#pragma once #include #include "!GlobalTypes.hpp" // ///////////////////////////////////////////////////////////// // Binary: soundsystem.dll // Classes count: 15 // Enums count: 7 // Created using source2gen - github.com/neverlosecc/source2gen // ///////////////////////////////////////////////////////////// // Registered binary: soundsystem.dll (project 'soundsystem') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ActionType_t : uint32_t { // MPropertyFriendlyName "None" SOS_ACTION_NONE = 0x0, // MPropertyFriendlyName "Limiter" SOS_ACTION_LIMITER = 0x1, // MPropertyFriendlyName "Time Limiter" SOS_ACTION_TIME_LIMIT = 0x2, }; // Registered binary: soundsystem.dll (project 'soundsystem') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class SosActionStopType_t : uint32_t { // MPropertyFriendlyName "None" SOS_STOPTYPE_NONE = 0x0, // MPropertyFriendlyName "Elapsed Time" SOS_STOPTYPE_TIME = 0x1, // MPropertyFriendlyName "Opvar" SOS_STOPTYPE_OPVAR = 0x2, }; // Registered binary: soundsystem.dll (project 'soundsystem') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class SosActionSortType_t : uint32_t { // MPropertyFriendlyName "Highest" SOS_SORTTYPE_HIGHEST = 0x0, // MPropertyFriendlyName "Lowest" SOS_SORTTYPE_LOWEST = 0x1, }; // Registered binary: soundsystem.dll (project 'soundsystem') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class SosGroupType_t : uint32_t { // MPropertyFriendlyName "Dynamic" SOS_GROUPTYPE_DYNAMIC = 0x0, // MPropertyFriendlyName "Static" SOS_GROUPTYPE_STATIC = 0x1, }; // Registered binary: soundsystem.dll (project 'soundsystem') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class SosEditItemType_t : uint32_t { SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0, SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1, SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2, SOS_EDIT_ITEM_TYPE_STACK = 0x3, SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4, SOS_EDIT_ITEM_TYPE_FIELD = 0x5, }; // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel') // Enumerator count: 8 // Alignment: 2 // Size: 0x2 enum class vmix_filter_type_t : uint16_t { FILTER_UNKNOWN = 0xffffffffffffffff, FILTER_LOWPASS = 0x0, FILTER_HIGHPASS = 0x1, FILTER_BANDPASS = 0x2, FILTER_NOTCH = 0x3, FILTER_PEAKING_EQ = 0x4, FILTER_LOW_SHELF = 0x5, FILTER_HIGH_SHELF = 0x6, }; // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel') // Enumerator count: 12 // Alignment: 2 // Size: 0x2 enum class vmix_processor_type_t : uint16_t { VPROCESSOR_UNKNOWN = 0x0, VPROCESSOR_STEAMAUDIO_REVERB = 0x1, VPROCESSOR_RT_PITCH = 0x2, VPROCESSOR_STEAMAUDIO_HRTF = 0x3, VPROCESSOR_DYNAMICS = 0x4, VPROCESSOR_PRESETDSP = 0x5, VPROCESSOR_DELAY = 0x6, VPROCESSOR_FULLWAVE_INTEGRATOR = 0x7, VPROCESSOR_FILTER = 0x8, VPROCESSOR_STEAMAUDIO_PATHING = 0x9, VPROCESSOR_EQ8 = 0xa, VPROCESSOR_ENVELOPE = 0xb, }; struct CSosGroupMatchPattern; struct CSosGroupBranchPattern; struct vmix_filter_desc_t; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0x18 // Has VTable // // MPropertyElementNameFn class CSosGroupActionSchema { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MPropertyFriendlyName "Name" CUtlString m_name; // 0x8 // MPropertyFriendlyName "Action Type" ActionType_t m_actionType; // 0x10 // MPropertySuppressField ActionType_t m_actionInstanceType; // 0x14 }; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0x28 // Has VTable class CSosGroupActionLimitSchema : public CSosGroupActionSchema { public: // MPropertyFriendlyName "Max Count" int32_t m_nMaxCount; // 0x18 // MPropertyAttributeChoiceEnumName // MPropertyFriendlyName "Stop Type" SosActionStopType_t m_nStopType; // 0x1c // MPropertyAttributeChoiceEnumName // MPropertyFriendlyName "Sort Type" SosActionSortType_t m_nSortType; // 0x20 }; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0x20 // Has VTable class CSosGroupActionTimeLimitSchema : public CSosGroupActionSchema { public: // MPropertyFriendlyName "Max Time" float m_flMaxDuration; // 0x18 }; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0x10 // Has VTable // Has Trivial Destructor class CSosGroupBranchPattern { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MPropertyFriendlyName "Event Name" bool m_bMatchEventName; // 0x8 // MPropertyFriendlyName "Sub-String" bool m_bMatchEventSubString; // 0x9 // MPropertyFriendlyName "Source Entity Index" bool m_bMatchEntIndex; // 0xa // MPropertyFriendlyName "Operator Variable" bool m_bMatchOpvar; // 0xb }; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0x28 // Has VTable class CSosGroupMatchPattern : public CSosGroupBranchPattern { public: // MPropertyFriendlyName "Event Name" CUtlString m_matchSoundEventName; // 0x10 // MPropertyFriendlyName "Sub-String" CUtlString m_matchSoundEventSubString; // 0x18 // MPropertyFriendlyName "Entity Index" float m_flEntIndex; // 0x20 // MPropertyFriendlyName "Operator Variable Value" float m_flOpvar; // 0x24 }; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0xd0 // // MPropertyElementNameFn class CSosSoundEventGroupSchema { public: // MPropertyFriendlyName "Group Name" CUtlString m_name; // 0x0 // MPropertyAttributeChoiceEnumName // MPropertyFriendlyName "Group Type" SosGroupType_t m_nType; // 0x8 // MPropertyFriendlyName "Blocks Events" bool m_bIsBlocking; // 0xc private: [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: // MPropertyFriendlyName "Block Max Count" int32_t m_nBlockMaxCount; // 0x10 // MPropertyFriendlyName "Invert Match" bool m_bInvertMatch; // 0x14 private: [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 public: // MPropertyFriendlyName "Match Rules" // -> m_matchSoundEventName - 0x28 // -> m_matchSoundEventSubString - 0x30 // -> m_flEntIndex - 0x38 // -> m_flOpvar - 0x3c CSosGroupMatchPattern m_matchPattern; // 0x18 // MPropertyFriendlyName "Branch Rules" // -> m_bMatchEventName - 0x48 // -> m_bMatchEventSubString - 0x49 // -> m_bMatchEntIndex - 0x4a // -> m_bMatchOpvar - 0x4b CSosGroupBranchPattern m_branchPattern; // 0x40 private: [[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50 public: // MPropertyFriendlyName "Actions" CSosGroupActionSchema* m_vActions[4]; // 0xb0 }; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0x18 class CSosSoundEventGroupListSchema { public: // MPropertyAutoExpandGroup // MPropertyFriendlyName "Groups" CUtlVector< CSosSoundEventGroupSchema > m_groupList; // 0x0 }; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0x30 struct SosEditItemInfo_t { public: SosEditItemType_t itemType; // 0x0 CUtlString itemName; // 0x8 CUtlString itemTypeName; // 0x10 private: [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 public: CUtlString itemKVString; // 0x20 Vector2D itemPos; // 0x28 }; // Registered binary: soundsystem.dll (project 'soundsystem') // Alignment: 8 // Size: 0x18 struct SelectedEditItemInfo_t { public: CUtlVector< SosEditItemInfo_t > m_EditItems; // 0x0 }; // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel') // Alignment: 4 // Size: 0x10 // Has Trivial Destructor struct vmix_filter_desc_t { public: vmix_filter_type_t m_nFilterType; // 0x0 bool m_bEnabled; // 0x2 private: [[maybe_unused]] uint8_t __pad0003[0x1]; // 0x3 public: float m_fldbGain; // 0x4 float m_flCutoffFreq; // 0x8 float m_flQ; // 0xc }; // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel') // Alignment: 4 // Size: 0x80 // Has Trivial Destructor struct vmix_eq8_desc_t { public: // -> m_nFilterType - 0x0 // -> m_bEnabled - 0x2 // -> m_fldbGain - 0x4 // -> m_flCutoffFreq - 0x8 // -> m_flQ - 0xc vmix_filter_desc_t m_stages[8]; // 0x0 }; // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel') // Alignment: 4 // Size: 0x28 // Has Trivial Destructor struct vmix_delay_desc_t { public: // -> m_nFilterType - 0x0 // -> m_bEnabled - 0x2 // -> m_fldbGain - 0x4 // -> m_flCutoffFreq - 0x8 // -> m_flQ - 0xc vmix_filter_desc_t m_feedbackFilter; // 0x0 bool m_bEnableFilter; // 0x10 private: [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: float m_flDelay; // 0x14 float m_flDirectGain; // 0x18 float m_flDelayGain; // 0x1c float m_flFeedbackGain; // 0x20 float m_flWidth; // 0x24 }; // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel') // Alignment: 4 // Size: 0x28 // Has Trivial Constructor // Has Trivial Destructor struct vmix_dynamics_desc_t { public: float m_fldbGain; // 0x0 float m_fldbNoiseGateThreshold; // 0x4 float m_fldbCompressionThreshold; // 0x8 float m_fldbLimiterThreshold; // 0xc float m_fldbKneeWidth; // 0x10 float m_flRatio; // 0x14 float m_flLimiterRatio; // 0x18 float m_flAttackTimeMS; // 0x1c float m_flReleaseTimeMS; // 0x20 float m_flRMSTimeMS; // 0x24 }; // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel') // Alignment: 4 // Size: 0xc // Has Trivial Constructor // Has Trivial Destructor struct vmix_envelope_desc_t { public: float m_flAttackTimeMS; // 0x0 float m_flHoldTimeMS; // 0x4 float m_flReleaseTimeMS; // 0x8 }; // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel') // Alignment: 4 // Size: 0x8 // Has Trivial Constructor // Has Trivial Destructor struct vmix_pitch_shift_desc_t { public: int32_t m_nGrainSampleCount; // 0x0 float m_flPitchShift; // 0x4 };