#pragma once #include #include "!GlobalTypes.hpp" /////////////////////////////////////////// // Binary: soundsystem.dll // Class Count: 12 // Enum Count: 0 /////////////////////////////////////////// // Aligment: 3 // Size: 24 class CSosGroupActionSchema { public: // MPropertyFriendlyName "Name" CUtlString m_name; // 0x8 // MPropertyFriendlyName "Action Type" ActionType_t m_actionType; // 0x10 // MPropertySuppressField ActionType_t m_actionInstanceType; // 0x14 }; // Aligment: 3 // Size: 40 class CSosGroupActionLimitSchema : public CSosGroupActionSchema { public: // MPropertyFriendlyName "Max Count" int32_t m_nMaxCount; // 0x18 // MPropertyAttributeChoiceEnumName // MPropertyFriendlyName "Stop Type" SosActionStopType_t m_nStopType; // 0x1c // MPropertyAttributeChoiceEnumName // MPropertyFriendlyName "Sort Type" SosActionSortType_t m_nSortType; // 0x20 }; // Aligment: 4 // Size: 16 class CSosGroupBranchPattern { public: // MPropertyFriendlyName "Event Name" bool m_bMatchEventName; // 0x8 // MPropertyFriendlyName "Sub-String" bool m_bMatchEventSubString; // 0x9 // MPropertyFriendlyName "Source Entity Index" bool m_bMatchEntIndex; // 0xa // MPropertyFriendlyName "Operator Variable" bool m_bMatchOpvar; // 0xb }; // Aligment: 4 // Size: 40 class CSosGroupMatchPattern : public CSosGroupBranchPattern { public: // MPropertyFriendlyName "Event Name" CUtlString m_matchSoundEventName; // 0x10 // MPropertyFriendlyName "Sub-String" CUtlString m_matchSoundEventSubString; // 0x18 // MPropertyFriendlyName "Entity Index" float m_flEntIndex; // 0x20 // MPropertyFriendlyName "Operator Variable Value" float m_flOpvar; // 0x24 }; // Aligment: 8 // Size: 208 class CSosSoundEventGroupSchema { public: // MPropertyFriendlyName "Group Name" CUtlString m_name; // 0x0 // MPropertyAttributeChoiceEnumName // MPropertyFriendlyName "Group Type" SosGroupType_t m_nType; // 0x8 // MPropertyFriendlyName "Blocks Events" bool m_bIsBlocking; // 0xc // MPropertyFriendlyName "Block Max Count" int32_t m_nBlockMaxCount; // 0x10 // MPropertyFriendlyName "Invert Match" bool m_bInvertMatch; // 0x14 // MPropertyFriendlyName "Match Rules" CSosGroupMatchPattern m_matchPattern; // 0x18 // MPropertyFriendlyName "Branch Rules" CSosGroupBranchPattern m_branchPattern; // 0x40 // MPropertyFriendlyName "Actions" CSosGroupActionSchema*[4] m_vActions; // 0xb0 }; // Aligment: 1 // Size: 24 class CSosSoundEventGroupListSchema { public: // MPropertyAutoExpandGroup // MPropertyFriendlyName "Groups" CUtlVector< CSosSoundEventGroupSchema > m_groupList; // 0x0 }; // Aligment: 5 // Size: 48 struct SosEditItemInfo_t { public: SosEditItemType_t itemType; // 0x0 CUtlString itemName; // 0x8 CUtlString itemTypeName; // 0x10 CUtlString itemKVString; // 0x20 Vector2D itemPos; // 0x28 }; // Aligment: 1 // Size: 24 struct SelectedEditItemInfo_t { public: CUtlVector< SosEditItemInfo_t > m_EditItems; // 0x0 }; // Aligment: 2 // Size: 8 struct VSoundStack_t { public: CResourceString m_StackName; // 0x0 CResourceString m_StackKV; // 0x4 }; // Aligment: 1 // Size: 8 struct VSoundStackScript_t { public: CResourceArray< VSoundStack_t > m_SoundStacks; // 0x0 }; // Aligment: 3 // Size: 12 struct VSoundEvent_t { public: CResourceString m_SoundName; // 0x0 CResourceString m_GameData; // 0x4 CResourceString m_OperatorsKV; // 0x8 }; // Aligment: 1 // Size: 8 struct VSoundEventScript_t { public: CResourceArray< VSoundEvent_t > m_SoundEvents; // 0x0 };