#pragma once #include // ///////////////////////////////////////////////////////////// // Module: animgraphlib // Created using source2gen - github.com/neverlosecc/source2gen // ///////////////////////////////////////////////////////////// namespace source2sdk::animgraphlib { // Enumerator count: 37 // Alignment: 4 // Size: 0x4 enum class AnimValueSource : std::uint32_t { // MPropertyFriendlyName "Move Heading" MoveHeading = 0x0, // MPropertyFriendlyName "Move Speed" MoveSpeed = 0x1, // MPropertyFriendlyName "Forward Speed" ForwardSpeed = 0x2, // MPropertyFriendlyName "Strafe Speed" StrafeSpeed = 0x3, // MPropertyFriendlyName "Facing Heading" FacingHeading = 0x4, // MPropertyFriendlyName "Look Heading" LookHeading = 0x5, // MPropertyFriendlyName "Look Heading Normalized" LookHeadingNormalized = 0x6, // MPropertyFriendlyName "Look Pitch" LookPitch = 0x7, // MPropertyFriendlyName "Look Distance" LookDistance = 0x8, // MPropertyFriendlyName "Parameter" Parameter = 0x9, // MPropertyFriendlyName "Waypoint Heading" WayPointHeading = 0xa, // MPropertyFriendlyName "Waypoint Distance" WayPointDistance = 0xb, // MPropertyFriendlyName "Boundary Radius" BoundaryRadius = 0xc, // MPropertyFriendlyName "Target Move Heading" TargetMoveHeading = 0xd, // MPropertyFriendlyName "Target Move Speed" TargetMoveSpeed = 0xe, // MPropertyFriendlyName "Acceleration Heading" AccelerationHeading = 0xf, // MPropertyFriendlyName "Acceleration Speed" AccelerationSpeed = 0x10, // MPropertyFriendlyName "Slope Heading" SlopeHeading = 0x11, // MPropertyFriendlyName "Slope Angle" SlopeAngle = 0x12, // MPropertyFriendlyName "Slope Pitch" SlopePitch = 0x13, // MPropertyFriendlyName "Slope Yaw" SlopeYaw = 0x14, // MPropertyFriendlyName "Goal Distance" GoalDistance = 0x15, // MPropertyFriendlyName "Acceleration Left-Right" AccelerationLeftRight = 0x16, // MPropertyFriendlyName "Acceleration Forward-Back" AccelerationFrontBack = 0x17, // MPropertyFriendlyName "Root Motion Speed" RootMotionSpeed = 0x18, // MPropertyFriendlyName "Root Motion Turn Speed" RootMotionTurnSpeed = 0x19, // MPropertyFriendlyName "Move Heading Relative to Look Heading" MoveHeadingRelativeToLookHeading = 0x1a, // MPropertyFriendlyName "Max Move Speed" MaxMoveSpeed = 0x1b, // MPropertyFriendlyName "Finger Curl - Thumb" FingerCurl_Thumb = 0x1c, // MPropertyFriendlyName "Finger Curl - Index" FingerCurl_Index = 0x1d, // MPropertyFriendlyName "Finger Curl - Middle" FingerCurl_Middle = 0x1e, // MPropertyFriendlyName "Finger Curl - Ring" FingerCurl_Ring = 0x1f, // MPropertyFriendlyName "Finger Curl - Pinky" FingerCurl_Pinky = 0x20, // MPropertyFriendlyName "Finger Splay - Thumb:Index" FingerSplay_Thumb_Index = 0x21, // MPropertyFriendlyName "Finger Splay - Index:Middle" FingerSplay_Index_Middle = 0x22, // MPropertyFriendlyName "Finger Splay - Middle:Ring" FingerSplay_Middle_Ring = 0x23, // MPropertyFriendlyName "Finger Splay - Ring:Pinky" FingerSplay_Ring_Pinky = 0x24, }; };