#pragma once #include #include "!GlobalTypes.hpp" /////////////////////////////////////////// // Binary: schemasystem.dll // Class Count: 2 // Enum Count: 1 /////////////////////////////////////////// // Aligment: 4 // Size: 3 enum class ThreeState_t : uint32_t { TRS_FALSE = 0x0, TRS_TRUE = 0x1, TRS_NONE = 0x2, }; // Aligment: 18 // Size: 336 class CSchemaSystemInternalRegistration { public: Vector2D m_Vector2D; // 0x0 Vector m_Vector; // 0x8 VectorAligned m_VectorAligned; // 0x20 QAngle m_QAngle; // 0x30 RadianEuler m_RadianEuler; // 0x3c DegreeEuler m_DegreeEuler; // 0x48 Quaternion m_Quaternion; // 0x54 matrix3x4_t m_matrix3x4_t; // 0x64 matrix3x4a_t m_matrix3x4a_t; // 0xa0 Color m_Color; // 0xd0 Vector4D m_Vector4D; // 0xd4 CTransform m_CTransform; // 0xf0 KeyValues* m_pKeyValues; // 0x110 CUtlBinaryBlock m_CUtlBinaryBlock; // 0x118 CUtlString m_CUtlString; // 0x130 CUtlSymbol m_CUtlSymbol; // 0x138 CUtlStringToken m_stringToken; // 0x13c CResourceArray< CResourcePointer< CResourceString > > m_ResourceTypes; // 0x140 }; // Aligment: 0 // Size: 1 class InfoForResourceTypeCResourceManifestInternal { public: // };