7 +75684,7 @@ public: class C_DOTA_Unit_Hero_Beastmaster_Beasts : public C_DOTA_BaseNPC_Creep_Talking { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75692,7 +75692,7 @@ public: class C_DOTA_Unit_Hero_Beastmaster_Hawk : public C_DOTA_Unit_Hero_Beastmaster_Beasts { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75700,7 +75700,7 @@ public: class C_DOTA_Unit_Hero_Beastmaster_Boar : public C_DOTA_Unit_Hero_Beastmaster_Beasts { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75708,7 +75708,7 @@ public: class C_DOTA_Unit_Hero_QueenOfPain : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75725,7 +75725,7 @@ public: class C_DOTA_Unit_Hero_Venomancer : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75733,7 +75733,7 @@ public: class C_DOTA_Unit_Hero_FacelessVoid : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75741,7 +75741,7 @@ public: class C_DOTA_Unit_Hero_DeathProphet : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75749,7 +75749,7 @@ public: class C_DOTA_Unit_Hero_Pugna : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75784,7 +75784,7 @@ public: class C_DOTA_Unit_Hero_TemplarAssassin : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75792,7 +75792,7 @@ public: class C_DOTA_Unit_Hero_Viper : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -75828,7 +75828,7 @@ public: class C_DOTA_Unit_Hero_Luna : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75836,7 +75836,7 @@ public: class C_DOTA_Unit_Hero_DragonKnight : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75844,7 +75844,7 @@ public: class C_DOTA_Unit_Hero_Dazzle : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75852,7 +75852,7 @@ public: class C_DOTA_Unit_Hero_Leshrac : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75860,7 +75860,7 @@ public: class C_DOTA_Unit_Hero_Rattletrap : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75868,7 +75868,7 @@ public: class C_DOTA_Unit_Hero_Furion : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75876,7 +75876,7 @@ public: class C_DOTA_Unit_Hero_Life_Stealer : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75892,7 +75892,7 @@ public: class C_DOTA_BaseNPC_Clinkz_Skeleton_Army : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75900,7 +75900,7 @@ public: class C_DOTA_Unit_Hero_Clinkz : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75908,7 +75908,7 @@ public: class C_DOTA_Unit_Hero_Omniknight : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75916,7 +75916,7 @@ public: class C_DOTA_Unit_Hero_Enchantress : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75924,7 +75924,7 @@ public: class C_DOTA_Unit_Hero_Huskar : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75932,7 +75932,7 @@ public: class C_DOTA_Unit_Hero_NightStalker : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75940,7 +75940,7 @@ public: class C_DOTA_Unit_Hero_Broodmother : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75948,7 +75948,7 @@ public: class C_DOTA_Unit_Broodmother_Spiderling : public C_DOTA_BaseNPC_Creep_Talking { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75965,7 +75965,7 @@ public: class C_DOTA_NPC_BroodmotherStickyWeb : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75973,7 +75973,7 @@ public: class C_DOTA_Unit_Hero_BountyHunter : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75981,7 +75981,7 @@ public: class C_DOTA_Unit_Hero_Weaver : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75989,7 +75989,7 @@ public: class C_DOTA_Unit_Hero_Jakiro : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75997,7 +75997,7 @@ public: class C_DOTA_Unit_Hero_Batrider : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76005,7 +76005,7 @@ public: class C_DOTA_Unit_Hero_Chen : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -76020,7 +76020,7 @@ public: // MNetworkChangeCallback "OnSpectreArcanaProgressChanged" uint8_t m_unBestArcanaKillStreak; // 0x19e9 private: - [[maybe_unused]] uint8_t __pad19ea[0x2]; // 0x19ea + [[maybe_unused]] uint8_t __pad19ea[0x2]; // 0x19ea public: // MNetworkEnable // MNetworkChangeCallback "OnSpectreArcanaProgressChanged" @@ -76035,7 +76035,7 @@ public: class C_DOTA_Unit_Hero_DoomBringer : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76043,7 +76043,7 @@ public: class C_DOTA_Unit_Hero_SpiritBreaker : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76051,7 +76051,7 @@ public: class CDOTA_Unit_Hero_Gyrocopter : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76059,7 +76059,7 @@ public: class CDOTA_Unit_Hero_Alchemist : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76067,7 +76067,7 @@ public: class C_DOTA_Unit_Hero_Invoker : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76075,7 +76075,7 @@ public: class C_DOTA_BaseNPC_Invoker_Forged_Spirit : public C_DOTA_BaseNPC_Creep { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76083,7 +76083,7 @@ public: class C_DOTA_Unit_Hero_Silencer : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76099,7 +76099,7 @@ public: class C_DOTA_Unit_Hero_Brewmaster : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76141,7 +76141,7 @@ public: class C_DOTA_Unit_Hero_Lycan : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76149,7 +76149,7 @@ public: class C_DOTA_Unit_Hero_Shadow_Demon : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76168,7 +76168,7 @@ public: class C_DOTA_Unit_Hero_LoneDruid : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76176,7 +76176,7 @@ public: class C_DOTA_Unit_Hero_ChaosKnight : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76193,7 +76193,7 @@ public: class C_DOTA_Unit_Hero_Treant : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76201,7 +76201,7 @@ public: class C_DOTA_NPC_Treant_EyesInTheForest : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76209,7 +76209,7 @@ public: class C_DOTA_Unit_Hero_Ogre_Magi : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76217,7 +76217,7 @@ public: class C_DOTA_Unit_Undying_Tombstone : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76234,7 +76234,7 @@ public: class C_DOTA_Unit_Hero_Undying : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -76254,7 +76254,7 @@ public: // MNetworkDisable bool m_bHasInitializedAbilityColors; // 0x1a0c private: - [[maybe_unused]] uint8_t __pad1a0d[0x3]; // 0x1a0d + [[maybe_unused]] uint8_t __pad1a0d[0x3]; // 0x1a0d public: Vector m_startAbilityColorHSV1; // 0x1a10 Vector m_startAbilityColorHSV2; // 0x1a1c @@ -76270,7 +76270,7 @@ public: class C_DOTA_Unit_Hero_Disruptor : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76278,7 +76278,7 @@ public: class C_DOTA_Unit_Hero_Nyx_Assassin : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76286,7 +76286,7 @@ public: class C_DOTA_Unit_Hero_Naga_Siren : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76294,7 +76294,7 @@ public: class C_DOTA_Unit_IngisFatuus : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76302,7 +76302,7 @@ public: class C_DOTA_Unit_Hero_KeeperOfTheLight : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -76318,7 +76318,7 @@ public: bool m_bParticleStunned; // 0x19f9 bool m_bDetermineAmbientEffect; // 0x19fa private: - [[maybe_unused]] uint8_t __pad19fb[0x1]; // 0x19fb + [[maybe_unused]] uint8_t __pad19fb[0x1]; // 0x19fb public: float m_flPrevHealth; // 0x19fc }; @@ -76328,7 +76328,7 @@ public: class C_DOTA_Wisp_Spirit : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76336,7 +76336,7 @@ public: class C_DOTA_Unit_Hero_Visage : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76352,7 +76352,7 @@ public: class C_DOTA_Unit_Hero_Slark : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76360,7 +76360,7 @@ public: class C_DOTA_Unit_Hero_Medusa : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76368,7 +76368,7 @@ public: class C_DOTA_Unit_Hero_TrollWarlord : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76376,7 +76376,7 @@ public: class CDOTA_Unit_Hero_Centaur : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76384,7 +76384,7 @@ public: class C_DOTA_Unit_Hero_Magnataur : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76392,7 +76392,7 @@ public: class C_DOTA_Unit_Hero_Shredder : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76400,7 +76400,7 @@ public: class C_DOTA_Unit_Hero_Bristleback : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76408,7 +76408,7 @@ public: class C_DOTA_Unit_Hero_Tusk : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76424,7 +76424,7 @@ public: class C_DOTA_Unit_Hero_Skywrath_Mage : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76432,7 +76432,7 @@ public: class CDOTA_Unit_Hero_Abaddon : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76440,7 +76440,7 @@ public: class CDOTA_Unit_Elder_Titan_AncestralSpirit : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76448,7 +76448,7 @@ public: class CDOTA_Unit_Hero_Elder_Titan : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76480,7 +76480,7 @@ public: class C_DOTA_NPC_Techies_Minefield_Sign : public C_DOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76488,7 +76488,7 @@ public: class C_DOTA_Unit_Hero_EmberSpirit : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76496,7 +76496,7 @@ public: class C_DOTA_Unit_Earth_Spirit_Stone : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76530,7 +76530,7 @@ class C_DOTA_Unit_Hero_Terrorblade : public C_DOTA_BaseNPC_Hero public: ParticleIndex_t m_nFXDeath; // 0x19e8 private: - [[maybe_unused]] uint8_t __pad19ec[0x4]; // 0x19ec + [[maybe_unused]] uint8_t __pad19ec[0x4]; // 0x19ec public: CUtlString m_szResponseCriteria; // 0x19f0 // MNetworkEnable @@ -76542,7 +76542,7 @@ public: class C_DOTA_Unit_Hero_Phoenix : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76578,7 +76578,7 @@ class C_DOTA_Unit_Hero_MonkeyKing : public C_DOTA_BaseNPC_Hero public: bool mb_MonkeyHasArcana; // 0x19e8 private: - [[maybe_unused]] uint8_t __pad19e9[0x3]; // 0x19e9 + [[maybe_unused]] uint8_t __pad19e9[0x3]; // 0x19e9 public: // MNetworkEnable uint32_t m_nTreeDisguise; // 0x19ec @@ -76593,7 +76593,7 @@ public: class C_DOTA_Unit_Hero_Pangolier : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76601,7 +76601,7 @@ public: class C_DOTA_Unit_Hero_DarkWillow : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76609,7 +76609,7 @@ public: class C_DOTA_DarkWillow_Creature : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76625,7 +76625,7 @@ public: class CDOTA_Unit_Grimstroke_InkCreature : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76633,7 +76633,7 @@ public: class CDOTA_Unit_Hero_Mars : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76641,7 +76641,7 @@ public: class CDOTA_Unit_Hero_Snapfire : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76649,7 +76649,7 @@ public: class CDOTA_Unit_Hero_Void_Spirit : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76657,7 +76657,7 @@ public: class C_DOTA_Unit_Hero_Hoodwink : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76674,7 +76674,7 @@ public: class CDOTA_Unit_Hero_Marci : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76682,7 +76682,7 @@ public: class CDOTA_Unit_Hero_PrimalBeast : public C_DOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76701,7 +76701,7 @@ public: class CDOTA_Muerta_Revenant : public C_DOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -76711,7 +76711,7 @@ class CDOTA_NPC_Observer_Ward : public C_DOTA_BaseNPC_Additive public: int32_t m_iDuration; // 0x1688 private: - [[maybe_unused]] uint8_t __pad168c[0x4]; // 0x168c + [[maybe_unused]] uint8_t __pad168c[0x4]; // 0x168c public: CNewParticleEffect* m_pVisionRangeFX; // 0x1690 int32_t m_nPreviewViewer; // 0x1698 @@ -76740,7 +76740,7 @@ public: CUtlVector< CUtlSymbol > m_CustomActivityModifiers; // 0x16b0 bool m_bIsSimulationActive; // 0x16c8 private: - [[maybe_unused]] uint8_t __pad16c9[0x3]; // 0x16c9 + [[maybe_unused]] uint8_t __pad16c9[0x3]; // 0x16c9 public: CEntityHandle m_hAppearanceFromNPC; // 0x16cc }; @@ -76750,7 +76750,7 @@ public: class C_DOTA_PortraitEntity_FullBody : public C_DOTA_PortraitEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76758,6 +76758,6 @@ public: class CDOTA_Unit_Announcer_Killing_Spree : public CDOTA_Unit_Announcer { public: - // @note: no members available + // No members available }; diff --git a/sdk/engine2.hpp b/sdk/engine2.hpp index 4ac010e5..3662b94b 100644 --- a/sdk/engine2.hpp +++ b/sdk/engine2.hpp @@ -71,7 +71,7 @@ public: struct EventModInitialized_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 1 @@ -95,7 +95,7 @@ public: struct EventSplitScreenStateChanged_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 8 @@ -106,7 +106,7 @@ public: EngineLoopState_t m_LoopState; // 0x0 int32_t m_nClientOutputFrames; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: double m_flRealTime; // 0x30 double m_flRenderTime; // 0x38 @@ -246,7 +246,7 @@ public: struct EventServerAdvanceTick_t : public EventAdvanceTick_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -254,7 +254,7 @@ public: struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -262,7 +262,7 @@ public: struct EventClientAdvanceTick_t : public EventAdvanceTick_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -270,7 +270,7 @@ public: struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -287,7 +287,7 @@ public: struct EventClientPredictionPostNetupdate_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 1 @@ -303,7 +303,7 @@ public: struct EventClientProcessNetworking_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -311,7 +311,7 @@ public: struct EventClientPreSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -319,7 +319,7 @@ public: struct EventClientSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -327,7 +327,7 @@ public: struct EventServerPollNetworking_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -335,7 +335,7 @@ public: struct EventServerProcessNetworking_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -343,7 +343,7 @@ public: struct EventServerSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -351,7 +351,7 @@ public: struct EventServerPostSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -359,7 +359,7 @@ public: struct EventClientPostSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -367,7 +367,7 @@ public: struct EventClientPauseSimulate_t : public EventSimulate_t { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -399,7 +399,7 @@ public: class IHandleEntity { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 1 @@ -417,7 +417,7 @@ public: class CVariantDefaultAllocator { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -425,7 +425,7 @@ public: struct EntOutput_t { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 8 @@ -441,7 +441,7 @@ public: int32_t m_nRuntimeIndex; // 0x30 uint32_t m_nFlags; // 0x34 private: - [[maybe_unused]] uint8_t __pad0038[0x38]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x38]; // 0x38 public: CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70 }; @@ -451,7 +451,7 @@ public: class CEntityComponent { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 0 @@ -459,7 +459,7 @@ public: struct EntInput_t { public: - uint8_t __pad0000[0x30]; // @note: autoaligned + uint8_t __pad0000[0x30]; // Autoaligned }; // Alignment: 4 @@ -469,12 +469,12 @@ class CEntityComponentHelper public: uint32_t m_flags; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: EntComponentInfo_t* m_pInfo; // 0x10 int32_t m_nPriority; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: CEntityComponentHelper* m_pNext; // 0x20 }; @@ -490,11 +490,11 @@ public: CUtlSymbolLarge m_name; // 0x18 CUtlSymbolLarge m_designerName; // 0x20 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: uint32_t m_flags; // 0x30 private: - [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 + [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 public: // MNetworkDisable WorldGroupId_t m_worldGroupId; // 0x38 @@ -503,7 +503,7 @@ public: // MNetworkChangeAccessorFieldPathIndex ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40 private: - [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 + [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 public: CEntityIdentity* m_pPrev; // 0x58 CEntityIdentity* m_pNext; // 0x60 @@ -516,7 +516,7 @@ public: class CEmptyEntityInstance { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 3 @@ -530,7 +530,7 @@ public: // MNetworkPriority "56" CEntityIdentity* m_pEntity; // 0x10 private: - [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 public: // MNetworkEnable // MNetworkDisable diff --git a/sdk/materialsystem2.hpp b/sdk/materialsystem2.hpp index ffcfc884..6aabc4d0 100644 --- a/sdk/materialsystem2.hpp +++ b/sdk/materialsystem2.hpp @@ -211,17 +211,17 @@ public: PostProcessingTonemapParameters_t m_toneMapParams; // 0x4 bool m_bHasBloomParams; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: PostProcessingBloomParameters_t m_bloomParams; // 0x44 bool m_bHasVignetteParams; // 0xb4 private: - [[maybe_unused]] uint8_t __pad00b5[0x3]; // 0xb5 + [[maybe_unused]] uint8_t __pad00b5[0x3]; // 0xb5 public: PostProcessingVignetteParameters_t m_vignetteParams; // 0xb8 bool m_bHasLocalContrastParams; // 0xdc private: - [[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd + [[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd public: PostProcessingLocalContrastParameters_t m_localConstrastParams; // 0xe0 int32_t m_nColorCorrectionVolumeDim; // 0xf4 diff --git a/sdk/particles.hpp b/sdk/particles.hpp index 3589ed2d..ef602d62 100644 --- a/sdk/particles.hpp +++ b/sdk/particles.hpp @@ -818,7 +818,7 @@ public: CUtlString m_sequenceName; // 0x10 int32_t m_nFireParticleOnSequenceFrame; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: CUtlString m_hitboxSetName; // 0x20 CUtlString m_materialGroupName; // 0x28 @@ -860,7 +860,7 @@ public: class IParticleCollection { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 0 @@ -868,7 +868,7 @@ public: class IControlPointEditorData { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 0 @@ -876,7 +876,7 @@ public: class IParticleSystemDefinition { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 18 @@ -919,7 +919,7 @@ public: // MPropertySuppressExpr "m_nCPin == -1" bool m_bDotCameraAngles; // 0x29 private: - [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a + [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a public: // MPropertyFriendlyName "output alpha scale minimum" // MPropertySuppressExpr "m_nCPin == -1" @@ -981,7 +981,7 @@ public: // MPropertySuppressField bool m_bDisableChild; // 0xd private: - [[maybe_unused]] uint8_t __pad000e[0x2]; // 0xe + [[maybe_unused]] uint8_t __pad000e[0x2]; // 0xe public: // MPropertyFriendlyName "disable at detail levels below" ParticleDetailLevel_t m_nDetailLevel; // 0x10 @@ -1041,7 +1041,7 @@ public: // MPropertyFriendlyName "Use local coordinates for offset" bool m_bLocalCoords; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: // MPropertyFriendlyName "Offset from control point" Vector m_vOffset; // 0x8 @@ -1065,7 +1065,7 @@ public: // MPropertySuppressField int32_t m_nBehaviorVersion; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: // MPropertySuppressField CUtlVector< CParticleFunctionPreEmission* > m_PreEmissionOperators; // 0x10 @@ -1084,12 +1084,12 @@ public: // MPropertySuppressField CUtlVector< ParticleChildrenInfo_t > m_Children; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00d0[0xa8]; // 0xd0 + [[maybe_unused]] uint8_t __pad00d0[0xa8]; // 0xd0 public: // MPropertySuppressField int32_t m_nFirstMultipleOverride_BackwardCompat; // 0x178 private: - [[maybe_unused]] uint8_t __pad017c[0x74]; // 0x17c + [[maybe_unused]] uint8_t __pad017c[0x74]; // 0x17c public: // MPropertyStartGroup "+Collection Options" // MPropertyFriendlyName "initial particles" @@ -1116,7 +1116,7 @@ public: // MPropertyColorPlusAlpha Color m_ConstantColor; // 0x21d private: - [[maybe_unused]] uint8_t __pad0221[0x3]; // 0x221 + [[maybe_unused]] uint8_t __pad0221[0x3]; // 0x221 public: // MPropertyFriendlyName "normal" // MVectorIsCoordinate @@ -1139,7 +1139,7 @@ public: // MPropertyStartGroup "Snapshot Options" int32_t m_nSnapshotControlPoint; // 0x248 private: - [[maybe_unused]] uint8_t __pad024c[0x4]; // 0x24c + [[maybe_unused]] uint8_t __pad024c[0x4]; // 0x24c public: CStrongHandle< InfoForResourceTypeIParticleSnapshot > m_hSnapshot; // 0x250 // MPropertyStartGroup "Replacement Options" @@ -1152,14 +1152,14 @@ public: // MPropertyFriendlyName "cull control point" int32_t m_nCullControlPoint; // 0x268 private: - [[maybe_unused]] uint8_t __pad026c[0x4]; // 0x26c + [[maybe_unused]] uint8_t __pad026c[0x4]; // 0x26c public: // MPropertyFriendlyName "fallback replacement definition" CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hFallback; // 0x270 // MPropertyFriendlyName "fallback max count" int32_t m_nFallbackMaxCount; // 0x278 private: - [[maybe_unused]] uint8_t __pad027c[0x4]; // 0x27c + [[maybe_unused]] uint8_t __pad027c[0x4]; // 0x27c public: // MPropertyFriendlyName "low violence definition" CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hLowViolenceDef; // 0x280 @@ -1202,7 +1202,7 @@ public: // MPropertyFriendlyName "Hitboxes fall back to render bounds" bool m_bShouldHitboxesFallbackToRenderBounds; // 0x2cd private: - [[maybe_unused]] uint8_t __pad02ce[0x2]; // 0x2ce + [[maybe_unused]] uint8_t __pad02ce[0x2]; // 0x2ce public: // MPropertyStartGroup "Rendering Options" // MPropertyFriendlyName "view model effect" @@ -1212,7 +1212,7 @@ public: // MPropertySuppressExpr "m_nViewModelEffect == INHERITABLE_BOOL_TRUE" bool m_bScreenSpaceEffect; // 0x2d4 private: - [[maybe_unused]] uint8_t __pad02d5[0x3]; // 0x2d5 + [[maybe_unused]] uint8_t __pad02d5[0x3]; // 0x2d5 public: // MPropertyFriendlyName "target layer ID for rendering" CUtlSymbolLarge m_pszTargetLayerID; // 0x2d8 @@ -1224,7 +1224,7 @@ public: // MParticleAdvancedField bool m_bShouldSort; // 0x2e8 private: - [[maybe_unused]] uint8_t __pad02e9[0x3f]; // 0x2e9 + [[maybe_unused]] uint8_t __pad02e9[0x3f]; // 0x2e9 public: // MPropertySuppressField CUtlVector< ParticleControlPointConfiguration_t > m_controlPointConfigurations; // 0x328 @@ -1239,7 +1239,7 @@ public: ParticleFloatMapType_t m_nMapType; // 0x4 float m_flLiteralValue; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CKV3MemberNameWithStorage m_NamedValue; // 0x10 int32_t m_nControlPoint; // 0x48 @@ -1250,11 +1250,11 @@ public: float m_flRandomMax; // 0x5c bool m_bHasRandomSignFlip; // 0x60 private: - [[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61 + [[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61 public: ParticleFloatRandomMode_t m_nRandomMode; // 0x64 private: - [[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68 + [[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68 public: float m_flLOD0; // 0x6c float m_flLOD1; // 0x70 @@ -1275,7 +1275,7 @@ public: float m_flNoiseImgPreviewScale; // 0xb4 bool m_bNoiseImgPreviewLive; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x7]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x7]; // 0xb9 public: ParticleFloatInputMode_t m_nInputMode; // 0xc0 float m_flMultFactor; // 0xc4 @@ -1297,7 +1297,7 @@ public: class CParticleCollectionFloatInput : public CParticleFloatInput { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -1337,7 +1337,7 @@ public: // MPropertySortPriority "-100" bool m_bNormalizeToStopTime; // 0x158 private: - [[maybe_unused]] uint8_t __pad0159[0x3]; // 0x159 + [[maybe_unused]] uint8_t __pad0159[0x3]; // 0x159 public: // MPropertyStartGroup "Operator Fade Time Offset" // MPropertyFriendlyName "operator fade time offset min" @@ -1366,13 +1366,13 @@ public: // MPropertySortPriority "-100" float m_flOpTimeScaleMax; // 0x170 private: - [[maybe_unused]] uint8_t __pad0174[0x1]; // 0x174 + [[maybe_unused]] uint8_t __pad0174[0x1]; // 0x174 public: // MPropertyStartGroup // MPropertySuppressField bool m_bDisableOperator; // 0x175 private: - [[maybe_unused]] uint8_t __pad0176[0x2]; // 0x176 + [[maybe_unused]] uint8_t __pad0176[0x2]; // 0x176 public: // MPropertyFriendlyName "operator help and notes" // MParticleHelpField @@ -1386,7 +1386,7 @@ public: class CParticleFunctionConstraint : public CParticleFunction { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -1394,7 +1394,7 @@ public: class CParticleFunctionForce : public CParticleFunction { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -1402,7 +1402,7 @@ public: class CParticleFunctionOperator : public CParticleFunction { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -1454,7 +1454,7 @@ public: // MPropertyFriendlyName "Clamp UVs" bool m_bClampUVs; // 0x889 private: - [[maybe_unused]] uint8_t __pad088a[0x2]; // 0x88a + [[maybe_unused]] uint8_t __pad088a[0x2]; // 0x88a public: // MPropertyFriendlyName "per-particle scalar for blend" SpriteCardPerParticleScale_t m_nPerParticleBlend; // 0x88c @@ -1483,7 +1483,7 @@ public: // MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )" bool m_bReplaceTextureWithGradient; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 public: // MPropertyFriendlyName "Texture" // MPropertySuppressExpr "m_bReplaceTextureWithGradient" @@ -1501,7 +1501,7 @@ public: // MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )" ParticleTextureLayerBlendType_t m_nTextureBlendMode; // 0x30 private: - [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 + [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 public: // MPropertyFriendlyName "Blend Amount" // MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )" @@ -1520,12 +1520,12 @@ public: Vector m_vLiteralValue; // 0x4 Color m_LiteralColor; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CKV3MemberNameWithStorage m_NamedValue; // 0x18 bool m_bFollowNamedValue; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: ParticleAttributeIndex_t m_nVectorAttribute; // 0x54 Vector m_vVectorAttributeScale; // 0x58 @@ -1534,7 +1534,7 @@ public: Vector m_vCPRelativePosition; // 0x74 Vector m_vCPRelativeDir; // 0x80 private: - [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c + [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c public: CParticleFloatInput m_FloatComponentX; // 0x90 CParticleFloatInput m_FloatComponentY; // 0x1c8 @@ -1554,7 +1554,7 @@ public: class CParticleCollectionVecInput : public CParticleVecInput { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -1590,7 +1590,7 @@ public: bool m_bSupportsDisabled; // 0x41 bool m_bUseOrientation; // 0x42 private: - [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 + [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 public: int32_t m_nControlPoint; // 0x44 int32_t m_nControlPointRangeMax; // 0x48 @@ -1611,7 +1611,7 @@ public: class CPerParticleFloatInput : public CParticleFloatInput { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -1628,7 +1628,7 @@ public: class CParticleRemapFloatInput : public CParticleFloatInput { public: - // @note: no members available + // No members available }; // Alignment: 22 @@ -1650,14 +1650,14 @@ public: // MPropertySortPriority "700" ParticleColorBlendType_t m_nColorBlendType; // 0xa68 private: - [[maybe_unused]] uint8_t __pad0a6c[0x4]; // 0xa6c + [[maybe_unused]] uint8_t __pad0a6c[0x4]; // 0xa6c public: // MPropertyStartGroup CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0xa70 // MPropertyFriendlyName "texture repetition mode" TextureRepetitionMode_t m_nTextureRepetitionMode; // 0xa78 private: - [[maybe_unused]] uint8_t __pad0a7c[0x4]; // 0xa7c + [[maybe_unused]] uint8_t __pad0a7c[0x4]; // 0xa7c public: // MPropertyFriendlyName "texture repetitions" CParticleCollectionFloatInput m_flTextureRepeatsPerSegment; // 0xa80 @@ -1674,7 +1674,7 @@ public: // MPropertyFriendlyName "draw caps at each end of the cable" bool m_bDrawCableCaps; // 0x11d0 private: - [[maybe_unused]] uint8_t __pad11d1[0x3]; // 0x11d1 + [[maybe_unused]] uint8_t __pad11d1[0x3]; // 0x11d1 public: // MPropertyFriendlyName "cable end cap shape factor" // MPropertyAttributeRange "0 2" @@ -1691,7 +1691,7 @@ public: // MPropertyFriendlyName "roundness factor" int32_t m_nRoundness; // 0x11e8 private: - [[maybe_unused]] uint8_t __pad11ec[0x4]; // 0x11ec + [[maybe_unused]] uint8_t __pad11ec[0x4]; // 0x11ec public: // MPropertyFriendlyName "diffuse lighting origin" // MParticleTransformInputOptional @@ -1699,7 +1699,7 @@ public: // MPropertyFriendlyName "material float variables" CUtlVector< FloatInputMaterialVariable_t > m_MaterialFloatVars; // 0x1240 private: - [[maybe_unused]] uint8_t __pad1258[0x18]; // 0x1258 + [[maybe_unused]] uint8_t __pad1258[0x18]; // 0x1258 public: // MPropertyFriendlyName "material vector variables" CUtlVector< VecInputMaterialVariable_t > m_MaterialVecVars; // 0x1270 @@ -1725,7 +1725,7 @@ public: // MPropertySortPriority "700" ParticleAttributeIndex_t m_nAlpha2Field; // 0x5d8 private: - [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc + [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc public: // MPropertyFriendlyName "color blend" // MPropertySortPriority "700" @@ -1770,7 +1770,7 @@ public: // MPropertySortPriority "500" bool m_bAnimateInFPS; // 0xe50 private: - [[maybe_unused]] uint8_t __pad0e51[0x7]; // 0xe51 + [[maybe_unused]] uint8_t __pad0e51[0x7]; // 0xe51 public: // MPropertyStartGroup "Lighting and Shadows" // MPropertyFriendlyName "self illum amount" @@ -1800,7 +1800,7 @@ public: // MPropertySuppressExpr "mod!=dota" bool m_bSaturateColorPreAlphaBlend; // 0x10d5 private: - [[maybe_unused]] uint8_t __pad10d6[0x2]; // 0x10d6 + [[maybe_unused]] uint8_t __pad10d6[0x2]; // 0x10d6 public: // MPropertyFriendlyName "add self amount over alphablend" // MPropertySortPriority "300" @@ -1827,7 +1827,7 @@ public: // MPropertySuppressExpr "mod != dota" bool m_bTintByGlobalLight; // 0x1489 private: - [[maybe_unused]] uint8_t __pad148a[0x2]; // 0x148a + [[maybe_unused]] uint8_t __pad148a[0x2]; // 0x148a public: // MPropertyStartGroup "Color and alpha adjustments/Alpha Reference" // MPropertyFriendlyName "alpha reference" @@ -1860,7 +1860,7 @@ public: // MPropertySuppressExpr "!m_bRefract" bool m_bRefractSolid; // 0x1841 private: - [[maybe_unused]] uint8_t __pad1842[0x6]; // 0x1842 + [[maybe_unused]] uint8_t __pad1842[0x6]; // 0x1842 public: // MPropertyFriendlyName "refract amount" // MPropertyAttributeRange "-2 2" @@ -1914,7 +1914,7 @@ public: // MPropertySortPriority "900" bool m_bDisableZBuffering; // 0x1a90 private: - [[maybe_unused]] uint8_t __pad1a91[0x3]; // 0x1a91 + [[maybe_unused]] uint8_t __pad1a91[0x3]; // 0x1a91 public: // MPropertyFriendlyName "Depth feathering mode" // MPropertySortPriority "900" @@ -1949,7 +1949,7 @@ public: class CPerParticleVecInput : public CParticleVecInput { public: - // @note: no members available + // No members available }; // Alignment: 27 @@ -1974,7 +1974,7 @@ public: // MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL" bool m_bUseYawWithNormalAligned; // 0x2190 private: - [[maybe_unused]] uint8_t __pad2191[0x3]; // 0x2191 + [[maybe_unused]] uint8_t __pad2191[0x3]; // 0x2191 public: // MPropertyStartGroup "Fading and culling" // MPropertyFriendlyName "minimum visual screen size" @@ -2007,7 +2007,7 @@ public: // MPropertySuppressExpr "!m_bDistanceAlpha" bool m_bSoftEdges; // 0x2419 private: - [[maybe_unused]] uint8_t __pad241a[0x2]; // 0x241a + [[maybe_unused]] uint8_t __pad241a[0x2]; // 0x241a public: // MPropertyFriendlyName "start value for soft edges for distance alpha" // MPropertySortPriority "0" @@ -2026,7 +2026,7 @@ public: // MPropertySuppressExpr "!m_bOutline" Color m_OutlineColor; // 0x2425 private: - [[maybe_unused]] uint8_t __pad2429[0x3]; // 0x2429 + [[maybe_unused]] uint8_t __pad2429[0x3]; // 0x2429 public: // MPropertyFriendlyName "outline alpha" // MPropertyAttributeRange "0 255" @@ -2055,7 +2055,7 @@ public: // MPropertySuppressExpr "mod != hlx" ParticleLightingQuality_t m_nLightingMode; // 0x2440 private: - [[maybe_unused]] uint8_t __pad2444[0x4]; // 0x2444 + [[maybe_unused]] uint8_t __pad2444[0x4]; // 0x2444 public: // MPropertyFriendlyName "vertex lighting tessellation (0-5)" // MPropertyAttributeRange "0 5" @@ -2070,7 +2070,7 @@ public: // MPropertySortPriority "400" bool m_bParticleShadows; // 0x26b8 private: - [[maybe_unused]] uint8_t __pad26b9[0x3]; // 0x26b9 + [[maybe_unused]] uint8_t __pad26b9[0x3]; // 0x26b9 public: // MPropertyFriendlyName "Shadow Density" // MPropertySortPriority "400" @@ -2099,7 +2099,7 @@ public: class IParticleEffect { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 0 @@ -2107,7 +2107,7 @@ public: class CParticleProperty { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 32 @@ -2141,7 +2141,7 @@ public: PARTICLE_EHANDLE__* m_hOwner; // 0x50 CParticleProperty* m_pOwningParticleProperty; // 0x58 private: - [[maybe_unused]] uint8_t __pad0060[0x10]; // 0x60 + [[maybe_unused]] uint8_t __pad0060[0x10]; // 0x60 public: float m_flFreezeTransitionStart; // 0x70 float m_flFreezeTransitionDuration; // 0x74 @@ -2150,14 +2150,14 @@ public: bool m_bFreezeTargetState; // 0x7d bool m_bCanFreeze; // 0x7e private: - [[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f + [[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f public: Vector m_LastMin; // 0x80 Vector m_LastMax; // 0x8c CSplitScreenSlot m_nSplitScreenUser; // 0x98 Vector m_vecAggregationCenter; // 0x9c private: - [[maybe_unused]] uint8_t __pad00a8[0x18]; // 0xa8 + [[maybe_unused]] uint8_t __pad00a8[0x18]; // 0xa8 public: int32_t m_RefCount; // 0xc0 }; @@ -2240,7 +2240,7 @@ public: // MPropertyFriendlyName "Treat path as a loop" bool m_bLoopedPath; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "path points" CUtlVector< PointDefinitionWithTimeValues_t > m_pointList; // 0x200 @@ -2263,7 +2263,7 @@ public: // MPropertyFriendlyName "global normal" bool m_bGlobalNormal; // 0x20d private: - [[maybe_unused]] uint8_t __pad020e[0x2]; // 0x20e + [[maybe_unused]] uint8_t __pad020e[0x2]; // 0x20e public: // MPropertyFriendlyName "radius scale" CPerParticleFloatInput m_flRadiusScale; // 0x210 @@ -2276,7 +2276,7 @@ public: class C_OP_WorldCollideConstraint : public CParticleFunctionConstraint { public: - // @note: no members available + // No members available }; // Alignment: 26 @@ -2305,7 +2305,7 @@ public: // MPropertyFriendlyName "include water" bool m_bIncludeWater; // 0x28e private: - [[maybe_unused]] uint8_t __pad028f[0x1]; // 0x28f + [[maybe_unused]] uint8_t __pad028f[0x1]; // 0x28f public: // MPropertyFriendlyName "CP Entity to Ignore for Collisions" int32_t m_nIgnoreCP; // 0x290 @@ -2338,14 +2338,14 @@ public: // MPropertyFriendlyName "kill particle on collision" bool m_bKillonContact; // 0x789 private: - [[maybe_unused]] uint8_t __pad078a[0x2]; // 0x78a + [[maybe_unused]] uint8_t __pad078a[0x2]; // 0x78a public: // MPropertyFriendlyName "minimum speed to kill on collision" float m_flMinSpeed; // 0x78c // MPropertyFriendlyName "Set Normal" bool m_bSetNormal; // 0x790 private: - [[maybe_unused]] uint8_t __pad0791[0x3]; // 0x791 + [[maybe_unused]] uint8_t __pad0791[0x3]; // 0x791 public: // MPropertyFriendlyName "Stick On Collision Cache Field" // MPropertyAttributeChoiceName "particlefield_vector" @@ -2386,7 +2386,7 @@ public: // MPropertyFriendlyName "scale factor for spring correction" float m_flAdjustmentScale; // 0x598 private: - [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c + [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c public: // MPropertyFriendlyName "manual resting spacing" CParticleCollectionFloatInput m_flInitialRestingLength; // 0x5a0 @@ -2484,7 +2484,7 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "particle density" CPerParticleFloatInput m_flParticleDensity; // 0x200 @@ -2567,7 +2567,7 @@ public: // MPropertyFriendlyName "use bones instead of hitboxes" bool m_bUseBones; // 0xe19 private: - [[maybe_unused]] uint8_t __pad0e1a[0x6]; // 0xe1a + [[maybe_unused]] uint8_t __pad0e1a[0x6]; // 0xe1a public: // MPropertyFriendlyName "hitbox shell thickness" CParticleCollectionFloatInput m_flShellSize; // 0xe20 @@ -2583,7 +2583,7 @@ public: // MPropertyFriendlyName "force creation height to desired height" bool m_bForceZ; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f4 @@ -2592,7 +2592,7 @@ public: // MPropertyFriendlyName "desired height is relative to water" bool m_bUseWaterHeight; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "relative desired height" CParticleCollectionFloatInput m_flDesiredHeight; // 0x200 @@ -2610,7 +2610,7 @@ public: // MPropertyFriendlyName "hitbox set" char m_HitboxSetName[128]; // 0xece private: - [[maybe_unused]] uint8_t __pad0f4e[0x2]; // 0xf4e + [[maybe_unused]] uint8_t __pad0f4e[0x2]; // 0xf4e public: // MPropertyFriendlyName "hitbox velocity inherited scale" CParticleCollectionFloatInput m_flHitboxVelocityScale; // 0xf50 @@ -2636,7 +2636,7 @@ public: // MPropertyFriendlyName "get closest point on closest hitbox" bool m_bUseClosestPointOnHitbox; // 0x841 private: - [[maybe_unused]] uint8_t __pad0842[0x2]; // 0x842 + [[maybe_unused]] uint8_t __pad0842[0x2]; // 0x842 public: // MPropertyFriendlyName "closest point test type" ClosestPointTestType_t m_nTestType; // 0x844 @@ -2658,7 +2658,7 @@ public: // MPropertyFriendlyName "desired hitbox" int32_t m_nDesiredHitbox; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "model hitbox scale" CParticleCollectionVecInput m_vecHitBoxScale; // 0x200 @@ -2672,7 +2672,7 @@ public: // MPropertyFriendlyName "hitbox set" char m_HitboxSetName[128]; // 0x7d6 private: - [[maybe_unused]] uint8_t __pad0856[0x2]; // 0x856 + [[maybe_unused]] uint8_t __pad0856[0x2]; // 0x856 public: // MPropertyFriendlyName "hitbox shell thickness" CParticleCollectionFloatInput m_flShellSize; // 0x858 @@ -2694,7 +2694,7 @@ public: // MVectorIsCoordinate Vector m_vecDistanceBiasAbs; // 0xa28 private: - [[maybe_unused]] uint8_t __pad0a34[0x4]; // 0xa34 + [[maybe_unused]] uint8_t __pad0a34[0x4]; // 0xa34 public: // MPropertyFriendlyName "input position transform" CParticleTransformInput m_TransformInput; // 0xa38 @@ -2707,12 +2707,12 @@ public: // MPropertyFriendlyName "bias in local system" bool m_bLocalCoords; // 0xcfc private: - [[maybe_unused]] uint8_t __pad0cfd[0x3]; // 0xcfd + [[maybe_unused]] uint8_t __pad0cfd[0x3]; // 0xcfd public: // MPropertyFriendlyName "randomly distribution growth time" float m_flEndCPGrowthTime; // 0xd00 private: - [[maybe_unused]] uint8_t __pad0d04[0x4]; // 0xd04 + [[maybe_unused]] uint8_t __pad0d04[0x4]; // 0xd04 public: // MPropertyFriendlyName "speed in local coordinate system min" // MVectorIsCoordinate @@ -2744,7 +2744,7 @@ public: // MPropertyFriendlyName "use local space" bool m_bLocalSpace; // 0xd84 private: - [[maybe_unused]] uint8_t __pad0d85[0x3]; // 0xd85 + [[maybe_unused]] uint8_t __pad0d85[0x3]; // 0xd85 public: // MPropertyFriendlyName "Random number generator controls" CRandomNumberGeneratorParameters m_randomnessParameters; // 0xd88 @@ -2795,7 +2795,7 @@ public: // MPropertyFriendlyName "offset proportional to radius 0/1" bool m_bProportional; // 0xdd1 private: - [[maybe_unused]] uint8_t __pad0dd2[0x2]; // 0xdd2 + [[maybe_unused]] uint8_t __pad0dd2[0x2]; // 0xdd2 public: // MPropertyFriendlyName "Random number generator controls" CRandomNumberGeneratorParameters m_randomnessParameters; // 0xdd4 @@ -2828,7 +2828,7 @@ public: // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x4e0 private: - [[maybe_unused]] uint8_t __pad04e4[0xc]; // 0x4e4 + [[maybe_unused]] uint8_t __pad04e4[0xc]; // 0x4e4 public: // MPropertyFriendlyName "No Collision Behavior" ParticleTraceMissBehavior_t m_nTraceMissBehavior; // 0x4f0 @@ -2843,7 +2843,7 @@ public: // MPropertyFriendlyName "Offset only if trace hit" bool m_bOffsetonColOnly; // 0x4f8 private: - [[maybe_unused]] uint8_t __pad04f9[0x3]; // 0x4f9 + [[maybe_unused]] uint8_t __pad04f9[0x3]; // 0x4f9 public: // MPropertyFriendlyName "offset final position by this fraction of the particle radius" float m_flOffsetByRadiusFactor; // 0x4fc @@ -2874,7 +2874,7 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "random speed min" CPerParticleFloatInput m_fSpeedMin; // 0x1f8 @@ -2889,7 +2889,7 @@ public: // MPropertyFriendlyName "Ignore delta time (RenderTrails)" bool m_bIgnoreDT; // 0xff8 private: - [[maybe_unused]] uint8_t __pad0ff9[0x3]; // 0xff9 + [[maybe_unused]] uint8_t __pad0ff9[0x3]; // 0xff9 public: // MPropertyFriendlyName "Random number generator controls" CRandomNumberGeneratorParameters m_randomnessParameters; // 0xffc @@ -2957,7 +2957,7 @@ public: // MPropertyFriendlyName "local space scale" Vector m_vecLocalCoordinateSystemSpeedScale; // 0x1fc private: - [[maybe_unused]] uint8_t __pad0208[0x1]; // 0x208 + [[maybe_unused]] uint8_t __pad0208[0x1]; // 0x208 public: // MPropertyFriendlyName "ignore delta time" bool m_bIgnoreDelta; // 0x209 @@ -3095,7 +3095,7 @@ public: // MPropertyAttributeRange "0 255" int32_t m_nAlphaMax; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x8]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x8]; // 0x1fc public: // MPropertyFriendlyName "alpha random exponent" float m_flAlphaRandExponent; // 0x204 @@ -3126,7 +3126,7 @@ public: class C_INIT_RandomRotation : public CGeneralRandomRotation { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -3148,7 +3148,7 @@ public: class C_INIT_RandomRotationSpeed : public CGeneralRandomRotation { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3156,7 +3156,7 @@ public: class C_INIT_RandomYaw : public CGeneralRandomRotation { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -3237,7 +3237,7 @@ public: // MPropertyFriendlyName "linear" bool m_bLinear; // 0x1f9 private: - [[maybe_unused]] uint8_t __pad01fa[0x6]; // 0x1fa + [[maybe_unused]] uint8_t __pad01fa[0x6]; // 0x1fa public: // MPropertyFriendlyName "weighted list" CUtlVector< SequenceWeightedList_t > m_WeightedList; // 0x200 @@ -3253,7 +3253,7 @@ public: // MPropertyFriendlyName "offset propotional to radius" bool m_bRadiusScale; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "control point" int32_t m_nCP; // 0x1f4 @@ -3347,7 +3347,7 @@ public: // MPropertyFriendlyName "invert absolute value" bool m_bAbsValInv; // 0x1f5 private: - [[maybe_unused]] uint8_t __pad01f6[0x2]; // 0x1f6 + [[maybe_unused]] uint8_t __pad01f6[0x2]; // 0x1f6 public: // MPropertyFriendlyName "time coordinate offset" float m_flOffset; // 0x1f8 @@ -3374,13 +3374,13 @@ public: // MPropertyFriendlyName "maximum distance" float m_fMaxDistance; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0xc]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0xc]; // 0x1f4 public: CPathParameters m_PathParams; // 0x200 // MPropertyFriendlyName "randomly select sequential CP pairs between start and end points" bool m_bUseRandomCPs; // 0x240 private: - [[maybe_unused]] uint8_t __pad0241[0x3]; // 0x241 + [[maybe_unused]] uint8_t __pad0241[0x3]; // 0x241 public: // MPropertyFriendlyName "Offset from control point for path end" // MVectorIsCoordinate @@ -3438,7 +3438,7 @@ public: // MPropertyFriendlyName "only active within specified input range" bool m_bActiveRange; // 0x214 private: - [[maybe_unused]] uint8_t __pad0215[0x3]; // 0x215 + [[maybe_unused]] uint8_t __pad0215[0x3]; // 0x215 public: // MPropertyFriendlyName "remap bias" float m_flRemapBias; // 0x218 @@ -3474,7 +3474,7 @@ public: // MPropertyFriendlyName "wrap input" bool m_bWrap; // 0x212 private: - [[maybe_unused]] uint8_t __pad0213[0x1]; // 0x213 + [[maybe_unused]] uint8_t __pad0213[0x1]; // 0x213 public: // MPropertyFriendlyName "remap bias" float m_flRemapBias; // 0x214 @@ -3498,7 +3498,7 @@ public: class C_INIT_RemapParticleCountToNamedModelSequenceScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3506,7 +3506,7 @@ public: class C_INIT_RemapParticleCountToNamedModelBodyPartScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -3514,7 +3514,7 @@ public: class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -3555,7 +3555,7 @@ public: // MPropertyFriendlyName "invert absolute value" bool m_bAbsValInv; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "time coordinate offset" float m_flOffset; // 0x1f4 @@ -3613,7 +3613,7 @@ public: // MPropertyFriendlyName "use local system" bool m_bLocalCoords; // 0x228 private: - [[maybe_unused]] uint8_t __pad0229[0x3]; // 0x229 + [[maybe_unused]] uint8_t __pad0229[0x3]; // 0x229 public: // MPropertyFriendlyName "remap bias" float m_flRemapBias; // 0x22c @@ -3656,7 +3656,7 @@ public: // MPropertyFriendlyName "save offset" bool m_bSaveOffset; // 0x462 private: - [[maybe_unused]] uint8_t __pad0463[0xd]; // 0x463 + [[maybe_unused]] uint8_t __pad0463[0xd]; // 0x463 public: CPathParameters m_PathParams; // 0x470 }; @@ -3677,7 +3677,7 @@ public: // MPropertyFriendlyName "save offset" bool m_bSaveOffset; // 0x1fa private: - [[maybe_unused]] uint8_t __pad01fb[0x5]; // 0x1fb + [[maybe_unused]] uint8_t __pad01fb[0x5]; // 0x1fb public: CPathParameters m_PathParams; // 0x200 }; @@ -3706,7 +3706,7 @@ public: // MPropertyFriendlyName "offset proportional to radius 0/1" bool m_bProportional; // 0x292 private: - [[maybe_unused]] uint8_t __pad0293[0x1]; // 0x293 + [[maybe_unused]] uint8_t __pad0293[0x1]; // 0x293 public: // MPropertyFriendlyName "trace length" float m_flTraceLength; // 0x294 @@ -3715,7 +3715,7 @@ public: // MPropertyFriendlyName "inherit from parent" bool m_bInherit; // 0x299 private: - [[maybe_unused]] uint8_t __pad029a[0x2]; // 0x29a + [[maybe_unused]] uint8_t __pad029a[0x2]; // 0x29a public: // MPropertyFriendlyName "control points to broadcast to children (n + 1)" int32_t m_nChildCP; // 0x29c @@ -3797,7 +3797,7 @@ public: // MVectorIsSometimesCoordinate Vector m_vOutputMax; // 0x218 private: - [[maybe_unused]] uint8_t __pad0224[0x4]; // 0x224 + [[maybe_unused]] uint8_t __pad0224[0x4]; // 0x224 public: // MPropertyFriendlyName "transform input" CParticleTransformInput m_TransformInput; // 0x228 @@ -3815,7 +3815,7 @@ public: // MPropertyFriendlyName "accelerate position" bool m_bAccelerate; // 0x2d5 private: - [[maybe_unused]] uint8_t __pad02d6[0x2]; // 0x2d6 + [[maybe_unused]] uint8_t __pad02d6[0x2]; // 0x2d6 public: // MPropertyFriendlyName "remap bias" float m_flRemapBias; // 0x2d8 @@ -3858,7 +3858,7 @@ public: // MPropertyFriendlyName "random parent particle distribution" bool m_bRandomDistribution; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 + [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x1fc @@ -3881,7 +3881,7 @@ public: // MPropertyFriendlyName "random parent particle distribution" bool m_bRandomDistribution; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x200 @@ -3900,7 +3900,7 @@ public: // MParticleMinVersion int32_t m_nMaxCP; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "dynamic control point count" CParticleCollectionFloatInput m_nDynamicCPCount; // 0x200 @@ -3915,7 +3915,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "distance minimum" CPerParticleFloatInput m_flInputMin; // 0x1f8 @@ -3932,12 +3932,12 @@ public: // MPropertyFriendlyName "LOS collision group" char m_CollisionGroupName[128]; // 0x6dd private: - [[maybe_unused]] uint8_t __pad075d[0x3]; // 0x75d + [[maybe_unused]] uint8_t __pad075d[0x3]; // 0x75d public: // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x760 private: - [[maybe_unused]] uint8_t __pad0764[0x4]; // 0x764 + [[maybe_unused]] uint8_t __pad0764[0x4]; // 0x764 public: // MPropertyFriendlyName "Maximum Trace Length" CPerParticleFloatInput m_flMaxTraceLength; // 0x768 @@ -3948,7 +3948,7 @@ public: // MPropertyFriendlyName "only active within specified distance" bool m_bActiveRange; // 0x8a8 private: - [[maybe_unused]] uint8_t __pad08a9[0x3]; // 0x8a9 + [[maybe_unused]] uint8_t __pad08a9[0x3]; // 0x8a9 public: // MPropertyFriendlyName "distance component scale" Vector m_vecDistanceScale; // 0x8ac @@ -3973,14 +3973,14 @@ public: // MPropertyFriendlyName "maximum points to cache" int32_t m_nMaxPlanes; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "trace collision group" char m_CollisionGroupName[128]; // 0x210 // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x290 private: - [[maybe_unused]] uint8_t __pad0294[0xc]; // 0x294 + [[maybe_unused]] uint8_t __pad0294[0xc]; // 0x294 public: // MPropertyFriendlyName "collide with water" bool m_bIncludeWater; // 0x2a0 @@ -3998,7 +3998,7 @@ public: // MVectorIsCoordinate Vector m_vecOffsetMax; // 0x1fc private: - [[maybe_unused]] uint8_t __pad0208[0x1]; // 0x208 + [[maybe_unused]] uint8_t __pad0208[0x1]; // 0x208 public: // MPropertyFriendlyName "set normal" bool m_bUseNormal; // 0x209 @@ -4029,7 +4029,7 @@ public: // MPropertyFriendlyName "control point" int32_t m_nControlPoint; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "cull distance" CParticleCollectionFloatInput m_flDistance; // 0x1f8 @@ -4045,7 +4045,7 @@ public: // MPropertyFriendlyName "control point of plane" int32_t m_nControlPoint; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "cull offset" CParticleCollectionFloatInput m_flDistance; // 0x1f8 @@ -4082,7 +4082,7 @@ public: // MPropertyFriendlyName "ray trace environment name" char m_RtEnvName[128]; // 0x20b private: - [[maybe_unused]] uint8_t __pad028b[0x1]; // 0x28b + [[maybe_unused]] uint8_t __pad028b[0x1]; // 0x28b public: // MPropertyFriendlyName "ray trace environment cp" int32_t m_nRTEnvCP; // 0x28c @@ -4169,7 +4169,7 @@ public: // MPropertyFriendlyName "reverse order" bool m_bReverse; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x6]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x6]; // 0x202 public: // MPropertyFriendlyName "Snapshot increment amount" CParticleCollectionFloatInput m_nSnapShotIncrement; // 0x208 @@ -4191,7 +4191,7 @@ public: // MPropertyFriendlyName "random order" bool m_bRandom; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 + [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x1fc @@ -4202,7 +4202,7 @@ public: // MPropertyFriendlyName "normal velocity ignore delta time" bool m_bIgnoreDt; // 0x202 private: - [[maybe_unused]] uint8_t __pad0203[0x1]; // 0x203 + [[maybe_unused]] uint8_t __pad0203[0x1]; // 0x203 public: // MPropertyFriendlyName "normal velocity min" float m_flMinNormalVelocity; // 0x204 @@ -4250,7 +4250,7 @@ public: // MPropertyFriendlyName "use vertical velocity for weighting" bool m_bUseVerticalVelocity; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "Component Scale" CPerParticleVecInput m_vecScale; // 0x200 @@ -4416,7 +4416,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "point list" CUtlVector< PointDefinition_t > m_pointList; // 0x1f8 @@ -4425,7 +4425,7 @@ public: // MPropertyFriendlyName "Treat path as a loop" bool m_bClosedLoop; // 0x211 private: - [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 + [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 public: // MPropertyFriendlyName "Numer of points along path" int32_t m_nNumPointsAlongPath; // 0x214 @@ -4446,7 +4446,7 @@ public: // MPropertyFriendlyName "model from renderer" bool m_bModelFromRenderer; // 0x212 private: - [[maybe_unused]] uint8_t __pad0213[0x1]; // 0x213 + [[maybe_unused]] uint8_t __pad0213[0x1]; // 0x213 public: // MPropertyFriendlyName "output field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -4458,7 +4458,7 @@ public: class C_INIT_RandomNamedModelSequence : public C_INIT_RandomNamedModelElement { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -4466,7 +4466,7 @@ public: class C_INIT_RandomNamedModelBodyPart : public C_INIT_RandomNamedModelElement { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -4474,7 +4474,7 @@ public: class C_INIT_RandomNamedModelMeshGroup : public C_INIT_RandomNamedModelElement { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -4504,7 +4504,7 @@ public: class C_INIT_RemapNamedModelSequenceToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -4512,7 +4512,7 @@ public: class C_INIT_RemapNamedModelBodyPartToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -4520,7 +4520,7 @@ public: class C_INIT_RemapNamedModelMeshGroupToScalar : public C_INIT_RemapNamedModelElementToScalar { public: - // @note: no members available + // No members available }; // Alignment: 18 @@ -4623,7 +4623,7 @@ public: // MPropertyFriendlyName "force falloff function" ParticleFalloffFunction_t m_nFalloffFunction; // 0x460 private: - [[maybe_unused]] uint8_t __pad0464[0x4]; // 0x464 + [[maybe_unused]] uint8_t __pad0464[0x4]; // 0x464 public: // MPropertyFriendlyName "exponential falloff exponent" CPerParticleFloatInput m_InputFalloffExp; // 0x468 @@ -4651,7 +4651,7 @@ public: // MPropertyFriendlyName "expression" VectorExpressionType_t m_nExpression; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input 1" CPerParticleVecInput m_vInput1; // 0x1f8 @@ -4762,7 +4762,7 @@ public: // MPropertyFriendlyName "emit particles for killed parent particles" bool m_bInitFromKilledParentParticles; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 + [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: // MPropertyFriendlyName "limit per update" int32_t m_nLimitPerUpdate; // 0x5a4 @@ -4796,7 +4796,7 @@ public: // MPropertyFriendlyName "invert absolute value" bool m_bAbsValInv; // 0x209 private: - [[maybe_unused]] uint8_t __pad020a[0x2]; // 0x20a + [[maybe_unused]] uint8_t __pad020a[0x2]; // 0x20a public: // MPropertyFriendlyName "time coordinate offset" float m_flOffset; // 0x20c @@ -4835,7 +4835,7 @@ public: // MPropertyFriendlyName "perform final emit on stop" bool m_bFinalEmitOnStop; // 0x339 private: - [[maybe_unused]] uint8_t __pad033a[0x6]; // 0x33a + [[maybe_unused]] uint8_t __pad033a[0x6]; // 0x33a public: // MPropertyFriendlyName "total count scale" CParticleCollectionFloatInput m_flScale; // 0x340 @@ -4862,7 +4862,7 @@ public: // MPropertyFriendlyName "control point" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "velocity scale" CPerParticleFloatInput m_flScale; // 0x1f8 @@ -4895,7 +4895,7 @@ public: // MPropertyFriendlyName "object local space axis 0/1" bool m_bLocalSpace; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "control point" int32_t m_nControlPointNumber; // 0x204 @@ -4910,14 +4910,14 @@ public: // MVectorIsCoordinate Vector m_vecComponentScale; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "amount of force (or Max Force)" CPerParticleFloatInput m_fForceAmount; // 0x200 // MPropertyFriendlyName "falloff power" float m_fFalloffPower; // 0x338 private: - [[maybe_unused]] uint8_t __pad033c[0x4]; // 0x33c + [[maybe_unused]] uint8_t __pad033c[0x4]; // 0x33c public: // MPropertyFriendlyName "input position transform" CParticleTransformInput m_TransformInput; // 0x340 @@ -5003,7 +5003,7 @@ public: // MPropertyFriendlyName "noise type" ParticleDirectionNoiseType_t m_nNoiseType; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "noise frequency" // MVectorIsCoordinate @@ -5210,7 +5210,7 @@ public: // MPropertyFriendlyName "fade bias" float m_flFadeBias; // 0x1fc private: - [[maybe_unused]] uint8_t __pad0200[0x30]; // 0x200 + [[maybe_unused]] uint8_t __pad0200[0x30]; // 0x200 public: // MPropertyFriendlyName "proportional 0/1" bool m_bProportional; // 0x230 @@ -5251,7 +5251,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "output minimum" CPerParticleFloatInput m_flOutputMin; // 0x1f8 @@ -5268,7 +5268,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "output minimum" // MVectorIsSometimesCoordinate @@ -5299,7 +5299,7 @@ public: // MPropertyFriendlyName "start/end proportional" bool m_bProportionalOp; // 0x205 private: - [[maybe_unused]] uint8_t __pad0206[0x2]; // 0x206 + [[maybe_unused]] uint8_t __pad0206[0x2]; // 0x206 public: // MPropertyFriendlyName "start time min" float m_flStartTime_min; // 0x208 @@ -5360,7 +5360,7 @@ public: // MPropertyFriendlyName "offset instead of accelerate position" bool m_bOffset; // 0x226 private: - [[maybe_unused]] uint8_t __pad0227[0x1]; // 0x227 + [[maybe_unused]] uint8_t __pad0227[0x1]; // 0x227 public: // MPropertyFriendlyName "start time min" float m_flStartTime_min; // 0x228 @@ -5435,7 +5435,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x1f8 @@ -5525,7 +5525,7 @@ public: // MPropertyFriendlyName "remap time proportional" bool m_bProportional; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f1[0x3]; // 0x1f1 + [[maybe_unused]] uint8_t __pad01f1[0x3]; // 0x1f1 public: // MPropertyFriendlyName "input field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -5564,7 +5564,7 @@ public: // MPropertyFriendlyName "count back from last particle" bool m_bBackwards; // 0x204 private: - [[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205 + [[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205 public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x208 @@ -5579,7 +5579,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input minimum" CParticleCollectionFloatInput m_nInputMin; // 0x1f8 @@ -5592,7 +5592,7 @@ public: // MPropertyFriendlyName bool m_bActiveRange; // 0x6d8 private: - [[maybe_unused]] uint8_t __pad06d9[0x3]; // 0x6d9 + [[maybe_unused]] uint8_t __pad06d9[0x3]; // 0x6d9 public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x6dc @@ -5629,7 +5629,7 @@ public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "transform input" CParticleTransformInput m_TransformInput; // 0x1f8 @@ -5656,7 +5656,7 @@ public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "transform input" CParticleTransformInput m_TransformInput; // 0x1f8 @@ -5684,7 +5684,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "value to lerp to" CPerParticleFloatInput m_flOutput; // 0x1f8 @@ -5814,7 +5814,7 @@ public: // MPropertyFriendlyName "end time max" float m_flEndTime_max; // 0x204 private: - [[maybe_unused]] uint8_t __pad0208[0x28]; // 0x208 + [[maybe_unused]] uint8_t __pad0208[0x28]; // 0x208 public: // MPropertyFriendlyName "ramp field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -5843,7 +5843,7 @@ public: // MPropertyFriendlyName "bias" float m_flBias; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x24]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x24]; // 0x20c public: // MPropertyFriendlyName "ramp field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -5866,7 +5866,7 @@ public: // MPropertyFriendlyName "end time" float m_flEndTime; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x24]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x24]; // 0x1fc public: // MPropertyFriendlyName "ramp field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -5885,7 +5885,7 @@ public: // MPropertyFriendlyName "end time" float m_flEndTime; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x24]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x24]; // 0x1fc public: // MPropertyFriendlyName "ramp field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -5903,7 +5903,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "wave minimum" CPerParticleFloatInput m_flInputMin; // 0x1f8 @@ -5942,7 +5942,7 @@ public: // MPropertyFriendlyName "additive" bool m_bAdditive; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "Noise animation time scale" float m_flNoiseAnimationTimeScale; // 0x204 @@ -5969,7 +5969,7 @@ public: // MPropertyFriendlyName "offset instead of accelerate position" bool m_bOffset; // 0x211 private: - [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 + [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 public: // MPropertyFriendlyName "Noise animation time scale" float m_flNoiseAnimationTimeScale; // 0x214 @@ -6018,7 +6018,7 @@ public: class C_OP_EndCapDecay : public CParticleFunctionOperator { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -6062,7 +6062,7 @@ public: // MPropertyFriendlyName "decay on lifespan" bool m_bLifespanDecay; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "total count scale" CParticleCollectionFloatInput m_flScale; // 0x200 @@ -6104,7 +6104,7 @@ public: // MPropertyFriendlyName "spin rate min" int32_t m_nSpinRateMinDegrees; // 0x1f4 private: - [[maybe_unused]] uint8_t __pad01f8[0x4]; // 0x1f8 + [[maybe_unused]] uint8_t __pad01f8[0x4]; // 0x1f8 public: // MPropertyFriendlyName "spin stop time" float m_fSpinRateStopTime; // 0x1fc @@ -6115,7 +6115,7 @@ public: class CSpinUpdateBase : public CParticleFunctionOperator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6123,7 +6123,7 @@ public: class C_OP_Spin : public CGeneralSpin { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6131,7 +6131,7 @@ public: class C_OP_SpinUpdate : public CSpinUpdateBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -6139,7 +6139,7 @@ public: class C_OP_SpinYaw : public CGeneralSpin { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -6158,7 +6158,7 @@ public: // MPropertyFriendlyName "ease in and out" bool m_bEaseInAndOut; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "scale bias" float m_flBias; // 0x204 @@ -6172,7 +6172,7 @@ public: // MPropertyFriendlyName "color fade" Color m_ColorFade; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0xc]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0xc]; // 0x1f4 public: // MPropertyFriendlyName "fade start time" float m_flFadeStartTime; // 0x200 @@ -6193,12 +6193,12 @@ public: // MPropertyFriendlyName "color fade min" Color m_ColorFadeMin; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x18]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x18]; // 0x1f4 public: // MPropertyFriendlyName "color fade max" Color m_ColorFadeMax; // 0x20c private: - [[maybe_unused]] uint8_t __pad0210[0xc]; // 0x210 + [[maybe_unused]] uint8_t __pad0210[0xc]; // 0x210 public: // MPropertyFriendlyName "fade start time" float m_flFadeStartTime; // 0x21c @@ -6233,7 +6233,7 @@ public: // MPropertyFriendlyName "distance fade range" float m_flRange; // 0x258 private: - [[maybe_unused]] uint8_t __pad025c[0x4]; // 0x25c + [[maybe_unused]] uint8_t __pad025c[0x4]; // 0x25c public: // MPropertyFriendlyName "distance fade bias" CParticleCollectionFloatInput m_flRangeBias; // 0x260 @@ -6244,7 +6244,7 @@ public: // MPropertyFriendlyName "lock rotation" bool m_bLockRot; // 0x3a0 private: - [[maybe_unused]] uint8_t __pad03a1[0x7]; // 0x3a1 + [[maybe_unused]] uint8_t __pad03a1[0x7]; // 0x3a1 public: // MPropertyFriendlyName "component scale" CParticleCollectionVecInput m_vecScale; // 0x3a8 @@ -6264,7 +6264,7 @@ public: // MPropertyFriendlyName "initial color bias" float m_flScale; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4cc]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4cc]; // 0x1f4 public: // MPropertyFriendlyName "light 1 control point" int32_t m_nControlPoint1; // 0x6c0 @@ -6327,7 +6327,7 @@ public: // MPropertyFriendlyName "half-lambert normals" bool m_bUseHLambert; // 0x739 private: - [[maybe_unused]] uint8_t __pad073a[0x4]; // 0x73a + [[maybe_unused]] uint8_t __pad073a[0x4]; // 0x73a public: // MPropertyFriendlyName "clamp minimum light value to initial color" bool m_bClampLowerRange; // 0x73e @@ -6360,7 +6360,7 @@ public: // MPropertyFriendlyName "# of control points to set" int32_t m_nNumControlPoints; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "first particle to copy" CParticleCollectionFloatInput m_nFirstSourcePoint; // 0x200 @@ -6384,7 +6384,7 @@ public: // MPropertyFriendlyName "set orientation" bool m_bSetOrientation; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "orientation style" ParticleOrientationSetMode_t m_nOrientationMode; // 0x204 @@ -6425,7 +6425,7 @@ public: // MPropertyFriendlyName "# of children to set" int32_t m_nNumControlPoints; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "particle increment amount" CParticleCollectionFloatInput m_nParticleIncrement; // 0x200 @@ -6434,7 +6434,7 @@ public: // MPropertyFriendlyName "set orientation from velocity" bool m_bSetOrientation; // 0x470 private: - [[maybe_unused]] uint8_t __pad0471[0x3]; // 0x471 + [[maybe_unused]] uint8_t __pad0471[0x3]; // 0x471 public: // MPropertyFriendlyName "orientation vector" // MPropertyAttributeChoiceName "particlefield_vector" @@ -6461,7 +6461,7 @@ public: // MPropertyFriendlyName "set number of children based on particle count" bool m_bNumBasedOnParticleCount; // 0x204 private: - [[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205 + [[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205 public: // MPropertyFriendlyName "field to read" // MPropertyAttributeChoiceName "particlefield" @@ -6521,14 +6521,14 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "offset" CParticleCollectionVecInput m_vecOffset; // 0x1f8 // MPropertyFriendlyName "offset in local space" bool m_bOffsetLocal; // 0x7c0 private: - [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 + [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 public: // MPropertyFriendlyName "particle to use" ParticleSelection_t m_nParticleSelection; // 0x7c4 @@ -6537,7 +6537,7 @@ public: // MPropertyFriendlyName "pin break type" ParticlePinDistance_t m_nPinBreakType; // 0x900 private: - [[maybe_unused]] uint8_t __pad0904[0x4]; // 0x904 + [[maybe_unused]] uint8_t __pad0904[0x4]; // 0x904 public: // MPropertyFriendlyName "break length %" CParticleCollectionFloatInput m_flBreakDistance; // 0x908 @@ -6583,7 +6583,7 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x1f8 @@ -6591,7 +6591,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nCacheField; // 0x330 private: - [[maybe_unused]] uint8_t __pad0334[0x4]; // 0x334 + [[maybe_unused]] uint8_t __pad0334[0x4]; // 0x334 public: // MPropertyFriendlyName "scale" CParticleCollectionFloatInput m_flScale; // 0x338 @@ -6608,7 +6608,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "strarting transform" CParticleTransformInput m_TransformStart; // 0x1f8 @@ -6633,7 +6633,7 @@ public: // MPropertyFriendlyName "ensure line of sight" bool m_bLOS; // 0x804 private: - [[maybe_unused]] uint8_t __pad0805[0x3]; // 0x805 + [[maybe_unused]] uint8_t __pad0805[0x3]; // 0x805 public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x808 @@ -6656,7 +6656,7 @@ public: // MPropertyFriendlyName "output maximum" float m_flOutputMax; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "strarting transform" CParticleTransformInput m_TransformStart; // 0x208 @@ -6689,7 +6689,7 @@ public: // MVectorIsSometimesCoordinate Vector m_vecOutputMax; // 0x208 private: - [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 + [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 public: // MPropertyFriendlyName "strarting transform" CParticleTransformInput m_TransformStart; // 0x218 @@ -6716,7 +6716,7 @@ public: // MPropertyFriendlyName "percentage maximum" float m_flInputMax; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "strarting transform" CParticleTransformInput m_TransformStart; // 0x200 @@ -6747,7 +6747,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "first vector" CPerParticleVecInput m_vecPoint1; // 0x1f8 @@ -6776,7 +6776,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "first vector" CPerParticleVecInput m_vecPoint1; // 0x1f8 @@ -6793,7 +6793,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "distance minimum" CPerParticleFloatInput m_flInputMin; // 0x1f8 @@ -6810,7 +6810,7 @@ public: // MPropertyFriendlyName "LOS collision group" char m_CollisionGroupName[128]; // 0x729 private: - [[maybe_unused]] uint8_t __pad07a9[0x3]; // 0x7a9 + [[maybe_unused]] uint8_t __pad07a9[0x3]; // 0x7a9 public: // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x7ac @@ -6825,7 +6825,7 @@ public: // MPropertyFriendlyName "output is additive" bool m_bAdditive; // 0x7bd private: - [[maybe_unused]] uint8_t __pad07be[0x2]; // 0x7be + [[maybe_unused]] uint8_t __pad07be[0x2]; // 0x7be public: // MPropertyFriendlyName "component scale" CPerParticleVecInput m_vecComponentScale; // 0x7c0 @@ -6840,7 +6840,7 @@ public: // MPropertyAttributeChoiceName "particlefield_scalar" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "cylinder inner radius" CPerParticleFloatInput m_flInputMin; // 0x1f8 @@ -6882,7 +6882,7 @@ public: // MPropertyFriendlyName "ray trace environment name" char m_RtEnvName[128]; // 0x20a private: - [[maybe_unused]] uint8_t __pad028a[0x2]; // 0x28a + [[maybe_unused]] uint8_t __pad028a[0x2]; // 0x28a public: // MPropertyFriendlyName "ray trace environment cp" int32_t m_nRTEnvCP; // 0x28c @@ -6899,7 +6899,7 @@ public: // MPropertyFriendlyName "control point" int32_t m_nCP; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "distance maximum" CParticleCollectionFloatInput m_flDistance; // 0x1f8 @@ -6918,7 +6918,7 @@ public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "lifetime lerp start" float m_flLifeTimeLerpStart; // 0x1f8 @@ -6931,12 +6931,12 @@ public: // MPropertyFriendlyName "use bones instead of hitboxes" bool m_bUseBones; // 0x284 private: - [[maybe_unused]] uint8_t __pad0285[0x3]; // 0x285 + [[maybe_unused]] uint8_t __pad0285[0x3]; // 0x285 public: // MPropertyFriendlyName "lerp type" HitboxLerpType_t m_nLerpType; // 0x288 private: - [[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c + [[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c public: // MPropertyFriendlyName "Constant Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x290 @@ -6964,7 +6964,7 @@ public: // MPropertyFriendlyName "use bones instead of hitboxes" bool m_bUseBones; // 0x285 private: - [[maybe_unused]] uint8_t __pad0286[0x2]; // 0x286 + [[maybe_unused]] uint8_t __pad0286[0x2]; // 0x286 public: // MPropertyFriendlyName "output field" // MPropertyAttributeChoiceName "particlefield_vector" @@ -6978,7 +6978,7 @@ public: // MPropertyFriendlyName "rigid set rotation from bones" bool m_bRigidRotationLock; // 0x294 private: - [[maybe_unused]] uint8_t __pad0295[0x3]; // 0x295 + [[maybe_unused]] uint8_t __pad0295[0x3]; // 0x295 public: // MPropertyFriendlyName "rigid rotation offset pitch/yaw/roll" CPerParticleVecInput m_vecRotation; // 0x298 @@ -6996,7 +6996,7 @@ public: // MPropertyFriendlyName "scale radii" bool m_bTransformRadii; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f4 @@ -7012,7 +7012,7 @@ public: // MPropertyFriendlyName "scale radii" bool m_bTransformRadii; // 0x1f1 private: - [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 + [[maybe_unused]] uint8_t __pad01f2[0x2]; // 0x1f2 public: // MPropertyFriendlyName "control point number" int32_t m_nControlPointNumber; // 0x1f4 @@ -7052,7 +7052,7 @@ public: // MPropertyFriendlyName "treat offset as scale of total distance" bool m_bScaleOffset; // 0x211 private: - [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 + [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 public: // MPropertyFriendlyName "offset amount" // MVectorIsCoordinate @@ -7072,7 +7072,7 @@ public: // MPropertyFriendlyName "use local space" bool m_bLocalSpace; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x3]; // 0x201 public: // MPropertyFriendlyName "cull plane offset" float m_flPlaneOffset; // 0x204 @@ -7127,7 +7127,7 @@ public: // MPropertyFriendlyName "hitbox set" char m_HitboxSetName[128]; // 0x1f7 private: - [[maybe_unused]] uint8_t __pad0277[0x1]; // 0x277 + [[maybe_unused]] uint8_t __pad0277[0x1]; // 0x277 public: // MPropertyFriendlyName "test position offset" // MVectorIsCoordinate @@ -7215,7 +7215,7 @@ public: // MPropertyFriendlyName "interploation distance tolerance cp" int32_t m_nLerpCP; // 0x3c4 private: - [[maybe_unused]] uint8_t __pad03c8[0x8]; // 0x3c8 + [[maybe_unused]] uint8_t __pad03c8[0x8]; // 0x3c8 public: // MPropertyFriendlyName "No Collision Behavior" ParticleTraceMissBehavior_t m_nTraceMissBehavior; // 0x3d0 @@ -7224,14 +7224,14 @@ public: // MPropertyFriendlyName "include water" bool m_bIncludeWater; // 0x3d5 private: - [[maybe_unused]] uint8_t __pad03d6[0x2]; // 0x3d6 + [[maybe_unused]] uint8_t __pad03d6[0x2]; // 0x3d6 public: // MPropertyFriendlyName "set normal" bool m_bSetNormal; // 0x3d8 // MPropertyFriendlyName "treat offset as scalar of particle radius" bool m_bScaleOffset; // 0x3d9 private: - [[maybe_unused]] uint8_t __pad03da[0x2]; // 0x3da + [[maybe_unused]] uint8_t __pad03da[0x2]; // 0x3da public: // MPropertyFriendlyName "preserve initial Z-offset relative to cp" int32_t m_nPreserveOffsetCP; // 0x3dc @@ -7270,7 +7270,7 @@ public: // MPropertyFriendlyName "random parent particle distribution" bool m_bRandomDistribution; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: // MPropertyFriendlyName "behavior if parent particle dies" MissingParentInheritBehavior_t m_nMissingParentBehavior; // 0x200 @@ -7290,7 +7290,7 @@ public: // MPropertyFriendlyName "particle increment amount" int32_t m_nIncrement; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "maximum distance" CPerParticleFloatInput m_DistanceCheck; // 0x200 @@ -7418,7 +7418,7 @@ public: // MPropertyFriendlyName "normalize output" bool m_bNormalize; // 0x214 private: - [[maybe_unused]] uint8_t __pad0215[0x3]; // 0x215 + [[maybe_unused]] uint8_t __pad0215[0x3]; // 0x215 public: // MPropertyFriendlyName "per particle scale" CPerParticleFloatInput m_flScale; // 0x218 @@ -7470,7 +7470,7 @@ public: // MPropertyFriendlyName "use existing particle count" bool m_bUseParticleCount; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0xe]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0xe]; // 0x202 public: CPathParameters m_PathParams; // 0x210 }; @@ -7487,7 +7487,7 @@ public: // MPropertyFriendlyName "Use sequential CP pairs between start and end point" bool m_bCPPairs; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01f9[0x7]; // 0x1f9 + [[maybe_unused]] uint8_t __pad01f9[0x7]; // 0x1f9 public: CPathParameters m_PathParams; // 0x200 }; @@ -7504,7 +7504,7 @@ public: // MPropertyFriendlyName "Use sequential CP pairs between start and end point" bool m_bCPPairs; // 0x1fc private: - [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd + [[maybe_unused]] uint8_t __pad01fd[0x3]; // 0x1fd public: CPathParameters m_PathParams; // 0x200 }; @@ -7532,7 +7532,7 @@ public: // MPropertyFriendlyName "use particle velocity for first input" bool m_bUseParticleVelocity; // 0x20c private: - [[maybe_unused]] uint8_t __pad020d[0x3]; // 0x20d + [[maybe_unused]] uint8_t __pad020d[0x3]; // 0x20d public: // MPropertyFriendlyName "set value method" ParticleSetMethod_t m_nSetMethod; // 0x210 @@ -7702,7 +7702,7 @@ public: // MPropertyFriendlyName "normalize" bool m_bNormalize; // 0x20c private: - [[maybe_unused]] uint8_t __pad020d[0x3]; // 0x20d + [[maybe_unused]] uint8_t __pad020d[0x3]; // 0x20d public: // MPropertyFriendlyName "strength field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -7773,7 +7773,7 @@ public: // MPropertyFriendlyName "CP to set" int32_t m_nOutputCP; // 0x288 private: - [[maybe_unused]] uint8_t __pad028c[0xc]; // 0x28c + [[maybe_unused]] uint8_t __pad028c[0xc]; // 0x28c public: // MPropertyFriendlyName "include water" bool m_bIncludeWater; // 0x298 @@ -7821,7 +7821,7 @@ public: // MPropertyAttributeChoiceName "particlefield_vector" ParticleAttributeIndex_t m_nFieldOutput; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "point list" CUtlVector< PointDefinition_t > m_pointList; // 0x1f8 @@ -7830,7 +7830,7 @@ public: // MPropertyFriendlyName "Treat path as a loop" bool m_bClosedLoop; // 0x211 private: - [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 + [[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212 public: // MPropertyFriendlyName "Numer of points along path" int32_t m_nNumPointsAlongPath; // 0x214 @@ -7853,7 +7853,7 @@ public: // MPropertyFriendlyName "remap time proportional" bool m_bProportional; // 0x241 private: - [[maybe_unused]] uint8_t __pad0242[0x2]; // 0x242 + [[maybe_unused]] uint8_t __pad0242[0x2]; // 0x242 public: // MPropertyFriendlyName "input field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -7870,7 +7870,7 @@ public: class C_OP_RemapNamedModelSequenceOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7878,7 +7878,7 @@ public: class C_OP_RemapNamedModelBodyPartOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7886,7 +7886,7 @@ public: class C_OP_RemapNamedModelMeshGroupOnceTimed : public C_OP_RemapNamedModelElementOnceTimed { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -7904,7 +7904,7 @@ public: // MPropertyFriendlyName "model from renderer" bool m_bModelFromRenderer; // 0x240 private: - [[maybe_unused]] uint8_t __pad0241[0x3]; // 0x241 + [[maybe_unused]] uint8_t __pad0241[0x3]; // 0x241 public: // MPropertyFriendlyName "input field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -7919,7 +7919,7 @@ public: class C_OP_RemapNamedModelSequenceEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7927,7 +7927,7 @@ public: class C_OP_RemapNamedModelBodyPartEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -7935,7 +7935,7 @@ public: class C_OP_RemapNamedModelMeshGroupEndCap : public C_OP_RemapNamedModelElementEndCap { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -7958,7 +7958,7 @@ public: // MPropertyFriendlyName "reverse order" bool m_bReverse; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x204 @@ -7985,7 +7985,7 @@ public: // MPropertyFriendlyName "local space control point number" int32_t m_nLocalSpaceCP; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc + [[maybe_unused]] uint8_t __pad01fc[0x4]; // 0x1fc public: // MPropertyFriendlyName "Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x200 @@ -7998,7 +7998,7 @@ public: // MPropertyFriendlyName "Lock to Surface" bool m_bLockToSurface; // 0x905 private: - [[maybe_unused]] uint8_t __pad0906[0x2]; // 0x906 + [[maybe_unused]] uint8_t __pad0906[0x2]; // 0x906 public: // MPropertyFriendlyName "Vector Field Grid Spacing Override" float m_flGridSpacing; // 0x908 @@ -8012,7 +8012,7 @@ public: // MPropertyFriendlyName "expression" ScalarExpressionType_t m_nExpression; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input 1" CPerParticleFloatInput m_flInput1; // 0x1f8 @@ -8033,7 +8033,7 @@ public: // MPropertyFriendlyName "expression" VectorExpressionType_t m_nExpression; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input 1" CPerParticleVecInput m_vInput1; // 0x1f8 @@ -8056,7 +8056,7 @@ public: // MPropertyFriendlyName "expression" VectorFloatExpressionType_t m_nExpression; // 0x1f0 private: - [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 + [[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4 public: // MPropertyFriendlyName "input 1" CPerParticleVecInput m_vInput1; // 0x1f8 @@ -8083,7 +8083,7 @@ public: // MPropertyFriendlyName "random order" bool m_bRandom; // 0x1f8 private: - [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 + [[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9 public: // MPropertyFriendlyName "random seed" int32_t m_nRandomSeed; // 0x1fc @@ -8092,7 +8092,7 @@ public: // MPropertyFriendlyName "set radius" bool m_bSetRadius; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x6]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x6]; // 0x202 public: // MPropertyFriendlyName "particle increment amount" CParticleCollectionFloatInput m_flIncrement; // 0x208 @@ -8118,7 +8118,7 @@ public: // MPropertyFriendlyName "set radius" bool m_bSetRadius; // 0x1f9 private: - [[maybe_unused]] uint8_t __pad01fa[0x6]; // 0x1fa + [[maybe_unused]] uint8_t __pad01fa[0x6]; // 0x1fa public: // MPropertyFriendlyName "Interpolation" CPerParticleFloatInput m_flInterpolation; // 0x200 @@ -8312,7 +8312,7 @@ public: // MPropertyFriendlyName "Synchronize particles" bool m_bSynchronizeParticles; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyFriendlyName "Scale Start/End Control Point" int32_t m_nCPScale; // 0x204 @@ -8438,7 +8438,7 @@ public: // MPropertyAttributeChoiceName "vector_component" int32_t m_nField; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "input minimum" CParticleCollectionFloatInput m_flInputMin; // 0x210 @@ -8451,7 +8451,7 @@ public: // MPropertyFriendlyName "intersection height CP" int32_t m_nHeightControlPointNumber; // 0x6f0 private: - [[maybe_unused]] uint8_t __pad06f4[0x4]; // 0x6f4 + [[maybe_unused]] uint8_t __pad06f4[0x4]; // 0x6f4 public: // MPropertyFriendlyName "comparison velocity" CParticleCollectionVecInput m_vecComparisonVelocity; // 0x6f8 @@ -8491,7 +8491,7 @@ public: // MPropertyFriendlyName "expression" ScalarExpressionType_t m_nExpression; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "input 1" CParticleCollectionFloatInput m_flInput1; // 0x208 @@ -8514,7 +8514,7 @@ public: // MPropertyFriendlyName "expression" VectorFloatExpressionType_t m_nExpression; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "input 1" CParticleCollectionVecInput m_vecInput1; // 0x208 @@ -8650,7 +8650,7 @@ public: // MPropertyFriendlyName "only set position once" bool m_bSetOnce; // 0x202 private: - [[maybe_unused]] uint8_t __pad0203[0x1]; // 0x203 + [[maybe_unused]] uint8_t __pad0203[0x1]; // 0x203 public: // MPropertyFriendlyName "first control point number" int32_t m_nCP1; // 0x204 @@ -8686,7 +8686,7 @@ public: // MPropertyFriendlyName "only set position once" bool m_bSetOnce; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyFriendlyName "control point number" int32_t m_nCP1; // 0x204 @@ -8708,7 +8708,7 @@ public: // MPropertyFriendlyName "max active CP" int32_t m_nHeadLocationMax; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "reset rate" CParticleCollectionFloatInput m_flResetRate; // 0x210 @@ -8724,14 +8724,14 @@ public: // MPropertyFriendlyName "inherit CP orientation" bool m_bOrient; // 0x201 private: - [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 + [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyFriendlyName "control point number" int32_t m_nCP1; // 0x204 // MPropertyFriendlyName "control point to offset positions from" int32_t m_nHeadLocation; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "re-randomize rate (-1 for once only)" CParticleCollectionFloatInput m_flReRandomRate; // 0x210 @@ -8751,7 +8751,7 @@ public: // MPropertyFriendlyName "set orientation in world space" bool m_bUseWorldLocation; // 0x200 private: - [[maybe_unused]] uint8_t __pad0201[0x1]; // 0x201 + [[maybe_unused]] uint8_t __pad0201[0x1]; // 0x201 public: // MPropertyFriendlyName "randomize" bool m_bRandomize; // 0x202 @@ -8766,7 +8766,7 @@ public: // MPropertyFriendlyName "pitch yaw roll max" QAngle m_vecRotationB; // 0x218 private: - [[maybe_unused]] uint8_t __pad0224[0x4]; // 0x224 + [[maybe_unused]] uint8_t __pad0224[0x4]; // 0x224 public: // MPropertyFriendlyName "interpolation" CParticleCollectionFloatInput m_flInterpolation; // 0x228 @@ -8799,7 +8799,7 @@ public: // MPropertyFriendlyName "only set distance once" bool m_bSetOnce; // 0x210 private: - [[maybe_unused]] uint8_t __pad0211[0x3]; // 0x211 + [[maybe_unused]] uint8_t __pad0211[0x3]; // 0x211 public: // MPropertyFriendlyName "distance minimum" float m_flInputMin; // 0x214 @@ -8818,7 +8818,7 @@ public: // MPropertyFriendlyName "LOS collision group" char m_CollisionGroupName[128]; // 0x22d private: - [[maybe_unused]] uint8_t __pad02ad[0x3]; // 0x2ad + [[maybe_unused]] uint8_t __pad02ad[0x3]; // 0x2ad public: // MPropertyFriendlyName "Trace Set" ParticleTraceSet_t m_nTraceSet; // 0x2b0 @@ -8907,7 +8907,7 @@ public: // MPropertyFriendlyName "normalize output" bool m_bNormalize; // 0x208 private: - [[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209 + [[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209 public: // MPropertyFriendlyName "control point number to set magnitude" int32_t m_nCPOutputMag; // 0x20c @@ -8915,7 +8915,7 @@ public: // MPropertyAttributeChoiceName "vector_component" int32_t m_nCPField; // 0x210 private: - [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 + [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 public: // MPropertyFriendlyName "comparison velocity" CParticleCollectionVecInput m_vecComparisonVelocity; // 0x218 @@ -8987,7 +8987,7 @@ public: // MPropertyFriendlyName "use the derivative" bool m_bDerivative; // 0x220 private: - [[maybe_unused]] uint8_t __pad0221[0x3]; // 0x221 + [[maybe_unused]] uint8_t __pad0221[0x3]; // 0x221 public: // MPropertyFriendlyName "interpolation" float m_flInterpRate; // 0x224 @@ -9020,7 +9020,7 @@ public: // MPropertyFriendlyName "trace update rate" float m_flUpdateRate; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "max trace length" CParticleCollectionFloatInput m_flTraceLength; // 0x210 @@ -9168,7 +9168,7 @@ public: // MPropertyAttributeChoiceName "vector_component" int32_t m_nActiveCPField; // 0x210 private: - [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 + [[maybe_unused]] uint8_t __pad0214[0x4]; // 0x214 public: // MPropertyFriendlyName "retest rate" CParticleCollectionFloatInput m_flRetestRate; // 0x218 @@ -9184,7 +9184,7 @@ public: // MPropertyFriendlyName "group ID to affect" int32_t m_nChildGroupID; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "Within-Cluster Refire Time" CParticleCollectionFloatInput m_flClusterRefireTime; // 0x208 @@ -9204,7 +9204,7 @@ public: // MPropertyFriendlyName "group ID to affect" int32_t m_nChildGroupID; // 0x200 private: - [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 + [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: // MPropertyFriendlyName "Number of Children to Use" CParticleCollectionFloatInput m_flNumberOfChildren; // 0x208 @@ -9250,7 +9250,7 @@ public: // MPropertyFriendlyName "end control point number" int32_t m_nCPEndPnt; // 0x208 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: // MPropertyFriendlyName "Recursion Depth" CParticleCollectionFloatInput m_flSegments; // 0x210 @@ -9271,7 +9271,7 @@ public: // MPropertyFriendlyName "Branch Behavior" ParticleLightnintBranchBehavior_t m_nBranchBehavior; // 0xbd0 private: - [[maybe_unused]] uint8_t __pad0bd4[0x4]; // 0xbd4 + [[maybe_unused]] uint8_t __pad0bd4[0x4]; // 0xbd4 public: // MPropertyFriendlyName "Start Radius" CParticleCollectionFloatInput m_flRadiusStart; // 0xbd8 @@ -9295,7 +9295,7 @@ public: // MPropertyFriendlyName "set magnitude instead of vector" bool m_bSetMagnitude; // 0x7d0 private: - [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 + [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 public: // MPropertyFriendlyName "magnitude output component" // MPropertyAttributeChoiceName "vector_component" @@ -9369,7 +9369,7 @@ public: // MPropertySortPriority "1000" bool m_bEnableFadingAndClamping; // 0x22e0 private: - [[maybe_unused]] uint8_t __pad22e1[0x3]; // 0x22e1 + [[maybe_unused]] uint8_t __pad22e1[0x3]; // 0x22e1 public: // MPropertyFriendlyName "start fade dot product of normal vs view" // MPropertySortPriority "1000" @@ -9392,7 +9392,7 @@ public: // MPropertySortPriority "800" bool m_bIgnoreDT; // 0x22f8 private: - [[maybe_unused]] uint8_t __pad22f9[0x3]; // 0x22f9 + [[maybe_unused]] uint8_t __pad22f9[0x3]; // 0x22f9 public: // MPropertyFriendlyName "constrain radius to no more than this times the length" // MPropertySortPriority "800" @@ -9439,7 +9439,7 @@ public: // MPropertySortPriority "1000" bool m_bEnableFadingAndClamping; // 0x2050 private: - [[maybe_unused]] uint8_t __pad2051[0x3]; // 0x2051 + [[maybe_unused]] uint8_t __pad2051[0x3]; // 0x2051 public: // MPropertyFriendlyName "minimum visual screen-size" // MPropertySuppressExpr "!m_bEnableFadingAndClamping" @@ -9470,7 +9470,7 @@ public: // MPropertyFriendlyName "tesselation resolution scale factor" float m_flTessScale; // 0x2078 private: - [[maybe_unused]] uint8_t __pad207c[0x4]; // 0x207c + [[maybe_unused]] uint8_t __pad207c[0x4]; // 0x207c public: // MPropertyStartGroup "+Rope Global UV Controls" // MPropertyFriendlyName "global texture V World Size" @@ -9485,7 +9485,7 @@ public: // MPropertyFriendlyName "Clamp Non-Sheet texture V coords" bool m_bClampV; // 0x242c private: - [[maybe_unused]] uint8_t __pad242d[0x3]; // 0x242d + [[maybe_unused]] uint8_t __pad242d[0x3]; // 0x242d public: // MPropertyStartGroup "Rope Global UV Controls/CP Scaling" // MPropertyFriendlyName "scale CP start" @@ -9499,13 +9499,13 @@ public: // MPropertyFriendlyName "scale V offset by CP distance" float m_flScaleVOffsetByControlPointDistance; // 0x2440 private: - [[maybe_unused]] uint8_t __pad2444[0x1]; // 0x2444 + [[maybe_unused]] uint8_t __pad2444[0x1]; // 0x2444 public: // MPropertyStartGroup "Rope Global UV Controls" // MPropertyFriendlyName "Use scalar attribute for texture coordinate" bool m_bUseScalarForTextureCoordinate; // 0x2445 private: - [[maybe_unused]] uint8_t __pad2446[0x2]; // 0x2446 + [[maybe_unused]] uint8_t __pad2446[0x2]; // 0x2446 public: // MPropertyFriendlyName "scalar to use for texture coordinate" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -9521,7 +9521,7 @@ public: // MPropertyFriendlyName "Closed loop" bool m_bClosedLoop; // 0x2451 private: - [[maybe_unused]] uint8_t __pad2452[0x2]; // 0x2452 + [[maybe_unused]] uint8_t __pad2452[0x2]; // 0x2452 public: // MPropertyStartGroup "Orientation" // MPropertyFriendlyName "orientation_type" @@ -9549,7 +9549,7 @@ public: // MParticleRequireDefaultArrayEntry CUtlVector< ModelReference_t > m_ModelList; // 0x230 private: - [[maybe_unused]] uint8_t __pad0248[0x4]; // 0x248 + [[maybe_unused]] uint8_t __pad0248[0x4]; // 0x248 public: // MPropertyFriendlyName "scale factor for radius" float m_flModelScale; // 0x24c @@ -9558,7 +9558,7 @@ public: // MPropertyFriendlyName "non-uniform scaling" bool m_bNonUniformScaling; // 0x251 private: - [[maybe_unused]] uint8_t __pad0252[0x2]; // 0x252 + [[maybe_unused]] uint8_t __pad0252[0x2]; // 0x252 public: // MPropertyFriendlyName "X axis scaling scalar field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -9586,7 +9586,7 @@ public: // MPropertyFriendlyName "set animation value in FPS" bool m_bAnimateInFPS; // 0x248 private: - [[maybe_unused]] uint8_t __pad0249[0x3]; // 0x249 + [[maybe_unused]] uint8_t __pad0249[0x3]; // 0x249 public: // MPropertyFriendlyName "minimum visual size" float m_flMinSize; // 0x24c @@ -9612,7 +9612,7 @@ public: // MPropertyFriendlyName "scale CP (cube width/cutoff/render = x/y/z)" int32_t m_nScaleCP; // 0x5d8 private: - [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc + [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x5e0 }; @@ -9648,7 +9648,7 @@ public: // MPropertySuppressExpr "mod != csgo" bool m_bOnlyRenderInEffecsGameOverlay; // 0x233 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: // MPropertyFriendlyName "models" // MParticleRequireDefaultArrayEntry @@ -9656,7 +9656,7 @@ public: // MPropertySortPriority "775" CUtlVector< ModelReference_t > m_ModelList; // 0x238 private: - [[maybe_unused]] uint8_t __pad0250[0x4]; // 0x250 + [[maybe_unused]] uint8_t __pad0250[0x4]; // 0x250 public: // MPropertyFriendlyName "bodygroup field" // MPropertyAttributeChoiceName "particlefield_scalar" @@ -9676,7 +9676,7 @@ public: // MPropertySortPriority "750" bool m_bCenterOffset; // 0x25e private: - [[maybe_unused]] uint8_t __pad025f[0x1]; // 0x25f + [[maybe_unused]] uint8_t __pad025f[0x1]; // 0x25f public: // MPropertyFriendlyName "model local offset" // MPropertySortPriority "750" @@ -9689,7 +9689,7 @@ public: // MPropertySortPriority "700" bool m_bIgnoreRadius; // 0xdf0 private: - [[maybe_unused]] uint8_t __pad0df1[0x3]; // 0xdf1 + [[maybe_unused]] uint8_t __pad0df1[0x3]; // 0xdf1 public: // MPropertyFriendlyName "model scale CP" // MPropertySortPriority "700" @@ -9705,7 +9705,7 @@ public: // MPropertySortPriority "500" bool m_bAnimated; // 0x13c1 private: - [[maybe_unused]] uint8_t __pad13c2[0x2]; // 0x13c2 + [[maybe_unused]] uint8_t __pad13c2[0x2]; // 0x13c2 public: // MPropertyFriendlyName "animation rate" // MPropertySortPriority "500" @@ -9748,7 +9748,7 @@ public: // MPropertyFriendlyName "Enable Cloth Simulation" bool m_bEnableClothSimulation; // 0x14d8 private: - [[maybe_unused]] uint8_t __pad14d9[0x7]; // 0x14d9 + [[maybe_unused]] uint8_t __pad14d9[0x7]; // 0x14d9 public: // MPropertyStartGroup "Material" // MPropertyFriendlyName "material override" @@ -9758,7 +9758,7 @@ public: // MPropertySortPriority "600" bool m_bOverrideTranslucentMaterials; // 0x14e8 private: - [[maybe_unused]] uint8_t __pad14e9[0x3]; // 0x14e9 + [[maybe_unused]] uint8_t __pad14e9[0x3]; // 0x14e9 public: // MPropertyFriendlyName "skin number" // MPropertySortPriority "600" @@ -9767,7 +9767,7 @@ public: // MPropertySortPriority "600" int32_t m_nSkinCP; // 0x14f0 private: - [[maybe_unused]] uint8_t __pad14f4[0x4]; // 0x14f4 + [[maybe_unused]] uint8_t __pad14f4[0x4]; // 0x14f4 public: // MPropertyFriendlyName "material variables" // MPropertyAutoExpandSelf @@ -9793,7 +9793,7 @@ public: // MPropertyFriendlyName "render attribute" char m_szRenderAttribute[260]; // 0x161d private: - [[maybe_unused]] uint8_t __pad1721[0x7]; // 0x1721 + [[maybe_unused]] uint8_t __pad1721[0x7]; // 0x1721 public: // MPropertyStartGroup "+Renderer Modifiers" // MPropertyFriendlyName "Radius Scale" @@ -9810,7 +9810,7 @@ public: // MPropertySortPriority "700" ParticleAttributeIndex_t m_nAlpha2Field; // 0x1ad0 private: - [[maybe_unused]] uint8_t __pad1ad4[0x4]; // 0x1ad4 + [[maybe_unused]] uint8_t __pad1ad4[0x4]; // 0x1ad4 public: // MPropertyFriendlyName "color blend" // MPropertySortPriority "700" @@ -9860,7 +9860,7 @@ public: // MPropertyFriendlyName "enable projected depth controls" bool m_bEnableProjectedDepthControls; // 0x234 private: - [[maybe_unused]] uint8_t __pad0235[0x3]; // 0x235 + [[maybe_unused]] uint8_t __pad0235[0x3]; // 0x235 public: // MPropertyFriendlyName "min projection depth" // MPropertySuppressExpr "!m_bEnableProjectedDepthControls" @@ -9875,7 +9875,7 @@ public: // MPropertyFriendlyName "orient to normal" bool m_bOrientToNormal; // 0x24c private: - [[maybe_unused]] uint8_t __pad024d[0x3]; // 0x24d + [[maybe_unused]] uint8_t __pad024d[0x3]; // 0x24d public: // MPropertyFriendlyName "material variables" // MPropertyAutoExpandSelf @@ -9893,7 +9893,7 @@ public: // MPropertyFriendlyName "projected texture light" bool m_bUseTexture; // 0x231 private: - [[maybe_unused]] uint8_t __pad0232[0x2]; // 0x232 + [[maybe_unused]] uint8_t __pad0232[0x2]; // 0x232 public: // MPropertyStartGroup "+Renderer Modifiers" // MPropertyFriendlyName "radius scale" @@ -9948,14 +9948,14 @@ public: // MPropertyFriendlyName "light type" ParticleLightTypeChoiceList_t m_nLightType; // 0x230 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: // MPropertyFriendlyName "color blend" CParticleCollectionVecInput m_vecColorScale; // 0x238 // MPropertyFriendlyName "color blend type" ParticleColorBlendType_t m_nColorBlendType; // 0x800 private: - [[maybe_unused]] uint8_t __pad0804[0x4]; // 0x804 + [[maybe_unused]] uint8_t __pad0804[0x4]; // 0x804 public: // MPropertyFriendlyName "intensity" CParticleCollectionFloatInput m_flIntensity; // 0x808 @@ -9963,7 +9963,7 @@ public: // MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX" bool m_bCastShadows; // 0x940 private: - [[maybe_unused]] uint8_t __pad0941[0x7]; // 0x941 + [[maybe_unused]] uint8_t __pad0941[0x7]; // 0x941 public: // MPropertyFriendlyName "inner cone angle" // MPropertySuppressExpr "m_nLightType != PARTICLE_LIGHT_TYPE_SPOT" @@ -9976,7 +9976,7 @@ public: // MPropertyFriendlyName "attenuation type" StandardLightingAttenuationStyle_t m_nAttenuationStyle; // 0xcf0 private: - [[maybe_unused]] uint8_t __pad0cf4[0x4]; // 0xcf4 + [[maybe_unused]] uint8_t __pad0cf4[0x4]; // 0xcf4 public: // MPropertyFriendlyName "falloff linearity" // MPropertySuppressExpr "m_nAttenuationStyle == LIGHT_STYLE_NEW || ( m_nAttenuationStyle == LIGHT_STYLE_OLD && m_nLightType == PARTICLE_LIGHT_TYPE_FX )" @@ -9994,7 +9994,7 @@ public: // MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX" bool m_bRenderSpecular; // 0x10a1 private: - [[maybe_unused]] uint8_t __pad10a2[0x6]; // 0x10a2 + [[maybe_unused]] uint8_t __pad10a2[0x6]; // 0x10a2 public: // MPropertyFriendlyName "light cookie string" CUtlString m_lightCookie; // 0x10a8 @@ -10019,7 +10019,7 @@ public: // MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS" bool m_bClosedLoop; // 0x11f9 private: - [[maybe_unused]] uint8_t __pad11fa[0x2]; // 0x11fa + [[maybe_unused]] uint8_t __pad11fa[0x2]; // 0x11fa public: // MPropertyFriendlyName "Anchor point source" // MPropertyAttributeChoiceName "particlefield_vector" @@ -10035,7 +10035,7 @@ public: // MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE" bool m_bIgnoreDT; // 0x1208 private: - [[maybe_unused]] uint8_t __pad1209[0x3]; // 0x1209 + [[maybe_unused]] uint8_t __pad1209[0x3]; // 0x1209 public: // MPropertyFriendlyName "constrain radius to no more than this times the length" // MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE" @@ -10056,7 +10056,7 @@ public: // MPropertyFriendlyName "Type" ParticleOmni2LightTypeChoiceList_t m_nLightType; // 0x230 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: // MPropertyFriendlyName "Color Blend" CParticleCollectionVecInput m_vColorBlend; // 0x238 @@ -10074,7 +10074,7 @@ public: // MPropertySuppressExpr "mod == csgo" bool m_bCastShadows; // 0xa78 private: - [[maybe_unused]] uint8_t __pad0a79[0x7]; // 0xa79 + [[maybe_unused]] uint8_t __pad0a79[0x7]; // 0xa79 public: // MPropertyFriendlyName "Light Radius" // MPropertySuppressExpr "!m_bAreaLight" @@ -10096,7 +10096,7 @@ public: class C_OP_RenderClothForce : public CParticleFunctionRenderer { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -10104,7 +10104,7 @@ public: class C_OP_Callback : public CParticleFunctionRenderer { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -10308,7 +10308,7 @@ public: // MPropertyFriendlyName "outline color" Color m_OutlineColor; // 0x230 private: - [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 + [[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234 public: // MPropertyFriendlyName "default text" CUtlString m_DefaultText; // 0x238 @@ -10327,7 +10327,7 @@ public: // MPropertyAttributeChoiceName "vector_component" int32_t m_nOutputField; // 0x238 private: - [[maybe_unused]] uint8_t __pad023c[0x4]; // 0x23c + [[maybe_unused]] uint8_t __pad023c[0x4]; // 0x23c public: // MPropertyFriendlyName "amplitude" CPerParticleFloatInput m_flAmplitude; // 0x240 diff --git a/sdk/resourcesystem.hpp b/sdk/resourcesystem.hpp index ab044e89..edd82936 100644 --- a/sdk/resourcesystem.hpp +++ b/sdk/resourcesystem.hpp @@ -49,7 +49,7 @@ public: struct InfoForResourceTypeTestResource_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -57,7 +57,7 @@ public: struct InfoForResourceTypeProceduralTestResource_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -65,7 +65,7 @@ public: struct InfoForResourceTypeManifestTestResource_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 2 @@ -84,7 +84,7 @@ public: class InfoForResourceTypeCVDataResource { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -92,7 +92,7 @@ public: class InfoForResourceTypeIParticleSystemDefinition { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -100,7 +100,7 @@ public: class InfoForResourceTypeIParticleSnapshot { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -108,7 +108,7 @@ public: class InfoForResourceTypeCAnimData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -116,7 +116,7 @@ public: class InfoForResourceTypeCAnimationGroup { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -124,7 +124,7 @@ public: class InfoForResourceTypeCSequenceGroupData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -132,7 +132,7 @@ public: class InfoForResourceTypeIMaterial2 { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -140,7 +140,7 @@ public: class InfoForResourceTypeCMorphSetData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -148,7 +148,7 @@ public: class InfoForResourceTypeCRenderMesh { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -156,7 +156,7 @@ public: class InfoForResourceTypeCModel { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -164,7 +164,7 @@ public: class InfoForResourceTypeCTextureBase { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -172,7 +172,7 @@ public: class InfoForResourceTypeIVectorGraphic { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -180,7 +180,7 @@ public: class InfoForResourceTypeCVSoundEventScriptList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -188,7 +188,7 @@ public: class InfoForResourceTypeCVSoundStackScriptList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -196,7 +196,7 @@ public: struct InfoForResourceTypeVSound_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -204,7 +204,7 @@ public: class InfoForResourceTypeCVMixListResource { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -212,7 +212,7 @@ public: class InfoForResourceTypeCPhysAggregateData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -220,7 +220,7 @@ public: class InfoForResourceTypeCVPhysXSurfacePropertiesList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -228,7 +228,7 @@ public: class InfoForResourceTypeCEntityLump { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -236,7 +236,7 @@ public: class InfoForResourceTypeCWorldNode { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -244,7 +244,7 @@ public: struct InfoForResourceTypeWorld_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -252,7 +252,7 @@ public: class InfoForResourceTypeCVoxelVisibility { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -260,7 +260,7 @@ public: class InfoForResourceTypeCPostProcessingResource { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -268,7 +268,7 @@ public: class InfoForResourceTypeCPanoramaStyle { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -276,7 +276,7 @@ public: class InfoForResourceTypeCPanoramaLayout { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -284,7 +284,7 @@ public: class InfoForResourceTypeCPanoramaDynamicImages { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -292,7 +292,7 @@ public: class InfoForResourceTypeCDotaItemDefinitionResource { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -300,7 +300,7 @@ public: class InfoForResourceTypeCPanoramaScript { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -308,7 +308,7 @@ public: class InfoForResourceTypeCPanoramaTypeScript { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -316,7 +316,7 @@ public: class InfoForResourceTypeCDOTAPatchNotesList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -324,7 +324,7 @@ public: class InfoForResourceTypeIAnimGraphModelBinding { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -332,7 +332,7 @@ public: class InfoForResourceTypeCChoreoSceneFileData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -340,7 +340,7 @@ public: class InfoForResourceTypeCDACGameDefsData { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -348,7 +348,7 @@ public: class InfoForResourceTypeCCompositeMaterialKit { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -356,7 +356,7 @@ public: class InfoForResourceTypeCSmartProp { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -364,7 +364,7 @@ public: class InfoForResourceTypeCCSGOItem { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -372,7 +372,7 @@ public: class InfoForResourceTypeCResponseRulesList { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 1 diff --git a/sdk/scenesystem.hpp b/sdk/scenesystem.hpp index 5f1f6415..c2c4ca93 100644 --- a/sdk/scenesystem.hpp +++ b/sdk/scenesystem.hpp @@ -65,7 +65,7 @@ public: CUtlString m_ViewName; // 0x10 int32_t m_nLayerIndex; // 0x18 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: uint64_t m_nLayerId; // 0x20 CUtlString m_LayerName; // 0x28 @@ -104,7 +104,7 @@ public: class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -112,6 +112,6 @@ public: class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase { public: - // @note: no members available + // No members available }; diff --git a/sdk/schemasystem.hpp b/sdk/schemasystem.hpp index 129d50ed..0bbe224d 100644 --- a/sdk/schemasystem.hpp +++ b/sdk/schemasystem.hpp @@ -112,7 +112,7 @@ public: Vector2D m_Vector2D; // 0x0 Vector m_Vector; // 0x8 private: - [[maybe_unused]] uint8_t __pad0014[0xc]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0xc]; // 0x14 public: VectorAligned m_VectorAligned; // 0x20 Quaternion m_Quaternion; // 0x30 @@ -126,7 +126,7 @@ public: Color m_Color; // 0xe0 Vector4D m_Vector4D; // 0xe4 private: - [[maybe_unused]] uint8_t __pad00f4[0xc]; // 0xf4 + [[maybe_unused]] uint8_t __pad00f4[0xc]; // 0xf4 public: CTransform m_CTransform; // 0x100 KeyValues* m_pKeyValues; // 0x120 @@ -134,7 +134,7 @@ public: CUtlString m_CUtlString; // 0x140 CUtlSymbol m_CUtlSymbol; // 0x148 private: - [[maybe_unused]] uint8_t __pad014a[0x2]; // 0x14a + [[maybe_unused]] uint8_t __pad014a[0x2]; // 0x14a public: CUtlStringToken m_stringToken; // 0x14c CUtlStringTokenWithStorage m_stringTokenWithStorage; // 0x150 @@ -147,7 +147,7 @@ public: class InfoForResourceTypeCResourceManifestInternal { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 1 diff --git a/sdk/server.hpp b/sdk/server.hpp index e686dcca..ffcbaa76 100644 --- a/sdk/server.hpp +++ b/sdk/server.hpp @@ -7995,7 +7995,7 @@ public: class CNavVolume { public: - uint8_t __pad0000[0x70]; // @note: autoaligned + uint8_t __pad0000[0x70]; // Autoaligned }; // Alignment: 1 @@ -8011,7 +8011,7 @@ public: class CNavVolumeAll : public CNavVolumeVector { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -8042,11 +8042,11 @@ public: CUtlSymbolLarge m_name; // 0x18 CUtlSymbolLarge m_designerName; // 0x20 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: uint32_t m_flags; // 0x30 private: - [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 + [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 public: // MNetworkDisable WorldGroupId_t m_worldGroupId; // 0x38 @@ -8055,7 +8055,7 @@ public: // MNetworkChangeAccessorFieldPathIndex ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40 private: - [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 + [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 public: CEntityIdentity* m_pPrev; // 0x58 CEntityIdentity* m_pNext; // 0x60 @@ -8074,7 +8074,7 @@ public: // MNetworkPriority "56" CEntityIdentity* m_pEntity; // 0x10 private: - [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 public: // MNetworkEnable // MNetworkDisable @@ -8099,7 +8099,7 @@ public: // MNetworkDisable CGameSceneNode* m_pSceneNode; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x10]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x10]; // 0x10 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex @@ -8210,19 +8210,19 @@ public: // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x10 private: - [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 public: bool m_bIsRenderingWithViewModels; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: uint32_t m_nSplitscreenFlags; // 0x54 private: - [[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58 + [[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58 public: bool m_bEnableRendering; // 0x60 private: - [[maybe_unused]] uint8_t __pad0061[0x4f]; // 0x61 + [[maybe_unused]] uint8_t __pad0061[0x4f]; // 0x61 public: bool m_bInterpolationReadyToDraw; // 0xb0 static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CRenderComponent")->m_static_fields[0]->m_instance);}; @@ -8279,7 +8279,7 @@ class CScriptUniformRandomStream public: HSCRIPT m_hScriptScope; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x8c]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x8c]; // 0x10 public: int32_t m_nInitialSeed; // 0x9c static CUtlVector< CScriptUniformRandomStream* > &Get_sm_UniformStreams(){return *reinterpret_cast*>(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CScriptUniformRandomStream")->m_static_fields[0]->m_instance);}; @@ -8298,7 +8298,7 @@ public: // MPropertyDescription "Is this exit appropriate only if the vehicle is overturned?" bool m_bIsOverturnedExit; // 0x9 private: - [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa public: // MPropertyFriendlyName "Vehicle Exit Animgraph Parameter" // MPropertyDescription "The animgraph parameter that is set on the vehicle to animate the passenger getting in." @@ -8344,7 +8344,7 @@ public: CUtlSymbolLarge m_sRoleName; // 0x0 bool m_bIsNonDriverPassenger; // 0x8 private: - [[maybe_unused]] uint8_t __pad0009[0x7]; // 0x9 + [[maybe_unused]] uint8_t __pad0009[0x7]; // 0x9 public: // MPropertyAttributeEditor "VDataModelHitboxSet( m_sModelName )" CUtlString m_sEntryHitboxSetName; // 0x10 @@ -8372,7 +8372,7 @@ public: AttachmentHandle_t m_hAttachment; // 0x8 VehiclePassengerState_t m_nState; // 0x9 private: - [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa public: CHandle< CBaseCombatCharacter > m_hPassenger; // 0xc CHandle< CBasePlayerPawn > m_hPassengerPawn; // 0x10 @@ -8382,7 +8382,7 @@ public: int32_t m_nExitAnimIndex; // 0x20 bool m_bExitForced; // 0x24 private: - [[maybe_unused]] uint8_t __pad0025[0xb]; // 0x25 + [[maybe_unused]] uint8_t __pad0025[0xb]; // 0x25 public: CTransform m_xAbsExitLocation; // 0x30 CHandle< CEntityBlocker > m_hExitBlocker; // 0x50 @@ -8397,13 +8397,13 @@ public: bool m_bEnabled; // 0x0 bool m_bOpened; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 public: uint32_t m_InternalId; // 0x4 CUtlString m_ShortName; // 0x8 CommandExecMode_t m_ExecMode; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CUtlString m_SpawnGroup; // 0x18 float m_PeriodicExecDelay; // 0x20 @@ -8439,7 +8439,7 @@ public: class CPlayer_AutoaimServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -8455,7 +8455,7 @@ public: // MNetworkEnable uint8_t localBits; // 0x6c private: - [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d + [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d public: // MNetworkEnable int32_t soundscapeEntityListIndex; // 0x70 @@ -8491,7 +8491,7 @@ public: class CPlayer_FlashlightServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8499,7 +8499,7 @@ public: class CPlayer_ItemServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -8517,7 +8517,7 @@ class CPlayer_MovementServices : public CPlayerPawnComponent public: int32_t m_nImpulse; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: CInButtonState m_nButtons; // 0x48 uint64_t m_nQueuedButtonDownMask; // 0x68 @@ -8526,7 +8526,7 @@ public: uint32_t m_pButtonPressedCmdNumber[64]; // 0x80 uint32_t m_nLastCommandNumberProcessed; // 0x180 private: - [[maybe_unused]] uint8_t __pad0184[0x4]; // 0x184 + [[maybe_unused]] uint8_t __pad0184[0x4]; // 0x184 public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" @@ -8552,7 +8552,7 @@ public: // MNetworkChangeCallback "OnObserverModeChanged" uint8_t m_iObserverMode; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MNetworkEnable // MNetworkChangeCallback "OnObserverTargetChanged" @@ -8566,7 +8566,7 @@ public: class CPlayer_UseServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -8574,7 +8574,7 @@ public: class CPlayer_WaterServices : public CPlayerPawnComponent { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -8584,7 +8584,7 @@ class CPlayer_WeaponServices : public CPlayerPawnComponent public: bool m_bAllowSwitchToNoWeapon; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41 public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBasePlayerWeapon > > m_hMyWeapons; // 0x48 @@ -8706,7 +8706,7 @@ public: // MPropertyDescription "How is the vehicle oriented relative to its root bone in ModelDoc?" WheeledPhysicsVehicleChassisFrame_t m_nChassisFrame; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< WheeledPhysicsVehicleWheelData_t > m_vecWheels; // 0x10 CUtlVector< WheeledPhysicsVehicleAxleData_t > m_vecAxles; // 0x28 @@ -8737,7 +8737,7 @@ public: // MPropertyDescription "Should gameplay code manually control the vehicle's pitch angle?" bool m_bStabilizePitch; // 0xc5 private: - [[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6 + [[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6 public: // MPropertyDescription "Scale on the gravity force applied to the vehicle's bodies" float m_flGravityScale; // 0xc8 @@ -8828,7 +8828,7 @@ struct AmmoTypeInfo_t public: int32_t m_nMaxCarry; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x8]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x8]; // 0x14 public: CRangeInt m_nSplashSize; // 0x1c AmmoFlags_t m_nFlags; // 0x24 @@ -8852,7 +8852,7 @@ public: // MNetworkDisable CGameSceneNode* m_pNextSibling; // 0x48 private: - [[maybe_unused]] uint8_t __pad0050[0x20]; // 0x50 + [[maybe_unused]] uint8_t __pad0050[0x20]; // 0x50 public: // MNetworkEnable // MNetworkSerializer "gameSceneNode" @@ -8866,7 +8866,7 @@ public: // MNetworkChangeCallback "gameSceneNodeLocalOriginChanged" CNetworkOriginCellCoordQuantizedVector m_vecOrigin; // 0x80 private: - [[maybe_unused]] uint8_t __pad00b0[0x8]; // 0xb0 + [[maybe_unused]] uint8_t __pad00b0[0x8]; // 0xb0 public: // MNetworkEnable // MNetworkPriority "32" @@ -8922,12 +8922,12 @@ public: // MNetworkDisable uint8_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount; // 0xed private: - [[maybe_unused]] uint8_t __pad00ee[0x2]; // 0xee + [[maybe_unused]] uint8_t __pad00ee[0x2]; // 0xee public: // MNetworkEnable CUtlStringToken m_name; // 0xf0 private: - [[maybe_unused]] uint8_t __pad00f4[0x3c]; // 0xf4 + [[maybe_unused]] uint8_t __pad00f4[0x3c]; // 0xf4 public: // MNetworkEnable // MNetworkChangeCallback "gameSceneNodeHierarchyAttachmentChanged" @@ -8965,7 +8965,7 @@ public: // MNetworkEnable ModelConfigHandle_t m_Handle; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MNetworkEnable CUtlSymbolLarge m_Name; // 0x30 @@ -8986,18 +8986,18 @@ public: // MNetworkDisable CUtlSymbolLarge m_ModelName; // 0xa8 private: - [[maybe_unused]] uint8_t __pad00b0[0x40]; // 0xb0 + [[maybe_unused]] uint8_t __pad00b0[0x40]; // 0xb0 public: // MNetworkEnable bool m_bClientClothCreationSuppressed; // 0xf0 private: - [[maybe_unused]] uint8_t __pad00f1[0x97]; // 0xf1 + [[maybe_unused]] uint8_t __pad00f1[0x97]; // 0xf1 public: // MNetworkEnable // MNetworkChangeCallback "skeletonMeshGroupMaskChanged" uint64_t m_MeshGroupMask; // 0x188 private: - [[maybe_unused]] uint8_t __pad0190[0x9a]; // 0x190 + [[maybe_unused]] uint8_t __pad0190[0x9a]; // 0x190 public: // MNetworkEnable // MNetworkChangeCallback "skeletonMotionTypeChanged" @@ -9122,7 +9122,7 @@ public: // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x48 private: - [[maybe_unused]] uint8_t __pad0070[0x15]; // 0x70 + [[maybe_unused]] uint8_t __pad0070[0x15]; // 0x70 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -9131,7 +9131,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" Color m_SecondaryColor; // 0x89 private: - [[maybe_unused]] uint8_t __pad008d[0x3]; // 0x8d + [[maybe_unused]] uint8_t __pad008d[0x3]; // 0x8d public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -9182,7 +9182,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderDiffuse; // 0xd0 private: - [[maybe_unused]] uint8_t __pad00d1[0x3]; // 0xd1 + [[maybe_unused]] uint8_t __pad00d1[0x3]; // 0xd1 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -9191,7 +9191,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderTransmissive; // 0xd8 private: - [[maybe_unused]] uint8_t __pad00d9[0x3]; // 0xd9 + [[maybe_unused]] uint8_t __pad00d9[0x3]; // 0xd9 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -9248,7 +9248,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" bool m_bUsesIndexedBakedLighting; // 0x124 private: - [[maybe_unused]] uint8_t __pad0125[0x3]; // 0x125 + [[maybe_unused]] uint8_t __pad0125[0x3]; // 0x125 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -9263,7 +9263,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderToCubemaps; // 0x134 private: - [[maybe_unused]] uint8_t __pad0135[0x3]; // 0x135 + [[maybe_unused]] uint8_t __pad0135[0x3]; // 0x135 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -9293,7 +9293,7 @@ public: // MNetworkEnable bool m_bPrecomputedFieldsValid; // 0x15a private: - [[maybe_unused]] uint8_t __pad015b[0x1]; // 0x15b + [[maybe_unused]] uint8_t __pad015b[0x1]; // 0x15b public: // MNetworkEnable Vector m_vPrecomputedBoundsMins; // 0x15c @@ -9325,7 +9325,7 @@ public: // MNetworkChangeCallback "MixedShadowsChanged" bool m_bMixedShadows; // 0x1b5 private: - [[maybe_unused]] uint8_t __pad01b6[0x2]; // 0x1b6 + [[maybe_unused]] uint8_t __pad01b6[0x2]; // 0x1b6 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" @@ -9336,7 +9336,7 @@ public: // MNetworkChangeCallback "LightRenderingChanged" float m_flMinRoughness; // 0x1c0 private: - [[maybe_unused]] uint8_t __pad01c4[0xc]; // 0x1c4 + [[maybe_unused]] uint8_t __pad01c4[0xc]; // 0x1c4 public: bool m_bPvsModifyEntity; // 0x1d0 static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CLightComponent")->m_static_fields[0]->m_instance);}; @@ -9386,7 +9386,7 @@ class IChoreoServices { public: static uint32_t &Get_ms_uSequenceId(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("IChoreoServices")->m_static_fields[0]->m_instance);}; - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 14 @@ -9406,7 +9406,7 @@ public: // MNetworkUserGroup "LocalPlayerExclusive" bool m_bInCrouch; // 0x1c0 private: - [[maybe_unused]] uint8_t __pad01c1[0x3]; // 0x1c1 + [[maybe_unused]] uint8_t __pad01c1[0x3]; // 0x1c1 public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" @@ -9424,13 +9424,13 @@ public: // MNetworkUserGroup "LocalPlayerExclusive" bool m_bInDuckJump; // 0x1ce private: - [[maybe_unused]] uint8_t __pad01cf[0x1]; // 0x1cf + [[maybe_unused]] uint8_t __pad01cf[0x1]; // 0x1cf public: Vector m_groundNormal; // 0x1d0 float m_flSurfaceFriction; // 0x1dc CUtlStringToken m_surfaceProps; // 0x1e0 private: - [[maybe_unused]] uint8_t __pad01e4[0xc]; // 0x1e4 + [[maybe_unused]] uint8_t __pad01e4[0xc]; // 0x1e4 public: int32_t m_nStepside; // 0x1f0 int32_t m_iTargetVolume; // 0x1f4 @@ -9459,7 +9459,7 @@ public: class CJiggleBones { public: - uint8_t __pad0000[0x20]; // @note: autoaligned + uint8_t __pad0000[0x20]; // Autoaligned }; // Alignment: 1 @@ -9511,7 +9511,7 @@ public: // MNetworkDisable bool m_bDiscontinuity; // 0x1d private: - [[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e + [[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e public: // MNetworkDisable float m_flPrevCycleFromDiscontinuity; // 0x20 @@ -9540,12 +9540,12 @@ public: // MNetworkChangeCallback "baseAnimBaseLayerChangedCompat" CNetworkedSequenceOperation m_baseLayer; // 0x18 private: - [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 + [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 public: // MNetworkDisable bool m_bSequenceFinished; // 0x48 private: - [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 + [[maybe_unused]] uint8_t __pad0049[0x3]; // 0x49 public: // MNetworkDisable float m_flGroundSpeed; // 0x4c @@ -9569,7 +9569,7 @@ public: // MNetworkDisable bool m_bNetworkedAnimationInputsChanged; // 0x65 private: - [[maybe_unused]] uint8_t __pad0066[0x2]; // 0x66 + [[maybe_unused]] uint8_t __pad0066[0x2]; // 0x66 public: // MNetworkEnable // MNetworkPriority "32" @@ -9749,7 +9749,7 @@ public: class CFootstepTableHandle { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 8 @@ -9775,7 +9775,7 @@ public: int16_t odds; // 0x10 int16_t flags; // 0x12 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: ResponseFollowup* m_pFollowup; // 0x18 }; @@ -9798,18 +9798,18 @@ public: char m_szResponseName[192]; // 0x1 char m_szMatchingRule[128]; // 0xc1 private: - [[maybe_unused]] uint8_t __pad0141[0x7]; // 0x141 + [[maybe_unused]] uint8_t __pad0141[0x7]; // 0x141 public: ResponseParams m_Params; // 0x148 float m_fMatchScore; // 0x168 private: - [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c + [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c public: char* m_szSpeakerContext; // 0x170 char* m_szWorldContext; // 0x178 ResponseFollowup m_Followup; // 0x180 private: - [[maybe_unused]] uint8_t __pad01b1[0x7]; // 0x1b1 + [[maybe_unused]] uint8_t __pad01b1[0x7]; // 0x1b1 public: CUtlVector< CUtlSymbol > m_pchCriteriaNames; // 0x1b8 CUtlVector< char* > m_pchCriteriaValues; // 0x1d0 @@ -9837,11 +9837,11 @@ public: bool m_bAllowSpeakingInterrupts; // 0x4c bool m_bConsiderSceneInvolvementAsSpeech; // 0x4d private: - [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e + [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e public: int32_t m_nLastSpokenPriority; // 0x50 private: - [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 + [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: CBaseFlex* m_pOuter; // 0x58 }; @@ -9863,7 +9863,7 @@ public: float m_fDispatchTime; // 0x40 CHandle< CBaseEntity > m_hIssuer; // 0x44 private: - [[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48 + [[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48 public: CRR_Response m_response; // 0x50 bool m_bResponseValid; // 0x238 @@ -9893,20 +9893,20 @@ public: bool m_bCommentaryConvarsChanging; // 0x11 bool m_bCommentaryEnabledMidGame; // 0x12 private: - [[maybe_unused]] uint8_t __pad0013[0x1]; // 0x13 + [[maybe_unused]] uint8_t __pad0013[0x1]; // 0x13 public: GameTime_t m_flNextTeleportTime; // 0x14 int32_t m_iTeleportStage; // 0x18 bool m_bCheatState; // 0x1c bool m_bIsFirstSpawnGroupToLoad; // 0x1d private: - [[maybe_unused]] uint8_t __pad001e[0x1a]; // 0x1e + [[maybe_unused]] uint8_t __pad001e[0x1a]; // 0x1e public: CHandle< CPointCommentaryNode > m_hCurrentNode; // 0x38 CHandle< CPointCommentaryNode > m_hActiveCommentaryNode; // 0x3c CHandle< CPointCommentaryNode > m_hLastCommentaryNode; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: CUtlVector< CHandle< CPointCommentaryNode > > m_vecNodes; // 0x48 }; @@ -9939,7 +9939,7 @@ public: ScriptedMoveType_t m_nType; // 0x4c bool m_bSuccess; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: ForcedCrouchState_t m_nForcedCrouchState; // 0x54 bool m_bIgnoreCollisions; // 0x58 @@ -10013,7 +10013,7 @@ class CCopyRecipientFilter public: int32_t m_Flags; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< CPlayerSlot > m_Recipients; // 0x10 }; @@ -10026,7 +10026,7 @@ public: CSoundEnvelope m_pitch; // 0x8 CSoundEnvelope m_volume; // 0x18 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: float m_shutdownTime; // 0x30 float m_flLastTime; // 0x34 @@ -10039,7 +10039,7 @@ public: float m_flCloseCaptionDuration; // 0x80 bool m_bUpdatedSoundOrigin; // 0x84 private: - [[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85 + [[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85 public: CUtlSymbolLarge m_iszClassName; // 0x88 static int32_t &Get_g_SoundPatchCount(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CSoundPatch")->m_static_fields[0]->m_instance);}; @@ -10052,7 +10052,7 @@ class CTouchExpansionComponent : public CEntityComponent public: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTouchExpansionComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_referenced_but_impl_is_contained(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTouchExpansionComponent")->m_static_fields[1]->m_instance);}; - // @note: no members available + // No members available }; // Alignment: 25 @@ -10092,7 +10092,7 @@ public: struct dynpitchvol_t : public dynpitchvol_base_t { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -10127,23 +10127,23 @@ public: CBodyComponent* m_CBodyComponent; // 0x30 CNetworkTransmitComponent m_NetworkTransmitComponent; // 0x38 private: - [[maybe_unused]] uint8_t __pad01d8[0x40]; // 0x1d8 + [[maybe_unused]] uint8_t __pad01d8[0x40]; // 0x1d8 public: CUtlVector< thinkfunc_t > m_aThinkFunctions; // 0x218 int32_t m_iCurrentThinkContext; // 0x230 GameTick_t m_nLastThinkTick; // 0x234 private: - [[maybe_unused]] uint8_t __pad0238[0x8]; // 0x238 + [[maybe_unused]] uint8_t __pad0238[0x8]; // 0x238 public: CBitVec< 64 > m_isSteadyState; // 0x240 float m_lastNetworkChange; // 0x248 private: - [[maybe_unused]] uint8_t __pad024c[0xc]; // 0x24c + [[maybe_unused]] uint8_t __pad024c[0xc]; // 0x24c public: CUtlVector< ResponseContext_t > m_ResponseContexts; // 0x258 CUtlSymbolLarge m_iszResponseContext; // 0x270 private: - [[maybe_unused]] uint8_t __pad0278[0x20]; // 0x278 + [[maybe_unused]] uint8_t __pad0278[0x20]; // 0x278 public: // MNetworkEnable // MNetworkSerializer "ClampHealth" @@ -10157,7 +10157,7 @@ public: // MNetworkPriority "32" uint8_t m_lifeState; // 0x2a0 private: - [[maybe_unused]] uint8_t __pad02a1[0x3]; // 0x2a1 + [[maybe_unused]] uint8_t __pad02a1[0x3]; // 0x2a1 public: float m_flDamageAccumulator; // 0x2a4 // MNetworkEnable @@ -10165,12 +10165,12 @@ public: // MNetworkEnable bool m_bTakesDamage; // 0x2a9 private: - [[maybe_unused]] uint8_t __pad02aa[0x2]; // 0x2aa + [[maybe_unused]] uint8_t __pad02aa[0x2]; // 0x2aa public: // MNetworkEnable TakeDamageFlags_t m_nTakeDamageFlags; // 0x2ac private: - [[maybe_unused]] uint8_t __pad02b0[0x1]; // 0x2b0 + [[maybe_unused]] uint8_t __pad02b0[0x1]; // 0x2b0 public: // MNetworkEnable MoveCollide_t m_MoveCollide; // 0x2b1 @@ -10180,7 +10180,7 @@ public: uint8_t m_nSlimeTouch; // 0x2b4 bool m_bRestoreInHierarchy; // 0x2b5 private: - [[maybe_unused]] uint8_t __pad02b6[0x2]; // 0x2b6 + [[maybe_unused]] uint8_t __pad02b6[0x2]; // 0x2b6 public: CUtlSymbolLarge m_target; // 0x2b8 float m_flMoveDoneTime; // 0x2c0 @@ -10190,7 +10190,7 @@ public: // MNetworkSendProxyRecipientsFilter CUtlStringToken m_nSubclassID; // 0x2d0 private: - [[maybe_unused]] uint8_t __pad02d4[0xc]; // 0x2d4 + [[maybe_unused]] uint8_t __pad02d4[0xc]; // 0x2d4 public: // MNetworkEnable // MNetworkPriority "0" @@ -10208,13 +10208,13 @@ public: // MNetworkEnable uint8_t m_ubInterpolationFrame; // 0x2ed private: - [[maybe_unused]] uint8_t __pad02ee[0x2]; // 0x2ee + [[maybe_unused]] uint8_t __pad02ee[0x2]; // 0x2ee public: Vector m_vPrevVPhysicsUpdatePos; // 0x2f0 // MNetworkEnable uint8_t m_iTeamNum; // 0x2fc private: - [[maybe_unused]] uint8_t __pad02fd[0x3]; // 0x2fd + [[maybe_unused]] uint8_t __pad02fd[0x3]; // 0x2fd public: CUtlSymbolLarge m_iGlobalname; // 0x300 int32_t m_iSentToClients; // 0x308 @@ -10227,7 +10227,7 @@ public: GameTick_t m_nNextThinkTick; // 0x31c int32_t m_nSimulationTick; // 0x320 private: - [[maybe_unused]] uint8_t __pad0324[0x4]; // 0x324 + [[maybe_unused]] uint8_t __pad0324[0x4]; // 0x324 public: CEntityIOOutput m_OnKilled; // 0x328 // MNetworkEnable @@ -10240,11 +10240,11 @@ public: // MNetworkPriority "32" CNetworkVelocityVector m_vecVelocity; // 0x360 private: - [[maybe_unused]] uint8_t __pad0388[0x8]; // 0x388 + [[maybe_unused]] uint8_t __pad0388[0x8]; // 0x388 public: int32_t m_nPushEnumCount; // 0x390 private: - [[maybe_unused]] uint8_t __pad0394[0x4]; // 0x394 + [[maybe_unused]] uint8_t __pad0394[0x4]; // 0x394 public: CCollisionProperty* m_pCollision; // 0x398 // MNetworkEnable @@ -10312,7 +10312,7 @@ public: bool m_bNetworkQuantizeOriginAndAngles; // 0x484 bool m_bLagCompensate; // 0x485 private: - [[maybe_unused]] uint8_t __pad0486[0x2]; // 0x486 + [[maybe_unused]] uint8_t __pad0486[0x2]; // 0x486 public: float m_flOverriddenFriction; // 0x488 CHandle< CBaseEntity > m_pBlocker; // 0x48c @@ -10334,7 +10334,7 @@ public: class CServerOnlyEntity : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -10342,7 +10342,7 @@ public: class CServerOnlyPointEntity : public CServerOnlyEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -10350,7 +10350,7 @@ public: class CLogicalEntity : public CServerOnlyEntity { public: - // @note: no members available + // No members available }; // Alignment: 17 @@ -10378,7 +10378,7 @@ public: // MNetworkEnable bool m_bExclusive; // 0x4b8 private: - [[maybe_unused]] uint8_t __pad04b9[0x3]; // 0x4b9 + [[maybe_unused]] uint8_t __pad04b9[0x3]; // 0x4b9 public: // MNetworkEnable float m_MinFalloff; // 0x4bc @@ -10398,7 +10398,7 @@ class CBaseFilter : public CLogicalEntity public: bool m_bNegated; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 public: CEntityIOOutput m_OnPass; // 0x4a0 CEntityIOOutput m_OnFail; // 0x4c8 @@ -10411,7 +10411,7 @@ class CFilterMultiple : public CBaseFilter public: filter_t m_nFilterType; // 0x4f0 private: - [[maybe_unused]] uint8_t __pad04f4[0x4]; // 0x4f4 + [[maybe_unused]] uint8_t __pad04f4[0x4]; // 0x4f4 public: CUtlSymbolLarge m_iFilterName[10]; // 0x4f8 CHandle< CBaseEntity > m_hFilter[10]; // 0x548 @@ -10431,7 +10431,7 @@ public: class CFilterLOS : public CBaseFilter { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -10447,7 +10447,7 @@ public: class CInfoData : public CServerOnlyEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -10467,7 +10467,7 @@ class CLogicBranch : public CLogicalEntity public: bool m_bInValue; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 public: CUtlVector< CHandle< CBaseEntity > > m_Listeners; // 0x4a0 CEntityIOOutput m_OnTrue; // 0x4b8 @@ -10515,17 +10515,17 @@ class ConstraintSoundInfo public: VelocitySampler m_vSampler; // 0x8 private: - [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c + [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: SimpleConstraintSoundProfile m_soundProfile; // 0x20 Vector m_forwardAxis; // 0x40 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlSymbolLarge m_iszTravelSoundFwd; // 0x50 CUtlSymbolLarge m_iszTravelSoundBack; // 0x58 private: - [[maybe_unused]] uint8_t __pad0060[0x8]; // 0x60 + [[maybe_unused]] uint8_t __pad0060[0x8]; // 0x60 public: CUtlSymbolLarge m_iszReversalSounds[3]; // 0x68 bool m_bPlayTravelSound; // 0x80 @@ -10656,7 +10656,7 @@ public: int16_t m_iNext; // 0x1c bool m_bNoExpirationTime; // 0x1e private: - [[maybe_unused]] uint8_t __pad001f[0x1]; // 0x1f + [[maybe_unused]] uint8_t __pad001f[0x1]; // 0x1f public: int32_t m_ownerChannelIndex; // 0x20 Vector m_vecOrigin; // 0x24 @@ -10671,13 +10671,13 @@ public: CEntityIOOutput m_OnPlay; // 0x498 float m_flRadius; // 0x4c0 private: - [[maybe_unused]] uint8_t __pad04c4[0x4]; // 0x4c4 + [[maybe_unused]] uint8_t __pad04c4[0x4]; // 0x4c4 public: CUtlSymbolLarge m_soundscapeName; // 0x4c8 CUtlSymbolLarge m_soundEventName; // 0x4d0 bool m_bOverrideWithEvent; // 0x4d8 private: - [[maybe_unused]] uint8_t __pad04d9[0x3]; // 0x4d9 + [[maybe_unused]] uint8_t __pad04d9[0x3]; // 0x4d9 public: int32_t m_soundscapeIndex; // 0x4dc int32_t m_soundscapeEntityListId; // 0x4e0 @@ -10700,7 +10700,7 @@ public: class CEnvSoundscapeTriggerable : public CEnvSoundscape { public: - // @note: no members available + // No members available }; // Alignment: 27 @@ -10729,7 +10729,7 @@ public: bool m_bSnapToGoal; // 0x4f1 bool m_bInterpolatePosition; // 0x4f2 private: - [[maybe_unused]] uint8_t __pad04f3[0x1]; // 0x4f3 + [[maybe_unused]] uint8_t __pad04f3[0x1]; // 0x4f3 public: Vector m_vStartPos; // 0x4f4 Vector m_vEndPos; // 0x500 @@ -10737,7 +10737,7 @@ public: uint64_t m_nPlayerButtons; // 0x510 bool m_bOldTakesDamage; // 0x518 private: - [[maybe_unused]] uint8_t __pad0519[0x3]; // 0x519 + [[maybe_unused]] uint8_t __pad0519[0x3]; // 0x519 public: TakeDamageFlags_t m_nOldTakeDamageFlags; // 0x51c CEntityIOOutput m_OnEndFollow; // 0x520 @@ -10787,7 +10787,7 @@ public: class CNavVolumeMarkupVolume : public CNavVolume { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -10795,7 +10795,7 @@ public: class CNavVolumeCalculatedVector : public CNavVolume { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -10845,7 +10845,7 @@ public: // MNetworkChangeCallback "OnUpdateOBB" Vector m_vecMaxs; // 0x4c private: - [[maybe_unused]] uint8_t __pad0058[0x2]; // 0x58 + [[maybe_unused]] uint8_t __pad0058[0x2]; // 0x58 public: // MNetworkEnable // MNetworkChangeCallback "OnUpdateSolidFlags" @@ -10925,7 +10925,7 @@ public: // MNetworkEnable uint8_t m_nPenetrate; // 0x5c private: - [[maybe_unused]] uint8_t __pad005d[0x1]; // 0x5d + [[maybe_unused]] uint8_t __pad005d[0x1]; // 0x5d public: // MNetworkEnable uint16_t m_nMaterial; // 0x5e @@ -10938,7 +10938,7 @@ public: // MNetworkEnable AttachmentHandle_t m_nAttachmentIndex; // 0x64 private: - [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 + [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 public: // MNetworkEnable CUtlStringToken m_nAttachmentName; // 0x68 @@ -10987,7 +10987,7 @@ public: // MNetworkEnable uint16_t m_iGustDirChange; // 0x28 private: - [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a + [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a public: // MNetworkEnable // MNetworkEncoder @@ -11001,7 +11001,7 @@ public: // MNetworkEnable uint16_t m_iInitialWindDir; // 0x68 private: - [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a + [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a public: // MNetworkEnable float m_flInitialWindSpeed; // 0x6c @@ -11014,7 +11014,7 @@ public: float m_flAveWindSpeed; // 0xd0 bool m_bGusting; // 0xd4 private: - [[maybe_unused]] uint8_t __pad00d5[0x3]; // 0xd5 + [[maybe_unused]] uint8_t __pad00d5[0x3]; // 0xd5 public: float m_flWindAngleVariation; // 0xd8 float m_flWindSpeedVariation; // 0xdc @@ -11044,7 +11044,7 @@ public: class CGameRulesProxy : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -11063,7 +11063,7 @@ class CGlowProperty public: Vector m_fGlowColor; // 0x8 private: - [[maybe_unused]] uint8_t __pad0014[0x1c]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x1c]; // 0x14 public: // MNetworkEnable // MNetworkChangeCallback "OnGlowTypeChanged" @@ -11080,7 +11080,7 @@ public: // MNetworkEnable bool m_bFlashing; // 0x44 private: - [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 + [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 public: // MNetworkEnable float m_flGlowTime; // 0x48 @@ -11094,7 +11094,7 @@ public: class CMultiplayRules : public CGameRules { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -11105,7 +11105,7 @@ public: // MNetworkEnable int16_t scale; // 0x8 private: - [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa public: // MNetworkEnable // MNetworkEncoder @@ -11113,7 +11113,7 @@ public: // MNetworkEnable bool bClip3DSkyBoxNearToWorldFar; // 0x18 private: - [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: // MNetworkEnable float flClip3DSkyBoxNearToWorldFarOffset; // 0x1c @@ -11140,7 +11140,7 @@ public: // MNetworkEnable CHandle< CBaseEntity > m_hZoomOwner; // 0x50 private: - [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 + [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: // MNetworkEnable fogplayerparams_t m_PlayerFog; // 0x58 @@ -11152,7 +11152,7 @@ public: // MNetworkUserGroup "LocalPlayerAndObserversExclusive" CHandle< CTonemapController2 > m_hTonemapController; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 + [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerAndObserversExclusive" @@ -11163,7 +11163,7 @@ public: float m_flOldPlayerZ; // 0x138 float m_flOldPlayerViewOffsetZ; // 0x13c private: - [[maybe_unused]] uint8_t __pad0140[0x18]; // 0x140 + [[maybe_unused]] uint8_t __pad0140[0x18]; // 0x140 public: CUtlVector< CHandle< CEnvSoundscapeTriggerable > > m_hTriggerSoundscapeList; // 0x158 }; @@ -11179,7 +11179,7 @@ public: CUtlStringToken m_skyboxSlotToken; // 0x528 bool m_bUseAngles; // 0x52c private: - [[maybe_unused]] uint8_t __pad052d[0x3]; // 0x52d + [[maybe_unused]] uint8_t __pad052d[0x3]; // 0x52d public: CSkyCamera* m_pNext; // 0x530 }; @@ -11189,7 +11189,7 @@ public: class IRagdoll { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 3 @@ -11238,7 +11238,7 @@ public: bool m_bIsMoving; // 0x10 bool m_bHasArrived; // 0x11 private: - [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 + [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 public: float m_flInitialYaw; // 0x14 float m_flTargetYaw; // 0x18 @@ -11248,7 +11248,7 @@ public: bool m_bIsGesture; // 0x28 bool m_bShouldRemove; // 0x29 private: - [[maybe_unused]] uint8_t __pad002a[0x2a]; // 0x2a + [[maybe_unused]] uint8_t __pad002a[0x2a]; // 0x2a public: CHandle< CBaseEntity > m_hTarget; // 0x54 uint32_t m_nSceneEventId; // 0x58 @@ -11264,12 +11264,12 @@ public: CHandle< CBaseEntity > m_hEnt; // 0x0 MoveType_t m_MoveType; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: GameTime_t m_flStartTime; // 0x8 Vector m_vecStartOrigin; // 0xc private: - [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 public: Quaternion m_qStartRot; // 0x20 ParticleIndex_t m_nFXIndex; // 0x30 @@ -11293,7 +11293,7 @@ public: bool m_bAllowFlipping; // 0xf9 bool m_bIsFullAuto; // 0xfa private: - [[maybe_unused]] uint8_t __pad00fb[0x1]; // 0xfb + [[maybe_unused]] uint8_t __pad00fb[0x1]; // 0xfb public: int32_t m_nNumBullets; // 0xfc // MPropertyGroupName "Visuals" @@ -11316,7 +11316,7 @@ public: // MPropertyCustomFGDType AmmoIndex_t m_nSecondaryAmmoType; // 0x2ca private: - [[maybe_unused]] uint8_t __pad02cb[0x1]; // 0x2cb + [[maybe_unused]] uint8_t __pad02cb[0x1]; // 0x2cb public: // MPropertyFriendlyName "Primary Clip Size" // MPropertyDescription "How many bullets this gun can fire before it reloads (0 if no clip)" @@ -11347,7 +11347,7 @@ public: // MPropertyGroupName "UI" bool m_bAutoSwitchFrom; // 0x2e1 private: - [[maybe_unused]] uint8_t __pad02e2[0x2]; // 0x2e2 + [[maybe_unused]] uint8_t __pad02e2[0x2]; // 0x2e2 public: // MPropertyGroupName "UI" RumbleEffect_t m_iRumbleEffect; // 0x2e4 @@ -11367,7 +11367,7 @@ public: class CEntitySubclassVDataBase { public: - uint8_t __pad0000[0x28]; // @note: autoaligned + uint8_t __pad0000[0x28]; // Autoaligned }; // Alignment: 4 @@ -11400,7 +11400,7 @@ public: uint8_t effect; // 0x8 uint8_t channel; // 0x9 private: - [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa public: float x; // 0xc float y; // 0x10 @@ -11445,7 +11445,7 @@ public: class CSimpleStopwatch : public CStopwatchBase { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -11480,19 +11480,19 @@ class CSoundOpvarSetPointBase : public CBaseEntity public: bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: CEntityHandle m_hSource; // 0x49c private: - [[maybe_unused]] uint8_t __pad04a0[0x8]; // 0x4a0 + [[maybe_unused]] uint8_t __pad04a0[0x8]; // 0x4a0 public: CUtlSymbolLarge m_iszSourceEntityName; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04b0[0x50]; // 0x4b0 + [[maybe_unused]] uint8_t __pad04b0[0x50]; // 0x4b0 public: Vector m_vLastPosition; // 0x500 private: - [[maybe_unused]] uint8_t __pad050c[0x4]; // 0x50c + [[maybe_unused]] uint8_t __pad050c[0x4]; // 0x50c public: // MNetworkEnable CUtlSymbolLarge m_iszStackName; // 0x510 @@ -11515,7 +11515,7 @@ public: CEntityIOOutput m_OnExit; // 0x558 bool m_bAutoDisable; // 0x580 private: - [[maybe_unused]] uint8_t __pad0581[0x43]; // 0x581 + [[maybe_unused]] uint8_t __pad0581[0x43]; // 0x581 public: float m_flDistanceMin; // 0x5c4 float m_flDistanceMax; // 0x5c8 @@ -11527,7 +11527,7 @@ public: float m_flValSetOnDisable; // 0x5e0 bool m_bSetValueOnDisable; // 0x5e4 private: - [[maybe_unused]] uint8_t __pad05e5[0x3]; // 0x5e5 + [[maybe_unused]] uint8_t __pad05e5[0x3]; // 0x5e5 public: int32_t m_nSimulationMode; // 0x5e8 int32_t m_nVisibilitySamples; // 0x5ec @@ -11535,7 +11535,7 @@ public: float m_flDynamicMaximumOcclusion; // 0x5fc CEntityHandle m_hDynamicEntity; // 0x600 private: - [[maybe_unused]] uint8_t __pad0604[0x4]; // 0x604 + [[maybe_unused]] uint8_t __pad0604[0x4]; // 0x604 public: CUtlSymbolLarge m_iszDynamicEntityName; // 0x608 float m_flPathingDistanceNormFactor; // 0x610 @@ -11564,7 +11564,7 @@ public: class CSoundOpvarSetOBBEntity : public CSoundOpvarSetAABBEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -11609,11 +11609,11 @@ public: int32_t m_iDamageCustom; // 0x4c AmmoIndex_t m_iAmmoType; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0xf]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0xf]; // 0x51 public: float m_flOriginalDamage; // 0x60 private: - [[maybe_unused]] uint8_t __pad0064[0xc]; // 0x64 + [[maybe_unused]] uint8_t __pad0064[0xc]; // 0x64 public: TakeDamageFlags_t m_nDamageFlags; // 0x70 int32_t m_bitsDotaDamageType; // 0x74 @@ -11621,11 +11621,11 @@ public: float m_flCombatLogCreditFactor; // 0x7c int16_t m_iRecord; // 0x80 private: - [[maybe_unused]] uint8_t __pad0082[0x6]; // 0x82 + [[maybe_unused]] uint8_t __pad0082[0x6]; // 0x82 public: HSCRIPT m_hScriptInstance; // 0x88 private: - [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 + [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 public: bool m_bInTakeDamageFlow; // 0xa8 static CTakeDamageInfo &Get_EmptyInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTakeDamageInfo")->m_static_fields[0]->m_instance);}; @@ -11684,7 +11684,7 @@ public: class IEconItemInterface { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 7 @@ -11700,7 +11700,7 @@ public: CHandle< CBaseEntity > m_hOuter; // 0x3c bool m_bPreventLoopback; // 0x40 private: - [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 + [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MNetworkEnable attributeprovidertypes_t m_ProviderType; // 0x44 @@ -11730,7 +11730,7 @@ public: class IHasAttributes { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 3 @@ -11759,7 +11759,7 @@ public: // MNetworkEnable attrib_definition_index_t m_iAttributeDefinitionIndex; // 0x30 private: - [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 + [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 public: // MNetworkEnable // MNetworkAlias "m_iRawValue32" @@ -11810,7 +11810,7 @@ public: // MNetworkEnable uint32_t m_iEntityLevel; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: // MNetworkEnable itemid_t m_iItemID; // 0x18 @@ -11819,7 +11819,7 @@ public: // MNetworkEnable uint32_t m_iInventoryPosition; // 0x24 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: // MNetworkEnable bool m_bInitialized; // 0x30 @@ -11830,16 +11830,16 @@ public: bool m_bHasComputedAttachedParticles; // 0x34 bool m_bHasAttachedParticles; // 0x35 private: - [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 + [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 public: int32_t m_iEntityQuantity; // 0x38 uint8_t m_unClientFlags; // 0x3c private: - [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d + [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d public: eEconItemOrigin m_unOverrideOrigin; // 0x40 private: - [[maybe_unused]] uint8_t __pad0044[0xc]; // 0x44 + [[maybe_unused]] uint8_t __pad0044[0xc]; // 0x44 public: char* m_pszGrayedOutReason; // 0x50 // MNetworkEnable @@ -11857,7 +11857,7 @@ public: char* m_pReasonStr; // 0x10 bool m_bWaitForSteady; // 0x18 private: - [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: float m_flEaseInTime; // 0x1c static CHeadLookParams &Get_ms_Defaults(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CHeadLookParams")->m_static_fields[0]->m_instance);}; @@ -11868,7 +11868,7 @@ public: class INextBotReply { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 0 @@ -11876,7 +11876,7 @@ public: class INextBotEventResponder { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 0 @@ -11884,7 +11884,7 @@ public: class IContextualQuery { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 15 @@ -11909,7 +11909,7 @@ public: // MNetworkSendProxyRecipientsFilter bool m_bLooping; // 0x64 private: - [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 + [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 public: // MNetworkEnable // MNetworkPriority "32" @@ -11921,7 +11921,7 @@ public: // MNetworkDisable bool m_bSequenceFinished; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 public: // MNetworkDisable float m_flKillRate; // 0x74 @@ -11964,7 +11964,7 @@ public: // MNetworkDisable bool m_bSequenceFinished; // 0x38 private: - [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 + [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MNetworkDisable float m_flGroundSpeed; // 0x3c @@ -11995,7 +11995,7 @@ public: // MNetworkDisable bool m_bNetworkedAnimationInputsChanged; // 0xb5 private: - [[maybe_unused]] uint8_t __pad00b6[0x2]; // 0xb6 + [[maybe_unused]] uint8_t __pad00b6[0x2]; // 0xb6 public: // MNetworkEnable // MNetworkPriority "32" @@ -12005,7 +12005,7 @@ public: // MNetworkPriority "32" int32_t m_nResetEventsParity; // 0xbc private: - [[maybe_unused]] uint8_t __pad00c0[0x10]; // 0xc0 + [[maybe_unused]] uint8_t __pad00c0[0x10]; // 0xc0 public: // MNetworkDisable CSequenceTransitioner2 m_SequenceTransitioner; // 0xd0 @@ -12079,7 +12079,7 @@ public: bool m_bHideUntilAchieved; // 0x38 bool m_bStoreProgressInSteam; // 0x39 private: - [[maybe_unused]] uint8_t __pad003a[0x6]; // 0x3a + [[maybe_unused]] uint8_t __pad003a[0x6]; // 0x3a public: char* m_pInflictorClassNameFilter; // 0x40 char* m_pInflictorEntityNameFilter; // 0x48 @@ -12091,25 +12091,25 @@ public: char** m_pszComponentDisplayNames; // 0x78 int32_t m_iNumComponents; // 0x80 private: - [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 + [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 public: char* m_pszComponentPrefix; // 0x88 int32_t m_iComponentPrefixLen; // 0x90 bool m_bAchieved; // 0x94 private: - [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 + [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 public: int32_t m_iCount; // 0x98 int32_t m_iProgressShown; // 0x9c uint64_t m_iComponentBits; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a8[0x8]; // 0xa8 + [[maybe_unused]] uint8_t __pad00a8[0x8]; // 0xa8 public: int32_t m_nUserSlot; // 0xb0 int32_t m_iDisplayOrder; // 0xb4 bool m_bShowOnHUD; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: int32_t m_iAssetAwardID; // 0xbc }; @@ -12133,7 +12133,7 @@ public: // MNetworkEnable bool m_bBlockFoW; // 0x4b1 private: - [[maybe_unused]] uint8_t __pad04b2[0x2]; // 0x4b2 + [[maybe_unused]] uint8_t __pad04b2[0x2]; // 0x4b2 public: uint32_t m_unOccluderID; // 0x4b4 bool m_bBlockingGridNav; // 0x4b8 @@ -12159,7 +12159,7 @@ public: // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x30 private: - [[maybe_unused]] uint8_t __pad0058[0x368]; // 0x58 + [[maybe_unused]] uint8_t __pad0058[0x368]; // 0x58 public: bool m_bCustomGame; // 0x3c0 bool m_bEventGame; // 0x3c1 @@ -12168,7 +12168,7 @@ public: char m_szAddOnGame[128]; // 0x3c4 char m_szAddOnMap[128]; // 0x444 private: - [[maybe_unused]] uint8_t __pad04c4[0x354]; // 0x4c4 + [[maybe_unused]] uint8_t __pad04c4[0x354]; // 0x4c4 public: KeyValues* m_pTutorialLessonKeyValues; // 0x818 KeyValues* m_pDivisionKeyValues; // 0x820 @@ -12180,11 +12180,11 @@ public: KeyValues* m_pSurveyQuestionData; // 0x850 KeyValues3 m_AddonInfoKeyValues; // 0x858 private: - [[maybe_unused]] uint8_t __pad0868[0x20]; // 0x868 + [[maybe_unused]] uint8_t __pad0868[0x20]; // 0x868 public: KeyValues* m_pCountryKeyValues; // 0x888 private: - [[maybe_unused]] uint8_t __pad0890[0xc0]; // 0x890 + [[maybe_unused]] uint8_t __pad0890[0xc0]; // 0x890 public: // MNetworkEnable bool m_CurrentHeroAvailable[256]; // 0x950 @@ -12288,7 +12288,7 @@ public: class CDOTACustomGameEvents : public CDOTAGameEvents { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12331,7 +12331,7 @@ public: AABB_t neutralSpawnBoxes; // 0x0 Vector vSpawnBoxOrigin; // 0x18 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlString strCampName; // 0x28 CEntityIndex iSpawnerEntIndex; // 0x30 @@ -12440,7 +12440,7 @@ public: class CDOTABaseCustomHeroPickRules : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -12500,7 +12500,7 @@ public: // MNetworkEnable bool m_bUseTurboCouriers; // 0x4b6 private: - [[maybe_unused]] uint8_t __pad04b7[0x1]; // 0x4b7 + [[maybe_unused]] uint8_t __pad04b7[0x1]; // 0x4b7 public: // MNetworkEnable float m_flCameraDistanceOverride; // 0x4b8 @@ -12513,7 +12513,7 @@ public: // MNetworkEnable bool m_bTopBarTeamValuesVisible; // 0x4c5 private: - [[maybe_unused]] uint8_t __pad04c6[0x2]; // 0x4c6 + [[maybe_unused]] uint8_t __pad04c6[0x2]; // 0x4c6 public: // MNetworkEnable int32_t m_nTeamGoodGuysTopBarValue; // 0x4c8 @@ -12524,7 +12524,7 @@ public: // MNetworkEnable bool m_bUseCustomHeroLevels; // 0x4d1 private: - [[maybe_unused]] uint8_t __pad04d2[0x6]; // 0x4d2 + [[maybe_unused]] uint8_t __pad04d2[0x6]; // 0x4d2 public: // MNetworkEnable CNetworkUtlVectorBase< int32 > m_nCustomXPRequiredToReachNextLevel; // 0x4d8 @@ -12543,7 +12543,7 @@ public: // MNetworkEnable bool m_bKillingSpreeAnnouncerDisabled; // 0x4f6 private: - [[maybe_unused]] uint8_t __pad04f7[0x1]; // 0x4f7 + [[maybe_unused]] uint8_t __pad04f7[0x1]; // 0x4f7 public: // MNetworkEnable float m_flFixedRespawnTime; // 0x4f8 @@ -12556,7 +12556,7 @@ public: // MNetworkEnable bool m_bKillableTombstones; // 0x505 private: - [[maybe_unused]] uint8_t __pad0506[0x2]; // 0x506 + [[maybe_unused]] uint8_t __pad0506[0x2]; // 0x506 public: // MNetworkEnable uint32_t m_nHUDVisibilityBits; // 0x508 @@ -12567,7 +12567,7 @@ public: // MNetworkEnable bool m_bIsDaynightCycleDisabled; // 0x514 private: - [[maybe_unused]] uint8_t __pad0515[0x3]; // 0x515 + [[maybe_unused]] uint8_t __pad0515[0x3]; // 0x515 public: // MNetworkEnable float m_flDaynightCycleAdvanceRate; // 0x518 @@ -12582,7 +12582,7 @@ public: // MNetworkEnable bool m_bIsHudCombatEventsDisabled; // 0x520 private: - [[maybe_unused]] uint8_t __pad0521[0x7]; // 0x521 + [[maybe_unused]] uint8_t __pad0521[0x7]; // 0x521 public: // MNetworkEnable CUtlString m_strDefaultStickyItem; // 0x528 @@ -12621,7 +12621,7 @@ public: // MNetworkEnable bool m_bPauseEnabled; // 0x578 private: - [[maybe_unused]] uint8_t __pad0579[0x3]; // 0x579 + [[maybe_unused]] uint8_t __pad0579[0x3]; // 0x579 public: // MNetworkEnable float m_flCustomScanCooldown; // 0x57c @@ -12648,14 +12648,14 @@ public: // MNetworkEnable bool m_bForceRightClickAttackDisabled; // 0x593 private: - [[maybe_unused]] uint8_t __pad0594[0x4]; // 0x594 + [[maybe_unused]] uint8_t __pad0594[0x4]; // 0x594 public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CDOTACustomShopInfo > m_vecCustomShopInfo; // 0x598 // MNetworkEnable bool m_bCanSellAnywhere; // 0x5e8 private: - [[maybe_unused]] uint8_t __pad05e9[0x3]; // 0x5e9 + [[maybe_unused]] uint8_t __pad05e9[0x3]; // 0x5e9 public: // MNetworkEnable float m_flCameraNearZ; // 0x5ec @@ -12668,14 +12668,14 @@ public: // MNetworkEnable bool m_bAbilityUpgradeWhitelistEnabled; // 0x5fc private: - [[maybe_unused]] uint8_t __pad05fd[0x3]; // 0x5fd + [[maybe_unused]] uint8_t __pad05fd[0x3]; // 0x5fd public: // MNetworkEnable CNetworkUtlVectorBase< AbilityID_t > m_vecAbilityUpgradeWhitelist; // 0x600 // MNetworkEnable bool m_bGiveFreeTPOnDeath; // 0x618 private: - [[maybe_unused]] uint8_t __pad0619[0x3]; // 0x619 + [[maybe_unused]] uint8_t __pad0619[0x3]; // 0x619 public: // MNetworkEnable int32_t m_nInnateMeleeDamageBlockPct; // 0x61c @@ -12686,7 +12686,7 @@ public: // MNetworkEnable float m_flWaterRuneSpawnInterval; // 0x628 private: - [[maybe_unused]] uint8_t __pad062c[0x1c]; // 0x62c + [[maybe_unused]] uint8_t __pad062c[0x1c]; // 0x62c public: bool m_bSelectionGoldPenaltyEnabled; // 0x648 bool m_bRemoveIllusionsOnDeath; // 0x649 @@ -12697,7 +12697,7 @@ public: bool m_bBotsAlwaysPushWithHuman; // 0x655 bool m_bBotsInLateGame; // 0x656 private: - [[maybe_unused]] uint8_t __pad0657[0x1]; // 0x657 + [[maybe_unused]] uint8_t __pad0657[0x1]; // 0x657 public: int32_t m_nBotMaxPushTier; // 0x658 float m_flFountainPercentageHealthRegen; // 0x65c @@ -12714,7 +12714,7 @@ class CDOTATurboGameMode : public CDOTABaseGameMode public: int32_t m_nHighestLevelInCurrentGame; // 0x768 private: - [[maybe_unused]] uint8_t __pad076c[0x34]; // 0x76c + [[maybe_unused]] uint8_t __pad076c[0x34]; // 0x76c public: CUtlVector< float32 > m_ExtraMeleeCreepTimes; // 0x7a0 CUtlVector< float32 > m_ExtraRangedCreepTimes; // 0x7b8 @@ -12735,7 +12735,7 @@ class CDOTANewPlayerPoolGameMode : public CDOTABaseGameMode public: int32_t m_nHighestLevelInCurrentGame; // 0x750 private: - [[maybe_unused]] uint8_t __pad0754[0x64]; // 0x754 + [[maybe_unused]] uint8_t __pad0754[0x64]; // 0x754 public: CUtlVector< float32 > m_ExtraMeleeCreepTimes; // 0x7b8 CUtlVector< float32 > m_ExtraRangedCreepTimes; // 0x7d0 @@ -12748,7 +12748,7 @@ public: class CDOTAMutationGameMode : public CDOTABaseGameMode { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -12831,7 +12831,7 @@ public: int32* m_pItemShopTagKeys; // 0x98 AbilityID_t m_nRecipeResultAbilityID; // 0xa0 private: - [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 + [[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4 public: CUtlVector< AbilityID_t > m_vecItemCombinesInto; // 0xa8 CUtlVector< ItemRecipe_t > m_vecItemRecipes; // 0xc0 @@ -12841,13 +12841,13 @@ public: float m_flModifierValueBonus; // 0xe4 CUtlVector< CUtlString > m_InvalidHeroes; // 0xe8 private: - [[maybe_unused]] uint8_t __pad0100[0xb4]; // 0x100 + [[maybe_unused]] uint8_t __pad0100[0xb4]; // 0x100 public: bool m_bHasScepterUpgrade; // 0x1b4 bool m_bHasShardUpgrade; // 0x1b5 bool m_bSharedWithTeammates; // 0x1b6 private: - [[maybe_unused]] uint8_t __pad01b7[0x1]; // 0x1b7 + [[maybe_unused]] uint8_t __pad01b7[0x1]; // 0x1b7 public: int32_t m_nCastRangeBuffer; // 0x1b8 int32_t m_nSpecialAbilities; // 0x1bc @@ -12893,7 +12893,7 @@ public: uint8_t m_bHasCastAnimation: 1; uint8_t m_bItemHasPassive: 1; uint8_t m_bDisplayOverheadAlertOnReceived: 1; - uint8_t __pad2: 4; // @note: autoaligned + uint8_t __pad2: 4; // Autoaligned }; // 32 bits }; @@ -12914,7 +12914,7 @@ public: // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x90 private: - [[maybe_unused]] uint8_t __pad00b8[0x50]; // 0xb8 + [[maybe_unused]] uint8_t __pad00b8[0x50]; // 0xb8 public: // MNetworkEnable int32_t m_nTotalPausedTicks; // 0x108 @@ -12923,7 +12923,7 @@ public: // MNetworkEnable bool m_bGamePaused; // 0x110 private: - [[maybe_unused]] uint8_t __pad0111[0x7]; // 0x111 + [[maybe_unused]] uint8_t __pad0111[0x7]; // 0x111 public: double m_flPauseTime; // 0x118 PlayerID_t m_pausingPlayerId; // 0x120 @@ -12935,7 +12935,7 @@ public: int32_t m_nPausesRemaining[64]; // 0x138 float m_nLastPauseTime[64]; // 0x238 private: - [[maybe_unused]] uint8_t __pad0338[0x8]; // 0x338 + [[maybe_unused]] uint8_t __pad0338[0x8]; // 0x338 public: // MNetworkEnable int32_t m_iMiscHeroPickCounter; // 0x340 @@ -12953,7 +12953,7 @@ public: // MNetworkEnable bool m_bFreeCourierMode; // 0x36a private: - [[maybe_unused]] uint8_t __pad036b[0x1]; // 0x36b + [[maybe_unused]] uint8_t __pad036b[0x1]; // 0x36b public: int32_t m_nStartingGold; // 0x36c int32_t m_nGoldPerTick; // 0x370 @@ -12961,7 +12961,7 @@ public: bool m_bEnableSuggestAbilities; // 0x378 bool m_bEnableSuggestItems; // 0x379 private: - [[maybe_unused]] uint8_t __pad037a[0x1e]; // 0x37a + [[maybe_unused]] uint8_t __pad037a[0x1e]; // 0x37a public: // MNetworkEnable uint32_t m_unFanfareGoodGuys; // 0x398 @@ -12972,12 +12972,12 @@ public: bool m_bSpeechSendTeamSpeaksToSpectators; // 0x3a5 bool m_bIgnoreLobbyTeamsInCustomGames; // 0x3a6 private: - [[maybe_unused]] uint8_t __pad03a7[0x1]; // 0x3a7 + [[maybe_unused]] uint8_t __pad03a7[0x1]; // 0x3a7 public: int32_t m_nCustomGameBansPerTeam; // 0x3a8 int32_t m_iFOWDefeatedTempViewer; // 0x3ac private: - [[maybe_unused]] uint8_t __pad03b0[0x48]; // 0x3b0 + [[maybe_unused]] uint8_t __pad03b0[0x48]; // 0x3b0 public: // MNetworkEnable int32_t m_nGameState; // 0x3f8 @@ -12986,7 +12986,7 @@ public: // MNetworkEnable bool m_bAlternateHeroGridsEnabled; // 0x400 private: - [[maybe_unused]] uint8_t __pad0401[0x3]; // 0x401 + [[maybe_unused]] uint8_t __pad0401[0x3]; // 0x401 public: // MNetworkEnable GameTime_t m_flStateTransitionTime; // 0x404 @@ -13030,7 +13030,7 @@ public: // MNetworkEnable bool m_bHideKillMessageHeaders; // 0x47c private: - [[maybe_unused]] uint8_t __pad047d[0x3]; // 0x47d + [[maybe_unused]] uint8_t __pad047d[0x3]; // 0x47d public: // MNetworkEnable float m_flHeroMinimapIconScale; // 0x480 @@ -13039,7 +13039,7 @@ public: // MNetworkEnable bool m_bCreepSpawningEnabled; // 0x488 private: - [[maybe_unused]] uint8_t __pad0489[0x3]; // 0x489 + [[maybe_unused]] uint8_t __pad0489[0x3]; // 0x489 public: // MNetworkEnable float m_flRuneMinimapIconScale; // 0x48c @@ -13084,7 +13084,7 @@ public: // MNetworkEnable bool m_bWhiteListEnabled; // 0x5bd private: - [[maybe_unused]] uint8_t __pad05be[0x2]; // 0x5be + [[maybe_unused]] uint8_t __pad05be[0x2]; // 0x5be public: // MNetworkEnable // MNetworkEncoder @@ -13095,7 +13095,7 @@ public: // MNetworkEnable bool m_bHUDTimerTutorialMode; // 0x5e4 private: - [[maybe_unused]] uint8_t __pad05e5[0x3]; // 0x5e5 + [[maybe_unused]] uint8_t __pad05e5[0x3]; // 0x5e5 public: CountdownTimer m_HeroPickMiscTimer; // 0x5e8 CountdownTimer m_ExtraTimeTimer; // 0x600 @@ -13106,7 +13106,7 @@ public: // MNetworkEnable bool m_bIsRandomingEnabled; // 0x621 private: - [[maybe_unused]] uint8_t __pad0622[0x6]; // 0x622 + [[maybe_unused]] uint8_t __pad0622[0x6]; // 0x622 public: CUtlVector< int32 > m_HeroPickPhaseBitfield; // 0x628 bool m_bHasSwapped[64]; // 0x640 @@ -13127,7 +13127,7 @@ public: // MNetworkEnable bool m_bIsLoadingScenario; // 0x758 private: - [[maybe_unused]] uint8_t __pad0759[0x7]; // 0x759 + [[maybe_unused]] uint8_t __pad0759[0x7]; // 0x759 public: CUtlVector< int32 > m_vecBanNominatedHeroes; // 0x760 // MNetworkEnable @@ -13139,7 +13139,7 @@ public: // MNetworkEnable bool m_bHideBlacklistedHeroes; // 0x7c0 private: - [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 + [[maybe_unused]] uint8_t __pad07c1[0x3]; // 0x7c1 public: // MNetworkEnable int32_t m_nSeriesType; // 0x7c4 @@ -13176,7 +13176,7 @@ public: int32_t m_nCustomGameDifficulty; // 0x9b0 bool m_bEnemyModifiersEnabled; // 0x9b4 private: - [[maybe_unused]] uint8_t __pad09b5[0x3]; // 0x9b5 + [[maybe_unused]] uint8_t __pad09b5[0x3]; // 0x9b5 public: int32_t m_iWaves; // 0x9b8 int32_t m_iCreepUpgradeState; // 0x9bc @@ -13201,7 +13201,7 @@ public: // MNetworkEnable bool m_bIsTemporaryDay; // 0xaa2 private: - [[maybe_unused]] uint8_t __pad0aa3[0x1]; // 0xaa3 + [[maybe_unused]] uint8_t __pad0aa3[0x1]; // 0xaa3 public: // MNetworkEnable int32_t m_nRiverType; // 0xaa4 @@ -13214,16 +13214,16 @@ public: GameTime_t m_flNextPreGameThink; // 0xb24 GameTime_t m_flNextAllDraftGoldThink; // 0xb28 private: - [[maybe_unused]] uint8_t __pad0b2c[0x4]; // 0xb2c + [[maybe_unused]] uint8_t __pad0b2c[0x4]; // 0xb2c public: double m_flTimeEnteredState; // 0xb30 uint32_t m_unRiverAccountID; // 0xb38 private: - [[maybe_unused]] uint8_t __pad0b3c[0x4]; // 0xb3c + [[maybe_unused]] uint8_t __pad0b3c[0x4]; // 0xb3c public: itemid_t m_ulRiverItemID; // 0xb40 private: - [[maybe_unused]] uint8_t __pad0b48[0x40]; // 0xb48 + [[maybe_unused]] uint8_t __pad0b48[0x40]; // 0xb48 public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CDOTA_ItemStockInfo > m_vecItemStockInfo; // 0xb88 @@ -13232,14 +13232,14 @@ public: // MNetworkEnable int32_t m_nGameWinner; // 0xc08 private: - [[maybe_unused]] uint8_t __pad0c0c[0x4]; // 0xc0c + [[maybe_unused]] uint8_t __pad0c0c[0x4]; // 0xc0c public: // MNetworkEnable MatchID_t m_unMatchID64; // 0xc10 // MNetworkEnable bool m_bMatchSignoutComplete; // 0xc18 private: - [[maybe_unused]] uint8_t __pad0c19[0x3]; // 0xc19 + [[maybe_unused]] uint8_t __pad0c19[0x3]; // 0xc19 public: // MNetworkEnable CHandle< CBaseEntity > m_hSideShop1; // 0xc1c @@ -13280,7 +13280,7 @@ public: // MNetworkEnable bool m_bTier3TowerDestroyed; // 0xd18 private: - [[maybe_unused]] uint8_t __pad0d19[0x3]; // 0xd19 + [[maybe_unused]] uint8_t __pad0d19[0x3]; // 0xd19 public: float m_fTimeOfDay; // 0xd1c // MNetworkEnable @@ -13291,12 +13291,12 @@ public: // MNetworkEnable int32_t m_nExpectedPlayers; // 0xd28 private: - [[maybe_unused]] uint8_t __pad0d2c[0xc]; // 0xd2c + [[maybe_unused]] uint8_t __pad0d2c[0xc]; // 0xd2c public: // MNetworkEnable int32_t m_iMinimapDebugGridState; // 0xd38 private: - [[maybe_unused]] uint8_t __pad0d3c[0x74]; // 0xd3c + [[maybe_unused]] uint8_t __pad0d3c[0x74]; // 0xd3c public: // MNetworkEnable // MNetworkPriority "32" @@ -13307,7 +13307,7 @@ public: KeyValues* m_pKVEventMatchMetadata; // 0xdc8 KeyValues* m_pKVEventSignout; // 0xdd0 private: - [[maybe_unused]] uint8_t __pad0dd8[0x58]; // 0xdd8 + [[maybe_unused]] uint8_t __pad0dd8[0x58]; // 0xdd8 public: // MNetworkEnable int32_t m_vecRequiredPlaytestHeroesStorage[24]; // 0xe30 @@ -13316,7 +13316,7 @@ public: // MNetworkEnable bool m_bAllRequiredPlaytestHeroesPicked; // 0xef0 private: - [[maybe_unused]] uint8_t __pad0ef1[0x3]; // 0xef1 + [[maybe_unused]] uint8_t __pad0ef1[0x3]; // 0xef1 public: // MNetworkEnable int32_t m_nLastPlaytestPickPhase; // 0xef4 @@ -13324,7 +13324,7 @@ public: bool m_bUseAlternateABRules; // 0xefc bool m_bLobbyIsAssociatedWithGame; // 0xefd private: - [[maybe_unused]] uint8_t __pad0efe[0x2]; // 0xefe + [[maybe_unused]] uint8_t __pad0efe[0x2]; // 0xefe public: CountdownTimer m_BotDebugTimer; // 0xf00 // MNetworkEnable @@ -13337,14 +13337,14 @@ public: // MNetworkEnable uint8_t m_BotDebugRoam[8]; // 0xf42 private: - [[maybe_unused]] uint8_t __pad0f4a[0x2]; // 0xf4a + [[maybe_unused]] uint8_t __pad0f4a[0x2]; // 0xf4a public: // MNetworkEnable CHandle< CBaseEntity > m_hBotDebugRoamTarget[2]; // 0xf4c // MNetworkEnable uint8_t m_BotDebugRoshan[2]; // 0xf54 private: - [[maybe_unused]] uint8_t __pad0f56[0x2]; // 0xf56 + [[maybe_unused]] uint8_t __pad0f56[0x2]; // 0xf56 public: // MNetworkEnable ERoshanSpawnPhase m_nRoshanRespawnPhase; // 0xf58 @@ -13356,7 +13356,7 @@ public: // MNetworkEnable bool m_bAbilityDraftCurrentPlayerHasPicked; // 0xfd0 private: - [[maybe_unused]] uint8_t __pad0fd1[0x3]; // 0xfd1 + [[maybe_unused]] uint8_t __pad0fd1[0x3]; // 0xfd1 public: // MNetworkEnable int32_t m_nAbilityDraftPlayerTracker; // 0xfd4 @@ -13379,51 +13379,51 @@ public: // MNetworkEnable bool m_bAllowOverrideVPK; // 0x1055 private: - [[maybe_unused]] uint8_t __pad1056[0x2]; // 0x1056 + [[maybe_unused]] uint8_t __pad1056[0x2]; // 0x1056 public: // MNetworkEnable int32_t m_nARDMHeroesRemaining[2]; // 0x1058 CUtlVector< CHandle< CDOTA_BaseNPC_Pet > > m_hGlobalPetList; // 0x1060 private: - [[maybe_unused]] uint8_t __pad1078[0x50]; // 0x1078 + [[maybe_unused]] uint8_t __pad1078[0x50]; // 0x1078 public: int32_t m_nRadiantRoshanKills; // 0x10c8 int32_t m_nDireRoshanKills; // 0x10cc private: - [[maybe_unused]] uint8_t __pad10d0[0xc]; // 0x10d0 + [[maybe_unused]] uint8_t __pad10d0[0xc]; // 0x10d0 public: int32_t m_nDistanceCalculations; // 0x10dc bool m_bLaneVictoryPredicted; // 0x10e0 private: - [[maybe_unused]] uint8_t __pad10e1[0x7]; // 0x10e1 + [[maybe_unused]] uint8_t __pad10e1[0x7]; // 0x10e1 public: CUtlOrderedMap< PlayerID_t, int32 > m_mapSuccessfulSmokes; // 0x10e8 private: - [[maybe_unused]] uint8_t __pad1110[0x10]; // 0x1110 + [[maybe_unused]] uint8_t __pad1110[0x10]; // 0x1110 public: // MNetworkEnable bool m_bExperimentalGameplay; // 0x1120 private: - [[maybe_unused]] uint8_t __pad1121[0x1f]; // 0x1121 + [[maybe_unused]] uint8_t __pad1121[0x1f]; // 0x1121 public: CUtlVector< HeroPickRecord_t > m_vecHeroPickRecord; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1158[0x20]; // 0x1158 + [[maybe_unused]] uint8_t __pad1158[0x20]; // 0x1158 public: CUtlVector< HeroDeathRecord_t > m_vecHeroDeathRecord; // 0x1178 private: - [[maybe_unused]] uint8_t __pad1190[0x18]; // 0x1190 + [[maybe_unused]] uint8_t __pad1190[0x18]; // 0x1190 public: CUtlVector< CHandle< CBaseEntity > > m_BadResultPositionTriggers; // 0x11a8 CUtlVector< CHandle< CBaseEntity > > m_RoshanPositionTriggers; // 0x11c0 CUtlVector< HeroPickRecord_t > m_vecAllDraftHeroPickRecord; // 0x11d8 CUtlOrderedMap< PlayerID_t, CUtlVector< AbilityID_t > > m_vecAbilityDraftOrder; // 0x11f0 private: - [[maybe_unused]] uint8_t __pad1218[0x18]; // 0x1218 + [[maybe_unused]] uint8_t __pad1218[0x18]; // 0x1218 public: int32_t m_nAllDraftHeroPickCollisionsThisPhase; // 0x1230 private: - [[maybe_unused]] uint8_t __pad1234[0x4]; // 0x1234 + [[maybe_unused]] uint8_t __pad1234[0x4]; // 0x1234 public: CUtlVector< CHandle< CBaseEntity > > m_hRuneSpawners; // 0x1238 CUtlVector< CHandle< CBaseEntity > > m_hBountyRuneSpawners; // 0x1250 @@ -13441,13 +13441,13 @@ public: int32_t m_iPreviousSpectators; // 0x12b4 uint32_t m_nMaxSpectators; // 0x12b8 private: - [[maybe_unused]] uint8_t __pad12bc[0x4]; // 0x12bc + [[maybe_unused]] uint8_t __pad12bc[0x4]; // 0x12bc public: CUtlVector< CHandle< CBaseEntity > > m_hDroppedItems; // 0x12c0 CUtlVector< CHandle< CBaseEntity > > m_hWards; // 0x12d8 CHandle< CBaseEntity > m_hGameEvents; // 0x12f0 private: - [[maybe_unused]] uint8_t __pad12f4[0x1c]; // 0x12f4 + [[maybe_unused]] uint8_t __pad12f4[0x1c]; // 0x12f4 public: CUtlVector< CHandle< CBaseEntity > > m_Towers; // 0x1310 CUtlVector< CHandle< CDOTA_BaseNPC_Tower > > m_TeamTowers[10]; // 0x1328 @@ -13464,7 +13464,7 @@ public: bool m_bUseLenientAFK[2]; // 0x1940 bool m_bFirstBlood; // 0x1942 private: - [[maybe_unused]] uint8_t __pad1943[0x1]; // 0x1943 + [[maybe_unused]] uint8_t __pad1943[0x1]; // 0x1943 public: int32_t m_nFirstBloodTime; // 0x1944 CountdownTimer m_CheckIdleTimer; // 0x1948 @@ -13478,37 +13478,37 @@ public: bool m_bGameIsForcedSafeToLeave; // 0x1c7b bool m_bLobbyHasDicardMatchResults; // 0x1c7c private: - [[maybe_unused]] uint8_t __pad1c7d[0x3]; // 0x1c7d + [[maybe_unused]] uint8_t __pad1c7d[0x3]; // 0x1c7d public: int32_t m_iGameEndReason; // 0x1c80 bool m_bNotifiedPlayerLeaverStatus[64]; // 0x1c84 bool m_bUploadedReplay; // 0x1cc4 private: - [[maybe_unused]] uint8_t __pad1cc5[0x3]; // 0x1cc5 + [[maybe_unused]] uint8_t __pad1cc5[0x3]; // 0x1cc5 public: float m_flLobbyWaitTime; // 0x1cc8 bool m_bGameWasLoaded; // 0x1ccc private: - [[maybe_unused]] uint8_t __pad1ccd[0x3]; // 0x1ccd + [[maybe_unused]] uint8_t __pad1ccd[0x3]; // 0x1ccd public: int32_t m_nLoadPauseFrameCount; // 0x1cd0 private: - [[maybe_unused]] uint8_t __pad1cd4[0x4]; // 0x1cd4 + [[maybe_unused]] uint8_t __pad1cd4[0x4]; // 0x1cd4 public: double m_flStateFallbackTransitionTime; // 0x1cd8 EngineCountdownTimer m_timerFinishReplay; // 0x1ce0 CUtlVector< GameChatLogEntry_t > m_vecChatLog; // 0x1cf8 private: - [[maybe_unused]] uint8_t __pad1d10[0x2658]; // 0x1d10 + [[maybe_unused]] uint8_t __pad1d10[0x2658]; // 0x1d10 public: bool m_bFatalErrorAbortGame; // 0x4368 bool m_bFillEmptySlotsWithBots; // 0x4369 private: - [[maybe_unused]] uint8_t __pad436a[0x2]; // 0x436a + [[maybe_unused]] uint8_t __pad436a[0x2]; // 0x436a public: uint32_t m_dotaMapSpawnGroup; // 0x436c private: - [[maybe_unused]] uint8_t __pad4370[0x28]; // 0x4370 + [[maybe_unused]] uint8_t __pad4370[0x28]; // 0x4370 public: // MNetworkEnable uint32_t m_lobbyType; // 0x4398 @@ -13522,19 +13522,19 @@ public: // MNetworkEnable int32_t m_CustomGameTeamMaxPlayers[14]; // 0x4510 private: - [[maybe_unused]] uint8_t __pad4548[0x38]; // 0x4548 + [[maybe_unused]] uint8_t __pad4548[0x38]; // 0x4548 public: // MNetworkEnable int32_t m_iMutations[5]; // 0x4580 private: - [[maybe_unused]] uint8_t __pad4594[0x4]; // 0x4594 + [[maybe_unused]] uint8_t __pad4594[0x4]; // 0x4594 public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CIngameEvent_Base > > m_vecIngameEvents; // 0x4598 // MNetworkEnable int8_t m_nPrimaryIngameEventIndex; // 0x45b0 private: - [[maybe_unused]] uint8_t __pad45b1[0x3]; // 0x45b1 + [[maybe_unused]] uint8_t __pad45b1[0x3]; // 0x45b1 public: uint32_t m_nOfrendaPledges; // 0x45b4 uint32_t m_nRadiantOfrendas; // 0x45b8 @@ -13542,13 +13542,13 @@ public: // MNetworkEnable bool m_bOfrendaEnabled; // 0x45c0 private: - [[maybe_unused]] uint8_t __pad45c1[0x1f]; // 0x45c1 + [[maybe_unused]] uint8_t __pad45c1[0x1f]; // 0x45c1 public: // MNetworkEnable CNetworkUtlVectorBase< NeutralSpawnBoxes_t > m_NeutralSpawnBoxes; // 0x45e0 double m_flLastItemSuggestionRequestTime[14]; // 0x45f8 private: - [[maybe_unused]] uint8_t __pad4668[0xfb8]; // 0x4668 + [[maybe_unused]] uint8_t __pad4668[0xfb8]; // 0x4668 public: double m_flLastPerfSampleTime; // 0x5620 static int32_t &Get_s_GameStateTransitionsIndex(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTAGameRules")->m_static_fields[0]->m_instance);}; @@ -13686,7 +13686,7 @@ public: float m_flDamagePure; // 0x30 int16_t m_iRecord; // 0x34 private: - [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 + [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 public: int32_t m_iDamageCategory; // 0x38 int32_t m_iFailType; // 0x3c @@ -13694,7 +13694,7 @@ public: int32_t m_iFlags; // 0x44 int32_t m_animation; // 0x48 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CDOTA_Orb* m_pOrb; // 0x50 CDOTA_Orb* m_pOrb2; // 0x58 @@ -13735,7 +13735,7 @@ public: Vector m_vBlockLoc; // 0xa4 CUtlSymbolLarge m_iszAutoAttackRangedParticle; // 0xb0 private: - [[maybe_unused]] uint8_t __pad00b8[0x8]; // 0xb8 + [[maybe_unused]] uint8_t __pad00b8[0x8]; // 0xb8 public: ParticleIndex_t m_iCustomFXIndex; // 0xc0 DOTAProjectileAttachment_t m_iCustomProjectileAttachment; // 0xc4 @@ -13750,7 +13750,7 @@ public: CHandle< CBaseEntity > hTarget; // 0x10 bool bHit; // 0x14 private: - [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 + [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 public: int32_t iHealAmount; // 0x18 ParticleIndex_t nFXAmbientIndex; // 0x1c @@ -13786,7 +13786,7 @@ public: CHandle< CBaseEntity > m_hItems[19]; // 0x20 bool m_bItemQueried[19]; // 0x6c private: - [[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f + [[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f public: // MNetworkEnable // MNetworkChangeCallback "OnInventoryParityChanged" @@ -13797,7 +13797,7 @@ public: // MNetworkEnable bool m_bStashEnabled; // 0x89 private: - [[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a + [[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a public: // MNetworkEnable CHandle< CBaseEntity > m_hTransientCastItem; // 0x8c @@ -13810,7 +13810,7 @@ class CDOTA_BinaryObject : public CBaseEntity public: bool m_bActive; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: int32_t m_nBinaryID; // 0x49c }; @@ -13981,7 +13981,7 @@ class CIngameEvent_Base : public CBaseEntity public: bool m_bInitialized; // 0x4b8 private: - [[maybe_unused]] uint8_t __pad04b9[0x3]; // 0x4b9 + [[maybe_unused]] uint8_t __pad04b9[0x3]; // 0x4b9 public: // MNetworkEnable int32_t m_CompendiumChallengeEventID[24]; // 0x4bc @@ -14005,7 +14005,7 @@ public: // MNetworkEnable int32_t m_QueryIDForProgress[24]; // 0x72c private: - [[maybe_unused]] uint8_t __pad078c[0x4]; // 0x78c + [[maybe_unused]] uint8_t __pad078c[0x4]; // 0x78c public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CDOTASubChallengeInfo > m_SubChallenges; // 0x790 @@ -14057,7 +14057,7 @@ public: bool m_bBountyReminded[24]; // 0x1815 bool m_bBountyAnnounced[24]; // 0x182d private: - [[maybe_unused]] uint8_t __pad1845[0x3]; // 0x1845 + [[maybe_unused]] uint8_t __pad1845[0x3]; // 0x1845 public: uint32_t m_pCavernCrawlWinnings[24]; // 0x1848 uint32_t m_pCavernCrawlPlusShardWinnings[24]; // 0x18a8 @@ -14070,7 +14070,7 @@ public: class CIngameEvent_FM2015 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14078,7 +14078,7 @@ public: class CIngameEvent_WM2016 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14086,7 +14086,7 @@ public: class CIngameEvent_TI6 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14094,7 +14094,7 @@ public: class CIngameEvent_FM2016 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14102,7 +14102,7 @@ public: class CIngameEvent_WM2017 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14110,7 +14110,7 @@ public: class CIngameEvent_TI7 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14118,7 +14118,7 @@ public: class CIngameEvent_TI8 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14126,7 +14126,7 @@ public: class CIngameEvent_DotaPlus : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14134,7 +14134,7 @@ public: class CIngameEvent_DotaPrime : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14142,7 +14142,7 @@ public: class CIngameEvent_FV2018 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14150,7 +14150,7 @@ public: class CIngameEvent_NewBloom2019 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14158,7 +14158,7 @@ public: class CIngameEvent_TI9 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14166,7 +14166,7 @@ public: class CIngameEvent_FV2019 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14174,7 +14174,7 @@ public: class CIngameEvent_NB2020 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14182,7 +14182,7 @@ public: class CIngameEvent_TI2020 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14190,7 +14190,7 @@ public: class CIngameEvent_Diretide2020 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14198,7 +14198,7 @@ public: class CIngameEvent_Spring2021 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14206,7 +14206,7 @@ public: class CIngameEvent_Fall2021 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14214,7 +14214,7 @@ public: class CIngameEvent_TI2022 : public CIngameEvent_Base { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -14234,7 +14234,7 @@ public: // MNetworkEnable uint8_t m_vecMiniGameKills[10]; // 0x1a25 private: - [[maybe_unused]] uint8_t __pad1a2f[0x11]; // 0x1a2f + [[maybe_unused]] uint8_t __pad1a2f[0x11]; // 0x1a2f public: CUtlVector< ParticleIndex_t > m_activeGravestones; // 0x1a40 }; @@ -14247,7 +14247,7 @@ public: // MNetworkEnable CHandle< CBaseEntity > m_hModifierParent; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x240]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x240]; // 0xc public: uint16_t m_nHasTruesightForTeam; // 0x24c uint16_t m_nHasTruesightForTeamValid; // 0x24e @@ -14268,7 +14268,7 @@ public: int32_t nActivity; // 0xc bool bTooltip; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: int32_t nTooltipParam; // 0x14 bool bIgnoreInvis; // 0x18 @@ -14277,7 +14277,7 @@ public: bool bReincarnate; // 0x1b bool bDoNotConsume; // 0x1c private: - [[maybe_unused]] uint8_t __pad001d[0x3]; // 0x1d + [[maybe_unused]] uint8_t __pad001d[0x3]; // 0x1d public: float fDistance; // 0x20 float fGain; // 0x24 @@ -14291,7 +14291,7 @@ public: int32_t iFailType; // 0x44 int16_t iRecord; // 0x48 private: - [[maybe_unused]] uint8_t __pad004a[0x6]; // 0x4a + [[maybe_unused]] uint8_t __pad004a[0x6]; // 0x4a public: CDOTA_Orb* pOrb; // 0x50 CDOTA_Orb* pOrb2; // 0x58 @@ -14323,7 +14323,7 @@ public: CEntityIndex pnMagicStickProcEntityIndices[64]; // 0xa0 bool bBloodstoneRegenApplied; // 0x1a0 private: - [[maybe_unused]] uint8_t __pad01a1[0x7]; // 0x1a1 + [[maybe_unused]] uint8_t __pad01a1[0x7]; // 0x1a1 public: char* pszAbilitySpecialName; // 0x1a8 int32_t nAbilitySpecialLevel; // 0x1b0 @@ -14488,7 +14488,7 @@ public: // MNetworkEnable int16_t m_nRadiantGoldCheers; // 0x534 private: - [[maybe_unused]] uint8_t __pad0536[0x2]; // 0x536 + [[maybe_unused]] uint8_t __pad0536[0x2]; // 0x536 public: // MNetworkEnable ECrowdLevel m_nRadiantCrowdLevel; // 0x538 @@ -14531,7 +14531,7 @@ public: // MNetworkEnable bool m_bStartRecording; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hHero; // 0x49c @@ -14545,7 +14545,7 @@ public: class CDOTAPlayer_CameraServices : public CPlayer_CameraServices { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -14553,7 +14553,7 @@ public: class CDOTAPlayer_MovementServices : public CPlayer_MovementServices { public: - // @note: no members available + // No members available }; // Alignment: 39 @@ -14568,12 +14568,12 @@ public: // MNetworkEnable bool m_bRefCountsModifiers; // 0x4aa private: - [[maybe_unused]] uint8_t __pad04ab[0x1]; // 0x4ab + [[maybe_unused]] uint8_t __pad04ab[0x1]; // 0x4ab public: int32_t m_iModifierRefCount; // 0x4ac bool m_bWantsToNeutralCast; // 0x4b0 private: - [[maybe_unused]] uint8_t __pad04b1[0x3]; // 0x4b1 + [[maybe_unused]] uint8_t __pad04b1[0x3]; // 0x4b1 public: CHandle< CBaseEntity > m_hNeutralCastTarget; // 0x4b4 bool m_bServerOnlyAbility; // 0x4b8 @@ -14586,7 +14586,7 @@ public: // MNetworkEnable bool m_bActivated; // 0x4be private: - [[maybe_unused]] uint8_t __pad04bf[0x1]; // 0x4bf + [[maybe_unused]] uint8_t __pad04bf[0x1]; // 0x4bf public: // MNetworkEnable AbilityBarType_t m_nAbilityBarType; // 0x4c0 @@ -14601,7 +14601,7 @@ public: // MNetworkPriority "32" bool m_bInAbilityPhase; // 0x4cd private: - [[maybe_unused]] uint8_t __pad04ce[0x2]; // 0x4ce + [[maybe_unused]] uint8_t __pad04ce[0x2]; // 0x4ce public: // MNetworkEnable float m_flAbilityMuteDuration; // 0x4d0 @@ -14620,7 +14620,7 @@ public: // MNetworkPriority "32" bool m_bAutoCastState; // 0x4e0 private: - [[maybe_unused]] uint8_t __pad04e1[0x3]; // 0x4e1 + [[maybe_unused]] uint8_t __pad04e1[0x3]; // 0x4e1 public: // MNetworkEnable GameTime_t m_flChannelStartTime; // 0x4e4 @@ -14631,7 +14631,7 @@ public: // MNetworkEnable bool m_bFrozenCooldown; // 0x4ed private: - [[maybe_unused]] uint8_t __pad04ee[0x2]; // 0x4ee + [[maybe_unused]] uint8_t __pad04ee[0x2]; // 0x4ee public: // MNetworkEnable float m_flOverrideCastPoint; // 0x4f0 @@ -14642,7 +14642,7 @@ public: // MNetworkEnable bool m_bStealable; // 0x4f6 private: - [[maybe_unused]] uint8_t __pad04f7[0x1]; // 0x4f7 + [[maybe_unused]] uint8_t __pad04f7[0x1]; // 0x4f7 public: // MNetworkEnable int32_t m_nAbilityCurrentCharges; // 0x4f8 @@ -14652,15 +14652,15 @@ public: // MNetworkEnable bool m_bUpgradeRecommended; // 0x500 private: - [[maybe_unused]] uint8_t __pad0501[0x3]; // 0x501 + [[maybe_unused]] uint8_t __pad0501[0x3]; // 0x501 public: CHandle< CBaseEntity > m_hReflectionCause; // 0x504 private: - [[maybe_unused]] uint8_t __pad0508[0x20]; // 0x508 + [[maybe_unused]] uint8_t __pad0508[0x20]; // 0x508 public: CHandle< CBaseEntity > m_pReflectionSourceAbility; // 0x528 private: - [[maybe_unused]] uint8_t __pad052c[0xc]; // 0x52c + [[maybe_unused]] uint8_t __pad052c[0xc]; // 0x52c public: item_definition_index_t m_nBackedByEconItemIndex; // 0x538 }; @@ -14681,7 +14681,7 @@ public: // MNetworkPriority "32" bool m_bStackable; // 0x55a private: - [[maybe_unused]] uint8_t __pad055b[0x1]; // 0x55b + [[maybe_unused]] uint8_t __pad055b[0x1]; // 0x55b public: // MNetworkEnable // MNetworkPriority "32" @@ -14689,7 +14689,7 @@ public: // MNetworkEnable bool m_bRecipe; // 0x560 private: - [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 + [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 public: // MNetworkEnable // MNetworkPriority "32" @@ -14721,7 +14721,7 @@ public: // MNetworkEnable bool m_bAlertable; // 0x578 private: - [[maybe_unused]] uint8_t __pad0579[0x3]; // 0x579 + [[maybe_unused]] uint8_t __pad0579[0x3]; // 0x579 public: // MNetworkEnable // MNetworkPriority "32" @@ -14737,7 +14737,7 @@ public: // MNetworkEnable bool m_bItemEnabled; // 0x584 private: - [[maybe_unused]] uint8_t __pad0585[0x3]; // 0x585 + [[maybe_unused]] uint8_t __pad0585[0x3]; // 0x585 public: // MNetworkEnable // MNetworkPriority "32" @@ -14749,21 +14749,21 @@ public: // MNetworkEnable bool m_bShowOnMinimap; // 0x591 private: - [[maybe_unused]] uint8_t __pad0592[0x2]; // 0x592 + [[maybe_unused]] uint8_t __pad0592[0x2]; // 0x592 public: // MNetworkEnable float m_flMinimapIconSize; // 0x594 // MNetworkEnable bool m_bIsUpgradeable; // 0x598 private: - [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 + [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 public: // MNetworkEnable int32_t m_nUpgradeProgress; // 0x59c // MNetworkEnable int32_t m_nUpgradeGoal; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: // MNetworkEnable CNetworkUtlVectorBase< uint8 > m_vecPreGameTransferPlayerIDs; // 0x5a8 @@ -14771,7 +14771,7 @@ public: bool m_bTemporarilyUncombinable; // 0x5c1 bool m_bHasCommentedOnEquip; // 0x5c2 private: - [[maybe_unused]] uint8_t __pad05c3[0x1]; // 0x5c3 + [[maybe_unused]] uint8_t __pad05c3[0x1]; // 0x5c3 public: int32_t m_iDeclarationFlags; // 0x5c4 bool m_bCreatedByDisassemble; // 0x5c8 @@ -14793,7 +14793,7 @@ public: // MNetworkEnable bool m_bCombineLocked; // 0x5e0 private: - [[maybe_unused]] uint8_t __pad05e1[0x3]; // 0x5e1 + [[maybe_unused]] uint8_t __pad05e1[0x3]; // 0x5e1 public: CHandle< CDOTA_Item_Physical > m_hContainer; // 0x5e4 // MNetworkEnable @@ -14801,7 +14801,7 @@ public: // MNetworkEnable bool m_bPurchasedWhileDead; // 0x5ec private: - [[maybe_unused]] uint8_t __pad05ed[0x3]; // 0x5ed + [[maybe_unused]] uint8_t __pad05ed[0x3]; // 0x5ed public: int32_t m_nCombineVersion; // 0x5f0 }; @@ -14924,11 +14924,11 @@ public: // MNetworkEnable int8_t m_nPrimaryEventIndex; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a1[0x13]; // 0x5a1 + [[maybe_unused]] uint8_t __pad05a1[0x13]; // 0x5a1 public: CHandle< CBaseEntity > m_playerIDToPlayer[64]; // 0x5b4 private: - [[maybe_unused]] uint8_t __pad06b4[0x244]; // 0x6b4 + [[maybe_unused]] uint8_t __pad06b4[0x244]; // 0x6b4 public: CUtlVector< sPendingTreeRemoval > m_vecPendingTreeRemovals; // 0x8f8 CUtlVector< sPendingTreeModelChange > m_vecPendingTreeModelChanges; // 0x910 @@ -14987,7 +14987,7 @@ public: int32_t m_iManaSpent[64][6]; // 0x3c78 bool m_bLeaverAlreadyDetected; // 0x4278 private: - [[maybe_unused]] uint8_t __pad4279[0x427]; // 0x4279 + [[maybe_unused]] uint8_t __pad4279[0x427]; // 0x4279 public: CUtlVector< TimedKillEvent_t > m_TimedKillList; // 0x46a0 CUtlVector< TimedKillEvent_t > m_TimedAssistList; // 0x46b8 @@ -14999,7 +14999,7 @@ public: int32_t m_iReliableGoldEarned[24]; // 0x480c int32_t m_iGoldLossPrevented[24]; // 0x486c private: - [[maybe_unused]] uint8_t __pad48cc[0x1c]; // 0x48cc + [[maybe_unused]] uint8_t __pad48cc[0x1c]; // 0x48cc public: CUtlVector< CHandle< CDOTA_Unit_Courier > > m_hTeamCouriers[14]; // 0x48e8 CUtlVector< CHandle< CDOTA_Unit_Courier > > m_hPlayerCouriers[64]; // 0x4a38 @@ -15010,7 +15010,7 @@ public: int32_t m_playerAbilityUpgradeTimes[24][25]; // 0x7830 int32_t m_playerAbilityUpgradeCount[24]; // 0x8190 private: - [[maybe_unused]] uint8_t __pad81f0[0x40]; // 0x81f0 + [[maybe_unused]] uint8_t __pad81f0[0x40]; // 0x81f0 public: int32_t m_fullUpdateCount[64]; // 0x8230 int32_t m_iCouriersDeployed[24]; // 0x8330 @@ -15018,23 +15018,23 @@ public: int32_t m_iCommandsIssued[24]; // 0x83f0 uint32_t m_hHeroSpawnGroup[24]; // 0x8450 private: - [[maybe_unused]] uint8_t __pad84b0[0x17c0]; // 0x84b0 + [[maybe_unused]] uint8_t __pad84b0[0x17c0]; // 0x84b0 public: float m_fNextLaneDetectionUpdate; // 0x9c70 float m_fNextTimedHeroStatsUpdate; // 0x9c74 private: - [[maybe_unused]] uint8_t __pad9c78[0x2a0]; // 0x9c78 + [[maybe_unused]] uint8_t __pad9c78[0x2a0]; // 0x9c78 public: bool m_bInitializedLaneWaypoints; // 0x9f18 private: - [[maybe_unused]] uint8_t __pad9f19[0x757]; // 0x9f19 + [[maybe_unused]] uint8_t __pad9f19[0x757]; // 0x9f19 public: uint32_t m_nLastWardSuggestionBuildingState; // 0xa670 uint32_t m_nLastWardSuggestionUpdateNum; // 0xa674 bool m_bLastWardSuggestionRoshanAlive; // 0xa678 bool bDoFinalPregameSuggestion[10]; // 0xa679 private: - [[maybe_unused]] uint8_t __pada683[0x1]; // 0xa683 + [[maybe_unused]] uint8_t __pada683[0x1]; // 0xa683 public: int32_t m_hAbilitiesSuggestion[10]; // 0xa684 int32_t m_hPregameItemsSuggestion[10]; // 0xa6ac @@ -15052,13 +15052,13 @@ public: GameTime_t m_fLastSuggestionTime; // 0xa894 bool m_bHasRevealedAnonymizedEnemyPlayerInfo; // 0xa898 private: - [[maybe_unused]] uint8_t __pada899[0x607]; // 0xa899 + [[maybe_unused]] uint8_t __pada899[0x607]; // 0xa899 public: PlayerID_t m_nRequestedBotPlayerID; // 0xaea0 float m_fNextCombatLogLocationUpdateTime; // 0xaea4 float m_fNextAPMUpdateTime; // 0xaea8 private: - [[maybe_unused]] uint8_t __padaeac[0x4]; // 0xaeac + [[maybe_unused]] uint8_t __padaeac[0x4]; // 0xaeac public: CUtlVector< uint32 > m_vecPendingPlayerResourceRequests; // 0xaeb0 int32_t m_iRampages[24]; // 0xaec8 @@ -15126,7 +15126,7 @@ public: // MNetworkEnable bool m_bIsEventOwned; // 0x42 private: - [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 + [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 public: // MNetworkEnable uint32_t m_iFavoriteTeam; // 0x44 @@ -15141,7 +15141,7 @@ public: // MNetworkEnable uint8_t m_iEventTeleportFXLevel; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: // MNetworkEnable int32_t m_nCandyPointsReason[5]; // 0x54 @@ -15151,7 +15151,7 @@ public: // MNetworkAlias "m_iSaluteAmounts" uint8_t m_iObsoleteSaluteAmounts; // 0xd8 private: - [[maybe_unused]] uint8_t __pad00d9[0x3]; // 0xd9 + [[maybe_unused]] uint8_t __pad00d9[0x3]; // 0xd9 public: // MNetworkEnable // MNetworkAlias "m_iEventArcanaPeriodicResourceRemaining" @@ -15221,7 +15221,7 @@ public: // MNetworkEnable bool m_bAFK; // 0xc8 private: - [[maybe_unused]] uint8_t __pad00c9[0x3]; // 0xc9 + [[maybe_unused]] uint8_t __pad00c9[0x3]; // 0xc9 public: // MNetworkEnable // MNetworkChangeCallback "OnSelectionDirty" @@ -15232,7 +15232,7 @@ public: // MNetworkEnable bool m_bVoiceChatBanned; // 0xe0 private: - [[maybe_unused]] uint8_t __pad00e1[0x3]; // 0xe1 + [[maybe_unused]] uint8_t __pad00e1[0x3]; // 0xe1 public: // MNetworkEnable item_definition_index_t m_iTimedRewardDrops; // 0xe4 @@ -15251,14 +15251,14 @@ public: // MNetworkEnable bool m_bHasRandomed; // 0xf8 private: - [[maybe_unused]] uint8_t __pad00f9[0x3]; // 0xf9 + [[maybe_unused]] uint8_t __pad00f9[0x3]; // 0xf9 public: // MNetworkEnable int32_t m_nRandomedHeroID; // 0xfc // MNetworkEnable bool m_bBattleBonusActive; // 0x100 private: - [[maybe_unused]] uint8_t __pad0101[0x1]; // 0x101 + [[maybe_unused]] uint8_t __pad0101[0x1]; // 0x101 public: // MNetworkEnable uint16_t m_iBattleBonusRate; // 0x102 @@ -15271,7 +15271,7 @@ public: // MNetworkEnable bool m_bHasPredictedVictory; // 0x10d private: - [[maybe_unused]] uint8_t __pad010e[0x2]; // 0x10e + [[maybe_unused]] uint8_t __pad010e[0x2]; // 0x10e public: // MNetworkEnable int32_t m_UnitShareMasks; // 0x110 @@ -15280,14 +15280,14 @@ public: // MNetworkEnable uint8_t m_iBattleCupWinStreak; // 0x118 private: - [[maybe_unused]] uint8_t __pad0119[0x7]; // 0x119 + [[maybe_unused]] uint8_t __pad0119[0x7]; // 0x119 public: // MNetworkEnable uint64_t m_iBattleCupWinDate; // 0x120 // MNetworkEnable uint16_t m_iBattleCupSkillLevel; // 0x128 private: - [[maybe_unused]] uint8_t __pad012a[0x2]; // 0x12a + [[maybe_unused]] uint8_t __pad012a[0x2]; // 0x12a public: // MNetworkEnable uint32_t m_iBattleCupTeamID; // 0x12c @@ -15296,7 +15296,7 @@ public: // MNetworkEnable uint8_t m_iBattleCupDivision; // 0x134 private: - [[maybe_unused]] uint8_t __pad0135[0x3]; // 0x135 + [[maybe_unused]] uint8_t __pad0135[0x3]; // 0x135 public: // MNetworkEnable float m_flTeamFightParticipation; // 0x138 @@ -15309,7 +15309,7 @@ public: // MNetworkEnable GameTime_t m_flTimeOfLastSaluteSent; // 0x148 private: - [[maybe_unused]] uint8_t __pad014c[0x4]; // 0x14c + [[maybe_unused]] uint8_t __pad014c[0x4]; // 0x14c public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< PlayerResourcePlayerEventData_t > m_vecPlayerEventData; // 0x150 @@ -15326,7 +15326,7 @@ public: // MNetworkEnable uint8_t m_unGuildTier; // 0x1c8 private: - [[maybe_unused]] uint8_t __pad01c9[0x1]; // 0x1c9 + [[maybe_unused]] uint8_t __pad01c9[0x1]; // 0x1c9 public: // MNetworkEnable uint16_t m_unGuildLevel; // 0x1ca @@ -15337,7 +15337,7 @@ public: // MNetworkEnable uint8_t m_unGuildPattern; // 0x1ce private: - [[maybe_unused]] uint8_t __pad01cf[0x1]; // 0x1cf + [[maybe_unused]] uint8_t __pad01cf[0x1]; // 0x1cf public: // MNetworkEnable uint64_t m_unGuildLogo; // 0x1d0 @@ -15346,7 +15346,7 @@ public: // MNetworkEnable bool m_bIsPartyGuild; // 0x1dc private: - [[maybe_unused]] uint8_t __pad01dd[0x3]; // 0x1dd + [[maybe_unused]] uint8_t __pad01dd[0x3]; // 0x1dd public: // MNetworkEnable GuildID_t m_unGuildID; // 0x1e0 @@ -15462,7 +15462,7 @@ public: // MNetworkEnable uint16_t m_iMetaExperienceAwarded; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00ba[0x2]; // 0xba + [[maybe_unused]] uint8_t __pad00ba[0x2]; // 0xba public: // MNetworkEnable GameTime_t m_flBuybackCooldownTime; // 0xbc @@ -15556,7 +15556,7 @@ public: // MNetworkEnable bool m_bIsGuidePlayer; // 0x469 private: - [[maybe_unused]] uint8_t __pad046a[0x6]; // 0x46a + [[maybe_unused]] uint8_t __pad046a[0x6]; // 0x46a public: // MNetworkEnable // MNetworkEncoder @@ -15608,7 +15608,7 @@ public: // MNetworkEnable bool m_bSuggestedLaneJungle[5]; // 0xdf1 private: - [[maybe_unused]] uint8_t __pad0df6[0x2]; // 0xdf6 + [[maybe_unused]] uint8_t __pad0df6[0x2]; // 0xdf6 public: // MNetworkEnable CNetworkUtlVectorBase< AbilityID_t > m_vecNeutralItemsEarned; // 0xdf8 @@ -15628,7 +15628,7 @@ public: class CDOTA_DataRadiant : public CDOTA_DataNonSpectator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15636,7 +15636,7 @@ public: class CDOTA_DataDire : public CDOTA_DataNonSpectator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15644,7 +15644,7 @@ public: class CDOTA_DataCustomTeam : public CDOTA_DataNonSpectator { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -15669,7 +15669,7 @@ public: // MNetworkEnable float m_fRadiantWinProbability; // 0xf28 private: - [[maybe_unused]] uint8_t __pad0f2c[0x4]; // 0xf2c + [[maybe_unused]] uint8_t __pad0f2c[0x4]; // 0xf2c public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< DOTAThreatLevelInfo_t > m_ThreatLevelInfos; // 0xf30 @@ -15680,7 +15680,7 @@ public: class CDOTA_MapTree : public CDOTA_BinaryObject { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -15711,7 +15711,7 @@ public: // MNetworkChangeCallback "OnAllPredictionsFinished" bool m_bAllPredictionsFinished; // 0x499 private: - [[maybe_unused]] uint8_t __pad049a[0x6]; // 0x49a + [[maybe_unused]] uint8_t __pad049a[0x6]; // 0x49a public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< InGamePredictionData_t > m_vecPredictions; // 0x4a0 @@ -15735,7 +15735,7 @@ public: bool m_bInvertFilter; // 0x0 bool m_bEveryUnit; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 public: int32_t m_nTeamNumber; // 0x4 CUtlSymbolLarge m_UnitName; // 0x8 @@ -15787,7 +15787,7 @@ public: // MNetworkEnable Vector m_TargetLocation; // 0x4b0 private: - [[maybe_unused]] uint8_t __pad04bc[0x4]; // 0x4bc + [[maybe_unused]] uint8_t __pad04bc[0x4]; // 0x4bc public: // MNetworkEnable // MNetworkTypeAlias "m_SpeechBubbles" @@ -15805,7 +15805,7 @@ public: class CDotaQuestBase : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -15822,7 +15822,7 @@ public: // MNetworkEnable bool m_bShowProgressBar; // 0x59a private: - [[maybe_unused]] uint8_t __pad059b[0x1]; // 0x59b + [[maybe_unused]] uint8_t __pad059b[0x1]; // 0x59b public: // MNetworkEnable int32_t m_nProgressBarHueShift; // 0x59c @@ -15920,7 +15920,7 @@ class CDotaTutorialNPCBlocker : public CBaseEntity public: CHandle< CDOTA_BaseNPC > m_hAura; // 0x498 private: - [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c + [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c public: CUtlSymbolLarge m_iOtherBlockerName; // 0x4a0 CHandle< CBaseEntity > m_hOtherBlocker; // 0x4a8 @@ -15957,7 +15957,7 @@ public: class dota_minimap_boundary : public CEmptyEntityInstance { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -15965,7 +15965,7 @@ public: class CFoWBlockerEntity : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -16020,7 +16020,7 @@ public: class CDOTA_Ability_AttributeBonus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16028,7 +16028,7 @@ public: class CDOTA_Ability_Special_Bonus_Base : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16036,7 +16036,7 @@ public: class CDOTA_Ability_Special_Bonus_Undefined : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16044,7 +16044,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Ability_Draft : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16052,7 +16052,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_lvl15_r : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16060,7 +16060,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_lvl20_r : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16068,7 +16068,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_lvl25_r : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16076,7 +16076,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_lvl10_l : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16084,7 +16084,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_lvl15_l : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16092,7 +16092,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_lvl20_l : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16100,7 +16100,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_lvl25_l : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16108,7 +16108,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16116,7 +16116,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_125 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16124,7 +16124,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_150 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16132,7 +16132,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_175 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16140,7 +16140,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_200 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16148,7 +16148,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_225 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16156,7 +16156,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_250 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16164,7 +16164,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_275 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16172,7 +16172,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_300 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16180,7 +16180,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_325 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16188,7 +16188,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_350 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16196,7 +16196,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_375 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16204,7 +16204,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_400 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16212,7 +16212,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_450 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16220,7 +16220,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_475 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16228,7 +16228,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_500 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16236,7 +16236,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_600 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16244,7 +16244,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_650 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16252,7 +16252,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_700 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16260,7 +16260,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_800 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16268,7 +16268,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_900 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16276,7 +16276,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_1000 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16284,7 +16284,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16292,7 +16292,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_125 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16300,7 +16300,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_150 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16308,7 +16308,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_175 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16316,7 +16316,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_200 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16324,7 +16324,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_225 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16332,7 +16332,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_250 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16340,7 +16340,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_275 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16348,7 +16348,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_300 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16356,7 +16356,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_350 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16364,7 +16364,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_400 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16372,7 +16372,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_500 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16380,7 +16380,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_600 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16388,7 +16388,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_700 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16396,7 +16396,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_800 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16404,7 +16404,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_1000 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16412,7 +16412,7 @@ public: class CDOTA_Ability_Special_Bonus_Base_Attack_Rate_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16420,7 +16420,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16428,7 +16428,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16436,7 +16436,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16444,7 +16444,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16452,7 +16452,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16460,7 +16460,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16468,7 +16468,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16476,7 +16476,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_45 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16484,7 +16484,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16492,7 +16492,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_55 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16500,7 +16500,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16508,7 +16508,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_70 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16516,7 +16516,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_80 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16524,7 +16524,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16532,7 +16532,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_110 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16540,7 +16540,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_120 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16548,7 +16548,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_140 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16556,7 +16556,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_160 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16564,7 +16564,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_175 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16572,7 +16572,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_200 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16580,7 +16580,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Speed_250 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16588,7 +16588,7 @@ public: class CDOTA_Ability_Special_Bonus_Corruption_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16596,7 +16596,7 @@ public: class CDOTA_Ability_Special_Bonus_Corruption_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16604,7 +16604,7 @@ public: class CDOTA_Ability_Special_Bonus_Corruption_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16612,7 +16612,7 @@ public: class CDOTA_Ability_Special_Bonus_Corruption_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16620,7 +16620,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16628,7 +16628,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16636,7 +16636,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16644,7 +16644,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16652,7 +16652,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16660,7 +16660,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16668,7 +16668,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16676,7 +16676,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16684,7 +16684,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_130 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16692,7 +16692,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_140 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16700,7 +16700,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_150 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16708,7 +16708,7 @@ public: class CDOTA_Ability_Special_Bonus_Cleave_175 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16716,7 +16716,7 @@ public: class CDOTA_Ability_Special_Bonus_Haste : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16724,7 +16724,7 @@ public: class CDOTA_Ability_Special_Bonus_TrueStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16732,7 +16732,7 @@ public: class CDOTA_Ability_Special_Bonus_Reincarnation_200 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16740,7 +16740,7 @@ public: class CDOTA_Ability_Special_Bonus_Reincarnation_250 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16748,7 +16748,7 @@ public: class CDOTA_Ability_Special_Bonus_Reincarnation_300 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16756,7 +16756,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Block_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16764,7 +16764,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Block_18 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16772,7 +16772,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Block_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16780,7 +16780,7 @@ public: class CDOTA_Ability_Special_Bonus_Mana_Break_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16788,7 +16788,7 @@ public: class CDOTA_Ability_Special_Bonus_Mana_Break_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16796,7 +16796,7 @@ public: class CDOTA_Ability_Special_Bonus_Mana_Break_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16804,7 +16804,7 @@ public: class CDOTA_Ability_Special_Bonus_Mana_Break_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16812,7 +16812,7 @@ public: class CDOTA_Ability_Special_Bonus_Mana_Break_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16820,7 +16820,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Immunity : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16828,7 +16828,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16836,7 +16836,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16844,7 +16844,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16852,7 +16852,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16860,7 +16860,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16868,7 +16868,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16876,7 +16876,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16884,7 +16884,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16892,7 +16892,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16900,7 +16900,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_16 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16908,7 +16908,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16916,7 +16916,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16924,7 +16924,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16932,7 +16932,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16940,7 +16940,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16948,7 +16948,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16956,7 +16956,7 @@ public: class CDOTA_Ability_Special_Bonus_HP_Regen_80 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16964,7 +16964,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16972,7 +16972,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_125 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16980,7 +16980,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_150 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16988,7 +16988,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_175 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -16996,7 +16996,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17004,7 +17004,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_250 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17012,7 +17012,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_Amp_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17020,7 +17020,7 @@ public: class CDOTA_Ability_Special_Bonus_Mana_Reduction_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17028,7 +17028,7 @@ public: class CDOTA_Ability_Special_Bonus_Mana_Reduction_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17036,7 +17036,7 @@ public: class CDOTA_Ability_Special_Bonus_Mana_Reduction_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17044,7 +17044,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17052,7 +17052,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17060,7 +17060,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17068,7 +17068,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17076,7 +17076,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17084,7 +17084,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17092,7 +17092,7 @@ public: class CDOTA_Ability_Special_Bonus_MP_Regen_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17100,7 +17100,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17108,7 +17108,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17116,7 +17116,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17124,7 +17124,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17132,7 +17132,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17140,7 +17140,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17148,7 +17148,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_16 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17156,7 +17156,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Speed_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17164,7 +17164,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17172,7 +17172,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17180,7 +17180,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17188,7 +17188,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17196,7 +17196,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17204,7 +17204,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17212,7 +17212,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17220,7 +17220,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_45 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17228,7 +17228,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17236,7 +17236,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17244,7 +17244,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_65 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17252,7 +17252,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_75 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17260,7 +17260,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_90 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17268,7 +17268,7 @@ public: class CDOTA_Ability_Special_Bonus_Movement_Speed_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17276,7 +17276,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17284,7 +17284,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17292,7 +17292,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17300,7 +17300,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17308,7 +17308,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17316,7 +17316,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17324,7 +17324,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17332,7 +17332,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17340,7 +17340,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17348,7 +17348,7 @@ public: class CDOTA_Ability_Special_Bonus_All_Stats_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17356,7 +17356,7 @@ public: class CDOTA_Ability_Special_Bonus_Attributes : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17364,7 +17364,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_And_Intelligence_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17372,7 +17372,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17380,7 +17380,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17388,7 +17388,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17396,7 +17396,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17404,7 +17404,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17412,7 +17412,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_13 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17420,7 +17420,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17428,7 +17428,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17436,7 +17436,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_16 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17444,7 +17444,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17452,7 +17452,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17460,7 +17460,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17468,7 +17468,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17476,7 +17476,7 @@ public: class CDOTA_Ability_Special_Bonus_Intelligence_75 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17484,7 +17484,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17492,7 +17492,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17500,7 +17500,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17508,7 +17508,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17516,7 +17516,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17524,7 +17524,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17532,7 +17532,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17540,7 +17540,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17548,7 +17548,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17556,7 +17556,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17564,7 +17564,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_13 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17572,7 +17572,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17580,7 +17580,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17588,7 +17588,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_16 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17596,7 +17596,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_18 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17604,7 +17604,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17612,7 +17612,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17620,7 +17620,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17628,7 +17628,7 @@ public: class CDOTA_Ability_Special_Bonus_Strength_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17636,7 +17636,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17644,7 +17644,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17652,7 +17652,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17660,7 +17660,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17668,7 +17668,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17676,7 +17676,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17684,7 +17684,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17692,7 +17692,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_13 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17700,7 +17700,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17708,7 +17708,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17716,7 +17716,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_16 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17724,7 +17724,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17732,7 +17732,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17740,7 +17740,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17748,7 +17748,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17756,7 +17756,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_80 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17764,7 +17764,7 @@ public: class CDOTA_Ability_Special_Bonus_Agility_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17772,7 +17772,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17780,7 +17780,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17788,7 +17788,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17796,7 +17796,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17804,7 +17804,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17812,7 +17812,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17820,7 +17820,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17828,7 +17828,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17836,7 +17836,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17844,7 +17844,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17852,7 +17852,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17860,7 +17860,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17868,7 +17868,7 @@ public: class CDOTA_Ability_Special_Bonus_Armor_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17876,7 +17876,7 @@ public: class CDOTA_Ability_Special_Bonus_Status_Resistance_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17884,7 +17884,7 @@ public: class CDOTA_Ability_Special_Bonus_Status_Resistance_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17892,7 +17892,7 @@ public: class CDOTA_Ability_Special_Bonus_Status_Resistance_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17900,7 +17900,7 @@ public: class CDOTA_Ability_Special_Bonus_Status_Resistance_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17908,7 +17908,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17916,7 +17916,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17924,7 +17924,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17932,7 +17932,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17940,7 +17940,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17948,7 +17948,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17956,7 +17956,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17964,7 +17964,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17972,7 +17972,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17980,7 +17980,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17988,7 +17988,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -17996,7 +17996,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18004,7 +18004,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18012,7 +18012,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_80 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18020,7 +18020,7 @@ public: class CDOTA_Ability_Special_Bonus_Magic_Resistance_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18028,7 +18028,7 @@ public: class CDOTA_Ability_Special_Bonus_Day_Vision_400 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18036,7 +18036,7 @@ public: class CDOTA_Ability_Special_Bonus_Night_Vision_400 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18044,7 +18044,7 @@ public: class CDOTA_Ability_Special_Bonus_Night_Vision_500 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18052,7 +18052,7 @@ public: class CDOTA_Ability_Special_Bonus_Night_Vision_600 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18060,7 +18060,7 @@ public: class CDOTA_Ability_Special_Bonus_Night_Vision_800 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18068,7 +18068,7 @@ public: class CDOTA_Ability_Special_Bonus_Night_Vision_1000 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18076,7 +18076,7 @@ public: class CDOTA_Ability_Special_Bonus_Vision_200 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18084,7 +18084,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18092,7 +18092,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18100,7 +18100,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18108,7 +18108,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18116,7 +18116,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18124,7 +18124,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_45 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18132,7 +18132,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18140,7 +18140,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18148,7 +18148,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18156,7 +18156,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18164,7 +18164,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18172,7 +18172,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_16 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18180,7 +18180,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_18 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18188,7 +18188,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18196,7 +18196,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18204,7 +18204,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18212,7 +18212,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18220,7 +18220,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18228,7 +18228,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_45 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18236,7 +18236,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18244,7 +18244,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_55 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18252,7 +18252,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18260,7 +18260,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_65 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18268,7 +18268,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_70 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18276,7 +18276,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_75 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18284,7 +18284,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_80 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18292,7 +18292,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_90 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18300,7 +18300,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18308,7 +18308,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_120 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18316,7 +18316,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_150 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18324,7 +18324,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_160 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18332,7 +18332,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_200 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18340,7 +18340,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_250 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18348,7 +18348,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_251 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18356,7 +18356,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_252 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18364,7 +18364,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Damage_400 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18372,7 +18372,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18380,7 +18380,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_75 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18388,7 +18388,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18396,7 +18396,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_125 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18404,7 +18404,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_150 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18412,7 +18412,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_175 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18420,7 +18420,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_200 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18428,7 +18428,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_250 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18436,7 +18436,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_275 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18444,7 +18444,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_300 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18452,7 +18452,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_325 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18460,7 +18460,7 @@ public: class CDOTA_Ability_Special_Bonus_Attack_Range_400 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18468,7 +18468,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18476,7 +18476,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18484,7 +18484,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_75 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18492,7 +18492,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18500,7 +18500,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_125 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18508,7 +18508,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_150 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18516,7 +18516,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_175 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18524,7 +18524,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_200 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18532,7 +18532,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_225 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18540,7 +18540,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_250 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18548,7 +18548,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_275 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18556,7 +18556,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_300 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18564,7 +18564,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_325 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18572,7 +18572,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_350 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18580,7 +18580,7 @@ public: class CDOTA_Ability_Special_Bonus_Cast_Range_400 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18588,7 +18588,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18596,7 +18596,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18604,7 +18604,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18612,7 +18612,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18620,7 +18620,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18628,7 +18628,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18636,7 +18636,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18644,7 +18644,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18652,7 +18652,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18660,7 +18660,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18668,7 +18668,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18676,7 +18676,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18684,7 +18684,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_16 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18692,7 +18692,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_18 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18700,7 +18700,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18708,7 +18708,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Amplify_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18716,7 +18716,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18724,7 +18724,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18732,7 +18732,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18740,7 +18740,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18748,7 +18748,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18756,7 +18756,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18764,7 +18764,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18772,7 +18772,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18780,7 +18780,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18788,7 +18788,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18796,7 +18796,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18804,7 +18804,7 @@ public: class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_65 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18812,7 +18812,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18820,7 +18820,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18828,7 +18828,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18836,7 +18836,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18844,7 +18844,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18852,7 +18852,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18860,7 +18860,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_45 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18868,7 +18868,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18876,7 +18876,7 @@ public: class CDOTA_Ability_Special_Bonus_Respawn_Reduction_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18884,7 +18884,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18892,7 +18892,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18900,7 +18900,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_90 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18908,7 +18908,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_120 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18916,7 +18916,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_150 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18924,7 +18924,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_180 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18932,7 +18932,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_210 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18940,7 +18940,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_240 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18948,7 +18948,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_300 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18956,7 +18956,7 @@ public: class CDOTA_Ability_Special_Bonus_Gold_Income_420 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18964,7 +18964,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18972,7 +18972,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18980,7 +18980,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18988,7 +18988,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -18996,7 +18996,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_16 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19004,7 +19004,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19012,7 +19012,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19020,7 +19020,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19028,7 +19028,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19036,7 +19036,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19044,7 +19044,7 @@ public: class CDOTA_Ability_Special_Bonus_Evasion_75 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19052,7 +19052,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19060,7 +19060,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19068,7 +19068,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19076,7 +19076,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19084,7 +19084,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_13 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19092,7 +19092,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19100,7 +19100,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19108,7 +19108,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19116,7 +19116,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19124,7 +19124,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19132,7 +19132,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19140,7 +19140,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19148,7 +19148,7 @@ public: class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_70 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19156,7 +19156,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19164,7 +19164,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19172,7 +19172,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19180,7 +19180,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19188,7 +19188,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_18 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19196,7 +19196,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19204,7 +19204,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19212,7 +19212,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19220,7 +19220,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19228,7 +19228,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19236,7 +19236,7 @@ public: class CDOTA_Ability_Special_Bonus_Lifesteal_100 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19244,7 +19244,7 @@ public: class CDOTA_Ability_Special_Bonus_20_Bash_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19252,7 +19252,7 @@ public: class CDOTA_Ability_Special_Bonus_24_Crit_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19260,7 +19260,7 @@ public: class CDOTA_Ability_Special_Bonus_30_Crit_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19268,7 +19268,7 @@ public: class CDOTA_Ability_Special_Bonus_20_Crit_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19276,7 +19276,7 @@ public: class CDOTA_Ability_Special_Bonus_50_Crit_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19284,7 +19284,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19292,7 +19292,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19300,7 +19300,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_15 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19308,7 +19308,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_20 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19316,7 +19316,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_25 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19324,7 +19324,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_30 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19332,7 +19332,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_35 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19340,7 +19340,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_40 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19348,7 +19348,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_50 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19356,7 +19356,7 @@ public: class CDOTA_Ability_Special_Bonus_Exp_Boost_60 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19364,7 +19364,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19372,7 +19372,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19380,7 +19380,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19388,7 +19388,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19396,7 +19396,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19404,7 +19404,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19412,7 +19412,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Broodmother_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19420,7 +19420,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Broodmother_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19428,7 +19428,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Broodmother_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19436,7 +19436,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Broodmother_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19444,7 +19444,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Broodmother_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19452,7 +19452,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19460,7 +19460,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19468,7 +19468,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19476,7 +19476,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19484,7 +19484,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19492,7 +19492,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19500,7 +19500,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19508,7 +19508,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19516,7 +19516,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19524,7 +19524,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19532,7 +19532,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19540,7 +19540,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19548,7 +19548,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19556,7 +19556,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19564,7 +19564,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19572,7 +19572,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19580,7 +19580,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19588,7 +19588,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19596,7 +19596,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19604,7 +19604,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19612,7 +19612,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19620,7 +19620,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wisp_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19628,7 +19628,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Techies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19636,7 +19636,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Techies_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19644,7 +19644,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Techies_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19652,7 +19652,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Techies_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19660,7 +19660,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Techies_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19668,7 +19668,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19676,7 +19676,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19684,7 +19684,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19692,7 +19692,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19700,7 +19700,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19708,7 +19708,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19716,7 +19716,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19724,7 +19724,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19732,7 +19732,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19740,7 +19740,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19748,7 +19748,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19756,7 +19756,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19764,7 +19764,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19772,7 +19772,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19780,7 +19780,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19788,7 +19788,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19796,7 +19796,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19804,7 +19804,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19812,7 +19812,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Invoker_13 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19820,7 +19820,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19828,7 +19828,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19836,7 +19836,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19844,7 +19844,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19852,7 +19852,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19860,7 +19860,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19868,7 +19868,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19876,7 +19876,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19884,7 +19884,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19892,7 +19892,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19900,7 +19900,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19908,7 +19908,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19916,7 +19916,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19924,7 +19924,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19932,7 +19932,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19940,7 +19940,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19948,7 +19948,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19956,7 +19956,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19964,7 +19964,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19972,7 +19972,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19980,7 +19980,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pugna_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19988,7 +19988,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pugna_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -19996,7 +19996,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pugna_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20004,7 +20004,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pugna_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20012,7 +20012,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pugna_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20020,7 +20020,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pugna_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20028,7 +20028,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20036,7 +20036,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20044,7 +20044,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20052,7 +20052,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20060,7 +20060,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20068,7 +20068,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20076,7 +20076,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20084,7 +20084,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20092,7 +20092,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20100,7 +20100,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Windranger_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20108,7 +20108,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20116,7 +20116,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20124,7 +20124,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20132,7 +20132,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20140,7 +20140,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20148,7 +20148,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sniper_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20156,7 +20156,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sniper_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20164,7 +20164,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sniper_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20172,7 +20172,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sniper_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20180,7 +20180,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sniper_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20188,7 +20188,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sniper_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20196,7 +20196,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20204,7 +20204,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20212,7 +20212,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20220,7 +20220,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20228,7 +20228,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20236,7 +20236,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20244,7 +20244,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20252,7 +20252,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20260,7 +20260,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20268,7 +20268,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20276,7 +20276,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20284,7 +20284,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20292,7 +20292,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20300,7 +20300,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20308,7 +20308,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20316,7 +20316,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20324,7 +20324,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20332,7 +20332,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20340,7 +20340,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20348,7 +20348,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Riki_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20356,7 +20356,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tusk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20364,7 +20364,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tusk_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20372,7 +20372,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tusk_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20380,7 +20380,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tusk_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20388,7 +20388,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tusk_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20396,7 +20396,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tusk_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20404,7 +20404,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tusk_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20412,7 +20412,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Medusa : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20420,7 +20420,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Medusa_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20428,7 +20428,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Medusa_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20436,7 +20436,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Medusa_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20444,7 +20444,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Medusa_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20452,7 +20452,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20460,7 +20460,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20468,7 +20468,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20476,7 +20476,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20484,7 +20484,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20492,7 +20492,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Silencer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20500,7 +20500,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Silencer_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20508,7 +20508,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Silencer_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20516,7 +20516,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Silencer_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20524,7 +20524,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Silencer_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20532,7 +20532,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Silencer_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20540,7 +20540,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Silencer_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20548,7 +20548,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Elder_Titan : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20556,7 +20556,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Elder_Titan_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20564,7 +20564,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Elder_Titan_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20572,7 +20572,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Elder_Titan_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20580,7 +20580,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20588,7 +20588,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20596,7 +20596,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20604,7 +20604,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20612,7 +20612,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20620,7 +20620,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20628,7 +20628,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20636,7 +20636,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lifestealer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20644,7 +20644,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20652,7 +20652,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20660,7 +20660,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20668,7 +20668,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20676,7 +20676,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20684,7 +20684,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20692,7 +20692,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slark : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20700,7 +20700,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slark_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20708,7 +20708,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slark_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20716,7 +20716,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slark_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20724,7 +20724,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slark_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20732,7 +20732,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slark_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20740,7 +20740,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slark_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20748,7 +20748,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spectre : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20756,7 +20756,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spectre_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20764,7 +20764,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spectre_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20772,7 +20772,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spectre_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20780,7 +20780,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spectre_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20788,7 +20788,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spectre_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20796,7 +20796,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20804,7 +20804,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20812,7 +20812,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20820,7 +20820,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20828,7 +20828,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20836,7 +20836,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20844,7 +20844,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20852,7 +20852,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20860,7 +20860,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20868,7 +20868,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20876,7 +20876,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20884,7 +20884,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20892,7 +20892,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tidehunter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20900,7 +20900,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20908,7 +20908,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20916,7 +20916,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20924,7 +20924,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20932,7 +20932,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20940,7 +20940,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20948,7 +20948,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20956,7 +20956,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tinker : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20964,7 +20964,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tinker_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20972,7 +20972,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tinker_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20980,7 +20980,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tinker_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20988,7 +20988,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tinker_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -20996,7 +20996,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tinker_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21004,7 +21004,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tinker_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21012,7 +21012,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21020,7 +21020,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21028,7 +21028,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21036,7 +21036,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21044,7 +21044,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21052,7 +21052,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21060,7 +21060,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21068,7 +21068,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Viper_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21076,7 +21076,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Viper_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21084,7 +21084,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Viper_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21092,7 +21092,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Viper_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21100,7 +21100,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Viper_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21108,7 +21108,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Viper_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21116,7 +21116,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Brewmaster : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21124,7 +21124,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21132,7 +21132,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21140,7 +21140,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21148,7 +21148,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21156,7 +21156,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21164,7 +21164,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21172,7 +21172,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Luna_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21180,7 +21180,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Luna_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21188,7 +21188,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Luna_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21196,7 +21196,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Luna_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21204,7 +21204,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Luna_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21212,7 +21212,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Luna_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21220,7 +21220,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Luna_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21228,7 +21228,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Luna_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21236,7 +21236,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21244,7 +21244,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21252,7 +21252,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21260,7 +21260,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21268,7 +21268,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21276,7 +21276,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21284,7 +21284,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21292,7 +21292,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21300,7 +21300,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nyx : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21308,7 +21308,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nyx_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21316,7 +21316,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nyx_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21324,7 +21324,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nyx_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21332,7 +21332,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nyx_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21340,7 +21340,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nyx_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21348,7 +21348,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Weaver_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21356,7 +21356,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Weaver_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21364,7 +21364,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Weaver_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21372,7 +21372,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Weaver_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21380,7 +21380,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Weaver_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21388,7 +21388,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Weaver_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21396,7 +21396,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ursa : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21404,7 +21404,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ursa_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21412,7 +21412,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ursa_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21420,7 +21420,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ursa_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21428,7 +21428,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ursa_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21436,7 +21436,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ursa_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21444,7 +21444,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ursa_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21452,7 +21452,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Ursa_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21460,7 +21460,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lycan_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21468,7 +21468,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lycan_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21476,7 +21476,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lycan_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21484,7 +21484,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lycan_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21492,7 +21492,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lycan_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21500,7 +21500,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lycan_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21508,7 +21508,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lycan_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21516,7 +21516,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lycan_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21524,7 +21524,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bristleback : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21532,7 +21532,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bristleback_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21540,7 +21540,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bristleback_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21548,7 +21548,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bristleback_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21556,7 +21556,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Abaddon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21564,7 +21564,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Abaddon_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21572,7 +21572,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Abaddon_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21580,7 +21580,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Abaddon_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21588,7 +21588,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Abaddon_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21596,7 +21596,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Alchemist : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21604,7 +21604,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Alchemist_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21612,7 +21612,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Alchemist_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21620,7 +21620,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Alchemist_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21628,7 +21628,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Alchemist_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21636,7 +21636,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Alchemist_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21644,7 +21644,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Juggernaut : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21652,7 +21652,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Juggernaut_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21660,7 +21660,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Juggernaut_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21668,7 +21668,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Juggernaut_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21676,7 +21676,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Juggernaut_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21684,7 +21684,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21692,7 +21692,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21700,7 +21700,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21708,7 +21708,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21716,7 +21716,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21724,7 +21724,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21732,7 +21732,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21740,7 +21740,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Terrorblade : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21748,7 +21748,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Terrorblade_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21756,7 +21756,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Terrorblade_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21764,7 +21764,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Terrorblade_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21772,7 +21772,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Terrorblade_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21780,7 +21780,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phoenix_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21788,7 +21788,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phoenix_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21796,7 +21796,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phoenix_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21804,7 +21804,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phoenix_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21812,7 +21812,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phoenix_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21820,7 +21820,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phoenix_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21828,7 +21828,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phoenix_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21836,7 +21836,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phoenix_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21844,7 +21844,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enchantress_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21852,7 +21852,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enchantress_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21860,7 +21860,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enchantress_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21868,7 +21868,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enchantress_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21876,7 +21876,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enchantress_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21884,7 +21884,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21892,7 +21892,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21900,7 +21900,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21908,7 +21908,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21916,7 +21916,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21924,7 +21924,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21932,7 +21932,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21940,7 +21940,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21948,7 +21948,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21956,7 +21956,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21964,7 +21964,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21972,7 +21972,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Kunkka : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21980,7 +21980,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Kunkka_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21988,7 +21988,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Kunkka_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -21996,7 +21996,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Kunkka_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22004,7 +22004,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Kunkka_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22012,7 +22012,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Kunkka_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22020,7 +22020,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Kunkka_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22028,7 +22028,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22036,7 +22036,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22044,7 +22044,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22052,7 +22052,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22060,7 +22060,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22068,7 +22068,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22076,7 +22076,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22084,7 +22084,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22092,7 +22092,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22100,7 +22100,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22108,7 +22108,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22116,7 +22116,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22124,7 +22124,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22132,7 +22132,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22140,7 +22140,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Timbersaw : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22148,7 +22148,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Timbersaw_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22156,7 +22156,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Timbersaw_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22164,7 +22164,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Timbersaw_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22172,7 +22172,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Huskar : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22180,7 +22180,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Huskar_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22188,7 +22188,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Huskar_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22196,7 +22196,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Huskar_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22204,7 +22204,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Huskar_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22212,7 +22212,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Huskar_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22220,7 +22220,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Huskar_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22228,7 +22228,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22236,7 +22236,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22244,7 +22244,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22252,7 +22252,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22260,7 +22260,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22268,7 +22268,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22276,7 +22276,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22284,7 +22284,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sand_King : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22292,7 +22292,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sand_King_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22300,7 +22300,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sand_King_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22308,7 +22308,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sand_King_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22316,7 +22316,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sand_King_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22324,7 +22324,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sand_King_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22332,7 +22332,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sand_King_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22340,7 +22340,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sand_King_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22348,7 +22348,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22356,7 +22356,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22364,7 +22364,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22372,7 +22372,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22380,7 +22380,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22388,7 +22388,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22396,7 +22396,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22404,7 +22404,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22412,7 +22412,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22420,7 +22420,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22428,7 +22428,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22436,7 +22436,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22444,7 +22444,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22452,7 +22452,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22460,7 +22460,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22468,7 +22468,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22476,7 +22476,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22484,7 +22484,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22492,7 +22492,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22500,7 +22500,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22508,7 +22508,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22516,7 +22516,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22524,7 +22524,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22532,7 +22532,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22540,7 +22540,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22548,7 +22548,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22556,7 +22556,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morphling_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22564,7 +22564,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22572,7 +22572,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22580,7 +22580,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22588,7 +22588,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22596,7 +22596,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22604,7 +22604,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22612,7 +22612,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22620,7 +22620,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22628,7 +22628,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bane_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22636,7 +22636,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nevermore_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22644,7 +22644,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nevermore_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22652,7 +22652,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nevermore_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22660,7 +22660,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nevermore_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22668,7 +22668,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nevermore_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22676,7 +22676,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Nevermore_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22684,7 +22684,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22692,7 +22692,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22700,7 +22700,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22708,7 +22708,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22716,7 +22716,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22724,7 +22724,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22732,7 +22732,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22740,7 +22740,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22748,7 +22748,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22756,7 +22756,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22764,7 +22764,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22772,7 +22772,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22780,7 +22780,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22788,7 +22788,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22796,7 +22796,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22804,7 +22804,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22812,7 +22812,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22820,7 +22820,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22828,7 +22828,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22836,7 +22836,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22844,7 +22844,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22852,7 +22852,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22860,7 +22860,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Doom_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22868,7 +22868,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22876,7 +22876,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22884,7 +22884,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22892,7 +22892,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22900,7 +22900,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22908,7 +22908,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22916,7 +22916,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22924,7 +22924,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22932,7 +22932,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22940,7 +22940,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Venomancer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22948,7 +22948,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Venomancer_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22956,7 +22956,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Venomancer_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22964,7 +22964,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Venomancer_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22972,7 +22972,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Venomancer_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22980,7 +22980,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Venomancer_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22988,7 +22988,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Venomancer_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -22996,7 +22996,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Venomancer_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23004,7 +23004,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earthshaker : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23012,7 +23012,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23020,7 +23020,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23028,7 +23028,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23036,7 +23036,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23044,7 +23044,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23052,7 +23052,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23060,7 +23060,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23068,7 +23068,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23076,7 +23076,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23084,7 +23084,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23092,7 +23092,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23100,7 +23100,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23108,7 +23108,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23116,7 +23116,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23124,7 +23124,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23132,7 +23132,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23140,7 +23140,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23148,7 +23148,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23156,7 +23156,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23164,7 +23164,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23172,7 +23172,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23180,7 +23180,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23188,7 +23188,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Warlock_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23196,7 +23196,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dazzle_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23204,7 +23204,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dazzle_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23212,7 +23212,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dazzle_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23220,7 +23220,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dazzle_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23228,7 +23228,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dazzle_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23236,7 +23236,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Visage_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23244,7 +23244,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Visage_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23252,7 +23252,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Visage_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23260,7 +23260,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Visage_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23268,7 +23268,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Visage_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23276,7 +23276,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Visage_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23284,7 +23284,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Visage_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23292,7 +23292,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Visage_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23300,7 +23300,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Omniknight_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23308,7 +23308,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Omniknight_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23316,7 +23316,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Omniknight_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23324,7 +23324,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Omniknight_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23332,7 +23332,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Omniknight_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23340,7 +23340,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Omniknight_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23348,7 +23348,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Omniknight_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23356,7 +23356,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Necrophos : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23364,7 +23364,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Necrophos_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23372,7 +23372,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Necrophos_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23380,7 +23380,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Necrophos_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23388,7 +23388,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Necrophos_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23396,7 +23396,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Necrophos_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23404,7 +23404,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Antimage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23412,7 +23412,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Antimage_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23420,7 +23420,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Antimage_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23428,7 +23428,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Antimage_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23436,7 +23436,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Antimage_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23444,7 +23444,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Antimage_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23452,7 +23452,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Antimage_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23460,7 +23460,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Antimage_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23468,7 +23468,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Mirana_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23476,7 +23476,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Mirana_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23484,7 +23484,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Mirana_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23492,7 +23492,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Mirana_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23500,7 +23500,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Mirana_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23508,7 +23508,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Mirana_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23516,7 +23516,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Mirana_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23524,7 +23524,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23532,7 +23532,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23540,7 +23540,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23548,7 +23548,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23556,7 +23556,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23564,7 +23564,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23572,7 +23572,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23580,7 +23580,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23588,7 +23588,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23596,7 +23596,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23604,7 +23604,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23612,7 +23612,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23620,7 +23620,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23628,7 +23628,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23636,7 +23636,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23644,7 +23644,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23652,7 +23652,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23660,7 +23660,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23668,7 +23668,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23676,7 +23676,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23684,7 +23684,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Treant_13 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23692,7 +23692,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pangolier : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23700,7 +23700,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pangolier_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23708,7 +23708,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pangolier_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23716,7 +23716,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pangolier_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23724,7 +23724,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pangolier_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23732,7 +23732,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pangolier_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23740,7 +23740,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pangolier_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -23779,17 +23779,17 @@ public: CNetworkVarChainer __m_pChainEntity; // 0x28 int32_t m_nPlayerDataCount; // 0x50 private: - [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 + [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: CountdownTimer m_SendTeamStatsTimer; // 0x58 bool m_bTrackingTeamStats; // 0x70 private: - [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 + [[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71 public: GameTime_t m_flStartTime; // 0x74 PlayerID_t m_nNextUpdatePlayer; // 0x78 private: - [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c + [[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c public: // MNetworkEnable CHandle< CDOTASpecGraphPlayerData > m_rgPlayerGraphData[24]; // 0x80 @@ -23814,7 +23814,7 @@ public: // MNetworkEnable int32_t m_rgRadiantWinChance[64]; // 0x6ec private: - [[maybe_unused]] uint8_t __pad07ec[0x4]; // 0x7ec + [[maybe_unused]] uint8_t __pad07ec[0x4]; // 0x7ec public: CountdownTimer m_TeamStatsUpdateTimer; // 0x7f0 CountdownTimer m_HeroInventorySnapshotTimer; // 0x808 @@ -23876,7 +23876,7 @@ public: // MNetworkEnable uint32_t m_FoWTempViewerVersion; // 0x498 private: - [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c + [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< TempViewerInfo_t > m_TempViewerInfo; // 0x4a0 @@ -23888,7 +23888,7 @@ public: class CDOTA_Ability_Consumable_Hidden : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23896,7 +23896,7 @@ public: class CDOTA_Ability_Throw_Snowball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23904,7 +23904,7 @@ public: class CDOTA_Ability_Throw_Coal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23912,7 +23912,7 @@ public: class CDOTA_Ability_Healing_Campfire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23920,7 +23920,7 @@ public: class CDOTA_Ability_ShootFirework : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23928,7 +23928,7 @@ public: class CDOTA_Ability_Seasonal_Throw_Snowball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23936,7 +23936,7 @@ public: class CDOTA_Ability_Seasonal_Summon_Snowman : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -23952,7 +23952,7 @@ public: class CDOTA_Ability_Seasonal_Decorate_Tree : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23960,7 +23960,7 @@ public: class CDOTA_Ability_Seasonal_Festive_Firework : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23968,7 +23968,7 @@ public: class CDOTA_Ability_Seasonal_Firecrackers : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23976,7 +23976,7 @@ public: class CDOTA_Ability_Seasonal_Summon_Dragon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23984,7 +23984,7 @@ public: class CDOTA_Ability_Seasonal_Summon_CNY_Tree : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -23992,7 +23992,7 @@ public: class CDOTA_Ability_Seasonal_Summon_CNY_Balloon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24000,7 +24000,7 @@ public: class CDOTA_Ability_Seasonal_Summon_TI9_Balloon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24016,7 +24016,7 @@ public: class CDOTA_Ability_Seasonal_TI9_Instruments : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -24027,7 +24027,7 @@ public: Vector m_vChannelPos; // 0x550 bool m_bIsUnderwater; // 0x55c private: - [[maybe_unused]] uint8_t __pad055d[0x3]; // 0x55d + [[maybe_unused]] uint8_t __pad055d[0x3]; // 0x55d public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x560 }; @@ -24037,7 +24037,7 @@ public: class CDOTA_Ability_Seasonal_TI9_Monkey : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -24056,7 +24056,7 @@ public: class CDOTA_Ability_Lesser_NightCrawler_Pounce : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24064,7 +24064,7 @@ public: class CDOTA_Ability_Zombie_Berserk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24072,7 +24072,7 @@ public: class CDOTA_Ability_Corspselord_Revive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24080,7 +24080,7 @@ public: class CDOTA_Ability_Slithereen_Riptide : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -24094,7 +24094,7 @@ public: float damage; // 0x55c float radius; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CountdownTimer ctTimer; // 0x568 Vector m_vecStartRot; // 0x580 @@ -24122,7 +24122,7 @@ public: class CDOTA_Ability_Creature_IceSlam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24130,7 +24130,7 @@ public: class CDOTA_Item_GreaterClarity : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24138,7 +24138,7 @@ public: class CDOTA_Item_UpgradedMortar : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24146,7 +24146,7 @@ public: class CDOTA_Item_UpgradedBarricade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24154,7 +24154,7 @@ public: class CDOTA_Item_BagOfGold : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24162,7 +24162,7 @@ public: class CDOTA_Ability_Frostivus2018_Throw_Snowball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24170,7 +24170,7 @@ public: class CDOTA_Ability_Frostivus2018_Summon_Snowman : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24178,7 +24178,7 @@ public: class CDOTA_Ability_Frostivus2018_Decorate_Tree : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24186,7 +24186,7 @@ public: class CDOTA_Ability_Frostivus2018_Festive_Firework : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24194,7 +24194,7 @@ public: class CDOTA_Ability_Frostivus2018_FacelessVoid_TimeLock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -24227,7 +24227,7 @@ public: class CDOTA_Ability_Frostivus2018_Clinkz_Strafe : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24235,7 +24235,7 @@ public: class CDOTA_Ability_Frostivus2018_Clinkz_SearingArrows : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24243,7 +24243,7 @@ public: class CDOTA_Ability_Frostivus2018_Clinkz_WindWalk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -24289,7 +24289,7 @@ public: Vector m_vArrowStartPos; // 0x554 CHandle< CBaseEntity > m_hTarget; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CUtlVector< CHandle< CBaseEntity > > m_hEntitiesAffected; // 0x568 }; @@ -24299,7 +24299,7 @@ public: class CDOTA_Ability_Frostivus2018_DarkWillow_ShadowRealm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24307,7 +24307,7 @@ public: class CDOTA_Ability_Frostivus2018_DarkWillow_BrambleMaze : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24315,7 +24315,7 @@ public: class CDOTA_Ability_Frostivus2018_DarkWillow_Bedlam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24357,7 +24357,7 @@ public: class CDOTA_Ability_Frostivus2018_Centaur_Return : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24365,7 +24365,7 @@ public: class CDOTA_Ability_Frostivus2018_Centaur_DoubleEdge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24373,7 +24373,7 @@ public: class CDOTA_Ability_Frostivus2018_Huskar_Inner_Fire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24381,7 +24381,7 @@ public: class CDOTA_Ability_Frostivus2018_Huskar_Burning_Spear : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24389,7 +24389,7 @@ public: class CDOTA_Ability_Frostivus2018_Omniknight_Purification : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24397,7 +24397,7 @@ public: class CDOTA_Ability_Frostivus2018_Omniknight_Degen_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24405,7 +24405,7 @@ public: class CDOTA_Ability_Frostivus2018_Omniknight_Repel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -24427,7 +24427,7 @@ public: class CDOTA_Ability_Frostivus2018_Pangolier_ShieldCrash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24443,7 +24443,7 @@ public: class CDOTA_Ability_Frostivus2018_TrollWarlord_Fervor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -24465,7 +24465,7 @@ public: class CDOTA_Ability_Frostivus2018_Weaver_GeminateAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -24482,7 +24482,7 @@ public: class CDOTA_Ability_Aghsfort_TempBuff_CorpseExplosion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24490,7 +24490,7 @@ public: class CDOTA_Ability_Aghsfort_Reward_HPAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24498,7 +24498,7 @@ public: class CDOTA_Ability_Aghsfort_Reward_CritAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24506,7 +24506,7 @@ public: class CDOTA_Ability_Aghsfort_Reward_MagicResistAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24514,7 +24514,7 @@ public: class CDOTA_Ability_Aghsfort_Reward_ArmorAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24522,7 +24522,7 @@ public: class CDOTA_Ability_AghsFort_Ascension_PlasmaField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24530,7 +24530,7 @@ public: class CDOTA_Ability_Ascension_Bulwark : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24538,7 +24538,7 @@ public: class CDOTA_Ability_Ascension_AcidBlood : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24546,7 +24546,7 @@ public: class CDOTA_Ability_AghsFort_Ascension_Firefly : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24562,7 +24562,7 @@ public: class CDOTA_Ability_AghsFort_Ascension_MagneticField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24588,7 +24588,7 @@ public: class CDOTA_Ability_Morty_Hop_Launch : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24596,7 +24596,7 @@ public: class CDOTA_Ability_AghsFort_ExplosiveBarrel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -24651,7 +24651,7 @@ public: class CDOTA_Ability_AghsFort_ShadowWaveEffectPotion : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24659,7 +24659,7 @@ public: class CDOTA_Item_AghsFort_RefresherOrb_Shard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24667,7 +24667,7 @@ public: class CDOTA_Ability_Aghsfort_Minor_Stats_Upgrade : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24675,7 +24675,7 @@ public: class CDOTA_Item_Aghsfort_BootsOfTravel : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24683,7 +24683,7 @@ public: class CDOTA_Item_Aghsfort_BootsOfTravel_2 : public CDOTA_Item_Aghsfort_BootsOfTravel { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24691,7 +24691,7 @@ public: class CDOTA_Ability_AghsFort_RestorativeFlower : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -24724,7 +24724,7 @@ public: ParticleIndex_t m_nPreviewFX; // 0x550 Vector m_vTargetLoc; // 0x554 private: - [[maybe_unused]] uint8_t __pad0560[0x8]; // 0x560 + [[maybe_unused]] uint8_t __pad0560[0x8]; // 0x560 public: int32_t radius; // 0x568 }; @@ -24762,7 +24762,7 @@ public: class CDOTA_Ability_PudgeMiniboss_HatefulStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24770,7 +24770,7 @@ public: class CDOTA_Ability_PudgeMiniboss_ArmorCorruption : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -24782,7 +24782,7 @@ public: float knockback_duration; // 0x554 float disarm_duration; // 0x558 private: - [[maybe_unused]] uint8_t __pad055c[0x4]; // 0x55c + [[maybe_unused]] uint8_t __pad055c[0x4]; // 0x55c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x560 ParticleIndex_t m_nPreviewFX; // 0x578 @@ -24793,7 +24793,7 @@ public: class CDOTA_Ability_AghsFort_Waveblaster_Leap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -24813,7 +24813,7 @@ public: class CDOTA_Ability_AghsFort_Creature_SpikedCarapace : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24842,7 +24842,7 @@ public: class CDOTA_Ability_AghsFort_Gyrocopter_Multi_Homing_Missile : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -24871,7 +24871,7 @@ public: class CDOTA_Ability_AghsFort_Lifestealer_Enraged_Pulse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -24889,7 +24889,7 @@ public: float m_flCurrentSlow; // 0x574 ParticleIndex_t m_nFXIndex; // 0x578 private: - [[maybe_unused]] uint8_t __pad057c[0x4]; // 0x57c + [[maybe_unused]] uint8_t __pad057c[0x4]; // 0x57c public: CountdownTimer m_SlowTimer; // 0x580 CountdownTimer m_timer; // 0x598 @@ -24900,7 +24900,7 @@ public: class CDOTA_Ability_UpheavalUrn_Reincarnation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -24908,7 +24908,7 @@ public: class CDOTA_Ability_AghanimsFortress_SkeletonKing_VampiricAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -24919,7 +24919,7 @@ public: CUtlVector< CHandle< CBaseEntity > > m_hPoisonedUnits; // 0x550 int32_t radius; // 0x568 private: - [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c + [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c public: CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x570 }; @@ -24929,7 +24929,7 @@ public: class CDOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison_Release : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -24950,7 +24950,7 @@ public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x550 CUtlVector< int32 > m_vecProjectileHandles; // 0x568 private: - [[maybe_unused]] uint8_t __pad0580[0x8]; // 0x580 + [[maybe_unused]] uint8_t __pad0580[0x8]; // 0x580 public: Vector m_vTarget; // 0x588 Vector m_vSourcePosition; // 0x594 @@ -24972,7 +24972,7 @@ public: class CDOTA_Ability_AghsFort_TreantMiniboss_NaturesGuise : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -24989,7 +24989,7 @@ public: class CDOTA_AghsFort_Ability_Creature_Venomancer_PoisonSting : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -25058,7 +25058,7 @@ public: class CDOTA_Ability_Aghsfort_Pugna_Grandmaster_NetherWard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -25075,7 +25075,7 @@ public: class CDOTA_Ability_AghsFort_AssaultCaptain_SunRay : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -25087,7 +25087,7 @@ public: Vector m_vProjectileVelocity; // 0x554 bool m_bRetract; // 0x560 private: - [[maybe_unused]] uint8_t __pad0561[0xb]; // 0x561 + [[maybe_unused]] uint8_t __pad0561[0xb]; // 0x561 public: CHandle< CBaseEntity > m_hSourceCaster; // 0x56c }; @@ -25112,7 +25112,7 @@ public: // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hTarget; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CDOTA_Buff* m_pMyBuff; // 0x558 }; @@ -25122,7 +25122,7 @@ public: class CDOTA_Ability_HighFive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25130,7 +25130,7 @@ public: class CDOTA_Ability_Jungle_Spirit_Reductions : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25138,7 +25138,7 @@ public: class CDOTA_Ability_Jungle_Spirit_RiverRejuvenation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25146,7 +25146,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_TreantLevel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -25162,7 +25162,7 @@ public: class CDOTA_Ability_Morokai_JungleHealBeam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25170,7 +25170,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_SummonCreeps : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25178,7 +25178,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_SecondBeam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25186,7 +25186,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_ThirdBeam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25194,7 +25194,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_BeamRange : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25202,7 +25202,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_BeamHeal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25210,7 +25210,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_SummonCreeps_Interval : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25218,7 +25218,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_JungleHeal_Treant_Level : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -25239,7 +25239,7 @@ public: class CDOTA_Ability_Special_JungleSpirit_Volcano_Multitarget : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25247,7 +25247,7 @@ public: class CDOTA_Ability_Special_JungleSpirit_Volcano_Splinter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25255,7 +25255,7 @@ public: class CDOTA_Ability_Special_JungleSpirit_Volcano_Damage_Bonus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25263,7 +25263,7 @@ public: class CDOTA_Ability_JungleSpirit_Storm_Cyclone : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25271,7 +25271,7 @@ public: class CDOTA_Ability_Special_Jungle_Spirit_Storm_Cyclone_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25279,7 +25279,7 @@ public: class CDOTA_Ability_Special_Jungle_Spirit_Storm_Cyclone_Projectiles : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25287,7 +25287,7 @@ public: class CDOTA_Ability_Special_Jungle_Spirit_Storm_Cyclone_Debuff_Duration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25295,7 +25295,7 @@ public: class CDOTA_Ability_Jungle_Spirit_Range_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25303,7 +25303,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_Range_Attack_Projectile_Duration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25311,7 +25311,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Morokai_Range_Attack_Aoe_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25319,7 +25319,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Movement_Speed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25327,7 +25327,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Spell_Lifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25335,7 +25335,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Evasion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25343,7 +25343,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Bonus_Health : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25351,7 +25351,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Cooldown_Reduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25359,7 +25359,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Magic_Resistance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25367,7 +25367,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Spell_Amplify : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25375,7 +25375,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Attack_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25383,7 +25383,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Health_Regen : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25391,7 +25391,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jungle_Spirit_Bonus_Armor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25399,7 +25399,7 @@ public: class CDOTA_Ability_Seasonal_TI10_Portal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25407,7 +25407,7 @@ public: class CDOTA_Ability_Seasonal_TI10_DiscoBall : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -25444,7 +25444,7 @@ class CDOTA_Ability_Seasonal_TI10_HotPotato : public CDOTABaseAbility public: CHandle< CBaseEntity > m_hTarget; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x8]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x8]; // 0x554 public: int32_t projectile_speed; // 0x55c float time_to_explode; // 0x560 @@ -25456,7 +25456,7 @@ public: class CDOTA_Ability_Seasonal_TI10_HotPotato_ThrowExistingPotato : public CDOTA_Ability_Seasonal_TI10_HotPotato { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25464,7 +25464,7 @@ public: class CDOTA_Ability_TI10_HighFive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -25480,7 +25480,7 @@ public: class CDOTA_Ability_Seasonal_TI11_BubbleGun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25488,7 +25488,7 @@ public: class CDOTA_Ability_Seasonal_TI11_RockPaperScissors : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25496,7 +25496,7 @@ public: class CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25504,7 +25504,7 @@ public: class CDOTA_Ability_Seasonal_TI11_Rock : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25512,7 +25512,7 @@ public: class CDOTA_Ability_Seasonal_TI11_Paper : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25520,7 +25520,7 @@ public: class CDOTA_Ability_Seasonal_TI11_Scissors : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -25569,7 +25569,7 @@ public: class CDOTA_Ability_Diretide_Portal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -25590,7 +25590,7 @@ public: class CDOTA_Ability_Diretide2020_HighFive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -25617,7 +25617,7 @@ public: class CDOTA_Ability_Spring2021_TowerDeathRing : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25625,7 +25625,7 @@ public: class CDOTA_Ability_Plus_HighFive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -25651,11 +25651,11 @@ public: bool m_bHasRicocheted; // 0x624 bool m_bHasRicochetDamaged; // 0x625 private: - [[maybe_unused]] uint8_t __pad0626[0x2]; // 0x626 + [[maybe_unused]] uint8_t __pad0626[0x2]; // 0x626 public: Vector m_vRicochetDir; // 0x628 private: - [[maybe_unused]] uint8_t __pad0634[0x8]; // 0x634 + [[maybe_unused]] uint8_t __pad0634[0x8]; // 0x634 public: int32_t m_iTempViewerRadiant; // 0x63c int32_t m_iTempViewerDire; // 0x640 @@ -25666,7 +25666,7 @@ public: class CDOTA_Item_Ofrenda_Pledge : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25674,7 +25674,7 @@ public: class CDOTA_Item_Ofrenda : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -25686,7 +25686,7 @@ public: Vector m_vChannelPos; // 0x604 bool m_bIsUnderwater; // 0x610 private: - [[maybe_unused]] uint8_t __pad0611[0x3]; // 0x611 + [[maybe_unused]] uint8_t __pad0611[0x3]; // 0x611 public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x614 }; @@ -25696,7 +25696,7 @@ public: class CDOTA_Item_Recipe_AghsFort_Bloodstone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -25704,7 +25704,7 @@ public: class CDOTA_Item_AghsFort_Bloodstone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 26 @@ -25715,7 +25715,7 @@ public: // MNetworkEnable bool m_bIsValid; // 0x30 private: - [[maybe_unused]] uint8_t __pad0031[0x7]; // 0x31 + [[maybe_unused]] uint8_t __pad0031[0x7]; // 0x31 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerNamesChanged" @@ -25731,7 +25731,7 @@ public: // MNetworkEnable bool m_bIsBroadcaster; // 0x46 private: - [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 + [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 public: // MNetworkEnable uint32_t m_iBroadcasterChannel; // 0x48 @@ -25740,7 +25740,7 @@ public: // MNetworkEnable bool m_bIsBroadcasterChannelCameraman; // 0x50 private: - [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 + [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerConnectionStateChanged" @@ -25752,7 +25752,7 @@ public: // MNetworkEnable DOTATeam_t m_eCoachTeam; // 0x60 private: - [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 + [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerCoachedPlayerIDsChanged" @@ -25770,12 +25770,12 @@ public: // MNetworkEnable CavernCrawlMapVariant_t m_nCavernCrawlMapVariant; // 0x8e private: - [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f + [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f public: // MNetworkEnable int32_t m_eAccoladeType[3]; // 0x90 private: - [[maybe_unused]] uint8_t __pad009c[0x4]; // 0x9c + [[maybe_unused]] uint8_t __pad009c[0x4]; // 0x9c public: // MNetworkEnable uint64_t m_unAccoladeData[3]; // 0xa0 @@ -25825,7 +25825,7 @@ public: CUtlString m_rewardName; // 0x8 CavernCrawlItemType_t m_nItemType; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 public: CUtlString m_locString; // 0x18 CUtlString m_tooltipString; // 0x20 @@ -25859,7 +25859,7 @@ public: CavernCrawlRoomID_t m_nStartingRoomID; // 0x0 CavernCrawlRoomID_t m_nEndingRoomID; // 0x1 private: - [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 + [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 public: char* m_pCSSClass; // 0x8 bool m_bCannotBeSwapped; // 0x10 @@ -25889,17 +25889,17 @@ public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessings/*)" CUtlString Node1; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessings/*)" CUtlString Node2; // 0x18 private: - [[maybe_unused]] uint8_t __pad0020[0x4]; // 0x20 + [[maybe_unused]] uint8_t __pad0020[0x4]; // 0x20 public: // MPropertyDescription "This edge only allows unlocks in the direction of the arrow." bool bOneWay; // 0x24 private: - [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 + [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 public: // MPropertyAttributeRange "-1 1" // MPropertyDescription "0 = line, + = curve to the 'right' from node 1 to node 2, - = curve left" @@ -25915,7 +25915,7 @@ class CDOTALabyrinthBlessingsMap public: CUtlString m_strBlessingEventAction; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MPropertyAttributeEditor "locked_int()" BlessingTypeID_t m_nNextBlessingTypeID; // 0x18 @@ -25924,38 +25924,38 @@ public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString m_UnlockHeroBlessingType; // 0x20 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: CUtlVector< CUtlString > m_vecHeroNames; // 0x30 private: - [[maybe_unused]] uint8_t __pad0048[0x18]; // 0x48 + [[maybe_unused]] uint8_t __pad0048[0x18]; // 0x48 public: int32_t m_nNumStartingHeroesUnlocked; // 0x60 private: - [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 + [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString m_UnlockLegacyHeroBlessingType; // 0x68 private: - [[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70 + [[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70 public: CUtlVector< CUtlString > m_vecLegacyHeroNames; // 0x78 private: - [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 + [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 public: int32_t m_nNumStartingLegacyHeroesUnlocked; // 0xa8 private: - [[maybe_unused]] uint8_t __pad00ac[0x4]; // 0xac + [[maybe_unused]] uint8_t __pad00ac[0x4]; // 0xac public: // MVDataPromoteField CUtlDict< BlessingType_t > m_mapBlessingTypes; // 0xb0 private: - [[maybe_unused]] uint8_t __pad00d8[0x40]; // 0xd8 + [[maybe_unused]] uint8_t __pad00d8[0x40]; // 0xd8 public: // MVDataPromoteField CUtlDict< Blessing_t > m_mapBlessings; // 0x118 private: - [[maybe_unused]] uint8_t __pad0140[0x28]; // 0x140 + [[maybe_unused]] uint8_t __pad0140[0x28]; // 0x140 public: // MVDataPromoteField CUtlVector< BlessingPath_t > m_vecPaths; // 0x168 @@ -25983,7 +25983,7 @@ public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString BlessingType; // 0x8 private: - [[maybe_unused]] uint8_t __pad0010[0x4]; // 0x10 + [[maybe_unused]] uint8_t __pad0010[0x4]; // 0x10 public: // MPropertyDescription "fragment cost" int32_t nCost; // 0x14 @@ -25992,7 +25992,7 @@ public: // MPropertyDescription "can you unlock this node without owning any connected nodes?" bool bStartNode; // 0x1c private: - [[maybe_unused]] uint8_t __pad001d[0xb]; // 0x1d + [[maybe_unused]] uint8_t __pad001d[0xb]; // 0x1d public: Vector2D vecPos; // 0x28 // MPropertyAttributeRange "0 10" @@ -26038,12 +26038,12 @@ public: // MPropertyDescription "should we show the popup when you earn the first tier of this trophy" bool m_bShowInitialEarn; // 0xc private: - [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd + [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: // MPropertyDescription "the date this trophy was introduced (YYYY-MM-DD or YYYY-MM-DD hh:mm:ss)" CUtlString m_sCreationDate; // 0x10 private: - [[maybe_unused]] uint8_t __pad0018[0x4]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x4]; // 0x18 public: // MPropertyDescription "how many badge points to grant for each increment" // MPropertyHideField @@ -26058,7 +26058,7 @@ public: // MPropertyHideField uint32_t m_nSortTier; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MPropertyDescription "localization string ID to use for the user facing category trophy belongs to" CUtlString m_sLocCategory; // 0x30 @@ -26082,7 +26082,7 @@ public: // MPropertyAttributeEditor "locked_int()" uint16_t m_nID; // 0x18 private: - [[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a + [[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a public: // MPropertyDescription "Game Mode; use DOTA_GAMEMODE_EVENT for custom games and include custom game name" DOTA_GameMode m_eGameMode; // 0x1c @@ -26095,7 +26095,7 @@ public: // MPropertyDescription "the date/time this mode starts (YYYY-MM-DD hh:mm:ss) UTC" CUtlString m_sStartTime; // 0x30 private: - [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 + [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 public: // MPropertyDescription "the date/time this mode ends (YYYY-MM-DD hh:mm:ss) UTC" CUtlString m_sEndTime; // 0x40 @@ -26120,7 +26120,7 @@ public: // MPropertyColorPlusAlpha Color color; // 0x1d8 private: - [[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc + [[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc public: // MPropertyDescription "Image shown while customizing ping wheel" CPanoramaImageName sImage; // 0x1e0 @@ -26149,7 +26149,7 @@ public: bool m_bForceIdle; // 0x18 bool m_bForceCreepAttack; // 0x19 private: - [[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a + [[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a public: float m_fExecutionTime[30]; // 0x1c int32_t m_iCurExecutionTime; // 0x94 @@ -26162,12 +26162,12 @@ public: bool m_bLiquidate; // 0xb1 bool m_bDoNotPurchase; // 0xb2 private: - [[maybe_unused]] uint8_t __pad00b3[0x1]; // 0xb3 + [[maybe_unused]] uint8_t __pad00b3[0x1]; // 0xb3 public: int32_t m_iDifficulty; // 0xb4 bool m_bIsFullScriptTakeover; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 + [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: DOTA_LANE m_CurrentLane; // 0xbc DOTA_LANE m_MostRecentLane; // 0xc0 @@ -26177,23 +26177,23 @@ public: float m_fCurrentLaneAmount; // 0xd0 bool m_bIsNPXCarry; // 0xd4 private: - [[maybe_unused]] uint8_t __pad00d5[0x3]; // 0xd5 + [[maybe_unused]] uint8_t __pad00d5[0x3]; // 0xd5 public: float m_fEstimatedUnitDamage; // 0xd8 float m_fEstimatedMaxUnitDamage; // 0xdc float m_fEstimatedBuildingDamage; // 0xe0 bool m_bWantsToCast; // 0xe4 private: - [[maybe_unused]] uint8_t __pad00e5[0x3]; // 0xe5 + [[maybe_unused]] uint8_t __pad00e5[0x3]; // 0xe5 public: int32_t m_iWantsToCastFrame; // 0xe8 bool m_bWantsToAttack; // 0xec private: - [[maybe_unused]] uint8_t __pad00ed[0x3]; // 0xed + [[maybe_unused]] uint8_t __pad00ed[0x3]; // 0xed public: int32_t m_iWantsToAttackFrame; // 0xf0 private: - [[maybe_unused]] uint8_t __pad00f4[0x4]; // 0xf4 + [[maybe_unused]] uint8_t __pad00f4[0x4]; // 0xf4 public: CountdownTimer m_UpdateCurrentLaneTimer; // 0xf8 CountdownTimer m_UpdateModeTimer; // 0x110 @@ -26209,7 +26209,7 @@ public: GameTick_t m_nEstimatedDamageUpdatedTick; // 0x220 GameTick_t m_nNearbyUnitsUpdatedTick; // 0x224 private: - [[maybe_unused]] uint8_t __pad0228[0xc0]; // 0x228 + [[maybe_unused]] uint8_t __pad0228[0xc0]; // 0x228 public: CUtlVector< int32 > m_NearbyTrees; // 0x2e8 int32_t m_nNearbyEnemyCreeps; // 0x300 @@ -26225,29 +26225,29 @@ public: bool m_bWasInvisible; // 0x330 bool m_bKnownInvisible; // 0x331 private: - [[maybe_unused]] uint8_t __pad0332[0x2]; // 0x332 + [[maybe_unused]] uint8_t __pad0332[0x2]; // 0x332 public: Vector m_vLastSeenLoc; // 0x334 Vector m_vRequestedBlinkLoc; // 0x340 GameTime_t m_fRequestedBlinkStart; // 0x34c GameTime_t m_fRequestedBlinkExpire; // 0x350 private: - [[maybe_unused]] uint8_t __pad0354[0x4]; // 0x354 + [[maybe_unused]] uint8_t __pad0354[0x4]; // 0x354 public: CUtlVector< CHandle< CBaseEntity > > m_hMinions; // 0x358 CUtlVector< CDOTABaseAbility* > m_Build; // 0x370 private: - [[maybe_unused]] uint8_t __pad0388[0x82e0]; // 0x388 + [[maybe_unused]] uint8_t __pad0388[0x82e0]; // 0x388 public: float m_fModeDesires[27]; // 0x8668 int32_t m_iPreviousBotModeType; // 0x86d4 private: - [[maybe_unused]] uint8_t __pad86d8[0x30]; // 0x86d8 + [[maybe_unused]] uint8_t __pad86d8[0x30]; // 0x86d8 public: GameTime_t m_fPendingActionExecuteTime; // 0x8708 bool m_bPendingActionBypass; // 0x870c private: - [[maybe_unused]] uint8_t __pad870d[0x3]; // 0x870d + [[maybe_unused]] uint8_t __pad870d[0x3]; // 0x870d public: int32_t m_nForceAbility; // 0x8710 GameTime_t m_flLastDebugTime; // 0x8714 @@ -26260,13 +26260,13 @@ class CDOTA_TeamCommander public: GameTick_t m_nLastUnitsCollectTick; // 0x10 private: - [[maybe_unused]] uint8_t __pad0014[0x2b4]; // 0x14 + [[maybe_unused]] uint8_t __pad0014[0x2b4]; // 0x14 public: CountdownTimer m_LaneFrontUpdate; // 0x2c8 uint64_t m_ulBotScriptUGC; // 0x2e0 uint32_t m_rtBotScriptUpdated; // 0x2e8 private: - [[maybe_unused]] uint8_t __pad02ec[0x4]; // 0x2ec + [[maybe_unused]] uint8_t __pad02ec[0x4]; // 0x2ec public: CountdownTimer m_AvoidanceGridTimer; // 0x2f0 CountdownTimer m_EnemyVisibilityGridTimer; // 0x308 @@ -26274,17 +26274,17 @@ public: CountdownTimer m_ChatThrottleTimer; // 0x338 DOTATeam_t m_eTeam; // 0x350 private: - [[maybe_unused]] uint8_t __pad0354[0x6c]; // 0x354 + [[maybe_unused]] uint8_t __pad0354[0x6c]; // 0x354 public: bool m_bLateGame; // 0x3c0 private: - [[maybe_unused]] uint8_t __pad03c1[0x3]; // 0x3c1 + [[maybe_unused]] uint8_t __pad03c1[0x3]; // 0x3c1 public: float m_LaneLengths[4]; // 0x3c4 float m_LaneFrontCreepsAmounts[2][4]; // 0x3d4 float m_LaneFrontTowersAmounts[2][4]; // 0x3f4 private: - [[maybe_unused]] uint8_t __pad0414[0x4]; // 0x414 + [[maybe_unused]] uint8_t __pad0414[0x4]; // 0x414 public: CountdownTimer m_LaneReassignTimer; // 0x418 CUtlVector< int32 > m_AvoidanceGrid; // 0x430 @@ -26294,7 +26294,7 @@ public: CHandle< CBaseEntity > m_hRoamingUnit; // 0x988 DOTA_LANE m_RoamTargetLane; // 0x98c private: - [[maybe_unused]] uint8_t __pad0990[0x30]; // 0x990 + [[maybe_unused]] uint8_t __pad0990[0x30]; // 0x990 public: CHandle< CBaseEntity > m_Buildings[4][8]; // 0x9c0 float m_fBuildingFortTimings[4][8]; // 0xa40 @@ -26320,11 +26320,11 @@ public: Vector m_vRoamTargetLoc; // 0xccc float m_fHeroSelectionTimes[24]; // 0xcd8 private: - [[maybe_unused]] uint8_t __pad0d38[0x18]; // 0xd38 + [[maybe_unused]] uint8_t __pad0d38[0x18]; // 0xd38 public: Vector m_vBaseLocation; // 0xd50 private: - [[maybe_unused]] uint8_t __pad0d5c[0x4]; // 0xd5c + [[maybe_unused]] uint8_t __pad0d5c[0x4]; // 0xd5c public: CUtlVector< CHandle< CBaseEntity > > m_AllUnits; // 0xd60 CUtlVector< CHandle< CBaseEntity > > m_AllAlliedUnits; // 0xd78 @@ -26343,12 +26343,12 @@ public: CUtlVector< CHandle< CBaseEntity > > m_ThinkerUnits; // 0xeb0 CUtlVector< CHandle< CBaseEntity > > m_AllUnitsIncludingDead; // 0xec8 private: - [[maybe_unused]] uint8_t __pad0ee0[0x30]; // 0xee0 + [[maybe_unused]] uint8_t __pad0ee0[0x30]; // 0xee0 public: CUtlVector< CHandle< CBaseEntity > > m_hCouriers; // 0xf10 CUtlVector< CHandle< CBaseEntity > > m_hDisabledBots; // 0xf28 private: - [[maybe_unused]] uint8_t __pad0f40[0x380]; // 0xf40 + [[maybe_unused]] uint8_t __pad0f40[0x380]; // 0xf40 public: GameTime_t m_fGoodLuckFlavorTextTime; // 0x12c0 GameTime_t m_fTeamfightFlavorTextTime; // 0x12c4 @@ -26357,13 +26357,13 @@ public: int32_t m_iAliveHeroHistoryIndex; // 0x12d0 int32_t m_iAliveHeroHistory[5]; // 0x12d4 private: - [[maybe_unused]] uint8_t __pad12e8[0x8]; // 0x12e8 + [[maybe_unused]] uint8_t __pad12e8[0x8]; // 0x12e8 public: CUtlString m_sScriptDirectory; // 0x12f0 HSCRIPT m_hHeroSelectionScriptScope; // 0x12f8 HSCRIPT m_hTeamLevelDesiresScriptScope; // 0x1300 private: - [[maybe_unused]] uint8_t __pad1308[0x68]; // 0x1308 + [[maybe_unused]] uint8_t __pad1308[0x68]; // 0x1308 public: GameTick_t m_nScriptPathAvoidanceUpdateTick; // 0x1370 float m_fExecutionTime[30]; // 0x1374 @@ -26444,7 +26444,7 @@ public: PlayerID_t nSourcePlayerID; // 0x0 bool bBuff; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: int32_t nAbilityIndex; // 0x8 GameTime_t fTime; // 0xc @@ -26460,7 +26460,7 @@ public: bool m_bEnemyInFOW; // 0x10 bool m_bWasFirstBlood; // 0x11 private: - [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 + [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 public: int32_t m_iKillCount; // 0x14 float m_flBlinkTime; // 0x18 @@ -26546,7 +26546,7 @@ public: class CDOTABehaviorTutorialIdle : public CDOTABehaviorIdle { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -26567,7 +26567,7 @@ public: bool m_bSetAnimation; // 0xd0 bool m_bUseSwimAnimations; // 0xd1 private: - [[maybe_unused]] uint8_t __pad00d2[0x2]; // 0xd2 + [[maybe_unused]] uint8_t __pad00d2[0x2]; // 0xd2 public: int32_t m_nRunActivity; // 0xd4 float m_flTargetDist; // 0xd8 @@ -26584,7 +26584,7 @@ public: bool m_bNoLeashTime; // 0x74 bool m_bShortLeashTime; // 0x75 private: - [[maybe_unused]] uint8_t __pad0076[0x2]; // 0x76 + [[maybe_unused]] uint8_t __pad0076[0x2]; // 0x76 public: CountdownTimer m_LeashTimer; // 0x78 CountdownTimer m_FleeAgainTimer; // 0x90 @@ -26624,7 +26624,7 @@ public: int32_t m_nMovementState; // 0x154 bool m_bFailedCast; // 0x158 private: - [[maybe_unused]] uint8_t __pad0159[0x3]; // 0x159 + [[maybe_unused]] uint8_t __pad0159[0x3]; // 0x159 public: float m_flTargetRange; // 0x15c bool m_bDeny; // 0x160 @@ -26643,7 +26643,7 @@ public: CDOTABehaviorMoveTo m_MoveTo; // 0x70 CHandle< CBaseEntity > m_hTarget; // 0x150 private: - [[maybe_unused]] uint8_t __pad0154[0x4]; // 0x154 + [[maybe_unused]] uint8_t __pad0154[0x4]; // 0x154 public: float m_flTargetRange; // 0x158 bool m_bDeny; // 0x15c @@ -26653,7 +26653,7 @@ public: bool m_bHasPositionOrder; // 0x160 bool m_bIsAggressive; // 0x161 private: - [[maybe_unused]] uint8_t __pad0162[0x2]; // 0x162 + [[maybe_unused]] uint8_t __pad0162[0x2]; // 0x162 public: float m_flTargetAngle; // 0x164 Vector m_vFollowOffset; // 0x168 @@ -26680,18 +26680,18 @@ class CDOTABehaviorMoveToNPCToAttack public: CDOTABehaviorMoveTo m_MoveTo; // 0x70 private: - [[maybe_unused]] uint8_t __pad0150[0x8]; // 0x150 + [[maybe_unused]] uint8_t __pad0150[0x8]; // 0x150 public: bool m_bMovingToLastKnownTargetPosition; // 0x158 private: - [[maybe_unused]] uint8_t __pad0159[0x7]; // 0x159 + [[maybe_unused]] uint8_t __pad0159[0x7]; // 0x159 public: CountdownTimer m_AttackDelay; // 0x160 CountdownTimer m_ChaseLimit; // 0x178 bool m_bInAttackPosition; // 0x190 bool m_bTurningToTarget; // 0x191 private: - [[maybe_unused]] uint8_t __pad0192[0x2]; // 0x192 + [[maybe_unused]] uint8_t __pad0192[0x2]; // 0x192 public: float m_flTargetAngle; // 0x194 bool m_bAttackMove; // 0x198 @@ -26715,7 +26715,7 @@ public: Vector m_vHomeFacing; // 0x15c bool m_bHomePositionSet; // 0x168 private: - [[maybe_unused]] uint8_t __pad0169[0x7]; // 0x169 + [[maybe_unused]] uint8_t __pad0169[0x7]; // 0x169 public: CountdownTimer m_IdleRareAnimationTime; // 0x170 }; @@ -26727,12 +26727,12 @@ class CDOTABehaviorAttack public: CHandle< CBaseEntity > m_hTarget; // 0x68 private: - [[maybe_unused]] uint8_t __pad006c[0x24]; // 0x6c + [[maybe_unused]] uint8_t __pad006c[0x24]; // 0x6c public: CountdownTimer m_backSwingTimer; // 0x90 bool m_bCastAttack; // 0xa8 private: - [[maybe_unused]] uint8_t __pad00a9[0x3]; // 0xa9 + [[maybe_unused]] uint8_t __pad00a9[0x3]; // 0xa9 public: float m_flBackswingTime; // 0xac float m_flAnimSpeed; // 0xb0 @@ -26769,7 +26769,7 @@ public: CDOTABehaviorMoveTo m_MoveTo; // 0x70 Vector m_vOrderPosition; // 0x150 private: - [[maybe_unused]] uint8_t __pad015c[0x4]; // 0x15c + [[maybe_unused]] uint8_t __pad015c[0x4]; // 0x15c public: CUtlVector< Vector > m_vPatrolPoints; // 0x160 int32_t m_nCurrentTargetIndex; // 0x178 @@ -26811,18 +26811,18 @@ class CDOTABehaviorAttackPhase public: CHandle< CBaseEntity > m_hTarget; // 0x68 private: - [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c + [[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c public: CountdownTimer m_attackTimer; // 0x70 bool m_bAttackComplete; // 0x88 private: - [[maybe_unused]] uint8_t __pad0089[0x27]; // 0x89 + [[maybe_unused]] uint8_t __pad0089[0x27]; // 0x89 public: bool m_bDeny; // 0xb0 bool m_bCastAttack; // 0xb1 bool m_bTargetTeleported; // 0xb2 private: - [[maybe_unused]] uint8_t __pad00b3[0x1]; // 0xb3 + [[maybe_unused]] uint8_t __pad00b3[0x1]; // 0xb3 public: float m_flBackswingDuration; // 0xb4 float m_flAnimSpeed; // 0xb8 @@ -26839,7 +26839,7 @@ public: CountdownTimer m_backSwingTimer; // 0x80 bool m_bBackswinging; // 0x98 private: - [[maybe_unused]] uint8_t __pad0099[0x3]; // 0x99 + [[maybe_unused]] uint8_t __pad0099[0x3]; // 0x99 public: CHandle< CBaseEntity > m_hAbility; // 0x9c bool m_bActionLocked; // 0xa0 @@ -26857,7 +26857,7 @@ public: CHandle< CBaseEntity > m_hAbility; // 0x15c bool m_bTurningToTarget; // 0x160 private: - [[maybe_unused]] uint8_t __pad0161[0x3]; // 0x161 + [[maybe_unused]] uint8_t __pad0161[0x3]; // 0x161 public: float m_flTargetAngle; // 0x164 }; @@ -26873,12 +26873,12 @@ public: int32_t m_nMovementState; // 0x158 bool m_bFailedCast; // 0x15c private: - [[maybe_unused]] uint8_t __pad015d[0x3]; // 0x15d + [[maybe_unused]] uint8_t __pad015d[0x3]; // 0x15d public: float m_flTargetRange; // 0x160 bool m_bTurningToTarget; // 0x164 private: - [[maybe_unused]] uint8_t __pad0165[0x3]; // 0x165 + [[maybe_unused]] uint8_t __pad0165[0x3]; // 0x165 public: float m_flTargetAngle; // 0x168 }; @@ -26913,7 +26913,7 @@ public: class CDOTABehaviorCreatureCompanion : public CDOTABehaviorCompanion { public: - // @note: no members available + // No members available }; // Alignment: 26 @@ -26923,20 +26923,20 @@ class CDOTABehaviorPet : public CDOTABehaviorCompanion public: float m_flThreatLevel; // 0x190 private: - [[maybe_unused]] uint8_t __pad0194[0x4]; // 0x194 + [[maybe_unused]] uint8_t __pad0194[0x4]; // 0x194 public: CountdownTimer m_ThreatTimer; // 0x198 CountdownTimer m_StuckTimer; // 0x1b0 bool m_bHasVanished; // 0x1c8 private: - [[maybe_unused]] uint8_t __pad01c9[0x7]; // 0x1c9 + [[maybe_unused]] uint8_t __pad01c9[0x7]; // 0x1c9 public: CountdownTimer m_VanishOnThreatTimer; // 0x1d0 Vector m_vecFleeCurrentTarget; // 0x1e8 Vector m_vecFleeDirection; // 0x1f4 Vector m_vecOldFleeDirection; // 0x200 private: - [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c + [[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c public: CountdownTimer m_FleePersistTimer; // 0x210 CountdownTimer m_CombatRepositionTimer; // 0x228 @@ -26945,19 +26945,19 @@ public: Vector m_vecHomeBasePosition; // 0x248 bool m_bReturnToBase; // 0x254 private: - [[maybe_unused]] uint8_t __pad0255[0x3]; // 0x255 + [[maybe_unused]] uint8_t __pad0255[0x3]; // 0x255 public: CountdownTimer m_ReturnToBaseTimer; // 0x258 PetCoopStates_t m_nCoopTeleportState; // 0x270 private: - [[maybe_unused]] uint8_t __pad0274[0x4]; // 0x274 + [[maybe_unused]] uint8_t __pad0274[0x4]; // 0x274 public: CountdownTimer m_CarryItemTimer; // 0x278 CountdownTimer m_PickupDelayTimer; // 0x290 CountdownTimer m_LevelupCheckTimer; // 0x2a8 bool m_bIsEmoting; // 0x2c0 private: - [[maybe_unused]] uint8_t __pad02c1[0x3]; // 0x2c1 + [[maybe_unused]] uint8_t __pad02c1[0x3]; // 0x2c1 public: CHandle< CDOTA_BaseNPC > m_hEmoteTarget; // 0x2c4 CountdownTimer m_EmoteTimer; // 0x2c8 @@ -26965,7 +26965,7 @@ public: CHandle< CBaseEntity > m_tempGoalEntity; // 0x2e4 bool m_bFollowingTempGoal; // 0x2e8 private: - [[maybe_unused]] uint8_t __pad02e9[0x3]; // 0x2e9 + [[maybe_unused]] uint8_t __pad02e9[0x3]; // 0x2e9 public: int32_t m_event_dota_illusions_created; // 0x2ec }; @@ -26979,7 +26979,7 @@ public: CHandle< CBaseEntity > m_hChaseEntity; // 0x150 bool m_bTargetMoves; // 0x154 private: - [[maybe_unused]] uint8_t __pad0155[0x3]; // 0x155 + [[maybe_unused]] uint8_t __pad0155[0x3]; // 0x155 public: float m_flFollowDistance[2]; // 0x158 float m_flForwardDistance; // 0x160 @@ -26992,7 +26992,7 @@ public: class CHorizontalMotionController { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 0 @@ -27000,7 +27000,7 @@ public: class CVerticalMotionController { public: - uint8_t __pad0000[0x10]; // @note: autoaligned + uint8_t __pad0000[0x10]; // Autoaligned }; // Alignment: 0 @@ -27008,7 +27008,7 @@ public: class CPointEntity : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 25 @@ -27027,7 +27027,7 @@ public: // MNetworkEnable bool m_bCustomCubemapTexture; // 0x1578 private: - [[maybe_unused]] uint8_t __pad1579[0x7]; // 0x1579 + [[maybe_unused]] uint8_t __pad1579[0x7]; // 0x1579 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeTexture; // 0x1580 @@ -27046,7 +27046,7 @@ public: // MNetworkEnable bool m_bMoveable; // 0x15c0 private: - [[maybe_unused]] uint8_t __pad15c1[0x3]; // 0x15c1 + [[maybe_unused]] uint8_t __pad15c1[0x3]; // 0x15c1 public: // MNetworkEnable int32_t m_nHandshake; // 0x15c4 @@ -27057,7 +27057,7 @@ public: // MNetworkEnable bool m_bStartDisabled; // 0x15d0 private: - [[maybe_unused]] uint8_t __pad15d1[0x3]; // 0x15d1 + [[maybe_unused]] uint8_t __pad15d1[0x3]; // 0x15d1 public: // MNetworkEnable float m_flEdgeFadeDist; // 0x15d4 @@ -27076,7 +27076,7 @@ public: // MNetworkEnable int32_t m_nLightProbeAtlasZ; // 0x15f8 private: - [[maybe_unused]] uint8_t __pad15fc[0x15]; // 0x15fc + [[maybe_unused]] uint8_t __pad15fc[0x15]; // 0x15fc public: // MNetworkEnable bool m_bEnabled; // 0x1611 @@ -27092,7 +27092,7 @@ public: // MNetworkEnable bool m_bCustomCubemapTexture; // 0x590 private: - [[maybe_unused]] uint8_t __pad0591[0x3]; // 0x591 + [[maybe_unused]] uint8_t __pad0591[0x3]; // 0x591 public: // MNetworkEnable float m_flInfluenceRadius; // 0x594 @@ -27105,7 +27105,7 @@ public: // MNetworkEnable bool m_bMoveable; // 0x5b8 private: - [[maybe_unused]] uint8_t __pad05b9[0x3]; // 0x5b9 + [[maybe_unused]] uint8_t __pad05b9[0x3]; // 0x5b9 public: // MNetworkEnable int32_t m_nHandshake; // 0x5bc @@ -27130,7 +27130,7 @@ public: // MNetworkEnable bool m_bCopyDiffuseFromDefaultCubemap; // 0x5e0 private: - [[maybe_unused]] uint8_t __pad05e1[0xf]; // 0x5e1 + [[maybe_unused]] uint8_t __pad05e1[0xf]; // 0x5e1 public: // MNetworkEnable bool m_bEnabled; // 0x5f0 @@ -27141,7 +27141,7 @@ public: class CEnvCubemapBox : public CEnvCubemap { public: - // @note: no members available + // No members available }; // Alignment: 18 @@ -27158,7 +27158,7 @@ public: // MNetworkEnable bool m_bHeightFogEnabled; // 0x4a4 private: - [[maybe_unused]] uint8_t __pad04a5[0x3]; // 0x4a5 + [[maybe_unused]] uint8_t __pad04a5[0x3]; // 0x4a5 public: // MNetworkEnable float m_flFogHeightWidth; // 0x4a8 @@ -27175,7 +27175,7 @@ public: // MNetworkEnable bool m_bStartDisabled; // 0x4bd private: - [[maybe_unused]] uint8_t __pad04be[0x2]; // 0x4be + [[maybe_unused]] uint8_t __pad04be[0x2]; // 0x4be public: // MNetworkEnable float m_flFogMaxOpacity; // 0x4c0 @@ -27214,7 +27214,7 @@ public: // MNetworkEnable bool m_bMoveable; // 0x14b8 private: - [[maybe_unused]] uint8_t __pad14b9[0x3]; // 0x14b9 + [[maybe_unused]] uint8_t __pad14b9[0x3]; // 0x14b9 public: // MNetworkEnable int32_t m_nHandshake; // 0x14bc @@ -27223,7 +27223,7 @@ public: // MNetworkEnable bool m_bStartDisabled; // 0x14c4 private: - [[maybe_unused]] uint8_t __pad14c5[0x3]; // 0x14c5 + [[maybe_unused]] uint8_t __pad14c5[0x3]; // 0x14c5 public: // MNetworkEnable int32_t m_nLightProbeSizeX; // 0x14c8 @@ -27238,7 +27238,7 @@ public: // MNetworkEnable int32_t m_nLightProbeAtlasZ; // 0x14dc private: - [[maybe_unused]] uint8_t __pad14e0[0x9]; // 0x14e0 + [[maybe_unused]] uint8_t __pad14e0[0x9]; // 0x14e0 public: // MNetworkEnable bool m_bEnabled; // 0x14e9 @@ -27299,7 +27299,7 @@ public: // MNetworkEnable bool m_bActive; // 0x4d8 private: - [[maybe_unused]] uint8_t __pad04d9[0x3]; // 0x4d9 + [[maybe_unused]] uint8_t __pad04d9[0x3]; // 0x4d9 public: // MNetworkEnable GameTime_t m_flStartAnisoTime; // 0x4dc @@ -27326,7 +27326,7 @@ public: // MNetworkEnable bool m_bIsMaster; // 0x502 private: - [[maybe_unused]] uint8_t __pad0503[0x5]; // 0x503 + [[maybe_unused]] uint8_t __pad0503[0x5]; // 0x503 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogIndirectTexture; // 0x508 @@ -27343,7 +27343,7 @@ public: // MNetworkEnable bool m_bActive; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: // MNetworkEnable Vector m_vBoxMins; // 0x49c @@ -27352,7 +27352,7 @@ public: // MNetworkEnable bool m_bStartDisabled; // 0x4b4 private: - [[maybe_unused]] uint8_t __pad04b5[0x3]; // 0x4b5 + [[maybe_unused]] uint8_t __pad04b5[0x3]; // 0x4b5 public: // MNetworkEnable float m_flStrength; // 0x4b8 @@ -27371,7 +27371,7 @@ public: fogparams_t m_fog; // 0x498 bool m_bUseAngles; // 0x500 private: - [[maybe_unused]] uint8_t __pad0501[0x3]; // 0x501 + [[maybe_unused]] uint8_t __pad0501[0x3]; // 0x501 public: int32_t m_iChangedVariables; // 0x504 }; @@ -27381,7 +27381,7 @@ public: class CInfoTarget : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -27389,7 +27389,7 @@ public: class CInfoParticleTarget : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -27421,7 +27421,7 @@ public: bool m_bEntitiesSpawned; // 0x4d1 bool m_bCreateAsChildSpawnGroup; // 0x4d2 private: - [[maybe_unused]] uint8_t __pad04d3[0x1]; // 0x4d3 + [[maybe_unused]] uint8_t __pad04d3[0x1]; // 0x4d3 public: uint32_t m_hLayerSpawnGroup; // 0x4d4 }; @@ -27437,12 +27437,12 @@ public: float m_flBrightnessDelta; // 0x4ac bool m_bPerformScreenFade; // 0x4b0 private: - [[maybe_unused]] uint8_t __pad04b1[0x3]; // 0x4b1 + [[maybe_unused]] uint8_t __pad04b1[0x3]; // 0x4b1 public: float m_flTargetBrightnessMultiplier; // 0x4b4 float m_flCurrentBrightnessMultiplier; // 0x4b8 private: - [[maybe_unused]] uint8_t __pad04bc[0x4]; // 0x4bc + [[maybe_unused]] uint8_t __pad04bc[0x4]; // 0x4bc public: CUtlVector< CHandle< CLightEntity > > m_vecLights; // 0x4c0 }; @@ -27461,7 +27461,7 @@ public: // MNetworkEnable Color m_FogColor; // 0x4a1 private: - [[maybe_unused]] uint8_t __pad04a5[0x3]; // 0x4a5 + [[maybe_unused]] uint8_t __pad04a5[0x3]; // 0x4a5 public: // MNetworkEnable float m_flFogStart; // 0x4a8 @@ -27474,14 +27474,14 @@ public: // MNetworkEnable bool m_bUseScreenAspectRatio; // 0x4b5 private: - [[maybe_unused]] uint8_t __pad04b6[0x2]; // 0x4b6 + [[maybe_unused]] uint8_t __pad04b6[0x2]; // 0x4b6 public: // MNetworkEnable float m_flAspectRatio; // 0x4b8 // MNetworkEnable bool m_bNoSky; // 0x4bc private: - [[maybe_unused]] uint8_t __pad04bd[0x3]; // 0x4bd + [[maybe_unused]] uint8_t __pad04bd[0x3]; // 0x4bd public: // MNetworkEnable float m_fBrightness; // 0x4c0 @@ -27494,7 +27494,7 @@ public: // MNetworkEnable bool m_bDofEnabled; // 0x4d0 private: - [[maybe_unused]] uint8_t __pad04d1[0x3]; // 0x4d1 + [[maybe_unused]] uint8_t __pad04d1[0x3]; // 0x4d1 public: // MNetworkEnable float m_flDofNearBlurry; // 0x4d4 @@ -27510,7 +27510,7 @@ public: float m_DegreesPerSecond; // 0x4ec bool m_bIsOn; // 0x4f0 private: - [[maybe_unused]] uint8_t __pad04f1[0x7]; // 0x4f1 + [[maybe_unused]] uint8_t __pad04f1[0x7]; // 0x4f1 public: CPointCamera* m_pNext; // 0x4f8 }; @@ -27534,7 +27534,7 @@ public: float m_flTimeoutInterval; // 0x4b0 bool m_bAsynchronouslySpawnEntities; // 0x4b4 private: - [[maybe_unused]] uint8_t __pad04b5[0x3]; // 0x4b5 + [[maybe_unused]] uint8_t __pad04b5[0x3]; // 0x4b5 public: CEntityIOOutput m_pOutputOnSpawned; // 0x4b8 PointTemplateClientOnlyEntityBehavior_t m_clientOnlyEntityBehavior; // 0x4e0 @@ -27552,7 +27552,7 @@ class CGameGibManager : public CBaseEntity public: bool m_bAllowNewGibs; // 0x4b8 private: - [[maybe_unused]] uint8_t __pad04b9[0x3]; // 0x4b9 + [[maybe_unused]] uint8_t __pad04b9[0x3]; // 0x4b9 public: int32_t m_iCurrentMaxPieces; // 0x4bc int32_t m_iMaxPieces; // 0x4c0 @@ -27567,7 +27567,7 @@ public: // MNetworkEnable bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 public: // MNetworkEnable CUtlSymbolLarge m_iszSoundAreaType; // 0x4a0 @@ -27623,7 +27623,7 @@ public: // MNetworkUserGroup "LocalPlayerExclusive" uint32_t m_nTickBase; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04ac[0x2c]; // 0x4ac + [[maybe_unused]] uint8_t __pad04ac[0x2c]; // 0x4ac public: // MNetworkEnable // MNetworkChangeCallback "OnPawnChanged" @@ -27631,12 +27631,12 @@ public: CSplitScreenSlot m_nSplitScreenSlot; // 0x4dc CHandle< CBasePlayerController > m_hSplitOwner; // 0x4e0 private: - [[maybe_unused]] uint8_t __pad04e4[0x4]; // 0x4e4 + [[maybe_unused]] uint8_t __pad04e4[0x4]; // 0x4e4 public: CUtlVector< CHandle< CBasePlayerController > > m_hSplitScreenPlayers; // 0x4e8 bool m_bIsHLTV; // 0x500 private: - [[maybe_unused]] uint8_t __pad0501[0x3]; // 0x501 + [[maybe_unused]] uint8_t __pad0501[0x3]; // 0x501 public: // MNetworkEnable // MNetworkChangeCallback "OnConnectionStateChanged" @@ -27652,15 +27652,15 @@ public: bool m_bIsLowViolence; // 0x597 bool m_bGamePaused; // 0x598 private: - [[maybe_unused]] uint8_t __pad0599[0x6f]; // 0x599 + [[maybe_unused]] uint8_t __pad0599[0x6f]; // 0x599 public: int32_t m_nHighestCommandNumberReceived; // 0x608 private: - [[maybe_unused]] uint8_t __pad060c[0x4]; // 0x60c + [[maybe_unused]] uint8_t __pad060c[0x4]; // 0x60c public: int64_t m_nUsecTimestampLastUserCmdReceived; // 0x610 private: - [[maybe_unused]] uint8_t __pad0618[0x10]; // 0x618 + [[maybe_unused]] uint8_t __pad0618[0x10]; // 0x618 public: ChatIgnoreType_t m_iIgnoreGlobalChat; // 0x628 float m_flLastPlayerTalkTime; // 0x62c @@ -27668,7 +27668,7 @@ public: int32_t m_nAvailableEntitySteadyState; // 0x634 bool m_bHasAnySteadyStateEnts; // 0x638 private: - [[maybe_unused]] uint8_t __pad0639[0xf]; // 0x639 + [[maybe_unused]] uint8_t __pad0639[0xf]; // 0x639 public: // MNetworkEnable // MNetworkEncoder @@ -27727,7 +27727,7 @@ public: bool m_bAllowBlockedExits; // 0x118 bool m_bAllowMidairExits; // 0x119 private: - [[maybe_unused]] uint8_t __pad011a[0x6]; // 0x11a + [[maybe_unused]] uint8_t __pad011a[0x6]; // 0x11a public: // MPropertyDescription "Attachment name indicating the start location of the trace we perform to determine where a player can exit" // MPropertyAttributeEditor "VDataModelAttachment( m_sModelName )" @@ -27739,14 +27739,14 @@ public: // MPropertyDescription "Should we automatically enter the vehicle after flipping it upright" bool m_bAutoEnterAfterFlip; // 0x130 private: - [[maybe_unused]] uint8_t __pad0131[0x3]; // 0x131 + [[maybe_unused]] uint8_t __pad0131[0x3]; // 0x131 public: // MPropertyDescription "Minimum delay from the time we start flipping the vehicle to the time we auto-enter" float m_flMinTimeAfterFlipToAutoEnter; // 0x134 // MPropertyDescription "Maximum delay from the time we start flipping the vehicle to the time we auto-enter (if we can't enter at this point, we cancel the auto-enter attempt)" float m_flMaxTimeAfterFlipToAutoEnter; // 0x138 private: - [[maybe_unused]] uint8_t __pad013c[0x4]; // 0x13c + [[maybe_unused]] uint8_t __pad013c[0x4]; // 0x13c public: CUtlVector< BaseVehicleRole_t > m_vecPassengerRoles; // 0x140 // MPropertyFriendlyName "Fallback Exit Animgraph Parameter" @@ -27761,7 +27761,7 @@ public: class CVehicleEntityIOVData : public CBaseVehicleVData { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -27802,7 +27802,7 @@ public: // MPropertyDescription "If vehicle is overturned for this amount of time, the player will be ejected" float m_flOverturnedExitWaitTime; // 0x288 private: - [[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c + [[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c public: WheeledPhysicsVehiclePhysicsData_t m_PhysicsData; // 0x290 WheeledPhysicsVehicleControlsData_t m_ControlsData; // 0x368 @@ -27858,12 +27858,12 @@ public: CHitboxComponent m_CHitboxComponent; // 0x4a0 GameTime_t m_flDissolveStartTime; // 0x4c8 private: - [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc + [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: CEntityIOOutput m_OnIgnite; // 0x4d0 int32_t m_iViewerID; // 0x4f8 private: - [[maybe_unused]] uint8_t __pad04fc[0x44]; // 0x4fc + [[maybe_unused]] uint8_t __pad04fc[0x44]; // 0x4fc public: int32_t m_iTeamVisibilityBitmask; // 0x540 // MNetworkEnable @@ -27885,7 +27885,7 @@ public: // MNetworkEnable bool m_bRenderToCubemaps; // 0x5b4 private: - [[maybe_unused]] uint8_t __pad05b5[0x3]; // 0x5b5 + [[maybe_unused]] uint8_t __pad05b5[0x3]; // 0x5b5 public: // MNetworkEnable CCollisionProperty m_Collision; // 0x5b8 @@ -27904,7 +27904,7 @@ public: // MNetworkEnable uint8_t m_nObjectCulling; // 0x6d4 private: - [[maybe_unused]] uint8_t __pad06d5[0x3]; // 0x6d5 + [[maybe_unused]] uint8_t __pad06d5[0x3]; // 0x6d5 public: // MNetworkEnable int32_t m_nAddDecal; // 0x6d8 @@ -27917,7 +27917,7 @@ public: // MNetworkEnable float m_flDecalHealHeightRate; // 0x6f8 private: - [[maybe_unused]] uint8_t __pad06fc[0x4]; // 0x6fc + [[maybe_unused]] uint8_t __pad06fc[0x4]; // 0x6fc public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseModelEntity > > m_ConfigEntitiesToPropagateMaterialDecalsTo; // 0x700 @@ -27932,7 +27932,7 @@ public: class CServerOnlyModelEntity : public CBaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -27940,7 +27940,7 @@ public: class CModelPointEntity : public CBaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -27969,7 +27969,7 @@ public: // MNetworkEnable bool m_bFrozen; // 0x949 private: - [[maybe_unused]] uint8_t __pad094a[0x2]; // 0x94a + [[maybe_unused]] uint8_t __pad094a[0x2]; // 0x94a public: // MNetworkEnable float m_flFreezeTransitionDuration; // 0x94c @@ -27978,7 +27978,7 @@ public: // MNetworkEnable bool m_bAnimateDuringGameplayPause; // 0x954 private: - [[maybe_unused]] uint8_t __pad0955[0x3]; // 0x955 + [[maybe_unused]] uint8_t __pad0955[0x3]; // 0x955 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_iEffectIndex; // 0x958 @@ -27998,7 +27998,7 @@ public: bool m_bNoFreeze; // 0xa9d bool m_bStartActive; // 0xa9e private: - [[maybe_unused]] uint8_t __pad0a9f[0x1]; // 0xa9f + [[maybe_unused]] uint8_t __pad0a9f[0x1]; // 0xa9f public: CUtlSymbolLarge m_iszEffectName; // 0xaa0 CUtlSymbolLarge m_iszControlPointNames[64]; // 0xaa8 @@ -28015,7 +28015,7 @@ class CPathParticleRope : public CBaseEntity public: bool m_bStartActive; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: float m_flMaxSimulationTime; // 0x49c CUtlSymbolLarge m_iszEffectName; // 0x4a0 @@ -28035,7 +28035,7 @@ public: // MNetworkChangeCallback "effectStateChanged" int32_t m_nEffectState; // 0x4d0 private: - [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 + [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_iEffectIndex; // 0x4d8 @@ -28067,7 +28067,7 @@ public: class CFuncWallToggle : public CFuncWall { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -28075,7 +28075,7 @@ public: class CFuncVehicleClip : public CBaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -28083,7 +28083,7 @@ public: class CFuncIllusionary : public CBaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -28101,7 +28101,7 @@ class CFuncInteractionLayerClip : public CBaseModelEntity public: bool m_bDisabled; // 0x748 private: - [[maybe_unused]] uint8_t __pad0749[0x7]; // 0x749 + [[maybe_unused]] uint8_t __pad0749[0x7]; // 0x749 public: CUtlSymbolLarge m_iszInteractsAs; // 0x750 CUtlSymbolLarge m_iszInteractsWith; // 0x758 @@ -28169,7 +28169,7 @@ public: float m_flPostSpawnSpeed; // 0x4d4 bool m_bPostSpawnUseAngles; // 0x4d8 private: - [[maybe_unused]] uint8_t __pad04d9[0x7]; // 0x4d9 + [[maybe_unused]] uint8_t __pad04d9[0x7]; // 0x4d9 public: CUtlSymbolLarge m_iszTemplate; // 0x4e0 CEntityIOOutput m_pOutputOnSpawned; // 0x4e8 @@ -28181,7 +28181,7 @@ public: class CInfoInstructorHintTarget : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 24 @@ -28208,12 +28208,12 @@ public: bool m_bNoOffscreen; // 0x4e8 bool m_bForceCaption; // 0x4e9 private: - [[maybe_unused]] uint8_t __pad04ea[0x2]; // 0x4ea + [[maybe_unused]] uint8_t __pad04ea[0x2]; // 0x4ea public: int32_t m_iInstanceType; // 0x4ec bool m_bSuppressRest; // 0x4f0 private: - [[maybe_unused]] uint8_t __pad04f1[0x7]; // 0x4f1 + [[maybe_unused]] uint8_t __pad04f1[0x7]; // 0x4f1 public: CUtlSymbolLarge m_iszBinding; // 0x4f8 bool m_bAllowNoDrawTarget; // 0x500 @@ -28230,13 +28230,13 @@ public: CUtlSymbolLarge m_iszHintTargetEntity; // 0x4a0 int32_t m_iTimeout; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac + [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac public: CUtlSymbolLarge m_iszCaption; // 0x4b0 CUtlSymbolLarge m_iszStartSound; // 0x4b8 int32_t m_iLayoutFileType; // 0x4c0 private: - [[maybe_unused]] uint8_t __pad04c4[0x4]; // 0x4c4 + [[maybe_unused]] uint8_t __pad04c4[0x4]; // 0x4c4 public: CUtlSymbolLarge m_iszCustomLayoutFile; // 0x4c8 int32_t m_iAttachType; // 0x4d0 @@ -28292,7 +28292,7 @@ public: float m_Duration; // 0x49c float m_HoldDuration; // 0x4a0 private: - [[maybe_unused]] uint8_t __pad04a4[0x4]; // 0x4a4 + [[maybe_unused]] uint8_t __pad04a4[0x4]; // 0x4a4 public: CEntityIOOutput m_OnBeginFade; // 0x4a8 }; @@ -28305,7 +28305,7 @@ public: CEntityIOOutput m_OnCreditsDone; // 0x498 bool m_bRolledOutroCredits; // 0x4c0 private: - [[maybe_unused]] uint8_t __pad04c1[0x3]; // 0x4c1 + [[maybe_unused]] uint8_t __pad04c1[0x3]; // 0x4c1 public: float m_flLogoLength; // 0x4c4 }; @@ -28325,7 +28325,7 @@ public: float m_currentAmp; // 0x4b8 Vector m_maxForce; // 0x4bc private: - [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 + [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: CPhysicsShake m_shakeCallback; // 0x4d0 }; @@ -28358,7 +28358,7 @@ public: class CShower : public CModelPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -28375,7 +28375,7 @@ public: CHandle< CBaseEntity > m_hInflictor; // 0x760 int32_t m_iCustomDamageType; // 0x764 private: - [[maybe_unused]] uint8_t __pad0768[0x8]; // 0x768 + [[maybe_unused]] uint8_t __pad0768[0x8]; // 0x768 public: CUtlSymbolLarge m_iszExplosionType; // 0x770 CUtlSymbolLarge m_iszCustomEffectName; // 0x778 @@ -28441,7 +28441,7 @@ class FilterHealth : public CBaseFilter public: bool m_bAdrenalineActive; // 0x4f0 private: - [[maybe_unused]] uint8_t __pad04f1[0x3]; // 0x4f1 + [[maybe_unused]] uint8_t __pad04f1[0x3]; // 0x4f1 public: int32_t m_iHealthMin; // 0x4f4 int32_t m_iHealthMax; // 0x4f8 @@ -28457,7 +28457,7 @@ public: float m_flOuterRadius; // 0x4fc int32_t m_nMaxSquadmatesPerEnemy; // 0x500 private: - [[maybe_unused]] uint8_t __pad0504[0x4]; // 0x504 + [[maybe_unused]] uint8_t __pad0504[0x4]; // 0x504 public: CUtlSymbolLarge m_iszPlayerName; // 0x508 }; @@ -28489,13 +28489,13 @@ class CGameWeaponManager : public CBaseEntity public: CUtlSymbolLarge m_iszWeaponName; // 0x498 private: - [[maybe_unused]] uint8_t __pad04a0[0x8]; // 0x4a0 + [[maybe_unused]] uint8_t __pad04a0[0x8]; // 0x4a0 public: int32_t m_iMaxPieces; // 0x4a8 float m_flAmmoMod; // 0x4ac bool m_bExpectingWeapon; // 0x4b0 private: - [[maybe_unused]] uint8_t __pad04b1[0x7]; // 0x4b1 + [[maybe_unused]] uint8_t __pad04b1[0x7]; // 0x4b1 public: CUtlVector< CHandle< CBaseEntity > > m_ManagedNonWeapons; // 0x4b8 }; @@ -28534,7 +28534,7 @@ class CLogicAchievement : public CLogicalEntity public: bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 public: CUtlSymbolLarge m_iszAchievementEventID; // 0x4a0 CEntityIOOutput m_OnFired; // 0x4a8 @@ -28576,7 +28576,7 @@ class CLogicNavigation : public CLogicalEntity public: bool m_isOn; // 0x4a0 private: - [[maybe_unused]] uint8_t __pad04a1[0x3]; // 0x4a1 + [[maybe_unused]] uint8_t __pad04a1[0x3]; // 0x4a1 public: navproperties_t m_navProperty; // 0x4a4 }; @@ -28604,61 +28604,61 @@ public: CEntityOutputTemplate< float32 > m_OnMinPlayerDist_3; // 0x6f0 CEntityHandle m_hSource; // 0x718 private: - [[maybe_unused]] uint8_t __pad071c[0x4]; // 0x71c + [[maybe_unused]] uint8_t __pad071c[0x4]; // 0x71c public: CUtlSymbolLarge m_iszSourceEntityName; // 0x720 float m_flDistanceMax; // 0x728 bool m_bDisabled; // 0x72c private: - [[maybe_unused]] uint8_t __pad072d[0x3]; // 0x72d + [[maybe_unused]] uint8_t __pad072d[0x3]; // 0x72d public: int32_t m_nMinCountAll; // 0x730 int32_t m_nMaxCountAll; // 0x734 int32_t m_nMinFactorAll; // 0x738 int32_t m_nMaxFactorAll; // 0x73c private: - [[maybe_unused]] uint8_t __pad0740[0x8]; // 0x740 + [[maybe_unused]] uint8_t __pad0740[0x8]; // 0x740 public: CUtlSymbolLarge m_iszNPCClassname_1; // 0x748 int32_t m_nNPCState_1; // 0x750 bool m_bInvertState_1; // 0x754 private: - [[maybe_unused]] uint8_t __pad0755[0x3]; // 0x755 + [[maybe_unused]] uint8_t __pad0755[0x3]; // 0x755 public: int32_t m_nMinCount_1; // 0x758 int32_t m_nMaxCount_1; // 0x75c int32_t m_nMinFactor_1; // 0x760 int32_t m_nMaxFactor_1; // 0x764 private: - [[maybe_unused]] uint8_t __pad0768[0x4]; // 0x768 + [[maybe_unused]] uint8_t __pad0768[0x4]; // 0x768 public: float m_flDefaultDist_1; // 0x76c CUtlSymbolLarge m_iszNPCClassname_2; // 0x770 int32_t m_nNPCState_2; // 0x778 bool m_bInvertState_2; // 0x77c private: - [[maybe_unused]] uint8_t __pad077d[0x3]; // 0x77d + [[maybe_unused]] uint8_t __pad077d[0x3]; // 0x77d public: int32_t m_nMinCount_2; // 0x780 int32_t m_nMaxCount_2; // 0x784 int32_t m_nMinFactor_2; // 0x788 int32_t m_nMaxFactor_2; // 0x78c private: - [[maybe_unused]] uint8_t __pad0790[0x4]; // 0x790 + [[maybe_unused]] uint8_t __pad0790[0x4]; // 0x790 public: float m_flDefaultDist_2; // 0x794 CUtlSymbolLarge m_iszNPCClassname_3; // 0x798 int32_t m_nNPCState_3; // 0x7a0 bool m_bInvertState_3; // 0x7a4 private: - [[maybe_unused]] uint8_t __pad07a5[0x3]; // 0x7a5 + [[maybe_unused]] uint8_t __pad07a5[0x3]; // 0x7a5 public: int32_t m_nMinCount_3; // 0x7a8 int32_t m_nMaxCount_3; // 0x7ac int32_t m_nMinFactor_3; // 0x7b0 int32_t m_nMaxFactor_3; // 0x7b4 private: - [[maybe_unused]] uint8_t __pad07b8[0x4]; // 0x7b8 + [[maybe_unused]] uint8_t __pad07b8[0x4]; // 0x7b8 public: float m_flDefaultDist_3; // 0x7bc }; @@ -28679,7 +28679,7 @@ public: class CLogicNPCCounterOBB : public CLogicNPCCounterAABB { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -28689,7 +28689,7 @@ class CLogicPlayerProxy : public CLogicalEntity public: CHandle< CBaseEntity > m_hPlayer; // 0x498 private: - [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c + [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c public: CEntityIOOutput m_PlayerHasAmmo; // 0x4a0 CEntityIOOutput m_PlayerHasNoAmmo; // 0x4c8 @@ -28720,7 +28720,7 @@ public: class CLogicScript : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -28736,12 +28736,12 @@ public: float m_flRefireTime; // 0x518 bool m_bUpDownState; // 0x51c private: - [[maybe_unused]] uint8_t __pad051d[0x3]; // 0x51d + [[maybe_unused]] uint8_t __pad051d[0x3]; // 0x51d public: int32_t m_iUseRandomTime; // 0x520 bool m_bPauseAfterFiring; // 0x524 private: - [[maybe_unused]] uint8_t __pad0525[0x3]; // 0x525 + [[maybe_unused]] uint8_t __pad0525[0x3]; // 0x525 public: float m_flLowerRandomBound; // 0x528 float m_flUpperRandomBound; // 0x52c @@ -28772,7 +28772,7 @@ public: float m_flOldInValue; // 0x4a8 bool m_bEnabled; // 0x4ac private: - [[maybe_unused]] uint8_t __pad04ad[0x3]; // 0x4ad + [[maybe_unused]] uint8_t __pad04ad[0x3]; // 0x4ad public: CEntityOutputTemplate< float32 > m_OutValue; // 0x4b0 CEntityIOOutput m_OnRoseAboveMin; // 0x4d8 @@ -28815,7 +28815,7 @@ public: CEntityIOOutput m_OnTrigger; // 0x598 int32_t m_iTotal; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c4[0x4]; // 0x5c4 + [[maybe_unused]] uint8_t __pad05c4[0x4]; // 0x5c4 public: CUtlSymbolLarge m_globalstate; // 0x5c8 }; @@ -28831,7 +28831,7 @@ public: bool m_bHitMax; // 0x4a1 bool m_bDisabled; // 0x4a2 private: - [[maybe_unused]] uint8_t __pad04a3[0x5]; // 0x4a3 + [[maybe_unused]] uint8_t __pad04a3[0x5]; // 0x4a3 public: CEntityOutputTemplate< float32 > m_OutValue; // 0x4a8 CEntityOutputTemplate< float32 > m_OnGetValue; // 0x4d0 @@ -28874,7 +28874,7 @@ class CLogicAutosave : public CLogicalEntity public: bool m_bForceNewLevelUnit; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: int32_t m_minHitPoints; // 0x49c int32_t m_minHitPointsToCommit; // 0x4a0 @@ -28902,7 +28902,7 @@ public: bool m_bCheckCough; // 0x4a5 bool m_bThinkDangerous; // 0x4a6 private: - [[maybe_unused]] uint8_t __pad04a7[0x1]; // 0x4a7 + [[maybe_unused]] uint8_t __pad04a7[0x1]; // 0x4a7 public: float m_flDangerousTime; // 0x4a8 }; @@ -28927,7 +28927,7 @@ public: CUtlVector< CHandle< CBaseEntity > > m_LogicBranchList; // 0x518 CLogicBranchList::LogicBranchListenerLastState_t m_eLastState; // 0x530 private: - [[maybe_unused]] uint8_t __pad0534[0x4]; // 0x534 + [[maybe_unused]] uint8_t __pad0534[0x4]; // 0x534 public: CEntityIOOutput m_OnAllTrue; // 0x538 CEntityIOOutput m_OnAllFalse; // 0x560 @@ -28949,7 +28949,7 @@ class CMessageEntity : public CPointEntity public: int32_t m_radius; // 0x498 private: - [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c + [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c public: CUtlSymbolLarge m_messageText; // 0x4a0 bool m_drawText; // 0x4a8 @@ -28980,7 +28980,7 @@ public: CUtlSymbolLarge m_iNextKey; // 0x4c0 float m_flNextTime; // 0x4c8 private: - [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc + [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: CPathKeyFrame* m_pNextKey; // 0x4d0 CPathKeyFrame* m_pPrevKey; // 0x4d8 @@ -28998,7 +28998,7 @@ public: float m_flAnimEndTime; // 0x4fc float m_flAverageSpeedAcrossFrame; // 0x500 private: - [[maybe_unused]] uint8_t __pad0504[0x4]; // 0x504 + [[maybe_unused]] uint8_t __pad0504[0x4]; // 0x504 public: CPathKeyFrame* m_pCurrentKeyFrame; // 0x508 CPathKeyFrame* m_pTargetKeyFrame; // 0x510 @@ -29030,7 +29030,7 @@ public: CHandle< CBaseEntity > m_attachedObject; // 0x4b0 bool m_wasRestored; // 0x4b4 private: - [[maybe_unused]] uint8_t __pad04b5[0x3]; // 0x4b5 + [[maybe_unused]] uint8_t __pad04b5[0x3]; // 0x4b5 public: CConstantForceController m_integrator; // 0x4b8 }; @@ -29063,7 +29063,7 @@ public: float m_angularAcceleration; // 0x4ac GameTime_t m_lastTime; // 0x4b0 private: - [[maybe_unused]] uint8_t __pad04b4[0x14]; // 0x4b4 + [[maybe_unused]] uint8_t __pad04b4[0x14]; // 0x4b4 public: CMotorController m_motor; // 0x4c8 }; @@ -29076,7 +29076,7 @@ public: Vector m_worldGoalAxis; // 0x4a0 Vector m_localTestAxis; // 0x4ac private: - [[maybe_unused]] uint8_t __pad04b8[0x8]; // 0x4b8 + [[maybe_unused]] uint8_t __pad04b8[0x8]; // 0x4b8 public: CUtlSymbolLarge m_nameAttach; // 0x4c0 CHandle< CBaseEntity > m_attachedObject; // 0x4c8 @@ -29111,14 +29111,14 @@ public: bool m_bAtMinLimit; // 0x5d0 bool m_bAtMaxLimit; // 0x5d1 private: - [[maybe_unused]] uint8_t __pad05d2[0x2]; // 0x5d2 + [[maybe_unused]] uint8_t __pad05d2[0x2]; // 0x5d2 public: constraint_hingeparams_t m_hinge; // 0x5d4 float m_hingeFriction; // 0x614 float m_systemLoadScale; // 0x618 bool m_bIsAxisLocal; // 0x61c private: - [[maybe_unused]] uint8_t __pad061d[0x3]; // 0x61d + [[maybe_unused]] uint8_t __pad061d[0x3]; // 0x61d public: float m_flMinRotation; // 0x620 float m_flMaxRotation; // 0x624 @@ -29128,7 +29128,7 @@ public: float m_flAngleSpeed; // 0x634 float m_flAngleSpeedThreshold; // 0x638 private: - [[maybe_unused]] uint8_t __pad063c[0x4]; // 0x63c + [[maybe_unused]] uint8_t __pad063c[0x4]; // 0x63c public: CEntityIOOutput m_OnStartMoving; // 0x640 CEntityIOOutput m_OnStopMoving; // 0x668 @@ -29139,7 +29139,7 @@ public: class CPhysHingeAlias_phys_hinge_local : public CPhysHinge { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -29150,12 +29150,12 @@ public: float m_flFriction; // 0x4f0 bool m_bEnableSwingLimit; // 0x4f4 private: - [[maybe_unused]] uint8_t __pad04f5[0x3]; // 0x4f5 + [[maybe_unused]] uint8_t __pad04f5[0x3]; // 0x4f5 public: float m_flSwingLimit; // 0x4f8 bool m_bEnableTwistLimit; // 0x4fc private: - [[maybe_unused]] uint8_t __pad04fd[0x3]; // 0x4fd + [[maybe_unused]] uint8_t __pad04fd[0x3]; // 0x4fd public: float m_flMinTwistAngle; // 0x500 float m_flMaxTwistAngle; // 0x504 @@ -29173,13 +29173,13 @@ public: bool m_bEnableLinearConstraint; // 0x510 bool m_bEnableAngularConstraint; // 0x511 private: - [[maybe_unused]] uint8_t __pad0512[0x2]; // 0x512 + [[maybe_unused]] uint8_t __pad0512[0x2]; // 0x512 public: float m_flMotorFrequency; // 0x514 float m_flMotorDampingRatio; // 0x518 bool m_bUseEntityPivot; // 0x51c private: - [[maybe_unused]] uint8_t __pad051d[0x3]; // 0x51d + [[maybe_unused]] uint8_t __pad051d[0x3]; // 0x51d public: ConstraintSoundInfo m_soundInfo; // 0x520 }; @@ -29276,7 +29276,7 @@ public: bool m_bAxisNotifiedY; // 0x571 bool m_bAxisNotifiedZ; // 0x572 private: - [[maybe_unused]] uint8_t __pad0573[0x1]; // 0x573 + [[maybe_unused]] uint8_t __pad0573[0x1]; // 0x573 public: JointMotion_t m_nAngularMotionX; // 0x574 JointMotion_t m_nAngularMotionY; // 0x578 @@ -29291,7 +29291,7 @@ public: float m_flMaxAngularImpulseY; // 0x59c float m_flMaxAngularImpulseZ; // 0x5a0 private: - [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 + [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CEntityIOOutput m_NotifyForceReachedX; // 0x5a8 CEntityIOOutput m_NotifyForceReachedY; // 0x5d0 @@ -29303,7 +29303,7 @@ public: class CSplineConstraint : public CPhysConstraint { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -29316,13 +29316,13 @@ public: float m_flSuspensionHeightOffset; // 0x4f8 bool m_bEnableSuspensionLimit; // 0x4fc private: - [[maybe_unused]] uint8_t __pad04fd[0x3]; // 0x4fd + [[maybe_unused]] uint8_t __pad04fd[0x3]; // 0x4fd public: float m_flMinSuspensionOffset; // 0x500 float m_flMaxSuspensionOffset; // 0x504 bool m_bEnableSteeringLimit; // 0x508 private: - [[maybe_unused]] uint8_t __pad0509[0x3]; // 0x509 + [[maybe_unused]] uint8_t __pad0509[0x3]; // 0x509 public: float m_flMinSteeringAngle; // 0x50c float m_flMaxSteeringAngle; // 0x510 @@ -29350,7 +29350,7 @@ public: float m_flDampingRatio; // 0x4a4 float m_flRestLength; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac + [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac public: CUtlSymbolLarge m_nameAttachStart; // 0x4b0 CUtlSymbolLarge m_nameAttachEnd; // 0x4b8 @@ -29366,14 +29366,14 @@ class CPointPush : public CPointEntity public: bool m_bEnabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: float m_flMagnitude; // 0x49c float m_flRadius; // 0x4a0 float m_flInnerRadius; // 0x4a4 float m_flConeOfInfluence; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac + [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac public: CUtlSymbolLarge m_iszFilterName; // 0x4b0 CHandle< CBaseFilter > m_hFilter; // 0x4b8 @@ -29394,12 +29394,12 @@ class CPointEntityFinder : public CBaseEntity public: CHandle< CBaseEntity > m_hEntity; // 0x498 private: - [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c + [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c public: CUtlSymbolLarge m_iFilterName; // 0x4a0 CHandle< CBaseFilter > m_hFilter; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac + [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac public: CUtlSymbolLarge m_iRefName; // 0x4b0 CHandle< CBaseEntity > m_hReference; // 0x4b8 @@ -29415,7 +29415,7 @@ public: // MNetworkEnable bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: // MNetworkEnable GameTime_t m_flEnableTime; // 0x49c @@ -29428,7 +29428,7 @@ public: class CPointHMDAnchorOverride : public CPointHMDAnchor { public: - // @note: no members available + // No members available }; // Alignment: 44 @@ -29441,7 +29441,7 @@ public: // MNetworkEnable bool m_bUpdateOnClient; // 0x499 private: - [[maybe_unused]] uint8_t __pad049a[0x2]; // 0x49a + [[maybe_unused]] uint8_t __pad049a[0x2]; // 0x49a public: // MNetworkEnable ValueRemapperInputType_t m_nInputType; // 0x49c @@ -29460,12 +29460,12 @@ public: // MNetworkEnable bool m_bRequiresUseKey; // 0x4c4 private: - [[maybe_unused]] uint8_t __pad04c5[0x3]; // 0x4c5 + [[maybe_unused]] uint8_t __pad04c5[0x3]; // 0x4c5 public: // MNetworkEnable ValueRemapperOutputType_t m_nOutputType; // 0x4c8 private: - [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc + [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: CUtlSymbolLarge m_iszOutputEntityName; // 0x4d0 CUtlSymbolLarge m_iszOutputEntity2Name; // 0x4d8 @@ -29490,7 +29490,7 @@ public: bool m_bEngaged; // 0x528 bool m_bFirstUpdate; // 0x529 private: - [[maybe_unused]] uint8_t __pad052a[0x2]; // 0x52a + [[maybe_unused]] uint8_t __pad052a[0x2]; // 0x52a public: float m_flPreviousValue; // 0x52c GameTime_t m_flPreviousUpdateTickTime; // 0x530 @@ -29503,7 +29503,7 @@ public: CUtlSymbolLarge m_iszSoundReachedValueOne; // 0x560 CUtlSymbolLarge m_iszSoundMovingLoop; // 0x568 private: - [[maybe_unused]] uint8_t __pad0570[0x8]; // 0x570 + [[maybe_unused]] uint8_t __pad0570[0x8]; // 0x570 public: CEntityOutputTemplate< float32 > m_Position; // 0x578 CEntityOutputTemplate< float32 > m_PositionDelta; // 0x5a0 @@ -29528,7 +29528,7 @@ public: // MNetworkEnable bool m_bFullbright; // 0x989 private: - [[maybe_unused]] uint8_t __pad098a[0x2]; // 0x98a + [[maybe_unused]] uint8_t __pad098a[0x2]; // 0x98a public: // MNetworkEnable float m_flWorldUnitsPerPx; // 0x98c @@ -29562,7 +29562,7 @@ public: Vector m_vecAxis; // 0x4c0 bool m_bUseHelper; // 0x4cc private: - [[maybe_unused]] uint8_t __pad04cd[0x3]; // 0x4cd + [[maybe_unused]] uint8_t __pad04cd[0x3]; // 0x4cd public: CEntityOutputTemplate< float32 > m_AngularVelocity; // 0x4d0 CEntityIOOutput m_OnLessThan; // 0x4f8 @@ -29581,12 +29581,12 @@ public: Vector m_vecAxis; // 0x49c bool m_bEnabled; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04a9[0x3]; // 0x4a9 + [[maybe_unused]] uint8_t __pad04a9[0x3]; // 0x4a9 public: float m_fPrevVelocity; // 0x4ac float m_flAvgInterval; // 0x4b0 private: - [[maybe_unused]] uint8_t __pad04b4[0x4]; // 0x4b4 + [[maybe_unused]] uint8_t __pad04b4[0x4]; // 0x4b4 public: CEntityOutputTemplate< float32 > m_Velocity; // 0x4b8 }; @@ -29596,7 +29596,7 @@ public: class CEnableMotionFixup : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -29604,7 +29604,7 @@ public: class CFuncPropRespawnZone : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -29615,7 +29615,7 @@ public: // MNetworkEnable int8_t m_iCurrentMaxRagdollCount; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: int32_t m_iMaxRagdollCount; // 0x49c bool m_bSaveImportant; // 0x4a0 @@ -29678,12 +29678,12 @@ public: float m_flFrameTime; // 0x51c bool m_bCancelAtNextInterrupt; // 0x520 private: - [[maybe_unused]] uint8_t __pad0521[0x3]; // 0x521 + [[maybe_unused]] uint8_t __pad0521[0x3]; // 0x521 public: float m_fPitch; // 0x524 bool m_bAutomated; // 0x528 private: - [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 + [[maybe_unused]] uint8_t __pad0529[0x3]; // 0x529 public: int32_t m_nAutomatedAction; // 0x52c float m_flAutomationDelay; // 0x530 @@ -29697,19 +29697,19 @@ public: bool m_bInterruptedActorsScenes; // 0x541 bool m_bBreakOnNonIdle; // 0x542 private: - [[maybe_unused]] uint8_t __pad0543[0x5]; // 0x543 + [[maybe_unused]] uint8_t __pad0543[0x5]; // 0x543 public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseFlex > > m_hActorList; // 0x548 CUtlVector< CHandle< CBaseEntity > > m_hRemoveActorList; // 0x560 private: - [[maybe_unused]] uint8_t __pad0578[0x10]; // 0x578 + [[maybe_unused]] uint8_t __pad0578[0x10]; // 0x578 public: int32_t m_nSceneFlushCounter; // 0x588 // MNetworkEnable uint16_t m_nSceneStringIndex; // 0x58c private: - [[maybe_unused]] uint8_t __pad058e[0x2]; // 0x58e + [[maybe_unused]] uint8_t __pad058e[0x2]; // 0x58e public: CEntityIOOutput m_OnStart; // 0x590 CEntityIOOutput m_OnCompletion; // 0x5b8 @@ -29718,7 +29718,7 @@ public: CEntityIOOutput m_OnResumed; // 0x630 CEntityIOOutput m_OnTrigger[16]; // 0x658 private: - [[maybe_unused]] uint8_t __pad08d8[0x90]; // 0x8d8 + [[maybe_unused]] uint8_t __pad08d8[0x90]; // 0x8d8 public: CHandle< CSceneEntity > m_hInterruptScene; // 0x968 int32_t m_nInterruptCount; // 0x96c @@ -29728,12 +29728,12 @@ public: bool m_bInterruptSceneFinished; // 0x973 bool m_bRestoring; // 0x974 private: - [[maybe_unused]] uint8_t __pad0975[0x3]; // 0x975 + [[maybe_unused]] uint8_t __pad0975[0x3]; // 0x975 public: CUtlVector< CHandle< CSceneEntity > > m_hNotifySceneCompletion; // 0x978 CUtlVector< CHandle< CSceneListManager > > m_hListManagers; // 0x990 private: - [[maybe_unused]] uint8_t __pad09a8[0x28]; // 0x9a8 + [[maybe_unused]] uint8_t __pad09a8[0x28]; // 0x9a8 public: CUtlSymbolLarge m_iszSoundName; // 0x9d0 CHandle< CBaseFlex > m_hActor; // 0x9d8 @@ -29767,7 +29767,7 @@ public: bool m_bKeepAnimgraphLockedPost; // 0x4e9 bool m_bDontAddModifiers; // 0x4ea private: - [[maybe_unused]] uint8_t __pad04eb[0x1]; // 0x4eb + [[maybe_unused]] uint8_t __pad04eb[0x1]; // 0x4eb public: float m_flRadius; // 0x4ec float m_flRepeat; // 0x4f0 @@ -29778,7 +29778,7 @@ public: GameTime_t m_startTime; // 0x504 bool m_bWaitForBeginSequence; // 0x508 private: - [[maybe_unused]] uint8_t __pad0509[0x3]; // 0x509 + [[maybe_unused]] uint8_t __pad0509[0x3]; // 0x509 public: int32_t m_saved_effects; // 0x50c int32_t m_savedFlags; // 0x510 @@ -29789,7 +29789,7 @@ public: bool m_bForcedAnimatedEveryTick; // 0x51b bool m_bPositionRelativeToOtherEntity; // 0x51c private: - [[maybe_unused]] uint8_t __pad051d[0x3]; // 0x51d + [[maybe_unused]] uint8_t __pad051d[0x3]; // 0x51d public: CHandle< CBaseEntity > m_hTargetEnt; // 0x520 CHandle< CScriptedSequence > m_hNextCine; // 0x524 @@ -29805,12 +29805,12 @@ public: bool m_bPreventUpdateYawOnFinish; // 0x537 bool m_bEnsureOnNavmeshOnFinish; // 0x538 private: - [[maybe_unused]] uint8_t __pad0539[0x3]; // 0x539 + [[maybe_unused]] uint8_t __pad0539[0x3]; // 0x539 public: ScriptedOnDeath_t m_onDeathBehavior; // 0x53c ScriptedConflictResponse_t m_ConflictResponse; // 0x540 private: - [[maybe_unused]] uint8_t __pad0544[0x4]; // 0x544 + [[maybe_unused]] uint8_t __pad0544[0x4]; // 0x544 public: CEntityIOOutput m_OnBeginSequence; // 0x548 CEntityIOOutput m_OnActionStartOrLoop; // 0x570 @@ -29820,7 +29820,7 @@ public: CEntityIOOutput m_OnCancelFailedSequence; // 0x610 CEntityIOOutput m_OnScriptEvent[8]; // 0x638 private: - [[maybe_unused]] uint8_t __pad0778[0x8]; // 0x778 + [[maybe_unused]] uint8_t __pad0778[0x8]; // 0x778 public: CTransform m_matOtherToMain; // 0x780 CHandle< CBaseEntity > m_hInteractionMainEntity; // 0x7a0 @@ -29839,7 +29839,7 @@ public: int32_t m_nOpvarIndex; // 0x4bc float m_flOpvarValue; // 0x4c0 private: - [[maybe_unused]] uint8_t __pad04c4[0x4]; // 0x4c4 + [[maybe_unused]] uint8_t __pad04c4[0x4]; // 0x4c4 public: CUtlSymbolLarge m_OpvarValueString; // 0x4c8 bool m_bSetOnSpawn; // 0x4d0 @@ -29856,7 +29856,7 @@ public: int32_t m_iSoundIndex; // 0x4a4 float m_flDuration; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac + [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac public: CUtlSymbolLarge m_iszProxyEntityName; // 0x4b0 }; @@ -29880,22 +29880,22 @@ public: bool m_bSaveRestore; // 0x49b bool m_bSavedIsPlaying; // 0x49c private: - [[maybe_unused]] uint8_t __pad049d[0x3]; // 0x49d + [[maybe_unused]] uint8_t __pad049d[0x3]; // 0x49d public: float m_flSavedElapsedTime; // 0x4a0 private: - [[maybe_unused]] uint8_t __pad04a4[0x4]; // 0x4a4 + [[maybe_unused]] uint8_t __pad04a4[0x4]; // 0x4a4 public: CUtlSymbolLarge m_iszSourceEntityName; // 0x4a8 CUtlSymbolLarge m_iszAttachmentName; // 0x4b0 CEntityOutputTemplate< uint64 > m_onGUIDChanged; // 0x4b8 CEntityIOOutput m_onSoundFinished; // 0x4e0 private: - [[maybe_unused]] uint8_t __pad0508[0x20]; // 0x508 + [[maybe_unused]] uint8_t __pad0508[0x20]; // 0x508 public: CUtlSymbolLarge m_iszSoundName; // 0x528 private: - [[maybe_unused]] uint8_t __pad0530[0x8]; // 0x530 + [[maybe_unused]] uint8_t __pad0530[0x8]; // 0x530 public: CEntityHandle m_hSource; // 0x538 }; @@ -29905,7 +29905,7 @@ public: class CSoundEventEntityAlias_snd_event_point : public CSoundEventEntity { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -29944,7 +29944,7 @@ public: class CEnvSoundscapeProxyAlias_snd_soundscape_proxy : public CEnvSoundscapeProxy { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -29952,7 +29952,7 @@ public: class CEnvSoundscapeAlias_snd_soundscape : public CEnvSoundscape { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -29960,7 +29960,7 @@ public: class CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable : public CEnvSoundscapeTriggerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -29968,7 +29968,7 @@ public: class CNullEntity : public CBaseEntity { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -29984,7 +29984,7 @@ public: class CInfoLandmark : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -30000,7 +30000,7 @@ public: class CFuncTrainControls : public CBaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -30017,7 +30017,7 @@ public: class CInfoTeleportDestination : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -30035,7 +30035,7 @@ class CAI_ChangeHintGroup : public CBaseEntity public: int32_t m_iSearchType; // 0x498 private: - [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c + [[maybe_unused]] uint8_t __pad049c[0x4]; // 0x49c public: CUtlSymbolLarge m_strSearchName; // 0x4a0 CUtlSymbolLarge m_strNewHintGroup; // 0x4a8 @@ -30047,7 +30047,7 @@ public: class CLogicProximity : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -30055,7 +30055,7 @@ public: class CInfoSpawnGroupLandmark : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -30081,7 +30081,7 @@ public: class CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_load : public CInfoSpawnGroupLoadUnload { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -30089,7 +30089,7 @@ public: class CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_unload : public CInfoSpawnGroupLoadUnload { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -30112,7 +30112,7 @@ public: bool m_fActive; // 0x508 bool m_fLooping; // 0x509 private: - [[maybe_unused]] uint8_t __pad050a[0x6]; // 0x50a + [[maybe_unused]] uint8_t __pad050a[0x6]; // 0x50a public: CUtlSymbolLarge m_iszSound; // 0x510 CUtlSymbolLarge m_sSourceEntName; // 0x518 @@ -30140,7 +30140,7 @@ public: float m_flLip; // 0x754 bool m_bAlwaysFireBlockedOutputs; // 0x758 private: - [[maybe_unused]] uint8_t __pad0759[0x3]; // 0x759 + [[maybe_unused]] uint8_t __pad0759[0x3]; // 0x759 public: Vector m_vecPosition1; // 0x75c Vector m_vecPosition2; // 0x768 @@ -30153,7 +30153,7 @@ public: QAngle m_vecFinalAngle; // 0x7ac int32_t m_movementType; // 0x7b8 private: - [[maybe_unused]] uint8_t __pad07bc[0x4]; // 0x7bc + [[maybe_unused]] uint8_t __pad07bc[0x4]; // 0x7bc public: CUtlSymbolLarge m_sMaster; // 0x7c0 }; @@ -30165,7 +30165,7 @@ class CRagdollMagnet : public CPointEntity public: bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: float m_radius; // 0x49c float m_force; // 0x4a0 @@ -30177,7 +30177,7 @@ public: class CEntityBlocker : public CBaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -30219,7 +30219,7 @@ public: // MNetworkEnable bool m_bAlwaysUpdate; // 0x74d private: - [[maybe_unused]] uint8_t __pad074e[0x2]; // 0x74e + [[maybe_unused]] uint8_t __pad074e[0x2]; // 0x74e public: // MNetworkEnable float m_flLightFOV; // 0x750 @@ -30234,7 +30234,7 @@ public: // MNetworkEnable bool m_bCameraSpace; // 0x758 private: - [[maybe_unused]] uint8_t __pad0759[0x3]; // 0x759 + [[maybe_unused]] uint8_t __pad0759[0x3]; // 0x759 public: // MNetworkEnable float m_flBrightnessScale; // 0x75c @@ -30249,7 +30249,7 @@ public: // MNetworkEnable bool m_bVolumetric; // 0x770 private: - [[maybe_unused]] uint8_t __pad0771[0x3]; // 0x771 + [[maybe_unused]] uint8_t __pad0771[0x3]; // 0x771 public: // MNetworkEnable float m_flNoiseStrength; // 0x774 @@ -30316,7 +30316,7 @@ public: // MNetworkEnable bool m_bProjectOnWater; // 0x762 private: - [[maybe_unused]] uint8_t __pad0763[0x1]; // 0x763 + [[maybe_unused]] uint8_t __pad0763[0x1]; // 0x763 public: // MNetworkEnable float m_flDepthSortBias; // 0x764 @@ -30332,7 +30332,7 @@ public: int32_t m_MessageAttenuation; // 0x4a4 float m_Radius; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac + [[maybe_unused]] uint8_t __pad04ac[0x4]; // 0x4ac public: CUtlSymbolLarge m_sNoise; // 0x4b0 CEntityIOOutput m_OnShowMessage; // 0x4b8 @@ -30345,7 +30345,7 @@ class CEnvMicrophone : public CPointEntity public: bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: CHandle< CBaseEntity > m_hMeasureTarget; // 0x49c int32_t m_nSoundMask; // 0x4a0 @@ -30356,16 +30356,16 @@ public: CHandle< CBaseEntity > m_hSpeaker; // 0x4b8 bool m_bAvoidFeedback; // 0x4bc private: - [[maybe_unused]] uint8_t __pad04bd[0x3]; // 0x4bd + [[maybe_unused]] uint8_t __pad04bd[0x3]; // 0x4bd public: int32_t m_iSpeakerDSPPreset; // 0x4c0 private: - [[maybe_unused]] uint8_t __pad04c4[0x4]; // 0x4c4 + [[maybe_unused]] uint8_t __pad04c4[0x4]; // 0x4c4 public: CUtlSymbolLarge m_iszListenFilter; // 0x4c8 CHandle< CBaseFilter > m_hListenFilter; // 0x4d0 private: - [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 + [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 public: CEntityOutputTemplate< float32 > m_SoundLevel; // 0x4d8 CEntityIOOutput m_OnRoutedSound; // 0x500 @@ -30383,7 +30383,7 @@ public: CHandle< CBaseEntity > m_hBreaker; // 0x75c Explosions m_Explosion; // 0x760 private: - [[maybe_unused]] uint8_t __pad0764[0x4]; // 0x764 + [[maybe_unused]] uint8_t __pad0764[0x4]; // 0x764 public: CUtlSymbolLarge m_iszSpawnObject; // 0x768 float m_flPressureDelay; // 0x770 @@ -30414,7 +30414,7 @@ public: QAngle m_angMoveEntitySpace; // 0x7cc Vector m_vecMoveDirParentSpace; // 0x7d8 private: - [[maybe_unused]] uint8_t __pad07e4[0x4]; // 0x7e4 + [[maybe_unused]] uint8_t __pad07e4[0x4]; // 0x7e4 public: CUtlSymbolLarge m_soundStart; // 0x7e8 CUtlSymbolLarge m_soundStop; // 0x7f0 @@ -30423,7 +30423,7 @@ public: float m_flStartPosition; // 0x804 float m_flMoveDistance; // 0x808 private: - [[maybe_unused]] uint8_t __pad080c[0xc]; // 0x80c + [[maybe_unused]] uint8_t __pad080c[0xc]; // 0x80c public: CEntityIOOutput m_OnFullyOpen; // 0x818 CEntityIOOutput m_OnFullyClosed; // 0x840 @@ -30446,12 +30446,12 @@ public: CUtlSymbolLarge m_NoiseRunning; // 0x770 bool m_bReversed; // 0x778 private: - [[maybe_unused]] uint8_t __pad0779[0xb]; // 0x779 + [[maybe_unused]] uint8_t __pad0779[0xb]; // 0x779 public: QAngle m_angStart; // 0x784 bool m_bStopAtStartPos; // 0x790 private: - [[maybe_unused]] uint8_t __pad0791[0x3]; // 0x791 + [[maybe_unused]] uint8_t __pad0791[0x3]; // 0x791 public: Vector m_vecClientOrigin; // 0x794 QAngle m_vecClientAngles; // 0x7a0 @@ -30492,7 +30492,7 @@ class CMarkupVolumeWithRef : public CMarkupVolumeTagged public: bool m_bUseRef; // 0x788 private: - [[maybe_unused]] uint8_t __pad0789[0x3]; // 0x789 + [[maybe_unused]] uint8_t __pad0789[0x3]; // 0x789 public: Vector m_vRefPos; // 0x78c float m_flRefDot; // 0x798 @@ -30507,7 +30507,7 @@ public: int32_t m_iDisabled; // 0x74c bool m_bSolidBsp; // 0x750 private: - [[maybe_unused]] uint8_t __pad0751[0x7]; // 0x751 + [[maybe_unused]] uint8_t __pad0751[0x7]; // 0x751 public: CUtlSymbolLarge m_iszExcludedClass; // 0x758 bool m_bInvertExclusion; // 0x760 @@ -30527,7 +30527,7 @@ public: bool m_bNotSolidToWorld; // 0x824 bool m_bEnableUseOutput; // 0x825 private: - [[maybe_unused]] uint8_t __pad0826[0x2]; // 0x826 + [[maybe_unused]] uint8_t __pad0826[0x2]; // 0x826 public: int32_t m_iExploitableByPlayer; // 0x828 float m_flTouchOutputPerEntityDelay; // 0x82c @@ -30546,7 +30546,7 @@ class CPhysExplosion : public CPointEntity public: bool m_bExplodeOnSpawn; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: float m_flMagnitude; // 0x49c float m_flDamage; // 0x4a0 @@ -30556,7 +30556,7 @@ public: float m_flPushScale; // 0x4b4 bool m_bConvertToDebrisWhenPossible; // 0x4b8 private: - [[maybe_unused]] uint8_t __pad04b9[0x7]; // 0x4b9 + [[maybe_unused]] uint8_t __pad04b9[0x7]; // 0x4b9 public: CEntityIOOutput m_OnPushedPlayer; // 0x4c0 }; @@ -30579,13 +30579,13 @@ public: // MNetworkEnable uint16_t m_RopeFlags; // 0x750 private: - [[maybe_unused]] uint8_t __pad0752[0x6]; // 0x752 + [[maybe_unused]] uint8_t __pad0752[0x6]; // 0x752 public: CUtlSymbolLarge m_iNextLinkName; // 0x758 // MNetworkEnable int16_t m_Slack; // 0x760 private: - [[maybe_unused]] uint8_t __pad0762[0x2]; // 0x762 + [[maybe_unused]] uint8_t __pad0762[0x2]; // 0x762 public: // MNetworkEnable float m_Width; // 0x764 @@ -30599,7 +30599,7 @@ public: // MNetworkEnable bool m_bConstrainBetweenEndpoints; // 0x76d private: - [[maybe_unused]] uint8_t __pad076e[0x2]; // 0x76e + [[maybe_unused]] uint8_t __pad076e[0x2]; // 0x76e public: CUtlSymbolLarge m_strRopeMaterialModel; // 0x770 // MNetworkEnable @@ -30614,14 +30614,14 @@ public: uint8_t m_fLockedPoints; // 0x784 bool m_bCreatedFromMapFile; // 0x785 private: - [[maybe_unused]] uint8_t __pad0786[0x2]; // 0x786 + [[maybe_unused]] uint8_t __pad0786[0x2]; // 0x786 public: // MNetworkEnable float m_flScrollSpeed; // 0x788 bool m_bStartPointValid; // 0x78c bool m_bEndPointValid; // 0x78d private: - [[maybe_unused]] uint8_t __pad078e[0x2]; // 0x78e + [[maybe_unused]] uint8_t __pad078e[0x2]; // 0x78e public: // MNetworkEnable CHandle< CBaseEntity > m_hStartPoint; // 0x790 @@ -30676,7 +30676,7 @@ public: float m_maxSpeed; // 0x78c float m_dir; // 0x790 private: - [[maybe_unused]] uint8_t __pad0794[0x4]; // 0x794 + [[maybe_unused]] uint8_t __pad0794[0x4]; // 0x794 public: CUtlSymbolLarge m_iszSoundMove; // 0x798 CUtlSymbolLarge m_iszSoundMovePing; // 0x7a0 @@ -30691,14 +30691,14 @@ public: TrainOrientationType_t m_eOrientationType; // 0x7d4 TrainVelocityType_t m_eVelocityType; // 0x7d8 private: - [[maybe_unused]] uint8_t __pad07dc[0xc]; // 0x7dc + [[maybe_unused]] uint8_t __pad07dc[0xc]; // 0x7dc public: CEntityIOOutput m_OnStart; // 0x7e8 CEntityIOOutput m_OnNext; // 0x810 CEntityIOOutput m_OnArrivedAtDestinationNode; // 0x838 bool m_bManualSpeedChanges; // 0x860 private: - [[maybe_unused]] uint8_t __pad0861[0x3]; // 0x861 + [[maybe_unused]] uint8_t __pad0861[0x3]; // 0x861 public: float m_flDesiredSpeed; // 0x864 GameTime_t m_flSpeedChangeTime; // 0x868 @@ -30706,7 +30706,7 @@ public: float m_flDecelSpeed; // 0x870 bool m_bAccelToSpeed; // 0x874 private: - [[maybe_unused]] uint8_t __pad0875[0x3]; // 0x875 + [[maybe_unused]] uint8_t __pad0875[0x3]; // 0x875 public: float m_flTimeScale; // 0x878 GameTime_t m_flNextMPSoundTime; // 0x87c @@ -30720,12 +30720,12 @@ public: // MNetworkEnable bool m_bDisabled; // 0x7c8 private: - [[maybe_unused]] uint8_t __pad07c9[0x7]; // 0x7c9 + [[maybe_unused]] uint8_t __pad07c9[0x7]; // 0x7c9 public: CUtlSymbolLarge m_iFilterName; // 0x7d0 CHandle< CBaseFilter > m_hFilter; // 0x7d8 private: - [[maybe_unused]] uint8_t __pad07dc[0x4]; // 0x7dc + [[maybe_unused]] uint8_t __pad07dc[0x4]; // 0x7dc public: CEntityIOOutput m_OnStartTouch; // 0x7e0 CEntityIOOutput m_OnStartTouchAll; // 0x808 @@ -30758,7 +30758,7 @@ public: float m_flMaxVal; // 0x91c float m_flWait; // 0x920 private: - [[maybe_unused]] uint8_t __pad0924[0x4]; // 0x924 + [[maybe_unused]] uint8_t __pad0924[0x4]; // 0x924 public: CUtlSymbolLarge m_opvarName; // 0x928 CUtlSymbolLarge m_stackName; // 0x930 @@ -30768,7 +30768,7 @@ public: char m_stackNameChar[256]; // 0xa41 char m_operatorNameChar[256]; // 0xb41 private: - [[maybe_unused]] uint8_t __pad0c41[0x3]; // 0xc41 + [[maybe_unused]] uint8_t __pad0c41[0x3]; // 0xc41 public: Vector m_VecNormPos; // 0xc44 float m_flNormCenterSize; // 0xc50 @@ -30788,16 +30788,16 @@ public: int32_t m_damageModel; // 0x908 bool m_bNoDmgForce; // 0x90c private: - [[maybe_unused]] uint8_t __pad090d[0x3]; // 0x90d + [[maybe_unused]] uint8_t __pad090d[0x3]; // 0x90d public: Vector m_vDamageForce; // 0x910 bool m_thinkAlways; // 0x91c private: - [[maybe_unused]] uint8_t __pad091d[0x3]; // 0x91d + [[maybe_unused]] uint8_t __pad091d[0x3]; // 0x91d public: float m_hurtThinkPeriod; // 0x920 private: - [[maybe_unused]] uint8_t __pad0924[0x4]; // 0x924 + [[maybe_unused]] uint8_t __pad0924[0x4]; // 0x924 public: CEntityIOOutput m_OnHurt; // 0x928 CEntityIOOutput m_OnHurtPlayer; // 0x950 @@ -30809,7 +30809,7 @@ public: class CTriggerHurtGhost : public CTriggerHurt { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -30817,7 +30817,7 @@ public: class CTriggerCallback : public CBaseTrigger { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -30828,18 +30828,18 @@ public: CUtlSymbolLarge m_iszLerpTarget; // 0x8f0 CHandle< CBaseEntity > m_hLerpTarget; // 0x8f8 private: - [[maybe_unused]] uint8_t __pad08fc[0x4]; // 0x8fc + [[maybe_unused]] uint8_t __pad08fc[0x4]; // 0x8fc public: CUtlSymbolLarge m_iszLerpTargetAttachment; // 0x900 AttachmentHandle_t m_hLerpTargetAttachment; // 0x908 private: - [[maybe_unused]] uint8_t __pad0909[0x3]; // 0x909 + [[maybe_unused]] uint8_t __pad0909[0x3]; // 0x909 public: float m_flLerpDuration; // 0x90c bool m_bLerpRestoreMoveType; // 0x910 bool m_bSingleLerpObject; // 0x911 private: - [[maybe_unused]] uint8_t __pad0912[0x6]; // 0x912 + [[maybe_unused]] uint8_t __pad0912[0x6]; // 0x912 public: CUtlVector< lerpdata_t > m_vecLerpingObjects; // 0x918 CUtlSymbolLarge m_iszLerpEffect; // 0x930 @@ -30888,7 +30888,7 @@ public: bool m_bRampDown; // 0x922 bool m_bAddNoise; // 0x923 private: - [[maybe_unused]] uint8_t __pad0924[0x4]; // 0x924 + [[maybe_unused]] uint8_t __pad0924[0x4]; // 0x924 public: CountdownTimer m_RampTimer; // 0x928 }; @@ -30908,7 +30908,7 @@ public: class CNavWalkable : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -30918,7 +30918,7 @@ class CFuncNavBlocker : public CBaseModelEntity public: bool m_bDisabled; // 0x748 private: - [[maybe_unused]] uint8_t __pad0749[0x3]; // 0x749 + [[maybe_unused]] uint8_t __pad0749[0x3]; // 0x749 public: int32_t m_nBlockedTeamNumber; // 0x74c }; @@ -30932,7 +30932,7 @@ public: Vector m_vLocatorOffset; // 0x49c QAngle m_qLocatorAnglesOffset; // 0x4a8 private: - [[maybe_unused]] uint8_t __pad04b4[0x4]; // 0x4b4 + [[maybe_unused]] uint8_t __pad04b4[0x4]; // 0x4b4 public: CUtlSymbolLarge m_strMovementForward; // 0x4b8 CUtlSymbolLarge m_strMovementReverse; // 0x4c0 @@ -30940,12 +30940,12 @@ public: int32_t m_nNavLinkIdReverse; // 0x4cc bool m_bEnabled; // 0x4d0 private: - [[maybe_unused]] uint8_t __pad04d1[0x7]; // 0x4d1 + [[maybe_unused]] uint8_t __pad04d1[0x7]; // 0x4d1 public: CUtlSymbolLarge m_strFilterName; // 0x4d8 CHandle< CBaseFilter > m_hFilter; // 0x4e0 private: - [[maybe_unused]] uint8_t __pad04e4[0x4]; // 0x4e4 + [[maybe_unused]] uint8_t __pad04e4[0x4]; // 0x4e4 public: CEntityIOOutput m_OnNavLinkStart; // 0x4e8 CEntityIOOutput m_OnNavLinkFinish; // 0x510 @@ -30959,7 +30959,7 @@ public: bool m_bCreateTacticalConnections; // 0x498 bool m_bCreateFlightSpace; // 0x499 private: - [[maybe_unused]] uint8_t __pad049a[0x2]; // 0x49a + [[maybe_unused]] uint8_t __pad049a[0x2]; // 0x49a public: float m_flPhysicsOverheadBufferDist; // 0x49c }; @@ -30982,7 +30982,7 @@ public: // MNetworkEnable uint8_t m_nNumBeamEnts; // 0x758 private: - [[maybe_unused]] uint8_t __pad0759[0x7]; // 0x759 + [[maybe_unused]] uint8_t __pad0759[0x7]; // 0x759 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_hBaseMaterial; // 0x760 @@ -30997,7 +30997,7 @@ public: // MNetworkEnable AttachmentHandle_t m_nAttachIndex[10]; // 0x7a0 private: - [[maybe_unused]] uint8_t __pad07aa[0x2]; // 0x7aa + [[maybe_unused]] uint8_t __pad07aa[0x2]; // 0x7aa public: // MNetworkEnable // MNetworkBitCount "10" @@ -31044,7 +31044,7 @@ public: // MNetworkEnable bool m_bTurnedOff; // 0x7d0 private: - [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 + [[maybe_unused]] uint8_t __pad07d1[0x3]; // 0x7d1 public: // MNetworkEnable // MNetworkEncoder @@ -31063,12 +31063,12 @@ public: ParticleAttachment_t m_nAttachType; // 0x10c bool m_bBatchSameVolumeType; // 0x110 private: - [[maybe_unused]] uint8_t __pad0111[0x3]; // 0x111 + [[maybe_unused]] uint8_t __pad0111[0x3]; // 0x111 public: int32_t m_nRTEnvCP; // 0x114 int32_t m_nRTEnvCPComponent; // 0x118 private: - [[maybe_unused]] uint8_t __pad011c[0x4]; // 0x11c + [[maybe_unused]] uint8_t __pad011c[0x4]; // 0x11c public: CUtlString m_szModifier; // 0x120 }; @@ -31085,7 +31085,7 @@ public: float m_lastUpdate; // 0x64 bool m_allAsleep; // 0x68 private: - [[maybe_unused]] uint8_t __pad0069[0x3]; // 0x69 + [[maybe_unused]] uint8_t __pad0069[0x3]; // 0x69 public: Vector m_vecLastOrigin; // 0x6c float m_flLastOriginChangeTime; // 0x78 @@ -31105,7 +31105,7 @@ public: // MNetworkEnable AttachmentHandle_t m_nAttachment; // 0x754 private: - [[maybe_unused]] uint8_t __pad0755[0x3]; // 0x755 + [[maybe_unused]] uint8_t __pad0755[0x3]; // 0x755 public: // MNetworkEnable // MNetworkBitCount "8" @@ -31121,7 +31121,7 @@ public: float m_flFrame; // 0x75c GameTime_t m_flDieTime; // 0x760 private: - [[maybe_unused]] uint8_t __pad0764[0xc]; // 0x764 + [[maybe_unused]] uint8_t __pad0764[0xc]; // 0x764 public: // MNetworkEnable uint32_t m_nBrightness; // 0x770 @@ -31135,7 +31135,7 @@ public: // MNetworkEnable bool m_bWorldSpaceScale; // 0x780 private: - [[maybe_unused]] uint8_t __pad0781[0x3]; // 0x781 + [[maybe_unused]] uint8_t __pad0781[0x3]; // 0x781 public: // MNetworkEnable // MNetworkBitCount "6" @@ -31162,7 +31162,7 @@ public: class CSpriteOriented : public CSprite { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -31173,7 +31173,7 @@ public: // MNetworkEnable bool m_bEnabled; // 0x748 private: - [[maybe_unused]] uint8_t __pad0749[0x7]; // 0x749 + [[maybe_unused]] uint8_t __pad0749[0x7]; // 0x749 public: // MNetworkEnable CUtlSymbolLarge m_DialogXMLName; // 0x750 @@ -31216,7 +31216,7 @@ public: // MNetworkEnable bool m_bFollowPlayerAcrossTeleport; // 0x8fa private: - [[maybe_unused]] uint8_t __pad08fb[0x1]; // 0x8fb + [[maybe_unused]] uint8_t __pad08fb[0x1]; // 0x8fb public: // MNetworkEnable float m_flWidth; // 0x8fc @@ -31239,7 +31239,7 @@ public: // MNetworkEnable bool m_bAllowInteractionFromAllSceneWorlds; // 0x920 private: - [[maybe_unused]] uint8_t __pad0921[0x7]; // 0x921 + [[maybe_unused]] uint8_t __pad0921[0x7]; // 0x921 public: // MNetworkEnable CNetworkUtlVectorBase< CUtlSymbolLarge > m_vecCSSClasses; // 0x928 @@ -31277,7 +31277,7 @@ public: class CPointHintUi : public CPointClientUIWorldPanel { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -31288,14 +31288,14 @@ public: // MNetworkEnable bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: // MNetworkEnable int32_t m_nResolutionX; // 0x49c // MNetworkEnable int32_t m_nResolutionY; // 0x4a0 private: - [[maybe_unused]] uint8_t __pad04a4[0x4]; // 0x4a4 + [[maybe_unused]] uint8_t __pad04a4[0x4]; // 0x4a4 public: // MNetworkEnable CUtlSymbolLarge m_szLayoutFileName; // 0x4a8 @@ -31306,7 +31306,7 @@ public: // MNetworkEnable int32_t m_nTargetChangeCount; // 0x4d0 private: - [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 + [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 public: // MNetworkEnable CNetworkUtlVectorBase< CUtlSymbolLarge > m_vecCSSClasses; // 0x4d8 @@ -31337,7 +31337,7 @@ public: class IIntention : public INextBotComponent { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31345,7 +31345,7 @@ public: class CLocomotionBase : public INextBotComponent { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -31358,7 +31358,7 @@ public: // MNetworkEnable bool m_bInitiallyPopulateInterpHistory; // 0x749 private: - [[maybe_unused]] uint8_t __pad074a[0x6]; // 0x74a + [[maybe_unused]] uint8_t __pad074a[0x6]; // 0x74a public: CUtlVector< CUtlString >* m_pSuppressedAnimEventTags; // 0x750 }; @@ -31368,7 +31368,7 @@ public: class CBaseAnimatingOverlay : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31376,7 +31376,7 @@ public: class CDOTA_Ability_Courier_AutoDeliver : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -31428,12 +31428,12 @@ public: int32_t num_second_soldiers; // 0x55c bool m_bCreateMonkeys; // 0x560 private: - [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 + [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 public: GameTime_t m_flNextCreationTime; // 0x564 GameTime_t m_flScepterTime; // 0x568 private: - [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c + [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c public: CUtlVector< CHandle< CBaseEntity > > m_vecSoldiers; // 0x570 }; @@ -31443,7 +31443,7 @@ public: class CDOTA_Ability_Generic_Hidden : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31451,7 +31451,7 @@ public: class CDOTA_Item_Book : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31459,7 +31459,7 @@ public: class CDOTA_Item_BookStrength : public CDOTA_Item_Book { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31467,7 +31467,7 @@ public: class CDOTA_Item_BookAgility : public CDOTA_Item_Book { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31475,7 +31475,7 @@ public: class CDOTA_Item_BookIntelligence : public CDOTA_Item_Book { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31483,7 +31483,7 @@ public: class CDOTA_Jungle_Varmint_Dive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -31525,7 +31525,7 @@ public: // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hTarget; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CDOTA_Buff* m_pMyBuff; // 0x558 }; @@ -31535,7 +31535,7 @@ public: class CDOTA_Item_Tombstone_Mutation : public CDOTA_Item_Tombstone { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31543,7 +31543,7 @@ public: class CDOTA_Item_DeathGoldDropped : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -31555,7 +31555,7 @@ public: bool m_bSpecialConsume; // 0x19 bool m_bSpecialPathing; // 0x1a private: - [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b + [[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b public: uint32_t m_unOccluderID; // 0x1c static int32_t &Get_s_nNextChangeToken(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTA_Tree")->m_static_fields[0]->m_instance);}; @@ -31574,7 +31574,7 @@ public: // MNetworkEnable bool m_bIsMangoTree; // 0x789 private: - [[maybe_unused]] uint8_t __pad078a[0x6]; // 0x78a + [[maybe_unused]] uint8_t __pad078a[0x6]; // 0x78a public: CUtlVector< ParticleIndex_t > m_Particles; // 0x790 // MNetworkEnable @@ -31587,7 +31587,7 @@ public: class CDOTA_Ability_KoboldTaskmaster_SpeedAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31595,7 +31595,7 @@ public: class CDOTA_Ability_CentaurKhan_EnduranceAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31603,7 +31603,7 @@ public: class CDOTA_Ability_CentaurKhan_WarStomp : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31611,7 +31611,7 @@ public: class CDOTA_Ability_Spawnlord_Master_Stomp : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31619,7 +31619,7 @@ public: class CDOTA_Ability_Spawnlord_Master_Freeze : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31627,7 +31627,7 @@ public: class CDOTA_Ability_GnollAssassin_EnvenomedWeapon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31635,7 +31635,7 @@ public: class CDOTA_Ability_Ghost_FrostAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31643,7 +31643,7 @@ public: class CDOTA_Ability_PolarFurbolgUrsaWarrior_ThunderClap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -31660,7 +31660,7 @@ public: class CDOTA_Ability_Neutral_SpellImmunity : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31668,7 +31668,7 @@ public: class CDOTA_Ability_OgreMagi_FrostArmor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31676,7 +31676,7 @@ public: class CDOTA_Ability_DarkTrollWarlord_Ensnare : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31684,7 +31684,7 @@ public: class CDOTA_Ability_DarkTrollWarlord_RaiseDead : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31692,7 +31692,7 @@ public: class CDOTA_Ability_GiantWolf_CriticalStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31700,7 +31700,7 @@ public: class CDOTA_Ability_AncientGolem_Rockslide : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31708,7 +31708,7 @@ public: class CDOTA_Ability_MudGolem_RockDestroy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31716,7 +31716,7 @@ public: class CDOTA_Ability_MudGolem_HurlBoulder : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31724,7 +31724,7 @@ public: class CDOTA_Ability_AlphaWolf_CriticalStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31732,7 +31732,7 @@ public: class CDOTA_Ability_AncientRockGolem_Weakening_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31740,7 +31740,7 @@ public: class CDOTA_Ability_BlackDrake_MagicAmplification_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31748,7 +31748,7 @@ public: class CDOTA_Ability_AlphaWolf_CommandAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31756,7 +31756,7 @@ public: class CDOTA_Ability_FrostbittenGolem_TimeWarpAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -31772,7 +31772,7 @@ public: class CDOTA_Ability_Tornado_Tempest : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -31803,7 +31803,7 @@ public: class CDOTA_Ability_BerserkerTroll_Break : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31811,7 +31811,7 @@ public: class CDOTA_Ability_Kobold_Disarm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31819,7 +31819,7 @@ public: class CDOTA_Ability_EnragedWildkin_ToughnessAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31827,7 +31827,7 @@ public: class CDOTA_Ability_GraniteGolem_HPAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31835,7 +31835,7 @@ public: class CDOTA_Ability_GraniteGolem_Bash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31843,7 +31843,7 @@ public: class CDOTA_Ability_Spawnlord_Master_Bash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -31868,7 +31868,7 @@ public: class CDOTA_Ability_SatyrHellcaller_Shockwave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31876,7 +31876,7 @@ public: class CDOTA_Ability_SatyrHellcaller_UnholyAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31884,7 +31884,7 @@ public: class CDOTA_Ability_Spawnlord_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31892,7 +31892,7 @@ public: class CDOTA_Ability_ForestTrollHighPriest_Heal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31900,7 +31900,7 @@ public: class CDOTA_Ability_ForestTrollHighPriest_ManaAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31908,7 +31908,7 @@ public: class CDOTA_Ability_ForestTrollHighPriest_HealAmp_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31916,7 +31916,7 @@ public: class CDOTA_Ability_Furbolg_Enrage_AttackSpeed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31924,7 +31924,7 @@ public: class CDOTA_Ability_Furbolg_Enrage_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -31941,7 +31941,7 @@ public: class CDOTA_Ability_KoboldTunneler_Prospecting : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31949,7 +31949,7 @@ public: class CDOTA_Ability_HillTroll_Rally : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31957,7 +31957,7 @@ public: class CDOTA_Ability_HarpyScout_TakeOff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -31986,7 +31986,7 @@ public: class CDOTA_Ability_HarpyStorm_ChainLightning : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -31994,7 +31994,7 @@ public: class CDOTA_Ability_BlackDragon_Fireball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32002,7 +32002,7 @@ public: class CDOTA_Ability_BlackDragon_SplashAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32010,7 +32010,7 @@ public: class CDOTA_Ability_BlackDragon_DragonhideAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32018,7 +32018,7 @@ public: class CDOTA_Ability_MudGolem_CloakAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32026,7 +32026,7 @@ public: class CDOTA_Ability_BlueDragonspawnSorcerer_Evasion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32034,7 +32034,7 @@ public: class CDOTA_Ability_BlueDragonspawnOverseer_Evasion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32042,7 +32042,7 @@ public: class CDOTA_Ability_BlueDragonspawnOverseer_DevotionAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32050,7 +32050,7 @@ public: class CDOTA_Ability_BigThunderLizard_Wardrums : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32058,7 +32058,7 @@ public: class CDOTA_Ability_BigThunderLizard_Slam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32066,7 +32066,7 @@ public: class CDOTA_Ability_BigThunderLizard_Frenzy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32074,7 +32074,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Black_Nightmare : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32082,7 +32082,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Black_BrainSap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32090,7 +32090,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Blue_ColdFeet : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -32106,7 +32106,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Red_Earthshock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32114,7 +32114,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Red_Overpower : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32122,7 +32122,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Yellow_IonShell : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32130,7 +32130,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Yellow_Surge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32138,7 +32138,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_White_Purification : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32146,7 +32146,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_White_Degen_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32154,7 +32154,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Green_LivingArmor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32162,7 +32162,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Green_Overgrowth : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32170,7 +32170,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Orange_DragonSlave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32178,7 +32178,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Orange_LightStrikeArray : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -32194,7 +32194,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Purple_PlagueWard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32202,7 +32202,7 @@ public: class CDOTA_Ability_Greevil_Miniboss_Sight : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32210,7 +32210,7 @@ public: class CDOTA_Ability_Neutral_Upgrade : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32218,7 +32218,7 @@ public: class CDOTA_Ability_Creep_Siege : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32226,7 +32226,7 @@ public: class CDOTA_Ability_Creep_Piercing : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32234,7 +32234,7 @@ public: class CDOTA_Ability_Creep_Irresolute : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32242,7 +32242,7 @@ public: class CDOTA_Ability_FlagBearer_Creep_Aura_Effect : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32250,7 +32250,7 @@ public: class CDOTA_Ability_Filler_Tooltip : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 34 @@ -32260,11 +32260,11 @@ class CDOTA_Buff : public CHorizontalMotionController public: CUtlSymbolLarge m_name; // 0x28 private: - [[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30 + [[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30 public: CUtlSymbolLarge m_szModifierAura; // 0x38 private: - [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 + [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 public: int32_t m_iSerialNumber; // 0x48 // MFieldVerificationName @@ -32304,7 +32304,7 @@ public: CUtlVector< CDOTA_BuffParticle > m_iParticles; // 0xa0 CUtlVector< CHandle< CBaseEntity > > m_hAuraUnits; // 0xb8 private: - [[maybe_unused]] uint8_t __pad00d0[0x1060]; // 0xd0 + [[maybe_unused]] uint8_t __pad00d0[0x1060]; // 0xd0 public: HSCRIPT m_hScriptScope; // 0x1130 }; @@ -32314,7 +32314,7 @@ public: class CDOTA_Buff_Item : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -32325,11 +32325,11 @@ public: int32_t max_stacks; // 0x1138 bool destroy_on_zero_stacks; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float sub_modifier_forced_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlString m_szSubModifierName; // 0x1148 KeyValues* m_pSubModifierKV; // 0x1150 @@ -32348,7 +32348,7 @@ public: class CDOTA_Modifier_Glyph_Reset : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32356,7 +32356,7 @@ public: class CDOTA_Modifier_StackedNeutral : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -32373,7 +32373,7 @@ public: class CDOTA_Modifier_Filler_Buff_Icon : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -32412,7 +32412,7 @@ public: class CDOTA_Modifier_Building_DispelsSmoke : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -32428,7 +32428,7 @@ public: class CDOTA_Modifier_Tower_Truesight_Aura : public CDOTA_Modifier_Truesight_Aura { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32436,7 +32436,7 @@ public: class CDOTA_Modifier_Fountain_Truesight_Aura : public CDOTA_Modifier_Truesight_Aura { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -32447,12 +32447,12 @@ public: int32_t bonus_armor; // 0x1138 bool m_bOverrideArmor; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float hp_regen; // 0x1140 bool m_bOverrideRegen; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t m_nRadius; // 0x1148 }; @@ -32482,7 +32482,7 @@ public: class CDOTA_Ability_BackdoorProtection : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32490,7 +32490,7 @@ public: class CDOTA_Ability_BackdoorProtectionInBase : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32498,7 +32498,7 @@ public: class CDOTA_Ability_FillerAbility : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -32508,14 +32508,14 @@ class CDOTA_Modifier_BackdoorProtection : public CDOTA_Buff public: bool m_bActivated; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: float m_flHealthToRestore; // 0x113c int32_t radius; // 0x1140 float activation_time; // 0x1144 int32_t regen_rate; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CountdownTimer m_TimerToActivate; // 0x1150 }; @@ -32525,7 +32525,7 @@ public: class CDOTA_Modifier_BackdoorProtectionInBase : public CDOTA_Modifier_BackdoorProtection { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32533,7 +32533,7 @@ public: class CDOTA_Modifier_BackdoorProtectionActive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32541,7 +32541,7 @@ public: class CDOTA_Modifier_ProjectileVision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32549,7 +32549,7 @@ public: class CDOTA_Modifier_ProjectileVisionOnMinimap : public CDOTA_Modifier_ProjectileVision { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32557,7 +32557,7 @@ public: class CDOTA_Modifier_Pet : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -32574,7 +32574,7 @@ public: class CDOTA_Modifier_HeroStatuePedestal : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32582,7 +32582,7 @@ public: class CDOTA_Modifier_BattleCupEffigy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32590,7 +32590,7 @@ public: class CDOTA_Modifier_Hidden_NoDamage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32598,7 +32598,7 @@ public: class CDOTA_Modifier_Tutorial_Disable_Healing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -32632,7 +32632,7 @@ public: class CDOTA_Modifier_Tutorial_LowAttackPriority : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -32648,7 +32648,7 @@ public: class CDOTA_Modifier_Creep_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32656,7 +32656,7 @@ public: class CDOTA_Modifier_Creep_Haste : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32664,7 +32664,7 @@ public: class CDOTA_Modifier_Buyback_Gold_Penalty : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32672,7 +32672,7 @@ public: class CDOTA_Modifier_Provide_Vision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -32691,7 +32691,7 @@ public: class CDOTA_Modifier_Generic_Hidden : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32699,7 +32699,7 @@ public: class CDOTA_Modifier_Disable_Healing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32707,7 +32707,7 @@ public: class CDOTA_Modifier_MagicImmune : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32715,7 +32715,7 @@ public: class CDOTA_Modifier_CameraFollow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32723,7 +32723,7 @@ public: class CDOTA_Modifier_Hexed : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32731,7 +32731,7 @@ public: class CDOTA_Modifier_Item_Editor : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32739,7 +32739,7 @@ public: class CDOTA_Modifier_Prosperous_Soul : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -32755,7 +32755,7 @@ public: class CDOTA_Modifier_Kill : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32763,7 +32763,7 @@ public: class CDOTA_Modifier_Phased : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32771,7 +32771,7 @@ public: class CDOTA_Modifier_Dominated : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32779,7 +32779,7 @@ public: class CDOTA_Modifier_TrueSight : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32787,7 +32787,7 @@ public: class CDOTA_Modifier_TrueSightFoW : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32795,7 +32795,7 @@ public: class CDOTA_Modifier_TrueSightAll : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32803,7 +32803,7 @@ public: class CDOTA_Modifier_Stunned : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32811,7 +32811,7 @@ public: class CDOTA_Modifier_Bashed : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32819,7 +32819,7 @@ public: class CDOTA_Modifier_Taunt : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -32839,7 +32839,7 @@ class CDOTA_Modifier_Invisible : public CDOTA_Buff public: bool m_bSubtle; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: GameTime_t m_flFadeTime; // 0x113c float m_flFadeTimeValue; // 0x1140 @@ -32850,7 +32850,7 @@ public: class CDOTA_Modifier_InvisibleTrueSightImmune : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32858,7 +32858,7 @@ public: class CDOTA_Modifier_Followthrough : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32866,7 +32866,7 @@ public: class CDOTA_Modifier_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32874,7 +32874,7 @@ public: class CDOTA_Modifier_Fear : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32882,7 +32882,7 @@ public: class CDOTA_Modifier_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32890,7 +32890,7 @@ public: class CDOTA_Modifier_AttackImmune : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32898,7 +32898,7 @@ public: class CDOTA_Modifier_Disarmed : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32906,7 +32906,7 @@ public: class CDOTA_Modifier_Break : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32914,7 +32914,7 @@ public: class CDOTA_Modifier_Muted : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32922,7 +32922,7 @@ public: class CDOTA_Modifier_Rooted : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32930,7 +32930,7 @@ public: class CDOTA_Modifier_NoHealthBar : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32938,7 +32938,7 @@ public: class CDOTA_Modifier_NotOnMinimap : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32946,7 +32946,7 @@ public: class CDOTA_Modifier_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32954,7 +32954,7 @@ public: class CDOTA_Modifier_FountainAura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -32962,7 +32962,7 @@ public: class CDOTA_Modifier_FountainAuraBuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -32985,7 +32985,7 @@ public: class CDOTA_Modifier_Rune_DoubleDamage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33001,7 +33001,7 @@ public: class CDOTA_Modifier_Rune_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33009,7 +33009,7 @@ public: class CDOTA_Modifier_Rune_Haste : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33017,7 +33017,7 @@ public: class CDOTA_Modifier_Rune_FlyingHaste : public CDOTA_Modifier_Rune_Haste { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33025,7 +33025,7 @@ public: class CDOTA_Modifier_Rune_Invisibility : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33033,7 +33033,7 @@ public: class CDOTA_Modifier_Rune_Super_Invisibility : public CDOTA_Modifier_PersistentInvisibility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33041,7 +33041,7 @@ public: class CDOTA_Modifier_Rune_Regen : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33049,7 +33049,7 @@ public: class CDOTA_Modifier_Rune_SuperRegen : public CDOTA_Modifier_Rune_Regen { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -33066,7 +33066,7 @@ public: class CDOTA_Modifier_Rune_SuperArcane : public CDOTA_Modifier_Rune_Arcane { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -33083,7 +33083,7 @@ public: bool m_bPlayingCoopAnim; // 0x156d bool m_bIsPlayingTauntGesture; // 0x156e private: - [[maybe_unused]] uint8_t __pad156f[0x1]; // 0x156f + [[maybe_unused]] uint8_t __pad156f[0x1]; // 0x156f public: float m_fChannelTime; // 0x1570 Vector m_vStart; // 0x1574 @@ -33095,7 +33095,7 @@ public: class CDOTA_Modifier_Teleporting_Root_Logic : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -33148,7 +33148,7 @@ public: class CDOTA_Modifier_TeamShowcase_Global : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33156,7 +33156,7 @@ public: class CDOTA_Modifier_TeamShowcase_Showcase : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -33173,7 +33173,7 @@ public: class CDOTA_Modifier_DisableTauntAnimationCancel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33181,7 +33181,7 @@ public: class CDOTA_Modifier_PreventTaunts : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33197,7 +33197,7 @@ public: class CDOTA_Modifier_SecondaryUnit_Taunt : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -33210,7 +33210,7 @@ public: bool m_bTreeToGround; // 0x113d bool m_bTreeToTree; // 0x113e private: - [[maybe_unused]] uint8_t __pad113f[0x1]; // 0x113f + [[maybe_unused]] uint8_t __pad113f[0x1]; // 0x113f public: float perched_day_vision; // 0x1140 float perched_night_vision; // 0x1144 @@ -33222,7 +33222,7 @@ public: class CDOTA_Modifier_BookOfStrength : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33230,7 +33230,7 @@ public: class CDOTA_Modifier_BookOfAgility : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33238,7 +33238,7 @@ public: class CDOTA_Modifier_BookOfIntelligence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33246,7 +33246,7 @@ public: class CDOTA_Modifier_No_Invisibility : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33264,7 +33264,7 @@ class CDOTA_Modifier_ChangeTreeModel_Thinker : public CDOTA_Buff public: CHandle< CBaseEntity > m_hTree; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlString m_strModel; // 0x1140 int32_t m_nModelChangeToken; // 0x1148 @@ -33275,7 +33275,7 @@ public: class CDOTA_Modifier_LegacyChargeCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -33304,12 +33304,12 @@ public: bool m_bIsSharedWithTeammates; // 0x569 bool m_bCastFilterRejectCaster; // 0x56a private: - [[maybe_unused]] uint8_t __pad056b[0x1]; // 0x56b + [[maybe_unused]] uint8_t __pad056b[0x1]; // 0x56b public: float m_fAOERadius; // 0x56c int32_t m_CastAnimation; // 0x570 private: - [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 + [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 public: CUtlVector< KeyValues* > m_ModifierKVDescriptions; // 0x578 KeyValues* m_pOnChannelFinishKV; // 0x590 @@ -33337,7 +33337,7 @@ public: bool m_bIsSharedWithTeammates; // 0x611 bool m_bCastFilterRejectCaster; // 0x612 private: - [[maybe_unused]] uint8_t __pad0613[0x1]; // 0x613 + [[maybe_unused]] uint8_t __pad0613[0x1]; // 0x613 public: float m_fAnimationPlaybackRate; // 0x614 float m_fAOERadius; // 0x618 @@ -33373,7 +33373,7 @@ public: bool m_bAllowIllusionDuplicate; // 0x115c bool m_bRemoveOnDeath; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: char* m_pszAuraModifier; // 0x1160 int32_t m_nAuraModifierIndex; // 0x1168 @@ -33384,11 +33384,11 @@ public: bool m_bAuraApplyToCaster; // 0x117c bool m_bAuraApplyToParent; // 0x117d private: - [[maybe_unused]] uint8_t __pad117e[0x2]; // 0x117e + [[maybe_unused]] uint8_t __pad117e[0x2]; // 0x117e public: int32_t m_nAttributes; // 0x1180 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: char* m_pszEffectName; // 0x1188 int32_t m_nEffectAttachType; // 0x1190 @@ -33400,17 +33400,17 @@ public: int32_t m_nOrbLabel; // 0x11ac bool m_bOrbIsCastAttack; // 0x11b0 private: - [[maybe_unused]] uint8_t __pad11b1[0x3]; // 0x11b1 + [[maybe_unused]] uint8_t __pad11b1[0x3]; // 0x11b1 public: float m_flThinkInterval; // 0x11b4 bool m_bNeedsReParseIfRefreshed; // 0x11b8 private: - [[maybe_unused]] uint8_t __pad11b9[0x7]; // 0x11b9 + [[maybe_unused]] uint8_t __pad11b9[0x7]; // 0x11b9 public: char* m_pszModelName; // 0x11c0 char* m_pszOrbProjectileName; // 0x11c8 private: - [[maybe_unused]] uint8_t __pad11d0[0x1890]; // 0x11d0 + [[maybe_unused]] uint8_t __pad11d0[0x1890]; // 0x11d0 public: uint64_t m_nModifierStatesEnabled; // 0x2a60 uint64_t m_nModifierStatesDisabled; // 0x2a68 @@ -33452,7 +33452,7 @@ public: class CDOTA_Ability_Lua : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33468,7 +33468,7 @@ public: class CDOTA_Modifier_Lua_Horizontal_Motion : public CDOTA_Modifier_Lua { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33476,7 +33476,7 @@ public: class CDOTA_Modifier_Lua_Vertical_Motion : public CDOTA_Modifier_Lua { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33484,7 +33484,7 @@ public: class CDOTA_Modifier_Lua_Motion_Both : public CDOTA_Modifier_Lua { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33492,7 +33492,7 @@ public: class CDOTA_Item_Lua : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33500,7 +33500,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Thunder_Strike_Interval_Upgrade : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33508,7 +33508,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Thunder_Strike_Mana_Restore : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33516,7 +33516,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Thunder_Strike_Crit_Chance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33524,7 +33524,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Thunder_Strike_On_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33532,7 +33532,7 @@ public: class CDOTA_Ability_Aghsfort_Disruptor_Thunder_Strike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -33566,7 +33566,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Glimpse_Cast_AoE : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33574,7 +33574,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Glimpse_Hit_On_Arrival : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33582,7 +33582,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_Glimpse_Travel_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33632,7 +33632,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_Instant_Setup : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33640,7 +33640,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33648,7 +33648,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_DoubleRing : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33656,7 +33656,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_Allied_Heal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33664,7 +33664,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_KineticField_Allied_AttackBuff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33672,7 +33672,7 @@ public: class CDOTA_Ability_Aghsfort_Disruptor_KineticField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -33695,7 +33695,7 @@ public: bool m_bCanBeAffected; // 0x1148 bool m_bTruesight; // 0x1149 private: - [[maybe_unused]] uint8_t __pad114a[0x2]; // 0x114a + [[maybe_unused]] uint8_t __pad114a[0x2]; // 0x114a public: int32_t intellect_bonus; // 0x114c }; @@ -33705,7 +33705,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_StaticStorm_Kinetic_Field_On_Cast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33713,7 +33713,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_StaticStorm_Crits_On_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33721,7 +33721,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Disruptor_StaticStorm_Damage_Reduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33729,7 +33729,7 @@ public: class CDOTA_Ability_Aghsfort_Disruptor_StaticStorm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -33760,7 +33760,7 @@ public: class CDOTA_Modifier_Aghsfort_Disruptor_StaticStormMute : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -33785,7 +33785,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Disruptor_ThunderStrike_Int_Increase_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33793,7 +33793,7 @@ public: class CDOTA_Ability_Aghsfort_Magnataur_Horn_Toss : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -33817,7 +33817,7 @@ public: class CDOTA_Modifier_Aghsfort_Magnataur_Horn_Toss_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33833,7 +33833,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Shockwave_Multishot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33841,7 +33841,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Shockwave_Damage_Reduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33849,7 +33849,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Shockwave_Damage_Increase : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33865,7 +33865,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Shockwave_Boomerang : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -33927,7 +33927,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Empower_All_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33935,7 +33935,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Empower_Charges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33943,7 +33943,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Empower_Lifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -33951,7 +33951,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Empower_ShockwaveOnAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -34026,7 +34026,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_OriginalScepter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34034,7 +34034,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_BonusStrength : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34042,7 +34042,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_Heal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34050,7 +34050,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_Shockwave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34058,7 +34058,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Skewer_HornToss : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34066,7 +34066,7 @@ public: class CDOTA_Modifier_Aghsfort_Magnataur_ReversePolarity : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34074,7 +34074,7 @@ public: class CDOTA_Modifier_Aghsfort_Magnataur_ReversePolarity_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34082,7 +34082,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Reverse_Polarity_Radius : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34090,7 +34090,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Reverse_Polarity_Allies_Crit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34098,7 +34098,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Reverse_Polarity_Steroid : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -34115,7 +34115,7 @@ public: class CDOTA_Ability_AghsFort_Special_Magnataur_Reverse_Polarity_Polarity_Dummy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34123,7 +34123,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Magnataur_Reverse_Polarity_Polarity_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -34141,7 +34141,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Stifling_Dagger_No_Secondary_Dagger_Restriction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34149,7 +34149,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Stifling_Dagger_On_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34157,7 +34157,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Stifling_Dagger_AutoDagger : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34165,7 +34165,7 @@ public: class CDOTA_Ability_Aghsfort_PhantomAssassin_Stifling_Dagger : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -34207,7 +34207,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_PhantomStrike_Buff_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34215,7 +34215,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_PhantomStrike_Mastery : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34223,7 +34223,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_PhantomStrike_Damage_Reduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34231,7 +34231,7 @@ public: class CDOTA_Ability_Aghsfort_PhantomAssassin_PhantomStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -34256,7 +34256,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Blur_Regen_When_Active : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34264,7 +34264,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Blur_Dagger_On_End : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34272,7 +34272,7 @@ public: class CDOTA_Ability_Aghsfort_Special_PhantomAssassin_Blur_Immediate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34280,7 +34280,7 @@ public: class CDOTA_Ability_Aghsfort_PhantomAssassin_Blur : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -34306,7 +34306,7 @@ public: class CDOTA_Ability_Aghsfort_PhantomAssassin_CoupdeGrace : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -34318,7 +34318,7 @@ public: int32_t crit_chance; // 0x113c bool crit_active; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t m_nAttackRecord; // 0x1144 }; @@ -34328,7 +34328,7 @@ public: class CDOTA_Modifier_Aghsfort_PhantomAssassin_MarkedForDeath : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34336,7 +34336,7 @@ public: class CDOTA_Ability_AghsFort_Special_PhantomAssassin_CoupDeGrace_MarksTarget : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34344,7 +34344,7 @@ public: class CDOTA_Ability_AghsFort_Special_PhantomAssassin_CoupDeGrace_Execute : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34352,7 +34352,7 @@ public: class CDOTA_Ability_AghsFort_Special_PhantomAssassin_CoupDeGrace_KillsRefresh : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34360,7 +34360,7 @@ public: class CDOTA_Ability_AghsFort_Special_PhantomAssassin_CoupDeGrace_BloodyDebuff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -34376,7 +34376,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Arctic_Burn_Splitshot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -34394,7 +34394,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Arctic_Burn_DoubleAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -34411,7 +34411,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Arctic_Burn_NoMana : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34419,7 +34419,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Arctic_Burn_Splash_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -34464,7 +34464,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Splinter_Blast_Main_Target_Hit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34472,7 +34472,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Splinter_Blast_Heal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34480,7 +34480,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Splinter_Blast_Vacuum : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -34514,7 +34514,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Cold_Embrace_Blast_On_End : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34522,7 +34522,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Cold_Embrace_Charges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34530,7 +34530,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Cold_Embrace_Magic_Damage_Block : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34538,7 +34538,7 @@ public: class CDOTA_Ability_Aghsfort_Winter_Wyvern_Cold_Embrace : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -34548,11 +34548,11 @@ class CDOTA_Modifier_Aghsfort_Winter_Wyvern_Cold_Embrace : public CDOTA_Buff public: int32_t m_nOriginalAttackCapability; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x8]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x8]; // 0x113c public: bool m_bDidBlast; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t heal_additive; // 0x1148 float heal_percentage; // 0x114c @@ -34573,7 +34573,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Winters_Curse_Transfer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34581,7 +34581,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Winters_Curse_Damage_Amp : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34589,7 +34589,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Winter_Wyvern_Winters_Curse_Heal_On_Death : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34597,7 +34597,7 @@ public: class CDOTA_Ability_Aghsfort_Winter_Wyvern_Winters_Curse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -34617,7 +34617,7 @@ public: int32_t m_nAlliesTaunted; // 0x113c bool m_bRelicTriggered; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t radius; // 0x1144 int32_t damage_amplification; // 0x1148 @@ -34672,7 +34672,7 @@ class CDOTA_Modifier_Aghsfort_Snapfire_Scatterblast_Slow : public CDOTA_Buff public: bool m_bIsPointBlank; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t movement_slow_pct; // 0x113c int32_t attack_slow_pct; // 0x1140 @@ -34683,7 +34683,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_Scatterblast_Disarm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -34693,7 +34693,7 @@ class CDOTA_Ability_Aghsfort_Snapfire_FiresnapCookie : public CDOTABaseAbility public: CHandle< CBaseEntity > m_hTarget; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x8]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x8]; // 0x554 public: int32_t projectile_speed; // 0x55c float pre_hop_duration; // 0x560 @@ -34737,7 +34737,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_FiresnapCookie_AllyFlailAnim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34745,7 +34745,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_FiresnapCookie_LandingGesture : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -34764,7 +34764,7 @@ class CDOTA_Ability_Aghsfort_Snapfire_LilShredder : public CDOTABaseAbility public: int32_t m_iAttackIndex; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CUtlVector< sLilShredderBounceInfo > m_BounceInfo; // 0x558 }; @@ -34778,7 +34778,7 @@ public: int32_t m_nIsActive; // 0x1158 bool m_bHasAttackTalent; // 0x115c private: - [[maybe_unused]] uint8_t __pad115d[0x3]; // 0x115d + [[maybe_unused]] uint8_t __pad115d[0x3]; // 0x115d public: int32_t attack_range_bonus; // 0x1160 int32_t buffed_attacks; // 0x1164 @@ -34821,12 +34821,12 @@ public: int32_t m_nProjectilesLaunched; // 0x115c bool m_bDestroyOnNextThink; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nProjectilesToLaunch; // 0x1164 bool m_bHasProjectileTalent; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0xb]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0xb]; // 0x1169 public: int32_t projectile_count; // 0x1174 int32_t projectile_vision; // 0x1178 @@ -34840,7 +34840,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_MortimerKisses_VisionSource : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -34881,7 +34881,7 @@ public: class CDOTA_Modifier_Aghsfort_Snapfire_GobbleUp_Creep : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -34916,7 +34916,7 @@ public: bool m_bDamageApplied; // 0x1151 bool m_bTargetTeleported; // 0x1152 private: - [[maybe_unused]] uint8_t __pad1153[0x1]; // 0x1153 + [[maybe_unused]] uint8_t __pad1153[0x1]; // 0x1153 public: Vector m_vHorizontalVelocity; // 0x1154 Vector m_vLastKnownTargetPosition; // 0x1160 @@ -34942,7 +34942,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_Scatterblast_Double_Barrel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34950,7 +34950,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_Scatterblast_Knockback : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34958,7 +34958,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_Scatterblast_FullRange_PointBlank : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34966,7 +34966,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_Scatterblast_Barrage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34974,7 +34974,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_FiresnapCookie_MultiCookie : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34982,7 +34982,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_FiresnapCookie_EnemyTarget : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34990,7 +34990,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_FiresnapCookie_Allied_Buff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -34998,7 +34998,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_LilShredder_Explosives : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35006,7 +35006,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_LilShredder_AllyCast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35014,7 +35014,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_LilShredder_Bouncing_Bullets : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35022,7 +35022,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_MortimerKisses_Fragmentation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35030,7 +35030,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_MortimerKisses_Incoming_Damage_Reduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35038,7 +35038,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_MortimerKisses_Fire_Trail : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35046,7 +35046,7 @@ public: class CDOTA_Ability_AghsFort_Special_Snapfire_MortimerKisses_Autoattack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -35082,11 +35082,11 @@ public: float snowball_duration; // 0x570 bool m_bIsExpired; // 0x574 private: - [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 + [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 public: Vector m_vProjectileLocation; // 0x578 private: - [[maybe_unused]] uint8_t __pad0584[0x4]; // 0x584 + [[maybe_unused]] uint8_t __pad0584[0x4]; // 0x584 public: CountdownTimer ctSnowball; // 0x588 CUtlVector< CHandle< CBaseEntity > > m_hSnowballedUnits; // 0x5a0 @@ -35099,7 +35099,7 @@ public: class CDOTA_Ability_Aghsfort_Tusk_IceShards_Stop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -35119,7 +35119,7 @@ public: Vector m_vSpawnOrigin; // 0x574 Vector m_vDirection; // 0x580 private: - [[maybe_unused]] uint8_t __pad058c[0xc]; // 0x58c + [[maybe_unused]] uint8_t __pad058c[0xc]; // 0x58c public: CDOTABaseAbility* m_pIceShardsStop; // 0x598 }; @@ -35152,19 +35152,19 @@ public: float snowball_duration; // 0x584 Vector m_vProjectileLocation; // 0x588 private: - [[maybe_unused]] uint8_t __pad0594[0x4]; // 0x594 + [[maybe_unused]] uint8_t __pad0594[0x4]; // 0x594 public: CUtlVector< CHandle< CBaseEntity > > m_hSnowballedUnits; // 0x598 ParticleIndex_t m_nFXIndex; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CountdownTimer ctSnowball; // 0x5b8 bool m_bSpeakAlly; // 0x5d0 bool m_bIsExpired; // 0x5d1 bool m_bInWindup; // 0x5d2 private: - [[maybe_unused]] uint8_t __pad05d3[0x1]; // 0x5d3 + [[maybe_unused]] uint8_t __pad05d3[0x1]; // 0x5d3 public: CHandle< CBaseEntity > m_hPrimaryTarget; // 0x5d4 int32_t m_nContainedValidUnits; // 0x5d8 @@ -35176,7 +35176,7 @@ public: class CDOTA_Modifier_Aghsfort_Tusk_Snowball_Target : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35184,7 +35184,7 @@ public: class CDOTA_Ability_Aghsfort_Tusk_Launch_Snowball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35192,7 +35192,7 @@ public: class CDOTA_Modifier_Aghsfort_Tusk_Snowball_Visible : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35200,7 +35200,7 @@ public: class CDOTA_Modifier_Aghsfort_Tusk_Snowball_Movement : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35208,7 +35208,7 @@ public: class CDOTA_Modifier_Aghsfort_Tusk_Snowball_Movement_Friendly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35216,7 +35216,7 @@ public: class CDOTA_Ability_Aghsfort_Tusk_WalrusPunch : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -35228,14 +35228,14 @@ public: float air_time; // 0x113c float slow_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1148 CHandle< CBaseEntity > m_hTarget; // 0x1150 bool m_bWalrusPunch; // 0x1154 bool m_bPunchKill; // 0x1155 private: - [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 + [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 ParticleIndex_t m_nFXIndex; // 0x1170 @@ -35274,7 +35274,7 @@ public: class CDOTA_Ability_Aghsfort_Tusk_Tag_Team : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -35307,7 +35307,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Circle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35315,7 +35315,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Explode : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35323,7 +35323,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Stun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35331,7 +35331,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Snowball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35339,7 +35339,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_IceShards_Secondary : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35347,7 +35347,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Snowball_Heal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -35363,7 +35363,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Snowball_End_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35371,7 +35371,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Snowball_Global : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35379,7 +35379,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_TagTeam_Lifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35387,7 +35387,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_TagTeam_Toggle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35395,7 +35395,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_TagTeam_DeathCooldown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35403,7 +35403,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_TagTeam_Global : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35411,7 +35411,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Walrus_Punch_Reset : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35419,7 +35419,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Walrus_Punch_Land_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35427,7 +35427,7 @@ public: class CDOTA_Ability_AghsFort_Special_Tusk_Walrus_Punch_Wallop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35435,7 +35435,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Tusk_Ice_Shards_Explode_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35443,7 +35443,7 @@ public: class CDOTA_Ability_AghsFort_Ursa_Overpower : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35451,7 +35451,7 @@ public: class CDOTA_Ability_AghsFort_Ursa_Fury_Swipes : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -35480,7 +35480,7 @@ public: class CDOTA_Ability_AghsFort_Ursa_Earthshock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -35517,7 +35517,7 @@ public: int32_t m_nMissChance; // 0x1138 bool m_bAddOverpower; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float m_flOverpowerDuration; // 0x1140 int32_t m_nNumOverpowerAttacks; // 0x1144 @@ -35538,7 +35538,7 @@ public: class CDOTA_Modifier_AghsFort_Ursa_Earthshock_DeepInvis_Visual : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -35579,7 +35579,7 @@ public: class CDOTA_Ability_AghsFort_Ursa_Enrage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -35628,7 +35628,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_Invis : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35636,7 +35636,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_ApplyFurySwipes : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35644,7 +35644,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_OverpowerStack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35652,7 +35652,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_Knockback : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35660,7 +35660,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Earthshock_MissChance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35668,7 +35668,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Overpower_Crit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35676,7 +35676,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Overpower_Evasion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35684,7 +35684,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Overpower_Taunt : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35692,7 +35692,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Overpower_Cleave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35700,7 +35700,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_FurySwipes_ArmorReduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35708,7 +35708,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_FurySwipes_Lifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35716,7 +35716,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_FurySwipes_UrsaMinor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35724,7 +35724,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Magic_Immunity : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35732,7 +35732,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35740,7 +35740,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Fear : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35748,7 +35748,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Armor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35756,7 +35756,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_AttackSpeed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35764,7 +35764,7 @@ public: class CDOTA_Ability_AghsFort_Special_Ursa_Enrage_Earthshock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -35775,11 +35775,11 @@ public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x550 CUtlVector< int32 > m_vecProjectileHandles; // 0x568 private: - [[maybe_unused]] uint8_t __pad0580[0x8]; // 0x580 + [[maybe_unused]] uint8_t __pad0580[0x8]; // 0x580 public: int32_t damage; // 0x588 private: - [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c + [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CUtlVector< CHandle< CBaseEntity > > hImpaledTargetList; // 0x590 int32_t m_nTargetsImpaled; // 0x5a8 @@ -35803,7 +35803,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_Spear_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35811,7 +35811,7 @@ public: class CDOTA_Ability_Aghsfort_Mars_ArenaOfBlood : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -35824,7 +35824,7 @@ public: float m_flInitialZ; // 0x1140 float m_flFinalZ; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1148[0x10]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x10]; // 0x1148 public: bool m_bCaughtOne; // 0x1158 bool m_bKilledOne; // 0x1159 @@ -35843,7 +35843,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_ArenaOfBlood_Animation : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -35875,11 +35875,11 @@ public: int32_t spear_distance_from_wall; // 0x1144 float spear_attack_interval; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x34]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x34]; // 0x114c public: int32_t m_hObstruction; // 0x1180 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: CUtlVector< Vector > m_vecAvoidLocations; // 0x1188 }; @@ -35889,7 +35889,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_ArenaOfBlood_Spear : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -35915,7 +35915,7 @@ public: class CDOTA_Modifier_Aghsfort_Mars_ArenaOfBlood_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -35923,7 +35923,7 @@ public: class CDOTA_Ability_Aghsfort_Mars_GodsRebuke : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -35955,7 +35955,7 @@ public: class CDOTA_Ability_Aghsfort_Mars_Bulwark_Stop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -36013,7 +36013,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Spear_MultiSkewer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36021,7 +36021,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Spear_ImpaleExplosion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36029,7 +36029,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Spear_BurningTrail : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36037,7 +36037,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_GodsRebuke_FullCircle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36045,7 +36045,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_GodsRebuke_Stun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36053,7 +36053,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_GodsRebuke_Strength_Buff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36061,7 +36061,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Counter_Rebuke : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36069,7 +36069,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Healing : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36077,7 +36077,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Return : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36085,7 +36085,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Spears : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36093,7 +36093,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Bulwark_Soldiers : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36101,7 +36101,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Arena_Of_Blood_Fear : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36109,7 +36109,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Arena_Of_Blood_Global : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36117,7 +36117,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Arena_Of_Blood_Attack_Buff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36125,7 +36125,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Mars_Arena_Of_Blood_Outside_Perimeter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -36152,7 +36152,7 @@ public: class CDOTA_Ability_Aghsfort_Weaver_TheSwarm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -36200,12 +36200,12 @@ public: int32_t damage; // 0x114c int32_t speed; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< CBaseEntity > > m_hEntitiesAffected; // 0x1158 bool bHasStartedBurning; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 + [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 public: int32_t m_nBurningTrailRadius; // 0x1174 Vector m_vLastTrailThinkerLocation; // 0x1178 @@ -36216,7 +36216,7 @@ public: class CDOTA_Ability_Aghsfort_Weaver_GeminateAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -36279,7 +36279,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Swarm_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36287,7 +36287,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Swarm_Explosion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36295,7 +36295,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Swarm_Damage_Transfer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36303,7 +36303,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Geminate_Attack_Splitshot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36311,7 +36311,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Geminate_Attack_Applies_Swarm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36319,7 +36319,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Geminate_Attack_Knockback : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36327,7 +36327,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Geminate_Attack_Lifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36335,7 +36335,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Pull : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36343,7 +36343,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Trail : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36351,7 +36351,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Heal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36359,7 +36359,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Attack_On_Completion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36367,7 +36367,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Swarm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36375,7 +36375,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Shukuchi_Greater_Invisibility : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36383,7 +36383,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Time_Lapse_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36391,7 +36391,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Time_Lapse_Restoration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36399,7 +36399,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Weaver_Time_Lapse_Explosion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36407,7 +36407,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_PoisonAttackExplode : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36415,7 +36415,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_PoisonAttackSpread : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36423,7 +36423,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_PoisonSnap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36431,7 +36431,7 @@ public: class CDOTA_Ability_Aghsfort_Viper_PoisonAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -36441,7 +36441,7 @@ class CDOTA_Modifier_Aghsfort_Viper_PoisonAttack : public CDOTA_Buff public: float duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -36464,7 +36464,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Viper_NethertoxinCharges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36472,7 +36472,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Viper_NethertoxinLifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36480,7 +36480,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Viper_Nethertoxin_Persist : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36488,7 +36488,7 @@ public: class CDOTA_Ability_Aghsfort_Viper_Nethertoxin : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -36517,7 +36517,7 @@ public: class CDOTA_Modifier_Aghsfort_Viper_NethertoxinMute : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36525,7 +36525,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_CorrosiveSkinFlying : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36533,7 +36533,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_CorrosiveSkinSpeedSteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36541,7 +36541,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_CorrosiveSkin_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -36558,7 +36558,7 @@ public: class CDOTA_Ability_Aghsfort_Viper_CorrosiveSkin : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36566,7 +36566,7 @@ public: class CDOTA_Modifier_Aghsfort_Viper_CorrosiveSkin_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -36600,7 +36600,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_ViperStrikeAllies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36608,7 +36608,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_ChainViperStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36616,7 +36616,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_ChanneledViperStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36624,7 +36624,7 @@ public: class CDOTA_Ability_AghsFort_Special_Viper_PeriodicViperStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -36657,7 +36657,7 @@ public: int32_t radius; // 0x113c int32_t m_nTargetTeam; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< CBaseEntity > > m_hAlreadyHit; // 0x1148 }; @@ -36667,7 +36667,7 @@ public: class CDOTA_Ability_AghsFort_VoidSpiritBoss_Passive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36675,7 +36675,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpiritBoss_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -36685,7 +36685,7 @@ class CDOTA_Ability_AghsFort_VoidSpiritBoss_AetherRemnant : public CDOTABaseAbil public: ParticleIndex_t m_nFXPreview; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x8]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x8]; // 0x554 public: Vector m_vDashPosition; // 0x55c Vector m_vFacePosition; // 0x568 @@ -36703,12 +36703,12 @@ class CDOTA_Modifier_AghsFort_VoidSpiritBoss_AetherRemnant_Unit : public CDOTA_B public: Vector m_vFacingDir; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< CBaseEntity > > m_hWatchPathThinkers; // 0x1148 ParticleIndex_t m_nBeamFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< int32 > m_nViewerIDs; // 0x1168 int32_t remnant_watch_distance; // 0x1180 @@ -36750,7 +36750,7 @@ public: CHandle< CBaseEntity > m_hRemnant; // 0x1148 bool m_bTriggered; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_flCurThink; // 0x1150 }; @@ -36768,7 +36768,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpiritBoss_AstralStep_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -36822,7 +36822,7 @@ class CDOTA_Modifier_AghsFort_VoidSpiritBoss_Dissimilate_Phase : public CDOTA_Bu public: Vector m_vFirstPortalPos; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< Vector > m_vecDestinations; // 0x1148 CUtlVector< ParticleIndex_t > m_vecDestinationParticles; // 0x1160 @@ -36831,7 +36831,7 @@ public: int32_t m_nClosestIndexPosToClick; // 0x1194 int32_t m_nPortalHeightOffset; // 0x1198 private: - [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c + [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c public: char* m_szAlliesPortalFX; // 0x11a0 char* m_szEnemiesPortalFX; // 0x11a8 @@ -36852,7 +36852,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpiritBoss_Dissimilate_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -36872,7 +36872,7 @@ public: ParticleIndex_t m_nFXPreview; // 0x550 bool m_bGrantedScepterCharges; // 0x554 private: - [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 + [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 public: float buff_duration; // 0x558 int32_t base_absorb_amount; // 0x55c @@ -36899,7 +36899,7 @@ public: class CDOTA_Ability_AghsFort_Sniper_Shrapnel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -36919,7 +36919,7 @@ public: class CDOTA_Modifier_Aghsfort_Sniper_TakeAim_Artillery_Thinker : public CDOTA_Modifier_AghsFort_Sniper_Shrapnel_Thinker { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -36938,7 +36938,7 @@ public: class CDOTA_Modifier_Aghsfort_Sniper_TakeAim_Artillery_Slow : public CDOTA_Modifier_AghsFort_Sniper_Shrapnel_Slow { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -36956,7 +36956,7 @@ public: class CDOTA_Modifier_AghsFort_Sniper_Shrapnel_AttackSpeed_Decrementer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -36964,7 +36964,7 @@ public: class CDOTA_Ability_AghsFort_Sniper_Headshot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -36978,7 +36978,7 @@ public: int32_t knockback_distance; // 0x1144 GameTime_t m_fLastStunProcTime; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< int16 > m_vHeadshotRecords; // 0x1150 CUtlVector< int16 > m_vHeadshotAssassinateRecords; // 0x1168 @@ -36990,7 +36990,7 @@ public: class CDOTA_Modifier_Aghsfort_Sniper_Shotgun : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -37007,7 +37007,7 @@ public: class CDOTA_Ability_AghsFort_Sniper_TakeAim : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -37029,7 +37029,7 @@ public: int32_t m_nShrapnelPct; // 0x1140 bool m_bNoCollision; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CUtlVector< CHandle< CBaseEntity > > m_vecArtilleryEnemies; // 0x1148 }; @@ -37056,7 +37056,7 @@ public: class CDOTA_Modifier_AghsFort_Sniper_TakeAim_AOE_Marked : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -37073,7 +37073,7 @@ public: bool m_bDamageApplied; // 0x115d bool m_bTargetTeleported; // 0x115e private: - [[maybe_unused]] uint8_t __pad115f[0x1]; // 0x115f + [[maybe_unused]] uint8_t __pad115f[0x1]; // 0x115f public: Vector m_vHorizontalVelocity; // 0x1160 Vector m_vLastKnownTargetPosition; // 0x116c @@ -37090,7 +37090,7 @@ public: bool m_bHasBuckshotAbility; // 0x560 bool m_bInBuckshot; // 0x561 private: - [[maybe_unused]] uint8_t __pad0562[0x2]; // 0x562 + [[maybe_unused]] uint8_t __pad0562[0x2]; // 0x562 public: int32_t m_nScatterRange; // 0x564 int32_t m_nScatterWidth; // 0x568 @@ -37104,7 +37104,7 @@ public: class CDOTA_Modifier_AghsFort_Sniper_Assassinate : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37112,7 +37112,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Sniper_Assassinate_Killshot : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37120,7 +37120,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Shrapnel_Bombs : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37128,7 +37128,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Shrapnel_AttackSpeed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37136,7 +37136,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Shrapnel_MissChance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37144,7 +37144,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Shrapnel_MoveSpeed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37152,7 +37152,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_Crits : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37160,7 +37160,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_Stuns : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37168,7 +37168,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_SelfPurge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37176,7 +37176,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_Shrapnel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37184,7 +37184,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_AOE : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37192,7 +37192,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_HopBackwards : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37200,7 +37200,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_ArmorReduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37208,7 +37208,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_TakeAim_RapidFire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37216,7 +37216,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Assassinate_Buckshot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37224,7 +37224,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Assassinate_OriginalScepter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37232,7 +37232,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Assassinate_Killshot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37240,7 +37240,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Assassinate_ConcussiveDummy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37248,7 +37248,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_Shotgun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -37272,7 +37272,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_Assassinate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37280,7 +37280,7 @@ public: class CDOTA_Ability_AghsFort_Special_Sniper_Headshot_ArmorReduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -37296,7 +37296,7 @@ public: class CDOTA_Ability_AghsFort_EarthSpiritBoss_StoneCaller : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -37306,7 +37306,7 @@ class CDOTA_Modifier_AghsFort_EarthSpiritBoss_StoneThinker : public CDOTA_Buff public: bool m_bHasBeenMagnetized; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: ParticleIndex_t m_nFXIndex; // 0x113c }; @@ -37326,12 +37326,12 @@ public: CHandle< CBaseEntity > m_hCursorTarget; // 0x56c bool m_bUsedStone; // 0x570 private: - [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 + [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 public: CHandle< CBaseEntity > m_hTarget; // 0x574 bool m_bTargetStone; // 0x578 private: - [[maybe_unused]] uint8_t __pad0579[0x7]; // 0x579 + [[maybe_unused]] uint8_t __pad0579[0x7]; // 0x579 public: CUtlVector< CHandle< CBaseEntity > > m_vecBoulderSmashedEnts; // 0x580 }; @@ -37343,7 +37343,7 @@ class CDOTA_Modifier_AghsFort_EarthSpiritBoss_BoulderSmash : public CDOTA_Buff public: bool m_bInterrupted; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t m_nProjectileID; // 0x113c }; @@ -37363,7 +37363,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x57c bool m_boulderSetposBool; // 0x580 private: - [[maybe_unused]] uint8_t __pad0581[0x3]; // 0x581 + [[maybe_unused]] uint8_t __pad0581[0x3]; // 0x581 public: int32_t m_nProjectileID; // 0x584 Vector m_vStartingLocation; // 0x588 @@ -37378,7 +37378,7 @@ public: class CDOTA_Modifier_AghsFort_EarthSpiritBoss_RollingBoulder_Caster : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -37394,7 +37394,7 @@ public: class CDOTA_Modifier_AghsFort_EarthSpiritBoss_GeogmagneticGrip_Debuff : public CDOTA_Modifier_Silence { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -37418,12 +37418,12 @@ public: float duration; // 0x114c bool m_bUsedStone; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: Vector m_vDestination; // 0x1154 Vector m_vLocation; // 0x1160 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1170 }; @@ -37460,7 +37460,7 @@ public: int32_t cast_radius; // 0x114c int32_t rock_explosion_radius; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< CBaseEntity > > m_hExplodedRocks; // 0x1158 float duration; // 0x1170 @@ -37472,7 +37472,7 @@ public: class CDOTA_Ability_AghsFort_EarthSpiritBoss_Petrify : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37480,7 +37480,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Purification_Cast_Radius : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37488,7 +37488,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Purification_Charges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37496,7 +37496,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Purification_Cooldown_Reduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -37512,7 +37512,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Purification_Multicast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37520,7 +37520,7 @@ public: class CDOTA_Ability_AghsFort_Omniknight_Purification : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37528,7 +37528,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Omniknight_Purification_Multicast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37536,7 +37536,7 @@ public: class CDOTA_Ability_AghsFort_Omniknight_Degen_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -37565,7 +37565,7 @@ public: class CDOTA_Ability_AghsFort_Omniknight_Repel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -37584,7 +37584,7 @@ public: class CDOTA_Ability_Aghsfort_Omniknight_GuardianAngel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -37604,7 +37604,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Procs_Purification : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37612,7 +37612,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Outgoing_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37620,7 +37620,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Applies_Degen_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37628,7 +37628,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Damage_Instance_Refraction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -37644,7 +37644,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Repel_Knockback_On_Cast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37652,7 +37652,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Degen_Aura_Toggle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37660,7 +37660,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Degen_Aura_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37668,7 +37668,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Degen_Aura_Restoration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37676,7 +37676,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Guardian_Angel_Purification : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37684,7 +37684,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Guardian_Angel_Immune_Flight : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37692,7 +37692,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Guardian_Angel_Single_Target : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37700,7 +37700,7 @@ public: class CDOTA_Modifier_Aghsfort_Omniknight_Repel_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37708,7 +37708,7 @@ public: class CDOTA_Ability_AghsFort_Special_Omniknight_Guardian_Angel_Single_Target_Dummy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37716,7 +37716,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Omniknight_Guardian_Angel_Single_Target_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -37743,7 +37743,7 @@ public: class CDOTA_Ability_Aghsfort_WitchDoctor_VoodooRestoration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37751,7 +37751,7 @@ public: class CDOTA_Modifier_Aghsfort_WitchDoctor_Voodoo_Restoration_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -37771,7 +37771,7 @@ public: class CDOTA_Ability_Aghsfort_WitchDoctor_Maledict : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37779,7 +37779,7 @@ public: class CDOTA_Modifier_Aghsfort_WitchDoctor_MaledictDoT : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -37820,7 +37820,7 @@ public: int32_t m_iBounceRadius; // 0x113c bool m_bFirstAttack; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t m_iBounces; // 0x1144 ParticleIndex_t m_nStaffParticle; // 0x1148 @@ -37831,7 +37831,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_ParalyzingCask_Multicask : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37839,7 +37839,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_ParalyzingCask_Applies_Maledict : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37847,7 +37847,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_ParalyzingCask_AoE_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37855,7 +37855,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_ParalyzingCask_Attack_Procs : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37863,7 +37863,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_Ground_Curse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37871,7 +37871,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_AoE_Procs : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37879,7 +37879,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_Death_Restoration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37887,7 +37887,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_Affects_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37895,7 +37895,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Maledict_Infectious : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37903,7 +37903,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Voodoo_Restoration_Enemy_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37911,7 +37911,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Voodoo_Restoration_Lifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37919,7 +37919,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Voodoo_Restoration_Damage_Amp : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37927,7 +37927,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Voodoo_Restoration_Mana_Restore : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37935,7 +37935,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Death_Ward_No_Channel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37943,7 +37943,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Death_Ward_Splitshot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37951,7 +37951,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Death_Ward_Damage_Resist : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -37959,7 +37959,7 @@ public: class CDOTA_Ability_Aghsfort_Special_WitchDoctor_Death_Ward_Bounce : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -38001,7 +38001,7 @@ public: class CDOTA_Aghsfort_Modifier_WitchDoctor_ForceKill : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38009,7 +38009,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Witch_Doctor_Death_Ward_No_Channel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -38027,7 +38027,7 @@ public: class CDOTA_Ability_Aghsfort_TemplarAssassin_PsionicTrap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38035,7 +38035,7 @@ public: class CDOTA_Ability_Aghsfort_TemplarAssassin_Refraction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -38060,7 +38060,7 @@ public: class CDOTA_Ability_Aghsfort_TemplarAssassin_Meld : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -38079,7 +38079,7 @@ public: int32_t bonus_damage; // 0x1138 bool launched_attack; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: CHandle< CBaseEntity > m_hTarget; // 0x1140 }; @@ -38097,7 +38097,7 @@ public: class CDOTA_Ability_Aghsfort_TemplarAssassin_PsiBlades : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -38147,7 +38147,7 @@ public: class CDOTA_Ability_Aghsfort_TemplarAssassin_Refraction_Holdout : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -38165,7 +38165,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Refraction_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38173,7 +38173,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Refraction_KillRefresh : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38181,7 +38181,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Refraction_Counter_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38189,7 +38189,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Refraction_Detonate_Trap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38197,7 +38197,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Psionic_Trap_Area_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38205,7 +38205,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Meld_Attack_On_Activation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38213,7 +38213,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Meld_Teleport : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38221,7 +38221,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Meld_Refraction_On_Kill : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38229,7 +38229,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_PsiBlades_Trap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38237,7 +38237,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_PsiBlades_Splash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38245,7 +38245,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Psionic_Trap_Damage_Heals : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38253,7 +38253,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_Psionic_Trap_MultiPulse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38261,7 +38261,7 @@ public: class CDOTA_Ability_AghsFort_Special_Templar_Assassin_PsiBlades_AutoAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -38279,7 +38279,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Templar_Assassin_Trap_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38287,7 +38287,7 @@ public: class CDOTA_Ability_Aghsfort_Slark_DarkPact : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38295,7 +38295,7 @@ public: class CDOTA_Modifier_Aghsfort_Slark_DarkPact : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -38317,7 +38317,7 @@ public: class CDOTA_Ability_Aghsfort_Slark_Pounce : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -38334,7 +38334,7 @@ public: bool m_bInterrupted; // 0x1160 bool m_bFoundUnit; // 0x1161 private: - [[maybe_unused]] uint8_t __pad1162[0x6]; // 0x1162 + [[maybe_unused]] uint8_t __pad1162[0x6]; // 0x1162 public: CUtlVector< CHandle< CBaseEntity > > hitEntities; // 0x1168 int32_t pounce_distance; // 0x1180 @@ -38355,7 +38355,7 @@ public: Vector vLeashLocation; // 0x113c bool m_bEscaped; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: float pounce_damage_multiplier; // 0x114c int32_t pounce_damage; // 0x1150 @@ -38377,7 +38377,7 @@ public: class CDOTA_Ability_Aghsfort_Slark_EssenceShift : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -38403,7 +38403,7 @@ public: class CDOTA_Ability_Aghsfort_Slark_ShadowDance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -38446,7 +38446,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Dark_Pact_Essence_Shift : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38454,7 +38454,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Dark_Pact_Push_Stun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38462,7 +38462,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Dark_Pact_Dispells_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38470,7 +38470,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Dark_Pact_Unit_Target : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38478,7 +38478,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Pounce_Attack_All : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38486,7 +38486,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Pounce_Pounce_Projectiles : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38494,7 +38494,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Pounce_Leashed_Bonus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38502,7 +38502,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Essence_Shift_AoE_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38510,7 +38510,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Essence_Shift_Leash_Chance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38518,7 +38518,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Essence_Shift_Allied_Buff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38526,7 +38526,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Shadow_Dance_Essence_Shift_Bonus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38534,7 +38534,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Shadow_Dance_Dark_Pact_Pulses : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38542,7 +38542,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Slark_Shadow_Dance_Leash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -38567,7 +38567,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Slark_Pounce_Projectiles : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -38585,7 +38585,7 @@ class CDOTA_Ability_AghsFort_QueenOfPain_ShadowStrike : public CDOTABaseAbility public: Vector projectile_speed; // 0x550 private: - [[maybe_unused]] uint8_t __pad055c[0x4]; // 0x55c + [[maybe_unused]] uint8_t __pad055c[0x4]; // 0x55c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x560 }; @@ -38599,7 +38599,7 @@ public: int32_t duration_heal; // 0x113c int32_t movement_slow; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer m_SlowInterval; // 0x1148 float m_flSlowStep; // 0x1160 @@ -38634,7 +38634,7 @@ public: Vector m_vLastTrailThinkerLocation; // 0x560 bool bTrailStartedBurning; // 0x56c private: - [[maybe_unused]] uint8_t __pad056d[0x3]; // 0x56d + [[maybe_unused]] uint8_t __pad056d[0x3]; // 0x56d public: int32_t damage; // 0x570 int32_t starting_aoe; // 0x574 @@ -38668,7 +38668,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_QueenOfPain_ShadowStrike_On_Attack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38676,7 +38676,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ShadowStrike_On_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38684,7 +38684,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Blink_Generates_Scream : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38692,7 +38692,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Blink_Attack_Speed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38700,7 +38700,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Sonic_Wave_Trail : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38708,7 +38708,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ShadowStrike_Chain : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38716,7 +38716,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ShadowStrike_Scream : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38724,7 +38724,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ScreamOfPain_Resets_Blink : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38732,7 +38732,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ScreamOfPain_Restores_Caster : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38740,7 +38740,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ScreamOfPain_Knockback : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38748,7 +38748,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_ScreamOfPain_Stun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38756,7 +38756,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Sonic_Wave_Circle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38764,7 +38764,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Sonic_Wave_Attack_Buff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38772,7 +38772,7 @@ public: class CDOTA_Ability_AghsFort_Special_QueenOfPain_Blink_Shadow_Strike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38780,7 +38780,7 @@ public: class CDOTA_Modifier_Aghsfort_QueenOfPain_Blink_Scream_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38788,7 +38788,7 @@ public: class CDOTA_Modifier_Aghsfort_QueenOfPain_Scream_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -38805,7 +38805,7 @@ public: class CDOTA_Ability_Aghsfort_TuskBoss_IceShards_Stop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -38824,7 +38824,7 @@ public: Vector m_vSpawnOrigin; // 0x570 Vector m_vDirection; // 0x57c private: - [[maybe_unused]] uint8_t __pad0588[0x8]; // 0x588 + [[maybe_unused]] uint8_t __pad0588[0x8]; // 0x588 public: CDOTABaseAbility* m_pIceShardsStop; // 0x590 }; @@ -38857,19 +38857,19 @@ public: float snowball_duration; // 0x584 Vector m_vProjectileLocation; // 0x588 private: - [[maybe_unused]] uint8_t __pad0594[0x4]; // 0x594 + [[maybe_unused]] uint8_t __pad0594[0x4]; // 0x594 public: CUtlVector< CHandle< CBaseEntity > > m_hSnowballedUnits; // 0x598 ParticleIndex_t m_nFXIndex; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CountdownTimer ctSnowball; // 0x5b8 bool m_bSpeakAlly; // 0x5d0 bool m_bIsExpired; // 0x5d1 bool m_bInWindup; // 0x5d2 private: - [[maybe_unused]] uint8_t __pad05d3[0x1]; // 0x5d3 + [[maybe_unused]] uint8_t __pad05d3[0x1]; // 0x5d3 public: CHandle< CBaseEntity > m_hPrimaryTarget; // 0x5d4 int32_t m_nContainedValidUnits; // 0x5d8 @@ -38881,7 +38881,7 @@ public: class CDOTA_Modifier_Aghsfort_TuskBoss_Snowball_Target : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38889,7 +38889,7 @@ public: class CDOTA_Ability_Aghsfort_TuskBoss_Launch_Snowball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38897,7 +38897,7 @@ public: class CDOTA_Modifier_Aghsfort_TuskBoss_Snowball_Visible : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38905,7 +38905,7 @@ public: class CDOTA_Modifier_Aghsfort_TuskBoss_Snowball_Movement : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38913,7 +38913,7 @@ public: class CDOTA_Modifier_Aghsfort_TuskBoss_Snowball_Movement_Friendly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -38921,7 +38921,7 @@ public: class CDOTA_Ability_Aghsfort_TuskBoss_WalrusPunch : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -38933,14 +38933,14 @@ public: float air_time; // 0x113c float slow_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1148 CHandle< CBaseEntity > m_hTarget; // 0x1150 bool m_bWalrusPunch; // 0x1154 bool m_bPunchKill; // 0x1155 private: - [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 + [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 ParticleIndex_t m_nFXIndex; // 0x1170 @@ -38980,7 +38980,7 @@ public: class CDOTA_Ability_Aghsfort_TuskBoss_Tag_Team : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -39013,7 +39013,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_IceShards_Circle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39021,7 +39021,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_IceShards_Explode : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39029,7 +39029,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_IceShards_Stun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39037,7 +39037,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_IceShards_Secondary : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39045,7 +39045,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Snowball_Heal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39053,7 +39053,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Snowball_End_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39061,7 +39061,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Snowball_Global : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39069,7 +39069,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_TagTeam_Lifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39077,7 +39077,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_TagTeam_Toggle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39085,7 +39085,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_TagTeam_Global : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39093,7 +39093,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Walrus_Punch_Reset : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39101,7 +39101,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Walrus_Punch_Land_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39109,7 +39109,7 @@ public: class CDOTA_Ability_AghsFort_Special_TuskBoss_Walrus_Punch_Wallop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39117,7 +39117,7 @@ public: class CDOTA_Modifier_AghsFort_Special_TuskBoss_Ice_Shards_Explode_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -39182,7 +39182,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_Tombstone_Bunker_Friendly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -39234,7 +39234,7 @@ public: class CDOTA_Modifier_Undying_Decay_On_Attack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -39290,7 +39290,7 @@ public: class CDOTA_AghsFort_Ability_Undying_Tombstone_Zombie_DeathStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -39307,7 +39307,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_Tombstone_Zombie_Modifier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39315,7 +39315,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_Exploding_Zombie : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39323,7 +39323,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_ConsumeZombies_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39331,7 +39331,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_ConsumeZombies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -39348,7 +39348,7 @@ public: class CDOTA_AghsFort_Ability_Undying_FleshGolem : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -39384,7 +39384,7 @@ public: class CDOTA_Modifier_AghsFort_Undying_Tombstone_Death_Trigger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39392,7 +39392,7 @@ public: class CDOTA_Aghsfort_Ability_Special_Bonus_Unique_Undying_TombstoneOnDeath : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39400,7 +39400,7 @@ public: class CDOTA_Ability_AghsFort_Special_Undying_Decay_Spawn_Zombies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39408,7 +39408,7 @@ public: class CDOTA_Ability_AghsFort_Special_Undying_Decay_On_Attack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39416,7 +39416,7 @@ public: class CDOTA_Ability_AghsFort_Special_Undying_Decay_Reverberation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39424,7 +39424,7 @@ public: class CDOTA_Aghsfort_Ability_Special_Bonus_Unique_Undying_SoulRip_Charges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39432,7 +39432,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_SoulRip_Spawn_Zombies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39440,7 +39440,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_SoulRip_Share_Strength : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39448,7 +39448,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_SoulRip_Ward : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39456,7 +39456,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_Tombstone_Exploding_Zombies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39464,7 +39464,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_Tombstone_Bunker : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39472,7 +39472,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_FleshGolem_SpawnZombies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39480,7 +39480,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_FleshGolem_HealOnEnemyDeath : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39488,7 +39488,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_FleshGolem_Smash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39496,7 +39496,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Undying_ConsumeZombies_Dummy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39504,7 +39504,7 @@ public: class CDOTA_Modifier_Aghsfort_Special_Undying_ConsumeZombies_Dummy : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39512,7 +39512,7 @@ public: class CDOTA_Ability_Aghsfort_Lina_LightStrikeArray : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -39582,13 +39582,13 @@ public: bool m_bShouldReset; // 0x113c bool m_bIsActive; // 0x113d private: - [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e + [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e public: int32_t fiery_soul_attack_speed_bonus; // 0x1140 float fiery_soul_move_speed_bonus; // 0x1144 ParticleIndex_t m_nFXIndex; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1150 }; @@ -39631,7 +39631,7 @@ public: class CDOTA_Modifier_Aghsfort_Lina_LagunaBlade : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39639,7 +39639,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_DragonSlave_LSA_Trail : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39647,7 +39647,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_DragonSlave_Triwave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39655,7 +39655,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_DragonSlave_Ignite : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39663,7 +39663,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_LightStrikeArray_Pulsate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39671,7 +39671,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_LightStrikeArray_Attacks : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39679,7 +39679,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_LightStrikeArray_Vacuum : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39687,7 +39687,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_Multishot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39695,7 +39695,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_DragonSlave_On_Cast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39703,7 +39703,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_Mini_Lagunas : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39711,7 +39711,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_LSA_Attacks : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39719,7 +39719,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_FierySoul_Ally_Cast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39727,7 +39727,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Laguna_Blade_Bounce : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39735,7 +39735,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Laguna_Blade_LSA : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39743,7 +39743,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Laguna_Blade_Channel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39751,7 +39751,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Laguna_Blade_Line : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -39759,7 +39759,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lina_Dragon_Slave_Booster : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -39782,7 +39782,7 @@ public: CUtlVector< CHandle< CBaseEntity > > m_hEntitiesToHit; // 0x1140 ParticleIndex_t m_nFxIndexB; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< ParticleIndex_t > m_nFXIndices; // 0x1160 int32_t bounces_remaining; // 0x1178 @@ -39796,7 +39796,7 @@ class CDOTA_Modifier_Aghsfort_Special_Lina_Laguna_Blade_Bounce : public CDOTA_Bu public: int32_t bounces_remaining; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1140 }; @@ -39815,7 +39815,7 @@ public: class CDOTA_Modifier_Aghsfort_Lina_LightStrikeArray_Stun : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -39834,7 +39834,7 @@ public: class CDOTA_AghsFort_Ability_Juggernaut_BladeFury : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -39877,7 +39877,7 @@ public: class CDOTA_Ability_AghsFort_Juggernaut_HealingWard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -39911,7 +39911,7 @@ public: class CDOTA_Ability_AghsFort_Juggernaut_ZenWard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -39979,7 +39979,7 @@ public: class CDOTA_Ability_AghsFort_Juggernaut_Omnislash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -40001,12 +40001,12 @@ public: bool m_bFirstHit; // 0x1161 bool m_bEndNext; // 0x1162 private: - [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 + [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 public: GameTime_t m_fNextAttackTime; // 0x1164 Vector m_vCastOrigin; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CUtlVector< CHandle< CBaseEntity > > m_hIllusions; // 0x1178 }; @@ -40024,7 +40024,7 @@ public: class CDOTA_modifier_aghsfort_juggernaut_omnislash_Invulnerability : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -40041,7 +40041,7 @@ public: class CDOTA_Modifier_AghsFort_Juggernaut_Omnislash_Ignite_Invuln : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40049,7 +40049,7 @@ public: class CDOTA_Modifier_AghsFort_Juggernaut_Omnislash_Ignite_Disarm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40057,7 +40057,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Fury_Sparks : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40065,7 +40065,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Fury_Force : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40073,7 +40073,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Fury_Shared : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40081,7 +40081,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Fury_Lifesteal_Hit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40089,7 +40089,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Healing_Ward_Blade_Fury : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40097,7 +40097,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Healing_Ward_Crit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40105,7 +40105,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Healing_Ward_Detonate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40113,7 +40113,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Cooldown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40121,7 +40121,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Buff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40129,7 +40129,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Launches_Blade_Fury : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40137,7 +40137,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Shared : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40145,7 +40145,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Blade_Dance_Teleport : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40153,7 +40153,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Range : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40161,7 +40161,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Illusion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40169,7 +40169,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Crit_Extend : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40177,7 +40177,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Shared : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40185,7 +40185,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Spin : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40193,7 +40193,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Omnislash_Ignite : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40201,7 +40201,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Juggernaut_Zen_Ward : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40209,7 +40209,7 @@ public: class CDOTA_Ability_AghsFort2_DrowRanger_FrostArrows : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -40225,7 +40225,7 @@ public: class CDOTA_Modifier_AghsFort2_DrowRanger_FrostArrows_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -40269,7 +40269,7 @@ public: class CDOTA_Modifier_AghsFort2_DrowRanger_WaveOfSilence_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -40363,7 +40363,7 @@ public: class CDOTA_Modifier_AghsFort2_DrowRanger_Multishot_Buff_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40371,7 +40371,7 @@ public: class CDOTA_Modifier_Aghsfort2_DrowRanger_Multishot_Refire : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40379,7 +40379,7 @@ public: class CDOTA_Ability_Aghsfort2_DrowRanger_Marksmanship : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -40420,7 +40420,7 @@ public: class CDOTA_Modifier_AghsFort2_DrowRanger_Marksmanship_AoE : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -40436,7 +40436,7 @@ public: class CDOTA_Ability_Aghsfort2_Talent_DrowRanger_WaveOfSilence_Blind : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40444,7 +40444,7 @@ public: class CDOTA_Ability_Aghsfort2_Talent_DrowRanger_Multishot_Range : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40452,7 +40452,7 @@ public: class CDOTA_Ability_Aghsfort2_Talent_DrowRanger_Marksmanship_Attack_Count : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40460,7 +40460,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_FrostArrows_Split : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40468,7 +40468,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_FrostArrows_MoveDamage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40476,7 +40476,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_FrostArrows_Wave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40484,7 +40484,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_WaveOfSilence_Echo : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40492,7 +40492,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_WaveOfSilence_Movement : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40500,7 +40500,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_WaveOfSilence_Cooldown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40508,7 +40508,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_WaveOfSilence_Frost : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40516,7 +40516,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Multishot_Move : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40524,7 +40524,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Multishot_SideLine : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40532,7 +40532,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Multishot_Refire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40540,7 +40540,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Multishot_Buff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40548,7 +40548,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Marksmanship_WaveOfSilence : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40556,7 +40556,7 @@ public: class CDOTA_Ability_Aghsfort_Special_DrowRanger_Marksmanship_AoE : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40564,7 +40564,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -40601,7 +40601,7 @@ class CDOTA_Ability_AghsFort_Luna_MoonGlaive : public CDOTABaseAbility public: int32_t m_iAttackIndex; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CUtlVector< sAghsFortGlaiveInfo > m_GlaiveInfo; // 0x558 }; @@ -40611,7 +40611,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_MoonGlaive_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40619,7 +40619,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_MoonGlaive_Knockback_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -40644,7 +40644,7 @@ public: bool m_bHorizontalMotionInterrupted; // 0x115c bool m_bTargetTeleported; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: Vector m_vHorizontalVelocity; // 0x1160 Vector m_vLastKnownTargetPosition; // 0x116c @@ -40693,7 +40693,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -40709,7 +40709,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_LunarBlessing_LunarPower : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -40725,7 +40725,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_LunarBlessingAura_MoonShield_Trigger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -40749,7 +40749,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Lunar_Grace : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -40766,7 +40766,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -40784,7 +40784,7 @@ public: bool m_bAreaTarget; // 0x115c bool m_bMoonWell; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: int32_t m_iTickCount; // 0x1160 ParticleIndex_t m_nMoonlightFXIndex; // 0x1164 @@ -40799,7 +40799,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam_Bloodmoon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40807,7 +40807,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam_Diffusion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40815,7 +40815,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam_Moonglow : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40823,7 +40823,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_MoonMark : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40831,7 +40831,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_LunarRemnant : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40839,7 +40839,7 @@ public: class CDOTA_Ability_AghsFort_Luna_MoonGlaive_AllyBounce : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40847,7 +40847,7 @@ public: class CDOTA_Ability_AghsFort_Luna_MoonGlaive_DoubleMoon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40855,7 +40855,7 @@ public: class CDOTA_Ability_AghsFort_Luna_MoonGlaive_Knockback : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40863,7 +40863,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_MoonShield : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40871,7 +40871,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_Moonfright : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40879,7 +40879,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_LunarPower : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40887,7 +40887,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse_Moonstruck : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40895,7 +40895,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse_LunarCycle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40903,7 +40903,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse_LunarFavor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40911,7 +40911,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Eclipse_LunarFocus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40919,7 +40919,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LucentBeam_Glaives : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40927,7 +40927,7 @@ public: class CDOTA_Ability_AghsFort_Luna_Glaives_MoonWell : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40935,7 +40935,7 @@ public: class CDOTA_Ability_AghsFort_Eclispe_Hide : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -40943,7 +40943,7 @@ public: class CDOTA_Ability_AghsFort_Luna_LunarBlessing_Leap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 16 @@ -40959,7 +40959,7 @@ public: float m_flCurrentTimeVert; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t leap_distance; // 0x1164 float leap_speed; // 0x1168 @@ -40970,7 +40970,7 @@ public: float m_flPowerLevelPct; // 0x117c bool m_bLaunched; // 0x1180 private: - [[maybe_unused]] uint8_t __pad1181[0x7]; // 0x1181 + [[maybe_unused]] uint8_t __pad1181[0x7]; // 0x1181 public: CUtlVector< CHandle< CBaseEntity > > m_vecHitEntities; // 0x1188 }; @@ -40990,7 +40990,7 @@ class CDOTA_Modifier_AghsFort_Luna_GlaiveShield : public CDOTA_Buff public: bool m_bSpiritsExplode; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t hit_radius; // 0x113c int32_t rotate_range; // 0x1140 @@ -41007,7 +41007,7 @@ public: class CDOTA_Modifier_AghsFort_Luna_Eclipse_IntoTheNight : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -41024,7 +41024,7 @@ public: class CDOTA_Ability_AghsFort_Lich_FrostNova : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -41119,7 +41119,7 @@ public: class CDOTA_Ability_AghsFort_Lich_FrostShield : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -41168,7 +41168,7 @@ public: class CDOTA_AghsFort_Modifier_Lich_Frost_Shield_Magic_Immune : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -41200,7 +41200,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Nova_Root_Disarm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41208,7 +41208,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Nova_Applies_Frost_Shield : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41216,7 +41216,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Nova_Execute_Refund : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41224,7 +41224,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Nova_AOE_Attacks : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41232,7 +41232,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Shield_Magic_Resist_Debuff_And_Stun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41240,7 +41240,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Shield_Heal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41248,7 +41248,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Shield_Frost_Giant : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41256,7 +41256,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Frost_Shield_Dispels : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41264,7 +41264,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Sinister_Gaze_Spawns_Ice_Spire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41272,7 +41272,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Sinister_Gaze_Drains_Life : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41280,7 +41280,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Sinister_Gaze_Raises_Skeletons : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41288,7 +41288,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Chain_Frost_Split : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41296,7 +41296,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Chain_Frost_Applies_Frost_Shield : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41304,7 +41304,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Lich_Chain_Frost_Applies_Frost_Nova : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41312,7 +41312,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Aghsfort_Lich_Extra_Chain_Frost_Jumps : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -41339,19 +41339,19 @@ public: bool m_bIsSquall; // 0x1138 bool m_bIsSeaLegs; // 0x1139 private: - [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a + [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a public: float m_flRadius; // 0x113c bool m_bShowEnemies; // 0x1140 bool m_bTorrentStorm; // 0x1141 private: - [[maybe_unused]] uint8_t __pad1142[0x2]; // 0x1142 + [[maybe_unused]] uint8_t __pad1142[0x2]; // 0x1142 public: float m_flDelay; // 0x1144 float m_flFireTime; // 0x1148 bool m_bForcePosition; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: Vector m_vStartPosition; // 0x1150 Vector m_vEndPosition; // 0x115c @@ -41393,7 +41393,7 @@ public: class CDOTA_Modifier_AghsFort_Kunkka_Tidebringer_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41401,7 +41401,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Torrent_Storm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -41420,7 +41420,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Tidebringer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -41430,7 +41430,7 @@ class CDOTA_Modifier_AghsFort_Kunkka_Tidebringer : public CDOTA_Buff public: bool m_bTidebringerAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t cleave_starting_width; // 0x113c int32_t cleave_ending_width; // 0x1140 @@ -41472,7 +41472,7 @@ public: class CDOTA_Modifier_AghsFort_Kunkka_XMarksTheSpotMarker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -41492,7 +41492,7 @@ public: Vector m_vStartLoc; // 0x1138 bool m_bIsReflection; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CHandle< CBaseEntity > m_hEntity; // 0x1148 }; @@ -41502,7 +41502,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Return : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -41537,7 +41537,7 @@ public: float m_flProjectileRadius; // 0x1144 bool m_bGhostShipIsEntity; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: int32_t m_hGhostShipProjectile; // 0x114c CHandle< CBaseEntity > m_hGhostShip; // 0x1150 @@ -41548,7 +41548,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Ghost_Ship_Fire_Cannons : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -41566,7 +41566,7 @@ public: class CDOTA_Modifier_AghsFort_Kunkka_GhostShip_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41574,7 +41574,7 @@ public: class CDOTA_Modifier_AghsFort_Kunkka_GhostShip_Loaded : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -41619,7 +41619,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Squall : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41627,7 +41627,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Grog_Blossom : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41635,7 +41635,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Marked : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41643,7 +41643,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Green_Around_the_Gills : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41651,7 +41651,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Angry_Recall : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41659,7 +41659,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Keelhaul : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41667,7 +41667,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Sealegs : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41675,7 +41675,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Rumboldened : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41683,7 +41683,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Man_the_Helm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -41699,7 +41699,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Davy_Jones_Locker : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 19 @@ -41715,7 +41715,7 @@ public: int32_t knockback_radius; // 0x114c bool m_bHitFirstUpdate; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: GameTime_t m_flHitEndTime; // 0x1154 float hit_recover_time; // 0x1158 @@ -41736,7 +41736,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Dread_Pirate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41744,7 +41744,7 @@ public: class CDOTA_Modifier_Kunkka_No_Quarter_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -41760,7 +41760,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_No_Quarter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41768,7 +41768,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Skull_and_Bones : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -41776,7 +41776,7 @@ public: class CDOTA_Ability_AghsFort_Kunkka_Tidebringer_Charges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -41789,7 +41789,7 @@ public: int32_t remnant_watch_distance; // 0x558 int32_t projectile_speed; // 0x55c private: - [[maybe_unused]] uint8_t __pad0560[0x8]; // 0x560 + [[maybe_unused]] uint8_t __pad0560[0x8]; // 0x560 public: Vector m_vDashPosition; // 0x568 Vector m_vFacePosition; // 0x574 @@ -41804,13 +41804,13 @@ class CDOTA_Modifier_AghsFort_VoidSpirit_AetherRemnant_Unit : public CDOTA_Buff public: bool m_bActivated; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: Vector m_vFacingDir; // 0x113c CUtlVector< Vector > m_vecWatchPositions; // 0x1148 ParticleIndex_t m_nBeamFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< int32 > m_nViewerIDs; // 0x1168 int32_t remnant_watch_distance; // 0x1180 @@ -41845,7 +41845,7 @@ public: CHandle< CBaseEntity > m_hRemnant; // 0x1148 bool m_bTriggered; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_flCurThink; // 0x1150 }; @@ -41863,7 +41863,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpirit_AstralStep_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -41929,7 +41929,7 @@ class CDOTA_Modifier_AghsFort_VoidSpirit_Dissimilate_Phase : public CDOTA_Buff public: Vector m_vFirstPortalPos; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< Vector > m_vecDestinations; // 0x1148 CUtlVector< ParticleIndex_t > m_vecDestinationParticles; // 0x1160 @@ -41938,7 +41938,7 @@ public: int32_t m_nClosestIndexPosToClick; // 0x1194 int32_t m_nPortalHeightOffset; // 0x1198 private: - [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c + [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c public: char* m_szAlliesPortalFX; // 0x11a0 char* m_szEnemiesPortalFX; // 0x11a8 @@ -41960,7 +41960,7 @@ public: class CDOTA_Modifier_AghsFort_VoidSpirit_Dissimilate_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -42005,7 +42005,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AetherRemnant_Push : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -42022,7 +42022,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AetherRemnant_PhantomAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42038,7 +42038,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AetherRemnant_Bowling : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42062,7 +42062,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_Dissimilate_Translocate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42070,7 +42070,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_Dissimilate_Expanse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42078,7 +42078,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_Dissimilate_Remnants : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42086,7 +42086,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_Dissimilate_Lure : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -42115,7 +42115,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_ResonantPulse_Knockback : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42131,7 +42131,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_ResonantPulse_Cadence : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42155,7 +42155,7 @@ public: class CDOTA_Modifier_AghsFort_Special_VoidSpirit_ResonantPulse_Suppression_MagicImmunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42163,7 +42163,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AstralStep_Vacuum : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -42181,7 +42181,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AstralStep_Attacks : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42189,7 +42189,7 @@ public: class CDOTA_Modifier_AghsFort_Special_VoidSpirit_AstralStep_Attacks : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42197,7 +42197,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AstralStep_Trail : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -42225,7 +42225,7 @@ public: class CDOTA_Ability_AghsFort_Special_VoidSpirit_AstralStep_Breach : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -42241,7 +42241,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_AstralStep_RestoreTime : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42249,7 +42249,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_AetherRemnant_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42257,7 +42257,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_Dissimilate_Stun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42265,7 +42265,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_ResonantPulse_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42273,7 +42273,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_AstralStep_Crit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42281,7 +42281,7 @@ public: class CDOTA_Ability_AghsFort_Talent_VoidSpirit_Dissimilate_Invis : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -42324,7 +42324,7 @@ public: class CDOTA_Ability_Aghsfort_Gyrocopter_Homing_Missile : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -42341,7 +42341,7 @@ public: int32_t damage; // 0x1150 int32_t m_nTeamNumber; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1158[0x8]; // 0x1158 + [[maybe_unused]] uint8_t __pad1158[0x8]; // 0x1158 public: float speed; // 0x1160 float m_flFacingTarget; // 0x1164 @@ -42349,7 +42349,7 @@ public: int32_t m_nPower; // 0x116c CHandle< CBaseEntity > m_hAttachTarget; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CountdownTimer m_MoveTime; // 0x1178 }; @@ -42359,7 +42359,7 @@ public: class CDOTA_Ability_Aghsfort_Gyrocopter_Flak_Cannon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -42404,7 +42404,7 @@ public: bool m_bHalfDamage; // 0x1159 bool m_bFirstStrike; // 0x115a private: - [[maybe_unused]] uint8_t __pad115b[0x1]; // 0x115b + [[maybe_unused]] uint8_t __pad115b[0x1]; // 0x115b public: CHandle< CBaseEntity > m_hInflictorAbility; // 0x115c }; @@ -42422,7 +42422,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_RocketBarrage_OnAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42430,7 +42430,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_RocketBarrage_DoubleTarget : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42438,7 +42438,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_RocketBarrage_Flare : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42446,7 +42446,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_RocketBarrage_Ground : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42454,7 +42454,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_Barrage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42462,7 +42462,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_Ride : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42470,7 +42470,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_Minimissile : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42478,7 +42478,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_CallDown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42486,7 +42486,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_Flak_Cannon_First_Strike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42494,7 +42494,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_Flak_Cannon_Side_Gunner : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42502,7 +42502,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_Flak_Cannon_Missiles : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42510,7 +42510,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_Flak_Cannon_FireTrail : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42518,7 +42518,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_CallDown_AttackBuff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42526,7 +42526,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_CallDown_MineField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42534,7 +42534,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_CallDown_Strafe : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42542,7 +42542,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_HomingMissile_Charges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42550,7 +42550,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Gyrocopter_CallDown_Precision_Strike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -42567,7 +42567,7 @@ public: class CDOTA_Modifier_AghsFort_Gyrocopter_Rocket_Barrage_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -42586,7 +42586,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Gyrocopter_Homing_Missile_Ride_LoadedUnit_Timeout : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -42628,7 +42628,7 @@ public: float activation_delay; // 0x1144 bool bActivated; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 public: CountdownTimer m_Timer; // 0x1150 }; @@ -42654,7 +42654,7 @@ public: class CDOTA_Ability_Aghsfort_Dawnbreaker_Fire_Wreath : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -42665,7 +42665,7 @@ public: CHandle< CBaseEntity > m_hThinker; // 0x550 bool m_bJumping; // 0x554 private: - [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 + [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 public: CUtlVector< CHandle< CBaseEntity > > m_vecDeathThinkers; // 0x558 }; @@ -42722,7 +42722,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_Solar_Guardian_After_Land : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42730,7 +42730,7 @@ public: class CDOTA_Ability_Aghsfort_Dawnbreaker_Luminosity : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -42740,7 +42740,7 @@ class CDOTA_Modifier_Aghsfort_Dawnbreaker_Luminosity : public CDOTA_Buff public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t attack_count; // 0x113c bool m_bShouldIncrement; // 0x1140 @@ -42754,7 +42754,7 @@ public: bool m_bIsBuffedAttack; // 0x1138 bool m_bSunSentinel; // 0x1139 private: - [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a + [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a public: int32_t heal_pct; // 0x113c int32_t bonus_damage; // 0x1140 @@ -42782,7 +42782,7 @@ public: int32_t flare_radius; // 0x560 bool bHasStartedBurning; // 0x564 private: - [[maybe_unused]] uint8_t __pad0565[0x3]; // 0x565 + [[maybe_unused]] uint8_t __pad0565[0x3]; // 0x565 public: float flare_debuff_duration; // 0x568 int32_t return_anim_distance_threshold; // 0x56c @@ -42815,7 +42815,7 @@ public: int32_t flare_radius; // 0x1170 bool bHasStartedBurning; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: float flare_debuff_duration; // 0x1178 }; @@ -42825,7 +42825,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_Celestial_Hammer_Caster : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -42858,7 +42858,7 @@ public: float sweep_stun_duration; // 0x1160 bool m_bHasCompletedMove; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: float duration; // 0x1168 Vector m_vTargetHorizontalDirection; // 0x116c @@ -42868,7 +42868,7 @@ public: float m_flFacingTarget; // 0x1184 bool m_bSuncrusher; // 0x1188 private: - [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 + [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 public: float m_flDistanceSinceStandAblazeThinker; // 0x118c float m_flDistancePerStandAblazeThinker; // 0x1190 @@ -42906,7 +42906,7 @@ public: class CDOTA_Ability_Aghsfort_Dawnbreaker_Converge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -42925,7 +42925,7 @@ public: class CDOTA_Ability_Aghsfort_Dawnbreaker_Land : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42933,7 +42933,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_StarbreakerCelestialFire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42941,7 +42941,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_CelestialFire_Thinker : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Converge_Thinker { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42949,7 +42949,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_CelestialFire_Debuff : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Converge { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42957,7 +42957,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Starbreaker_Suncrusher : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42965,7 +42965,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_CelestialHammer_SunForge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42973,7 +42973,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Luminosity_BrightFoundry : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42981,7 +42981,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_BrightFoundry_Debuff : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Converge { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42989,7 +42989,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_CelestialHammer_Haven : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -42997,7 +42997,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_CelestialHammer_HammerTime : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43005,7 +43005,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Luminosity_SolarBattery : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -43024,7 +43024,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Luminosity_Lightbringer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43032,7 +43032,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_Luminosity_Lightbringer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43040,7 +43040,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Solar_Guardian_SunSentinel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43048,7 +43048,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_SunSentinelLuminosity_Attack_Buff : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Luminosity_Attack_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43056,7 +43056,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Solar_Guardian_DeathOfAStar : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43064,7 +43064,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Dawnbreaker_Solar_Guardian_DeathOfAStar : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -43075,7 +43075,7 @@ public: CHandle< CBaseEntity > m_hTarget; // 0x1138 bool m_bPassive; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float m_flCooldown; // 0x1140 }; @@ -43085,7 +43085,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Solar_Guardian_SolarFlare : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43093,7 +43093,7 @@ public: class CDOTA_Modifier_Aghsfort_Dawnbreaker_SolarFlare_Debuff : public CDOTA_Modifier_Aghsfort_Dawnbreaker_Converge { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43101,7 +43101,7 @@ public: class CDOTA_Ability_AghsFort_Special_Dawnbreaker_Starbreaker_CounterOrbital : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -43119,7 +43119,7 @@ public: class CDOTA_Modifier_AghsFort_Dawnbreaker_Starbreaker_CounterOrbital_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43127,7 +43127,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_BrainSap_Invis : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43135,7 +43135,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Nightmare_Confusion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43143,7 +43143,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43151,7 +43151,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Nightmare_Burst : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43159,7 +43159,7 @@ public: class CDOTA_Ability_AghsFort_Bane_Enfeeble : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43167,7 +43167,7 @@ public: class CDOTA_Modifier_Aghsfort_Bane_Enfeeble : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -43202,7 +43202,7 @@ public: class CDOTA_Ability_Aghsfort_Bane_NightmareEnd : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -43276,7 +43276,7 @@ public: class CDOTA_Modifier_Aghsfort_Bane_FiendsGrip_Self : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43284,7 +43284,7 @@ public: class CDOTA_Modifier_Aghsfort_Bane_FiendsGrip_Illusion_Can_Only_Channel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43292,7 +43292,7 @@ public: class CDOTA_Modifier_Aghsfort_Bane_FiendsGrip_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43300,7 +43300,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_DeathSpread : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43308,7 +43308,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_DamageSteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43324,7 +43324,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_EndFiendGrip : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43340,7 +43340,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_FiendsGrip_Spread : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43348,7 +43348,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_FiendsGrip_AutoNightmare : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43356,7 +43356,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_BrainSap_NightmareMirror : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43364,7 +43364,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Enfeeble_Spill : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43372,7 +43372,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_FiendsGrip_BoostAlly : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43380,7 +43380,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_BrainSap_Knockback_Slow : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -43408,7 +43408,7 @@ public: class CDOTA_Ability_AghsFort_Special_Bane_Nightmare_SweetDreams : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43441,7 +43441,7 @@ public: class CDOTA_Ability_AghsFort_Phoenix_SunRay : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43449,7 +43449,7 @@ public: class CDOTA_Ability_AghsFort_Phoenix_SunRayStop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43457,7 +43457,7 @@ public: class CDOTA_Modifier_AghsFort_Phoenix_SunRayVision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 21 @@ -43479,7 +43479,7 @@ public: bool m_bMovingForward; // 0x1164 bool m_bTurningFast; // 0x1165 private: - [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 + [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 public: float m_flFacingTarget; // 0x1168 float hp_perc_heal; // 0x116c @@ -43488,7 +43488,7 @@ public: CHandle< CBaseEntity > m_hBeamEnd; // 0x1194 bool m_bCreatedVisionThinkers; // 0x1198 private: - [[maybe_unused]] uint8_t __pad1199[0x3]; // 0x1199 + [[maybe_unused]] uint8_t __pad1199[0x3]; // 0x1199 public: CHandle< CBaseEntity > m_hBeamEndSound; // 0x119c CUtlVector< CHandle< CBaseEntity > > m_vecDispelledAllies; // 0x11a0 @@ -43499,7 +43499,7 @@ public: class CDOTA_Ability_AghsFort_Phoenix_SunRayToggleMove : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43515,7 +43515,7 @@ public: class CDOTA_Ability_AghsFort_Phoenix_IcarusDiveStop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -43535,7 +43535,7 @@ public: float dive_duration; // 0x117c int32_t damage_per_second; // 0x1180 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: CUtlVector< CHandle< CBaseEntity > > m_vecHitEntities; // 0x1188 bool m_bSavedAlly; // 0x11a0 @@ -43577,7 +43577,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x550 bool m_bUnitCarriedByArtillery; // 0x554 private: - [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 + [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 public: int32_t m_nSpiritSpeed; // 0x558 float m_fDuration; // 0x55c @@ -43600,7 +43600,7 @@ public: class CDOTA_Ability_AghsFort_Phoenix_Supernova : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43608,7 +43608,7 @@ public: class CDOTA_Modifier_AghsFort_Phoenix_SupernovaHiding : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -43624,7 +43624,7 @@ public: CHandle< CBaseEntity > m_hSecondaryTarget; // 0x114c bool m_bHasExpelCoreShard; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: int32_t m_nAttackCount; // 0x1154 int32_t creep_attacks_count; // 0x1158 @@ -43660,7 +43660,7 @@ public: GameTime_t m_fLastThinkTime; // 0x1150 bool m_bHasHorizonAbility; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: int32_t m_nHorizonPushDistance; // 0x1158 float m_fHorizonPushInterval; // 0x115c @@ -43673,7 +43673,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_IcarusDive_Savior : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43681,7 +43681,7 @@ public: class CDOTA_Modifier_AghsFort_Special_Phoenix_IcarusDive_Savior_Caster : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -43706,7 +43706,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_IcarusDive_BlastWave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43714,7 +43714,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_IcarusDive_SecondSun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43722,7 +43722,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_FireSpirits_Vitality : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43730,7 +43730,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_FireSpirits_Artillery : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -43748,7 +43748,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_FireSpirits_FlameRevenant : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43756,7 +43756,7 @@ public: class CDOTA_Modifier_AghsFort_Phoenix_FlameRevenant_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43789,7 +43789,7 @@ public: CHandle< CBaseEntity > m_hBeamEnd; // 0x114c GameTime_t m_flLastHit; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CBaseEntity* > m_vecBurningTrees; // 0x1158 CHandle< CBaseEntity > m_hTreeFireThinker; // 0x1170 @@ -43814,7 +43814,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_SunRay_Luminance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43822,7 +43822,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_SunRay_FocusPoint : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43830,7 +43830,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_SunRay_GammaRay : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -43855,7 +43855,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_Supernova_Capture : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43863,7 +43863,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_Supernova_Horizon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43871,7 +43871,7 @@ public: class CDOTA_Ability_AghsFort_Special_Phoenix_Supernova_ExpelCore : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43879,7 +43879,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Phoenix_Supernova_BonusDps : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43887,7 +43887,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Phoenix_SunRay_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43895,7 +43895,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Phoenix_Supernova_AttacksToKill : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -43903,7 +43903,7 @@ public: class CDOTA_Ability_AghsFort_ArcWardenBoss_Flux : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -43922,7 +43922,7 @@ public: int32_t m_nCurrentSlow; // 0x1158 bool m_bAlone; // 0x115c private: - [[maybe_unused]] uint8_t __pad115d[0x3]; // 0x115d + [[maybe_unused]] uint8_t __pad115d[0x3]; // 0x115d public: ParticleIndex_t m_nFXIndex; // 0x1160 }; @@ -43932,7 +43932,7 @@ public: class CDOTA_AghsFort_Ability_ArcWardenBoss_MagneticField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -44014,7 +44014,7 @@ public: int32_t wraith_vision_radius; // 0x113c int32_t wraith_speed; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 public: float activation_delay; // 0x114c float scepter_activation_delay; // 0x1150 @@ -44027,7 +44027,7 @@ public: bool m_bActive; // 0x116c bool m_bOriginal; // 0x116d private: - [[maybe_unused]] uint8_t __pad116e[0x2]; // 0x116e + [[maybe_unused]] uint8_t __pad116e[0x2]; // 0x116e public: float m_fSearchTimer; // 0x1170 float m_fRotationSpeed; // 0x1174 @@ -44070,12 +44070,12 @@ public: GameTime_t m_fLastThink; // 0x1140 bool m_bWindingUp; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -44090,7 +44090,7 @@ public: class CDOTA_Aghsfort_Ability_ArcWardenBoss_Gleipnir : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44098,7 +44098,7 @@ public: class CDOTA_Ability_ArcWardenBoss_SparkWraith_Missile : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -44117,13 +44117,13 @@ public: int32_t m_nMissileDamage; // 0x1158 int32_t m_nTeamNumber; // 0x115c private: - [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 + [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 public: float speed; // 0x1168 CHandle< CBaseEntity > m_hAttachTarget; // 0x116c Vector m_vStartPosition; // 0x1170 private: - [[maybe_unused]] uint8_t __pad117c[0x4]; // 0x117c + [[maybe_unused]] uint8_t __pad117c[0x4]; // 0x117c public: CountdownTimer m_EnemyVision; // 0x1180 CountdownTimer m_MoveTime; // 0x1198 @@ -44134,7 +44134,7 @@ public: class CDOTA_Modifier_Aghsfort_ArcWardenBoss_SparkWraith_Missile_Target : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44142,7 +44142,7 @@ public: class CDOTA_Ability_AghsFort_BossEarthshaker_Fissure : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -44160,7 +44160,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_Fissure_Shard_Pathing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44168,7 +44168,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_Fissure_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44176,7 +44176,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_Fissure_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44184,7 +44184,7 @@ public: class CDOTA_Ability_AghsFort_BossEarthshaker_EnchantTotem : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 19 @@ -44201,7 +44201,7 @@ public: bool m_bDamageApplied; // 0x1161 bool m_bTargetTeleported; // 0x1162 private: - [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 + [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 public: Vector m_vHorizontalVelocity; // 0x1164 Vector m_vLastKnownTargetPosition; // 0x1170 @@ -44221,7 +44221,7 @@ public: class CDOTA_Modifier_AghsFort_BossEarthshaker_EnchantTotem_Animation : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44240,7 +44240,7 @@ public: int32_t bonus_attack_range; // 0x1138 int32_t totem_damage_percentage; // 0x113c private: - [[maybe_unused]] uint8_t __pad1140[0x8]; // 0x1140 + [[maybe_unused]] uint8_t __pad1140[0x8]; // 0x1140 public: bool bActive; // 0x1148 }; @@ -44250,7 +44250,7 @@ public: class CDOTA_Ability_Aghsfort_PrimalBeast_Boss_CreateRock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -44272,7 +44272,7 @@ public: int32_t rock_visualzdelta; // 0x113c bool m_bIsCrushing; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t summon_count; // 0x1144 }; @@ -44292,7 +44292,7 @@ public: class CDOTA_Ability_Aghsfort_PrimalBeast_Boss_HeavySteps : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -44390,7 +44390,7 @@ public: bool m_bHorizontalMotionInterrupted; // 0x115c bool m_bTargetTeleported; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: Vector m_vHorizontalVelocity; // 0x1160 Vector m_vLastKnownTargetPosition; // 0x116c @@ -44408,7 +44408,7 @@ public: bool m_bAutoUse; // 0x113b bool m_bFlying; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: GameTime_t m_flKnockbackStartTime; // 0x1140 GameTime_t m_flKnockbackEndTime; // 0x1144 @@ -44482,7 +44482,7 @@ public: bool m_bHorizontalMotionInterrupted; // 0x115c bool m_bTargetTeleported; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: Vector m_vHorizontalVelocity; // 0x1160 Vector m_vLastKnownTargetPosition; // 0x116c @@ -44494,7 +44494,7 @@ public: class CDOTA_Ability_Aghsfort_PrimalBeast_Boss_Inhibition : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -44519,7 +44519,7 @@ public: class CDOTA_Ability_Aghsfort_PrimalBeast_Boss_Vault : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -44537,7 +44537,7 @@ public: bool m_bInterrupted; // 0x1164 bool m_bStartedLandingSequence; // 0x1165 private: - [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 + [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 public: float vault_speed; // 0x1168 float vault_acceleration; // 0x116c @@ -44568,7 +44568,7 @@ public: float damage; // 0x55c float radius; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CountdownTimer ctTimer; // 0x568 Vector m_vecStartRot; // 0x580 @@ -44624,7 +44624,7 @@ public: int32_t m_nCurrentCastCount; // 0x11c4 int32_t max_projectiles; // 0x11c8 private: - [[maybe_unused]] uint8_t __pad11cc[0x4]; // 0x11cc + [[maybe_unused]] uint8_t __pad11cc[0x4]; // 0x11cc public: CUtlVector< int32 > m_vecProjectileHandles; // 0x11d0 }; @@ -44653,7 +44653,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_PrimalRoar_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -44678,7 +44678,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_InAbilityPhaseStart : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44686,7 +44686,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_TectonicShift_CastTracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44694,7 +44694,7 @@ public: class CDOTA_Modifier_Aghsfort_PrimalBeast_Boss_TectonicShift_TimeOut : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -44720,7 +44720,7 @@ public: class CDOTA_Ability_Aghsfort_Sand_King_CausticFinale : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -44742,7 +44742,7 @@ class CDOTA_Modifier_Aghsfort_Sand_King_CausticFinale : public CDOTA_Buff public: float caustic_finale_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -44775,7 +44775,7 @@ public: float m_flCurTime; // 0x113c bool m_bDamageApplied; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: float m_flPower; // 0x1144 }; @@ -44801,13 +44801,13 @@ public: ParticleIndex_t m_nSandStormParticleIndex1; // 0x1148 ParticleIndex_t m_nSandStormParticleIndex2; // 0x114c private: - [[maybe_unused]] uint8_t __pad1150[0x8]; // 0x1150 + [[maybe_unused]] uint8_t __pad1150[0x8]; // 0x1150 public: CHandle< CBaseEntity > m_hThinker; // 0x1158 CHandle< CBaseEntity > m_hBurrowstrikeFieldThinker; // 0x115c bool m_bIsPrimarySandstorm; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: Vector vecSpawnPos; // 0x1164 }; @@ -44862,7 +44862,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_BurrowStrike_Reverse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -44917,7 +44917,7 @@ public: class CDOTA_Modifier_Aghsfort_Sand_King_CausticFinale_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44925,7 +44925,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_BurrowStrike_Channel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44933,7 +44933,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_BurrowStrike_Transport : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44941,7 +44941,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_SandStorm_Independant : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44949,7 +44949,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_SandStorm_Burrowstrike_Field : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44957,7 +44957,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_SandStorm_Vacuum : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44965,7 +44965,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Caustic_Finale_Sandstorm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44973,7 +44973,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Caustic_Finale_Active : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -44981,7 +44981,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Caustic_Finale_StrengthBuff : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -44998,7 +44998,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Caustic_Finale_Epicenter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45006,7 +45006,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Epicenter_Movement : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -45024,7 +45024,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Epicenter_Allies : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45032,7 +45032,7 @@ public: class CDOTA_Ability_Aghsfort_Special_Sand_King_Epicenter_DamageResist : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45049,7 +45049,7 @@ public: class CDOTA_Ability_AghsFort_Sand_King_BurrowStrike_Channel_Stop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -45061,7 +45061,7 @@ public: int32_t m_iArrowProjectile; // 0x55c int32_t m_nFXIndex; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x1c]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x1c]; // 0x564 public: int32_t m_nTriSplitCount; // 0x580 int32_t projectile_speed; // 0x584 @@ -45094,7 +45094,7 @@ public: class CDOTA_Ability_AghsFort_Clinkz_SearingArrows : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -45105,7 +45105,7 @@ public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1138 bool m_bBonusAttack; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: int32_t damage_bonus; // 0x1154 float debuff_duration; // 0x1158 @@ -45158,7 +45158,7 @@ public: class CDOTA_Ability_AghsFort_Clinkz_SkeletonWalk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -45176,7 +45176,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningBarrage_TriSplit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45184,7 +45184,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningBarrage_SkeletonShot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45192,7 +45192,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningBarrage_Singe : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45200,7 +45200,7 @@ public: class CDOTA_Modifier_AghsFort_Clinkz_BurningBarrage_Singe : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45216,7 +45216,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SearingArrows_Ignite : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45224,7 +45224,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SearingArrows_SkeletalColossus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45232,7 +45232,7 @@ public: class CDOTA_Ability_AghsFort_Clinkz_SkeletalColossus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45264,7 +45264,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SearingArrows_Melter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45281,7 +45281,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SkeletonWalk_BeckonUndead : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45289,7 +45289,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SkeletonWalk_WraithTouch : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45313,7 +45313,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_SkeletonWalk_Strafe : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45329,7 +45329,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningArmy_Entrenchment : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -45364,7 +45364,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningArmy_BigSkeletons : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45372,7 +45372,7 @@ public: class CDOTA_Ability_AghsFort_Special_Clinkz_BurningArmy_StunningSkeletons : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45380,7 +45380,7 @@ public: class CDOTA_Modifier_AghsFort_Clinkz_BurningArmy_StunningSkeleton_Debuff : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -45417,7 +45417,7 @@ public: class CDOTA_Modifier_AghsFort_Clinkz_SkeletalColossus_BigSkeletons_Ministun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45425,7 +45425,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45433,7 +45433,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45441,7 +45441,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45449,7 +45449,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45457,7 +45457,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45465,7 +45465,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45473,7 +45473,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45481,7 +45481,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45489,7 +45489,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45497,7 +45497,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45505,7 +45505,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45513,7 +45513,7 @@ public: class CDOTA_Ability_AghsFort_Talent_Clinkz_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45547,7 +45547,7 @@ public: class CDOTA_Ability_AghsFort_BossDarkWillow_CursedCrown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -45567,7 +45567,7 @@ public: class CDOTA_Ability_AncientApparition_ColdFeet : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -45587,7 +45587,7 @@ public: class CDOTA_Modifier_AncientApparition_ColdFeet_Freeze : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45630,7 +45630,7 @@ public: class CDOTA_Ability_AncientApparition_ChillingTouch : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -45642,7 +45642,7 @@ public: float duration; // 0x113c int32_t attack_range_bonus; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 }; @@ -45679,7 +45679,7 @@ public: class CDOTA_Ability_AncientApparition_IceBlast_Release : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -45697,7 +45697,7 @@ public: class CDOTA_Ability_AntiMage_ManaBreak : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -45724,7 +45724,7 @@ public: class CDOTA_Ability_AntiMage_Blink : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45732,7 +45732,7 @@ public: class CDOTA_Ability_AntiMage_Blink_Fake : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45740,7 +45740,7 @@ public: class CDOTA_Modifier_AntiMage_Blink_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45748,7 +45748,7 @@ public: class CDOTA_Ability_AntiMage_SpellShield : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45756,7 +45756,7 @@ public: class CDOTA_Ability_AntiMage_Counterspell : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45772,7 +45772,7 @@ public: class CDOTA_Modifier_Antimage_DampenMagic_Bonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45814,7 +45814,7 @@ public: class CDOTA_Ability_AntiMage_ManaVoid : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45822,7 +45822,7 @@ public: class CDOTA_Modifier_AntiMage_ManaVoid : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45830,7 +45830,7 @@ public: class CDOTA_Ability_AntiMage_Scepter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45838,7 +45838,7 @@ public: class CDOTA_Ability_AntiMage_Mana_Overload : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45846,7 +45846,7 @@ public: class CDOTA_Ability_Bane_Enfeeble : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45854,7 +45854,7 @@ public: class CDOTA_Modifier_Bane_Enfeeble : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -45888,7 +45888,7 @@ public: class CDOTA_Ability_Bane_NightmareEnd : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45905,7 +45905,7 @@ public: class CDOTA_Modifier_Bane_Nightmare_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -45941,7 +45941,7 @@ public: class CDOTA_Modifier_Bane_FiendsGrip_Self : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45949,7 +45949,7 @@ public: class CDOTA_Modifier_Bane_FiendsGrip_Illusion_Can_Only_Channel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45957,7 +45957,7 @@ public: class CDOTA_Modifier_Bane_FiendsGrip_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -45965,7 +45965,7 @@ public: class CDOTA_Ability_Pudge_Eject : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -45992,7 +45992,7 @@ public: class CDOTA_Modifier_Pudge_Swallow_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 24 @@ -46007,14 +46007,14 @@ public: bool m_bRetracting; // 0x578 bool m_bDiedInHook; // 0x579 private: - [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a + [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a public: CHandle< CBaseEntity > m_hVictim; // 0x57c Vector m_vTargetPosition; // 0x580 Vector m_vCasterPosition; // 0x58c bool m_bChainDetached; // 0x598 private: - [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 + [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 public: ParticleIndex_t m_iChainParticle; // 0x59c ParticleIndex_t m_iSecondaryChainParticle; // 0x5a0 @@ -46027,13 +46027,13 @@ public: int32_t m_nConsecutiveHits; // 0x5c0 bool m_bIsVectorTargeted; // 0x5c4 private: - [[maybe_unused]] uint8_t __pad05c5[0x3]; // 0x5c5 + [[maybe_unused]] uint8_t __pad05c5[0x3]; // 0x5c5 public: Vector m_vTurnLocation; // 0x5c8 Vector m_vDirectionAfterTurn; // 0x5d4 bool m_bHasTurned; // 0x5e0 private: - [[maybe_unused]] uint8_t __pad05e1[0x3]; // 0x5e1 + [[maybe_unused]] uint8_t __pad05e1[0x3]; // 0x5e1 public: float m_flDistanceAfterTurn; // 0x5e4 Vector m_vFinalPosition; // 0x5e8 @@ -46044,7 +46044,7 @@ public: class CDOTA_Modifier_Pudge_Meat_Hook_PathingFix : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46052,7 +46052,7 @@ public: class CDOTA_Modifier_Pudge_Meat_Hook : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -46073,7 +46073,7 @@ public: int32_t rot_slow; // 0x113c int32_t scepter_rot_regen_reduction_pct; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 public: GameTime_t m_flLastRotTime; // 0x114c bool m_bQualifiesAsPotentionalDeny; // 0x1150 @@ -46129,7 +46129,7 @@ public: int32_t pull_units_per_second; // 0x1144 float pull_distance_limit; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c public: float animation_rate; // 0x1154 }; @@ -46139,7 +46139,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pudge_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46147,7 +46147,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pudge_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46155,7 +46155,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pudge_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46163,7 +46163,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pudge_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46171,7 +46171,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pudge_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46179,7 +46179,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pudge_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46187,7 +46187,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Pudge_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46226,7 +46226,7 @@ public: class CDOTA_Ability_Juggernaut_HealingWard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46242,7 +46242,7 @@ public: class CDOTA_Modifier_Juggernaut_Healing_Ward_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -46259,7 +46259,7 @@ public: class CDOTA_Ability_Juggernaut_BladeDance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -46279,7 +46279,7 @@ public: class CDOTA_Ability_Juggernaut_Omnislash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46304,7 +46304,7 @@ public: float attack_rate_multiplier; // 0x1150 bool m_bFirstHit; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: int32_t m_iTotalDamage; // 0x1158 int32_t m_iHeroDamage; // 0x115c @@ -46320,7 +46320,7 @@ public: class CDOTA_Modifier_Juggernaut_Omnislash_Invulnerability : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46328,7 +46328,7 @@ public: class CDOTA_Ability_Holdout_BladeFury : public CDOTA_Ability_Juggernaut_BladeFury { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -46357,7 +46357,7 @@ public: int32_t range; // 0x560 bool m_bFirstProjectileFinished; // 0x564 private: - [[maybe_unused]] uint8_t __pad0565[0x3]; // 0x565 + [[maybe_unused]] uint8_t __pad0565[0x3]; // 0x565 public: Vector m_vCastDir; // 0x568 Vector m_vPos; // 0x574 @@ -46380,7 +46380,7 @@ public: class CDOTA_Modifier_Juggernaut_Holdout_Omnislash_FollowupAttack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -46414,7 +46414,7 @@ public: class CDOTA_Ability_Nevermore_Shadowraze1 : public CDOTA_Ability_Nevermore_Shadowraze { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46422,7 +46422,7 @@ public: class CDOTA_Ability_Nevermore_Shadowraze2 : public CDOTA_Ability_Nevermore_Shadowraze { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46430,7 +46430,7 @@ public: class CDOTA_Ability_Nevermore_Shadowraze3 : public CDOTA_Ability_Nevermore_Shadowraze { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46438,7 +46438,7 @@ public: class CDOTA_Ability_Nevermore_Presence : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46477,7 +46477,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x55c int32_t m_nKilleater_nLines; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CUtlVector< CHandle< CBaseEntity > > m_vecHeroesReqd; // 0x568 }; @@ -46511,7 +46511,7 @@ public: class CDOTA_Modifier_Nevermore_Requiem_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46519,7 +46519,7 @@ public: class CDOTA_Modifier_Nevermore_Requiem_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46535,7 +46535,7 @@ public: class CDOTA_Modifier_Nevermore_Necromastery_Fear : public CDOTA_Modifier_Nevermore_Requiem_Fear { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -46552,7 +46552,7 @@ public: class CDOTA_Ability_SandKing_CausticFinale : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -46562,7 +46562,7 @@ class CDOTA_Modifier_SandKing_CausticFinale : public CDOTA_Buff public: float caustic_finale_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -46614,7 +46614,7 @@ public: class CDOTA_Ability_SandKing_SandStorm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -46629,7 +46629,7 @@ public: ParticleIndex_t m_nSandStormParticleIndex1; // 0x1158 ParticleIndex_t m_nSandStormParticleIndex2; // 0x115c private: - [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 + [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 public: CHandle< CBaseEntity > m_hThinker; // 0x1168 Vector vecSpawnPos; // 0x116c @@ -46710,7 +46710,7 @@ public: float interval_scepter; // 0x1138 bool bInBufferTime; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: int32_t damage; // 0x1140 GameTime_t m_flLastApplyTime; // 0x1144 @@ -46747,7 +46747,7 @@ public: class CDOTA_Modifier_Mirana_Leap_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46755,7 +46755,7 @@ public: class CDOTA_Ability_Mirana_Leap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 18 @@ -46771,7 +46771,7 @@ public: float m_flCurrentTimeVert; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t leap_distance; // 0x1164 float shard_radius; // 0x1168 @@ -46803,7 +46803,7 @@ public: int32_t leap_speedbonus_as; // 0x113c bool m_bCritUsed; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x7]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x7]; // 0x1141 public: CUtlVector< int16 > m_vCritRecords; // 0x1148 }; @@ -46813,7 +46813,7 @@ public: class CDOTA_Ability_Mirana_MoonlightShadow : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -46831,7 +46831,7 @@ public: class CDOTA_Modifier_Mirana_MoonlightShadow_KillTracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46855,7 +46855,7 @@ public: class CDOTA_Ability_Sven_GreatCleave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -46869,7 +46869,7 @@ public: int32_t great_cleave_damage; // 0x1144 int16_t m_nLastCleaveRecord; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114a[0x2]; // 0x114a + [[maybe_unused]] uint8_t __pad114a[0x2]; // 0x114a public: int32_t m_nLastCleaveKills; // 0x114c }; @@ -46879,7 +46879,7 @@ public: class CDOTA_Ability_Sven_Warcry : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46912,7 +46912,7 @@ public: class CDOTA_Ability_Sven_GodsStrength : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -46928,7 +46928,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sven : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46936,7 +46936,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sven_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46944,7 +46944,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sven_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46952,7 +46952,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sven_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46960,7 +46960,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sven_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46968,7 +46968,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sven_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46976,7 +46976,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sven_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46984,7 +46984,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Sven_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -46992,7 +46992,7 @@ public: class CDOTA_Ability_SkeletonKing_HellfireBlast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -47018,7 +47018,7 @@ public: class CDOTA_Ability_SkeletonKing_VampiricAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -47051,7 +47051,7 @@ public: bool m_bRespawnConsumed; // 0x1141 bool m_bKillParentOnDestroy; // 0x1142 private: - [[maybe_unused]] uint8_t __pad1143[0x1]; // 0x1143 + [[maybe_unused]] uint8_t __pad1143[0x1]; // 0x1143 public: GameTime_t m_flRespawnTime; // 0x1144 int32_t vampiric_aura; // 0x1148 @@ -47065,7 +47065,7 @@ public: class CDOTA_Ability_SkeletonKing_MortalStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -47075,7 +47075,7 @@ class CDOTA_Modifier_SkeletonKing_MortalStrike : public CDOTA_Buff public: int32_t crit_mult; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_vCritRecords; // 0x1140 }; @@ -47085,7 +47085,7 @@ public: class CDOTA_Ability_SkeletonKing_Reincarnation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -47128,7 +47128,7 @@ public: class CDOTA_Modifier_Skeleton_King_Scepter_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47144,7 +47144,7 @@ public: class CDOTA_Ability_Storm_Spirit_Electric_Rave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -47183,7 +47183,7 @@ public: class CDOTA_Ability_StormSpirit_ElectricVortex : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47209,7 +47209,7 @@ public: class CDOTA_Modifier_StormSpirit_ElectricVortex_NoStack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -47219,7 +47219,7 @@ class CDOTA_Ability_StormSpirit_Overload : public CDOTABaseAbility public: int32_t m_iAttackIndex; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CUtlVector< sGlaiveInfoStorm > m_GlaiveInfo; // 0x558 }; @@ -47229,7 +47229,7 @@ public: class CDOTA_Modifier_StormSpirit_Overload_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47256,7 +47256,7 @@ class CDOTA_Ability_StormSpirit_BallLightning : public CDOTABaseAbility public: bool m_bHasAutoRemnantTalent; // 0x560 private: - [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 + [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 public: float m_fAutoRemnantInterval; // 0x564 int32_t ball_lightning_initial_mana_base; // 0x568 @@ -47276,7 +47276,7 @@ public: class CDOTA_Modifier_StormSpirit_BallLightning : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -47296,7 +47296,7 @@ public: class CDOTA_Modifier_StormSpirit_StaticRemnant_Talent : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47304,7 +47304,7 @@ public: class CDOTA_Ability_DrowRanger_Silence : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -47334,7 +47334,7 @@ public: class CDOTA_Modifier_DrowRanger_WaveOfSilence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47342,7 +47342,7 @@ public: class CDOTA_Modifier_DrowRanger_WaveOfSilence_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47350,7 +47350,7 @@ public: class CDOTA_Ability_DrowRanger_Trueshot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47358,7 +47358,7 @@ public: class CDOTA_Modifier_DrowRanger_Trueshot : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47366,7 +47366,7 @@ public: class CDOTA_Modifier_DrowRanger_Trueshot_Global : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47382,7 +47382,7 @@ public: class CDOTA_Ability_DrowRanger_Marksmanship : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -47419,7 +47419,7 @@ class CDOTA_Modifier_DrowRanger_Marksmanship_Reduction : public CDOTA_Buff public: int32_t split_damage_reduction; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVectorFixedGrowable< int32 > m_vecRecords; // 0x1140 CUtlVectorFixedGrowable< GameTime_t > m_vecRecordTimes; // 0x1178 @@ -47476,7 +47476,7 @@ public: class CDOTA_Modifier_DrowRanger_FrostArrows_Hypothermia_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -47490,7 +47490,7 @@ public: float arrow_speed; // 0x564 int32_t arrow_spread; // 0x568 private: - [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c + [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c public: CUtlVector< CHandle< CBaseEntity > > m_vHitTargets0; // 0x570 CUtlVector< CHandle< CBaseEntity > > m_vHitTargets1; // 0x588 @@ -47534,7 +47534,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47542,7 +47542,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47550,7 +47550,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47558,7 +47558,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47566,7 +47566,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47574,7 +47574,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47582,7 +47582,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47590,7 +47590,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47614,7 +47614,7 @@ public: class CDOTA_Modifier_Earthshaker_Shard : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -47633,7 +47633,7 @@ public: class CDOTA_Ability_Earthshaker_Fissure : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -47653,7 +47653,7 @@ public: class CDOTA_Modifier_Earthshaker_Fissure_Shard_Pathing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47661,7 +47661,7 @@ public: class CDOTA_Modifier_Earthshaker_Fissure_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47669,7 +47669,7 @@ public: class CDOTA_Modifier_Earthshaker_Fissure_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47677,7 +47677,7 @@ public: class CDOTA_Modifier_Fissure_Rooted : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47685,7 +47685,7 @@ public: class CDOTA_Ability_Earthshaker_EnchantTotem : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -47702,7 +47702,7 @@ public: bool m_bDamageApplied; // 0x1161 bool m_bTargetTeleported; // 0x1162 private: - [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 + [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 public: Vector m_vHorizontalVelocity; // 0x1164 Vector m_vLastKnownTargetPosition; // 0x1170 @@ -47718,7 +47718,7 @@ public: class CDOTA_Modifier_Earthshaker_EnchantTotem_Animation : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -47733,7 +47733,7 @@ public: float scepter_cleave_ending_width; // 0x1148 float scepter_cleave_distance; // 0x114c private: - [[maybe_unused]] uint8_t __pad1150[0x8]; // 0x1150 + [[maybe_unused]] uint8_t __pad1150[0x8]; // 0x1150 public: bool bActive; // 0x1158 }; @@ -47743,7 +47743,7 @@ public: class CDOTA_Ability_Earthshaker_Aftershock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47759,7 +47759,7 @@ public: class CDOTA_Modifier_Earthshaker_EchoSlam_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -47779,7 +47779,7 @@ public: class CDOTA_Modifier_Earthshaker_Echoslam_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47787,7 +47787,7 @@ public: class CDOTA_Modifier_Earthshaker_Echoslam_Heating_Up : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -47826,7 +47826,7 @@ public: class CDOTA_Modifier_VengefulSpirit_WaveOfTerror_Fear : public CDOTA_Modifier_Fear { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -47892,7 +47892,7 @@ public: class CDOTA_Modifier_VengefulSpirit_Nether_Swap_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -47920,7 +47920,7 @@ public: class CDOTA_Modifier_VengefulSpirit_Nether_Swap_PathingFix : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -47930,7 +47930,7 @@ class CDOTA_Modifier_VengefulSpirit_Hybrid_Special : public CDOTA_Buff public: bool m_bLeftoverHybrid; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t scepter_illusion_ms_bonus_pct; // 0x113c }; @@ -47940,7 +47940,7 @@ public: class CDOTA_Modifier_VengefulSpirit_XP_Earn : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47948,7 +47948,7 @@ public: class CDOTA_Ability_CrystalMaiden_Let_It_Go : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -47965,7 +47965,7 @@ public: class CDOTA_Modifier_CrystalMaiden_Let_It_Go_Bonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -47973,7 +47973,7 @@ public: class CDOTA_Modifier_CrystalMaiden_Let_It_Go_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -47998,7 +47998,7 @@ public: class CDOTA_Ability_CrystalMaiden_Frostbite : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -48017,7 +48017,7 @@ public: class CDOTA_Ability_CrystalMaiden_BrillianceAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48025,7 +48025,7 @@ public: class CDOTA_Modifier_CrystalMaiden_BrillianceAura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -48044,7 +48044,7 @@ public: class CDOTA_Ability_CrystalMaiden_FreezingField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48052,7 +48052,7 @@ public: class CDOTA_Ability_CrystalMaiden_FreezingFieldStop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 22 @@ -48079,13 +48079,13 @@ public: int32_t shard_self_movement_speed_slow_pct; // 0x1178 ParticleIndex_t m_nFXIndex; // 0x117c private: - [[maybe_unused]] uint8_t __pad1180[0x8]; // 0x1180 + [[maybe_unused]] uint8_t __pad1180[0x8]; // 0x1180 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1188 CUtlVector< CHandle< CBaseEntity > > m_hHitHeroes; // 0x11a0 bool m_bHitInvisibleHero; // 0x11b8 private: - [[maybe_unused]] uint8_t __pad11b9[0x3]; // 0x11b9 + [[maybe_unused]] uint8_t __pad11b9[0x3]; // 0x11b9 public: int32_t can_move; // 0x11bc }; @@ -48104,7 +48104,7 @@ public: class CDOTA_Modifier_CrystalMaiden_FreezingField_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -48132,7 +48132,7 @@ class CDOTA_Modifier_CrystalMaiden_IceRink_Movement : public CDOTA_Buff public: bool m_bHitFirstUpdate; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: float flMovementSpeed; // 0x113c float m_flTurnBoostProgress; // 0x1140 @@ -48191,7 +48191,7 @@ public: class CDOTA_Ability_Axe_BerserkersCall : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -48216,7 +48216,7 @@ public: class CDOTA_Ability_Axe_CounterHelix : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -48244,7 +48244,7 @@ class CDOTA_Ability_Axe_CullingBlade : public CDOTABaseAbility public: bool m_bInterrupted; // 0x560 private: - [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 + [[maybe_unused]] uint8_t __pad0561[0x3]; // 0x561 public: Vector m_vProjectileLocation; // 0x564 CHandle< CBaseEntity > m_hTarget; // 0x570 @@ -48255,7 +48255,7 @@ public: class CDOTA_Modifier_Axe_Culling_Blade_NoMinHealth : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48263,7 +48263,7 @@ public: class CDOTA_Modifier_Axe_Culling_Blade_Charge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -48288,7 +48288,7 @@ public: class CDOTA_Modifier_Axe_CullingBlade_JungleWeaponGesture : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48296,7 +48296,7 @@ public: class CDOTA_Ability_Holdout_CullingBlade : public CDOTA_Ability_Axe_CullingBlade { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -48312,7 +48312,7 @@ public: float m_flCurrentTimeVert; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t leap_distance; // 0x1164 int32_t leap_radius; // 0x1168 @@ -48325,7 +48325,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Axe : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48333,7 +48333,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Axe_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48341,7 +48341,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Axe_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48349,7 +48349,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Axe_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48357,7 +48357,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Axe_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48365,7 +48365,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Axe_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48373,7 +48373,7 @@ public: class CDOTA_Ability_Bloodseeker_Bloodrage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -48393,7 +48393,7 @@ public: class CDOTA_Ability_Bloodseeker_Bloodbath : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -48426,7 +48426,7 @@ public: class CDOTA_Ability_Bloodseeker_Thirst : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -48450,7 +48450,7 @@ public: class CDOTA_Modifier_Bloodseeker_Rupture_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48458,7 +48458,7 @@ public: class CDOTA_Ability_Bloodseeker_Rupture : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -48471,7 +48471,7 @@ public: Vector vLastPos; // 0x1140 bool bResetPosition; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_fAccumulatedDamage; // 0x1150 }; @@ -48481,7 +48481,7 @@ public: class CDOTA_Ability_Bloodseeker_BloodMist : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -48521,7 +48521,7 @@ public: class CDOTA_Ability_PhantomLancer_Doppelwalk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -48545,7 +48545,7 @@ public: class CDOTA_Ability_PhantomLancer_Juxtapose : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -48581,7 +48581,7 @@ public: class CDOTA_Ability_PhantomLancer_PhantomEdge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -48603,7 +48603,7 @@ public: float agility_duration; // 0x113c bool m_bGiveAgility; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: CHandle< CBaseEntity > m_hTarget; // 0x1144 }; @@ -48629,7 +48629,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48637,7 +48637,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48645,7 +48645,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48653,7 +48653,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48661,7 +48661,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48669,7 +48669,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48677,7 +48677,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48685,7 +48685,7 @@ public: class CDOTA_Ability_Razor_PlasmaField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -48698,12 +48698,12 @@ public: GameTime_t m_fLastThink; // 0x1140 bool m_bContracting; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -48723,7 +48723,7 @@ class CDOTA_Ability_Razor_StaticLink : public CDOTABaseAbility public: int32_t m_iLinkIndex; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CountdownTimer m_ViewerTimer; // 0x558 int32_t vision_radius; // 0x570 @@ -48772,7 +48772,7 @@ public: class CDOTA_Modifier_Razor_Link_Vision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48780,7 +48780,7 @@ public: class CDOTA_Ability_Razor_UnstableCurrent : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -48829,7 +48829,7 @@ public: class CDOTA_Ability_Razor_EyeOfTheStorm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -48858,7 +48858,7 @@ public: class CDOTA_Modifier_Razor_EyeOfTheStorm_Armor : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48866,7 +48866,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Razor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48874,7 +48874,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Razor_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48882,7 +48882,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Razor_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48890,7 +48890,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Razor_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48898,7 +48898,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Razor_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -48906,7 +48906,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Razor_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -48949,7 +48949,7 @@ public: class CDOTA_Ability_Lina_LightStrikeArray : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -48969,7 +48969,7 @@ public: class CDOTA_Ability_Lina_FierySoul : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -49016,7 +49016,7 @@ public: class CDOTA_Ability_Lina_Flame_Cloak : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49034,7 +49034,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lina_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49042,7 +49042,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lina_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49050,7 +49050,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lina_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49058,7 +49058,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lina_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49066,7 +49066,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lina_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49074,7 +49074,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lina_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49082,7 +49082,7 @@ public: class CDOTA_Ability_Morphling_Hybrid : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49090,7 +49090,7 @@ public: class CDOTA_Modifier_Morphling_Waveform_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -49109,7 +49109,7 @@ public: class CDOTA_Modifier_Morphling_Waveform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49117,7 +49117,7 @@ public: class CDOTA_Ability_Morphling_AdaptiveStrike_Agi : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49125,7 +49125,7 @@ public: class CDOTA_Ability_Morphling_AdaptiveStrike_Str : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -49152,7 +49152,7 @@ public: class CDOTA_Ability_Morphling_Morph : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -49169,7 +49169,7 @@ public: class CDOTA_Ability_Morphling_Morph_Agi : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49187,7 +49187,7 @@ public: class CDOTA_Ability_Morphling_Morph_Str : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49285,7 +49285,7 @@ public: class CDOTA_Modifier_Morphling_Replicate_Manager : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -49297,7 +49297,7 @@ public: float m_flBaseAttackRange; // 0x113c float m_flBaseMovementSpeed; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlSymbolLarge m_iszModelName; // 0x1148 CUtlSymbolLarge m_iszProjectileName; // 0x1150 @@ -49306,7 +49306,7 @@ public: float m_fOriginalModelScale; // 0x1164 CUtlVector< CEconItemView* > m_vecOriginalItems; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1180[0x30]; // 0x1180 + [[maybe_unused]] uint8_t __pad1180[0x30]; // 0x1180 public: float m_flOriginalStr; // 0x11b0 float m_flOriginalAgi; // 0x11b4 @@ -49321,7 +49321,7 @@ public: class CDOTA_Modifier_Morphling_Replicate_MorphedIllusionsEffect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49329,7 +49329,7 @@ public: class CDOTA_Modifier_Morphling_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49337,7 +49337,7 @@ public: class CDOTA_Ability_Zuus_StaticField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49345,7 +49345,7 @@ public: class CDOTA_Modifier_Zuus_Static_Field : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49363,7 +49363,7 @@ public: class CDOTA_Ability_Zuus_ArcLightning : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -49385,7 +49385,7 @@ public: class CDOTA_Modifier_Zuus_ArcLightningSlow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49393,7 +49393,7 @@ public: class CDOTA_Ability_Zuus_Cloud : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -49409,7 +49409,7 @@ public: class CDOTA_Modifier_Zuus_LightningBoltThinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -49426,7 +49426,7 @@ public: class CDOTA_Modifier_Zuus_ThundergodsWrathThinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49434,7 +49434,7 @@ public: class CDOTA_Ability_Zuus_ThundergodsVengeance : public CDOTA_Ability_Zuus_ThundergodsWrath { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49452,7 +49452,7 @@ public: class CDOTA_Ability_Zuus_Heavenly_Jump : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -49470,7 +49470,7 @@ public: float m_flJumpHeight; // 0x1154 Vector m_vTargetHorizontalDirection; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< CBaseEntity > > hUnitsToHit; // 0x1168 bool m_bLaunched; // 0x1180 @@ -49489,7 +49489,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Zeus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49497,7 +49497,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Zeus_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49505,7 +49505,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Zeus_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49513,7 +49513,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Zeus_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49521,7 +49521,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Zeus_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49529,7 +49529,7 @@ public: class CDOTA_Ability_Kunkka_Torrent : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -49575,7 +49575,7 @@ public: class CDOTA_Ability_Kunkka_Torrent_Storm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49593,7 +49593,7 @@ public: class CDOTA_Ability_Kunkka_Tidebringer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -49603,7 +49603,7 @@ class CDOTA_Modifier_Kunkka_Tidebringer : public CDOTA_Buff public: bool m_bTidebringerAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t cleave_starting_width; // 0x113c int32_t cleave_ending_width; // 0x1140 @@ -49634,7 +49634,7 @@ public: class CDOTA_Modifier_Kunkka_XMarksTheSpotMarker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49645,7 +49645,7 @@ public: Vector m_vStartLoc; // 0x1138 bool m_bIsReflection; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CHandle< CBaseEntity > m_hEntity; // 0x1148 }; @@ -49655,7 +49655,7 @@ public: class CDOTA_Ability_Kunkka_Return : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -49686,7 +49686,7 @@ public: class CDOTA_Modifier_Kunkka_GhostShip_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49694,7 +49694,7 @@ public: class CDOTA_Modifier_Kunkka_GhostShip_Loaded : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49730,7 +49730,7 @@ public: class CDOTA_Ability_Tiny_CraggyExterior : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -49756,7 +49756,7 @@ public: class CDOTA_Modifier_Tiny_Avalanche_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -49779,7 +49779,7 @@ public: class CDOTA_Modifier_Tiny_Toss_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49787,7 +49787,7 @@ public: class CDOTA_Ability_Tiny_Toss : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -49804,14 +49804,14 @@ public: bool m_bDamageApplied; // 0x1155 bool m_bTargetTeleported; // 0x1156 private: - [[maybe_unused]] uint8_t __pad1157[0x1]; // 0x1157 + [[maybe_unused]] uint8_t __pad1157[0x1]; // 0x1157 public: Vector m_vHorizontalVelocity; // 0x1158 Vector m_vLastKnownTargetPosition; // 0x1164 float m_flInitialVelocityZ; // 0x1170 bool m_bDone; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: int32_t radius; // 0x1178 int32_t toss_damage; // 0x117c @@ -49849,7 +49849,7 @@ public: class CDOTA_Ability_Tiny_Tree_Channel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -49877,7 +49877,7 @@ public: class CDOTA_Ability_Tiny_TossTree : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -49901,7 +49901,7 @@ public: class CDOTA_Ability_Tiny_Grow : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -49921,7 +49921,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tiny : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49929,7 +49929,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tiny_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49937,7 +49937,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tiny_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49945,7 +49945,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tiny_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49953,7 +49953,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tiny_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49961,7 +49961,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tiny_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49969,7 +49969,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Tiny_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -49977,7 +49977,7 @@ public: class CDOTA_Ability_Puck_EtherealJaunt : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -49987,14 +49987,14 @@ class CDOTA_Ability_Puck_IllusoryOrb : public CDOTABaseAbility public: int32_t m_iProjectile; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CountdownTimer m_ViewerTimer; // 0x558 int32_t orb_vision; // 0x570 float vision_duration; // 0x574 int32_t damage; // 0x578 private: - [[maybe_unused]] uint8_t __pad057c[0x4]; // 0x57c + [[maybe_unused]] uint8_t __pad057c[0x4]; // 0x57c public: CSoundPatch* m_pSoundPatch; // 0x580 }; @@ -50013,7 +50013,7 @@ public: class CDOTA_Ability_Puck_PhaseShift : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50021,7 +50021,7 @@ public: class CDOTA_Modifier_Puck_PhaseShift : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50060,7 +50060,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Puck : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50068,7 +50068,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Puck_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50076,7 +50076,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Puck_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50084,7 +50084,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Puck_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50092,7 +50092,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Puck_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50100,7 +50100,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Puck_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50108,7 +50108,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Puck_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50116,7 +50116,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Puck_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -50134,7 +50134,7 @@ public: class CDOTA_Modifier_Windrunner_ShackleShot : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -50151,7 +50151,7 @@ public: float tree_width; // 0x570 bool m_bAwardedKillEater; // 0x574 private: - [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 + [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 public: int32_t m_nHeroesHit; // 0x578 ParticleIndex_t m_nFXIndex; // 0x57c @@ -50162,7 +50162,7 @@ public: class CDOTA_Modifier_Windrunner_Windrun_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50170,7 +50170,7 @@ public: class CDOTA_Ability_Windrunner_Windrun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50178,7 +50178,7 @@ public: class CDOTA_Modifier_Windrunner_Windrun_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50194,7 +50194,7 @@ public: class CDOTA_Modifier_Windrunner_Windrun_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -50223,7 +50223,7 @@ public: class CDOTA_Modifier_Windrunner_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50231,7 +50231,7 @@ public: class CDOTA_Ability_Windrunner_FocusFire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50239,7 +50239,7 @@ public: class CDOTA_Ability_Windrunner_FocusFire_End : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -50251,13 +50251,13 @@ public: int32_t focusfire_damage_reduction; // 0x113c bool bActive; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t bonus_attack_speed; // 0x1144 int32_t focusfire_fire_on_the_move; // 0x1148 bool m_bPause; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: int32_t m_nNumArrowsLanded; // 0x1150 int32_t m_nDamageDealt; // 0x1154 @@ -50266,7 +50266,7 @@ public: bool m_bHeroKilled; // 0x1160 bool m_bRecentFocusFireAttack; // 0x1161 private: - [[maybe_unused]] uint8_t __pad1162[0xa]; // 0x1162 + [[maybe_unused]] uint8_t __pad1162[0xa]; // 0x1162 public: ParticleIndex_t m_nFXFocusFire; // 0x116c GameTime_t m_flLastFocusFireAttackTime; // 0x1170 @@ -50319,7 +50319,7 @@ public: class CDOTA_Ability_Lich_FrostNova : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -50347,7 +50347,7 @@ public: class CDOTA_Modifier_Lich_Sinister_Gaze_Self : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -50367,7 +50367,7 @@ public: class CDOTA_Ability_Lich_DarkSorcery : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -50385,7 +50385,7 @@ public: class CDOTA_Ability_Lich_FrostAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50426,7 +50426,7 @@ public: class CDOTA_Ability_Lich_FrostArmor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50434,7 +50434,7 @@ public: class CDOTA_Modifier_Lich_FrostArmor_Autocast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -50461,7 +50461,7 @@ public: class CDOTA_Ability_Lich_FrostShield : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -50506,7 +50506,7 @@ public: int32_t m_nJumps; // 0x1140 bool m_bFirstJump; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CHandle< CBaseEntity > m_hTarget; // 0x1148 CHandle< CBaseEntity > m_hAvoidTarget; // 0x114c @@ -50544,7 +50544,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lich_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50552,7 +50552,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lich_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50560,7 +50560,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lich_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50568,7 +50568,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lich_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50576,7 +50576,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lich_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50584,7 +50584,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lich_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50592,7 +50592,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lich_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50600,7 +50600,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lich_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50625,7 +50625,7 @@ public: class CDOTA_Ability_Tidehunter_KrakenShell : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -50644,7 +50644,7 @@ public: class CDOTA_Ability_Tidehunter_AnchorSmash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50679,7 +50679,7 @@ public: CUtlVector< CHandle< CBaseEntity > > m_hEntsHit; // 0x550 bool m_bAwardedKillEater; // 0x568 private: - [[maybe_unused]] uint8_t __pad0569[0x3]; // 0x569 + [[maybe_unused]] uint8_t __pad0569[0x3]; // 0x569 public: float duration; // 0x56c }; @@ -50693,7 +50693,7 @@ public: float m_flCurTime; // 0x113c bool m_bDamageApplied; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: float damage; // 0x1144 }; @@ -50715,7 +50715,7 @@ public: class CDOTA_Ability_ShadowShaman_EtherShock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50723,7 +50723,7 @@ public: class CDOTA_Modifier_ShadowShaman_EtherShock : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50731,7 +50731,7 @@ public: class CDOTA_Ability_ShadowShamanVoodoo : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50747,7 +50747,7 @@ public: class CDOTA_Ability_ShadowShaman_MassSerpentWard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -50795,7 +50795,7 @@ public: class CDOTA_Ability_Riki_SmokeScreen : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -50820,7 +50820,7 @@ public: class CDOTA_Modifier_Riki_BlinkStrike_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50828,7 +50828,7 @@ public: class CDOTA_Ability_Riki_BlinkStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50836,7 +50836,7 @@ public: class CDOTA_Modifier_Riki_BlinkStrike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50844,7 +50844,7 @@ public: class CDOTA_Modifier_Riki_BlinkStrike_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -50852,7 +50852,7 @@ public: class CDOTA_Ability_Riki_Permanent_Invisibility : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50869,7 +50869,7 @@ public: class CDOTA_Ability_Riki_Backstab : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -50889,7 +50889,7 @@ public: class CDOTA_Ability_Riki_TricksOfTheTrade : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -50904,7 +50904,7 @@ public: int32_t m_nSucceessiveHits; // 0x115c bool m_bGrantedGem; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: float attack_rate; // 0x1164 int32_t damage_pct; // 0x1168 @@ -50916,7 +50916,7 @@ public: class CDOTA_Ability_Riki_Poison_Dart : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -50941,7 +50941,7 @@ public: class CDOTA_Ability_Enigma_DemonicConversion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -50977,7 +50977,7 @@ public: int32_t hp_bonus; // 0x1144 bool m_bAllowSplit; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: int32_t m_nSpawnNum; // 0x114c }; @@ -50987,7 +50987,7 @@ public: class CDOTA_Ability_Enigma_MidnightPulse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -51071,7 +51071,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51079,7 +51079,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51087,7 +51087,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51095,7 +51095,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51103,7 +51103,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51111,7 +51111,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51119,7 +51119,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51127,7 +51127,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51135,7 +51135,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Enigma_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51143,7 +51143,7 @@ public: class CDOTA_Ability_Tinker_Defensive_Matrix : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -51156,7 +51156,7 @@ public: int32_t cooldown_reduction; // 0x1140 bool m_bStartedTimer; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t m_flDamageAbsorbed; // 0x1148 }; @@ -51169,7 +51169,7 @@ public: Vector m_vProjectileLocation; // 0x550 bool bBlocked; // 0x55c private: - [[maybe_unused]] uint8_t __pad055d[0x3]; // 0x55d + [[maybe_unused]] uint8_t __pad055d[0x3]; // 0x55d public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x560 }; @@ -51245,7 +51245,7 @@ public: class CDOTA_Modifier_Tinker_Rearm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51253,7 +51253,7 @@ public: class CDOTA_Ability_Tinker_Shrink_Ray : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -51279,7 +51279,7 @@ public: int32_t bounces; // 0x554 int32_t bounce_bonus_damage; // 0x558 private: - [[maybe_unused]] uint8_t __pad055c[0x4]; // 0x55c + [[maybe_unused]] uint8_t __pad055c[0x4]; // 0x55c public: CUtlVector< CHandle< CBaseEntity > > m_vecHitHeroes; // 0x560 }; @@ -51297,7 +51297,7 @@ public: class CDOTA_Ability_WitchDoctor_VoodooRestoration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51305,7 +51305,7 @@ public: class CDOTA_Modifier_WitchDoctor_Voodoo_Restoration_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -51325,7 +51325,7 @@ public: class CDOTA_Ability_WitchDoctor_Maledict : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51333,7 +51333,7 @@ public: class CDOTA_Modifier_WitchDoctor_MaledictDoT : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -51362,7 +51362,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x564 int32_t m_iAttackIndex; // 0x568 private: - [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c + [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c public: CUtlVector< sBounceInfo > m_BounceInfo; // 0x570 }; @@ -51385,7 +51385,7 @@ public: class CDOTA_Ability_WitchDoctor_Voodoo_Switcheroo : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -51402,7 +51402,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51410,7 +51410,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51418,7 +51418,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51426,7 +51426,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51434,7 +51434,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51442,7 +51442,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51450,7 +51450,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51458,7 +51458,7 @@ public: class CDOTA_Modifier_Sniper_Shrapnel_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51466,7 +51466,7 @@ public: class CDOTA_Ability_Sniper_Shrapnel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51493,7 +51493,7 @@ public: class CDOTA_Ability_Sniper_Headshot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -51522,7 +51522,7 @@ public: class CDOTA_Ability_Sniper_TakeAim : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51565,7 +51565,7 @@ public: class CDOTA_Modifier_Sniper_Assassinate : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51589,7 +51589,7 @@ public: class CDOTA_Ability_Necrolyte_Sadist_Stop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51597,7 +51597,7 @@ public: class CDOTA_Ability_Necrolyte_Sadist : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51639,7 +51639,7 @@ public: class CDOTA_Ability_Necrolyte_Heartstopper_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51650,7 +51650,7 @@ public: int32_t aura_radius; // 0x1138 bool m_bStackCountChanged; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: CUtlVector< GameTime_t > m_fStackExpireTimes; // 0x1140 }; @@ -51679,7 +51679,7 @@ public: class CDOTA_Ability_Necrolyte_ReapersScythe : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51708,7 +51708,7 @@ public: class CDOTA_Ability_Necrolyte_Death_Seeker : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -51725,7 +51725,7 @@ public: class CDOTA_Modifier_Slardar_Puddle : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51733,7 +51733,7 @@ public: class CDOTA_Modifier_Slardar_Sprint_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -51752,7 +51752,7 @@ public: class CDOTA_Ability_Slardar_Sprint : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51784,7 +51784,7 @@ public: class CDOTA_Ability_Slardar_Bash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -51802,7 +51802,7 @@ public: class CDOTA_Ability_Slardar_Amplify_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -51824,7 +51824,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slardar : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51832,7 +51832,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slardar_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51840,7 +51840,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slardar_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51848,7 +51848,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slardar_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51856,7 +51856,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slardar_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51864,7 +51864,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slardar_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51872,7 +51872,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slardar_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51880,7 +51880,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Slardar_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -51888,7 +51888,7 @@ public: class CDOTA_Ability_Ursa_Overpower : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51904,7 +51904,7 @@ public: class CDOTA_Ability_Ursa_Fury_Swipes : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -51928,7 +51928,7 @@ public: class CDOTA_Ability_Ursa_Enrage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -51994,7 +51994,7 @@ public: float m_flCurTime; // 0x113c bool m_bDamageApplied; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t damage; // 0x1144 }; @@ -52004,7 +52004,7 @@ public: class CDOTA_Ability_Lion_Voodoo : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52028,7 +52028,7 @@ public: class CDOTA_Modifier_Lion_ManaDrain_Immunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -52052,7 +52052,7 @@ public: class CDOTA_Modifier_Lion_ManaDrain_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52060,7 +52060,7 @@ public: class CDOTA_Modifier_Lion_ManaDrain_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52068,7 +52068,7 @@ public: class CDOTA_Modifier_Lion_FingerOfDeath_Kill_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52092,7 +52092,7 @@ public: class CDOTA_Modifier_Lion_FingerOfDeath_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -52109,7 +52109,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52117,7 +52117,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52125,7 +52125,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52133,7 +52133,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52141,7 +52141,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52149,7 +52149,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52157,7 +52157,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52165,7 +52165,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52173,7 +52173,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52181,7 +52181,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52189,7 +52189,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Lion_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52197,7 +52197,7 @@ public: class CInfoCourierSpawnRadiant : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52205,7 +52205,7 @@ public: class CInfoCourierSpawnDire : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52213,7 +52213,7 @@ public: class CInfoCourierSpawnRadiant1 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52221,7 +52221,7 @@ public: class CInfoCourierSpawnRadiant2 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52229,7 +52229,7 @@ public: class CInfoCourierSpawnRadiant3 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52237,7 +52237,7 @@ public: class CInfoCourierSpawnRadiant4 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52245,7 +52245,7 @@ public: class CInfoCourierSpawnRadiant5 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52253,7 +52253,7 @@ public: class CInfoCourierSpawnDire1 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52261,7 +52261,7 @@ public: class CInfoCourierSpawnDire2 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52269,7 +52269,7 @@ public: class CInfoCourierSpawnDire3 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52277,7 +52277,7 @@ public: class CInfoCourierSpawnDire4 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52285,7 +52285,7 @@ public: class CInfoCourierSpawnDire5 : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52293,7 +52293,7 @@ public: class CInfoCourierSpawn : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -52304,7 +52304,7 @@ public: PlayerID_t m_nIssuerPlayerIndex; // 0x1138 bool m_bTeamFirstCourier; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: GameTime_t m_nPlayerCommandTime[24]; // 0x1140 }; @@ -52314,7 +52314,7 @@ public: class CDOTA_Modifier_Courier_Morph_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52322,7 +52322,7 @@ public: class CDOTA_Modifier_Courier_Flying : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52330,7 +52330,7 @@ public: class CDOTA_Ability_Courier_ReturnToBase : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52338,7 +52338,7 @@ public: class CDOTA_Ability_Courier_TakeStashItems : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -52350,7 +52350,7 @@ public: Vector m_vLocation; // 0x113c bool m_bTransferAfterTake; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: int32_t stash_pickup_distance; // 0x114c }; @@ -52360,7 +52360,7 @@ public: class CDOTA_Ability_Courier_ReturnStashItems : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52376,7 +52376,7 @@ public: class CDOTA_Ability_Courier_GoToSecretShop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52384,7 +52384,7 @@ public: class CDOTA_Ability_Courier_GoToEnemySecretShop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52392,7 +52392,7 @@ public: class CDOTA_Ability_Courier_GoToSideShop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52400,7 +52400,7 @@ public: class CDOTA_Ability_Courier_GoToSideShop2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52408,7 +52408,7 @@ public: class CDOTA_Ability_Courier_TransferItems : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52416,7 +52416,7 @@ public: class CDOTA_Ability_Courier_TransferItems_ToOtherPlayer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52432,7 +52432,7 @@ public: class CDOTA_Ability_Courier_TakeStashAndTransferItems : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52440,7 +52440,7 @@ public: class CDOTA_Ability_Courier_Burst : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52456,7 +52456,7 @@ public: class CDOTA_Ability_Courier_Morph : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52464,7 +52464,7 @@ public: class CDOTA_Ability_Courier_Shield : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52472,7 +52472,7 @@ public: class CDOTA_Modifier_Courier_Shield : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52488,7 +52488,7 @@ public: class CDOTA_Ability_Courier_QueuePickupFromStash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52496,7 +52496,7 @@ public: class CDOTA_Ability_Courier_DequeuePickupFromStash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -52506,7 +52506,7 @@ class CDOTA_Modifier_FountainPassive : public CDOTA_Buff public: int32_t bonus_chance; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -52516,7 +52516,7 @@ public: class CDOTA_Modifier_Fountain_Fury_Swipes_Damage_Increase : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52524,7 +52524,7 @@ public: class CDOTA_Ability_Roshan_SpellBlock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52532,7 +52532,7 @@ public: class CDOTA_Modifier_Roshan_SpellBlock : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52540,7 +52540,7 @@ public: class CDOTA_Ability_Roshan_Bash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -52558,7 +52558,7 @@ public: class CDOTA_Ability_Roshan_Slam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52574,7 +52574,7 @@ public: class CDOTA_Ability_Roshan_InherentBuffs : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52582,7 +52582,7 @@ public: class CDOTA_Modifier_Roshan_InherentBuffs : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52590,7 +52590,7 @@ public: class CDOTA_Ability_Roshan_Devotion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52606,7 +52606,7 @@ public: class CDOTA_Modifier_Roshan_Devotion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -52623,7 +52623,7 @@ public: class CDOTA_Ability_Animation_RightClawSwipe : public CDOTA_Ability_Animation_Attack { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -52635,7 +52635,7 @@ public: int32_t damage_radius; // 0x113c float m_flScalar; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< CBaseEntity > > m_vHitEntities; // 0x1148 }; @@ -52645,7 +52645,7 @@ public: class CDOTA_Ability_Animation_LeftClawSwipe : public CDOTA_Ability_Animation_Attack { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -52657,7 +52657,7 @@ public: int32_t damage_radius; // 0x113c float m_flScalar; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< CBaseEntity > > m_vHitEntities; // 0x1148 }; @@ -52708,7 +52708,7 @@ public: float m_flCurrentTimeVert; // 0x1168 bool m_bInterrupted; // 0x116c private: - [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d + [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d public: float m_flHorizDelayTime; // 0x1170 float m_flVertDelayTime; // 0x1174 @@ -52718,7 +52718,7 @@ public: CHandle< CBaseEntity > m_hTarget; // 0x1184 bool m_bPlayedSwipeSound; // 0x1188 private: - [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 + [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 public: int32_t pounce_distance; // 0x118c float pounce_speed; // 0x1190 @@ -52749,14 +52749,14 @@ public: bool m_bPlayedChargeAnimation; // 0x561 bool m_bPinning; // 0x562 private: - [[maybe_unused]] uint8_t __pad0563[0x1]; // 0x563 + [[maybe_unused]] uint8_t __pad0563[0x1]; // 0x563 public: GameTime_t m_flPinStartTime; // 0x564 Vector m_vProjectileLocation; // 0x568 Vector m_vTargetLocation; // 0x574 CHandle< CBaseEntity > m_hTarget; // 0x580 private: - [[maybe_unused]] uint8_t __pad0584[0x4]; // 0x584 + [[maybe_unused]] uint8_t __pad0584[0x4]; // 0x584 public: CUtlVector< CHandle< CBaseEntity > > m_hTrackingProjectileHits; // 0x588 CUtlVector< CDOTA_Tree* > m_hTrackingProjectileTrees; // 0x5a0 @@ -52769,7 +52769,7 @@ public: class CDOTA_Ability_Nian_Frenzy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -52809,7 +52809,7 @@ public: int32_t m_nProjectiles; // 0x57c int32_t m_nWaveCount; // 0x580 private: - [[maybe_unused]] uint8_t __pad0584[0x4]; // 0x584 + [[maybe_unused]] uint8_t __pad0584[0x4]; // 0x584 public: CountdownTimer m_ctTimer; // 0x588 float m_flTiming; // 0x5a0 @@ -52821,7 +52821,7 @@ public: class CDOTA_Modifier_Nian_Roar : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52829,7 +52829,7 @@ public: class CDOTA_Modifier_Nian_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52837,7 +52837,7 @@ public: class CDOTA_Modifier_Nian_Intrinsic : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52845,7 +52845,7 @@ public: class CDOTA_Modifier_Nian_Attachment : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52853,7 +52853,7 @@ public: class CDOTA_Modifier_Nian_Attachment_Regrow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -52861,7 +52861,7 @@ public: class CDOTA_Modifier_Nian_Waiting : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -52882,7 +52882,7 @@ public: int32_t damage_radius; // 0x113c float m_flPlaybackRate; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< CBaseEntity > > m_vHitEntities; // 0x1148 }; @@ -52898,7 +52898,7 @@ public: float delay; // 0x55c float target_range; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CountdownTimer m_ctTimer; // 0x568 float m_flTiming; // 0x580 @@ -52930,7 +52930,7 @@ public: class CDOTA_Modifier_Nian_Big_Flinch : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -52946,7 +52946,7 @@ public: class CDOTA_Ability_Nian_GreaterBash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -52989,7 +52989,7 @@ public: class CDOTA_Ability_Nian_Tail_Swipe : public CDOTA_Ability_Animation_Attack { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -53036,7 +53036,7 @@ public: int32_t pull_speed; // 0x113c bool m_bForward; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: ParticleIndex_t m_nfxIndex; // 0x1144 }; @@ -53058,7 +53058,7 @@ public: bool m_bForward; // 0x59c bool m_bUseWind; // 0x59d private: - [[maybe_unused]] uint8_t __pad059e[0x2]; // 0x59e + [[maybe_unused]] uint8_t __pad059e[0x2]; // 0x59e public: ParticleIndex_t m_nFXIndex; // 0x5a0 ParticleIndex_t m_nfxIndex_roar; // 0x5a4 @@ -53069,7 +53069,7 @@ public: class CDOTA_Modifier_Nian_Torrent_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -53083,7 +53083,7 @@ public: int32_t pull_radius; // 0x55c float fire_interval; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CountdownTimer m_ctTimer; // 0x568 float m_flTiming; // 0x580 @@ -53116,7 +53116,7 @@ public: class CDOTA_Ability_Nian_Eruption : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -53144,7 +53144,7 @@ public: class CDOTA_Ability_Nian_Sigils : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -53181,7 +53181,7 @@ public: class CDOTA_Item_Nian_Flag_Trap : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -53206,7 +53206,7 @@ public: class CDOTA_Ability_Firework_Mine : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -53224,7 +53224,7 @@ public: class CDOTA_Item_JumpBoots : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53268,7 +53268,7 @@ public: float m_flCurrentTimeVert; // 0x1168 bool m_bInterrupted; // 0x116c private: - [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d + [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d public: float m_flHorizDelayTime; // 0x1170 float m_flVertDelayTime; // 0x1174 @@ -53286,7 +53286,7 @@ public: class CDOTA_Item_Recipe_Vermillion_Robe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53294,7 +53294,7 @@ public: class CDOTA_Item_Vermillion_Robe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -53331,7 +53331,7 @@ public: class CDOTA_Ability_Warlock_Fatal_Bonds : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53339,7 +53339,7 @@ public: class CDOTA_Ability_Warlock_Shadow_Word : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -53371,11 +53371,11 @@ public: float m_flCurrentSlow; // 0x598 ParticleIndex_t m_nFXIndex; // 0x59c private: - [[maybe_unused]] uint8_t __pad05a0[0x8]; // 0x5a0 + [[maybe_unused]] uint8_t __pad05a0[0x8]; // 0x5a0 public: bool m_bTargetCast; // 0x5a8 private: - [[maybe_unused]] uint8_t __pad05a9[0x3]; // 0x5a9 + [[maybe_unused]] uint8_t __pad05a9[0x3]; // 0x5a9 public: CHandle< CBaseEntity > m_hTarget; // 0x5ac }; @@ -53409,7 +53409,7 @@ public: class CDOTA_Modifier_Warlock_Rain_Of_Chaos_Death_Trigger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -53420,7 +53420,7 @@ public: float stun_duration; // 0x1138 bool bHasScepter; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: int32_t aoe; // 0x1140 int32_t m_iCount; // 0x1144 @@ -53440,7 +53440,7 @@ public: class CDOTA_Ability_Warlock_Golem_Flaming_Fists : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -53457,7 +53457,7 @@ public: class CDOTA_Ability_Warlock_Golem_Permanent_Immolation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53481,7 +53481,7 @@ public: class CDOTA_Beastmaster_Axe : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53506,7 +53506,7 @@ public: bool m_bReturning; // 0x1170 bool m_bCatchingAxes; // 0x1171 private: - [[maybe_unused]] uint8_t __pad1172[0x6]; // 0x1172 + [[maybe_unused]] uint8_t __pad1172[0x6]; // 0x1172 public: CUtlVector< CHandle< CBaseEntity > > m_hAxes; // 0x1178 ParticleIndex_t m_nAxeFXIndex[2]; // 0x1190 @@ -53534,7 +53534,7 @@ public: class CDOTA_Modifier_Beastmaster_Axe_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53542,7 +53542,7 @@ public: class CDOTA_Ability_Beastmaster_CallOfTheWild_Boar : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53550,7 +53550,7 @@ public: class CDOTA_Ability_Beastmaster_CallOfTheWild_Hawk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -53568,7 +53568,7 @@ public: class CDOTA_Ability_CallOfTheWild_Boar_Poison : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53592,7 +53592,7 @@ public: class CDOTA_Modifier_CallOfTheWild_Boar_Poison : public CDOTA_Modifier_CallOfTheWild_Boar_PoisonBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -53609,7 +53609,7 @@ public: class CDOTA_Ability_Beastmaster_InnerBeast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53625,7 +53625,7 @@ public: class CDOTA_Modifier_Beastmaster_InnerBeast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -53674,7 +53674,7 @@ public: class CDOTA_Ability_Beastmaster_Mark_Of_The_Beast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53682,7 +53682,7 @@ public: class CDOTA_Modifier_Beastmaster_Mark_Of_The_Beast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53690,7 +53690,7 @@ public: class CDOTA_Modifier_CallOfTheWild_Hawk_Reveal : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53698,7 +53698,7 @@ public: class CDOTA_Ability_Beastmaster_Hawk_Dive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -53714,14 +53714,14 @@ public: bool m_bHorizontalMotionInterrupted; // 0x1154 bool m_bDamageApplied; // 0x1155 private: - [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 + [[maybe_unused]] uint8_t __pad1156[0x2]; // 0x1156 public: Vector m_vHorizontalVelocity; // 0x1158 Vector m_vLastKnownTargetPosition; // 0x1164 float m_flInitialVelocityZ; // 0x1170 bool m_bDone; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: int32_t radius; // 0x1178 int32_t toss_damage; // 0x117c @@ -53732,7 +53732,7 @@ public: class CDOTA_Ability_Beastmaster_DrumsOfSlom : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -53757,7 +53757,7 @@ public: class CDOTA_Ability_Beastmaster_DrumsOfSlom_Stop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53765,7 +53765,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53773,7 +53773,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53781,7 +53781,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53789,7 +53789,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53797,7 +53797,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53805,7 +53805,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Beastmaster_5_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53821,7 +53821,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53829,7 +53829,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Beastmaster_6_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53845,7 +53845,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53853,7 +53853,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53861,7 +53861,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -53897,7 +53897,7 @@ public: int32_t duration_heal; // 0x113c int32_t movement_slow; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer m_SlowInterval; // 0x1148 float m_flSlowStep; // 0x1160 @@ -53910,7 +53910,7 @@ public: class CDOTA_Ability_QueenOfPain_Blink : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -53943,7 +53943,7 @@ public: class CDOTA_Modifier_QueenOfPain_SonicWave_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53951,7 +53951,7 @@ public: class CDOTA_Modifier_QueenOfPain_SonicWave_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53959,7 +53959,7 @@ public: class CDOTA_Modifier_QueenOfPain_Arcana_Kill_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -53967,7 +53967,7 @@ public: class CDOTA_Ability_Venomancer_PlagueWard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -54024,7 +54024,7 @@ public: class CDOTA_Modifier_Venomancer_PoisonSting : public CDOTA_Modifier_Venomancer_PoisonStingBase { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -54061,7 +54061,7 @@ public: class CDOTA_Ability_Venomancer_PoisonNova : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -54096,7 +54096,7 @@ public: class CDOTA_Ability_Holdout_ScourgeWard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54123,7 +54123,7 @@ public: class CDOTA_Ability_FacelessVoid_Backtrack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54139,7 +54139,7 @@ public: class CDOTA_Ability_FacelessVoid_TimeLock : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -54164,7 +54164,7 @@ public: class CDOTA_Modifier_FacelessVoid_TimeLock_Freeze : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54172,7 +54172,7 @@ public: class CDOTA_Modifier_FacelessVoid_Timelock_TimeWalk_Proc_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54180,7 +54180,7 @@ public: class CDOTA_Modifier_FacelessVoid_Timelock_Basic_Proc_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54188,7 +54188,7 @@ public: class CDOTA_Ability_FacelessVoid_TimeDilation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -54210,7 +54210,7 @@ public: class CDOTA_Modifier_FacelessVoid_TimeWalk_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54271,7 +54271,7 @@ public: class CDOTA_Modifier_FacelessVoid_TimeWalk : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54279,7 +54279,7 @@ public: class CDOTA_Ability_FacelessVoid_Chronosphere : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54295,7 +54295,7 @@ public: class CDOTA_Modifier_FacelessVoid_ArcanaDamageRouter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54303,7 +54303,7 @@ public: class CDOTA_Modifier_FacelessVoid_Chronosphere_Freeze : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54327,7 +54327,7 @@ public: class CDOTA_Modifier_FacelessVoid_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54364,7 +54364,7 @@ public: class CDOTA_Modifier_DeathProphet_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54372,7 +54372,7 @@ public: class CDOTA_Modifier_DeathProphet_Silence_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54380,7 +54380,7 @@ public: class CDOTA_Ability_DeathProphet_Witchcraft : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54396,7 +54396,7 @@ public: class CDOTA_Modifier_DeathProphet_SpiritSiphon_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -54427,7 +54427,7 @@ public: int32_t m_nTargetDebuffSerialNumber; // 0x1160 bool m_bAppliedFear; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: float shard_fear_duration; // 0x1168 float shard_consecutive_siphon_duration; // 0x116c @@ -54454,7 +54454,7 @@ public: class CDOTA_Modifier_DeathProphet_SpiritSiphon_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54462,7 +54462,7 @@ public: class CDOTA_Modifier_DeathProphet_SpiritSiphon_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54470,7 +54470,7 @@ public: class CDOTA_DeathProphet_Exorcism_Spirit : public CBaseAnimatingActivity { public: - // @note: no members available + // No members available }; // Alignment: 18 @@ -54496,7 +54496,7 @@ public: bool m_bCommentedOnExpired; // 0x1171 bool m_bForceExpired; // 0x1172 private: - [[maybe_unused]] uint8_t __pad1173[0x5]; // 0x1173 + [[maybe_unused]] uint8_t __pad1173[0x5]; // 0x1173 public: CUtlVector< sSpiritInfo* > m_vecSpirits; // 0x1178 }; @@ -54526,7 +54526,7 @@ public: GameTime_t m_fLastThinkTime; // 0x115c bool m_bExpired; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 public: sSpiritInfo* m_SpiritInfo; // 0x1168 }; @@ -54536,7 +54536,7 @@ public: class CDOTA_Modifier_Death_Prophet_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54544,7 +54544,7 @@ public: class CDOTA_Modifier_Death_Prophet_Attack_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54552,7 +54552,7 @@ public: class CDOTA_Ability_Pugna_NetherBlast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54560,7 +54560,7 @@ public: class CDOTA_Modifier_Pugna_NetherBlast_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54568,7 +54568,7 @@ public: class CDOTA_Ability_Pugna_Decrepify : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -54627,7 +54627,7 @@ public: float tick_rate; // 0x113c bool m_bDoRangeCheck; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: ParticleIndex_t m_nFXIndex; // 0x1144 GameTime_t m_flElapsedTime; // 0x1148 @@ -54635,7 +54635,7 @@ public: bool m_bShard; // 0x114d bool m_bFromWard; // 0x114e private: - [[maybe_unused]] uint8_t __pad114f[0x1]; // 0x114f + [[maybe_unused]] uint8_t __pad114f[0x1]; // 0x114f public: CHandle< CBaseEntity > m_hWard; // 0x1150 float spell_amp_drain_duration; // 0x1154 @@ -54666,7 +54666,7 @@ public: class CDOTA_Ability_PhantomAssassin_Stifling_Dagger : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -54691,7 +54691,7 @@ public: class CDOTA_Ability_PhantomAssassin_Fan_Of_Knives : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -54715,7 +54715,7 @@ public: class CDOTA_Modifier_PhantomAssassin_Fan_Of_Knives : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54723,7 +54723,7 @@ public: class CDOTA_Ability_PhantomAssassin_PhantomStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -54740,7 +54740,7 @@ public: class CDOTA_Ability_PhantomAssassin_Blur : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54767,7 +54767,7 @@ public: class CDOTA_Ability_PhantomAssassin_CoupdeGrace : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -54806,7 +54806,7 @@ public: class CDOTA_Modifier_PhantomAssassin_ScreenSplatter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54814,7 +54814,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54822,7 +54822,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54830,7 +54830,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54838,7 +54838,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54846,7 +54846,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54854,7 +54854,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54862,7 +54862,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54870,7 +54870,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54878,7 +54878,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54886,7 +54886,7 @@ public: class CDOTA_Ability_TemplarAssassin_Refraction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -54911,7 +54911,7 @@ public: class CDOTA_Ability_TemplarAssassin_Meld : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -54930,7 +54930,7 @@ public: int32_t bonus_damage; // 0x1138 bool launched_attack; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: CHandle< CBaseEntity > m_hTarget; // 0x1140 int32_t m_nAttackRecord; // 0x1144 @@ -54949,7 +54949,7 @@ public: class CDOTA_Ability_TemplarAssassin_PsiBlades : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -54977,7 +54977,7 @@ public: class CDOTA_Modifier_TemplarAssassin_PsionicTrap_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -54985,7 +54985,7 @@ public: class CDOTA_Ability_TemplarAssassin_PsionicTrap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55001,7 +55001,7 @@ public: class CDOTA_Ability_TemplarAssassin_Trap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55031,7 +55031,7 @@ public: class CDOTA_Ability_TemplarAssassin_SelfTrap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55039,7 +55039,7 @@ public: class CDOTA_Ability_TemplarAssassin_Refraction_Holdout : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -55057,7 +55057,7 @@ public: class CDOTA_Ability_Viper_PoisonAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55067,7 +55067,7 @@ class CDOTA_Modifier_Viper_PoisonAttack : public CDOTA_Buff public: float duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -55089,7 +55089,7 @@ public: class CDOTA_Ability_Viper_Nethertoxin : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55118,7 +55118,7 @@ public: class CDOTA_Modifier_Viper_NethertoxinMute : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55126,7 +55126,7 @@ public: class CDOTA_Ability_Viper_CorrosiveSkin : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55172,7 +55172,7 @@ public: class CDOTA_Ability_Viper_Nose_Dive : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -55203,7 +55203,7 @@ public: class CDOTA_Ability_Luna_LucentBeam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55211,7 +55211,7 @@ public: class CDOTA_Modifier_Luna_LucentBeam_Damage_Buff_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55229,7 +55229,7 @@ class CDOTA_Ability_Luna_MoonGlaive : public CDOTABaseAbility public: int32_t m_iAttackIndex; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CUtlVector< sGlaiveInfo > m_GlaiveInfo; // 0x558 }; @@ -55250,7 +55250,7 @@ public: class CDOTA_Ability_Luna_LunarBlessing : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -55296,7 +55296,7 @@ public: class CDOTA_Ability_Luna_Lunar_Grace : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55331,12 +55331,12 @@ public: Vector vPosition; // 0x1154 bool bAreaTarget; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_iTickCount; // 0x1164 ParticleIndex_t m_nMoonlightFXIndex; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< CBaseEntity > > m_HitTargets; // 0x1170 float m_flBeamStun; // 0x1188 @@ -55368,7 +55368,7 @@ public: class CDOTA_Ability_DragonKnight_DragonTail : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55376,7 +55376,7 @@ public: class CDOTA_Ability_DragonKnight_DragonBlood : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55401,7 +55401,7 @@ public: class CDOTA_Ability_DragonKnight_ElderDragonForm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -55469,7 +55469,7 @@ public: class CDOTA_Modifier_DragonKnight_BlackDragon_Tooltip : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55477,7 +55477,7 @@ public: class CDOTA_Ability_DragonKnight_Fireball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55503,7 +55503,7 @@ public: class CDOTA_Ability_Dazzle_Good_Juju : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -55522,7 +55522,7 @@ public: class CDOTA_Ability_Dazzle_Bad_Juju : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55548,7 +55548,7 @@ public: class CDOTA_Ability_Dazzle_Rain_Of_Vermin : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -55568,7 +55568,7 @@ public: class CDOTA_Ability_Dazzle_Poison_Touch : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -55597,7 +55597,7 @@ public: class CDOTA_Ability_Dazzle_Shallow_Grave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -55607,7 +55607,7 @@ class CDOTA_Modifier_Dazzle_Shallow_Grave : public CDOTA_Buff public: bool m_bHasPostedEvent; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: ParticleIndex_t m_nFXIndex; // 0x113c float fx_halo_height; // 0x1140 @@ -55633,7 +55633,7 @@ public: class CDOTA_Ability_Dazzle_Weave : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55650,7 +55650,7 @@ public: class CDOTA_Ability_Leshrac_Split_Earth : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55667,7 +55667,7 @@ public: class CDOTA_Ability_Leshrac_Diabolic_Edict : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -55687,7 +55687,7 @@ public: class CDOTA_Ability_Leshrac_Lightning_Storm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55713,13 +55713,13 @@ public: int32_t m_iCurJumpCount; // 0x1154 Vector m_vCurTargetLoc; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1168 bool m_bGrantedGem; // 0x1180 bool m_bBounceTwice; // 0x1181 private: - [[maybe_unused]] uint8_t __pad1182[0x2]; // 0x1182 + [[maybe_unused]] uint8_t __pad1182[0x2]; // 0x1182 public: CHandle< CBaseEntity > m_eLastTarget; // 0x1184 }; @@ -55737,7 +55737,7 @@ public: class CDOTA_Ability_Leshrac_Greater_Lightning_Storm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55772,7 +55772,7 @@ public: class CDOTA_Ability_Leshrac_Pulse_Nova : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -55788,7 +55788,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Leshrac_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55796,7 +55796,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Leshrac_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55804,7 +55804,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Leshrac_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55812,7 +55812,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Leshrac_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55820,7 +55820,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Leshrac_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55828,7 +55828,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Leshrac_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55836,7 +55836,7 @@ public: class CDOTA_Ability_Rattletrap_Overclocking : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -55854,7 +55854,7 @@ public: class CDOTA_Ability_Rattletrap_BatteryAssault : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55862,7 +55862,7 @@ public: class CDOTA_Modifier_Rattletrap_BatteryAssault : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -55870,7 +55870,7 @@ public: class CDOTA_Ability_Rattletrap_PowerCogs : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55887,7 +55887,7 @@ public: class CDOTA_Modifier_Rattletrap_Cog_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55921,7 +55921,7 @@ public: class CDOTA_Modifier_Rattletrap_Cog_Immune : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -55938,7 +55938,7 @@ public: class CDOTA_Modifier_Rattletrap_Cog_Self_Bonuses : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -55948,7 +55948,7 @@ class CDOTA_Modifier_Rattletrap_Cog : public CDOTA_Buff public: bool m_bEnabled; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t trigger_distance; // 0x113c int32_t push_length; // 0x1140 @@ -55996,7 +55996,7 @@ public: class CDOTA_Modifier_Rattletrap_RocketFlare : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -56017,7 +56017,7 @@ public: class CDOTA_Ability_Rattletrap_JetPack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -56046,7 +56046,7 @@ public: Vector m_vProjectileVelocity; // 0x554 bool m_bRetract; // 0x560 private: - [[maybe_unused]] uint8_t __pad0561[0xb]; // 0x561 + [[maybe_unused]] uint8_t __pad0561[0xb]; // 0x561 public: CHandle< CBaseEntity > m_hSourceCaster; // 0x56c }; @@ -56060,7 +56060,7 @@ public: CHandle< CBaseEntity > m_hTarget; // 0x1150 Vector m_vStartPosition; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 + [[maybe_unused]] uint8_t __pad1160[0x8]; // 0x1160 public: int32_t speed; // 0x1168 float stun_radius; // 0x116c @@ -56073,7 +56073,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clockwerk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56081,7 +56081,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56089,7 +56089,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56097,7 +56097,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56105,7 +56105,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56113,7 +56113,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56121,7 +56121,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56129,7 +56129,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56137,7 +56137,7 @@ public: class CDOTA_Ability_Furion_Greater_Sprout : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -56154,7 +56154,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Blind_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56170,7 +56170,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Tether_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56178,7 +56178,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Tether : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56194,7 +56194,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56202,7 +56202,7 @@ public: class CDOTA_Modifier_Furion_Sprout_Entangle : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -56220,7 +56220,7 @@ public: class CDOTA_Ability_Furion_ForceOfNature : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56228,7 +56228,7 @@ public: class CDOTA_Ability_Furion_WrathOfNature : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -56244,7 +56244,7 @@ public: GameTime_t m_flLastTickTime; // 0x114c float m_flTimeAccumulator; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< CBaseEntity > > m_hHitTargets; // 0x1158 int32_t m_nBaseDamage; // 0x1170 @@ -56257,7 +56257,7 @@ public: class CDOTA_Modifier_Furion_WrathOfNature_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56265,7 +56265,7 @@ public: class CDOTA_Modifier_Furion_WrathOfNature_BuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56273,7 +56273,7 @@ public: class CDOTA_Modifier_Furion_WrathOfNature_Spawn : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56281,7 +56281,7 @@ public: class CDOTA_Ability_Furion_CurseOfTheForest : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -56318,7 +56318,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Furion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56326,7 +56326,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Furion_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56334,7 +56334,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Furion_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56342,7 +56342,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Furion_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56350,7 +56350,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Furion_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56358,7 +56358,7 @@ public: class CDOTA_Ability_Life_Stealer_Feast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -56375,7 +56375,7 @@ public: class CDOTA_Ability_Life_Stealer_Ghoul_Frenzy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56400,7 +56400,7 @@ public: class CDOTA_Ability_Life_Stealer_Open_Wounds : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -56421,7 +56421,7 @@ public: class CDOTA_Ability_Life_Stealer_Empty1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56429,7 +56429,7 @@ public: class CDOTA_Ability_Life_Stealer_Empty2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56437,7 +56437,7 @@ public: class CDOTA_Ability_Life_Stealer_Empty3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56445,7 +56445,7 @@ public: class CDOTA_Ability_Life_Stealer_Infest : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -56481,7 +56481,7 @@ public: class CDOTA_Ability_Life_Stealer_Consume : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56489,7 +56489,7 @@ public: class CDOTA_Ability_Life_Stealer_Control : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56523,7 +56523,7 @@ public: class CDOTA_Modifier_Life_Stealer_Assimilate_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56531,7 +56531,7 @@ public: class CDOTA_Ability_Life_Stealer_AssimilateEject : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56539,7 +56539,7 @@ public: class CDOTA_Ability_Life_Stealer_Rage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -56556,7 +56556,7 @@ public: class CDOTA_Ability_DarkSeer_Normal_Punch : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -56602,7 +56602,7 @@ public: class CDOTA_Ability_DarkSeer_IonShell : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -56621,7 +56621,7 @@ public: class CDOTA_Modifier_IonShell_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56629,7 +56629,7 @@ public: class CDOTA_Ability_DarkSeer_Surge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -56683,7 +56683,7 @@ public: Vector m_vWallDirection; // 0x1138 Vector m_vWallRight; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1150[0x18]; // 0x1150 + [[maybe_unused]] uint8_t __pad1150[0x18]; // 0x1150 public: CUtlMap< int32, GameTime_t > m_PreventReplicateTime; // 0x1168 int32_t width; // 0x1188 @@ -56729,7 +56729,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56737,7 +56737,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56745,7 +56745,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56753,7 +56753,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56761,7 +56761,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56769,7 +56769,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56777,7 +56777,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56785,7 +56785,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56793,7 +56793,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56801,7 +56801,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56809,7 +56809,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56817,7 +56817,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56825,7 +56825,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_13 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56833,7 +56833,7 @@ public: class CDOTA_Ability_Clinkz_SearingArrows : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -56843,7 +56843,7 @@ class CDOTA_Modifier_Clinkz_SearingArrows : public CDOTA_Buff public: int32_t damage_bonus; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 bool m_bBonusAttack; // 0x1158 @@ -56854,7 +56854,7 @@ public: class CDOTA_Modifier_Clinkz_DeathPact_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -56882,7 +56882,7 @@ public: class CDOTA_Modifier_Clinkz_DeathPact_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56890,7 +56890,7 @@ public: class CDOTA_Modifier_Clinkz_DeathPact_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -56909,7 +56909,7 @@ public: class CDOTA_Modifier_Clinkz_DeathPact_Permanent_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56917,7 +56917,7 @@ public: class CDOTA_Ability_Clinkz_Scepter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -56925,7 +56925,7 @@ public: class CDOTA_Modifier_Clinkz_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -56952,7 +56952,7 @@ public: class CDOTA_Ability_Clinkz_WindWalk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56968,7 +56968,7 @@ public: class CDOTA_Ability_Clinkz_Strafe : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -56995,7 +56995,7 @@ public: class CDOTA_Modifier_Clinkz_PiercingArrow_DamageReduction : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -57023,7 +57023,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57031,7 +57031,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57039,7 +57039,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57047,7 +57047,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57055,7 +57055,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57063,7 +57063,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57071,7 +57071,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57079,7 +57079,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57087,7 +57087,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57095,7 +57095,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57103,7 +57103,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57111,7 +57111,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Clinkz_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57119,7 +57119,7 @@ public: class CDOTA_Ability_Clinkz_Empty1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -57145,7 +57145,7 @@ public: class CDOTA_Ability_Omniknight_Angelic_Flight : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -57162,7 +57162,7 @@ public: class CDOTA_Ability_Omniknight_Purification : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57170,7 +57170,7 @@ public: class CDOTA_Ability_Omniknight_Pacify : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57186,7 +57186,7 @@ public: class CDOTA_Ability_Omniknight_Repel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -57204,7 +57204,7 @@ public: class CDOTA_Ability_Omniknight_Degen_Aura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57228,7 +57228,7 @@ public: class CDOTA_Ability_Omniknight_Martyr : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -57247,7 +57247,7 @@ public: class CDOTA_Ability_Omniknight_GuardianAngel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57284,7 +57284,7 @@ public: int32_t m_nAlliesTaunted; // 0x113c bool m_bRelicTriggered; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t radius; // 0x1144 int32_t damage_amplification; // 0x1148 @@ -57309,7 +57309,7 @@ public: class CDOTA_Ability_Enchantress_Bunny_Hop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -57334,7 +57334,7 @@ public: class CDOTA_Ability_Enchantress_Untouchable : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57342,7 +57342,7 @@ public: class CDOTA_Modifier_Enchantress_Untouchable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -57359,7 +57359,7 @@ public: class CDOTA_Ability_Enchantress_Enchant : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57367,7 +57367,7 @@ public: class CDOTA_Modifier_Enchantress_Enchant : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -57394,7 +57394,7 @@ public: class CDOTA_Ability_Enchantress_NaturesAttendants : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -57408,7 +57408,7 @@ public: int32_t shard_permanent_wisp_count; // 0x1144 bool m_bActive; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: ParticleIndex_t m_nWispFXIndex; // 0x114c }; @@ -57431,7 +57431,7 @@ public: class CDOTA_Ability_Enchantress_Impetus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -57443,7 +57443,7 @@ public: int32_t distance_cap; // 0x113c float creep_multiplier; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 }; @@ -57453,7 +57453,7 @@ public: class CDOTA_Ability_Huskar_Inner_Fire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -57482,7 +57482,7 @@ public: class CDOTA_Ability_Huskar_Inner_Vitality : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -57503,7 +57503,7 @@ class CDOTA_Modifier_Huskar_Burning_Spear_Self : public CDOTA_Buff public: int32_t health_cost; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 float duration; // 0x1158 @@ -57514,7 +57514,7 @@ public: class CDOTA_Ability_Huskar_Burning_Spear : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57538,7 +57538,7 @@ public: class CDOTA_Ability_Huskar_Berserkers_Blood : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -57576,7 +57576,7 @@ public: class CDOTA_Modifier_Huskar_Life_Break_Charge : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57584,7 +57584,7 @@ public: class CDOTA_Modifier_Huskar_Life_Break : public CDOTA_Modifier_MoveSpeed_Percentage { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57592,7 +57592,7 @@ public: class CDOTA_Ability_NightStalker_Void : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -57609,7 +57609,7 @@ public: class CDOTA_Ability_NightStalker_CripplingFear : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -57626,7 +57626,7 @@ public: class CDOTA_Modifier_NightStalker_CripplingFear : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57634,7 +57634,7 @@ public: class CDOTA_Ability_NightStalker_HunterInTheNight : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -57654,7 +57654,7 @@ public: class CDOTA_Ability_NightStalker_Darkness : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -57674,7 +57674,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57682,7 +57682,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57690,7 +57690,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57698,7 +57698,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57706,7 +57706,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57714,7 +57714,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57722,7 +57722,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57730,7 +57730,7 @@ public: class CDOTA_Ability_Broodmother_SpawnSpiderlings : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -57764,7 +57764,7 @@ public: class CDOTA_Ability_Broodmother_SpawnSpiderite : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57788,7 +57788,7 @@ public: class CDOTA_Ability_Broodmother_PoisonSting : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -57814,7 +57814,7 @@ public: class CDOTA_Modifier_Broodmother_SpinWeb_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57839,7 +57839,7 @@ public: class CDOTA_Modifier_Broodmother_SpinWebInvisibleApplier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57867,7 +57867,7 @@ public: class CDOTA_Modifier_Broodmother_SpinWeb_NoTreeWalking : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57875,7 +57875,7 @@ public: class CDOTA_Ability_Broodmother_SpinWeb_Destroy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -57883,7 +57883,7 @@ public: class CDOTA_Ability_Broodmother_IncapacitatingBite : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -57908,7 +57908,7 @@ public: class CDOTA_Ability_Broodmother_InsatiableHunger : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -57930,7 +57930,7 @@ public: class CDOTA_Ability_Broodmother_Silken_Bola : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -57954,7 +57954,7 @@ public: int32_t width; // 0x560 bool m_bStolenSnareCheck; // 0x564 private: - [[maybe_unused]] uint8_t __pad0565[0x1b]; // 0x565 + [[maybe_unused]] uint8_t __pad0565[0x1b]; // 0x565 public: CUtlVector< CHandle< CBaseEntity > > m_vecSnares; // 0x580 }; @@ -57972,12 +57972,12 @@ public: float formation_delay; // 0x1164 bool m_bTouching; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: CHandle< CBaseEntity > m_hRight; // 0x116c bool m_bParticle; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 + [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 public: GameTime_t m_flStartingTime; // 0x1174 int32_t m_nFoWID; // 0x1178 @@ -58000,7 +58000,7 @@ public: class CDOTA_Modifier_Broodmother_Tough : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -58027,7 +58027,7 @@ public: class CDOTA_Ability_BountyHunter_Jinada : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -58047,7 +58047,7 @@ public: class CDOTA_Ability_BountyHunter_WindWalk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -58098,7 +58098,7 @@ public: class CDOTA_Ability_BountyHunter_Lookout : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58114,7 +58114,7 @@ public: class CDOTA_Ability_Weaver_TheSwarm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -58168,7 +58168,7 @@ public: class CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackMark : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58176,7 +58176,7 @@ public: class CDOTA_Ability_Weaver_GeminateAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -58252,7 +58252,7 @@ class CDOTA_Modifier_Jakiro_DualBreath_Burn : public CDOTA_Buff public: bool m_bFirst; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t burn_damage; // 0x113c }; @@ -58262,7 +58262,7 @@ public: class CDOTA_Ability_Jakiro_IcePath : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58270,7 +58270,7 @@ public: class CDOTA_Modifier_Jakiro_IcePath_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -58284,7 +58284,7 @@ public: float m_flRadius; // 0x1144 float stun_duration; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< CHandle< CBaseEntity > > m_hUnitsHit; // 0x1150 Vector m_vPathStart; // 0x1168 @@ -58297,7 +58297,7 @@ public: class CDOTA_Ability_Jakiro_Liquid_Ice : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -58328,7 +58328,7 @@ public: class CDOTA_Ability_Jakiro_Liquid_Fire : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -58338,7 +58338,7 @@ class CDOTA_Modifier_Jakiro_LiquidFire : public CDOTA_Buff public: float duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 int32_t radius; // 0x1158 @@ -58360,7 +58360,7 @@ public: class CDOTA_Ability_Jakiro_Macropyre : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -58391,7 +58391,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jakiro : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58399,7 +58399,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jakiro_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58407,7 +58407,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jakiro_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58415,7 +58415,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jakiro_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58423,7 +58423,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jakiro_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58431,7 +58431,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jakiro_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58439,7 +58439,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jakiro_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58447,7 +58447,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Jakiro_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58455,7 +58455,7 @@ public: class CDOTA_Ability_Batrider_StickyNapalm_Application_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58463,7 +58463,7 @@ public: class CDOTA_Ability_Batrider_StickyNapalm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58492,7 +58492,7 @@ public: class CDOTA_Ability_Batrider_Flamebreak : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58500,7 +58500,7 @@ public: class CDOTA_Ability_Batrider_Flamebreak_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -58517,7 +58517,7 @@ public: class CDOTA_Ability_Batrider_Firefly : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -58527,7 +58527,7 @@ class CDOTA_Modifier_Batrider_Firefly : public CDOTA_Buff public: bool m_bActive; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t radius; // 0x113c int32_t m_ifirefly_Active; // 0x1140 @@ -58547,7 +58547,7 @@ public: class CDOTA_Ability_Batrider_FlamingLasso : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -58567,7 +58567,7 @@ public: class CDOTA_Modifier_Batrider_FlamingLasso_Self : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -58585,7 +58585,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Batrider_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58593,7 +58593,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Batrider_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58601,7 +58601,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Batrider_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58609,7 +58609,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Batrider_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58617,7 +58617,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Batrider_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58625,7 +58625,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Batrider_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58633,7 +58633,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Batrider_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58641,7 +58641,7 @@ public: class CDOTA_Ability_Chen_Penitence : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -58666,7 +58666,7 @@ public: class CDOTA_Ability_Chen_TestOfFaith : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58674,7 +58674,7 @@ public: class CDOTA_Ability_Chen_DivineFavor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58708,7 +58708,7 @@ public: class CDOTA_Ability_Chen_TestOfFaithTeleport : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58744,7 +58744,7 @@ public: class CDOTA_Ability_Chen_HandOfGod : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58760,7 +58760,7 @@ public: class CDOTA_Ability_Chen_Martyrdom : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58768,7 +58768,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58776,7 +58776,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58784,7 +58784,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58792,7 +58792,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58800,7 +58800,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58808,7 +58808,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58816,7 +58816,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58824,7 +58824,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58832,7 +58832,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58840,7 +58840,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58848,7 +58848,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chen_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58856,7 +58856,7 @@ public: class CDOTA_Modifier_Spectre_Arcana : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58864,7 +58864,7 @@ public: class CDOTA_Ability_Spectre_Desolate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -58902,7 +58902,7 @@ public: Vector m_vecLastPosition; // 0x560 bool m_bIsTrackingProjectile; // 0x56c private: - [[maybe_unused]] uint8_t __pad056d[0x3]; // 0x56d + [[maybe_unused]] uint8_t __pad056d[0x3]; // 0x56d public: CUtlVector< CHandle< CBaseEntity > > m_hTrackingProjectileHits; // 0x570 CUtlVector< CHandle< CBaseEntity > > m_hUnitsHit; // 0x588 @@ -58933,7 +58933,7 @@ public: class CDOTA_Modifier_Spectre_SpectralDaggerPathPhased : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58941,7 +58941,7 @@ public: class CDOTA_Modifier_Spectre_SpectralDaggerPath_ActivityModifierOnly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -58957,7 +58957,7 @@ public: class CDOTA_Ability_Spectre_Dispersion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -58980,7 +58980,7 @@ public: class CDOTA_Modifier_Spectre_Dispersion_Memory : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58988,7 +58988,7 @@ public: class CDOTA_Ability_Spectre_Haunt : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -58996,7 +58996,7 @@ public: class CDOTA_Ability_Spectre_Haunt_Single : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -59013,7 +59013,7 @@ public: class CDOTA_Ability_Spectre_Reality : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59021,7 +59021,7 @@ public: class CDOTA_Modifier_Spectre_Spectral_Dagger_Illusions : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59045,7 +59045,7 @@ public: class CDOTA_Modifier_DoomBringer_Devour_Hero_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -59062,7 +59062,7 @@ public: class CDOTA_Modifier_DoomBringer_Devour_Hero_Ability : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59070,7 +59070,7 @@ public: class CDOTA_Ability_DoomBringer_ScorchedEarth : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59078,7 +59078,7 @@ public: class CDOTA_Modifier_DoomBringer_ScorchedEarth_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59105,7 +59105,7 @@ public: class CDOTA_Ability_DoomBringer_InfernalBlade : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -59115,7 +59115,7 @@ class CDOTA_Modifier_DoomBringer_InfernalBlade : public CDOTA_Buff public: bool m_bInfernalBladeAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: ParticleIndex_t m_nFXIndex; // 0x113c float burn_duration; // 0x1140 @@ -59136,7 +59136,7 @@ public: class CDOTA_Ability_DoomBringer_Doom : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -59175,7 +59175,7 @@ public: class CDOTA_Modifier_DoomBringer_Doom_Break : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59183,7 +59183,7 @@ public: class CDOTA_Ability_DoomBringer_Empty1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59191,7 +59191,7 @@ public: class CDOTA_Ability_DoomBringer_Empty2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -59202,7 +59202,7 @@ public: bool m_bFinished; // 0x560 bool m_bPlayedChargeAnimation; // 0x561 private: - [[maybe_unused]] uint8_t __pad0562[0x2]; // 0x562 + [[maybe_unused]] uint8_t __pad0562[0x2]; // 0x562 public: Vector m_vProjectileLocation; // 0x564 Vector m_vTargetLocation; // 0x570 @@ -59219,7 +59219,7 @@ public: class CDOTA_Ability_SpiritBreaker_GreaterBash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59237,7 +59237,7 @@ public: class CDOTA_Modifier_SpiritBreaker_GreaterBash_Break : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59287,7 +59287,7 @@ public: class CDOTA_Ability_SpiritBreaker_Bulldoze : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -59304,7 +59304,7 @@ public: class CDOTA_Ability_SpiritBreaker_EmpoweringHaste : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59331,7 +59331,7 @@ public: class CDOTA_Ability_SpiritBreaker_NetherStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59350,7 +59350,7 @@ public: int32_t damage; // 0x1138 bool m_bStrikeLanded; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: Vector m_vCastLocation; // 0x1140 CHandle< CBaseEntity > m_hTarget; // 0x114c @@ -59361,7 +59361,7 @@ public: class CDOTA_Ability_SpiritBreaker_PlanarPocket : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59371,7 +59371,7 @@ class CDOTA_Modifier_SpiritBreaker_PlanarPocketAura : public CDOTA_Buff public: bool m_bHasActivated; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t radius; // 0x113c int32_t magic_resistance; // 0x1140 @@ -59391,7 +59391,7 @@ public: class CDOTA_Ability_Gyrocopter_Rocket_Barrage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -59408,7 +59408,7 @@ public: class CDOTA_Modifier_Gyrocopter_HomingMissile_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59437,13 +59437,13 @@ public: int32_t m_nMissileDamage; // 0x1160 int32_t m_nTeamNumber; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1168[0x8]; // 0x1168 + [[maybe_unused]] uint8_t __pad1168[0x8]; // 0x1168 public: float speed; // 0x1170 CHandle< CBaseEntity > m_hAttachTarget; // 0x1174 Vector m_vStartPosition; // 0x1178 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: CountdownTimer m_EnemyVision; // 0x1188 CountdownTimer m_MoveTime; // 0x11a0 @@ -59464,7 +59464,7 @@ public: class CDOTA_Ability_Gyrocopter_Flak_Cannon : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -59515,7 +59515,7 @@ public: bool m_bDelayed; // 0x1159 bool m_bHalfDamage; // 0x115a private: - [[maybe_unused]] uint8_t __pad115b[0x5]; // 0x115b + [[maybe_unused]] uint8_t __pad115b[0x5]; // 0x115b public: CUtlVector< CHandle< CBaseEntity > > m_vecHitHeroes; // 0x1160 bool m_bHitInvisibleHeroes; // 0x1178 @@ -59534,7 +59534,7 @@ public: class CDOTA_Ability_Alchemist_AcidSpray : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -59561,7 +59561,7 @@ public: class CDOTA_Ability_Alchemist_UnstableConcoction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -59585,7 +59585,7 @@ public: ParticleIndex_t m_nConcoctionFXIndex; // 0x1148 bool m_bHasStunned; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: int32_t damage_resistance; // 0x1150 int32_t move_speed; // 0x1154 @@ -59596,7 +59596,7 @@ public: class CDOTA_Ability_Alchemist_GoblinsGreed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -59617,7 +59617,7 @@ public: class CDOTA_Ability_Alchemist_ChemicalRage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59625,7 +59625,7 @@ public: class CDOTA_Modifier_Alchemist_ChemicalRageTransform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -59655,7 +59655,7 @@ public: class CDOTA_Ability_Alchemist_Berserk_Potion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59673,7 +59673,7 @@ public: class CDOTA_Ability_Invoker_AttributeBonus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59694,7 +59694,7 @@ public: class CDOTA_Ability_Invoker_ColdSnap : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -59714,7 +59714,7 @@ public: class CDOTA_Modifier_Invoker_ColdSnap_Freeze : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59722,7 +59722,7 @@ public: class CDOTA_Ability_Invoker_GhostWalk : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59769,7 +59769,7 @@ public: class CDOTA_Ability_Invoker_EMP : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -59787,7 +59787,7 @@ public: class CDOTA_Ability_Invoker_Alacrity : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -59837,7 +59837,7 @@ public: class CDOTA_Ability_Invoker_SunStrike : public CDOTA_Ability_Invoker_InvokedBase { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59897,7 +59897,7 @@ public: class CDOTA_Ability_ForgedSpirit_MeltingStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -59985,7 +59985,7 @@ public: class CDOTA_Modifier_Invoker_DeafeningBlast_Disarm : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -59993,7 +59993,7 @@ public: class CDOTA_Modifier_Invoker_Instance : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -60003,13 +60003,13 @@ class CDOTA_Ability_Invoker_Invoke : public CDOTABaseAbility public: int32_t max_invoked_spells; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CDOTA_Modifier_Invoker_Instance* m_instances[3]; // 0x558 int32_t m_nCurInstanceSlot; // 0x570 bool m_bInvokedAbilitiesInitialized; // 0x574 private: - [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 + [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 public: CHandle< CBaseEntity > m_invokedAbilities[10]; // 0x578 Vector m_vecCurrentColor; // 0x5a0 @@ -60044,7 +60044,7 @@ public: class CDOTA_Ability_Invoker_Quas : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60052,7 +60052,7 @@ public: class CDOTA_Ability_Invoker_Wex : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60060,7 +60060,7 @@ public: class CDOTA_Ability_Invoker_Exort : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60068,7 +60068,7 @@ public: class CDOTA_Ability_Invoker_Empty1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60076,7 +60076,7 @@ public: class CDOTA_Ability_Invoker_Empty2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60084,7 +60084,7 @@ public: class CDOTA_Modifier_Invoker_AttackVisuals : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60092,7 +60092,7 @@ public: class CDOTA_Ability_Invoker_ColdSnap_AD : public CDOTA_Ability_Invoker_ColdSnap { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60100,7 +60100,7 @@ public: class CDOTA_Ability_Invoker_GhostWalk_AD : public CDOTA_Ability_Invoker_GhostWalk { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60108,7 +60108,7 @@ public: class CDOTA_Ability_Invoker_Tornado_AD : public CDOTA_Ability_Invoker_Tornado { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60116,7 +60116,7 @@ public: class CDOTA_Ability_Invoker_EMP_AD : public CDOTA_Ability_Invoker_EMP { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60124,7 +60124,7 @@ public: class CDOTA_Ability_Invoker_Alacrity_AD : public CDOTA_Ability_Invoker_Alacrity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60132,7 +60132,7 @@ public: class CDOTA_Ability_Invoker_SunStrike_AD : public CDOTA_Ability_Invoker_SunStrike { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60140,7 +60140,7 @@ public: class CDOTA_Ability_Invoker_ForgeSpirit_AD : public CDOTA_Ability_Invoker_ForgeSpirit { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60148,7 +60148,7 @@ public: class CDOTA_Ability_Invoker_ChaosMeteor_AD : public CDOTA_Ability_Invoker_ChaosMeteor { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60156,7 +60156,7 @@ public: class CDOTA_Ability_Invoker_IceWall_AD : public CDOTA_Ability_Invoker_IceWall { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60164,7 +60164,7 @@ public: class CDOTA_Ability_Invoker_DeafeningBlast_AD : public CDOTA_Ability_Invoker_DeafeningBlast { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60172,7 +60172,7 @@ public: class CDOTA_Ability_Silencer_CurseOfTheSilent : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -60195,7 +60195,7 @@ class CDOTA_Ability_Silencer_GlaivesOfWisdom : public CDOTABaseAbility public: int32_t m_iAttackIndex; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CUtlVector< sGlaiveInfoSilencer > m_GlaiveInfo; // 0x558 }; @@ -60207,7 +60207,7 @@ class CDOTA_Modifier_Silencer_GlaivesOfWisdom : public CDOTA_Buff public: float intellect_damage_pct; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 CUtlVector< int16 > m_InFlightSilenceAttackRecords; // 0x1158 @@ -60219,7 +60219,7 @@ public: class CDOTA_Modifier_Silencer_GlaivesOfWisdom_AttackCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60235,7 +60235,7 @@ public: class CDOTA_Modifier_Silencer_GlaivesOfWisdom_DebuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60251,7 +60251,7 @@ public: class CDOTA_Modifier_Silencer_GlaivesOfWisdom_BuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60259,7 +60259,7 @@ public: class CDOTA_Ability_Silencer_LastWord : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -60270,7 +60270,7 @@ public: int32_t duration; // 0x1138 bool spellcast; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: int32_t damage; // 0x1140 float debuff_duration; // 0x1144 @@ -60283,7 +60283,7 @@ public: class CDOTA_Modifier_Silencer_LastWord_Disarm : public CDOTA_Modifier_Silence { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60291,7 +60291,7 @@ public: class CDOTA_Ability_Silencer_GlobalSilence : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60299,7 +60299,7 @@ public: class CDOTA_Modifier_Silencer_GlobalSilence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60307,7 +60307,7 @@ public: class CDOTA_Ability_Obsidian_Destroyer_ArcaneOrb : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -60317,7 +60317,7 @@ class CDOTA_Modifier_Obsidian_Destroyer_ArcaneOrb : public CDOTA_Buff public: float mana_pool_damage_pct; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -60344,7 +60344,7 @@ public: class CDOTA_Ability_Obsidian_Destroyer_EssenceAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -60371,7 +60371,7 @@ public: class CDOTA_Ability_Obsidian_Destroyer_SanityEclipse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60379,7 +60379,7 @@ public: class CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60387,7 +60387,7 @@ public: class CDOTA_Ability_Obsidian_Destroyer_Equilibrium : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -60433,7 +60433,7 @@ public: class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60441,7 +60441,7 @@ public: class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60449,7 +60449,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60457,7 +60457,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60465,7 +60465,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60473,7 +60473,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60481,7 +60481,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60489,7 +60489,7 @@ public: class CDOTA_Ability_Brewmaster_ThunderClap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -60506,7 +60506,7 @@ public: class CDOTA_Ability_Brewmaster_DrunkenHaze : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -60523,7 +60523,7 @@ public: class CDOTA_Ability_Brewmaster_CinderBrew : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60531,7 +60531,7 @@ public: class CDOTA_Modifier_Brewmaster_BrewUp : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -60542,7 +60542,7 @@ public: int32_t movement_slow; // 0x1138 bool m_bIgniteActive; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float m_flDamagePerTick; // 0x1140 }; @@ -60557,7 +60557,7 @@ public: int32_t m_iBrawlActive; // 0x550 bool m_bUpdateIcons; // 0x554 private: - [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 + [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 public: ParticleIndex_t m_nDrunkenBrawlerFX; // 0x558 }; @@ -60617,7 +60617,7 @@ public: class CDOTA_Modifier_Brewmaster_PrimalSplit_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60633,7 +60633,7 @@ public: class CDOTA_Ability_Brewmaster_Primal_Split_Fire_Phase : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60672,7 +60672,7 @@ class CDOTA_Ability_Brewmaster_HurlBoulder : public CDOTABaseAbility public: int32_t m_iBounces; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x558 }; @@ -60682,7 +60682,7 @@ public: class CDOTA_Ability_Brewmaster_AstralPulse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60698,7 +60698,7 @@ public: class CDOTA_Modifier_Brewmaster_Void_Void_Strike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60706,7 +60706,7 @@ public: class CDOTA_Ability_Brewmaster_SpellImmunity : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60714,7 +60714,7 @@ public: class CDOTA_Modifier_Brewmaster_SpellImmunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60722,7 +60722,7 @@ public: class CDOTA_Ability_Brewmaster_Pulverize : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60738,7 +60738,7 @@ public: class CDOTA_Ability_Brewmaster_DispelMagic : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60746,7 +60746,7 @@ public: class CDOTA_Ability_Brewmaster_Cyclone : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60754,7 +60754,7 @@ public: class CDOTA_Modifier_Brewmaster_Cyclone : public CDOTA_Modifier_Cyclone { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60762,7 +60762,7 @@ public: class CDOTA_Ability_Brewmaster_WindWalk : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -60779,7 +60779,7 @@ public: class CDOTA_Ability_Brewmaster_PermanentImmolation : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60803,7 +60803,7 @@ public: class CDOTA_Ability_Brewmaster_Primal_Split_Cancel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60811,7 +60811,7 @@ public: class CDOTA_Modifier_Brewmaster_Fear : public CDOTA_Modifier_Fear { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60833,7 +60833,7 @@ public: int32_t movement_slow_when_out_of_range; // 0x1144 bool m_bCanAttack; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: ParticleIndex_t m_nFxIndex; // 0x114c int32_t cooldown_penalty_pct; // 0x1150 @@ -60875,7 +60875,7 @@ public: int32_t wolf_index; // 0x654 float wolf_duration; // 0x658 private: - [[maybe_unused]] uint8_t __pad065c[0x4]; // 0x65c + [[maybe_unused]] uint8_t __pad065c[0x4]; // 0x65c public: CUtlVector< CHandle< CBaseEntity > > m_hExistingUnits; // 0x660 }; @@ -60893,7 +60893,7 @@ public: class CDOTA_Modifier_Lycan_Wolf_Uncontrollable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -60926,7 +60926,7 @@ public: class CDOTA_Ability_Lycan_SummonWolves_CriticalStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -60954,7 +60954,7 @@ public: class CDOTA_Ability_Lycan_SummonWolves_PermanentInvisibility : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60962,7 +60962,7 @@ public: class CDOTA_Modifier_Lycan_SummonWolves_PermanentInvisibility : public CDOTA_Modifier_PersistentInvisibility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -60970,7 +60970,7 @@ public: class CDOTA_Ability_Lycan_Howl : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -60988,7 +60988,7 @@ public: class CDOTA_Ability_Lycan_FeralImpulse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61013,7 +61013,7 @@ public: class CDOTA_Ability_Lycan_Shapeshift : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61021,7 +61021,7 @@ public: class CDOTA_Modifier_Lycan_Shapeshift_Transform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61029,7 +61029,7 @@ public: class CDOTA_Modifier_Lycan_Shapeshift_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61058,7 +61058,7 @@ public: class CDOTA_Modifier_Lycan_Fear : public CDOTA_Modifier_Fear { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61066,7 +61066,7 @@ public: class CDOTA_Modifier_Shadow_Demon_Disruption_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61092,7 +61092,7 @@ public: class CDOTA_Ability_Shadow_Demon_Soul_Catcher : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61125,7 +61125,7 @@ public: class CDOTA_Ability_Shadow_Demon_Shadow_Poison_Release : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -61136,7 +61136,7 @@ public: CUtlVector< CHandle< CBaseEntity > > m_hPoisonedUnits; // 0x550 bool m_bHitDisruptedUnit; // 0x568 private: - [[maybe_unused]] uint8_t __pad0569[0x3]; // 0x569 + [[maybe_unused]] uint8_t __pad0569[0x3]; // 0x569 public: int32_t radius; // 0x56c CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x570 @@ -61158,7 +61158,7 @@ public: class CDOTA_Modifier_Shadow_Demon_DemonicPurge_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61182,7 +61182,7 @@ public: class CDOTA_Modifier_Shadow_Demon_Purge_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61190,7 +61190,7 @@ public: class CDOTA_Ability_Shadow_Demon_Disseminate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61211,7 +61211,7 @@ public: bool m_bCanBeResummoned; // 0x1138 bool m_bCanAttack; // 0x1139 private: - [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a + [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a public: ParticleIndex_t m_nFxIndex; // 0x113c ParticleIndex_t m_nStatusFxIndex; // 0x1140 @@ -61222,7 +61222,7 @@ public: class CDOTA_Modifier_LoneDruid_SpiritBear_Talent_Logic : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61232,7 +61232,7 @@ class CDOTA_Ability_LoneDruid_SpiritBear : public CDOTABaseAbility public: bool m_bLevelChanged; // 0x550 private: - [[maybe_unused]] uint8_t __pad0551[0x3]; // 0x551 + [[maybe_unused]] uint8_t __pad0551[0x3]; // 0x551 public: // MNetworkEnable CHandle< CBaseEntity > m_hBear; // 0x554 @@ -61244,7 +61244,7 @@ public: class CDOTA_Modifier_Spirit_Bear_Attack_Damage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61260,7 +61260,7 @@ public: class CDOTA_Ability_LoneDruid_SpiritBear_Defender : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61268,7 +61268,7 @@ public: class CDOTA_Modifier_LoneDruid_SpiritBear_Defender_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61284,7 +61284,7 @@ public: class CDOTA_Ability_LoneDruid_Entangling_Claws : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61300,7 +61300,7 @@ public: class CDOTA_Ability_LoneDruid_SpiritBear_Entangle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61328,7 +61328,7 @@ public: class CDOTA_Ability_LoneDruid_SpiritBear_Demolish : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61363,7 +61363,7 @@ public: class CDOTA_Ability_LoneDruid_SpiritLink : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -61383,7 +61383,7 @@ public: class CDOTA_Ability_LoneDruid_TrueForm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61391,7 +61391,7 @@ public: class CDOTA_Modifier_LoneDruid_TrueForm_Transform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61409,7 +61409,7 @@ public: class CDOTA_Ability_LoneDruid_TrueForm_Druid : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61417,7 +61417,7 @@ public: class CDOTA_Modifier_LoneDruid_DruidForm_Transform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61442,7 +61442,7 @@ public: class CDOTA_Ability_LoneDruid_SavageRoar : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61450,7 +61450,7 @@ public: class CDOTA_Ability_LoneDruid_SavageRoar_Bear : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61458,7 +61458,7 @@ public: class CDOTA_Ability_Bear_Empty1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61466,7 +61466,7 @@ public: class CDOTA_Ability_Bear_Empty2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61482,7 +61482,7 @@ public: class CDOTA_Modifier_LoneDruid_SpiritBear_TowerKillTracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61500,7 +61500,7 @@ class CDOTA_Ability_ChaosKnight_Reality_Rift : public CDOTABaseAbility public: float m_flPercentage; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x4]; // 0x554 public: CUtlVector< ParticleIndex_t > m_FXIndex; // 0x558 CHandle< CBaseEntity > m_hRiftIllusion; // 0x570 @@ -61519,7 +61519,7 @@ public: class CDOTA_Ability_ChaosKnight_Chaos_Strike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -61549,7 +61549,7 @@ public: class CDOTA_Ability_ChaosKnight_Phantasm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61557,7 +61557,7 @@ public: class CDOTA_Modifier_ChaosKnight_Phantasm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61565,7 +61565,7 @@ public: class CDOTA_Modifier_ChaosKnight_Phantasm_Illusion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61573,7 +61573,7 @@ public: class CDOTA_Modifier_ChaosKnight_Phantasm_Illusion_Shard : public CDOTA_Modifier_ChaosKnight_Phantasm_Illusion { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61581,7 +61581,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61589,7 +61589,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61597,7 +61597,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61605,7 +61605,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61613,7 +61613,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61621,7 +61621,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61629,7 +61629,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61637,7 +61637,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61645,7 +61645,7 @@ public: class CDOTA_Ability_Meepo_Petrify : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -61670,7 +61670,7 @@ public: class CDOTA_Modifier_Meepo_Earthbind : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61678,7 +61678,7 @@ public: class CDOTA_Modifier_Meepo_Earthbind_ChainDuration : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61686,7 +61686,7 @@ public: class CDOTA_Ability_Meepo_Geostrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61694,7 +61694,7 @@ public: class CDOTA_Modifier_Meepo_Self_Geostrike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -61768,7 +61768,7 @@ public: class CDOTA_Ability_Meepo_Ransack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -61785,7 +61785,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Meepo : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61793,7 +61793,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Meepo_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61801,7 +61801,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Meepo_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61809,7 +61809,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Meepo_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61817,7 +61817,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Meepo_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61825,7 +61825,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Meepo_5 : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61833,7 +61833,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Meepo_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61851,7 +61851,7 @@ class CDOTA_Modifier_Treant_EyesInTheForest_Thinker : public CDOTA_Buff public: float vision_aoe; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CDOTA_Tree* m_Tree; // 0x1140 CHandle< CBaseEntity > m_hTree; // 0x1148 @@ -61864,7 +61864,7 @@ public: class CDOTA_Ability_Treant_NaturesGrasp : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -61891,7 +61891,7 @@ public: int32_t latch_vision; // 0x113c float initial_latch_delay; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x8]; // 0x1144 public: bool m_bBonus; // 0x114c }; @@ -61911,7 +61911,7 @@ public: class CDOTA_Modifier_Treant_NaturesGrasp_Damage_Bonus : public CDOTA_Modifier_Treant_NaturesGrasp_Damage { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -61928,7 +61928,7 @@ public: class CDOTA_Ability_Treant_LifeBomb_Explode : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61944,7 +61944,7 @@ public: class CDOTA_Ability_Treant_NaturesGuise : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -61971,7 +61971,7 @@ public: class CDOTA_Modifier_Treant_NaturesGuise_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -61979,7 +61979,7 @@ public: class CDOTA_Modifier_Treant_NaturesGuise_NearTreeDisplay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -61995,7 +61995,7 @@ public: class CDOTA_Ability_Treant_LeechSeed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -62023,7 +62023,7 @@ public: class CDOTA_Ability_Treant_LivingArmor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -62040,7 +62040,7 @@ public: class CDOTA_Ability_Treant_Overgrowth : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -62067,7 +62067,7 @@ public: class CDOTA_Ability_Ogre_Magi_Multicast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62091,7 +62091,7 @@ public: class CDOTA_Modifier_Ogre_Magi_Fireblast_Attack_Proc : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -62138,7 +62138,7 @@ public: class CDOTA_Ability_Ogre_Magi_Bloodlust : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62146,7 +62146,7 @@ public: class CDOTA_Modifier_Ogre_Magi_Bloodlust_Autocast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -62165,7 +62165,7 @@ public: class CDOTA_Modifier_Ogre_Magi_Item_Multicast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62173,7 +62173,7 @@ public: class CDOTA_Ability_Ogre_Magi_Smash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -62225,7 +62225,7 @@ public: class CDOTA_Modifier_Undying_Decay_DebuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62233,7 +62233,7 @@ public: class CDOTA_Modifier_Undying_Decay_BuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -62279,7 +62279,7 @@ public: class CDOTA_Ability_Undying_Tombstone_Zombie_DeathStrike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -62296,7 +62296,7 @@ public: class CDOTA_Modifier_Undying_Tombstone_Zombie_Modifier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -62369,7 +62369,7 @@ public: class CDOTA_Modifier_Undying_Tombstone_Death_Trigger : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62377,7 +62377,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Undying : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62385,7 +62385,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Undying_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62393,7 +62393,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Undying_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62401,7 +62401,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Undying_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62409,7 +62409,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Undying_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62417,7 +62417,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Undying_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62425,7 +62425,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Undying_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62433,7 +62433,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Undying_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -62446,7 +62446,7 @@ public: Vector m_vLandLocation; // 0x55c GameTime_t m_flStartTime; // 0x568 private: - [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c + [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c public: CDOTA_BaseNPC* m_pTarget; // 0x570 }; @@ -62466,7 +62466,7 @@ public: float fall_duration; // 0x1164 bool m_bOverrideDuration; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: float m_flOverrideDuration; // 0x116c }; @@ -62484,7 +62484,7 @@ public: class CDOTA_Ability_Rubick_TelekinesisLand_Self : public CDOTA_Ability_Rubick_TelekinesisLand { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62492,7 +62492,7 @@ public: class CDOTA_Ability_Rubick_FadeBolt : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -62514,7 +62514,7 @@ public: class CDOTA_Modifier_Rubick_Telekinesis_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62530,7 +62530,7 @@ public: class CDOTA_Modifier_Rubick_FadeBolt_BuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -62547,7 +62547,7 @@ public: class CDOTA_Ability_Rubick_NullField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -62591,7 +62591,7 @@ public: CUtlVector< CHandle< CBaseEntity > > m_vecAbilities; // 0x1140 bool m_bUsesTwoSlots; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: int32_t stolen_debuff_amp; // 0x115c }; @@ -62601,7 +62601,7 @@ public: class CDOTA_Ability_Rubick_Empty1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62609,7 +62609,7 @@ public: class CDOTA_Ability_Rubick_Empty2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62617,7 +62617,7 @@ public: class CDOTA_Ability_Rubick_Hidden1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62625,7 +62625,7 @@ public: class CDOTA_Ability_Rubick_Hidden2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62633,7 +62633,7 @@ public: class CDOTA_Ability_Rubick_Hidden3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62641,7 +62641,7 @@ public: class CDOTA_Ability_Rubick_Arcane_Supremacy : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -62658,7 +62658,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Rubick : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62666,7 +62666,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Rubick_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62674,7 +62674,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Rubick_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62682,7 +62682,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Rubick_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62690,7 +62690,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Rubick_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62698,7 +62698,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Rubick_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62706,7 +62706,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Rubick_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62714,7 +62714,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Rubick_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62722,7 +62722,7 @@ public: class CDOTA_Ability_Disruptor_Thunder_Strike : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -62783,7 +62783,7 @@ public: class CDOTA_Ability_Disruptor_KineticField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -62805,7 +62805,7 @@ public: Vector m_vOriginLoc; // 0x113c bool m_bTruesight; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: float damage_per_second; // 0x114c }; @@ -62815,7 +62815,7 @@ public: class CDOTA_Ability_Disruptor_StaticStorm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -62847,7 +62847,7 @@ public: class CDOTA_Modifier_Disruptor_StaticStormMute : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62855,7 +62855,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62863,7 +62863,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62871,7 +62871,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62879,7 +62879,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62887,7 +62887,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62895,7 +62895,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62903,7 +62903,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62911,7 +62911,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62919,7 +62919,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Disruptor_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -62979,7 +62979,7 @@ public: class CDOTA_Ability_Nyx_Assassin_Unburrow : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -62987,7 +62987,7 @@ public: class CDOTA_Ability_Nyx_Assassin_SpikedCarapace : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -62997,7 +62997,7 @@ class CDOTA_Modifier_Nyx_Assassin_SpikedCarapace : public CDOTA_Buff public: float stun_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< CHandle< CBaseEntity > > m_hProcessedEnemies; // 0x1140 }; @@ -63007,7 +63007,7 @@ public: class CDOTA_Ability_Nyx_Assassin_Vendetta : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -63034,7 +63034,7 @@ public: class CDOTA_Modifier_Nyx_Assassin_Vendetta_Break : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63050,7 +63050,7 @@ public: class CDOTA_Modifier_NagaSiren_MirrorImage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63058,7 +63058,7 @@ public: class CDOTA_Ability_NagaSiren_Ensnare : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63066,7 +63066,7 @@ public: class CDOTA_Modifier_NagaSiren_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63074,7 +63074,7 @@ public: class CDOTA_Ability_NagaSiren_RipTide : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63082,7 +63082,7 @@ public: class CDOTA_Modifier_NagaSiren_RipTide_Passive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63090,7 +63090,7 @@ public: class CDOTA_Modifier_NagaSiren_RipTideCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63106,7 +63106,7 @@ public: class CDOTA_Modifier_NagaSiren_RipTide_Slow : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63114,7 +63114,7 @@ public: class CDOTA_Ability_NagaSiren_Crit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -63131,7 +63131,7 @@ public: class CDOTA_Ability_NagaSiren_SongOfTheSiren : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63139,7 +63139,7 @@ public: class CDOTA_Ability_NagaSiren_SongOfTheSiren_Cancel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -63165,7 +63165,7 @@ public: class CDOTA_Modifier_NagaSiren_SongOfTheSiren_IgnoreMe : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -63241,7 +63241,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_IlluminateEnd : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -63290,7 +63290,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_SpiritFormIlluminateEnd : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63298,7 +63298,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_ManaLeak : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -63310,7 +63310,7 @@ public: Vector vLastPos; // 0x113c bool bResetPosition; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: float m_fAccumulatedManaLeak; // 0x114c }; @@ -63320,7 +63320,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_Radiant_Bind : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -63333,7 +63333,7 @@ public: Vector vLastPos; // 0x1140 bool bResetPosition; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_fAccumulatedDistance; // 0x1150 ParticleIndex_t m_nFXIndex; // 0x1154 @@ -63354,7 +63354,7 @@ public: GameTime_t m_flNextTimeOn; // 0x1150 bool m_bActive; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: ParticleIndex_t m_nFXIndex; // 0x1158 ParticleIndex_t m_nFXIndexB; // 0x115c @@ -63367,7 +63367,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_Will_O_Wisp : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -63384,7 +63384,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_ChakraMagic : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -63403,7 +63403,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_SpiritForm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63411,7 +63411,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_Recall : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63427,7 +63427,7 @@ public: class CDOTA_Ability_KeeperOfTheLight_BlindingLight : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63443,7 +63443,7 @@ public: class CDOTA_Modifier_BlindingLight_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63451,7 +63451,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63459,7 +63459,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63467,7 +63467,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63475,7 +63475,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63483,7 +63483,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63491,7 +63491,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63499,7 +63499,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63507,7 +63507,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63515,7 +63515,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63523,7 +63523,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_10 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63531,7 +63531,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_11 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63539,7 +63539,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_12 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63547,7 +63547,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_13 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63555,7 +63555,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_14 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -63577,7 +63577,7 @@ public: Vector m_vProjectileLocation; // 0x564 bool m_bProjectileActive; // 0x570 private: - [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 + [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 public: int32_t latch_distance; // 0x574 int32_t m_iProjectileIndex; // 0x578 @@ -63596,7 +63596,7 @@ public: class CDOTA_Ability_Wisp_Tether_Break : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 14 @@ -63606,7 +63606,7 @@ class CDOTA_Modifier_Wisp_Tether : public CDOTA_Buff public: bool m_bInManaGained; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: CHandle< CBaseEntity > m_hTarget; // 0x113c CUtlVector< CHandle< CBaseEntity > > hStunnedEntities; // 0x1140 @@ -63615,7 +63615,7 @@ public: int32_t self_bonus; // 0x1160 bool m_bIsInRange; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: int32_t radius; // 0x1168 int32_t latch_distance; // 0x116c @@ -63631,7 +63631,7 @@ public: class CDOTA_Modifier_Wisp_Tether_Stun_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -63656,7 +63656,7 @@ public: class CDOTA_Modifier_Wisp_Tether_Scepter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63664,7 +63664,7 @@ public: class CDOTA_Ability_Wisp_Spirits_In : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63672,7 +63672,7 @@ public: class CDOTA_Modifier_Wisp_Spirit_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63680,7 +63680,7 @@ public: class CDOTA_Ability_Wisp_Spirits_Out : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -63690,7 +63690,7 @@ class CDOTA_Modifier_Wisp_Spirits : public CDOTA_Buff public: bool m_bSpiritsExplode; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t creep_damage; // 0x113c int32_t hero_damage; // 0x1140 @@ -63721,7 +63721,7 @@ public: class CDOTA_Ability_Wisp_Overcharge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -63772,7 +63772,7 @@ public: class CDOTA_Ability_Visage_GraveChill : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -63818,7 +63818,7 @@ public: ParticleIndex_t m_nFxIndexB; // 0x1154 int32_t iCur_stack; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x1c]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x1c]; // 0x115c public: float m_fTotalDamage; // 0x1178 }; @@ -63838,7 +63838,7 @@ class CDOTA_Modifier_Visage_GravekeepersCloak_Stack : public CDOTA_Buff public: bool m_bIsRecovering; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t m_nFXIndex[4]; // 0x113c }; @@ -63857,7 +63857,7 @@ public: ParticleIndex_t m_nFXIndex[4]; // 0x1150 ParticleIndex_t m_nFXIndexB; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CDOTA_Modifier_Visage_GravekeepersCloak_Stack* > vStacks; // 0x1168 }; @@ -63877,7 +63877,7 @@ class CDOTA_Ability_Visage_SummonFamiliars : public CDOTABaseAbility public: char szUnitName[260]; // 0x550 private: - [[maybe_unused]] uint8_t __pad0654[0x4]; // 0x654 + [[maybe_unused]] uint8_t __pad0654[0x4]; // 0x654 public: CUtlVector< CHandle< CBaseEntity > > m_hExistingUnits; // 0x658 }; @@ -63887,7 +63887,7 @@ public: class CDOTA_Modifier_Visage_SummonFamiliars_Talents : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63895,7 +63895,7 @@ public: class CDOTA_Modifier_Visage_Amor_Reduction : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -63907,7 +63907,7 @@ public: int32_t m_nFXIndex; // 0x113c int32_t m_nFXIndexB; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer m_ctTimer; // 0x1148 }; @@ -63917,7 +63917,7 @@ public: class CDOTA_Ability_Visage_SummonFamiliars_StoneForm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63925,7 +63925,7 @@ public: class CDOTA_Ability_Visage_Stone_Form_Self_Cast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -63933,7 +63933,7 @@ public: class CDOTA_Modifier_Visage_Stone_Form_Self_Cast_Cooldown_Manager : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -64013,7 +64013,7 @@ public: class CDOTA_Ability_Slark_DarkPact : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64021,7 +64021,7 @@ public: class CDOTA_Modifier_Slark_DarkPact : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -64042,7 +64042,7 @@ public: class CDOTA_Modifier_Slark_Pounce_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64050,7 +64050,7 @@ public: class CDOTA_Ability_Slark_Pounce : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -64067,7 +64067,7 @@ public: bool m_bInterrupted; // 0x1160 bool m_bFoundUnit; // 0x1161 private: - [[maybe_unused]] uint8_t __pad1162[0x2]; // 0x1162 + [[maybe_unused]] uint8_t __pad1162[0x2]; // 0x1162 public: int32_t pounce_distance; // 0x1164 int32_t pounce_distance_scepter; // 0x1168 @@ -64094,7 +64094,7 @@ public: class CDOTA_Ability_Slark_EssenceShift : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64102,7 +64102,7 @@ public: class CDOTA_Modifier_Slark_EssenceShift_DebuffCounter : public CDOTA_Modifier_Stacking_Base { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64118,7 +64118,7 @@ public: class CDOTA_Modifier_Slark_EssenceShift_Buff : public CDOTA_Modifier_Stacking_Multiple_Buff_Base { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64126,7 +64126,7 @@ public: class CDOTA_Modifier_Slark_EssenceShift_Permanent_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64134,7 +64134,7 @@ public: class CDOTA_Modifier_Slark_EssenceShift_Permanent_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64142,7 +64142,7 @@ public: class CDOTA_Ability_Slark_ShadowDance : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64162,7 +64162,7 @@ public: float neutral_disable; // 0x113c bool m_bPendingRefresh; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: GameTime_t m_fPendingStateChangeTime; // 0x1144 CountdownTimer m_NeutralHitTimer; // 0x1148 @@ -64226,7 +64226,7 @@ public: class CDOTA_Ability_Slark_Fish_Bait : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64250,7 +64250,7 @@ public: class CDOTA_Ability_Medusa_SplitShot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -64323,7 +64323,7 @@ public: class CDOTA_Ability_Medusa_StoneGaze : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -64366,12 +64366,12 @@ public: float vision_cone; // 0x1144 float m_flAccumulatedTime; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CountdownTimer ctFacing; // 0x1150 bool m_bAlreadyStoned; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: ParticleIndex_t m_nFXIndex; // 0x116c }; @@ -64389,7 +64389,7 @@ public: class CDOTA_Ability_Medusa_Cold_Blooded : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64397,7 +64397,7 @@ public: class CDOTA_Modifier_Medusa_Cold_Blooded : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64405,7 +64405,7 @@ public: class CDOTA_Ability_Troll_Warlord_Rampage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -64444,7 +64444,7 @@ public: class CDOTA_Modifier_TrollWarlord_BerserkersRage_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64468,7 +64468,7 @@ public: int32_t axe_spread; // 0x56c int32_t axe_count; // 0x570 private: - [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 + [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 public: CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x578 }; @@ -64508,12 +64508,12 @@ public: int32_t m_nSwapIndex; // 0x1160 bool m_bReturning; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: ParticleIndex_t m_nAxeFXIndex[2]; // 0x1168 int32_t m_nHeroesHitForRelic; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CUtlVector< CHandle< CBaseEntity > > hitEntities; // 0x1178 CUtlVector< CHandle< CBaseEntity > > m_hAxes; // 0x1190 @@ -64524,7 +64524,7 @@ public: class CDOTA_Modifier_TrollWarlord_Axe_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64540,7 +64540,7 @@ public: class CDOTA_Ability_TrollWarlord_Fervor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -64577,7 +64577,7 @@ public: class CDOTA_Modifier_TrollWarlord_BattleTrance_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64585,7 +64585,7 @@ public: class CDOTA_Modifier_TrollWarlord_BattleTrance_Vision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64593,7 +64593,7 @@ public: class CDOTA_Ability_Centaur_HoofStomp : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64626,7 +64626,7 @@ public: class CDOTA_Ability_Centaur_Return : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64651,7 +64651,7 @@ public: class CDOTA_Modifier_Centaur_Return_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -64673,7 +64673,7 @@ public: float slow_duration; // 0x55c float scepter_bonus_duration; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x568 int32_t m_nHeroesHit; // 0x580 @@ -64698,7 +64698,7 @@ public: int32_t damage_reduction; // 0x113c int32_t has_flying_movement; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< CBaseEntity > > m_hEntitiesAffected; // 0x1148 }; @@ -64708,7 +64708,7 @@ public: class CDOTA_Ability_Centaur_Mount : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -64720,7 +64720,7 @@ public: bool m_bWasMoving; // 0x113c bool m_bSpawnDone; // 0x113d private: - [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e + [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e public: Vector m_vecOldForward; // 0x1140 int32_t break_distance; // 0x114c @@ -64732,7 +64732,7 @@ public: class CDOTA_Modifier_Centaur_Hitched_Into_Cart : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -64752,7 +64752,7 @@ public: bool m_bDamageApplied; // 0x1161 bool m_bTargetTeleported; // 0x1162 private: - [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 + [[maybe_unused]] uint8_t __pad1163[0x1]; // 0x1163 public: Vector m_vHorizontalVelocity; // 0x1164 Vector m_vLastKnownTargetPosition; // 0x1170 @@ -64774,7 +64774,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Centaur_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64782,7 +64782,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Centaur_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64790,7 +64790,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Centaur_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64798,7 +64798,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Centaur_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64806,7 +64806,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Centaur_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64814,7 +64814,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Centaur_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64822,7 +64822,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Centaur_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -64830,7 +64830,7 @@ public: class CDOTA_Ability_Magnataur_Horn_Toss : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -64864,7 +64864,7 @@ class CDOTA_Ability_Magnataur_Shockwave : public CDOTABaseAbility public: ParticleIndex_t m_nFXIndex; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0xc]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0xc]; // 0x554 public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x560 CUtlVector< CHandle< CBaseEntity > > hAlreadyHitListScepter; // 0x578 @@ -64879,7 +64879,7 @@ public: float scepter_duration; // 0x113c bool play_particle; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: Vector m_vStart; // 0x1144 Vector m_vEnd; // 0x1150 @@ -64919,7 +64919,7 @@ public: class CDOTA_Ability_Magnataur_Empower : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -64991,7 +64991,7 @@ public: class CDOTA_Modifier_Magnataur_ReversePolarity : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -65007,7 +65007,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Magnus : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65015,7 +65015,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Magnus_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65023,7 +65023,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Magnus_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65031,7 +65031,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Magnus_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65039,7 +65039,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Magnus_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65047,7 +65047,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Magnus_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65055,7 +65055,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Magnus_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -65109,7 +65109,7 @@ public: class CDOTA_Ability_Shredder_Reactive_Armor : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -65145,7 +65145,7 @@ public: float m_fZCoord; // 0x56c bool m_bIsReturning; // 0x570 private: - [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 + [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 public: ParticleIndex_t m_nFXIndex; // 0x574 ParticleIndex_t m_nFXIndexB; // 0x578 @@ -65160,7 +65160,7 @@ public: class CDOTA_Ability_Shredder_ChakramAlias_shredder_chakram_2 : public CDOTA_Ability_Shredder_Chakram { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -65190,7 +65190,7 @@ public: class CDOTA_Modifier_Shredder_Chakram_Debuff_2 : public CDOTA_Modifier_Shredder_Chakram_Debuff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65198,7 +65198,7 @@ public: class CDOTA_Ability_Shredder_ReturnChakram : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65206,7 +65206,7 @@ public: class CDOTA_Ability_Shredder_ReturnChakramAlias_shredder_return_chakram_2 : public CDOTA_Ability_Shredder_ReturnChakram { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65214,7 +65214,7 @@ public: class CDOTA_Modifier_Shredder_Chakram_Disarm : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65222,7 +65222,7 @@ public: class CDOTA_Ability_Shredder_Flamethrower : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -65267,7 +65267,7 @@ public: class CDOTA_Ability_Bristleback_ViscousNasalGoo : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -65288,7 +65288,7 @@ public: class CDOTA_Ability_Bristleback_QuillSpray : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65296,7 +65296,7 @@ public: class CDOTA_Modifier_Bristleback_QuillSpray_AutoCast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -65327,7 +65327,7 @@ public: class CDOTA_Modifier_Bristleback_QuillSprayStack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65335,7 +65335,7 @@ public: class CDOTA_Ability_Bristleback_Bristleback : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -65351,7 +65351,7 @@ public: bool m_bRearHit; // 0x114c bool m_bSideHit; // 0x114d private: - [[maybe_unused]] uint8_t __pad114e[0x2]; // 0x114e + [[maybe_unused]] uint8_t __pad114e[0x2]; // 0x114e public: float m_flDamageAccumulated; // 0x1150 }; @@ -65361,7 +65361,7 @@ public: class CDOTA_Ability_Bristleback_Warpath : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -65383,7 +65383,7 @@ public: class CDOTA_Modifier_Bristleback_Warpath_Stack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65391,7 +65391,7 @@ public: class CDOTA_Ability_Bristleback_Hairball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65399,7 +65399,7 @@ public: class CDOTA_Ability_Tusk_IceShards_Stop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -65419,11 +65419,11 @@ public: Vector m_vDirection; // 0x57c CUtlVector< CHandle< CBaseEntity > > m_vecShards; // 0x588 private: - [[maybe_unused]] uint8_t __pad05a0[0x8]; // 0x5a0 + [[maybe_unused]] uint8_t __pad05a0[0x8]; // 0x5a0 public: CDOTABaseAbility* m_pIceShardsStop; // 0x5a8 private: - [[maybe_unused]] uint8_t __pad05b0[0x8]; // 0x5b0 + [[maybe_unused]] uint8_t __pad05b0[0x8]; // 0x5b0 public: ParticleIndex_t m_nFXIndex; // 0x5b8 }; @@ -65433,7 +65433,7 @@ public: class CDOTA_Modifier_Tusk_IceShard_Slow_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65441,7 +65441,7 @@ public: class CDOTA_Modifier_Tusk_IceShard : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 21 @@ -65464,14 +65464,14 @@ public: CUtlVector< CHandle< CBaseEntity > > m_hSnowballedUnits; // 0x598 ParticleIndex_t m_nFXIndex; // 0x5b0 private: - [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 + [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CountdownTimer ctSnowball; // 0x5b8 bool m_bSpeakAlly; // 0x5d0 bool m_bIsExpired; // 0x5d1 bool m_bInWindup; // 0x5d2 private: - [[maybe_unused]] uint8_t __pad05d3[0x1]; // 0x5d3 + [[maybe_unused]] uint8_t __pad05d3[0x1]; // 0x5d3 public: CHandle< CBaseEntity > m_hPrimaryTarget; // 0x5d4 int32_t m_nContainedValidUnits; // 0x5d8 @@ -65483,7 +65483,7 @@ public: class CDOTA_Modifier_Tusk_Snowball_Target : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65491,7 +65491,7 @@ public: class CDOTA_Ability_Tusk_Launch_Snowball : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65499,7 +65499,7 @@ public: class CDOTA_Modifier_Tusk_Snowball_Visible : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65507,7 +65507,7 @@ public: class CDOTA_Modifier_Tusk_Snowball_Movement : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65515,7 +65515,7 @@ public: class CDOTA_Modifier_Tusk_Snowball_Movement_Friendly : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65523,7 +65523,7 @@ public: class CDOTA_Ability_Tusk_FrozenSigil : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -65551,7 +65551,7 @@ public: class CDOTA_Ability_Tusk_WalrusPunch : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -65563,13 +65563,13 @@ public: float air_time; // 0x113c float slow_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1148 CHandle< CBaseEntity > m_hTarget; // 0x1150 bool m_bWalrusPunch; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 ParticleIndex_t m_nFXIndex; // 0x1170 @@ -65640,7 +65640,7 @@ public: class CDOTA_Ability_Tusk_Tag_Team : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -65674,7 +65674,7 @@ public: class CDOTA_Ability_Skywrath_Mage_Shield_Of_The_Scion : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -65740,7 +65740,7 @@ public: class CDOTA_Ability_Skywrath_Mage_Ancient_Seal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -65756,7 +65756,7 @@ public: class CDOTA_Ability_Skywrath_Mage_Mystic_Flare : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -65775,7 +65775,7 @@ public: class CDOTA_Modifier_Skywrath_Mystic_Flare_Aura_Effect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65783,7 +65783,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Skywrath : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65791,7 +65791,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Skywrath_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65799,7 +65799,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Skywrath_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65807,7 +65807,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Skywrath_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65815,7 +65815,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Skywrath_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65823,7 +65823,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Skywrath_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65831,7 +65831,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Skywrath_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65839,7 +65839,7 @@ public: class CDOTA_Ability_Abaddon_DeathCoil : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65847,7 +65847,7 @@ public: class CDOTA_Ability_Abaddon_AphoticShield : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -65865,7 +65865,7 @@ public: class CDOTA_Ability_Abaddon_Frostmourne : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -65909,7 +65909,7 @@ public: class CDOTA_Ability_Abaddon_BorrowedTime : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -65951,12 +65951,12 @@ public: int32_t m_nHeroesHit; // 0x564 bool m_bIsReturning; // 0x568 private: - [[maybe_unused]] uint8_t __pad0569[0x3]; // 0x569 + [[maybe_unused]] uint8_t __pad0569[0x3]; // 0x569 public: CHandle< CBaseEntity > m_hAncestralSpirit; // 0x56c ParticleIndex_t m_nReturnFXIndex; // 0x570 private: - [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 + [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 public: CUtlString m_strMoveSpiritSwapAbility; // 0x578 }; @@ -65972,7 +65972,7 @@ public: int32_t m_nHeroesHit; // 0x1144 float m_flSpeed; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x1150 int32_t m_nBonusMoveSpeed; // 0x1168 @@ -65983,7 +65983,7 @@ public: class CDOTA_Ability_Elder_Titan_MoveSpirit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -65991,7 +65991,7 @@ public: class CDOTA_Ability_Elder_Titan_ReturnSpirit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -66019,7 +66019,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Elder_Titan_4 : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66027,7 +66027,7 @@ public: class CDOTA_Modifier_Elder_Titan_AncestralSpirit_Hidden : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -66053,7 +66053,7 @@ public: class CDOTA_Ability_Elder_Titan_EchoStomp_Spirit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66061,7 +66061,7 @@ public: class CDOTA_Modifier_Elder_Titan_AncestralSpirit_CastTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66081,7 +66081,7 @@ public: float animation_rate; // 0x113c float initial_stun_duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer ctStunTimer; // 0x1148 float m_flDamageTaken; // 0x1160 @@ -66092,7 +66092,7 @@ public: class CDOTA_Ability_Elder_Titan_NaturalOrder : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66100,7 +66100,7 @@ public: class CDOTA_Ability_Elder_Titan_NaturalOrder_Spirit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66181,7 +66181,7 @@ public: class CDOTA_Modifier_Elder_Titan_EarthSplitterScepter : public CDOTA_Modifier_Elder_Titan_EarthSplitter { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -66201,7 +66201,7 @@ public: class CDOTA_Ability_Legion_Commander_OverwhelmingOdds : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66209,7 +66209,7 @@ public: class CDOTA_Modifier_Legion_Commander_OverwhelmingOdds_Armor : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -66230,7 +66230,7 @@ public: class CDOTA_Ability_Legion_Commander_PressTheAttack : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66255,7 +66255,7 @@ public: class CDOTA_Ability_Legion_Commander_MomentOfCourage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -66280,7 +66280,7 @@ public: class CDOTA_Ability_Legion_Commander_Duel : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66288,7 +66288,7 @@ public: class CDOTA_Modifier_Legion_Commander_Duel_DamageBoost : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66296,7 +66296,7 @@ public: class CDOTA_Ability_Holdout_GladiatorsUnite : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -66332,7 +66332,7 @@ public: class CDOTA_Modifier_Techies_LandMines_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66340,7 +66340,7 @@ public: class CDOTA_Ability_Techies_ReactiveTazer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -66360,7 +66360,7 @@ public: class CDOTA_Modifier_Techies_ReactiveTazer_Disarm : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66368,7 +66368,7 @@ public: class CDOTA_Ability_Techies_StickyBomb : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -66385,14 +66385,14 @@ public: bool m_bDamageApplied; // 0x1155 bool m_bTargetTeleported; // 0x1156 private: - [[maybe_unused]] uint8_t __pad1157[0x1]; // 0x1157 + [[maybe_unused]] uint8_t __pad1157[0x1]; // 0x1157 public: Vector m_vHorizontalVelocity; // 0x1158 Vector m_vLastKnownTargetPosition; // 0x1164 float m_flInitialVelocityZ; // 0x1170 bool m_bDone; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: int32_t radius; // 0x1178 }; @@ -66441,7 +66441,7 @@ public: class CDOTA_Ability_Techies_LandMines : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -66457,7 +66457,7 @@ public: int32_t min_distance; // 0x115c bool bActivated; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 public: CountdownTimer m_Timer; // 0x1168 }; @@ -66498,7 +66498,7 @@ public: class CDOTA_Modifier_Techies_StasisTrap_Stunned : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66514,7 +66514,7 @@ public: class CDOTA_Modifier_Techies_Suicide_Leap_Animation : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -66531,7 +66531,7 @@ public: bool m_bDamageApplied; // 0x115d bool m_bTargetTeleported; // 0x115e private: - [[maybe_unused]] uint8_t __pad115f[0x1]; // 0x115f + [[maybe_unused]] uint8_t __pad115f[0x1]; // 0x115f public: Vector m_vHorizontalVelocity; // 0x1160 Vector m_vLastKnownTargetPosition; // 0x116c @@ -66552,7 +66552,7 @@ public: class CDOTA_Modifier_Techies_DeployRemoteMine : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -66575,7 +66575,7 @@ public: class CDOTA_Ability_Techies_FocusedDetonate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66583,7 +66583,7 @@ public: class CDOTA_Ability_Techies_RemoteMines_SelfDetonate : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -66608,7 +66608,7 @@ public: class CDOTA_Modifier_Techies_Minefield_Sign_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66616,7 +66616,7 @@ public: class CDOTA_Modifier_Techies_Arcana_DamageListener : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66624,7 +66624,7 @@ public: class CDOTA_Ability_EmberSpirit_SearingChains : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -66643,7 +66643,7 @@ public: class CDOTA_Modifier_EmberSpirit_SlightOfFist_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -66662,7 +66662,7 @@ public: class CDOTA_Modifier_EmberSpirit_SleightOfFist_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66670,7 +66670,7 @@ public: class CDOTA_Modifier_EmberSpirit_SleightOfFist_InProgress : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -66689,7 +66689,7 @@ public: class CDOTA_Modifier_EmberSpirit_SleightOfFist_Caster_Invulnerability : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66697,7 +66697,7 @@ public: class CDOTA_Ability_EmberSpirit_FlameGuard : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -66727,7 +66727,7 @@ public: class CDOTA_Modifier_EmberSpirit_FireRemnant_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66785,7 +66785,7 @@ public: CHandle< CBaseEntity > m_hRemnantToKill; // 0x588 bool m_bProjectileStarted; // 0x58c private: - [[maybe_unused]] uint8_t __pad058d[0x3]; // 0x58d + [[maybe_unused]] uint8_t __pad058d[0x3]; // 0x58d public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x590 }; @@ -66795,7 +66795,7 @@ public: class CDOTA_Modifier_EmberSpirit_FireRemnant_Timer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66803,7 +66803,7 @@ public: class CDOTA_Modifier_EmberSpirit_FireRemnant : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -66811,7 +66811,7 @@ public: class CDOTA_Modifier_Earth_Spirit_StoneCaller_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 18 @@ -66831,7 +66831,7 @@ public: ParticleIndex_t m_nFXIndex; // 0x584 bool m_boulderSetposBool; // 0x588 private: - [[maybe_unused]] uint8_t __pad0589[0x3]; // 0x589 + [[maybe_unused]] uint8_t __pad0589[0x3]; // 0x589 public: int32_t m_nProjectileID; // 0x58c Vector m_vStartingLocation; // 0x590 @@ -66840,7 +66840,7 @@ public: Vector m_vVel; // 0x5b4 bool m_bUsedStone; // 0x5c0 private: - [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 + [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: Vector m_vRollDirection; // 0x5c4 }; @@ -66858,7 +66858,7 @@ public: class CDOTA_Ability_EarthSpirit_StoneCaller : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -66869,7 +66869,7 @@ public: int32_t vision_radius; // 0x1138 bool m_bHasBeenMagnetized; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: ParticleIndex_t m_nFXIndex; // 0x1140 }; @@ -66889,7 +66889,7 @@ public: CHandle< CBaseEntity > m_hCursorTarget; // 0x56c bool m_bUsedStone; // 0x570 private: - [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 + [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 public: CHandle< CBaseEntity > m_hTarget; // 0x574 bool m_bTargetStone; // 0x578 @@ -66902,7 +66902,7 @@ class CDOTA_Modifier_EarthSpirit_BoulderSmash : public CDOTA_Buff public: bool m_bInterrupted; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t m_nProjectileID; // 0x113c }; @@ -66920,7 +66920,7 @@ public: class CDOTA_Modifier_EarthSpirit_Geogmagnetic_Grip_Debuff : public CDOTA_Modifier_Silence { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -66944,12 +66944,12 @@ public: float duration; // 0x114c bool m_bUsedStone; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: Vector m_vDestination; // 0x1154 Vector m_vLocation; // 0x1160 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1170 }; @@ -66986,7 +66986,7 @@ public: int32_t cast_radius; // 0x114c int32_t rock_explosion_radius; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< CBaseEntity > > m_hExplodedRocks; // 0x1158 float duration; // 0x1170 @@ -67018,7 +67018,7 @@ public: class CDOTA_Modifier_EarthSpirit_Polarization_Damage_Timer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67079,7 +67079,7 @@ public: class CDOTA_Modifier_AbyssalUnderlord_PitOfMalice_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67095,7 +67095,7 @@ public: class CDOTA_Modifier_AbyssalUnderlord_PitOfMalice_Buff_Placer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67103,7 +67103,7 @@ public: class CDOTA_Ability_AbyssalUnderlord_AtrophyAura : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -67142,7 +67142,7 @@ public: class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_Permanent_HeroDmgBuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -67160,7 +67160,7 @@ public: class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_DmgBuffCounter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67191,7 +67191,7 @@ public: ParticleIndex_t m_nfxAmbientFx; // 0x1144 bool bPointTarget; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: Vector vDestination; // 0x114c }; @@ -67209,7 +67209,7 @@ public: class CDOTA_Ability_AbyssalUnderlord_Cancel_DarkRift : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67251,7 +67251,7 @@ public: ParticleIndex_t m_nfxPortal1; // 0x1144 ParticleIndex_t m_nfxPortal2; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c public: CHandle< CBaseEntity > m_hPortal; // 0x1154 CHandle< CBaseEntity > m_hOtherPortal; // 0x1158 @@ -67284,7 +67284,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67292,7 +67292,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67300,7 +67300,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67308,7 +67308,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67316,7 +67316,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67324,7 +67324,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67332,7 +67332,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67340,7 +67340,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67348,7 +67348,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Underlord_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67380,7 +67380,7 @@ public: class CDOTA_Ability_Terrorblade_ConjureImage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67388,7 +67388,7 @@ public: class CDOTA_Modifier_Terrorblade_ConjureImage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67404,7 +67404,7 @@ public: class CDOTA_Ability_Terrorblade_Demon_Zeal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -67438,7 +67438,7 @@ public: class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67446,7 +67446,7 @@ public: class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform_Aura_Applier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67454,7 +67454,7 @@ public: class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -67492,7 +67492,7 @@ public: class CDOTA_Ability_Terrorblade_Sunder : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -67509,7 +67509,7 @@ public: class CDOTA_Ability_Phoenix_SunRay : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67517,7 +67517,7 @@ public: class CDOTA_Ability_Phoenix_SunRayStop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67525,7 +67525,7 @@ public: class CDOTA_Modifier_Phoenix_SunRayVision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 21 @@ -67547,7 +67547,7 @@ public: bool m_bMovingForward; // 0x1164 bool m_bTurningFast; // 0x1165 private: - [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 + [[maybe_unused]] uint8_t __pad1166[0x2]; // 0x1166 public: float m_flFacingTarget; // 0x1168 float hp_perc_damage; // 0x116c @@ -67557,7 +67557,7 @@ public: CHandle< CBaseEntity > m_hBeamEnd; // 0x1198 bool m_bCreatedVisionThinkers; // 0x119c private: - [[maybe_unused]] uint8_t __pad119d[0x3]; // 0x119d + [[maybe_unused]] uint8_t __pad119d[0x3]; // 0x119d public: CHandle< CBaseEntity > m_hBeamEndSound; // 0x11a0 }; @@ -67575,7 +67575,7 @@ public: class CDOTA_Ability_Phoenix_SunRayToggleMove : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67591,7 +67591,7 @@ public: class CDOTA_Ability_Phoenix_IcarusDiveStop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -67665,7 +67665,7 @@ public: class CDOTA_Ability_Phoenix_Supernova : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67673,7 +67673,7 @@ public: class CDOTA_Modifier_Phoenix_SupernovaHiding : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -67714,7 +67714,7 @@ public: float m_flDamage; // 0x56c bool m_bAbsorbed; // 0x570 private: - [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 + [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 public: CHandle< CBaseEntity > m_hTarget; // 0x574 ParticleIndex_t m_nFXIndex; // 0x578 @@ -67725,7 +67725,7 @@ public: class CDOTA_Modifier_Oracle_FortunesEndChannelTarget : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67733,7 +67733,7 @@ public: class CDOTA_Modifier_Oracle_FortunesEndPurge : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67749,7 +67749,7 @@ public: class CDOTA_Modifier_Oracle_FatesEdict : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -67759,7 +67759,7 @@ class CDOTA_Ability_Oracle_PurifyingFlames : public CDOTABaseAbility public: bool m_bTargetIsAlly; // 0x550 private: - [[maybe_unused]] uint8_t __pad0551[0x3]; // 0x551 + [[maybe_unused]] uint8_t __pad0551[0x3]; // 0x551 public: CHandle< CBaseEntity > m_hRecentTarget; // 0x554 }; @@ -67778,7 +67778,7 @@ public: class CDOTA_Ability_Oracle_FalsePromise : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67786,7 +67786,7 @@ public: class CDOTA_Modifier_Oracle_FalsePromiseTimer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67794,7 +67794,7 @@ public: class CDOTA_Modifier_Oracle_FalsePromise_Invis : public CDOTA_Modifier_PersistentInvisibility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -67805,7 +67805,7 @@ public: bool m_bWaitingForInvulnerability; // 0x1168 bool m_bDisableHealing; // 0x1169 private: - [[maybe_unused]] uint8_t __pad116a[0x2]; // 0x116a + [[maybe_unused]] uint8_t __pad116a[0x2]; // 0x116a public: float m_flHealthOnCreated; // 0x116c ParticleIndex_t m_nFXIndex; // 0x1170 @@ -67820,7 +67820,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67828,7 +67828,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67836,7 +67836,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67844,7 +67844,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67852,7 +67852,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67860,7 +67860,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67868,7 +67868,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67876,7 +67876,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67884,7 +67884,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Oracle_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -67892,7 +67892,7 @@ public: class CDOTA_Ability_Oracle_RainOfDestiny : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -67940,7 +67940,7 @@ public: int32_t night_vision_bonus; // 0x1144 int32_t movement_scepter; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1150 int32_t max_attacks; // 0x1158 @@ -67961,7 +67961,7 @@ public: class CDOTA_Ability_Winter_Wyvern_Splinter_Blast : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -67977,7 +67977,7 @@ public: class CDOTA_Ability_Winter_Wyvern_Cold_Embrace : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -67994,7 +67994,7 @@ public: class CDOTA_Ability_Winter_Wyvern_Winters_Curse : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68014,7 +68014,7 @@ public: int32_t m_nAlliesTaunted; // 0x113c bool m_bRelicTriggered; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t radius; // 0x1144 int32_t damage_amplification; // 0x1148 @@ -68038,7 +68038,7 @@ public: class CDOTA_Ability_ArcWarden_Flux : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -68054,7 +68054,7 @@ public: int32_t m_nCurrentSlow; // 0x114c bool m_bAlone; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: ParticleIndex_t m_nFXIndex; // 0x1154 }; @@ -68064,7 +68064,7 @@ public: class CDOTA_Ability_ArcWarden_MagneticField : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -68135,7 +68135,7 @@ public: int32_t wraith_vision_radius; // 0x1140 int32_t wraith_speed; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 public: float activation_delay; // 0x1150 float scepter_activation_delay; // 0x1154 @@ -68177,7 +68177,7 @@ public: class CDOTA_Ability_ArcWarden_Scepter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68214,7 +68214,7 @@ public: float m_fCurrentTimeVert; // 0x1178 bool m_bShouldStun; // 0x117c private: - [[maybe_unused]] uint8_t __pad117d[0x3]; // 0x117d + [[maybe_unused]] uint8_t __pad117d[0x3]; // 0x117d public: float flTimeSinceChange; // 0x1180 }; @@ -68255,7 +68255,7 @@ public: class CDOTA_Modifier_MonkeyKing_Strike_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68294,7 +68294,7 @@ public: bool m_bTreeToTree; // 0x116f bool m_bIsSpringJump; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 + [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 public: float m_fSpringChanneledPercent; // 0x1174 int32_t m_nLeapSpeed; // 0x1178 @@ -68307,7 +68307,7 @@ public: class CDOTA_Ability_MonkeyKing_Spring_Early : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -68324,7 +68324,7 @@ public: class CDOTA_Modifier_MonkeyKing_RightClickJump_Activity : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -68341,7 +68341,7 @@ public: class CDOTA_Modifier_MonkeyKing_Spring_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68349,7 +68349,7 @@ public: class CDOTA_Modifier_MonkeyKing_TreeJump_Hidden : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68357,7 +68357,7 @@ public: class CDOTA_Modifier_MonkeyKing_UnperchedStunned : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -68375,7 +68375,7 @@ public: float m_flSpeed; // 0x1164 bool m_bDroppedFromTree; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: ParticleIndex_t m_nFXIndex; // 0x116c ParticleIndex_t m_nFXIndex2; // 0x1170 @@ -68388,7 +68388,7 @@ public: class CDOTA_Ability_MonkeyKing_Transform : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -68418,7 +68418,7 @@ public: class CDOTA_Ability_MonkeyKing_UnTransform : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -68449,7 +68449,7 @@ public: CHandle< CBaseEntity > m_hThinker; // 0x1154 bool m_bIsInPosition; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: ParticleIndex_t m_nFXIndex; // 0x115c bool m_bAutoSpawn; // 0x1160 @@ -68468,7 +68468,7 @@ public: CHandle< CBaseEntity > m_hThinker; // 0x1154 bool m_bDisarmed; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: GameTime_t m_flNextAttackTime; // 0x115c ParticleIndex_t m_nFXIndex; // 0x1160 @@ -68480,7 +68480,7 @@ public: class CDOTA_Modifier_MonkeyKing_FurArmy_SoldierInactive : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68488,7 +68488,7 @@ public: class CDOTA_Modifier_MonkeyKing_FurArmy_SoldierHidden : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68496,7 +68496,7 @@ public: class CDOTA_Modifier_ObliterateSoldier : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68512,7 +68512,7 @@ public: class CDOTA_Ability_MonkeyKing_QuadrupleTap : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -68551,7 +68551,7 @@ public: class CDOTA_Modifier_MonkeyKing_CloudRun : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68559,7 +68559,7 @@ public: class CDOTA_Modifier_MonkeyKing_CloudRunStart : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -68573,7 +68573,7 @@ public: float m_flCurrentTimeVert; // 0x114c bool m_bHorizontalMotionInterrupted; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: Vector m_vHorizontalVelocity; // 0x1154 Vector m_vLastKnownTargetPosition; // 0x1160 @@ -68589,7 +68589,7 @@ public: class CDOTA_Ability_Pangolier_HeartPiercer : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -68623,7 +68623,7 @@ public: class CDOTA_Ability_Pangolier_LuckyShot : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68656,7 +68656,7 @@ public: class CDOTA_Ability_Pangolier_ShieldCrash : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -68697,7 +68697,7 @@ public: class CDOTA_Modifier_Pangolier_Swashbuckle_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -68743,7 +68743,7 @@ public: class CDOTA_Modifier_Pangolier_Swashbuckle_Stunned : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68768,7 +68768,7 @@ public: int32_t knockback_radius; // 0x1150 bool m_bHitFirstUpdate; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: GameTime_t m_flHitEndTime; // 0x1158 float hit_recover_time; // 0x115c @@ -68778,7 +68778,7 @@ public: float m_flFacingTarget; // 0x116c bool m_bIsJumping; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 + [[maybe_unused]] uint8_t __pad1171[0x3]; // 0x1171 public: ParticleIndex_t m_nFXIndex; // 0x1174 CUtlVector< float32 > m_flTurnHistory; // 0x1178 @@ -68801,7 +68801,7 @@ public: class CDOTA_Ability_Pangolier_GyroshellStop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68809,7 +68809,7 @@ public: class CDOTA_Modifier_Pangolier_GyroshellTimeout : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -68825,7 +68825,7 @@ public: bool m_bHorizontalMotionInterrupted; // 0x115c bool m_bTargetTeleported; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: Vector m_vHorizontalVelocity; // 0x1160 Vector m_vLastKnownTargetPosition; // 0x116c @@ -68837,7 +68837,7 @@ public: class CDOTA_Modifier_Pangolier_Gyroshell_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -68853,7 +68853,7 @@ public: class CDOTA_Ability_Pangolier_RollupStop : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 22 @@ -68870,7 +68870,7 @@ public: int32_t knockback_radius; // 0x1150 bool m_bHitFirstUpdate; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: GameTime_t m_flHitEndTime; // 0x1158 float hit_recover_time; // 0x115c @@ -68881,7 +68881,7 @@ public: GameTime_t m_flLastHeroAttackTime; // 0x1170 bool m_bIsJumping; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: ParticleIndex_t m_nFXIndex; // 0x1178 float m_flGyroshellDurationRemaining; // 0x117c @@ -68896,7 +68896,7 @@ public: class CDOTA_Ability_DarkWillow_BrambleMaze : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -68921,7 +68921,7 @@ public: float latch_creation_delay; // 0x1140 float latch_duration; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 public: bool m_bActive; // 0x1150 }; @@ -68931,7 +68931,7 @@ public: class CDOTA_Modifier_DarkWillow_BrambleMaze : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68939,7 +68939,7 @@ public: class CDOTA_Ability_DarkWillow_ShadowRealm : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -68947,7 +68947,7 @@ public: class CDOTA_Modifier_DarkWillow_ShadowRealm_FadeTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -68959,12 +68959,12 @@ public: float max_damage_duration; // 0x113c int32_t attack_range_bonus; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 bool bAttackRange; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: GameTime_t m_flStartTime; // 0x1164 GameTime_t m_flFadeTime; // 0x1168 @@ -69006,7 +69006,7 @@ public: class CDOTA_Ability_DarkWillow_Bedlam : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -69047,7 +69047,7 @@ public: bool m_bAttacking; // 0x1160 bool m_bReturning; // 0x1161 private: - [[maybe_unused]] uint8_t __pad1162[0x2]; // 0x1162 + [[maybe_unused]] uint8_t __pad1162[0x2]; // 0x1162 public: float m_fCurHeight; // 0x1164 float m_fEstimatedTravelTime; // 0x1168 @@ -69076,7 +69076,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69084,7 +69084,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69092,7 +69092,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69100,7 +69100,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69108,7 +69108,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69116,7 +69116,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69124,7 +69124,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69153,11 +69153,11 @@ public: int32_t m_nAttackCount; // 0x1140 bool m_bIsLatched; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CHandle< CBaseEntity > m_hAttachTarget; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CountdownTimer m_EnemyVision; // 0x1150 float latch_duration; // 0x1168 @@ -69186,7 +69186,7 @@ public: float m_fZOffset; // 0x113c bool m_bRemovedByEnemy; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: float latch_duration; // 0x1144 int32_t pop_damage; // 0x1148 @@ -69199,7 +69199,7 @@ public: class CDOTA_Ability_Grimstroke_Scepter : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69248,7 +69248,7 @@ public: int32_t m_nVisibleHeroesHit; // 0x584 float m_fDmgMultiplierTalent; // 0x588 private: - [[maybe_unused]] uint8_t __pad058c[0x8]; // 0x58c + [[maybe_unused]] uint8_t __pad058c[0x8]; // 0x58c public: float slow_duration; // 0x594 int32_t start_radius; // 0x598 @@ -69286,14 +69286,14 @@ public: bool m_bEscaped; // 0x113d bool m_bTethered; // 0x113e private: - [[maybe_unused]] uint8_t __pad113f[0x1]; // 0x113f + [[maybe_unused]] uint8_t __pad113f[0x1]; // 0x113f public: ParticleIndex_t m_nFXIndex; // 0x1140 ParticleIndex_t m_nFXIndexA; // 0x1144 ParticleIndex_t m_nFXIndexB; // 0x1148 bool m_bStartedLeashSound; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_fLeashDistance; // 0x1150 GameTime_t m_fOriginalStartTime; // 0x1154 @@ -69325,7 +69325,7 @@ public: class CDOTA_Ability_Grimstroke_Dark_Portrait : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69341,7 +69341,7 @@ public: class CDOTA_Ability_Grimstroke_Ink_Over : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -69360,7 +69360,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69368,7 +69368,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69376,7 +69376,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69384,7 +69384,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69392,7 +69392,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69400,7 +69400,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69408,7 +69408,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69416,7 +69416,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -69426,11 +69426,11 @@ class CDOTA_Ability_Mars_Spear : public CDOTABaseAbility public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x550 private: - [[maybe_unused]] uint8_t __pad0568[0x8]; // 0x568 + [[maybe_unused]] uint8_t __pad0568[0x8]; // 0x568 public: int32_t damage; // 0x570 private: - [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 + [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 public: CUtlVector< CHandle< CBaseEntity > > hImpaledTargetList; // 0x578 int32_t m_nTargetsImpaled; // 0x590 @@ -69475,7 +69475,7 @@ public: class CDOTA_Modifier_Mars_Spear_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69483,7 +69483,7 @@ public: class CDOTA_Ability_Mars_ArenaOfBlood : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -69496,7 +69496,7 @@ public: float m_flInitialZ; // 0x1140 float m_flFinalZ; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1148[0x10]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x10]; // 0x1148 public: bool m_bCaughtOne; // 0x1158 bool m_bKilledOne; // 0x1159 @@ -69515,7 +69515,7 @@ public: class CDOTA_Modifier_Mars_ArenaOfBlood_Animation : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69545,11 +69545,11 @@ public: int32_t spear_distance_from_wall; // 0x1144 float spear_attack_interval; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x34]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x34]; // 0x114c public: int32_t m_hObstruction; // 0x1180 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: CUtlVector< Vector > m_vecAvoidLocations; // 0x1188 }; @@ -69559,7 +69559,7 @@ public: class CDOTA_Modifier_Mars_ArenaOfBlood_Spear : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -69577,7 +69577,7 @@ public: class CDOTA_Modifier_Mars_ArenaOfBlood_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -69599,7 +69599,7 @@ public: float forward_angle; // 0x1140 float side_angle; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1148[0x18]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x18]; // 0x1148 public: float m_flRecentDamage; // 0x1160 }; @@ -69622,7 +69622,7 @@ public: class CDOTA_Modifier_Mars_Bulwark_Soldier_Bonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -69643,7 +69643,7 @@ public: class CDOTA_Modifier_Mars_Scepter_Damage_Tracker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69667,7 +69667,7 @@ public: class CDOTA_Ability_Mars_GodsRebuke : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -69691,7 +69691,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_MarsSpearStunDuration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69699,7 +69699,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_ArenaOfBloodHPRegen : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69707,7 +69707,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_SpearBonusDamage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69715,7 +69715,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_GodsRebuke_ExtraCrit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69723,7 +69723,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_SpearCooldown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69731,7 +69731,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_RebukeCooldown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69739,7 +69739,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_GodsRebuke_Slow : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69747,7 +69747,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bulwark_Speed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69755,7 +69755,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Bulwark_DamageReduction : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -69784,12 +69784,12 @@ public: int32_t m_nProjectilesLaunched; // 0x115c bool m_bDestroyOnNextThink; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nProjectilesToLaunch; // 0x1164 bool m_bHasProjectileTalent; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0xb]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0xb]; // 0x1169 public: int32_t projectile_count; // 0x1174 int32_t projectile_speed; // 0x1178 @@ -69808,7 +69808,7 @@ public: class CDOTA_Modifier_Snapfire_MortimerKisses_VisionSource : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -69854,7 +69854,7 @@ class CDOTA_Modifier_Snapfire_Scatterblast_Slow : public CDOTA_Buff public: bool m_bIsPointBlank; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t movement_slow_pct; // 0x113c int32_t attack_slow_pct; // 0x1140 @@ -69865,7 +69865,7 @@ public: class CDOTA_Modifier_Snapfire_Scatterblast_Disarm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -69875,7 +69875,7 @@ class CDOTA_Ability_Snapfire_FiresnapCookie : public CDOTABaseAbility public: CHandle< CBaseEntity > m_hTarget; // 0x550 private: - [[maybe_unused]] uint8_t __pad0554[0x8]; // 0x554 + [[maybe_unused]] uint8_t __pad0554[0x8]; // 0x554 public: int32_t projectile_speed; // 0x55c float pre_hop_duration; // 0x560 @@ -69915,7 +69915,7 @@ public: class CDOTA_Modifier_Snapfire_FiresnapCookie_AllyFlailAnim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69923,7 +69923,7 @@ public: class CDOTA_Modifier_Snapfire_FiresnapCookie_LandingGesture : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -69931,7 +69931,7 @@ public: class CDOTA_Ability_Snapfire_LilShredder : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -69944,7 +69944,7 @@ public: bool m_bHasAttackTalent; // 0x115c bool m_bBonusAttack; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: int32_t attack_range_bonus; // 0x1160 int32_t buffed_attacks; // 0x1164 @@ -69983,7 +69983,7 @@ public: class CDOTA_Modifier_Snapfire_GobbleUp_Creep : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -69995,7 +69995,7 @@ public: PlayerID_t m_nOriginalControllingUnit; // 0x113c bool m_bUnitWasLaunched; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: float max_time_in_belly; // 0x1144 }; @@ -70023,7 +70023,7 @@ public: bool m_bDamageApplied; // 0x1151 bool m_bTargetTeleported; // 0x1152 private: - [[maybe_unused]] uint8_t __pad1153[0x1]; // 0x1153 + [[maybe_unused]] uint8_t __pad1153[0x1]; // 0x1153 public: Vector m_vHorizontalVelocity; // 0x1154 Vector m_vLastKnownTargetPosition; // 0x1160 @@ -70048,7 +70048,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70056,7 +70056,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70064,7 +70064,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70072,7 +70072,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70080,7 +70080,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70088,7 +70088,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70096,7 +70096,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70104,7 +70104,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Snapfire_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -70117,7 +70117,7 @@ public: int32_t remnant_watch_distance; // 0x558 int32_t projectile_speed; // 0x55c private: - [[maybe_unused]] uint8_t __pad0560[0x8]; // 0x560 + [[maybe_unused]] uint8_t __pad0560[0x8]; // 0x560 public: Vector m_vDashPosition; // 0x568 Vector m_vFacePosition; // 0x574 @@ -70131,12 +70131,12 @@ class CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit : public CDOTA_Buff public: Vector m_vFacingDir; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< CHandle< CBaseEntity > > m_hWatchPathThinkers; // 0x1148 ParticleIndex_t m_nBeamFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< int32 > m_nViewerIDs; // 0x1168 int32_t remnant_watch_distance; // 0x1180 @@ -70148,7 +70148,7 @@ public: float activation_delay; // 0x1198 bool m_bPiercesCreeps; // 0x119c private: - [[maybe_unused]] uint8_t __pad119d[0x3]; // 0x119d + [[maybe_unused]] uint8_t __pad119d[0x3]; // 0x119d public: CUtlVector< CHandle< CBaseEntity > > m_hAlreadyHit; // 0x11a0 }; @@ -70183,7 +70183,7 @@ public: CHandle< CBaseEntity > m_hRemnant; // 0x1148 bool m_bTriggered; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float m_flCurThink; // 0x1150 }; @@ -70201,7 +70201,7 @@ public: class CDOTA_Modifier_VoidSpirit_AstralStep_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -70262,7 +70262,7 @@ class CDOTA_Modifier_VoidSpirit_Dissimilate_Phase : public CDOTA_Buff public: Vector m_vFirstPortalPos; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< Vector > m_vecDestinations; // 0x1148 CUtlVector< ParticleIndex_t > m_vecDestinationParticles; // 0x1160 @@ -70271,7 +70271,7 @@ public: int32_t m_nClosestIndexPosToClick; // 0x1194 int32_t m_nPortalHeightOffset; // 0x1198 private: - [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c + [[maybe_unused]] uint8_t __pad119c[0x4]; // 0x119c public: char* m_szAlliesPortalFX; // 0x11a0 char* m_szEnemiesPortalFX; // 0x11a8 @@ -70292,7 +70292,7 @@ public: class CDOTA_Modifier_VoidSpirit_Dissimilate_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -70311,7 +70311,7 @@ class CDOTA_Ability_VoidSpirit_ResonantPulse : public CDOTABaseAbility public: bool m_bGrantedScepterCharges; // 0x550 private: - [[maybe_unused]] uint8_t __pad0551[0x3]; // 0x551 + [[maybe_unused]] uint8_t __pad0551[0x3]; // 0x551 public: float buff_duration; // 0x554 int32_t base_absorb_amount; // 0x558 @@ -70338,7 +70338,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_1 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70346,7 +70346,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_2 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70354,7 +70354,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_3 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70362,7 +70362,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_4 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70370,7 +70370,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_5 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70378,7 +70378,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_6 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70386,7 +70386,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_7 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70394,7 +70394,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_8 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70402,7 +70402,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_9 : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -70473,7 +70473,7 @@ public: ParticleIndex_t m_iIndex; // 0x1140 bool m_bPullComplete; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: uint32_t m_TreeId; // 0x1148 float m_flDamagePerTick; // 0x114c @@ -70481,7 +70481,7 @@ public: GameTime_t m_flLastTick; // 0x1154 CHandle< CDOTA_TempTree > m_hTree; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CDOTA_Tree* m_pTree; // 0x1160 Vector m_vPullPosition; // 0x1168 @@ -70493,7 +70493,7 @@ public: class CDOTA_Ability_Hoodwink_Scurry : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -70523,14 +70523,14 @@ class CDOTA_Modifier_Hoodwink_Sharpshooter_Windup : public CDOTA_Buff public: bool m_bReachedMax; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: float m_flLastOverheadTime; // 0x113c float m_flFacingTarget; // 0x1140 Vector m_vAimTarget; // 0x1144 ParticleIndex_t m_nCrosshairFX; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< CBaseEntity > > m_vecVisionThinkers; // 0x1158 int32_t arrow_vision; // 0x1170 @@ -70562,7 +70562,7 @@ public: class CDOTA_Ability_Hoodwink_Sharpshooter_Release : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -70585,7 +70585,7 @@ public: class CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil_EndAnim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -70601,7 +70601,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotBounces : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70609,7 +70609,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotDamage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70617,7 +70617,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotCharges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70625,7 +70625,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Camouflague : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70633,7 +70633,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_SharpshooterPierceHeroes : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70641,7 +70641,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_SharpshooterPureDamage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70649,7 +70649,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Bushwhack_Duration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70657,7 +70657,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Bushwhack_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70665,7 +70665,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Sharpshooter_Speed : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -70683,7 +70683,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShot_ArmorCorruption : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70691,7 +70691,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_BushwhackCooldown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70699,7 +70699,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_ScurryDuration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -70715,7 +70715,7 @@ public: class CDOTA_Ability_Hoodwink_Caltrops : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -70767,7 +70767,7 @@ class CDOTA_Modifier_Hoodwink_Decoy_Invisibility : public CDOTA_Modifier_Invisib public: int32_t movement_speed; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< CHandle< CBaseEntity > > m_hEntitiesAffected; // 0x1150 }; @@ -70777,7 +70777,7 @@ public: class CDOTA_Ability_Hoodwink_HeavyQuiver : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -70803,7 +70803,7 @@ public: float mark_duration; // 0x55c CHandle< CBaseEntity > m_hTarget; // 0x560 private: - [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 + [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CUtlVector< CHandle< CBaseEntity > > m_vecHitEntities; // 0x568 }; @@ -70823,7 +70823,7 @@ public: class CDOTA_Ability_Hoodwink_HuntersQuiver : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -70851,7 +70851,7 @@ public: class CDOTA_Modifier_Hoodwink_Boomerang_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 23 @@ -70866,7 +70866,7 @@ public: Vector m_vSourceLoc; // 0x1168 bool m_bGroundTargeted; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: float m_flDuration; // 0x1178 GameTime_t m_flDieTime; // 0x117c @@ -70874,7 +70874,7 @@ public: bool m_bCatchingBoomerang; // 0x1181 bool m_bDisjointed; // 0x1182 private: - [[maybe_unused]] uint8_t __pad1183[0x1]; // 0x1183 + [[maybe_unused]] uint8_t __pad1183[0x1]; // 0x1183 public: int32_t m_nFramesToWait; // 0x1184 CHandle< CBaseEntity > m_hBoomerang; // 0x1188 @@ -70949,7 +70949,7 @@ public: class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_After_Land : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -70957,7 +70957,7 @@ public: class CDOTA_Ability_Dawnbreaker_Luminosity : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -70967,7 +70967,7 @@ class CDOTA_Modifier_Dawnbreaker_Luminosity : public CDOTA_Buff public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t attack_count; // 0x113c bool m_bShouldIncrement; // 0x1140 @@ -70980,7 +70980,7 @@ class CDOTA_Modifier_Dawnbreaker_Luminosity_Attack_Buff : public CDOTA_Buff public: bool m_bIsBuffedAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t heal_pct; // 0x113c int32_t bonus_damage; // 0x1140 @@ -71005,7 +71005,7 @@ public: bool m_bStartedCatchAnimation; // 0x575 bool m_bIsReturning; // 0x576 private: - [[maybe_unused]] uint8_t __pad0577[0x1]; // 0x577 + [[maybe_unused]] uint8_t __pad0577[0x1]; // 0x577 public: CUtlVector< CHandle< CBaseEntity > > m_hReturnHits; // 0x578 CUtlVector< CHandle< CBaseEntity > > m_hAoEHits; // 0x590 @@ -71022,7 +71022,7 @@ public: int32_t flare_radius; // 0x5d0 bool bHasStartedBurning; // 0x5d4 private: - [[maybe_unused]] uint8_t __pad05d5[0x3]; // 0x5d5 + [[maybe_unused]] uint8_t __pad05d5[0x3]; // 0x5d5 public: float flare_debuff_duration; // 0x5d8 int32_t return_anim_distance_threshold; // 0x5dc @@ -71062,7 +71062,7 @@ public: int32_t flare_radius; // 0x1170 bool bHasStartedBurning; // 0x1174 private: - [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 + [[maybe_unused]] uint8_t __pad1175[0x3]; // 0x1175 public: float flare_debuff_duration; // 0x1178 }; @@ -71072,7 +71072,7 @@ public: class CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Caster : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71080,7 +71080,7 @@ public: class CDOTA_Ability_Dawnbreaker_Fire_Wreath : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71088,7 +71088,7 @@ public: class CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Magic_Immunity_Tooltip : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 20 @@ -71111,7 +71111,7 @@ public: float sweep_stun_duration; // 0x1168 bool m_bHasCompletedMove; // 0x116c private: - [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d + [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d public: float duration; // 0x1170 Vector m_vTargetHorizontalDirection; // 0x1174 @@ -71153,7 +71153,7 @@ public: class CDOTA_Ability_Dawnbreaker_Converge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -71171,7 +71171,7 @@ public: class CDOTA_Ability_Dawnbreaker_Land : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71179,7 +71179,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Celestial_Hammer_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71187,7 +71187,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_Wreath_Magic_Immunity : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71195,7 +71195,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Solar_Guardian_Radius : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71203,7 +71203,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Converge_Slow : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71211,7 +71211,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Celestial_Hammer_Cast_Range : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71219,7 +71219,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_Wreath_Ministun : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71227,7 +71227,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Luminosity_Attack_Count : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71235,7 +71235,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_wreath_Charges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71243,7 +71243,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Solar_Guardian_Cooldown : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71251,7 +71251,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Luminosity_Crit : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71259,7 +71259,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_FireWreath_Swipe : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71267,7 +71267,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_CelestialHammer_Slow : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71275,7 +71275,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_FireWreath_AoE : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71283,7 +71283,7 @@ public: class CDOTA_Ability_Marci_Grapple : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -71368,7 +71368,7 @@ public: bool m_bDamageApplied; // 0x1150 bool m_bTargetTeleported; // 0x1151 private: - [[maybe_unused]] uint8_t __pad1152[0x2]; // 0x1152 + [[maybe_unused]] uint8_t __pad1152[0x2]; // 0x1152 public: Vector m_vHorizontalVelocity; // 0x1154 Vector m_vLastKnownTargetPosition; // 0x1160 @@ -71378,7 +71378,7 @@ public: float m_fAcceleration; // 0x1178 bool m_bTriggeredLandingAnim; // 0x117c private: - [[maybe_unused]] uint8_t __pad117d[0x3]; // 0x117d + [[maybe_unused]] uint8_t __pad117d[0x3]; // 0x117d public: int32_t m_nMaxJumpDistance; // 0x1180 int32_t min_jump_distance; // 0x1184 @@ -71401,7 +71401,7 @@ public: class CDOTA_Modifier_Marci_Lunge_LandingAnim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -71494,13 +71494,13 @@ public: float max_time_window_per_hit; // 0x1144 bool m_bBonusSpeed; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: ParticleIndex_t m_nFXStackIndex; // 0x114c bool m_bIsDoingFlurryAttack; // 0x1150 bool m_bIsDoingFlurryPulseAttack; // 0x1151 private: - [[maybe_unused]] uint8_t __pad1152[0x2]; // 0x1152 + [[maybe_unused]] uint8_t __pad1152[0x2]; // 0x1152 public: GameTime_t m_fLastAttackTime; // 0x1154 }; @@ -71529,7 +71529,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_AllyAbsorb : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71537,7 +71537,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_Damage : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71545,7 +71545,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_Range : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71553,7 +71553,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Grapple_StunDuration : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71561,7 +71561,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Guardian_MagicImmunity : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71569,7 +71569,7 @@ public: class CDOTA_Modifier_Marci_Guardian_MagicImmunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71577,7 +71577,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Unleash_LungeRefresh : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71585,7 +71585,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Unleash_Silence : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71593,7 +71593,7 @@ public: class CDOTA_Modifier_Marci_Unleash_Pulse_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71601,7 +71601,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Marci_Guardian_Lifesteal : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71609,7 +71609,7 @@ public: class CDOTA_Ability_PrimalBeast_Trample : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -71683,7 +71683,7 @@ public: bool m_bReachedMax; // 0x1138 bool m_bShouldCharge; // 0x1139 private: - [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a + [[maybe_unused]] uint8_t __pad113a[0x2]; // 0x113a public: float m_flLastOverheadTime; // 0x113c float m_flFacingTarget; // 0x1140 @@ -71702,7 +71702,7 @@ public: class CDOTA_Ability_PrimalBeast_Onslaught_Release : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -71720,7 +71720,7 @@ public: float m_flFacingTarget; // 0x1154 ParticleIndex_t m_nFXIndex; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1160 }; @@ -71738,7 +71738,7 @@ public: bool m_bHorizontalMotionInterrupted; // 0x115c bool m_bTargetTeleported; // 0x115d private: - [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e + [[maybe_unused]] uint8_t __pad115e[0x2]; // 0x115e public: Vector m_vHorizontalVelocity; // 0x1160 Vector m_vLastKnownTargetPosition; // 0x116c @@ -71772,7 +71772,7 @@ public: int32_t bonus_damage; // 0x1178 float slow_duration; // 0x117c private: - [[maybe_unused]] uint8_t __pad1180[0x18]; // 0x1180 + [[maybe_unused]] uint8_t __pad1180[0x18]; // 0x1180 public: float m_fTotalDamage; // 0x1198 GameTime_t m_flLastStackTime; // 0x119c @@ -71811,7 +71811,7 @@ public: int32_t m_nCurrentWaveCount; // 0x1154 int32_t tectonic_shift_projectiles; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< CHandle< CBaseEntity > > m_vecEnemiesHit; // 0x1160 CUtlVector< int32 > m_vecProjectileHandles; // 0x1178 @@ -71848,7 +71848,7 @@ class CDOTA_Modifier_Muerta_PierceTheVeil : public CDOTA_Buff public: int32_t bonus_damage; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -71867,7 +71867,7 @@ public: CHandle< CBaseEntity > m_hTreeTarget; // 0x578 Vector m_vRicochetDir; // 0x57c private: - [[maybe_unused]] uint8_t __pad0588[0x8]; // 0x588 + [[maybe_unused]] uint8_t __pad0588[0x8]; // 0x588 public: CUtlVector< CHandle< CBaseEntity > > m_vEnemyHeroVisibilityOnCast; // 0x590 }; @@ -71893,7 +71893,7 @@ public: class CDOTA_Ability_Muerta_PierceTheVeil : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71901,7 +71901,7 @@ public: class CDOTA_Modifier_Muerta_PierceTheVeilTransform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -71921,7 +71921,7 @@ public: class CDOTA_Modifier_Muerta_PierceTheVeil_MagicImmunityDamageCancel : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71929,7 +71929,7 @@ public: class CDOTA_Modifier_Muerta_TheCalling_Invulnerable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71937,7 +71937,7 @@ public: class CDOTA_Ability_Muerta_TheCalling : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -71947,7 +71947,7 @@ class CDOTA_Modifier_Muerta_Revenant_Thinker : public CDOTA_Buff public: bool m_bSpiritsExplode; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t damage; // 0x113c int32_t hit_radius; // 0x1140 @@ -71962,11 +71962,11 @@ public: int32_t show_warning; // 0x1164 ParticleIndex_t m_nWarningFX; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< sRevenantDef > m_SpiritDefs; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1188[0x18]; // 0x1188 + [[maybe_unused]] uint8_t __pad1188[0x18]; // 0x1188 public: int32_t m_nRevenantImpacts; // 0x11a0 }; @@ -71985,7 +71985,7 @@ public: class CDOTA_Modifier_Muerta_TheCalling_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -71993,7 +71993,7 @@ public: class CDOTA_Ability_Muerta_Gunslinger : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72001,7 +72001,7 @@ public: class CDOTA_Ability_Special_Bonus_Unique_Muerta_TrickShotCharges : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72009,7 +72009,7 @@ public: class CDOTA_Item_Recipe_Bracer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72038,7 +72038,7 @@ public: class CDOTA_Item_Gauntlets : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72054,7 +72054,7 @@ public: class CDOTA_Item_Circlet : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72070,7 +72070,7 @@ public: class CDOTA_Item_Slippers : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72086,7 +72086,7 @@ public: class CDOTA_Item_Recipe_WraithBand : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72115,7 +72115,7 @@ public: class CDOTA_Item_Mantle : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72131,7 +72131,7 @@ public: class CDOTA_Item_Recipe_NullTalisman : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72160,7 +72160,7 @@ public: class CDOTA_Item_Tango : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -72180,11 +72180,11 @@ public: float health_regen; // 0x1138 bool superheal; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: float m_fHealingDone; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlString m_sAbilityClassname; // 0x1148 }; @@ -72194,7 +72194,7 @@ public: class CDOTA_Item_Clarity : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72210,7 +72210,7 @@ public: class CDOTA_Item_Flask : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -72222,7 +72222,7 @@ public: int32_t break_on_hero_damage; // 0x113c float m_fHealingDone; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlString m_sAbilityClassname; // 0x1148 }; @@ -72232,7 +72232,7 @@ public: class CDOTA_Item_BootsOfSpeed : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72248,7 +72248,7 @@ public: class CDOTA_Item_Recipe_BootsOfTravel : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72256,7 +72256,7 @@ public: class CDOTA_Item_Recipe_BootsOfTravel_2 : public CDOTA_Item_Recipe_BootsOfTravel { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -72282,7 +72282,7 @@ public: class CDOTA_Modifier_Item_BootsOfTravel_2 : public CDOTA_Modifier_Item_BootsOfTravel { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72290,7 +72290,7 @@ public: class CDOTA_Modifier_BootsOfTravel_Incoming : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72298,7 +72298,7 @@ public: class CDOTA_Item_BootsOfTravel_2 : public CDOTA_Item_BootsOfTravel { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72306,7 +72306,7 @@ public: class CDOTA_Item_Recipe_PowerTreads : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -72335,7 +72335,7 @@ public: class CDOTA_Item_Recipe_PhaseBoots : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -72343,7 +72343,7 @@ public: class CDOTA_Item_PhaseBoots : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -72375,7 +72375,7 @@ public: class CDOTA_Item_Recipe_TranquilBoots : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -72385,7 +72385,7 @@ class CDOTA_Item_TranquilBoots : public CDOTA_Item public: int32_t break_count; // 0x5f8 private: - [[maybe_unused]] uint8_t __pad05fc[0x4]; // 0x5fc + [[maybe_unused]] uint8_t __pad05fc[0x4]; // 0x5fc public: CUtlVector< GameTime_t > m_DamageList; // 0x600 }; @@ -72410,7 +72410,7 @@ public: class CDOTA_Item_Recipe_TranquilBoots2 : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -72420,7 +72420,7 @@ class CDOTA_Item_TranquilBoots2 : public CDOTA_Item public: int32_t break_count; // 0x5f8 private: - [[maybe_unused]] uint8_t __pad05fc[0x4]; // 0x5fc + [[maybe_unused]] uint8_t __pad05fc[0x4]; // 0x5fc public: CUtlVector< GameTime_t > m_DamageList; // 0x600 }; @@ -72444,7 +72444,7 @@ public: class CDOTA_Item_GlovesOfHaste : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72460,7 +72460,7 @@ public: class CDOTA_Item_BeltOfStrength : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72476,7 +72476,7 @@ public: class CDOTA_Item_RobeOfMagi : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72492,7 +72492,7 @@ public: class CDOTA_Item_BootsOfElven : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72508,7 +72508,7 @@ public: class CDOTA_Item_BladesOfAttack : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72536,7 +72536,7 @@ public: class CDOTA_Modifier_Item_EmptyBottle : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -72557,7 +72557,7 @@ public: class CDOTA_Item_DemonEdge : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72573,7 +72573,7 @@ public: class CDOTA_Item_Eaglehorn : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72589,7 +72589,7 @@ public: class CDOTA_Item_Reaver : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72605,7 +72605,7 @@ public: class CDOTA_Item_SacredRelic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72621,7 +72621,7 @@ public: class CDOTA_Item_Hyperstone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72637,7 +72637,7 @@ public: class CDOTA_Item_RingOfHealth : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72653,7 +72653,7 @@ public: class CDOTA_Item_VoidStone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72669,7 +72669,7 @@ public: class CDOTA_Item_MysticStaff : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72685,7 +72685,7 @@ public: class CDOTA_Item_EnergyBooster : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72701,7 +72701,7 @@ public: class CDOTA_Item_PointBooster : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -72718,7 +72718,7 @@ public: class CDOTA_Item_VitalityBooster : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72734,7 +72734,7 @@ public: class CDOTA_Item_Broadsword : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72750,7 +72750,7 @@ public: class CDOTA_Item_Quarterstaff : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -72767,7 +72767,7 @@ public: class CDOTA_Item_Claymore : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72783,7 +72783,7 @@ public: class CDOTA_Item_RingOfProtection : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72799,7 +72799,7 @@ public: class CDOTA_Item_StoutShield : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -72817,7 +72817,7 @@ public: class CDOTA_Item_Javelin : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -72835,7 +72835,7 @@ public: class CDOTA_Item_MithrilHammer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72851,7 +72851,7 @@ public: class CDOTA_Item_ChainMail : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72867,7 +72867,7 @@ public: class CDOTA_Item_HelmOfIronWill : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -72884,7 +72884,7 @@ public: class CDOTA_Item_PlateMail : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72900,7 +72900,7 @@ public: class CDOTA_Item_QuellingBlade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -72917,7 +72917,7 @@ public: class CDOTA_Item_IronwoodBranch : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72933,7 +72933,7 @@ public: class CDOTA_Item_OgreAxe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72949,7 +72949,7 @@ public: class CDOTA_Item_BladeOfAlacrity : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72965,7 +72965,7 @@ public: class CDOTA_Item_StaffOfWizardry : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72981,7 +72981,7 @@ public: class CDOTA_Item_UltimateOrb : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -72997,7 +72997,7 @@ public: class CDOTA_Item_MaskOfDeath : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -73014,7 +73014,7 @@ public: class CDOTA_Item_RingOfRegeneration : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73030,7 +73030,7 @@ public: class CDOTA_Item_BlinkDagger : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73038,7 +73038,7 @@ public: class CDOTA_Item_SuperBlinkDagger : public CDOTA_Item_BlinkDagger { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73054,7 +73054,7 @@ public: class CDOTA_Modifier_Item_SuperBlinkDagger : public CDOTA_Modifier_Item_BlinkDagger { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73062,7 +73062,7 @@ public: class CDOTA_Item_SobiMask : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73106,7 +73106,7 @@ public: class CDOTA_Item_PlaneswalkersCloak : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73122,7 +73122,7 @@ public: class CDOTA_Item_MagicStick : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -73139,7 +73139,7 @@ public: class CDOTA_Item_Recipe_MagicWand : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73147,7 +73147,7 @@ public: class CDOTA_Item_MagicWand : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -73165,7 +73165,7 @@ public: class CDOTA_Item_TalismanOfEvasion : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73181,7 +73181,7 @@ public: class CDOTA_Item_GhostScepter : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73205,7 +73205,7 @@ public: class CDOTA_Item_Recipe_HandOfMidas : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73213,7 +73213,7 @@ public: class CDOTA_Item_HandOfMidas : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73229,7 +73229,7 @@ public: class CDOTA_Item_Recipe_OblivionStaff : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73237,7 +73237,7 @@ public: class CDOTA_Item_OblivionStaff : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -73256,7 +73256,7 @@ public: class CDOTA_Item_Recipe_Perseverance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73264,7 +73264,7 @@ public: class CDOTA_Item_Perseverance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -73281,7 +73281,7 @@ public: class CDOTA_Item_Recipe_PoorMansShield : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73289,7 +73289,7 @@ public: class CDOTA_Item_PoorMansShield : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -73308,7 +73308,7 @@ public: class CDOTA_Item_DustofAppearance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -73325,7 +73325,7 @@ public: class CDOTA_NoWardTrigger : public CBaseTrigger { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73333,7 +73333,7 @@ public: class CDOTA_Buff_Wards : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73341,7 +73341,7 @@ public: class CDOTA_Item_ObserverWard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73349,7 +73349,7 @@ public: class CDOTA_Modifier_Item_ObserverWard : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73357,7 +73357,7 @@ public: class CDOTA_Item_SentryWard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73365,7 +73365,7 @@ public: class CDOTA_Modifier_Item_SentryWard : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73395,7 +73395,7 @@ public: class CDOTA_Item_Recipe_DivineRapier : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73403,7 +73403,7 @@ public: class CDOTA_Item_DivineRapier : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73419,7 +73419,7 @@ public: class CDOTA_Item_Recipe_MonkeyKingBar : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73427,7 +73427,7 @@ public: class CDOTA_Item_MonkeyKingBar : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -73447,7 +73447,7 @@ public: class CDOTA_Item_Recipe_Radiance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73455,7 +73455,7 @@ public: class CDOTA_Item_Radiance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -73486,7 +73486,7 @@ public: class CDOTA_Item_Recipe_Butterfly : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73494,7 +73494,7 @@ public: class CDOTA_Item_Butterfly : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73521,7 +73521,7 @@ public: class CDOTA_Item_Recipe_GreaterCritical : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73529,7 +73529,7 @@ public: class CDOTA_Item_GreaterCritical : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -73547,7 +73547,7 @@ public: class CDOTA_Item_Recipe_CraniumBasher : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73555,7 +73555,7 @@ public: class CDOTA_Item_CraniumBasher : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -73571,7 +73571,7 @@ public: int32_t bonus_chance_damage; // 0x114c int32_t bonus_damage; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 }; @@ -73581,7 +73581,7 @@ public: class CDOTA_Item_Recipe_AbyssalBlade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73589,7 +73589,7 @@ public: class CDOTA_Item_AbyssalBlade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -73605,7 +73605,7 @@ public: int32_t bonus_chance_damage; // 0x114c int32_t bonus_damage; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 int32_t bonus_health; // 0x1170 @@ -73620,7 +73620,7 @@ public: class CDOTA_Item_Recipe_Battlefury : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73628,7 +73628,7 @@ public: class CDOTA_Item_Battlefury : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -73655,7 +73655,7 @@ public: class CDOTA_Item_Recipe_MantaStyle : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73663,7 +73663,7 @@ public: class CDOTA_Item_MantaStyle : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -73683,7 +73683,7 @@ public: class CDOTA_Modifier_Manta_Phase : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73691,7 +73691,7 @@ public: class CDOTA_Modifier_Manta : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73699,7 +73699,7 @@ public: class CDOTA_Item_Recipe_LesserCritical : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73707,7 +73707,7 @@ public: class CDOTA_Item_LesserCritical : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -73725,7 +73725,7 @@ public: class CDOTA_Item_Recipe_Armlet : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -73769,7 +73769,7 @@ public: class CDOTA_Item_Recipe_InvisibilityEdge : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73777,7 +73777,7 @@ public: class CDOTA_Item_InvisibilityEdge : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -73804,7 +73804,7 @@ public: class CDOTA_Item_Recipe_SheepStick : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -73839,7 +73839,7 @@ public: class CDOTA_Item_Recipe_OrchidMalevolence : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73847,7 +73847,7 @@ public: class CDOTA_Item_OrchidMalevolence : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -73877,7 +73877,7 @@ public: class CDOTA_Item_Recipe_RodOfAtos : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73885,7 +73885,7 @@ public: class CDOTA_Item_RodOfAtos : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -73903,7 +73903,7 @@ public: class CDOTA_Modifier_RodOfAtos_Debuff : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73911,7 +73911,7 @@ public: class CDOTA_Item_Recipe_Cyclone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73919,7 +73919,7 @@ public: class CDOTA_Item_Cyclone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -73945,7 +73945,7 @@ public: class CDOTA_Modifier_Eul_Cyclone_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73953,7 +73953,7 @@ public: class CDOTA_Item_Recipe_ForceStaff : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73961,7 +73961,7 @@ public: class CDOTA_Item_ForceStaff : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -73989,7 +73989,7 @@ public: class CDOTA_Item_Recipe_Dagon : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -73997,7 +73997,7 @@ public: class CDOTA_Item_Recipe_Dagon2 : public CDOTA_Item_Recipe_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74005,7 +74005,7 @@ public: class CDOTA_Item_Recipe_Dagon3 : public CDOTA_Item_Recipe_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74013,7 +74013,7 @@ public: class CDOTA_Item_Recipe_Dagon4 : public CDOTA_Item_Recipe_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74021,7 +74021,7 @@ public: class CDOTA_Item_Recipe_Dagon5 : public CDOTA_Item_Recipe_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74029,7 +74029,7 @@ public: class CDOTA_Item_Dagon : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74037,7 +74037,7 @@ public: class CDOTA_Modifier_Dagon : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74045,7 +74045,7 @@ public: class CDOTA_Item_Dagon_Upgraded : public CDOTA_Item_Dagon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74053,7 +74053,7 @@ public: class CDOTA_Item_Dagon_Upgraded2 : public CDOTA_Item_Dagon_Upgraded { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74061,7 +74061,7 @@ public: class CDOTA_Item_Dagon_Upgraded3 : public CDOTA_Item_Dagon_Upgraded { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74069,7 +74069,7 @@ public: class CDOTA_Item_Dagon_Upgraded4 : public CDOTA_Item_Dagon_Upgraded { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74077,7 +74077,7 @@ public: class CDOTA_Item_Dagon_Upgraded5 : public CDOTA_Item_Dagon_Upgraded { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74095,7 +74095,7 @@ public: class CDOTA_Item_Recipe_RefresherOrb : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74103,7 +74103,7 @@ public: class CDOTA_Item_RefresherOrb : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -74120,7 +74120,7 @@ public: class CDOTA_Item_RefresherOrb_Shard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74128,7 +74128,7 @@ public: class CDOTA_Item_Recipe_UltimateScepter : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74136,7 +74136,7 @@ public: class CDOTA_Item_Recipe_UltimateScepter_2 : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74144,7 +74144,7 @@ public: class CDOTA_Item_UltimateScepter_2 : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74152,7 +74152,7 @@ public: class CDOTA_Item_UltimateScepter : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74160,7 +74160,7 @@ public: class CDOTA_Item_UltimateScepter_Roshan : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -74179,7 +74179,7 @@ public: class CDOTA_Modifier_Item_UltimateScepter_Consumed : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -74198,7 +74198,7 @@ public: class CDOTA_Item_Recipe_Assault_Cuirass : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74206,7 +74206,7 @@ public: class CDOTA_Item_Assault_Cuirass : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74214,7 +74214,7 @@ public: class CDOTA_Modifier_Item_Assault_Cuirass_Positive_Aura : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -74231,7 +74231,7 @@ public: class CDOTA_Modifier_Item_Assault_Cuirass_Negative_Armor_Aura : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -74256,7 +74256,7 @@ public: class CDOTA_Item_Recipe_Heart : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74264,7 +74264,7 @@ public: class CDOTA_Item_Heart : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74282,7 +74282,7 @@ public: class CDOTA_Item_Recipe_Black_King_Bar : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -74324,7 +74324,7 @@ public: class CDOTA_Modifier_Aegis_Regen : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -74341,7 +74341,7 @@ public: class CDOTA_Item_Recipe_Shivas_Guard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74349,7 +74349,7 @@ public: class CDOTA_Item_Shivas_Guard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74399,7 +74399,7 @@ public: class CDOTA_Item_Recipe_Bloodstone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74407,7 +74407,7 @@ public: class CDOTA_Item_Bloodstone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74415,7 +74415,7 @@ public: class CDOTA_Modifier_Item_Bloodstone_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -74434,7 +74434,7 @@ public: class CDOTA_Modifier_Item_Bloodstone_Drained : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74442,7 +74442,7 @@ public: class CDOTA_Item_Recipe_Sange : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74450,7 +74450,7 @@ public: class CDOTA_Item_Sange : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74468,7 +74468,7 @@ public: class CDOTA_Item_Recipe_Yasha : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74476,7 +74476,7 @@ public: class CDOTA_Item_Yasha : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74494,7 +74494,7 @@ public: class CDOTA_Item_Recipe_SangeAndYasha : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74502,7 +74502,7 @@ public: class CDOTA_Item_SangeAndYasha : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -74523,7 +74523,7 @@ public: class CDOTA_Item_Recipe_MaskOfMadness : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74531,7 +74531,7 @@ public: class CDOTA_Item_MaskOfMadness : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -74560,7 +74560,7 @@ public: class CDOTA_Item_Recipe_Sphere : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74568,7 +74568,7 @@ public: class CDOTA_Item_Sphere : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -74599,7 +74599,7 @@ public: int32_t damage_absorb; // 0x1138 bool m_bStartedTimer; // 0x113c private: - [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d + [[maybe_unused]] uint8_t __pad113d[0x3]; // 0x113d public: int32_t m_flDamageAbsorbed; // 0x1140 }; @@ -74609,7 +74609,7 @@ public: class CDOTA_Item_Recipe_Vanguard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74617,7 +74617,7 @@ public: class CDOTA_Item_Vanguard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -74637,7 +74637,7 @@ public: class CDOTA_Item_Recipe_Crimson_Guard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74645,7 +74645,7 @@ public: class CDOTA_Item_Crimson_Guard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74677,7 +74677,7 @@ public: class CDOTA_Modifier_Item_Crimson_Guard_NoStack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74685,7 +74685,7 @@ public: class CDOTA_Item_Recipe_Blade_Mail : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74693,7 +74693,7 @@ public: class CDOTA_Item_Blade_Mail : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74701,7 +74701,7 @@ public: class CDOTA_Modifier_Item_Blade_Mail_Reflect : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -74722,7 +74722,7 @@ public: class CDOTA_Item_Recipe_Soul_Booster : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74730,7 +74730,7 @@ public: class CDOTA_Item_Soul_Booster : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74748,7 +74748,7 @@ public: class CDOTA_Item_Recipe_Hood_Of_Defiance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74756,7 +74756,7 @@ public: class CDOTA_Item_Hood_Of_Defiance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -74781,7 +74781,7 @@ public: class CDOTA_Item_Recipe_Mekansm : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74789,7 +74789,7 @@ public: class CDOTA_Item_Mekansm : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -74814,7 +74814,7 @@ public: class CDOTA_Modifier_Item_Mekansm_Noheal : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74822,7 +74822,7 @@ public: class CDOTA_Item_Recipe_Vladmir : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74830,7 +74830,7 @@ public: class CDOTA_Item_Vladmir : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -74858,7 +74858,7 @@ public: class CDOTA_Item_Recipe_Buckler : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -74868,7 +74868,7 @@ class CDOTA_Modifier_Item_Buckler : public CDOTA_Buff_Item public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t bonus_aoe_radius; // 0x113c float armor; // 0x1140 @@ -74887,7 +74887,7 @@ public: class CDOTA_Item_Buckler : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74895,7 +74895,7 @@ public: class CDOTA_Item_Recipe_Ring_Of_Basilius : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74903,7 +74903,7 @@ public: class CDOTA_Item_Ring_Of_Basilius : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -74928,7 +74928,7 @@ public: class CDOTA_Item_Recipe_Pipe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74936,7 +74936,7 @@ public: class CDOTA_Item_Pipe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -74974,7 +74974,7 @@ public: class CDOTA_Modifier_Item_Pipe_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74982,7 +74982,7 @@ public: class CDOTA_Item_Recipe_Urn_Of_Shadows : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -74990,7 +74990,7 @@ public: class CDOTA_Item_Urn_Of_Shadows : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -75025,7 +75025,7 @@ public: class CDOTA_Item_Recipe_Headdress : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75033,7 +75033,7 @@ public: class CDOTA_Item_Headdress : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75058,7 +75058,7 @@ public: class CDOTA_Item_Recipe_Satanic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75066,7 +75066,7 @@ public: class CDOTA_Item_Satanic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -75094,7 +75094,7 @@ public: class CDOTA_Item_Recipe_HelmOfTheDominator : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75102,7 +75102,7 @@ public: class CDOTA_Item_Recipe_HelmOfTheDominator_2 : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75110,7 +75110,7 @@ public: class CDOTA_Item_Recipe_HelmOfTheOverlord : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75118,7 +75118,7 @@ public: class CDOTA_Item_HelmOfTheDominator : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75126,7 +75126,7 @@ public: class CDOTA_Item_HelmOfTheDominator_2 : public CDOTA_Item_HelmOfTheDominator { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75134,7 +75134,7 @@ public: class CDOTA_Item_HelmOfTheOverlord : public CDOTA_Item_HelmOfTheDominator { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -75152,7 +75152,7 @@ public: class CDOTA_Modifier_Item_HelmOfTheDominator_2 : public CDOTA_Modifier_Item_HelmOfTheDominator { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -75175,7 +75175,7 @@ public: class CDOTA_Item_Recipe_Desolator : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75183,7 +75183,7 @@ public: class CDOTA_Item_Desolator : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -75197,7 +75197,7 @@ public: int32_t max_damage; // 0x1144 float corruption_duration; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1150 }; @@ -75215,7 +75215,7 @@ public: class CDOTA_Item_Recipe_Revenants_Brooch : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75223,7 +75223,7 @@ public: class CDOTA_Item_Revenants_Brooch : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -75248,7 +75248,7 @@ public: class CDOTA_Modifier_Item_Revenants_Brooch_InternalCD : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75264,7 +75264,7 @@ public: class CDOTA_Modifier_Misery_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75272,7 +75272,7 @@ public: class CDOTA_Item_Recipe_Eagle_Eye : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -75300,7 +75300,7 @@ public: class CDOTA_Item_Recipe_Tenderizer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75308,7 +75308,7 @@ public: class CDOTA_Item_Tenderizer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -75342,7 +75342,7 @@ public: class CDOTA_Item_Recipe_Boots_Of_Bearing : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75388,7 +75388,7 @@ public: class CDOTA_Item_Recipe_VoidwalkerScythe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75396,7 +75396,7 @@ public: class CDOTA_Item_VoidwalkerScythe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -75421,12 +75421,12 @@ public: float max_damage_duration; // 0x113c int32_t attack_range_bonus; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 bool bAttackRange; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: float m_flStartTime; // 0x1164 float m_flFadeTime; // 0x1168 @@ -75439,7 +75439,7 @@ public: class CDOTA_Item_Recipe_WraithPact : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75485,7 +75485,7 @@ public: class CDOTA_Item_Recipe_Skadi : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75493,7 +75493,7 @@ public: class CDOTA_Item_Skadi : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -75525,7 +75525,7 @@ public: class CDOTA_Item_Recipe_Mjollnir : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75533,7 +75533,7 @@ public: class CDOTA_Item_Mjollnir : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -75549,7 +75549,7 @@ public: int32_t m_iCurJumpCount; // 0x114c Vector m_vCurTargetLoc; // 0x1150 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1160 }; @@ -75569,7 +75569,7 @@ public: int32_t max_charges; // 0x1154 float chain_cooldown; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1160 CountdownTimer m_ChainTimer; // 0x1178 @@ -75596,7 +75596,7 @@ public: class CDOTA_Item_Recipe_Maelstrom : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75604,7 +75604,7 @@ public: class CDOTA_Item_Maelstrom : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -75641,7 +75641,7 @@ public: class CDOTA_Item_Recipe_Diffusal_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75649,7 +75649,7 @@ public: class CDOTA_Item_Recipe_Diffusal_Blade2 : public CDOTA_Item_Recipe_Diffusal_Blade { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75657,7 +75657,7 @@ public: class CDOTA_Item_Diffusal_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -75686,7 +75686,7 @@ public: class CDOTA_Item_Diffusal_Blade_Level2 : public CDOTA_Item_Diffusal_Blade { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75694,7 +75694,7 @@ public: class CDOTA_Item_Recipe_Ethereal_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75702,7 +75702,7 @@ public: class CDOTA_Item_Ethereal_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -75739,7 +75739,7 @@ public: class CDOTA_Item_Recipe_Soul_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75747,7 +75747,7 @@ public: class CDOTA_Item_Soul_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75774,7 +75774,7 @@ public: class CDOTA_Item_Recipe_Necronomicon : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75782,7 +75782,7 @@ public: class CDOTA_Item_Recipe_Necronomicon_2 : public CDOTA_Item_Recipe_Necronomicon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75790,7 +75790,7 @@ public: class CDOTA_Item_Recipe_Necronomicon_3 : public CDOTA_Item_Recipe_Necronomicon { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75807,7 +75807,7 @@ public: class CDOTA_Item_Necronomicon_Level2 : public CDOTA_Item_Necronomicon { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75815,7 +75815,7 @@ public: class CDOTA_Item_Necronomicon_Level3 : public CDOTA_Item_Necronomicon { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -75876,7 +75876,7 @@ public: class CDOTA_Ability_Necronomicon_Warrior_ManaBurn : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75892,7 +75892,7 @@ public: class CDOTA_Ability_Necronomicon_Warrior_LastWill : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75908,7 +75908,7 @@ public: class CDOTA_Ability_Necronomicon_Warrior_Sight : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75924,7 +75924,7 @@ public: class CDOTA_Ability_Necronomicon_Archer_ManaBurn : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75932,7 +75932,7 @@ public: class CDOTA_Ability_Necronomicon_Archer_Purge : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75948,7 +75948,7 @@ public: class CDOTA_Ability_Necronomicon_Archer_AoE : public CDOTABaseAbility { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -75972,7 +75972,7 @@ public: class CDOTA_Item_Courier : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75980,7 +75980,7 @@ public: class CDOTA_Item_Flying_Courier : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75988,7 +75988,7 @@ public: class CDOTA_Item_Cheese : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -75996,7 +75996,7 @@ public: class CDOTA_Item_Recipe_Arcane_Boots : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76004,7 +76004,7 @@ public: class CDOTA_Item_Arcane_Boots : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76029,7 +76029,7 @@ public: class CDOTA_Item_Orb_of_Venom : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -76059,7 +76059,7 @@ public: class CDOTA_Item_Recipe_Ancient_Janggo : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76102,7 +76102,7 @@ public: class CDOTA_Item_Recipe_Medallion_Of_Courage : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76110,7 +76110,7 @@ public: class CDOTA_Item_Medallion_Of_Courage : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76143,7 +76143,7 @@ public: class CDOTA_Item_Smoke_Of_Deceit : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76160,7 +76160,7 @@ public: class CDOTA_Item_Recipe_Veil_Of_Discord : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76168,7 +76168,7 @@ public: class CDOTA_Item_Veil_Of_Discord : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76201,7 +76201,7 @@ public: class CDOTA_Item_Recipe_HeavensHalberd : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76209,7 +76209,7 @@ public: class CDOTA_Item_HeavensHalberd : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -76228,7 +76228,7 @@ public: class CDOTA_Modifier_HeavensHalberd_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76236,7 +76236,7 @@ public: class CDOTA_Item_Recipe_RingOfAquila : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76246,7 +76246,7 @@ class CDOTA_Modifier_Item_RingOfAquila_Aura : public CDOTA_Buff_Item public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t aura_radius; // 0x113c }; @@ -76265,7 +76265,7 @@ public: class CDOTA_Item_RingOfAquila : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -76303,7 +76303,7 @@ public: class CDOTA_Item_Recipe_Moonshard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76311,7 +76311,7 @@ public: class CDOTA_Item_Moonshard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76337,7 +76337,7 @@ public: class CDOTA_Item_Recipe_Silver_Edge : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76345,7 +76345,7 @@ public: class CDOTA_Item_Silver_Edge : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -76361,7 +76361,7 @@ public: int32_t crit_multiplier; // 0x114c float backstab_duration; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1158 }; @@ -76380,7 +76380,7 @@ public: class CDOTA_Modifier_Silver_Edge_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76388,7 +76388,7 @@ public: class CDOTA_Item_Recipe_GlimmerCape : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76396,7 +76396,7 @@ public: class CDOTA_Item_GlimmerCape : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76404,7 +76404,7 @@ public: class CDOTA_Modifier_Item_GlimmerCape_Building_Limit : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76428,7 +76428,7 @@ public: class CDOTA_Item_Recipe_Solar_Crest : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76436,7 +76436,7 @@ public: class CDOTA_Item_Solar_Crest : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -76476,7 +76476,7 @@ public: class CDOTA_Item_Recipe_Ward_Dispenser : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76484,7 +76484,7 @@ public: class CDOTA_Item_Ward_Dispenser : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76500,7 +76500,7 @@ public: class CDOTA_Modifier_Ward_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -76527,7 +76527,7 @@ public: class CDOTA_Item_Recipe_Guardian_Greaves : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76535,7 +76535,7 @@ public: class CDOTA_Item_Guardian_Greaves : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -76566,7 +76566,7 @@ public: class CDOTA_Item_Enchanted_Mango : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76582,7 +76582,7 @@ public: class CDOTA_Item_Recipe_Lotus_Orb : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76590,7 +76590,7 @@ public: class CDOTA_Item_Lotus_Orb : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -76618,7 +76618,7 @@ public: class CDOTA_Modifier_Lotus_Orb_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -76639,7 +76639,7 @@ public: class CDOTA_Item_Recipe_Octarine_Core : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76647,7 +76647,7 @@ public: class CDOTA_Item_Octarine_Core : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -76667,7 +76667,7 @@ public: class CDOTA_Item_Faerie_Fire : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76683,7 +76683,7 @@ public: class CDOTA_Item_Recipe_DragonLance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76691,7 +76691,7 @@ public: class CDOTA_Item_DragonLance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -76709,7 +76709,7 @@ public: class CDOTA_Item_Recipe_Aether_Lens : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76717,7 +76717,7 @@ public: class CDOTA_Item_Aether_Lens : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -76735,7 +76735,7 @@ public: class CDOTA_Item_Recipe_Iron_Talon : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76743,7 +76743,7 @@ public: class CDOTA_Item_Iron_Talon : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76760,7 +76760,7 @@ public: class CDOTA_Item_Recipe_Bloodthorn : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76768,7 +76768,7 @@ public: class CDOTA_Item_Bloodthorn : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -76795,7 +76795,7 @@ public: float silence_damage_percent; // 0x113c float m_flDamageTaken; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_vRecords; // 0x1148 }; @@ -76805,7 +76805,7 @@ public: class CDOTA_Item_Recipe_EchoSabre : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76813,7 +76813,7 @@ public: class CDOTA_Item_EchoSabre : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -76844,7 +76844,7 @@ public: class CDOTA_Item_Blight_Stone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -76854,7 +76854,7 @@ class CDOTA_Modifier_Item_Blight_Stone : public CDOTA_Buff_Item public: float corruption_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -76872,7 +76872,7 @@ public: class CDOTA_Item_WindLace : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -76888,7 +76888,7 @@ public: class CDOTA_Item_Tome_Of_Knowledge : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76896,7 +76896,7 @@ public: class CDOTA_Modifier_Tome_Of_Knowledge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76904,7 +76904,7 @@ public: class CDOTA_Modifier_Tome_Of_Knowledge_Consumed : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76912,7 +76912,7 @@ public: class CDOTA_Item_Recipe_Hurricane_Pike : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -76920,7 +76920,7 @@ public: class CDOTA_Item_Hurricane_Pike : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -76967,7 +76967,7 @@ public: int32_t m_iNumAttacks; // 0x1140 bool bActive; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t bonus_attack_speed; // 0x1148 }; @@ -76977,7 +76977,7 @@ public: class CDOTA_Item_Infused_Raindrop : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -77007,7 +77007,7 @@ public: class CDOTA_Item_RiverPainter2 : public CDOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77015,7 +77015,7 @@ public: class CDOTA_Item_RiverPainter3 : public CDOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77023,7 +77023,7 @@ public: class CDOTA_Item_RiverPainter4 : public CDOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77031,7 +77031,7 @@ public: class CDOTA_Item_RiverPainter5 : public CDOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77039,7 +77039,7 @@ public: class CDOTA_Item_RiverPainter6 : public CDOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77047,7 +77047,7 @@ public: class CDOTA_Item_RiverPainter7 : public CDOTA_Item_RiverPainter { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77055,7 +77055,7 @@ public: class CDOTA_Item_Recipe_MeteorHammer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77102,7 +77102,7 @@ public: class CDOTA_Item_Recipe_Nullifier : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77110,7 +77110,7 @@ public: class CDOTA_Item_Nullifier : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77144,7 +77144,7 @@ public: class CDOTA_Item_Recipe_Spirit_Vessel : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77152,7 +77152,7 @@ public: class CDOTA_Item_Spirit_Vessel : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -77190,7 +77190,7 @@ public: class CDOTA_Item_Recipe_AeonDisk : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77226,7 +77226,7 @@ public: class CDOTA_Item_Recipe_Kaya : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77234,7 +77234,7 @@ public: class CDOTA_Item_Kaya : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -77253,7 +77253,7 @@ public: class CDOTA_Item_PocketTower : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77261,7 +77261,7 @@ public: class CDOTA_Item_PocketRoshan : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77269,7 +77269,7 @@ public: class CDOTA_Item_Crown : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -77285,7 +77285,7 @@ public: class CDOTA_Item_Recipe_Holy_Locket : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77293,7 +77293,7 @@ public: class CDOTA_Item_Holy_Locket : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -77324,7 +77324,7 @@ public: class CDOTA_Item_Recipe_Kaya_And_Sange : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77332,7 +77332,7 @@ public: class CDOTA_Item_Kaya_And_Sange : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -77354,7 +77354,7 @@ public: class CDOTA_Item_Recipe_Yasha_And_Kaya : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77362,7 +77362,7 @@ public: class CDOTA_Item_Yasha_And_Kaya : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -77395,7 +77395,7 @@ public: class CDOTA_Item_RingOfTarrasque : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77412,7 +77412,7 @@ public: class CDOTA_Item_Recipe_Keen_Optic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77420,7 +77420,7 @@ public: class CDOTA_Item_Keen_Optic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77437,7 +77437,7 @@ public: class CDOTA_Item_Recipe_Grove_Bow : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77445,7 +77445,7 @@ public: class CDOTA_Item_Grove_Bow : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77471,7 +77471,7 @@ public: class CDOTA_Item_Recipe_Quickening_Charm : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77479,7 +77479,7 @@ public: class CDOTA_Item_Quickening_Charm : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77496,7 +77496,7 @@ public: class CDOTA_Item_Philosophers_Stone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77514,7 +77514,7 @@ public: class CDOTA_Item_Recipe_Force_Boots : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77522,7 +77522,7 @@ public: class CDOTA_Item_Force_Boots : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77551,7 +77551,7 @@ public: class CDOTA_Item_Recipe_Desolator_2 : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77559,7 +77559,7 @@ public: class CDOTA_Item_Desolator_2 : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77585,7 +77585,7 @@ public: class CDOTA_Item_Recipe_Phoenix_Ash : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77593,7 +77593,7 @@ public: class CDOTA_Item_Phoenix_Ash : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -77609,7 +77609,7 @@ public: class CDOTA_Item_Recipe_Seer_Stone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77617,7 +77617,7 @@ public: class CDOTA_Item_Seer_Stone : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77644,7 +77644,7 @@ public: class CDOTA_Item_Greater_Mango : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77652,7 +77652,7 @@ public: class CDOTA_Item_Elixer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77670,7 +77670,7 @@ public: class CDOTA_Item_Vampire_Fangs : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77688,7 +77688,7 @@ public: class CDOTA_Item_Craggy_Coat : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77706,7 +77706,7 @@ public: class CDOTA_Item_Greater_Faerie_Fire : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -77722,7 +77722,7 @@ public: class CDOTA_Item_Recipe_Timeless_Relic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77730,7 +77730,7 @@ public: class CDOTA_Item_Timeless_Relic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77747,7 +77747,7 @@ public: class CDOTA_Item_Mirror_Shield : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -77766,7 +77766,7 @@ public: class CDOTA_Modifier_Mirror_Shield_Delay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77774,7 +77774,7 @@ public: class CDOTA_Item_Recipe_Ironwood_tree : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77782,7 +77782,7 @@ public: class CDOTA_Item_Ironwood_tree : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -77798,7 +77798,7 @@ public: class CDOTA_Item_Royal_jelly : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77815,7 +77815,7 @@ public: class CDOTA_Item_Recipe_Pupils_gift : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77823,7 +77823,7 @@ public: class CDOTA_Item_Pupils_gift : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -77839,7 +77839,7 @@ public: class CDOTA_Item_Tome_of_aghanim : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77847,7 +77847,7 @@ public: class CDOTA_Modifier_Tome_of_Aghanim : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77855,7 +77855,7 @@ public: class CDOTA_Item_Repair_kit : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -77881,7 +77881,7 @@ public: class CDOTA_Item_Recipe_Mind_Breaker : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77889,7 +77889,7 @@ public: class CDOTA_Item_Recipe_Mind_Breaker2 : public CDOTA_Item_Recipe_Mind_Breaker { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77897,7 +77897,7 @@ public: class CDOTA_Item_Mind_Breaker : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77915,7 +77915,7 @@ public: class CDOTA_Item_Third_eye : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77933,7 +77933,7 @@ public: class CDOTA_Item_Spell_Prism : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -77951,7 +77951,7 @@ public: class CDOTA_Modifier_Spell_Prism_Active : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77959,7 +77959,7 @@ public: class CDOTA_Item_Horizon : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -77967,7 +77967,7 @@ public: class CDOTA_Item_Fusion_rune : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -77984,7 +77984,7 @@ public: class CDOTA_Item_Princes_Knife : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78009,7 +78009,7 @@ public: class CDOTA_Item_Spider_Legs : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78034,7 +78034,7 @@ public: class CDOTA_Item_Helm_Of_The_Undying : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78051,7 +78051,7 @@ public: class CDOTA_Item_Mango_Tree : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -78061,7 +78061,7 @@ class CDOTA_Modifier_Item_Mango_Tree : public CDOTA_Buff_Item public: CHandle< CBaseEntity > m_hTree; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CountdownTimer m_Timer; // 0x1140 float seconds; // 0x1158 @@ -78077,7 +78077,7 @@ public: CountdownTimer m_MangoTimer; // 0x1140 int32_t m_nRespawnSeconds; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CountdownTimer m_RespawnTimer; // 0x1160 }; @@ -78087,7 +78087,7 @@ public: class CDOTA_Item_Recipe_Vambrace : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -78118,7 +78118,7 @@ public: class CDOTA_Item_Witless_shako : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78135,7 +78135,7 @@ public: class CDOTA_Item_Imp_Claw : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78152,7 +78152,7 @@ public: class CDOTA_Item_Flicker : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -78168,7 +78168,7 @@ public: class CDOTA_Modifier_Item_Flicker_Damaged : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78176,7 +78176,7 @@ public: class CDOTA_Item_Spy_Gadget : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78202,7 +78202,7 @@ public: class CDOTA_Item_Recipe_Ocean_Heart : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78210,7 +78210,7 @@ public: class CDOTA_Item_Ocean_Heart : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -78229,7 +78229,7 @@ public: class CDOTA_Item_Recipe_Broom_Handle : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78237,7 +78237,7 @@ public: class CDOTA_Item_Broom_Handle : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -78255,7 +78255,7 @@ public: class CDOTA_Item_Recipe_Trusty_Shovel : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -78266,7 +78266,7 @@ public: Vector m_vChannelPos; // 0x5f8 bool m_bIsUnderwater; // 0x604 private: - [[maybe_unused]] uint8_t __pad0605[0x3]; // 0x605 + [[maybe_unused]] uint8_t __pad0605[0x3]; // 0x605 public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x608 }; @@ -78284,7 +78284,7 @@ public: class CDOTA_Item_Recipe_Nether_Shawl : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78292,7 +78292,7 @@ public: class CDOTA_Item_Nether_Shawl : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -78310,7 +78310,7 @@ public: class CDOTA_Item_Recipe_Dragon_Scale : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78318,7 +78318,7 @@ public: class CDOTA_Item_Dragon_Scale : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78343,7 +78343,7 @@ public: class CDOTA_Item_Recipe_Essence_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78351,7 +78351,7 @@ public: class CDOTA_Item_Essence_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78376,7 +78376,7 @@ public: class CDOTA_Item_Recipe_Clumsy_Net : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78384,7 +78384,7 @@ public: class CDOTA_Item_Clumsy_Net : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78392,7 +78392,7 @@ public: class CDOTA_Modifier_Clumsy_Net_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78409,7 +78409,7 @@ public: class CDOTA_Item_Recipe_Enchanted_Quiver : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78417,7 +78417,7 @@ public: class CDOTA_Item_Enchanted_Quiver : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -78435,7 +78435,7 @@ public: class CDOTA_Item_Recipe_Ninja_Gear : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78443,7 +78443,7 @@ public: class CDOTA_Item_Ninja_Gear : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78460,7 +78460,7 @@ public: class CDOTA_Item_Recipe_Illusionsts_Cape : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78468,7 +78468,7 @@ public: class CDOTA_Item_Illusionsts_Cape : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78476,7 +78476,7 @@ public: class CDOTA_Modifier_Illusionsts_Cape_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78501,7 +78501,7 @@ public: class CDOTA_Item_Recipe_Havoc_Hammer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78509,7 +78509,7 @@ public: class CDOTA_Item_Havoc_Hammer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78534,7 +78534,7 @@ public: class CDOTA_Item_Recipe_Panic_Button : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78542,7 +78542,7 @@ public: class CDOTA_Item_Panic_Button : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78559,7 +78559,7 @@ public: class CDOTA_Item_Recipe_Apex : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78567,7 +78567,7 @@ public: class CDOTA_Item_Apex : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -78583,7 +78583,7 @@ public: class CDOTA_Item_Recipe_Ballista : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78591,7 +78591,7 @@ public: class CDOTA_Item_Ballista : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -78609,7 +78609,7 @@ public: class CDOTA_Item_Recipe_Woodland_Striders : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78617,7 +78617,7 @@ public: class CDOTA_Item_Woodland_Striders : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78642,7 +78642,7 @@ public: class CDOTA_Item_Recipe_Trident : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78650,7 +78650,7 @@ public: class CDOTA_Item_Trident : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -78675,7 +78675,7 @@ public: class CDOTA_Item_Recipe_Demonicon : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -78709,7 +78709,7 @@ public: class CDOTA_Item_Recipe_Fallen_Sky : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78717,7 +78717,7 @@ public: class CDOTA_Item_Fallen_Sky : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -78757,7 +78757,7 @@ public: class CDOTA_Item_Recipe_Pirate_Hat : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -78768,7 +78768,7 @@ public: Vector m_vChannelPos; // 0x5f8 bool m_bIsUnderwater; // 0x604 private: - [[maybe_unused]] uint8_t __pad0605[0x3]; // 0x605 + [[maybe_unused]] uint8_t __pad0605[0x3]; // 0x605 public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x608 }; @@ -78787,7 +78787,7 @@ public: class CDOTA_Item_Recipe_Dimensional_Doorway : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78795,7 +78795,7 @@ public: class CDOTA_Item_Dimensional_Doorway : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78803,7 +78803,7 @@ public: class CDOTA_Item_Recipe_Ex_Machina : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78811,7 +78811,7 @@ public: class CDOTA_Item_Ex_Machina : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -78827,7 +78827,7 @@ public: class CDOTA_Item_Recipe_Faded_Broach : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78835,7 +78835,7 @@ public: class CDOTA_Item_Faded_Broach : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78852,7 +78852,7 @@ public: class CDOTA_Item_Recipe_Paladin_Sword : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78860,7 +78860,7 @@ public: class CDOTA_Item_Paladin_Sword : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -78880,7 +78880,7 @@ public: class CDOTA_Item_Recipe_Minotaur_Horn : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78888,7 +78888,7 @@ public: class CDOTA_Item_Minotaur_Horn : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -78912,7 +78912,7 @@ public: class CDOTA_Item_Recipe_Orb_Of_Destruction : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78920,7 +78920,7 @@ public: class CDOTA_Item_Orb_Of_Destruction : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -78930,7 +78930,7 @@ class CDOTA_Modifier_Item_Orb_Of_Destruction : public CDOTA_Buff_Item public: float duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1140 }; @@ -78951,7 +78951,7 @@ public: class CDOTA_Item_Recipe_The_Leveller : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78959,7 +78959,7 @@ public: class CDOTA_Item_The_Leveller : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -78977,7 +78977,7 @@ public: class CDOTA_Item_Recipe_Arcane_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -78985,7 +78985,7 @@ public: class CDOTA_Item_Arcane_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -79002,7 +79002,7 @@ public: class CDOTA_Item_Recipe_Titan_Sliver : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79010,7 +79010,7 @@ public: class CDOTA_Item_Titan_Sliver : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79028,7 +79028,7 @@ public: class CDOTA_Item_Voodoo_Mask : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -79044,7 +79044,7 @@ public: class CDOTA_Item_Blitz_Knuckles : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -79060,7 +79060,7 @@ public: class CDOTA_Item_Recipe_Witch_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79068,7 +79068,7 @@ public: class CDOTA_Item_Witch_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -79082,7 +79082,7 @@ public: float slow_duration; // 0x1144 int32_t projectile_speed; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x4]; // 0x114c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1150 }; @@ -79101,7 +79101,7 @@ public: class CDOTA_Item_Recipe_MaskOfDispair : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79109,7 +79109,7 @@ public: class CDOTA_Item_MaskOfDispair : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79137,7 +79137,7 @@ public: class CDOTA_Item_Recipe_Chipped_Vest : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79145,7 +79145,7 @@ public: class CDOTA_Item_Chipped_Vest : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79163,7 +79163,7 @@ public: class CDOTA_Item_Recipe_Cloak_Of_Flames : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79171,7 +79171,7 @@ public: class CDOTA_Item_Cloak_Of_Flames : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79198,7 +79198,7 @@ public: class CDOTA_Item_Recipe_Elven_Tunic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79206,7 +79206,7 @@ public: class CDOTA_Item_Elven_Tunic : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79224,7 +79224,7 @@ public: class CDOTA_Item_Recipe_Gloves_Of_Travel : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79232,7 +79232,7 @@ public: class CDOTA_Item_Gloves_Of_Travel : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -79248,7 +79248,7 @@ public: class CDOTA_Item_Recipe_Orb_Of_Corrosion : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79256,7 +79256,7 @@ public: class CDOTA_Item_Orb_Of_Corrosion : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79279,7 +79279,7 @@ public: int32_t slow_range; // 0x1140 bool bCasterRanged; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t damage; // 0x1148 }; @@ -79289,7 +79289,7 @@ public: class CDOTA_Item_Recipe_Sorcerers_Staff : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79297,7 +79297,7 @@ public: class CDOTA_Item_Sorcerers_Staff : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -79314,7 +79314,7 @@ public: class CDOTA_Item_Recipe_Trickster_Cloak : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79322,7 +79322,7 @@ public: class CDOTA_Item_Trickster_Cloak : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79340,7 +79340,7 @@ public: class CDOTA_Modifier_Item_Trickster_Cloak_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79348,7 +79348,7 @@ public: class CDOTA_Item_Recipe_Venom_Gland : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79356,7 +79356,7 @@ public: class CDOTA_Item_Venom_Gland : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -79368,7 +79368,7 @@ public: int32_t debuff_amp; // 0x113c float duration; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1148 }; @@ -79387,7 +79387,7 @@ public: class CDOTA_Item_Recipe_Wizard_Glass : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79395,7 +79395,7 @@ public: class CDOTA_Item_Wizard_Glass : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -79412,7 +79412,7 @@ public: class CDOTA_Item_Recipe_Gladiator_Helm : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79420,7 +79420,7 @@ public: class CDOTA_Item_Gladiator_Helm : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79428,7 +79428,7 @@ public: class CDOTA_Modifier_Item_Gladiator_Helm : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79446,7 +79446,7 @@ public: class CDOTA_Item_Recipe_Possessed_Mask : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79454,7 +79454,7 @@ public: class CDOTA_Item_Possessed_Mask : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -79471,7 +79471,7 @@ public: class CDOTA_Item_AssassinsDagger : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79497,7 +79497,7 @@ public: class CDOTA_Item_AsceticCap : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -79522,7 +79522,7 @@ public: class CDOTA_Item_SamplePicker : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79540,7 +79540,7 @@ public: class CDOTA_Item_IcarusWings : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -79572,7 +79572,7 @@ public: class CDOTA_Item_Dynamite_Jacket : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -79599,7 +79599,7 @@ public: class CDOTA_Item_Tree_Processor : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -79624,7 +79624,7 @@ public: class CDOTA_Item_Heavy_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -79643,7 +79643,7 @@ class CDOTA_Modifier_Item_Mechanical_Arm : public CDOTA_Buff_Item public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: float bat; // 0x113c float stun_duration; // 0x1140 @@ -79656,7 +79656,7 @@ public: class CDOTA_Item_Mechanical_Arm : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79664,7 +79664,7 @@ public: class CDOTA_Modifier_Mechanical_Arm_Counter : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79672,7 +79672,7 @@ public: class CDOTA_Item_Recipe_Fortitude_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79680,7 +79680,7 @@ public: class CDOTA_Item_Fortitude_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -79705,7 +79705,7 @@ public: class CDOTA_Item_PogoStick : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79731,7 +79731,7 @@ public: float m_flCurrentTimeVert; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t leap_distance; // 0x1164 float leap_speed; // 0x1168 @@ -79746,7 +79746,7 @@ public: class CDOTA_Item_Paintball : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -79770,7 +79770,7 @@ public: class CDOTA_Item_UnstableWand : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -79786,7 +79786,7 @@ public: class CDOTA_Modifier_Item_UnstableWand_Critter : public CDOTA_Modifier_Hexed { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79794,7 +79794,7 @@ public: class CDOTA_Item_LightRobes : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -79819,7 +79819,7 @@ public: class CDOTA_Modifier_Item_Force_Field_Bonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -79829,7 +79829,7 @@ class CDOTA_Modifier_Item_Force_Field : public CDOTA_Buff_Item public: bool m_bAppliesToCreeps; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: int32_t bonus_aoe_radius; // 0x113c int32_t self_armor; // 0x1140 @@ -79854,7 +79854,7 @@ public: class CDOTA_Item_Force_Field : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79862,7 +79862,7 @@ public: class CDOTA_Item_Misericorde : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -79881,7 +79881,7 @@ public: class CDOTA_Item_Recipe_Ancient_Perseverance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79889,7 +79889,7 @@ public: class CDOTA_Item_Ancient_Perseverance : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -79907,7 +79907,7 @@ public: class CDOTA_Item_Recipe_Oakheart : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79915,7 +79915,7 @@ public: class CDOTA_Item_Oakheart : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -79941,7 +79941,7 @@ public: class CDOTA_Item_Recipe_Stormcrafter : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -79949,7 +79949,7 @@ public: class CDOTA_Item_Stormcrafter : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -79978,7 +79978,7 @@ public: class CDOTA_Item_Recipe_Overflowing_Elixir : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80004,7 +80004,7 @@ public: class CDOTA_Item_Recipe_Mysterious_Hat : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80012,7 +80012,7 @@ public: class CDOTA_Item_Mysterious_Hat : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -80030,7 +80030,7 @@ public: class CDOTA_Item_Recipe_Orb_of_Pestilence : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80038,7 +80038,7 @@ public: class CDOTA_Item_Orb_of_Pestilence : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -80069,7 +80069,7 @@ public: class CDOTA_Item_Recipe_Fluffy_Hat : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80077,7 +80077,7 @@ public: class CDOTA_Item_Fluffy_Hat : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -80093,7 +80093,7 @@ public: class CDOTA_Item_Recipe_Falcon_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80101,7 +80101,7 @@ public: class CDOTA_Item_Falcon_Blade : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -80122,7 +80122,7 @@ public: class CDOTA_Item_Recipe_Mage_Slayer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80130,7 +80130,7 @@ public: class CDOTA_Item_Mage_Slayer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -80159,7 +80159,7 @@ public: class CDOTA_Item_Recipe_Overwhelming_Blink : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80167,7 +80167,7 @@ public: class CDOTA_Item_Overwhelming_Blink : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80175,7 +80175,7 @@ public: class CDOTA_Item_SuperOverwhelming_Blink : public CDOTA_Item_Overwhelming_Blink { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80192,7 +80192,7 @@ public: class CDOTA_Modifier_Item_SuperOverwhelming_Blink : public CDOTA_Modifier_Item_Overwhelming_Blink { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80209,7 +80209,7 @@ public: class CDOTA_Item_Recipe_Swift_Blink : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80217,7 +80217,7 @@ public: class CDOTA_Item_Swift_Blink : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80225,7 +80225,7 @@ public: class CDOTA_Item_SuperSwift_Blink : public CDOTA_Item_Swift_Blink { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80242,7 +80242,7 @@ public: class CDOTA_Modifier_Item_SuperSwift_Blink : public CDOTA_Modifier_Item_Swift_Blink { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80259,7 +80259,7 @@ public: class CDOTA_Item_Recipe_Arcane_Blink : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80267,7 +80267,7 @@ public: class CDOTA_Item_Arcane_Blink : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80275,7 +80275,7 @@ public: class CDOTA_Item_SuperArcane_Blink : public CDOTA_Item_Arcane_Blink { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80292,7 +80292,7 @@ public: class CDOTA_Modifier_Item_SuperArcane_Blink : public CDOTA_Modifier_Item_Arcane_Blink { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -80310,7 +80310,7 @@ public: class CDOTA_Item_Recipe_Wind_Waker : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80318,7 +80318,7 @@ public: class CDOTA_Item_Wind_Waker : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -80351,7 +80351,7 @@ public: class CDOTA_Modifier_Eul_Wind_Waker_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80359,7 +80359,7 @@ public: class CDOTA_Item_Aghanims_Shard : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80367,7 +80367,7 @@ public: class CDOTA_Item_Aghanims_Shard_Roshan : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80375,7 +80375,7 @@ public: class CDOTA_Modifier_Aghanims_Shard : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80383,7 +80383,7 @@ public: class CDOTA_Item_Recipe_Eternal_Shroud : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80391,7 +80391,7 @@ public: class CDOTA_Item_Eternal_Shroud : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -80417,7 +80417,7 @@ public: class CDOTA_Item_Recipe_Star_Mace : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80425,7 +80425,7 @@ public: class CDOTA_Item_Star_Mace : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -80446,7 +80446,7 @@ public: class CDOTA_Item_Recipe_Penta_Edged_Sword : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80454,7 +80454,7 @@ public: class CDOTA_Item_Penta_Edged_Sword : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -80482,7 +80482,7 @@ public: class CDOTA_Item_Recipe_Gungir : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80490,7 +80490,7 @@ public: class CDOTA_Item_Gungir : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -80522,7 +80522,7 @@ public: int32_t chain_radius; // 0x1154 float chain_cooldown; // 0x1158 private: - [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c + [[maybe_unused]] uint8_t __pad115c[0x4]; // 0x115c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1160 CountdownTimer m_ChainTimer; // 0x1178 @@ -80533,7 +80533,7 @@ public: class CDOTA_Modifier_Gungnir_Debuff : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80541,7 +80541,7 @@ public: class CDOTA_Item_Recipe_Orb_Of_Revelations : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80579,7 +80579,7 @@ public: class CDOTA_Item_Satchel : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80596,7 +80596,7 @@ public: class CDOTA_Item_Recipe_Grandmasters_Glaive : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 19 @@ -80664,7 +80664,7 @@ public: class CDOTA_Item_Recipe_Warhammer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80672,7 +80672,7 @@ public: class CDOTA_Item_Warhammer : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -80696,7 +80696,7 @@ public: class CDOTA_Item_Recipe_Psychic_Headband : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80704,7 +80704,7 @@ public: class CDOTA_Item_Psychic_Headband : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80733,7 +80733,7 @@ public: class CDOTA_Item_Recipe_Ceremonial_Robe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80741,7 +80741,7 @@ public: class CDOTA_Item_Ceremonial_Robe : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80767,7 +80767,7 @@ public: class CDOTA_Item_Recipe_Book_Of_Shadows : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80775,7 +80775,7 @@ public: class CDOTA_Item_Book_Of_Shadows : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80792,7 +80792,7 @@ public: class CDOTA_Modifier_Item_Book_Of_Shadows_Buff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80800,7 +80800,7 @@ public: class CDOTA_Item_Recipe_Giants_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80808,7 +80808,7 @@ public: class CDOTA_Item_Giants_Ring : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -80829,7 +80829,7 @@ public: class CDOTA_Item_Recipe_Vengeances_Shadow : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80837,7 +80837,7 @@ public: class CDOTA_Item_Vengeances_Shadow : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80862,7 +80862,7 @@ public: class CDOTA_Item_Recipe_Bullwhip : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80870,7 +80870,7 @@ public: class CDOTA_Item_Bullwhip : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -80906,7 +80906,7 @@ public: class CDOTA_Item_Recipe_Quicksilver_Amulet : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80914,7 +80914,7 @@ public: class CDOTA_Item_Quicksilver_Amulet : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -80935,7 +80935,7 @@ public: class CDOTA_Item_Recipe_Naginata : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -80943,7 +80943,7 @@ public: class CDOTA_Item_Naginata : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -80965,7 +80965,7 @@ public: class CDOTA_Item_SeedsOfSerenity : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -80998,7 +80998,7 @@ public: class CDOTA_Item_LanceOfPursuit : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -81028,7 +81028,7 @@ public: class CDOTA_Item_Occult_Bracelet : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -81055,7 +81055,7 @@ public: class CDOTA_Item_Tome_of_Omniscience : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -81073,7 +81073,7 @@ public: class CDOTA_Item_OgreSealTotem : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -81097,7 +81097,7 @@ public: float m_flCurrentTimeVert; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nCurrentBounce; // 0x1164 int32_t leap_distance; // 0x1168 @@ -81121,7 +81121,7 @@ public: class CDOTA_Item_WandOfTheBrine : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -81149,7 +81149,7 @@ public: class CDOTA_Item_Slime_Vial : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -81190,7 +81190,7 @@ public: class CDOTA_Item_Harpoon : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -81229,7 +81229,7 @@ public: class CDOTA_Item_Guardian_Shell : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -81270,7 +81270,7 @@ public: class CDOTA_Modifier_Item_Arcane_Scout_Self_Vision : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -81307,7 +81307,7 @@ public: class CDOTA_Modifier_Item_Barricade_Blocker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -81324,7 +81324,7 @@ public: class CDOTA_Item_EyeOfTheVizier : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -81341,7 +81341,7 @@ public: class CDOTA_Item_ManaclesOfPower : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -81394,7 +81394,7 @@ public: float recharge_time; // 0x113c bool m_bFull; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 + [[maybe_unused]] uint8_t __pad1141[0x3]; // 0x1141 public: int32_t bonus_intellect; // 0x1144 int32_t movement_speed; // 0x1148 @@ -81405,7 +81405,7 @@ public: class CDOTA_Item_WandOfSanctitude : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -81431,7 +81431,7 @@ public: class CDOTA_Item_SpecialistsArray : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -81449,7 +81449,7 @@ public: class CDOTA_Item_DaggerOfRistul : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -81473,7 +81473,7 @@ public: class CDOTA_Item_Recipe_Lunar_Crest : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -81481,7 +81481,7 @@ public: class CDOTA_Item_Lunar_Crest : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -81516,7 +81516,7 @@ public: class CDOTA_Item_Recipe_Phylactery : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -81524,7 +81524,7 @@ public: class CDOTA_Item_Phylactery : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -81552,7 +81552,7 @@ public: class CDOTA_Item_Recipe_Magus_Minimus : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -81560,7 +81560,7 @@ public: class CDOTA_Item_Magus_Minimus : public CDOTA_Item { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -81603,7 +81603,7 @@ public: CUtlSymbolLarge m_postProcessName; // 0x750 CUtlSymbolLarge m_colorCorrectionName; // 0x758 private: - [[maybe_unused]] uint8_t __pad0760[0x8]; // 0x760 + [[maybe_unused]] uint8_t __pad0760[0x8]; // 0x760 public: bool m_bDisabled; // 0x768 bool m_bInFogVolumesList; // 0x769 @@ -81650,7 +81650,7 @@ public: // MNetworkUserGroup "DOTACommentatorTable" bool m_bInShowCaseMode; // 0x6cc private: - [[maybe_unused]] uint8_t __pad06cd[0x3]; // 0x6cd + [[maybe_unused]] uint8_t __pad06cd[0x3]; // 0x6cd public: // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" @@ -81665,7 +81665,7 @@ public: // MNetworkUserGroup "DOTATeamMatesAndCommentatorTable" bool m_quickBuyIsPurchasable[9]; // 0x6fc private: - [[maybe_unused]] uint8_t __pad0705[0x3]; // 0x705 + [[maybe_unused]] uint8_t __pad0705[0x3]; // 0x705 public: // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" @@ -81681,7 +81681,7 @@ public: // MNetworkEnable bool m_bUsingCameraMan; // 0x715 private: - [[maybe_unused]] uint8_t __pad0716[0x2]; // 0x716 + [[maybe_unused]] uint8_t __pad0716[0x2]; // 0x716 public: // MNetworkEnable int32_t m_nPlayerAssistFlags; // 0x718 @@ -81694,7 +81694,7 @@ public: // MNetworkEnable int32_t m_iMusicOperatorVals[4]; // 0x734 private: - [[maybe_unused]] uint8_t __pad0744[0x4]; // 0x744 + [[maybe_unused]] uint8_t __pad0744[0x4]; // 0x744 public: CountdownTimer m_MusicRestTime; // 0x748 // MNetworkEnable @@ -81706,12 +81706,12 @@ public: // MNetworkEnable CHandle< CBaseEntity > m_hAssignedHero; // 0x778 private: - [[maybe_unused]] uint8_t __pad077c[0xc]; // 0x77c + [[maybe_unused]] uint8_t __pad077c[0xc]; // 0x77c public: bool m_bTeleportRequiresHalt; // 0x788 bool m_bChannelRequiresHalt; // 0x789 private: - [[maybe_unused]] uint8_t __pad078a[0x2]; // 0x78a + [[maybe_unused]] uint8_t __pad078a[0x2]; // 0x78a public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" @@ -81721,12 +81721,12 @@ public: GameTime_t m_flLastReconnectTime; // 0x798 GameTime_t m_fLastSuggestionTime; // 0x79c private: - [[maybe_unused]] uint8_t __pad07a0[0x20]; // 0x7a0 + [[maybe_unused]] uint8_t __pad07a0[0x20]; // 0x7a0 public: bool m_bWantsRandomHero; // 0x7c0 bool m_bFullyJoinedServer; // 0x7c1 private: - [[maybe_unused]] uint8_t __pad07c2[0x2]; // 0x7c2 + [[maybe_unused]] uint8_t __pad07c2[0x2]; // 0x7c2 public: int32_t m_nCheatDetectOrderReferenceCommandNumber; // 0x7c4 PlayerID_t m_iSwapPreferencePlayerID; // 0x7c8 @@ -81780,7 +81780,7 @@ public: // MNetworkEnable char m_szTag[33]; // 0x58e private: - [[maybe_unused]] uint8_t __pad05af[0x1]; // 0x5af + [[maybe_unused]] uint8_t __pad05af[0x1]; // 0x5af public: int32_t m_event_lobby_updated; // 0x5b0 int32_t m_nKillStreak; // 0x5b4 @@ -81879,7 +81879,7 @@ public: class CDOTA_HeroTrigger : public CTriggerMultiple { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -81936,7 +81936,7 @@ public: class CDOTA_Modifier_AttributeBonus : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -82208,7 +82208,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Morphling_4 : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -82216,7 +82216,7 @@ public: class CDOTA_Modifier_Special_Bonus_Unique_Treant_3 : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -82242,7 +82242,7 @@ public: class CDOTA_Modifier_Special_Bonus_Tree_Walking : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -82295,7 +82295,7 @@ class CDOTA_Modifier_Special_Bonus_Spell_Block : public CDOTA_Buff public: float block_cooldown; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CountdownTimer m_CooldownTimer; // 0x1140 }; @@ -82305,7 +82305,7 @@ public: class CDOTA_Modifier_Special_Bonus_Spell_Immunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -82321,7 +82321,7 @@ public: class CDOTA_Modifier_Special_Bonus_TrueStrike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -82355,7 +82355,7 @@ public: class CDOTA_Modifier_Stacking_Gold_Rate_Boost : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -82363,7 +82363,7 @@ public: class CDOTA_Modifier_Stacking_Exp_Rate_Boost : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -82381,7 +82381,7 @@ public: class CDOTA_Modifier_Healing_Campfire_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -82417,12 +82417,12 @@ public: Vector m_vRunEndPos; // 0x116c bool m_bIsInInitialRun; // 0x1178 private: - [[maybe_unused]] uint8_t __pad1179[0x3]; // 0x1179 + [[maybe_unused]] uint8_t __pad1179[0x3]; // 0x1179 public: Vector m_vJumpEndPos; // 0x117c bool m_bPlayedVroomSinceLastCrash; // 0x1188 private: - [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 + [[maybe_unused]] uint8_t __pad1189[0x3]; // 0x1189 public: ParticleIndex_t m_nVroomFX; // 0x118c GameTime_t m_fLastSpeedStepTime; // 0x1190 @@ -82451,7 +82451,7 @@ public: class CDOTA_Modifier_Seasonal_FestiveFirework : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -82459,7 +82459,7 @@ public: class CDOTA_Modifier_Seasonal_Firecrackers : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -82537,7 +82537,7 @@ class CDOTA_Modifier_Seasonal_TI9_Shovel_BabyRoshan : public CDOTA_Buff public: bool m_bFirstThink; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: GameTime_t m_flStartTime; // 0x113c Vector m_vecStartingPos; // 0x1140 @@ -82582,16 +82582,16 @@ public: float m_flLastTurnTime; // 0x115c GameTick_t m_nLastTickCount; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: bool m_bHappyMonkeyCondition; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 + [[maybe_unused]] uint8_t __pad1169[0x3]; // 0x1169 public: CHandle< CDOTA_BaseNPC > m_hAngryTarget; // 0x116c CHandle< CDOTA_BaseNPC > m_hAttackTarget; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CountdownTimer m_AttackTimer; // 0x1178 CountdownTimer m_AttackProjectileTimer; // 0x1190 @@ -82603,7 +82603,7 @@ public: class CDOTA_Modifier_Seasonal_TI9_MonkeyPoop : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 13 @@ -82619,7 +82619,7 @@ public: float m_flCurrentTimeVert; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t pounce_distance; // 0x1164 float pounce_speed; // 0x1168 @@ -82712,7 +82712,7 @@ public: bool m_bFlying; // 0x113c bool m_bUseSpawnAnim; // 0x113d private: - [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e + [[maybe_unused]] uint8_t __pad113e[0x2]; // 0x113e public: GameTime_t m_flKnockbackStartTime; // 0x1140 GameTime_t m_flKnockbackEndTime; // 0x1144 @@ -82724,7 +82724,7 @@ public: Vector m_vEndPos; // 0x1164 float m_fPickupRadius; // 0x1170 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CUtlString m_strTransitionEffect; // 0x1178 }; @@ -82743,7 +82743,7 @@ public: float m_flTargetScale; // 0x1168 bool m_bFirstThink; // 0x116c private: - [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d + [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d public: float m_flStartAmplitude; // 0x1170 float m_flEndAmplitude; // 0x1174 @@ -82786,7 +82786,7 @@ public: class CDOTA_Modifier_Frostivus2018_FestiveFirework : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -82865,12 +82865,12 @@ public: int32_t lucent_beam_radius; // 0x115c bool bAreaTarget; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_iTickCount; // 0x1164 ParticleIndex_t m_nMoonlightFXIndex; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< CBaseEntity > > m_HitTargets; // 0x1170 float beam_interval; // 0x1188 @@ -82897,7 +82897,7 @@ public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1138 bool m_bBonusAttack; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: int32_t damage_bonus; // 0x1154 int32_t attack_spill_width; // 0x1158 @@ -82913,7 +82913,7 @@ public: CUtlVector< CHandle< CBaseEntity > > m_hEntitiesAffected; // 0x1148 bool m_bFreePathing; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t move_speed_bonus_pct; // 0x1164 int32_t radius; // 0x1168 @@ -82970,7 +82970,7 @@ public: bool m_bDamageApplied; // 0x115d bool m_bTargetTeleported; // 0x115e private: - [[maybe_unused]] uint8_t __pad115f[0x1]; // 0x115f + [[maybe_unused]] uint8_t __pad115f[0x1]; // 0x115f public: Vector m_vHorizontalVelocity; // 0x1160 Vector m_vLastKnownTargetPosition; // 0x116c @@ -83067,11 +83067,11 @@ public: float latch_creation_delay; // 0x1144 float latch_duration; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c public: bool m_bActive; // 0x1154 private: - [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 + [[maybe_unused]] uint8_t __pad1155[0x3]; // 0x1155 public: int32_t m_nLatchedEnemies; // 0x1158 }; @@ -83106,7 +83106,7 @@ public: int32_t coil_break_damage_scepter; // 0x1168 bool m_bHasScepter; // 0x116c private: - [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d + [[maybe_unused]] uint8_t __pad116d[0x3]; // 0x116d public: CUtlVector< ParticleIndex_t > m_FXIndex; // 0x1170 }; @@ -83116,7 +83116,7 @@ public: class CDOTA_Modifier_Frostivus2018_Puck_Coiled : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -83138,12 +83138,12 @@ public: GameTime_t m_fLastThink; // 0x1144 bool m_bContracting; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 public: CountdownTimer m_ViewerTimer; // 0x1150 ParticleIndex_t m_nFXIndex; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1170 int32_t speed; // 0x1188 @@ -83208,7 +83208,7 @@ public: class CDOTA_Modifier_Frostivus2018_Huskar_Inner_Fire_Disarm : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -83247,7 +83247,7 @@ public: CHandle< CBaseEntity > m_hTarget; // 0x56c bool m_bInterrupted; // 0x570 private: - [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 + [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 public: int32_t max_damage; // 0x574 }; @@ -83348,7 +83348,7 @@ public: CHandle< CBaseEntity > m_hTarget; // 0x1138 int32_t m_iAttacksRemaining; // 0x113c private: - [[maybe_unused]] uint8_t __pad1140[0x38]; // 0x1140 + [[maybe_unused]] uint8_t __pad1140[0x38]; // 0x1140 public: int32_t arrow_count; // 0x1178 int32_t bonus_range; // 0x117c @@ -83363,12 +83363,12 @@ public: float m_fCurRadius; // 0x113c GameTime_t m_fLastThink; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 + [[maybe_unused]] uint8_t __pad1144[0x4]; // 0x1144 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -83468,12 +83468,12 @@ public: GameTime_t m_fLastThink; // 0x1140 bool m_bWindingUp; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -83538,14 +83538,14 @@ public: float burn_linger_duration; // 0x1154 bool m_bActive; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: ParticleIndex_t m_nFXIndex; // 0x115c ParticleIndex_t m_nFXIndexB; // 0x1160 GameTime_t m_flStartTime; // 0x1164 Vector m_vLastFirePoolLoc; // 0x1168 private: - [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 + [[maybe_unused]] uint8_t __pad1174[0x4]; // 0x1174 public: CUtlVector< Vector > m_vFirePoolLocations; // 0x1178 }; @@ -83566,7 +83566,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Silence_Charge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -83574,7 +83574,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Silence : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -83582,7 +83582,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Silence_Display : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -83607,7 +83607,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Invis_Warning : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -83615,7 +83615,7 @@ public: class CDOTA_Modifier_AghsFort_Ascension_Invis : public CDOTA_Modifier_PersistentInvisibility { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -83633,7 +83633,7 @@ public: class CDOTA_Modifier_Morty_Hop_Controller : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -83649,7 +83649,7 @@ public: float m_flZCoefficientB; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: float duration; // 0x1164 int32_t height; // 0x1168 @@ -83670,7 +83670,7 @@ public: int32_t model_scale; // 0x114c bool bExploding; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 + [[maybe_unused]] uint8_t __pad1151[0x3]; // 0x1151 public: float stun_duration; // 0x1154 }; @@ -83683,7 +83683,7 @@ public: itemid_t m_nCourierItemId; // 0x1138 CUtlString m_ModelNameOfDisguise; // 0x1140 private: - [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 public: int32_t m_nMoveSpeed; // 0x1150 int32_t m_nDisguisedSpeed; // 0x1154 @@ -83691,7 +83691,7 @@ public: CHandle< CBaseEntity > m_hCourier; // 0x115c bool m_bIsFlyingCourier; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x7]; // 0x1161 public: char* s_pszDonkeyDisguise; // 0x1168 float invul_duration; // 0x1170 @@ -83716,7 +83716,7 @@ class CDOTA_Modifier_AghsFort_DragonPotion : public CDOTA_Buff_Item public: int32_t m_iOriginalAttackCapabilities; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1140 int32_t bonus_movement_speed; // 0x1148 @@ -83743,7 +83743,7 @@ public: class CDOTA_Modifier_AghsFort_EchoSlamPotion_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -83751,7 +83751,7 @@ public: class CDOTA_Modifier_AghsFort_Potion_SpendCharge : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -83830,7 +83830,7 @@ public: class CDOTA_Modifier_Aghsfort_AggroOverride : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -83854,7 +83854,7 @@ public: int32_t model_scale; // 0x1148 bool bExploding; // 0x114c private: - [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d + [[maybe_unused]] uint8_t __pad114d[0x3]; // 0x114d public: float stun_duration; // 0x1150 ParticleIndex_t m_nFXAmbient; // 0x1154 @@ -83884,7 +83884,7 @@ public: GameTime_t m_flLastAttack; // 0x1140 bool reversed; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: int32_t roaming_radius; // 0x1148 int32_t attack_radius; // 0x114c @@ -83892,7 +83892,7 @@ public: float attack_interval; // 0x1154 bool m_bSetupWarning; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: ParticleIndex_t m_nPreviewFX; // 0x115c }; @@ -83902,7 +83902,7 @@ public: class CDOTA_Modifier_Aghsfort_Enrage : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -83924,12 +83924,12 @@ public: GameTime_t m_fLastThink; // 0x1144 bool m_bContracting; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x7]; // 0x1149 public: CountdownTimer m_ViewerTimer; // 0x1150 ParticleIndex_t m_nFXIndex; // 0x1168 private: - [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c + [[maybe_unused]] uint8_t __pad116c[0x4]; // 0x116c public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1170 int32_t speed; // 0x1188 @@ -83941,7 +83941,7 @@ public: class CDOTA_Modifier_AghsFort_RockGolem_Avalanche_Stun : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -84017,7 +84017,7 @@ public: class CDOTA_Modifier_PudgeMiniboss_ArmorCorruptionStack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -84035,7 +84035,7 @@ public: class CDOTA_Modifier_Wave_Blast_Disarm : public CDOTA_Modifier_Disarmed { public: - // @note: no members available + // No members available }; // Alignment: 9 @@ -84051,7 +84051,7 @@ public: float m_flCurrentTimeVert; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: float leap_speed; // 0x1164 float leap_acceleration; // 0x1168 @@ -84067,7 +84067,7 @@ public: CHandle< CBaseEntity > m_hHitHero; // 0x570 bool m_bGrantedGem; // 0x574 private: - [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 + [[maybe_unused]] uint8_t __pad0575[0x3]; // 0x575 public: ParticleIndex_t m_nPreviewFX; // 0x578 }; @@ -84077,7 +84077,7 @@ public: class CDOTA_Modifier_AghsFort_Morphling_Waveform : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -84098,7 +84098,7 @@ class CDOTA_Modifier_AghsFort_Creature_SpikedCarapace : public CDOTA_Buff public: float stun_duration; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< CHandle< CBaseEntity > > m_vecAlreadyAppliedDebuff; // 0x1140 }; @@ -84115,14 +84115,14 @@ public: bool m_bRetracting; // 0x578 bool m_bDiedInHook; // 0x579 private: - [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a + [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a public: CHandle< CBaseEntity > m_hVictim; // 0x57c Vector m_vTargetPosition; // 0x580 Vector m_vCasterPosition; // 0x58c bool m_bChainDetached; // 0x598 private: - [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 + [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 public: ParticleIndex_t m_iChainParticle; // 0x59c int32_t m_iHookParticle; // 0x5a0 @@ -84136,7 +84136,7 @@ public: class CDOTA_Modifier_Aghsfort_Walrus_Pudge_Harpoon_PathingFix : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84144,7 +84144,7 @@ public: class CDOTA_Modifier_Aghsfort_Walrus_Pudge_Harpoon : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -84174,7 +84174,7 @@ public: class CDOTA_Modifier_AghsFort_DragonKnight_BreatheFire_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -84258,7 +84258,7 @@ public: class CDOTA_Modifier_AghsFort_SkeletonKing_VampiricAura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -84293,7 +84293,7 @@ public: Vector m_vProjectileLocation; // 0x564 bool m_bProjectileActive; // 0x570 private: - [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 + [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 public: int32_t latch_distance; // 0x574 int32_t m_iProjectileIndex; // 0x578 @@ -84306,7 +84306,7 @@ class CDOTA_Modifier_Aghsfort_Elemental_Wisp_Tether : public CDOTA_Buff public: bool m_bInManaGained; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: CHandle< CBaseEntity > m_hTarget; // 0x113c CUtlVector< CHandle< CBaseEntity > > hStunnedEntities; // 0x1140 @@ -84315,7 +84315,7 @@ public: int32_t self_bonus; // 0x1160 bool m_bIsInRange; // 0x1164 private: - [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 + [[maybe_unused]] uint8_t __pad1165[0x3]; // 0x1165 public: int32_t radius; // 0x1168 int32_t latch_distance; // 0x116c @@ -84380,7 +84380,7 @@ public: class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise_Invis : public CDOTA_Modifier_Invisible { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84388,7 +84388,7 @@ public: class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise_NearTreeDisplay : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -84469,7 +84469,7 @@ public: class CDOTA_Modifier_Aghsfort_Aziyog_Underlord_Portal_Warp_Channel_Soundstop : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -84483,7 +84483,7 @@ public: ParticleIndex_t m_nfxPortal1; // 0x1144 ParticleIndex_t m_nfxPortal2; // 0x1148 private: - [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c + [[maybe_unused]] uint8_t __pad114c[0x8]; // 0x114c public: CHandle< CBaseEntity > m_hPortal; // 0x1154 Vector m_vStartPosition; // 0x1158 @@ -84513,14 +84513,14 @@ public: bool m_bRetracting; // 0x578 bool m_bDiedInHook; // 0x579 private: - [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a + [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a public: CHandle< CBaseEntity > m_hVictim; // 0x57c Vector m_vTargetPosition; // 0x580 Vector m_vCasterPosition; // 0x58c bool m_bChainDetached; // 0x598 private: - [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 + [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 public: ParticleIndex_t m_iChainParticle; // 0x59c int32_t m_iHookParticle; // 0x5a0 @@ -84536,7 +84536,7 @@ public: class CDOTA_Modifier_Aghsfort_Bonus_Pudge_Meat_Hook : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84544,7 +84544,7 @@ public: class CDOTA_Modifier_AghsFort_AmoebaBoss_Summoned_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -84569,7 +84569,7 @@ public: GameTime_t m_flDieTime; // 0x1178 bool m_bReturning; // 0x117c private: - [[maybe_unused]] uint8_t __pad117d[0x3]; // 0x117d + [[maybe_unused]] uint8_t __pad117d[0x3]; // 0x117d public: int32_t m_nFramesToWait; // 0x1180 CHandle< CBaseEntity > m_hBoomerang; // 0x1184 @@ -84614,7 +84614,7 @@ public: bool m_bMovingForward; // 0x116c bool m_bTurningFast; // 0x116d private: - [[maybe_unused]] uint8_t __pad116e[0x2]; // 0x116e + [[maybe_unused]] uint8_t __pad116e[0x2]; // 0x116e public: float m_flFacingTarget; // 0x1170 float hp_perc_damage; // 0x1174 @@ -84624,7 +84624,7 @@ public: CHandle< CBaseEntity > m_hBeamEnd; // 0x11a0 bool m_bCreatedVisionThinkers; // 0x11a4 private: - [[maybe_unused]] uint8_t __pad11a5[0x3]; // 0x11a5 + [[maybe_unused]] uint8_t __pad11a5[0x3]; // 0x11a5 public: CHandle< CBaseEntity > m_hBeamEndSound; // 0x11a8 }; @@ -84655,7 +84655,7 @@ public: class CDOTA_Modifier_AghsFort_Blessings_Debuff_Duration_Increase : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -84666,7 +84666,7 @@ public: CHandle< CBaseEntity > m_hTarget; // 0x1138 Vector m_vStartPosition; // 0x113c private: - [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 + [[maybe_unused]] uint8_t __pad1148[0x8]; // 0x1148 public: int32_t speed; // 0x1150 float duration; // 0x1154 @@ -84684,14 +84684,14 @@ public: bool m_bRetracting; // 0x578 bool m_bDiedInHook; // 0x579 private: - [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a + [[maybe_unused]] uint8_t __pad057a[0x2]; // 0x57a public: CHandle< CBaseEntity > m_hVictim; // 0x57c Vector m_vTargetPosition; // 0x580 Vector m_vCasterPosition; // 0x58c bool m_bChainDetached; // 0x598 private: - [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 + [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 public: ParticleIndex_t m_iChainParticle; // 0x59c int32_t m_iHookParticle; // 0x5a0 @@ -84705,7 +84705,7 @@ public: class CDOTA_Modifier_AghsFort_TrapRoom_MeatHook_PathingFix : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84713,7 +84713,7 @@ public: class CDOTA_Modifier_AghsFort_TrapRoom_MeatHook : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84721,7 +84721,7 @@ public: class CDOTA_Modifier_Effigy_AghsFort : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84729,7 +84729,7 @@ public: class CDOTA_Modifier_AghsFort_Watch_Tower_Capturing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 15 @@ -84749,7 +84749,7 @@ public: GameTime_t m_flAutoChannelCompleteTime; // 0x115c bool m_bAscensionLevelPicker; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nEliteChallengeLevel; // 0x1164 CUtlString m_strNextRoomName; // 0x1168 @@ -84768,7 +84768,7 @@ public: bool m_bAcknowledged; // 0x1144 bool m_bFirstThink; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: int32_t high_five_level; // 0x1148 }; @@ -84845,7 +84845,7 @@ public: class CDOTA_Modifier_JungleSpirit_BaseAttackRangeIncrease : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -84861,7 +84861,7 @@ public: int32_t hp_per_second; // 0x114c GameTime_t m_flLastThinkTime; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x1c]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x1c]; // 0x1154 public: CUtlVector< CHandle< CBaseEntity > > m_vecTargetedEntities; // 0x1170 float flLastTreeDestroyed; // 0x1188 @@ -84873,7 +84873,7 @@ public: class CDOTA_Ability_JungleSpirit_Volcano_Eruption_Knockback : public CDOTA_Modifier_Knockback { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -84891,7 +84891,7 @@ public: GameTime_t m_flDieTime; // 0x117c GameTime_t m_flStartTime; // 0x1180 private: - [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 + [[maybe_unused]] uint8_t __pad1184[0x4]; // 0x1184 public: CUtlVector< Vector > m_vLeftControl; // 0x1188 CUtlVector< Vector > m_vSourceLoc; // 0x11a0 @@ -84925,7 +84925,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Storm_Multicast : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84933,7 +84933,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Storm_Multicast_Cooldown : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84941,7 +84941,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Jungle_Lumber_Lock : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84949,7 +84949,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Jungle_Lumber_Lock_Immunity : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -84957,7 +84957,7 @@ public: class CDOTA_Modifier_Jungle_Spirit_Volcano_Fire_Strike : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -84989,7 +84989,7 @@ public: CUtlVector< Vector > m_vecEmissions; // 0x1148 bool m_bChatSent; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t m_nPhase; // 0x1164 int32_t m_nNumEmitted; // 0x1168 @@ -84999,11 +84999,11 @@ public: bool m_bIsOnRadiant; // 0x1178 bool m_bUseLargeEmit; // 0x1179 private: - [[maybe_unused]] uint8_t __pad117a[0x2]; // 0x117a + [[maybe_unused]] uint8_t __pad117a[0x2]; // 0x117a public: int32_t m_nOutcome; // 0x117c private: - [[maybe_unused]] uint8_t __pad1180[0x10]; // 0x1180 + [[maybe_unused]] uint8_t __pad1180[0x10]; // 0x1180 public: int32_t PHASE_OPEN; // 0x1190 int32_t PHASE_EMIT; // 0x1194 @@ -85016,7 +85016,7 @@ public: class CDOTA_Modifier_Seasonal_TI10_DiscoBall : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -85068,7 +85068,7 @@ public: bool m_bFirstThink; // 0x11e8 bool m_bGroundHit; // 0x11e9 private: - [[maybe_unused]] uint8_t __pad11ea[0x2]; // 0x11ea + [[maybe_unused]] uint8_t __pad11ea[0x2]; // 0x11ea public: PlayerID_t m_nTargetPlayerID; // 0x11ec float m_flCurTime; // 0x11f0 @@ -85093,7 +85093,7 @@ public: class CDOTA_Modifier_Seasonal_TI10_HotPotato_InboundPotato : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -85101,7 +85101,7 @@ public: class CDOTA_Modifier_Seasonal_TI10_HotPotato_Debuff : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -85115,7 +85115,7 @@ public: bool m_bAcknowledged; // 0x1144 bool m_bFirstThink; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: int32_t high_five_level; // 0x1148 }; @@ -85142,12 +85142,12 @@ public: float think_interval; // 0x1148 float acknowledge_range; // 0x114c private: - [[maybe_unused]] uint8_t __pad1150[0x4]; // 0x1150 + [[maybe_unused]] uint8_t __pad1150[0x4]; // 0x1150 public: GameTime_t m_flRevealTime; // 0x1154 bool m_bFirstThink; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 + [[maybe_unused]] uint8_t __pad1159[0x3]; // 0x1159 public: PlayerID_t m_nRevealOpponentPlayerID; // 0x115c }; @@ -85218,11 +85218,11 @@ public: float slow_amount; // 0x114c int32_t m_nGesture; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< CDOTA_BaseNPC > > m_vecDancers; // 0x1158 private: - [[maybe_unused]] uint8_t __pad1170[0x30]; // 0x1170 + [[maybe_unused]] uint8_t __pad1170[0x30]; // 0x1170 public: bool m_bIsGesturing; // 0x11a0 }; @@ -85232,7 +85232,7 @@ public: class CDOTA_Modifier_Seasonal_TI11_CongaLineDancer : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -85248,7 +85248,7 @@ public: class CDOTA_Modifier_Diretide_Portal_Channeling : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -85270,7 +85270,7 @@ public: bool m_bAcknowledged; // 0x1144 bool m_bFirstThink; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: int32_t high_five_level; // 0x1148 }; @@ -85280,7 +85280,7 @@ public: class CDOTA_Modifier_Spring2021_BombHolder : public CDOTA_Buff_Item { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -85288,7 +85288,7 @@ public: class CDOTA_Modifier_Spring2021_BombPlantable : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -85311,12 +85311,12 @@ public: GameTime_t m_fLastThink; // 0x1140 bool m_bWindingUp; // 0x1144 private: - [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 + [[maybe_unused]] uint8_t __pad1145[0x3]; // 0x1145 public: CountdownTimer m_ViewerTimer; // 0x1148 ParticleIndex_t m_nFXIndex; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 + [[maybe_unused]] uint8_t __pad1164[0x4]; // 0x1164 public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1168 int32_t speed; // 0x1180 @@ -85330,7 +85330,7 @@ public: class CDOTA_Modifier_Winter2022_EnableFeedableRoshanInteract : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -85344,7 +85344,7 @@ public: bool m_bAcknowledged; // 0x1144 bool m_bFirstThink; // 0x1145 private: - [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 + [[maybe_unused]] uint8_t __pad1146[0x2]; // 0x1146 public: int32_t high_five_level; // 0x1148 }; @@ -85381,7 +85381,7 @@ public: class CInfoOfrendaStatueSpawn : public CPointEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -85389,7 +85389,7 @@ public: class CDOTA_Modifier_Ofrenda_Pledge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -85426,7 +85426,7 @@ public: class CDOTA_Modifier_Item_AghsFort_Bloodstone_GainableCharges : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -85434,7 +85434,7 @@ public: class CDOTA_Modifier_Diabled_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -85442,7 +85442,7 @@ public: class CDOTA_BossAttackableTrigger : public CBaseTrigger { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -85453,7 +85453,7 @@ public: // MNetworkEnable bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x7]; // 0x499 public: CEntityIOOutput m_OnEnabled; // 0x4a0 CEntityIOOutput m_OnDisabled; // 0x4c8 @@ -85474,7 +85474,7 @@ class CDOTA_ShopTrigger : public CBaseTrigger public: int32_t m_ShopType; // 0x8f0 private: - [[maybe_unused]] uint8_t __pad08f4[0x4]; // 0x8f4 + [[maybe_unused]] uint8_t __pad08f4[0x4]; // 0x8f4 public: CEntityIOOutput m_OnTrigger; // 0x8f8 }; @@ -85499,7 +85499,7 @@ public: bool m_bFirstWave; // 0x4fc bool m_bShouldSpawnStrongCreep; // 0x4fd private: - [[maybe_unused]] uint8_t __pad04fe[0x2]; // 0x4fe + [[maybe_unused]] uint8_t __pad04fe[0x2]; // 0x4fe public: CUtlVector< CHandle< CDOTA_BaseNPC > > m_Units; // 0x500 }; @@ -85512,7 +85512,7 @@ public: bool m_bGameStarted; // 0x498 bool m_bFirstSpawn; // 0x499 private: - [[maybe_unused]] uint8_t __pad049a[0x6]; // 0x49a + [[maybe_unused]] uint8_t __pad049a[0x6]; // 0x49a public: CountdownTimer m_SpawnTimer; // 0x4a0 int32_t m_iNextSpawnType; // 0x4b8 @@ -85522,7 +85522,7 @@ public: int32_t m_iNumBatchesToSpawn; // 0x4c8 bool m_bLimitedBatches; // 0x4cc private: - [[maybe_unused]] uint8_t __pad04cd[0x3]; // 0x4cd + [[maybe_unused]] uint8_t __pad04cd[0x3]; // 0x4cd public: PlayerID_t m_iStackingCreditPlayerID; // 0x4d0 float m_fInternalSpawnTimerTime; // 0x4d4 @@ -85532,7 +85532,7 @@ public: CUtlVector< CHandle< CDOTA_BaseNPC > > m_Units; // 0x520 bool m_bSeenClearedByTeam[2]; // 0x538 private: - [[maybe_unused]] uint8_t __pad053a[0x6]; // 0x53a + [[maybe_unused]] uint8_t __pad053a[0x6]; // 0x53a public: CUtlSymbolLarge m_szVolumeName; // 0x540 CUtlVector< CHandle< CBaseEntity > > m_hVolumes; // 0x548 @@ -85551,7 +85551,7 @@ public: bool m_bIsRoshanAlive; // 0x498 bool m_bSpawnRequested; // 0x499 private: - [[maybe_unused]] uint8_t __pad049a[0x2]; // 0x49a + [[maybe_unused]] uint8_t __pad049a[0x2]; // 0x49a public: CHandle< CBaseEntity > m_hRoshan; // 0x49c GameTime_t m_fRoshanKillTime; // 0x4a0 @@ -85577,13 +85577,13 @@ public: bool m_bInvulnerable; // 0x4b8 bool m_bAllowHeroTargets; // 0x4b9 private: - [[maybe_unused]] uint8_t __pad04ba[0x2]; // 0x4ba + [[maybe_unused]] uint8_t __pad04ba[0x2]; // 0x4ba public: int32_t m_nActivityOverride; // 0x4bc float m_flDuration; // 0x4c0 bool m_bAnimationFireOnce; // 0x4c4 private: - [[maybe_unused]] uint8_t __pad04c5[0x3]; // 0x4c5 + [[maybe_unused]] uint8_t __pad04c5[0x3]; // 0x4c5 public: CUtlVector< CDOTA_ScriptedSpawner::scripted_moveto_t > m_hMoveToTargets; // 0x4c8 CEntityIOOutput m_OnAllUnitsKilled; // 0x4e0 @@ -85592,7 +85592,7 @@ public: CUtlVector< CHandle< CDOTA_BaseNPC > > m_Units; // 0x558 CHandle< CBaseEntity > m_hSpawnpoint; // 0x570 private: - [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 + [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 public: CUtlSymbolLarge m_szCustomNPCName; // 0x578 }; @@ -85622,7 +85622,7 @@ class CInfoDynamicShadowHint : public CPointEntity public: bool m_bDisabled; // 0x498 private: - [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 + [[maybe_unused]] uint8_t __pad0499[0x3]; // 0x499 public: float m_flRange; // 0x49c int32_t m_nImportance; // 0x4a0 @@ -85655,7 +85655,7 @@ public: // MNetworkChangeCallback "SkyStateChanged" Color m_vTintColor; // 0x751 private: - [[maybe_unused]] uint8_t __pad0755[0x3]; // 0x755 + [[maybe_unused]] uint8_t __pad0755[0x3]; // 0x755 public: // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" @@ -85685,7 +85685,7 @@ public: class CTonemapController2Alias_env_tonemap_controller2 : public CTonemapController2 { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -85722,7 +85722,7 @@ public: class CLightSpotEntity : public CLightEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -85730,7 +85730,7 @@ public: class CLightOrthoEntity : public CLightEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -85738,7 +85738,7 @@ public: class CLightDirectionalEntity : public CLightEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -85746,7 +85746,7 @@ public: class CLightEnvironmentEntity : public CLightDirectionalEntity { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -85790,7 +85790,7 @@ public: WeaponState_t m_iState; // 0x758 bool m_bRemoveable; // 0x75c private: - [[maybe_unused]] uint8_t __pad075d[0x3]; // 0x75d + [[maybe_unused]] uint8_t __pad075d[0x3]; // 0x75d public: // MNetworkEnable // MNetworkUserGroup "LocalWeaponExclusive" @@ -85843,7 +85843,7 @@ public: // MNetworkEnable bool m_bLoop; // 0x748 private: - [[maybe_unused]] uint8_t __pad0749[0x3]; // 0x749 + [[maybe_unused]] uint8_t __pad0749[0x3]; // 0x749 public: // MNetworkEnable float m_flFPS; // 0x74c @@ -85866,7 +85866,7 @@ public: class CWorld : public CBaseModelEntity { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -85880,7 +85880,7 @@ public: // MNetworkChangeCallback "OnClientRagdollChanged" bool m_bClientRagdoll; // 0x760 private: - [[maybe_unused]] uint8_t __pad0761[0x3]; // 0x761 + [[maybe_unused]] uint8_t __pad0761[0x3]; // 0x761 public: // MNetworkEnable Vector m_vecForce; // 0x764 @@ -85893,7 +85893,7 @@ public: // MNetworkEnable bool m_bInitiallyPopulateInterpHistory; // 0x776 private: - [[maybe_unused]] uint8_t __pad0777[0x1]; // 0x777 + [[maybe_unused]] uint8_t __pad0777[0x1]; // 0x777 public: float m_flMaxSlopeDistance; // 0x778 Vector m_vLastSlopeCheckPos; // 0x77c @@ -85908,12 +85908,12 @@ class CBaseProp : public CBaseAnimatingActivity public: bool m_bModelOverrodeBlockLOS; // 0x758 private: - [[maybe_unused]] uint8_t __pad0759[0x3]; // 0x759 + [[maybe_unused]] uint8_t __pad0759[0x3]; // 0x759 public: int32_t m_iShapeType; // 0x75c bool m_bConformToCollisionBounds; // 0x760 private: - [[maybe_unused]] uint8_t __pad0761[0x3]; // 0x761 + [[maybe_unused]] uint8_t __pad0761[0x3]; // 0x761 public: matrix3x4_t m_mPreferredCatchTransform; // 0x764 }; @@ -85942,16 +85942,16 @@ public: GameTime_t m_flPreventDamageBeforeTime; // 0x864 bool m_bHasBreakPiecesOrCommands; // 0x868 private: - [[maybe_unused]] uint8_t __pad0869[0x3]; // 0x869 + [[maybe_unused]] uint8_t __pad0869[0x3]; // 0x869 public: float m_explodeDamage; // 0x86c float m_explodeRadius; // 0x870 private: - [[maybe_unused]] uint8_t __pad0874[0x4]; // 0x874 + [[maybe_unused]] uint8_t __pad0874[0x4]; // 0x874 public: float m_explosionDelay; // 0x878 private: - [[maybe_unused]] uint8_t __pad087c[0x4]; // 0x87c + [[maybe_unused]] uint8_t __pad087c[0x4]; // 0x87c public: CUtlSymbolLarge m_explosionBuildupSound; // 0x880 CUtlSymbolLarge m_explosionCustomEffect; // 0x888 @@ -85961,14 +85961,14 @@ public: GameTime_t m_flLastPhysicsInfluenceTime; // 0x8a4 bool m_bOriginalBlockLOS; // 0x8a8 private: - [[maybe_unused]] uint8_t __pad08a9[0x3]; // 0x8a9 + [[maybe_unused]] uint8_t __pad08a9[0x3]; // 0x8a9 public: float m_flDefaultFadeScale; // 0x8ac CHandle< CBaseEntity > m_hLastAttacker; // 0x8b0 CHandle< CBaseEntity > m_hFlareEnt; // 0x8b4 bool m_bUsePuntSound; // 0x8b8 private: - [[maybe_unused]] uint8_t __pad08b9[0x7]; // 0x8b9 + [[maybe_unused]] uint8_t __pad08b9[0x7]; // 0x8b9 public: CUtlSymbolLarge m_iszPuntSound; // 0x8c0 // MNetworkEnable @@ -85982,13 +85982,13 @@ class CDynamicProp : public CBreakableProp public: bool m_bRandomAnimator; // 0x8d0 private: - [[maybe_unused]] uint8_t __pad08d1[0x3]; // 0x8d1 + [[maybe_unused]] uint8_t __pad08d1[0x3]; // 0x8d1 public: GameTime_t m_flNextRandAnim; // 0x8d4 float m_flMinRandAnimDuration; // 0x8d8 float m_flMaxRandAnimDuration; // 0x8dc private: - [[maybe_unused]] uint8_t __pad08e0[0x8]; // 0x8e0 + [[maybe_unused]] uint8_t __pad08e0[0x8]; // 0x8e0 public: bool m_bCreateNavObstacle; // 0x8e8 // MNetworkEnable @@ -85996,7 +85996,7 @@ public: // MNetworkEnable bool m_bUseAnimGraph; // 0x8ea private: - [[maybe_unused]] uint8_t __pad08eb[0x5]; // 0x8eb + [[maybe_unused]] uint8_t __pad08eb[0x5]; // 0x8eb public: CEntityIOOutput m_pOutputAnimBegun; // 0x8f0 CEntityIOOutput m_pOutputAnimOver; // 0x918 @@ -86026,7 +86026,7 @@ public: class CDynamicPropAlias_dynamic_prop : public CDynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86034,7 +86034,7 @@ public: class CDynamicPropAlias_prop_dynamic_override : public CDynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86042,7 +86042,7 @@ public: class CDynamicPropAlias_cable_dynamic : public CDynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -86053,7 +86053,7 @@ public: // MNetworkEnable bool m_bEnabled; // 0x8f0 private: - [[maybe_unused]] uint8_t __pad08f1[0x3]; // 0x8f1 + [[maybe_unused]] uint8_t __pad08f1[0x3]; // 0x8f1 public: // MNetworkEnable float m_MaxWeight; // 0x8f4 @@ -86061,7 +86061,7 @@ public: float m_FadeDuration; // 0x8f8 bool m_bStartDisabled; // 0x8fc private: - [[maybe_unused]] uint8_t __pad08fd[0x3]; // 0x8fd + [[maybe_unused]] uint8_t __pad08fd[0x3]; // 0x8fd public: // MNetworkEnable float m_Weight; // 0x900 @@ -86093,7 +86093,7 @@ public: bool m_bUnderCrosshair; // 0x791 bool m_bUnstoppable; // 0x792 private: - [[maybe_unused]] uint8_t __pad0793[0x1]; // 0x793 + [[maybe_unused]] uint8_t __pad0793[0x1]; // 0x793 public: GameTime_t m_flFinishedTime; // 0x794 Vector m_vecFinishOrigin; // 0x798 @@ -86102,7 +86102,7 @@ public: bool m_bPreventChangesWhileMoving; // 0x7bc bool m_bDisabled; // 0x7bd private: - [[maybe_unused]] uint8_t __pad07be[0x2]; // 0x7be + [[maybe_unused]] uint8_t __pad07be[0x2]; // 0x7be public: Vector m_vecTeleportOrigin; // 0x7c0 GameTime_t m_flAbortedPlaybackAt; // 0x7cc @@ -86111,14 +86111,14 @@ public: // MNetworkEnable bool m_bActive; // 0x820 private: - [[maybe_unused]] uint8_t __pad0821[0x3]; // 0x821 + [[maybe_unused]] uint8_t __pad0821[0x3]; // 0x821 public: // MNetworkEnable GameTime_t m_flStartTime; // 0x824 // MNetworkEnable float m_flStartTimeInCommentary; // 0x828 private: - [[maybe_unused]] uint8_t __pad082c[0x4]; // 0x82c + [[maybe_unused]] uint8_t __pad082c[0x4]; // 0x82c public: // MNetworkEnable CUtlSymbolLarge m_iszTitle; // 0x830 @@ -86137,7 +86137,7 @@ public: class CCommentaryViewPosition : public CSprite { public: - // @note: no members available + // No members available }; // Alignment: 19 @@ -86147,7 +86147,7 @@ class CEnvBeam : public CBeam public: int32_t m_active; // 0x7e8 private: - [[maybe_unused]] uint8_t __pad07ec[0x4]; // 0x7ec + [[maybe_unused]] uint8_t __pad07ec[0x4]; // 0x7ec public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_spriteTexture; // 0x7f0 CUtlSymbolLarge m_iszStartEntity; // 0x7f8 @@ -86158,7 +86158,7 @@ public: int32_t m_speed; // 0x814 float m_restrike; // 0x818 private: - [[maybe_unused]] uint8_t __pad081c[0x4]; // 0x81c + [[maybe_unused]] uint8_t __pad081c[0x4]; // 0x81c public: CUtlSymbolLarge m_iszSpriteName; // 0x820 int32_t m_frameStart; // 0x828 @@ -86167,12 +86167,12 @@ public: float m_radius; // 0x844 Touch_t m_TouchType; // 0x848 private: - [[maybe_unused]] uint8_t __pad084c[0x4]; // 0x84c + [[maybe_unused]] uint8_t __pad084c[0x4]; // 0x84c public: CUtlSymbolLarge m_iFilterName; // 0x850 CHandle< CBaseEntity > m_hFilter; // 0x858 private: - [[maybe_unused]] uint8_t __pad085c[0x4]; // 0x85c + [[maybe_unused]] uint8_t __pad085c[0x4]; // 0x85c public: CUtlSymbolLarge m_iszDecal; // 0x860 CEntityIOOutput m_OnTouchedByEntity; // 0x868 @@ -86183,7 +86183,7 @@ public: class CPushable : public CBreakable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86191,7 +86191,7 @@ public: class CFuncMoveLinearAlias_momentary_door : public CFuncMoveLinear { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86199,7 +86199,7 @@ public: class CFuncWaterAnalog : public CFuncMoveLinear { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -86209,7 +86209,7 @@ class CGunTarget : public CBaseToggle public: bool m_on; // 0x7c8 private: - [[maybe_unused]] uint8_t __pad07c9[0x3]; // 0x7c9 + [[maybe_unused]] uint8_t __pad07c9[0x3]; // 0x7c9 public: CHandle< CBaseEntity > m_hTargetEnt; // 0x7cc CEntityIOOutput m_OnDeath; // 0x7d0 @@ -86233,7 +86233,7 @@ public: class CSimpleMarkupVolumeTagged : public CMarkupVolumeTagged { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86241,7 +86241,7 @@ public: class CMarkupVolumeTagged_Nav : public CMarkupVolumeTagged { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -86269,7 +86269,7 @@ public: class CPathCornerCrash : public CPathCorner { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -86293,7 +86293,7 @@ public: class CRopeKeyframeAlias_move_rope : public CRopeKeyframe { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86301,7 +86301,7 @@ public: class CSceneEntityAlias_logic_choreographed_scene : public CSceneEntity { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -86312,7 +86312,7 @@ public: CHandle< CBaseEntity > m_hOwner; // 0x9f8 bool m_bHadOwner; // 0x9fc private: - [[maybe_unused]] uint8_t __pad09fd[0x3]; // 0x9fd + [[maybe_unused]] uint8_t __pad09fd[0x3]; // 0x9fd public: float m_flPostSpeakDelay; // 0xa00 float m_flPreDelay; // 0xa04 @@ -86326,7 +86326,7 @@ class CTriggerSoundscape : public CBaseTrigger public: CHandle< CEnvSoundscapeTriggerable > m_hSoundscape; // 0x8f0 private: - [[maybe_unused]] uint8_t __pad08f4[0x4]; // 0x8f4 + [[maybe_unused]] uint8_t __pad08f4[0x4]; // 0x8f4 public: CUtlSymbolLarge m_SoundscapeName; // 0x8f8 CUtlVector< CHandle< CBasePlayerPawn > > m_spectators; // 0x900 @@ -86337,7 +86337,7 @@ public: class CSpriteAlias_env_glow : public CSprite { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -86348,7 +86348,7 @@ public: CUtlSymbolLarge m_NoiseMoving; // 0x7c8 CUtlSymbolLarge m_NoiseArrived; // 0x7d0 private: - [[maybe_unused]] uint8_t __pad07d8[0x8]; // 0x7d8 + [[maybe_unused]] uint8_t __pad07d8[0x8]; // 0x7d8 public: float m_volume; // 0x7e0 float m_flTWidth; // 0x7e4 @@ -86380,13 +86380,13 @@ public: CHandle< CBaseEntity > m_hCurrentTarget; // 0x7f0 bool m_activated; // 0x7f4 private: - [[maybe_unused]] uint8_t __pad07f5[0x3]; // 0x7f5 + [[maybe_unused]] uint8_t __pad07f5[0x3]; // 0x7f5 public: CHandle< CBaseEntity > m_hEnemy; // 0x7f8 float m_flBlockDamage; // 0x7fc GameTime_t m_flNextBlockTime; // 0x800 private: - [[maybe_unused]] uint8_t __pad0804[0x4]; // 0x804 + [[maybe_unused]] uint8_t __pad0804[0x4]; // 0x804 public: CUtlSymbolLarge m_iszLastTarget; // 0x808 }; @@ -86412,7 +86412,7 @@ public: class CFuncTrackAuto : public CFuncTrackChange { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -86444,7 +86444,7 @@ public: class CTriggerOnce : public CTriggerMultiple { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -86474,7 +86474,7 @@ public: // MNetworkEnable bool m_bTestOcclusion; // 0x938 private: - [[maybe_unused]] uint8_t __pad0939[0x7]; // 0x939 + [[maybe_unused]] uint8_t __pad0939[0x7]; // 0x939 public: CEntityIOOutput m_OnTimeout; // 0x940 CEntityIOOutput m_OnStartLook; // 0x968 @@ -86490,7 +86490,7 @@ public: Vector m_vecPushDirEntitySpace; // 0x8fc bool m_bTriggerOnStartTouch; // 0x908 private: - [[maybe_unused]] uint8_t __pad0909[0x3]; // 0x909 + [[maybe_unused]] uint8_t __pad0909[0x3]; // 0x909 public: float m_flAlternateTicksFix; // 0x90c float m_flPushSpeed; // 0x910 @@ -86519,7 +86519,7 @@ class CTriggerSave : public CBaseTrigger public: bool m_bForceNewLevelUnit; // 0x8f0 private: - [[maybe_unused]] uint8_t __pad08f1[0x3]; // 0x8f1 + [[maybe_unused]] uint8_t __pad08f1[0x3]; // 0x8f1 public: float m_fDangerousTimer; // 0x8f4 int32_t m_minHitPoints; // 0x8f8 @@ -86530,7 +86530,7 @@ public: class CTriggerGravity : public CBaseTrigger { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -86540,7 +86540,7 @@ class CTriggerProximity : public CBaseTrigger public: CHandle< CBaseEntity > m_hMeasureTarget; // 0x8f0 private: - [[maybe_unused]] uint8_t __pad08f4[0x4]; // 0x8f4 + [[maybe_unused]] uint8_t __pad08f4[0x4]; // 0x8f4 public: CUtlSymbolLarge m_iszMeasureTarget; // 0x8f8 float m_fRadius; // 0x900 @@ -86557,7 +86557,7 @@ public: float m_flNoise; // 0x91c float m_flViewkick; // 0x920 private: - [[maybe_unused]] uint8_t __pad0924[0x4]; // 0x924 + [[maybe_unused]] uint8_t __pad0924[0x4]; // 0x924 public: CEntityOutputTemplate< Vector > m_pOutputForce; // 0x928 }; @@ -86567,7 +86567,7 @@ public: class CServerRagdollTrigger : public CBaseTrigger { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -86595,7 +86595,7 @@ public: Vector m_vecLinearForcePointAt; // 0x920 bool m_bCollapseToForcePoint; // 0x92c private: - [[maybe_unused]] uint8_t __pad092d[0x3]; // 0x92d + [[maybe_unused]] uint8_t __pad092d[0x3]; // 0x92d public: Vector m_vecLinearForcePointAtWorld; // 0x930 Vector m_vecLinearForceDirection; // 0x93c @@ -86609,7 +86609,7 @@ class CTriggerDetectBulletFire : public CBaseTrigger public: bool m_bPlayerFireOnly; // 0x8f0 private: - [[maybe_unused]] uint8_t __pad08f1[0x7]; // 0x8f1 + [[maybe_unused]] uint8_t __pad08f1[0x7]; // 0x8f1 public: CEntityIOOutput m_OnDetectedBulletFire; // 0x8f8 }; @@ -86647,7 +86647,7 @@ public: // MNetworkEnable bool m_blinktoggle; // 0x77c private: - [[maybe_unused]] uint8_t __pad077d[0x53]; // 0x77d + [[maybe_unused]] uint8_t __pad077d[0x53]; // 0x77d public: GameTime_t m_flAllowResponsesEndTime; // 0x7d0 GameTime_t m_flLastFlexAnimationTime; // 0x7d4 @@ -86663,7 +86663,7 @@ public: CEntityIOOutput m_OnPlayerTouch; // 0x760 bool m_bActivateWhenAtRest; // 0x788 private: - [[maybe_unused]] uint8_t __pad0789[0x7]; // 0x789 + [[maybe_unused]] uint8_t __pad0789[0x7]; // 0x789 public: CEntityIOOutput m_OnCacheInteraction; // 0x790 CEntityIOOutput m_OnPlayerPickup; // 0x7b8 @@ -86681,7 +86681,7 @@ public: ragdoll_t m_ragdoll; // 0x880 bool m_bStartDisabled; // 0x8b8 private: - [[maybe_unused]] uint8_t __pad08b9[0x7]; // 0x8b9 + [[maybe_unused]] uint8_t __pad08b9[0x7]; // 0x8b9 public: // MNetworkEnable // MNetworkEncoder @@ -86696,7 +86696,7 @@ public: bool m_allAsleep; // 0x8f8 bool m_bFirstCollisionAfterLaunch; // 0x8f9 private: - [[maybe_unused]] uint8_t __pad08fa[0x2]; // 0x8fa + [[maybe_unused]] uint8_t __pad08fa[0x2]; // 0x8fa public: CHandle< CBaseEntity > m_hDamageEntity; // 0x8fc CHandle< CBaseEntity > m_hKiller; // 0x900 @@ -86710,14 +86710,14 @@ public: GameTime_t m_flLastOriginChangeTime; // 0x924 int32_t m_nBloodColor; // 0x928 private: - [[maybe_unused]] uint8_t __pad092c[0x4]; // 0x92c + [[maybe_unused]] uint8_t __pad092c[0x4]; // 0x92c public: CUtlSymbolLarge m_strOriginClassName; // 0x930 CUtlSymbolLarge m_strSourceClassName; // 0x938 bool m_bHasBeenPhysgunned; // 0x940 bool m_bShouldTeleportPhysics; // 0x941 private: - [[maybe_unused]] uint8_t __pad0942[0x2]; // 0x942 + [[maybe_unused]] uint8_t __pad0942[0x2]; // 0x942 public: // MNetworkEnable // MNetworkBitCount "8" @@ -86727,13 +86727,13 @@ public: float m_flBlendWeight; // 0x944 float m_flDefaultFadeScale; // 0x948 private: - [[maybe_unused]] uint8_t __pad094c[0x4]; // 0x94c + [[maybe_unused]] uint8_t __pad094c[0x4]; // 0x94c public: CUtlVector< Vector > m_ragdollMins; // 0x950 CUtlVector< Vector > m_ragdollMaxs; // 0x968 bool m_bShouldDeleteActivationRecord; // 0x980 private: - [[maybe_unused]] uint8_t __pad0981[0x5f]; // 0x981 + [[maybe_unused]] uint8_t __pad0981[0x5f]; // 0x981 public: bool m_bValidatePoweredRagdollPose; // 0x9e0 }; @@ -86749,13 +86749,13 @@ public: float m_forceLimit; // 0x7ac float m_torqueLimit; // 0x7b0 private: - [[maybe_unused]] uint8_t __pad07b4[0x4]; // 0x7b4 + [[maybe_unused]] uint8_t __pad07b4[0x4]; // 0x7b4 public: CUtlVector< magnetted_objects_t > m_MagnettedEntities; // 0x7b8 bool m_bActive; // 0x7d0 bool m_bHasHitSomething; // 0x7d1 private: - [[maybe_unused]] uint8_t __pad07d2[0x2]; // 0x7d2 + [[maybe_unused]] uint8_t __pad07d2[0x2]; // 0x7d2 public: float m_flTotalMass; // 0x7d4 float m_flRadius; // 0x7d8 @@ -86788,7 +86788,7 @@ public: bool m_bHasBeenAwakened; // 0xa0c bool m_bIsOverrideProp; // 0xa0d private: - [[maybe_unused]] uint8_t __pad0a0e[0x2]; // 0xa0e + [[maybe_unused]] uint8_t __pad0a0e[0x2]; // 0xa0e public: GameTime_t m_fNextCheckDisableMotionContactsTime; // 0xa10 int32_t m_iInitialGlowState; // 0xa14 @@ -86801,14 +86801,14 @@ public: bool m_bShouldAutoConvertBackFromDebris; // 0xa27 bool m_bMuteImpactEffects; // 0xa28 private: - [[maybe_unused]] uint8_t __pad0a29[0x7]; // 0xa29 + [[maybe_unused]] uint8_t __pad0a29[0x7]; // 0xa29 public: bool m_bAcceptDamageFromHeldObjects; // 0xa30 bool m_bEnableUseOutput; // 0xa31 // MNetworkEnable bool m_bAwake; // 0xa32 private: - [[maybe_unused]] uint8_t __pad0a33[0x1]; // 0xa33 + [[maybe_unused]] uint8_t __pad0a33[0x1]; // 0xa33 public: int32_t m_nCollisionGroupOverride; // 0xa34 }; @@ -86818,7 +86818,7 @@ public: class CPhysicsPropOverride : public CPhysicsProp { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -86849,7 +86849,7 @@ public: class CEconWearable : public CEconEntity { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86857,7 +86857,7 @@ public: class CTFWearableItem : public CEconWearable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86865,7 +86865,7 @@ public: class IBody : public INextBotComponent { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86873,7 +86873,7 @@ public: class CDOTA_Modifier_Fountain_Glyph : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -86891,7 +86891,7 @@ public: class CDOTA_Modifier_Courier_AutoDeliver : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86899,7 +86899,7 @@ public: class CDOTA_Modifier_Turbo_Courier_Haste : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86907,7 +86907,7 @@ public: class CDOTA_Modifier_Turbo_Courier_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -86915,7 +86915,7 @@ public: class CDOTA_Modifier_Jungle_Varmint : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 11 @@ -86931,7 +86931,7 @@ public: float m_flCurrentTimeVert; // 0x115c bool m_bInterrupted; // 0x1160 private: - [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 + [[maybe_unused]] uint8_t __pad1161[0x3]; // 0x1161 public: int32_t distance; // 0x1164 float speed; // 0x1168 @@ -86970,7 +86970,7 @@ public: bool m_bAttacked; // 0x1140 bool m_bHadAVictor; // 0x1141 private: - [[maybe_unused]] uint8_t __pad1142[0x2]; // 0x1142 + [[maybe_unused]] uint8_t __pad1142[0x2]; // 0x1142 public: GameTime_t m_flTimeDuelStart; // 0x1144 CHandle< CBaseEntity > m_hPartner; // 0x1148 @@ -87000,7 +87000,7 @@ public: class CDOTA_Modifier_Outpost_Summoning : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87008,7 +87008,7 @@ public: class CDOTA_Modifier_Watch_Tower_Capturing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 12 @@ -87022,12 +87022,12 @@ public: float m_flBonusTime; // 0x1144 bool m_bInitialSetupDone; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 + [[maybe_unused]] uint8_t __pad1149[0x3]; // 0x1149 public: int32_t m_iOriginalTeam; // 0x114c CHandle< CBaseEntity > m_hPreviousHero; // 0x1150 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< PlayerID_t > m_vecLastCreditedPlayerIDs; // 0x1158 float m_flAccumulatedCaptureTime; // 0x1170 @@ -87041,7 +87041,7 @@ public: class CDOTA_Modifier_Watch_Tower_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87049,7 +87049,7 @@ public: class CDOTA_Modifier_Watch_Tower_Invulnerable_Temporary : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87057,7 +87057,7 @@ public: class CDOTA_Modifier_Watch_Tower_Marker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87065,7 +87065,7 @@ public: class CDOTA_Modifier_Mutation_Vampire_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -87094,7 +87094,7 @@ public: class CDOTA_Modifier_Mutation_DeathExplosion_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87102,7 +87102,7 @@ public: class CDOTA_Modifier_Mutation_DeathExplosion_TeamAura : public CDOTA_Modifier_Mutation_DeathExplosion_Aura { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87110,7 +87110,7 @@ public: class CDOTA_Modifier_Mutation_DeathExplosion : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -87128,7 +87128,7 @@ public: class CDOTA_Modifier_Mutation_NoHealthBars_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87136,7 +87136,7 @@ public: class CDOTA_Modifier_Mutation_StationaryDamageReduction_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -87152,7 +87152,7 @@ public: class CDOTA_Modifier_Mutation_CreateTombstone_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87160,7 +87160,7 @@ public: class CDOTA_Modifier_Mutation_CreateTombstone_Team_Aura : public CDOTA_Modifier_Mutation_CreateTombstone_Aura { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87168,7 +87168,7 @@ public: class CDOTA_Modifier_Mutation_CreateTombstone : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87176,7 +87176,7 @@ public: class CDOTA_Modifier_Mutation_KillstreakPower_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -87194,7 +87194,7 @@ public: class CDOTA_Modifier_Mutation_Treecutter_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -87218,7 +87218,7 @@ public: class CDOTA_Modifier_Mutation_Cooldown_Reduction_Team_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -87234,7 +87234,7 @@ public: class CDOTA_Modifier_Mutation_CritChance_Team_Aura : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -87251,7 +87251,7 @@ public: class CDOTA_Modifier_Mutation_PocketRoshan_Team : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87259,7 +87259,7 @@ public: class CDOTA_Modifier_Mutation_DropItemOnDeath_Team : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -87269,7 +87269,7 @@ class CDOTA_Modifier_ContextualTips : public CDOTA_Buff public: bool m_bAllEnemiesBots; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: GameTime_t m_flGloblLastTipSendTime; // 0x113c GameTime_t m_flLastEnemyHeroDamageTime; // 0x1140 @@ -87283,7 +87283,7 @@ public: class CDOTA_Modifier_731_Teaser_Stun : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87291,7 +87291,7 @@ public: class CDOTA_Modifier_731_Teaser_Thinker : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -87309,7 +87309,7 @@ class CDOTA_Modifier_Neutral_Creep_Lost : public CDOTA_Buff public: bool m_bActive; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: GameTime_t m_flCreationTime; // 0x113c ParticleIndex_t m_iFXIndex; // 0x1140 @@ -87363,7 +87363,7 @@ class CDOTA_Modifier_Spawnlord_Master_Freeze : public CDOTA_Buff public: bool m_bFreezeAttack; // 0x1138 private: - [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 + [[maybe_unused]] uint8_t __pad1139[0x3]; // 0x1139 public: ParticleIndex_t m_nFXIndex; // 0x113c }; @@ -87445,7 +87445,7 @@ public: class CDOTA_Modifier_Neutral_SpellImmunity : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87453,7 +87453,7 @@ public: class CDOTA_Modifier_Neutral_SpellImmunity_Visible : public CDOTA_Modifier_MagicImmune { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -87479,7 +87479,7 @@ public: class CDOTA_Modifier_DarkTrollWarlord_Ensnare : public CDOTA_Modifier_Rooted { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -87508,7 +87508,7 @@ public: class CDOTA_Modifier_MudGolem_Rock_Shard : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87516,7 +87516,7 @@ public: class CDOTA_Modifier_DoNotCastEnsnare : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87524,7 +87524,7 @@ public: class CDOTA_Modifier_DoNotCastRock : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -87532,7 +87532,7 @@ public: class CDOTA_Modifier_DoNotCastSmash : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -87651,7 +87651,7 @@ public: class CDOTA_Modifier_Tornado_ExpirationTime : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -87893,7 +87893,7 @@ public: class CDOTA_Modifier_HillTroll_Rally_Stack : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -87910,7 +87910,7 @@ public: class CDOTA_Modifier_OgreSmash_Swing : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -87932,7 +87932,7 @@ public: float m_flCurDamage; // 0x1144 Vector m_vJumpPosition; // 0x1148 private: - [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 + [[maybe_unused]] uint8_t __pad1154[0x4]; // 0x1154 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1158 }; @@ -88075,7 +88075,7 @@ public: class CDOTA_Modifier_Greevil_Miniboss_Black_Nightmare_Invulnerable : public CDOTA_Modifier_Invulnerable { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -88095,7 +88095,7 @@ public: class CDOTA_Modifier_Greevil_Miniboss_Blue_ColdFeet_Freeze : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -88149,7 +88149,7 @@ public: class CDOTA_Modifier_Greevil_Miniboss_Yellow_Surge : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -88182,7 +88182,7 @@ public: class CDOTA_Modifier_Greevil_Miniboss_Green_Overgrowth : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -88285,7 +88285,7 @@ public: class CDOTA_Modifier_Filler_Tooltip : public CDOTA_Buff { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -88295,7 +88295,7 @@ class CDOTA_Modifier_MuertaReleaseEvent_RemoveGravestone : public CDOTA_Buff public: ParticleIndex_t m_nParticleIndex; // 0x1138 private: - [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c + [[maybe_unused]] uint8_t __pad113c[0x4]; // 0x113c public: CUtlVector< ParticleIndex_t >* m_pActiveGravestones; // 0x1140 }; @@ -88313,7 +88313,7 @@ public: class CDOTA_Modifier_Tutorial_Sleep : public CDOTA_Modifier_Stunned { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88321,7 +88321,7 @@ public: class CDOTA_Modifier_ARDM_NewHero : public CDOTA_Modifier_Tutorial_Sleep { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -88337,7 +88337,7 @@ public: class CAdditionalWearable : public CDynamicProp { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -88363,7 +88363,7 @@ public: class CEnvDeferredSpotLight : public CEnvDeferredLight { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -88384,7 +88384,7 @@ public: // MNetworkEnable uint8_t m_unPattern; // 0x9ed private: - [[maybe_unused]] uint8_t __pad09ee[0x2]; // 0x9ee + [[maybe_unused]] uint8_t __pad09ee[0x2]; // 0x9ee public: // MNetworkEnable uint64_t m_unLogo; // 0x9f0 @@ -88437,7 +88437,7 @@ public: class CInfoPlayerStartGoodGuys : public CInfoPlayerStartDota { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88445,7 +88445,7 @@ public: class CInfoPlayerStartBadGuys : public CInfoPlayerStartDota { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88453,7 +88453,7 @@ public: class CDOTA_NPCSpawnerGoodTop : public CDOTA_NPCSpawner { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88461,7 +88461,7 @@ public: class CDOTA_NPCSpawnerGoodMid : public CDOTA_NPCSpawner { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88469,7 +88469,7 @@ public: class CDOTA_NPCSpawnerGoodBot : public CDOTA_NPCSpawner { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88477,7 +88477,7 @@ public: class CDOTA_NPCSpawnerBadTop : public CDOTA_NPCSpawner { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88485,7 +88485,7 @@ public: class CDOTA_NPCSpawnerBadMid : public CDOTA_NPCSpawner { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88493,7 +88493,7 @@ public: class CDOTA_NPCSpawnerBadBot : public CDOTA_NPCSpawner { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -88503,13 +88503,13 @@ class CBaseVehicle : public CBaseProp public: CUtlVector< VehiclePassengerInternalInfo_t > m_vecPassengerInfo; // 0x7a8 private: - [[maybe_unused]] uint8_t __pad07c0[0x20]; // 0x7c0 + [[maybe_unused]] uint8_t __pad07c0[0x20]; // 0x7c0 public: CEntityOutputTemplate< int32 > m_PassengerEntered; // 0x7e0 CEntityOutputTemplate< int32 > m_PassengerExited; // 0x808 bool m_bLocked; // 0x830 private: - [[maybe_unused]] uint8_t __pad0831[0x3]; // 0x831 + [[maybe_unused]] uint8_t __pad0831[0x3]; // 0x831 public: // MNetworkEnable Vector m_vecSmoothedVelocity; // 0x834 @@ -88533,7 +88533,7 @@ public: // MNetworkEnable bool m_bIsUsingLookSteering; // 0x840 private: - [[maybe_unused]] uint8_t __pad0841[0x7]; // 0x841 + [[maybe_unused]] uint8_t __pad0841[0x7]; // 0x841 public: CUtlVector< float32 > m_vecWheelStockAngularDamping; // 0x848 CUtlVector< Vector > m_vecPreSolveVelocities; // 0x860 @@ -88545,7 +88545,7 @@ public: float m_flTimeCameraPitchViolated; // 0x88c float m_flAirborneModeSwitchAccumulator; // 0x890 private: - [[maybe_unused]] uint8_t __pad0894[0x4]; // 0x894 + [[maybe_unused]] uint8_t __pad0894[0x4]; // 0x894 public: // MNetworkEnable CNetworkUtlVectorBase< CTransform > m_Transforms; // 0x898 @@ -88553,7 +88553,7 @@ public: // MNetworkChangeCallback "OnSpeedChanged" float m_flSpeedKPH; // 0x8b0 private: - [[maybe_unused]] uint8_t __pad08b4[0x4]; // 0x8b4 + [[maybe_unused]] uint8_t __pad08b4[0x4]; // 0x8b4 public: // MNetworkEnable CNetworkUtlVectorBase< Vector > m_vecWheelContactPointEntitySpace; // 0x8b8 @@ -88562,7 +88562,7 @@ public: // MNetworkEnable bool m_bIsAirborne; // 0x8e8 private: - [[maybe_unused]] uint8_t __pad08e9[0x7]; // 0x8e9 + [[maybe_unused]] uint8_t __pad08e9[0x7]; // 0x8e9 public: // MNetworkEnable CUtlString m_sNonAirborneSubclassName; // 0x8f0 @@ -88573,7 +88573,7 @@ public: class CBaseFlexAlias_funCBaseFlex : public CBaseFlex { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -88590,7 +88590,7 @@ public: class CRagdollPropAlias_physics_prop_ragdoll : public CRagdollProp { public: - // @note: no members available + // No members available }; // Alignment: 6 @@ -88610,7 +88610,7 @@ public: Vector m_attachmentPointRagdollSpace; // 0xa34 bool m_bShouldDetach; // 0xa40 private: - [[maybe_unused]] uint8_t __pad0a41[0xf]; // 0xa41 + [[maybe_unused]] uint8_t __pad0a41[0xf]; // 0xa41 public: bool m_bShouldDeleteAttachedActivationRecord; // 0xa50 }; @@ -88622,7 +88622,7 @@ class CBaseCombatCharacter : public CBaseFlex public: bool m_bForceServerRagdoll; // 0x7e8 private: - [[maybe_unused]] uint8_t __pad07e9[0x7]; // 0x7e9 + [[maybe_unused]] uint8_t __pad07e9[0x7]; // 0x7e9 public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CEconWearable > > m_hMyWearables; // 0x7f0 @@ -88632,17 +88632,17 @@ public: HitGroup_t m_LastHitGroup; // 0x810 bool m_bApplyStressDamage; // 0x814 private: - [[maybe_unused]] uint8_t __pad0815[0x3]; // 0x815 + [[maybe_unused]] uint8_t __pad0815[0x3]; // 0x815 public: int32_t m_bloodColor; // 0x818 private: - [[maybe_unused]] uint8_t __pad081c[0x5c]; // 0x81c + [[maybe_unused]] uint8_t __pad081c[0x5c]; // 0x81c public: int32_t m_registeredNavTeam; // 0x878 int32_t m_navMeshID; // 0x87c int32_t m_iDamageCount; // 0x880 private: - [[maybe_unused]] uint8_t __pad0884[0x4]; // 0x884 + [[maybe_unused]] uint8_t __pad0884[0x4]; // 0x884 public: CUtlVector< RelationshipOverride_t >* m_pVecRelationships; // 0x888 CUtlSymbolLarge m_strRelationships; // 0x890 @@ -88659,7 +88659,7 @@ public: bool m_bHasTriggerRadius; // 0x838 bool m_bHasPickupRadius; // 0x839 private: - [[maybe_unused]] uint8_t __pad083a[0x2]; // 0x83a + [[maybe_unused]] uint8_t __pad083a[0x2]; // 0x83a public: float m_flPickupRadiusSqr; // 0x83c float m_flTriggerRadiusSqr; // 0x840 @@ -88667,13 +88667,13 @@ public: bool m_bPlayerCounterListenerAdded; // 0x848 bool m_bPlayerInTriggerRadius; // 0x849 private: - [[maybe_unused]] uint8_t __pad084a[0x6]; // 0x84a + [[maybe_unused]] uint8_t __pad084a[0x6]; // 0x84a public: CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hSpawnParticleEffect; // 0x850 CUtlSymbolLarge m_pAmbientSoundEffect; // 0x858 bool m_bAutoStartAmbientSound; // 0x860 private: - [[maybe_unused]] uint8_t __pad0861[0x7]; // 0x861 + [[maybe_unused]] uint8_t __pad0861[0x7]; // 0x861 public: CUtlSymbolLarge m_pSpawnScriptFunction; // 0x868 CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hPickupParticleEffect; // 0x870 @@ -88685,7 +88685,7 @@ public: CUtlSymbolLarge m_pPickupFilterName; // 0x8a0 CHandle< CBaseFilter > m_hPickupFilter; // 0x8a8 private: - [[maybe_unused]] uint8_t __pad08ac[0x4]; // 0x8ac + [[maybe_unused]] uint8_t __pad08ac[0x4]; // 0x8ac public: CEntityIOOutput m_OnPickup; // 0x8b0 CEntityIOOutput m_OnTimeout; // 0x8d8 @@ -88700,7 +88700,7 @@ public: Color m_glowColor; // 0x991 bool m_bUseable; // 0x995 private: - [[maybe_unused]] uint8_t __pad0996[0x2]; // 0x996 + [[maybe_unused]] uint8_t __pad0996[0x2]; // 0x996 public: CHandle< CItemGenericTriggerHelper > m_hTriggerHelper; // 0x998 }; @@ -88730,11 +88730,11 @@ public: // MNetworkEnable CPlayer_MovementServices* m_pMovementServices; // 0x8e0 private: - [[maybe_unused]] uint8_t __pad08e8[0x8]; // 0x8e8 + [[maybe_unused]] uint8_t __pad08e8[0x8]; // 0x8e8 public: QAngle v_angle; // 0x8f0 private: - [[maybe_unused]] uint8_t __pad08fc[0x10]; // 0x8fc + [[maybe_unused]] uint8_t __pad08fc[0x10]; // 0x8fc public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" @@ -88749,17 +88749,17 @@ public: GameTime_t m_fNextSuicideTime; // 0x9a8 bool m_fInitHUD; // 0x9ac private: - [[maybe_unused]] uint8_t __pad09ad[0x3]; // 0x9ad + [[maybe_unused]] uint8_t __pad09ad[0x3]; // 0x9ad public: GameTime_t m_flNextDecalTime; // 0x9b0 private: - [[maybe_unused]] uint8_t __pad09b4[0x4]; // 0x9b4 + [[maybe_unused]] uint8_t __pad09b4[0x4]; // 0x9b4 public: CAI_Expresser* m_pExpresser; // 0x9b8 // MNetworkEnable CHandle< CBasePlayerController > m_hController; // 0x9c0 private: - [[maybe_unused]] uint8_t __pad09c4[0x4]; // 0x9c4 + [[maybe_unused]] uint8_t __pad09c4[0x4]; // 0x9c4 public: float m_fHltvReplayDelay; // 0x9c8 float m_fHltvReplayEnd; // 0x9cc @@ -88781,7 +88781,7 @@ public: class CDOTA_Tiny_ScepterTree : public CDOTAWearableItem { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -88789,7 +88789,7 @@ public: class CDOTAPlayerPawn : public CBasePlayerPawn { public: - // @note: no members available + // No members available }; // Alignment: 252 @@ -88799,7 +88799,7 @@ class CDOTA_BaseNPC : public NextBotCombatCharacter public: bool m_bPledgedOfrenda; // 0x950 private: - [[maybe_unused]] uint8_t __pad0951[0x3]; // 0x951 + [[maybe_unused]] uint8_t __pad0951[0x3]; // 0x951 public: uint32_t m_iUnitType; // 0x954 Color m_colorGemColor; // 0x958 @@ -88807,7 +88807,7 @@ public: // MNetworkEnable bool m_bSelectionRingVisible; // 0x95d private: - [[maybe_unused]] uint8_t __pad095e[0xa]; // 0x95e + [[maybe_unused]] uint8_t __pad095e[0xa]; // 0x95e public: CUtlSymbolLarge m_iszBaseClass; // 0x968 int32_t m_iStartingMaxHealth; // 0x970 @@ -88874,27 +88874,27 @@ public: // MNetworkEnable bool m_bIsMoving; // 0x9c0 private: - [[maybe_unused]] uint8_t __pad09c1[0x197]; // 0x9c1 + [[maybe_unused]] uint8_t __pad09c1[0x197]; // 0x9c1 public: // MNetworkEnable bool m_bCanUseWards; // 0xb58 // MNetworkEnable bool m_bCanUseAllItems; // 0xb59 private: - [[maybe_unused]] uint8_t __pad0b5a[0x2]; // 0xb5a + [[maybe_unused]] uint8_t __pad0b5a[0x2]; // 0xb5a public: PlayerID_t m_iLastAbilityPlayer; // 0xb5c bool m_bIsPhantomBlocker; // 0xb60 bool m_bBlocksCreepSpawn; // 0xb61 bool m_bCanSellItems; // 0xb62 private: - [[maybe_unused]] uint8_t __pad0b63[0x1]; // 0xb63 + [[maybe_unused]] uint8_t __pad0b63[0x1]; // 0xb63 public: // MNetworkEnable CHandle< CDOTA_NeutralSpawner > m_hNeutralSpawner; // 0xb64 bool m_bTrackDamageTaken; // 0xb68 private: - [[maybe_unused]] uint8_t __pad0b69[0x3]; // 0xb69 + [[maybe_unused]] uint8_t __pad0b69[0x3]; // 0xb69 public: GameTick_t m_nNextRegenThink; // 0xb6c GameTick_t m_nNextModifierThink; // 0xb70 @@ -88911,7 +88911,7 @@ public: // MNetworkMaxValue "1000" float m_flHealthRegen; // 0xb80 private: - [[maybe_unused]] uint8_t __pad0b84[0x4]; // 0xb84 + [[maybe_unused]] uint8_t __pad0b84[0x4]; // 0xb84 public: // MNetworkEnable // MNetworkPriority "32" @@ -88931,7 +88931,7 @@ public: bool m_bInAggressiveStance; // 0xbbc bool m_bInInjuredAggressiveStance; // 0xbbd private: - [[maybe_unused]] uint8_t __pad0bbe[0x2]; // 0xbbe + [[maybe_unused]] uint8_t __pad0bbe[0x2]; // 0xbbe public: float m_flFollowRange; // 0xbc0 int32_t m_iAcquisitionRange; // 0xbc4 @@ -88953,7 +88953,7 @@ public: CUtlSymbolLarge m_iszSelectionGroup; // 0xc08 CUtlSymbolLarge m_iszAnimationModifier; // 0xc10 private: - [[maybe_unused]] uint8_t __pad0c18[0x8]; // 0xc18 + [[maybe_unused]] uint8_t __pad0c18[0x8]; // 0xc18 public: float m_flBaseAttackTime; // 0xc20 // MNetworkEnable @@ -88990,7 +88990,7 @@ public: // MNetworkEnable PlayerID_t m_nPlayerOwnerID; // 0xc70 private: - [[maybe_unused]] uint8_t __pad0c74[0x4]; // 0xc74 + [[maybe_unused]] uint8_t __pad0c74[0x4]; // 0xc74 public: CUtlSymbolLarge m_iszAbilityList[35]; // 0xc78 int32_t m_iAttackDamageType; // 0xd90 @@ -88998,7 +88998,7 @@ public: bool m_bHold; // 0xd95 bool m_bWasKilledPassively; // 0xd96 private: - [[maybe_unused]] uint8_t __pad0d97[0x1]; // 0xd97 + [[maybe_unused]] uint8_t __pad0d97[0x1]; // 0xd97 public: CountdownTimer m_AngerTimer; // 0xd98 CountdownTimer m_AlertTimer; // 0xdb0 @@ -89007,11 +89007,11 @@ public: CHandle< CBaseEntity > m_hForceAttackTarget; // 0xdd0 bool m_bAllowAllyForceAttack; // 0xdd4 private: - [[maybe_unused]] uint8_t __pad0dd5[0x3]; // 0xdd5 + [[maybe_unused]] uint8_t __pad0dd5[0x3]; // 0xdd5 public: Vector m_vTargetLastKnownPosition; // 0xdd8 private: - [[maybe_unused]] uint8_t __pad0de4[0x1c]; // 0xde4 + [[maybe_unused]] uint8_t __pad0de4[0x1c]; // 0xde4 public: GameTime_t m_flLastDamageTime; // 0xe00 GameTime_t m_flLastAttackTime; // 0xe04 @@ -89021,11 +89021,11 @@ public: uint64_t m_nUnitState64; // 0xe10 GameTime_t m_vLastVisibilityChange[14]; // 0xe18 private: - [[maybe_unused]] uint8_t __pad0e50[0x18]; // 0xe50 + [[maybe_unused]] uint8_t __pad0e50[0x18]; // 0xe50 public: bool m_bFirstSpawn; // 0xe68 private: - [[maybe_unused]] uint8_t __pad0e69[0x3]; // 0xe69 + [[maybe_unused]] uint8_t __pad0e69[0x3]; // 0xe69 public: CHandle< CBaseEntity > m_hAttackTarget; // 0xe6c CHandle< CBaseEntity > m_hAggroTarget; // 0xe70 @@ -89037,7 +89037,7 @@ public: bool m_bPseudoQueueOrders; // 0xe82 bool m_bCastLocked; // 0xe83 private: - [[maybe_unused]] uint8_t __pad0e84[0x1c]; // 0xe84 + [[maybe_unused]] uint8_t __pad0e84[0x1c]; // 0xe84 public: GameTime_t m_flAttackRegulator; // 0xea0 float m_flTimeDisparityTolerance; // 0xea4 @@ -89053,14 +89053,14 @@ public: PlayerID_t m_nControllingPlayerID; // 0xec8 bool m_bRunAIWhenControllableByPlayer; // 0xecc private: - [[maybe_unused]] uint8_t __pad0ecd[0x3]; // 0xecd + [[maybe_unused]] uint8_t __pad0ecd[0x3]; // 0xecd public: // MNetworkEnable // MNetworkUserGroup "Abilities" // MNetworkPriority "32" CHandle< CBaseEntity > m_hAbilities[35]; // 0xed0 private: - [[maybe_unused]] uint8_t __pad0f5c[0x4]; // 0xf5c + [[maybe_unused]] uint8_t __pad0f5c[0x4]; // 0xf5c public: CUtlVector< CHandle< CBaseEntity > > m_associatedEmptyAbilities; // 0xf60 CHandle< CBaseEntity > m_hActiveAbility; // 0xf78 @@ -89069,16 +89069,16 @@ public: CHandle< CBaseEntity > m_hOriginalCursorTarget; // 0xf8c bool m_bCursorTargetingNothing; // 0xf90 private: - [[maybe_unused]] uint8_t __pad0f91[0x7]; // 0xf91 + [[maybe_unused]] uint8_t __pad0f91[0x7]; // 0xf91 public: // MNetworkEnable CDOTA_ModifierManager m_ModifierManager; // 0xf98 private: - [[maybe_unused]] uint8_t __pad11f8[0x8]; // 0x11f8 + [[maybe_unused]] uint8_t __pad11f8[0x8]; // 0x11f8 public: float m_flInvisibilityLevel; // 0x1200 private: - [[maybe_unused]] uint8_t __pad1204[0x4]; // 0x1204 + [[maybe_unused]] uint8_t __pad1204[0x4]; // 0x1204 public: CUtlSymbolLarge m_iszMapUnitName; // 0x1208 // MNetworkEnable @@ -89095,7 +89095,7 @@ public: // MNetworkEnable bool m_bIsWaitingToSpawn; // 0x1228 private: - [[maybe_unused]] uint8_t __pad1229[0x3]; // 0x1229 + [[maybe_unused]] uint8_t __pad1229[0x3]; // 0x1229 public: int32_t m_iLeashType; // 0x122c int32_t m_iAggroType; // 0x1230 @@ -89109,28 +89109,28 @@ public: CUtlString m_szUnitLabel; // 0x1238 CUtlString m_strAnimationModifier; // 0x1240 private: - [[maybe_unused]] uint8_t __pad1248[0x8]; // 0x1248 + [[maybe_unused]] uint8_t __pad1248[0x8]; // 0x1248 public: CLocomotionBase* m_locomotor; // 0x1250 IBody* m_body; // 0x1258 bool m_bNeverMoveToClearSpace; // 0x1260 private: - [[maybe_unused]] uint8_t __pad1261[0x3]; // 0x1261 + [[maybe_unused]] uint8_t __pad1261[0x3]; // 0x1261 public: // MNetworkEnable // MNetworkUserGroup "SpectatorsOnly" CHandle< CBaseEntity > m_hGoalEntity; // 0x1264 bool m_bMustReachEachGoalEntity; // 0x1268 private: - [[maybe_unused]] uint8_t __pad1269[0x3]; // 0x1269 + [[maybe_unused]] uint8_t __pad1269[0x3]; // 0x1269 public: Vector m_vInitialGoalPosition; // 0x126c private: - [[maybe_unused]] uint8_t __pad1278[0x18]; // 0x1278 + [[maybe_unused]] uint8_t __pad1278[0x18]; // 0x1278 public: CUnitOrders m_CurrentQueuedOrder; // 0x1290 private: - [[maybe_unused]] uint8_t __pad12d0[0x18]; // 0x12d0 + [[maybe_unused]] uint8_t __pad12d0[0x18]; // 0x12d0 public: // MNetworkEnable CDOTA_UnitInventory m_Inventory; // 0x12e8 @@ -89139,13 +89139,13 @@ public: DOTA_SHOP_TYPE m_iCurShop; // 0x13bc CHandle< CBaseEntity > m_hLastNearShop; // 0x13c0 private: - [[maybe_unused]] uint8_t __pad13c4[0x4]; // 0x13c4 + [[maybe_unused]] uint8_t __pad13c4[0x4]; // 0x13c4 public: // MNetworkEnable CUtlSymbolLarge m_szCurShopEntName; // 0x13c8 bool m_bHasInventory; // 0x13d0 private: - [[maybe_unused]] uint8_t __pad13d1[0x3]; // 0x13d1 + [[maybe_unused]] uint8_t __pad13d1[0x3]; // 0x13d1 public: float m_flBaselineModelScale; // 0x13d4 float m_fModelScaleMultiplier; // 0x13d8 @@ -89172,17 +89172,17 @@ public: bool m_bTargetMovedOutOfRange; // 0x1420 bool m_bChaseTargetMoves; // 0x1421 private: - [[maybe_unused]] uint8_t __pad1422[0x2]; // 0x1422 + [[maybe_unused]] uint8_t __pad1422[0x2]; // 0x1422 public: float m_flChaseDistance; // 0x1424 CHandle< CBaseEntity > m_hChaseEntity; // 0x1428 private: - [[maybe_unused]] uint8_t __pad142c[0x4]; // 0x142c + [[maybe_unused]] uint8_t __pad142c[0x4]; // 0x142c public: CUtlVector< CUtlSymbol > m_ActivityModifiers; // 0x1430 bool m_bActivityModifiersDirty; // 0x1448 private: - [[maybe_unused]] uint8_t __pad1449[0x7]; // 0x1449 + [[maybe_unused]] uint8_t __pad1449[0x7]; // 0x1449 public: CUtlVector< CUtlSymbol > m_ActivityModifiersFromScript; // 0x1450 GameTime_t m_flBlinkDaggerTime; // 0x1468 @@ -89192,11 +89192,11 @@ public: bool m_bHasScepterCached; // 0x1471 bool m_bHasShardCached; // 0x1472 private: - [[maybe_unused]] uint8_t __pad1473[0x5]; // 0x1473 + [[maybe_unused]] uint8_t __pad1473[0x5]; // 0x1473 public: CLocalNPCObstructionsCache m_LocalNPCObstructionsCache; // 0x1478 private: - [[maybe_unused]] uint8_t __pad1498[0x20]; // 0x1498 + [[maybe_unused]] uint8_t __pad1498[0x20]; // 0x1498 public: GameTime_t m_flCritBashFailUntil; // 0x14b8 float m_flAttackTimeLostToLastTick; // 0x14bc @@ -89205,27 +89205,27 @@ public: bool m_bIsPartyCompanion; // 0x14c8 bool m_bCanPartyCompanionAttack; // 0x14c9 private: - [[maybe_unused]] uint8_t __pad14ca[0x2]; // 0x14ca + [[maybe_unused]] uint8_t __pad14ca[0x2]; // 0x14ca public: CHandle< CBaseEntity > m_CompanionEntity; // 0x14cc bool m_bFacePlayer; // 0x14d0 private: - [[maybe_unused]] uint8_t __pad14d1[0x3]; // 0x14d1 + [[maybe_unused]] uint8_t __pad14d1[0x3]; // 0x14d1 public: GameTime_t m_flLastIdleChangeTime; // 0x14d4 bool m_bUseNeutralCreepBehavior; // 0x14d8 private: - [[maybe_unused]] uint8_t __pad14d9[0x27]; // 0x14d9 + [[maybe_unused]] uint8_t __pad14d9[0x27]; // 0x14d9 public: bool m_bHasBuiltWearableSpawnList; // 0x1500 private: - [[maybe_unused]] uint8_t __pad1501[0x3]; // 0x1501 + [[maybe_unused]] uint8_t __pad1501[0x3]; // 0x1501 public: GameTick_t m_nFoWFadeStartTime[14]; // 0x1504 int32_t m_nFOWVisibilityRadius; // 0x153c Vector m_vFOWOriginOverride; // 0x1540 private: - [[maybe_unused]] uint8_t __pad154c[0x4]; // 0x154c + [[maybe_unused]] uint8_t __pad154c[0x4]; // 0x154c public: CUtlString m_strLastKillerAbility; // 0x1550 // MNetworkEnable @@ -89240,22 +89240,22 @@ public: // MNetworkEnable bool m_bShouldDoFlyHeightVisual; // 0x1564 private: - [[maybe_unused]] uint8_t __pad1565[0x3]; // 0x1565 + [[maybe_unused]] uint8_t __pad1565[0x3]; // 0x1565 public: // MNetworkEnable float m_flStartSequenceCycle; // 0x1568 bool m_bMidLoading; // 0x156c private: - [[maybe_unused]] uint8_t __pad156d[0x3]; // 0x156d + [[maybe_unused]] uint8_t __pad156d[0x3]; // 0x156d public: CHandle< CDOTA_ScriptedSpawner > m_hTutorialSpawner; // 0x1570 private: - [[maybe_unused]] uint8_t __pad1574[0x4]; // 0x1574 + [[maybe_unused]] uint8_t __pad1574[0x4]; // 0x1574 public: CountdownTimer m_AngerCooldownTimer; // 0x1578 int32_t m_iProjectileMoveSpeed; // 0x1590 private: - [[maybe_unused]] uint8_t __pad1594[0x4]; // 0x1594 + [[maybe_unused]] uint8_t __pad1594[0x4]; // 0x1594 public: CUtlSymbolLarge m_iszAutoAttackRangedParticle; // 0x1598 int32_t m_nPoseParameterTurn; // 0x15a0 @@ -89272,7 +89272,7 @@ public: Color m_defaultColorGemColor; // 0x16ba bool m_bDisableDamageDisplay; // 0x16be private: - [[maybe_unused]] uint8_t __pad16bf[0x1]; // 0x16bf + [[maybe_unused]] uint8_t __pad16bf[0x1]; // 0x16bf public: Color m_gibTintColor; // 0x16c0 float m_flPathfindingSearchDepthScale; // 0x16c4 @@ -89280,11 +89280,11 @@ public: CHandle< CBaseEntity > m_hIllusionOriginal; // 0x16e0 CHandle< CDOTA_BaseNPC > m_hDirectionalRangedFakeTarget; // 0x16e4 private: - [[maybe_unused]] uint8_t __pad16e8[0x28]; // 0x16e8 + [[maybe_unused]] uint8_t __pad16e8[0x28]; // 0x16e8 public: bool m_bShouldComputeRemainingPathLength; // 0x1710 private: - [[maybe_unused]] uint8_t __pad1711[0x3]; // 0x1711 + [[maybe_unused]] uint8_t __pad1711[0x3]; // 0x1711 public: float m_flRemainingPathLength; // 0x1714 }; @@ -89294,7 +89294,7 @@ public: class CDOTA_BaseNPC_Additive : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -89306,7 +89306,7 @@ public: DOTA_LANE m_Lane; // 0x1738 bool m_bPushback; // 0x173c private: - [[maybe_unused]] uint8_t __pad173d[0x3]; // 0x173d + [[maybe_unused]] uint8_t __pad173d[0x3]; // 0x173d public: // MNetworkEnable float m_flAim; // 0x1740 @@ -89326,7 +89326,7 @@ public: class CDOTA_BaseNPC_Creep_Siege : public CDOTA_BaseNPC_Creep_Lane { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -89342,7 +89342,7 @@ public: class CDOTA_BaseNPC_Creep_Talking : public CDOTA_BaseNPC_Creep { public: - // @note: no members available + // No members available }; // Alignment: 36 @@ -89353,7 +89353,7 @@ public: // MNetworkEnable int32_t m_iDamageLevel; // 0x1718 private: - [[maybe_unused]] uint8_t __pad171c[0x4]; // 0x171c + [[maybe_unused]] uint8_t __pad171c[0x4]; // 0x171c public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_nFXIndex; // 0x1720 @@ -89376,7 +89376,7 @@ public: // MNetworkEnable char m_HeroStatueInscription[32]; // 0x174e private: - [[maybe_unused]] uint8_t __pad176e[0x2]; // 0x176e + [[maybe_unused]] uint8_t __pad176e[0x2]; // 0x176e public: // MNetworkEnable PlayerID_t m_iHeroStatueOwnerPlayerID; // 0x1770 @@ -89397,7 +89397,7 @@ public: bool m_bVulnerableOnCreepSpawn; // 0x17d0 bool m_bHasOverriddenDestructionEffect; // 0x17d1 private: - [[maybe_unused]] uint8_t __pad17d2[0x2]; // 0x17d2 + [[maybe_unused]] uint8_t __pad17d2[0x2]; // 0x17d2 public: int32_t m_iUpgradeIdentifier; // 0x17d4 int32_t m_iInvulnCount; // 0x17d8 @@ -89428,7 +89428,7 @@ public: class CDOTA_BaseNPC_Filler : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -89447,7 +89447,7 @@ public: class CDOTA_BaseNPC_Healer : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89455,7 +89455,7 @@ public: class CDOTA_BaseNPC_RespawningTower : public CDOTA_BaseNPC_Tower { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89463,7 +89463,7 @@ public: class CDOTA_BaseNPC_Fort : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89471,7 +89471,7 @@ public: class CDOTA_BaseNPC_Barracks : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89479,7 +89479,7 @@ public: class CDOTA_BaseNPC_SDKTower : public CDOTA_BaseNPC_Tower { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -89495,7 +89495,7 @@ public: class CDOTA_BaseNPC_HoldoutTower_LightFast : public CDOTA_BaseNPC_HoldoutTower { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89503,7 +89503,7 @@ public: class CDOTA_BaseNPC_HoldoutTower_HeavySlow : public CDOTA_BaseNPC_HoldoutTower { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89511,7 +89511,7 @@ public: class CDOTA_BaseNPC_HoldoutTower_ReduceSpeed : public CDOTA_BaseNPC_HoldoutTower { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89519,7 +89519,7 @@ public: class CDOTA_BaseNPC_Effigy_Statue : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89527,7 +89527,7 @@ public: class CDOTA_BaseNPC_Effigy_BattleCup : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89535,7 +89535,7 @@ public: class CDOTA_BaseNPC_RotatableBuilding : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 80 @@ -89568,12 +89568,12 @@ public: int32_t m_nSuggestionHandle; // 0x17e4 bool m_bItemsAddedToLoadout; // 0x17e8 private: - [[maybe_unused]] uint8_t __pad17e9[0x3]; // 0x17e9 + [[maybe_unused]] uint8_t __pad17e9[0x3]; // 0x17e9 public: int32_t m_nSuggestPregameHandle; // 0x17ec bool m_bPregameItemsAddedToLoadout; // 0x17f0 private: - [[maybe_unused]] uint8_t __pad17f1[0x3]; // 0x17f1 + [[maybe_unused]] uint8_t __pad17f1[0x3]; // 0x17f1 public: CHandle< CBaseEntity > m_hNewARDMHero; // 0x17f4 GameTime_t m_fBuybackCooldown; // 0x17f8 @@ -89600,7 +89600,7 @@ public: // MNetworkEnable bool m_bScriptDisableRespawns; // 0x1868 private: - [[maybe_unused]] uint8_t __pad1869[0x3]; // 0x1869 + [[maybe_unused]] uint8_t __pad1869[0x3]; // 0x1869 public: // MNetworkEnable PlayerID_t m_iPlayerID; // 0x186c @@ -89609,7 +89609,7 @@ public: // MNetworkEnable CHandle< CDOTA_BaseNPC_Hero > m_hReplicatingOtherHeroModel; // 0x1878 private: - [[maybe_unused]] uint8_t __pad187c[0x3c]; // 0x187c + [[maybe_unused]] uint8_t __pad187c[0x3c]; // 0x187c public: CountdownTimer m_RespawnMusicTimer; // 0x18b8 CountdownTimer m_HeroKillTimer; // 0x18d0 @@ -89618,11 +89618,11 @@ public: int32_t m_iMultipleKillCount; // 0x1918 bool m_bDisableWearables; // 0x191c private: - [[maybe_unused]] uint8_t __pad191d[0x3]; // 0x191d + [[maybe_unused]] uint8_t __pad191d[0x3]; // 0x191d public: CHandle< CDOTAWearableItem > m_hTogglableWearable[97]; // 0x1920 private: - [[maybe_unused]] uint8_t __pad1aa4[0x4]; // 0x1aa4 + [[maybe_unused]] uint8_t __pad1aa4[0x4]; // 0x1aa4 public: CDOTA_BaseNPC_Hero::KillInfo_t m_KillInfo; // 0x1aa8 CountdownTimer m_DirectorAbilityActivity; // 0x1ac8 @@ -89631,7 +89631,7 @@ public: // MNetworkEnable bool m_bCustomKillEffect; // 0x1ae1 private: - [[maybe_unused]] uint8_t __pad1ae2[0x2]; // 0x1ae2 + [[maybe_unused]] uint8_t __pad1ae2[0x2]; // 0x1ae2 public: // MNetworkEnable GameTime_t m_flSpawnedAt; // 0x1ae4 @@ -89642,7 +89642,7 @@ public: int32_t m_iNextItemToPurchase; // 0x1b48 bool m_bDoesNextItemCompleteRecipe; // 0x1b4c private: - [[maybe_unused]] uint8_t __pad1b4d[0x3]; // 0x1b4d + [[maybe_unused]] uint8_t __pad1b4d[0x3]; // 0x1b4d public: CUtlVector< sLoadoutItem > m_Loadout; // 0x1b50 CUtlVector< CUtlPair< AbilityID_t, bool > > m_BuildingOrBuilt; // 0x1b68 @@ -89656,33 +89656,33 @@ public: bool m_bAutoPurchaseItems; // 0x1c28 bool m_bBuybackDisabled; // 0x1c29 private: - [[maybe_unused]] uint8_t __pad1c2a[0x6]; // 0x1c2a + [[maybe_unused]] uint8_t __pad1c2a[0x6]; // 0x1c2a public: CUtlVector< CHandle< CDOTA_BaseNPC_Pet > > m_hPets; // 0x1c30 bool m_bPreventPetSpawn; // 0x1c48 private: - [[maybe_unused]] uint8_t __pad1c49[0x7]; // 0x1c49 + [[maybe_unused]] uint8_t __pad1c49[0x7]; // 0x1c49 public: CDOTAMusicProbabilityEntry m_MusicProbabilityGank; // 0x1c50 private: - [[maybe_unused]] uint8_t __pad1c78[0x28]; // 0x1c78 + [[maybe_unused]] uint8_t __pad1c78[0x28]; // 0x1c78 public: CUtlString m_strCustomKillEffect; // 0x1ca0 CUtlString m_strCustomHexModel; // 0x1ca8 ParticleIndex_t m_nKillStreakFX; // 0x1cb0 private: - [[maybe_unused]] uint8_t __pad1cb4[0x4]; // 0x1cb4 + [[maybe_unused]] uint8_t __pad1cb4[0x4]; // 0x1cb4 public: CUtlVector< CHandle< CBaseEntity > > m_AbilitiesPendingDelete; // 0x1cb8 CUtlVector< sAcquireHistory > m_vecItemPurchaseHistory; // 0x1cd0 CUtlVector< sAcquireHistory > m_vecAbilitySkillHistory; // 0x1ce8 CUtlVector< sAcquireHistory > m_vecNeutralItemEquippedHistory; // 0x1d00 private: - [[maybe_unused]] uint8_t __pad1d18[0x18]; // 0x1d18 + [[maybe_unused]] uint8_t __pad1d18[0x18]; // 0x1d18 public: CUtlVector< CHandle< CDOTA_BaseNPC_Hero > > m_vecExpiredIllusions; // 0x1d30 private: - [[maybe_unused]] uint8_t __pad1d48[0x4]; // 0x1d48 + [[maybe_unused]] uint8_t __pad1d48[0x4]; // 0x1d48 public: float m_flLastTimeLookedAtByDirector; // 0x1d4c }; @@ -89697,7 +89697,7 @@ public: bool m_bReadyToPerformCoopTeleport; // 0x1720 bool m_bSupportsCoopTeleport; // 0x1721 private: - [[maybe_unused]] uint8_t __pad1722[0x2]; // 0x1722 + [[maybe_unused]] uint8_t __pad1722[0x2]; // 0x1722 public: PetCoopStates_t m_nCoopState; // 0x1724 CUtlString m_strPickupItemModel; // 0x1728 @@ -89705,7 +89705,7 @@ public: int32_t m_nPetLevel; // 0x1734 PetLevelup_Rule_t m_nLevelupRule; // 0x1738 private: - [[maybe_unused]] uint8_t __pad173c[0x4]; // 0x173c + [[maybe_unused]] uint8_t __pad173c[0x4]; // 0x173c public: int32_t m_nXPCompendiumEventID; // 0x1740 }; @@ -89726,7 +89726,7 @@ class CDOTA_BaseNPC_HallofFame : public CDOTA_BaseNPC_Building public: int32_t m_event_dota_player_team_changed; // 0x1830 private: - [[maybe_unused]] uint8_t __pad1834[0x4]; // 0x1834 + [[maybe_unused]] uint8_t __pad1834[0x4]; // 0x1834 public: CountdownTimer m_glowThinkTimer; // 0x1838 }; @@ -89736,7 +89736,7 @@ public: class CDOTA_BaseNPC_Promo : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 47 @@ -89752,7 +89752,7 @@ public: bool m_bAggroOwnerOnDamage; // 0x174d bool m_bReceivedAggroOnDamageOrder; // 0x174e private: - [[maybe_unused]] uint8_t __pad174f[0x1]; // 0x174f + [[maybe_unused]] uint8_t __pad174f[0x1]; // 0x174f public: CUtlVector< CreatureStateData_t > m_vCreatureStates; // 0x1750 char* m_pszDefaultState; // 0x1768 @@ -89776,36 +89776,36 @@ public: bool m_bIsHeroAggressive; // 0x17b5 bool m_bDisableClumpingBehavior; // 0x17b6 private: - [[maybe_unused]] uint8_t __pad17b7[0x1]; // 0x17b7 + [[maybe_unused]] uint8_t __pad17b7[0x1]; // 0x17b7 public: float m_flDisableResistance; // 0x17b8 float m_flUltimateDisableResistance; // 0x17bc bool m_bHasOffensiveAbility; // 0x17c0 private: - [[maybe_unused]] uint8_t __pad17c1[0x7]; // 0x17c1 + [[maybe_unused]] uint8_t __pad17c1[0x7]; // 0x17c1 public: CUtlVector< CreatureAbilityData_t > m_vOffensiveAbilities; // 0x17c8 bool m_bHasDefensiveAbility; // 0x17e0 private: - [[maybe_unused]] uint8_t __pad17e1[0x7]; // 0x17e1 + [[maybe_unused]] uint8_t __pad17e1[0x7]; // 0x17e1 public: CUtlVector< CreatureAbilityData_t > m_vDefensiveAbilities; // 0x17e8 bool m_bHasEscapeAbility; // 0x1800 private: - [[maybe_unused]] uint8_t __pad1801[0x7]; // 0x1801 + [[maybe_unused]] uint8_t __pad1801[0x7]; // 0x1801 public: CUtlVector< CreatureAbilityData_t > m_vEscapeAbilities; // 0x1808 CDOTABaseAbility* m_pLastUsedAbility; // 0x1820 Vector m_vDesiredCastLocation; // 0x1828 private: - [[maybe_unused]] uint8_t __pad1834[0x4]; // 0x1834 + [[maybe_unused]] uint8_t __pad1834[0x4]; // 0x1834 public: CDOTA_BaseNPC* m_pDesiredNPCTarget; // 0x1838 CDOTA_BaseNPC* m_pEscortTarget; // 0x1840 Vector m_vLastDamageSource; // 0x1848 bool m_bIsChampion; // 0x1854 private: - [[maybe_unused]] uint8_t __pad1855[0x3]; // 0x1855 + [[maybe_unused]] uint8_t __pad1855[0x3]; // 0x1855 public: CUtlVector< ItemDropData_t* > m_vItemDropData; // 0x1858 CUtlVector< item_definition_index_t > m_vecAttachWearableItemDefs; // 0x1870 @@ -89813,7 +89813,7 @@ public: // MNetworkEnable bool m_bIsCurrentlyChanneling; // 0x188c private: - [[maybe_unused]] uint8_t __pad188d[0x3]; // 0x188d + [[maybe_unused]] uint8_t __pad188d[0x3]; // 0x188d public: // MNetworkEnable float m_flChannelCycle; // 0x1890 @@ -89824,7 +89824,7 @@ public: class CDOTA_BaseNPC_NeutralItemStash : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -89850,7 +89850,7 @@ public: class CDOTA_BaseNPC_JungleVarmint : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89858,7 +89858,7 @@ public: class CIngameEvent_MuertaReleaseSpring2023_DummyModifierHolder : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89866,7 +89866,7 @@ public: class CDOTA_NPC_DataDriven : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89874,7 +89874,7 @@ public: class CDOTA_Unit_AghsFort_EarthSpiritBoss_Stone : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -89893,7 +89893,7 @@ public: class CDOTA_AghsFort_Unit_Undying_Tombstone : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -89910,7 +89910,7 @@ public: class CDOTA_AghsFort_Unit_Hero_Undying : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89918,7 +89918,7 @@ public: class CDOTA_NPC_AghsFort_Lich_Ice_Spire : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89926,7 +89926,7 @@ public: class CDOTA_AghsFort_Hero_Phoenix : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -89944,7 +89944,7 @@ public: class CDOTA_Unit_Hero_Aghsfort_PrimalBeast_Boss : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89952,7 +89952,7 @@ public: class CDOTA_AghsFort_Hero_Clinkz : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89960,7 +89960,7 @@ public: class CDOTA_BaseNPC_AghsFort_Clinkz_Skeleton_Archer : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89968,7 +89968,7 @@ public: class CDOTA_BaseNPC_AghsFort_Clinkz_Skeleton_Colossus : public CDOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89976,7 +89976,7 @@ public: class CDOTA_Unit_Hero_AncientApparition : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89984,7 +89984,7 @@ public: class CDOTA_Unit_Hero_AntiMage : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -89992,7 +89992,7 @@ public: class CDOTA_Unit_Hero_Bane : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90000,7 +90000,7 @@ public: class CDOTA_Unit_Hero_Pudge : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90024,7 +90024,7 @@ public: class CDOTA_Unit_Hero_SandKing : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90032,7 +90032,7 @@ public: class CDOTA_Unit_Hero_Mirana : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90040,7 +90040,7 @@ public: class CDOTA_Unit_Hero_Sven : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -90062,7 +90062,7 @@ public: class CDOTA_Unit_Hero_StormSpirit : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90070,7 +90070,7 @@ public: class CDOTA_Unit_Hero_DrowRanger : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90103,7 +90103,7 @@ public: class CDOTA_Unit_Hero_Axe : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90111,7 +90111,7 @@ public: class CDOTA_Unit_Hero_Bloodseeker : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90119,7 +90119,7 @@ public: class CDOTA_Unit_Hero_PhantomLancer : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90140,7 +90140,7 @@ public: class CDOTA_Unit_Hero_Lina : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90148,7 +90148,7 @@ public: class CDOTA_Unit_Hero_Morphling : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90156,7 +90156,7 @@ public: class CDOTA_Unit_ZeusCloud : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90164,7 +90164,7 @@ public: class CDOTA_Unit_Hero_Zuus : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90193,7 +90193,7 @@ public: class CDOTA_Unit_Hero_Puck : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90212,7 +90212,7 @@ public: class CDOTA_Unit_Hero_Lich : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90220,7 +90220,7 @@ public: class CDOTA_NPC_Lich_Ice_Spire : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90228,7 +90228,7 @@ public: class CDOTA_Unit_Hero_Tidehunter : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90245,7 +90245,7 @@ public: class CDOTA_Unit_Hero_ShadowShaman : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90253,7 +90253,7 @@ public: class CDOTA_Unit_Hero_Riki : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90261,7 +90261,7 @@ public: class CDOTA_Unit_Hero_Enigma : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90269,7 +90269,7 @@ public: class CDOTA_Unit_Hero_Tinker : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90277,7 +90277,7 @@ public: class CDOTA_Unit_Hero_WitchDoctor : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90296,7 +90296,7 @@ public: class CDOTA_Unit_Hero_Sniper : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90304,7 +90304,7 @@ public: class CDOTA_Unit_Hero_Necrolyte : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90312,7 +90312,7 @@ public: class CDOTA_Unit_Hero_Slardar : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90320,7 +90320,7 @@ public: class CDOTA_Unit_Hero_Ursa : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90344,7 +90344,7 @@ public: class CDOTA_Unit_CustomGameAnnouncer : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 10 @@ -90355,14 +90355,14 @@ public: bool m_bUnitRespawned; // 0x1718 bool m_bPreUpdateFlyingCourier; // 0x1719 private: - [[maybe_unused]] uint8_t __pad171a[0x2]; // 0x171a + [[maybe_unused]] uint8_t __pad171a[0x2]; // 0x171a public: // MNetworkEnable PlayerID_t m_nSoleControllingPlayer; // 0x171c // MNetworkEnable bool m_bFlyingCourier; // 0x1720 private: - [[maybe_unused]] uint8_t __pad1721[0x3]; // 0x1721 + [[maybe_unused]] uint8_t __pad1721[0x3]; // 0x1721 public: // MNetworkEnable GameTime_t m_flRespawnTime; // 0x1724 @@ -90380,7 +90380,7 @@ public: class CDOTA_Unit_Fountain : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -90402,7 +90402,7 @@ class CDOTA_Unit_Nian_Attachment : public CDOTA_BaseNPC_Additive public: bool m_bAttachmentBroken; // 0x1718 private: - [[maybe_unused]] uint8_t __pad1719[0x3]; // 0x1719 + [[maybe_unused]] uint8_t __pad1719[0x3]; // 0x1719 public: ParticleIndex_t m_nfxIndex_tailgrow; // 0x171c CUtlVector< NianDamageTaken_t > m_vecRecentDamage; // 0x1720 @@ -90423,7 +90423,7 @@ public: class CDOTA_BaseNPC_Warlock_Golem : public CDOTA_BaseNPC_Creep { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90431,7 +90431,7 @@ public: class CDOTA_Unit_Hero_Warlock : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90439,7 +90439,7 @@ public: class CDOTA_Unit_Hero_Beastmaster : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90447,7 +90447,7 @@ public: class CDOTA_Unit_Hero_Beastmaster_Beasts : public CDOTA_BaseNPC_Creep_Talking { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90455,7 +90455,7 @@ public: class CDOTA_Unit_Hero_Beastmaster_Hawk : public CDOTA_Unit_Hero_Beastmaster_Beasts { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90463,7 +90463,7 @@ public: class CDOTA_Unit_Hero_Beastmaster_Boar : public CDOTA_Unit_Hero_Beastmaster_Beasts { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90471,7 +90471,7 @@ public: class CDOTA_Unit_Hero_QueenOfPain : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90488,7 +90488,7 @@ public: class CDOTA_Unit_Hero_Venomancer : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90504,7 +90504,7 @@ public: class CDOTA_Unit_Hero_DeathProphet : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90512,7 +90512,7 @@ public: class CDOTA_Unit_Hero_Pugna : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90547,7 +90547,7 @@ public: class CDOTA_Unit_Hero_TemplarAssassin : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90555,7 +90555,7 @@ public: class CDOTA_Unit_Hero_Viper : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -90590,7 +90590,7 @@ public: class CDOTA_Unit_Hero_Luna : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90598,7 +90598,7 @@ public: class CDOTA_Unit_Hero_DragonKnight : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90606,7 +90606,7 @@ public: class CDOTA_Unit_Hero_Dazzle : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90614,7 +90614,7 @@ public: class CDOTA_Unit_Hero_Leshrac : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90622,7 +90622,7 @@ public: class CDOTA_Unit_Hero_Rattletrap : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90630,7 +90630,7 @@ public: class CDOTA_NPC_Rattletrap_Cog : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90638,7 +90638,7 @@ public: class CDOTA_Unit_Hero_Furion : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90646,7 +90646,7 @@ public: class CDOTA_Unit_Hero_Life_Stealer : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90662,7 +90662,7 @@ public: class CDOTA_BaseNPC_Clinkz_Skeleton_Army : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90670,7 +90670,7 @@ public: class CDOTA_Unit_Hero_Clinkz : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90678,7 +90678,7 @@ public: class CDOTA_Unit_Hero_Omniknight : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90686,7 +90686,7 @@ public: class CDOTA_Unit_Hero_Enchantress : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90694,7 +90694,7 @@ public: class CDOTA_Unit_Hero_Huskar : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90702,7 +90702,7 @@ public: class CDOTA_Unit_Hero_NightStalker : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90710,7 +90710,7 @@ public: class CDOTA_Unit_Hero_Broodmother : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90718,7 +90718,7 @@ public: class CDOTA_Unit_Broodmother_Spiderling : public CDOTA_BaseNPC_Creep_Talking { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90735,7 +90735,7 @@ public: class CDOTA_NPC_BroodmotherStickyWeb : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90743,7 +90743,7 @@ public: class CDOTA_Unit_Hero_BountyHunter : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90751,7 +90751,7 @@ public: class CDOTA_Unit_Hero_Weaver : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90759,7 +90759,7 @@ public: class CDOTA_Unit_Hero_Jakiro : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90767,7 +90767,7 @@ public: class CDOTA_Unit_Hero_Batrider : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90775,7 +90775,7 @@ public: class CDOTA_Unit_Hero_Chen : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -90791,7 +90791,7 @@ public: // MNetworkChangeCallback "OnSpectreArcanaProgressChanged" uint8_t m_unBestArcanaKillStreak; // 0x1d52 private: - [[maybe_unused]] uint8_t __pad1d53[0x1]; // 0x1d53 + [[maybe_unused]] uint8_t __pad1d53[0x1]; // 0x1d53 public: // MNetworkEnable // MNetworkChangeCallback "OnSpectreArcanaProgressChanged" @@ -90806,7 +90806,7 @@ public: class CDOTA_Unit_Hero_DoomBringer : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90814,7 +90814,7 @@ public: class CDOTA_Unit_Hero_SpiritBreaker : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90822,7 +90822,7 @@ public: class CDOTA_Unit_Hero_Gyrocopter : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90830,7 +90830,7 @@ public: class CDOTA_Unit_Hero_Alchemist : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90838,7 +90838,7 @@ public: class CDOTA_Unit_Hero_Invoker : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90846,7 +90846,7 @@ public: class CDOTA_BaseNPC_Invoker_Forged_Spirit : public CDOTA_BaseNPC_Creep { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90854,7 +90854,7 @@ public: class CDOTA_Unit_Hero_Silencer : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90870,7 +90870,7 @@ public: class CDOTA_Unit_Hero_Brewmaster : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90912,7 +90912,7 @@ public: class CDOTA_Unit_Hero_Lycan : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90920,7 +90920,7 @@ public: class CDOTA_Unit_Hero_Shadow_Demon : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -90939,7 +90939,7 @@ public: class CDOTA_Unit_Hero_LoneDruid : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90947,7 +90947,7 @@ public: class CDOTA_Unit_Hero_ChaosKnight : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90964,7 +90964,7 @@ public: class CDOTA_Unit_Hero_Treant : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -90980,7 +90980,7 @@ public: class CDOTA_Unit_Hero_Ogre_Magi : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -90988,7 +90988,7 @@ public: class CDOTA_Unit_Undying_Tombstone : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -91005,7 +91005,7 @@ public: class CDOTA_Unit_Hero_Undying : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 4 @@ -91031,7 +91031,7 @@ public: class CDOTA_Unit_Hero_Disruptor : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91039,7 +91039,7 @@ public: class CDOTA_Unit_Hero_Nyx_Assassin : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91047,7 +91047,7 @@ public: class CDOTA_Unit_Hero_Naga_Siren : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91055,7 +91055,7 @@ public: class CDOTA_Unit_IngisFatuus : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91063,7 +91063,7 @@ public: class CDOTA_Unit_Hero_KeeperOfTheLight : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 8 @@ -91079,7 +91079,7 @@ public: bool m_bParticleStunned; // 0x1d61 bool m_bDetermineAmbientEffect; // 0x1d62 private: - [[maybe_unused]] uint8_t __pad1d63[0x1]; // 0x1d63 + [[maybe_unused]] uint8_t __pad1d63[0x1]; // 0x1d63 public: float m_flPrevHealth; // 0x1d64 }; @@ -91089,7 +91089,7 @@ public: class CDOTA_Wisp_Spirit : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91097,7 +91097,7 @@ public: class CDOTA_Unit_Hero_Visage : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -91114,7 +91114,7 @@ public: class CDOTA_Unit_Hero_Slark : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91122,7 +91122,7 @@ public: class CDOTA_Unit_Hero_Medusa : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91130,7 +91130,7 @@ public: class CDOTA_Unit_Hero_TrollWarlord : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91138,7 +91138,7 @@ public: class CDOTA_Unit_Hero_Centaur : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91146,7 +91146,7 @@ public: class CDOTA_Unit_Hero_Magnataur : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91154,7 +91154,7 @@ public: class CDOTA_Unit_Hero_Shredder : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91162,7 +91162,7 @@ public: class CDOTA_Unit_Hero_Bristleback : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91170,7 +91170,7 @@ public: class CDOTA_Unit_Hero_Tusk : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91178,7 +91178,7 @@ public: class CDOTA_BaseNPC_Tusk_Sigil : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91186,7 +91186,7 @@ public: class CDOTA_Unit_Hero_Skywrath_Mage : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91194,7 +91194,7 @@ public: class CDOTA_Unit_Hero_Abaddon : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91202,7 +91202,7 @@ public: class CDOTA_Unit_Elder_Titan_AncestralSpirit : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91210,7 +91210,7 @@ public: class CDOTA_Unit_Hero_Elder_Titan : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -91234,7 +91234,7 @@ public: class CDOTA_NPC_TechiesMines : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91242,7 +91242,7 @@ public: class CDOTA_NPC_Techies_Minefield_Sign : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91250,7 +91250,7 @@ public: class CDOTA_Unit_Hero_EmberSpirit : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91258,7 +91258,7 @@ public: class CDOTA_Unit_Earth_Spirit_Stone : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -91274,7 +91274,7 @@ public: class CDOTA_Unit_Hero_AbyssalUnderlord : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -91292,7 +91292,7 @@ class CDOTA_Unit_Hero_Terrorblade : public CDOTA_BaseNPC_Hero public: ParticleIndex_t m_nFXDeath; // 0x1d50 private: - [[maybe_unused]] uint8_t __pad1d54[0x4]; // 0x1d54 + [[maybe_unused]] uint8_t __pad1d54[0x4]; // 0x1d54 public: CUtlString m_szResponseCriteria; // 0x1d58 // MNetworkEnable @@ -91304,7 +91304,7 @@ public: class CDOTA_Unit_Hero_Phoenix : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -91340,7 +91340,7 @@ class CDOTA_Unit_Hero_MonkeyKing : public CDOTA_BaseNPC_Hero public: bool mb_MonkeyHasArcana; // 0x1d50 private: - [[maybe_unused]] uint8_t __pad1d51[0x3]; // 0x1d51 + [[maybe_unused]] uint8_t __pad1d51[0x3]; // 0x1d51 public: // MNetworkEnable uint32_t m_nTreeDisguise; // 0x1d54 @@ -91349,7 +91349,7 @@ public: Vector m_vLastPos; // 0x1d5c bool m_bIsOnCloud; // 0x1d68 private: - [[maybe_unused]] uint8_t __pad1d69[0x3]; // 0x1d69 + [[maybe_unused]] uint8_t __pad1d69[0x3]; // 0x1d69 public: float m_fTotalDistOnCloud; // 0x1d6c float m_fTotalDistoffCloud; // 0x1d70 @@ -91361,7 +91361,7 @@ public: class CDOTA_Unit_Hero_Pangolier : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91369,7 +91369,7 @@ public: class CDOTA_Unit_Hero_DarkWillow : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91377,7 +91377,7 @@ public: class CDOTA_DarkWillow_Creature : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -91393,7 +91393,7 @@ public: class CDOTA_Unit_Grimstroke_InkCreature : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91401,7 +91401,7 @@ public: class CDOTA_Unit_Hero_Mars : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91409,7 +91409,7 @@ public: class CDOTA_Unit_Hero_Snapfire : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91417,7 +91417,7 @@ public: class CDOTA_Unit_Hero_Void_Spirit : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91425,7 +91425,7 @@ public: class CDOTA_Unit_Hero_Hoodwink : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 2 @@ -91443,7 +91443,7 @@ public: class CDOTA_Unit_Hero_Marci : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91451,7 +91451,7 @@ public: class CDOTA_Unit_Hero_PrimalBeast : public CDOTA_BaseNPC_Hero { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -91469,7 +91469,7 @@ public: class CDOTA_Muerta_Revenant : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 3 @@ -91480,7 +91480,7 @@ public: int32_t m_iDuration; // 0x1718 bool m_bPlacedInSpawnBox; // 0x171c private: - [[maybe_unused]] uint8_t __pad171d[0x3]; // 0x171d + [[maybe_unused]] uint8_t __pad171d[0x3]; // 0x171d public: GameTime_t m_flSpawnTime; // 0x1720 }; @@ -91509,7 +91509,7 @@ public: class CDOTA_BaseNPC_Seasonal_Snowman : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91517,7 +91517,7 @@ public: class CDOTA_BaseNPC_Seasonal_Penguin : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91525,7 +91525,7 @@ public: class CDOTA_BaseNPC_Seasonal_Dragon : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91533,7 +91533,7 @@ public: class CDOTA_BaseNPC_Seasonal_CNY_Balloon : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91541,7 +91541,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI9_Balloon : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91549,7 +91549,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI9_Drums : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91557,7 +91557,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI9_Monkey : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91565,7 +91565,7 @@ public: class CDOTA_BaseNPC_Frostivus2018_Snowman : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91573,7 +91573,7 @@ public: class CDOTA_BaseNPC_Frostivus2018_Clinkz_Skeleton_Army : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91581,7 +91581,7 @@ public: class CDOTA_Unit_SpectralTusk_Tombstone : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91589,7 +91589,7 @@ public: class CDOTA_Unit_AghsFort_SpectralTusk_Tombstone : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91597,7 +91597,7 @@ public: class CDOTA_Unit_AghsFort_Creature_DragonKnight : public CDOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -91621,7 +91621,7 @@ public: class CDOTA_Unit_AghsFort_Creature_Batrider : public CDOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 1 @@ -91649,7 +91649,7 @@ public: // MNetworkEnable bool m_bIsAscensionLevelPicker; // 0x1851 private: - [[maybe_unused]] uint8_t __pad1852[0x6]; // 0x1852 + [[maybe_unused]] uint8_t __pad1852[0x6]; // 0x1852 public: // MNetworkEnable CUtlSymbolLarge m_strEncounterName; // 0x1858 @@ -91661,14 +91661,14 @@ public: CHandle< CDOTA_BaseNPC_Effigy_AghsFort > m_hPedestal; // 0x1870 CHandle< CBaseEntity > m_hParticleSystem; // 0x1874 private: - [[maybe_unused]] uint8_t __pad1878[0x8]; // 0x1878 + [[maybe_unused]] uint8_t __pad1878[0x8]; // 0x1878 public: // MNetworkEnable CHandle< CBaseAnimatingActivity > m_hRoomGate; // 0x1880 // MNetworkEnable bool m_bIsBeingChanneled; // 0x1884 private: - [[maybe_unused]] uint8_t __pad1885[0x3]; // 0x1885 + [[maybe_unused]] uint8_t __pad1885[0x3]; // 0x1885 public: // MNetworkEnable float m_flGoalCaptureProgress; // 0x1888 @@ -91679,7 +91679,7 @@ public: class CDOTA_Unit_CustomGameAnnouncerAghanim : public CDOTA_BaseNPC { public: - // @note: no members available + // No members available }; // Alignment: 7 @@ -91694,7 +91694,7 @@ public: bool m_bGainedSecondPlatemail; // 0x18a8 bool m_bGainedBonusHealth; // 0x18a9 private: - [[maybe_unused]] uint8_t __pad18aa[0x2]; // 0x18aa + [[maybe_unused]] uint8_t __pad18aa[0x2]; // 0x18aa public: ParticleIndex_t m_nAmbientFXIndex; // 0x18ac }; @@ -91717,7 +91717,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI10_SoccerBall : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91725,7 +91725,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI11_Balloon : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91733,7 +91733,7 @@ public: class CDOTA_BaseNPC_Seasonal_TI11_Balloon_Dire : public CDOTA_BaseNPC_Seasonal_TI11_Balloon { public: - // @note: no members available + // No members available }; // Alignment: 5 @@ -91753,7 +91753,7 @@ public: class CDOTA_BaseNPC_Spring2021_DefusalBomb : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91761,7 +91761,7 @@ public: class CDOTA_BaseNPC_Spring2021_MeteorCrashSite : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91769,7 +91769,7 @@ public: class CDOTA_BaseNPC_Spring2021_AbilityBuilding : public CDOTA_BaseNPC_Additive { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91777,7 +91777,7 @@ public: class CDOTA_BaseNPC_Winter2022_CandyBucket : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91785,7 +91785,7 @@ public: class CDOTA_BaseNPC_Winter2022_FeedableRoshan : public CDOTA_BaseNPC_Creature { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91793,7 +91793,7 @@ public: class CInfoOfrendaStatue : public CDOTA_BaseNPC_Building { public: - // @note: no members available + // No members available }; // Alignment: 0 @@ -91801,6 +91801,6 @@ public: class CDOTA_Unit_Announcer_Killing_Spree : public CDOTA_Unit_Announcer { public: - // @note: no members available + // No members available }; diff --git a/sdk/soundsystem.hpp b/sdk/soundsystem.hpp index 4cc911a6..40e58857 100644 --- a/sdk/soundsystem.hpp +++ b/sdk/soundsystem.hpp @@ -282,21 +282,21 @@ public: // MPropertyFriendlyName "Blocks Events" bool m_bIsBlocking; // 0xc private: - [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd + [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: // MPropertyFriendlyName "Block Max Count" int32_t m_nBlockMaxCount; // 0x10 // MPropertyFriendlyName "Invert Match" bool m_bInvertMatch; // 0x14 private: - [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 + [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 public: // MPropertyFriendlyName "Match Rules" CSosGroupMatchPattern m_matchPattern; // 0x18 // MPropertyFriendlyName "Branch Rules" CSosGroupBranchPattern m_branchPattern; // 0x40 private: - [[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50 + [[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50 public: // MPropertyFriendlyName "Actions" CSosGroupActionSchema* m_vActions[4]; // 0xb0 @@ -321,7 +321,7 @@ public: CUtlString itemName; // 0x8 CUtlString itemTypeName; // 0x10 private: - [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 public: CUtlString itemKVString; // 0x20 Vector2D itemPos; // 0x28 @@ -420,7 +420,7 @@ public: VMixFilterDesc_t m_feedbackFilter; // 0x0 bool m_bEnableFilter; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: float m_flDelay; // 0x14 float m_flDirectGain; // 0x18 @@ -446,7 +446,7 @@ public: VMixFilterDesc_t m_feedbackFilter; // 0x0 bool m_bPhaseInvert; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: float m_flGlideTime; // 0x14 float m_flDelay; // 0x18 @@ -481,7 +481,7 @@ public: float m_flModRate; // 0x14 bool m_bParallel; // 0x18 private: - [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 + [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: VMixFilterDesc_t m_filterType; // 0x1c float m_flWidth; // 0x2c @@ -606,7 +606,7 @@ public: float m_flHighCutoffFreq; // 0x1c bool m_bPeakMode; // 0x20 private: - [[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21 + [[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21 public: VMixDynamicsBand_t m_bandDesc[3]; // 0x24 }; @@ -714,7 +714,7 @@ public: float m_fldbOutputGain; // 0xc bool m_bBassMono; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: float m_flBassFreq; // 0x14 }; @@ -767,7 +767,7 @@ public: VMixSubgraphSwitchInterpolationType_t m_interpolationMode; // 0x0 bool m_bOnlyTailsOnFadeOut; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: float m_flInterpolationTime; // 0x8 }; diff --git a/sdk/vphysics2.hpp b/sdk/vphysics2.hpp index 2b35adad..2fafbc2f 100644 --- a/sdk/vphysics2.hpp +++ b/sdk/vphysics2.hpp @@ -80,7 +80,7 @@ public: class IPhysicsPlayerController { public: - uint8_t __pad0000[0x8]; // @note: autoaligned + uint8_t __pad0000[0x8]; // Autoaligned }; // Alignment: 35 @@ -172,7 +172,7 @@ public: uint16_t m_nNodeBaseJiggleboneDependsCount; // 0x58 uint16_t m_nRopeCount; // 0x5a private: - [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c + [[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c public: CUtlVector< uint16 > m_Ropes; // 0x60 CUtlVector< FeNodeBase_t > m_NodeBases; // 0x78 @@ -843,7 +843,7 @@ public: CUtlString m_Name; // 0x0 uint32_t m_nNameHash; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< uint16 > m_Nodes; // 0x10 CUtlVector< Vector > m_InitPos; // 0x28 @@ -861,7 +861,7 @@ public: CUtlString m_Name; // 0x0 uint32_t m_nNameHash; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< uint16 > m_Nodes; // 0x10 CUtlVector< Vector > m_InitPos; // 0x28 @@ -953,7 +953,7 @@ public: CUtlVector< RnPlane_t > m_Planes; // 0xb0 uint32_t m_nFlags; // 0xc8 private: - [[maybe_unused]] uint8_t __pad00cc[0x4]; // 0xcc + [[maybe_unused]] uint8_t __pad00cc[0x4]; // 0xcc public: CRegionSVM* m_pRegionSVM; // 0xd0 }; @@ -1095,7 +1095,7 @@ public: float m_flMaxFraction; // 0x1c float m_flScale; // 0x20 private: - [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 + [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: RnHull_t* m_pHull; // 0x28 }; diff --git a/sdk/worldrenderer.hpp b/sdk/worldrenderer.hpp index ab260cd4..d7ad8480 100644 --- a/sdk/worldrenderer.hpp +++ b/sdk/worldrenderer.hpp @@ -46,7 +46,7 @@ public: CUtlString m_outputName; // 0x0 uint32_t m_targetType; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlString m_targetName; // 0x10 CUtlString m_inputName; // 0x18 @@ -86,7 +86,7 @@ public: float m_flFadeEndDistance; // 0x38 Vector4D m_vTintColor; // 0x3c private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlString m_skin; // 0x50 ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58 @@ -97,7 +97,7 @@ public: int32_t m_nCubeMapPrecomputedHandshake; // 0x70 int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x74 private: - [[maybe_unused]] uint8_t __pad0078[0x8]; // 0x78 + [[maybe_unused]] uint8_t __pad0078[0x8]; // 0x78 public: CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x80 CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x88 @@ -130,7 +130,7 @@ public: uint32_t m_nSubSceneObject; // 0x4 uint32_t m_nDrawCallIndex; // 0x8 private: - [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc + [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10 }; @@ -147,7 +147,7 @@ public: Vector2D m_vUVStart; // 0x3c Vector2D m_vUVEnd; // 0x44 private: - [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c + [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50 int32_t m_nRenderOrder; // 0x58 @@ -165,7 +165,7 @@ public: Vector2D m_vLightmapUvScale; // 0x8 bool m_bHasLightmaps; // 0x10 private: - [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 + [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 public: CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x18 }; @@ -193,7 +193,7 @@ public: Color m_vTintColor; // 0x8 uint8_t m_nLODGroupMask; // 0xc private: - [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd + [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: ObjectTypeFlags_t m_objectFlags; // 0x10 Vector m_vLODOrigin; // 0x14 @@ -212,7 +212,7 @@ public: ObjectTypeFlags_t m_anyFlags; // 0x4 int16_t m_nLayer; // 0x8 private: - [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa + [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa public: CUtlVector< AggregateMeshInfo_t > m_aggregateMeshes; // 0x10 CUtlVector< uint16 > m_visClusterMembership; // 0x28 @@ -247,7 +247,7 @@ public: float m_flMinDrawVolumeSize; // 0x0 bool m_bBuildBakedLighting; // 0x4 private: - [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 + [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: Vector2D m_vLightmapUvScale; // 0x8 uint64_t m_nCompileTimestamp; // 0x10 @@ -265,7 +265,7 @@ public: Vector m_vMaxBounds; // 0x1c float m_flMinimumDistance; // 0x28 private: - [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c + [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: CUtlVector< int32 > m_ChildNodeIndices; // 0x30 CUtlString m_worldNodePrefix; // 0x48 @@ -316,7 +316,7 @@ public: struct VMapResourceData_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 0 @@ -324,7 +324,7 @@ public: struct InfoForResourceTypeVMapResourceData_t { public: - uint8_t __pad0000[0x1]; // @note: autoaligned + uint8_t __pad0000[0x1]; // Autoaligned }; // Alignment: 11 @@ -338,11 +338,11 @@ public: CUtlSymbolLarge m_name; // 0x18 CUtlSymbolLarge m_designerName; // 0x20 private: - [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 + [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: uint32_t m_flags; // 0x30 private: - [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 + [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 public: // MNetworkDisable WorldGroupId_t m_worldGroupId; // 0x38 @@ -351,7 +351,7 @@ public: // MNetworkChangeAccessorFieldPathIndex ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40 private: - [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 + [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 public: CEntityIdentity* m_pPrev; // 0x58 CEntityIdentity* m_pNext; // 0x60 @@ -370,7 +370,7 @@ public: // MNetworkPriority "56" CEntityIdentity* m_pEntity; // 0x10 private: - [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 + [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 public: // MNetworkEnable // MNetworkDisable