#pragma once #include #include "!GlobalTypes.hpp" /////////////////////////////////////////// // Binary: engine2.dll // Class Count: 50 // Enum Count: 3 /////////////////////////////////////////// // Aligment: 4 // Size: 8 enum class SignonState_t : uint32_t { SIGNONSTATE_NONE = 0x0, SIGNONSTATE_CHALLENGE = 0x1, SIGNONSTATE_CONNECTED = 0x2, SIGNONSTATE_NEW = 0x3, SIGNONSTATE_PRESPAWN = 0x4, SIGNONSTATE_SPAWN = 0x5, SIGNONSTATE_FULL = 0x6, SIGNONSTATE_CHANGELEVEL = 0x7, }; // Aligment: 4 // Size: 3 enum class EntityDormancyType_t : uint32_t { ENTITY_NOT_DORMANT = 0x0, ENTITY_DORMANT = 0x1, ENTITY_SUSPENDED = 0x2, }; // Aligment: 4 // Size: 9 enum class EntityIOTargetType_t : uint32_t { ENTITY_IO_TARGET_INVALID = 0xffffffffffffffff, ENTITY_IO_TARGET_CLASSNAME = 0x0, ENTITY_IO_TARGET_CLASSNAME_DERIVES_FROM = 0x1, ENTITY_IO_TARGET_ENTITYNAME = 0x2, ENTITY_IO_TARGET_CONTAINS_COMPONENT = 0x3, ENTITY_IO_TARGET_SPECIAL_ACTIVATOR = 0x4, ENTITY_IO_TARGET_SPECIAL_CALLER = 0x5, ENTITY_IO_TARGET_EHANDLE = 0x6, ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7, }; // Aligment: 4 // Size: 40 struct EngineLoopState_t { public: int32_t m_nPlatWindowWidth; // 0x18 int32_t m_nPlatWindowHeight; // 0x1c int32_t m_nRenderWidth; // 0x20 int32_t m_nRenderHeight; // 0x24 }; // Aligment: 0 // Size: 1 struct EventModInitialized_t { public: // }; // Aligment: 1 // Size: 4 struct EventFrameBoundary_t { public: float m_flFrameTime; // 0x0 }; // Aligment: 1 // Size: 4 struct EventProfileStorageAvailable_t { public: int32_t m_nSplitScreenSlot; // 0x0 }; // Aligment: 0 // Size: 1 struct EventSplitScreenStateChanged_t { public: // }; // Aligment: 8 // Size: 96 struct EventSetTime_t { public: EngineLoopState_t m_LoopState; // 0x0 int32_t m_nClientOutputFrames; // 0x28 double m_flRealTime; // 0x30 double m_flRenderTime; // 0x38 double m_flRenderFrameTime; // 0x40 double m_flRenderFrameTimeUnbounded; // 0x48 double m_flRenderFrameTimeUnscaled; // 0x50 double m_flTickRemainder; // 0x58 }; // Aligment: 3 // Size: 48 struct EventClientPollInput_t { public: EngineLoopState_t m_LoopState; // 0x0 float m_flRealTime; // 0x28 uint32_t m_nVRDisplayID; // 0x2c }; // Aligment: 3 // Size: 48 struct EventClientProcessInput_t { public: EngineLoopState_t m_LoopState; // 0x0 float m_flRealTime; // 0x28 float m_flFrameTime; // 0x2c }; // Aligment: 3 // Size: 48 struct EventClientProcessGameInput_t { public: EngineLoopState_t m_LoopState; // 0x0 float m_flRealTime; // 0x28 float m_flFrameTime; // 0x2c }; // Aligment: 4 // Size: 64 struct EventClientPreOutput_t { public: EngineLoopState_t m_LoopState; // 0x0 double m_flRenderTime; // 0x28 double m_flRenderFrameTime; // 0x30 double m_flRenderFrameTimeUnbounded; // 0x38 }; // Aligment: 1 // Size: 1 struct EventClientSceneSystemThreadStateChange_t { public: bool m_bThreadsActive; // 0x0 }; // Aligment: 4 // Size: 56 struct EventClientOutput_t { public: EngineLoopState_t m_LoopState; // 0x0 float m_flRenderTime; // 0x28 float m_flRealTime; // 0x2c float m_flRenderFrameTimeUnbounded; // 0x30 }; // Aligment: 4 // Size: 56 struct EventClientPostOutput_t { public: EngineLoopState_t m_LoopState; // 0x0 double m_flRenderTime; // 0x28 float m_flRenderFrameTime; // 0x30 float m_flRenderFrameTimeUnbounded; // 0x34 }; // Aligment: 3 // Size: 48 struct EventClientFrameSimulate_t { public: EngineLoopState_t m_LoopState; // 0x0 float m_flRealTime; // 0x28 float m_flFrameTime; // 0x2c }; // Aligment: 3 // Size: 48 struct EventSimpleLoopFrameUpdate_t { public: EngineLoopState_t m_LoopState; // 0x0 float m_flRealTime; // 0x28 float m_flFrameTime; // 0x2c }; // Aligment: 3 // Size: 48 struct EventSimulate_t { public: EngineLoopState_t m_LoopState; // 0x0 bool m_bFirstTick; // 0x28 bool m_bLastTick; // 0x29 }; // Aligment: 3 // Size: 64 struct EventAdvanceTick_t : public EventSimulate_t { public: int32_t m_nCurrentTick; // 0x30 int32_t m_nTotalTicksThisFrame; // 0x34 int32_t m_nTotalTicks; // 0x38 }; // Aligment: 3 // Size: 64 struct EventPostAdvanceTick_t : public EventSimulate_t { public: int32_t m_nCurrentTick; // 0x30 int32_t m_nTotalTicksThisFrame; // 0x34 int32_t m_nTotalTicks; // 0x38 }; // Aligment: 0 // Size: 64 struct EventServerAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t { public: // }; // Aligment: 0 // Size: 64 struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t { public: // }; // Aligment: 0 // Size: 64 struct EventClientAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t { public: // }; // Aligment: 0 // Size: 64 struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t { public: // }; // Aligment: 0 // Size: 1 struct EventClientSendInput_t { public: // }; // Aligment: 1 // Size: 4 struct EventClientPollNetworking_t { public: int32_t m_nTickCount; // 0x0 }; // Aligment: 0 // Size: 1 struct EventClientProcessNetworking_t { public: // }; // Aligment: 0 // Size: 48 struct EventClientPreSimulate_t : public EventSimulate_t { public: // }; // Aligment: 0 // Size: 48 struct EventClientSimulate_t : public EventSimulate_t { public: // }; // Aligment: 0 // Size: 48 struct EventServerPollNetworking_t : public EventSimulate_t { public: // }; // Aligment: 0 // Size: 48 struct EventServerProcessNetworking_t : public EventSimulate_t { public: // }; // Aligment: 0 // Size: 48 struct EventServerSimulate_t : public EventSimulate_t { public: // }; // Aligment: 0 // Size: 48 struct EventServerPostSimulate_t : public EventSimulate_t { public: // }; // Aligment: 0 // Size: 48 struct EventClientPostSimulate_t : public EventSimulate_t { public: // }; // Aligment: 0 // Size: 48 struct EventClientPauseSimulate_t : public EventSimulate_t { public: // }; // Aligment: 1 // Size: 16 struct EventPostDataUpdate_t { public: int32_t m_nCount; // 0x0 }; // Aligment: 1 // Size: 8 struct EventPreDataUpdate_t { public: int32_t m_nEntityIndex; // 0x0 }; // Aligment: 1 // Size: 4 struct EventAppShutdown_t { public: int32_t m_nDummy0; // 0x0 }; // Aligment: 0 // Size: 8 class IRecipientFilter { public: // }; // Aligment: 0 // Size: 8 class IHandleEntity { public: // }; // Aligment: 1 // Size: 24 class CNetworkVarChainer { public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x8 }; // Aligment: 0 // Size: 1 class CVariantDefaultAllocator { public: // }; // Aligment: 0 // Size: 16 struct EntOutput_t { public: // }; // Aligment: 8 // Size: 120 struct EntComponentInfo_t { public: V_uuid_t m_id; // 0x0 char* m_pName; // 0x10 char* m_pCPPClassname; // 0x18 char* m_pNetworkDataReferencedDescription; // 0x20 char* m_pNetworkDataReferencedPtrPropDescription; // 0x28 int32_t m_nRuntimeIndex; // 0x30 uint32_t m_nFlags; // 0x34 CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70 }; // Aligment: 0 // Size: 8 class CEntityComponent { public: // }; // Aligment: 0 // Size: 48 struct EntInput_t { public: // }; // Aligment: 4 // Size: 40 class CEntityComponentHelper { public: uint32_t m_flags; // 0x8 EntComponentInfo_t* m_pInfo; // 0x10 int32_t m_nPriority; // 0x18 CEntityComponentHelper* m_pNext; // 0x20 }; // Aligment: 11 // Size: 120 class CEntityIdentity { public: // MNetworkEnable // MNetworkChangeCallback "entityIdentityNameChanged" int32_t m_nameStringableIndex; // 0x14 CUtlSymbolLarge m_name; // 0x18 CUtlSymbolLarge m_designerName; // 0x20 uint32_t m_flags; // 0x30 uint32_t m_fDataObjectTypes; // 0x38 // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x3c CEntityIdentity* m_pPrev; // 0x50 CEntityIdentity* m_pNext; // 0x58 CEntityIdentity* m_pPrevByClass; // 0x60 CEntityIdentity* m_pNextByClass; // 0x68 V_uuid_t* m_pId; // 0x70 }; // Aligment: 0 // Size: 8 class CEmptyEntityInstance { public: // }; // Aligment: 4 // Size: 56 class CEntityInstance : public IHandleEntity { public: // MNetworkDisable CUtlSymbolLarge m_iszPrivateVScripts; // 0x8 // MNetworkEnable // MNetworkPriority "112" CEntityIdentity* m_pEntity; // 0x10 // MNetworkDisable CUtlStringToken m_worldGroupId; // 0x20 // MNetworkEnable // MNetworkDisable CScriptComponent* m_CScriptComponent; // 0x30 }; // Aligment: 1 // Size: 40 class CEntityIOOutput { public: CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18 }; // Aligment: 1 // Size: 56 class CScriptComponent : public CEntityComponent { public: CUtlSymbolLarge m_scriptClassName; // 0x30 public: static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); } static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); } };