#pragma once #include #include "!GlobalTypes.hpp" // ///////////////////////////////////////////////////////////// // Binary: resourcesystem.dll // Classes count: 34 // Enums count: 2 // Created using source2gen - github.com/neverlosecc/source2gen // ///////////////////////////////////////////////////////////// // Registered binary: resourcesystem.dll (project 'mathlib_extended') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class LightType_t : uint32_t { MATERIAL_LIGHT_DISABLE = 0x0, MATERIAL_LIGHT_POINT = 0x1, MATERIAL_LIGHT_DIRECTIONAL = 0x2, MATERIAL_LIGHT_SPOT = 0x3, MATERIAL_LIGHT_ORTHO = 0x4, MATERIAL_LIGHT_ENVIRONMENT_PROBE = 0x5, }; // Registered binary: resourcesystem.dll (project 'mathlib_extended') // Enumerator count: 1 // Alignment: 4 // Size: 0x4 enum class LightSourceShape_t : uint32_t { LIGHT_SOURCE_SHAPE_SPHERE = 0x0, }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vpcf" class InfoForResourceTypeIParticleSystemDefinition { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vsnap" class InfoForResourceTypeIParticleSnapshot { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vanim" class InfoForResourceTypeCAnimData { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vagrp" class InfoForResourceTypeCAnimationGroup { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vseq" class InfoForResourceTypeCSequenceGroupData { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vmat" class InfoForResourceTypeIMaterial2 { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vmorf" class InfoForResourceTypeCMorphSetData { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vmesh" class InfoForResourceTypeCRenderMesh { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vmdl" class InfoForResourceTypeCModel { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vtex" class InfoForResourceTypeCTextureBase { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vsvg" class InfoForResourceTypeIVectorGraphic { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vsndevts" class InfoForResourceTypeCVSoundEventScriptList { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vsndstckvseq" class InfoForResourceTypeCVSoundStackScriptList { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vsnd" struct InfoForResourceTypeVSound_t { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vmix" class InfoForResourceTypeCVMixListResource { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vphys" class InfoForResourceTypeCPhysAggregateData { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vsurf" class InfoForResourceTypeCVPhysXSurfacePropertiesList { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vents" class InfoForResourceTypeCEntityLump { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vwnod" class InfoForResourceTypeCWorldNode { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vwrld" struct InfoForResourceTypeWorld_t { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vvis" class InfoForResourceTypeCVoxelVisibility { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vpost" class InfoForResourceTypeCPostProcessingResource { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vcss" class InfoForResourceTypeCPanoramaStyle { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vxml" class InfoForResourceTypeCPanoramaLayout { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vpdi" class InfoForResourceTypeCPanoramaDynamicImages { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "item" class InfoForResourceTypeCDotaItemDefinitionResource { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vjs" class InfoForResourceTypeCPanoramaScript { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vdpn" class InfoForResourceTypeCDOTAPatchNotesList { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vanmgrphvxml" class InfoForResourceTypeIAnimationGraph { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vcdlist" class InfoForResourceTypeCChoreoSceneFileData { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'resourcesystem') // Alignment: 1 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MResourceTypeForInfoType "vdacdefsvsvg" class InfoForResourceTypeCDACGameDefsData { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: resourcesystem.dll (project 'mathlib_extended') // Alignment: 4 // Size: 0x104 // Has Trivial Destructor struct LightDesc_t { public: LightType_t m_Type; // 0x0 Vector m_Color; // 0x4 Vector m_BounceColor; // 0x10 float m_Range; // 0x1c float m_Falloff; // 0x20 float m_Attenuation0; // 0x24 float m_Attenuation1; // 0x28 float m_Attenuation2; // 0x2c float m_Theta; // 0x30 float m_Phi; // 0x34 CUtlStringToken m_lightCookie; // 0x38 int32_t m_nLightGroupCount; // 0x3c CUtlStringToken m_lightGroups[1]; // 0x40 bool m_bCastShadows; // 0x44 private: [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 public: int32_t m_nShadowWidth; // 0x48 int32_t m_nShadowHeight; // 0x4c int32_t m_nShadowCascadeCount; // 0x50 float m_flShadowCascadeDistance[4]; // 0x54 int32_t m_nShadowCascadeResolution[4]; // 0x64 bool m_bUsesIndexedBakedLighting; // 0x74 private: [[maybe_unused]] uint8_t __pad0075[0x3]; // 0x75 public: int32_t m_nBakeLightIndex; // 0x78 float m_flBakeLightIndexScale; // 0x7c int32_t m_nFogLightingMode; // 0x80 bool m_bRenderDiffuse; // 0x84 bool m_bRenderSpecular; // 0x85 bool m_bRenderTransmissive; // 0x86 private: [[maybe_unused]] uint8_t __pad0087[0x1]; // 0x87 public: int32_t m_nPriority; // 0x88 LightSourceShape_t m_Shape; // 0x8c float m_flLightSourceDim0; // 0x90 float m_flLightSourceDim1; // 0x94 float m_flLightSourceSize0; // 0x98 float m_flLightSourceSize1; // 0x9c float m_flPrecomputedMaxRange; // 0xa0 float m_flFogContributionStength; // 0xa4 float m_flNearClipPlane; // 0xa8 private: [[maybe_unused]] uint8_t __pad00ac[0x18]; // 0xac public: Vector m_vecUp; // 0xc4 }; // Registered binary: resourcesystem.dll (project 'mathlib_extended') // Alignment: 4 // Size: 0x18 // Has Trivial Destructor struct AABB_t { public: Vector m_vMinBounds; // 0x0 Vector m_vMaxBounds; // 0xc }; // Registered binary: resourcesystem.dll (project 'mathlib_extended') // Alignment: 16 // Size: 0x40 // Has Trivial Destructor class FourQuaternions { public: fltx4 x; // 0x0 fltx4 y; // 0x10 fltx4 z; // 0x20 fltx4 w; // 0x30 };