#pragma once #include #include "!GlobalTypes.hpp" // ///////////////////////////////////////////////////////////// // Binary: server.dll // Classes count: 6,814 // Enums count: 334 // Created using source2gen - github.com/neverlosecc/source2gen // ///////////////////////////////////////////////////////////// // Registered binary: server.dll (project 'navlib') // Enumerator count: 19 // Alignment: 4 // Size: 0x4 enum class NavAttributeEnum : uint32_t { NAV_MESH_AVOID = 0x80, NAV_MESH_STAIRS = 0x1000, NAV_MESH_NON_ZUP = 0x8000, NAV_MESH_SHORT_HEIGHT = 0x10000, NAV_MESH_CROUCH = 0x10000, NAV_MESH_JUMP = 0x2, NAV_MESH_PRECISE = 0x4, NAV_MESH_NO_JUMP = 0x8, NAV_MESH_STOP = 0x10, NAV_MESH_RUN = 0x20, NAV_MESH_WALK = 0x40, NAV_MESH_TRANSIENT = 0x100, NAV_MESH_DONT_HIDE = 0x200, NAV_MESH_STAND = 0x400, NAV_MESH_NO_HOSTAGES = 0x800, NAV_MESH_NO_MERGE = 0x2000, NAV_MESH_OBSTACLE_TOP = 0x4000, NAV_ATTR_FIRST_GAME_INDEX = 0x13, NAV_ATTR_LAST_INDEX = 0x1f, }; // Registered binary: server.dll (project 'navlib') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class NavDirType : uint32_t { NORTH = 0x0, EAST = 0x1, SOUTH = 0x2, WEST = 0x3, NUM_NAV_DIR_TYPE_DIRECTIONS = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 118 // Alignment: 4 // Size: 0x4 enum class ENetworkDisconnectionReason : uint32_t { NETWORK_DISCONNECT_INVALID = 0x0, NETWORK_DISCONNECT_SHUTDOWN = 0x1, NETWORK_DISCONNECT_DISCONNECT_BY_USER = 0x2, NETWORK_DISCONNECT_DISCONNECT_BY_SERVER = 0x3, NETWORK_DISCONNECT_LOST = 0x4, NETWORK_DISCONNECT_OVERFLOW = 0x5, NETWORK_DISCONNECT_STEAM_BANNED = 0x6, NETWORK_DISCONNECT_STEAM_INUSE = 0x7, NETWORK_DISCONNECT_STEAM_TICKET = 0x8, NETWORK_DISCONNECT_STEAM_LOGON = 0x9, NETWORK_DISCONNECT_STEAM_AUTHCANCELLED = 0xa, NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED = 0xb, NETWORK_DISCONNECT_STEAM_AUTHINVALID = 0xc, NETWORK_DISCONNECT_STEAM_VACBANSTATE = 0xd, NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE = 0xe, NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT = 0xf, NETWORK_DISCONNECT_STEAM_DROPPED = 0x10, NETWORK_DISCONNECT_STEAM_OWNERSHIP = 0x11, NETWORK_DISCONNECT_SERVERINFO_OVERFLOW = 0x12, NETWORK_DISCONNECT_TICKMSG_OVERFLOW = 0x13, NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW = 0x14, NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW = 0x15, NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW = 0x16, NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW = 0x17, NETWORK_DISCONNECT_SNAPSHOTOVERFLOW = 0x18, NETWORK_DISCONNECT_SNAPSHOTERROR = 0x19, NETWORK_DISCONNECT_RELIABLEOVERFLOW = 0x1a, NETWORK_DISCONNECT_BADDELTATICK = 0x1b, NETWORK_DISCONNECT_NOMORESPLITS = 0x1c, NETWORK_DISCONNECT_TIMEDOUT = 0x1d, NETWORK_DISCONNECT_DISCONNECTED = 0x1e, NETWORK_DISCONNECT_LEAVINGSPLIT = 0x1f, NETWORK_DISCONNECT_DIFFERENTCLASSTABLES = 0x20, NETWORK_DISCONNECT_BADRELAYPASSWORD = 0x21, NETWORK_DISCONNECT_BADSPECTATORPASSWORD = 0x22, NETWORK_DISCONNECT_HLTVRESTRICTED = 0x23, NETWORK_DISCONNECT_NOSPECTATORS = 0x24, NETWORK_DISCONNECT_HLTVUNAVAILABLE = 0x25, NETWORK_DISCONNECT_HLTVSTOP = 0x26, NETWORK_DISCONNECT_KICKED = 0x27, NETWORK_DISCONNECT_BANADDED = 0x28, NETWORK_DISCONNECT_KICKBANADDED = 0x29, NETWORK_DISCONNECT_HLTVDIRECT = 0x2a, NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA = 0x2b, NETWORK_DISCONNECT_PURESERVER_MISMATCH = 0x2c, NETWORK_DISCONNECT_USERCMD = 0x2d, NETWORK_DISCONNECT_REJECTED_BY_GAME = 0x2e, NETWORK_DISCONNECT_MESSAGE_PARSE_ERROR = 0x2f, NETWORK_DISCONNECT_INVALID_MESSAGE_ERROR = 0x30, NETWORK_DISCONNECT_BAD_SERVER_PASSWORD = 0x31, NETWORK_DISCONNECT_DIRECT_CONNECT_RESERVATION = 0x32, NETWORK_DISCONNECT_CONNECTION_FAILURE = 0x33, NETWORK_DISCONNECT_NO_PEER_GROUP_HANDLERS = 0x34, NETWORK_DISCONNECT_RECONNECTION = 0x35, NETWORK_DISCONNECT_LOOPSHUTDOWN = 0x36, NETWORK_DISCONNECT_LOOPDEACTIVATE = 0x37, NETWORK_DISCONNECT_HOST_ENDGAME = 0x38, NETWORK_DISCONNECT_LOOP_LEVELLOAD_ACTIVATE = 0x39, NETWORK_DISCONNECT_CREATE_SERVER_FAILED = 0x3a, NETWORK_DISCONNECT_EXITING = 0x3b, NETWORK_DISCONNECT_REQUEST_HOSTSTATE_IDLE = 0x3c, NETWORK_DISCONNECT_REQUEST_HOSTSTATE_HLTVRELAY = 0x3d, NETWORK_DISCONNECT_CLIENT_CONSISTENCY_FAIL = 0x3e, NETWORK_DISCONNECT_CLIENT_UNABLE_TO_CRC_MAP = 0x3f, NETWORK_DISCONNECT_CLIENT_NO_MAP = 0x40, NETWORK_DISCONNECT_CLIENT_DIFFERENT_MAP = 0x41, NETWORK_DISCONNECT_SERVER_REQUIRES_STEAM = 0x42, NETWORK_DISCONNECT_STEAM_DENY_MISC = 0x43, NETWORK_DISCONNECT_STEAM_DENY_BAD_ANTI_CHEAT = 0x44, NETWORK_DISCONNECT_SERVER_SHUTDOWN = 0x45, NETWORK_DISCONNECT_REPLAY_INCOMPATIBLE = 0x47, NETWORK_DISCONNECT_CONNECT_REQUEST_TIMEDOUT = 0x48, NETWORK_DISCONNECT_SERVER_INCOMPATIBLE = 0x49, NETWORK_DISCONNECT_LOCALPROBLEM_MANYRELAYS = 0x4a, NETWORK_DISCONNECT_LOCALPROBLEM_HOSTEDSERVERPRIMARYRELAY = 0x4b, NETWORK_DISCONNECT_LOCALPROBLEM_NETWORKCONFIG = 0x4c, NETWORK_DISCONNECT_LOCALPROBLEM_OTHER = 0x4d, NETWORK_DISCONNECT_REMOTE_TIMEOUT = 0x4f, NETWORK_DISCONNECT_REMOTE_TIMEOUT_CONNECTING = 0x50, NETWORK_DISCONNECT_REMOTE_OTHER = 0x51, NETWORK_DISCONNECT_REMOTE_BADCRYPT = 0x52, NETWORK_DISCONNECT_REMOTE_CERTNOTTRUSTED = 0x53, NETWORK_DISCONNECT_UNUSUAL = 0x54, NETWORK_DISCONNECT_INTERNAL_ERROR = 0x55, NETWORK_DISCONNECT_REJECT_BADCHALLENGE = 0x80, NETWORK_DISCONNECT_REJECT_NOLOBBY = 0x81, NETWORK_DISCONNECT_REJECT_BACKGROUND_MAP = 0x82, NETWORK_DISCONNECT_REJECT_SINGLE_PLAYER = 0x83, NETWORK_DISCONNECT_REJECT_HIDDEN_GAME = 0x84, NETWORK_DISCONNECT_REJECT_LANRESTRICT = 0x85, NETWORK_DISCONNECT_REJECT_BADPASSWORD = 0x86, NETWORK_DISCONNECT_REJECT_SERVERFULL = 0x87, NETWORK_DISCONNECT_REJECT_INVALIDRESERVATION = 0x88, NETWORK_DISCONNECT_REJECT_FAILEDCHANNEL = 0x89, NETWORK_DISCONNECT_REJECT_CONNECT_FROM_LOBBY = 0x8a, NETWORK_DISCONNECT_REJECT_RESERVED_FOR_LOBBY = 0x8b, NETWORK_DISCONNECT_REJECT_INVALIDKEYLENGTH = 0x8c, NETWORK_DISCONNECT_REJECT_OLDPROTOCOL = 0x8d, NETWORK_DISCONNECT_REJECT_NEWPROTOCOL = 0x8e, NETWORK_DISCONNECT_REJECT_INVALIDCONNECTION = 0x8f, NETWORK_DISCONNECT_REJECT_INVALIDCERTLEN = 0x90, NETWORK_DISCONNECT_REJECT_INVALIDSTEAMCERTLEN = 0x91, NETWORK_DISCONNECT_REJECT_STEAM = 0x92, NETWORK_DISCONNECT_REJECT_SERVERAUTHDISABLED = 0x93, NETWORK_DISCONNECT_REJECT_SERVERCDKEYAUTHINVALID = 0x94, NETWORK_DISCONNECT_REJECT_BANNED = 0x95, NETWORK_DISCONNECT_KICKED_TEAMKILLING = 0x96, NETWORK_DISCONNECT_KICKED_TK_START = 0x97, NETWORK_DISCONNECT_KICKED_UNTRUSTEDACCOUNT = 0x98, NETWORK_DISCONNECT_KICKED_CONVICTEDACCOUNT = 0x99, NETWORK_DISCONNECT_KICKED_COMPETITIVECOOLDOWN = 0x9a, NETWORK_DISCONNECT_KICKED_TEAMHURTING = 0x9b, NETWORK_DISCONNECT_KICKED_HOSTAGEKILLING = 0x9c, NETWORK_DISCONNECT_KICKED_VOTEDOFF = 0x9d, NETWORK_DISCONNECT_KICKED_IDLE = 0x9e, NETWORK_DISCONNECT_KICKED_SUICIDE = 0x9f, NETWORK_DISCONNECT_KICKED_NOSTEAMLOGIN = 0xa0, NETWORK_DISCONNECT_KICKED_NOSTEAMTICKET = 0xa1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class SignonState_t : uint32_t { SIGNONSTATE_NONE = 0x0, SIGNONSTATE_CHALLENGE = 0x1, SIGNONSTATE_CONNECTED = 0x2, SIGNONSTATE_NEW = 0x3, SIGNONSTATE_PRESPAWN = 0x4, SIGNONSTATE_SPAWN = 0x5, SIGNONSTATE_FULL = 0x6, SIGNONSTATE_CHANGELEVEL = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 4 // Size: 0x4 enum class NET_Messages : uint32_t { net_NOP = 0x0, net_Disconnect = 0x1, net_SplitScreenUser = 0x3, net_Tick = 0x4, net_StringCmd = 0x5, net_SetConVar = 0x6, net_SignonState = 0x7, net_SpawnGroup_Load = 0x8, net_SpawnGroup_ManifestUpdate = 0x9, net_SpawnGroup_SetCreationTick = 0xb, net_SpawnGroup_Unload = 0xc, net_SpawnGroup_LoadCompleted = 0xd, net_DebugOverlay = 0xf, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class SpawnGroupFlags_t : uint32_t { SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 0x1, SPAWN_GROUP_DONT_SPAWN_ENTITIES = 0x2, SPAWN_GROUP_SYNCHRONOUS_SPAWN = 0x4, SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 0x8, SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 0x10, SPAWN_GROUP_BLOCK_UNTIL_LOADED = 0x40, SPAWN_GROUP_LOAD_STREAMING_DATA = 0x80, SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 0x100, }; // Registered binary: server.dll (project 'server') // Enumerator count: 17 // Alignment: 4 // Size: 0x4 enum class CLC_Messages : uint32_t { clc_ClientInfo = 0x14, clc_Move = 0x15, clc_VoiceData = 0x16, clc_BaselineAck = 0x17, clc_ListenEvents = 0x18, clc_RespondCvarValue = 0x19, clc_FileCRCCheck = 0x1a, clc_LoadingProgress = 0x1b, clc_SplitPlayerConnect = 0x1c, clc_ClientMessage = 0x1d, clc_SplitPlayerDisconnect = 0x1e, clc_ServerStatus = 0x1f, clc_ServerPing = 0x20, clc_RequestPause = 0x21, clc_CmdKeyValues = 0x22, clc_RconServerDetails = 0x23, clc_HltvReplay = 0x24, }; // Registered binary: server.dll (project 'server') // Enumerator count: 30 // Alignment: 4 // Size: 0x4 enum class SVC_Messages : uint32_t { svc_ServerInfo = 0x28, svc_FlattenedSerializer = 0x29, svc_ClassInfo = 0x2a, svc_SetPause = 0x2b, svc_CreateStringTable = 0x2c, svc_UpdateStringTable = 0x2d, svc_VoiceInit = 0x2e, svc_VoiceData = 0x2f, svc_Print = 0x30, svc_Sounds = 0x31, svc_SetView = 0x32, svc_ClearAllStringTables = 0x33, svc_CmdKeyValues = 0x34, svc_BSPDecal = 0x35, svc_SplitScreen = 0x36, svc_PacketEntities = 0x37, svc_Prefetch = 0x38, svc_Menu = 0x39, svc_GetCvarValue = 0x3a, svc_StopSound = 0x3b, svc_PeerList = 0x3c, svc_PacketReliable = 0x3d, svc_HLTVStatus = 0x3e, svc_ServerSteamID = 0x3f, svc_FullFrameSplit = 0x46, svc_RconServerDetails = 0x47, svc_UserMessage = 0x48, svc_HltvReplay = 0x49, svc_Broadcast_Command = 0x4a, svc_HltvFixupOperatorStatus = 0x4b, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class VoiceDataFormat_t : uint32_t { VOICEDATA_FORMAT_STEAM = 0x0, VOICEDATA_FORMAT_ENGINE = 0x1, VOICEDATA_FORMAT_OPUS = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class RequestPause_t : uint32_t { RP_PAUSE = 0x0, RP_UNPAUSE = 0x1, RP_TOGGLEPAUSE = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 1 // Alignment: 4 // Size: 0x4 enum class PrefetchType : uint32_t { PFT_SOUND = 0x0, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ESplitScreenMessageType : uint32_t { MSG_SPLITSCREEN_ADDUSER = 0x0, MSG_SPLITSCREEN_REMOVEUSER = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class EQueryCvarValueStatus : uint32_t { eQueryCvarValueStatus_ValueIntact = 0x0, eQueryCvarValueStatus_CvarNotFound = 0x1, eQueryCvarValueStatus_NotACvar = 0x2, eQueryCvarValueStatus_CvarProtected = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DIALOG_TYPE : uint32_t { DIALOG_MSG = 0x0, DIALOG_MENU = 0x1, DIALOG_TEXT = 0x2, DIALOG_ENTRY = 0x3, DIALOG_ASKCONNECT = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 1 // Alignment: 4 // Size: 0x4 enum class SVC_Messages_LowFrequency : uint32_t { svc_dummy = 0x258, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class Bidirectional_Messages : uint32_t { bi_RebroadcastGameEvent = 0x10, bi_RebroadcastSource = 0x11, bi_GameEvent = 0x12, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class Bidirectional_Messages_LowFrequency : uint32_t { bi_RelayInfo = 0x2bc, bi_RelayPacket = 0x2bd, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class ReplayEventType_t : uint32_t { REPLAY_EVENT_CANCEL = 0x0, REPLAY_EVENT_DEATH = 0x1, REPLAY_EVENT_GENERIC = 0x2, REPLAY_EVENT_STUCK_NEED_FULL_UPDATE = 0x3, REPLAY_EVENT_VICTORY = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 20 // Alignment: 4 // Size: 0x4 enum class EDemoCommands : uint32_t { DEM_Error = 0xffffffffffffffff, DEM_Stop = 0x0, DEM_FileHeader = 0x1, DEM_FileInfo = 0x2, DEM_SyncTick = 0x3, DEM_SendTables = 0x4, DEM_ClassInfo = 0x5, DEM_StringTables = 0x6, DEM_Packet = 0x7, DEM_SignonPacket = 0x8, DEM_ConsoleCmd = 0x9, DEM_CustomData = 0xa, DEM_CustomDataCallbacks = 0xb, DEM_UserCmd = 0xc, DEM_FullPacket = 0xd, DEM_SaveGame = 0xe, DEM_SpawnGroups = 0xf, DEM_AnimationData = 0x10, DEM_Max = 0x11, DEM_IsCompressed = 0x40, }; // Registered binary: server.dll (project 'server') // Enumerator count: 50 // Alignment: 4 // Size: 0x4 enum class EBaseUserMessages : uint32_t { UM_AchievementEvent = 0x65, UM_CloseCaption = 0x66, UM_CloseCaptionDirect = 0x67, UM_CurrentTimescale = 0x68, UM_DesiredTimescale = 0x69, UM_Fade = 0x6a, UM_GameTitle = 0x6b, UM_HudMsg = 0x6e, UM_HudText = 0x6f, UM_ColoredText = 0x71, UM_RequestState = 0x72, UM_ResetHUD = 0x73, UM_Rumble = 0x74, UM_SayText = 0x75, UM_SayText2 = 0x76, UM_SayTextChannel = 0x77, UM_Shake = 0x78, UM_ShakeDir = 0x79, UM_WaterShake = 0x7a, UM_TextMsg = 0x7c, UM_ScreenTilt = 0x7d, UM_VoiceMask = 0x80, UM_SendAudio = 0x82, UM_ItemPickup = 0x83, UM_AmmoDenied = 0x84, UM_ShowMenu = 0x86, UM_CreditsMsg = 0x87, UM_CloseCaptionPlaceholder = 0x8e, UM_CameraTransition = 0x8f, UM_AudioParameter = 0x90, UM_ParticleManager = 0x91, UM_HudError = 0x92, UM_CustomGameEvent = 0x94, UM_AnimGraphUpdate = 0x95, UM_HapticsManagerPulse = 0x96, UM_HapticsManagerEffect = 0x97, UM_CommandQueueState = 0x98, UM_UpdateCssClasses = 0x99, UM_ServerFrameTime = 0x9a, UM_LagCompensationError = 0x9b, UM_RequestDllStatus = 0x9c, UM_RequestUtilAction = 0x9d, UM_UtilActionResponse = 0x9e, UM_DllStatusResponse = 0x9f, UM_RequestInventory = 0xa0, UM_InventoryResponse = 0xa1, UM_RequestDiagnostic = 0xa2, UM_DiagnosticResponse = 0xa3, UM_ExtraUserData = 0xa4, UM_MAX_BASE = 0xc8, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class EBaseEntityMessages : uint32_t { EM_PlayJingle = 0x88, EM_ScreenOverlay = 0x89, EM_RemoveAllDecals = 0x8a, EM_PropagateForce = 0x8b, EM_DoSpark = 0x8c, EM_FixAngle = 0x8d, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class eRollType : uint32_t { ROLL_NONE = 0xffffffffffffffff, ROLL_STATS = 0x0, ROLL_CREDITS = 0x1, ROLL_LATE_JOIN_LOGO = 0x2, ROLL_OUTTRO = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 30 // Alignment: 4 // Size: 0x4 enum class PARTICLE_MESSAGE : uint32_t { GAME_PARTICLE_MANAGER_EVENT_CREATE = 0x0, GAME_PARTICLE_MANAGER_EVENT_UPDATE = 0x1, GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 0x2, GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 0x3, GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 0x4, GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 0x5, GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 0x6, GAME_PARTICLE_MANAGER_EVENT_DESTROY = 0x7, GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 0x8, GAME_PARTICLE_MANAGER_EVENT_RELEASE = 0x9, GAME_PARTICLE_MANAGER_EVENT_LATENCY = 0xa, GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 0xb, GAME_PARTICLE_MANAGER_EVENT_FROZEN = 0xc, GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 0xd, GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 0xe, GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 0xf, GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 0x10, GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 0x11, GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 0x12, GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 0x13, GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 0x14, GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 0x15, GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 0x16, GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 0x17, GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 0x18, GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 0x19, GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 0x1a, GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 0x1b, GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 0x1c, GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 0x1d, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EHapticPulseType : uint32_t { VR_HAND_HAPTIC_PULSE_LIGHT = 0x0, VR_HAND_HAPTIC_PULSE_MEDIUM = 0x1, VR_HAND_HAPTIC_PULSE_STRONG = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class EBaseClientMessages : uint32_t { CM_CustomGameEvent = 0x118, CM_CustomGameEventBounce = 0x119, CM_ClientUIEvent = 0x11a, CM_DevPaletteVisibilityChanged = 0x11b, CM_WorldUIControllerHasPanelChanged = 0x11c, CM_RotateAnchor = 0x11d, CM_MAX_BASE = 0x12c, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EClientUIEvent : uint32_t { EClientUIEvent_Invalid = 0x0, EClientUIEvent_DialogFinished = 0x1, EClientUIEvent_FireOutput = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 4 // Size: 0x4 enum class EBaseGameEvents : uint32_t { GE_VDebugGameSessionIDEvent = 0xc8, GE_PlaceDecalEvent = 0xc9, GE_ClearWorldDecalsEvent = 0xca, GE_ClearEntityDecalsEvent = 0xcb, GE_ClearDecalsForSkeletonInstanceEvent = 0xcc, GE_Source1LegacyGameEventList = 0xcd, GE_Source1LegacyListenEvents = 0xce, GE_Source1LegacyGameEvent = 0xcf, GE_SosStartSoundEvent = 0xd0, GE_SosStopSoundEvent = 0xd1, GE_SosSetSoundEventParams = 0xd2, GE_SosSetLibraryStackFields = 0xd3, GE_SosStopSoundEventHash = 0xd4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 26 // Alignment: 4 // Size: 0x4 enum class ETEProtobufIds : uint32_t { TE_EffectDispatchId = 0x190, TE_ArmorRicochetId = 0x191, TE_BeamEntPointId = 0x192, TE_BeamEntsId = 0x193, TE_BeamPointsId = 0x194, TE_BeamRingId = 0x195, TE_BSPDecalId = 0x197, TE_BubblesId = 0x198, TE_BubbleTrailId = 0x199, TE_DecalId = 0x19a, TE_WorldDecalId = 0x19b, TE_EnergySplashId = 0x19c, TE_FizzId = 0x19d, TE_ShatterSurfaceId = 0x19e, TE_GlowSpriteId = 0x19f, TE_ImpactId = 0x1a0, TE_MuzzleFlashId = 0x1a1, TE_BloodStreamId = 0x1a2, TE_ExplosionId = 0x1a3, TE_DustId = 0x1a4, TE_LargeFunnelId = 0x1a5, TE_SparksId = 0x1a6, TE_PhysicsPropId = 0x1a7, TE_PlayerDecalId = 0x1a8, TE_ProjectedDecalId = 0x1a9, TE_SmokeId = 0x1aa, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class EGCPlatform : uint32_t { k_eGCPlatform_None = 0x0, k_eGCPlatform_PC = 0x1, k_eGCPlatform_Mac = 0x2, k_eGCPlatform_Linux = 0x3, k_eGCPlatform_Android = 0x4, k_eGCPlatform_iOS = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class GCProtoBufMsgSrc : uint32_t { GCProtoBufMsgSrc_Unspecified = 0x0, GCProtoBufMsgSrc_FromSystem = 0x1, GCProtoBufMsgSrc_FromSteamID = 0x2, GCProtoBufMsgSrc_FromGC = 0x3, GCProtoBufMsgSrc_ReplySystem = 0x4, GCProtoBufMsgSrc_SpoofedSteamID = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EMobilePaymentProvider : uint32_t { k_EMobilePaymentProvider_Invalid = 0x0, k_EMobilePaymentProvider_GooglePlay = 0x1, k_EMobilePaymentProvider_AppleAppStore = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 1 // Size: 0x1 enum class SequenceFinishNotifyState_t : uint8_t { eDoNotNotify = 0x0, eNotifyWhenFinished = 0x1, eNotifyTriggered = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class PointTemplateOwnerSpawnGroupType_t : uint32_t { INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP = 0x0, INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP = 0x1, INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class PointTemplateClientOnlyEntityBehavior_t : uint32_t { CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY = 0x0, CREATE_FOR_CLIENTS_WHO_CONNECT_LATER = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class PerformanceMode_t : uint32_t { PM_NORMAL = 0x0, PM_NO_GIBS = 0x1, PM_FULL_GIBS = 0x2, PM_REDUCED_GIBS = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class AmmoPosition_t : uint32_t { AMMO_POSITION_INVALID = 0xffffffffffffffff, AMMO_POSITION_PRIMARY = 0x0, AMMO_POSITION_SECONDARY = 0x1, AMMO_POSITION_COUNT = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ChatIgnoreType_t : uint32_t { CHAT_IGNORE_NONE = 0x0, CHAT_IGNORE_ALL = 0x1, CHAT_IGNORE_TEAM = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class CommandExecMode_t : uint32_t { EXEC_MANUAL = 0x0, EXEC_LEVELSTART = 0x1, EXEC_PERIODIC = 0x2, EXEC_MODES_COUNT = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class CommandEntitySpecType_t : uint32_t { SPEC_SEARCH = 0x0, SPEC_TYPES_COUNT = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 49 // Alignment: 4 // Size: 0x4 enum class GameAnimEventIndex_t : uint32_t { AE_EMPTY = 0x0, AE_CL_PLAYSOUND = 0x1, AE_CL_PLAYSOUND_ATTACHMENT = 0x2, AE_CL_PLAYSOUND_POSITION = 0x3, AE_SV_PLAYSOUND = 0x4, AE_CL_STOPSOUND = 0x5, AE_CL_PLAYSOUND_LOOPING = 0x6, AE_CL_CREATE_PARTICLE_EFFECT = 0x7, AE_CL_STOP_PARTICLE_EFFECT = 0x8, AE_CL_CREATE_PARTICLE_EFFECT_CFG = 0x9, AE_SV_CREATE_PARTICLE_EFFECT_CFG = 0xa, AE_SV_STOP_PARTICLE_EFFECT = 0xb, AE_FOOTSTEP = 0xc, AE_RAGDOLL = 0xd, AE_CL_STOP_RAGDOLL_CONTROL = 0xe, AE_CL_ENABLE_BODYGROUP = 0xf, AE_CL_DISABLE_BODYGROUP = 0x10, AE_BODYGROUP_SET_VALUE = 0x11, AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN = 0x12, AE_WEAPON_PERFORM_ATTACK = 0x13, AE_FIRE_INPUT = 0x14, AE_CL_CLOTH_ATTR = 0x15, AE_CL_CLOTH_GROUND_OFFSET = 0x16, AE_CL_CLOTH_STIFFEN = 0x17, AE_CL_CLOTH_EFFECT = 0x18, AE_CL_CREATE_ANIM_SCOPE_PROP = 0x19, AE_PULSE_GRAPH = 0x1a, AE_PULSE_GRAPH_LOOKAT = 0x1b, AE_PULSE_GRAPH_AIMAT = 0x1c, AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1d, AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1e, AE_CL_SUPPRESS_EVENTS_WITH_TAG = 0x1f, AE_CL_HIDE_PARTICLE_EFFECT = 0x20, AE_CL_SHOW_PARTICLE_EFFECT = 0x21, AE_CL_ADD_PARTICLE_EFFECT_CP = 0x22, AE_CL_SPEECH = 0x23, AE_CL_PANORAMA_EVENT = 0x24, AE_CL_DOTA_PLAY_STATUS_EFFECT = 0x25, AE_CL_DOTA_STOP_STATUS_EFFECT = 0x26, AE_CL_DOTA_NPC_CREATE_PARTICLE_EFFECT = 0x27, AE_CL_DOTA_RUBICK_ARCANA_CREATE_PARTICLE_EFFECT = 0x28, AE_DOTA_PET_ITEM_PICKUP = 0x29, AE_DOTA_PET_ITEM_DROP = 0x2a, AE_DOTA_SUPPRESS_CONSTANT_LAYER = 0x2b, AE_DOTA_PLAY_SOUND_ATTACK_SPECIAL = 0x2c, AE_DOTA_CREATE_CLINKZ_ATTACK = 0x2d, AE_DOTA_PLAY_SOUND_ATTACK_BACKSTAB = 0x2e, AE_DOTA_DIE_PHANTOM_DEATH_PARTICLES = 0x2f, AE_DOTA_SWITCH_ATTACK_COMBO = 0x30, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class ObserverMode_t : uint32_t { OBS_MODE_NONE = 0x0, OBS_MODE_FIXED = 0x1, OBS_MODE_IN_EYE = 0x2, OBS_MODE_CHASE = 0x3, OBS_MODE_ROAMING = 0x4, OBS_MODE_DIRECTED = 0x5, NUM_OBSERVER_MODES = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ObserverInterpState_t : uint32_t { OBSERVER_INTERP_NONE = 0x0, OBSERVER_INTERP_TRAVELING = 0x1, OBSERVER_INTERP_SETTLING = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 27 // Alignment: 4 // Size: 0x4 enum class RumbleEffect_t : uint32_t { RUMBLE_INVALID = 0xffffffffffffffff, // MPropertySuppressEnumerator RUMBLE_STOP_ALL = 0x0, RUMBLE_PISTOL = 0x1, RUMBLE_357 = 0x2, RUMBLE_SMG1 = 0x3, RUMBLE_AR2 = 0x4, RUMBLE_SHOTGUN_SINGLE = 0x5, RUMBLE_SHOTGUN_DOUBLE = 0x6, RUMBLE_AR2_ALT_FIRE = 0x7, RUMBLE_RPG_MISSILE = 0x8, RUMBLE_CROWBAR_SWING = 0x9, RUMBLE_AIRBOAT_GUN = 0xa, RUMBLE_JEEP_ENGINE_LOOP = 0xb, RUMBLE_FLAT_LEFT = 0xc, RUMBLE_FLAT_RIGHT = 0xd, RUMBLE_FLAT_BOTH = 0xe, RUMBLE_DMG_LOW = 0xf, RUMBLE_DMG_MED = 0x10, RUMBLE_DMG_HIGH = 0x11, RUMBLE_FALL_LONG = 0x12, RUMBLE_FALL_SHORT = 0x13, RUMBLE_PHYSCANNON_OPEN = 0x14, RUMBLE_PHYSCANNON_PUNT = 0x15, RUMBLE_PHYSCANNON_LOW = 0x16, RUMBLE_PHYSCANNON_MEDIUM = 0x17, RUMBLE_PHYSCANNON_HIGH = 0x18, // MPropertySuppressEnumerator NUM_RUMBLE_EFFECTS = 0x19, }; // Registered binary: server.dll (project 'server') // Enumerator count: 18 // Alignment: 4 // Size: 0x4 enum class WeaponSound_t : uint32_t { WEAPON_SOUND_EMPTY = 0x0, WEAPON_SOUND_SECONDARY_EMPTY = 0x1, WEAPON_SOUND_SINGLE = 0x2, WEAPON_SOUND_SECONDARY_ATTACK = 0x3, WEAPON_SOUND_MELEE_MISS = 0x4, WEAPON_SOUND_MELEE_HIT = 0x5, WEAPON_SOUND_MELEE_HIT_WORLD = 0x6, WEAPON_SOUND_MELEE_HIT_PLAYER = 0x7, WEAPON_SOUND_MELEE_HIT_NPC = 0x8, WEAPON_SOUND_SPECIAL1 = 0x9, WEAPON_SOUND_SPECIAL2 = 0xa, WEAPON_SOUND_SPECIAL3 = 0xb, WEAPON_SOUND_NEARLYEMPTY = 0xc, WEAPON_SOUND_IMPACT = 0xd, WEAPON_SOUND_REFLECT = 0xe, WEAPON_SOUND_SECONDARY_IMPACT = 0xf, WEAPON_SOUND_SECONDARY_REFLECT = 0x10, // MPropertySuppressEnumerator WEAPON_SOUND_NUM_TYPES = 0x11, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class AmmoFlags_t : uint32_t { AMMO_FORCE_DROP_IF_CARRIED = 0x1, AMMO_RESERVE_STAYS_WITH_WEAPON = 0x2, // MPropertySuppressEnumerator // MEnumeratorIsNotAFlag AMMO_FLAG_MAX = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 4 // Size: 0x4 enum class TakeDamageFlags_t : uint32_t { DFLAG_NONE = 0x0, DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1, DFLAG_SUPPRESS_PHYSICS_FORCE = 0x2, DFLAG_SUPPRESS_EFFECTS = 0x4, DFLAG_PREVENT_DEATH = 0x8, DFLAG_FORCE_DEATH = 0x10, DFLAG_ALWAYS_GIB = 0x20, DFLAG_NEVER_GIB = 0x40, DFLAG_REMOVE_NO_RAGDOLL = 0x80, DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 0x100, DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 0x200, DFLAG_RADIUS_DMG = 0x400, // MPropertySuppressEnumerator // MEnumeratorIsNotAFlag DMG_LASTDFLAG = 0x400, }; // Registered binary: server.dll (project 'server') // Enumerator count: 22 // Alignment: 4 // Size: 0x4 enum class DamageTypes_t : uint32_t { DMG_GENERIC = 0x0, DMG_CRUSH = 0x1, DMG_BULLET = 0x2, DMG_SLASH = 0x4, DMG_BURN = 0x8, DMG_VEHICLE = 0x10, DMG_FALL = 0x20, DMG_BLAST = 0x40, DMG_CLUB = 0x80, DMG_SHOCK = 0x100, DMG_SONIC = 0x200, DMG_ENERGYBEAM = 0x400, DMG_DROWN = 0x4000, DMG_POISON = 0x8000, DMG_RADIATION = 0x10000, DMG_DROWNRECOVER = 0x20000, DMG_ACID = 0x40000, DMG_PHYSGUN = 0x100000, DMG_DISSOLVE = 0x200000, DMG_BLAST_SURFACE = 0x400000, DMG_BUCKSHOT = 0x1000000, // MPropertySuppressEnumerator // MEnumeratorIsNotAFlag DMG_LASTGENERICFLAG = 0x1000000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 17 // Alignment: 4 // Size: 0x4 enum class BaseExplosionTypes_t : uint32_t { // MPropertyFriendlyName "Default" EXPLOSION_TYPE_DEFAULT = 0x0, // MPropertyFriendlyName "Grenade" EXPLOSION_TYPE_GRENADE = 0x1, // MPropertyFriendlyName "Molotov" EXPLOSION_TYPE_MOLOTOV = 0x2, // MPropertyFriendlyName "Fireworks" EXPLOSION_TYPE_FIREWORKS = 0x3, // MPropertyFriendlyName "Gascan" EXPLOSION_TYPE_GASCAN = 0x4, // MPropertyFriendlyName "Gas Cylinder" EXPLOSION_TYPE_GASCYLINDER = 0x5, // MPropertyFriendlyName "Explosive Barrel" EXPLOSION_TYPE_EXPLOSIVEBARREL = 0x6, // MPropertyFriendlyName "Electrical" EXPLOSION_TYPE_ELECTRICAL = 0x7, // MPropertyFriendlyName "EMP" EXPLOSION_TYPE_EMP = 0x8, // MPropertyFriendlyName "Shrapnel" EXPLOSION_TYPE_SHRAPNEL = 0x9, // MPropertyFriendlyName "Smoke Grenade" EXPLOSION_TYPE_SMOKEGRENADE = 0xa, // MPropertyFriendlyName "Flashbang" EXPLOSION_TYPE_FLASHBANG = 0xb, // MPropertyFriendlyName "Tripmine" EXPLOSION_TYPE_TRIPMINE = 0xc, // MPropertyFriendlyName "Ice" EXPLOSION_TYPE_ICE = 0xd, // MPropertyFriendlyName "None" EXPLOSION_TYPE_NONE = 0xe, // MPropertyFriendlyName "Custom" EXPLOSION_TYPE_CUSTOM = 0xf, // MPropertySuppressEnumerator EXPLOSION_TYPE_COUNT = 0x10, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 1 // Size: 0x1 enum class DamageOptions_t : uint8_t { DAMAGE_NO = 0x0, DAMAGE_EVENTS_ONLY = 0x1, DAMAGE_YES = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class HierarchyType_t : uint32_t { HIERARCHY_NONE = 0x0, HIERARCHY_BONE_MERGE = 0x1, HIERARCHY_ATTACHMENT = 0x2, HIERARCHY_ABSORIGIN = 0x3, HIERARCHY_BONE = 0x4, HIERARCHY_TYPE_COUNT = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class CanPlaySequence_t : uint32_t { CANNOT_PLAY = 0x0, CAN_PLAY_NOW = 0x1, CAN_PLAY_ENQUEUED = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class ScriptedMoveTo_t : uint32_t { CINE_MOVETO_WAIT = 0x0, CINE_MOVETO_WALK = 0x1, CINE_MOVETO_RUN = 0x2, CINE_MOVETO_CUSTOM = 0x3, CINE_MOVETO_TELEPORT = 0x4, CINE_MOVETO_WAIT_FACING = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class ScriptedOnDeath_t : uint32_t { SS_ONDEATH_NOT_APPLICABLE = 0xffffffffffffffff, SS_ONDEATH_UNDEFINED = 0x0, SS_ONDEATH_RAGDOLL = 0x1, SS_ONDEATH_ANIMATED_DEATH = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class IChoreoServices__ScriptState_t : uint32_t { SCRIPT_PLAYING = 0x0, SCRIPT_WAIT = 0x1, SCRIPT_POST_IDLE = 0x2, SCRIPT_CLEANUP = 0x3, SCRIPT_WALK_TO_MARK = 0x4, SCRIPT_RUN_TO_MARK = 0x5, SCRIPT_CUSTOM_MOVE_TO_MARK = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class IChoreoServices__ChoreoState_t : uint32_t { STATE_PRE_SCRIPT = 0x0, STATE_WAIT_FOR_SCRIPT = 0x1, STATE_WALK_TO_MARK = 0x2, STATE_SYNCHRONIZE_SCRIPT = 0x3, STATE_PLAY_SCRIPT = 0x4, STATE_PLAY_SCRIPT_POST_IDLE = 0x5, STATE_PLAY_SCRIPT_POST_IDLE_DONE = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 18 // Alignment: 8 // Size: 0x8 enum class InputBitMask_t : uint64_t { // MEnumeratorIsNotAFlag IN_NONE = 0x0, // MEnumeratorIsNotAFlag IN_ALL = 0xffffffffffffffff, IN_ATTACK = 0x1, IN_JUMP = 0x2, IN_DUCK = 0x4, IN_FORWARD = 0x8, IN_BACK = 0x10, IN_USE = 0x20, IN_TURNLEFT = 0x80, IN_TURNRIGHT = 0x100, IN_MOVELEFT = 0x200, IN_MOVERIGHT = 0x400, IN_ATTACK2 = 0x800, IN_RELOAD = 0x2000, IN_SPEED = 0x10000, IN_JOYAUTOSPRINT = 0x20000, // MEnumeratorIsNotAFlag IN_FIRST_MOD_SPECIFIC_BIT = 0x100000000, IN_QUERY = 0x100000000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 9 // Alignment: 4 // Size: 0x4 enum class EInButtonState : uint32_t { IN_BUTTON_UP = 0x0, IN_BUTTON_DOWN = 0x1, IN_BUTTON_DOWN_UP = 0x2, IN_BUTTON_UP_DOWN = 0x3, IN_BUTTON_UP_DOWN_UP = 0x4, IN_BUTTON_DOWN_UP_DOWN = 0x5, IN_BUTTON_DOWN_UP_DOWN_UP = 0x6, IN_BUTTON_UP_DOWN_UP_DOWN = 0x7, IN_BUTTON_STATE_COUNT = 0x8, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class ShakeCommand_t : uint32_t { SHAKE_START = 0x0, SHAKE_STOP = 0x1, SHAKE_AMPLITUDE = 0x2, SHAKE_FREQUENCY = 0x3, SHAKE_START_RUMBLEONLY = 0x4, SHAKE_START_NORUMBLE = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class TimelineCompression_t : uint32_t { TIMELINE_COMPRESSION_SUM = 0x0, TIMELINE_COMPRESSION_COUNT_PER_INTERVAL = 0x1, TIMELINE_COMPRESSION_AVERAGE = 0x2, TIMELINE_COMPRESSION_AVERAGE_BLEND = 0x3, TIMELINE_COMPRESSION_TOTAL = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 40 // Alignment: 8 // Size: 0x8 enum class DebugOverlayBits_t : uint64_t { // MPropertyFriendlyName "Ent Text" // MPropertyDescription "show text debug overlay for this entity" OVERLAY_TEXT_BIT = 0x1, // MPropertyFriendlyName "Name" // MPropertyDescription "show name debug overlay for this entity" OVERLAY_NAME_BIT = 0x2, // MPropertyFriendlyName "Bounding Box" // MPropertyDescription "show bounding box overlay for this entity" OVERLAY_BBOX_BIT = 0x4, // MPropertyFriendlyName "Pivot" // MPropertyDescription "show pivot for this entity" OVERLAY_PIVOT_BIT = 0x8, // MPropertyFriendlyName "Message" // MPropertyDescription "TODO show messages for this entity" OVERLAY_MESSAGE_BIT = 0x10, // MPropertyFriendlyName "ABS BBox" // MPropertyDescription "show abs bounding box overlay" OVERLAY_ABSBOX_BIT = 0x20, // MPropertyFriendlyName "RBox" // MPropertyDescription "show the rbox overlay" OVERLAY_RBOX_BIT = 0x40, // MPropertyFriendlyName "Entities That Block LOS" // MPropertyDescription "TODO show entities that block NPC LOS" OVERLAY_SHOW_BLOCKSLOS = 0x80, // MPropertyFriendlyName "Attachment Points" // MPropertyDescription "show attachment points" OVERLAY_ATTACHMENTS_BIT = 0x100, // MPropertyFriendlyName "Interpolated Attachment Points" // MPropertyDescription "show interpolated attachment points" OVERLAY_INTERPOLATED_ATTACHMENTS_BIT = 0x200, // MPropertyFriendlyName "Interpolated Pivot" // MPropertyDescription "show interpolated pivot for this entity" OVERLAY_INTERPOLATED_PIVOT_BIT = 0x400, // MPropertyFriendlyName "Skeleton" // MPropertyDescription "show skeleton for this entity" OVERLAY_SKELETON_BIT = 0x800, // MPropertyFriendlyName "Interpolated Skeleton" // MPropertyDescription "show interpolated skeleton" OVERLAY_INTERPOLATED_SKELETON_BIT = 0x1000, // MPropertyFriendlyName "Trigger Bounds" // MPropertyDescription "show trigger bounds" OVERLAY_TRIGGER_BOUNDS_BIT = 0x2000, // MPropertyFriendlyName "Hitboxes" // MPropertyDescription "show hitboxes for this entity" OVERLAY_HITBOX_BIT = 0x4000, // MPropertyFriendlyName "Interpolated Hitboxes" // MPropertyDescription "show interpolated hitboxes" OVERLAY_INTERPOLATED_HITBOX_BIT = 0x8000, // MPropertyFriendlyName "Autoaim Radius" // MPropertyDescription "TODO Display autoaim radius" OVERLAY_AUTOAIM_BIT = 0x10000, // MPropertyFriendlyName "NPC Selected" // MPropertyDescription "TODO the npc is current selected SOURCE2_UNSUPPORTED?" OVERLAY_NPC_SELECTED_BIT = 0x20000, // MPropertyFriendlyName "Joint Info" // MPropertyDescription "hows joint info for this entity" OVERLAY_JOINT_INFO_BIT = 0x40000, // MPropertyFriendlyName "NPC Route" // MPropertyDescription "draw the route for this npc" OVERLAY_NPC_ROUTE_BIT = 0x80000, OVERLAY_VISIBILITY_TRACES_BIT = 0x100000, // MPropertyFriendlyName "NPC Enemies" // MPropertyDescription "show npc's enemies" OVERLAY_NPC_ENEMIES_BIT = 0x400000, // MPropertyFriendlyName "NPC Conditions" // MPropertyDescription "show NPC's current conditions" OVERLAY_NPC_CONDITIONS_BIT = 0x800000, // MPropertyFriendlyName "NPC Combat" // MPropertyDescription "show npc combat related information (squads/slots/etc)" OVERLAY_NPC_COMBAT_BIT = 0x1000000, // MPropertyFriendlyName "NPC Schedule Tasks" // MPropertyDescription "show npc schedule task details" OVERLAY_NPC_TASK_BIT = 0x2000000, // MPropertyFriendlyName "NPC Body Locations" // MPropertyDescription "show npc body locations" OVERLAY_NPC_BODYLOCATIONS = 0x4000000, // MPropertyFriendlyName "NPC View Conde" // MPropertyDescription "show npc's viewcone" OVERLAY_NPC_VIEWCONE_BIT = 0x8000000, // MPropertyFriendlyName "NPC Kill" // MPropertyDescription "kill the NPC, running all appropriate AI." OVERLAY_NPC_KILL_BIT = 0x10000000, // MPropertyFriendlyName "OVERLAY_WC_CHANGE_ENTITY" // MPropertyDescription "object changed during WC edit (probably unused)" OVERLAY_WC_CHANGE_ENTITY = 0x20000000, // MPropertyFriendlyName "Buddha Mode" // MPropertyDescription "TODO take damage but don't die" OVERLAY_BUDDHA_MODE = 0x40000000, // MPropertyFriendlyName "NPC Steering" // MPropertyDescription "Show the steering regulations associated with the NPC" OVERLAY_NPC_STEERING_REGULATIONS = 0x80000000, // MPropertyFriendlyName "NPC Task Console Text" // MPropertyDescription "show task and schedule names when they start" OVERLAY_NPC_TASK_TEXT_BIT = 0x100000000, // MPropertyFriendlyName "Prop Debug" // MPropertyDescription "Show prop health and bounds" OVERLAY_PROP_DEBUG = 0x200000000, // MPropertyFriendlyName "NPC Relationships" // MPropertyDescription "show relationships between target and all children" OVERLAY_NPC_RELATION_BIT = 0x400000000, // MPropertyFriendlyName "View Offset" // MPropertyDescription "TODO show view offset" OVERLAY_VIEWOFFSET = 0x800000000, // MPropertyFriendlyName "Collision Wireframe" // MPropertyDescription "show collision wireframe" OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000, // MPropertyFriendlyName "NPC Scripted Commands" // MPropertyDescription "show the state of scripted commands" OVERLAY_NPC_SCRIPTED_COMMANDS_BIT = 0x2000000000, // MPropertyFriendlyName "Actor Name" // MPropertyDescription "show fancy actor name over head of actors (entities which return ShouldDisplayInActorNames() == true)" OVERLAY_ACTORNAME_BIT = 0x4000000000, // MPropertyFriendlyName "NPC Gather Conditions" // MPropertyDescription "show condition gathering text info" OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000, // MPropertyFriendlyName "NPC Ability Ranges" // MPropertyDescription "draw range indicators for all abilities on the NPC" OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 0x10000000000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 1 // Size: 0x1 enum class MoveType_t : uint8_t { MOVETYPE_NONE = 0x0, MOVETYPE_OBSOLETE = 0x1, MOVETYPE_WALK = 0x2, MOVETYPE_FLY = 0x3, MOVETYPE_FLYGRAVITY = 0x4, MOVETYPE_VPHYSICS = 0x5, MOVETYPE_PUSH = 0x6, MOVETYPE_NOCLIP = 0x7, MOVETYPE_OBSERVER = 0x8, MOVETYPE_CUSTOM = 0x9, MOVETYPE_LAST = 0xa, MOVETYPE_INVALID = 0xa, MOVETYPE_MAX_BITS = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 1 // Size: 0x1 enum class MoveCollide_t : uint8_t { MOVECOLLIDE_DEFAULT = 0x0, MOVECOLLIDE_FLY_BOUNCE = 0x1, MOVECOLLIDE_FLY_CUSTOM = 0x2, MOVECOLLIDE_FLY_SLIDE = 0x3, MOVECOLLIDE_COUNT = 0x4, MOVECOLLIDE_MAX_BITS = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 9 // Alignment: 1 // Size: 0x1 enum class SolidType_t : uint8_t { SOLID_NONE = 0x0, SOLID_BSP = 0x1, SOLID_BBOX = 0x2, SOLID_OBB = 0x3, SOLID_SPHERE = 0x4, SOLID_POINT = 0x5, SOLID_VPHYSICS = 0x6, SOLID_CAPSULE = 0x7, SOLID_LAST = 0x8, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class BrushSolidities_e : uint32_t { BRUSHSOLID_TOGGLE = 0x0, BRUSHSOLID_NEVER = 0x1, BRUSHSOLID_ALWAYS = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 1 // Size: 0x1 enum class RenderMode_t : uint8_t { kRenderNormal = 0x0, kRenderTransColor = 0x1, kRenderTransTexture = 0x2, kRenderGlow = 0x3, kRenderTransAlpha = 0x4, kRenderTransAdd = 0x5, kRenderEnvironmental = 0x6, kRenderTransAddFrameBlend = 0x7, kRenderTransAlphaAdd = 0x8, kRenderWorldGlow = 0x9, kRenderNone = 0xa, kRenderDevVisualizer = 0xb, kRenderModeCount = 0xc, }; // Registered binary: server.dll (project 'server') // Enumerator count: 20 // Alignment: 1 // Size: 0x1 enum class RenderFx_t : uint8_t { kRenderFxNone = 0x0, kRenderFxPulseSlow = 0x1, kRenderFxPulseFast = 0x2, kRenderFxPulseSlowWide = 0x3, kRenderFxPulseFastWide = 0x4, kRenderFxFadeSlow = 0x5, kRenderFxFadeFast = 0x6, kRenderFxSolidSlow = 0x7, kRenderFxSolidFast = 0x8, kRenderFxStrobeSlow = 0x9, kRenderFxStrobeFast = 0xa, kRenderFxStrobeFaster = 0xb, kRenderFxFlickerSlow = 0xc, kRenderFxFlickerFast = 0xd, kRenderFxNoDissipation = 0xe, kRenderFxFadeOut = 0xf, kRenderFxFadeIn = 0x10, kRenderFxPulseFastWider = 0x11, kRenderFxGlowShell = 0x12, kRenderFxMax = 0x13, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class CRR_Response__ResponseEnum_t : uint32_t { MAX_RESPONSE_NAME = 0xc0, MAX_RULE_NAME = 0x80, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class LessonPanelLayoutFileTypes_t : uint32_t { LAYOUT_HAND_DEFAULT = 0x0, LAYOUT_WORLD_DEFAULT = 0x1, LAYOUT_CUSTOM = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class Touch_t : uint32_t { touch_none = 0x0, touch_player_only = 0x1, touch_npc_only = 0x2, touch_player_or_npc = 0x3, touch_player_or_npc_or_physicsprop = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class ScriptedMoveType_t : uint32_t { SCRIPTED_MOVETYPE_NONE = 0x0, SCRIPTED_MOVETYPE_TO_WITH_DURATION = 0x1, SCRIPTED_MOVETYPE_TO_WITH_MOVESPEED = 0x2, SCRIPTED_MOVETYPE_SWEEP_TO_AT_MOVEMENT_SPEED = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ForcedCrouchState_t : uint32_t { FORCEDCROUCH_NONE = 0x0, FORCEDCROUCH_CROUCHED = 0x1, FORCEDCROUCH_UNCROUCHED = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 12 // Alignment: 4 // Size: 0x4 enum class Hull_t : uint32_t { HULL_HUMAN = 0x0, HULL_SMALL_CENTERED = 0x1, HULL_WIDE_HUMAN = 0x2, HULL_TINY = 0x3, HULL_MEDIUM = 0x4, HULL_TINY_CENTERED = 0x5, HULL_LARGE = 0x6, HULL_LARGE_CENTERED = 0x7, HULL_MEDIUM_TALL = 0x8, HULL_SMALL = 0x9, NUM_HULLS = 0xa, HULL_NONE = 0xb, }; // Registered binary: server.dll (project 'server') // Enumerator count: 1 // Alignment: 4 // Size: 0x4 enum class navproperties_t : uint32_t { NAV_IGNORE = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class CLogicBranchList__LogicBranchListenerLastState_t : uint32_t { LOGIC_BRANCH_LISTENER_NOT_INIT = 0x0, LOGIC_BRANCH_LISTENER_ALL_TRUE = 0x1, LOGIC_BRANCH_LISTENER_ALL_FALSE = 0x2, LOGIC_BRANCH_LISTENER_MIXED = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EntFinderMethod_t : uint32_t { ENT_FIND_METHOD_NEAREST = 0x0, ENT_FIND_METHOD_FARTHEST = 0x1, ENT_FIND_METHOD_RANDOM = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ValueRemapperInputType_t : uint32_t { InputType_PlayerShootPosition = 0x0, InputType_PlayerShootPositionAroundAxis = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class ValueRemapperOutputType_t : uint32_t { OutputType_AnimationCycle = 0x0, OutputType_RotationX = 0x1, OutputType_RotationY = 0x2, OutputType_RotationZ = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ValueRemapperHapticsType_t : uint32_t { HaticsType_Default = 0x0, HaticsType_None = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class ValueRemapperMomentumType_t : uint32_t { MomentumType_None = 0x0, MomentumType_Friction = 0x1, MomentumType_SpringTowardSnapValue = 0x2, MomentumType_SpringAwayFromSnapValue = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ValueRemapperRatchetType_t : uint32_t { RatchetType_Absolute = 0x0, RatchetType_EachEngage = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class PointWorldTextJustifyHorizontal_t : uint32_t { POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT = 0x0, POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER = 0x1, POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class PointWorldTextJustifyVertical_t : uint32_t { POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM = 0x0, POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER = 0x1, POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class PointWorldTextReorientMode_t : uint32_t { POINT_WORLD_TEXT_REORIENT_NONE = 0x0, POINT_WORLD_TEXT_REORIENT_AROUND_UP = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class SceneOnPlayerDeath_t : uint32_t { SCENE_ONPLAYERDEATH_DO_NOTHING = 0x0, SCENE_ONPLAYERDEATH_CANCEL = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ScriptedConflictResponse_t : uint32_t { SS_CONFLICT_ENQUEUE = 0x0, SS_CONFLICT_INTERRUPT = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class TRAIN_CODE : uint32_t { TRAIN_SAFE = 0x0, TRAIN_BLOCKING = 0x1, TRAIN_FOLLOWING = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class TOGGLE_STATE : uint32_t { TS_AT_TOP = 0x0, TS_AT_BOTTOM = 0x1, TS_GOING_UP = 0x2, TS_GOING_DOWN = 0x3, DOOR_OPEN = 0x0, DOOR_CLOSED = 0x1, DOOR_OPENING = 0x2, DOOR_CLOSING = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class filter_t : uint32_t { FILTER_AND = 0x0, FILTER_OR = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class Explosions : uint32_t { expRandom = 0x0, expDirected = 0x1, expUsePrecise = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 12 // Alignment: 4 // Size: 0x4 enum class Materials : uint32_t { matGlass = 0x0, matWood = 0x1, matMetal = 0x2, matFlesh = 0x3, matCinderBlock = 0x4, matCeilingTile = 0x5, matComputer = 0x6, matUnbreakableGlass = 0x7, matRocks = 0x8, matWeb = 0x9, matNone = 0xa, matLastMaterial = 0xb, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EOverrideBlockLOS_t : uint32_t { BLOCK_LOS_DEFAULT = 0x0, BLOCK_LOS_FORCE_FALSE = 0x1, BLOCK_LOS_FORCE_TRUE = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class MoveLinearAuthoredPos_t : uint32_t { MOVELINEAR_AUTHORED_AT_START_POSITION = 0x0, MOVELINEAR_AUTHORED_AT_OPEN_POSITION = 0x1, MOVELINEAR_AUTHORED_AT_CLOSED_POSITION = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : uint32_t { kMIN_THRESHOLD = 0x0, kMIN_FULL = 0x1, kHIGHWATER = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 23 // Alignment: 4 // Size: 0x4 enum class SoundFlags_t : uint32_t { // MPropertySuppressEnumerator // MEnumeratorIsNotAFlag SOUND_NONE = 0x0, SOUND_COMBAT = 0x1, SOUND_WORLD = 0x2, SOUND_PLAYER = 0x4, SOUND_DANGER = 0x8, SOUND_BULLET_IMPACT = 0x10, SOUND_THUMPER = 0x20, SOUND_PHYSICS_DANGER = 0x40, SOUND_MOVE_AWAY = 0x80, SOUND_PLAYER_VEHICLE = 0x100, SOUND_GLASS_BREAK = 0x200, SOUND_PHYSICS_OBJECT = 0x400, SOUND_CONTEXT_GUNFIRE = 0x100000, SOUND_CONTEXT_COMBINE_ONLY = 0x200000, SOUND_CONTEXT_REACT_TO_SOURCE = 0x400000, SOUND_CONTEXT_EXPLOSION = 0x800000, SOUND_CONTEXT_EXCLUDE_COMBINE = 0x1000000, SOUND_CONTEXT_DANGER_APPROACH = 0x2000000, SOUND_CONTEXT_ALLIES_ONLY = 0x4000000, SOUND_CONTEXT_PANIC_NPCS = 0x8000000, // MPropertySuppressEnumerator // MEnumeratorIsNotAFlag ALL_CONTEXTS = 0xfffffffffff00000, // MPropertySuppressEnumerator // MEnumeratorIsNotAFlag ALL_SCENTS = 0x0, // MPropertySuppressEnumerator // MEnumeratorIsNotAFlag ALL_SOUNDS = 0xfffff, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class TrainVelocityType_t : uint32_t { TrainVelocity_Instantaneous = 0x0, TrainVelocity_LinearBlend = 0x1, TrainVelocity_EaseInEaseOut = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class TrainOrientationType_t : uint32_t { TrainOrientation_Fixed = 0x0, TrainOrientation_AtPathTracks = 0x1, TrainOrientation_LinearBlend = 0x2, TrainOrientation_EaseInEaseOut = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class BeamType_t : uint32_t { BEAM_INVALID = 0x0, BEAM_POINTS = 0x1, BEAM_ENTPOINT = 0x2, BEAM_ENTS = 0x3, BEAM_HOSE = 0x4, BEAM_SPLINE = 0x5, BEAM_LASER = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class BeamClipStyle_t : uint32_t { kNOCLIP = 0x0, kGEOCLIP = 0x1, kMODELCLIP = 0x2, kBEAMCLIPSTYLE_NUMBITS = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 1 // Size: 0x1 enum class SurroundingBoundsType_t : uint8_t { USE_OBB_COLLISION_BOUNDS = 0x0, USE_BEST_COLLISION_BOUNDS = 0x1, USE_HITBOXES = 0x2, USE_SPECIFIED_BOUNDS = 0x3, USE_GAME_CODE = 0x4, USE_ROTATION_EXPANDED_BOUNDS = 0x5, USE_ROTATION_EXPANDED_ORIENTED_BOUNDS = 0x6, USE_COLLISION_BOUNDS_NEVER_VPHYSICS = 0x7, USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS = 0x8, SURROUNDING_TYPE_BIT_COUNT = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class AnimLoopMode_t : uint32_t { // MPropertySuppressEnumerator ANIM_LOOP_MODE_INVALID = 0xffffffffffffffff, ANIM_LOOP_MODE_NOT_LOOPING = 0x0, ANIM_LOOP_MODE_LOOPING = 0x1, ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 0x2, // MPropertySuppressEnumerator ANIM_LOOP_MODE_COUNT = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EntitySubclassScope_t : uint32_t { SUBCLASS_SCOPE_NONE = 0xffffffffffffffff, // MPropertyFriendlyName "Player" // MEntitySubclassScopeFile SUBCLASS_SCOPE_PLAYER = 0x0, SUBCLASS_SCOPE_COUNT = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class SubclassVDataChangeType_t : uint32_t { SUBCLASS_VDATA_CREATED = 0x0, SUBCLASS_VDATA_SUBCLASS_CHANGED = 0x1, SUBCLASS_VDATA_RELOADED = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class PlayerConnectedState : uint32_t { PlayerNeverConnected = 0xffffffffffffffff, PlayerConnected = 0x0, PlayerConnecting = 0x1, PlayerReconnecting = 0x2, PlayerDisconnecting = 0x3, PlayerDisconnected = 0x4, PlayerReserved = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class WeaponSwitchReason_t : uint32_t { eDrawn = 0x0, eEquipped = 0x1, eUserInitiatedSwitchToLast = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class WeaponAttackType_t : uint32_t { eInvalid = 0xffffffffffffffff, ePrimary = 0x0, eSecondary = 0x1, eCount = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 16 // Alignment: 4 // Size: 0x4 enum class vote_create_failed_t : uint32_t { VOTE_FAILED_GENERIC = 0x0, VOTE_FAILED_TRANSITIONING_PLAYERS = 0x1, VOTE_FAILED_RATE_EXCEEDED = 0x2, VOTE_FAILED_YES_MUST_EXCEED_NO = 0x3, VOTE_FAILED_QUORUM_FAILURE = 0x4, VOTE_FAILED_ISSUE_DISABLED = 0x5, VOTE_FAILED_MAP_NOT_FOUND = 0x6, VOTE_FAILED_MAP_NAME_REQUIRED = 0x7, VOTE_FAILED_FAILED_RECENTLY = 0x8, VOTE_FAILED_TEAM_CANT_CALL = 0x9, VOTE_FAILED_WAITINGFORPLAYERS = 0xa, VOTE_FAILED_PLAYERNOTFOUND = 0xb, VOTE_FAILED_CANNOT_KICK_ADMIN = 0xc, VOTE_FAILED_SCRAMBLE_IN_PROGRESS = 0xd, VOTE_FAILED_SPECTATOR = 0xe, VOTE_FAILED_MAX = 0xf, }; // Registered binary: server.dll (project 'server') // Enumerator count: 9 // Alignment: 1 // Size: 0x1 enum class ItemFlagTypes_t : uint8_t { ITEM_FLAG_NONE = 0x0, ITEM_FLAG_CAN_SELECT_WITHOUT_AMMO = 0x1, ITEM_FLAG_NOAUTORELOAD = 0x2, ITEM_FLAG_NOAUTOSWITCHEMPTY = 0x4, ITEM_FLAG_LIMITINWORLD = 0x8, ITEM_FLAG_EXHAUSTIBLE = 0x10, ITEM_FLAG_DOHITLOCATIONDMG = 0x20, ITEM_FLAG_NOAMMOPICKUPS = 0x40, ITEM_FLAG_NOITEMPICKUP = 0x80, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class EntityDisolveType_t : uint32_t { ENTITY_DISSOLVE_INVALID = 0xffffffffffffffff, ENTITY_DISSOLVE_NORMAL = 0x0, ENTITY_DISSOLVE_ELECTRICAL = 0x1, ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 0x2, ENTITY_DISSOLVE_CORE = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 14 // Alignment: 4 // Size: 0x4 enum class HitGroup_t : uint32_t { HITGROUP_INVALID = 0xffffffffffffffff, HITGROUP_GENERIC = 0x0, HITGROUP_HEAD = 0x1, HITGROUP_CHEST = 0x2, HITGROUP_STOMACH = 0x3, HITGROUP_LEFTARM = 0x4, HITGROUP_RIGHTARM = 0x5, HITGROUP_LEFTLEG = 0x6, HITGROUP_RIGHTLEG = 0x7, HITGROUP_NECK = 0x8, HITGROUP_UNUSED = 0x9, HITGROUP_GEAR = 0xa, HITGROUP_SPECIAL = 0xb, HITGROUP_COUNT = 0xc, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 1 // Size: 0x1 enum class WaterLevel_t : uint8_t { WL_NotInWater = 0x0, WL_Feet = 0x1, WL_Waist = 0x2, WL_Chest = 0x3, WL_FullyUnderwater = 0x4, WL_Count = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DoorState_t : uint32_t { DOOR_STATE_CLOSED = 0x0, DOOR_STATE_OPENING = 0x1, DOOR_STATE_OPEN = 0x2, DOOR_STATE_CLOSING = 0x3, DOOR_STATE_AJAR = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ShadowType_t : uint32_t { SHADOWS_NONE = 0x0, SHADOWS_SIMPLE = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class Class_T : uint32_t { CLASS_NONE = 0x0, CLASS_PLAYER = 0x1, CLASS_PLAYER_ALLY = 0x2, NUM_CLASSIFY_CLASSES = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 4 // Size: 0x4 enum class Disposition_t : uint32_t { D_ER = 0x0, D_HT = 0x1, D_FR = 0x2, D_LI = 0x3, D_NU = 0x4, D_ERROR = 0x0, D_HATE = 0x1, D_FEAR = 0x2, D_LIKE = 0x3, D_NEUTRAL = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class LatchDirtyPermission_t : uint32_t { LATCH_DIRTY_DISALLOW = 0x0, LATCH_DIRTY_SERVER_CONTROLLED = 0x1, LATCH_DIRTY_CLIENT_SIMULATED = 0x2, LATCH_DIRTY_PREDICTION = 0x3, LATCH_DIRTY_FRAMESIMULATE = 0x4, LATCH_DIRTY_PARTICLE_SIMULATE = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class LifeState_t : uint32_t { LIFE_ALIVE = 0x0, LIFE_DYING = 0x1, LIFE_DEAD = 0x2, LIFE_RESPAWNABLE = 0x3, LIFE_RESPAWNING = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class StanceType_t : uint32_t { // MPropertySuppressEnumerator STANCE_CURRENT = 0xffffffffffffffff, // MPropertyFriendlyName "Default" STANCE_DEFAULT = 0x0, // MPropertyFriendlyName "Crouching" STANCE_CROUCHING = 0x1, // MPropertyFriendlyName "Prone" STANCE_PRONE = 0x2, // MPropertySuppressEnumerator NUM_STANCES = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ModifyDamageReturn_t : uint32_t { CONTINUE_TO_APPLY_DAMAGE = 0x0, ABORT_DO_NOT_APPLY_DAMAGE = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 1 // Size: 0x1 enum class BeginDeathLifeStateTransition_t : uint8_t { NO_CHANGE_IN_LIFESTATE = 0x0, TRANSITION_TO_LIFESTATE_DYING = 0x1, TRANSITION_TO_LIFESTATE_DEAD = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class WorldTextPanelHorizontalAlign_t : uint32_t { WORLDTEXT_HORIZONTAL_ALIGN_LEFT = 0x0, WORLDTEXT_HORIZONTAL_ALIGN_CENTER = 0x1, WORLDTEXT_HORIZONTAL_ALIGN_RIGHT = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class WorldTextPanelVerticalAlign_t : uint32_t { WORLDTEXT_VERTICAL_ALIGN_TOP = 0x0, WORLDTEXT_VERTICAL_ALIGN_CENTER = 0x1, WORLDTEXT_VERTICAL_ALIGN_BOTTOM = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class WorldTextPanelOrientation_t : uint32_t { WORLDTEXT_ORIENTATION_DEFAULT = 0x0, WORLDTEXT_ORIENTATION_FACEUSER = 0x1, WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ESourceEngine : uint32_t { k_ESE_Source1 = 0x0, k_ESE_Source2 = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class PartnerAccountType : uint32_t { PARTNER_NONE = 0x0, PARTNER_PERFECT_WORLD = 0x1, PARTNER_INVALID = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class GCConnectionStatus : uint32_t { GCConnectionStatus_HAVE_SESSION = 0x0, GCConnectionStatus_GC_GOING_DOWN = 0x1, GCConnectionStatus_NO_SESSION = 0x2, GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE = 0x3, GCConnectionStatus_NO_STEAM = 0x4, GCConnectionStatus_SUSPENDED = 0x5, GCConnectionStatus_STEAM_GOING_DOWN = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class ESOMsg : uint32_t { k_ESOMsg_Create = 0x15, k_ESOMsg_Update = 0x16, k_ESOMsg_Destroy = 0x17, k_ESOMsg_CacheSubscribed = 0x18, k_ESOMsg_CacheUnsubscribed = 0x19, k_ESOMsg_UpdateMultiple = 0x1a, k_ESOMsg_CacheSubscriptionRefresh = 0x1c, k_ESOMsg_CacheSubscribedUpToDate = 0x1d, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 4 // Size: 0x4 enum class EGCBaseClientMsg : uint32_t { k_EMsgGCPingRequest = 0xbb9, k_EMsgGCPingResponse = 0xbba, k_EMsgGCToClientPollConvarRequest = 0xbbb, k_EMsgGCToClientPollConvarResponse = 0xbbc, k_EMsgGCCompressedMsgToClient = 0xbbd, k_EMsgGCCompressedMsgToClient_Legacy = 0x20b, k_EMsgGCToClientRequestDropped = 0xbbe, k_EMsgGCClientWelcome = 0xfa4, k_EMsgGCServerWelcome = 0xfa5, k_EMsgGCClientHello = 0xfa6, k_EMsgGCServerHello = 0xfa7, k_EMsgGCClientConnectionStatus = 0xfa9, k_EMsgGCServerConnectionStatus = 0xfaa, }; // Registered binary: server.dll (project 'server') // Enumerator count: 22 // Alignment: 4 // Size: 0x4 enum class EGCBaseMsg : uint32_t { k_EMsgGCInviteToParty = 0x1195, k_EMsgGCInvitationCreated = 0x1196, k_EMsgGCPartyInviteResponse = 0x1197, k_EMsgGCKickFromParty = 0x1198, k_EMsgGCLeaveParty = 0x1199, k_EMsgGCServerAvailable = 0x119a, k_EMsgGCClientConnectToServer = 0x119b, k_EMsgGCGameServerInfo = 0x119c, k_EMsgGCLANServerAvailable = 0x119f, k_EMsgGCInviteToLobby = 0x11a0, k_EMsgGCLobbyInviteResponse = 0x11a1, k_EMsgGCToClientPollFileRequest = 0x11a2, k_EMsgGCToClientPollFileResponse = 0x11a3, k_EMsgGCToGCPerformManualOp = 0x11a4, k_EMsgGCToGCPerformManualOpCompleted = 0x11a5, k_EMsgGCToGCReloadServerRegionSettings = 0x11a6, k_EMsgGCAdditionalWelcomeMsgList = 0x11a7, k_EMsgGCToClientApplyRemoteConVars = 0x11a8, k_EMsgGCToServerApplyRemoteConVars = 0x11a9, k_EMsgClientToGCIntegrityStatus = 0x11aa, k_EMsgClientToGCAggregateMetrics = 0x11ab, k_EMsgGCToClientAggregateMetricsBackoff = 0x11ac, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 4 // Size: 0x4 enum class ECustomGameInstallStatus : uint32_t { k_ECustomGameInstallStatus_Unknown = 0x0, k_ECustomGameInstallStatus_Ready = 0x1, k_ECustomGameInstallStatus_Busy = 0x2, k_ECustomGameInstallStatus_FailedGeneric = 0x65, k_ECustomGameInstallStatus_FailedInternalError = 0x66, k_ECustomGameInstallStatus_RequestedTimestampTooOld = 0x67, k_ECustomGameInstallStatus_RequestedTimestampTooNew = 0x68, k_ECustomGameInstallStatus_CRCMismatch = 0x69, k_ECustomGameInstallStatus_FailedSteam = 0x6a, k_ECustomGameInstallStatus_FailedCanceled = 0x6b, }; // Registered binary: server.dll (project 'server') // Enumerator count: 1 // Alignment: 4 // Size: 0x4 enum class EGCEconBaseMsg : uint32_t { k_EMsgGCGenericResult = 0xa13, }; // Registered binary: server.dll (project 'server') // Enumerator count: 9 // Alignment: 4 // Size: 0x4 enum class EGCMsgResponse : uint32_t { k_EGCMsgResponseOK = 0x0, k_EGCMsgResponseDenied = 0x1, k_EGCMsgResponseServerError = 0x2, k_EGCMsgResponseTimeout = 0x3, k_EGCMsgResponseInvalid = 0x4, k_EGCMsgResponseNoMatch = 0x5, k_EGCMsgResponseUnknownError = 0x6, k_EGCMsgResponseNotLoggedOn = 0x7, k_EGCMsgFailedToCreate = 0x8, }; // Registered binary: server.dll (project 'server') // Enumerator count: 14 // Alignment: 4 // Size: 0x4 enum class EGCMsgUseItemResponse : uint32_t { k_EGCMsgUseItemResponse_ItemUsed = 0x0, k_EGCMsgUseItemResponse_GiftNoOtherPlayers = 0x1, k_EGCMsgUseItemResponse_ServerError = 0x2, k_EGCMsgUseItemResponse_MiniGameAlreadyStarted = 0x3, k_EGCMsgUseItemResponse_ItemUsed_ItemsGranted = 0x4, k_EGCMsgUseItemResponse_DropRateBonusAlreadyGranted = 0x5, k_EGCMsgUseItemResponse_NotInLowPriorityPool = 0x6, k_EGCMsgUseItemResponse_NotHighEnoughLevel = 0x7, k_EGCMsgUseItemResponse_EventNotActive = 0x8, k_EGCMsgUseItemResponse_ItemUsed_EventPointsGranted = 0x9, k_EGCMsgUseItemResponse_MissingRequirement = 0xa, k_EGCMsgUseItemResponse_EmoticonUnlock_NoNew = 0xb, k_EGCMsgUseItemResponse_EmoticonUnlock_Complete = 0xc, k_EGCMsgUseItemResponse_ItemUsed_Compendium = 0xd, }; // Registered binary: server.dll (project 'server') // Enumerator count: 125 // Alignment: 4 // Size: 0x4 enum class EGCItemMsg : uint32_t { k_EMsgGCBase = 0x3e8, k_EMsgGCSetItemPosition = 0x3e9, k_EMsgClientToGCPackBundle = 0x3ea, k_EMsgClientToGCPackBundleResponse = 0x3eb, k_EMsgGCDelete = 0x3ec, k_EMsgGCVerifyCacheSubscription = 0x3ed, k_EMsgClientToGCNameItem = 0x3ee, k_EMsgGCPaintItem = 0x3f1, k_EMsgGCPaintItemResponse = 0x3f2, k_EMsgGCNameBaseItem = 0x3fb, k_EMsgGCNameBaseItemResponse = 0x3fc, k_EMsgGCUseItemRequest = 0x401, k_EMsgGCUseItemResponse = 0x402, k_EMsgGCGiftedItems = 0x403, k_EMsgGCUnwrapGiftRequest = 0x40d, k_EMsgGCUnwrapGiftResponse = 0x40e, k_EMsgGCSortItems = 0x411, k_EMsgGCBackpackSortFinished = 0x422, k_EMsgGCAdjustItemEquippedState = 0x423, k_EMsgGCItemAcknowledged = 0x426, k_EMsgClientToGCNameItemResponse = 0x42c, k_EMsgGCApplyStrangePart = 0x431, k_EMsgGCApplyPennantUpgrade = 0x434, k_EMsgGCSetItemPositions = 0x435, k_EMsgGCApplyEggEssence = 0x436, k_EMsgGCNameEggEssenceResponse = 0x437, k_EMsgGCExtractGems = 0x43e, k_EMsgGCAddSocket = 0x43f, k_EMsgGCAddItemToSocket = 0x440, k_EMsgGCAddItemToSocketResponse = 0x441, k_EMsgGCAddSocketResponse = 0x442, k_EMsgGCResetStrangeGemCount = 0x443, k_EMsgGCRequestCrateItems = 0x444, k_EMsgGCRequestCrateItemsResponse = 0x445, k_EMsgGCExtractGemsResponse = 0x446, k_EMsgGCResetStrangeGemCountResponse = 0x447, k_EMsgGCServerUseItemRequest = 0x44f, k_EMsgGCAddGiftItem = 0x450, k_EMsgSQLGCToGCRevokeUntrustedGift = 0x451, k_EMsgClientToGCRemoveItemGifterAttributes = 0x455, k_EMsgClientToGCRemoveItemName = 0x456, k_EMsgClientToGCRemoveItemDescription = 0x457, k_EMsgClientToGCRemoveItemAttributeResponse = 0x458, k_EMsgGCDev_NewItemRequest = 0x7d1, k_EMsgGCDev_NewItemRequestResponse = 0x7d2, k_EMsgGCDev_UnlockAllItemStylesRequest = 0x7d3, k_EMsgGCDev_UnlockAllItemStylesResponse = 0x7d4, k_EMsgGCStorePurchaseFinalize = 0x9c8, k_EMsgGCStorePurchaseFinalizeResponse = 0x9c9, k_EMsgGCStorePurchaseCancel = 0x9ca, k_EMsgGCStorePurchaseCancelResponse = 0x9cb, k_EMsgGCStorePurchaseInit = 0x9ce, k_EMsgGCStorePurchaseInitResponse = 0x9cf, k_EMsgGCToGCBannedWordListUpdated = 0x9d3, k_EMsgGCToGCDirtySDOCache = 0x9d4, k_EMsgGCToGCUpdateSQLKeyValue = 0x9d6, k_EMsgGCToGCBroadcastConsoleCommand = 0x9d9, k_EMsgGCServerVersionUpdated = 0x9da, k_EMsgGCApplyAutograph = 0x9db, k_EMsgGCToGCWebAPIAccountChanged = 0x9dc, k_EMsgGCClientVersionUpdated = 0x9e0, k_EMsgGCToGCUpdateWelcomeMsg = 0x9e1, k_EMsgGCToGCPlayerStrangeCountAdjustments = 0x9e7, k_EMsgGCRequestStoreSalesData = 0x9e8, k_EMsgGCRequestStoreSalesDataResponse = 0x9e9, k_EMsgGCRequestStoreSalesDataUpToDateResponse = 0x9ea, k_EMsgGCToGCPingRequest = 0x9eb, k_EMsgGCToGCPingResponse = 0x9ec, k_EMsgGCToGCGetUserSessionServer = 0x9ed, k_EMsgGCToGCGetUserSessionServerResponse = 0x9ee, k_EMsgGCToGCGetUserServerMembers = 0x9ef, k_EMsgGCToGCGetUserServerMembersResponse = 0x9f0, k_EMsgGCToGCCanUseDropRateBonus = 0x9f3, k_EMsgSQLAddDropRateBonus = 0x9f4, k_EMsgGCToGCRefreshSOCache = 0x9f5, k_EMsgGCToGCGrantAccountRolledItems = 0x9fa, k_EMsgGCToGCGrantSelfMadeItemToAccount = 0x9fb, k_EMsgGCStatueCraft = 0xa01, k_EMsgGCRedeemCode = 0xa02, k_EMsgGCRedeemCodeResponse = 0xa03, k_EMsgGCToGCItemConsumptionRollback = 0xa04, k_EMsgClientToGCWrapAndDeliverGift = 0xa05, k_EMsgClientToGCWrapAndDeliverGiftResponse = 0xa06, k_EMsgClientToGCUnpackBundleResponse = 0xa07, k_EMsgGCToClientStoreTransactionCompleted = 0xa08, k_EMsgClientToGCEquipItems = 0xa09, k_EMsgClientToGCEquipItemsResponse = 0xa0a, k_EMsgClientToGCUnlockItemStyle = 0xa0b, k_EMsgClientToGCUnlockItemStyleResponse = 0xa0c, k_EMsgClientToGCSetItemInventoryCategory = 0xa0d, k_EMsgClientToGCUnlockCrate = 0xa0e, k_EMsgClientToGCUnlockCrateResponse = 0xa0f, k_EMsgClientToGCUnpackBundle = 0xa10, k_EMsgClientToGCSetItemStyle = 0xa11, k_EMsgClientToGCSetItemStyleResponse = 0xa12, k_EMsgSQLGCToGCGrantBackpackSlots = 0xa14, k_EMsgClientToGCLookupAccountName = 0xa15, k_EMsgClientToGCLookupAccountNameResponse = 0xa16, k_EMsgClientToGCCreateStaticRecipe = 0xa18, k_EMsgClientToGCCreateStaticRecipeResponse = 0xa19, k_EMsgGCToGCStoreProcessCDKeyTransaction = 0xa1a, k_EMsgGCToGCStoreProcessCDKeyTransactionResponse = 0xa1b, k_EMsgGCToGCStoreProcessSettlement = 0xa1c, k_EMsgGCToGCStoreProcessSettlementResponse = 0xa1d, k_EMsgGCToGCConsoleOutput = 0xa1e, k_EMsgGCToClientItemAges = 0xa1f, k_EMsgGCToGCInternalTestMsg = 0xa20, k_EMsgGCToGCClientServerVersionsUpdated = 0xa21, k_EMsgGCUseMultipleItemsRequest = 0xa22, k_EMsgGCGetAccountSubscriptionItem = 0xa23, k_EMsgGCGetAccountSubscriptionItemResponse = 0xa24, k_EMsgGCToGCBroadcastMessageFromSub = 0xa26, k_EMsgGCToClientCurrencyPricePoints = 0xa27, k_EMsgGCToGCAddSubscriptionTime = 0xa28, k_EMsgGCToGCFlushSteamInventoryCache = 0xa29, k_EMsgGCRequestCrateEscalationLevel = 0xa2a, k_EMsgGCRequestCrateEscalationLevelResponse = 0xa2b, k_EMsgGCToGCUpdateSubscriptionItems = 0xa2c, k_EMsgGCToGCSelfPing = 0xa2d, k_EMsgGCToGCGetInfuxIntervalStats = 0xa2e, k_EMsgGCToGCGetInfuxIntervalStatsResponse = 0xa2f, k_EMsgGCToGCPurchaseSucceeded = 0xa30, k_EMsgClientToGCGetLimitedItemPurchaseQuantity = 0xa31, k_EMsgClientToGCGetLimitedItemPurchaseQuantityResponse = 0xa32, k_EMsgGCToGCBetaDeleteItems = 0xa33, }; // Registered binary: server.dll (project 'server') // Enumerator count: 25 // Alignment: 4 // Size: 0x4 enum class EGCMsgInitiateTradeResponse : uint32_t { k_EGCMsgInitiateTradeResponse_Accepted = 0x0, k_EGCMsgInitiateTradeResponse_Declined = 0x1, k_EGCMsgInitiateTradeResponse_VAC_Banned_Initiator = 0x2, k_EGCMsgInitiateTradeResponse_VAC_Banned_Target = 0x3, k_EGCMsgInitiateTradeResponse_Target_Already_Trading = 0x4, k_EGCMsgInitiateTradeResponse_Disabled = 0x5, k_EGCMsgInitiateTradeResponse_NotLoggedIn = 0x6, k_EGCMsgInitiateTradeResponse_Cancel = 0x7, k_EGCMsgInitiateTradeResponse_TooSoon = 0x8, k_EGCMsgInitiateTradeResponse_TooSoonPenalty = 0x9, k_EGCMsgInitiateTradeResponse_Trade_Banned_Initiator = 0xa, k_EGCMsgInitiateTradeResponse_Trade_Banned_Target = 0xb, k_EGCMsgInitiateTradeResponse_Free_Account_Initiator_DEPRECATED = 0xc, k_EGCMsgInitiateTradeResponse_Shared_Account_Initiator = 0xd, k_EGCMsgInitiateTradeResponse_Service_Unavailable = 0xe, k_EGCMsgInitiateTradeResponse_Target_Blocked = 0xf, k_EGCMsgInitiateTradeResponse_NeedVerifiedEmail = 0x10, k_EGCMsgInitiateTradeResponse_NeedSteamGuard = 0x11, k_EGCMsgInitiateTradeResponse_SteamGuardDuration = 0x12, k_EGCMsgInitiateTradeResponse_TheyCannotTrade = 0x13, k_EGCMsgInitiateTradeResponse_Recent_Password_Reset = 0x14, k_EGCMsgInitiateTradeResponse_Using_New_Device = 0x15, k_EGCMsgInitiateTradeResponse_Sent_Invalid_Cookie = 0x16, k_EGCMsgInitiateTradeResponse_TooRecentFriend = 0x17, k_EGCMsgInitiateTradeResponse_WalledFundsNotTrusted = 0x18, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class attributeprovidertypes_t : uint32_t { PROVIDER_GENERIC = 0x0, PROVIDER_WEAPON = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EconEntityParticleDisableMode_t : uint32_t { ECON_ENTITY_PARTICLES_ENABLED = 0x0, ECON_ENTITY_PARTICLES_DISABLED = 0x1, ECON_ENTITY_PARTICLES_DISABLED_BUT_PLAY_ENDCAPS_TO_STOP = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class PetLevelup_Rule_t : uint32_t { PETLEVELFROM_NOTHING = 0x0, PETLEVELFROM_KILLEATER = 0x1, PETLEVELFROM_COMPENDIUM_LEVEL = 0x2, NUM_PETLEVELUPRULES = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 48 // Alignment: 4 // Size: 0x4 enum class eEconItemOrigin : uint32_t { kEconItemOrigin_Invalid = 0xffffffffffffffff, kEconItemOrigin_Drop = 0x0, kEconItemOrigin_Achievement = 0x1, kEconItemOrigin_Purchased = 0x2, kEconItemOrigin_Traded = 0x3, kEconItemOrigin_Crafted = 0x4, kEconItemOrigin_StorePromotion = 0x5, kEconItemOrigin_Gifted = 0x6, kEconItemOrigin_SupportGranted = 0x7, kEconItemOrigin_FoundInCrate = 0x8, kEconItemOrigin_Earned = 0x9, kEconItemOrigin_ThirdPartyPromotion = 0xa, kEconItemOrigin_GiftWrapped = 0xb, kEconItemOrigin_HalloweenDrop = 0xc, kEconItemOrigin_PackageItem = 0xd, kEconItemOrigin_Foreign = 0xe, kEconItemOrigin_CDKey = 0xf, kEconItemOrigin_CollectionReward = 0x10, kEconItemOrigin_PreviewItem = 0x11, kEconItemOrigin_SteamWorkshopContribution = 0x12, kEconItemOrigin_PeriodicScoreReward = 0x13, kEconItemOrigin_Recycling = 0x14, kEconItemOrigin_TournamentDrop = 0x15, kEconItemOrigin_PassportReward = 0x16, kEconItemOrigin_TutorialDrop = 0x17, kEconItemOrigin_RecipeOutput = 0x18, kEconItemOrigin_GemExtract = 0x19, kEconItemOrigin_EventPointReward = 0x1a, kEconItemOrigin_ItemRedemption = 0x1b, kEconItemOrigin_FantasyTicketRefund = 0x1c, kEconItemOrigin_VictoryPredictionReward = 0x1d, kEconItemOrigin_AssassinEventReward = 0x1e, kEconItemOrigin_CompendiumReward = 0x1f, kEconItemOrigin_CompendiumDrop = 0x20, kEconItemOrigin_MysteryItem = 0x21, kEconItemOrigin_UnpackedFromBundle = 0x22, kEconItemOrigin_WonFromWeeklyGame = 0x23, kEconItemOrigin_SeasonalItemGrant = 0x24, kEconItemOrigin_PackOpening = 0x25, kEconItemOrigin_InitialGrant = 0x26, kEconItemOrigin_MarketPurchase = 0x27, kEconItemOrigin_MarketRefunded = 0x28, kEconItemOrigin_LimitedDraft = 0x29, kEconItemOrigin_GauntletReward = 0x2a, kEconItemOrigin_CompendiumGift = 0x2b, kEconItemOrigin_CandyShopPurchase = 0x2c, kEconItemOrigin_Transmuted = 0x2d, kEconItemOrigin_Max = 0x2e, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class CHeadLookParams__HeadLookPriority_t : uint32_t { BORING = 0x0, INTERESTING = 0x1, IMPORTANT = 0x2, CRITICAL = 0x3, MANDATORY = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class IBody__PostureType : uint32_t { STAND = 0x0, CROUCH = 0x1, SIT = 0x2, CRAWL = 0x3, LIE = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 26 // Alignment: 4 // Size: 0x4 enum class DOTA_GameMode : uint32_t { DOTA_GAMEMODE_NONE = 0x0, DOTA_GAMEMODE_AP = 0x1, DOTA_GAMEMODE_CM = 0x2, DOTA_GAMEMODE_RD = 0x3, DOTA_GAMEMODE_SD = 0x4, DOTA_GAMEMODE_AR = 0x5, DOTA_GAMEMODE_INTRO = 0x6, DOTA_GAMEMODE_HW = 0x7, DOTA_GAMEMODE_REVERSE_CM = 0x8, DOTA_GAMEMODE_XMAS = 0x9, DOTA_GAMEMODE_TUTORIAL = 0xa, DOTA_GAMEMODE_MO = 0xb, DOTA_GAMEMODE_LP = 0xc, DOTA_GAMEMODE_POOL1 = 0xd, DOTA_GAMEMODE_FH = 0xe, DOTA_GAMEMODE_CUSTOM = 0xf, DOTA_GAMEMODE_CD = 0x10, DOTA_GAMEMODE_BD = 0x11, DOTA_GAMEMODE_ABILITY_DRAFT = 0x12, DOTA_GAMEMODE_EVENT = 0x13, DOTA_GAMEMODE_ARDM = 0x14, DOTA_GAMEMODE_1V1MID = 0x15, DOTA_GAMEMODE_ALL_DRAFT = 0x16, DOTA_GAMEMODE_TURBO = 0x17, DOTA_GAMEMODE_MUTATION = 0x18, DOTA_GAMEMODE_COACHES_CHALLENGE = 0x19, }; // Registered binary: server.dll (project 'server') // Enumerator count: 14 // Alignment: 4 // Size: 0x4 enum class DOTA_GameState : uint32_t { DOTA_GAMERULES_STATE_INIT = 0x0, DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD = 0x1, DOTA_GAMERULES_STATE_HERO_SELECTION = 0x2, DOTA_GAMERULES_STATE_STRATEGY_TIME = 0x3, DOTA_GAMERULES_STATE_PRE_GAME = 0x4, DOTA_GAMERULES_STATE_GAME_IN_PROGRESS = 0x5, DOTA_GAMERULES_STATE_POST_GAME = 0x6, DOTA_GAMERULES_STATE_DISCONNECT = 0x7, DOTA_GAMERULES_STATE_TEAM_SHOWCASE = 0x8, DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP = 0x9, DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD = 0xa, DOTA_GAMERULES_STATE_SCENARIO_SETUP = 0xb, DOTA_GAMERULES_STATE_PLAYER_DRAFT = 0xc, DOTA_GAMERULES_STATE_LAST = 0xd, }; // Registered binary: server.dll (project 'server') // Enumerator count: 15 // Alignment: 4 // Size: 0x4 enum class DOTA_GC_TEAM : uint32_t { DOTA_GC_TEAM_GOOD_GUYS = 0x0, DOTA_GC_TEAM_BAD_GUYS = 0x1, DOTA_GC_TEAM_BROADCASTER = 0x2, DOTA_GC_TEAM_SPECTATOR = 0x3, DOTA_GC_TEAM_PLAYER_POOL = 0x4, DOTA_GC_TEAM_NOTEAM = 0x5, DOTA_GC_TEAM_CUSTOM_1 = 0x6, DOTA_GC_TEAM_CUSTOM_2 = 0x7, DOTA_GC_TEAM_CUSTOM_3 = 0x8, DOTA_GC_TEAM_CUSTOM_4 = 0x9, DOTA_GC_TEAM_CUSTOM_5 = 0xa, DOTA_GC_TEAM_CUSTOM_6 = 0xb, DOTA_GC_TEAM_CUSTOM_7 = 0xc, DOTA_GC_TEAM_CUSTOM_8 = 0xd, DOTA_GC_TEAM_NEUTRALS = 0xe, }; // Registered binary: server.dll (project 'server') // Enumerator count: 48 // Alignment: 4 // Size: 0x4 enum class EEvent : uint32_t { EVENT_ID_NONE = 0x0, EVENT_ID_DIRETIDE = 0x1, EVENT_ID_SPRING_FESTIVAL = 0x2, EVENT_ID_FROSTIVUS_2013 = 0x3, EVENT_ID_COMPENDIUM_2014 = 0x4, EVENT_ID_NEXON_PC_BANG = 0x5, EVENT_ID_PWRD_DAC_2015 = 0x6, EVENT_ID_NEW_BLOOM_2015 = 0x7, EVENT_ID_INTERNATIONAL_2015 = 0x8, EVENT_ID_FALL_MAJOR_2015 = 0x9, EVENT_ID_ORACLE_PA = 0xa, EVENT_ID_NEW_BLOOM_2015_PREBEAST = 0xb, EVENT_ID_FROSTIVUS = 0xc, EVENT_ID_WINTER_MAJOR_2016 = 0xd, EVENT_ID_INTERNATIONAL_2016 = 0xe, EVENT_ID_FALL_MAJOR_2016 = 0xf, EVENT_ID_WINTER_MAJOR_2017 = 0x10, EVENT_ID_NEW_BLOOM_2017 = 0x11, EVENT_ID_INTERNATIONAL_2017 = 0x12, EVENT_ID_PLUS_SUBSCRIPTION = 0x13, EVENT_ID_SINGLES_DAY_2017 = 0x14, EVENT_ID_FROSTIVUS_2017 = 0x15, EVENT_ID_INTERNATIONAL_2018 = 0x16, EVENT_ID_FROSTIVUS_2018 = 0x17, EVENT_ID_NEW_BLOOM_2019 = 0x18, EVENT_ID_INTERNATIONAL_2019 = 0x19, EVENT_ID_NEW_PLAYER_EXPERIENCE = 0x1a, EVENT_ID_FROSTIVUS_2019 = 0x1b, EVENT_ID_NEW_BLOOM_2020 = 0x1c, EVENT_ID_INTERNATIONAL_2020 = 0x1d, EVENT_ID_TEAM_FANDOM = 0x1e, EVENT_ID_DIRETIDE_2020 = 0x1f, EVENT_ID_SPRING_2021 = 0x20, EVENT_ID_FALL_2021 = 0x21, EVENT_ID_TEAM_FANDOM_FALL_2021 = 0x22, EVENT_ID_TEAM_2021_2022_TOUR2 = 0x23, EVENT_ID_INTERNATIONAL_2022 = 0x24, EVENT_ID_TEAM_2021_2022_TOUR3 = 0x25, EVENT_ID_TEAM_INTERNATIONAL_2022 = 0x26, EVENT_ID_PERMANENT_GRANTS = 0x27, EVENT_ID_MUERTA_RELEASE_SPRING2023 = 0x28, EVENT_ID_TEAM_2023_TOUR1 = 0x29, EVENT_ID_TEAM_2023_TOUR2 = 0x2a, EVENT_ID_TEAM_2023_TOUR3 = 0x2b, EVENT_ID_INTERNATIONAL_2023 = 0x2d, EVENT_ID_10TH_ANNIVERSARY = 0x2e, EVENT_ID_CROWNFALL = 0x2f, EVENT_ID_FROSTIVUS_2023 = 0x30, }; // Registered binary: server.dll (project 'server') // Enumerator count: 11 // Alignment: 4 // Size: 0x4 enum class ERankType : uint32_t { k_ERankType_Invalid = 0x0, k_ERankType_Casual = 0x1, k_ERankType_Ranked = 0x2, k_ERankType_CasualLegacy = 0x3, k_ERankType_RankedLegacy = 0x4, k_ERankType_CasualGlicko = 0x5, k_ERankType_RankedGlicko = 0x6, k_ERankType_RankMax = 0x7, k_ERankType_BehaviorPrivate = 0x64, k_ERankType_BehaviorPublic = 0x65, k_ERankType_Max = 0x66, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 4 // Size: 0x4 enum class DOTALeaverStatus_t : uint32_t { DOTA_LEAVER_NONE = 0x0, DOTA_LEAVER_DISCONNECTED = 0x1, DOTA_LEAVER_DISCONNECTED_TOO_LONG = 0x2, DOTA_LEAVER_ABANDONED = 0x3, DOTA_LEAVER_AFK = 0x4, DOTA_LEAVER_NEVER_CONNECTED = 0x5, DOTA_LEAVER_NEVER_CONNECTED_TOO_LONG = 0x6, DOTA_LEAVER_FAILED_TO_READY_UP = 0x7, DOTA_LEAVER_DECLINED = 0x8, DOTA_LEAVER_DECLINED_REQUEUE = 0x9, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class DOTAConnectionState_t : uint32_t { DOTA_CONNECTION_STATE_UNKNOWN = 0x0, DOTA_CONNECTION_STATE_NOT_YET_CONNECTED = 0x1, DOTA_CONNECTION_STATE_CONNECTED = 0x2, DOTA_CONNECTION_STATE_DISCONNECTED = 0x3, DOTA_CONNECTION_STATE_ABANDONED = 0x4, DOTA_CONNECTION_STATE_LOADING = 0x5, DOTA_CONNECTION_STATE_FAILED = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class Fantasy_Roles : uint32_t { FANTASY_ROLE_UNDEFINED = 0x0, FANTASY_ROLE_CORE = 0x1, FANTASY_ROLE_SUPPORT = 0x2, FANTASY_ROLE_OFFLANE = 0x3, FANTASY_ROLE_MID = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 20 // Alignment: 4 // Size: 0x4 enum class Fantasy_Scoring : uint32_t { FANTASY_SCORING_KILLS = 0x0, FANTASY_SCORING_DEATHS = 0x1, FANTASY_SCORING_CS = 0x2, FANTASY_SCORING_GPM = 0x3, FANTASY_SCORING_TOWER_KILLS = 0x4, FANTASY_SCORING_ROSHAN_KILLS = 0x5, FANTASY_SCORING_TEAMFIGHT_PARTICIPATION = 0x6, FANTASY_SCORING_WARDS_PLANTED = 0x7, FANTASY_SCORING_CAMPS_STACKED = 0x8, FANTASY_SCORING_RUNES_GRABBED = 0x9, FANTASY_SCORING_FIRST_BLOOD = 0xa, FANTASY_SCORING_STUNS = 0xb, FANTASY_SCORING_SMOKES_USED = 0xc, FANTASY_SCORING_NEUTRAL_TOKENS_FOUND = 0xd, FANTASY_SCORING_WATCHERS_TAKEN = 0xe, FANTASY_SCORING_LOTUSES_GAINED = 0xf, FANTASY_SCORING_TORMENTOR_KILLS = 0x10, FANTASY_SCORING_COURIER_KILLS = 0x11, FANTASY_SCORING_TYPES = 0x12, FANTASY_SCORING_INVALID = 0x13, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class Fantasy_Team_Slots : uint32_t { FANTASY_SLOT_NONE = 0x0, FANTASY_SLOT_CORE = 0x1, FANTASY_SLOT_SUPPORT = 0x2, FANTASY_SLOT_ANY = 0x3, FANTASY_SLOT_BENCH = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 4 // Size: 0x4 enum class Fantasy_Selection_Mode : uint32_t { FANTASY_SELECTION_INVALID = 0x0, FANTASY_SELECTION_LOCKED = 0x1, FANTASY_SELECTION_SHUFFLE = 0x2, FANTASY_SELECTION_FREE_PICK = 0x3, FANTASY_SELECTION_ENDED = 0x4, FANTASY_SELECTION_PRE_SEASON = 0x5, FANTASY_SELECTION_PRE_DRAFT = 0x6, FANTASY_SELECTION_DRAFTING = 0x7, FANTASY_SELECTION_REGULAR_SEASON = 0x8, FANTASY_SELECTION_CARD_BASED = 0x9, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class Fantasy_Gem_Type : uint32_t { FANTASY_GEM_TYPE_RUBY = 0x0, FANTASY_GEM_TYPE_SAPPHIRE = 0x1, FANTASY_GEM_TYPE_EMERALD = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 25 // Alignment: 4 // Size: 0x4 enum class DOTAChatChannelType_t : uint32_t { DOTAChannelType_Regional = 0x0, DOTAChannelType_Custom = 0x1, DOTAChannelType_Party = 0x2, DOTAChannelType_Lobby = 0x3, DOTAChannelType_Team = 0x4, DOTAChannelType_Guild = 0x5, DOTAChannelType_Fantasy = 0x6, DOTAChannelType_Whisper = 0x7, DOTAChannelType_Console = 0x8, DOTAChannelType_Tab = 0x9, DOTAChannelType_Invalid = 0xa, DOTAChannelType_GameAll = 0xb, DOTAChannelType_GameAllies = 0xc, DOTAChannelType_GameSpectator = 0xd, DOTAChannelType_GameCoaching = 0xe, DOTAChannelType_Cafe = 0xf, DOTAChannelType_CustomGame = 0x10, DOTAChannelType_Private = 0x11, DOTAChannelType_PostGame = 0x12, DOTAChannelType_BattleCup = 0x13, DOTAChannelType_HLTVSpectator = 0x14, DOTAChannelType_GameEvents = 0x15, DOTAChannelType_Trivia = 0x16, DOTAChannelType_NewPlayer = 0x17, DOTAChannelType_PrivateCoaching = 0x18, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EChatSpecialPrivileges : uint32_t { k_EChatSpecialPrivileges_None = 0x0, k_EChatSpecialPrivileges_Moderator = 0x1, k_EChatSpecialPrivileges_SuperModerator = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 16 // Alignment: 4 // Size: 0x4 enum class DOTACommType_t : uint32_t { DOTA_COMM_TYPE_NONE = 0x0, DOTA_COMM_TYPE_PING = 0x1, DOTA_COMM_TYPE_CHATWHEEL = 0x2, DOTA_COMM_TYPE_TIP = 0x3, DOTA_COMM_TYPE_TEXT = 0x4, DOTA_COMM_TYPE_SHOWCASE = 0x5, DOTA_COMM_TYPE_VOICE = 0x6, DOTA_COMM_TYPE_ALLY_ABILITY = 0x7, DOTA_COMM_TYPE_PAUSE = 0x8, DOTA_COMM_TYPE_COACHING = 0x9, DOTA_COMM_TYPE_NOCOOLDOWN = 0xa, DOTA_COMM_TYPE_RANKEDMATCHMAKE = 0xb, DOTA_COMM_TYPE_DROPS = 0xc, DOTA_COMM_TYPE_NEWPLAYER_EXPERT = 0xd, DOTA_COMM_TYPE_COACHED = 0xe, DOTA_COMM_TYPE_MAPDRAWING = 0xf, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class DOTACommLevel_t : uint32_t { DOTA_COMM_LEVEL_NONE = 0x0, DOTA_COMM_LEVEL_COOLDOWN = 0x1, DOTA_COMM_LEVEL_PINGS = 0x2, DOTA_COMM_LEVEL_MAPDRAWING = 0x3, DOTA_COMM_LEVEL_CHAT = 0x4, DOTA_COMM_LEVEL_TIPPING = 0x5, DOTA_COMM_LEVEL_VOICE = 0x6, DOTA_COMM_LEVEL_ALLIED_ABILITY = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DOTABehaviorLevel_t : uint32_t { DOTA_BEHAVIOR_LEVEL_NONE = 0x0, DOTA_BEHAVIOR_LEVEL_RANKED_ALLOWED = 0x1, DOTA_BEHAVIOR_LEVEL_PAUSING = 0x2, DOTA_BEHAVIOR_LEVEL_DROPS = 0x3, DOTA_BEHAVIOR_LEVEL_COACHING = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class EProfileCardSlotType : uint32_t { k_EProfileCardSlotType_Empty = 0x0, k_EProfileCardSlotType_Stat = 0x1, k_EProfileCardSlotType_Trophy = 0x2, k_EProfileCardSlotType_Item = 0x3, k_EProfileCardSlotType_Hero = 0x4, k_EProfileCardSlotType_Emoticon = 0x5, k_EProfileCardSlotType_Team = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EMatchGroupServerStatus : uint32_t { k_EMatchGroupServerStatus_OK = 0x0, k_EMatchGroupServerStatus_LimitedAvailability = 0x1, k_EMatchGroupServerStatus_Offline = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class DOTA_CM_PICK : uint32_t { DOTA_CM_RANDOM = 0x0, DOTA_CM_GOOD_GUYS = 0x1, DOTA_CM_BAD_GUYS = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class DOTALowPriorityBanType : uint32_t { DOTA_LOW_PRIORITY_BAN_ABANDON = 0x0, DOTA_LOW_PRIORITY_BAN_REPORTS = 0x1, DOTA_LOW_PRIORITY_BAN_SECONDARY_ABANDON = 0x2, DOTA_LOW_PRIORITY_BAN_PRE_GAME_ROLE = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class DOTALobbyReadyState : uint32_t { DOTALobbyReadyState_UNDECLARED = 0x0, DOTALobbyReadyState_ACCEPTED = 0x1, DOTALobbyReadyState_DECLINED = 0x2, DOTALobbyReadyState_DECLINED_REQUEUE = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 15 // Alignment: 4 // Size: 0x4 enum class DOTAJoinLobbyResult : uint32_t { DOTA_JOIN_RESULT_SUCCESS = 0x0, DOTA_JOIN_RESULT_ALREADY_IN_GAME = 0x1, DOTA_JOIN_RESULT_INVALID_LOBBY = 0x2, DOTA_JOIN_RESULT_INCORRECT_PASSWORD = 0x3, DOTA_JOIN_RESULT_ACCESS_DENIED = 0x4, DOTA_JOIN_RESULT_GENERIC_ERROR = 0x5, DOTA_JOIN_RESULT_INCORRECT_VERSION = 0x6, DOTA_JOIN_RESULT_IN_TEAM_PARTY = 0x7, DOTA_JOIN_RESULT_NO_LOBBY_FOUND = 0x8, DOTA_JOIN_RESULT_LOBBY_FULL = 0x9, DOTA_JOIN_RESULT_CUSTOM_GAME_INCORRECT_VERSION = 0xa, DOTA_JOIN_RESULT_TIMEOUT = 0xb, DOTA_JOIN_RESULT_CUSTOM_GAME_COOLDOWN = 0xc, DOTA_JOIN_RESULT_BUSY = 0xd, DOTA_JOIN_RESULT_NO_PLAYTIME = 0xe, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class DOTASelectionPriorityRules : uint32_t { k_DOTASelectionPriorityRules_Manual = 0x0, k_DOTASelectionPriorityRules_Automatic = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DOTASelectionPriorityChoice : uint32_t { k_DOTASelectionPriorityChoice_Invalid = 0x0, k_DOTASelectionPriorityChoice_FirstPick = 0x1, k_DOTASelectionPriorityChoice_SecondPick = 0x2, k_DOTASelectionPriorityChoice_Radiant = 0x3, k_DOTASelectionPriorityChoice_Dire = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class DOTAMatchVote : uint32_t { DOTAMatchVote_INVALID = 0x0, DOTAMatchVote_POSITIVE = 0x1, DOTAMatchVote_NEGATIVE = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class DOTALobbyVisibility : uint32_t { DOTALobbyVisibility_Public = 0x0, DOTALobbyVisibility_Friends = 0x1, DOTALobbyVisibility_Unlisted = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EDOTAPlayerMMRType : uint32_t { k_EDOTAPlayerMMRType_Invalid = 0x0, k_EDOTAPlayerMMRType_GeneralHidden = 0x1, k_EDOTAPlayerMMRType_GeneralCompetitive = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EDOTAMMRBoostType : uint32_t { k_EDOTAMMRBoostType_None = 0x0, k_EDOTAMMRBoostType_Leader = 0x1, k_EDOTAMMRBoostType_Follower = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class MatchType : uint32_t { MATCH_TYPE_CASUAL = 0x0, MATCH_TYPE_COOP_BOTS = 0x1, MATCH_TYPE_COMPETITIVE = 0x4, MATCH_TYPE_WEEKEND_TOURNEY = 0x5, MATCH_TYPE_EVENT = 0x7, MATCH_TYPE_COACHES_CHALLENGE = 0xc, MATCH_TYPE_NEW_PLAYER_POOL = 0xe, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 4 // Size: 0x4 enum class DOTABotDifficulty : uint32_t { BOT_DIFFICULTY_PASSIVE = 0x0, BOT_DIFFICULTY_EASY = 0x1, BOT_DIFFICULTY_MEDIUM = 0x2, BOT_DIFFICULTY_HARD = 0x3, BOT_DIFFICULTY_UNFAIR = 0x4, BOT_DIFFICULTY_INVALID = 0x5, BOT_DIFFICULTY_EXTRA1 = 0x6, BOT_DIFFICULTY_EXTRA2 = 0x7, BOT_DIFFICULTY_EXTRA3 = 0x8, BOT_DIFFICULTY_NPX = 0x9, }; // Registered binary: server.dll (project 'server') // Enumerator count: 27 // Alignment: 4 // Size: 0x4 enum class DOTA_BOT_MODE : uint32_t { DOTA_BOT_MODE_NONE = 0x0, DOTA_BOT_MODE_LANING = 0x1, DOTA_BOT_MODE_ATTACK = 0x2, DOTA_BOT_MODE_ROAM = 0x3, DOTA_BOT_MODE_RETREAT = 0x4, DOTA_BOT_MODE_SECRET_SHOP = 0x5, DOTA_BOT_MODE_SIDE_SHOP = 0x6, DOTA_BOT_MODE_RUNE = 0x7, DOTA_BOT_MODE_PUSH_TOWER_TOP = 0x8, DOTA_BOT_MODE_PUSH_TOWER_MID = 0x9, DOTA_BOT_MODE_PUSH_TOWER_BOT = 0xa, DOTA_BOT_MODE_DEFEND_TOWER_TOP = 0xb, DOTA_BOT_MODE_DEFEND_TOWER_MID = 0xc, DOTA_BOT_MODE_DEFEND_TOWER_BOT = 0xd, DOTA_BOT_MODE_ASSEMBLE = 0xe, DOTA_BOT_MODE_ASSEMBLE_WITH_HUMANS = 0xf, DOTA_BOT_MODE_TEAM_ROAM = 0x10, DOTA_BOT_MODE_FARM = 0x11, DOTA_BOT_MODE_DEFEND_ALLY = 0x12, DOTA_BOT_MODE_EVASIVE_MANEUVERS = 0x13, DOTA_BOT_MODE_ROSHAN = 0x14, DOTA_BOT_MODE_ITEM = 0x15, DOTA_BOT_MODE_WARD = 0x16, DOTA_BOT_MODE_COMPANION = 0x17, DOTA_BOT_MODE_TUTORIAL_BOSS = 0x18, DOTA_BOT_MODE_MINION = 0x19, DOTA_BOT_MODE_OUTPOST = 0x1a, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class MatchLanguages : uint32_t { MATCH_LANGUAGE_INVALID = 0x0, MATCH_LANGUAGE_ENGLISH = 0x1, MATCH_LANGUAGE_RUSSIAN = 0x2, MATCH_LANGUAGE_CHINESE = 0x3, MATCH_LANGUAGE_KOREAN = 0x4, MATCH_LANGUAGE_SPANISH = 0x5, MATCH_LANGUAGE_PORTUGUESE = 0x6, MATCH_LANGUAGE_ENGLISH2 = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class ETourneyQueueDeadlineState : uint32_t { k_ETourneyQueueDeadlineState_Normal = 0x0, k_ETourneyQueueDeadlineState_Missed = 0x1, k_ETourneyQueueDeadlineState_ExpiredOK = 0x2, k_ETourneyQueueDeadlineState_SeekingBye = 0x3, k_ETourneyQueueDeadlineState_EligibleForRefund = 0x4, k_ETourneyQueueDeadlineState_NA = 0xffffffffffffffff, k_ETourneyQueueDeadlineState_ExpiringSoon = 0x65, }; // Registered binary: server.dll (project 'server') // Enumerator count: 19 // Alignment: 4 // Size: 0x4 enum class EMatchOutcome : uint32_t { k_EMatchOutcome_Unknown = 0x0, k_EMatchOutcome_RadVictory = 0x2, k_EMatchOutcome_DireVictory = 0x3, k_EMatchOutcome_NeutralVictory = 0x4, k_EMatchOutcome_NoTeamWinner = 0x5, k_EMatchOutcome_Custom1Victory = 0x6, k_EMatchOutcome_Custom2Victory = 0x7, k_EMatchOutcome_Custom3Victory = 0x8, k_EMatchOutcome_Custom4Victory = 0x9, k_EMatchOutcome_Custom5Victory = 0xa, k_EMatchOutcome_Custom6Victory = 0xb, k_EMatchOutcome_Custom7Victory = 0xc, k_EMatchOutcome_Custom8Victory = 0xd, k_EMatchOutcome_NotScored_PoorNetworkConditions = 0x40, k_EMatchOutcome_NotScored_Leaver = 0x41, k_EMatchOutcome_NotScored_ServerCrash = 0x42, k_EMatchOutcome_NotScored_NeverStarted = 0x43, k_EMatchOutcome_NotScored_Canceled = 0x44, k_EMatchOutcome_NotScored_Suspicious = 0x45, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class ELaneType : uint32_t { LANE_TYPE_UNKNOWN = 0x0, LANE_TYPE_SAFE = 0x1, LANE_TYPE_OFF = 0x2, LANE_TYPE_MID = 0x3, LANE_TYPE_JUNGLE = 0x4, LANE_TYPE_ROAM = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 18 // Alignment: 4 // Size: 0x4 enum class EBadgeType : uint32_t { k_EBadgeType_Invalid = 0x0, k_EBadgeType_TI7_Midweek = 0x1, k_EBadgeType_TI7_Finals = 0x2, k_EBadgeType_TI7_AllEvent = 0x3, k_EBadgeType_TI8_Midweek = 0x4, k_EBadgeType_TI8_Finals = 0x5, k_EBadgeType_TI8_AllEvent = 0x6, k_EBadgeType_TI10 = 0x7, k_EBadgeType_TI11_PlayoffsDay1 = 0x8, k_EBadgeType_TI11_PlayoffsDay2 = 0x9, k_EBadgeType_TI11_PlayoffsDay3 = 0xa, k_EBadgeType_TI11_PlayoffsDay4 = 0xb, k_EBadgeType_TI11_FinalsWeekend = 0xc, k_EBadgeType_TI12_PlayoffsDay1 = 0xd, k_EBadgeType_TI12_PlayoffsDay2 = 0xe, k_EBadgeType_TI12_PlayoffsDay3 = 0xf, k_EBadgeType_TI12_FinalsWeekend = 0x10, k_EBadgeType_TI12_Special = 0x11, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class ELeagueStatus : uint32_t { LEAGUE_STATUS_UNSET = 0x0, LEAGUE_STATUS_UNSUBMITTED = 0x1, LEAGUE_STATUS_SUBMITTED = 0x2, LEAGUE_STATUS_ACCEPTED = 0x3, LEAGUE_STATUS_REJECTED = 0x4, LEAGUE_STATUS_CONCLUDED = 0x5, LEAGUE_STATUS_DELETED = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class ELeagueRegion : uint32_t { LEAGUE_REGION_UNSET = 0x0, LEAGUE_REGION_NA = 0x1, LEAGUE_REGION_SA = 0x2, LEAGUE_REGION_WEU = 0x3, LEAGUE_REGION_EEU = 0x4, LEAGUE_REGION_CHINA = 0x5, LEAGUE_REGION_SEA = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 4 // Size: 0x4 enum class ELeagueTier : uint32_t { LEAGUE_TIER_UNSET = 0x0, LEAGUE_TIER_AMATEUR = 0x1, LEAGUE_TIER_PROFESSIONAL = 0x2, LEAGUE_TIER_MINOR = 0x3, LEAGUE_TIER_MAJOR = 0x4, LEAGUE_TIER_INTERNATIONAL = 0x5, LEAGUE_TIER_DPC_QUALIFIER = 0x6, LEAGUE_TIER_DPC_LEAGUE_QUALIFIER = 0x7, LEAGUE_TIER_DPC_LEAGUE = 0x8, LEAGUE_TIER_DPC_LEAGUE_FINALS = 0x9, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ELeagueTierCategory : uint32_t { LEAGUE_TIER_CATEGORY_AMATEUR = 0x1, LEAGUE_TIER_CATEGORY_PROFESSIONAL = 0x2, LEAGUE_TIER_CATEGORY_DPC = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ELeagueDivision : uint32_t { LEAGUE_DIVISION_UNSET = 0x0, LEAGUE_DIVISION_I = 0x1, LEAGUE_DIVISION_II = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class ELeagueBroadcastProvider : uint32_t { LEAGUE_BROADCAST_UNKNOWN = 0x0, LEAGUE_BROADCAST_STEAM = 0x1, LEAGUE_BROADCAST_TWITCH = 0x2, LEAGUE_BROADCAST_YOUTUBE = 0x3, LEAGUE_BROADCAST_OTHER = 0x64, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class ELeaguePhase : uint32_t { LEAGUE_PHASE_UNSET = 0x0, LEAGUE_PHASE_REGIONAL_QUALIFIER = 0x1, LEAGUE_PHASE_GROUP_STAGE = 0x2, LEAGUE_PHASE_MAIN_EVENT = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 42 // Alignment: 4 // Size: 0x4 enum class ELeagueAuditAction : uint32_t { LEAGUE_AUDIT_ACTION_INVALID = 0x0, LEAGUE_AUDIT_ACTION_LEAGUE_CREATE = 0x1, LEAGUE_AUDIT_ACTION_LEAGUE_EDIT = 0x2, LEAGUE_AUDIT_ACTION_LEAGUE_DELETE = 0x3, LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_ADD = 0x4, LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_REVOKE = 0x5, LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_PROMOTE = 0x6, LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_ADD = 0x7, LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_REMOVE = 0x8, LEAGUE_AUDIT_ACTION_LEAGUE_IMAGE_UPDATED = 0x9, LEAGUE_AUDIT_ACTION_LEAGUE_MESSAGE_ADDED = 0xa, LEAGUE_AUDIT_ACTION_LEAGUE_SUBMITTED = 0xb, LEAGUE_AUDIT_ACTION_LEAGUE_SET_PRIZE_POOL = 0xc, LEAGUE_AUDIT_ACTION_LEAGUE_ADD_PRIZE_POOL_ITEM = 0xd, LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_PRIZE_POOL_ITEM = 0xe, LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_START = 0xf, LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_END = 0x10, LEAGUE_AUDIT_ACTION_LEAGUE_ADD_INVITED_TEAM = 0x11, LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_INVITED_TEAM = 0x12, LEAGUE_AUDIT_ACTION_LEAGUE_STATUS_CHANGED = 0x13, LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_EDIT = 0x14, LEAGUE_AUDIT_ACTION_LEAGUE_TEAM_SWAP = 0x15, LEAGUE_AUDIT_ACTION_NODEGROUP_CREATE = 0x64, LEAGUE_AUDIT_ACTION_NODEGROUP_DESTROY = 0x65, LEAGUE_AUDIT_ACTION_NODEGROUP_ADD_TEAM = 0x66, LEAGUE_AUDIT_ACTION_NODEGROUP_REMOVE_TEAM = 0x67, LEAGUE_AUDIT_ACTION_NODEGROUP_SET_ADVANCING = 0x68, LEAGUE_AUDIT_ACTION_NODEGROUP_EDIT = 0x69, LEAGUE_AUDIT_ACTION_NODEGROUP_POPULATE = 0x6a, LEAGUE_AUDIT_ACTION_NODEGROUP_COMPLETED = 0x6b, LEAGUE_AUDIT_ACTION_NODEGROUP_SET_SECONDARY_ADVANCING = 0x6c, LEAGUE_AUDIT_ACTION_NODEGROUP_SET_TERTIARY_ADVANCING = 0x6d, LEAGUE_AUDIT_ACTION_NODE_CREATE = 0xc8, LEAGUE_AUDIT_ACTION_NODE_DESTROY = 0xc9, LEAGUE_AUDIT_ACTION_NODE_AUTOCREATE = 0xca, LEAGUE_AUDIT_ACTION_NODE_SET_TEAM = 0xcb, LEAGUE_AUDIT_ACTION_NODE_SET_SERIES_ID = 0xcc, LEAGUE_AUDIT_ACTION_NODE_SET_ADVANCING = 0xcd, LEAGUE_AUDIT_ACTION_NODE_SET_TIME = 0xce, LEAGUE_AUDIT_ACTION_NODE_MATCH_COMPLETED = 0xcf, LEAGUE_AUDIT_ACTION_NODE_COMPLETED = 0xd0, LEAGUE_AUDIT_ACTION_NODE_EDIT = 0xd1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 45 // Alignment: 4 // Size: 0x4 enum class DOTA_COMBATLOG_TYPES : uint32_t { DOTA_COMBATLOG_INVALID = 0xffffffffffffffff, DOTA_COMBATLOG_DAMAGE = 0x0, DOTA_COMBATLOG_HEAL = 0x1, DOTA_COMBATLOG_MODIFIER_ADD = 0x2, DOTA_COMBATLOG_MODIFIER_REMOVE = 0x3, DOTA_COMBATLOG_DEATH = 0x4, DOTA_COMBATLOG_ABILITY = 0x5, DOTA_COMBATLOG_ITEM = 0x6, DOTA_COMBATLOG_LOCATION = 0x7, DOTA_COMBATLOG_GOLD = 0x8, DOTA_COMBATLOG_GAME_STATE = 0x9, DOTA_COMBATLOG_XP = 0xa, DOTA_COMBATLOG_PURCHASE = 0xb, DOTA_COMBATLOG_BUYBACK = 0xc, DOTA_COMBATLOG_ABILITY_TRIGGER = 0xd, DOTA_COMBATLOG_PLAYERSTATS = 0xe, DOTA_COMBATLOG_MULTIKILL = 0xf, DOTA_COMBATLOG_KILLSTREAK = 0x10, DOTA_COMBATLOG_TEAM_BUILDING_KILL = 0x11, DOTA_COMBATLOG_FIRST_BLOOD = 0x12, DOTA_COMBATLOG_MODIFIER_STACK_EVENT = 0x13, DOTA_COMBATLOG_NEUTRAL_CAMP_STACK = 0x14, DOTA_COMBATLOG_PICKUP_RUNE = 0x15, DOTA_COMBATLOG_REVEALED_INVISIBLE = 0x16, DOTA_COMBATLOG_HERO_SAVED = 0x17, DOTA_COMBATLOG_MANA_RESTORED = 0x18, DOTA_COMBATLOG_HERO_LEVELUP = 0x19, DOTA_COMBATLOG_BOTTLE_HEAL_ALLY = 0x1a, DOTA_COMBATLOG_ENDGAME_STATS = 0x1b, DOTA_COMBATLOG_INTERRUPT_CHANNEL = 0x1c, DOTA_COMBATLOG_ALLIED_GOLD = 0x1d, DOTA_COMBATLOG_AEGIS_TAKEN = 0x1e, DOTA_COMBATLOG_MANA_DAMAGE = 0x1f, DOTA_COMBATLOG_PHYSICAL_DAMAGE_PREVENTED = 0x20, DOTA_COMBATLOG_UNIT_SUMMONED = 0x21, DOTA_COMBATLOG_ATTACK_EVADE = 0x22, DOTA_COMBATLOG_TREE_CUT = 0x23, DOTA_COMBATLOG_SUCCESSFUL_SCAN = 0x24, DOTA_COMBATLOG_END_KILLSTREAK = 0x25, DOTA_COMBATLOG_BLOODSTONE_CHARGE = 0x26, DOTA_COMBATLOG_CRITICAL_DAMAGE = 0x27, DOTA_COMBATLOG_SPELL_ABSORB = 0x28, DOTA_COMBATLOG_UNIT_TELEPORTED = 0x29, DOTA_COMBATLOG_KILL_EATER_EVENT = 0x2a, DOTA_COMBATLOG_NEUTRAL_ITEM_EARNED = 0x2b, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class EDPCFavoriteType : uint32_t { FAVORITE_TYPE_ALL = 0x0, FAVORITE_TYPE_PLAYER = 0x1, FAVORITE_TYPE_TEAM = 0x2, FAVORITE_TYPE_LEAGUE = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 11 // Alignment: 4 // Size: 0x4 enum class EDPCPushNotification : uint32_t { DPC_PUSH_NOTIFICATION_MATCH_STARTING = 0x1, DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM = 0xa, DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM = 0xb, DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM_AS_COACH = 0xc, DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM_AS_COACH = 0xd, DPC_PUSH_NOTIFICATION_LEAGUE_RESULT = 0x14, DPC_PUSH_NOTIFICATION_PREDICTION_MATCHES_AVAILABLE = 0x1e, DPC_PUSH_NOTIFICATION_PREDICTION_RESULT = 0x1f, DPC_PUSH_NOTIFICATION_FANTASY_PLAYER_CLEARED = 0x28, DPC_PUSH_NOTIFICATION_FANTASY_DAILY_SUMMARY = 0x29, DPC_PUSH_NOTIFICATION_FANTASY_FINAL_RESULTS = 0x2a, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class EEventActionScoreMode : uint32_t { k_eEventActionScoreMode_Add = 0x0, k_eEventActionScoreMode_Min = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class EPlayerChallengeHistoryType : uint32_t { k_EPlayerChallengeHistoryType_Invalid = 0x0, k_EPlayerChallengeHistoryType_KillEater = 0x1, k_EPlayerChallengeHistoryType_DotaPlusRelic = 0x2, k_EPlayerChallengeHistoryType_DotaPlusHeroPlayerChallenge = 0x3, k_EPlayerChallengeHistoryType_InGameEventChallenge = 0x4, k_EPlayerChallengeHistoryType_GuildContract = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class EOverwatchReportReason : uint32_t { k_EOverwatchReportReason_Unknown = 0x0, k_EOverwatchReportReason_Cheating = 0x1, k_EOverwatchReportReason_Feeding = 0x2, k_EOverwatchReportReason_Griefing = 0x3, k_EOverwatchReportReason_Suspicious = 0x4, k_EOverwatchReportReason_AbilityAbuse = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ESpecialPingValue : uint32_t { k_ESpecialPingValue_NoData = 0x3ffe, k_ESpecialPingValue_Failed = 0x3fff, }; // Registered binary: server.dll (project 'server') // Enumerator count: 14 // Alignment: 4 // Size: 0x4 enum class EDOTAGCSessionNeed : uint32_t { k_EDOTAGCSessionNeed_Unknown = 0x0, k_EDOTAGCSessionNeed_UserNoSessionNeeded = 0x64, k_EDOTAGCSessionNeed_UserInOnlineGame = 0x65, k_EDOTAGCSessionNeed_UserInLocalGame = 0x66, k_EDOTAGCSessionNeed_UserInUIWasConnected = 0x67, k_EDOTAGCSessionNeed_UserInUINeverConnected = 0x68, k_EDOTAGCSessionNeed_UserTutorials = 0x69, k_EDOTAGCSessionNeed_UserInUIWasConnectedIdle = 0x6a, k_EDOTAGCSessionNeed_UserInUINeverConnectedIdle = 0x6b, k_EDOTAGCSessionNeed_GameServerOnline = 0xc8, k_EDOTAGCSessionNeed_GameServerLocal = 0xc9, k_EDOTAGCSessionNeed_GameServerIdle = 0xca, k_EDOTAGCSessionNeed_GameServerRelay = 0xcb, k_EDOTAGCSessionNeed_GameServerLocalUpload = 0xcc, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EDOTAMatchPlayerTimeCustomStat : uint32_t { k_EDOTA_MatchPlayerTimeCustomStat_HPRegenUnderT1Towers = 0x1, k_EDOTA_MatchPlayerTimeCustomStat_MagicDamageReducedWithNewFormula_Absolute = 0x2, k_EDOTA_MatchPlayerTimeCustomStat_MagicDamageReducedWithNewFormula_PercentOfTotalHP = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 12 // Alignment: 4 // Size: 0x4 enum class DOTA_TournamentEvents : uint32_t { TE_FIRST_BLOOD = 0x0, TE_GAME_END = 0x1, TE_MULTI_KILL = 0x2, TE_HERO_DENY = 0x3, TE_AEGIS_DENY = 0x4, TE_AEGIS_STOLEN = 0x5, TE_GODLIKE = 0x6, TE_COURIER_KILL = 0x7, TE_ECHOSLAM = 0x8, TE_RAPIER = 0x9, TE_EARLY_ROSHAN = 0xa, TE_BLACK_HOLE = 0xb, }; // Registered binary: server.dll (project 'server') // Enumerator count: 9 // Alignment: 4 // Size: 0x4 enum class EBroadcastTimelineEvent : uint32_t { EBroadcastTimelineEvent_MatchStarted = 0x1, EBroadcastTimelineEvent_GameStateChanged = 0x2, EBroadcastTimelineEvent_TowerDeath = 0x3, EBroadcastTimelineEvent_BarracksDeath = 0x4, EBroadcastTimelineEvent_AncientDeath = 0x5, EBroadcastTimelineEvent_RoshanDeath = 0x6, EBroadcastTimelineEvent_HeroDeath = 0x7, EBroadcastTimelineEvent_TeamFight = 0x8, EBroadcastTimelineEvent_FirstBlood = 0x9, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ECustomGameWhitelistState : uint32_t { CUSTOM_GAME_WHITELIST_STATE_UNKNOWN = 0x0, CUSTOM_GAME_WHITELIST_STATE_APPROVED = 0x1, CUSTOM_GAME_WHITELIST_STATE_REJECTED = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 18 // Alignment: 4 // Size: 0x4 enum class EDOTATriviaQuestionCategory : uint32_t { k_EDOTATriviaQuestionCategory_AbilityIcon = 0x0, k_EDOTATriviaQuestionCategory_AbilityCooldown = 0x1, k_EDOTATriviaQuestionCategory_HeroAttributes = 0x2, k_EDOTATriviaQuestionCategory_HeroMovementSpeed = 0x3, k_EDOTATriviaQuestionCategory_TalentTree = 0x4, k_EDOTATriviaQuestionCategory_HeroStats = 0x5, k_EDOTATriviaQuestionCategory_ItemPrice = 0x6, k_EDOTATriviaQuestionCategory_AbilitySound = 0x7, k_EDOTATriviaQuestionCategory_InvokerSpells = 0x8, k_EDOTATriviaQuestionCategory_AbilityManaCost = 0x9, k_EDOTATriviaQuestionCategory_HeroAttackSound = 0xa, k_EDOTATriviaQuestionCategory_AbilityName = 0xb, k_EDOTATriviaQuestionCategory_ItemComponents = 0xc, k_EDOTATriviaQuestionCategory_ItemLore = 0xd, k_EDOTATriviaQuestionCategory_ItemPassives = 0xe, k_EDOTATriviaQuestionCategory_STATIC_QUESTIONS_END = 0xf, k_EDOTATriviaQuestionCategory_DYNAMIC_QUESTIONS_START = 0x63, k_EDOTATriviaQuestionCategory_Dynamic_ItemBuild = 0x64, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class EOverwatchConviction : uint32_t { k_EOverwatchConviction_None = 0x0, k_EOverwatchConviction_NotGuilty = 0x1, k_EOverwatchConviction_GuiltUnclear = 0x2, k_EOverwatchConviction_Guilty = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EHeroRelicRarity : uint32_t { HERO_RELIC_RARITY_INVALID = 0xffffffffffffffff, HERO_RELIC_RARITY_COMMON = 0x0, HERO_RELIC_RARITY_RARE = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class EStickerbookAuditAction : uint32_t { STICKERBOOK_AUDIT_CREATE_PAGE = 0x0, STICKERBOOK_AUDIT_DELETE_PAGE = 0x1, STICKERBOOK_AUDIT_STICK_STICKERS = 0x2, STICKERBOOK_AUDIT_REPLACE_STICKERS = 0x3, STICKERBOOK_AUDIT_HERO_STICKER = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EStickerbookPageType : uint32_t { STICKER_PAGE_GENERIC = 0x0, STICKER_PAGE_TEAM = 0x1, STICKER_PAGE_TALENT = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 4 // Size: 0x4 enum class ENewBloomGiftingResponse : uint32_t { kENewBloomGifting_Success = 0x0, kENewBloomGifting_UnknownFailure = 0x1, kENewBloomGifting_MalformedRequest = 0x2, kENewBloomGifting_FeatureDisabled = 0x3, kENewBloomGifting_ItemNotFound = 0x4, kENewBloomGifting_PlayerNotAllowedToGiveGifts = 0x5, kENewBloomGifting_TargetNotAllowedToReceiveGifts = 0x6, kENewBloomGifting_ServerNotAuthorized = 0x64, kENewBloomGifting_PlayerNotInLobby = 0x65, kENewBloomGifting_TargetNotInLobby = 0x66, kENewBloomGifting_LobbyNotEligible = 0x67, kENewBloomGifting_TargetNotFriend = 0xc8, kENewBloomGifting_TargetFriendDurationTooShort = 0xc9, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ELobbyMemberCoachRequestState : uint32_t { k_eLobbyMemberCoachRequestState_None = 0x0, k_eLobbyMemberCoachRequestState_Accepted = 0x1, k_eLobbyMemberCoachRequestState_Rejected = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class LobbyDotaTVDelay : uint32_t { LobbyDotaTV_10 = 0x0, LobbyDotaTV_120 = 0x1, LobbyDotaTV_300 = 0x2, LobbyDotaTV_900 = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class LobbyDotaPauseSetting : uint32_t { LobbyDotaPauseSetting_Unlimited = 0x0, LobbyDotaPauseSetting_Limited = 0x1, LobbyDotaPauseSetting_Disabled = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class ELaneSelection : uint32_t { k_ELaneSelection_SAFELANE = 0x0, k_ELaneSelection_OFFLANE = 0x1, k_ELaneSelection_MIDLANE = 0x2, k_ELaneSelection_SUPPORT = 0x3, k_ELaneSelection_HARDSUPPORT = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 9 // Alignment: 4 // Size: 0x4 enum class ELaneSelectionFlags : uint32_t { k_ELaneSelectionFlags_SAFELANE = 0x1, k_ELaneSelectionFlags_OFFLANE = 0x2, k_ELaneSelectionFlags_MIDLANE = 0x4, k_ELaneSelectionFlags_SUPPORT = 0x8, k_ELaneSelectionFlags_HARDSUPPORT = 0x10, k_ELaneSelectionFlagGroup_None = 0x0, k_ELaneSelectionFlagGroup_CORE = 0x7, k_ELaneSelectionFlagGroup_SUPPORT = 0x18, k_ELaneSelectionFlagGroup_ALL = 0x1f, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class EPartyMatchmakingFlags : uint32_t { k_EPartyMatchmakingFlags_None = 0x0, k_EPartyMatchmakingFlags_LargeRankSpread = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 9 // Alignment: 4 // Size: 0x4 enum class EHighPriorityMMState : uint32_t { k_EHighPriorityMM_Unknown = 0x0, k_EHighPriorityMM_MissingMMData = 0x1, k_EHighPriorityMM_ResourceMissing = 0x2, k_EHighPriorityMM_ManuallyDisabled = 0x3, k_EHighPriorityMM_Min_Enabled = 0x40, k_EHighPriorityMM_AllRolesSelected = 0x41, k_EHighPriorityMM_UsingResource = 0x42, k_EHighPriorityMM_FiveStack = 0x43, k_EHighPriorityMM_HighDemand = 0x44, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EReadyCheckStatus : uint32_t { k_EReadyCheckStatus_Unknown = 0x0, k_EReadyCheckStatus_NotReady = 0x1, k_EReadyCheckStatus_Ready = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class EReadyCheckRequestResult : uint32_t { k_EReadyCheckRequestResult_Success = 0x0, k_EReadyCheckRequestResult_AlreadyInProgress = 0x1, k_EReadyCheckRequestResult_NotInParty = 0x2, k_EReadyCheckRequestResult_SendError = 0x3, k_EReadyCheckRequestResult_UnknownError = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class EMatchBehaviorScoreVariance : uint32_t { k_EMatchBehaviorScoreVariance_Invalid = 0x0, k_EMatchBehaviorScoreVariance_Low = 0x1, k_EMatchBehaviorScoreVariance_Medium = 0x2, k_EMatchBehaviorScoreVariance_High = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 4 // Size: 0x4 enum class ELeagueNodeGroupType : uint32_t { INVALID_GROUP_TYPE = 0x0, ORGANIZATIONAL = 0x1, ROUND_ROBIN = 0x2, SWISS = 0x3, BRACKET_SINGLE = 0x4, BRACKET_DOUBLE_SEED_LOSER = 0x5, BRACKET_DOUBLE_ALL_WINNER = 0x6, SHOWMATCH = 0x7, GSL = 0x8, PLACEMENT = 0x9, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class ELeagueNodeType : uint32_t { INVALID_NODE_TYPE = 0x0, BEST_OF_ONE = 0x1, BEST_OF_THREE = 0x2, BEST_OF_FIVE = 0x3, BEST_OF_TWO = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 891 // Alignment: 4 // Size: 0x4 enum class EDOTAGCMsg : uint32_t { k_EMsgGCDOTABase = 0x1b58, k_EMsgGCGameMatchSignOut = 0x1b5c, k_EMsgGCGameMatchSignOutResponse = 0x1b5d, k_EMsgGCJoinChatChannel = 0x1b61, k_EMsgGCJoinChatChannelResponse = 0x1b62, k_EMsgGCOtherJoinedChannel = 0x1b65, k_EMsgGCOtherLeftChannel = 0x1b66, k_EMsgServerToGCRequestStatus = 0x1b72, k_EMsgGCStartFindingMatch = 0x1b79, k_EMsgGCConnectedPlayers = 0x1b7a, k_EMsgGCAbandonCurrentGame = 0x1b7b, k_EMsgGCStopFindingMatch = 0x1b7c, k_EMsgGCPracticeLobbyCreate = 0x1b7e, k_EMsgGCPracticeLobbyLeave = 0x1b80, k_EMsgGCPracticeLobbyLaunch = 0x1b81, k_EMsgGCPracticeLobbyList = 0x1b82, k_EMsgGCPracticeLobbyListResponse = 0x1b83, k_EMsgGCPracticeLobbyJoin = 0x1b84, k_EMsgGCPracticeLobbySetDetails = 0x1b86, k_EMsgGCPracticeLobbySetTeamSlot = 0x1b87, k_EMsgGCInitialQuestionnaireResponse = 0x1b89, k_EMsgGCPracticeLobbyResponse = 0x1b8f, k_EMsgGCBroadcastNotification = 0x1b90, k_EMsgGCLiveScoreboardUpdate = 0x1b91, k_EMsgGCRequestChatChannelList = 0x1b94, k_EMsgGCRequestChatChannelListResponse = 0x1b95, k_EMsgGCReadyUp = 0x1b9e, k_EMsgGCKickedFromMatchmakingQueue = 0x1b9f, k_EMsgGCLeaverDetected = 0x1ba0, k_EMsgGCSpectateFriendGame = 0x1ba1, k_EMsgGCSpectateFriendGameResponse = 0x1ba2, k_EMsgGCReportsRemainingRequest = 0x1ba4, k_EMsgGCReportsRemainingResponse = 0x1ba5, k_EMsgGCSubmitPlayerReport = 0x1ba6, k_EMsgGCSubmitPlayerReportResponse = 0x1ba7, k_EMsgGCPracticeLobbyKick = 0x1ba9, k_EMsgGCSubmitPlayerReportV2 = 0x1baa, k_EMsgGCSubmitPlayerReportResponseV2 = 0x1bab, k_EMsgGCRequestSaveGames = 0x1bac, k_EMsgGCRequestSaveGamesServer = 0x1bad, k_EMsgGCRequestSaveGamesResponse = 0x1bae, k_EMsgGCLeaverDetectedResponse = 0x1baf, k_EMsgGCPlayerFailedToConnect = 0x1bb0, k_EMsgGCGCToRelayConnect = 0x1bb1, k_EMsgGCGCToRelayConnectresponse = 0x1bb2, k_EMsgGCWatchGame = 0x1bb3, k_EMsgGCWatchGameResponse = 0x1bb4, k_EMsgGCBanStatusRequest = 0x1bb5, k_EMsgGCBanStatusResponse = 0x1bb6, k_EMsgGCMatchDetailsRequest = 0x1bb7, k_EMsgGCMatchDetailsResponse = 0x1bb8, k_EMsgGCCancelWatchGame = 0x1bb9, k_EMsgGCPopup = 0x1bbe, k_EMsgGCFriendPracticeLobbyListRequest = 0x1bc7, k_EMsgGCFriendPracticeLobbyListResponse = 0x1bc8, k_EMsgGCPracticeLobbyJoinResponse = 0x1bc9, k_EMsgGCCreateTeam = 0x1bcb, k_EMsgGCCreateTeamResponse = 0x1bcc, k_EMsgGCTeamInvite_InviterToGC = 0x1bd2, k_EMsgGCTeamInvite_GCImmediateResponseToInviter = 0x1bd3, k_EMsgGCTeamInvite_GCRequestToInvitee = 0x1bd4, k_EMsgGCTeamInvite_InviteeResponseToGC = 0x1bd5, k_EMsgGCTeamInvite_GCResponseToInviter = 0x1bd6, k_EMsgGCTeamInvite_GCResponseToInvitee = 0x1bd7, k_EMsgGCKickTeamMember = 0x1bd8, k_EMsgGCKickTeamMemberResponse = 0x1bd9, k_EMsgGCLeaveTeam = 0x1bda, k_EMsgGCLeaveTeamResponse = 0x1bdb, k_EMsgGCApplyTeamToPracticeLobby = 0x1be6, k_EMsgGCTransferTeamAdmin = 0x1be8, k_EMsgGCPracticeLobbyJoinBroadcastChannel = 0x1bed, k_EMsgGC_TournamentItemEvent = 0x1bee, k_EMsgGC_TournamentItemEventResponse = 0x1bef, k_EMsgTeamFanfare = 0x1bf4, k_EMsgResponseTeamFanfare = 0x1bf5, k_EMsgGC_GameServerUploadSaveGame = 0x1bf6, k_EMsgGC_GameServerSaveGameResult = 0x1bf7, k_EMsgGC_GameServerGetLoadGame = 0x1bf8, k_EMsgGC_GameServerGetLoadGameResult = 0x1bf9, k_EMsgGCEditTeamDetails = 0x1bfe, k_EMsgGCEditTeamDetailsResponse = 0x1bff, k_EMsgGCReadyUpStatus = 0x1c02, k_EMsgGCToGCMatchCompleted = 0x1c12, k_EMsgGCBalancedShuffleLobby = 0x1c14, k_EMsgGCMatchmakingStatsRequest = 0x1c1d, k_EMsgGCMatchmakingStatsResponse = 0x1c1e, k_EMsgGCBotGameCreate = 0x1c1f, k_EMsgGCSetMatchHistoryAccess = 0x1c20, k_EMsgGCSetMatchHistoryAccessResponse = 0x1c21, k_EMsgUpgradeLeagueItem = 0x1c23, k_EMsgUpgradeLeagueItemResponse = 0x1c24, k_EMsgGCWatchDownloadedReplay = 0x1c26, k_EMsgClientsRejoinChatChannels = 0x1c31, k_EMsgGCToGCGetUserChatInfo = 0x1c32, k_EMsgGCToGCGetUserChatInfoResponse = 0x1c33, k_EMsgGCToGCLeaveAllChatChannels = 0x1c34, k_EMsgGCToGCUpdateAccountChatBan = 0x1c35, k_EMsgGCToGCCanInviteUserToTeam = 0x1c42, k_EMsgGCToGCCanInviteUserToTeamResponse = 0x1c43, k_EMsgGCToGCGetUserRank = 0x1c44, k_EMsgGCToGCGetUserRankResponse = 0x1c45, k_EMsgGCToGCAdjustUserRank = 0x1c46, k_EMsgGCToGCAdjustUserRankResponse = 0x1c47, k_EMsgGCToGCUpdateTeamStats = 0x1c48, k_EMsgGCToGCValidateTeam = 0x1c49, k_EMsgGCToGCValidateTeamResponse = 0x1c4a, k_EMsgGCToGCGetLeagueAdmin = 0x1c57, k_EMsgGCToGCGetLeagueAdminResponse = 0x1c58, k_EMsgGCLeaveChatChannel = 0x1c68, k_EMsgGCChatMessage = 0x1c69, k_EMsgGCGetHeroStandings = 0x1c6a, k_EMsgGCGetHeroStandingsResponse = 0x1c6b, k_EMsgGCItemEditorReservationsRequest = 0x1c73, k_EMsgGCItemEditorReservationsResponse = 0x1c74, k_EMsgGCItemEditorReserveItemDef = 0x1c75, k_EMsgGCItemEditorReserveItemDefResponse = 0x1c76, k_EMsgGCItemEditorReleaseReservation = 0x1c77, k_EMsgGCItemEditorReleaseReservationResponse = 0x1c78, k_EMsgGCRewardTutorialPrizes = 0x1c79, k_EMsgGCFantasyLivePlayerStats = 0x1c8c, k_EMsgGCFantasyFinalPlayerStats = 0x1c8d, k_EMsgGCFlipLobbyTeams = 0x1c98, k_EMsgGCToGCEvaluateReportedPlayer = 0x1c9a, k_EMsgGCToGCEvaluateReportedPlayerResponse = 0x1c9b, k_EMsgGCToGCProcessPlayerReportForTarget = 0x1c9c, k_EMsgGCToGCProcessReportSuccess = 0x1c9d, k_EMsgGCNotifyAccountFlagsChange = 0x1c9e, k_EMsgGCSetProfilePrivacy = 0x1c9f, k_EMsgGCSetProfilePrivacyResponse = 0x1ca0, k_EMsgGCClientSuspended = 0x1cae, k_EMsgGCPartyMemberSetCoach = 0x1caf, k_EMsgGCPracticeLobbySetCoach = 0x1cb2, k_EMsgGCChatModeratorBan = 0x1cbf, k_EMsgGCLobbyUpdateBroadcastChannelInfo = 0x1cc7, k_EMsgGCToGCGrantTournamentItem = 0x1ccc, k_EMsgGCToGCUpgradeTwitchViewerItems = 0x1ccf, k_EMsgGCToGCGetLiveMatchAffiliates = 0x1cd0, k_EMsgGCToGCGetLiveMatchAffiliatesResponse = 0x1cd1, k_EMsgGCToGCUpdatePlayerPennantCounts = 0x1cd2, k_EMsgGCToGCGetPlayerPennantCounts = 0x1cd3, k_EMsgGCToGCGetPlayerPennantCountsResponse = 0x1cd4, k_EMsgGCGameMatchSignOutPermissionRequest = 0x1cd5, k_EMsgGCGameMatchSignOutPermissionResponse = 0x1cd6, k_EMsgDOTAAwardEventPoints = 0x1cd8, k_EMsgDOTAGetEventPoints = 0x1cdb, k_EMsgDOTAGetEventPointsResponse = 0x1cdc, k_EMsgGCPartyLeaderWatchGamePrompt = 0x1ce5, k_EMsgGCCompendiumSetSelection = 0x1ced, k_EMsgGCCompendiumDataRequest = 0x1cee, k_EMsgGCCompendiumDataResponse = 0x1cef, k_EMsgDOTAGetPlayerMatchHistory = 0x1cf0, k_EMsgDOTAGetPlayerMatchHistoryResponse = 0x1cf1, k_EMsgGCToGCMatchmakingAddParty = 0x1cf2, k_EMsgGCToGCMatchmakingRemoveParty = 0x1cf3, k_EMsgGCToGCMatchmakingRemoveAllParties = 0x1cf4, k_EMsgGCToGCMatchmakingMatchFound = 0x1cf5, k_EMsgGCToGCUpdateMatchManagementStats = 0x1cf6, k_EMsgGCToGCUpdateMatchmakingStats = 0x1cf7, k_EMsgGCToServerPingRequest = 0x1cf8, k_EMsgGCToServerPingResponse = 0x1cf9, k_EMsgGCToServerEvaluateToxicChat = 0x1cfa, k_EMsgServerToGCEvaluateToxicChat = 0x1cfb, k_EMsgServerToGCEvaluateToxicChatResponse = 0x1cfc, k_EMsgGCToGCProcessMatchLeaver = 0x1d02, k_EMsgGCNotificationsRequest = 0x1d03, k_EMsgGCNotificationsResponse = 0x1d04, k_EMsgGCToGCModifyNotification = 0x1d05, k_EMsgGCLeagueAdminList = 0x1d0a, k_EMsgGCNotificationsMarkReadRequest = 0x1d0b, k_EMsgServerToGCRequestBatchPlayerResources = 0x1d1a, k_EMsgServerToGCRequestBatchPlayerResourcesResponse = 0x1d1b, k_EMsgGCCompendiumSetSelectionResponse = 0x1d1d, k_EMsgGCPlayerInfoSubmit = 0x1d20, k_EMsgGCPlayerInfoSubmitResponse = 0x1d21, k_EMsgGCToGCGetAccountLevel = 0x1d22, k_EMsgGCToGCGetAccountLevelResponse = 0x1d23, k_EMsgDOTAGetWeekendTourneySchedule = 0x1d28, k_EMsgDOTAWeekendTourneySchedule = 0x1d29, k_EMsgGCJoinableCustomGameModesRequest = 0x1d2a, k_EMsgGCJoinableCustomGameModesResponse = 0x1d2b, k_EMsgGCJoinableCustomLobbiesRequest = 0x1d2c, k_EMsgGCJoinableCustomLobbiesResponse = 0x1d2d, k_EMsgGCQuickJoinCustomLobby = 0x1d2e, k_EMsgGCQuickJoinCustomLobbyResponse = 0x1d2f, k_EMsgGCToGCGrantEventPointAction = 0x1d30, k_EMsgGCToGCSetCompendiumSelection = 0x1d36, k_EMsgGCHasItemQuery = 0x1d3c, k_EMsgGCHasItemResponse = 0x1d3d, k_EMsgGCToGCGrantEventPointActionMsg = 0x1d40, k_EMsgGCToGCGetCompendiumSelections = 0x1d44, k_EMsgGCToGCGetCompendiumSelectionsResponse = 0x1d45, k_EMsgServerToGCMatchConnectionStats = 0x1d46, k_EMsgGCToClientTournamentItemDrop = 0x1d47, k_EMsgSQLDelayedGrantLeagueDrop = 0x1d48, k_EMsgServerGCUpdateSpectatorCount = 0x1d49, k_EMsgGCToGCEmoticonUnlock = 0x1d4d, k_EMsgSignOutDraftInfo = 0x1d4e, k_EMsgClientToGCEmoticonDataRequest = 0x1d4f, k_EMsgGCToClientEmoticonData = 0x1d50, k_EMsgGCPracticeLobbyToggleBroadcastChannelCameramanStatus = 0x1d51, k_EMsgDOTARedeemItem = 0x1d5e, k_EMsgDOTARedeemItemResponse = 0x1d5f, k_EMsgClientToGCGetAllHeroProgress = 0x1d61, k_EMsgClientToGCGetAllHeroProgressResponse = 0x1d62, k_EMsgGCToGCGetServerForClient = 0x1d63, k_EMsgGCToGCGetServerForClientResponse = 0x1d64, k_EMsgSQLProcessTournamentGameOutcome = 0x1d65, k_EMsgSQLGrantTrophyToAccount = 0x1d66, k_EMsgClientToGCGetTrophyList = 0x1d67, k_EMsgClientToGCGetTrophyListResponse = 0x1d68, k_EMsgGCToClientTrophyAwarded = 0x1d69, k_EMsgGCGameBotMatchSignOut = 0x1d6a, k_EMsgGCGameBotMatchSignOutPermissionRequest = 0x1d6b, k_EMsgSignOutBotInfo = 0x1d6c, k_EMsgGCToGCUpdateProfileCards = 0x1d6d, k_EMsgClientToGCGetProfileCard = 0x1d6e, k_EMsgClientToGCGetProfileCardResponse = 0x1d6f, k_EMsgClientToGCGetBattleReport = 0x1d70, k_EMsgClientToGCGetBattleReportResponse = 0x1d71, k_EMsgClientToGCSetProfileCardSlots = 0x1d72, k_EMsgGCToClientProfileCardUpdated = 0x1d73, k_EMsgServerToGCVictoryPredictions = 0x1d74, k_EMsgClientToGCGetBattleReportAggregateStats = 0x1d75, k_EMsgClientToGCGetBattleReportAggregateStatsResponse = 0x1d76, k_EMsgClientToGCGetBattleReportInfo = 0x1d77, k_EMsgClientToGCGetBattleReportInfoResponse = 0x1d78, k_EMsgSignOutCommunicationSummary = 0x1d79, k_EMsgServerToGCRequestStatus_Response = 0x1d7a, k_EMsgClientToGCCreateHeroStatue = 0x1d7b, k_EMsgGCToClientHeroStatueCreateResult = 0x1d7c, k_EMsgGCGCToLANServerRelayConnect = 0x1d7d, k_EMsgClientToGCAcknowledgeBattleReport = 0x1d7e, k_EMsgClientToGCAcknowledgeBattleReportResponse = 0x1d7f, k_EMsgClientToGCGetBattleReportMatchHistory = 0x1d80, k_EMsgClientToGCGetBattleReportMatchHistoryResponse = 0x1d81, k_EMsgServerToGCReportKillSummaries = 0x1d82, k_EMsgGCToGCUpdatePlayerPredictions = 0x1d89, k_EMsgGCToServerPredictionResult = 0x1d8a, k_EMsgGCToGCReplayMonitorValidateReplay = 0x1d91, k_EMsgLobbyEventPoints = 0x1d94, k_EMsgGCToGCGetCustomGameTickets = 0x1d95, k_EMsgGCToGCGetCustomGameTicketsResponse = 0x1d96, k_EMsgGCToGCCustomGamePlayed = 0x1d98, k_EMsgGCToGCGrantEventPointsToUser = 0x1d99, k_EMsgGameserverCrashReport = 0x1d9b, k_EMsgGameserverCrashReportResponse = 0x1d9c, k_EMsgGCToClientSteamDatagramTicket = 0x1d9d, k_EMsgGCToGCSendAccountsEventPoints = 0x1d9f, k_EMsgClientToGCRerollPlayerChallenge = 0x1da0, k_EMsgServerToGCRerollPlayerChallenge = 0x1da1, k_EMsgGCRerollPlayerChallengeResponse = 0x1da2, k_EMsgSignOutUpdatePlayerChallenge = 0x1da3, k_EMsgClientToGCSetPartyLeader = 0x1da4, k_EMsgClientToGCCancelPartyInvites = 0x1da5, k_EMsgSQLGrantLeagueMatchToTicketHolders = 0x1da8, k_EMsgGCToGCEmoticonUnlockNoRollback = 0x1daa, k_EMsgClientToGCApplyGemCombiner = 0x1db3, k_EMsgClientToGCGetAllHeroOrder = 0x1db6, k_EMsgClientToGCGetAllHeroOrderResponse = 0x1db7, k_EMsgSQLGCToGCGrantBadgePoints = 0x1db8, k_EMsgGCToGCCheckOwnsEntireEmoticonRange = 0x1dbb, k_EMsgGCToGCCheckOwnsEntireEmoticonRangeResponse = 0x1dbc, k_EMsgGCToClientRequestLaneSelection = 0x1dc7, k_EMsgGCToClientRequestLaneSelectionResponse = 0x1dc8, k_EMsgServerToGCCavernCrawlIsHeroActive = 0x1dc9, k_EMsgServerToGCCavernCrawlIsHeroActiveResponse = 0x1dca, k_EMsgClientToGCPlayerCardSpecificPurchaseRequest = 0x1dcb, k_EMsgClientToGCPlayerCardSpecificPurchaseResponse = 0x1dcc, k_EMsgSQLSetIsLeagueAdmin = 0x1dce, k_EMsgGCToGCGetLiveLeagueMatches = 0x1dcf, k_EMsgGCToGCGetLiveLeagueMatchesResponse = 0x1dd0, k_EMsgDOTALeagueInfoListAdminsRequest = 0x1dd1, k_EMsgDOTALeagueInfoListAdminsReponse = 0x1dd2, k_EMsgGCToGCLeagueMatchStarted = 0x1ddd, k_EMsgGCToGCLeagueMatchCompleted = 0x1dde, k_EMsgGCToGCLeagueMatchStartedResponse = 0x1ddf, k_EMsgDOTALeagueAvailableLobbyNodesRequest = 0x1de2, k_EMsgDOTALeagueAvailableLobbyNodes = 0x1de3, k_EMsgGCToGCLeagueRequest = 0x1de4, k_EMsgGCToGCLeagueResponse = 0x1de5, k_EMsgGCToGCLeagueNodeGroupRequest = 0x1de6, k_EMsgGCToGCLeagueNodeGroupResponse = 0x1de7, k_EMsgGCToGCLeagueNodeRequest = 0x1de8, k_EMsgGCToGCLeagueNodeResponse = 0x1de9, k_EMsgGCToGCRealtimeStatsTerseRequest = 0x1dea, k_EMsgGCToGCRealtimeStatsTerseResponse = 0x1deb, k_EMsgGCToGCGetTopMatchesRequest = 0x1dec, k_EMsgGCToGCGetTopMatchesResponse = 0x1ded, k_EMsgClientToGCGetFilteredPlayers = 0x1dee, k_EMsgGCToClientGetFilteredPlayersResponse = 0x1def, k_EMsgClientToGCRemoveFilteredPlayer = 0x1df0, k_EMsgGCToClientRemoveFilteredPlayerResponse = 0x1df1, k_EMsgGCToClientPlayerBeaconState = 0x1df2, k_EMsgGCToClientPartyBeaconUpdate = 0x1df3, k_EMsgGCToClientPartySearchInvite = 0x1df4, k_EMsgClientToGCUpdatePartyBeacon = 0x1df5, k_EMsgClientToGCRequestActiveBeaconParties = 0x1df6, k_EMsgGCToClientRequestActiveBeaconPartiesResponse = 0x1df7, k_EMsgClientToGCManageFavorites = 0x1df8, k_EMsgGCToClientManageFavoritesResponse = 0x1df9, k_EMsgClientToGCJoinPartyFromBeacon = 0x1dfa, k_EMsgGCToClientJoinPartyFromBeaconResponse = 0x1dfb, k_EMsgClientToGCGetFavoritePlayers = 0x1dfc, k_EMsgGCToClientGetFavoritePlayersResponse = 0x1dfd, k_EMsgClientToGCVerifyFavoritePlayers = 0x1dfe, k_EMsgGCToClientVerifyFavoritePlayersResponse = 0x1dff, k_EMsgGCToClientPartySearchInvites = 0x1e00, k_EMsgGCToClientRequestMMInfo = 0x1e01, k_EMsgClientToGCMMInfo = 0x1e02, k_EMsgSignOutTextMuteInfo = 0x1e03, k_EMsgClientToGCPurchaseLabyrinthBlessings = 0x1e04, k_EMsgClientToGCPurchaseLabyrinthBlessingsResponse = 0x1e05, k_EMsgClientToGCPurchaseFilteredPlayerSlot = 0x1e06, k_EMsgGCToClientPurchaseFilteredPlayerSlotResponse = 0x1e07, k_EMsgClientToGCUpdateFilteredPlayerNote = 0x1e08, k_EMsgGCToClientUpdateFilteredPlayerNoteResponse = 0x1e09, k_EMsgClientToGCClaimSwag = 0x1e0a, k_EMsgGCToClientClaimSwagResponse = 0x1e0b, k_EMsgServerToGCLockCharmTrading = 0x1f44, k_EMsgClientToGCPlayerStatsRequest = 0x1f46, k_EMsgGCToClientPlayerStatsResponse = 0x1f47, k_EMsgGCClearPracticeLobbyTeam = 0x1f48, k_EMsgClientToGCFindTopSourceTVGames = 0x1f49, k_EMsgGCToClientFindTopSourceTVGamesResponse = 0x1f4a, k_EMsgGCLobbyList = 0x1f4b, k_EMsgGCLobbyListResponse = 0x1f4c, k_EMsgGCPlayerStatsMatchSignOut = 0x1f4d, k_EMsgClientToGCSocialFeedPostCommentRequest = 0x1f50, k_EMsgGCToClientSocialFeedPostCommentResponse = 0x1f51, k_EMsgClientToGCCustomGamesFriendsPlayedRequest = 0x1f52, k_EMsgGCToClientCustomGamesFriendsPlayedResponse = 0x1f53, k_EMsgClientToGCFriendsPlayedCustomGameRequest = 0x1f54, k_EMsgGCToClientFriendsPlayedCustomGameResponse = 0x1f55, k_EMsgGCTopCustomGamesList = 0x1f58, k_EMsgClientToGCSetPartyOpen = 0x1f5d, k_EMsgClientToGCMergePartyInvite = 0x1f5e, k_EMsgGCToClientMergeGroupInviteReply = 0x1f5f, k_EMsgClientToGCMergePartyResponse = 0x1f60, k_EMsgGCToClientMergePartyResponseReply = 0x1f61, k_EMsgClientToGCGetProfileCardStats = 0x1f62, k_EMsgClientToGCGetProfileCardStatsResponse = 0x1f63, k_EMsgClientToGCTopLeagueMatchesRequest = 0x1f64, k_EMsgClientToGCTopFriendMatchesRequest = 0x1f65, k_EMsgGCToClientProfileCardStatsUpdated = 0x1f68, k_EMsgServerToGCRealtimeStats = 0x1f69, k_EMsgGCToServerRealtimeStatsStartStop = 0x1f6a, k_EMsgGCToGCGetServersForClients = 0x1f6d, k_EMsgGCToGCGetServersForClientsResponse = 0x1f6e, k_EMsgGCPracticeLobbyKickFromTeam = 0x1f6f, k_EMsgDOTAChatGetMemberCount = 0x1f70, k_EMsgDOTAChatGetMemberCountResponse = 0x1f71, k_EMsgClientToGCSocialFeedPostMessageRequest = 0x1f72, k_EMsgGCToClientSocialFeedPostMessageResponse = 0x1f73, k_EMsgCustomGameListenServerStartedLoading = 0x1f74, k_EMsgCustomGameClientFinishedLoading = 0x1f75, k_EMsgGCPracticeLobbyCloseBroadcastChannel = 0x1f76, k_EMsgGCStartFindingMatchResponse = 0x1f77, k_EMsgSQLGCToGCGrantAccountFlag = 0x1f79, k_EMsgGCToClientTopLeagueMatchesResponse = 0x1f7d, k_EMsgGCToClientTopFriendMatchesResponse = 0x1f7e, k_EMsgClientToGCMatchesMinimalRequest = 0x1f7f, k_EMsgClientToGCMatchesMinimalResponse = 0x1f80, k_EMsgGCToClientChatRegionsEnabled = 0x1f83, k_EMsgClientToGCPingData = 0x1f84, k_EMsgGCToGCEnsureAccountInParty = 0x1f87, k_EMsgGCToGCEnsureAccountInPartyResponse = 0x1f88, k_EMsgClientToGCGetProfileTickets = 0x1f89, k_EMsgClientToGCGetProfileTicketsResponse = 0x1f8a, k_EMsgGCToClientMatchGroupsVersion = 0x1f8b, k_EMsgClientToGCH264Unsupported = 0x1f8c, k_EMsgClientToGCGetQuestProgress = 0x1f8e, k_EMsgClientToGCGetQuestProgressResponse = 0x1f8f, k_EMsgSignOutXPCoins = 0x1f90, k_EMsgGCToClientMatchSignedOut = 0x1f91, k_EMsgGCGetHeroStatsHistory = 0x1f92, k_EMsgGCGetHeroStatsHistoryResponse = 0x1f93, k_EMsgClientToGCPrivateChatInvite = 0x1f94, k_EMsgClientToGCPrivateChatKick = 0x1f98, k_EMsgClientToGCPrivateChatPromote = 0x1f99, k_EMsgClientToGCPrivateChatDemote = 0x1f9a, k_EMsgGCToClientPrivateChatResponse = 0x1f9b, k_EMsgClientToGCLatestConductScorecardRequest = 0x1f9f, k_EMsgClientToGCLatestConductScorecard = 0x1fa0, k_EMsgClientToGCWageringRequest = 0x1fa3, k_EMsgGCToClientWageringResponse = 0x1fa4, k_EMsgClientToGCEventGoalsRequest = 0x1fa7, k_EMsgClientToGCEventGoalsResponse = 0x1fa8, k_EMsgGCToGCLeaguePredictionsUpdate = 0x1fac, k_EMsgGCToGCAddUserToPostGameChat = 0x1fae, k_EMsgClientToGCHasPlayerVotedForMVP = 0x1faf, k_EMsgClientToGCHasPlayerVotedForMVPResponse = 0x1fb0, k_EMsgClientToGCVoteForMVP = 0x1fb1, k_EMsgClientToGCVoteForMVPResponse = 0x1fb2, k_EMsgGCToGCGetEventOwnership = 0x1fb3, k_EMsgGCToGCGetEventOwnershipResponse = 0x1fb4, k_EMsgGCToClientAutomatedTournamentStateChange = 0x1fb5, k_EMsgClientToGCWeekendTourneyOpts = 0x1fb6, k_EMsgClientToGCWeekendTourneyOptsResponse = 0x1fb7, k_EMsgClientToGCWeekendTourneyLeave = 0x1fb8, k_EMsgClientToGCWeekendTourneyLeaveResponse = 0x1fb9, k_EMsgClientToGCTeammateStatsRequest = 0x1fbc, k_EMsgClientToGCTeammateStatsResponse = 0x1fbd, k_EMsgClientToGCGetGiftPermissions = 0x1fbe, k_EMsgClientToGCGetGiftPermissionsResponse = 0x1fbf, k_EMsgClientToGCVoteForArcana = 0x1fc0, k_EMsgClientToGCVoteForArcanaResponse = 0x1fc1, k_EMsgClientToGCRequestArcanaVotesRemaining = 0x1fc2, k_EMsgClientToGCRequestArcanaVotesRemainingResponse = 0x1fc3, k_EMsgGCTransferTeamAdminResponse = 0x1fc4, k_EMsgGCToClientTeamInfo = 0x1fc7, k_EMsgGCToClientTeamsInfo = 0x1fc8, k_EMsgClientToGCMyTeamInfoRequest = 0x1fc9, k_EMsgClientToGCPublishUserStat = 0x1fcc, k_EMsgGCToGCSignoutSpendWager = 0x1fcd, k_EMsgGCSubmitLobbyMVPVote = 0x1fd0, k_EMsgGCSubmitLobbyMVPVoteResponse = 0x1fd1, k_EMsgSignOutCommunityGoalProgress = 0x1fd6, k_EMsgGCToClientLobbyMVPAwarded = 0x1fd8, k_EMsgGCToClientQuestProgressUpdated = 0x1fd9, k_EMsgGCToClientWageringUpdate = 0x1fda, k_EMsgGCToClientArcanaVotesUpdate = 0x1fdb, k_EMsgClientToGCSetSpectatorLobbyDetails = 0x1fdd, k_EMsgClientToGCSetSpectatorLobbyDetailsResponse = 0x1fde, k_EMsgClientToGCCreateSpectatorLobby = 0x1fdf, k_EMsgClientToGCCreateSpectatorLobbyResponse = 0x1fe0, k_EMsgClientToGCSpectatorLobbyList = 0x1fe1, k_EMsgClientToGCSpectatorLobbyListResponse = 0x1fe2, k_EMsgSpectatorLobbyGameDetails = 0x1fe3, k_EMsgServerToGCCompendiumInGamePredictionResults = 0x1fe6, k_EMsgServerToGCCloseCompendiumInGamePredictionVoting = 0x1fe7, k_EMsgClientToGCOpenPlayerCardPack = 0x1fe8, k_EMsgClientToGCOpenPlayerCardPackResponse = 0x1fe9, k_EMsgClientToGCSelectCompendiumInGamePrediction = 0x1fea, k_EMsgClientToGCSelectCompendiumInGamePredictionResponse = 0x1feb, k_EMsgClientToGCWeekendTourneyGetPlayerStats = 0x1fec, k_EMsgClientToGCWeekendTourneyGetPlayerStatsResponse = 0x1fed, k_EMsgClientToGCRecyclePlayerCard = 0x1fee, k_EMsgClientToGCRecyclePlayerCardResponse = 0x1fef, k_EMsgClientToGCCreatePlayerCardPack = 0x1ff0, k_EMsgClientToGCCreatePlayerCardPackResponse = 0x1ff1, k_EMsgClientToGCGetPlayerCardRosterRequest = 0x1ff2, k_EMsgClientToGCGetPlayerCardRosterResponse = 0x1ff3, k_EMsgClientToGCSetPlayerCardRosterRequest = 0x1ff4, k_EMsgClientToGCSetPlayerCardRosterResponse = 0x1ff5, k_EMsgServerToGCCloseCompendiumInGamePredictionVotingResponse = 0x1ff7, k_EMsgLobbyBattleCupVictory = 0x1ffa, k_EMsgGCGetPlayerCardItemInfo = 0x1ffb, k_EMsgGCGetPlayerCardItemInfoResponse = 0x1ffc, k_EMsgClientToGCRequestSteamDatagramTicket = 0x1ffd, k_EMsgClientToGCRequestSteamDatagramTicketResponse = 0x1ffe, k_EMsgGCToClientBattlePassRollupRequest = 0x1fff, k_EMsgGCToClientBattlePassRollupResponse = 0x2000, k_EMsgClientToGCTransferSeasonalMMRRequest = 0x2001, k_EMsgClientToGCTransferSeasonalMMRResponse = 0x2002, k_EMsgGCToGCPublicChatCommunicationBan = 0x2003, k_EMsgGCToGCUpdateAccountInfo = 0x2004, k_EMsgGCChatReportPublicSpam = 0x2005, k_EMsgClientToGCSetPartyBuilderOptions = 0x2006, k_EMsgClientToGCSetPartyBuilderOptionsResponse = 0x2007, k_EMsgGCToClientPlaytestStatus = 0x2008, k_EMsgClientToGCJoinPlaytest = 0x2009, k_EMsgClientToGCJoinPlaytestResponse = 0x200a, k_EMsgLobbyPlaytestDetails = 0x200b, k_EMsgDOTASetFavoriteTeam = 0x200c, k_EMsgGCToClientBattlePassRollupListRequest = 0x200d, k_EMsgGCToClientBattlePassRollupListResponse = 0x200e, k_EMsgDOTAClaimEventAction = 0x2011, k_EMsgDOTAClaimEventActionResponse = 0x2012, k_EMsgDOTAGetPeriodicResource = 0x2013, k_EMsgDOTAGetPeriodicResourceResponse = 0x2014, k_EMsgDOTAPeriodicResourceUpdated = 0x2015, k_EMsgServerToGCSpendWager = 0x2016, k_EMsgGCToGCSignoutSpendWagerToken = 0x2017, k_EMsgSubmitTriviaQuestionAnswer = 0x2018, k_EMsgSubmitTriviaQuestionAnswerResponse = 0x2019, k_EMsgClientToGCGiveTip = 0x201a, k_EMsgClientToGCGiveTipResponse = 0x201b, k_EMsgStartTriviaSession = 0x201c, k_EMsgStartTriviaSessionResponse = 0x201d, k_EMsgAnchorPhoneNumberRequest = 0x201e, k_EMsgAnchorPhoneNumberResponse = 0x201f, k_EMsgUnanchorPhoneNumberRequest = 0x2020, k_EMsgUnanchorPhoneNumberResponse = 0x2021, k_EMsgGCToGCSignoutSpendRankWager = 0x2025, k_EMsgGCToGCGetFavoriteTeam = 0x2026, k_EMsgGCToGCGetFavoriteTeamResponse = 0x2027, k_EMsgSignOutEventGameData = 0x2028, k_EMsgClientToGCQuickStatsRequest = 0x202e, k_EMsgClientToGCQuickStatsResponse = 0x202f, k_EMsgGCToGCSubtractEventPointsFromUser = 0x2030, k_EMsgSelectionPriorityChoiceRequest = 0x2031, k_EMsgSelectionPriorityChoiceResponse = 0x2032, k_EMsgGCToGCCompendiumInGamePredictionResults = 0x2033, k_EMsgGameAutographReward = 0x2034, k_EMsgGameAutographRewardResponse = 0x2035, k_EMsgDestroyLobbyRequest = 0x2036, k_EMsgDestroyLobbyResponse = 0x2037, k_EMsgPurchaseItemWithEventPoints = 0x2038, k_EMsgPurchaseItemWithEventPointsResponse = 0x2039, k_EMsgServerToGCMatchPlayerItemPurchaseHistory = 0x203a, k_EMsgGCToGCGrantPlusHeroMatchResults = 0x203b, k_EMsgServerToGCMatchStateHistory = 0x203f, k_EMsgPurchaseHeroRandomRelic = 0x2042, k_EMsgPurchaseHeroRandomRelicResponse = 0x2043, k_EMsgClientToGCClaimEventActionUsingItem = 0x2044, k_EMsgClientToGCClaimEventActionUsingItemResponse = 0x2045, k_EMsgPartyReadyCheckRequest = 0x2046, k_EMsgPartyReadyCheckResponse = 0x2047, k_EMsgPartyReadyCheckAcknowledge = 0x2048, k_EMsgGetRecentPlayTimeFriendsRequest = 0x2049, k_EMsgGetRecentPlayTimeFriendsResponse = 0x204a, k_EMsgGCToClientCommendNotification = 0x204b, k_EMsgProfileRequest = 0x204c, k_EMsgProfileResponse = 0x204d, k_EMsgProfileUpdate = 0x204e, k_EMsgProfileUpdateResponse = 0x204f, k_EMsgHeroGlobalDataRequest = 0x2052, k_EMsgHeroGlobalDataResponse = 0x2053, k_EMsgClientToGCRequestPlusWeeklyChallengeResult = 0x2054, k_EMsgClientToGCRequestPlusWeeklyChallengeResultResponse = 0x2055, k_EMsgGCToGCGrantPlusPrepaidTime = 0x2056, k_EMsgPrivateMetadataKeyRequest = 0x2057, k_EMsgPrivateMetadataKeyResponse = 0x2058, k_EMsgGCToGCReconcilePlusStatus = 0x2059, k_EMsgGCToGCCheckPlusStatus = 0x205a, k_EMsgGCToGCCheckPlusStatusResponse = 0x205b, k_EMsgGCToGCReconcilePlusAutoGrantItems = 0x205c, k_EMsgGCToGCReconcilePlusStatusUnreliable = 0x205d, k_EMsgGCToClientCavernCrawlMapPathCompleted = 0x2060, k_EMsgClientToGCCavernCrawlClaimRoom = 0x2061, k_EMsgClientToGCCavernCrawlClaimRoomResponse = 0x2062, k_EMsgClientToGCCavernCrawlUseItemOnRoom = 0x2063, k_EMsgClientToGCCavernCrawlUseItemOnRoomResponse = 0x2064, k_EMsgClientToGCCavernCrawlUseItemOnPath = 0x2065, k_EMsgClientToGCCavernCrawlUseItemOnPathResponse = 0x2066, k_EMsgClientToGCCavernCrawlRequestMapState = 0x2067, k_EMsgClientToGCCavernCrawlRequestMapStateResponse = 0x2068, k_EMsgSignOutTips = 0x2069, k_EMsgClientToGCRequestEventPointLogV2 = 0x206a, k_EMsgClientToGCRequestEventPointLogResponseV2 = 0x206b, k_EMsgClientToGCRequestEventTipsSummary = 0x206c, k_EMsgClientToGCRequestEventTipsSummaryResponse = 0x206d, k_EMsgClientToGCRequestSocialFeed = 0x206f, k_EMsgClientToGCRequestSocialFeedResponse = 0x2070, k_EMsgClientToGCRequestSocialFeedComments = 0x2071, k_EMsgClientToGCRequestSocialFeedCommentsResponse = 0x2072, k_EMsgClientToGCCavernCrawlGetClaimedRoomCount = 0x2074, k_EMsgClientToGCCavernCrawlGetClaimedRoomCountResponse = 0x2075, k_EMsgGCToGCReconcilePlusAutoGrantItemsUnreliable = 0x2076, k_EMsgServerToGCAddBroadcastTimelineEvent = 0x2077, k_EMsgGCToServerUpdateSteamBroadcasting = 0x2078, k_EMsgClientToGCRecordContestVote = 0x2079, k_EMsgGCToClientRecordContestVoteResponse = 0x207a, k_EMsgGCToGCGrantAutograph = 0x207b, k_EMsgGCToGCGrantAutographResponse = 0x207c, k_EMsgSignOutConsumableUsage = 0x207d, k_EMsgLobbyEventGameDetails = 0x207e, k_EMsgDevGrantEventPoints = 0x207f, k_EMsgDevGrantEventPointsResponse = 0x2080, k_EMsgDevGrantEventAction = 0x2081, k_EMsgDevGrantEventActionResponse = 0x2082, k_EMsgDevResetEventState = 0x2083, k_EMsgDevResetEventStateResponse = 0x2084, k_EMsgGCToGCReconcileEventOwnership = 0x2085, k_EMsgConsumeEventSupportGrantItem = 0x2086, k_EMsgConsumeEventSupportGrantItemResponse = 0x2087, k_EMsgGCToClientClaimEventActionUsingItemCompleted = 0x2088, k_EMsgGCToClientCavernCrawlMapUpdated = 0x2089, k_EMsgServerToGCRequestPlayerRecentAccomplishments = 0x208a, k_EMsgServerToGCRequestPlayerRecentAccomplishmentsResponse = 0x208b, k_EMsgClientToGCRequestPlayerRecentAccomplishments = 0x208c, k_EMsgClientToGCRequestPlayerRecentAccomplishmentsResponse = 0x208d, k_EMsgClientToGCRequestPlayerHeroRecentAccomplishments = 0x208e, k_EMsgClientToGCRequestPlayerHeroRecentAccomplishmentsResponse = 0x208f, k_EMsgSignOutEventActionGrants = 0x2090, k_EMsgClientToGCRequestPlayerCoachMatches = 0x2091, k_EMsgClientToGCRequestPlayerCoachMatchesResponse = 0x2092, k_EMsgClientToGCSubmitCoachTeammateRating = 0x2095, k_EMsgClientToGCSubmitCoachTeammateRatingResponse = 0x2096, k_EMsgGCToClientCoachTeammateRatingsChanged = 0x2097, k_EMsgClientToGCRequestPlayerCoachMatch = 0x2099, k_EMsgClientToGCRequestPlayerCoachMatchResponse = 0x209a, k_EMsgClientToGCRequestContestVotes = 0x209b, k_EMsgClientToGCRequestContestVotesResponse = 0x209c, k_EMsgClientToGCMVPVoteTimeout = 0x209d, k_EMsgClientToGCMVPVoteTimeoutResponse = 0x209e, k_EMsgMatchMatchmakingStats = 0x20a8, k_EMsgClientToGCSubmitPlayerMatchSurvey = 0x20a9, k_EMsgClientToGCSubmitPlayerMatchSurveyResponse = 0x20aa, k_EMsgSQLGCToGCGrantAllHeroProgressAccount = 0x20ab, k_EMsgSQLGCToGCGrantAllHeroProgressVictory = 0x20ac, k_EMsgDevDeleteEventActions = 0x20ad, k_EMsgDevDeleteEventActionsResponse = 0x20ae, k_EMsgGCToGCGetAllHeroCurrent = 0x21bb, k_EMsgGCToGCGetAllHeroCurrentResponse = 0x21bc, k_EMsgGCSubmitPlayerAvoidRequest = 0x21bd, k_EMsgGCSubmitPlayerAvoidRequestResponse = 0x21be, k_EMsgGCToClientNotificationsUpdated = 0x21bf, k_EMsgGCtoGCAssociatedExploiterAccountInfo = 0x21c0, k_EMsgGCtoGCAssociatedExploiterAccountInfoResponse = 0x21c1, k_EMsgGCtoGCRequestRecalibrationCheck = 0x21c2, k_EMsgGCToClientVACReminder = 0x21c3, k_EMsgClientToGCUnderDraftBuy = 0x21c4, k_EMsgClientToGCUnderDraftBuyResponse = 0x21c5, k_EMsgClientToGCUnderDraftReroll = 0x21c6, k_EMsgClientToGCUnderDraftRerollResponse = 0x21c7, k_EMsgNeutralItemStats = 0x21c8, k_EMsgClientToGCCreateGuild = 0x21c9, k_EMsgClientToGCCreateGuildResponse = 0x21ca, k_EMsgClientToGCSetGuildInfo = 0x21cb, k_EMsgClientToGCSetGuildInfoResponse = 0x21cc, k_EMsgClientToGCAddGuildRole = 0x21cd, k_EMsgClientToGCAddGuildRoleResponse = 0x21ce, k_EMsgClientToGCModifyGuildRole = 0x21cf, k_EMsgClientToGCModifyGuildRoleResponse = 0x21d0, k_EMsgClientToGCRemoveGuildRole = 0x21d1, k_EMsgClientToGCRemoveGuildRoleResponse = 0x21d2, k_EMsgClientToGCJoinGuild = 0x21d3, k_EMsgClientToGCJoinGuildResponse = 0x21d4, k_EMsgClientToGCLeaveGuild = 0x21d5, k_EMsgClientToGCLeaveGuildResponse = 0x21d6, k_EMsgClientToGCInviteToGuild = 0x21d7, k_EMsgClientToGCInviteToGuildResponse = 0x21d8, k_EMsgClientToGCDeclineInviteToGuild = 0x21d9, k_EMsgClientToGCDeclineInviteToGuildResponse = 0x21da, k_EMsgClientToGCCancelInviteToGuild = 0x21db, k_EMsgClientToGCCancelInviteToGuildResponse = 0x21dc, k_EMsgClientToGCKickGuildMember = 0x21dd, k_EMsgClientToGCKickGuildMemberResponse = 0x21de, k_EMsgClientToGCSetGuildMemberRole = 0x21df, k_EMsgClientToGCSetGuildMemberRoleResponse = 0x21e0, k_EMsgClientToGCRequestGuildData = 0x21e1, k_EMsgClientToGCRequestGuildDataResponse = 0x21e2, k_EMsgGCToClientGuildDataUpdated = 0x21e3, k_EMsgClientToGCRequestGuildMembership = 0x21e4, k_EMsgClientToGCRequestGuildMembershipResponse = 0x21e5, k_EMsgGCToClientGuildMembershipUpdated = 0x21e6, k_EMsgClientToGCAcceptInviteToGuild = 0x21e9, k_EMsgClientToGCAcceptInviteToGuildResponse = 0x21ea, k_EMsgClientToGCSetGuildRoleOrder = 0x21eb, k_EMsgClientToGCSetGuildRoleOrderResponse = 0x21ec, k_EMsgClientToGCRequestGuildFeed = 0x21ed, k_EMsgClientToGCRequestGuildFeedResponse = 0x21ee, k_EMsgClientToGCRequestAccountGuildEventData = 0x21ef, k_EMsgClientToGCRequestAccountGuildEventDataResponse = 0x21f0, k_EMsgGCToClientAccountGuildEventDataUpdated = 0x21f1, k_EMsgClientToGCRequestActiveGuildContracts = 0x21f2, k_EMsgClientToGCRequestActiveGuildContractsResponse = 0x21f3, k_EMsgGCToClientActiveGuildContractsUpdated = 0x21f4, k_EMsgGCToClientGuildFeedUpdated = 0x21f5, k_EMsgClientToGCSelectGuildContract = 0x21f6, k_EMsgClientToGCSelectGuildContractResponse = 0x21f7, k_EMsgGCToGCCompleteGuildContracts = 0x21f8, k_EMsgClientToGCAddPlayerToGuildChat = 0x21fa, k_EMsgClientToGCAddPlayerToGuildChatResponse = 0x21fb, k_EMsgClientToGCUnderDraftSell = 0x21fc, k_EMsgClientToGCUnderDraftSellResponse = 0x21fd, k_EMsgClientToGCUnderDraftRequest = 0x21fe, k_EMsgClientToGCUnderDraftResponse = 0x21ff, k_EMsgClientToGCUnderDraftRedeemReward = 0x2200, k_EMsgClientToGCUnderDraftRedeemRewardResponse = 0x2201, k_EMsgGCToServerLobbyHeroBanRates = 0x2204, k_EMsgSignOutGuildContractProgress = 0x2207, k_EMsgSignOutMVPStats = 0x2208, k_EMsgClientToGCRequestActiveGuildChallenge = 0x2209, k_EMsgClientToGCRequestActiveGuildChallengeResponse = 0x220a, k_EMsgGCToClientActiveGuildChallengeUpdated = 0x220b, k_EMsgClientToGCRequestReporterUpdates = 0x220c, k_EMsgClientToGCRequestReporterUpdatesResponse = 0x220d, k_EMsgClientToGCAcknowledgeReporterUpdates = 0x220e, k_EMsgSignOutGuildChallengeProgress = 0x2210, k_EMsgClientToGCRequestGuildEventMembers = 0x2211, k_EMsgClientToGCRequestGuildEventMembersResponse = 0x2212, k_EMsgClientToGCReportGuildContent = 0x2215, k_EMsgClientToGCReportGuildContentResponse = 0x2216, k_EMsgClientToGCRequestAccountGuildPersonaInfo = 0x2217, k_EMsgClientToGCRequestAccountGuildPersonaInfoResponse = 0x2218, k_EMsgClientToGCRequestAccountGuildPersonaInfoBatch = 0x2219, k_EMsgClientToGCRequestAccountGuildPersonaInfoBatchResponse = 0x221a, k_EMsgGCToClientUnderDraftGoldUpdated = 0x221b, k_EMsgGCToServerRecordTrainingData = 0x221c, k_EMsgSignOutBounties = 0x221d, k_EMsgLobbyFeaturedGamemodeProgress = 0x221e, k_EMsgLobbyGauntletProgress = 0x221f, k_EMsgClientToGCSubmitDraftTriviaMatchAnswer = 0x2220, k_EMsgClientToGCSubmitDraftTriviaMatchAnswerResponse = 0x2221, k_EMsgGCToGCSignoutSpendBounty = 0x2222, k_EMsgClientToGCApplyGauntletTicket = 0x2223, k_EMsgClientToGCUnderDraftRollBackBench = 0x2224, k_EMsgClientToGCUnderDraftRollBackBenchResponse = 0x2225, k_EMsgGCToGCGetEventActionScore = 0x2226, k_EMsgGCToGCGetEventActionScoreResponse = 0x2227, k_EMsgServerToGCGetGuildContracts = 0x2228, k_EMsgServerToGCGetGuildContractsResponse = 0x2229, k_EMsgLobbyEventGameData = 0x222a, k_EMsgGCToClientGuildMembersDataUpdated = 0x222b, k_EMsgSignOutReportActivityMarkers = 0x222c, k_EMsgSignOutDiretideCandy = 0x222d, k_EMsgGCToClientPostGameItemAwardNotification = 0x222e, k_EMsgClientToGCGetOWMatchDetails = 0x222f, k_EMsgClientToGCGetOWMatchDetailsResponse = 0x2230, k_EMsgClientToGCSubmitOWConviction = 0x2231, k_EMsgClientToGCSubmitOWConvictionResponse = 0x2232, k_EMsgGCToGCGetAccountSteamChina = 0x2233, k_EMsgGCToGCGetAccountSteamChinaResponse = 0x2234, k_EMsgClientToGCClaimLeaderboardRewards = 0x2235, k_EMsgClientToGCClaimLeaderboardRewardsResponse = 0x2236, k_EMsgClientToGCRecalibrateMMR = 0x2237, k_EMsgClientToGCRecalibrateMMRResponse = 0x2238, k_EMsgGCToGCGrantEventPointActionList = 0x2239, k_EMsgClientToGCChinaSSAURLRequest = 0x223c, k_EMsgClientToGCChinaSSAURLResponse = 0x223d, k_EMsgClientToGCChinaSSAAcceptedRequest = 0x223e, k_EMsgClientToGCChinaSSAAcceptedResponse = 0x223f, k_EMsgSignOutOverwatchSuspicion = 0x2240, k_EMsgServerToGCGetSuspicionConfig = 0x2241, k_EMsgServerToGCGetSuspicionConfigResponse = 0x2242, k_EMsgGCToGCGrantPlusHeroChallengeMatchResults = 0x2243, k_EMsgGCToClientOverwatchCasesAvailable = 0x2244, k_EMsgServerToGCAccountCheck = 0x2245, k_EMsgClientToGCStartWatchingOverwatch = 0x2246, k_EMsgClientToGCStopWatchingOverwatch = 0x2247, k_EMsgSignOutPerfData = 0x2248, k_EMsgClientToGCGetDPCFavorites = 0x2249, k_EMsgClientToGCGetDPCFavoritesResponse = 0x224a, k_EMsgClientToGCSetDPCFavoriteState = 0x224b, k_EMsgClientToGCSetDPCFavoriteStateResponse = 0x224c, k_EMsgClientToGCOverwatchReplayError = 0x224d, k_EMsgServerToGCPlayerChallengeHistory = 0x224e, k_EMsgSignOutBanData = 0x224f, k_EMsgWebapiDPCSeasonResults = 0x2250, k_EMsgClientToGCCoachFriend = 0x2251, k_EMsgClientToGCCoachFriendResponse = 0x2252, k_EMsgClientToGCRequestPrivateCoachingSession = 0x2253, k_EMsgClientToGCRequestPrivateCoachingSessionResponse = 0x2254, k_EMsgClientToGCAcceptPrivateCoachingSession = 0x2255, k_EMsgClientToGCAcceptPrivateCoachingSessionResponse = 0x2256, k_EMsgClientToGCLeavePrivateCoachingSession = 0x2257, k_EMsgClientToGCLeavePrivateCoachingSessionResponse = 0x2258, k_EMsgClientToGCGetCurrentPrivateCoachingSession = 0x2259, k_EMsgClientToGCGetCurrentPrivateCoachingSessionResponse = 0x225a, k_EMsgGCToClientPrivateCoachingSessionUpdated = 0x225b, k_EMsgClientToGCSubmitPrivateCoachingSessionRating = 0x225c, k_EMsgClientToGCSubmitPrivateCoachingSessionRatingResponse = 0x225d, k_EMsgClientToGCGetAvailablePrivateCoachingSessions = 0x225e, k_EMsgClientToGCGetAvailablePrivateCoachingSessionsResponse = 0x225f, k_EMsgClientToGCGetAvailablePrivateCoachingSessionsSummary = 0x2260, k_EMsgClientToGCGetAvailablePrivateCoachingSessionsSummaryResponse = 0x2261, k_EMsgClientToGCJoinPrivateCoachingSessionLobby = 0x2262, k_EMsgClientToGCJoinPrivateCoachingSessionLobbyResponse = 0x2263, k_EMsgClientToGCRespondToCoachFriendRequest = 0x2264, k_EMsgClientToGCRespondToCoachFriendRequestResponse = 0x2265, k_EMsgClientToGCSetEventActiveSeasonID = 0x2266, k_EMsgClientToGCSetEventActiveSeasonIDResponse = 0x2267, k_EMsgServerToGCMatchPlayerNeutralItemEquipHistory = 0x2268, k_EMsgServerToGCCompendiumChosenInGamePredictions = 0x2269, k_EMsgClientToGCCreateTeamPlayerCardPack = 0x226a, k_EMsgClientToGCCreateTeamPlayerCardPackResponse = 0x226b, k_EMsgGCToServerSubmitCheerData = 0x226c, k_EMsgGCToServerCheerConfig = 0x226d, k_EMsgServerToGCGetCheerConfig = 0x226e, k_EMsgServerToGCGetCheerConfigResponse = 0x226f, k_EMsgGCToGCGrantAutographByID = 0x2270, k_EMsgGCToServerCheerScalesOverride = 0x2271, k_EMsgGCToServerGetCheerState = 0x2272, k_EMsgServerToGCReportCheerState = 0x2273, k_EMsgGCToServerScenarioSave = 0x2274, k_EMsgGCToServerAbilityDraftLobbyData = 0x2275, k_EMsgSignOutReportCommunications = 0x2276, k_EMsgClientToGCBatchGetPlayerCardRosterRequest = 0x2277, k_EMsgClientToGCBatchGetPlayerCardRosterResponse = 0x2278, k_EMsgClientToGCGetStickerbookRequest = 0x2279, k_EMsgClientToGCGetStickerbookResponse = 0x227a, k_EMsgClientToGCCreateStickerbookPageRequest = 0x227b, k_EMsgClientToGCCreateStickerbookPageResponse = 0x227c, k_EMsgClientToGCDeleteStickerbookPageRequest = 0x227d, k_EMsgClientToGCDeleteStickerbookPageResponse = 0x227e, k_EMsgClientToGCPlaceStickersRequest = 0x227f, k_EMsgClientToGCPlaceStickersResponse = 0x2280, k_EMsgClientToGCPlaceCollectionStickersRequest = 0x2281, k_EMsgClientToGCPlaceCollectionStickersResponse = 0x2282, k_EMsgClientToGCOrderStickerbookTeamPageRequest = 0x2283, k_EMsgClientToGCOrderStickerbookTeamPageResponse = 0x2284, k_EMsgServerToGCGetStickerHeroes = 0x2285, k_EMsgServerToGCGetStickerHeroesResponse = 0x2286, k_EMsgClientToGCCandyShopGetUserData = 0x2288, k_EMsgClientToGCCandyShopGetUserDataResponse = 0x2289, k_EMsgGCToClientCandyShopUserDataUpdated = 0x228a, k_EMsgClientToGCCandyShopPurchaseReward = 0x228b, k_EMsgClientToGCCandyShopPurchaseRewardResponse = 0x228c, k_EMsgClientToGCCandyShopDoExchange = 0x228d, k_EMsgClientToGCCandyShopDoExchangeResponse = 0x228e, k_EMsgClientToGCCandyShopDoVariableExchange = 0x228f, k_EMsgClientToGCCandyShopDoVariableExchangeResponse = 0x2290, k_EMsgClientToGCCandyShopRerollRewards = 0x2291, k_EMsgClientToGCCandyShopRerollRewardsResponse = 0x2292, k_EMsgClientToGCSetHeroSticker = 0x2293, k_EMsgClientToGCSetHeroStickerResponse = 0x2294, k_EMsgClientToGCGetHeroStickers = 0x2295, k_EMsgClientToGCGetHeroStickersResponse = 0x2296, k_EMsgClientToGCSetFavoritePage = 0x2297, k_EMsgClientToGCSetFavoritePageResponse = 0x2298, k_EMsgClientToGCCandyShopDevGrantCandy = 0x2299, k_EMsgClientToGCCandyShopDevGrantCandyResponse = 0x229a, k_EMsgClientToGCCandyShopDevClearInventory = 0x229b, k_EMsgClientToGCCandyShopDevClearInventoryResponse = 0x229c, k_EMsgClientToGCCandyShopOpenBags = 0x229d, k_EMsgClientToGCCandyShopOpenBagsResponse = 0x229e, k_EMsgClientToGCCandyShopDevGrantCandyBags = 0x229f, k_EMsgClientToGCCandyShopDevGrantCandyBagsResponse = 0x22a0, k_EMsgClientToGCCandyShopDevShuffleExchange = 0x22a1, k_EMsgClientToGCCandyShopDevShuffleExchangeResponse = 0x22a2, k_EMsgClientToGCCandyShopDevGrantRerollCharges = 0x22a3, k_EMsgClientToGCCandyShopDevGrantRerollChargesResponse = 0x22a4, k_EMsgLobbyAdditionalAccountData = 0x22a5, k_EMsgServerToGCLobbyInitialized = 0x22a6, k_EMsgClientToGCCollectorsCacheAvailableDataRequest = 0x22a7, k_EMsgGCToClientCollectorsCacheAvailableDataResponse = 0x22a8, k_EMsgClientToGCUploadMatchClip = 0x22a9, k_EMsgGCToClientUploadMatchClipResponse = 0x22aa, k_EMsgGCToServerSteamLearnAccessTokensChanged = 0x22ac, k_EMsgSignOutMuertaMinigame = 0x22ad, k_EMsgGCToServerLobbyHeroRoleStats = 0x22ae, k_EMsgClientToGCRankRequest = 0x22af, k_EMsgGCToClientRankResponse = 0x22b0, k_EMsgGCToClientRankUpdate = 0x22b1, k_EMsgSignOutMapStats = 0x22b2, k_EMsgClientToGCMapStatsRequest = 0x22b3, k_EMsgGCToClientMapStatsResponse = 0x22b4, k_EMsgClientToGCShowcaseGetUserData = 0x22b6, k_EMsgClientToGCShowcaseGetUserDataResponse = 0x22b7, k_EMsgClientToGCShowcaseSetUserData = 0x22b8, k_EMsgClientToGCShowcaseSetUserDataResponse = 0x22b9, k_EMsgClientToGCFantasyCraftingGetData = 0x22ba, k_EMsgClientToGCFantasyCraftingGetDataResponse = 0x22bb, k_EMsgClientToGCFantasyCraftingPerformOperation = 0x22bc, k_EMsgClientToGCFantasyCraftingPerformOperationResponse = 0x22bd, k_EMsgGCToClientFantasyCraftingGetDataUpdated = 0x22be, k_EMsgClientToGCFantasyCraftingDevModifyTablet = 0x22bf, k_EMsgClientToGCFantasyCraftingDevModifyTabletResponse = 0x22c0, k_EMsgClientToGCRoadToTIGetQuests = 0x22c1, k_EMsgClientToGCRoadToTIGetQuestsResponse = 0x22c2, k_EMsgClientToGCRoadToTIGetActiveQuest = 0x22c3, k_EMsgClientToGCRoadToTIGetActiveQuestResponse = 0x22c4, k_EMsgClientToGCBingoGetUserData = 0x22c5, k_EMsgClientToGCBingoGetUserDataResponse = 0x22c6, k_EMsgClientToGCBingoClaimRow = 0x22c7, k_EMsgClientToGCBingoClaimRowResponse = 0x22c8, k_EMsgClientToGCBingoDevRerollCard = 0x22c9, k_EMsgClientToGCBingoDevRerollCardResponse = 0x22ca, k_EMsgClientToGCBingoGetStatsData = 0x22cb, k_EMsgClientToGCBingoGetStatsDataResponse = 0x22cc, k_EMsgGCToClientBingoUserDataUpdated = 0x22cd, k_EMsgGCToClientRoadToTIQuestDataUpdated = 0x22ce, k_EMsgClientToGCRoadToTIUseItem = 0x22cf, k_EMsgClientToGCRoadToTIUseItemResponse = 0x22d0, k_EMsgClientToGCShowcaseSubmitReport = 0x22d1, k_EMsgClientToGCShowcaseSubmitReportResponse = 0x22d2, k_EMsgClientToGCShowcaseAdminGetReportsRollupList = 0x22d3, k_EMsgClientToGCShowcaseAdminGetReportsRollupListResponse = 0x22d4, k_EMsgClientToGCShowcaseAdminGetReportsRollup = 0x22d5, k_EMsgClientToGCShowcaseAdminGetReportsRollupResponse = 0x22d6, k_EMsgClientToGCShowcaseAdminGetUserDetails = 0x22d7, k_EMsgClientToGCShowcaseAdminGetUserDetailsResponse = 0x22d8, k_EMsgClientToGCShowcaseAdminConvict = 0x22d9, k_EMsgClientToGCShowcaseAdminConvictResponse = 0x22da, k_EMsgClientToGCShowcaseAdminExonerate = 0x22db, k_EMsgClientToGCShowcaseAdminExonerateResponse = 0x22dc, k_EMsgClientToGCShowcaseAdminReset = 0x22dd, k_EMsgClientToGCShowcaseAdminResetResponse = 0x22de, k_EMsgClientToGCShowcaseAdminLockAccount = 0x22df, k_EMsgClientToGCShowcaseAdminLockAccountResponse = 0x22e0, k_EMsgClientToGCFantasyCraftingSelectPlayer = 0x22e1, k_EMsgClientToGCFantasyCraftingSelectPlayerResponse = 0x22e2, k_EMsgClientToGCFantasyCraftingGenerateTablets = 0x22e3, k_EMsgClientToGCFantasyCraftingGenerateTabletsResponse = 0x22e4, k_EMsgClientToGcFantasyCraftingUpgradeTablets = 0x22e5, k_EMsgClientToGcFantasyCraftingUpgradeTabletsResponse = 0x22e6, k_EMsgClientToGCFantasyCraftingRerollOptions = 0x22e8, k_EMsgClientToGCFantasyCraftingRerollOptionsResponse = 0x22e9, k_EMsgClientToGCRoadToTIDevForceQuest = 0x22e7, k_EMsgLobbyRoadToTIMatchQuestData = 0x22eb, k_EMsgClientToGCShowcaseModerationGetQueue = 0x22ec, k_EMsgClientToGCShowcaseModerationGetQueueResponse = 0x22ed, k_EMsgClientToGCShowcaseModerationApplyModeration = 0x22ee, k_EMsgClientToGCShowcaseModerationApplyModerationResponse = 0x22ef, k_EMsgServerToGCNewBloomGift = 0x2300, k_EMsgServerToGCNewBloomGiftResponse = 0x2301, k_EMsgClientToGCNewBloomGift = 0x2305, k_EMsgClientToGCNewBloomGiftResponse = 0x2306, k_EMsgClientToGCSetBannedHeroes = 0x2309, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class EPoorNetworkConditionsType : uint32_t { k_EPoorNetworkConditions_None = 0x0, k_EPoorNetworkConditions_Unknown = 0x1, k_EPoorNetworkConditions_MassDisconnect = 0x2, k_EPoorNetworkConditions_ExcessBadQosIntervals = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class EPingSource : uint32_t { k_ePingSource_Default = 0x0, k_ePingSource_Warning = 0x1, k_ePingSource_Wheel = 0x2, k_ePingSource_System = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class EDOTAStatPopupTypes : uint32_t { k_EDOTA_SPT_Textline = 0x0, k_EDOTA_SPT_Basic = 0x1, k_EDOTA_SPT_Poll = 0x2, k_EDOTA_SPT_Grid = 0x3, k_EDOTA_SPT_DualImage = 0x4, k_EDOTA_SPT_Movie = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 41 // Alignment: 4 // Size: 0x4 enum class dotaunitorder_t : uint32_t { DOTA_UNIT_ORDER_NONE = 0x0, DOTA_UNIT_ORDER_MOVE_TO_POSITION = 0x1, DOTA_UNIT_ORDER_MOVE_TO_TARGET = 0x2, DOTA_UNIT_ORDER_ATTACK_MOVE = 0x3, DOTA_UNIT_ORDER_ATTACK_TARGET = 0x4, DOTA_UNIT_ORDER_CAST_POSITION = 0x5, DOTA_UNIT_ORDER_CAST_TARGET = 0x6, DOTA_UNIT_ORDER_CAST_TARGET_TREE = 0x7, DOTA_UNIT_ORDER_CAST_NO_TARGET = 0x8, DOTA_UNIT_ORDER_CAST_TOGGLE = 0x9, DOTA_UNIT_ORDER_HOLD_POSITION = 0xa, DOTA_UNIT_ORDER_TRAIN_ABILITY = 0xb, DOTA_UNIT_ORDER_DROP_ITEM = 0xc, DOTA_UNIT_ORDER_GIVE_ITEM = 0xd, DOTA_UNIT_ORDER_PICKUP_ITEM = 0xe, DOTA_UNIT_ORDER_PICKUP_RUNE = 0xf, DOTA_UNIT_ORDER_PURCHASE_ITEM = 0x10, DOTA_UNIT_ORDER_SELL_ITEM = 0x11, DOTA_UNIT_ORDER_DISASSEMBLE_ITEM = 0x12, DOTA_UNIT_ORDER_MOVE_ITEM = 0x13, DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO = 0x14, DOTA_UNIT_ORDER_STOP = 0x15, DOTA_UNIT_ORDER_TAUNT = 0x16, DOTA_UNIT_ORDER_BUYBACK = 0x17, DOTA_UNIT_ORDER_GLYPH = 0x18, DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH = 0x19, DOTA_UNIT_ORDER_CAST_RUNE = 0x1a, DOTA_UNIT_ORDER_PING_ABILITY = 0x1b, DOTA_UNIT_ORDER_MOVE_TO_DIRECTION = 0x1c, DOTA_UNIT_ORDER_PATROL = 0x1d, DOTA_UNIT_ORDER_VECTOR_TARGET_POSITION = 0x1e, DOTA_UNIT_ORDER_RADAR = 0x1f, DOTA_UNIT_ORDER_SET_ITEM_COMBINE_LOCK = 0x20, DOTA_UNIT_ORDER_CONTINUE = 0x21, DOTA_UNIT_ORDER_VECTOR_TARGET_CANCELED = 0x22, DOTA_UNIT_ORDER_CAST_RIVER_PAINT = 0x23, DOTA_UNIT_ORDER_PREGAME_ADJUST_ITEM_ASSIGNMENT = 0x24, DOTA_UNIT_ORDER_DROP_ITEM_AT_FOUNTAIN = 0x25, DOTA_UNIT_ORDER_TAKE_ITEM_FROM_NEUTRAL_ITEM_STASH = 0x26, DOTA_UNIT_ORDER_MOVE_RELATIVE = 0x27, DOTA_UNIT_ORDER_CAST_TOGGLE_ALT = 0x28, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EDOTAVersusScenePlayerBehavior : uint32_t { VS_PLAYER_BEHAVIOR_PLAY_ACTIVITY = 0x1, VS_PLAYER_BEHAVIOR_CHAT_WHEEL = 0x2, VS_PLAYER_BEHAVIOR_PLAYBACK_RATE = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 102 // Alignment: 4 // Size: 0x4 enum class EDotaClientMessages : uint32_t { DOTA_CM_MapLine = 0x12d, DOTA_CM_AspectRatio = 0x12e, DOTA_CM_MapPing = 0x12f, DOTA_CM_UnitsAutoAttack = 0x130, DOTA_CM_SearchString = 0x133, DOTA_CM_Pause = 0x134, DOTA_CM_ShopViewMode = 0x135, DOTA_CM_SetUnitShareFlag = 0x136, DOTA_CM_SwapRequest = 0x137, DOTA_CM_SwapAccept = 0x138, DOTA_CM_WorldLine = 0x139, DOTA_CM_RequestGraphUpdate = 0x13a, DOTA_CM_ItemAlert = 0x13b, DOTA_CM_ChatWheel = 0x13c, DOTA_CM_SendStatPopup = 0x13d, DOTA_CM_BeginLastHitChallenge = 0x13e, DOTA_CM_UpdateQuickBuy = 0x13f, DOTA_CM_UpdateCoachListen = 0x140, DOTA_CM_CoachHUDPing = 0x141, DOTA_CM_RecordVote = 0x142, DOTA_CM_UnitsAutoAttackAfterSpell = 0x143, DOTA_CM_WillPurchaseAlert = 0x144, DOTA_CM_PlayerShowCase = 0x145, DOTA_CM_TeleportRequiresHalt = 0x146, DOTA_CM_CameraZoomAmount = 0x147, DOTA_CM_BroadcasterUsingCamerman = 0x148, DOTA_CM_BroadcasterUsingAssistedCameraOperator = 0x149, DOTA_CM_EnemyItemAlert = 0x14a, DOTA_CM_FreeInventory = 0x14b, DOTA_CM_BuyBackStateAlert = 0x14c, DOTA_CM_QuickBuyAlert = 0x14d, DOTA_CM_HeroStatueLike = 0x14e, DOTA_CM_ModifierAlert = 0x14f, DOTA_CM_TeamShowcaseEditor = 0x150, DOTA_CM_HPManaAlert = 0x151, DOTA_CM_GlyphAlert = 0x152, DOTA_CM_TeamShowcaseClientData = 0x153, DOTA_CM_PlayTeamShowcase = 0x154, DOTA_CM_EventCNY2015Cmd = 0x155, DOTA_CM_FillEmptySlotsWithBots = 0x156, DOTA_CM_DemoHero = 0x157, DOTA_CM_AbilityLearnModeToggled = 0x158, DOTA_CM_AbilityStartUse = 0x159, DOTA_CM_ChallengeSelect = 0x15a, DOTA_CM_ChallengeReroll = 0x15b, DOTA_CM_ClickedBuff = 0x15c, DOTA_CM_CoinWager = 0x15d, DOTA_CM_ExecuteOrders = 0x15e, DOTA_CM_XPAlert = 0x15f, DOTA_CM_EventPointsTip = 0x161, DOTA_CM_KillMyHero = 0x163, DOTA_CM_QuestStatus = 0x164, DOTA_CM_ToggleAutoattack = 0x165, DOTA_CM_SpecialAbility = 0x166, DOTA_CM_KillcamDamageTaken = 0x167, DOTA_CM_SetEnemyStartingPosition = 0x168, DOTA_CM_SetDesiredWardPlacement = 0x169, DOTA_CM_RollDice = 0x16a, DOTA_CM_FlipCoin = 0x16b, DOTA_CM_RequestItemSuggestions = 0x16c, DOTA_CM_MakeTeamCaptain = 0x16d, DOTA_CM_CoinWagerToken = 0x16e, DOTA_CM_RankWager = 0x16f, DOTA_CM_DismissAllStatPopups = 0x170, DOTA_CM_HelpTipSystemStateChanged = 0x171, DOTA_CM_ChannelRequiresHalt = 0x172, DOTA_CM_RequestBulkCombatLog = 0x173, DOTA_CM_AbilityDraftRequestAbility = 0x174, DOTA_CM_GuideSelectOption = 0x175, DOTA_CM_GuideSelected = 0x176, DOTA_CM_DamageReport = 0x177, DOTA_CM_SalutePlayer = 0x178, DOTA_CM_SprayWheel = 0x179, DOTA_CM_TipAlert = 0x17a, DOTA_CM_EmptyTeleportAlert = 0x17b, DOTA_CM_RadarAlert = 0x17c, DOTA_CM_TalentTreeAlert = 0x17d, DOTA_CM_SetCavernMapVariant = 0x17e, DOTA_CM_PauseGameOrder = 0x17f, DOTA_CM_VersusScene_PlayerBehavior = 0x180, DOTA_CM_PlayerBounty = 0x181, DOTA_CM_PlayerBountyCancel = 0x182, DOTA_CM_EmptyItemSlotAlert = 0x184, DOTA_CM_AddOverwatchReportMarker = 0x185, DOTA_CM_AghsStatusAlert = 0x186, DOTA_CM_PerfReport = 0x187, DOTA_CM_ContextualTips_Subscribe = 0x189, DOTA_CM_ChatMessage = 0x18a, DOTA_CM_AddCommunicationsReportMarker = 0x18b, DOTA_CM_AddCommunicationsBlockMarker = 0x18c, DOTA_CM_NeutralCampAlert = 0x18d, DOTA_CM_DuelAccepted = 0x18e, DOTA_CM_ChooseNeutralItem = 0x18f, DOTA_CM_PlayerDraftPick = 0x320, DOTA_CM_PlayerDraftSuggest = 0x321, DOTA_CM_PlayerDraftPreferRole = 0x322, DOTA_CM_PlayerDraftPreferTeam = 0x323, DOTA_CM_ChatWheelAlert = 0x324, DOTA_CM_AbilityAlert = 0x325, DOTA_CM_AllyAbilityAlert = 0x326, DOTA_CM_GiftPlayer = 0x327, DOTA_CM_GiftEveryone = 0x328, }; // Registered binary: server.dll (project 'server') // Enumerator count: 158 // Alignment: 4 // Size: 0x4 enum class EDotaUserMessages : uint32_t { DOTA_UM_AddUnitToSelection = 0x1d0, DOTA_UM_AIDebugLine = 0x1d1, DOTA_UM_ChatEvent = 0x1d2, DOTA_UM_CombatHeroPositions = 0x1d3, DOTA_UM_CombatLogData = 0x1d4, DOTA_UM_CombatLogBulkData = 0x1d6, DOTA_UM_CreateLinearProjectile = 0x1d7, DOTA_UM_DestroyLinearProjectile = 0x1d8, DOTA_UM_DodgeTrackingProjectiles = 0x1d9, DOTA_UM_GlobalLightColor = 0x1da, DOTA_UM_GlobalLightDirection = 0x1db, DOTA_UM_InvalidCommand = 0x1dc, DOTA_UM_LocationPing = 0x1dd, DOTA_UM_MapLine = 0x1de, DOTA_UM_MiniKillCamInfo = 0x1df, DOTA_UM_MinimapDebugPoint = 0x1e0, DOTA_UM_MinimapEvent = 0x1e1, DOTA_UM_NevermoreRequiem = 0x1e2, DOTA_UM_OverheadEvent = 0x1e3, DOTA_UM_SetNextAutobuyItem = 0x1e4, DOTA_UM_SharedCooldown = 0x1e5, DOTA_UM_SpectatorPlayerClick = 0x1e6, DOTA_UM_TutorialTipInfo = 0x1e7, DOTA_UM_UnitEvent = 0x1e8, DOTA_UM_ParticleManager = 0x1e9, DOTA_UM_BotChat = 0x1ea, DOTA_UM_HudError = 0x1eb, DOTA_UM_ItemPurchased = 0x1ec, DOTA_UM_Ping = 0x1ed, DOTA_UM_ItemFound = 0x1ee, DOTA_UM_CharacterSpeakConcept = 0x1ef, DOTA_UM_SwapVerify = 0x1f0, DOTA_UM_WorldLine = 0x1f1, DOTA_UM_TournamentDrop = 0x1f2, DOTA_UM_ItemAlert = 0x1f3, DOTA_UM_HalloweenDrops = 0x1f4, DOTA_UM_ChatWheel = 0x1f5, DOTA_UM_ReceivedXmasGift = 0x1f6, DOTA_UM_UpdateSharedContent = 0x1f7, DOTA_UM_TutorialRequestExp = 0x1f8, DOTA_UM_TutorialPingMinimap = 0x1f9, DOTA_UM_GamerulesStateChanged = 0x1fa, DOTA_UM_ShowSurvey = 0x1fb, DOTA_UM_TutorialFade = 0x1fc, DOTA_UM_AddQuestLogEntry = 0x1fd, DOTA_UM_SendStatPopup = 0x1fe, DOTA_UM_TutorialFinish = 0x1ff, DOTA_UM_SendRoshanPopup = 0x200, DOTA_UM_SendGenericToolTip = 0x201, DOTA_UM_SendFinalGold = 0x202, DOTA_UM_CustomMsg = 0x203, DOTA_UM_CoachHUDPing = 0x204, DOTA_UM_ClientLoadGridNav = 0x205, DOTA_UM_TE_Projectile = 0x206, DOTA_UM_TE_ProjectileLoc = 0x207, DOTA_UM_TE_DotaBloodImpact = 0x208, DOTA_UM_TE_UnitAnimation = 0x209, DOTA_UM_TE_UnitAnimationEnd = 0x20a, DOTA_UM_AbilityPing = 0x20b, DOTA_UM_ShowGenericPopup = 0x20c, DOTA_UM_VoteStart = 0x20d, DOTA_UM_VoteUpdate = 0x20e, DOTA_UM_VoteEnd = 0x20f, DOTA_UM_BoosterState = 0x210, DOTA_UM_WillPurchaseAlert = 0x211, DOTA_UM_TutorialMinimapPosition = 0x212, DOTA_UM_PlayerMMR = 0x213, DOTA_UM_AbilitySteal = 0x214, DOTA_UM_CourierKilledAlert = 0x215, DOTA_UM_EnemyItemAlert = 0x216, DOTA_UM_StatsMatchDetails = 0x217, DOTA_UM_MiniTaunt = 0x218, DOTA_UM_BuyBackStateAlert = 0x219, DOTA_UM_SpeechBubble = 0x21a, DOTA_UM_CustomHeaderMessage = 0x21b, DOTA_UM_QuickBuyAlert = 0x21c, DOTA_UM_StatsHeroDetails = 0x21d, DOTA_UM_PredictionResult = 0x21e, DOTA_UM_ModifierAlert = 0x21f, DOTA_UM_HPManaAlert = 0x220, DOTA_UM_GlyphAlert = 0x221, DOTA_UM_BeastChat = 0x222, DOTA_UM_SpectatorPlayerUnitOrders = 0x223, DOTA_UM_CustomHudElement_Create = 0x224, DOTA_UM_CustomHudElement_Modify = 0x225, DOTA_UM_CustomHudElement_Destroy = 0x226, DOTA_UM_CompendiumState = 0x227, DOTA_UM_ProjectionAbility = 0x228, DOTA_UM_ProjectionEvent = 0x229, DOTA_UM_CombatLogDataHLTV = 0x22a, DOTA_UM_XPAlert = 0x22b, DOTA_UM_UpdateQuestProgress = 0x22c, DOTA_UM_MatchMetadata = 0x22d, DOTA_UM_MatchDetails = 0x22e, DOTA_UM_QuestStatus = 0x22f, DOTA_UM_SuggestHeroPick = 0x230, DOTA_UM_SuggestHeroRole = 0x231, DOTA_UM_KillcamDamageTaken = 0x232, DOTA_UM_SelectPenaltyGold = 0x233, DOTA_UM_RollDiceResult = 0x234, DOTA_UM_FlipCoinResult = 0x235, DOTA_UM_RequestItemSuggestions = 0x236, DOTA_UM_TeamCaptainChanged = 0x237, DOTA_UM_SendRoshanSpectatorPhase = 0x238, DOTA_UM_ChatWheelCooldown = 0x239, DOTA_UM_DismissAllStatPopups = 0x23a, DOTA_UM_TE_DestroyProjectile = 0x23b, DOTA_UM_HeroRelicProgress = 0x23c, DOTA_UM_AbilityDraftRequestAbility = 0x23d, DOTA_UM_ItemSold = 0x23e, DOTA_UM_DamageReport = 0x23f, DOTA_UM_SalutePlayer = 0x240, DOTA_UM_TipAlert = 0x241, DOTA_UM_ReplaceQueryUnit = 0x242, DOTA_UM_EmptyTeleportAlert = 0x243, DOTA_UM_MarsArenaOfBloodAttack = 0x244, DOTA_UM_ESArcanaCombo = 0x245, DOTA_UM_ESArcanaComboSummary = 0x246, DOTA_UM_HighFiveLeftHanging = 0x247, DOTA_UM_HighFiveCompleted = 0x248, DOTA_UM_ShovelUnearth = 0x249, DOTA_EM_InvokerSpellCast = 0x24a, DOTA_UM_RadarAlert = 0x24b, DOTA_UM_AllStarEvent = 0x24c, DOTA_UM_TalentTreeAlert = 0x24d, DOTA_UM_QueuedOrderRemoved = 0x24e, DOTA_UM_DebugChallenge = 0x24f, DOTA_UM_OMArcanaCombo = 0x250, DOTA_UM_FoundNeutralItem = 0x251, DOTA_UM_OutpostCaptured = 0x252, DOTA_UM_OutpostGrantedXP = 0x253, DOTA_UM_MoveCameraToUnit = 0x254, DOTA_UM_PauseMinigameData = 0x255, DOTA_UM_VersusScene_PlayerBehavior = 0x256, DOTA_UM_QoP_ArcanaSummary = 0x258, DOTA_UM_HotPotato_Created = 0x259, DOTA_UM_HotPotato_Exploded = 0x25a, DOTA_UM_WK_Arcana_Progress = 0x25b, DOTA_UM_GuildChallenge_Progress = 0x25c, DOTA_UM_WRArcanaProgress = 0x25d, DOTA_UM_WRArcanaSummary = 0x25e, DOTA_UM_EmptyItemSlotAlert = 0x25f, DOTA_UM_AghsStatusAlert = 0x260, DOTA_UM_PingConfirmation = 0x261, DOTA_UM_MutedPlayers = 0x262, DOTA_UM_ContextualTip = 0x263, DOTA_UM_ChatMessage = 0x264, DOTA_UM_NeutralCampAlert = 0x265, DOTA_UM_RockPaperScissorsStarted = 0x266, DOTA_UM_RockPaperScissorsFinished = 0x267, DOTA_UM_DuelOpponentKilled = 0x268, DOTA_UM_DuelAccepted = 0x269, DOTA_UM_DuelRequested = 0x26a, DOTA_UM_MuertaReleaseEvent_AssignedTargetKilled = 0x26b, DOTA_UM_PlayerDraftSuggestPick = 0x26c, DOTA_UM_PlayerDraftPick = 0x26d, DOTA_UM_UpdateLinearProjectileCPData = 0x26e, DOTA_UM_GiftPlayer = 0x26f, }; // Registered binary: server.dll (project 'server') // Enumerator count: 111 // Alignment: 4 // Size: 0x4 enum class DOTA_CHAT_MESSAGE : uint32_t { CHAT_MESSAGE_INVALID = 0xffffffffffffffff, CHAT_MESSAGE_HERO_KILL = 0x0, CHAT_MESSAGE_HERO_DENY = 0x1, CHAT_MESSAGE_BARRACKS_KILL = 0x2, CHAT_MESSAGE_TOWER_KILL = 0x3, CHAT_MESSAGE_TOWER_DENY = 0x4, CHAT_MESSAGE_FIRSTBLOOD = 0x5, CHAT_MESSAGE_STREAK_KILL = 0x6, CHAT_MESSAGE_BUYBACK = 0x7, CHAT_MESSAGE_AEGIS = 0x8, CHAT_MESSAGE_ROSHAN_KILL = 0x9, CHAT_MESSAGE_COURIER_LOST = 0xa, CHAT_MESSAGE_COURIER_RESPAWNED = 0xb, CHAT_MESSAGE_GLYPH_USED = 0xc, CHAT_MESSAGE_ITEM_PURCHASE = 0xd, CHAT_MESSAGE_CONNECT = 0xe, CHAT_MESSAGE_DISCONNECT = 0xf, CHAT_MESSAGE_DISCONNECT_WAIT_FOR_RECONNECT = 0x10, CHAT_MESSAGE_DISCONNECT_TIME_REMAINING = 0x11, CHAT_MESSAGE_DISCONNECT_TIME_REMAINING_PLURAL = 0x12, CHAT_MESSAGE_RECONNECT = 0x13, CHAT_MESSAGE_PLAYER_LEFT = 0x14, CHAT_MESSAGE_SAFE_TO_LEAVE = 0x15, CHAT_MESSAGE_RUNE_PICKUP = 0x16, CHAT_MESSAGE_RUNE_BOTTLE = 0x17, CHAT_MESSAGE_RUNE_DENY = 0x72, CHAT_MESSAGE_INTHEBAG = 0x18, CHAT_MESSAGE_SECRETSHOP = 0x19, CHAT_MESSAGE_ITEM_AUTOPURCHASED = 0x1a, CHAT_MESSAGE_ITEMS_COMBINED = 0x1b, CHAT_MESSAGE_SUPER_CREEPS = 0x1c, CHAT_MESSAGE_CANT_USE_ACTION_ITEM = 0x1d, CHAT_MESSAGE_CANTPAUSE = 0x1f, CHAT_MESSAGE_NOPAUSESLEFT = 0x20, CHAT_MESSAGE_CANTPAUSEYET = 0x21, CHAT_MESSAGE_PAUSED = 0x22, CHAT_MESSAGE_UNPAUSE_COUNTDOWN = 0x23, CHAT_MESSAGE_UNPAUSED = 0x24, CHAT_MESSAGE_AUTO_UNPAUSED = 0x25, CHAT_MESSAGE_YOUPAUSED = 0x26, CHAT_MESSAGE_CANTUNPAUSETEAM = 0x27, CHAT_MESSAGE_VOICE_TEXT_BANNED = 0x29, CHAT_MESSAGE_SPECTATORS_WATCHING_THIS_GAME = 0x2a, CHAT_MESSAGE_REPORT_REMINDER = 0x2b, CHAT_MESSAGE_ECON_ITEM = 0x2c, CHAT_MESSAGE_TAUNT = 0x2d, CHAT_MESSAGE_RANDOM = 0x2e, CHAT_MESSAGE_RD_TURN = 0x2f, CHAT_MESSAGE_DROP_RATE_BONUS = 0x31, CHAT_MESSAGE_NO_BATTLE_POINTS = 0x32, CHAT_MESSAGE_DENIED_AEGIS = 0x33, CHAT_MESSAGE_INFORMATIONAL = 0x34, CHAT_MESSAGE_AEGIS_STOLEN = 0x35, CHAT_MESSAGE_ROSHAN_CANDY = 0x36, CHAT_MESSAGE_ITEM_GIFTED = 0x37, CHAT_MESSAGE_HERO_KILL_WITH_GREEVIL = 0x38, CHAT_MESSAGE_HOLDOUT_TOWER_DESTROYED = 0x39, CHAT_MESSAGE_HOLDOUT_WALL_DESTROYED = 0x3a, CHAT_MESSAGE_HOLDOUT_WALL_FINISHED = 0x3b, CHAT_MESSAGE_PLAYER_LEFT_LIMITED_HERO = 0x3e, CHAT_MESSAGE_ABANDON_LIMITED_HERO_EXPLANATION = 0x3f, CHAT_MESSAGE_DISCONNECT_LIMITED_HERO = 0x40, CHAT_MESSAGE_LOW_PRIORITY_COMPLETED_EXPLANATION = 0x41, CHAT_MESSAGE_RECRUITMENT_DROP_RATE_BONUS = 0x42, CHAT_MESSAGE_FROSTIVUS_SHINING_BOOSTER_ACTIVE = 0x43, CHAT_MESSAGE_PLAYER_LEFT_AFK = 0x49, CHAT_MESSAGE_PLAYER_LEFT_DISCONNECTED_TOO_LONG = 0x4a, CHAT_MESSAGE_PLAYER_ABANDONED = 0x4b, CHAT_MESSAGE_PLAYER_ABANDONED_AFK = 0x4c, CHAT_MESSAGE_PLAYER_ABANDONED_DISCONNECTED_TOO_LONG = 0x4d, CHAT_MESSAGE_WILL_NOT_BE_SCORED = 0x4e, CHAT_MESSAGE_WILL_NOT_BE_SCORED_RANKED = 0x4f, CHAT_MESSAGE_WILL_NOT_BE_SCORED_NETWORK = 0x50, CHAT_MESSAGE_WILL_NOT_BE_SCORED_NETWORK_RANKED = 0x51, CHAT_MESSAGE_CAN_QUIT_WITHOUT_ABANDON = 0x52, CHAT_MESSAGE_RANKED_GAME_STILL_SCORED_LEAVERS_GET_LOSS = 0x53, CHAT_MESSAGE_ABANDON_RANKED_BEFORE_FIRST_BLOOD_PARTY = 0x54, CHAT_MESSAGE_COMPENDIUM_LEVEL = 0x55, CHAT_MESSAGE_VICTORY_PREDICTION_STREAK = 0x56, CHAT_MESSAGE_ASSASSIN_ANNOUNCE = 0x57, CHAT_MESSAGE_ASSASSIN_SUCCESS = 0x58, CHAT_MESSAGE_ASSASSIN_DENIED = 0x59, CHAT_MESSAGE_VICTORY_PREDICTION_SINGLE_USER_CONFIRM = 0x5a, CHAT_MESSAGE_EFFIGY_KILL = 0x5b, CHAT_MESSAGE_VOICE_TEXT_BANNED_OVERFLOW = 0x5c, CHAT_MESSAGE_YEAR_BEAST_KILLED = 0x5d, CHAT_MESSAGE_PAUSE_COUNTDOWN = 0x5e, CHAT_MESSAGE_COINS_WAGERED = 0x5f, CHAT_MESSAGE_HERO_NOMINATED_BAN = 0x60, CHAT_MESSAGE_HERO_BANNED = 0x61, CHAT_MESSAGE_HERO_BAN_COUNT = 0x62, CHAT_MESSAGE_RIVER_PAINTED = 0x63, CHAT_MESSAGE_SCAN_USED = 0x64, CHAT_MESSAGE_SHRINE_KILLED = 0x65, CHAT_MESSAGE_WAGER_TOKEN_SPENT = 0x66, CHAT_MESSAGE_RANK_WAGER = 0x67, CHAT_MESSAGE_NEW_PLAYER_REMINDER = 0x68, CHAT_MESSAGE_OBSERVER_WARD_KILLED = 0x69, CHAT_MESSAGE_SENTRY_WARD_KILLED = 0x6a, CHAT_MESSAGE_ITEM_PLACED_IN_NEUTRAL_STASH = 0x6b, CHAT_MESSAGE_HERO_CHOICE_INVALID = 0x6c, CHAT_MESSAGE_BOUNTY = 0x6d, CHAT_MESSAGE_ABILITY_DRAFT_START = 0x6e, CHAT_MESSAGE_HERO_FOUND_CANDY = 0x6f, CHAT_MESSAGE_ABILITY_DRAFT_RANDOMED = 0x70, CHAT_MESSAGE_PRIVATE_COACH_CONNECTED = 0x71, CHAT_MESSAGE_CANT_PAUSE_TOO_EARLY = 0x73, CHAT_MESSAGE_HERO_KILL_WITH_PENGUIN = 0x74, CHAT_MESSAGE_MINIBOSS_KILL = 0x75, CHAT_MESSAGE_PLAYER_IN_GAME_BAN_TEXT = 0x76, CHAT_MESSAGE_BANNER_PLANTED = 0x77, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class DOTA_NO_BATTLE_POINTS_REASONS : uint32_t { NO_BATTLE_POINTS_WRONG_LOBBY_TYPE = 0x1, NO_BATTLE_POINTS_PRACTICE_BOTS = 0x2, NO_BATTLE_POINTS_CHEATS_ENABLED = 0x3, NO_BATTLE_POINTS_LOW_PRIORITY = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DOTA_CHAT_INFORMATIONAL : uint32_t { INFO_COOP_BATTLE_POINTS_RULES = 0x1, INFO_FROSTIVUS_ABANDON_REMINDER = 0x2, INFO_RANKED_REMINDER = 0x3, INFO_COOP_LOW_PRIORITY_PASSIVE_REMINDER = 0x4, INFO_CUSTOM_GAME_PENALTY_REMINDER = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 16 // Alignment: 4 // Size: 0x4 enum class DOTA_ABILITY_PING_TYPE : uint32_t { ABILITY_PING_READY = 0x1, ABILITY_PING_MANA = 0x2, ABILITY_PING_COOLDOWN = 0x3, ABILITY_PING_ENEMY = 0x4, ABILITY_PING_UNLEARNED = 0x5, ABILITY_PING_INBACKPACK = 0x6, ABILITY_PING_INSTASH = 0x7, ABILITY_PING_ONCOURIER = 0x8, ABILITY_PING_ALLY = 0x9, ABILITY_PING_LEARN_READY = 0xa, ABILITY_PING_WILL_LEARN = 0xb, ABILITY_PING_FUTURE_LEARN = 0xc, ABILITY_PING_NEUTRAL_OFFER = 0xd, ABILITY_PING_NEUTRAL_REQUEST = 0xe, ABILITY_PING_NEUTRAL_EQUIP = 0xf, ABILITY_PING_INCOURIERBACKPACK = 0x10, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class DOTA_REPLAY_STATE_EVENT : uint32_t { DOTA_REPLAY_STATE_EVENT_GAME_START = 0x1, DOTA_REPLAY_STATE_EVENT_STARTING_HORN = 0x2, DOTA_REPLAY_STATE_EVENT_FIRST_BLOOD = 0x3, DOTA_REPLAY_STATE_EVENT_SHOWCASE = 0x4, DOTA_REPLAY_STATE_EVENT_POST_GAME = 0x5, DOTA_REPLAY_STATE_EVENT_WAIT_FOR_MAP = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class EDotaEntityMessages : uint32_t { DOTA_UNIT_SPEECH = 0x0, DOTA_UNIT_SPEECH_MUTE = 0x1, DOTA_UNIT_ADD_GESTURE = 0x2, DOTA_UNIT_REMOVE_GESTURE = 0x3, DOTA_UNIT_REMOVE_ALL_GESTURES = 0x4, DOTA_UNIT_FADE_GESTURE = 0x6, DOTA_UNIT_SPEECH_CLIENTSIDE_RULES = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 25 // Alignment: 4 // Size: 0x4 enum class DOTA_OVERHEAD_ALERT : uint32_t { OVERHEAD_ALERT_GOLD = 0x0, OVERHEAD_ALERT_DENY = 0x1, OVERHEAD_ALERT_CRITICAL = 0x2, OVERHEAD_ALERT_XP = 0x3, OVERHEAD_ALERT_BONUS_SPELL_DAMAGE = 0x4, OVERHEAD_ALERT_MISS = 0x5, OVERHEAD_ALERT_DAMAGE = 0x6, OVERHEAD_ALERT_EVADE = 0x7, OVERHEAD_ALERT_BLOCK = 0x8, OVERHEAD_ALERT_BONUS_POISON_DAMAGE = 0x9, OVERHEAD_ALERT_HEAL = 0xa, OVERHEAD_ALERT_MANA_ADD = 0xb, OVERHEAD_ALERT_MANA_LOSS = 0xc, OVERHEAD_ALERT_LAST_HIT_EARLY = 0xd, OVERHEAD_ALERT_LAST_HIT_CLOSE = 0xe, OVERHEAD_ALERT_LAST_HIT_MISS = 0xf, OVERHEAD_ALERT_MAGICAL_BLOCK = 0x10, OVERHEAD_ALERT_INCOMING_DAMAGE = 0x11, OVERHEAD_ALERT_OUTGOING_DAMAGE = 0x12, OVERHEAD_ALERT_DISABLE_RESIST = 0x13, OVERHEAD_ALERT_DEATH = 0x14, OVERHEAD_ALERT_BLOCKED = 0x15, OVERHEAD_ALERT_ITEM_RECEIVED = 0x16, OVERHEAD_ALERT_SHARD = 0x17, OVERHEAD_ALERT_DEADLY_BLOW = 0x18, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class DOTA_ROSHAN_PHASE : uint32_t { k_SRSP_ROSHAN_ALIVE = 0x0, k_SRSP_ROSHAN_BASE_TIMER = 0x1, k_SRSP_ROSHAN_VISIBLE_TIMER = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 16 // Alignment: 4 // Size: 0x4 enum class DOTA_POSITION_CATEGORY : uint32_t { DOTA_POSITION_NONE = 0x0, DOTA_POSITION_BOTTOM_LANE = 0x1, DOTA_POSITION_MID_LANE = 0x2, DOTA_POSITION_TOP_LANE = 0x3, DOTA_POSITION_RADIANT_JUNGLE = 0x4, DOTA_POSITION_DIRE_JUNGLE = 0x5, DOTA_POSITION_RADIANT_ANCIENTS = 0x6, DOTA_POSITION_DIRE_ANCIENTS = 0x7, DOTA_POSITION_RADIANT_SECRET_SHOP = 0x8, DOTA_POSITION_DIRE_SECRET_SHOP = 0x9, DOTA_POSITION_RIVER = 0xa, DOTA_POSITION_ROSHAN_PIT = 0xb, DOTA_POSITION_RADIANT_BASE = 0xc, DOTA_POSITION_DIRE_BASE = 0xd, DOTA_POSITION_FOUNTAIN = 0xe, DOTA_POSITION_OTHER = 0xf, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class DOTA_ABILITY_TARGET_TYPE : uint32_t { DOTA_ABILITY_TARGET_NONE = 0x0, DOTA_ABILITY_TARGET_SELF = 0x1, DOTA_ABILITY_TARGET_ALLY_HERO = 0x2, DOTA_ABILITY_TARGET_ALLY_CREEP = 0x3, DOTA_ABILITY_TARGET_ENEMY_HERO = 0x4, DOTA_ABILITY_TARGET_ENEMY_CREEP = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 22 // Alignment: 4 // Size: 0x4 enum class EHeroStatType : uint32_t { k_EHeroStatType_None = 0x0, k_EHeroStatType_AxeTotalDamage = 0x7d0, k_EHeroStatType_BattleHungerDamage = 0x7d1, k_EHeroStatType_CounterHelixDamage = 0x7d2, k_EHeroStatType_CullingBladeDamage = 0x7d3, k_EHeroStatType_BerserkersCallCastCount = 0x7d4, k_EHeroStatType_BerserkersCallHeroesHitAverage = 0x7d5, k_EHeroStatType_BerserkersCallOtherUnitsHit = 0x7d6, k_EHeroStatType_BerserkersCallHeroAttacksTaken = 0x7d7, k_EHeroStatType_BerserkersCallOtherAttacksTaken = 0x7d8, k_EHeroStatType_BattleHungerCastCount = 0x7d9, k_EHeroStatType_BattleHungerPotentialDuration = 0x7da, k_EHeroStatType_BattleHungerAverageDuration = 0x7db, k_EHeroStatType_CounterHelixProcCount = 0x7dc, k_EHeroStatType_CounterHelixHeroProcCount = 0x7dd, k_EHeroStatType_CounterHelixHeroesHitAverage = 0x7de, k_EHeroStatType_CounterHelixOtherUnitsHitCount = 0x7df, k_EHeroStatType_CullingBladeCastCount = 0x7e0, k_EHeroStatType_CullingBladeKillCount = 0x7e1, k_EHeroStatType_CullingBladeAverageHealthCulled = 0x7e2, k_EHeroStatType_CullingBladeAverageDamageAvailable = 0x7e3, k_EHeroStatType_CullingBladeHeroBuffAverage = 0x7e4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 20 // Alignment: 4 // Size: 0x4 enum class EPlayerVoiceListenState : uint32_t { kPVLS_None = 0x0, kPVLS_DeniedChatBanned = 0x1, kPVLS_DeniedPartner = 0x2, kPVLS_DeniedHLTVTalkerNotSpectator = 0x3, kPVLS_DeniedHLTVNoTalkerPlayerID = 0x4, kPVLS_DeniedHLTVTalkerNotBroadcaster = 0x5, kPVLS_DeniedTeamSpectator = 0x6, kPVLS_DeniedStudent = 0x8, kPVLS_DeniedPrivateCoach = 0x9, kPVLS_Denied = 0x40, kPVLS_AllowHLTVTalkerIsBroadcaster = 0x41, kPVLS_AllowCoBroadcaster = 0x42, kPVLS_AllowAllChat = 0x43, kPVLS_AllowStudentToCoach = 0x44, kPVLS_AllowFellowStudent = 0x45, kPVLS_AllowTalkerIsCoach = 0x46, kPVLS_AllowCoachHearTeam = 0x47, kPVLS_AllowSameTeam = 0x48, kPVLS_AllowShowcase = 0x49, kPVLS_AllowPrivateCoach = 0x4a, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class EProjectionEvent : uint32_t { ePE_FirstBlood = 0x0, ePE_Killstreak_godlike = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class EDotaBroadcastMessages : uint32_t { DOTA_BM_LANLobbyRequest = 0x1, DOTA_BM_LANLobbyReply = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class DOTA_MODIFIER_ENTRY_TYPE : uint32_t { DOTA_MODIFIER_ENTRY_TYPE_ACTIVE = 0x1, DOTA_MODIFIER_ENTRY_TYPE_REMOVED = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 1024 // Alignment: 4 // Size: 0x4 enum class BaseActivity_t : uint32_t { ACT_RESET = 0x0, ACT_IDLE = 0x1, ACT_TRANSITION = 0x2, ACT_COVER = 0x3, ACT_COVER_MED = 0x4, ACT_COVER_LOW = 0x5, ACT_WALK = 0x6, ACT_WALK_AIM = 0x7, ACT_WALK_CROUCH = 0x8, ACT_WALK_CROUCH_AIM = 0x9, ACT_RUN = 0xa, ACT_RUN_AIM = 0xb, ACT_RUN_CROUCH = 0xc, ACT_RUN_CROUCH_AIM = 0xd, ACT_RUN_PROTECTED = 0xe, ACT_SCRIPT_CUSTOM_MOVE = 0xf, ACT_RANGE_ATTACK1 = 0x10, ACT_RANGE_ATTACK2 = 0x11, ACT_RANGE_ATTACK1_LOW = 0x12, ACT_RANGE_ATTACK2_LOW = 0x13, ACT_DIESIMPLE = 0x14, ACT_DIEBACKWARD = 0x15, ACT_DIEFORWARD = 0x16, ACT_DIEVIOLENT = 0x17, ACT_DIERAGDOLL = 0x18, ACT_FLY = 0x19, ACT_HOVER = 0x1a, ACT_GLIDE = 0x1b, ACT_SWIM = 0x1c, ACT_JUMP = 0x1d, ACT_HOP = 0x1e, ACT_LEAP = 0x1f, ACT_LAND = 0x20, ACT_CLIMB_UP = 0x21, ACT_CLIMB_DOWN = 0x22, ACT_CLIMB_DISMOUNT = 0x23, ACT_SHIPLADDER_UP = 0x24, ACT_SHIPLADDER_DOWN = 0x25, ACT_STRAFE_LEFT = 0x26, ACT_STRAFE_RIGHT = 0x27, ACT_ROLL_LEFT = 0x28, ACT_ROLL_RIGHT = 0x29, ACT_TURN_LEFT = 0x2a, ACT_TURN_RIGHT = 0x2b, ACT_CROUCH = 0x2c, ACT_CROUCHIDLE = 0x2d, ACT_STAND = 0x2e, ACT_USE = 0x2f, ACT_ALIEN_BURROW_IDLE = 0x30, ACT_ALIEN_BURROW_OUT = 0x31, ACT_SIGNAL1 = 0x32, ACT_SIGNAL2 = 0x33, ACT_SIGNAL3 = 0x34, ACT_SIGNAL_ADVANCE = 0x35, ACT_SIGNAL_FORWARD = 0x36, ACT_SIGNAL_GROUP = 0x37, ACT_SIGNAL_HALT = 0x38, ACT_SIGNAL_LEFT = 0x39, ACT_SIGNAL_RIGHT = 0x3a, ACT_SIGNAL_TAKECOVER = 0x3b, ACT_LOOKBACK_RIGHT = 0x3c, ACT_LOOKBACK_LEFT = 0x3d, ACT_COWER = 0x3e, ACT_SMALL_FLINCH = 0x3f, ACT_BIG_FLINCH = 0x40, ACT_MELEE_ATTACK1 = 0x41, ACT_MELEE_ATTACK2 = 0x42, ACT_RELOAD = 0x43, ACT_RELOAD_START = 0x44, ACT_RELOAD_FINISH = 0x45, ACT_RELOAD_LOW = 0x46, ACT_ARM = 0x47, ACT_DISARM = 0x48, ACT_DROP_WEAPON = 0x49, ACT_DROP_WEAPON_SHOTGUN = 0x4a, ACT_PICKUP_GROUND = 0x4b, ACT_PICKUP_RACK = 0x4c, ACT_IDLE_ANGRY = 0x4d, ACT_IDLE_RELAXED = 0x4e, ACT_IDLE_STIMULATED = 0x4f, ACT_IDLE_AGITATED = 0x50, ACT_IDLE_STEALTH = 0x51, ACT_IDLE_HURT = 0x52, ACT_WALK_RELAXED = 0x53, ACT_WALK_STIMULATED = 0x54, ACT_WALK_AGITATED = 0x55, ACT_WALK_STEALTH = 0x56, ACT_RUN_RELAXED = 0x57, ACT_RUN_STIMULATED = 0x58, ACT_RUN_AGITATED = 0x59, ACT_RUN_STEALTH = 0x5a, ACT_IDLE_AIM_RELAXED = 0x5b, ACT_IDLE_AIM_STIMULATED = 0x5c, ACT_IDLE_AIM_AGITATED = 0x5d, ACT_IDLE_AIM_STEALTH = 0x5e, ACT_WALK_AIM_RELAXED = 0x5f, ACT_WALK_AIM_STIMULATED = 0x60, ACT_WALK_AIM_AGITATED = 0x61, ACT_WALK_AIM_STEALTH = 0x62, ACT_RUN_AIM_RELAXED = 0x63, ACT_RUN_AIM_STIMULATED = 0x64, ACT_RUN_AIM_AGITATED = 0x65, ACT_RUN_AIM_STEALTH = 0x66, ACT_CROUCHIDLE_STIMULATED = 0x67, ACT_CROUCHIDLE_AIM_STIMULATED = 0x68, ACT_CROUCHIDLE_AGITATED = 0x69, ACT_WALK_HURT = 0x6a, ACT_RUN_HURT = 0x6b, ACT_SPECIAL_ATTACK1 = 0x6c, ACT_SPECIAL_ATTACK2 = 0x6d, ACT_COMBAT_IDLE = 0x6e, ACT_WALK_SCARED = 0x6f, ACT_RUN_SCARED = 0x70, ACT_VICTORY_DANCE = 0x71, ACT_DIE_HEADSHOT = 0x72, ACT_DIE_CHESTSHOT = 0x73, ACT_DIE_GUTSHOT = 0x74, ACT_DIE_BACKSHOT = 0x75, ACT_FLINCH_HEAD = 0x76, ACT_FLINCH_CHEST = 0x77, ACT_FLINCH_STOMACH = 0x78, ACT_FLINCH_LEFTARM = 0x79, ACT_FLINCH_RIGHTARM = 0x7a, ACT_FLINCH_LEFTLEG = 0x7b, ACT_FLINCH_RIGHTLEG = 0x7c, ACT_FLINCH_PHYSICS = 0x7d, ACT_FLINCH_HEAD_BACK = 0x7e, ACT_FLINCH_CHEST_BACK = 0x7f, ACT_FLINCH_STOMACH_BACK = 0x80, ACT_FLINCH_CROUCH_FRONT = 0x81, ACT_FLINCH_CROUCH_BACK = 0x82, ACT_FLINCH_CROUCH_LEFT = 0x83, ACT_FLINCH_CROUCH_RIGHT = 0x84, ACT_IDLE_ON_FIRE = 0x85, ACT_WALK_ON_FIRE = 0x86, ACT_RUN_ON_FIRE = 0x87, ACT_180_LEFT = 0x89, ACT_180_RIGHT = 0x8a, ACT_90_LEFT = 0x8b, ACT_90_RIGHT = 0x8c, ACT_STEP_LEFT = 0x8d, ACT_STEP_RIGHT = 0x8e, ACT_STEP_BACK = 0x8f, ACT_STEP_FORE = 0x90, ACT_GESTURE_RANGE_ATTACK1 = 0x91, ACT_GESTURE_RANGE_ATTACK2 = 0x92, ACT_GESTURE_MELEE_ATTACK1 = 0x93, ACT_GESTURE_MELEE_ATTACK2 = 0x94, ACT_GESTURE_RANGE_ATTACK1_LOW = 0x95, ACT_GESTURE_RANGE_ATTACK2_LOW = 0x96, ACT_MELEE_ATTACK_SWING_GESTURE = 0x97, ACT_GESTURE_SMALL_FLINCH = 0x98, ACT_GESTURE_BIG_FLINCH = 0x99, ACT_GESTURE_FLINCH_BLAST = 0x9a, ACT_GESTURE_FLINCH_BLAST_SHOTGUN = 0x9b, ACT_GESTURE_FLINCH_BLAST_DAMAGED = 0x9c, ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN = 0x9d, ACT_GESTURE_FLINCH_HEAD = 0x9e, ACT_GESTURE_FLINCH_CHEST = 0x9f, ACT_GESTURE_FLINCH_STOMACH = 0xa0, ACT_GESTURE_FLINCH_LEFTARM = 0xa1, ACT_GESTURE_FLINCH_RIGHTARM = 0xa2, ACT_GESTURE_FLINCH_LEFTLEG = 0xa3, ACT_GESTURE_FLINCH_RIGHTLEG = 0xa4, ACT_GESTURE_TURN_LEFT = 0xa5, ACT_GESTURE_TURN_RIGHT = 0xa6, ACT_GESTURE_TURN_LEFT45 = 0xa7, ACT_GESTURE_TURN_RIGHT45 = 0xa8, ACT_GESTURE_TURN_LEFT90 = 0xa9, ACT_GESTURE_TURN_RIGHT90 = 0xaa, ACT_GESTURE_TURN_LEFT45_FLAT = 0xab, ACT_GESTURE_TURN_RIGHT45_FLAT = 0xac, ACT_GESTURE_TURN_LEFT90_FLAT = 0xad, ACT_GESTURE_TURN_RIGHT90_FLAT = 0xae, ACT_BARNACLE_HIT = 0xaf, ACT_BARNACLE_PULL = 0xb0, ACT_BARNACLE_CHOMP = 0xb1, ACT_BARNACLE_CHEW = 0xb2, ACT_DO_NOT_DISTURB = 0xb3, ACT_SPECIFIC_SEQUENCE = 0xb4, ACT_VM_DEPLOY = 0xb5, ACT_VM_RELOAD_EMPTY = 0xb6, ACT_VM_DRAW = 0xb7, ACT_VM_HOLSTER = 0xb8, ACT_VM_IDLE = 0xb9, ACT_VM_FIDGET = 0xba, ACT_VM_PULLBACK = 0xbb, ACT_VM_PULLBACK_HIGH = 0xbc, ACT_VM_PULLBACK_LOW = 0xbd, ACT_VM_THROW = 0xbe, ACT_VM_DROP = 0xbf, ACT_VM_PULLPIN = 0xc0, ACT_VM_PRIMARYATTACK = 0xc1, ACT_VM_SECONDARYATTACK = 0xc2, ACT_VM_RELOAD = 0xc3, ACT_VM_DRYFIRE = 0xc4, ACT_VM_HITLEFT = 0xc5, ACT_VM_HITLEFT2 = 0xc6, ACT_VM_HITRIGHT = 0xc7, ACT_VM_HITRIGHT2 = 0xc8, ACT_VM_HITCENTER = 0xc9, ACT_VM_HITCENTER2 = 0xca, ACT_VM_MISSLEFT = 0xcb, ACT_VM_MISSLEFT2 = 0xcc, ACT_VM_MISSRIGHT = 0xcd, ACT_VM_MISSRIGHT2 = 0xce, ACT_VM_MISSCENTER = 0xcf, ACT_VM_MISSCENTER2 = 0xd0, ACT_VM_HAULBACK = 0xd1, ACT_VM_SWINGHARD = 0xd2, ACT_VM_SWINGMISS = 0xd3, ACT_VM_SWINGHIT = 0xd4, ACT_VM_IDLE_TO_LOWERED = 0xd5, ACT_VM_IDLE_LOWERED = 0xd6, ACT_VM_LOWERED_TO_IDLE = 0xd7, ACT_VM_RECOIL1 = 0xd8, ACT_VM_RECOIL2 = 0xd9, ACT_VM_RECOIL3 = 0xda, ACT_VM_PICKUP = 0xdb, ACT_VM_RELEASE = 0xdc, ACT_VM_MAUL_LOOP = 0xdd, ACT_VM_ATTACH_SILENCER = 0xde, ACT_VM_DETACH_SILENCER = 0xdf, ACT_SLAM_STICKWALL_IDLE = 0xe0, ACT_SLAM_STICKWALL_ND_IDLE = 0xe1, ACT_SLAM_STICKWALL_ATTACH = 0xe2, ACT_SLAM_STICKWALL_ATTACH2 = 0xe3, ACT_SLAM_STICKWALL_ND_ATTACH = 0xe4, ACT_SLAM_STICKWALL_ND_ATTACH2 = 0xe5, ACT_SLAM_STICKWALL_DETONATE = 0xe6, ACT_SLAM_STICKWALL_DETONATOR_HOLSTER = 0xe7, ACT_SLAM_STICKWALL_DRAW = 0xe8, ACT_SLAM_STICKWALL_ND_DRAW = 0xe9, ACT_SLAM_STICKWALL_TO_THROW = 0xea, ACT_SLAM_STICKWALL_TO_THROW_ND = 0xeb, ACT_SLAM_STICKWALL_TO_TRIPMINE_ND = 0xec, ACT_SLAM_THROW_IDLE = 0xed, ACT_SLAM_THROW_ND_IDLE = 0xee, ACT_SLAM_THROW_THROW = 0xef, ACT_SLAM_THROW_THROW2 = 0xf0, ACT_SLAM_THROW_THROW_ND = 0xf1, ACT_SLAM_THROW_THROW_ND2 = 0xf2, ACT_SLAM_THROW_DRAW = 0xf3, ACT_SLAM_THROW_ND_DRAW = 0xf4, ACT_SLAM_THROW_TO_STICKWALL = 0xf5, ACT_SLAM_THROW_TO_STICKWALL_ND = 0xf6, ACT_SLAM_THROW_DETONATE = 0xf7, ACT_SLAM_THROW_DETONATOR_HOLSTER = 0xf8, ACT_SLAM_THROW_TO_TRIPMINE_ND = 0xf9, ACT_SLAM_TRIPMINE_IDLE = 0xfa, ACT_SLAM_TRIPMINE_DRAW = 0xfb, ACT_SLAM_TRIPMINE_ATTACH = 0xfc, ACT_SLAM_TRIPMINE_ATTACH2 = 0xfd, ACT_SLAM_TRIPMINE_TO_STICKWALL_ND = 0xfe, ACT_SLAM_TRIPMINE_TO_THROW_ND = 0xff, ACT_SLAM_DETONATOR_IDLE = 0x100, ACT_SLAM_DETONATOR_DRAW = 0x101, ACT_SLAM_DETONATOR_DETONATE = 0x102, ACT_SLAM_DETONATOR_HOLSTER = 0x103, ACT_SLAM_DETONATOR_STICKWALL_DRAW = 0x104, ACT_SLAM_DETONATOR_THROW_DRAW = 0x105, ACT_SHOTGUN_RELOAD_START = 0x106, ACT_SHOTGUN_RELOAD_FINISH = 0x107, ACT_SHOTGUN_PUMP = 0x108, ACT_SMG2_IDLE2 = 0x109, ACT_SMG2_FIRE2 = 0x10a, ACT_SMG2_DRAW2 = 0x10b, ACT_SMG2_RELOAD2 = 0x10c, ACT_SMG2_DRYFIRE2 = 0x10d, ACT_SMG2_TOAUTO = 0x10e, ACT_SMG2_TOBURST = 0x10f, ACT_PHYSCANNON_UPGRADE = 0x110, ACT_RANGE_ATTACK_AR1 = 0x111, ACT_RANGE_ATTACK_AR2 = 0x112, ACT_RANGE_ATTACK_AR2_LOW = 0x113, ACT_RANGE_ATTACK_AR2_GRENADE = 0x114, ACT_RANGE_ATTACK_HMG1 = 0x115, ACT_RANGE_ATTACK_ML = 0x116, ACT_RANGE_ATTACK_SMG1 = 0x117, ACT_RANGE_ATTACK_SMG1_LOW = 0x118, ACT_RANGE_ATTACK_SMG2 = 0x119, ACT_RANGE_ATTACK_SHOTGUN = 0x11a, ACT_RANGE_ATTACK_SHOTGUN_LOW = 0x11b, ACT_RANGE_ATTACK_PISTOL = 0x11c, ACT_RANGE_ATTACK_PISTOL_LOW = 0x11d, ACT_RANGE_ATTACK_SLAM = 0x11e, ACT_RANGE_ATTACK_TRIPWIRE = 0x11f, ACT_RANGE_ATTACK_THROW = 0x120, ACT_RANGE_ATTACK_SNIPER_RIFLE = 0x121, ACT_RANGE_ATTACK_RPG = 0x122, ACT_MELEE_ATTACK_SWING = 0x123, ACT_RANGE_AIM_LOW = 0x124, ACT_RANGE_AIM_SMG1_LOW = 0x125, ACT_RANGE_AIM_PISTOL_LOW = 0x126, ACT_RANGE_AIM_AR2_LOW = 0x127, ACT_COVER_PISTOL_LOW = 0x128, ACT_COVER_SMG1_LOW = 0x129, ACT_GESTURE_RANGE_ATTACK_AR1 = 0x12a, ACT_GESTURE_RANGE_ATTACK_AR2 = 0x12b, ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE = 0x12c, ACT_GESTURE_RANGE_ATTACK_HMG1 = 0x12d, ACT_GESTURE_RANGE_ATTACK_ML = 0x12e, ACT_GESTURE_RANGE_ATTACK_SMG1 = 0x12f, ACT_GESTURE_RANGE_ATTACK_SMG1_LOW = 0x130, ACT_GESTURE_RANGE_ATTACK_SMG2 = 0x131, ACT_GESTURE_RANGE_ATTACK_SHOTGUN = 0x132, ACT_GESTURE_RANGE_ATTACK_PISTOL = 0x133, ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW = 0x134, ACT_GESTURE_RANGE_ATTACK_SLAM = 0x135, ACT_GESTURE_RANGE_ATTACK_TRIPWIRE = 0x136, ACT_GESTURE_RANGE_ATTACK_THROW = 0x137, ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE = 0x138, ACT_GESTURE_MELEE_ATTACK_SWING = 0x139, ACT_IDLE_RIFLE = 0x13a, ACT_IDLE_SMG1 = 0x13b, ACT_IDLE_ANGRY_SMG1 = 0x13c, ACT_IDLE_PISTOL = 0x13d, ACT_IDLE_ANGRY_PISTOL = 0x13e, ACT_IDLE_ANGRY_SHOTGUN = 0x13f, ACT_IDLE_STEALTH_PISTOL = 0x140, ACT_IDLE_PACKAGE = 0x141, ACT_WALK_PACKAGE = 0x142, ACT_IDLE_SUITCASE = 0x143, ACT_WALK_SUITCASE = 0x144, ACT_IDLE_SMG1_RELAXED = 0x145, ACT_IDLE_SMG1_STIMULATED = 0x146, ACT_WALK_RIFLE_RELAXED = 0x147, ACT_RUN_RIFLE_RELAXED = 0x148, ACT_WALK_RIFLE_STIMULATED = 0x149, ACT_RUN_RIFLE_STIMULATED = 0x14a, ACT_IDLE_AIM_RIFLE_STIMULATED = 0x14b, ACT_WALK_AIM_RIFLE_STIMULATED = 0x14c, ACT_RUN_AIM_RIFLE_STIMULATED = 0x14d, ACT_IDLE_SHOTGUN_RELAXED = 0x14e, ACT_IDLE_SHOTGUN_STIMULATED = 0x14f, ACT_IDLE_SHOTGUN_AGITATED = 0x150, ACT_WALK_ANGRY = 0x151, ACT_POLICE_HARASS1 = 0x152, ACT_POLICE_HARASS2 = 0x153, ACT_IDLE_MANNEDGUN = 0x154, ACT_IDLE_MELEE = 0x155, ACT_IDLE_ANGRY_MELEE = 0x156, ACT_IDLE_RPG_RELAXED = 0x157, ACT_IDLE_RPG = 0x158, ACT_IDLE_ANGRY_RPG = 0x159, ACT_COVER_LOW_RPG = 0x15a, ACT_WALK_RPG = 0x15b, ACT_RUN_RPG = 0x15c, ACT_WALK_CROUCH_RPG = 0x15d, ACT_RUN_CROUCH_RPG = 0x15e, ACT_WALK_RPG_RELAXED = 0x15f, ACT_RUN_RPG_RELAXED = 0x160, ACT_WALK_RIFLE = 0x161, ACT_WALK_AIM_RIFLE = 0x162, ACT_WALK_CROUCH_RIFLE = 0x163, ACT_WALK_CROUCH_AIM_RIFLE = 0x164, ACT_RUN_RIFLE = 0x165, ACT_RUN_AIM_RIFLE = 0x166, ACT_RUN_CROUCH_RIFLE = 0x167, ACT_RUN_CROUCH_AIM_RIFLE = 0x168, ACT_RUN_STEALTH_PISTOL = 0x169, ACT_WALK_AIM_SHOTGUN = 0x16a, ACT_RUN_AIM_SHOTGUN = 0x16b, ACT_WALK_PISTOL = 0x16c, ACT_RUN_PISTOL = 0x16d, ACT_WALK_AIM_PISTOL = 0x16e, ACT_RUN_AIM_PISTOL = 0x16f, ACT_WALK_STEALTH_PISTOL = 0x170, ACT_WALK_AIM_STEALTH_PISTOL = 0x171, ACT_RUN_AIM_STEALTH_PISTOL = 0x172, ACT_RELOAD_PISTOL = 0x173, ACT_RELOAD_PISTOL_LOW = 0x174, ACT_RELOAD_SMG1 = 0x175, ACT_RELOAD_SMG1_LOW = 0x176, ACT_RELOAD_SHOTGUN = 0x177, ACT_RELOAD_SHOTGUN_LOW = 0x178, ACT_GESTURE_RELOAD = 0x179, ACT_GESTURE_RELOAD_PISTOL = 0x17a, ACT_GESTURE_RELOAD_SMG1 = 0x17b, ACT_GESTURE_RELOAD_SHOTGUN = 0x17c, ACT_BUSY_LEAN_LEFT = 0x17d, ACT_BUSY_LEAN_LEFT_ENTRY = 0x17e, ACT_BUSY_LEAN_LEFT_EXIT = 0x17f, ACT_BUSY_LEAN_BACK = 0x180, ACT_BUSY_LEAN_BACK_ENTRY = 0x181, ACT_BUSY_LEAN_BACK_EXIT = 0x182, ACT_BUSY_SIT_GROUND = 0x183, ACT_BUSY_SIT_GROUND_ENTRY = 0x184, ACT_BUSY_SIT_GROUND_EXIT = 0x185, ACT_BUSY_SIT_CHAIR = 0x186, ACT_BUSY_SIT_CHAIR_ENTRY = 0x187, ACT_BUSY_SIT_CHAIR_EXIT = 0x188, ACT_BUSY_STAND = 0x189, ACT_BUSY_QUEUE = 0x18a, ACT_DUCK_DODGE = 0x18b, ACT_DIE_BARNACLE_SWALLOW = 0x18c, ACT_GESTURE_BARNACLE_STRANGLE = 0x18d, ACT_DIE_FRONTSIDE = 0x192, ACT_DIE_RIGHTSIDE = 0x193, ACT_DIE_BACKSIDE = 0x194, ACT_DIE_LEFTSIDE = 0x195, ACT_DIE_CROUCH_FRONTSIDE = 0x196, ACT_DIE_CROUCH_RIGHTSIDE = 0x197, ACT_DIE_CROUCH_BACKSIDE = 0x198, ACT_DIE_CROUCH_LEFTSIDE = 0x199, ACT_DIE_INCAP = 0x19a, ACT_DIE_STANDING = 0x19b, ACT_OPEN_DOOR = 0x19c, ACT_DI_ALYX_ZOMBIE_MELEE = 0x19d, ACT_DI_ALYX_ZOMBIE_TORSO_MELEE = 0x19e, ACT_DI_ALYX_HEADCRAB_MELEE = 0x19f, ACT_DI_ALYX_ANTLION = 0x1a0, ACT_DI_ALYX_ZOMBIE_SHOTGUN64 = 0x1a1, ACT_DI_ALYX_ZOMBIE_SHOTGUN26 = 0x1a2, ACT_READINESS_RELAXED_TO_STIMULATED = 0x1a3, ACT_READINESS_RELAXED_TO_STIMULATED_WALK = 0x1a4, ACT_READINESS_AGITATED_TO_STIMULATED = 0x1a5, ACT_READINESS_STIMULATED_TO_RELAXED = 0x1a6, ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED = 0x1a7, ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK = 0x1a8, ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED = 0x1a9, ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED = 0x1aa, ACT_IDLE_CARRY = 0x1ab, ACT_WALK_CARRY = 0x1ac, ACT_STARTDYING = 0x1ad, ACT_DYINGLOOP = 0x1ae, ACT_DYINGTODEAD = 0x1af, ACT_RIDE_MANNED_GUN = 0x1b0, ACT_VM_SPRINT_ENTER = 0x1b1, ACT_VM_SPRINT_IDLE = 0x1b2, ACT_VM_SPRINT_LEAVE = 0x1b3, ACT_FIRE_START = 0x1b4, ACT_FIRE_LOOP = 0x1b5, ACT_FIRE_END = 0x1b6, ACT_CROUCHING_GRENADEIDLE = 0x1b7, ACT_CROUCHING_GRENADEREADY = 0x1b8, ACT_CROUCHING_PRIMARYATTACK = 0x1b9, ACT_OVERLAY_GRENADEIDLE = 0x1ba, ACT_OVERLAY_GRENADEREADY = 0x1bb, ACT_OVERLAY_PRIMARYATTACK = 0x1bc, ACT_OVERLAY_SHIELD_UP = 0x1bd, ACT_OVERLAY_SHIELD_DOWN = 0x1be, ACT_OVERLAY_SHIELD_UP_IDLE = 0x1bf, ACT_OVERLAY_SHIELD_ATTACK = 0x1c0, ACT_OVERLAY_SHIELD_KNOCKBACK = 0x1c1, ACT_SHIELD_UP = 0x1c2, ACT_SHIELD_DOWN = 0x1c3, ACT_SHIELD_UP_IDLE = 0x1c4, ACT_SHIELD_ATTACK = 0x1c5, ACT_SHIELD_KNOCKBACK = 0x1c6, ACT_CROUCHING_SHIELD_UP = 0x1c7, ACT_CROUCHING_SHIELD_DOWN = 0x1c8, ACT_CROUCHING_SHIELD_UP_IDLE = 0x1c9, ACT_CROUCHING_SHIELD_ATTACK = 0x1ca, ACT_CROUCHING_SHIELD_KNOCKBACK = 0x1cb, ACT_TURNRIGHT45 = 0x1cc, ACT_TURNLEFT45 = 0x1cd, ACT_TURN = 0x1ce, ACT_OBJ_ASSEMBLING = 0x1cf, ACT_OBJ_DISMANTLING = 0x1d0, ACT_OBJ_STARTUP = 0x1d1, ACT_OBJ_RUNNING = 0x1d2, ACT_OBJ_IDLE = 0x1d3, ACT_OBJ_PLACING = 0x1d4, ACT_OBJ_DETERIORATING = 0x1d5, ACT_OBJ_UPGRADING = 0x1d6, ACT_DEPLOY = 0x1d7, ACT_DEPLOY_IDLE = 0x1d8, ACT_UNDEPLOY = 0x1d9, ACT_CROSSBOW_DRAW_UNLOADED = 0x1da, ACT_GAUSS_SPINUP = 0x1db, ACT_GAUSS_SPINCYCLE = 0x1dc, ACT_VM_PRIMARYATTACK_SILENCED = 0x1dd, ACT_VM_RELOAD_SILENCED = 0x1de, ACT_VM_DRYFIRE_SILENCED = 0x1df, ACT_VM_IDLE_SILENCED = 0x1e0, ACT_VM_DRAW_SILENCED = 0x1e1, ACT_VM_IDLE_EMPTY_LEFT = 0x1e2, ACT_VM_DRYFIRE_LEFT = 0x1e3, ACT_VM_IS_DRAW = 0x1e4, ACT_VM_IS_HOLSTER = 0x1e5, ACT_VM_IS_IDLE = 0x1e6, ACT_VM_IS_PRIMARYATTACK = 0x1e7, ACT_PLAYER_IDLE_FIRE = 0x1e8, ACT_PLAYER_CROUCH_FIRE = 0x1e9, ACT_PLAYER_CROUCH_WALK_FIRE = 0x1ea, ACT_PLAYER_WALK_FIRE = 0x1eb, ACT_PLAYER_RUN_FIRE = 0x1ec, ACT_IDLETORUN = 0x1ed, ACT_RUNTOIDLE = 0x1ee, ACT_VM_DRAW_DEPLOYED = 0x1ef, ACT_HL2MP_IDLE_MELEE = 0x1f0, ACT_HL2MP_RUN_MELEE = 0x1f1, ACT_HL2MP_IDLE_CROUCH_MELEE = 0x1f2, ACT_HL2MP_WALK_CROUCH_MELEE = 0x1f3, ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE = 0x1f4, ACT_HL2MP_GESTURE_RELOAD_MELEE = 0x1f5, ACT_HL2MP_JUMP_MELEE = 0x1f6, ACT_MP_STAND_IDLE = 0x1f7, ACT_MP_CROUCH_IDLE = 0x1f8, ACT_MP_CROUCH_DEPLOYED_IDLE = 0x1f9, ACT_MP_CROUCH_DEPLOYED = 0x1fa, ACT_MP_DEPLOYED_IDLE = 0x1fb, ACT_MP_RUN = 0x1fc, ACT_MP_WALK = 0x1fd, ACT_MP_AIRWALK = 0x1fe, ACT_MP_CROUCHWALK = 0x1ff, ACT_MP_SPRINT = 0x200, ACT_MP_JUMP = 0x201, ACT_MP_JUMP_START = 0x202, ACT_MP_JUMP_FLOAT = 0x203, ACT_MP_JUMP_LAND = 0x204, ACT_MP_DOUBLEJUMP = 0x205, ACT_MP_SWIM = 0x206, ACT_MP_DEPLOYED = 0x207, ACT_MP_SWIM_DEPLOYED = 0x208, ACT_MP_VCD = 0x209, ACT_MP_ATTACK_STAND_PRIMARYFIRE = 0x20a, ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED = 0x20b, ACT_MP_ATTACK_STAND_SECONDARYFIRE = 0x20c, ACT_MP_ATTACK_STAND_GRENADE = 0x20d, ACT_MP_ATTACK_CROUCH_PRIMARYFIRE = 0x20e, ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED = 0x20f, ACT_MP_ATTACK_CROUCH_SECONDARYFIRE = 0x210, ACT_MP_ATTACK_CROUCH_GRENADE = 0x211, ACT_MP_ATTACK_SWIM_PRIMARYFIRE = 0x212, ACT_MP_ATTACK_SWIM_SECONDARYFIRE = 0x213, ACT_MP_ATTACK_SWIM_GRENADE = 0x214, ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE = 0x215, ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE = 0x216, ACT_MP_ATTACK_AIRWALK_GRENADE = 0x217, ACT_MP_RELOAD_STAND = 0x218, ACT_MP_RELOAD_STAND_LOOP = 0x219, ACT_MP_RELOAD_STAND_END = 0x21a, ACT_MP_RELOAD_CROUCH = 0x21b, ACT_MP_RELOAD_CROUCH_LOOP = 0x21c, ACT_MP_RELOAD_CROUCH_END = 0x21d, ACT_MP_RELOAD_SWIM = 0x21e, ACT_MP_RELOAD_SWIM_LOOP = 0x21f, ACT_MP_RELOAD_SWIM_END = 0x220, ACT_MP_RELOAD_AIRWALK = 0x221, ACT_MP_RELOAD_AIRWALK_LOOP = 0x222, ACT_MP_RELOAD_AIRWALK_END = 0x223, ACT_MP_ATTACK_STAND_PREFIRE = 0x224, ACT_MP_ATTACK_STAND_POSTFIRE = 0x225, ACT_MP_ATTACK_STAND_STARTFIRE = 0x226, ACT_MP_ATTACK_CROUCH_PREFIRE = 0x227, ACT_MP_ATTACK_CROUCH_POSTFIRE = 0x228, ACT_MP_ATTACK_SWIM_PREFIRE = 0x229, ACT_MP_ATTACK_SWIM_POSTFIRE = 0x22a, ACT_MP_STAND_PRIMARY = 0x22b, ACT_MP_CROUCH_PRIMARY = 0x22c, ACT_MP_RUN_PRIMARY = 0x22d, ACT_MP_WALK_PRIMARY = 0x22e, ACT_MP_AIRWALK_PRIMARY = 0x22f, ACT_MP_CROUCHWALK_PRIMARY = 0x230, ACT_MP_JUMP_PRIMARY = 0x231, ACT_MP_JUMP_START_PRIMARY = 0x232, ACT_MP_JUMP_FLOAT_PRIMARY = 0x233, ACT_MP_JUMP_LAND_PRIMARY = 0x234, ACT_MP_SWIM_PRIMARY = 0x235, ACT_MP_DEPLOYED_PRIMARY = 0x236, ACT_MP_SWIM_DEPLOYED_PRIMARY = 0x237, ACT_MP_ATTACK_STAND_PRIMARY = 0x238, ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED = 0x239, ACT_MP_ATTACK_CROUCH_PRIMARY = 0x23a, ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED = 0x23b, ACT_MP_ATTACK_SWIM_PRIMARY = 0x23c, ACT_MP_ATTACK_AIRWALK_PRIMARY = 0x23d, ACT_MP_RELOAD_STAND_PRIMARY = 0x23e, ACT_MP_RELOAD_STAND_PRIMARY_LOOP = 0x23f, ACT_MP_RELOAD_STAND_PRIMARY_END = 0x240, ACT_MP_RELOAD_CROUCH_PRIMARY = 0x241, ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP = 0x242, ACT_MP_RELOAD_CROUCH_PRIMARY_END = 0x243, ACT_MP_RELOAD_SWIM_PRIMARY = 0x244, ACT_MP_RELOAD_SWIM_PRIMARY_LOOP = 0x245, ACT_MP_RELOAD_SWIM_PRIMARY_END = 0x246, ACT_MP_RELOAD_AIRWALK_PRIMARY = 0x247, ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP = 0x248, ACT_MP_RELOAD_AIRWALK_PRIMARY_END = 0x249, ACT_MP_ATTACK_STAND_GRENADE_PRIMARY = 0x24a, ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY = 0x24b, ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY = 0x24c, ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY = 0x24d, ACT_MP_STAND_SECONDARY = 0x24e, ACT_MP_CROUCH_SECONDARY = 0x24f, ACT_MP_RUN_SECONDARY = 0x250, ACT_MP_WALK_SECONDARY = 0x251, ACT_MP_AIRWALK_SECONDARY = 0x252, ACT_MP_CROUCHWALK_SECONDARY = 0x253, ACT_MP_JUMP_SECONDARY = 0x254, ACT_MP_JUMP_START_SECONDARY = 0x255, ACT_MP_JUMP_FLOAT_SECONDARY = 0x256, ACT_MP_JUMP_LAND_SECONDARY = 0x257, ACT_MP_SWIM_SECONDARY = 0x258, ACT_MP_ATTACK_STAND_SECONDARY = 0x259, ACT_MP_ATTACK_CROUCH_SECONDARY = 0x25a, ACT_MP_ATTACK_SWIM_SECONDARY = 0x25b, ACT_MP_ATTACK_AIRWALK_SECONDARY = 0x25c, ACT_MP_RELOAD_STAND_SECONDARY = 0x25d, ACT_MP_RELOAD_STAND_SECONDARY_LOOP = 0x25e, ACT_MP_RELOAD_STAND_SECONDARY_END = 0x25f, ACT_MP_RELOAD_CROUCH_SECONDARY = 0x260, ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP = 0x261, ACT_MP_RELOAD_CROUCH_SECONDARY_END = 0x262, ACT_MP_RELOAD_SWIM_SECONDARY = 0x263, ACT_MP_RELOAD_SWIM_SECONDARY_LOOP = 0x264, ACT_MP_RELOAD_SWIM_SECONDARY_END = 0x265, ACT_MP_RELOAD_AIRWALK_SECONDARY = 0x266, ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP = 0x267, ACT_MP_RELOAD_AIRWALK_SECONDARY_END = 0x268, ACT_MP_ATTACK_STAND_GRENADE_SECONDARY = 0x269, ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY = 0x26a, ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY = 0x26b, ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY = 0x26c, ACT_MP_STAND_MELEE = 0x26d, ACT_MP_CROUCH_MELEE = 0x26e, ACT_MP_RUN_MELEE = 0x26f, ACT_MP_WALK_MELEE = 0x270, ACT_MP_AIRWALK_MELEE = 0x271, ACT_MP_CROUCHWALK_MELEE = 0x272, ACT_MP_JUMP_MELEE = 0x273, ACT_MP_JUMP_START_MELEE = 0x274, ACT_MP_JUMP_FLOAT_MELEE = 0x275, ACT_MP_JUMP_LAND_MELEE = 0x276, ACT_MP_SWIM_MELEE = 0x277, ACT_MP_ATTACK_STAND_MELEE = 0x278, ACT_MP_ATTACK_STAND_MELEE_SECONDARY = 0x279, ACT_MP_ATTACK_CROUCH_MELEE = 0x27a, ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY = 0x27b, ACT_MP_ATTACK_SWIM_MELEE = 0x27c, ACT_MP_ATTACK_AIRWALK_MELEE = 0x27d, ACT_MP_ATTACK_STAND_GRENADE_MELEE = 0x27e, ACT_MP_ATTACK_CROUCH_GRENADE_MELEE = 0x27f, ACT_MP_ATTACK_SWIM_GRENADE_MELEE = 0x280, ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE = 0x281, ACT_MP_STAND_ITEM1 = 0x282, ACT_MP_CROUCH_ITEM1 = 0x283, ACT_MP_RUN_ITEM1 = 0x284, ACT_MP_WALK_ITEM1 = 0x285, ACT_MP_AIRWALK_ITEM1 = 0x286, ACT_MP_CROUCHWALK_ITEM1 = 0x287, ACT_MP_JUMP_ITEM1 = 0x288, ACT_MP_JUMP_START_ITEM1 = 0x289, ACT_MP_JUMP_FLOAT_ITEM1 = 0x28a, ACT_MP_JUMP_LAND_ITEM1 = 0x28b, ACT_MP_SWIM_ITEM1 = 0x28c, ACT_MP_ATTACK_STAND_ITEM1 = 0x28d, ACT_MP_ATTACK_STAND_ITEM1_SECONDARY = 0x28e, ACT_MP_ATTACK_CROUCH_ITEM1 = 0x28f, ACT_MP_ATTACK_CROUCH_ITEM1_SECONDARY = 0x290, ACT_MP_ATTACK_SWIM_ITEM1 = 0x291, ACT_MP_ATTACK_AIRWALK_ITEM1 = 0x292, ACT_MP_STAND_ITEM2 = 0x293, ACT_MP_CROUCH_ITEM2 = 0x294, ACT_MP_RUN_ITEM2 = 0x295, ACT_MP_WALK_ITEM2 = 0x296, ACT_MP_AIRWALK_ITEM2 = 0x297, ACT_MP_CROUCHWALK_ITEM2 = 0x298, ACT_MP_JUMP_ITEM2 = 0x299, ACT_MP_JUMP_START_ITEM2 = 0x29a, ACT_MP_JUMP_FLOAT_ITEM2 = 0x29b, ACT_MP_JUMP_LAND_ITEM2 = 0x29c, ACT_MP_SWIM_ITEM2 = 0x29d, ACT_MP_ATTACK_STAND_ITEM2 = 0x29e, ACT_MP_ATTACK_STAND_ITEM2_SECONDARY = 0x29f, ACT_MP_ATTACK_CROUCH_ITEM2 = 0x2a0, ACT_MP_ATTACK_CROUCH_ITEM2_SECONDARY = 0x2a1, ACT_MP_ATTACK_SWIM_ITEM2 = 0x2a2, ACT_MP_ATTACK_AIRWALK_ITEM2 = 0x2a3, ACT_MP_GESTURE_FLINCH = 0x2a4, ACT_MP_GESTURE_FLINCH_PRIMARY = 0x2a5, ACT_MP_GESTURE_FLINCH_SECONDARY = 0x2a6, ACT_MP_GESTURE_FLINCH_MELEE = 0x2a7, ACT_MP_GESTURE_FLINCH_ITEM1 = 0x2a8, ACT_MP_GESTURE_FLINCH_ITEM2 = 0x2a9, ACT_MP_GESTURE_FLINCH_HEAD = 0x2aa, ACT_MP_GESTURE_FLINCH_CHEST = 0x2ab, ACT_MP_GESTURE_FLINCH_STOMACH = 0x2ac, ACT_MP_GESTURE_FLINCH_LEFTARM = 0x2ad, ACT_MP_GESTURE_FLINCH_RIGHTARM = 0x2ae, ACT_MP_GESTURE_FLINCH_LEFTLEG = 0x2af, ACT_MP_GESTURE_FLINCH_RIGHTLEG = 0x2b0, ACT_MP_GRENADE1_DRAW = 0x2b1, ACT_MP_GRENADE1_IDLE = 0x2b2, ACT_MP_GRENADE1_ATTACK = 0x2b3, ACT_MP_GRENADE2_DRAW = 0x2b4, ACT_MP_GRENADE2_IDLE = 0x2b5, ACT_MP_GRENADE2_ATTACK = 0x2b6, ACT_MP_PRIMARY_GRENADE1_DRAW = 0x2b7, ACT_MP_PRIMARY_GRENADE1_IDLE = 0x2b8, ACT_MP_PRIMARY_GRENADE1_ATTACK = 0x2b9, ACT_MP_PRIMARY_GRENADE2_DRAW = 0x2ba, ACT_MP_PRIMARY_GRENADE2_IDLE = 0x2bb, ACT_MP_PRIMARY_GRENADE2_ATTACK = 0x2bc, ACT_MP_SECONDARY_GRENADE1_DRAW = 0x2bd, ACT_MP_SECONDARY_GRENADE1_IDLE = 0x2be, ACT_MP_SECONDARY_GRENADE1_ATTACK = 0x2bf, ACT_MP_SECONDARY_GRENADE2_DRAW = 0x2c0, ACT_MP_SECONDARY_GRENADE2_IDLE = 0x2c1, ACT_MP_SECONDARY_GRENADE2_ATTACK = 0x2c2, ACT_MP_MELEE_GRENADE1_DRAW = 0x2c3, ACT_MP_MELEE_GRENADE1_IDLE = 0x2c4, ACT_MP_MELEE_GRENADE1_ATTACK = 0x2c5, ACT_MP_MELEE_GRENADE2_DRAW = 0x2c6, ACT_MP_MELEE_GRENADE2_IDLE = 0x2c7, ACT_MP_MELEE_GRENADE2_ATTACK = 0x2c8, ACT_MP_ITEM1_GRENADE1_DRAW = 0x2c9, ACT_MP_ITEM1_GRENADE1_IDLE = 0x2ca, ACT_MP_ITEM1_GRENADE1_ATTACK = 0x2cb, ACT_MP_ITEM1_GRENADE2_DRAW = 0x2cc, ACT_MP_ITEM1_GRENADE2_IDLE = 0x2cd, ACT_MP_ITEM1_GRENADE2_ATTACK = 0x2ce, ACT_MP_ITEM2_GRENADE1_DRAW = 0x2cf, ACT_MP_ITEM2_GRENADE1_IDLE = 0x2d0, ACT_MP_ITEM2_GRENADE1_ATTACK = 0x2d1, ACT_MP_ITEM2_GRENADE2_DRAW = 0x2d2, ACT_MP_ITEM2_GRENADE2_IDLE = 0x2d3, ACT_MP_ITEM2_GRENADE2_ATTACK = 0x2d4, ACT_MP_STAND_BUILDING = 0x2d5, ACT_MP_CROUCH_BUILDING = 0x2d6, ACT_MP_RUN_BUILDING = 0x2d7, ACT_MP_WALK_BUILDING = 0x2d8, ACT_MP_AIRWALK_BUILDING = 0x2d9, ACT_MP_CROUCHWALK_BUILDING = 0x2da, ACT_MP_JUMP_BUILDING = 0x2db, ACT_MP_JUMP_START_BUILDING = 0x2dc, ACT_MP_JUMP_FLOAT_BUILDING = 0x2dd, ACT_MP_JUMP_LAND_BUILDING = 0x2de, ACT_MP_SWIM_BUILDING = 0x2df, ACT_MP_ATTACK_STAND_BUILDING = 0x2e0, ACT_MP_ATTACK_CROUCH_BUILDING = 0x2e1, ACT_MP_ATTACK_SWIM_BUILDING = 0x2e2, ACT_MP_ATTACK_AIRWALK_BUILDING = 0x2e3, ACT_MP_ATTACK_STAND_GRENADE_BUILDING = 0x2e4, ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING = 0x2e5, ACT_MP_ATTACK_SWIM_GRENADE_BUILDING = 0x2e6, ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING = 0x2e7, ACT_MP_STAND_PDA = 0x2e8, ACT_MP_CROUCH_PDA = 0x2e9, ACT_MP_RUN_PDA = 0x2ea, ACT_MP_WALK_PDA = 0x2eb, ACT_MP_AIRWALK_PDA = 0x2ec, ACT_MP_CROUCHWALK_PDA = 0x2ed, ACT_MP_JUMP_PDA = 0x2ee, ACT_MP_JUMP_START_PDA = 0x2ef, ACT_MP_JUMP_FLOAT_PDA = 0x2f0, ACT_MP_JUMP_LAND_PDA = 0x2f1, ACT_MP_SWIM_PDA = 0x2f2, ACT_MP_ATTACK_STAND_PDA = 0x2f3, ACT_MP_ATTACK_SWIM_PDA = 0x2f4, ACT_MP_GESTURE_VC_HANDMOUTH = 0x2f5, ACT_MP_GESTURE_VC_FINGERPOINT = 0x2f6, ACT_MP_GESTURE_VC_FISTPUMP = 0x2f7, ACT_MP_GESTURE_VC_THUMBSUP = 0x2f8, ACT_MP_GESTURE_VC_NODYES = 0x2f9, ACT_MP_GESTURE_VC_NODNO = 0x2fa, ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY = 0x2fb, ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY = 0x2fc, ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY = 0x2fd, ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY = 0x2fe, ACT_MP_GESTURE_VC_NODYES_PRIMARY = 0x2ff, ACT_MP_GESTURE_VC_NODNO_PRIMARY = 0x300, ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY = 0x301, ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY = 0x302, ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY = 0x303, ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY = 0x304, ACT_MP_GESTURE_VC_NODYES_SECONDARY = 0x305, ACT_MP_GESTURE_VC_NODNO_SECONDARY = 0x306, ACT_MP_GESTURE_VC_HANDMOUTH_MELEE = 0x307, ACT_MP_GESTURE_VC_FINGERPOINT_MELEE = 0x308, ACT_MP_GESTURE_VC_FISTPUMP_MELEE = 0x309, ACT_MP_GESTURE_VC_THUMBSUP_MELEE = 0x30a, ACT_MP_GESTURE_VC_NODYES_MELEE = 0x30b, ACT_MP_GESTURE_VC_NODNO_MELEE = 0x30c, ACT_MP_GESTURE_VC_HANDMOUTH_ITEM1 = 0x30d, ACT_MP_GESTURE_VC_FINGERPOINT_ITEM1 = 0x30e, ACT_MP_GESTURE_VC_FISTPUMP_ITEM1 = 0x30f, ACT_MP_GESTURE_VC_THUMBSUP_ITEM1 = 0x310, ACT_MP_GESTURE_VC_NODYES_ITEM1 = 0x311, ACT_MP_GESTURE_VC_NODNO_ITEM1 = 0x312, ACT_MP_GESTURE_VC_HANDMOUTH_ITEM2 = 0x313, ACT_MP_GESTURE_VC_FINGERPOINT_ITEM2 = 0x314, ACT_MP_GESTURE_VC_FISTPUMP_ITEM2 = 0x315, ACT_MP_GESTURE_VC_THUMBSUP_ITEM2 = 0x316, ACT_MP_GESTURE_VC_NODYES_ITEM2 = 0x317, ACT_MP_GESTURE_VC_NODNO_ITEM2 = 0x318, ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING = 0x319, ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING = 0x31a, ACT_MP_GESTURE_VC_FISTPUMP_BUILDING = 0x31b, ACT_MP_GESTURE_VC_THUMBSUP_BUILDING = 0x31c, ACT_MP_GESTURE_VC_NODYES_BUILDING = 0x31d, ACT_MP_GESTURE_VC_NODNO_BUILDING = 0x31e, ACT_MP_GESTURE_VC_HANDMOUTH_PDA = 0x31f, ACT_MP_GESTURE_VC_FINGERPOINT_PDA = 0x320, ACT_MP_GESTURE_VC_FISTPUMP_PDA = 0x321, ACT_MP_GESTURE_VC_THUMBSUP_PDA = 0x322, ACT_MP_GESTURE_VC_NODYES_PDA = 0x323, ACT_MP_GESTURE_VC_NODNO_PDA = 0x324, ACT_VM_UNUSABLE = 0x325, ACT_VM_UNUSABLE_TO_USABLE = 0x326, ACT_VM_USABLE_TO_UNUSABLE = 0x327, ACT_PRIMARY_VM_DRAW = 0x328, ACT_PRIMARY_VM_HOLSTER = 0x329, ACT_PRIMARY_VM_IDLE = 0x32a, ACT_PRIMARY_VM_PULLBACK = 0x32b, ACT_PRIMARY_VM_PRIMARYATTACK = 0x32c, ACT_PRIMARY_VM_SECONDARYATTACK = 0x32d, ACT_PRIMARY_VM_RELOAD = 0x32e, ACT_PRIMARY_VM_DRYFIRE = 0x32f, ACT_PRIMARY_VM_IDLE_TO_LOWERED = 0x330, ACT_PRIMARY_VM_IDLE_LOWERED = 0x331, ACT_PRIMARY_VM_LOWERED_TO_IDLE = 0x332, ACT_SECONDARY_VM_DRAW = 0x333, ACT_SECONDARY_VM_HOLSTER = 0x334, ACT_SECONDARY_VM_IDLE = 0x335, ACT_SECONDARY_VM_PULLBACK = 0x336, ACT_SECONDARY_VM_PRIMARYATTACK = 0x337, ACT_SECONDARY_VM_SECONDARYATTACK = 0x338, ACT_SECONDARY_VM_RELOAD = 0x339, ACT_SECONDARY_VM_DRYFIRE = 0x33a, ACT_SECONDARY_VM_IDLE_TO_LOWERED = 0x33b, ACT_SECONDARY_VM_IDLE_LOWERED = 0x33c, ACT_SECONDARY_VM_LOWERED_TO_IDLE = 0x33d, ACT_MELEE_VM_DRAW = 0x33e, ACT_MELEE_VM_HOLSTER = 0x33f, ACT_MELEE_VM_IDLE = 0x340, ACT_MELEE_VM_PULLBACK = 0x341, ACT_MELEE_VM_PRIMARYATTACK = 0x342, ACT_MELEE_VM_SECONDARYATTACK = 0x343, ACT_MELEE_VM_RELOAD = 0x344, ACT_MELEE_VM_DRYFIRE = 0x345, ACT_MELEE_VM_IDLE_TO_LOWERED = 0x346, ACT_MELEE_VM_IDLE_LOWERED = 0x347, ACT_MELEE_VM_LOWERED_TO_IDLE = 0x348, ACT_PDA_VM_DRAW = 0x349, ACT_PDA_VM_HOLSTER = 0x34a, ACT_PDA_VM_IDLE = 0x34b, ACT_PDA_VM_PULLBACK = 0x34c, ACT_PDA_VM_PRIMARYATTACK = 0x34d, ACT_PDA_VM_SECONDARYATTACK = 0x34e, ACT_PDA_VM_RELOAD = 0x34f, ACT_PDA_VM_DRYFIRE = 0x350, ACT_PDA_VM_IDLE_TO_LOWERED = 0x351, ACT_PDA_VM_IDLE_LOWERED = 0x352, ACT_PDA_VM_LOWERED_TO_IDLE = 0x353, ACT_ITEM1_VM_DRAW = 0x354, ACT_ITEM1_VM_HOLSTER = 0x355, ACT_ITEM1_VM_IDLE = 0x356, ACT_ITEM1_VM_PULLBACK = 0x357, ACT_ITEM1_VM_PRIMARYATTACK = 0x358, ACT_ITEM1_VM_SECONDARYATTACK = 0x359, ACT_ITEM1_VM_RELOAD = 0x35a, ACT_ITEM1_VM_DRYFIRE = 0x35b, ACT_ITEM1_VM_IDLE_TO_LOWERED = 0x35c, ACT_ITEM1_VM_IDLE_LOWERED = 0x35d, ACT_ITEM1_VM_LOWERED_TO_IDLE = 0x35e, ACT_ITEM2_VM_DRAW = 0x35f, ACT_ITEM2_VM_HOLSTER = 0x360, ACT_ITEM2_VM_IDLE = 0x361, ACT_ITEM2_VM_PULLBACK = 0x362, ACT_ITEM2_VM_PRIMARYATTACK = 0x363, ACT_ITEM2_VM_SECONDARYATTACK = 0x364, ACT_ITEM2_VM_RELOAD = 0x365, ACT_ITEM2_VM_DRYFIRE = 0x366, ACT_ITEM2_VM_IDLE_TO_LOWERED = 0x367, ACT_ITEM2_VM_IDLE_LOWERED = 0x368, ACT_ITEM2_VM_LOWERED_TO_IDLE = 0x369, ACT_RELOAD_SUCCEED = 0x36a, ACT_RELOAD_FAIL = 0x36b, ACT_WALK_AIM_AUTOGUN = 0x36c, ACT_RUN_AIM_AUTOGUN = 0x36d, ACT_IDLE_AUTOGUN = 0x36e, ACT_IDLE_AIM_AUTOGUN = 0x36f, ACT_RELOAD_AUTOGUN = 0x370, ACT_CROUCH_IDLE_AUTOGUN = 0x371, ACT_RANGE_ATTACK_AUTOGUN = 0x372, ACT_JUMP_AUTOGUN = 0x373, ACT_IDLE_AIM_PISTOL = 0x374, ACT_WALK_AIM_DUAL = 0x375, ACT_RUN_AIM_DUAL = 0x376, ACT_IDLE_DUAL = 0x377, ACT_IDLE_AIM_DUAL = 0x378, ACT_RELOAD_DUAL = 0x379, ACT_CROUCH_IDLE_DUAL = 0x37a, ACT_RANGE_ATTACK_DUAL = 0x37b, ACT_JUMP_DUAL = 0x37c, ACT_IDLE_AIM_SHOTGUN = 0x37d, ACT_CROUCH_IDLE_SHOTGUN = 0x37e, ACT_IDLE_AIM_RIFLE = 0x37f, ACT_CROUCH_IDLE_RIFLE = 0x380, ACT_RANGE_ATTACK_RIFLE = 0x381, ACT_SLEEP = 0x382, ACT_WAKE = 0x383, ACT_FLICK_LEFT = 0x384, ACT_FLICK_LEFT_MIDDLE = 0x385, ACT_FLICK_RIGHT_MIDDLE = 0x386, ACT_FLICK_RIGHT = 0x387, ACT_SPINAROUND = 0x388, ACT_PREP_TO_FIRE = 0x389, ACT_FIRE = 0x38a, ACT_FIRE_RECOVER = 0x38b, ACT_SPRAY = 0x38c, ACT_PREP_EXPLODE = 0x38d, ACT_EXPLODE = 0x38e, ACT_SCRIPT_CUSTOM_0 = 0x38f, ACT_SCRIPT_CUSTOM_1 = 0x390, ACT_SCRIPT_CUSTOM_2 = 0x391, ACT_SCRIPT_CUSTOM_3 = 0x392, ACT_SCRIPT_CUSTOM_4 = 0x393, ACT_SCRIPT_CUSTOM_5 = 0x394, ACT_SCRIPT_CUSTOM_6 = 0x395, ACT_SCRIPT_CUSTOM_7 = 0x396, ACT_SCRIPT_CUSTOM_8 = 0x397, ACT_SCRIPT_CUSTOM_9 = 0x398, ACT_SCRIPT_CUSTOM_10 = 0x399, ACT_SCRIPT_CUSTOM_11 = 0x39a, ACT_SCRIPT_CUSTOM_12 = 0x39b, ACT_SCRIPT_CUSTOM_13 = 0x39c, ACT_SCRIPT_CUSTOM_14 = 0x39d, ACT_SCRIPT_CUSTOM_15 = 0x39e, ACT_SCRIPT_CUSTOM_16 = 0x39f, ACT_SCRIPT_CUSTOM_17 = 0x3a0, ACT_SCRIPT_CUSTOM_18 = 0x3a1, ACT_SCRIPT_CUSTOM_19 = 0x3a2, ACT_SCRIPT_CUSTOM_20 = 0x3a3, ACT_SCRIPT_CUSTOM_21 = 0x3a4, ACT_SCRIPT_CUSTOM_22 = 0x3a5, ACT_SCRIPT_CUSTOM_23 = 0x3a6, ACT_SCRIPT_CUSTOM_24 = 0x3a7, ACT_SCRIPT_CUSTOM_25 = 0x3a8, ACT_SCRIPT_CUSTOM_26 = 0x3a9, ACT_SCRIPT_CUSTOM_27 = 0x3aa, ACT_SCRIPT_CUSTOM_28 = 0x3ab, ACT_SCRIPT_CUSTOM_29 = 0x3ac, ACT_SCRIPT_CUSTOM_30 = 0x3ad, ACT_SCRIPT_CUSTOM_31 = 0x3ae, ACT_VR_PISTOL_LAST_SHOT = 0x3af, ACT_VR_PISTOL_SLIDE_RELEASE = 0x3b0, ACT_VR_PISTOL_CLIP_OUT_CHAMBERED = 0x3b1, ACT_VR_PISTOL_CLIP_OUT_SLIDE_BACK = 0x3b2, ACT_VR_PISTOL_CLIP_IN_CHAMBERED = 0x3b3, ACT_VR_PISTOL_CLIP_IN_SLIDE_BACK = 0x3b4, ACT_VR_PISTOL_IDLE_SLIDE_BACK = 0x3b5, ACT_VR_PISTOL_IDLE_SLIDE_BACK_CLIP_READY = 0x3b6, ACT_RAGDOLL_RECOVERY_FRONT = 0x3b7, ACT_RAGDOLL_RECOVERY_BACK = 0x3b8, ACT_RAGDOLL_RECOVERY_LEFT = 0x3b9, ACT_RAGDOLL_RECOVERY_RIGHT = 0x3ba, ACT_GRABBITYGLOVES_GRAB = 0x3bb, ACT_GRABBITYGLOVES_RELEASE = 0x3bc, ACT_GRABBITYGLOVES_GRAB_IDLE = 0x3bd, ACT_GRABBITYGLOVES_ACTIVE = 0x3be, ACT_GRABBITYGLOVES_ACTIVE_IDLE = 0x3bf, ACT_GRABBITYGLOVES_DEACTIVATE = 0x3c0, ACT_GRABBITYGLOVES_PULL = 0x3c1, ACT_HEADCRAB_SMOKE_BOMB = 0x3c2, ACT_HEADCRAB_SPIT = 0x3c3, ACT_ZOMBIE_TRIP = 0x3c4, ACT_ZOMBIE_LUNGE = 0x3c5, ACT_NEUTRAL_REF_POSE = 0x3c6, ACT_ANTLION_SCUTTLE_FORWARD = 0x3c7, ACT_ANTLION_SCUTTLE_BACK = 0x3c8, ACT_ANTLION_SCUTTLE_LEFT = 0x3c9, ACT_ANTLION_SCUTTLE_RIGHT = 0x3ca, ACT_VR_PISTOL_EMPTY_CLIP_IN_SLIDE_BACK = 0x3cb, ACT_VR_SHOTGUN_IDLE = 0x3cc, ACT_VR_SHOTGUN_OPEN_CHAMBER = 0x3cd, ACT_VR_SHOTGUN_RELOAD_1 = 0x3ce, ACT_VR_SHOTGUN_RELOAD_2 = 0x3cf, ACT_VR_SHOTGUN_RELOAD_3 = 0x3d0, ACT_VR_SHOTGUN_CLOSE_CHAMBER = 0x3d1, ACT_VR_SHOTGUN_TRIGGER_SQUEEZE = 0x3d2, ACT_VR_SHOTGUN_SHOOT = 0x3d3, ACT_VR_SHOTGUN_SLIDE_BACK = 0x3d4, ACT_VR_SHOTGUN_SLIDE_FORWARD = 0x3d5, ACT_VR_PISTOL_LONG_CLIP_IN_CHAMBERED = 0x3d6, ACT_VR_PISTOL_LONG_CLIP_IN_SLIDE_BACK = 0x3d7, ACT_VR_PISTOL_BURST_TOGGLE = 0x3d8, ACT_VR_PISTOL_LOW_KICK = 0x3d9, ACT_VR_PISTOL_BURST_ATTACK = 0x3da, ACT_VR_SHOTGUN_GRENADE_TWIST = 0x3db, ACT_DIE_STAND = 0x3dc, ACT_DIE_STAND_HEADSHOT = 0x3dd, ACT_DIE_CROUCH = 0x3de, ACT_DIE_CROUCH_HEADSHOT = 0x3df, ACT_CSGO_NULL = 0x3e0, ACT_CSGO_DEFUSE = 0x3e1, ACT_CSGO_DEFUSE_WITH_KIT = 0x3e2, ACT_CSGO_FLASHBANG_REACTION = 0x3e3, ACT_CSGO_FIRE_PRIMARY = 0x3e4, ACT_CSGO_FIRE_PRIMARY_OPT_1 = 0x3e5, ACT_CSGO_FIRE_PRIMARY_OPT_2 = 0x3e6, ACT_CSGO_FIRE_SECONDARY = 0x3e7, ACT_CSGO_FIRE_SECONDARY_OPT_1 = 0x3e8, ACT_CSGO_FIRE_SECONDARY_OPT_2 = 0x3e9, ACT_CSGO_RELOAD = 0x3ea, ACT_CSGO_RELOAD_START = 0x3eb, ACT_CSGO_RELOAD_LOOP = 0x3ec, ACT_CSGO_RELOAD_END = 0x3ed, ACT_CSGO_OPERATE = 0x3ee, ACT_CSGO_DEPLOY = 0x3ef, ACT_CSGO_CATCH = 0x3f0, ACT_CSGO_SILENCER_DETACH = 0x3f1, ACT_CSGO_SILENCER_ATTACH = 0x3f2, ACT_CSGO_TWITCH = 0x3f3, ACT_CSGO_TWITCH_BUYZONE = 0x3f4, ACT_CSGO_PLANT_BOMB = 0x3f5, ACT_CSGO_IDLE_TURN_BALANCEADJUST = 0x3f6, ACT_CSGO_IDLE_ADJUST_STOPPEDMOVING = 0x3f7, ACT_CSGO_ALIVE_LOOP = 0x3f8, ACT_CSGO_FLINCH = 0x3f9, ACT_CSGO_FLINCH_HEAD = 0x3fa, ACT_CSGO_FLINCH_MOLOTOV = 0x3fb, ACT_CSGO_JUMP = 0x3fc, ACT_CSGO_FALL = 0x3fd, ACT_CSGO_CLIMB_LADDER = 0x3fe, ACT_CSGO_LAND_LIGHT = 0x3ff, ACT_CSGO_LAND_HEAVY = 0x400, ACT_CSGO_EXIT_LADDER_TOP = 0x401, ACT_CSGO_EXIT_LADDER_BOTTOM = 0x402, ACT_CSGO_PARACHUTE = 0x403, ACT_CSGO_TAUNT = 0x404, }; // Registered binary: server.dll (project 'server') // Enumerator count: 265 // Alignment: 4 // Size: 0x4 enum class GameActivity_t : uint32_t { ACT_DOTA_IDLE = 0x5dc, ACT_DOTA_IDLE_RARE = 0x5dd, ACT_DOTA_RUN = 0x5de, ACT_DOTA_ATTACK = 0x5df, ACT_DOTA_ATTACK2 = 0x5e0, ACT_DOTA_ATTACK_EVENT = 0x5e1, ACT_DOTA_DIE = 0x5e2, ACT_DOTA_FLINCH = 0x5e3, ACT_DOTA_FLAIL = 0x5e4, ACT_DOTA_DISABLED = 0x5e5, ACT_DOTA_CAST_ABILITY_1 = 0x5e6, ACT_DOTA_CAST_ABILITY_2 = 0x5e7, ACT_DOTA_CAST_ABILITY_3 = 0x5e8, ACT_DOTA_CAST_ABILITY_4 = 0x5e9, ACT_DOTA_CAST_ABILITY_5 = 0x5ea, ACT_DOTA_CAST_ABILITY_6 = 0x5eb, ACT_DOTA_OVERRIDE_ABILITY_1 = 0x5ec, ACT_DOTA_OVERRIDE_ABILITY_2 = 0x5ed, ACT_DOTA_OVERRIDE_ABILITY_3 = 0x5ee, ACT_DOTA_OVERRIDE_ABILITY_4 = 0x5ef, ACT_DOTA_CHANNEL_ABILITY_1 = 0x5f0, ACT_DOTA_CHANNEL_ABILITY_2 = 0x5f1, ACT_DOTA_CHANNEL_ABILITY_3 = 0x5f2, ACT_DOTA_CHANNEL_ABILITY_4 = 0x5f3, ACT_DOTA_CHANNEL_ABILITY_5 = 0x5f4, ACT_DOTA_CHANNEL_ABILITY_6 = 0x5f5, ACT_DOTA_CHANNEL_END_ABILITY_1 = 0x5f6, ACT_DOTA_CHANNEL_END_ABILITY_2 = 0x5f7, ACT_DOTA_CHANNEL_END_ABILITY_3 = 0x5f8, ACT_DOTA_CHANNEL_END_ABILITY_4 = 0x5f9, ACT_DOTA_CHANNEL_END_ABILITY_5 = 0x5fa, ACT_DOTA_CHANNEL_END_ABILITY_6 = 0x5fb, ACT_DOTA_CONSTANT_LAYER = 0x5fc, ACT_DOTA_CAPTURE = 0x5fd, ACT_DOTA_SPAWN = 0x5fe, ACT_DOTA_KILLTAUNT = 0x5ff, ACT_DOTA_TAUNT = 0x600, ACT_DOTA_THIRST = 0x601, ACT_DOTA_CAST_DRAGONBREATH = 0x602, ACT_DOTA_ECHO_SLAM = 0x603, ACT_DOTA_CAST_ABILITY_1_END = 0x604, ACT_DOTA_CAST_ABILITY_2_END = 0x605, ACT_DOTA_CAST_ABILITY_3_END = 0x606, ACT_DOTA_CAST_ABILITY_4_END = 0x607, ACT_MIRANA_LEAP_END = 0x608, ACT_WAVEFORM_START = 0x609, ACT_WAVEFORM_END = 0x60a, ACT_DOTA_CAST_ABILITY_ROT = 0x60b, ACT_DOTA_DIE_SPECIAL = 0x60c, ACT_DOTA_RATTLETRAP_BATTERYASSAULT = 0x60d, ACT_DOTA_RATTLETRAP_POWERCOGS = 0x60e, ACT_DOTA_RATTLETRAP_HOOKSHOT_START = 0x60f, ACT_DOTA_RATTLETRAP_HOOKSHOT_LOOP = 0x610, ACT_DOTA_RATTLETRAP_HOOKSHOT_END = 0x611, ACT_STORM_SPIRIT_OVERLOAD_RUN_OVERRIDE = 0x612, ACT_DOTA_TINKER_REARM1 = 0x613, ACT_DOTA_TINKER_REARM2 = 0x614, ACT_DOTA_TINKER_REARM3 = 0x615, ACT_TINY_AVALANCHE = 0x616, ACT_TINY_TOSS = 0x617, ACT_TINY_GROWL = 0x618, ACT_DOTA_WEAVERBUG_ATTACH = 0x619, ACT_DOTA_CAST_WILD_AXES_END = 0x61a, ACT_DOTA_CAST_LIFE_BREAK_START = 0x61b, ACT_DOTA_CAST_LIFE_BREAK_END = 0x61c, ACT_DOTA_NIGHTSTALKER_TRANSITION = 0x61d, ACT_DOTA_LIFESTEALER_RAGE = 0x61e, ACT_DOTA_LIFESTEALER_OPEN_WOUNDS = 0x61f, ACT_DOTA_SAND_KING_BURROW_IN = 0x620, ACT_DOTA_SAND_KING_BURROW_OUT = 0x621, ACT_DOTA_EARTHSHAKER_TOTEM_ATTACK = 0x622, ACT_DOTA_WHEEL_LAYER = 0x623, ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_START = 0x624, ACT_DOTA_ALCHEMIST_CONCOCTION = 0x625, ACT_DOTA_JAKIRO_LIQUIDFIRE_START = 0x626, ACT_DOTA_JAKIRO_LIQUIDFIRE_LOOP = 0x627, ACT_DOTA_LIFESTEALER_INFEST = 0x628, ACT_DOTA_LIFESTEALER_INFEST_END = 0x629, ACT_DOTA_LASSO_LOOP = 0x62a, ACT_DOTA_ALCHEMIST_CONCOCTION_THROW = 0x62b, ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_END = 0x62c, ACT_DOTA_CAST_COLD_SNAP = 0x62d, ACT_DOTA_CAST_GHOST_WALK = 0x62e, ACT_DOTA_CAST_TORNADO = 0x62f, ACT_DOTA_CAST_EMP = 0x630, ACT_DOTA_CAST_ALACRITY = 0x631, ACT_DOTA_CAST_CHAOS_METEOR = 0x632, ACT_DOTA_CAST_SUN_STRIKE = 0x633, ACT_DOTA_CAST_FORGE_SPIRIT = 0x634, ACT_DOTA_CAST_ICE_WALL = 0x635, ACT_DOTA_CAST_DEAFENING_BLAST = 0x636, ACT_DOTA_VICTORY = 0x637, ACT_DOTA_DEFEAT = 0x638, ACT_DOTA_SPIRIT_BREAKER_CHARGE_POSE = 0x639, ACT_DOTA_SPIRIT_BREAKER_CHARGE_END = 0x63a, ACT_DOTA_TELEPORT = 0x63b, ACT_DOTA_TELEPORT_END = 0x63c, ACT_DOTA_CAST_REFRACTION = 0x63d, ACT_DOTA_CAST_ABILITY_7 = 0x63e, ACT_DOTA_CANCEL_SIREN_SONG = 0x63f, ACT_DOTA_CHANNEL_ABILITY_7 = 0x640, ACT_DOTA_LOADOUT = 0x641, ACT_DOTA_FORCESTAFF_END = 0x642, ACT_DOTA_POOF_END = 0x643, ACT_DOTA_SLARK_POUNCE = 0x644, ACT_DOTA_MAGNUS_SKEWER_START = 0x645, ACT_DOTA_MAGNUS_SKEWER_END = 0x646, ACT_DOTA_MEDUSA_STONE_GAZE = 0x647, ACT_DOTA_RELAX_START = 0x648, ACT_DOTA_RELAX_LOOP = 0x649, ACT_DOTA_RELAX_END = 0x64a, ACT_DOTA_CENTAUR_STAMPEDE = 0x64b, ACT_DOTA_BELLYACHE_START = 0x64c, ACT_DOTA_BELLYACHE_LOOP = 0x64d, ACT_DOTA_BELLYACHE_END = 0x64e, ACT_DOTA_ROQUELAIRE_LAND = 0x64f, ACT_DOTA_ROQUELAIRE_LAND_IDLE = 0x650, ACT_DOTA_GREEVIL_CAST = 0x651, ACT_DOTA_GREEVIL_OVERRIDE_ABILITY = 0x652, ACT_DOTA_GREEVIL_HOOK_START = 0x653, ACT_DOTA_GREEVIL_HOOK_END = 0x654, ACT_DOTA_GREEVIL_BLINK_BONE = 0x655, ACT_DOTA_IDLE_SLEEPING = 0x656, ACT_DOTA_INTRO = 0x657, ACT_DOTA_GESTURE_POINT = 0x658, ACT_DOTA_GESTURE_ACCENT = 0x659, ACT_DOTA_SLEEPING_END = 0x65a, ACT_DOTA_AMBUSH = 0x65b, ACT_DOTA_ITEM_LOOK = 0x65c, ACT_DOTA_STARTLE = 0x65d, ACT_DOTA_FRUSTRATION = 0x65e, ACT_DOTA_TELEPORT_REACT = 0x65f, ACT_DOTA_TELEPORT_END_REACT = 0x660, ACT_DOTA_SHRUG = 0x661, ACT_DOTA_RELAX_LOOP_END = 0x662, ACT_DOTA_PRESENT_ITEM = 0x663, ACT_DOTA_IDLE_IMPATIENT = 0x664, ACT_DOTA_SHARPEN_WEAPON = 0x665, ACT_DOTA_SHARPEN_WEAPON_OUT = 0x666, ACT_DOTA_IDLE_SLEEPING_END = 0x667, ACT_DOTA_BRIDGE_DESTROY = 0x668, ACT_DOTA_TAUNT_SNIPER = 0x669, ACT_DOTA_DEATH_BY_SNIPER = 0x66a, ACT_DOTA_LOOK_AROUND = 0x66b, ACT_DOTA_CAGED_CREEP_RAGE = 0x66c, ACT_DOTA_CAGED_CREEP_RAGE_OUT = 0x66d, ACT_DOTA_CAGED_CREEP_SMASH = 0x66e, ACT_DOTA_CAGED_CREEP_SMASH_OUT = 0x66f, ACT_DOTA_IDLE_IMPATIENT_SWORD_TAP = 0x670, ACT_DOTA_INTRO_LOOP = 0x671, ACT_DOTA_BRIDGE_THREAT = 0x672, ACT_DOTA_DAGON = 0x673, ACT_DOTA_CAST_ABILITY_2_ES_ROLL_START = 0x674, ACT_DOTA_CAST_ABILITY_2_ES_ROLL = 0x675, ACT_DOTA_CAST_ABILITY_2_ES_ROLL_END = 0x676, ACT_DOTA_NIAN_PIN_START = 0x677, ACT_DOTA_NIAN_PIN_LOOP = 0x678, ACT_DOTA_NIAN_PIN_END = 0x679, ACT_DOTA_LEAP_STUN = 0x67a, ACT_DOTA_LEAP_SWIPE = 0x67b, ACT_DOTA_NIAN_INTRO_LEAP = 0x67c, ACT_DOTA_AREA_DENY = 0x67d, ACT_DOTA_NIAN_PIN_TO_STUN = 0x67e, ACT_DOTA_RAZE_1 = 0x67f, ACT_DOTA_RAZE_2 = 0x680, ACT_DOTA_RAZE_3 = 0x681, ACT_DOTA_UNDYING_DECAY = 0x682, ACT_DOTA_UNDYING_SOUL_RIP = 0x683, ACT_DOTA_UNDYING_TOMBSTONE = 0x684, ACT_DOTA_WHIRLING_AXES_RANGED = 0x685, ACT_DOTA_SHALLOW_GRAVE = 0x686, ACT_DOTA_COLD_FEET = 0x687, ACT_DOTA_ICE_VORTEX = 0x688, ACT_DOTA_CHILLING_TOUCH = 0x689, ACT_DOTA_ENFEEBLE = 0x68a, ACT_DOTA_FATAL_BONDS = 0x68b, ACT_DOTA_MIDNIGHT_PULSE = 0x68c, ACT_DOTA_ANCESTRAL_SPIRIT = 0x68d, ACT_DOTA_THUNDER_STRIKE = 0x68e, ACT_DOTA_KINETIC_FIELD = 0x68f, ACT_DOTA_STATIC_STORM = 0x690, ACT_DOTA_MINI_TAUNT = 0x691, ACT_DOTA_ARCTIC_BURN_END = 0x692, ACT_DOTA_LOADOUT_RARE = 0x693, ACT_DOTA_SWIM = 0x694, ACT_DOTA_FLEE = 0x695, ACT_DOTA_TROT = 0x696, ACT_DOTA_SHAKE = 0x697, ACT_DOTA_SWIM_IDLE = 0x698, ACT_DOTA_WAIT_IDLE = 0x699, ACT_DOTA_GREET = 0x69a, ACT_DOTA_TELEPORT_COOP_START = 0x69b, ACT_DOTA_TELEPORT_COOP_WAIT = 0x69c, ACT_DOTA_TELEPORT_COOP_END = 0x69d, ACT_DOTA_TELEPORT_COOP_EXIT = 0x69e, ACT_DOTA_SHOPKEEPER_PET_INTERACT = 0x69f, ACT_DOTA_ITEM_PICKUP = 0x6a0, ACT_DOTA_ITEM_DROP = 0x6a1, ACT_DOTA_CAPTURE_PET = 0x6a2, ACT_DOTA_PET_WARD_OBSERVER = 0x6a3, ACT_DOTA_PET_WARD_SENTRY = 0x6a4, ACT_DOTA_PET_LEVEL = 0x6a5, ACT_DOTA_CAST_BURROW_END = 0x6a6, ACT_DOTA_LIFESTEALER_ASSIMILATE = 0x6a7, ACT_DOTA_LIFESTEALER_EJECT = 0x6a8, ACT_DOTA_ATTACK_EVENT_BASH = 0x6a9, ACT_DOTA_CAPTURE_RARE = 0x6aa, ACT_DOTA_AW_MAGNETIC_FIELD = 0x6ab, ACT_DOTA_CAST_GHOST_SHIP = 0x6ac, ACT_DOTA_FXANIM = 0x6ad, ACT_DOTA_VICTORY_START = 0x6ae, ACT_DOTA_DEFEAT_START = 0x6af, ACT_DOTA_DP_SPIRIT_SIPHON = 0x6b0, ACT_DOTA_TRICKS_END = 0x6b1, ACT_DOTA_ES_STONE_CALLER = 0x6b2, ACT_DOTA_MK_STRIKE = 0x6b3, ACT_DOTA_VERSUS = 0x6b4, ACT_DOTA_CAPTURE_CARD = 0x6b5, ACT_DOTA_MK_SPRING_SOAR = 0x6b6, ACT_DOTA_MK_SPRING_END = 0x6b7, ACT_DOTA_MK_TREE_SOAR = 0x6b8, ACT_DOTA_MK_TREE_END = 0x6b9, ACT_DOTA_MK_FUR_ARMY = 0x6ba, ACT_DOTA_MK_SPRING_CAST = 0x6bb, ACT_DOTA_NECRO_GHOST_SHROUD = 0x6bc, ACT_DOTA_OVERRIDE_ARCANA = 0x6bd, ACT_DOTA_SLIDE = 0x6be, ACT_DOTA_SLIDE_LOOP = 0x6bf, ACT_DOTA_GENERIC_CHANNEL_1 = 0x6c0, ACT_DOTA_GS_SOUL_CHAIN = 0x6c1, ACT_DOTA_GS_INK_CREATURE = 0x6c2, ACT_DOTA_TRANSITION = 0x6c3, ACT_DOTA_BLINK_DAGGER = 0x6c4, ACT_DOTA_BLINK_DAGGER_END = 0x6c5, ACT_DOTA_CUSTOM_TOWER_ATTACK = 0x6c6, ACT_DOTA_CUSTOM_TOWER_IDLE = 0x6c7, ACT_DOTA_CUSTOM_TOWER_DIE = 0x6c8, ACT_DOTA_CAST_COLD_SNAP_ORB = 0x6c9, ACT_DOTA_CAST_GHOST_WALK_ORB = 0x6ca, ACT_DOTA_CAST_TORNADO_ORB = 0x6cb, ACT_DOTA_CAST_EMP_ORB = 0x6cc, ACT_DOTA_CAST_ALACRITY_ORB = 0x6cd, ACT_DOTA_CAST_CHAOS_METEOR_ORB = 0x6ce, ACT_DOTA_CAST_SUN_STRIKE_ORB = 0x6cf, ACT_DOTA_CAST_FORGE_SPIRIT_ORB = 0x6d0, ACT_DOTA_CAST_ICE_WALL_ORB = 0x6d1, ACT_DOTA_CAST_DEAFENING_BLAST_ORB = 0x6d2, ACT_DOTA_NOTICE = 0x6d3, ACT_DOTA_CAST_ABILITY_2_ALLY = 0x6d4, ACT_DOTA_SHUFFLE_L = 0x6d5, ACT_DOTA_SHUFFLE_R = 0x6d6, ACT_DOTA_OVERRIDE_LOADOUT = 0x6d7, ACT_DOTA_TAUNT_SPECIAL = 0x6d8, ACT_DOTA_TELEPORT_START = 0x6d9, ACT_DOTA_GENERIC_CHANNEL_1_START = 0x6da, ACT_DOTA_CUSTOM_TOWER_IDLE_RARE = 0x6db, ACT_DOTA_CUSTOM_TOWER_TAUNT = 0x6dc, ACT_DOTA_CUSTOM_TOWER_HIGH_FIVE = 0x6dd, ACT_DOTA_ATTACK_SPECIAL = 0x6de, ACT_DOTA_TRANSITION_IDLE = 0x6df, ACT_DOTA_PIERCE_THE_VEIL = 0x6e0, ACT_DOTA_RUN_RARE = 0x6e1, ACT_DOTA_VIPER_DIVE = 0x6e2, ACT_DOTA_VIPER_DIVE_END = 0x6e3, ACT_DOTA_MK_STRIKE_END = 0x6e4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 34 // Alignment: 4 // Size: 0x4 enum class DOTAHUDVisibility_t : uint32_t { DOTA_HUD_VISIBILITY_INVALID = 0xffffffffffffffff, DOTA_HUD_VISIBILITY_TOP_TIMEOFDAY = 0x0, DOTA_HUD_VISIBILITY_TOP_HEROES = 0x1, DOTA_HUD_VISIBILITY_TOP_SCOREBOARD = 0x2, DOTA_HUD_VISIBILITY_ACTION_PANEL = 0x3, DOTA_HUD_VISIBILITY_ACTION_MINIMAP = 0x4, DOTA_HUD_VISIBILITY_INVENTORY_PANEL = 0x5, DOTA_HUD_VISIBILITY_INVENTORY_SHOP = 0x6, DOTA_HUD_VISIBILITY_INVENTORY_ITEMS = 0x7, DOTA_HUD_VISIBILITY_INVENTORY_QUICKBUY = 0x8, DOTA_HUD_VISIBILITY_INVENTORY_COURIER = 0x9, DOTA_HUD_VISIBILITY_INVENTORY_PROTECT = 0xa, DOTA_HUD_VISIBILITY_INVENTORY_GOLD = 0xb, DOTA_HUD_VISIBILITY_SHOP_SUGGESTEDITEMS = 0xc, DOTA_HUD_VISIBILITY_SHOP_COMMONITEMS = 0xd, DOTA_HUD_VISIBILITY_HERO_SELECTION_TEAMS = 0xe, DOTA_HUD_VISIBILITY_HERO_SELECTION_GAME_NAME = 0xf, DOTA_HUD_VISIBILITY_HERO_SELECTION_CLOCK = 0x10, DOTA_HUD_VISIBILITY_HERO_SELECTION_HEADER = 0x11, DOTA_HUD_VISIBILITY_TOP_MENU_BUTTONS = 0x12, DOTA_HUD_VISIBILITY_TOP_BAR_BACKGROUND = 0x13, DOTA_HUD_VISIBILITY_TOP_BAR_RADIANT_TEAM = 0x14, DOTA_HUD_VISIBILITY_TOP_BAR_DIRE_TEAM = 0x15, DOTA_HUD_VISIBILITY_TOP_BAR_SCORE = 0x16, DOTA_HUD_VISIBILITY_ENDGAME = 0x17, DOTA_HUD_VISIBILITY_ENDGAME_CHAT = 0x18, DOTA_HUD_VISIBILITY_QUICK_STATS = 0x19, DOTA_HUD_VISIBILITY_PREGAME_STRATEGYUI = 0x1a, DOTA_HUD_VISIBILITY_KILLCAM = 0x1b, DOTA_HUD_VISIBILITY_FIGHT_RECAP = 0x1c, DOTA_HUD_VISIBILITY_TOP_BAR = 0x1d, DOTA_HUD_CUSTOMUI_BEHIND_HUD_ELEMENTS = 0x1e, DOTA_HUD_VISIBILITY_AGHANIMS_STATUS = 0x1f, DOTA_HUD_VISIBILITY_COUNT = 0x20, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 1 // Size: 0x1 enum class EDOTASpecialBonusOperation : uint8_t { SPECIAL_BONUS_ADD = 0x0, SPECIAL_BONUS_MULTIPLY = 0x1, SPECIAL_BONUS_SUBTRACT = 0x2, SPECIAL_BONUS_PERCENTAGE_ADD = 0x3, SPECIAL_BONUS_PERCENTAGE_SUBTRACT = 0x4, SPECIAL_BONUS_SET = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class ItemQuality_t : uint32_t { DOTA_ITEM_QUALITY_CONSUMABLE = 0x0, DOTA_ITEM_QUALITY_PLAIN = 0x1, DOTA_ITEM_QUALITY_COMMON = 0x2, DOTA_ITEM_QUALITY_RARE = 0x3, DOTA_ITEM_QUALITY_EPIC = 0x4, DOTA_ITEM_QUALITY_ARTIFACT = 0x5, DOTA_ITEM_QUALITY_SECRET_SHOP = 0x6, NUM_ITEM_QUALITY_LEVELS = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 14 // Alignment: 4 // Size: 0x4 enum class DOTAMinimapEvent_t : uint32_t { DOTA_MINIMAP_EVENT_ANCIENT_UNDER_ATTACK = 0x2, DOTA_MINIMAP_EVENT_BASE_UNDER_ATTACK = 0x4, DOTA_MINIMAP_EVENT_BASE_GLYPHED = 0x8, DOTA_MINIMAP_EVENT_TEAMMATE_UNDER_ATTACK = 0x10, DOTA_MINIMAP_EVENT_TEAMMATE_TELEPORTING = 0x20, DOTA_MINIMAP_EVENT_TEAMMATE_DIED = 0x40, DOTA_MINIMAP_EVENT_TUTORIAL_TASK_ACTIVE = 0x80, DOTA_MINIMAP_EVENT_TUTORIAL_TASK_FINISHED = 0x100, DOTA_MINIMAP_EVENT_HINT_LOCATION = 0x200, DOTA_MINIMAP_EVENT_ENEMY_TELEPORTING = 0x400, DOTA_MINIMAP_EVENT_CANCEL_TELEPORTING = 0x800, DOTA_MINIMAP_EVENT_RADAR = 0x1000, DOTA_MINIMAP_EVENT_RADAR_TARGET = 0x2000, DOTA_MINIMAP_EVENT_MOVE_TO_TARGET = 0x4000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class ERoshanSpawnPhase : uint32_t { ROSHAN_SPAWN_PHASE_ALIVE = 0x0, ROSHAN_SPAWN_PHASE_BASE_TIMER = 0x1, ROSHAN_SPAWN_PHASE_VISIBLE_TIMER = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 63 // Alignment: 4 // Size: 0x4 enum class DOTA_HeroPickState : uint32_t { DOTA_HEROPICK_STATE_NONE = 0x0, DOTA_HEROPICK_STATE_AP_SELECT = 0x1, DOTA_HEROPICK_STATE_SD_SELECT = 0x2, DOTA_HEROPICK_STATE_INTRO_SELECT_UNUSED = 0x3, DOTA_HEROPICK_STATE_RD_SELECT_UNUSED = 0x4, DOTA_HEROPICK_STATE_CM_INTRO = 0x5, DOTA_HEROPICK_STATE_CM_CAPTAINPICK = 0x6, DOTA_HEROPICK_STATE_CM_BAN1 = 0x7, DOTA_HEROPICK_STATE_CM_BAN2 = 0x8, DOTA_HEROPICK_STATE_CM_BAN3 = 0x9, DOTA_HEROPICK_STATE_CM_BAN4 = 0xa, DOTA_HEROPICK_STATE_CM_BAN5 = 0xb, DOTA_HEROPICK_STATE_CM_BAN6 = 0xc, DOTA_HEROPICK_STATE_CM_BAN7 = 0xd, DOTA_HEROPICK_STATE_CM_BAN8 = 0xe, DOTA_HEROPICK_STATE_CM_BAN9 = 0xf, DOTA_HEROPICK_STATE_CM_BAN10 = 0x10, DOTA_HEROPICK_STATE_CM_BAN11 = 0x11, DOTA_HEROPICK_STATE_CM_BAN12 = 0x12, DOTA_HEROPICK_STATE_CM_BAN13 = 0x13, DOTA_HEROPICK_STATE_CM_BAN14 = 0x14, DOTA_HEROPICK_STATE_CM_SELECT1 = 0x15, DOTA_HEROPICK_STATE_CM_SELECT2 = 0x16, DOTA_HEROPICK_STATE_CM_SELECT3 = 0x17, DOTA_HEROPICK_STATE_CM_SELECT4 = 0x18, DOTA_HEROPICK_STATE_CM_SELECT5 = 0x19, DOTA_HEROPICK_STATE_CM_SELECT6 = 0x1a, DOTA_HEROPICK_STATE_CM_SELECT7 = 0x1b, DOTA_HEROPICK_STATE_CM_SELECT8 = 0x1c, DOTA_HEROPICK_STATE_CM_SELECT9 = 0x1d, DOTA_HEROPICK_STATE_CM_SELECT10 = 0x1e, DOTA_HEROPICK_STATE_CM_PICK = 0x1f, DOTA_HEROPICK_STATE_AR_SELECT = 0x20, DOTA_HEROPICK_STATE_MO_SELECT = 0x21, DOTA_HEROPICK_STATE_FH_SELECT = 0x22, DOTA_HEROPICK_STATE_CD_INTRO = 0x23, DOTA_HEROPICK_STATE_CD_CAPTAINPICK = 0x24, DOTA_HEROPICK_STATE_CD_BAN1 = 0x25, DOTA_HEROPICK_STATE_CD_BAN2 = 0x26, DOTA_HEROPICK_STATE_CD_BAN3 = 0x27, DOTA_HEROPICK_STATE_CD_BAN4 = 0x28, DOTA_HEROPICK_STATE_CD_BAN5 = 0x29, DOTA_HEROPICK_STATE_CD_BAN6 = 0x2a, DOTA_HEROPICK_STATE_CD_SELECT1 = 0x2b, DOTA_HEROPICK_STATE_CD_SELECT2 = 0x2c, DOTA_HEROPICK_STATE_CD_SELECT3 = 0x2d, DOTA_HEROPICK_STATE_CD_SELECT4 = 0x2e, DOTA_HEROPICK_STATE_CD_SELECT5 = 0x2f, DOTA_HEROPICK_STATE_CD_SELECT6 = 0x30, DOTA_HEROPICK_STATE_CD_SELECT7 = 0x31, DOTA_HEROPICK_STATE_CD_SELECT8 = 0x32, DOTA_HEROPICK_STATE_CD_SELECT9 = 0x33, DOTA_HEROPICK_STATE_CD_SELECT10 = 0x34, DOTA_HEROPICK_STATE_CD_PICK = 0x35, DOTA_HEROPICK_STATE_BD_SELECT = 0x36, DOTA_HERO_PICK_STATE_ABILITY_DRAFT_SELECT = 0x37, DOTA_HERO_PICK_STATE_ARDM_SELECT = 0x38, DOTA_HEROPICK_STATE_ALL_DRAFT_SELECT = 0x39, DOTA_HERO_PICK_STATE_CUSTOMGAME_SELECT = 0x3a, DOTA_HEROPICK_STATE_SELECT_PENALTY = 0x3b, DOTA_HEROPICK_STATE_CUSTOM_PICK_RULES = 0x3c, DOTA_HEROPICK_STATE_SCENARIO_PICK = 0x3d, DOTA_HEROPICK_STATE_COUNT = 0x3e, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DOTA_PlayerDraftState : uint32_t { DOTA_PLAYERDRAFT_STATE_INACTIVE = 0x0, DOTA_PLAYERDRAFT_STATE_INTRO = 0x1, DOTA_PLAYERDRAFT_STATE_DRAFT = 0x2, DOTA_PLAYERDRAFT_STATE_OUTRO = 0x3, DOTA_PLAYERDRAFT_STATE_COUNT = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class HeroPickType : uint32_t { HERO_PICK = 0x0, HERO_BAN = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class DOTACustomHeroPickRulesPhase_t : uint32_t { PHASE_Ban = 0x0, PHASE_Pick = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class DOTAModifierAttribute_t : uint32_t { MODIFIER_ATTRIBUTE_NONE = 0x0, MODIFIER_ATTRIBUTE_PERMANENT = 0x1, MODIFIER_ATTRIBUTE_MULTIPLE = 0x2, MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE = 0x4, MODIFIER_ATTRIBUTE_AURA_PRIORITY = 0x8, MODIFIER_ATTRIBUTE_IGNORE_DODGE = 0x10, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class Attributes : uint32_t { DOTA_ATTRIBUTE_STRENGTH = 0x0, DOTA_ATTRIBUTE_AGILITY = 0x1, DOTA_ATTRIBUTE_INTELLECT = 0x2, DOTA_ATTRIBUTE_ALL = 0x3, DOTA_ATTRIBUTE_MAX = 0x4, DOTA_ATTRIBUTE_INVALID = 0xffffffffffffffff, }; // Registered binary: server.dll (project 'server') // Enumerator count: 11 // Alignment: 4 // Size: 0x4 enum class AttributeDerivedStats : uint32_t { DOTA_ATTRIBUTE_STRENGTH_DAMAGE = 0x0, DOTA_ATTRIBUTE_STRENGTH_HP = 0x1, DOTA_ATTRIBUTE_STRENGTH_HP_REGEN = 0x2, DOTA_ATTRIBUTE_AGILITY_DAMAGE = 0x3, DOTA_ATTRIBUTE_AGILITY_ARMOR = 0x4, DOTA_ATTRIBUTE_AGILITY_ATTACK_SPEED = 0x5, DOTA_ATTRIBUTE_INTELLIGENCE_DAMAGE = 0x6, DOTA_ATTRIBUTE_INTELLIGENCE_MANA = 0x7, DOTA_ATTRIBUTE_INTELLIGENCE_MANA_REGEN = 0x8, DOTA_ATTRIBUTE_INTELLIGENCE_MAGIC_RESIST = 0x9, DOTA_ATTRIBUTE_ALL_DAMAGE = 0xa, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class AbilityBarType_t : uint32_t { ABILITY_BAR_TYPE_MAIN = 0x0, ABILITY_BAR_TYPE_SECONDARY = 0x1, ABILITY_BAR_TYPE_TERTIARY = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 // // MEnumFlagsWithOverlappingBits enum class DAMAGE_TYPES : uint32_t { DAMAGE_TYPE_NONE = 0x0, DAMAGE_TYPE_PHYSICAL = 0x1, DAMAGE_TYPE_MAGICAL = 0x2, DAMAGE_TYPE_PURE = 0x4, DAMAGE_TYPE_HP_REMOVAL = 0x8, DAMAGE_TYPE_ABILITY_DEFINED = 0x16, DAMAGE_TYPE_ALL = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class ABILITY_TYPES : uint32_t { ABILITY_TYPE_BASIC = 0x0, ABILITY_TYPE_ULTIMATE = 0x1, ABILITY_TYPE_ATTRIBUTES = 0x2, ABILITY_TYPE_HIDDEN = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class SPELL_IMMUNITY_TYPES : uint32_t { SPELL_IMMUNITY_NONE = 0x0, SPELL_IMMUNITY_ALLIES_YES = 0x1, SPELL_IMMUNITY_ALLIES_NO = 0x2, SPELL_IMMUNITY_ENEMIES_YES = 0x3, SPELL_IMMUNITY_ENEMIES_NO = 0x4, SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class SPELL_DISPELLABLE_TYPES : uint32_t { SPELL_DISPELLABLE_NONE = 0x0, SPELL_DISPELLABLE_YES_STRONG = 0x1, SPELL_DISPELLABLE_YES = 0x2, SPELL_DISPELLABLE_NO = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class DOTAUnitMoveCapability_t : uint32_t { DOTA_UNIT_CAP_MOVE_NONE = 0x0, DOTA_UNIT_CAP_MOVE_GROUND = 0x1, DOTA_UNIT_CAP_MOVE_FLY = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DOTAUnitAttackCapability_t : uint32_t { DOTA_UNIT_CAP_NO_ATTACK = 0x0, DOTA_UNIT_CAP_MELEE_ATTACK = 0x1, DOTA_UNIT_CAP_RANGED_ATTACK = 0x2, DOTA_UNIT_CAP_RANGED_ATTACK_DIRECTIONAL = 0x4, DOTA_UNIT_ATTACK_CAPABILITY_BIT_COUNT = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 4 // Size: 0x4 enum class CLICK_BEHAVIORS : uint32_t { DOTA_CLICK_BEHAVIOR_NONE = 0x0, DOTA_CLICK_BEHAVIOR_MOVE = 0x1, DOTA_CLICK_BEHAVIOR_ATTACK = 0x2, DOTA_CLICK_BEHAVIOR_CAST = 0x3, DOTA_CLICK_BEHAVIOR_DROP_ITEM = 0x4, DOTA_CLICK_BEHAVIOR_DROP_SHOP_ITEM = 0x5, DOTA_CLICK_BEHAVIOR_DRAG = 0x6, DOTA_CLICK_BEHAVIOR_LEARN_ABILITY = 0x7, DOTA_CLICK_BEHAVIOR_PATROL = 0x8, DOTA_CLICK_BEHAVIOR_VECTOR_CAST = 0x9, DOTA_CLICK_BEHAVIOR_UNUSED = 0xa, DOTA_CLICK_BEHAVIOR_RADAR = 0xb, DOTA_CLICK_BEHAVIOR_LAST = 0xc, }; // Registered binary: server.dll (project 'server') // Enumerator count: 44 // Alignment: 8 // Size: 0x8 enum class DOTA_ABILITY_BEHAVIOR : uint64_t { DOTA_ABILITY_BEHAVIOR_NONE = 0x0, DOTA_ABILITY_BEHAVIOR_HIDDEN = 0x1, DOTA_ABILITY_BEHAVIOR_PASSIVE = 0x2, DOTA_ABILITY_BEHAVIOR_NO_TARGET = 0x4, DOTA_ABILITY_BEHAVIOR_UNIT_TARGET = 0x8, DOTA_ABILITY_BEHAVIOR_POINT = 0x10, DOTA_ABILITY_BEHAVIOR_AOE = 0x20, DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE = 0x40, DOTA_ABILITY_BEHAVIOR_CHANNELLED = 0x80, DOTA_ABILITY_BEHAVIOR_ITEM = 0x100, DOTA_ABILITY_BEHAVIOR_TOGGLE = 0x200, DOTA_ABILITY_BEHAVIOR_DIRECTIONAL = 0x400, DOTA_ABILITY_BEHAVIOR_IMMEDIATE = 0x800, DOTA_ABILITY_BEHAVIOR_AUTOCAST = 0x1000, DOTA_ABILITY_BEHAVIOR_OPTIONAL_UNIT_TARGET = 0x2000, DOTA_ABILITY_BEHAVIOR_OPTIONAL_POINT = 0x4000, DOTA_ABILITY_BEHAVIOR_OPTIONAL_NO_TARGET = 0x8000, DOTA_ABILITY_BEHAVIOR_AURA = 0x10000, DOTA_ABILITY_BEHAVIOR_ATTACK = 0x20000, DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT = 0x40000, DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES = 0x80000, DOTA_ABILITY_BEHAVIOR_UNRESTRICTED = 0x100000, DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE = 0x200000, DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL = 0x400000, DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT = 0x800000, DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET = 0x1000000, DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK = 0x2000000, DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN = 0x4000000, DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING = 0x8000000, DOTA_ABILITY_BEHAVIOR_RUNE_TARGET = 0x10000000, DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL = 0x20000000, DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING = 0x40000000, DOTA_ABILITY_BEHAVIOR_LAST_RESORT_POINT = 0x80000000, DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST = 0x100000000, DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES = 0x200000000, DOTA_ABILITY_BEHAVIOR_UNLOCKED_BY_EFFECT_INDEX = 0x400000000, DOTA_ABILITY_BEHAVIOR_SUPPRESS_ASSOCIATED_CONSUMABLE = 0x800000000, DOTA_ABILITY_BEHAVIOR_FREE_DRAW_TARGETING = 0x1000000000, DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE = 0x2000000000, DOTA_ABILITY_BEHAVIOR_OVERSHOOT = 0x4000000000, DOTA_ABILITY_BEHAVIOR_IGNORE_MUTED = 0x8000000000, DOTA_ABILITY_BEHAVIOR_ALT_CASTABLE = 0x10000000000, DOTA_ABILITY_BEHAVIOR_BREAK_DISABLES = 0x20000000000, DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS = 0x40000000000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 22 // Alignment: 4 // Size: 0x4 enum class EDOTA_ModifyGold_Reason : uint32_t { DOTA_ModifyGold_Unspecified = 0x0, DOTA_ModifyGold_Death = 0x1, DOTA_ModifyGold_Buyback = 0x2, DOTA_ModifyGold_PurchaseConsumable = 0x3, DOTA_ModifyGold_PurchaseItem = 0x4, DOTA_ModifyGold_AbandonedRedistribute = 0x5, DOTA_ModifyGold_SellItem = 0x6, DOTA_ModifyGold_AbilityCost = 0x7, DOTA_ModifyGold_CheatCommand = 0x8, DOTA_ModifyGold_SelectionPenalty = 0x9, DOTA_ModifyGold_GameTick = 0xa, DOTA_ModifyGold_Building = 0xb, DOTA_ModifyGold_HeroKill = 0xc, DOTA_ModifyGold_CreepKill = 0xd, DOTA_ModifyGold_NeutralKill = 0xe, DOTA_ModifyGold_RoshanKill = 0xf, DOTA_ModifyGold_CourierKill = 0x10, DOTA_ModifyGold_BountyRune = 0x11, DOTA_ModifyGold_SharedGold = 0x12, DOTA_ModifyGold_AbilityGold = 0x13, DOTA_ModifyGold_WardKill = 0x14, DOTA_ModifyGold_CourierKilledByThisPlayer = 0x15, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class EDOTA_ModifyXP_Reason : uint32_t { DOTA_ModifyXP_Unspecified = 0x0, DOTA_ModifyXP_HeroKill = 0x1, DOTA_ModifyXP_CreepKill = 0x2, DOTA_ModifyXP_RoshanKill = 0x3, DOTA_ModifyXP_TomeOfKnowledge = 0x4, DOTA_ModifyXP_Outpost = 0x5, DOTA_ModifyXP_MAX = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 29 // Alignment: 4 // Size: 0x4 enum class UnitFilterResult : uint32_t { UF_SUCCESS = 0x0, UF_FAIL_FRIENDLY = 0x1, UF_FAIL_ENEMY = 0x2, UF_FAIL_HERO = 0x3, UF_FAIL_CONSIDERED_HERO = 0x4, UF_FAIL_CREEP = 0x5, UF_FAIL_BUILDING = 0x6, UF_FAIL_COURIER = 0x7, UF_FAIL_OTHER = 0x8, UF_FAIL_ANCIENT = 0x9, UF_FAIL_ILLUSION = 0xa, UF_FAIL_SUMMONED = 0xb, UF_FAIL_DOMINATED = 0xc, UF_FAIL_MELEE = 0xd, UF_FAIL_RANGED = 0xe, UF_FAIL_DEAD = 0xf, UF_FAIL_MAGIC_IMMUNE_ALLY = 0x10, UF_FAIL_MAGIC_IMMUNE_ENEMY = 0x11, UF_FAIL_INVULNERABLE = 0x12, UF_FAIL_IN_FOW = 0x13, UF_FAIL_INVISIBLE = 0x14, UF_FAIL_NOT_PLAYER_CONTROLLED = 0x15, UF_FAIL_ATTACK_IMMUNE = 0x16, UF_FAIL_CUSTOM = 0x17, UF_FAIL_INVALID_LOCATION = 0x18, UF_FAIL_DISABLE_HELP = 0x19, UF_FAIL_OUT_OF_WORLD = 0x1a, UF_FAIL_NIGHTMARED = 0x1b, UF_FAIL_OBSTRUCTED = 0x1c, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 // // MEnumFlagsWithOverlappingBits enum class DOTA_UNIT_TARGET_TEAM : uint32_t { DOTA_UNIT_TARGET_TEAM_NONE = 0x0, DOTA_UNIT_TARGET_TEAM_FRIENDLY = 0x1, DOTA_UNIT_TARGET_TEAM_ENEMY = 0x2, DOTA_UNIT_TARGET_TEAM_CUSTOM = 0x4, DOTA_UNIT_TARGET_TEAM_BOTH = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 12 // Alignment: 4 // Size: 0x4 // // MEnumFlagsWithOverlappingBits enum class DOTA_UNIT_TARGET_TYPE : uint32_t { DOTA_UNIT_TARGET_NONE = 0x0, DOTA_UNIT_TARGET_HERO = 0x1, DOTA_UNIT_TARGET_CREEP = 0x2, DOTA_UNIT_TARGET_BUILDING = 0x4, DOTA_UNIT_TARGET_COURIER = 0x10, DOTA_UNIT_TARGET_OTHER = 0x20, DOTA_UNIT_TARGET_TREE = 0x40, DOTA_UNIT_TARGET_CUSTOM = 0x80, DOTA_UNIT_TARGET_SELF = 0x100, DOTA_UNIT_TARGET_BASIC = 0x12, DOTA_UNIT_TARGET_ALL = 0x37, DOTA_UNIT_TARGET_HEROES_AND_CREEPS = 0x13, }; // Registered binary: server.dll (project 'server') // Enumerator count: 22 // Alignment: 4 // Size: 0x4 enum class DOTA_UNIT_TARGET_FLAGS : uint32_t { DOTA_UNIT_TARGET_FLAG_NONE = 0x0, DOTA_UNIT_TARGET_FLAG_RANGED_ONLY = 0x2, DOTA_UNIT_TARGET_FLAG_MELEE_ONLY = 0x4, DOTA_UNIT_TARGET_FLAG_DEAD = 0x8, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES = 0x10, DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES = 0x20, DOTA_UNIT_TARGET_FLAG_INVULNERABLE = 0x40, DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE = 0x80, DOTA_UNIT_TARGET_FLAG_NO_INVIS = 0x100, DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS = 0x200, DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED = 0x400, DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED = 0x800, DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED = 0x1000, DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS = 0x2000, DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE = 0x4000, DOTA_UNIT_TARGET_FLAG_MANA_ONLY = 0x8000, DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP = 0x10000, DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO = 0x20000, DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD = 0x40000, DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED = 0x80000, DOTA_UNIT_TARGET_FLAG_PREFER_ENEMIES = 0x100000, DOTA_UNIT_TARGET_FLAG_RESPECT_OBSTRUCTIONS = 0x200000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class DOTA_PURGE_FLAGS : uint32_t { DOTA_PURGE_FLAG_NONE = 0x0, DOTA_PURGE_FLAG_REMOVE_BUFFS = 0x2, DOTA_PURGE_FLAG_REMOVE_DEBUFFS = 0x4, DOTA_PURGE_FLAG_REMOVE_STUNS = 0x8, DOTA_PURGE_FLAG_REMOVE_EXCEPTIONS = 0x10, DOTA_PURGE_FLAG_REMOVE_THIS_FRAME_ONLY = 0x20, DOTA_PURGE_FLAG_REMOVE_UNPURGABLE = 0x40, }; // Registered binary: server.dll (project 'server') // Enumerator count: 18 // Alignment: 4 // Size: 0x4 enum class DOTATeam_t : uint32_t { DOTA_TEAM_FIRST = 0x2, DOTA_TEAM_GOODGUYS = 0x2, DOTA_TEAM_BADGUYS = 0x3, DOTA_TEAM_NEUTRALS = 0x4, DOTA_TEAM_NOTEAM = 0x5, DOTA_TEAM_CUSTOM_1 = 0x6, DOTA_TEAM_CUSTOM_2 = 0x7, DOTA_TEAM_CUSTOM_3 = 0x8, DOTA_TEAM_CUSTOM_4 = 0x9, DOTA_TEAM_CUSTOM_5 = 0xa, DOTA_TEAM_CUSTOM_6 = 0xb, DOTA_TEAM_CUSTOM_7 = 0xc, DOTA_TEAM_CUSTOM_8 = 0xd, DOTA_TEAM_DRAFT_POOL = 0xe, DOTA_TEAM_COUNT = 0xf, DOTA_TEAM_CUSTOM_MIN = 0x6, DOTA_TEAM_CUSTOM_MAX = 0xd, DOTA_TEAM_CUSTOM_COUNT = 0x8, }; // Registered binary: server.dll (project 'server') // Enumerator count: 61 // Alignment: 4 // Size: 0x4 enum class modifierstate : uint32_t { MODIFIER_STATE_ROOTED = 0x0, MODIFIER_STATE_DISARMED = 0x1, MODIFIER_STATE_ATTACK_IMMUNE = 0x2, MODIFIER_STATE_SILENCED = 0x3, MODIFIER_STATE_MUTED = 0x4, MODIFIER_STATE_STUNNED = 0x5, MODIFIER_STATE_HEXED = 0x6, MODIFIER_STATE_INVISIBLE = 0x7, MODIFIER_STATE_INVULNERABLE = 0x8, MODIFIER_STATE_MAGIC_IMMUNE = 0x9, MODIFIER_STATE_PROVIDES_VISION = 0xa, MODIFIER_STATE_NIGHTMARED = 0xb, MODIFIER_STATE_BLOCK_DISABLED = 0xc, MODIFIER_STATE_EVADE_DISABLED = 0xd, MODIFIER_STATE_UNSELECTABLE = 0xe, MODIFIER_STATE_CANNOT_TARGET_ENEMIES = 0xf, MODIFIER_STATE_CANNOT_TARGET_BUILDINGS = 0x10, MODIFIER_STATE_CANNOT_MISS = 0x11, MODIFIER_STATE_SPECIALLY_DENIABLE = 0x12, MODIFIER_STATE_FROZEN = 0x13, MODIFIER_STATE_COMMAND_RESTRICTED = 0x14, MODIFIER_STATE_NOT_ON_MINIMAP = 0x15, MODIFIER_STATE_LOW_ATTACK_PRIORITY = 0x16, MODIFIER_STATE_NO_HEALTH_BAR = 0x17, MODIFIER_STATE_NO_HEALTH_BAR_FOR_ENEMIES = 0x18, MODIFIER_STATE_NO_HEALTH_BAR_FOR_OTHER_PLAYERS = 0x19, MODIFIER_STATE_FLYING = 0x1a, MODIFIER_STATE_NO_UNIT_COLLISION = 0x1b, MODIFIER_STATE_NO_TEAM_MOVE_TO = 0x1c, MODIFIER_STATE_NO_TEAM_SELECT = 0x1d, MODIFIER_STATE_PASSIVES_DISABLED = 0x1e, MODIFIER_STATE_DOMINATED = 0x1f, MODIFIER_STATE_BLIND = 0x20, MODIFIER_STATE_OUT_OF_GAME = 0x21, MODIFIER_STATE_FAKE_ALLY = 0x22, MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY = 0x23, MODIFIER_STATE_TRUESIGHT_IMMUNE = 0x24, MODIFIER_STATE_UNTARGETABLE = 0x25, MODIFIER_STATE_UNTARGETABLE_ALLIED = 0x26, MODIFIER_STATE_UNTARGETABLE_ENEMY = 0x27, MODIFIER_STATE_UNTARGETABLE_SELF = 0x28, MODIFIER_STATE_IGNORING_MOVE_AND_ATTACK_ORDERS = 0x29, MODIFIER_STATE_ALLOW_PATHING_THROUGH_TREES = 0x2a, MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES = 0x2b, MODIFIER_STATE_UNSLOWABLE = 0x2c, MODIFIER_STATE_TETHERED = 0x2d, MODIFIER_STATE_IGNORING_STOP_ORDERS = 0x2e, MODIFIER_STATE_FEARED = 0x2f, MODIFIER_STATE_TAUNTED = 0x30, MODIFIER_STATE_CANNOT_BE_MOTION_CONTROLLED = 0x31, MODIFIER_STATE_FORCED_FLYING_VISION = 0x32, MODIFIER_STATE_ATTACK_ALLIES = 0x33, MODIFIER_STATE_ALLOW_PATHING_THROUGH_CLIFFS = 0x34, MODIFIER_STATE_ALLOW_PATHING_THROUGH_FISSURE = 0x35, MODIFIER_STATE_SPECIALLY_UNDENIABLE = 0x36, MODIFIER_STATE_ALLOW_PATHING_THROUGH_OBSTRUCTIONS = 0x37, MODIFIER_STATE_DEBUFF_IMMUNE = 0x38, MODIFIER_STATE_NO_INVISIBILITY_VISUALS = 0x39, MODIFIER_STATE_ALLOW_PATHING_THROUGH_BASE_BLOCKER = 0x3a, MODIFIER_STATE_IGNORING_MOVE_ORDERS = 0x3b, MODIFIER_STATE_LAST = 0x3c, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DOTA_LANE : uint32_t { DOTA_LANE_NONE = 0x0, DOTA_LANE_TOP = 0x1, DOTA_LANE_MIDDLE = 0x2, DOTA_LANE_BOTTOM = 0x3, DOTA_LANE_MAX = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 9 // Alignment: 4 // Size: 0x4 enum class DOTA_SHOP_TYPE : uint32_t { DOTA_SHOP_HOME = 0x0, DOTA_SHOP_SIDE = 0x1, DOTA_SHOP_SECRET = 0x2, DOTA_SHOP_GROUND = 0x3, DOTA_SHOP_SIDE2 = 0x4, DOTA_SHOP_SECRET2 = 0x5, DOTA_SHOP_CUSTOM = 0x6, DOTA_SHOP_NEUTRALS = 0x7, DOTA_SHOP_NONE = 0x8, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DOTA_HOLDOUT_TOWER_TYPE : uint32_t { DOTA_HOLDOUT_TOWER_NONE = 0x0, DOTA_HOLDOUT_TOWER_LIGHTFAST = 0x1, DOTA_HOLDOUT_TOWER_HEAVYSLOW = 0x2, DOTA_HOLDOUT_TOWER_REDUCESPEED = 0x3, DOTA_HOLDOUT_TOWER_COUNT = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class ECrowdLevel : uint32_t { CROWD_NONE = 0x0, CROWD_LOW = 0x1, CROWD_MEDIUM = 0x2, CROWD_HIGH = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class ShopItemViewMode_t : uint32_t { SHOP_VIEW_MODE_LIST = 0x0, SHOP_VIEW_MODE_GRID = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 17 // Alignment: 4 // Size: 0x4 enum class DOTA_SHOP_CATEGORY : uint32_t { DOTA_SHOP_CATEGORY_NONE = 0xffffffffffffffff, DOTA_SHOP_CATEGORY_CONSUMABLES = 0x0, DOTA_SHOP_CATEGORY_ATTRIBUTES = 0x1, DOTA_SHOP_CATEGORY_WEAPONS_ARMOR = 0x2, DOTA_SHOP_CATEGORY_MISC = 0x3, DOTA_SHOP_CATEGORY_BASICS = 0x4, DOTA_SHOP_CATEGORY_SUPPORT = 0x5, DOTA_SHOP_CATEGORY_MAGICS = 0x6, DOTA_SHOP_CATEGORY_WEAPONS = 0x7, DOTA_SHOP_CATEGORY_DEFENSE = 0x8, DOTA_SHOP_CATEGORY_ARTIFACTS = 0x9, DOTA_SHOP_CATEGORY_SIDE_SHOP_PAGE_1 = 0xa, DOTA_SHOP_CATEGORY_SIDE_SHOP_PAGE_2 = 0xb, DOTA_SHOP_CATEGORY_SECRET_SHOP = 0xc, DOTA_SHOP_CATEGORY_RECOMMENDED_ITEMS = 0xd, DOTA_SHOP_CATEGORY_SEARCH_RESULTS = 0xe, NUM_SHOP_CATEGORIES = 0xf, }; // Registered binary: server.dll (project 'server') // Enumerator count: 12 // Alignment: 4 // Size: 0x4 enum class DOTA_RUNES : uint32_t { DOTA_RUNE_INVALID = 0xffffffffffffffff, DOTA_RUNE_DOUBLEDAMAGE = 0x0, DOTA_RUNE_HASTE = 0x1, DOTA_RUNE_ILLUSION = 0x2, DOTA_RUNE_INVISIBILITY = 0x3, DOTA_RUNE_REGENERATION = 0x4, DOTA_RUNE_BOUNTY = 0x5, DOTA_RUNE_ARCANE = 0x6, DOTA_RUNE_WATER = 0x7, DOTA_RUNE_XP = 0x8, DOTA_RUNE_SHIELD = 0x9, DOTA_RUNE_COUNT = 0xa, }; // Registered binary: server.dll (project 'server') // Enumerator count: 121 // Alignment: 4 // Size: 0x4 enum class DOTA_INVALID_ORDERS : uint32_t { DOTA_ORDER_SUCCESS = 0xffffffffffffffff, DOTA_INVALID_ORDER_NOT_CONTROLLABLE_BY_PLAYER = 0x0, DOTA_INVALID_ORDER_UNIT_IS_NOT_NPC = 0x1, DOTA_INVALID_ORDER_BAD_ABILITY_ENTITY = 0x2, DOTA_INVALID_ORDER_UNRECOGNIZED_ORDER = 0x3, DOTA_INVALID_ORDER_ABILITY_REQUIRED = 0x4, DOTA_INVALID_ORDER_NPC_TARGET_REQUIRED = 0x5, DOTA_INVALID_ORDER_TARGET_TREE_INDEX_NOT_A_TREE = 0x6, DOTA_INVALID_ORDER_TARGET_ENTITY_INDEX_OUT_OF_RANGE = 0x7, DOTA_INVALID_ORDER_ABILITY_NOT_AN_ITEM = 0x8, DOTA_INVALID_ORDER_PHYSICAL_ITEM_TARGET_REQUIRED = 0x9, DOTA_INVALID_ORDER_RUNE_TARGET_REQUIRED = 0xa, DOTA_INVALID_ORDER_ABILITY_NOT_OWNED_BY_UNIT = 0xb, DOTA_INVALID_ORDER_ABILITY_CANT_BE_UPGRADED = 0xc, DOTA_INVALID_ORDER_NO_POINTS_FOR_ABILITY_UPGRADE = 0xd, DOTA_INVALID_ORDER_NOT_ENOUGH_MANA = 0xe, DOTA_INVALID_ORDER_ABILITY_IN_COOLDOWN = 0xf, DOTA_INVALID_ORDER_ABILITY_NOT_LEARNED = 0x10, DOTA_INVALID_ORDER_CANT_CAST_PASSIVE_ABILITY = 0x11, DOTA_INVALID_ORDER_PHANTOM_TARGET = 0x12, DOTA_INVALID_ORDER_DEAD_TARGET = 0x13, DOTA_INVALID_ORDER_UNIT_IS_DEAD = 0x14, DOTA_INVALID_ORDER_TARGET_MAGIC_IMMUNE_ENEMY = 0x15, DOTA_INVALID_ORDER_TARGET_INVULNERABLE = 0x16, DOTA_INVALID_ORDER_TARGET_ATTACK_IMMUNE = 0x17, DOTA_INVALID_ORDER_UNIT_SILENCED = 0x18, DOTA_INVALID_ORDER_ABILITY_CANT_BE_TOGGLED = 0x19, DOTA_INVALID_ORDER_TARGET_CANT_BE_SEEN = 0x1a, DOTA_INVALID_ORDER_TARGET_INVISIBLE = 0x1b, DOTA_INVALID_ORDER_HERO_CANT_BE_DENIED = 0x1c, DOTA_INVALID_ORDER_CANT_CAST_ON_TEAMMATE = 0x1d, DOTA_INVALID_ORDER_CANT_CAST_ON_ENEMY = 0x1e, DOTA_INVALID_ORDER_UNIT_CANT_MOVE = 0x1f, DOTA_INVALID_ORDER_CANT_CAST_ON_ATTACK_IMMUNE = 0x20, DOTA_INVALID_ORDER_PURCHASE_INVALID_ITEM = 0x21, DOTA_INVALID_ORDER_ITEM_NOT_IN_INVENTORY = 0x22, DOTA_INVALID_ORDER_ITEM_NOT_IN_UNIT_INVENTORY = 0x23, DOTA_INVALID_ORDER_TARGET_UNSELECTABLE = 0x24, DOTA_INVALID_ORDER_ITEM_NOT_IN_ACTIVE_INVENTORY = 0x25, DOTA_INVALID_ORDER_UNIT_CANT_PICK_UP_RUNES = 0x26, DOTA_INVALID_ORDER_UNIT_CANT_MANIPULATE_ITEMS = 0x27, DOTA_INVALID_ORDER_UNIT_IS_ILLUSION = 0x28, DOTA_INVALID_ORDER_UNIT_CANT_ATTACK = 0x29, DOTA_INVALID_ORDER_ITEM_CANT_BE_DROPPED = 0x2a, DOTA_INVALID_ORDER_TARGET_TREE_NOT_ACTIVE = 0x2b, DOTA_INVALID_ORDER_ABILITY_CANT_AUTO_CAST = 0x2c, DOTA_INVALID_ORDER_TARGET_POSITION_OFF_MAP = 0x2d, DOTA_INVALID_ORDER_UNIT_CANT_MOVE_TARGET_OUT_OF_RANGE = 0x2e, DOTA_INVALID_ORDER_CANT_CAST_ON_HERO = 0x2f, DOTA_INVALID_ORDER_CANT_CAST_ON_OTHER = 0x30, DOTA_INVALID_ORDER_CANT_CAST_ON_BUILDING = 0x31, DOTA_INVALID_ORDER_CANT_CAST_ON_ANCIENT = 0x32, DOTA_INVALID_ORDER_ITEM_CANT_BE_MOVED_TO_STASH = 0x33, DOTA_INVALID_ORDER_ITEM_CANT_BE_MOVED_TO_SLOT = 0x34, DOTA_INVALID_ORDER_CANT_CAST_ON_MECHANICAL = 0x35, DOTA_INVALID_ORDER_CANT_ACCEPT_ATTACK_TARGET = 0x36, DOTA_INVALID_ORDER_CANT_CAST_NO_CHARGES = 0x37, DOTA_INVALID_ORDER_CANT_CAST_ON_CREEP = 0x38, DOTA_INVALID_ORDER_TARGET_CANT_TAKE_ITEMS = 0x39, DOTA_INVALID_ORDER_CANT_GIVE_ITEM_TO_ENEMY = 0x3a, DOTA_INVALID_ORDER_CANT_CAST_ON_COURIER = 0x3b, DOTA_INVALID_ORDER_ABILITY_IS_HIDDEN = 0x3c, DOTA_INVALID_ORDER_ITEM_IN_COOLDOWN = 0x3d, DOTA_INVALID_ORDER_SECRET_SHOP_NOT_IN_RANGE = 0x3e, DOTA_INVALID_ORDER_NOT_ENOUGH_GOLD = 0x3f, DOTA_INVALID_ORDER_PURCHASE_AUTOCOMBINE_RECIPE = 0x40, DOTA_INVALID_ORDER_CANT_DENY_HEALTH_TOO_HIGH = 0x41, DOTA_INVALID_ORDER_SIDE_SHOP_NOT_IN_RANGE = 0x42, DOTA_INVALID_ORDER_HOME_SHOP_NOT_IN_RANGE = 0x43, DOTA_INVALID_ORDER_CANT_PICK_UP_ITEM = 0x44, DOTA_INVALID_ORDER_CANT_SELL_NO_SHOP_IN_RANGE = 0x45, DOTA_INVALID_ORDER_CANT_SELL_ITEM = 0x46, DOTA_INVALID_ORDER_CANT_SELL_ITEM_WHILE_DEAD = 0x47, DOTA_INVALID_ORDER_TARGET_CANT_BE_DENIED = 0x48, DOTA_INVALID_ORDER_ABILITY_DISABLED_BY_ROOT = 0x49, DOTA_INVALID_ORDER_UNIT_COMMAND_RESTRICTED = 0x4a, DOTA_INVALID_ORDER_UNIT_MUTED = 0x4b, DOTA_INVALID_ORDER_CANT_CAST_ON_SUMMONED = 0x4c, DOTA_INVALID_ORDER_TARGET_MAGIC_IMMUNE_ALLY = 0x4d, DOTA_INVALID_ORDER_CANT_PURCHASE_DISALLOWED_ITEM = 0x4e, DOTA_INVALID_ORDER_CANT_CAST_ON_DOMINATED = 0x4f, DOTA_INVALID_ORDER_CAST_CUSTOM = 0x50, DOTA_INVALID_ORDER_ITEM_NOT_DISASSEMBLABLE = 0x51, DOTA_INVALID_ORDER_ITEM_OUT_OF_STOCK = 0x52, DOTA_INVALID_ORDER_ABILITY_CANT_BE_UPGRADED_AT_MAX = 0x53, DOTA_INVALID_ORDER_ABILITY_INACTIVE = 0x54, DOTA_INVALID_ORDER_ITEM_NOT_IN_MAIN_INVENTORY = 0x55, DOTA_INVALID_ORDER_CANT_GLYPH = 0x56, DOTA_INVALID_ORDER_CANT_DRAG_CHANNELING_ITEM = 0x57, DOTA_INVALID_ORDER_CANT_BUYBACK_UNIT_NOT_A_HERO = 0x58, DOTA_INVALID_ORDER_CANT_BUYBACK_UNIT_NOT_DEAD = 0x59, DOTA_INVALID_ORDER_CANT_BUYBACK_NOT_ENOUGH_GOLD = 0x5a, DOTA_INVALID_ORDER_CANT_BUYBACK_IN_COOLDOWN = 0x5b, DOTA_INVALID_ORDER_CANT_DISASSEMBLE_STASH_OUT_OF_RANGE = 0x5c, DOTA_INVALID_ORDER_CANT_EJECT_ITEM_NOT_IN_STASH = 0x5d, DOTA_INVALID_ORDER_GAME_IS_PAUSED = 0x5e, DOTA_INVALID_ORDER_CANT_CAST_ON_CONSIDERED_HERO = 0x5f, DOTA_INVALID_ORDER_CANT_SHOP_AUTO_BUY_ENABLED = 0x60, DOTA_INVALID_ORDER_ONLY_DELIBERATE_CHANNELING_CANCEL = 0x61, DOTA_INVALID_ORDER_CANT_BUYBACK_REAPERS_SCYTHE = 0x62, DOTA_INVALID_ORDER_CANT_BUYBACK_DISABLED_BY_GAME_MODE = 0x63, DOTA_INVALID_ORDER_CANT_ABILITY_PING_BAD_TEAM = 0x64, DOTA_INVALID_ORDER_ABILITY_NOT_POSITIONED = 0x65, DOTA_INVALID_ORDER_ABILITY_NOT_TARGETTED = 0x66, DOTA_INVALID_ORDER_ABILITY_REQUIRES_TARGET = 0x67, DOTA_INVALID_ORDER_CANT_RADAR = 0x68, DOTA_INVALID_ORDER_NO_COURIER = 0x69, DOTA_INVALID_ORDER_CUSTOM_SHOP_NOT_IN_RANGE = 0x6a, DOTA_INVALID_ORDER_CANT_CAST_RIVER_PAINT = 0x6b, DOTA_INVALID_ORDER_UNIT_OBSTRUCTED = 0x6c, DOTA_INVALID_ORDER_CANT_CAST_DRAG_REQUIRED = 0x6d, DOTA_INVALID_ORDER_ABILITY_DISABLED_BY_TETHER = 0x6e, DOTA_INVALID_ORDER_ABILITY_NOT_UNLOCKED = 0x6f, DOTA_INVALID_ORDER_CANT_FOUNTAIN_DROP_UNIT_NOT_DEAD = 0x70, DOTA_INVALID_ORDER_ITEM_NOT_IN_NEUTRAL_ITEM_STASH = 0x71, DOTA_INVALID_ORDER_ITEM_ALREADY_PURCHASED = 0x72, DOTA_INVALID_ORDER_BEYOND_PHYSICAL_ITEM_LIMIT = 0x73, DOTA_INVALID_ORDER_ABILITY_PING_DEAD_ALLY = 0x74, DOTA_INVALID_ORDER_CANT_LOCKCOMBINE_NEUTRAL_ITEMS = 0x75, DOTA_INVALID_ORDER_ABILITY_CANT_ALT_CAST = 0x76, DOTA_INVALID_ORDER_COUNT = 0x77, }; // Registered binary: server.dll (project 'server') // Enumerator count: 34 // Alignment: 4 // Size: 0x4 enum class DotaDefaultUIElement_t : uint32_t { DOTA_DEFAULT_UI_INVALID = 0xffffffffffffffff, DOTA_DEFAULT_UI_TOP_TIMEOFDAY = 0x0, DOTA_DEFAULT_UI_TOP_HEROES = 0x1, DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD = 0x2, DOTA_DEFAULT_UI_ACTION_PANEL = 0x3, DOTA_DEFAULT_UI_ACTION_MINIMAP = 0x4, DOTA_DEFAULT_UI_INVENTORY_PANEL = 0x5, DOTA_DEFAULT_UI_INVENTORY_SHOP = 0x6, DOTA_DEFAULT_UI_INVENTORY_ITEMS = 0x7, DOTA_DEFAULT_UI_INVENTORY_QUICKBUY = 0x8, DOTA_DEFAULT_UI_INVENTORY_COURIER = 0x9, DOTA_DEFAULT_UI_INVENTORY_PROTECT = 0xa, DOTA_DEFAULT_UI_INVENTORY_GOLD = 0xb, DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS = 0xc, DOTA_DEFAULT_UI_SHOP_COMMONITEMS = 0xd, DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS = 0xe, DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME = 0xf, DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK = 0x10, DOTA_DEFAULT_UI_HERO_SELECTION_HEADER = 0x11, DOTA_DEFAULT_UI_TOP_MENU_BUTTONS = 0x12, DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND = 0x13, DOTA_DEFAULT_UI_TOP_BAR_RADIANT_TEAM = 0x14, DOTA_DEFAULT_UI_TOP_BAR_DIRE_TEAM = 0x15, DOTA_DEFAULT_UI_TOP_BAR_SCORE = 0x16, DOTA_DEFAULT_UI_ENDGAME = 0x17, DOTA_DEFAULT_UI_ENDGAME_CHAT = 0x18, DOTA_DEFAULT_UI_QUICK_STATS = 0x19, DOTA_DEFAULT_UI_PREGAME_STRATEGYUI = 0x1a, DOTA_DEFAULT_UI_KILLCAM = 0x1b, DOTA_DEFAULT_UI_FIGHT_RECAP = 0x1c, DOTA_DEFAULT_UI_TOP_BAR = 0x1d, DOTA_DEFAULT_UI_CUSTOMUI_BEHIND_HUD_ELEMENTS = 0x1e, DOTA_DEFAULT_UI_AGHANIMS_STATUS = 0x1f, DOTA_DEFAULT_UI_ELEMENT_COUNT = 0x20, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class DOTALimits_t : uint32_t { // MScriptDescription "Max number of players connected to the server including spectators." DOTA_MAX_PLAYERS = 0x40, // MScriptDescription "Max number of players per team." DOTA_MAX_TEAM = 0x18, // MScriptDescription "Max number of player teams supported." DOTA_MAX_PLAYER_TEAMS = 0xa, // MScriptDescription "Max number of non-spectator players supported." DOTA_MAX_TEAM_PLAYERS = 0x18, // MScriptDescription "How many spectators can watch." DOTA_MAX_SPECTATOR_TEAM_SIZE = 0x28, // MScriptDescription "Max number of viewers in a spectator lobby." DOTA_MAX_SPECTATOR_LOBBY_SIZE = 0xf, // MScriptDescription "Default number of players per team." DOTA_DEFAULT_MAX_TEAM = 0x5, // MScriptDescription "Default number of non-spectator players supported." DOTA_DEFAULT_MAX_TEAM_PLAYERS = 0xa, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class DOTA_MOTION_CONTROLLER_PRIORITY : uint32_t { DOTA_MOTION_CONTROLLER_PRIORITY_LOWEST = 0x0, DOTA_MOTION_CONTROLLER_PRIORITY_LOW = 0x1, DOTA_MOTION_CONTROLLER_PRIORITY_MEDIUM = 0x2, DOTA_MOTION_CONTROLLER_PRIORITY_HIGH = 0x3, DOTA_MOTION_CONTROLLER_PRIORITY_HIGHEST = 0x4, DOTA_MOTION_CONTROLLER_PRIORITY_ULTRA = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class DOTAMusicStatus_t : uint32_t { DOTA_MUSIC_STATUS_NONE = 0x0, DOTA_MUSIC_STATUS_EXPLORATION = 0x1, DOTA_MUSIC_STATUS_BATTLE = 0x2, DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION = 0x3, DOTA_MUSIC_STATUS_DEAD = 0x4, DOTA_MUSIC_STATUS_LAST = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 13 // Alignment: 4 // Size: 0x4 enum class DOTACustomCameraEventFlags_t : uint32_t { k_ECustomCameraEventFlags_Zoom = 0x1, k_ECustomCameraEventFlags_Position = 0x2, k_ECustomCameraEventFlags_PositionPlayerHero = 0x4, k_ECustomCameraEventFlags_Pitch = 0x8, k_ECustomCameraEventFlags_Yaw = 0x10, k_ECustomCameraEventFlags_Lock = 0x20, k_ECustomCameraEventFlags_Unlock = 0x40, k_ECustomCameraEventFlags_ResetDefault = 0x80, k_ECustomCameraEventFlags_SpecificPlayer = 0x100, k_ECustomCameraEventFlags_FadeOut = 0x200, k_ECustomCameraEventFlags_FadeIn = 0x400, k_ECustomCameraEventFlags_LetterboxOn = 0x800, k_ECustomCameraEventFlags_LetterboxOff = 0x1000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 10 // Alignment: 4 // Size: 0x4 enum class DOTAPortraitEnvironmentType_t : uint32_t { DOTA_PORTRAIT_ENVIRONMENT_INVALID = 0xffffffffffffffff, DOTA_PORTRAIT_ENVIRONMENT_DEFAULT = 0x0, DOTA_PORTRAIT_ENVIRONMENT_FULL_BODY = 0x1, DOTA_PORTRAIT_ENVIRONMENT_CARD = 0x2, DOTA_PORTRAIT_ENVIRONMENT_WEBPAGE = 0x3, DOTA_PORTRAIT_ENVIRONMENT_FULL_BODY_RIGHT_SIDE = 0x4, DOTA_PORTRAIT_ENVIRONMENT_FULL_BODY_LOADOUT = 0x5, DOTA_PORTRAIT_ENVIRONMENT_ICON = 0x6, DOTA_PORTRAIT_ENVIRONMENT_SHOWCASE = 0x7, DOTA_PORTRAIT_ENVIRONMENT_TYPE_COUNT = 0x8, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class PortraitSoundMode_t : uint32_t { PORTRAIT_SOUND_MODE_INVALID = 0xffffffffffffffff, PORTRAIT_SOUND_MODE_NO_SOUNDS = 0x0, PORTRAIT_SOUND_MODE_ONLY_TAUNT_SOUNDS = 0x1, PORTRAIT_SOUND_MODE_ALL_SOUNDS = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class PortraitSummonsDisplayMode_t : uint32_t { PORTRAIT_SUMMONS_DISPLAY_MODE_INVALID = 0xffffffffffffffff, PORTRAIT_SUMMONS_DISPLAY_MODE_NONE = 0x0, PORTRAIT_SUMMONS_DISPLAY_MODE_ALL = 0x1, PORTRAIT_SUMMONS_DISPLAY_MODE_NON_DEFAULT = 0x2, PORTRAIT_SUMMONS_DISPLAY_MODE_TYPE_COUNT = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class DOTAPostGameLayout_t : uint32_t { DOTA_POST_GAME_LAYOUT_DOUBLE_COLUMN = 0x0, DOTA_POST_GAME_LAYOUT_SINGLE_COLUMN = 0x1, DOTA_POST_GAME_LAYOUT_MAX = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 11 // Alignment: 4 // Size: 0x4 enum class DOTAPostGameColumn_t : uint32_t { DOTA_POST_GAME_COLUMN_LEVEL = 0x0, DOTA_POST_GAME_COLUMN_ITEMS = 0x1, DOTA_POST_GAME_COLUMN_KILLS = 0x2, DOTA_POST_GAME_COLUMN_DEATHS = 0x3, DOTA_POST_GAME_COLUMN_ASSISTS = 0x4, DOTA_POST_GAME_COLUMN_NET_WORTH = 0x5, DOTA_POST_GAME_COLUMN_LAST_HITS = 0x6, DOTA_POST_GAME_COLUMN_DENIES = 0x7, DOTA_POST_GAME_COLUMN_DAMAGE = 0x8, DOTA_POST_GAME_COLUMN_HEALING = 0x9, DOTA_POST_GAME_COLUMN_MAX = 0xa, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class attackfail : uint32_t { DOTA_ATTACK_RECORD_FAIL_NO = 0x0, DOTA_ATTACK_RECORD_FAIL_TERRAIN_MISS = 0x1, DOTA_ATTACK_RECORD_FAIL_SOURCE_MISS = 0x2, DOTA_ATTACK_RECORD_FAIL_TARGET_EVADED = 0x3, DOTA_ATTACK_RECORD_FAIL_TARGET_INVULNERABLE = 0x4, DOTA_ATTACK_RECORD_FAIL_TARGET_OUT_OF_RANGE = 0x5, DOTA_ATTACK_RECORD_CANNOT_FAIL = 0x6, DOTA_ATTACK_RECORD_FAIL_BLOCKED_BY_OBSTRUCTION = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class DOTAProjectileAttachment_t : uint32_t { DOTA_PROJECTILE_ATTACHMENT_NONE = 0x0, DOTA_PROJECTILE_ATTACHMENT_ATTACK_1 = 0x1, DOTA_PROJECTILE_ATTACHMENT_ATTACK_2 = 0x2, DOTA_PROJECTILE_ATTACHMENT_HITLOCATION = 0x3, DOTA_PROJECTILE_ATTACHMENT_ATTACK_3 = 0x4, DOTA_PROJECTILE_ATTACHMENT_ATTACK_4 = 0x5, DOTA_PROJECTILE_ATTACHMENT_LAST = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class DamageCategory_t : uint32_t { DOTA_DAMAGE_CATEGORY_SPELL = 0x0, DOTA_DAMAGE_CATEGORY_ATTACK = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 19 // Alignment: 4 // Size: 0x4 enum class DOTADamageFlag_t : uint32_t { DOTA_DAMAGE_FLAG_NONE = 0x0, DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR = 0x1, DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR = 0x2, DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY = 0x4, DOTA_DAMAGE_FLAG_BYPASSES_BLOCK = 0x8, DOTA_DAMAGE_FLAG_REFLECTION = 0x10, DOTA_DAMAGE_FLAG_HPLOSS = 0x20, DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT = 0x40, DOTA_DAMAGE_FLAG_NON_LETHAL = 0x80, DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS = 0x200, DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION = 0x400, DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN = 0x800, DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL = 0x1000, DOTA_DAMAGE_FLAG_PROPERTY_FIRE = 0x2000, DOTA_DAMAGE_FLAG_IGNORES_BASE_PHYSICAL_ARMOR = 0x4000, DOTA_DAMAGE_FLAG_SECONDARY_PROJECTILE_ATTACK = 0x8000, DOTA_DAMAGE_FLAG_FORCE_SPELL_AMPLIFICATION = 0x10000, DOTA_DAMAGE_FLAG_MAGIC_AUTO_ATTACK = 0x20000, DOTA_DAMAGE_FLAG_ATTACK_MODIFIER = 0x40000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class DOTAAbilitySpeakTrigger_t : uint32_t { DOTA_ABILITY_SPEAK_START_ACTION_PHASE = 0x0, DOTA_ABILITY_SPEAK_CAST = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EShareAbility : uint32_t { ITEM_FULLY_SHAREABLE = 0x0, ITEM_PARTIALLY_SHAREABLE = 0x1, ITEM_NOT_SHAREABLE = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class AbilityLearnResult_t : uint32_t { ABILITY_CAN_BE_UPGRADED = 0x0, ABILITY_CANNOT_BE_UPGRADED_NOT_UPGRADABLE = 0x1, ABILITY_CANNOT_BE_UPGRADED_AT_MAX = 0x2, ABILITY_CANNOT_BE_UPGRADED_REQUIRES_LEVEL = 0x3, ABILITY_NOT_LEARNABLE = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 15 // Alignment: 4 // Size: 0x4 enum class DOTAScriptInventorySlot_t : uint32_t { DOTA_ITEM_SLOT_1 = 0x0, DOTA_ITEM_SLOT_2 = 0x1, DOTA_ITEM_SLOT_3 = 0x2, DOTA_ITEM_SLOT_4 = 0x3, DOTA_ITEM_SLOT_5 = 0x4, DOTA_ITEM_SLOT_6 = 0x5, DOTA_ITEM_SLOT_7 = 0x6, DOTA_ITEM_SLOT_8 = 0x7, DOTA_ITEM_SLOT_9 = 0x8, DOTA_STASH_SLOT_1 = 0x9, DOTA_STASH_SLOT_2 = 0xa, DOTA_STASH_SLOT_3 = 0xb, DOTA_STASH_SLOT_4 = 0xc, DOTA_STASH_SLOT_5 = 0xd, DOTA_STASH_SLOT_6 = 0xe, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class DOTA_ITEM_STATE : uint32_t { DOTA_ITEM_NEEDS_EQUIPPED = 0x0, DOTA_ITEM_READY = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class DOTAInventoryFlags_t : uint32_t { DOTA_INVENTORY_ALLOW_NONE = 0x0, DOTA_INVENTORY_ALLOW_MAIN = 0x1, DOTA_INVENTORY_ALLOW_STASH = 0x2, DOTA_INVENTORY_ALLOW_DROP_ON_GROUND = 0x4, DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN = 0x8, DOTA_INVENTORY_LIMIT_DROP_ON_GROUND = 0x10, DOTA_INVENTORY_ALL_ACCESS = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 12 // Alignment: 4 // Size: 0x4 enum class DotaGestureSlot_t : uint32_t { GESTURE_SLOT_NONE = 0xffffffffffffffff, GESTURE_SLOT_ATTACK = 0x0, GESTURE_SLOT_ABILITY = 0x1, GESTURE_SLOT_OVERRIDE = 0x2, GESTURE_SLOT_CUSTOM = 0x3, GESTURE_SLOT_CUSTOM2 = 0x4, GESTURE_SLOT_CUSTOM3 = 0x5, GESTURE_SLOT_CONSTANT = 0x6, GESTURE_SLOT_TAUNT = 0x7, GESTURE_SLOT_ABSOLUTE = 0x8, GESTURE_SLOT_COUNT = 0x9, GESTURE_SLOT_STOLEN_ABILITY_BIT = 0x80, }; // Registered binary: server.dll (project 'server') // Enumerator count: 86 // Alignment: 4 // Size: 0x4 enum class DotaPseudoRandomType : uint32_t { DOTA_PSEUDO_RANDOM_NONE = 0x0, DOTA_PSEUDO_RANDOM_MAGNUS_SHARD = 0x1, DOTA_PSEUDO_RANDOM_PHANTOMASSASSIN_CRIT = 0x2, DOTA_PSEUDO_RANDOM_PHANTOMASSASSIN_DAGGER = 0x3, DOTA_PSEUDO_RANDOM_PHANTOMLANCER_JUXTAPOSE = 0x4, DOTA_PSEUDO_RANDOM_TINY_CRAGGY = 0x5, DOTA_PSEUDO_RANDOM_COLD_REBUKE = 0x6, DOTA_PSEUDO_RANDOM_WOLF_CRIT = 0x7, DOTA_PSEUDO_RANDOM_AXE_HELIX = 0x8, DOTA_PSEUDO_RANDOM_AXE_HELIX_ATTACK = 0x9, DOTA_PSEUDO_RANDOM_LEGION_MOMENT = 0xa, DOTA_PSEUDO_RANDOM_SLARDAR_BASH = 0xb, DOTA_PSEUDO_RANDOM_OD_ESSENCE = 0xc, DOTA_PSEUDO_RANDOM_DROW_MARKSMANSHIP = 0xd, DOTA_PSEUDO_RANDOM_OGRE_MAGI_FIREBLAST = 0xe, DOTA_PSEUDO_RANDOM_OGRE_ITEM_MULTICAST = 0xf, DOTA_PSEUDO_RANDOM_SPIRITBREAKER_GREATERBASH = 0x10, DOTA_PSEUDO_RANDOM_LONE_DRUID_ENTANGLE = 0x11, DOTA_PSEUDO_RANDOM_FACELESS_BASH = 0x12, DOTA_PSEUDO_RANDOM_FACELESS_EVADE_SPELL = 0x13, DOTA_PSEUDO_RANDOM_FACELESS_EVADE_ATTACK = 0x14, DOTA_PSEUDO_RANDOM_FACELESS_VOID_BACKTRACK = 0x15, DOTA_PSEUDO_RANDOM_BREWMASTER_CRIT = 0x16, DOTA_PSEUDO_RANDOM_BREWMASTER_CINDER_BREW = 0x17, DOTA_PSEUDO_RANDOM_SNIPER_HEADSHOT = 0x18, DOTA_PSEUDO_RANDOM_ATOS = 0x19, DOTA_PSEUDO_RANDOM_JUGG_CRIT = 0x1a, DOTA_PSEUDO_RANDOM_DAZZLE_SCEPTER = 0x1b, DOTA_PSEUDO_RANDOM_CHAOS_CRIT = 0x1c, DOTA_PSEUDO_RANDOM_LYCAN_CRIT = 0x1d, DOTA_PSEUDO_RANDOM_TUSK_CRIT = 0x1e, DOTA_PSEUDO_RANDOM_CM_FREEZING_FIELD = 0x1f, DOTA_PSEUDO_RANDOM_GENERIC_BASHER = 0x20, DOTA_PSEUDO_RANDOM_SKELETONKING_CRIT = 0x21, DOTA_PSEUDO_RANDOM_SKELETONKING_CRIT_MORTAL = 0x22, DOTA_PSEUDO_RANDOM_ITEM_GREATERCRIT = 0x23, DOTA_PSEUDO_RANDOM_ITEM_LESSERCRIT = 0x24, DOTA_PSEUDO_RANDOM_ITEM_BASHER = 0x25, DOTA_PSEUDO_RANDOM_ITEM_SOLAR_CREST = 0x26, DOTA_PSEUDO_RANDOM_ITEM_JAVELIN_ACCURACY = 0x27, DOTA_PSEUDO_RANDOM_ITEM_TRIDENT = 0x28, DOTA_PSEUDO_RANDOM_ITEM_ABYSSAL = 0x29, DOTA_PSEUDO_RANDOM_ITEM_ABYSSAL_BLOCK = 0x2a, DOTA_PSEUDO_RANDOM_ITEM_STOUT = 0x2b, DOTA_PSEUDO_RANDOM_ITEM_VANGUARD = 0x2c, DOTA_PSEUDO_RANDOM_ITEM_CRIMSON_GUARD = 0x2d, DOTA_PSEUDO_RANDOM_ITEM_PMS = 0x2e, DOTA_PSEUDO_RANDOM_ITEM_HALBRED_MAIM = 0x2f, DOTA_PSEUDO_RANDOM_ITEM_SANGEYASHA_MAIM = 0x30, DOTA_PSEUDO_RANDOM_ITEM_SANGEKAYA_MAIM = 0x31, DOTA_PSEUDO_RANDOM_ITEM_SANGE_MAIM = 0x32, DOTA_PSEUDO_RANDOM_ITEM_BUTTERFLY = 0x33, DOTA_PSEUDO_RANDOM_ITEM_MAELSTROM = 0x34, DOTA_PSEUDO_RANDOM_ITEM_MJOLLNIR = 0x35, DOTA_PSEUDO_RANDOM_ITEM_MJOLLNIR_STATIC = 0x36, DOTA_PSEUDO_RANDOM_ITEM_MKB = 0x37, DOTA_PSEUDO_RANDOM_ITEM_SILVER_EDGE = 0x38, DOTA_PSEUDO_RANDOM_ITEM_NAGINATA = 0x39, DOTA_PSEUDO_RANDOM_TROLL_BASH = 0x3a, DOTA_PSEUDO_RANDOM_RIKI_SMOKE_SCREEN = 0x3b, DOTA_PSEUDO_RANDOM_CHAOS_DOUBLE_CRIT = 0x3c, DOTA_PSEUDO_RANDOM_CHAOS_TRIPLE_CRIT = 0x3d, DOTA_PSEUDO_RANDOM_GENERIC_EVASION = 0x3e, DOTA_PSEUDO_RANDOM_GENERIC_HEIGHT_MISS = 0x3f, DOTA_PSEUDO_RANDOM_GENERIC_MISS = 0x40, DOTA_PSEUDO_RANDOM_ARMADILLO_HEARTPIERCER = 0x41, DOTA_PSEUDO_RANDOM_MARS_SHIELD = 0x42, DOTA_PSEUDO_RANDOM_ANTIMAGE_SILENT = 0x43, DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER1 = 0x44, DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER2 = 0x45, DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER3 = 0x46, DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER4 = 0x47, DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER5 = 0x48, DOTA_PSEUDO_RANDOM_MARS_BULWARK = 0x49, DOTA_PSEUDO_RANDOM_MUERTA_GUNSLINGER = 0x4a, DOTA_PSEUDO_RANDOM_TROLL_FERVOR_SHARD = 0x4b, DOTA_PSEUDO_RANDOM_CUSTOM_GENERIC = 0x4c, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_1 = 0x4d, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_2 = 0x4e, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_3 = 0x4f, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_4 = 0x50, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_5 = 0x51, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_6 = 0x52, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_7 = 0x53, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_8 = 0x54, DOTA_PSEUDO_RANDOM_CUSTOM_GAME_9 = 0x55, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class modifierremove : uint32_t { DOTA_BUFF_REMOVE_ALL = 0x0, DOTA_BUFF_REMOVE_ENEMY = 0x1, DOTA_BUFF_REMOVE_ALLY = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class modifierpriority : uint32_t { MODIFIER_PRIORITY_LOW = 0x0, MODIFIER_PRIORITY_NORMAL = 0x1, MODIFIER_PRIORITY_HIGH = 0x2, MODIFIER_PRIORITY_ULTRA = 0x3, MODIFIER_PRIORITY_SUPER_ULTRA = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 295 // Alignment: 4 // Size: 0x4 enum class modifierfunction : uint32_t { // MScriptDescription "GetModifierPreAttack_BonusDamage" MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE = 0x0, // MScriptDescription "GetModifierPreAttack_BonusDamage_Target" MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_TARGET = 0x1, // MScriptDescription "GetModifierPreAttack_BonusDamage_Proc" MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_PROC = 0x2, // MScriptDescription "GetModifierPreAttack_BonusDamagePostCrit" MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT = 0x3, // MScriptDescription "GetModifierBaseAttack_BonusDamage" MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE = 0x4, // MScriptDescription "GetModifierProcAttack_BonusDamage_Physical" MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL = 0x5, // MScriptDescription "GetModifierProcAttack_ConvertPhysicalToMagical" MODIFIER_PROPERTY_PROCATTACK_CONVERT_PHYSICAL_TO_MAGICAL = 0x6, // MScriptDescription "GetModifierProcAttack_BonusDamage_Magical" MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL = 0x7, // MScriptDescription "GetModifierProcAttack_BonusDamage_Pure" MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE = 0x8, // MScriptDescription "GetModifierProcAttack_BonusDamage_Magical_Target" MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL_TARGET = 0x9, // MScriptDescription "GetModifierProcAttack_Feedback" MODIFIER_PROPERTY_PROCATTACK_FEEDBACK = 0xa, // MScriptDescription "GetModifierOverrideAttackDamage" MODIFIER_PROPERTY_OVERRIDE_ATTACK_DAMAGE = 0xb, // MScriptDescription "GetModifierPreAttack" MODIFIER_PROPERTY_PRE_ATTACK = 0xc, // MScriptDescription "GetModifierInvisibilityLevel" MODIFIER_PROPERTY_INVISIBILITY_LEVEL = 0xd, // MScriptDescription "GetModifierInvisibilityAttackBehaviorException" MODIFIER_PROPERTY_INVISIBILITY_ATTACK_BEHAVIOR_EXCEPTION = 0xe, // MScriptDescription "GetModifierPersistentInvisibility" MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY = 0xf, // MScriptDescription "GetModifierMoveSpeedBonus_Constant" MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT = 0x10, // MScriptDescription "GetModifierMoveSpeedOverride" MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE = 0x11, // MScriptDescription "GetModifierMoveSpeedBonus_Percentage" MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE = 0x12, // MScriptDescription "GetModifierMoveSpeedBonus_Percentage_Unique" MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE = 0x13, // MScriptDescription "GetModifierMoveSpeedBonus_Special_Boots" MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE = 0x14, // MScriptDescription "GetModifierMoveSpeedBonus_Special_Boots_2" MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE_2 = 0x15, // MScriptDescription "GetModifierMoveSpeedBonus_Constant_Unique" MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE = 0x16, // MScriptDescription "GetModifierMoveSpeedBonus_Constant_Unique_2" MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE_2 = 0x17, // MScriptDescription "GetModifierMoveSpeed_Absolute" MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE = 0x18, // MScriptDescription "GetModifierMoveSpeed_AbsoluteMin" MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN = 0x19, // MScriptDescription "GetModifierMoveSpeed_AbsoluteMax" MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MAX = 0x1a, // MScriptDescription "GetModifierIgnoreMovespeedLimit" MODIFIER_PROPERTY_IGNORE_MOVESPEED_LIMIT = 0x1b, // MScriptDescription "GetModifierMoveSpeed_Limit" MODIFIER_PROPERTY_MOVESPEED_LIMIT = 0x1c, // MScriptDescription "GetModifierAttackSpeedBaseOverride" MODIFIER_PROPERTY_ATTACKSPEED_BASE_OVERRIDE = 0x1d, // MScriptDescription "GetModifierFixedAttackRate" MODIFIER_PROPERTY_FIXED_ATTACK_RATE = 0x1e, // MScriptDescription "GetModifierAttackSpeedBonus_Constant" MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT = 0x1f, // MScriptDescription "GetModifierAttackSpeed_Limit" MODIFIER_PROPERTY_IGNORE_ATTACKSPEED_LIMIT = 0x20, // MScriptDescription "GetModifierCooldownReduction_Constant" MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT = 0x21, // MScriptDescription "GetModifierManacostReduction_Constant" MODIFIER_PROPERTY_MANACOST_REDUCTION_CONSTANT = 0x22, // MScriptDescription "GetModifierHealthcostReduction_Constant" MODIFIER_PROPERTY_HEALTHCOST_REDUCTION_CONSTANT = 0x23, // MScriptDescription "GetModifierBaseAttackTimeConstant" MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT = 0x24, // MScriptDescription "GetModifierBaseAttackTimeConstant_Adjust" MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT_ADJUST = 0x25, // MScriptDescription "GetModifierBaseAttackTimePercentage" MODIFIER_PROPERTY_BASE_ATTACK_TIME_PERCENTAGE = 0x26, // MScriptDescription "GetModifierAttackPointConstant" MODIFIER_PROPERTY_ATTACK_POINT_CONSTANT = 0x27, // MScriptDescription "GetModifierBonusDamageOutgoing_Percentage" MODIFIER_PROPERTY_BONUSDAMAGEOUTGOING_PERCENTAGE = 0x28, // MScriptDescription "GetModifierDamageOutgoing_Percentage" MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE = 0x29, // MScriptDescription "GetModifierDamageOutgoing_Percentage_Illusion" MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION = 0x2a, // MScriptDescription "GetModifierDamageOutgoing_Percentage_Illusion_Amplify" MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION_AMPLIFY = 0x2b, // MScriptDescription "GetModifierTotalDamageOutgoing_Percentage" MODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE = 0x2c, // MScriptDescription "GetModifierSpellAmplify_PercentageCreep" MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_CREEP = 0x2d, // MScriptDescription "GetModifierSpellAmplify_Percentage" MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE = 0x2e, // MScriptDescription "GetModifierSpellAmplify_PercentageUnique" MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_UNIQUE = 0x2f, // MScriptDescription "GetModifierHealAmplify_PercentageSource" MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE = 0x30, // MScriptDescription "GetModifierHealAmplify_PercentageTarget" MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET = 0x31, // MScriptDescription "GetModifierHPRegen_CanBeNegative" MODIFIER_PROPERTY_HP_REGEN_CAN_BE_NEGATIVE = 0x32, // MScriptDescription "GetModifierHPRegenAmplify_Percentage" MODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE = 0x33, // MScriptDescription "GetModifierLifestealRegenAmplify_Percentage" MODIFIER_PROPERTY_LIFESTEAL_AMPLIFY_PERCENTAGE = 0x34, // MScriptDescription "GetModifierSpellLifestealRegenAmplify_Percentage" MODIFIER_PROPERTY_SPELL_LIFESTEAL_AMPLIFY_PERCENTAGE = 0x35, // MScriptDescription "GetModifierMPRegenAmplify_Percentage" MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE = 0x36, // MScriptDescription "GetModifierManaDrainAmplify_Percentage" MODIFIER_PROPERTY_MANA_DRAIN_AMPLIFY_PERCENTAGE = 0x37, // MScriptDescription "GetModifierMPRestoreAmplify_Percentage" MODIFIER_PROPERTY_MP_RESTORE_AMPLIFY_PERCENTAGE = 0x38, // MScriptDescription "GetModifierBaseDamageOutgoing_Percentage" MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE = 0x39, // MScriptDescription "GetModifierBaseDamageOutgoing_PercentageUnique" MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE_UNIQUE = 0x3a, // MScriptDescription "GetModifierIncomingDamage_Percentage" MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE = 0x3b, // MScriptDescription "GetModifierIncomingPhysicalDamage_Percentage" MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE = 0x3c, // MScriptDescription "GetModifierIncomingPhysicalDamageConstant" MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT = 0x3d, // MScriptDescription "GetModifierIncomingSpellDamageConstant" MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT = 0x3e, // MScriptDescription "GetModifierEvasion_Constant" MODIFIER_PROPERTY_EVASION_CONSTANT = 0x3f, // MScriptDescription "GetModifierNegativeEvasion_Constant" MODIFIER_PROPERTY_NEGATIVE_EVASION_CONSTANT = 0x40, // MScriptDescription "GetModifierStatusResistance" MODIFIER_PROPERTY_STATUS_RESISTANCE = 0x41, // MScriptDescription "GetModifierStatusResistanceStacking" MODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING = 0x42, // MScriptDescription "GetModifierStatusResistanceCaster" MODIFIER_PROPERTY_STATUS_RESISTANCE_CASTER = 0x43, // MScriptDescription "GetModifierAvoidDamage" MODIFIER_PROPERTY_AVOID_DAMAGE = 0x44, // MScriptDescription "GetModifierAvoidSpell" MODIFIER_PROPERTY_AVOID_SPELL = 0x45, // MScriptDescription "GetModifierMiss_Percentage" MODIFIER_PROPERTY_MISS_PERCENTAGE = 0x46, // MScriptDescription "GetModifierPhysicalArmorBase_Percentage" MODIFIER_PROPERTY_PHYSICAL_ARMOR_BASE_PERCENTAGE = 0x47, // MScriptDescription "GetModifierPhysicalArmorTotal_Percentage" MODIFIER_PROPERTY_PHYSICAL_ARMOR_TOTAL_PERCENTAGE = 0x48, // MScriptDescription "GetModifierPhysicalArmorBonus" MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS = 0x49, // MScriptDescription "GetModifierPhysicalArmorBonusUnique" MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE = 0x4a, // MScriptDescription "GetModifierPhysicalArmorBonusUniqueActive" MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE = 0x4b, // MScriptDescription "GetModifierPhysicalArmorBonusPost" MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_POST = 0x4c, // MScriptDescription "GetModifierMinPhysicalArmor" MODIFIER_PROPERTY_MIN_PHYSICAL_ARMOR = 0x4d, // MScriptDescription "GetModifierIgnorePhysicalArmor" MODIFIER_PROPERTY_IGNORE_PHYSICAL_ARMOR = 0x4e, // MScriptDescription "GetModifierMagicalResistanceBaseReduction" MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BASE_REDUCTION = 0x4f, // MScriptDescription "GetModifierMagicalResistanceDirectModification" MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION = 0x50, // MScriptDescription "GetModifierMagicalResistanceBonus" MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS = 0x51, // MScriptDescription "GetModifierMagicalResistanceBonusIllusions" MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_ILLUSIONS = 0x52, // MScriptDescription "GetModifierMagicalResistanceBonusUnique" MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_UNIQUE = 0x53, // MScriptDescription "GetModifierMagicalResistanceDecrepifyUnique" MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE = 0x54, // MScriptDescription "GetModifierBaseRegen" MODIFIER_PROPERTY_BASE_MANA_REGEN = 0x55, // MScriptDescription "GetModifierConstantManaRegen" MODIFIER_PROPERTY_MANA_REGEN_CONSTANT = 0x56, // MScriptDescription "GetModifierConstantManaRegenUnique" MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE = 0x57, // MScriptDescription "GetModifierTotalPercentageManaRegen" MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE = 0x58, // MScriptDescription "GetModifierConstantHealthRegen" MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT = 0x59, // MScriptDescription "GetModifierHealthRegenPercentage" MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE = 0x5a, // MScriptDescription "GetModifierHealthRegenPercentageUnique" MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE_UNIQUE = 0x5b, // MScriptDescription "GetModifierHealthBonus" MODIFIER_PROPERTY_HEALTH_BONUS = 0x5c, // MScriptDescription "GetModifierManaBonus" MODIFIER_PROPERTY_MANA_BONUS = 0x5d, // MScriptDescription "GetModifierExtraStrengthBonus" MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS = 0x5e, // MScriptDescription "GetModifierExtraHealthBonus" MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS = 0x5f, // MScriptDescription "GetModifierExtraManaBonus" MODIFIER_PROPERTY_EXTRA_MANA_BONUS = 0x60, // MScriptDescription "GetModifierExtraManaBonusPercentage" MODIFIER_PROPERTY_EXTRA_MANA_BONUS_PERCENTAGE = 0x61, // MScriptDescription "GetModifierExtraHealthPercentage" MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE = 0x62, // MScriptDescription "GetModifierExtraManaPercentage" MODIFIER_PROPERTY_EXTRA_MANA_PERCENTAGE = 0x63, // MScriptDescription "GetModifierBonusStats_Strength" MODIFIER_PROPERTY_STATS_STRENGTH_BONUS = 0x64, // MScriptDescription "GetModifierBonusStats_Agility" MODIFIER_PROPERTY_STATS_AGILITY_BONUS = 0x65, // MScriptDescription "GetModifierBonusStats_Intellect" MODIFIER_PROPERTY_STATS_INTELLECT_BONUS = 0x66, // MScriptDescription "GetModifierBonusStats_Strength_Percentage" MODIFIER_PROPERTY_STATS_STRENGTH_BONUS_PERCENTAGE = 0x67, // MScriptDescription "GetModifierBonusStats_Agility_Percentage" MODIFIER_PROPERTY_STATS_AGILITY_BONUS_PERCENTAGE = 0x68, // MScriptDescription "GetModifierBonusStats_Intellect_Percentage" MODIFIER_PROPERTY_STATS_INTELLECT_BONUS_PERCENTAGE = 0x69, // MScriptDescription "GetModifierCastRangeBonus" MODIFIER_PROPERTY_CAST_RANGE_BONUS = 0x6a, // MScriptDescription "GetModifierCastRangeBonusPercentage" MODIFIER_PROPERTY_CAST_RANGE_BONUS_PERCENTAGE = 0x6b, // MScriptDescription "GetModifierCastRangeBonusTarget" MODIFIER_PROPERTY_CAST_RANGE_BONUS_TARGET = 0x6c, // MScriptDescription "GetModifierCastRangeBonusStacking" MODIFIER_PROPERTY_CAST_RANGE_BONUS_STACKING = 0x6d, // MScriptDescription "GetModifierAttackRangeOverride" MODIFIER_PROPERTY_ATTACK_RANGE_BASE_OVERRIDE = 0x6e, // MScriptDescription "GetModifierAttackRangeBonus" MODIFIER_PROPERTY_ATTACK_RANGE_BONUS = 0x6f, // MScriptDescription "GetModifierAttackRangeBonusUnique" MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_UNIQUE = 0x70, // MScriptDescription "GetModifierAttackRangeBonusPercentage" MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_PERCENTAGE = 0x71, // MScriptDescription "GetModifierMaxAttackRange" MODIFIER_PROPERTY_MAX_ATTACK_RANGE = 0x72, // MScriptDescription "GetModifierProjectileSpeedBonus" MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS = 0x73, // MScriptDescription "GetModifierProjectileSpeedBonusPercentage" MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS_PERCENTAGE = 0x74, // MScriptDescription "GetModifierProjectileName" MODIFIER_PROPERTY_PROJECTILE_NAME = 0x75, // MScriptDescription "ReincarnateTime" MODIFIER_PROPERTY_REINCARNATION = 0x76, // MScriptDescription "ReincarnateSuppressFX" MODIFIER_PROPERTY_REINCARNATION_SUPPRESS_FX = 0x77, // MScriptDescription "GetModifierConstantRespawnTime" MODIFIER_PROPERTY_RESPAWNTIME = 0x78, // MScriptDescription "GetModifierPercentageRespawnTime" MODIFIER_PROPERTY_RESPAWNTIME_PERCENTAGE = 0x79, // MScriptDescription "GetModifierStackingRespawnTime" MODIFIER_PROPERTY_RESPAWNTIME_STACKING = 0x7a, // MScriptDescription "GetModifierPercentageCooldown" MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE = 0x7b, // MScriptDescription "GetModifierPercentageCooldownOngoing" MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_ONGOING = 0x7c, // MScriptDescription "GetModifierPercentageCasttime" MODIFIER_PROPERTY_CASTTIME_PERCENTAGE = 0x7d, // MScriptDescription "GetModifierPercentageAttackAnimTime" MODIFIER_PROPERTY_ATTACK_ANIM_TIME_PERCENTAGE = 0x7e, // MScriptDescription "GetModifierPercentageManacost" MODIFIER_PROPERTY_MANACOST_PERCENTAGE = 0x7f, // MScriptDescription "GetModifierPercentageManacostStacking" MODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING = 0x80, // MScriptDescription "GetModifierPercentageHealthcost" MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE = 0x81, // MScriptDescription "GetModifierPercentageHealthcostStacking" MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE_STACKING = 0x82, // MScriptDescription "GetModifierConstantDeathGoldCost" MODIFIER_PROPERTY_DEATHGOLDCOST = 0x83, // MScriptDescription "GetModifierPercentageExpRateBoost" MODIFIER_PROPERTY_EXP_RATE_BOOST = 0x84, // MScriptDescription "GetModifierPercentageGoldRateBoost" MODIFIER_PROPERTY_GOLD_RATE_BOOST = 0x85, // MScriptDescription "GetModifierPreAttack_CriticalStrike" MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE = 0x86, // MScriptDescription "GetModifierPreAttack_Target_CriticalStrike" MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE = 0x87, // MScriptDescription "GetModifierMagical_ConstantBlock" MODIFIER_PROPERTY_MAGICAL_CONSTANT_BLOCK = 0x88, // MScriptDescription "GetModifierPhysical_ConstantBlock" MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK = 0x89, // MScriptDescription "GetModifierPhysical_ConstantBlockSpecial" MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK_SPECIAL = 0x8a, // MScriptDescription "GetModifierPhysical_ConstantBlockUnavoidablePreArmor" MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR = 0x8b, // MScriptDescription "GetModifierTotal_ConstantBlock" MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK = 0x8c, // MScriptDescription "GetOverrideAnimation" MODIFIER_PROPERTY_OVERRIDE_ANIMATION = 0x8d, // MScriptDescription "GetOverrideAnimationRate" MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE = 0x8e, // MScriptDescription "GetAbsorbSpell" MODIFIER_PROPERTY_ABSORB_SPELL = 0x8f, // MScriptDescription "GetReflectSpell" MODIFIER_PROPERTY_REFLECT_SPELL = 0x90, // MScriptDescription "GetDisableAutoAttack" MODIFIER_PROPERTY_DISABLE_AUTOATTACK = 0x91, // MScriptDescription "GetBonusDayVision" MODIFIER_PROPERTY_BONUS_DAY_VISION = 0x92, // MScriptDescription "GetBonusDayVisionPercentage" MODIFIER_PROPERTY_BONUS_DAY_VISION_PERCENTAGE = 0x93, // MScriptDescription "GetBonusNightVision" MODIFIER_PROPERTY_BONUS_NIGHT_VISION = 0x94, // MScriptDescription "GetBonusNightVisionUnique" MODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE = 0x95, // MScriptDescription "GetBonusVisionPercentage" MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE = 0x96, // MScriptDescription "GetFixedDayVision" MODIFIER_PROPERTY_FIXED_DAY_VISION = 0x97, // MScriptDescription "GetFixedNightVision" MODIFIER_PROPERTY_FIXED_NIGHT_VISION = 0x98, // MScriptDescription "GetMinHealth" MODIFIER_PROPERTY_MIN_HEALTH = 0x99, // MScriptDescription "GetAbsoluteNoDamagePhysical" MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL = 0x9a, // MScriptDescription "GetAbsoluteNoDamageMagical" MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL = 0x9b, // MScriptDescription "GetAbsoluteNoDamagePure" MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE = 0x9c, // MScriptDescription "GetIsIllusion" MODIFIER_PROPERTY_IS_ILLUSION = 0x9d, // MScriptDescription "GetModifierIllusionLabel" MODIFIER_PROPERTY_ILLUSION_LABEL = 0x9e, // MScriptDescription "GetModifierStrongIllusion" MODIFIER_PROPERTY_STRONG_ILLUSION = 0x9f, // MScriptDescription "GetModifierSuperIllusion" MODIFIER_PROPERTY_SUPER_ILLUSION = 0xa0, // MScriptDescription "GetModifierSuperIllusionWithUltimate" MODIFIER_PROPERTY_SUPER_ILLUSION_WITH_ULTIMATE = 0xa1, // MScriptDescription "GetModifierXPDuringDeath" MODIFIER_PROPERTY_XP_DURING_DEATH = 0xa2, // MScriptDescription "GetModifierTurnRate_Percentage" MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE = 0xa3, // MScriptDescription "GetModifierTurnRate_Override" MODIFIER_PROPERTY_TURN_RATE_OVERRIDE = 0xa4, // MScriptDescription "GetDisableHealing" MODIFIER_PROPERTY_DISABLE_HEALING = 0xa5, // MScriptDescription "GetAlwaysAllowAttack" MODIFIER_PROPERTY_ALWAYS_ALLOW_ATTACK = 0xa6, // MScriptDescription "GetAllowEtherealAttack" MODIFIER_PROPERTY_ALWAYS_ETHEREAL_ATTACK = 0xa7, // MScriptDescription "GetOverrideAttackMagical" MODIFIER_PROPERTY_OVERRIDE_ATTACK_MAGICAL = 0xa8, // MScriptDescription "GetModifierUnitStatsNeedsRefresh" MODIFIER_PROPERTY_UNIT_STATS_NEEDS_REFRESH = 0xa9, // MScriptDescription "Unused" MODIFIER_PROPERTY_BOUNTY_CREEP_MULTIPLIER = 0xaa, // MScriptDescription "Unused" MODIFIER_PROPERTY_BOUNTY_OTHER_MULTIPLIER = 0xab, // MScriptDescription "GetModifierUnitDisllowUpgrading" MODIFIER_PROPERTY_UNIT_DISALLOW_UPGRADING = 0xac, // MScriptDescription "GetModifierDodgeProjectile" MODIFIER_PROPERTY_DODGE_PROJECTILE = 0xad, // MScriptDescription "GetTriggerCosmeticAndEndAttack" MODIFIER_PROPERTY_TRIGGER_COSMETIC_AND_END_ATTACK = 0xae, // MScriptDescription "GetModifierMaxDebuffDuration" MODIFIER_PROPERTY_MAX_DEBUFF_DURATION = 0xaf, // MScriptDescription "GetPrimaryStatDamageMultiplier" MODIFIER_PROPERTY_PRIMARY_STAT_DAMAGE_MULTIPLIER = 0xb0, // MScriptDescription "GetModifierPreAttack_DeadlyBlow" MODIFIER_PROPERTY_PREATTACK_DEADLY_BLOW = 0xb1, // MScriptDescription "GetAlwaysAutoAttackWhileHoldPosition" MODIFIER_PROPERTY_ALWAYS_AUTOATTACK_WHILE_HOLD_POSITION = 0xb2, // MScriptDescription "OnSpellTargetReady" MODIFIER_EVENT_ON_SPELL_TARGET_READY = 0xb3, // MScriptDescription "OnAttackRecord" MODIFIER_EVENT_ON_ATTACK_RECORD = 0xb4, // MScriptDescription "OnAttackStart" MODIFIER_EVENT_ON_ATTACK_START = 0xb5, // MScriptDescription "OnAttack" MODIFIER_EVENT_ON_ATTACK = 0xb6, // MScriptDescription "OnAttackLanded" MODIFIER_EVENT_ON_ATTACK_LANDED = 0xb7, // MScriptDescription "OnAttackFail" MODIFIER_EVENT_ON_ATTACK_FAIL = 0xb8, // MScriptDescription "OnAttackAllied" MODIFIER_EVENT_ON_ATTACK_ALLIED = 0xb9, // MScriptDescription "OnProjectileDodge" MODIFIER_EVENT_ON_PROJECTILE_DODGE = 0xba, // MScriptDescription "OnOrder" MODIFIER_EVENT_ON_ORDER = 0xbb, // MScriptDescription "OnUnitMoved" MODIFIER_EVENT_ON_UNIT_MOVED = 0xbc, // MScriptDescription "OnAbilityStart" MODIFIER_EVENT_ON_ABILITY_START = 0xbd, // MScriptDescription "OnAbilityExecuted" MODIFIER_EVENT_ON_ABILITY_EXECUTED = 0xbe, // MScriptDescription "OnAbilityFullyCast" MODIFIER_EVENT_ON_ABILITY_FULLY_CAST = 0xbf, // MScriptDescription "OnBreakInvisibility" MODIFIER_EVENT_ON_BREAK_INVISIBILITY = 0xc0, // MScriptDescription "OnAbilityEndChannel" MODIFIER_EVENT_ON_ABILITY_END_CHANNEL = 0xc1, // MScriptDescription "Unused" MODIFIER_EVENT_ON_PROCESS_UPGRADE = 0xc2, // MScriptDescription "Unused" MODIFIER_EVENT_ON_REFRESH = 0xc3, // MScriptDescription "OnTakeDamage" MODIFIER_EVENT_ON_TAKEDAMAGE = 0xc4, // MScriptDescription "OnDamagePrevented" MODIFIER_EVENT_ON_DEATH_PREVENTED = 0xc5, // MScriptDescription "OnStateChanged" MODIFIER_EVENT_ON_STATE_CHANGED = 0xc6, // MScriptDescription "Unused" MODIFIER_EVENT_ON_ORB_EFFECT = 0xc7, // MScriptDescription "OnProcessCleave" MODIFIER_EVENT_ON_PROCESS_CLEAVE = 0xc8, // MScriptDescription "OnDamageCalculated" MODIFIER_EVENT_ON_DAMAGE_CALCULATED = 0xc9, // MScriptDescription "OnMagicDamageCalculated" MODIFIER_EVENT_ON_MAGIC_DAMAGE_CALCULATED = 0xca, // MScriptDescription "OnAttacked" MODIFIER_EVENT_ON_ATTACKED = 0xcb, // MScriptDescription "OnDeath" MODIFIER_EVENT_ON_DEATH = 0xcc, // MScriptDescription "OnDeathCompleted" MODIFIER_EVENT_ON_DEATH_COMPLETED = 0xcd, // MScriptDescription "OnRespawn" MODIFIER_EVENT_ON_RESPAWN = 0xce, // MScriptDescription "OnSpentMana" MODIFIER_EVENT_ON_SPENT_MANA = 0xcf, // MScriptDescription "OnSpentHealth" MODIFIER_EVENT_ON_SPENT_HEALTH = 0xd0, // MScriptDescription "OnTeleporting" MODIFIER_EVENT_ON_TELEPORTING = 0xd1, // MScriptDescription "OnTeleported" MODIFIER_EVENT_ON_TELEPORTED = 0xd2, // MScriptDescription "OnSetLocation" MODIFIER_EVENT_ON_SET_LOCATION = 0xd3, // MScriptDescription "OnHealthGained" MODIFIER_EVENT_ON_HEALTH_GAINED = 0xd4, // MScriptDescription "OnManaGained" MODIFIER_EVENT_ON_MANA_GAINED = 0xd5, // MScriptDescription "OnTakeDamageKillCredit" MODIFIER_EVENT_ON_TAKEDAMAGE_KILLCREDIT = 0xd6, // MScriptDescription "OnHeroKilled" MODIFIER_EVENT_ON_HERO_KILLED = 0xd7, // MScriptDescription "OnHealReceived" MODIFIER_EVENT_ON_HEAL_RECEIVED = 0xd8, // MScriptDescription "OnBuildingKilled" MODIFIER_EVENT_ON_BUILDING_KILLED = 0xd9, // MScriptDescription "OnModelChanged" MODIFIER_EVENT_ON_MODEL_CHANGED = 0xda, // MScriptDescription "OnModifierAdded" MODIFIER_EVENT_ON_MODIFIER_ADDED = 0xdb, // MScriptDescription "OnTooltip" MODIFIER_PROPERTY_TOOLTIP = 0xdc, // MScriptDescription "GetModifierModelChange" MODIFIER_PROPERTY_MODEL_CHANGE = 0xdd, // MScriptDescription "GetModifierModelScale" MODIFIER_PROPERTY_MODEL_SCALE = 0xde, // MScriptDescription "GetModifierModelScaleAnimateTime" MODIFIER_PROPERTY_MODEL_SCALE_ANIMATE_TIME = 0xdf, // MScriptDescription "GetModifierModelScaleUseInOutEase" MODIFIER_PROPERTY_MODEL_SCALE_USE_IN_OUT_EASE = 0xe0, // MScriptDescription "GetModifierModelScaleConstant" MODIFIER_PROPERTY_MODEL_SCALE_CONSTANT = 0xe1, // MScriptDescription "GetModifierScepter" MODIFIER_PROPERTY_IS_SCEPTER = 0xe2, // MScriptDescription "GetModifierShard" MODIFIER_PROPERTY_IS_SHARD = 0xe3, // MScriptDescription "GetModifierRadarCooldownReduction" MODIFIER_PROPERTY_RADAR_COOLDOWN_REDUCTION = 0xe4, // MScriptDescription "GetActivityTranslationModifiers" MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS = 0xe5, // MScriptDescription "GetAttackSound" MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND = 0xe6, // MScriptDescription "GetUnitLifetimeFraction" MODIFIER_PROPERTY_LIFETIME_FRACTION = 0xe7, // MScriptDescription "GetModifierProvidesFOWVision" MODIFIER_PROPERTY_PROVIDES_FOW_POSITION = 0xe8, // MScriptDescription "GetModifierSpellsRequireHP" MODIFIER_PROPERTY_SPELLS_REQUIRE_HP = 0xe9, // MScriptDescription "GetForceDrawOnMinimap" MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP = 0xea, // MScriptDescription "GetModifierDisableTurning" MODIFIER_PROPERTY_DISABLE_TURNING = 0xeb, // MScriptDescription "GetModifierIgnoreCastAngle" MODIFIER_PROPERTY_IGNORE_CAST_ANGLE = 0xec, // MScriptDescription "GetModifierChangeAbilityValue" MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE = 0xed, // MScriptDescription "GetModifierOverrideAbilitySpecial" MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL = 0xee, // MScriptDescription "GetModifierOverrideAbilitySpecialValue" MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL_VALUE = 0xef, // MScriptDescription "GetModifierAbilityLayout" MODIFIER_PROPERTY_ABILITY_LAYOUT = 0xf0, // MScriptDescription "OnDominated" MODIFIER_EVENT_ON_DOMINATED = 0xf1, // MScriptDescription "OnKill" MODIFIER_EVENT_ON_KILL = 0xf2, // MScriptDescription "OnAssist" MODIFIER_EVENT_ON_ASSIST = 0xf3, // MScriptDescription "GetModifierTempestDouble" MODIFIER_PROPERTY_TEMPEST_DOUBLE = 0xf4, // MScriptDescription "PreserveParticlesOnModelChanged" MODIFIER_PROPERTY_PRESERVE_PARTICLES_ON_MODEL_CHANGE = 0xf5, // MScriptDescription "OnAttackFinished" MODIFIER_EVENT_ON_ATTACK_FINISHED = 0xf6, // MScriptDescription "GetModifierIgnoreCooldown" MODIFIER_PROPERTY_IGNORE_COOLDOWN = 0xf7, // MScriptDescription "GetModifierCanAttackTrees" MODIFIER_PROPERTY_CAN_ATTACK_TREES = 0xf8, // MScriptDescription "GetVisualZDelta" MODIFIER_PROPERTY_VISUAL_Z_DELTA = 0xf9, // MScriptDescription "GetVisualZSpeedBaseOverride" MODIFIER_PROPERTY_VISUAL_Z_SPEED_BASE_OVERRIDE = 0xfa, // MScriptDescription MODIFIER_PROPERTY_INCOMING_DAMAGE_ILLUSION = 0xfb, // MScriptDescription "GetModifierNoVisionOfAttacker" MODIFIER_PROPERTY_DONT_GIVE_VISION_OF_ATTACKER = 0xfc, // MScriptDescription "OnTooltip2" MODIFIER_PROPERTY_TOOLTIP2 = 0xfd, // MScriptDescription "OnAttackRecordDestroy" MODIFIER_EVENT_ON_ATTACK_RECORD_DESTROY = 0xfe, // MScriptDescription "OnProjectileObstructionHit" MODIFIER_EVENT_ON_PROJECTILE_OBSTRUCTION_HIT = 0xff, // MScriptDescription "GetSuppressTeleport" MODIFIER_PROPERTY_SUPPRESS_TELEPORT = 0x100, // MScriptDescription "OnAttackCancelled" MODIFIER_EVENT_ON_ATTACK_CANCELLED = 0x101, // MScriptDescription "GetSuppressCleave" MODIFIER_PROPERTY_SUPPRESS_CLEAVE = 0x102, // MScriptDescription "BotAttackScoreBonus" MODIFIER_PROPERTY_BOT_ATTACK_SCORE_BONUS = 0x103, // MScriptDescription "GetModifierAttackSpeedReductionPercentage" MODIFIER_PROPERTY_ATTACKSPEED_REDUCTION_PERCENTAGE = 0x104, // MScriptDescription "GetModifierMoveSpeedReductionPercentage" MODIFIER_PROPERTY_MOVESPEED_REDUCTION_PERCENTAGE = 0x105, // MScriptDescription MODIFIER_PROPERTY_ATTACK_WHILE_MOVING_TARGET = 0x106, // MScriptDescription "GetModifierAttackSpeedPercentage" MODIFIER_PROPERTY_ATTACKSPEED_PERCENTAGE = 0x107, // MScriptDescription "OnAttemptProjectileDodge" MODIFIER_EVENT_ON_ATTEMPT_PROJECTILE_DODGE = 0x108, // MScriptDescription "OnPreDebuffApplied" MODIFIER_EVENT_ON_PREDEBUFF_APPLIED = 0x109, // MScriptDescription "GetModifierPercentageCooldownStacking" MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_STACKING = 0x10a, // MScriptDescription "GetModifierSpellRedirectTarget" MODIFIER_PROPERTY_SPELL_REDIRECT_TARGET = 0x10b, // MScriptDescription "GetModifierTurnRateConstant" MODIFIER_PROPERTY_TURN_RATE_CONSTANT = 0x10c, // MScriptDescription "GetModifierIsRatPack" MODIFIER_PROPERTY_RAT_PACK = 0x10d, // MScriptDescription "GetModifierPhysicalDamageOutgoing_Percentage" MODIFIER_PROPERTY_PHYSICALDAMAGEOUTGOING_PERCENTAGE = 0x10e, // MScriptDescription "GetModifierKnockbackAmplification_Percentage" MODIFIER_PROPERTY_KNOCKBACK_AMPLIFICATION_PERCENTAGE = 0x10f, // MScriptDescription "GetModifierHealthBarPips" MODIFIER_PROPERTY_HEALTHBAR_PIPS = 0x110, // MScriptDescription "GetModifierIncomingDamageConstant" MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT = 0x111, // MScriptDescription "OnSpellAppliedSuccessfully" MODIFIER_EVENT_SPELL_APPLIED_SUCCESSFULLY = 0x112, // MScriptDescription "GetModifierAvoidDamageAfterReductions" MODIFIER_PROPERTY_AVOID_DAMAGE_AFTER_REDUCTIONS = 0x113, // MScriptDescription "GetModifierPropetyFailAttack" MODIFIER_PROPERTY_FAIL_ATTACK = 0x114, // MScriptDescription "GetModifierPrereduceIncomingDamage_Mult" MODIFIER_PROPERTY_PREREDUCE_INCOMING_DAMAGE_MULT = 0x115, // MScriptDescription "GetModifierSuppressFullscreenDeathFX" MODIFIER_PROPERTY_SUPPRESS_FULLSCREEN_DEATH_FX = 0x116, // MScriptDescription "MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST" MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST = 0x117, // MScriptDescription "GetModifierDamageOutgoing_PercentageMultiplicative" MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_MULTIPLICATIVE = 0x118, // MScriptDescription "GetModifierTickGold_Multiplier" MODIFIER_PROPERTY_TICK_GOLD_MULTIPLIER = 0x119, // MScriptDescription "GetModifierSlowResistance" MODIFIER_PROPERTY_SLOW_RESISTANCE = 0x11a, // MScriptDescription "GetModifierAoEBonusPercentage" MODIFIER_PROPERTY_AOE_BONUS_PERCENTAGE = 0x11b, // MScriptDescription "GetModifierProjectileSpeed" MODIFIER_PROPERTY_PROJECTILE_SPEED = 0x11c, // MScriptDescription "GetModifierBecomeUniversal" MODIFIER_PROPERTY_BECOME_UNIVERSAL = 0x11d, // MScriptDescription "OnForceProcMagicStick" MODIFIER_EVENT_ON_FORCE_PROC_MAGIC_STICK = 0x11e, // MScriptDescription "OnDamageHPLoss" MODIFIER_EVENT_ON_DAMAGE_HPLOSS = 0x11f, // MScriptDescription "GetModifierForceMaxHealth" MODIFIER_PROPERTY_FORCE_MAX_HEALTH = 0x120, // MScriptDescription "GetModifierAoEBonusConstant" MODIFIER_PROPERTY_AOE_BONUS_CONSTANT = 0x121, // MScriptDescription "OnTakeDamagePostUnavoidableBlock" MODIFIER_EVENT_ON_TAKEDAMAGE_POST_UNAVOIDABLE_BLOCK = 0x122, // MScriptDescription "OnMuteDamageAbilities" MODIFIER_EVENT_ON_MUTE_DAMAGE_ABILITIES = 0x123, // MScriptDescription "GetSuppressCrit" MODIFIER_PROPERTY_SUPPRESS_CRIT = 0x124, MODIFIER_FUNCTION_LAST = 0x125, MODIFIER_FUNCTION_INVALID = 0xffff, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class LuaModifierType : uint32_t { LUA_MODIFIER_MOTION_NONE = 0x0, LUA_MODIFIER_MOTION_HORIZONTAL = 0x1, LUA_MODIFIER_MOTION_VERTICAL = 0x2, LUA_MODIFIER_MOTION_BOTH = 0x3, LUA_MODIFIER_INVALID = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class CourierState_t : uint32_t { COURIER_STATE_INIT = 0xffffffffffffffff, COURIER_STATE_IDLE = 0x0, COURIER_STATE_AT_BASE = 0x1, COURIER_STATE_MOVING = 0x2, COURIER_STATE_DELIVERING_ITEMS = 0x3, COURIER_STATE_RETURNING_TO_BASE = 0x4, COURIER_STATE_DEAD = 0x5, COURIER_NUM_STATES = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class ScoutState_t : uint32_t { SCOUT_STATE_INIT = 0xffffffffffffffff, SCOUT_STATE_IDLE = 0x0, SCOUT_STATE_AT_BASE = 0x1, SCOUT_STATE_MOVING = 0x2, SCOUT_STATE_DEAD = 0x3, SCOUT_NUM_STATES = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 105 // Alignment: 4 // Size: 0x4 enum class DOTASlotType_t : uint32_t { DOTA_LOADOUT_TYPE_INVALID = 0xffffffffffffffff, DOTA_LOADOUT_TYPE_WEAPON = 0x0, DOTA_LOADOUT_TYPE_OFFHAND_WEAPON = 0x1, DOTA_LOADOUT_TYPE_WEAPON2 = 0x2, DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2 = 0x3, DOTA_LOADOUT_TYPE_HEAD = 0x4, DOTA_LOADOUT_TYPE_SHOULDER = 0x5, DOTA_LOADOUT_TYPE_ARMS = 0x6, DOTA_LOADOUT_TYPE_ARMOR = 0x7, DOTA_LOADOUT_TYPE_BELT = 0x8, DOTA_LOADOUT_TYPE_NECK = 0x9, DOTA_LOADOUT_TYPE_BACK = 0xa, DOTA_LOADOUT_TYPE_GLOVES = 0xb, DOTA_LOADOUT_TYPE_LEGS = 0xc, DOTA_LOADOUT_TYPE_TAIL = 0xd, DOTA_LOADOUT_TYPE_MISC = 0xe, DOTA_LOADOUT_TYPE_COSTUME = 0xf, DOTA_LOADOUT_TYPE_BODY_HEAD = 0x10, DOTA_LOADOUT_TYPE_MOUNT = 0x11, DOTA_LOADOUT_TYPE_SUMMON = 0x12, DOTA_LOADOUT_TYPE_SHAPESHIFT = 0x13, DOTA_LOADOUT_TYPE_TAUNT = 0x14, DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS = 0x15, DOTA_LOADOUT_TYPE_ABILITY_ATTACK = 0x16, DOTA_LOADOUT_TYPE_ABILITY1 = 0x17, DOTA_LOADOUT_TYPE_ABILITY2 = 0x18, DOTA_LOADOUT_TYPE_ABILITY3 = 0x19, DOTA_LOADOUT_TYPE_ABILITY4 = 0x1a, DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE = 0x1b, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_1 = 0x1c, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_2 = 0x1d, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_3 = 0x1e, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_4 = 0x1f, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_5 = 0x20, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_6 = 0x21, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_7 = 0x22, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_8 = 0x23, DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_9 = 0x24, DOTA_LOADOUT_TYPE_VOICE = 0x25, DOTA_LOADOUT_TYPE_WEAPON_PERSONA_1 = 0x26, DOTA_LOADOUT_TYPE_OFFHAND_WEAPON_PERSONA_1 = 0x27, DOTA_LOADOUT_TYPE_WEAPON2_PERSONA_1 = 0x28, DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2_PERSONA_1 = 0x29, DOTA_LOADOUT_TYPE_HEAD_PERSONA_1 = 0x2a, DOTA_LOADOUT_TYPE_SHOULDER_PERSONA_1 = 0x2b, DOTA_LOADOUT_TYPE_ARMS_PERSONA_1 = 0x2c, DOTA_LOADOUT_TYPE_ARMOR_PERSONA_1 = 0x2d, DOTA_LOADOUT_TYPE_BELT_PERSONA_1 = 0x2e, DOTA_LOADOUT_TYPE_NECK_PERSONA_1 = 0x2f, DOTA_LOADOUT_TYPE_BACK_PERSONA_1 = 0x30, DOTA_LOADOUT_TYPE_LEGS_PERSONA_1 = 0x31, DOTA_LOADOUT_TYPE_GLOVES_PERSONA_1 = 0x32, DOTA_LOADOUT_TYPE_TAIL_PERSONA_1 = 0x33, DOTA_LOADOUT_TYPE_MISC_PERSONA_1 = 0x34, DOTA_LOADOUT_TYPE_BODY_HEAD_PERSONA_1 = 0x35, DOTA_LOADOUT_TYPE_MOUNT_PERSONA_1 = 0x36, DOTA_LOADOUT_TYPE_SUMMON_PERSONA_1 = 0x37, DOTA_LOADOUT_TYPE_SHAPESHIFT_PERSONA_1 = 0x38, DOTA_LOADOUT_TYPE_TAUNT_PERSONA_1 = 0x39, DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS_PERSONA_1 = 0x3a, DOTA_LOADOUT_TYPE_ABILITY_ATTACK_PERSONA_1 = 0x3b, DOTA_LOADOUT_TYPE_ABILITY1_PERSONA_1 = 0x3c, DOTA_LOADOUT_TYPE_ABILITY2_PERSONA_1 = 0x3d, DOTA_LOADOUT_TYPE_ABILITY3_PERSONA_1 = 0x3e, DOTA_LOADOUT_TYPE_ABILITY4_PERSONA_1 = 0x3f, DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE_PERSONA_1 = 0x40, DOTA_LOADOUT_TYPE_VOICE_PERSONA_1 = 0x41, DOTA_LOADOUT_PERSONA_1_START = 0x26, DOTA_LOADOUT_PERSONA_1_END = 0x41, DOTA_LOADOUT_TYPE_PERSONA_SELECTOR = 0x42, DOTA_LOADOUT_TYPE_COURIER = 0x43, DOTA_LOADOUT_TYPE_ANNOUNCER = 0x44, DOTA_LOADOUT_TYPE_MEGA_KILLS = 0x45, DOTA_LOADOUT_TYPE_MUSIC = 0x46, DOTA_LOADOUT_TYPE_WARD = 0x47, DOTA_LOADOUT_TYPE_HUD_SKIN = 0x48, DOTA_LOADOUT_TYPE_LOADING_SCREEN = 0x49, DOTA_LOADOUT_TYPE_WEATHER = 0x4a, DOTA_LOADOUT_TYPE_HEROIC_STATUE = 0x4b, DOTA_LOADOUT_TYPE_MULTIKILL_BANNER = 0x4c, DOTA_LOADOUT_TYPE_CURSOR_PACK = 0x4d, DOTA_LOADOUT_TYPE_TELEPORT_EFFECT = 0x4e, DOTA_LOADOUT_TYPE_BLINK_EFFECT = 0x4f, DOTA_LOADOUT_TYPE_EMBLEM = 0x50, DOTA_LOADOUT_TYPE_TERRAIN = 0x51, DOTA_LOADOUT_TYPE_RADIANT_CREEPS = 0x52, DOTA_LOADOUT_TYPE_DIRE_CREEPS = 0x53, DOTA_LOADOUT_TYPE_RADIANT_TOWER = 0x54, DOTA_LOADOUT_TYPE_DIRE_TOWER = 0x55, DOTA_LOADOUT_TYPE_VERSUS_SCREEN = 0x56, DOTA_LOADOUT_TYPE_STREAK_EFFECT = 0x57, DOTA_LOADOUT_TYPE_KILL_EFFECT = 0x58, DOTA_LOADOUT_TYPE_DEATH_EFFECT = 0x59, DOTA_LOADOUT_TYPE_HEAD_EFFECT = 0x5a, DOTA_LOADOUT_TYPE_MAP_EFFECT = 0x5b, DOTA_LOADOUT_TYPE_COURIER_EFFECT = 0x5c, DOTA_LOADOUT_TYPE_RADIANT_SIEGE_CREEPS = 0x5d, DOTA_LOADOUT_TYPE_DIRE_SIEGE_CREEPS = 0x5e, DOTA_LOADOUT_TYPE_ROSHAN = 0x5f, DOTA_LOADOUT_TYPE_TORMENTOR = 0x60, DOTA_LOADOUT_TYPE_ANCIENT = 0x61, DOTA_PLAYER_LOADOUT_START = 0x43, DOTA_PLAYER_LOADOUT_END = 0x61, DOTA_LOADOUT_TYPE_NONE = 0x62, DOTA_LOADOUT_TYPE_COUNT = 0x63, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class DOTA_ThreatLevel : uint32_t { DOTA_THREATLEVEL_Ultra = 0x0, DOTA_THREATLEVEL_High = 0x1, DOTA_THREATLEVEL_Medium = 0x2, DOTA_THREATLEVEL_Low = 0x3, DOTA_THREATLEVEL_None = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class PingConfirmationIconType : uint32_t { PING_CONFIRMATION_STATE_ICON_TYPE_ATTACK = 0x0, PING_CONFIRMATION_STATE_ICON_TYPE_DEFEND = 0x1, PING_CONFIRMATION_STATE_ICON_TYPE_SMOKE = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class ObstructionRelationshipClass_t : uint32_t { DOTA_OBSTRUCTION_RELATIONSHIP_NONE = 0x0, DOTA_OBSTRUCTION_RELATIONSHIP_BUILDING = 0x1, DOTA_OBSTRUCTION_RELATIONSHIP_PLAYER_CONTROLLED = 0x2, DOTA_OBSTRUCTION_RELATIONSHIP_NPC = 0x3, DOTA_OBSTRUCTION_RELATIONSHIP_LAST = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class quest_hud_types_t : uint32_t { QUEST_HUD_TYPE_DEFAULT = 0x0, QUEST_HUD_TYPE_GOLD = 0x1, QUEST_HUD_TYPE_ATTACK = 0x2, QUEST_HUD_TYPE_DEFEND = 0x3, QUEST_NUM_HUD_TYPES = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class quest_text_replace_values_t : uint32_t { QUEST_TEXT_REPLACE_VALUE_CURRENT_VALUE = 0x0, QUEST_TEXT_REPLACE_VALUE_TARGET_VALUE = 0x1, QUEST_TEXT_REPLACE_VALUE_ROUND = 0x2, QUEST_TEXT_REPLACE_VALUE_REWARD = 0x3, QUEST_NUM_TEXT_REPLACE_VALUES = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class subquest_text_replace_values_t : uint32_t { SUBQUEST_TEXT_REPLACE_VALUE_CURRENT_VALUE = 0x0, SUBQUEST_TEXT_REPLACE_VALUE_TARGET_VALUE = 0x1, SUBQUEST_NUM_TEXT_REPLACE_VALUES = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class subquest_player_stat_types_t : uint32_t { SUBQUEST_PLAYER_STAT_GOLD = 0x0, SUBQUEST_PLAYER_STAT_LEVEL = 0x1, SUBQUEST_PLAYER_STAT_LAST_HITS = 0x2, SUBQUEST_PLAYER_STAT_DENIES = 0x3, SUBQUEST_NUM_PLAYER_STATS = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 11 // Alignment: 4 // Size: 0x4 enum class DOTASpeechType_t : uint32_t { DOTA_SPEECH_USER_INVALID = 0x0, DOTA_SPEECH_USER_SINGLE = 0x1, DOTA_SPEECH_USER_TEAM = 0x2, DOTA_SPEECH_USER_TEAM_NEARBY = 0x3, DOTA_SPEECH_USER_NEARBY = 0x4, DOTA_SPEECH_USER_ALL = 0x5, DOTA_SPEECH_GOOD_TEAM = 0x6, DOTA_SPEECH_BAD_TEAM = 0x7, DOTA_SPEECH_SPECTATOR = 0x8, DOTA_SPEECH_USER_TEAM_NOSPECTATOR = 0x9, DOTA_SPEECH_RECIPIENT_TYPE_MAX = 0xa, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class FowBlockerShape_t : uint32_t { FOW_BLOCKER_SHAPE_RECTANGLE = 0x0, FOW_BLOCKER_SHAPE_RECTANGLE_OUTLINE = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class CDOTA_BaseNPC_AghsFort_Watch_Tower__ExitDirection_t : uint32_t { EXIT_DIRECTION_LEFT = 0x0, EXIT_DIRECTION_TOP = 0x1, EXIT_DIRECTION_RIGHT = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class TowerState_t : uint32_t { TOWER_STATE_ACTIVE = 0x0, TOWER_STATE_SELECTED = 0x1, TOWER_STATE_INACTIVE = 0x2, TOWER_STATE_NO_BEAM_MOVEMENT = 0x3, TOWER_STATE_ACTIVE_CHANNELED = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 11 // Alignment: 1 // Size: 0x1 enum class CavernCrawlItemType_t : uint8_t { CAVERN_CRAWL_ITEM_TYPE_INVALID = 0xff, CAVERN_CRAWL_ITEM_TYPE_KEY = 0x0, CAVERN_CRAWL_ITEM_TYPE_FLARE = 0x1, CAVERN_CRAWL_ITEM_TYPE_SWAP = 0x2, CAVERN_CRAWL_ITEM_TYPE_CULLING_BLADE = 0x3, CAVERN_CRAWL_ITEM_TYPE_SHOVEL = 0x4, CAVERN_CRAWL_ITEM_TYPE_COUNT = 0x5, CAVERN_CRAWL_ITEM_TYPE_FIRST_FAKE = 0x80, CAVERN_CRAWL_ITEM_TYPE_TREASURE_MAP = 0x80, CAVERN_CRAWL_ITEM_TYPE_AFTER_FAKES = 0x81, CAVERN_CRAWL_ITEM_TYPE_FAKE_COUNT = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 1 // Size: 0x1 enum class CavernCrawlChallengeType_t : uint8_t { CAVERN_CRAWL_CHALLENGE_TYPE_INVALID = 0x0, CAVERN_CRAWL_CHALLENGE_FIRST_CUSTOM_TYPE = 0xa0, CAVERN_CRAWL_CHALLENGE_FIRST_VALID_SPECIAL_TYPE = 0xf0, CAVERN_CRAWL_CHALLENGE_TYPE_LOCKED_DOOR = 0xf0, CAVERN_CRAWL_CHALLENGE_TYPE_CAVE_IN = 0xf1, CAVERN_CRAWL_CHALLENGE_LAST_VALID_TYPE_PLUS_ONE = 0xf2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class EPlayerTrackedStatImpl : uint32_t { k_ePlayerTrackedStatImpl_Invalid = 0x0, k_ePlayerTrackedStatImpl_Direct = 0x1, k_ePlayerTrackedStatImpl_KillEater = 0x2, k_ePlayerTrackedStatImpl_CombatQuery = 0x3, k_ePlayerTrackedStatImpl_Expression = 0x4, k_ePlayerTrackedStatImpl_HeroAdjective = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 4 // Alignment: 4 // Size: 0x4 enum class ETeamTrackedStatImpl : uint32_t { k_eTeamTrackedStatImpl_Invalid = 0x0, k_eTeamTrackedStatImpl_Direct = 0x1, k_eTeamTrackedStatImpl_Expression = 0x2, k_eTeamTrackedStatImpl_PlayerAggregate = 0x3, }; // Registered binary: server.dll (project 'server') // Enumerator count: 5 // Alignment: 4 // Size: 0x4 enum class EMatchTrackedStatImpl : uint32_t { k_eMatchTrackedStatImpl_Invalid = 0x0, k_eMatchTrackedStatImpl_Direct = 0x1, k_eMatchTrackedStatImpl_Expression = 0x2, k_eMatchTrackedStatImpl_PlayerAggregate = 0x3, k_eMatchTrackedStatImpl_TeamAggregate = 0x4, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class ETrackedStatAggregate : uint32_t { k_eTrackedStatAggregate_Invalid = 0x0, k_eTrackedStatAggregate_Sum = 0x1, k_eTrackedStatAggregate_Max = 0x2, k_eTrackedStatAggregate_Min = 0x3, k_eTrackedStatAggregate_Or = 0x4, k_eTrackedStatAggregate_And = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 7 // Alignment: 4 // Size: 0x4 enum class EFantasyShapeBehavior : uint32_t { // MPropertySuppressEnumerator k_eFantasyShapeBehavior_Invalid = 0x0, k_eFantasyShapeBehavior_MinQuality = 0x1, k_eFantasyShapeBehavior_AdjBonus = 0x2, k_eFantasyShapeBehavior_StealBonus = 0x3, k_eFantasyShapeBehavior_OnlyOne = 0x4, k_eFantasyShapeBehavior_NeedMultiples = 0x5, // MPropertySuppressEnumerator k_eFantasyShapeBehavior_COUNT = 0x6, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class EFantasyStatType : uint32_t { k_eFantasyStatType_Player = 0x0, k_eFantasyStatType_Team = 0x1, k_eFantasyStatType_Game = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 2 // Alignment: 4 // Size: 0x4 enum class EFantasyStatMatchMode : uint32_t { k_FantasyStatMatchMode_Any = 0x0, k_FantasyStatMatchMode_All = 0x1, }; // Registered binary: server.dll (project 'server') // Enumerator count: 14 // Alignment: 2 // Size: 0x2 enum class EFantasyMutationTarget : uint16_t { k_eFantasyMutationTarget_None = 0x0, k_eFantasyMutationTarget_Prefix = 0x1, k_eFantasyMutationTarget_Player = 0x2, k_eFantasyMutationTarget_Suffix = 0x4, k_eFantasyMutationTarget_Rubies = 0x8, k_eFantasyMutationTarget_Sapphires = 0x10, k_eFantasyMutationTarget_Emeralds = 0x20, k_eFantasyMutationTarget_Adjacent = 0x40, k_eFantasyMutationTarget_OperationChoice = 0x80, k_eFantasyMutationTarget_AllColor = 0x100, k_eFantasyMutationTarget_OneColor = 0x200, k_eFantasyMutationTarget_FirstColor = 0x400, k_eFantasyMutationTarget_LastColor = 0x800, k_eFantasyMutationTarget_All = 0x1000, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class EFantasyMutationOperation : uint32_t { k_eFantasyMutationOperation_RollEverything = 0x0, k_eFantasyMutationOperation_RollShape = 0x1, k_eFantasyMutationOperation_RollQuality = 0x2, k_eFantasyMutationOperation_RollStat = 0x3, k_eFantasyMutationOperation_IncreaseQuality = 0x4, k_eFantasyMutationOperation_DecreaseQuality = 0x5, k_eFantasyMutationOperation_IncreaseOneQuality = 0x6, k_eFantasyMutationOperation_IncreaseTwoQualitiesDecreaseOne = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class EFantasyOperationTarget : uint32_t { k_eFantasyOperationTarget_None = 0x0, k_eFantasyOperationTarget_GemType = 0x1, k_eFantasyOperationTarget_Region = 0x2, k_eFantasyOperationTarget_SpecificGem = 0x3, k_eFantasyOperationTarget_Title = 0x4, k_eFantasyOperationTarget_ExtraInput = 0x5, k_eFantasyOperationTarget_PlayerDraft = 0x6, k_eFantasyOperationTarget_TitleDraft = 0x7, }; // Registered binary: server.dll (project 'server') // Enumerator count: 6 // Alignment: 4 // Size: 0x4 enum class PetCoopStates_t : uint32_t { COOP_IGNORE = 0x0, COOPTELEPORT_START_PERFORMING = 0x1, COOPTELEPORT_PLAY_ENDANIM = 0x2, COOPTELEPORT_PLAY_EXITANIM = 0x3, COOP_WARD_OBSERVER = 0x4, COOP_WARD_SENTRY = 0x5, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class CreatureAbilityType : uint32_t { CREATURE_ABILITY_OFFENSIVE = 0x0, CREATURE_ABILITY_DEFENSIVE = 0x1, CREATURE_ABILITY_ESCAPE = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 3 // Alignment: 4 // Size: 0x4 enum class TrackOrientationType_t : uint32_t { TrackOrientation_Fixed = 0x0, TrackOrientation_FacePath = 0x1, TrackOrientation_FacePathAngles = 0x2, }; // Registered binary: server.dll (project 'server') // Enumerator count: 8 // Alignment: 4 // Size: 0x4 enum class MLBot_MessageId : uint32_t { mlbot_MatchMetadata = 0x1, mlbot_TickBoundary = 0x2, mlbot_TeamState_Radiant = 0x3, mlbot_TeamState_Radiant_Delta = 0x4, mlbot_TeamState_Dire = 0x5, mlbot_TeamState_Dire_Delta = 0x6, mlbot_PlayerCommand = 0x7, mlbot_PlayerOrder = 0x8, }; struct ChangeAccessorFieldPathIndex_t; struct CEntityIdentity; struct CScriptComponent; struct CGameSceneNode; struct CNetworkVarChainer; struct CSkeletonInstance; struct GameTime_t; struct CSkillFloat; struct fogplayerparams_t; struct audioparams_t; struct CInButtonState; struct AmmoIndex_t; struct CRangeInt; struct CRangeFloat; struct CBaseAnimGraphController; struct ModelConfigHandle_t; struct CEntityInstance; struct CGameSceneNodeHandle; struct CNetworkOriginCellCoordQuantizedVector; struct HSequence; struct CModelState; struct ResponseFollowup; struct ResponseParams; struct CRR_Response; struct CBaseFlex; struct CResponseCriteriaSet; struct CSoundEnvelope; struct CCopyRecipientFilter; struct CBodyComponent; struct CNetworkTransmitComponent; struct GameTick_t; struct CEntityIOOutput; struct CNetworkVelocityVector; struct CCollisionProperty; struct VelocitySampler; struct SimpleConstraintSoundProfile; struct sky3dparams_t; struct CSkyCamera; struct ParticleIndex_t; struct VPhysicsCollisionAttribute_t; struct AttachmentHandle_t; struct fogparams_t; struct CTakeDamageInfo; struct CTakeDamageResult; struct CAttributeManager; struct attrib_definition_index_t; struct CEconItemView; struct INextBotReply; struct CNetworkedSequenceOperation; struct CSequenceTransitioner2; struct CBaseAnimatingController; struct CBaseAnimatingOverlayController; struct CDOTAGameManager; struct DOTALevelingAbilityBonus_t; struct AbilityID_t; struct item_definition_index_t; struct DOTASpecialAbility_t; struct PlayerID_t; struct CDOTAGameRules; struct AABB_t; struct CountdownTimer; struct itemid_t; struct DOTA_AssassinMinigameNetworkState; struct MatchID_t; struct EngineCountdownTimer; struct LeagueID_t; struct CDOTA_BaseNPC; struct CDOTA_ArcanaDataEntity_DrowRanger; struct CDOTA_ArcanaDataEntity_FacelessVoid; struct CDOTA_ArcanaDataEntity_Razor; struct CavernCrawlPathID_t; struct CavernCrawlRoomID_t; struct CDOTA_Buff; struct CDOTABaseAbility; struct PeriodicResourceID_t; struct GuildID_t; struct CavernCrawlMapVariant_t; struct CDOTA_UnitInventory; struct CDotaEntityFilterFlags; struct CDOTASpectatorGraphManager; struct CModifierParams; struct CavernCrawlRewardType_t; struct style_index_t; struct BlessingTypeID_t; struct BlessingID_t; struct PingWheelMessageID_t; struct TrackedStatID_t; struct TrackedStatKillEaterData_t; struct TrackedStatCombatQueryData_t; struct TrackedStatExpressionData_t; struct TrackedStatHeroAdjectiveData_t; struct TrackedStatAggregateData_t; struct TrackedStatValue_t; struct FantasyTitle_t; struct FantasyGemShape_t; struct FantasyGemQuality_t; struct FantasyGemSlot_t; struct FantasyTabletID_t; struct FantasyOperationID_t; struct FantasyCraftDataID_t; struct FantasyPeriod_t; struct FantasyLeagueID_t; struct CDOTA_TeamCommander; struct CDOTABehaviorMoveTo; struct CPointCamera; struct CRenderComponent; struct CHitboxComponent; struct CGlowProperty; struct CNetworkViewOffsetVector; struct CPhysicsShake; struct CPathKeyFrame; struct CConstantForceController; struct CMotorController; struct ConstraintSoundInfo; struct constraint_hingeparams_t; struct dynpitchvol_t; struct CAttributeList; struct CSoundPatch; struct sSpiritInfo; struct CDOTA_Tree; struct CPathTrack; struct CLightComponent; struct IChoreoServices; struct PhysicsRagdollPose_t; struct CFuncTrackTrain; struct ragdoll_t; struct CAttributeContainer; struct CPlayer_WeaponServices; struct CPlayer_ItemServices; struct CPlayer_AutoaimServices; struct CPlayer_ObserverServices; struct CPlayer_WaterServices; struct CPlayer_UseServices; struct CPlayer_FlashlightServices; struct CPlayer_CameraServices; struct CPlayer_MovementServices; struct CAI_Expresser; struct CDOTA_ModifierManager; struct CLocomotionBase; struct IBody; struct CUnitOrders; struct CLocalNPCObstructionsCache; struct CDOTA_CreepKillInfo; struct CDOTA_BaseNPC_Hero::KillInfo_t; struct sLoadoutItem; struct CDOTAMusicProbabilityEntry; // Registered binary: server.dll (project 'tier2') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor // // MPropertyCustomEditor class CRangeFloat { public: float m_pValue[2]; // 0x0 }; // Registered binary: server.dll (project 'tier2') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor // // MPropertyCustomEditor class CRangeInt { public: int32_t m_pValue[2]; // 0x0 }; // Registered binary: server.dll (project 'navlib') // Alignment: 8 // Size: 0x18 // Has Trivial Destructor class Extent { public: Vector lo; // 0x0 Vector hi; // 0xc }; // Registered binary: server.dll (project 'navlib') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor struct NavGravity_t { public: Vector m_vGravity; // 0x0 bool m_bDefault; // 0xc }; // Registered binary: server.dll (project 'navlib') // Alignment: 8 // Size: 0x70 // Has VTable // Is Abstract class CNavVolume { private: [[maybe_unused]] uint8_t __pad0000[0x70]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'navlib') // Alignment: 8 // Size: 0x98 // Has VTable class CNavVolumeVector : public CNavVolume { private: [[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70 public: bool m_bHasBeenPreFiltered; // 0x78 }; // Registered binary: server.dll (project 'navlib') // Alignment: 8 // Size: 0x98 // Has VTable class CNavVolumeAll : public CNavVolumeVector { public: // No schema binary for binding }; // Registered binary: server.dll (project 'navlib') // Alignment: 8 // Size: 0x80 // Has VTable class CNavVolumeSphere : public CNavVolume { public: Vector m_vCenter; // 0x70 float m_flRadius; // 0x7c }; // Registered binary: server.dll (project 'navlib') // Alignment: 8 // Size: 0x88 // Has VTable class CNavVolumeSphericalShell : public CNavVolumeSphere { public: float m_flRadiusInner; // 0x80 }; // Registered binary: server.dll (project 'navlib') // Alignment: 4 // Size: 0x2c // Has Trivial Destructor // // MVDataRoot // MGetKV3ClassDefaults class CNavHullVData { public: // MPropertyFriendlyName "Enabled" // MPropertyDescription "Is this agent enabled for generation? ( will result in 0 nav areas for this agent if not )." bool m_bAgentEnabled; // 0x0 // MPropertyFriendlyName "Radius" // MPropertyDescription "Radius of navigating agent capsule." float m_agentRadius; // 0x4 // MPropertyFriendlyName "Height" // MPropertyDescription "Height of navigating agent capsule." float m_agentHeight; // 0x8 // MPropertyFriendlyName "Enable Short Height" // MPropertyDescription "Enable shorter navigating agent capsules ( e.g. crouch ) in addition to regular height capsules." bool m_agentShortHeightEnabled; // 0xc private: [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: // MPropertyFriendlyName "Short height" // MPropertyDescription "Short Height of navigating agent capsules if enabled." float m_agentShortHeight; // 0x10 // MPropertyFriendlyName "Max Climb" // MPropertyDescription "Max vertical offset that the agent simply ignores and walks over." float m_agentMaxClimb; // 0x14 // MPropertyFriendlyName "Max Slope" // MPropertyDescription "Max ground slope to be considered walkable." int32_t m_agentMaxSlope; // 0x18 // MPropertyFriendlyName "Max Jump Down Distance" // MPropertyDescription "Max vertical offset at which to create a jump connection ( possibly one-way )." float m_agentMaxJumpDownDist; // 0x1c // MPropertyFriendlyName "Max Horizontal Jump Distance" // MPropertyDescription "Max horizontal offset over which to create a jump connection ( actually a parameter into the true threshold function )." float m_agentMaxJumpHorizDistBase; // 0x20 // MPropertyFriendlyName "Max Jump Up Distance" // MPropertyDescription "Max vertical offset at which to make a jump connection two-way." float m_agentMaxJumpUpDist; // 0x24 // MPropertyFriendlyName "Border Erosion" // MPropertyDescription "Border erosion in voxel units ( -1 to use default value based on agent radius )." int32_t m_agentBorderErosion; // 0x28 }; // Registered binary: server.dll (project 'navlib') // Alignment: 8 // Size: 0x18 // // MVDataRoot // MGetKV3ClassDefaults class CNavHullPresetVData { public: // MPropertyFriendlyName "Nav Hulls" // MPropertyDescription "List of nav hulls belonging to this preset." // MPropertyAttributeEditor "VDataChoice( scripts/nav_hulls.vdata )" CUtlVector< CUtlString > m_vecNavHulls; // 0x0 }; // Registered binary: server.dll (project 'entity2') // Alignment: 8 // Size: 0x8 // Has VTable // Is Abstract // Has Trivial Destructor class CEntityComponent { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'entity2') // Alignment: 8 // Size: 0x78 // // MNetworkVarNames "int32 m_nameStringableIndex" class CEntityIdentity { private: [[maybe_unused]] uint8_t __pad0000[0x14]; // 0x0 public: // MNetworkEnable // MNetworkChangeCallback "entityIdentityNameChanged" int32_t m_nameStringableIndex; // 0x14 CUtlSymbolLarge m_name; // 0x18 CUtlSymbolLarge m_designerName; // 0x20 private: [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: uint32_t m_flags; // 0x30 private: [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 public: // MNetworkDisable WorldGroupId_t m_worldGroupId; // 0x38 uint32_t m_fDataObjectTypes; // 0x3c // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40 private: [[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42 public: CEntityIdentity* m_pPrev; // 0x58 CEntityIdentity* m_pNext; // 0x60 CEntityIdentity* m_pPrevByClass; // 0x68 CEntityIdentity* m_pNextByClass; // 0x70 // Datamap fields: // void m_pAttributes; // 0x48 }; // Registered binary: server.dll (project 'entity2') // Alignment: 8 // Size: 0x38 // Has VTable // // MNetworkVarNames "CEntityIdentity * m_pEntity" // MNetworkVarNames "CScriptComponent::Storage_t m_CScriptComponent" class CEntityInstance { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkDisable CUtlSymbolLarge m_iszPrivateVScripts; // 0x8 // MNetworkEnable // MNetworkPriority "56" CEntityIdentity* m_pEntity; // 0x10 private: [[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18 public: // MNetworkEnable // MNetworkDisable CScriptComponent* m_CScriptComponent; // 0x28 bool m_bVisibleinPVS; // 0x30 }; // Registered binary: server.dll (project 'entity2') // Alignment: 8 // Size: 0x38 // Has VTable class CScriptComponent : public CEntityComponent { private: [[maybe_unused]] uint8_t __pad0008[0x28]; // 0x8 public: CUtlSymbolLarge m_scriptClassName; // 0x30 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // Has VTable class CBodyComponent : public CEntityComponent { public: // MNetworkDisable CGameSceneNode* m_pSceneNode; // 0x8 private: [[maybe_unused]] uint8_t __pad0010[0x10]; // 0x10 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x20 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponent")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // Has Trivial Destructor // // MNetworkVarsAtomic class CNetworkOriginCellCoordQuantizedVector { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // MNetworkEnable // MNetworkChangeCallback "OnCellChanged" // MNetworkPriority "31" // MNetworkSerializer "cellx" uint16_t m_cellX; // 0x10 // MNetworkEnable // MNetworkChangeCallback "OnCellChanged" // MNetworkPriority "31" // MNetworkSerializer "celly" uint16_t m_cellY; // 0x12 // MNetworkEnable // MNetworkChangeCallback "OnCellChanged" // MNetworkPriority "31" // MNetworkSerializer "cellz" uint16_t m_cellZ; // 0x14 // MNetworkEnable uint16_t m_nOutsideWorld; // 0x16 // MNetworkBitCount "13" // MNetworkMinValue "0.000000" // MNetworkMaxValue "256.000000" // MNetworkEncodeFlags "1" // MNetworkChangeCallback "OnCellChanged" // MNetworkPriority "31" // MNetworkSerializer "posx" CNetworkedQuantizedFloat m_vecX; // 0x18 // MNetworkBitCount "13" // MNetworkMinValue "0.000000" // MNetworkMaxValue "256.000000" // MNetworkEncodeFlags "1" // MNetworkChangeCallback "OnCellChanged" // MNetworkPriority "31" // MNetworkSerializer "posy" CNetworkedQuantizedFloat m_vecY; // 0x20 // MNetworkBitCount "13" // MNetworkMinValue "0.000000" // MNetworkMaxValue "256.000000" // MNetworkEncodeFlags "1" // MNetworkChangeCallback "OnCellChanged" // MNetworkPriority "31" // MNetworkSerializer "posz" CNetworkedQuantizedFloat m_vecZ; // 0x28 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "CEntityHandle m_hOwner" // MNetworkVarNames "CUtlStringToken m_name" class CGameSceneNodeHandle { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable CEntityHandle m_hOwner; // 0x8 // MNetworkEnable CUtlStringToken m_name; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has VTable // // MNetworkVarNames "uint32 m_bvDisabledHitGroups" class CHitboxComponent : public CEntityComponent { private: [[maybe_unused]] uint8_t __pad0008[0x1c]; // 0x8 public: // MNetworkEnable uint32_t m_bvDisabledHitGroups[1]; // 0x24 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CHitboxComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_referenced_but_impl_is_contained(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CHitboxComponent")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedFloatType struct GameTime_t { public: float m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_FLOAT(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("GameTime_t")->m_static_fields[0]->m_instance);}; static GameTime_t &Get_Zero(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("GameTime_t")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1b0 // Has VTable class CNetworkTransmitComponent { private: [[maybe_unused]] uint8_t __pad0000[0x16c]; // 0x0 public: uint8_t m_nTransmitStateOwnedCounter; // 0x16c // Static fields: static int32_t &Get_s_nDebugStateChange(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_s_nWatchTransmitEntity(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[1]->m_instance);}; static bool &Get_s_bUseNetworkVars(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[2]->m_instance);}; static bool &Get_s_bNetworkVarPerFieldTracking(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[3]->m_instance);}; static bool &Get_s_bNetworkVarValidate(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[4]->m_instance);}; static bool &Get_s_bUsingPVSConvars(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[5]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb8 // Has VTable class CRenderComponent : public CEntityComponent { private: [[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x10 private: [[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38 public: bool m_bIsRenderingWithViewModels; // 0x50 private: [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: uint32_t m_nSplitscreenFlags; // 0x54 private: [[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58 public: bool m_bEnableRendering; // 0x60 private: [[maybe_unused]] uint8_t __pad0061[0x4f]; // 0x61 public: bool m_bInterpolationReadyToDraw; // 0xb0 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CRenderComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CRenderComponent")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Is Abstract // Has Trivial Destructor class CAnimEventListenerBase { private: [[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Has Trivial Destructor class CAnimEventListener : public CAnimEventListenerBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // Has VTable class CAnimEventQueueListener : public CAnimEventListenerBase { private: [[maybe_unused]] uint8_t __pad0020[0x10]; // 0x20 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Has Trivial Destructor class CBuoyancyHelper { private: [[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0 public: float m_flFluidDensity; // 0x18 // Datamap fields: // void m_pController; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor // // MPropertyCustomEditor class CSkillFloat { public: float m_pValue[4]; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor // // MPropertyCustomEditor class CSkillInt { public: int32_t m_pValue[4]; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 4 // Size: 0x14 // Has Trivial Destructor // // MGetKV3ClassDefaults class CSkillDamage { public: // MPropertyDescription "Damage Dealt (in the case of NPC vs NPC damage, medium skill is used)" CSkillFloat m_flDamage; // 0x0 // MPropertyDescription "If specified, the damage used to compute physics forces. Otherwise normal damage is used." float m_flPhysicsForceDamage; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor // // MPropertyCustomEditor class CRemapFloat { public: float m_pValue[4]; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa0 // Has VTable class CScriptUniformRandomStream { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: HSCRIPT m_hScriptScope; // 0x8 private: [[maybe_unused]] uint8_t __pad0010[0x8c]; // 0x10 public: int32_t m_nInitialSeed; // 0x9c // Static fields: static CUtlVector< CScriptUniformRandomStream* > &Get_sm_UniformStreams(){return *reinterpret_cast*>(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CScriptUniformRandomStream")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MPulseProvideFeatureTag // MPulseLibraryBindings class CBasePlayerControllerAPI { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 class CBreakableStageHelper { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: int32_t m_nCurrentStage; // 0x8 int32_t m_nStageCount; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // // MGetKV3ClassDefaults struct CommandToolCommand_t { public: bool m_bEnabled; // 0x0 bool m_bOpened; // 0x1 private: [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 public: uint32_t m_InternalId; // 0x4 CUtlString m_ShortName; // 0x8 CommandExecMode_t m_ExecMode; // 0x10 private: [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: CUtlString m_SpawnGroup; // 0x18 float m_PeriodicExecDelay; // 0x20 CommandEntitySpecType_t m_SpecType; // 0x24 CUtlString m_EntitySpec; // 0x28 CUtlString m_Commands; // 0x30 DebugOverlayBits_t m_SetDebugBits; // 0x38 DebugOverlayBits_t m_ClearDebugBits; // 0x40 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MPulseProvideFeatureTag // MPulseLibraryBindings class CDynamicPropAPI { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable class CPlayerPawnComponent { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable class CPlayerControllerComponent { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable // Is Abstract class CPlayer_AutoaimServices : public CPlayerPawnComponent { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x78 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "Vector localSound" // MNetworkVarNames "int32 soundscapeIndex" // MNetworkVarNames "uint8 localBits" // MNetworkVarNames "int soundscapeEntityListIndex" // MNetworkVarNames "uint32 soundEventHash" struct audioparams_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable // MNetworkEncoder "coord" Vector localSound[8]; // 0x8 // MNetworkEnable int32_t soundscapeIndex; // 0x68 // MNetworkEnable uint8_t localBits; // 0x6c private: [[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d public: // MNetworkEnable int32_t soundscapeEntityListIndex; // 0x70 // MNetworkEnable uint32_t soundEventHash; // 0x74 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "CHandle< CFogController> m_hCtrl" struct fogplayerparams_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable // MNetworkUserGroup "PlayerFogController" CHandle< CFogController > m_hCtrl; // 0x8 float m_flTransitionTime; // 0xc Color m_OldColor; // 0x10 float m_flOldStart; // 0x14 float m_flOldEnd; // 0x18 float m_flOldMaxDensity; // 0x1c float m_flOldHDRColorScale; // 0x20 float m_flOldFarZ; // 0x24 Color m_NewColor; // 0x28 float m_flNewStart; // 0x2c float m_flNewEnd; // 0x30 float m_flNewMaxDensity; // 0x34 float m_flNewHDRColorScale; // 0x38 float m_flNewFarZ; // 0x3c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable class CPlayer_FlashlightServices : public CPlayerPawnComponent { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable class CPlayer_ItemServices : public CPlayerPawnComponent { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Has Trivial Destructor class CInButtonState { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: uint64_t m_pButtonStates[3]; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1d0 // Has VTable // // MNetworkVarNames "ButtonBitMask_t m_nToggleButtonDownMask" // MNetworkVarNames "float32 m_flMaxspeed" // MNetworkVarNames "float32 m_arrForceSubtickMoveWhen" class CPlayer_MovementServices : public CPlayerPawnComponent { public: int32_t m_nImpulse; // 0x40 private: [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: CInButtonState m_nButtons; // 0x48 uint64_t m_nQueuedButtonDownMask; // 0x68 uint64_t m_nQueuedButtonChangeMask; // 0x70 uint64_t m_nButtonDoublePressed; // 0x78 uint32_t m_pButtonPressedCmdNumber[64]; // 0x80 uint32_t m_nLastCommandNumberProcessed; // 0x180 private: [[maybe_unused]] uint8_t __pad0184[0x4]; // 0x184 public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" uint64_t m_nToggleButtonDownMask; // 0x188 // MNetworkEnable // MNetworkBitCount "12" // MNetworkMinValue "0.000000" // MNetworkMaxValue "2048.000000" // MNetworkEncodeFlags "1" float m_flMaxspeed; // 0x190 // MNetworkEnable float m_arrForceSubtickMoveWhen[4]; // 0x194 float m_flForwardMove; // 0x1a4 float m_flLeftMove; // 0x1a8 float m_flUpMove; // 0x1ac Vector m_vecLastMovementImpulses; // 0x1b0 QAngle m_vecOldViewAngles; // 0x1bc // Datamap fields: // void m_pButtonPressedCmdNumber; // 0x80 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // Has VTable // // MNetworkVarNames "uint8 m_iObserverMode" // MNetworkVarNames "CHandle< CBaseEntity> m_hObserverTarget" class CPlayer_ObserverServices : public CPlayerPawnComponent { public: // MNetworkEnable // MNetworkChangeCallback "OnObserverModeChanged" uint8_t m_iObserverMode; // 0x40 private: [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MNetworkEnable // MNetworkChangeCallback "OnObserverTargetChanged" CHandle< CBaseEntity > m_hObserverTarget; // 0x44 ObserverMode_t m_iObserverLastMode; // 0x48 bool m_bForcedObserverMode; // 0x4c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable class CPlayer_UseServices : public CPlayerPawnComponent { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable class CPlayer_WaterServices : public CPlayerPawnComponent { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa8 // Has VTable // // MNetworkVarNames "CHandle< CBasePlayerWeapon > m_hMyWeapons" // MNetworkVarNames "CHandle< CBasePlayerWeapon> m_hActiveWeapon" // MNetworkVarNames "CHandle< CBasePlayerWeapon> m_hLastWeapon" // MNetworkVarNames "uint16 m_iAmmo" class CPlayer_WeaponServices : public CPlayerPawnComponent { public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBasePlayerWeapon > > m_hMyWeapons; // 0x40 // MNetworkEnable CHandle< CBasePlayerWeapon > m_hActiveWeapon; // 0x58 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" CHandle< CBasePlayerWeapon > m_hLastWeapon; // 0x5c // MNetworkEnable uint16_t m_iAmmo[32]; // 0x60 bool m_bPreventWeaponPickup; // 0xa0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct AmmoIndex_t { public: int8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("AmmoIndex_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // Has VTable // // MGetKV3ClassDefaults struct AmmoTypeInfo_t { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: int32_t m_nMaxCarry; // 0x10 private: [[maybe_unused]] uint8_t __pad0014[0x8]; // 0x14 public: CRangeInt m_nSplashSize; // 0x1c AmmoFlags_t m_nFlags; // 0x24 float m_flMass; // 0x28 CRangeFloat m_flSpeed; // 0x2c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has VTable // Is Abstract class CAnimGraphControllerBase { private: [[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x160 // Has VTable // // MNetworkVarNames "CGameSceneNodeHandle m_hParent" // MNetworkVarNames "CNetworkOriginCellCoordQuantizedVector m_vecOrigin" // MNetworkVarNames "QAngle m_angRotation" // MNetworkVarNames "float m_flScale" // MNetworkVarNames "CUtlStringToken m_name" // MNetworkVarNames "CUtlStringToken m_hierarchyAttachName" class CGameSceneNode { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // MNetworkDisable CTransform m_nodeToWorld; // 0x10 // MNetworkDisable CEntityInstance* m_pOwner; // 0x30 // MNetworkDisable CGameSceneNode* m_pParent; // 0x38 // MNetworkDisable CGameSceneNode* m_pChild; // 0x40 // MNetworkDisable CGameSceneNode* m_pNextSibling; // 0x48 private: [[maybe_unused]] uint8_t __pad0050[0x28]; // 0x50 public: // MNetworkEnable // MNetworkSerializer "gameSceneNode" // MNetworkChangeCallback "gameSceneNodeHierarchyParentChanged" // MNetworkPriority "32" // MNetworkVarEmbeddedFieldOffsetDelta "8" // -> m_hOwner - 0x80 // -> m_name - 0x84 CGameSceneNodeHandle m_hParent; // 0x78 // MNetworkEnable // MNetworkPriority "32" // MNetworkUserGroup "Origin" // MNetworkChangeCallback "gameSceneNodeLocalOriginChanged" // -> m_cellX - 0x98 // -> m_cellY - 0x9a // -> m_cellZ - 0x9c // -> m_nOutsideWorld - 0x9e // -> m_vecX - 0xa0 // -> m_vecY - 0xa8 // -> m_vecZ - 0xb0 CNetworkOriginCellCoordQuantizedVector m_vecOrigin; // 0x88 private: [[maybe_unused]] uint8_t __pad00b8[0x8]; // 0xb8 public: // MNetworkEnable // MNetworkPriority "32" // MNetworkSerializer "gameSceneNodeStepSimulationAnglesSerializer" // MNetworkChangeCallback "gameSceneNodeLocalAnglesChanged" QAngle m_angRotation; // 0xc0 // MNetworkEnable // MNetworkChangeCallback "gameSceneNodeLocalScaleChanged" // MNetworkPriority "32" float m_flScale; // 0xcc // MNetworkDisable Vector m_vecAbsOrigin; // 0xd0 // MNetworkDisable QAngle m_angAbsRotation; // 0xdc // MNetworkDisable float m_flAbsScale; // 0xe8 // MNetworkDisable int16_t m_nParentAttachmentOrBone; // 0xec // MNetworkDisable bool m_bDebugAbsOriginChanges; // 0xee // MNetworkDisable bool m_bDormant; // 0xef // MNetworkDisable bool m_bForceParentToBeNetworked; // 0xf0 struct { // MNetworkDisable uint8_t m_bDirtyHierarchy: 1; // MNetworkDisable uint8_t m_bDirtyBoneMergeInfo: 1; // MNetworkDisable uint8_t m_bNetworkedPositionChanged: 1; // MNetworkDisable uint8_t m_bNetworkedAnglesChanged: 1; // MNetworkDisable uint8_t m_bNetworkedScaleChanged: 1; // MNetworkDisable uint8_t m_bWillBeCallingPostDataUpdate: 1; // MNetworkDisable uint8_t m_bBoneMergeFlex: 1; // MNetworkDisable uint8_t m_nLatchAbsOrigin: 2; // MNetworkDisable uint8_t m_bDirtyBoneMergeBoneToRoot: 1; uint16_t __pad0: 14; }; // 24 bits // MNetworkDisable uint8_t m_nHierarchicalDepth; // 0xf3 // MNetworkDisable uint8_t m_nHierarchyType; // 0xf4 // MNetworkDisable uint8_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount; // 0xf5 private: [[maybe_unused]] uint8_t __pad00f6[0x2]; // 0xf6 public: // MNetworkEnable CUtlStringToken m_name; // 0xf8 private: [[maybe_unused]] uint8_t __pad00fc[0x3c]; // 0xfc public: // MNetworkEnable // MNetworkChangeCallback "gameSceneNodeHierarchyAttachmentChanged" CUtlStringToken m_hierarchyAttachName; // 0x138 // MNetworkDisable float m_flZOffset; // 0x13c // MNetworkDisable float m_flClientLocalScale; // 0x140 // MNetworkDisable Vector m_vRenderOrigin; // 0x144 // Datamap fields: // void m_bDirtyHierarchy; // -0x1 // void m_bDirtyBoneMergeInfo; // -0x1 // void m_bNetworkedPositionChanged; // -0x1 // void m_bNetworkedAnglesChanged; // -0x1 // void m_bNetworkedScaleChanged; // -0x1 // void m_bWillBeCallingPostDataUpdate; // -0x1 // void m_nLatchAbsOrigin; // -0x1 // void m_bDirtyBoneMergeBoneToRoot; // -0x1 // CHandle< CBaseEntity > parentname; // 0x7fffffff // bool useLocalOffset; // 0x7fffffff // bool useParentRenderBounds; // 0x7fffffff // bool positionInLocalSpace; // 0x7fffffff // Vector scales; // 0x7fffffff // Vector local.scales; // 0x7fffffff // float scale; // 0x7fffffff // float ModelScale; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x48 // Has VTable // // MNetworkVarNames "CUtlStringToken m_ID" // MNetworkVarNames "Vector4D m_Values" struct EntityRenderAttribute_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable CUtlStringToken m_ID; // 0x30 // MNetworkEnable Vector4D m_Values; // 0x34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct ModelConfigHandle_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("ModelConfigHandle_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x68 // // MNetworkVarNames "ModelConfigHandle_t m_Handle" // MNetworkVarNames "string_t m_Name" // MNetworkVarNames "CHandle< CBaseModelEntity > m_AssociatedEntities" // MNetworkVarNames "string_t m_AssociatedEntityNames" struct ActiveModelConfig_t { private: [[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0 public: // MNetworkEnable ModelConfigHandle_t m_Handle; // 0x28 private: [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MNetworkEnable CUtlSymbolLarge m_Name; // 0x30 // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseModelEntity > > m_AssociatedEntities; // 0x38 // MNetworkEnable CNetworkUtlVectorBase< CUtlSymbolLarge > m_AssociatedEntityNames; // 0x50 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x210 // Has VTable // // MNetworkVarNames "HModelStrong m_hModel" // MNetworkVarNames "bool m_bClientClothCreationSuppressed" // MNetworkVarNames "MeshGroupMask_t m_MeshGroupMask" // MNetworkVarNames "int8 m_nIdealMotionType" class CModelState { private: [[maybe_unused]] uint8_t __pad0000[0xa0]; // 0x0 public: // MNetworkEnable // MNetworkChangeCallback "skeletonModelChanged" CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0xa0 // MNetworkDisable CUtlSymbolLarge m_ModelName; // 0xa8 private: [[maybe_unused]] uint8_t __pad00b0[0x38]; // 0xb0 public: // MNetworkEnable bool m_bClientClothCreationSuppressed; // 0xe8 private: [[maybe_unused]] uint8_t __pad00e9[0x97]; // 0xe9 public: // MNetworkEnable // MNetworkChangeCallback "skeletonMeshGroupMaskChanged" uint64_t m_MeshGroupMask; // 0x180 private: [[maybe_unused]] uint8_t __pad0188[0x7a]; // 0x188 public: // MNetworkEnable // MNetworkChangeCallback "skeletonMotionTypeChanged" int8_t m_nIdealMotionType; // 0x202 // MNetworkDisable int8_t m_nForceLOD; // 0x203 // MNetworkDisable int8_t m_nClothUpdateFlags; // 0x204 // Datamap fields: // void m_pVPhysicsAggregate; // 0xe0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x3f0 // Has VTable // // MNetworkVarNames "CModelState m_modelState" // MNetworkVarNames "bool m_bIsAnimationEnabled" // MNetworkVarNames "bool m_bUseParentRenderBounds" // MNetworkVarNames "CUtlStringToken m_materialGroup" // MNetworkVarNames "uint8 m_nHitboxSet" class CSkeletonInstance : public CGameSceneNode { private: [[maybe_unused]] uint8_t __pad0160[0x10]; // 0x160 public: // MNetworkEnable // -> m_hModel - 0x210 // -> m_ModelName - 0x218 // -> m_bClientClothCreationSuppressed - 0x258 // -> m_MeshGroupMask - 0x2f0 // -> m_nIdealMotionType - 0x372 // -> m_nForceLOD - 0x373 // -> m_nClothUpdateFlags - 0x374 CModelState m_modelState; // 0x170 // MNetworkEnable bool m_bIsAnimationEnabled; // 0x380 // MNetworkEnable bool m_bUseParentRenderBounds; // 0x381 // MNetworkDisable bool m_bDisableSolidCollisionsForHierarchy; // 0x382 struct { // MNetworkDisable uint8_t m_bDirtyMotionType: 1; // MNetworkDisable uint8_t m_bIsGeneratingLatchedParentSpaceState: 1; uint16_t __pad1: 14; }; // 16 bits // MNetworkEnable // MNetworkChangeCallback "skeletonMaterialGroupChanged" CUtlStringToken m_materialGroup; // 0x384 // MNetworkEnable uint8_t m_nHitboxSet; // 0x388 // Datamap fields: // Vector velocity; // 0x7fffffff // Vector rotationAxis; // 0x7fffffff // float rotationSpeed; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has Trivial Destructor // // MNetworkVarsAtomic class CNetworkOriginQuantizedVector { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // MNetworkBitCount "19" // MNetworkMinValue "-16384.000000" // MNetworkMaxValue "16384.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkOriginQuantizedVector" CNetworkedQuantizedFloat m_vecX; // 0x10 // MNetworkBitCount "19" // MNetworkMinValue "-16384.000000" // MNetworkMaxValue "16384.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkOriginQuantizedVector" CNetworkedQuantizedFloat m_vecY; // 0x18 // MNetworkBitCount "19" // MNetworkMinValue "-16384.000000" // MNetworkMaxValue "16384.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkOriginQuantizedVector" CNetworkedQuantizedFloat m_vecZ; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has Trivial Destructor // // MNetworkVarsAtomic class CNetworkVelocityVector { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // MNetworkBitCount "18" // MNetworkMinValue "-4096.000000" // MNetworkMaxValue "4096.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkVelocityVector" CNetworkedQuantizedFloat m_vecX; // 0x10 // MNetworkBitCount "18" // MNetworkMinValue "-4096.000000" // MNetworkMaxValue "4096.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkVelocityVector" CNetworkedQuantizedFloat m_vecY; // 0x18 // MNetworkBitCount "18" // MNetworkMinValue "-4096.000000" // MNetworkMaxValue "4096.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkVelocityVector" CNetworkedQuantizedFloat m_vecZ; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has Trivial Destructor // // MNetworkVarsAtomic class CNetworkViewOffsetVector { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // MNetworkBitCount "10" // MNetworkMinValue "-64.000000" // MNetworkMaxValue "64.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkViewOffsetVector" CNetworkedQuantizedFloat m_vecX; // 0x10 // MNetworkBitCount "10" // MNetworkMinValue "-64.000000" // MNetworkMaxValue "64.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkViewOffsetVector" CNetworkedQuantizedFloat m_vecY; // 0x18 // MNetworkBitCount "20" // MNetworkMinValue "0.000000" // MNetworkMaxValue "128.000000" // MNetworkEncodeFlags "4" // MNetworkChangeCallback "CNetworkViewOffsetVector" CNetworkedQuantizedFloat m_vecZ; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1c8 // Has VTable // // MNetworkVarNames "Color m_Color" // MNetworkVarNames "Color m_SecondaryColor" // MNetworkVarNames "float m_flBrightness" // MNetworkVarNames "float m_flBrightnessScale" // MNetworkVarNames "float m_flBrightnessMult" // MNetworkVarNames "float m_flRange" // MNetworkVarNames "float m_flFalloff" // MNetworkVarNames "float m_flAttenuation0" // MNetworkVarNames "float m_flAttenuation1" // MNetworkVarNames "float m_flAttenuation2" // MNetworkVarNames "float m_flTheta" // MNetworkVarNames "float m_flPhi" // MNetworkVarNames "HRenderTextureStrong m_hLightCookie" // MNetworkVarNames "int m_nCascades" // MNetworkVarNames "int m_nCastShadows" // MNetworkVarNames "int m_nShadowWidth" // MNetworkVarNames "int m_nShadowHeight" // MNetworkVarNames "bool m_bRenderDiffuse" // MNetworkVarNames "int m_nRenderSpecular" // MNetworkVarNames "bool m_bRenderTransmissive" // MNetworkVarNames "float m_flOrthoLightWidth" // MNetworkVarNames "float m_flOrthoLightHeight" // MNetworkVarNames "int m_nStyle" // MNetworkVarNames "CUtlString m_Pattern" // MNetworkVarNames "int m_nCascadeRenderStaticObjects" // MNetworkVarNames "float m_flShadowCascadeCrossFade" // MNetworkVarNames "float m_flShadowCascadeDistanceFade" // MNetworkVarNames "float m_flShadowCascadeDistance0" // MNetworkVarNames "float m_flShadowCascadeDistance1" // MNetworkVarNames "float m_flShadowCascadeDistance2" // MNetworkVarNames "float m_flShadowCascadeDistance3" // MNetworkVarNames "int m_nShadowCascadeResolution0" // MNetworkVarNames "int m_nShadowCascadeResolution1" // MNetworkVarNames "int m_nShadowCascadeResolution2" // MNetworkVarNames "int m_nShadowCascadeResolution3" // MNetworkVarNames "bool m_bUsesBakedShadowing" // MNetworkVarNames "int m_nShadowPriority" // MNetworkVarNames "int m_nBakedShadowIndex" // MNetworkVarNames "bool m_bRenderToCubemaps" // MNetworkVarNames "int m_nDirectLight" // MNetworkVarNames "int m_nIndirectLight" // MNetworkVarNames "float m_flFadeMinDist" // MNetworkVarNames "float m_flFadeMaxDist" // MNetworkVarNames "float m_flShadowFadeMinDist" // MNetworkVarNames "float m_flShadowFadeMaxDist" // MNetworkVarNames "bool m_bEnabled" // MNetworkVarNames "bool m_bFlicker" // MNetworkVarNames "bool m_bPrecomputedFieldsValid" // MNetworkVarNames "Vector m_vPrecomputedBoundsMins" // MNetworkVarNames "Vector m_vPrecomputedBoundsMaxs" // MNetworkVarNames "Vector m_vPrecomputedOBBOrigin" // MNetworkVarNames "QAngle m_vPrecomputedOBBAngles" // MNetworkVarNames "Vector m_vPrecomputedOBBExtent" // MNetworkVarNames "float m_flPrecomputedMaxRange" // MNetworkVarNames "int m_nFogLightingMode" // MNetworkVarNames "float m_flFogContributionStength" // MNetworkVarNames "float m_flNearClipPlane" // MNetworkVarNames "Color m_SkyColor" // MNetworkVarNames "float m_flSkyIntensity" // MNetworkVarNames "Color m_SkyAmbientBounce" // MNetworkVarNames "bool m_bUseSecondaryColor" // MNetworkVarNames "bool m_bMixedShadows" // MNetworkVarNames "GameTime_t m_flLightStyleStartTime" // MNetworkVarNames "float m_flCapsuleLength" // MNetworkVarNames "float m_flMinRoughness" class CLightComponent : public CEntityComponent { private: [[maybe_unused]] uint8_t __pad0008[0x40]; // 0x8 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x48 private: [[maybe_unused]] uint8_t __pad0070[0x15]; // 0x70 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" Color m_Color; // 0x85 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" Color m_SecondaryColor; // 0x89 private: [[maybe_unused]] uint8_t __pad008d[0x3]; // 0x8d public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flBrightness; // 0x90 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flBrightnessScale; // 0x94 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flBrightnessMult; // 0x98 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flRange; // 0x9c // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flFalloff; // 0xa0 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flAttenuation0; // 0xa4 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flAttenuation1; // 0xa8 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flAttenuation2; // 0xac // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flTheta; // 0xb0 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flPhi; // 0xb4 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightCookie; // 0xb8 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nCascades; // 0xc0 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nCastShadows; // 0xc4 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nShadowWidth; // 0xc8 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nShadowHeight; // 0xcc // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderDiffuse; // 0xd0 private: [[maybe_unused]] uint8_t __pad00d1[0x3]; // 0xd1 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nRenderSpecular; // 0xd4 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderTransmissive; // 0xd8 private: [[maybe_unused]] uint8_t __pad00d9[0x3]; // 0xd9 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flOrthoLightWidth; // 0xdc // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flOrthoLightHeight; // 0xe0 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nStyle; // 0xe4 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" CUtlString m_Pattern; // 0xe8 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nCascadeRenderStaticObjects; // 0xf0 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flShadowCascadeCrossFade; // 0xf4 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flShadowCascadeDistanceFade; // 0xf8 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flShadowCascadeDistance0; // 0xfc // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flShadowCascadeDistance1; // 0x100 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flShadowCascadeDistance2; // 0x104 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flShadowCascadeDistance3; // 0x108 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nShadowCascadeResolution0; // 0x10c // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nShadowCascadeResolution1; // 0x110 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nShadowCascadeResolution2; // 0x114 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nShadowCascadeResolution3; // 0x118 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" // MNetworkAlias "m_bUsesIndexedBakedLighting" bool m_bUsesBakedShadowing; // 0x11c private: [[maybe_unused]] uint8_t __pad011d[0x3]; // 0x11d public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nShadowPriority; // 0x120 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" int32_t m_nBakedShadowIndex; // 0x124 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" bool m_bRenderToCubemaps; // 0x128 private: [[maybe_unused]] uint8_t __pad0129[0x3]; // 0x129 public: // MNetworkEnable int32_t m_nDirectLight; // 0x12c // MNetworkEnable int32_t m_nIndirectLight; // 0x130 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flFadeMinDist; // 0x134 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flFadeMaxDist; // 0x138 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flShadowFadeMinDist; // 0x13c // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flShadowFadeMaxDist; // 0x140 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" bool m_bEnabled; // 0x144 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" bool m_bFlicker; // 0x145 // MNetworkEnable bool m_bPrecomputedFieldsValid; // 0x146 private: [[maybe_unused]] uint8_t __pad0147[0x1]; // 0x147 public: // MNetworkEnable Vector m_vPrecomputedBoundsMins; // 0x148 // MNetworkEnable Vector m_vPrecomputedBoundsMaxs; // 0x154 // MNetworkEnable Vector m_vPrecomputedOBBOrigin; // 0x160 // MNetworkEnable QAngle m_vPrecomputedOBBAngles; // 0x16c // MNetworkEnable Vector m_vPrecomputedOBBExtent; // 0x178 // MNetworkEnable float m_flPrecomputedMaxRange; // 0x184 // MNetworkEnable int32_t m_nFogLightingMode; // 0x188 // MNetworkEnable float m_flFogContributionStength; // 0x18c // MNetworkEnable float m_flNearClipPlane; // 0x190 // MNetworkEnable Color m_SkyColor; // 0x194 // MNetworkEnable float m_flSkyIntensity; // 0x198 // MNetworkEnable Color m_SkyAmbientBounce; // 0x19c // MNetworkEnable bool m_bUseSecondaryColor; // 0x1a0 // MNetworkEnable // MNetworkChangeCallback "MixedShadowsChanged" bool m_bMixedShadows; // 0x1a1 private: [[maybe_unused]] uint8_t __pad01a2[0x2]; // 0x1a2 public: // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" GameTime_t m_flLightStyleStartTime; // 0x1a4 // MNetworkEnable float m_flCapsuleLength; // 0x1a8 // MNetworkEnable // MNetworkChangeCallback "LightRenderingChanged" float m_flMinRoughness; // 0x1ac private: [[maybe_unused]] uint8_t __pad01b0[0x10]; // 0x1b0 public: bool m_bPvsModifyEntity; // 0x1c0 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CLightComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CLightComponent")->m_static_fields[1]->m_instance);}; // Datamap fields: // SHIM m_bRenderSpecular; // 0xd4 // SHIM m_bCastShadows; // 0xc4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct GameTick_t { public: int32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("GameTick_t")->m_static_fields[0]->m_instance);}; static GameTick_t &Get_Zero(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("GameTick_t")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 class CRopeOverlapHit { public: CHandle< CBaseEntity > m_hEntity; // 0x0 CUtlVector< int32 > m_vecOverlappingLinks; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x470 // Has VTable // // MNetworkVarNames "CSkeletonInstance m_skeletonInstance" class CBodyComponentSkeletonInstance : public CBodyComponent { public: // MNetworkEnable // -> m_modelState - 0x1c0 // -> m_bIsAnimationEnabled - 0x3d0 // -> m_bUseParentRenderBounds - 0x3d1 // -> m_bDisableSolidCollisionsForHierarchy - 0x3d2 // -> m_materialGroup - 0x3d4 // -> m_nHitboxSet - 0x3d8 CSkeletonInstance m_skeletonInstance; // 0x50 // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x440 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentSkeletonInstance")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentSkeletonInstance")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1e0 // Has VTable // // MNetworkVarNames "CGameSceneNode m_sceneNode" class CBodyComponentPoint : public CBodyComponent { public: // MNetworkEnable CGameSceneNode m_sceneNode; // 0x50 // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x1b0 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentPoint")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentPoint")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has VTable // Is Abstract class IChoreoServices { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // Static fields: static uint32_t &Get_ms_uSequenceId(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("IChoreoServices")->m_static_fields[0]->m_instance);}; // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x220 // Has VTable // // MNetworkVarNames "float32 m_flFallVelocity" // MNetworkVarNames "bool m_bInCrouch" // MNetworkVarNames "uint32 m_nCrouchState" // MNetworkVarNames "GameTime_t m_flCrouchTransitionStartTime" // MNetworkVarNames "bool m_bDucked" // MNetworkVarNames "bool m_bDucking" // MNetworkVarNames "bool m_bInDuckJump" class CPlayer_MovementServices_Humanoid : public CPlayer_MovementServices { public: float m_flStepSoundTime; // 0x1d0 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" // MNetworkBitCount "17" // MNetworkMinValue "-4096.000000" // MNetworkMaxValue "4096.000000" // MNetworkEncodeFlags "4" float m_flFallVelocity; // 0x1d4 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" bool m_bInCrouch; // 0x1d8 private: [[maybe_unused]] uint8_t __pad01d9[0x3]; // 0x1d9 public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" uint32_t m_nCrouchState; // 0x1dc // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" GameTime_t m_flCrouchTransitionStartTime; // 0x1e0 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" bool m_bDucked; // 0x1e4 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" bool m_bDucking; // 0x1e5 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" bool m_bInDuckJump; // 0x1e6 private: [[maybe_unused]] uint8_t __pad01e7[0x1]; // 0x1e7 public: Vector m_groundNormal; // 0x1e8 float m_flSurfaceFriction; // 0x1f4 CUtlStringToken m_surfaceProps; // 0x1f8 private: [[maybe_unused]] uint8_t __pad01fc[0xc]; // 0x1fc public: int32_t m_nStepside; // 0x208 int32_t m_iTargetVolume; // 0x20c Vector m_vecSmoothedVelocity; // 0x210 // Datamap fields: // void m_pSurfaceData; // 0x200 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Destructor struct SequenceHistory_t { public: HSequence m_hSequence; // 0x0 GameTime_t m_flSeqStartTime; // 0x4 float m_flSeqFixedCycle; // 0x8 AnimLoopMode_t m_nSeqLoopMode; // 0xc float m_flPlaybackRate; // 0x10 float m_flCyclesPerSecond; // 0x14 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has VTable // Is Abstract // Has Trivial Destructor class ISkeletonAnimationController { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has VTable // Is Abstract class CSkeletonAnimationController : public ISkeletonAnimationController { public: // MNetworkDisable CSkeletonInstance* m_pSkeletonInstance; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "HSequence m_hSequence" // MNetworkVarNames "float32 m_flPrevCycle" // MNetworkVarNames "float32 m_flCycle" class CNetworkedSequenceOperation { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable // MNetworkSerializer "minusone" // MNetworkChangeCallback "sequenceOpSequenceChanged" // MNetworkPriority "32" HSequence m_hSequence; // 0x8 // MNetworkEnable // MNetworkBitCount "15" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1.000000" // MNetworkEncodeFlags "8" // MNetworkPriority "32" // MNetworkSendProxyRecipientsFilter // MNetworkUserGroup "m_flCycle" float m_flPrevCycle; // 0xc // MNetworkEnable // MNetworkBitCount "15" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1.000000" // MNetworkEncodeFlags "8" // MNetworkPriority "32" // MNetworkSendProxyRecipientsFilter // MNetworkUserGroup "m_flCycle" float m_flCycle; // 0x10 // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1.000000" // MNetworkEncodeFlags "0" CNetworkedQuantizedFloat m_flWeight; // 0x14 // MNetworkDisable bool m_bSequenceChangeNetworked; // 0x1c // MNetworkDisable bool m_bDiscontinuity; // 0x1d private: [[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e public: // MNetworkDisable float m_flPrevCycleFromDiscontinuity; // 0x20 // MNetworkDisable float m_flPrevCycleForAnimEventDetection; // 0x24 // Datamap fields: // CUtlString sequenceName; // 0x7fffffff // int32_t sequence; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4a0 // Has VTable class CBodyComponentBaseModelEntity : public CBodyComponentSkeletonInstance { public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x470 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentBaseModelEntity")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentBaseModelEntity")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2e8 // Has VTable // // MNetworkVarNames "HSequence m_hSequence" // MNetworkVarNames "GameTime_t m_flSeqStartTime" // MNetworkVarNames "float m_flSeqFixedCycle" // MNetworkVarNames "AnimLoopMode_t m_nAnimLoopMode" class CBaseAnimGraphController : public CSkeletonAnimationController { private: [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MNetworkDisable bool m_bSequenceFinished; // 0x18 private: [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: // MNetworkDisable float m_flSoundSyncTime; // 0x1c // MNetworkEnable // MNetworkSerializer "minusone" // MNetworkChangeCallback "OnNetworkedSequenceChanged" // MNetworkPriority "32" HSequence m_hSequence; // 0x20 // MNetworkEnable // MNetworkChangeCallback "OnNetworkedAnimationChanged" // MNetworkPriority "32" GameTime_t m_flSeqStartTime; // 0x24 // MNetworkEnable // MNetworkChangeCallback "OnNetworkedAnimationChanged" // MNetworkPriority "32" float m_flSeqFixedCycle; // 0x28 // MNetworkEnable // MNetworkChangeCallback "OnNetworkedAnimationChanged" // MNetworkPriority "32" AnimLoopMode_t m_nAnimLoopMode; // 0x2c // MNetworkEnable // MNetworkBitCount "10" // MNetworkMinValue "0.000000" // MNetworkMaxValue "5.000000" // MNetworkEncodeFlags "8" // MNetworkPriority "32" // MNetworkChangeCallback "OnNetworkedAnimationChanged" CNetworkedQuantizedFloat m_flPlaybackRate; // 0x30 private: [[maybe_unused]] uint8_t __pad0038[0x4]; // 0x38 public: // MNetworkDisable SequenceFinishNotifyState_t m_nNotifyState; // 0x3c private: [[maybe_unused]] uint8_t __pad003d[0x1]; // 0x3d public: // MNetworkDisable bool m_bNetworkedAnimationInputsChanged; // 0x3e // MNetworkDisable bool m_bNetworkedSequenceChanged; // 0x3f // MNetworkDisable bool m_bLastUpdateSkipped; // 0x40 private: [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MNetworkDisable GameTime_t m_flPrevAnimUpdateTime; // 0x44 // Datamap fields: // void m_pAnimGraphInstance; // 0x260 // float m_flCachedSequenceCycleRate; // 0x38 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "GameTime_t m_timestamp" // MNetworkVarNames "WorldGroupId_t m_nWorldGroupId" class IntervalTimer { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable GameTime_t m_timestamp; // 0x8 // MNetworkEnable WorldGroupId_t m_nWorldGroupId; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "float32 m_duration" // MNetworkVarNames "GameTime_t m_timestamp" // MNetworkVarNames "float32 m_timescale" // MNetworkVarNames "WorldGroupId_t m_nWorldGroupId" class CountdownTimer { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable float m_duration; // 0x8 // MNetworkEnable GameTime_t m_timestamp; // 0xc // MNetworkEnable float m_timescale; // 0x10 // MNetworkEnable WorldGroupId_t m_nWorldGroupId; // 0x14 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "float32 m_duration" // MNetworkVarNames "float32 m_timestamp" // MNetworkVarNames "float32 m_timescale" class EngineCountdownTimer { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable float m_duration; // 0x8 // MNetworkEnable float m_timestamp; // 0xc // MNetworkEnable float m_timescale; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x228 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "float m_flValues" // MNetworkVarNames "int m_nValueCounts" // MNetworkVarNames "int m_nBucketCount" // MNetworkVarNames "float m_flInterval" // MNetworkVarNames "float m_flFinalValue" // MNetworkVarNames "TimelineCompression_t m_nCompressionType" // MNetworkVarNames "bool m_bStopped" class CTimeline : public IntervalTimer { public: // MNetworkEnable float m_flValues[64]; // 0x10 // MNetworkEnable int32_t m_nValueCounts[64]; // 0x110 // MNetworkEnable int32_t m_nBucketCount; // 0x210 // MNetworkEnable float m_flInterval; // 0x214 // MNetworkEnable float m_flFinalValue; // 0x218 // MNetworkEnable TimelineCompression_t m_nCompressionType; // 0x21c // MNetworkEnable bool m_bStopped; // 0x220 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x208 // Has VTable // // MNetworkVarNames "uint32 m_PredNetBoolVariables" // MNetworkVarNames "byte m_PredNetByteVariables" // MNetworkVarNames "uint16 m_PredNetUInt16Variables" // MNetworkVarNames "int32 m_PredNetIntVariables" // MNetworkVarNames "uint32 m_PredNetUInt32Variables" // MNetworkVarNames "uint64 m_PredNetUInt64Variables" // MNetworkVarNames "float m_PredNetFloatVariables" // MNetworkVarNames "Vector m_PredNetVectorVariables" // MNetworkVarNames "Quaternion m_PredNetQuaternionVariables" // MNetworkVarNames "CGlobalSymbol m_PredNetGlobalSymbolVariables" // MNetworkVarNames "uint32 m_OwnerOnlyPredNetBoolVariables" // MNetworkVarNames "byte m_OwnerOnlyPredNetByteVariables" // MNetworkVarNames "uint16 m_OwnerOnlyPredNetUInt16Variables" // MNetworkVarNames "int32 m_OwnerOnlyPredNetIntVariables" // MNetworkVarNames "uint32 m_OwnerOnlyPredNetUInt32Variables" // MNetworkVarNames "uint64 m_OwnerOnlyPredNetUInt64Variables" // MNetworkVarNames "float m_OwnerOnlyPredNetFloatVariables" // MNetworkVarNames "Vector m_OwnerOnlyPredNetVectorVariables" // MNetworkVarNames "Quaternion m_OwnerOnlyPredNetQuaternionVariables" // MNetworkVarNames "CGlobalSymbol m_OwnerOnlyPredNetGlobalSymbolVariables" // MNetworkVarNames "int m_nBoolVariablesCount" // MNetworkVarNames "int m_nOwnerOnlyBoolVariablesCount" // MNetworkVarNames "int m_nRandomSeedOffset" // MNetworkVarNames "float m_flLastTeleportTime" class CAnimGraphNetworkedVariables { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetBoolVarChanged" // MNetworkAlias "m_PredBoolVariables" CNetworkUtlVectorBase< uint32 > m_PredNetBoolVariables; // 0x8 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetByteVarChanged" // MNetworkAlias "m_PredByteVariables" CNetworkUtlVectorBase< uint8 > m_PredNetByteVariables; // 0x20 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetUInt16VarChanged" // MNetworkAlias "m_PredUInt16Variables" CNetworkUtlVectorBase< uint16 > m_PredNetUInt16Variables; // 0x38 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetIntVarChanged" // MNetworkAlias "m_PredIntVariables" CNetworkUtlVectorBase< int32 > m_PredNetIntVariables; // 0x50 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetUInt32VarChanged" // MNetworkAlias "m_PredUInt32Variables" CNetworkUtlVectorBase< uint32 > m_PredNetUInt32Variables; // 0x68 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetUInt64VarChanged" // MNetworkAlias "m_PredUInt64Variables" CNetworkUtlVectorBase< uint64 > m_PredNetUInt64Variables; // 0x80 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetFloatVarChanged" // MNetworkAlias "m_PredFloatVariables" CNetworkUtlVectorBase< float32 > m_PredNetFloatVariables; // 0x98 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetVectorVarChanged" // MNetworkAlias "m_PredVectorVariables" CNetworkUtlVectorBase< Vector > m_PredNetVectorVariables; // 0xb0 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetQuaternionVarChanged" // MNetworkAlias "m_PredQuaternionVariables" CNetworkUtlVectorBase< Quaternion > m_PredNetQuaternionVariables; // 0xc8 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnNetGlobalSymbolVarChanged" // MNetworkAlias "m_PredGlobalSymbolVariables" CNetworkUtlVectorBase< CGlobalSymbol > m_PredNetGlobalSymbolVariables; // 0xe0 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOBoolVarChanged" // MNetworkAlias "m_OwnerOnlyPredNetBoolVariables" CNetworkUtlVectorBase< uint32 > m_OwnerOnlyPredNetBoolVariables; // 0xf8 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOByteVarChanged" // MNetworkAlias "m_OwnerOnlyPredNetByteVariables" CNetworkUtlVectorBase< uint8 > m_OwnerOnlyPredNetByteVariables; // 0x110 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOUInt16VarChanged" // MNetworkAlias "m_OwnerOnlyPredNetUInt16Variables" CNetworkUtlVectorBase< uint16 > m_OwnerOnlyPredNetUInt16Variables; // 0x128 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOIntVarChanged" // MNetworkAlias "m_OwnerOnlyPredNetIntVariables" CNetworkUtlVectorBase< int32 > m_OwnerOnlyPredNetIntVariables; // 0x140 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOUInt32VarChanged" // MNetworkAlias "m_OwnerOnlyPredNetUInt32Variables" CNetworkUtlVectorBase< uint32 > m_OwnerOnlyPredNetUInt32Variables; // 0x158 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOUInt64VarChanged" // MNetworkAlias "m_OwnerOnlyPredNetUInt64Variables" CNetworkUtlVectorBase< uint64 > m_OwnerOnlyPredNetUInt64Variables; // 0x170 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOFloatVarChanged" // MNetworkAlias "m_OwnerOnlyPredNetFloatVariables" CNetworkUtlVectorBase< float32 > m_OwnerOnlyPredNetFloatVariables; // 0x188 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOVectorVarChanged" // MNetworkAlias "m_OwnerOnlyPredNetVectorVariables" CNetworkUtlVectorBase< Vector > m_OwnerOnlyPredNetVectorVariables; // 0x1a0 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOQuaternionVarChanged" // MNetworkAlias "m_OwnerOnlyPredNetQuaternionVariables" CNetworkUtlVectorBase< Quaternion > m_OwnerOnlyPredNetQuaternionVariables; // 0x1b8 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkSendProxyRecipientsFilter // MNetworkChangeCallback "OnNetOOGlobalSymbolVarChanged" // MNetworkAlias "m_OwnerOnlyPredNetGlobalSymbolVariables" CNetworkUtlVectorBase< CGlobalSymbol > m_OwnerOnlyPredNetGlobalSymbolVariables; // 0x1d0 // MNetworkEnable // MNetworkUserGroup "animationgraph" int32_t m_nBoolVariablesCount; // 0x1e8 // MNetworkEnable // MNetworkUserGroup "animationgraph" int32_t m_nOwnerOnlyBoolVariablesCount; // 0x1ec // MNetworkEnable // MNetworkUserGroup "animationgraph" int32_t m_nRandomSeedOffset; // 0x1f0 // MNetworkEnable // MNetworkUserGroup "animationgraph" // MNetworkChangeCallback "OnTeleportTimeChanged" float m_flLastTeleportTime; // 0x1f4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor // // MPropertyCustomFGDType class CFootstepTableHandle { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x31 // Has Trivial Destructor class ResponseFollowup { public: char* followup_concept; // 0x0 char* followup_contexts; // 0x8 float followup_delay; // 0x10 char* followup_target; // 0x14 char* followup_entityiotarget; // 0x1c char* followup_entityioinput; // 0x24 float followup_entityiodelay; // 0x2c bool bFired; // 0x30 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has Trivial Destructor class ResponseParams { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: int16_t odds; // 0x10 int16_t flags; // 0x12 private: [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: ResponseFollowup* m_pFollowup; // 0x18 // Datamap fields: // int32_t delay; // 0x0 // int32_t respeakdelay; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // Has VTable class CResponseCriteriaSet { private: [[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0 public: int32_t m_nNumPrefixedContexts; // 0x28 bool m_bOverrideOnAppend; // 0x2c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1e8 class CRR_Response { public: uint8_t m_Type; // 0x0 char m_szResponseName[192]; // 0x1 char m_szMatchingRule[128]; // 0xc1 private: [[maybe_unused]] uint8_t __pad0141[0x7]; // 0x141 public: // -> odds - 0x158 // -> flags - 0x15a // -> m_pFollowup - 0x160 ResponseParams m_Params; // 0x148 float m_fMatchScore; // 0x168 private: [[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c public: char* m_szSpeakerContext; // 0x170 char* m_szWorldContext; // 0x178 // -> followup_concept - 0x180 // -> followup_contexts - 0x188 // -> followup_delay - 0x190 // -> followup_target - 0x194 // -> followup_entityiotarget - 0x19c // -> followup_entityioinput - 0x1a4 // -> followup_entityiodelay - 0x1ac // -> bFired - 0x1b0 ResponseFollowup m_Followup; // 0x180 private: [[maybe_unused]] uint8_t __pad01b1[0x7]; // 0x1b1 public: CUtlVector< CUtlSymbol > m_pchCriteriaNames; // 0x1b8 CUtlVector< char* > m_pchCriteriaValues; // 0x1d0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1f0 struct ConceptHistory_t { public: float timeSpoken; // 0x0 // -> m_Type - 0x8 // -> m_szResponseName[192] - 0x9 // -> m_szMatchingRule[128] - 0xc9 // -> m_Params - 0x150 // -> m_fMatchScore - 0x170 // -> m_szSpeakerContext - 0x178 // -> m_szWorldContext - 0x180 // -> m_Followup - 0x188 // -> m_pchCriteriaNames - 0x1c0 // -> m_pchCriteriaValues - 0x1d8 CRR_Response m_response; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x60 // Has VTable class CAI_Expresser { private: [[maybe_unused]] uint8_t __pad0000[0x38]; // 0x0 public: GameTime_t m_flStopTalkTime; // 0x38 GameTime_t m_flStopTalkTimeWithoutDelay; // 0x3c GameTime_t m_flBlockedTalkTime; // 0x40 int32_t m_voicePitch; // 0x44 GameTime_t m_flLastTimeAcceptedSpeak; // 0x48 bool m_bAllowSpeakingInterrupts; // 0x4c bool m_bConsiderSceneInvolvementAsSpeech; // 0x4d private: [[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e public: int32_t m_nLastSpokenPriority; // 0x50 private: [[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54 public: CBaseFlex* m_pOuter; // 0x58 // Datamap fields: // void m_pSink; // 0x8 // void m_ConceptHistories; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x60 class CResponseQueue { private: [[maybe_unused]] uint8_t __pad0000[0x48]; // 0x0 public: CUtlVector< CAI_Expresser* > m_ExpresserTargets; // 0x48 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x238 class CResponseQueue::CDeferredResponse { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // -> m_nNumPrefixedContexts - 0x30 // -> m_bOverrideOnAppend - 0x34 CResponseCriteriaSet m_contexts; // 0x8 float m_fDispatchTime; // 0x38 CHandle< CBaseEntity > m_hIssuer; // 0x3c private: [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 public: // -> m_Type - 0x48 // -> m_szResponseName[192] - 0x49 // -> m_szMatchingRule[128] - 0x109 // -> m_Params - 0x190 // -> m_fMatchScore - 0x1b0 // -> m_szSpeakerContext - 0x1b8 // -> m_szWorldContext - 0x1c0 // -> m_Followup - 0x1c8 // -> m_pchCriteriaNames - 0x200 // -> m_pchCriteriaValues - 0x218 CRR_Response m_response; // 0x48 bool m_bResponseValid; // 0x230 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x70 // Has VTable class CAI_ExpresserWithFollowup : public CAI_Expresser { public: ResponseFollowup* m_pPostponedFollowup; // 0x60 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x78 // Has VTable class CMultiplayer_Expresser : public CAI_ExpresserWithFollowup { public: bool m_bAllowMultipleScenes; // 0x70 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MPulseProvideFeatureTag // MPulseLibraryBindings class CBaseEntityAPI { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x60 // Has VTable class CCommentarySystem { private: [[maybe_unused]] uint8_t __pad0000[0x11]; // 0x0 public: bool m_bCommentaryConvarsChanging; // 0x11 bool m_bCommentaryEnabledMidGame; // 0x12 private: [[maybe_unused]] uint8_t __pad0013[0x1]; // 0x13 public: GameTime_t m_flNextTeleportTime; // 0x14 int32_t m_iTeleportStage; // 0x18 bool m_bCheatState; // 0x1c bool m_bIsFirstSpawnGroupToLoad; // 0x1d private: [[maybe_unused]] uint8_t __pad001e[0x1a]; // 0x1e public: CHandle< CPointCommentaryNode > m_hCurrentNode; // 0x38 CHandle< CPointCommentaryNode > m_hActiveCommentaryNode; // 0x3c CHandle< CPointCommentaryNode > m_hLastCommentaryNode; // 0x40 private: [[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44 public: CUtlVector< CHandle< CPointCommentaryNode > > m_vecNodes; // 0x48 // Datamap fields: // void m_ModifiedConvars; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has VTable // Has Trivial Destructor class CPhysicsShake { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: Vector m_force; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 4 // Size: 0x68 // Has Trivial Destructor // // MGetKV3ClassDefaults class CGameScriptedMoveData { public: Vector m_vAccumulatedRootMotion; // 0x0 Vector m_vDest; // 0xc Vector m_vSrc; // 0x18 QAngle m_angSrc; // 0x24 QAngle m_angDst; // 0x30 QAngle m_angCurrent; // 0x3c float m_flAngRate; // 0x48 float m_flDuration; // 0x4c GameTime_t m_flStartTime; // 0x50 bool m_bActive; // 0x54 bool m_bTeleportOnEnd; // 0x55 bool m_bIgnoreRotation; // 0x56 private: [[maybe_unused]] uint8_t __pad0057[0x1]; // 0x57 public: ScriptedMoveType_t m_nType; // 0x58 bool m_bSuccess; // 0x5c private: [[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d public: ForcedCrouchState_t m_nForcedCrouchState; // 0x60 bool m_bIgnoreCollisions; // 0x64 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable class CGameChoreoServices : public IChoreoServices { public: CHandle< CBaseAnimGraph > m_hOwner; // 0x8 CHandle< CScriptedSequence > m_hScriptedSequence; // 0xc IChoreoServices::ScriptState_t m_scriptState; // 0x10 IChoreoServices::ChoreoState_t m_choreoState; // 0x14 GameTime_t m_flTimeStartedState; // 0x18 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa // Has Trivial Destructor struct HullFlags_t { public: bool m_bHull_Human; // 0x0 bool m_bHull_SmallCentered; // 0x1 bool m_bHull_WideHuman; // 0x2 bool m_bHull_Tiny; // 0x3 bool m_bHull_Medium; // 0x4 bool m_bHull_TinyCentered; // 0x5 bool m_bHull_Large; // 0x6 bool m_bHull_LargeCentered; // 0x7 bool m_bHull_MediumTall; // 0x8 bool m_bHull_Small; // 0x9 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable // Has Trivial Destructor class CConstantForceController { private: [[maybe_unused]] uint8_t __pad0000[0xc]; // 0x0 public: Vector m_linear; // 0xc RotationVector m_angular; // 0x18 Vector m_linearSave; // 0x24 RotationVector m_angularSave; // 0x30 // Datamap fields: // bool m_bLocalSpace; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Has Trivial Destructor class CMotorController { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: float m_speed; // 0x8 float m_maxTorque; // 0xc Vector m_axis; // 0x10 float m_inertiaFactor; // 0x1c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor class CSoundEnvelope { public: float m_current; // 0x0 float m_target; // 0x4 float m_rate; // 0x8 bool m_forceupdate; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has VTable class CCopyRecipientFilter { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: int32_t m_Flags; // 0x8 private: [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: CUtlVector< CPlayerSlot > m_Recipients; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x90 // Has VTable class CSoundPatch { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // -> m_current - 0x8 // -> m_target - 0xc // -> m_rate - 0x10 // -> m_forceupdate - 0x14 CSoundEnvelope m_pitch; // 0x8 // -> m_current - 0x18 // -> m_target - 0x1c // -> m_rate - 0x20 // -> m_forceupdate - 0x24 CSoundEnvelope m_volume; // 0x18 private: [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: float m_shutdownTime; // 0x30 float m_flLastTime; // 0x34 CUtlSymbolLarge m_iszSoundScriptName; // 0x38 CHandle< CBaseEntity > m_hEnt; // 0x40 CEntityIndex m_soundEntityIndex; // 0x44 Vector m_soundOrigin; // 0x48 int32_t m_isPlaying; // 0x54 // -> m_Flags - 0x60 // -> m_Recipients - 0x68 CCopyRecipientFilter m_Filter; // 0x58 float m_flCloseCaptionDuration; // 0x80 bool m_bUpdatedSoundOrigin; // 0x84 private: [[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85 public: CUtlSymbolLarge m_iszClassName; // 0x88 // Static fields: static int32_t &Get_g_SoundPatchCount(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CSoundPatch")->m_static_fields[0]->m_instance);}; // Datamap fields: // void m_guid; // 0x28 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MPulseProvideFeatureTag // MPulseLibraryBindings class CTakeDamageInfoAPI { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // Has VTable class CTouchExpansionComponent : public CEntityComponent { private: [[maybe_unused]] uint8_t __pad0008[0x40]; // 0x8 public: // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTouchExpansionComponent")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_referenced_but_impl_is_contained(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTouchExpansionComponent")->m_static_fields[1]->m_instance);}; // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x64 // Has Trivial Constructor // Has Trivial Destructor struct dynpitchvol_base_t { public: int32_t preset; // 0x0 int32_t pitchrun; // 0x4 int32_t pitchstart; // 0x8 int32_t spinup; // 0xc int32_t spindown; // 0x10 int32_t volrun; // 0x14 int32_t volstart; // 0x18 int32_t fadein; // 0x1c int32_t fadeout; // 0x20 int32_t lfotype; // 0x24 int32_t lforate; // 0x28 int32_t lfomodpitch; // 0x2c int32_t lfomodvol; // 0x30 int32_t cspinup; // 0x34 int32_t cspincount; // 0x38 int32_t pitch; // 0x3c int32_t spinupsav; // 0x40 int32_t spindownsav; // 0x44 int32_t pitchfrac; // 0x48 int32_t vol; // 0x4c int32_t fadeinsav; // 0x50 int32_t fadeoutsav; // 0x54 int32_t volfrac; // 0x58 int32_t lfofrac; // 0x5c int32_t lfomult; // 0x60 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x64 // Has Trivial Constructor // Has Trivial Destructor struct dynpitchvol_t : public dynpitchvol_base_t { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Destructor struct ResponseContext_t { public: CUtlSymbolLarge m_iszName; // 0x0 CUtlSymbolLarge m_iszValue; // 0x8 GameTime_t m_fExpirationTime; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor struct Relationship_t { public: Disposition_t disposition; // 0x0 int32_t priority; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable // // MNetworkExcludeByName "m_bClientSideRagdoll" // MNetworkExcludeByName "m_iMaxHealth" // MNetworkExcludeByUserGroup "Water" // MNetworkExcludeByUserGroup "Player" // MNetworkExcludeByUserGroup "LocalPlayerExclusive" // MNetworkExcludeByName "m_spawnflags" // MNetworkExcludeByName "m_bTakesDamage" // MNetworkExcludeByName "m_nTakeDamageFlags" // MNetworkVarNames "CBodyComponent::Storage_t m_CBodyComponent" // MNetworkVarNames "int32 m_iHealth" // MNetworkVarNames "int32 m_iMaxHealth" // MNetworkVarNames "uint8 m_lifeState" // MNetworkVarNames "DamageOptions_t m_takedamage" // MNetworkVarNames "bool m_bTakesDamage" // MNetworkVarNames "TakeDamageFlags_t m_nTakeDamageFlags" // MNetworkVarNames "bool m_bIsPlatform" // MNetworkVarNames "MoveCollide_t m_MoveCollide" // MNetworkVarNames "MoveType_t m_MoveType" // MNetworkVarNames "EntitySubclassID_t m_nSubclassID" // MNetworkVarNames "float32 m_flAnimTime" // MNetworkVarNames "float32 m_flSimulationTime" // MNetworkVarNames "GameTime_t m_flCreateTime" // MNetworkVarNames "bool m_bClientSideRagdoll" // MNetworkVarNames "uint8 m_ubInterpolationFrame" // MNetworkVarNames "uint8 m_iTeamNum" // MNetworkVarNames "uint32 m_spawnflags" // MNetworkVarNames "GameTick_t m_nNextThinkTick" // MNetworkVarNames "uint32 m_fFlags" // MNetworkVarNames "CNetworkVelocityVector m_vecVelocity" // MNetworkVarNames "CHandle< CBaseEntity> m_hEffectEntity" // MNetworkVarNames "CHandle< CBaseEntity> m_hOwnerEntity" // MNetworkVarNames "uint32 m_fEffects" // MNetworkVarNames "CHandle< CBaseEntity> m_hGroundEntity" // MNetworkVarNames "float32 m_flFriction" // MNetworkVarNames "float32 m_flElasticity" // MNetworkVarNames "float32 m_flGravityScale" // MNetworkVarNames "float32 m_flTimeScale" // MNetworkVarNames "float m_flWaterLevel" // MNetworkVarNames "bool m_bAnimatedEveryTick" // MNetworkVarNames "GameTime_t m_flNavIgnoreUntilTime" class CBaseEntity : public CEntityInstance { public: // MNetworkEnable // MNetworkUserGroup "CBodyComponent" // MNetworkAlias "CBodyComponent" // MNetworkTypeAlias "CBodyComponent" // MNetworkPriority "48" CBodyComponent* m_CBodyComponent; // 0x38 CNetworkTransmitComponent m_NetworkTransmitComponent; // 0x40 private: [[maybe_unused]] uint8_t __pad01f0[0x40]; // 0x1f0 public: CUtlVector< thinkfunc_t > m_aThinkFunctions; // 0x230 int32_t m_iCurrentThinkContext; // 0x248 GameTick_t m_nLastThinkTick; // 0x24c bool m_bDisabledContextThinks; // 0x250 private: [[maybe_unused]] uint8_t __pad0251[0xf]; // 0x251 public: CBitVec< 64 > m_isSteadyState; // 0x260 float m_lastNetworkChange; // 0x268 private: [[maybe_unused]] uint8_t __pad026c[0xc]; // 0x26c public: CUtlVector< ResponseContext_t > m_ResponseContexts; // 0x278 CUtlSymbolLarge m_iszResponseContext; // 0x290 private: [[maybe_unused]] uint8_t __pad0298[0x20]; // 0x298 public: // MNetworkEnable // MNetworkSerializer "ClampHealth" // MNetworkUserGroup "Player" // MNetworkPriority "32" int32_t m_iHealth; // 0x2b8 // MNetworkEnable int32_t m_iMaxHealth; // 0x2bc // MNetworkEnable // MNetworkUserGroup "Player" // MNetworkPriority "32" uint8_t m_lifeState; // 0x2c0 private: [[maybe_unused]] uint8_t __pad02c1[0x3]; // 0x2c1 public: float m_flDamageAccumulator; // 0x2c4 float m_flSingleFrameDamage; // 0x2c8 int32_t m_nPreDamageHealth; // 0x2cc GameTime_t m_flLastDamageTime; // 0x2d0 // MNetworkEnable DamageOptions_t m_takedamage; // 0x2d4 // MNetworkEnable bool m_bTakesDamage; // 0x2d5 private: [[maybe_unused]] uint8_t __pad02d6[0x2]; // 0x2d6 public: // MNetworkEnable TakeDamageFlags_t m_nTakeDamageFlags; // 0x2d8 // MNetworkEnable bool m_bIsPlatform; // 0x2dc private: [[maybe_unused]] uint8_t __pad02dd[0x1]; // 0x2dd public: // MNetworkEnable MoveCollide_t m_MoveCollide; // 0x2de // MNetworkEnable MoveType_t m_MoveType; // 0x2df MoveType_t m_nActualMoveType; // 0x2e0 uint8_t m_nWaterTouch; // 0x2e1 uint8_t m_nSlimeTouch; // 0x2e2 bool m_bRestoreInHierarchy; // 0x2e3 private: [[maybe_unused]] uint8_t __pad02e4[0x4]; // 0x2e4 public: CUtlSymbolLarge m_target; // 0x2e8 CHandle< CBaseFilter > m_hDamageFilter; // 0x2f0 private: [[maybe_unused]] uint8_t __pad02f4[0x4]; // 0x2f4 public: CUtlSymbolLarge m_iszDamageFilterName; // 0x2f8 float m_flMoveDoneTime; // 0x300 // MNetworkEnable // MNetworkSendProxyRecipientsFilter CUtlStringToken m_nSubclassID; // 0x304 private: [[maybe_unused]] uint8_t __pad0308[0x8]; // 0x308 public: // MNetworkEnable // MNetworkPriority "0" // MNetworkSerializer "animTimeSerializer" // MNetworkSendProxyRecipientsFilter float m_flAnimTime; // 0x310 // MNetworkEnable // MNetworkPriority "1" // MNetworkSerializer "simulationTimeSerializer" // MNetworkSendProxyRecipientsFilter float m_flSimulationTime; // 0x314 // MNetworkEnable GameTime_t m_flCreateTime; // 0x318 // MNetworkEnable bool m_bClientSideRagdoll; // 0x31c // MNetworkEnable uint8_t m_ubInterpolationFrame; // 0x31d private: [[maybe_unused]] uint8_t __pad031e[0x2]; // 0x31e public: Vector m_vPrevVPhysicsUpdatePos; // 0x320 // MNetworkEnable uint8_t m_iTeamNum; // 0x32c private: [[maybe_unused]] uint8_t __pad032d[0x3]; // 0x32d public: CUtlSymbolLarge m_iGlobalname; // 0x330 int32_t m_iSentToClients; // 0x338 float m_flSpeed; // 0x33c CUtlString m_sUniqueHammerID; // 0x340 // MNetworkEnable uint32_t m_spawnflags; // 0x348 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" GameTick_t m_nNextThinkTick; // 0x34c int32_t m_nSimulationTick; // 0x350 private: [[maybe_unused]] uint8_t __pad0354[0x4]; // 0x354 public: CEntityIOOutput m_OnKilled; // 0x358 // MNetworkEnable // MNetworkPriority "32" // MNetworkUserGroup "Player" uint32_t m_fFlags; // 0x380 Vector m_vecAbsVelocity; // 0x384 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" // MNetworkPriority "32" // -> m_vecX - 0x3a0 // -> m_vecY - 0x3a8 // -> m_vecZ - 0x3b0 CNetworkVelocityVector m_vecVelocity; // 0x390 private: [[maybe_unused]] uint8_t __pad03b8[0x8]; // 0x3b8 public: int32_t m_nPushEnumCount; // 0x3c0 private: [[maybe_unused]] uint8_t __pad03c4[0x4]; // 0x3c4 public: CCollisionProperty* m_pCollision; // 0x3c8 // MNetworkEnable CHandle< CBaseEntity > m_hEffectEntity; // 0x3d0 // MNetworkEnable // MNetworkPriority "32" CHandle< CBaseEntity > m_hOwnerEntity; // 0x3d4 // MNetworkEnable // MNetworkChangeCallback "OnEffectsChanged" uint32_t m_fEffects; // 0x3d8 // MNetworkEnable // MNetworkPriority "32" // MNetworkUserGroup "Player" CHandle< CBaseEntity > m_hGroundEntity; // 0x3dc // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "4.000000" // MNetworkEncodeFlags "1" // MNetworkUserGroup "LocalPlayerExclusive" float m_flFriction; // 0x3e0 // MNetworkEnable // MNetworkEncoder "coord" float m_flElasticity; // 0x3e4 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" float m_flGravityScale; // 0x3e8 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" float m_flTimeScale; // 0x3ec // MNetworkEnable // MNetworkUserGroup "Water" // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1.000000" // MNetworkEncodeFlags "8" float m_flWaterLevel; // 0x3f0 // MNetworkEnable bool m_bAnimatedEveryTick; // 0x3f4 bool m_bDisableLowViolence; // 0x3f5 uint8_t m_nWaterType; // 0x3f6 private: [[maybe_unused]] uint8_t __pad03f7[0x1]; // 0x3f7 public: int32_t m_iEFlags; // 0x3f8 private: [[maybe_unused]] uint8_t __pad03fc[0x4]; // 0x3fc public: CEntityIOOutput m_OnUser1; // 0x400 CEntityIOOutput m_OnUser2; // 0x428 CEntityIOOutput m_OnUser3; // 0x450 CEntityIOOutput m_OnUser4; // 0x478 int32_t m_iInitialTeamNum; // 0x4a0 // MNetworkEnable GameTime_t m_flNavIgnoreUntilTime; // 0x4a4 QAngle m_vecAngVelocity; // 0x4a8 bool m_bNetworkQuantizeOriginAndAngles; // 0x4b4 bool m_bLagCompensate; // 0x4b5 private: [[maybe_unused]] uint8_t __pad04b6[0x2]; // 0x4b6 public: float m_flOverriddenFriction; // 0x4b8 CHandle< CBaseEntity > m_pBlocker; // 0x4bc float m_flLocalTime; // 0x4c0 float m_flVPhysicsUpdateLocalTime; // 0x4c4 // Static fields: static Relationship_t** &Get_sm_DefaultRelationship(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[0]->m_instance);}; static bool &Get_sm_bAccurateTriggerBboxChecks(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[1]->m_instance);}; static bool &Get_sm_bDisableTouchFuncs(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[2]->m_instance);}; static bool &Get_m_bAllowPrecache(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[3]->m_instance);}; static bool &Get_s_bAbsQueriesValid(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[4]->m_instance);}; static bool &Get_s_bPreventingSetAnimRunAnimEvents(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[5]->m_instance);}; static int32_t &Get_m_nPredictionRandomSeed(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[6]->m_instance);}; static int32_t &Get_m_nPredictionRandomSeedServer(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[7]->m_instance);}; static CBasePlayerController* &Get_m_pPredictionPlayerController(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[8]->m_instance);}; static bool &Get_sm_bDatadescValidating(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseEntity")->m_static_fields[9]->m_instance);}; // Datamap fields: // CUtlSymbolLarge m_iszPrivateVScripts; // 0x8 // void m_CScriptComponent; // 0x28 // CUtlSymbolLarge subclass_name; // 0x7fffffff // void m_pSubclassVData; // 0x308 // void* m_think; // 0x270 // void* m_pfnTouch; // 0x298 // void* m_pfnUse; // 0x2a0 // void* m_pfnBlocked; // 0x2a8 // void* m_pfnMoveDone; // 0x2b0 // int32_t InputSetTeam; // 0x0 // void InputKill; // 0x0 // void InputKillHierarchy; // 0x0 // int32_t InputUse; // 0x0 // bool InputAlternativeSorting; // 0x0 // CUtlSymbolLarge InputSetParent; // 0x0 // CUtlSymbolLarge InputSetParentAttachment; // 0x0 // CUtlSymbolLarge InputSetParentAttachmentMaintainOffset; // 0x0 // void InputClearParent; // 0x0 // CUtlSymbolLarge InputFollowEntity; // 0x0 // CUtlSymbolLarge InputSetDamageFilter; // 0x0 // void InputEnableDamageForces; // 0x0 // void InputDisableDamageForces; // 0x0 // CUtlSymbolLarge InputDispatchResponse; // 0x0 // CUtlSymbolLarge InputAddContext; // 0x0 // CUtlSymbolLarge InputRemoveContext; // 0x0 // void InputClearContext; // 0x0 // CUtlSymbolLarge InputAddAttribute; // 0x0 // CUtlSymbolLarge InputRemoveAttribute; // 0x0 // void InputDisableShadow; // 0x0 // void InputEnableShadow; // 0x0 // CUtlSymbolLarge InputFireUser1; // 0x0 // CUtlSymbolLarge InputFireUser2; // 0x0 // CUtlSymbolLarge InputFireUser3; // 0x0 // CUtlSymbolLarge InputFireUser4; // 0x0 // CUtlSymbolLarge InputChangeSubclass; // 0x0 // void InputPlatformEnable; // 0x0 // void InputPlatformDisable; // 0x0 // void CBaseEntitySUB_Remove; // 0x0 // void CBaseEntitySUB_RemoveIfUncarried; // 0x0 // void CBaseEntitySUB_DoNothing; // 0x0 // void CBaseEntitySUB_Vanish; // 0x0 // void CBaseEntitySUB_CallUseToggle; // 0x0 // void CBaseEntitySUB_KillSelf; // 0x0 // void CBaseEntitySUB_KillSelfIfUncarried; // 0x0 // void CBaseEntityFrictionRevertThink; // 0x0 // void CBaseEntityFakeScriptThinkFunc; // 0x0 // void CBaseEntityClearNavIgnoreContentsThink; // 0x0 // void m_pGameSceneNode; // 0x258 // void m_nEntityType; // 0x2dd // QAngle angles; // 0x7fffffff // Vector origin; // 0x7fffffff // CStrongHandle< InfoForResourceTypeCModel > model; // 0x7fffffff // CUtlString ownername; // 0x7fffffff // int32_t disableshadows; // 0x7fffffff // int32_t disablereceiveshadows; // 0x7fffffff // int32_t nodamageforces; // 0x7fffffff // float angle; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CServerOnlyEntity : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CServerOnlyPointEntity : public CServerOnlyEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CLogicalEntity : public CServerOnlyEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x700 // Has VTable // // MNetworkIncludeByUserGroup "Origin" // MNetworkVarNames "float32 m_flFadeInDuration" // MNetworkVarNames "float32 m_flFadeOutDuration" // MNetworkVarNames "float32 m_flMaxWeight" // MNetworkVarNames "bool m_bEnabled" // MNetworkVarNames "bool m_bMaster" // MNetworkVarNames "bool m_bClientSide" // MNetworkVarNames "bool m_bExclusive" // MNetworkVarNames "float32 m_MinFalloff" // MNetworkVarNames "float32 m_MaxFalloff" // MNetworkVarNames "float32 m_flCurWeight" // MNetworkVarNames "char m_netlookupFilename" class CColorCorrection : public CBaseEntity { public: // MNetworkEnable float m_flFadeInDuration; // 0x4c8 // MNetworkEnable float m_flFadeOutDuration; // 0x4cc float m_flStartFadeInWeight; // 0x4d0 float m_flStartFadeOutWeight; // 0x4d4 GameTime_t m_flTimeStartFadeIn; // 0x4d8 GameTime_t m_flTimeStartFadeOut; // 0x4dc // MNetworkEnable float m_flMaxWeight; // 0x4e0 bool m_bStartDisabled; // 0x4e4 // MNetworkEnable bool m_bEnabled; // 0x4e5 // MNetworkEnable bool m_bMaster; // 0x4e6 // MNetworkEnable bool m_bClientSide; // 0x4e7 // MNetworkEnable bool m_bExclusive; // 0x4e8 private: [[maybe_unused]] uint8_t __pad04e9[0x3]; // 0x4e9 public: // MNetworkEnable float m_MinFalloff; // 0x4ec // MNetworkEnable float m_MaxFalloff; // 0x4f0 // MNetworkEnable float m_flCurWeight; // 0x4f4 // MNetworkEnable char m_netlookupFilename[512]; // 0x4f8 CUtlSymbolLarge m_lookupFilename; // 0x6f8 // Datamap fields: // void CColorCorrectionFadeInThink; // 0x0 // void CColorCorrectionFadeOutThink; // 0x0 // void m_netlookupFilename; // 0x4f8 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // float InputSetFadeInDuration; // 0x0 // float InputSetFadeOutDuration; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable class CBaseFilter : public CLogicalEntity { public: bool m_bNegated; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x7]; // 0x4c9 public: CEntityIOOutput m_OnPass; // 0x4d0 CEntityIOOutput m_OnFail; // 0x4f8 // Datamap fields: // void InputTestActivator; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CFilterMultiple : public CBaseFilter { public: filter_t m_nFilterType; // 0x520 private: [[maybe_unused]] uint8_t __pad0524[0x4]; // 0x524 public: CUtlSymbolLarge m_iFilterName[10]; // 0x528 CHandle< CBaseEntity > m_hFilter[10]; // 0x578 int32_t m_nFilterCount; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class CFilterProximity : public CBaseFilter { public: float m_flRadius; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable class CFilterLOS : public CBaseFilter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class CFilterClass : public CBaseFilter { public: CUtlSymbolLarge m_iFilterClass; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 16 // Size: 0x860 // Has VTable class CInfoData : public CServerOnlyEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Has Trivial Destructor struct locksound_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CUtlSymbolLarge sLockedSound; // 0x8 CUtlSymbolLarge sUnlockedSound; // 0x10 GameTime_t flwaitSound; // 0x18 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable class CLogicBranch : public CLogicalEntity { public: bool m_bInValue; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x7]; // 0x4c9 public: CUtlVector< CHandle< CBaseEntity > > m_Listeners; // 0x4d0 CEntityIOOutput m_OnTrue; // 0x4e8 CEntityIOOutput m_OnFalse; // 0x510 // Datamap fields: // bool InputSetValue; // 0x0 // bool InputSetValueTest; // 0x0 // void InputToggle; // 0x0 // void InputToggleTest; // 0x0 // void InputTest; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x558 // Has VTable class CLogicDistanceCheck : public CLogicalEntity { public: CUtlSymbolLarge m_iszEntityA; // 0x4c8 CUtlSymbolLarge m_iszEntityB; // 0x4d0 float m_flZone1Distance; // 0x4d8 float m_flZone2Distance; // 0x4dc CEntityIOOutput m_InZone1; // 0x4e0 CEntityIOOutput m_InZone2; // 0x508 CEntityIOOutput m_InZone3; // 0x530 // Datamap fields: // void InputCheckDistance; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x14 // Has Trivial Destructor class VelocitySampler { public: Vector m_prevSample; // 0x0 GameTime_t m_fPrevSampleTime; // 0xc float m_fIdealSampleRate; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Has Trivial Destructor class SimpleConstraintSoundProfile { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: SimpleConstraintSoundProfile::SimpleConstraintsSoundProfileKeypoints_t eKeypoints; // 0x8 float m_keyPoints[2]; // 0xc float m_reversalSoundThresholds[3]; // 0x14 // Datamap fields: // float m_keyPoints[0]; // 0xc // float m_keyPoints[1]; // 0x10 // float m_reversalSoundThresholds[0]; // 0x14 // float m_reversalSoundThresholds[1]; // 0x18 // float m_reversalSoundThresholds[2]; // 0x1c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x88 // Has VTable class ConstraintSoundInfo { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // -> m_prevSample - 0x8 // -> m_fPrevSampleTime - 0x14 // -> m_fIdealSampleRate - 0x18 VelocitySampler m_vSampler; // 0x8 private: [[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c public: // -> eKeypoints - 0x28 // -> m_keyPoints[2] - 0x2c // -> m_reversalSoundThresholds[3] - 0x34 SimpleConstraintSoundProfile m_soundProfile; // 0x20 Vector m_forwardAxis; // 0x40 private: [[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c public: CUtlSymbolLarge m_iszTravelSoundFwd; // 0x50 CUtlSymbolLarge m_iszTravelSoundBack; // 0x58 private: [[maybe_unused]] uint8_t __pad0060[0x8]; // 0x60 public: CUtlSymbolLarge m_iszReversalSounds[3]; // 0x68 bool m_bPlayTravelSound; // 0x80 bool m_bPlayReversalSound; // 0x81 // Datamap fields: // CUtlSymbolLarge m_iszReversalSounds[0]; // 0x68 // CUtlSymbolLarge m_iszReversalSounds[1]; // 0x70 // CUtlSymbolLarge m_iszReversalSounds[2]; // 0x78 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Has Trivial Destructor class CSmoothFunc { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: float m_flSmoothAmplitude; // 0x8 float m_flSmoothBias; // 0xc float m_flSmoothDuration; // 0x10 float m_flSmoothRemainingTime; // 0x14 int32_t m_nSmoothDir; // 0x18 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor struct magnetted_objects_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CHandle< CBaseEntity > hEntity; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x530 // Has VTable class CPointPrefab : public CServerOnlyPointEntity { public: CUtlSymbolLarge m_targetMapName; // 0x4c8 CUtlSymbolLarge m_forceWorldGroupID; // 0x4d0 CUtlSymbolLarge m_associatedRelayTargetName; // 0x4d8 bool m_fixupNames; // 0x4e0 bool m_bLoadDynamic; // 0x4e1 private: [[maybe_unused]] uint8_t __pad04e2[0x2]; // 0x4e2 public: CHandle< CPointPrefab > m_associatedRelayEntity; // 0x4e4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CSkyboxReference : public CBaseEntity { public: WorldGroupId_t m_worldGroupId; // 0x4c8 CHandle< CSkyCamera > m_hSkyCamera; // 0x4cc // Datamap fields: // const char * worldGroupID; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x68 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "Vector dirPrimary" // MNetworkVarNames "Color colorPrimary" // MNetworkVarNames "Color colorSecondary" // MNetworkVarNames "Color colorPrimaryLerpTo" // MNetworkVarNames "Color colorSecondaryLerpTo" // MNetworkVarNames "float32 start" // MNetworkVarNames "float32 end" // MNetworkVarNames "float32 farz" // MNetworkVarNames "float32 maxdensity" // MNetworkVarNames "float32 exponent" // MNetworkVarNames "float32 HDRColorScale" // MNetworkVarNames "float32 skyboxFogFactor" // MNetworkVarNames "float32 skyboxFogFactorLerpTo" // MNetworkVarNames "float32 startLerpTo" // MNetworkVarNames "float32 endLerpTo" // MNetworkVarNames "float32 maxdensityLerpTo" // MNetworkVarNames "GameTime_t lerptime" // MNetworkVarNames "float32 duration" // MNetworkVarNames "float32 blendtobackground" // MNetworkVarNames "float32 scattering" // MNetworkVarNames "float32 locallightscale" // MNetworkVarNames "bool enable" // MNetworkVarNames "bool blend" // MNetworkVarNames "bool m_bNoReflectionFog" struct fogparams_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable // MNetworkEncoder "coord" Vector dirPrimary; // 0x8 // MNetworkEnable Color colorPrimary; // 0x14 // MNetworkEnable Color colorSecondary; // 0x18 // MNetworkEnable // MNetworkUserGroup "FogController" Color colorPrimaryLerpTo; // 0x1c // MNetworkEnable // MNetworkUserGroup "FogController" Color colorSecondaryLerpTo; // 0x20 // MNetworkEnable float start; // 0x24 // MNetworkEnable float end; // 0x28 // MNetworkEnable // MNetworkUserGroup "FogController" float farz; // 0x2c // MNetworkEnable float maxdensity; // 0x30 // MNetworkEnable float exponent; // 0x34 // MNetworkEnable float HDRColorScale; // 0x38 // MNetworkEnable // MNetworkUserGroup "FogController" float skyboxFogFactor; // 0x3c // MNetworkEnable // MNetworkUserGroup "FogController" float skyboxFogFactorLerpTo; // 0x40 // MNetworkEnable // MNetworkUserGroup "FogController" float startLerpTo; // 0x44 // MNetworkEnable // MNetworkUserGroup "FogController" float endLerpTo; // 0x48 // MNetworkEnable // MNetworkUserGroup "FogController" float maxdensityLerpTo; // 0x4c // MNetworkEnable // MNetworkUserGroup "FogController" GameTime_t lerptime; // 0x50 // MNetworkEnable // MNetworkUserGroup "FogController" float duration; // 0x54 // MNetworkEnable // MNetworkUserGroup "FogController" float blendtobackground; // 0x58 // MNetworkEnable // MNetworkUserGroup "FogController" float scattering; // 0x5c // MNetworkEnable // MNetworkUserGroup "FogController" float locallightscale; // 0x60 // MNetworkEnable bool enable; // 0x64 // MNetworkEnable bool blend; // 0x65 // MNetworkEnable bool m_bNoReflectionFog; // 0x66 bool m_bPadding; // 0x67 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x34 // Has Trivial Destructor class CSound { public: CHandle< CBaseEntity > m_hOwner; // 0x0 CHandle< CBaseEntity > m_hTarget; // 0x4 int32_t m_iVolume; // 0x8 float m_flOcclusionScale; // 0xc int32_t m_iType; // 0x10 int32_t m_iNextAudible; // 0x14 GameTime_t m_flExpireTime; // 0x18 int16_t m_iNext; // 0x1c bool m_bNoExpirationTime; // 0x1e private: [[maybe_unused]] uint8_t __pad001f[0x1]; // 0x1f public: int32_t m_ownerChannelIndex; // 0x20 Vector m_vecOrigin; // 0x24 bool m_bHasOwner; // 0x30 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x560 // Has VTable class CEnvSoundscape : public CServerOnlyEntity { public: CEntityIOOutput m_OnPlay; // 0x4c8 float m_flRadius; // 0x4f0 private: [[maybe_unused]] uint8_t __pad04f4[0x4]; // 0x4f4 public: CUtlSymbolLarge m_soundscapeName; // 0x4f8 CUtlSymbolLarge m_soundEventName; // 0x500 bool m_bOverrideWithEvent; // 0x508 private: [[maybe_unused]] uint8_t __pad0509[0x3]; // 0x509 public: int32_t m_soundscapeIndex; // 0x50c int32_t m_soundscapeEntityListId; // 0x510 uint32_t m_soundEventHash; // 0x514 CUtlSymbolLarge m_positionNames[8]; // 0x518 CHandle< CEnvSoundscape > m_hProxySoundscape; // 0x558 bool m_bDisabled; // 0x55c // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void InputToggleEnabled; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x568 // Has VTable class CEnvSoundscapeProxy : public CEnvSoundscape { public: CUtlSymbolLarge m_MainSoundscapeName; // 0x560 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x560 // Has VTable class CEnvSoundscapeTriggerable : public CEnvSoundscape { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct ParticleIndex_t { public: int32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("ParticleIndex_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // // MGetKV3ClassDefaults class CNavLinkAnimgraphVar { public: // MPropertyFriendlyName "Animgraph Variable" // MPropertyDescription "Animgraph variable to use for animation for this movement." CUtlString m_strAnimgraphVar; // 0x0 // MPropertyFriendlyName "Alignment Degrees" // MPropertyDescription "Amount of angular slack the animation has when aligning to the navlink. 0 indicates that it must be strictly aligned." uint32_t m_unAlignmentDegrees; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // // MGetKV3ClassDefaults // MVDataRoot class CNavLinkMovementVData { public: // MPropertyFriendlyName "Is Interpolated" // MPropertyDescription "Indicates that the animation has a segment that's interpolated. In general using this on navlinks that traverse +/- 50% of the recommended distance should look okay." bool m_bIsInterpolated; // 0x0 // MPropertyFriendlyName "Recommended Distance" // MPropertyDescription "Recommended distance this movement traverses" uint32_t m_unRecommendedDistance; // 0x4 // MPropertyFriendlyName "Animgraph Variables" // MPropertyDescription "List of animgraph variables to use when moving through this navlink. Can include multiple, with different amounts of angular slack. The most permissive animgraph variable that exists on the entity's animgraph will be used," // MPropertyAutoExpandSelf CUtlVector< CNavLinkAnimgraphVar > m_vecAnimgraphVars; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xd8 // Has VTable class CNavVolumeMarkupVolume : public CNavVolume { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x98 // Has VTable // Is Abstract class CNavVolumeCalculatedVector : public CNavVolume { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb8 // Has VTable class CNavVolumeBreadthFirstSearch : public CNavVolumeCalculatedVector { private: [[maybe_unused]] uint8_t __pad0098[0x8]; // 0x98 public: Vector m_vStartPos; // 0xa0 float m_flSearchDist; // 0xac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "uint64 m_nInteractsAs" // MNetworkVarNames "uint64 m_nInteractsWith" // MNetworkVarNames "uint64 m_nInteractsExclude" // MNetworkVarNames "uint32 m_nEntityId" // MNetworkVarNames "uint32 m_nOwnerId" // MNetworkVarNames "uint16 m_nHierarchyId" // MNetworkVarNames "uint8 m_nCollisionGroup" // MNetworkVarNames "uint8 m_nCollisionFunctionMask" struct VPhysicsCollisionAttribute_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable uint64_t m_nInteractsAs; // 0x8 // MNetworkEnable uint64_t m_nInteractsWith; // 0x10 // MNetworkEnable uint64_t m_nInteractsExclude; // 0x18 // MNetworkEnable uint32_t m_nEntityId; // 0x20 // MNetworkEnable uint32_t m_nOwnerId; // 0x24 // MNetworkEnable uint16_t m_nHierarchyId; // 0x28 // MNetworkEnable uint8_t m_nCollisionGroup; // 0x2a // MNetworkEnable uint8_t m_nCollisionFunctionMask; // 0x2b }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb0 // Has VTable // // MNetworkVarNames "VPhysicsCollisionAttribute_t m_collisionAttribute" // MNetworkVarNames "Vector m_vecMins" // MNetworkVarNames "Vector m_vecMaxs" // MNetworkVarNames "uint8 m_usSolidFlags" // MNetworkVarNames "SolidType_t m_nSolidType" // MNetworkVarNames "uint8 m_triggerBloat" // MNetworkVarNames "SurroundingBoundsType_t m_nSurroundType" // MNetworkVarNames "uint8 m_CollisionGroup" // MNetworkVarNames "uint8 m_nEnablePhysics" // MNetworkVarNames "Vector m_vecSpecifiedSurroundingMins" // MNetworkVarNames "Vector m_vecSpecifiedSurroundingMaxs" // MNetworkVarNames "Vector m_vCapsuleCenter1" // MNetworkVarNames "Vector m_vCapsuleCenter2" // MNetworkVarNames "float m_flCapsuleRadius" class CCollisionProperty { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // MNetworkEnable // MNetworkChangeCallback "CollisionAttributeChanged" // -> m_nInteractsAs - 0x18 // -> m_nInteractsWith - 0x20 // -> m_nInteractsExclude - 0x28 // -> m_nEntityId - 0x30 // -> m_nOwnerId - 0x34 // -> m_nHierarchyId - 0x38 // -> m_nCollisionGroup - 0x3a // -> m_nCollisionFunctionMask - 0x3b VPhysicsCollisionAttribute_t m_collisionAttribute; // 0x10 // MNetworkEnable // MNetworkChangeCallback "OnUpdateOBB" Vector m_vecMins; // 0x40 // MNetworkEnable // MNetworkChangeCallback "OnUpdateOBB" Vector m_vecMaxs; // 0x4c private: [[maybe_unused]] uint8_t __pad0058[0x2]; // 0x58 public: // MNetworkEnable // MNetworkChangeCallback "OnUpdateSolidFlags" uint8_t m_usSolidFlags; // 0x5a // MNetworkEnable // MNetworkChangeCallback "OnUpdateSolidType" SolidType_t m_nSolidType; // 0x5b // MNetworkEnable // MNetworkChangeCallback "MarkSurroundingBoundsDirty" uint8_t m_triggerBloat; // 0x5c // MNetworkEnable // MNetworkChangeCallback "MarkSurroundingBoundsDirty" SurroundingBoundsType_t m_nSurroundType; // 0x5d // MNetworkEnable uint8_t m_CollisionGroup; // 0x5e // MNetworkEnable // MNetworkChangeCallback "OnUpdateEnablePhysics" uint8_t m_nEnablePhysics; // 0x5f float m_flBoundingRadius; // 0x60 // MNetworkEnable // MNetworkChangeCallback "MarkSurroundingBoundsDirty" Vector m_vecSpecifiedSurroundingMins; // 0x64 // MNetworkEnable // MNetworkChangeCallback "MarkSurroundingBoundsDirty" Vector m_vecSpecifiedSurroundingMaxs; // 0x70 Vector m_vecSurroundingMaxs; // 0x7c Vector m_vecSurroundingMins; // 0x88 // MNetworkEnable // MNetworkChangeCallback "OnUpdateCapsule" Vector m_vCapsuleCenter1; // 0x94 // MNetworkEnable // MNetworkChangeCallback "OnUpdateCapsule" Vector m_vCapsuleCenter2; // 0xa0 // MNetworkEnable // MNetworkChangeCallback "OnUpdateCapsule" float m_flCapsuleRadius; // 0xac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x70 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "Vector m_vOrigin" // MNetworkVarNames "Vector m_vStart" // MNetworkVarNames "Vector m_vNormal" // MNetworkVarNames "QAngle m_vAngles" // MNetworkVarNames "CEntityHandle m_hEntity" // MNetworkVarNames "CEntityHandle m_hOtherEntity" // MNetworkVarNames "float32 m_flScale" // MNetworkVarNames "float32 m_flMagnitude" // MNetworkVarNames "float32 m_flRadius" // MNetworkVarNames "CUtlStringToken m_nSurfaceProp" // MNetworkVarNames "HParticleSystemDefinition m_nEffectIndex" // MNetworkVarNames "uint32 m_nDamageType" // MNetworkVarNames "uint8 m_nPenetrate" // MNetworkVarNames "uint16 m_nMaterial" // MNetworkVarNames "uint16 m_nHitBox" // MNetworkVarNames "uint8 m_nColor" // MNetworkVarNames "uint8 m_fFlags" // MNetworkVarNames "AttachmentHandle_t m_nAttachmentIndex" // MNetworkVarNames "CUtlStringToken m_nAttachmentName" // MNetworkVarNames "uint16 m_iEffectName" // MNetworkVarNames "uint8 m_nExplosionType" class CEffectData { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable // MNetworkEncoder "coord_integral" Vector m_vOrigin; // 0x8 // MNetworkEnable // MNetworkEncoder "coord_integral" Vector m_vStart; // 0x14 // MNetworkEnable // MNetworkEncoder "normal" Vector m_vNormal; // 0x20 // MNetworkEnable // MNetworkEncoder "qangle" QAngle m_vAngles; // 0x2c // MNetworkEnable CEntityHandle m_hEntity; // 0x38 // MNetworkEnable CEntityHandle m_hOtherEntity; // 0x3c // MNetworkEnable float m_flScale; // 0x40 // MNetworkEnable // MNetworkBitCount "12" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1023.000000" // MNetworkEncodeFlags "1" float m_flMagnitude; // 0x44 // MNetworkEnable // MNetworkBitCount "10" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1023.000000" // MNetworkEncodeFlags "1" float m_flRadius; // 0x48 // MNetworkEnable CUtlStringToken m_nSurfaceProp; // 0x4c // MNetworkEnable CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > m_nEffectIndex; // 0x50 // MNetworkEnable uint32_t m_nDamageType; // 0x58 // MNetworkEnable uint8_t m_nPenetrate; // 0x5c private: [[maybe_unused]] uint8_t __pad005d[0x1]; // 0x5d public: // MNetworkEnable uint16_t m_nMaterial; // 0x5e // MNetworkEnable uint16_t m_nHitBox; // 0x60 // MNetworkEnable uint8_t m_nColor; // 0x62 // MNetworkEnable uint8_t m_fFlags; // 0x63 // MNetworkEnable AttachmentHandle_t m_nAttachmentIndex; // 0x64 private: [[maybe_unused]] uint8_t __pad0065[0x3]; // 0x65 public: // MNetworkEnable CUtlStringToken m_nAttachmentName; // 0x68 // MNetworkEnable uint16_t m_iEffectName; // 0x6c // MNetworkEnable uint8_t m_nExplosionType; // 0x6e }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable // // MNetworkVarNames "float32 m_flFadeStartDist" // MNetworkVarNames "float32 m_flFadeEndDist" class CEnvDetailController : public CBaseEntity { public: // MNetworkEnable float m_flFadeStartDist; // 0x4c8 // MNetworkEnable float m_flFadeEndDist; // 0x4cc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x258 // Has VTable // // MNetworkVarNames "GameTime_t m_flStartTime" // MNetworkVarNames "uint32 m_iWindSeed" // MNetworkVarNames "uint16 m_iMinWind" // MNetworkVarNames "uint16 m_iMaxWind" // MNetworkVarNames "int32 m_windRadius" // MNetworkVarNames "uint16 m_iMinGust" // MNetworkVarNames "uint16 m_iMaxGust" // MNetworkVarNames "float32 m_flMinGustDelay" // MNetworkVarNames "float32 m_flMaxGustDelay" // MNetworkVarNames "float32 m_flGustDuration" // MNetworkVarNames "uint16 m_iGustDirChange" // MNetworkVarNames "Vector m_location" // MNetworkVarNames "uint16 m_iInitialWindDir" // MNetworkVarNames "float32 m_flInitialWindSpeed" class CEnvWindShared { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable GameTime_t m_flStartTime; // 0x8 // MNetworkEnable uint32_t m_iWindSeed; // 0xc // MNetworkEnable uint16_t m_iMinWind; // 0x10 // MNetworkEnable uint16_t m_iMaxWind; // 0x12 // MNetworkEnable int32_t m_windRadius; // 0x14 // MNetworkEnable uint16_t m_iMinGust; // 0x18 // MNetworkEnable uint16_t m_iMaxGust; // 0x1a // MNetworkEnable float m_flMinGustDelay; // 0x1c // MNetworkEnable float m_flMaxGustDelay; // 0x20 // MNetworkEnable float m_flGustDuration; // 0x24 // MNetworkEnable uint16_t m_iGustDirChange; // 0x28 private: [[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a public: // MNetworkEnable // MNetworkEncoder "coord" Vector m_location; // 0x2c int32_t m_iszGustSound; // 0x38 int32_t m_iWindDir; // 0x3c float m_flWindSpeed; // 0x40 Vector m_currentWindVector; // 0x44 Vector m_CurrentSwayVector; // 0x50 Vector m_PrevSwayVector; // 0x5c // MNetworkEnable uint16_t m_iInitialWindDir; // 0x68 private: [[maybe_unused]] uint8_t __pad006a[0x2]; // 0x6a public: // MNetworkEnable float m_flInitialWindSpeed; // 0x6c CEntityIOOutput m_OnGustStart; // 0x70 CEntityIOOutput m_OnGustEnd; // 0x98 GameTime_t m_flVariationTime; // 0xc0 GameTime_t m_flSwayTime; // 0xc4 GameTime_t m_flSimTime; // 0xc8 GameTime_t m_flSwitchTime; // 0xcc float m_flAveWindSpeed; // 0xd0 bool m_bGusting; // 0xd4 private: [[maybe_unused]] uint8_t __pad00d5[0x3]; // 0xd5 public: float m_flWindAngleVariation; // 0xd8 float m_flWindSpeedVariation; // 0xdc CEntityIndex m_iEntIndex; // 0xe0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Constructor // Has Trivial Destructor struct CEnvWindShared__WindAveEvent_t { public: float m_flStartWindSpeed; // 0x0 float m_flAveWindSpeed; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Constructor // Has Trivial Destructor struct CEnvWindShared__WindVariationEvent_t { public: float m_flWindAngleVariation; // 0x0 float m_flWindSpeedVariation; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CGameRulesProxy : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x90 // Has VTable // Is Abstract class CGameRules { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: char m_szQuestName[128]; // 0x8 int32_t m_nQuestPhase; // 0x88 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x58 // Has VTable // // MNetworkVarNames "int32 m_iGlowType" // MNetworkVarNames "int32 m_iGlowTeam" // MNetworkVarNames "int32 m_nGlowRange" // MNetworkVarNames "int32 m_nGlowRangeMin" // MNetworkVarNames "Color m_glowColorOverride" // MNetworkVarNames "bool m_bFlashing" // MNetworkVarNames "float m_flGlowTime" // MNetworkVarNames "float m_flGlowStartTime" class CGlowProperty { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: Vector m_fGlowColor; // 0x8 private: [[maybe_unused]] uint8_t __pad0014[0x1c]; // 0x14 public: // MNetworkEnable // MNetworkChangeCallback "OnGlowTypeChanged" int32_t m_iGlowType; // 0x30 // MNetworkEnable int32_t m_iGlowTeam; // 0x34 // MNetworkEnable int32_t m_nGlowRange; // 0x38 // MNetworkEnable int32_t m_nGlowRangeMin; // 0x3c // MNetworkEnable // MNetworkChangeCallback "OnGlowColorChanged" Color m_glowColorOverride; // 0x40 // MNetworkEnable bool m_bFlashing; // 0x44 private: [[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45 public: // MNetworkEnable float m_flGlowTime; // 0x48 // MNetworkEnable float m_flGlowStartTime; // 0x4c bool m_bGlowing; // 0x50 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x90 // Has VTable // Is Abstract class CMultiplayRules : public CGameRules { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x90 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "int16 scale" // MNetworkVarNames "Vector origin" // MNetworkVarNames "bool bClip3DSkyBoxNearToWorldFar" // MNetworkVarNames "float32 flClip3DSkyBoxNearToWorldFarOffset" // MNetworkVarNames "fogparams_t fog" // MNetworkVarNames "WorldGroupId_t m_nWorldGroupID" struct sky3dparams_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable int16_t scale; // 0x8 private: [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa public: // MNetworkEnable // MNetworkEncoder "coord" Vector origin; // 0xc // MNetworkEnable bool bClip3DSkyBoxNearToWorldFar; // 0x18 private: [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: // MNetworkEnable float flClip3DSkyBoxNearToWorldFarOffset; // 0x1c // MNetworkEnable fogparams_t fog; // 0x20 // MNetworkEnable WorldGroupId_t m_nWorldGroupID; // 0x88 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x158 // Has VTable // // MNetworkVarNames "fogplayerparams_t m_PlayerFog" // MNetworkVarNames "CHandle< CColorCorrection> m_hColorCorrectionCtrl" // MNetworkVarNames "CHandle< CBaseEntity> m_hViewEntity" // MNetworkVarNames "CHandle< CTonemapController2> m_hTonemapController" // MNetworkVarNames "audioparams_t m_audio" // MNetworkVarNames "CHandle m_PostProcessingVolumes" class CPlayer_CameraServices : public CPlayerPawnComponent { public: // MNetworkEnable fogplayerparams_t m_PlayerFog; // 0x40 // MNetworkEnable CHandle< CColorCorrection > m_hColorCorrectionCtrl; // 0x80 // MNetworkEnable CHandle< CBaseEntity > m_hViewEntity; // 0x84 // MNetworkEnable // MNetworkUserGroup "LocalPlayerAndObserversExclusive" CHandle< CTonemapController2 > m_hTonemapController; // 0x88 private: [[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerAndObserversExclusive" // -> localSound[8] - 0x98 // -> soundscapeIndex - 0xf8 // -> localBits - 0xfc // -> soundscapeEntityListIndex - 0x100 // -> soundEventHash - 0x104 audioparams_t m_audio; // 0x90 // MNetworkEnable // MNetworkUserGroup "LocalPlayerAndObserversExclusive" CNetworkUtlVectorBase< CHandle< CPostProcessingVolume > > m_PostProcessingVolumes; // 0x108 float m_flOldPlayerZ; // 0x120 float m_flOldPlayerViewOffsetZ; // 0x124 private: [[maybe_unused]] uint8_t __pad0128[0x18]; // 0x128 public: CUtlVector< CHandle< CEnvSoundscapeTriggerable > > m_hTriggerSoundscapeList; // 0x140 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x568 // Has VTable // // MNetworkVarNames "sky3dparams_t m_skyboxData" // MNetworkVarNames "CUtlStringToken m_skyboxSlotToken" class CSkyCamera : public CBaseEntity { public: // MNetworkEnable // -> scale - 0x4d0 // -> origin - 0x4d4 // -> bClip3DSkyBoxNearToWorldFar - 0x4e0 // -> flClip3DSkyBoxNearToWorldFarOffset - 0x4e4 // -> fog - 0x4e8 // -> m_nWorldGroupID - 0x550 sky3dparams_t m_skyboxData; // 0x4c8 // MNetworkEnable CUtlStringToken m_skyboxSlotToken; // 0x558 bool m_bUseAngles; // 0x55c private: [[maybe_unused]] uint8_t __pad055d[0x3]; // 0x55d public: CSkyCamera* m_pNext; // 0x560 // Datamap fields: // int16_t m_skyboxData.scale; // 0x4d0 // Vector m_skyboxData.origin; // 0x4d4 // bool m_skyboxData.bClip3DSkyBoxNearToWorldFar; // 0x4e0 // float m_skyboxData.flClip3DSkyBoxNearToWorldFarOffset; // 0x4e4 // bool m_skyboxData.fog.enable; // 0x54c // bool m_skyboxData.fog.blend; // 0x54d // Vector m_skyboxData.fog.dirPrimary; // 0x4f0 // Color m_skyboxData.fog.colorPrimary; // 0x4fc // Color m_skyboxData.fog.colorSecondary; // 0x500 // float m_skyboxData.fog.start; // 0x50c // float m_skyboxData.fog.end; // 0x510 // float m_skyboxData.fog.maxdensity; // 0x518 // void InputActivateSkybox; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // Has VTable // Has Trivial Destructor struct sndopvarlatchdata_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CUtlSymbolLarge m_iszStack; // 0x8 CUtlSymbolLarge m_iszOperator; // 0x10 CUtlSymbolLarge m_iszOpvar; // 0x18 float m_flVal; // 0x20 Vector m_vPos; // 0x24 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has VTable // Is Abstract class IRagdoll { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has Trivial Constructor // Has Trivial Destructor struct ragdollelement_t { public: Vector originParentSpace; // 0x0 int32_t parentIndex; // 0x20 float m_flRadius; // 0x24 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 struct ragdoll_t { public: CUtlVector< ragdollelement_t > list; // 0x0 CUtlVector< int32 > boneIndex; // 0x18 bool allowStretch; // 0x30 bool unused; // 0x31 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // Has VTable // // MNetworkVarNames "CTransform m_Transforms" // MNetworkVarNames "EHANDLE m_hOwner" struct PhysicsRagdollPose_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x8 // MNetworkEnable // MNetworkChangeCallback "OnTransformChanged" CNetworkUtlVectorBase< CTransform > m_Transforms; // 0x30 // MNetworkEnable CHandle< CBaseEntity > m_hOwner; // 0x48 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // Has Trivial Destructor class CSceneEventInfo { public: int32_t m_iLayer; // 0x0 int32_t m_iPriority; // 0x4 HSequence m_hSequence; // 0x8 float m_flWeight; // 0xc bool m_bHasArrived; // 0x10 private: [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: int32_t m_nType; // 0x14 GameTime_t m_flNext; // 0x18 bool m_bIsGesture; // 0x1c bool m_bShouldRemove; // 0x1d private: [[maybe_unused]] uint8_t __pad001e[0x26]; // 0x1e public: CHandle< CBaseEntity > m_hTarget; // 0x44 uint32_t m_nSceneEventId; // 0x48 bool m_bClientSide; // 0x4c bool m_bStarted; // 0x4d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has Trivial Destructor struct lerpdata_t { public: CHandle< CBaseEntity > m_hEnt; // 0x0 MoveType_t m_MoveType; // 0x4 private: [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: GameTime_t m_flStartTime; // 0x8 Vector m_vecStartOrigin; // 0xc private: [[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18 public: Quaternion m_qStartRot; // 0x20 ParticleIndex_t m_nFXIndex; // 0x30 // Datamap fields: // void m_nSound; // 0x34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x238 // Has VTable // // MGetKV3ClassDefaults class CBasePlayerWeaponVData { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // MPropertyDescription "The name of the weapon entity to spawn for this NPC weapon." CUtlString m_szClassName; // 0x10 // MPropertyDescription "Model used on the ground or held by an entity" // MPropertyGroupName "Visuals" CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > m_szWorldModel; // 0x18 // MPropertyDescription "Was the weapon was built right-handed?" // MPropertyGroupName "Visuals" bool m_bBuiltRightHanded; // 0xf8 // MPropertyDescription "Allows flipping the model, regardless of whether it is built left or right handed" // MPropertyGroupName "Visuals" bool m_bAllowFlipping; // 0xf9 private: [[maybe_unused]] uint8_t __pad00fa[0x6]; // 0xfa public: // MPropertyGroupName "Visuals" // MPropertyDescription "Attachment to fire bullets from" // MPropertyAttributeEditor "VDataModelAttachment( m_szWorldModel )" CUtlString m_sMuzzleAttachment; // 0x100 // MPropertyDescription "Effect when firing this weapon" // MPropertyGroupName "Visuals" CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_szMuzzleFlashParticle; // 0x108 ItemFlagTypes_t m_iFlags; // 0x1e8 // MPropertyAttributeEditor "VDataChoice( scripts/ammo.vdata )" // MPropertyGroupName "Ammo" // MPropertyCustomFGDType "string" AmmoIndex_t m_nPrimaryAmmoType; // 0x1e9 // MPropertyAttributeEditor "VDataChoice( scripts/ammo.vdata )" // MPropertyGroupName "Ammo" // MPropertyCustomFGDType "string" AmmoIndex_t m_nSecondaryAmmoType; // 0x1ea private: [[maybe_unused]] uint8_t __pad01eb[0x1]; // 0x1eb public: // MPropertyFriendlyName "Primary Clip Size" // MPropertyDescription "How many bullets this gun can fire before it reloads (0 if no clip)" // MPropertyAttributeRange "0 255" // MPropertyGroupName "Ammo" int32_t m_iMaxClip1; // 0x1ec // MPropertyFriendlyName "Secondary Clip Size" // MPropertyDescription "How many secondary bullets this gun can fire before it reloads (0 if no clip)" // MPropertyGroupName "Ammo" // MPropertyAttributeRange "0 255" int32_t m_iMaxClip2; // 0x1f0 // MPropertyDescription "Primary Initial Clip (-1 means use clip size)" // MPropertyGroupName "Ammo" // MPropertyAttributeRange "-1 255" int32_t m_iDefaultClip1; // 0x1f4 // MPropertyDescription "Secondary Initial Clip (-1 means use clip size)" // MPropertyGroupName "Ammo" // MPropertyAttributeRange "-1 255" int32_t m_iDefaultClip2; // 0x1f8 // MPropertyDescription "This value used to determine this weapon's importance in autoselection" // MPropertyGroupName "UI" int32_t m_iWeight; // 0x1fc // MPropertyFriendlyName "Safe To Auto-Switch To" // MPropertyDescription "Whether this weapon is safe to automatically switch to (should be false for eg. explosives that can the player may accidentally hurt themselves with)" // MPropertyGroupName "UI" bool m_bAutoSwitchTo; // 0x200 // MPropertyFriendlyName "Safe To Auto-Switch Away From" // MPropertyGroupName "UI" bool m_bAutoSwitchFrom; // 0x201 private: [[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202 public: // MPropertyGroupName "UI" RumbleEffect_t m_iRumbleEffect; // 0x204 // MPropertyDescription "Should both primary and secondary attacks be cooled down together (so cooling down primary attack would cooldown both primary + secondary attacks)?" bool m_bLinkedCooldowns; // 0x208 private: [[maybe_unused]] uint8_t __pad0209[0x7]; // 0x209 public: CUtlMap< WeaponSound_t, CSoundEventName > m_aShootSounds; // 0x210 // MPropertyFriendlyName "HUD Bucket" // MPropertyDescription "Which 'column' to display this weapon in the HUD" // MPropertyGroupName "UI" int32_t m_iSlot; // 0x230 // MPropertyFriendlyName "HUD Bucket Position" // MPropertyDescription "Which 'row' to display this weapon in the HUD" // MPropertyGroupName "UI" int32_t m_iPosition; // 0x234 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has VTable // // MGetKV3ClassDefaults // MVDataRoot // MVDataNodeType // MVDataOverlayType // MVDataUseLinkedEntityClasses class CEntitySubclassVDataBase { private: [[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0 public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has Trivial Destructor struct thinkfunc_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: HSCRIPT m_hFn; // 0x8 CUtlStringToken m_nContext; // 0x10 GameTick_t m_nNextThinkTick; // 0x14 GameTick_t m_nLastThinkTick; // 0x18 // Datamap fields: // void m_think; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor struct RagdollCreationParams_t { public: Vector m_vForce; // 0x0 int32_t m_nForceBone; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x14 // Has Trivial Destructor struct hudtextparms_t { public: Color color1; // 0x0 Color color2; // 0x4 uint8_t effect; // 0x8 uint8_t channel; // 0x9 private: [[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa public: float x; // 0xc float y; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor class CSimpleSimTimer { public: GameTime_t m_next; // 0x0 WorldGroupId_t m_nWorldGroupId; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Destructor class CSimTimer : public CSimpleSimTimer { public: float m_interval; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor class CRandSimTimer : public CSimpleSimTimer { public: float m_minInterval; // 0x8 float m_maxInterval; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Destructor class CStopwatchBase : public CSimpleSimTimer { public: bool m_fIsRunning; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Destructor class CSimpleStopwatch : public CStopwatchBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor class CStopwatch : public CStopwatchBase { public: float m_interval; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x14 // Has Trivial Destructor class CRandStopwatch : public CStopwatchBase { public: float m_minInterval; // 0xc float m_maxInterval; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x98 // Has VTable class CSingleplayRules : public CGameRules { public: bool m_bSinglePlayerGameEnding; // 0x90 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x560 // Has VTable // // MNetworkVarNames "string_t m_iszStackName" // MNetworkVarNames "string_t m_iszOperatorName" // MNetworkVarNames "string_t m_iszOpvarName" // MNetworkVarNames "int m_iOpvarIndex" // MNetworkVarNames "bool m_bUseAutoCompare" class CSoundOpvarSetPointBase : public CBaseEntity { public: bool m_bDisabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: CEntityHandle m_hSource; // 0x4cc private: [[maybe_unused]] uint8_t __pad04d0[0x8]; // 0x4d0 public: CUtlSymbolLarge m_iszSourceEntityName; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04e0[0x50]; // 0x4e0 public: Vector m_vLastPosition; // 0x530 private: [[maybe_unused]] uint8_t __pad053c[0x4]; // 0x53c public: // MNetworkEnable CUtlSymbolLarge m_iszStackName; // 0x540 // MNetworkEnable CUtlSymbolLarge m_iszOperatorName; // 0x548 // MNetworkEnable CUtlSymbolLarge m_iszOpvarName; // 0x550 // MNetworkEnable int32_t m_iOpvarIndex; // 0x558 // MNetworkEnable bool m_bUseAutoCompare; // 0x55c // Datamap fields: // uint64_t InputSetEventGuid; // 0x0 // CUtlSymbolLarge InputSetStackName; // 0x0 // CUtlSymbolLarge InputSetOperatorName; // 0x0 // CUtlSymbolLarge InputSetOpvarName; // 0x0 // CUtlSymbolLarge InputSetOpvarIndex; // 0x0 // CUtlSymbolLarge InputSetSourceEntity; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void CSoundOpvarSetPointBaseSetOpvarThink; // 0x0 // void m_nGUID; // 0x4d0 // void m_hOpvarData; // 0x4e0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x670 // Has VTable class CSoundOpvarSetPointEntity : public CSoundOpvarSetPointBase { public: CEntityIOOutput m_OnEnter; // 0x560 CEntityIOOutput m_OnExit; // 0x588 bool m_bAutoDisable; // 0x5b0 private: [[maybe_unused]] uint8_t __pad05b1[0x43]; // 0x5b1 public: float m_flDistanceMin; // 0x5f4 float m_flDistanceMax; // 0x5f8 float m_flDistanceMapMin; // 0x5fc float m_flDistanceMapMax; // 0x600 float m_flOcclusionRadius; // 0x604 float m_flOcclusionMin; // 0x608 float m_flOcclusionMax; // 0x60c float m_flValSetOnDisable; // 0x610 bool m_bSetValueOnDisable; // 0x614 private: [[maybe_unused]] uint8_t __pad0615[0x3]; // 0x615 public: int32_t m_nSimulationMode; // 0x618 int32_t m_nVisibilitySamples; // 0x61c Vector m_vDynamicProxyPoint; // 0x620 float m_flDynamicMaximumOcclusion; // 0x62c CEntityHandle m_hDynamicEntity; // 0x630 private: [[maybe_unused]] uint8_t __pad0634[0x4]; // 0x634 public: CUtlSymbolLarge m_iszDynamicEntityName; // 0x638 float m_flPathingDistanceNormFactor; // 0x640 Vector m_vPathingSourcePos; // 0x644 Vector m_vPathingListenerPos; // 0x650 Vector m_vPathingDirection; // 0x65c int32_t m_nPathingSourceIndex; // 0x668 // Datamap fields: // void InputSetDisabledValue; // 0x0 // void CSoundOpvarSetPointEntitySetOpvarThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6d8 // Has VTable class CSoundOpvarSetAABBEntity : public CSoundOpvarSetPointEntity { public: Vector m_vDistanceInnerMins; // 0x670 Vector m_vDistanceInnerMaxs; // 0x67c Vector m_vDistanceOuterMins; // 0x688 Vector m_vDistanceOuterMaxs; // 0x694 int32_t m_nAABBDirection; // 0x6a0 Vector m_vInnerMins; // 0x6a4 Vector m_vInnerMaxs; // 0x6b0 Vector m_vOuterMins; // 0x6bc Vector m_vOuterMaxs; // 0x6c8 // Datamap fields: // void CSoundOpvarSetAABBEntitySetOpvarThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6d8 // Has VTable class CSoundOpvarSetOBBEntity : public CSoundOpvarSetAABBEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x698 // Has VTable class CSoundOpvarSetPathCornerEntity : public CSoundOpvarSetPointEntity { private: [[maybe_unused]] uint8_t __pad0670[0x18]; // 0x670 public: float m_flDistMinSqr; // 0x688 float m_flDistMaxSqr; // 0x68c CUtlSymbolLarge m_iszPathCornerEntityName; // 0x690 // Datamap fields: // void CSoundOpvarSetPathCornerEntitySetOpvarThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x14 // Has Trivial Destructor struct SoundOpvarTraceResult_t { public: Vector vPos; // 0x0 bool bDidHit; // 0xc private: [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: float flDistSqrToCenter; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6b0 // Has VTable class CSoundOpvarSetAutoRoomEntity : public CSoundOpvarSetPointEntity { public: CUtlVector< SoundOpvarTraceResult_t > m_traceResults; // 0x670 private: [[maybe_unused]] uint8_t __pad0688[0x18]; // 0x688 public: float m_flSize; // 0x6a0 float m_flHeightTolerance; // 0x6a4 float m_flSizeSqr; // 0x6a8 // Datamap fields: // void CSoundOpvarSetAutoRoomEntitySetOpvarThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CSoundOpvarSetOBBWindEntity : public CSoundOpvarSetPointBase { public: Vector m_vMins; // 0x560 Vector m_vMaxs; // 0x56c Vector m_vDistanceMins; // 0x578 Vector m_vDistanceMaxs; // 0x584 float m_flWindMin; // 0x590 float m_flWindMax; // 0x594 float m_flWindMapMin; // 0x598 float m_flWindMapMax; // 0x59c // Datamap fields: // void CSoundOpvarSetOBBWindEntitySetOpvarThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa8 // Has VTable class CTakeDamageInfo { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: Vector m_vecDamageForce; // 0x8 Vector m_vecDamagePosition; // 0x14 Vector m_vecReportedPosition; // 0x20 Vector m_vecDamageDirection; // 0x2c CHandle< CBaseEntity > m_hInflictor; // 0x38 CHandle< CBaseEntity > m_hAttacker; // 0x3c CHandle< CBaseEntity > m_hAbility; // 0x40 float m_flDamage; // 0x44 int32_t m_bitsDamageType; // 0x48 int32_t m_iDamageCustom; // 0x4c AmmoIndex_t m_iAmmoType; // 0x50 private: [[maybe_unused]] uint8_t __pad0051[0xf]; // 0x51 public: float m_flOriginalDamage; // 0x60 bool m_bShouldBleed; // 0x64 bool m_bShouldSpark; // 0x65 private: [[maybe_unused]] uint8_t __pad0066[0xa]; // 0x66 public: TakeDamageFlags_t m_nDamageFlags; // 0x70 int32_t m_bitsDotaDamageType; // 0x74 int32_t m_nDotaDamageCategory; // 0x78 float m_flCombatLogCreditFactor; // 0x7c int16_t m_iRecord; // 0x80 private: [[maybe_unused]] uint8_t __pad0082[0x6]; // 0x82 public: HSCRIPT m_hScriptInstance; // 0x88 private: [[maybe_unused]] uint8_t __pad0090[0x14]; // 0x90 public: bool m_bInTakeDamageFlow; // 0xa4 // Static fields: static CTakeDamageInfo &Get_EmptyInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTakeDamageInfo")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor class CTakeDamageResult { public: int32_t m_nHealthLost; // 0x0 int32_t m_nDamageTaken; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc0 struct SummaryTakeDamageInfo_t { public: int32_t nSummarisedCount; // 0x0 CTakeDamageInfo info; // 0x8 // -> m_nHealthLost - 0xb0 // -> m_nDamageTaken - 0xb4 CTakeDamageResult result; // 0xb0 CHandle< CBaseEntity > hTarget; // 0xb8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable class CTakeDamageSummaryScopeGuard { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CUtlVector< SummaryTakeDamageInfo_t* > m_vecSummaries; // 0x8 // Static fields: static SummaryTakeDamageInfo_t &Get_EmptySummary(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CTakeDamageSummaryScopeGuard")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x60 // Has VTable // // MNetworkVarNames "CEconItemAttribute m_Attributes" class CAttributeList { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable // MNetworkTypeAlias "CUtlVector< CEconItemAttribute >" CUtlVectorEmbeddedNetworkVar< CEconItemAttribute > m_Attributes; // 0x8 CAttributeManager* m_pManager; // 0x58 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2 // Has Trivial Destructor // // MIsBoxedIntegerType struct attrib_definition_index_t { public: uint16_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("attrib_definition_index_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has VTable // Is Abstract class IEconItemInterface { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x68 // Has VTable // // MNetworkVarNames "int m_iReapplyProvisionParity" // MNetworkVarNames "EHANDLE m_hOuter" // MNetworkVarNames "attributeprovidertypes_t m_ProviderType" class CAttributeManager { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CUtlVector< CHandle< CBaseEntity > > m_Providers; // 0x8 CUtlVector< CHandle< CBaseEntity > > m_Receivers; // 0x20 // MNetworkEnable int32_t m_iReapplyProvisionParity; // 0x38 // MNetworkEnable CHandle< CBaseEntity > m_hOuter; // 0x3c bool m_bPreventLoopback; // 0x40 private: [[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41 public: // MNetworkEnable attributeprovidertypes_t m_ProviderType; // 0x44 CUtlVector< CAttributeManager::cached_attribute_float_t > m_CachedResults; // 0x48 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Destructor struct CAttributeManager__cached_attribute_float_t { public: float flIn; // 0x0 CUtlSymbolLarge iAttribHook; // 0x8 float flOut; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct style_index_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("style_index_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has VTable // Is Abstract // Has Trivial Destructor class IHasAttributes { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Destructor struct CEconEntity__AttachedParticleInfo_t { public: ParticleIndex_t m_nAttachedParticleIndex; // 0x0 CUtlStringToken m_customType; // 0x4 bool m_bShouldDestroyImmediately; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct HeroPersona_t { public: int8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("HeroPersona_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // Has VTable // // MNetworkVarNames "attrib_definition_index_t m_iAttributeDefinitionIndex" // MNetworkVarNames "float m_flValue" class CEconItemAttribute { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable attrib_definition_index_t m_iAttributeDefinitionIndex; // 0x30 private: [[maybe_unused]] uint8_t __pad0032[0x2]; // 0x32 public: // MNetworkEnable // MNetworkAlias "m_iRawValue32" float m_flValue; // 0x34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct attrib_definition_index_db32_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("attrib_definition_index_db32_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct item_definition_index_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("item_definition_index_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor // // MIsBoxedIntegerType struct itemid_t { public: uint64_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("itemid_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct item_steam_cache_version_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("item_steam_cache_version_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc0 // Has VTable // // MNetworkVarNames "item_definition_index_t m_iItemDefinitionIndex" // MNetworkVarNames "int m_iEntityQuality" // MNetworkVarNames "uint32 m_iEntityLevel" // MNetworkVarNames "itemid_t m_iItemID" // MNetworkVarNames "uint32 m_iAccountID" // MNetworkVarNames "uint32 m_iInventoryPosition" // MNetworkVarNames "bool m_bInitialized" // MNetworkVarNames "style_index_t m_nOverrideStyle" // MNetworkVarNames "CAttributeList m_AttributeList" class CEconItemView : public IEconItemInterface { public: // MNetworkEnable item_definition_index_t m_iItemDefinitionIndex; // 0x8 // MNetworkEnable int32_t m_iEntityQuality; // 0xc // MNetworkEnable uint32_t m_iEntityLevel; // 0x10 private: [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: // MNetworkEnable itemid_t m_iItemID; // 0x18 // MNetworkEnable uint32_t m_iAccountID; // 0x20 // MNetworkEnable uint32_t m_iInventoryPosition; // 0x24 private: [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: // MNetworkEnable bool m_bInitialized; // 0x30 // MNetworkEnable style_index_t m_nOverrideStyle; // 0x31 bool m_bIsStoreItem; // 0x32 bool m_bIsTradeItem; // 0x33 bool m_bHasComputedAttachedParticles; // 0x34 bool m_bHasAttachedParticles; // 0x35 private: [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 public: int32_t m_iEntityQuantity; // 0x38 uint8_t m_unClientFlags; // 0x3c private: [[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d public: eEconItemOrigin m_unOverrideOrigin; // 0x40 private: [[maybe_unused]] uint8_t __pad0044[0xc]; // 0x44 public: char* m_pszGrayedOutReason; // 0x50 // MNetworkEnable // -> m_Attributes - 0x60 // -> m_pManager - 0xb0 CAttributeList m_AttributeList; // 0x58 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has Trivial Destructor class CHeadLookParams { public: CHeadLookParams::HeadLookPriority_t m_LookPriority; // 0x0 float m_flLookDuration; // 0x4 INextBotReply* m_pReplyWhenAimed; // 0x8 char* m_pReasonStr; // 0x10 bool m_bWaitForSteady; // 0x18 private: [[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19 public: float m_flEaseInTime; // 0x1c // Static fields: static CHeadLookParams &Get_ms_Defaults(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CHeadLookParams")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has VTable // Has Trivial Destructor class INextBotReply { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has VTable class INextBotEventResponder { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa8 // Has VTable // // MNetworkVarNames "CNetworkedSequenceOperation m_op" // MNetworkVarNames "int m_nOrder" // MNetworkVarNames "AnimLoopMode_t m_nSeqLoopMode" // MNetworkVarNames "int m_nNewSequenceParity" // MNetworkReplayCompatField "m_bLooping" class CAnimationLayer { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable // MNetworkChangeCallback "animationLayerOpChanged" CNetworkedSequenceOperation m_op; // 0x30 // MNetworkEnable // MNetworkChangeCallback "animationLayerOrderChanged" int32_t m_nOrder; // 0x58 // MNetworkEnable // MNetworkBitCount "10" // MNetworkMinValue "0.000000" // MNetworkMaxValue "5.000000" // MNetworkEncodeFlags "8" CNetworkedQuantizedFloat m_flPlaybackRate; // 0x5c // MNetworkEnable AnimLoopMode_t m_nSeqLoopMode; // 0x64 // MNetworkEnable // MNetworkPriority "32" // MNetworkChangeCallback "animationLayerCycleReset" int32_t m_nNewSequenceParity; // 0x68 // MNetworkDisable GameTime_t m_flSeqStartTime; // 0x6c // MNetworkDisable float m_flCachedSequenceCycleRate; // 0x70 // MNetworkDisable int32_t m_nFlags; // 0x74 // MNetworkDisable bool m_bSequenceFinished; // 0x78 private: [[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79 public: // MNetworkDisable GameTime_t m_flKillStartTime; // 0x7c // MNetworkDisable float m_flKillRate; // 0x80 // MNetworkDisable GameTime_t m_flLayerSuppressChangeTime; // 0x84 // MNetworkDisable int32_t m_nActivity; // 0x88 // MNetworkDisable int32_t m_nPriority; // 0x8c // MNetworkDisable float m_flLastEventCycle; // 0x90 // MNetworkDisable float m_flFadeInFraction; // 0x94 // MNetworkDisable float m_flFadeOutFraction; // 0x98 // MNetworkDisable bool m_bHasFadedIn; // 0x9c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x158 // Has Trivial Destructor class CSequenceTransitioner2 { public: CNetworkedSequenceOperation m_currentOp; // 0x0 float m_flCurrentPlaybackRate; // 0x28 GameTime_t m_flCurrentAnimTime; // 0x2c TransitioningLayer_t m_transitioningLayers[4]; // 0x30 CBaseAnimatingController* m_pOwner; // 0x150 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x448 // Has VTable // // MNetworkOverride "m_baseLayer.m_hSequence" // MNetworkVarNames "CNetworkedSequenceOperation m_baseLayer" // MNetworkVarNames "float m_flPoseParameter" // MNetworkVarNames "int m_nNewSequenceParity" // MNetworkVarNames "int m_nResetEventsParity" // MNetworkVarNames "AnimLoopMode_t m_nAnimLoopMode" class CBaseAnimatingController : public CSkeletonAnimationController { public: // MNetworkEnable // MNetworkChangeCallback "baseAnimBaseLayerChanged" CNetworkedSequenceOperation m_baseLayer; // 0x10 // MNetworkDisable bool m_bSequenceFinished; // 0x38 private: [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MNetworkDisable float m_flGroundSpeed; // 0x3c // MNetworkDisable float m_flLastEventCycle; // 0x40 // MNetworkDisable GameTime_t m_flLastEventAnimTime; // 0x44 // MNetworkDisable float m_flSoundSyncTime; // 0x48 // MNetworkEnable // MNetworkBitCount "10" // MNetworkMinValue "0.000000" // MNetworkMaxValue "5.000000" // MNetworkEncodeFlags "8" // MNetworkPriority "32" // MNetworkChangeCallback "playbackRateChanged" CNetworkedQuantizedFloat m_flPlaybackRate; // 0x4c // MNetworkDisable GameTime_t m_flPrevAnimTime; // 0x54 // MNetworkDisable GameTime_t m_flSeqStartTime; // 0x58 // MNetworkEnable // MNetworkBitCount "11" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1.000000" // MNetworkUserGroup "m_flPoseParameter" // MNetworkChangeCallback "poseParametersChanged" float m_flPoseParameter[24]; // 0x5c // MNetworkDisable bool m_bNetworkedAnimationInputsChanged; // 0xbc private: [[maybe_unused]] uint8_t __pad00bd[0x3]; // 0xbd public: // MNetworkEnable // MNetworkPriority "32" // MNetworkChangeCallback "clientSideAnimCycleReset" int32_t m_nNewSequenceParity; // 0xc0 // MNetworkEnable // MNetworkPriority "32" int32_t m_nResetEventsParity; // 0xc4 // MNetworkEnable AnimLoopMode_t m_nAnimLoopMode; // 0xc8 // MNetworkDisable float m_flCachedSequenceCycleRate; // 0xcc // MNetworkDisable float m_flCachedGroundSpeed; // 0xd0 // MNetworkDisable SequenceFinishNotifyState_t m_nNotifyState; // 0xd4 // MNetworkDisable bool m_bHasEverDispatchedAnimEvents; // 0xd5 private: [[maybe_unused]] uint8_t __pad00d6[0x21a]; // 0xd6 public: // MNetworkDisable // -> m_currentOp - 0x2f0 // -> m_flCurrentPlaybackRate - 0x318 // -> m_flCurrentAnimTime - 0x31c // -> m_transitioningLayers[4] - 0x320 // -> m_pOwner - 0x440 CSequenceTransitioner2 m_SequenceTransitioner; // 0x2f0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4a0 // Has VTable // // MNetworkVarNames "CAnimationLayer m_AnimOverlay" class CBaseAnimatingOverlayController : public CBaseAnimatingController { public: // MNetworkEnable // MNetworkUserGroup "overlay_vars" // MNetworkChangeCallback "OnOverlaysChanged2" CUtlVectorEmbeddedNetworkVar< CAnimationLayer > m_AnimOverlay; // 0x448 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x940 // Has VTable // // MNetworkVarNames "CBaseAnimatingOverlayController m_animationController" class CBodyComponentBaseAnimatingOverlay : public CBodyComponentSkeletonInstance { public: // MNetworkEnable CBaseAnimatingOverlayController m_animationController; // 0x470 // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x910 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentBaseAnimatingOverlay")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentBaseAnimatingOverlay")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x48 // Has VTable // Has Trivial Destructor struct TransitioningLayer_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CNetworkedSequenceOperation m_op; // 0x8 GameTime_t m_flStartAnimTime; // 0x30 float m_flStartWeight; // 0x34 GameTime_t m_flAnimTime; // 0x38 int32_t m_nOrder; // 0x3c float m_flPlaybackRate; // 0x40 float m_flFadeOutDuration; // 0x44 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8e0 // Has VTable // // MNetworkVarNames "CBaseAnimatingController m_animationController" class CBodyComponentBaseAnimating : public CBodyComponentSkeletonInstance { public: // MNetworkEnable CBaseAnimatingController m_animationController; // 0x470 // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x8b8 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentBaseAnimating")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentBaseAnimating")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc0 // Has VTable class CBaseAchievement { private: [[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0 public: char* m_pszName; // 0x18 int32_t m_iAchievementID; // 0x20 int32_t m_iFlags; // 0x24 int32_t m_iGoal; // 0x28 int32_t m_iProgressMsgIncrement; // 0x2c int32_t m_iProgressMsgMinimum; // 0x30 int32_t m_iPointValue; // 0x34 bool m_bHideUntilAchieved; // 0x38 bool m_bStoreProgressInSteam; // 0x39 private: [[maybe_unused]] uint8_t __pad003a[0x6]; // 0x3a public: char* m_pInflictorClassNameFilter; // 0x40 char* m_pInflictorEntityNameFilter; // 0x48 char* m_pVictimClassNameFilter; // 0x50 char* m_pAttackerClassNameFilter; // 0x58 char* m_pMapNameFilter; // 0x60 char* m_pGameDirFilter; // 0x68 char** m_pszComponentNames; // 0x70 char** m_pszComponentDisplayNames; // 0x78 int32_t m_iNumComponents; // 0x80 private: [[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84 public: char* m_pszComponentPrefix; // 0x88 int32_t m_iComponentPrefixLen; // 0x90 bool m_bAchieved; // 0x94 private: [[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95 public: int32_t m_iCount; // 0x98 int32_t m_iProgressShown; // 0x9c uint64_t m_iComponentBits; // 0xa0 private: [[maybe_unused]] uint8_t __pad00a8[0x8]; // 0xa8 public: int32_t m_nUserSlot; // 0xb0 int32_t m_iDisplayOrder; // 0xb4 bool m_bShowOnHUD; // 0xb8 private: [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: int32_t m_iAssetAwardID; // 0xbc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc8 // Has VTable // Is Abstract class CFailableAchievement : public CBaseAchievement { public: bool m_bActivated; // 0xc0 bool m_bFailed; // 0xc1 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f0 // Has VTable // // MNetworkVarNames "bool m_bEnabled" // MNetworkVarNames "bool m_bBlockFoW" class CDOTA_SimpleObstruction : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x18]; // 0x4c8 public: // MNetworkEnable bool m_bEnabled; // 0x4e0 // MNetworkEnable bool m_bBlockFoW; // 0x4e1 private: [[maybe_unused]] uint8_t __pad04e2[0x2]; // 0x4e2 public: uint32_t m_unOccluderID; // 0x4e4 bool m_bBlockingGridNav; // 0x4e8 // Datamap fields: // void InputToggle; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // bool StartDisabled; // 0x7fffffff // bool block_fow; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable // // MNetworkVarNames "CDOTAGameManager * m_pGameManager" class CDOTAGameManagerProxy : public CBaseEntity { public: // MNetworkEnable // MNetworkTypeAlias "CDOTAGameManager*" CDOTAGameManager* m_pGameManager; // 0x4c8 // Static fields: static CDOTAGameManagerProxy* &Get_s_pGameManagerProxy(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTAGameManagerProxy")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xaa8 // Has VTable // // MNetworkVarNames "bool m_CurrentHeroAvailable" class CDOTAGameManager { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x30 private: [[maybe_unused]] uint8_t __pad0058[0x390]; // 0x58 public: bool m_bCustomGame; // 0x3e8 bool m_bEventGame; // 0x3e9 bool m_bGameModeWantsDefaultNeutralItemSchema; // 0x3ea bool m_bGameModeFilteredAbilities; // 0x3eb char m_szAddOnGame[128]; // 0x3ec char m_szAddOnMap[128]; // 0x46c private: [[maybe_unused]] uint8_t __pad04ec[0x37c]; // 0x4ec public: KeyValues* m_pTutorialLessonKeyValues; // 0x868 KeyValues* m_pDivisionKeyValues; // 0x870 KeyValues* m_pMatchGroupsKeyValues; // 0x878 KeyValues* m_pAnimationStatues; // 0x880 KeyValues* m_pBotScriptsDedicatedServer; // 0x888 KeyValues* m_pkvWardPlacementLocations; // 0x890 KeyValues* m_pRegionKeyValues; // 0x898 KeyValues* m_pSurveyQuestionData; // 0x8a0 KeyValues3 m_AddonInfoKeyValues; // 0x8a8 private: [[maybe_unused]] uint8_t __pad08b8[0x28]; // 0x8b8 public: KeyValues* m_pCountryKeyValues; // 0x8e0 private: [[maybe_unused]] uint8_t __pad08e8[0xc0]; // 0x8e8 public: // MNetworkEnable bool m_CurrentHeroAvailable[256]; // 0x9a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 struct DOTASpecialAbilityBonus_t { public: char* m_pszName; // 0x0 float m_fValue; // 0x8 EDOTASpecialBonusOperation m_eOperation; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 struct DOTALevelingAbilityBonus_t { public: char* m_pszName; // 0x0 CUtlVector< float32 > m_vecValues; // 0x8 EDOTASpecialBonusOperation m_eOperation; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Destructor struct DOTAOutgoingBonus_t { public: char* m_pszAbilityName; // 0x0 char* m_pszSpecialName; // 0x8 float m_fValue; // 0x10 EDOTASpecialBonusOperation m_eOperation; // 0x14 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x128 struct DOTASpecialAbility_t { public: char* m_pszName; // 0x0 char* m_pszValue; // 0x8 char* m_pszLevelKey; // 0x10 char* m_pszSpecialBonusAbility; // 0x18 char* m_pszSpecialBonusField; // 0x20 char* m_pszSpecialBonusADLinkedAbilities; // 0x28 int32_t m_nCount; // 0x30 float m_Values[20]; // 0x34 int32_t m_nBonusesCount; // 0x84 // -> m_pszName - 0x88 // -> m_fValue - 0x90 // -> m_eOperation - 0x94 DOTASpecialAbilityBonus_t m_Bonuses[4]; // 0x88 // -> m_pszName - 0xc8 // -> m_vecValues - 0xd0 // -> m_eOperation - 0xe8 DOTALevelingAbilityBonus_t m_ScepterBonus; // 0xc8 // -> m_pszName - 0xf0 // -> m_vecValues - 0xf8 // -> m_eOperation - 0x110 DOTALevelingAbilityBonus_t m_ShardBonus; // 0xf0 int32_t m_nDamageTypeField; // 0x118 bool m_bSpellDamageField; // 0x11c bool m_bScepterField; // 0x11d bool m_bShardField; // 0x11e bool m_bAffectedByAoEIncrease; // 0x11f EDOTASpecialBonusOperation m_eSpecialBonusOperation; // 0x120 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 struct ItemRecipe_t { public: CUtlVector< AbilityID_t > m_vecRecipeComponents; // 0x0 int32_t m_nPrimaryComponentIndex; // 0x18 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct AbilityID_t { public: int32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("AbilityID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTAGameEvents : public CBaseEntity { public: CEntityIOOutput m_OnDayStarted; // 0x4c8 CEntityIOOutput m_OnNightStarted; // 0x4f0 CEntityIOOutput m_OnRadiantFortDestroyed; // 0x518 CEntityIOOutput m_OnDireFortDestroyed; // 0x540 CEntityIOOutput m_OnGameEnded; // 0x568 CEntityIOOutput m_OnGameStarted; // 0x590 // Datamap fields: // float SetTimeOfDay; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct PlayerID_t { public: int32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("PlayerID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTACustomGameEvents : public CDOTAGameEvents { public: // Datamap fields: // int32_t InputSetGameWinner; // 0x0 // void InputLevelAllHeroesUpOnce; // 0x0 // void InputLevelAllHeroesToMax; // 0x0 // int32_t InputLevelAllHeroesToLevel; // 0x0 // bool InputSetStashPurchasingDisabled; // 0x0 // bool InputSetFogOfWarDisabled; // 0x0 // bool InputSetUnseenFogOfWarEnabled; // 0x0 // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable // // MNetworkVarNames "CDOTAGameRules * m_pGameRules" class CDOTAGamerulesProxy : public CGameRulesProxy { public: // MNetworkEnable // MNetworkTypeAlias "CDOTAGameRules*" // MNetworkPriority "32" CDOTAGameRules* m_pGameRules; // 0x4c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Constructor // Has Trivial Destructor struct HeroPickRecord_t { public: HeroPickType eType; // 0x0 int32_t nHeroID; // 0x4 int32_t nTeam; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor struct HeroDeathRecord_t { public: PlayerID_t nKillerPlayerID; // 0x0 PlayerID_t nVictimPlayerID; // 0x4 float fTime; // 0x8 float fTimeRespawn; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 struct NeutralSpawnBoxes_t { public: AABB_t neutralSpawnBoxes; // 0x0 Vector vSpawnBoxOrigin; // 0x18 private: [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlString strCampName; // 0x28 CEntityIndex iSpawnerEntIndex; // 0x30 int32_t nCampType; // 0x34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 struct RegionTriggerBoxes_t { public: AABB_t regionBox; // 0x0 Vector vRegionBoxOrigin; // 0x18 private: [[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24 public: CUtlString strRegionName; // 0x28 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor class sMuertaPartingShotSoulDef { public: CHandle< CBaseEntity > hHeroOwner; // 0x0 CHandle< CBaseEntity > hSoulClone; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Destructor class CDOTA_ReconnectInfo { public: uint64_t m_playerSteamId; // 0x0 int32_t m_iTeam; // 0x8 CEntityIndex m_iUnitControlled; // 0xc bool m_bWantsRandomHero; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x58 // Has VTable // // MNetworkVarNames "int iTeamNumber" // MNetworkVarNames "AbilityID_t nItemAbilityID" // MNetworkVarNames "float fStockDuration" // MNetworkVarNames "GameTime_t fStockTime" // MNetworkVarNames "int iStockCount" // MNetworkVarNames "int iMaxCount" // MNetworkVarNames "float fInitialStockDuration" // MNetworkVarNames "PlayerID_t iPlayerID" // MNetworkVarNames "int iBonusDelayedStockCount" class CDOTA_ItemStockInfo { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable int32_t iTeamNumber; // 0x30 // MNetworkEnable AbilityID_t nItemAbilityID; // 0x34 // MNetworkEnable float fStockDuration; // 0x38 // MNetworkEnable GameTime_t fStockTime; // 0x3c // MNetworkEnable int32_t iStockCount; // 0x40 // MNetworkEnable int32_t iMaxCount; // 0x44 // MNetworkEnable float fInitialStockDuration; // 0x48 // MNetworkEnable PlayerID_t iPlayerID; // 0x4c // MNetworkEnable int32_t iBonusDelayedStockCount; // 0x50 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x48 // Has VTable // // MNetworkVarNames "int m_vecHeroIDs" class CHeroesPerPlayer { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable CNetworkUtlVectorBase< int32 > m_vecHeroIDs; // 0x30 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // Has VTable // // MNetworkVarNames "PlayerID_t m_iPlayerIDLiker" // MNetworkVarNames "PlayerID_t m_iPlayerIDLiked" class CHeroStatueLiked { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable PlayerID_t m_iPlayerIDLiker; // 0x30 // MNetworkEnable PlayerID_t m_iPlayerIDLiked; // 0x34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has VTable // Has Trivial Destructor // // MNetworkVarNames "uint16 nAssassinState" // MNetworkVarNames "uint16 nVictimHeroID" class DOTA_AssassinMinigameNetworkState { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkEnable uint16_t nAssassinState; // 0x8 // MNetworkEnable uint16_t nVictimHeroID; // 0xa }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable // // MNetworkVarNames "AbilityID_t m_nAbilityID" // MNetworkVarNames "PlayerID_t m_unPlayerID" // MNetworkVarNames "int m_unAbilityPlayerSlot" class CDOTA_AbilityDraftAbilityState { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable AbilityID_t m_nAbilityID; // 0x30 // MNetworkEnable PlayerID_t m_unPlayerID; // 0x34 // MNetworkEnable int32_t m_unAbilityPlayerSlot; // 0x38 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor // // MIsBoxedIntegerType struct MatchID_t { public: uint64_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("MatchID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable // // MNetworkVarNames "int m_HiddenDisplacement" class CDOTA_DisplacementVisibility : public CBaseEntity { public: // MNetworkEnable int32_t m_HiddenDisplacement; // 0x4c8 // Datamap fields: // int32_t InputHideDisplacement; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable // Is Abstract class CDOTABaseCustomHeroPickRules : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x138 // Has VTable // // MNetworkVarNames "AbilityID_t m_nAbilityID" // MNetworkVarNames "int m_nStockCount" // MNetworkVarNames "char m_Category" class CDOTACustomShopItemInfo { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable AbilityID_t m_nAbilityID; // 0x30 // MNetworkEnable int32_t m_nStockCount; // 0x34 // MNetworkEnable char m_Category[256]; // 0x38 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a0 // Has VTable // // MNetworkVarNames "char m_CustomShopName" // MNetworkVarNames "CDOTACustomShopItemInfo m_CustomShopItems" class CDOTACustomShopInfo { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable char m_CustomShopName[256]; // 0x30 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CDOTACustomShopItemInfo > m_CustomShopItems; // 0x130 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7e8 // Has VTable // // MNetworkVarNames "CUtlString m_ForcedHUDSkin" // MNetworkVarNames "int m_nCustomGameForceHeroSelectionId" // MNetworkVarNames "bool m_bAlwaysShowPlayerInventory" // MNetworkVarNames "bool m_bGoldSoundDisabled" // MNetworkVarNames "bool m_bRecommendedItemsDisabled" // MNetworkVarNames "bool m_bStickyItemDisabled" // MNetworkVarNames "bool m_bStashPurchasingDisabled" // MNetworkVarNames "bool m_bFogOfWarDisabled" // MNetworkVarNames "bool m_bUseUnseenFOW" // MNetworkVarNames "bool m_bUseCustomBuybackCost" // MNetworkVarNames "bool m_bUseCustomBuybackCooldown" // MNetworkVarNames "bool m_bBuybackEnabled" // MNetworkVarNames "bool m_bUseTurboCouriers" // MNetworkVarNames "float m_flCameraDistanceOverride" // MNetworkVarNames "int m_nCameraSmoothCountOverride" // MNetworkVarNames "CHandle m_hOverrideSelectionEntity" // MNetworkVarNames "bool m_bTopBarTeamValuesOverride" // MNetworkVarNames "bool m_bTopBarTeamValuesVisible" // MNetworkVarNames "int m_nTeamGoodGuysTopBarValue" // MNetworkVarNames "int m_nTeamBadGuysTopBarValue" // MNetworkVarNames "bool m_bAlwaysShowPlayerNames" // MNetworkVarNames "bool m_bUseCustomHeroLevels" // MNetworkVarNames "int m_nCustomXPRequiredToReachNextLevel" // MNetworkVarNames "bool m_bTowerBackdoorProtectionEnabled" // MNetworkVarNames "bool m_bBotThinkingEnabled" // MNetworkVarNames "bool m_bAnnouncerDisabled" // MNetworkVarNames "bool m_bAnnouncerGameModeAnnounceDisabled" // MNetworkVarNames "bool m_bDeathTipsDisabled" // MNetworkVarNames "bool m_bFilterPlayerHeroAvailability" // MNetworkVarNames "bool m_bKillingSpreeAnnouncerDisabled" // MNetworkVarNames "float m_flFixedRespawnTime" // MNetworkVarNames "float m_flBuybackCostScale" // MNetworkVarNames "float m_flRespawnTimeScale" // MNetworkVarNames "bool m_bLoseGoldOnDeath" // MNetworkVarNames "bool m_bKillableTombstones" // MNetworkVarNames "uint32 m_nHUDVisibilityBits" // MNetworkVarNames "float m_flMinimumAttackSpeed" // MNetworkVarNames "float m_flMaximumAttackSpeed" // MNetworkVarNames "bool m_bIsDaynightCycleDisabled" // MNetworkVarNames "float m_flDaynightCycleAdvanceRate" // MNetworkVarNames "bool m_bAreWeatherEffectsDisabled" // MNetworkVarNames "bool m_bDisableHudFlip" // MNetworkVarNames "bool m_bEnableFriendlyBuildingMoveTo" // MNetworkVarNames "bool m_bIsDeathOverlayDisabled" // MNetworkVarNames "bool m_bIsHudCombatEventsDisabled" // MNetworkVarNames "CUtlString m_strDefaultStickyItem" // MNetworkVarNames "CUtlString m_sCustomTerrainWeatherEffect" // MNetworkVarNames "CUtlString m_strTPScrollSlotItemOverride" // MNetworkVarNames "float m_flStrengthDamage" // MNetworkVarNames "float m_flStrengthHP" // MNetworkVarNames "float m_flStrengthHPRegen" // MNetworkVarNames "float m_flAgilityDamage" // MNetworkVarNames "float m_flAgilityArmor" // MNetworkVarNames "float m_flAgilityAttackSpeed" // MNetworkVarNames "float m_flAgilityMovementSpeedPercent" // MNetworkVarNames "float m_flIntelligenceDamage" // MNetworkVarNames "float m_flIntelligenceMana" // MNetworkVarNames "float m_flIntelligenceManaRegen" // MNetworkVarNames "float m_flIntelligenceMres" // MNetworkVarNames "float m_flIntelligenceSpellAmpPercent" // MNetworkVarNames "float m_flStrengthMagicResistancePercent" // MNetworkVarNames "float m_flAttributeAllDamage" // MNetworkVarNames "float m_flDraftingHeroPickSelectTimeOverride" // MNetworkVarNames "float m_flDraftingBanningTimeOverride" // MNetworkVarNames "bool m_bPauseEnabled" // MNetworkVarNames "int m_iCustomScanMaxCharges" // MNetworkVarNames "float m_flCustomScanCooldown" // MNetworkVarNames "float m_flCustomGlyphCooldown" // MNetworkVarNames "float m_flCustomBackpackSwapCooldown" // MNetworkVarNames "float m_flCustomBackpackCooldownPercent" // MNetworkVarNames "bool m_bDefaultRuneSpawnLogic" // MNetworkVarNames "bool m_bEnableFreeCourierMode" // MNetworkVarNames "bool m_bAllowNeutralItemDrops" // MNetworkVarNames "bool m_bEnableNeutralStash" // MNetworkVarNames "bool m_bEnableNeutralStashTeamViewOnly" // MNetworkVarNames "bool m_bEnableNeutralItemHideUndiscovered" // MNetworkVarNames "bool m_bEnableSendToStash" // MNetworkVarNames "bool m_bForceRightClickAttackDisabled" // MNetworkVarNames "CDOTACustomShopInfo m_vecCustomShopInfo" // MNetworkVarNames "bool m_bCanSellAnywhere" // MNetworkVarNames "float m_flCameraNearZ" // MNetworkVarNames "float m_flCameraFarZ" // MNetworkVarNames "int m_nCustomRadiantScore" // MNetworkVarNames "int m_nCustomDireScore" // MNetworkVarNames "bool m_bAbilityUpgradeWhitelistEnabled" // MNetworkVarNames "AbilityID_t m_vecAbilityUpgradeWhitelist" // MNetworkVarNames "bool m_bGiveFreeTPOnDeath" // MNetworkVarNames "int m_nInnateMeleeDamageBlockPct" // MNetworkVarNames "int m_nInnateMeleeDamageBlockAmount" // MNetworkVarNames "int m_nInnateMeleeDamageBlockPerLevelAmount" // MNetworkVarNames "float m_flWaterRuneSpawnInterval" // MNetworkVarNames "CHandle< CDOTA_BaseNPC > m_vecBigHealthBarUnits" class CDOTABaseGameMode : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x18]; // 0x4c8 public: // MNetworkEnable // MNetworkChangeCallback "OnForcedHUDSkinChanged" CUtlString m_ForcedHUDSkin; // 0x4e0 // MNetworkEnable int32_t m_nCustomGameForceHeroSelectionId; // 0x4e8 // MNetworkEnable bool m_bAlwaysShowPlayerInventory; // 0x4ec // MNetworkEnable bool m_bGoldSoundDisabled; // 0x4ed // MNetworkEnable bool m_bRecommendedItemsDisabled; // 0x4ee // MNetworkEnable bool m_bStickyItemDisabled; // 0x4ef // MNetworkEnable bool m_bStashPurchasingDisabled; // 0x4f0 // MNetworkEnable bool m_bFogOfWarDisabled; // 0x4f1 // MNetworkEnable bool m_bUseUnseenFOW; // 0x4f2 // MNetworkEnable bool m_bUseCustomBuybackCost; // 0x4f3 // MNetworkEnable bool m_bUseCustomBuybackCooldown; // 0x4f4 // MNetworkEnable bool m_bBuybackEnabled; // 0x4f5 // MNetworkEnable bool m_bUseTurboCouriers; // 0x4f6 private: [[maybe_unused]] uint8_t __pad04f7[0x1]; // 0x4f7 public: // MNetworkEnable float m_flCameraDistanceOverride; // 0x4f8 // MNetworkEnable int32_t m_nCameraSmoothCountOverride; // 0x4fc // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hOverrideSelectionEntity; // 0x500 // MNetworkEnable bool m_bTopBarTeamValuesOverride; // 0x504 // MNetworkEnable bool m_bTopBarTeamValuesVisible; // 0x505 private: [[maybe_unused]] uint8_t __pad0506[0x2]; // 0x506 public: // MNetworkEnable int32_t m_nTeamGoodGuysTopBarValue; // 0x508 // MNetworkEnable int32_t m_nTeamBadGuysTopBarValue; // 0x50c // MNetworkEnable bool m_bAlwaysShowPlayerNames; // 0x510 // MNetworkEnable bool m_bUseCustomHeroLevels; // 0x511 private: [[maybe_unused]] uint8_t __pad0512[0x6]; // 0x512 public: // MNetworkEnable CNetworkUtlVectorBase< int32 > m_nCustomXPRequiredToReachNextLevel; // 0x518 // MNetworkEnable bool m_bTowerBackdoorProtectionEnabled; // 0x530 // MNetworkEnable bool m_bBotThinkingEnabled; // 0x531 // MNetworkEnable bool m_bAnnouncerDisabled; // 0x532 // MNetworkEnable bool m_bAnnouncerGameModeAnnounceDisabled; // 0x533 // MNetworkEnable bool m_bDeathTipsDisabled; // 0x534 // MNetworkEnable bool m_bFilterPlayerHeroAvailability; // 0x535 // MNetworkEnable bool m_bKillingSpreeAnnouncerDisabled; // 0x536 private: [[maybe_unused]] uint8_t __pad0537[0x1]; // 0x537 public: // MNetworkEnable float m_flFixedRespawnTime; // 0x538 // MNetworkEnable float m_flBuybackCostScale; // 0x53c // MNetworkEnable float m_flRespawnTimeScale; // 0x540 // MNetworkEnable bool m_bLoseGoldOnDeath; // 0x544 // MNetworkEnable bool m_bKillableTombstones; // 0x545 private: [[maybe_unused]] uint8_t __pad0546[0x2]; // 0x546 public: // MNetworkEnable uint32_t m_nHUDVisibilityBits; // 0x548 // MNetworkEnable float m_flMinimumAttackSpeed; // 0x54c // MNetworkEnable float m_flMaximumAttackSpeed; // 0x550 // MNetworkEnable bool m_bIsDaynightCycleDisabled; // 0x554 private: [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 public: // MNetworkEnable float m_flDaynightCycleAdvanceRate; // 0x558 // MNetworkEnable bool m_bAreWeatherEffectsDisabled; // 0x55c // MNetworkEnable bool m_bDisableHudFlip; // 0x55d // MNetworkEnable bool m_bEnableFriendlyBuildingMoveTo; // 0x55e // MNetworkEnable bool m_bIsDeathOverlayDisabled; // 0x55f // MNetworkEnable bool m_bIsHudCombatEventsDisabled; // 0x560 private: [[maybe_unused]] uint8_t __pad0561[0x7]; // 0x561 public: // MNetworkEnable CUtlString m_strDefaultStickyItem; // 0x568 // MNetworkEnable CUtlString m_sCustomTerrainWeatherEffect; // 0x570 // MNetworkEnable CUtlString m_strTPScrollSlotItemOverride; // 0x578 // MNetworkEnable float m_flStrengthDamage; // 0x580 // MNetworkEnable float m_flStrengthHP; // 0x584 // MNetworkEnable float m_flStrengthHPRegen; // 0x588 // MNetworkEnable float m_flAgilityDamage; // 0x58c // MNetworkEnable float m_flAgilityArmor; // 0x590 // MNetworkEnable float m_flAgilityAttackSpeed; // 0x594 // MNetworkEnable float m_flAgilityMovementSpeedPercent; // 0x598 // MNetworkEnable float m_flIntelligenceDamage; // 0x59c // MNetworkEnable float m_flIntelligenceMana; // 0x5a0 // MNetworkEnable float m_flIntelligenceManaRegen; // 0x5a4 // MNetworkEnable float m_flIntelligenceMres; // 0x5a8 // MNetworkEnable float m_flIntelligenceSpellAmpPercent; // 0x5ac // MNetworkEnable float m_flStrengthMagicResistancePercent; // 0x5b0 // MNetworkEnable float m_flAttributeAllDamage; // 0x5b4 // MNetworkEnable float m_flDraftingHeroPickSelectTimeOverride; // 0x5b8 // MNetworkEnable float m_flDraftingBanningTimeOverride; // 0x5bc // MNetworkEnable bool m_bPauseEnabled; // 0x5c0 private: [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: // MNetworkEnable int32_t m_iCustomScanMaxCharges; // 0x5c4 // MNetworkEnable float m_flCustomScanCooldown; // 0x5c8 // MNetworkEnable float m_flCustomGlyphCooldown; // 0x5cc // MNetworkEnable float m_flCustomBackpackSwapCooldown; // 0x5d0 // MNetworkEnable float m_flCustomBackpackCooldownPercent; // 0x5d4 // MNetworkEnable bool m_bDefaultRuneSpawnLogic; // 0x5d8 // MNetworkEnable bool m_bEnableFreeCourierMode; // 0x5d9 // MNetworkEnable bool m_bAllowNeutralItemDrops; // 0x5da // MNetworkEnable bool m_bEnableNeutralStash; // 0x5db // MNetworkEnable bool m_bEnableNeutralStashTeamViewOnly; // 0x5dc // MNetworkEnable bool m_bEnableNeutralItemHideUndiscovered; // 0x5dd // MNetworkEnable bool m_bEnableSendToStash; // 0x5de // MNetworkEnable bool m_bForceRightClickAttackDisabled; // 0x5df // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CDOTACustomShopInfo > m_vecCustomShopInfo; // 0x5e0 // MNetworkEnable bool m_bCanSellAnywhere; // 0x630 private: [[maybe_unused]] uint8_t __pad0631[0x3]; // 0x631 public: // MNetworkEnable float m_flCameraNearZ; // 0x634 // MNetworkEnable float m_flCameraFarZ; // 0x638 // MNetworkEnable int32_t m_nCustomRadiantScore; // 0x63c // MNetworkEnable int32_t m_nCustomDireScore; // 0x640 // MNetworkEnable bool m_bAbilityUpgradeWhitelistEnabled; // 0x644 private: [[maybe_unused]] uint8_t __pad0645[0x3]; // 0x645 public: // MNetworkEnable CNetworkUtlVectorBase< AbilityID_t > m_vecAbilityUpgradeWhitelist; // 0x648 // MNetworkEnable bool m_bGiveFreeTPOnDeath; // 0x660 private: [[maybe_unused]] uint8_t __pad0661[0x3]; // 0x661 public: // MNetworkEnable int32_t m_nInnateMeleeDamageBlockPct; // 0x664 // MNetworkEnable int32_t m_nInnateMeleeDamageBlockAmount; // 0x668 // MNetworkEnable int32_t m_nInnateMeleeDamageBlockPerLevelAmount; // 0x66c // MNetworkEnable float m_flWaterRuneSpawnInterval; // 0x670 private: [[maybe_unused]] uint8_t __pad0674[0x4]; // 0x674 public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CDOTA_BaseNPC > > m_vecBigHealthBarUnits; // 0x678 private: [[maybe_unused]] uint8_t __pad0690[0x20]; // 0x690 public: bool m_bSelectionGoldPenaltyEnabled; // 0x6b0 bool m_bRemoveIllusionsOnDeath; // 0x6b1 bool m_bRandomHeroBonusItemGrantDisabled; // 0x6b2 bool m_bDisableClumpingBehaviorByDefault; // 0x6b3 bool m_bRuneTypeEnabled[10]; // 0x6b4 bool m_bOverrideBotLateGame; // 0x6be bool m_bBotsAlwaysPushWithHuman; // 0x6bf bool m_bBotsInLateGame; // 0x6c0 private: [[maybe_unused]] uint8_t __pad06c1[0x3]; // 0x6c1 public: int32_t m_nBotMaxPushTier; // 0x6c4 float m_flFountainPercentageHealthRegen; // 0x6c8 float m_flFountainPercentageManaRegen; // 0x6cc float m_flFountainConstantManaRegen; // 0x6d0 float m_flPowerRuneSpawnInterval; // 0x6d4 float m_flBountyRuneSpawnInterval; // 0x6d8 float m_flXPRuneSpawnInterval; // 0x6dc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x898 // Has VTable class CDOTATurboGameMode : public CDOTABaseGameMode { private: [[maybe_unused]] uint8_t __pad07e8[0x18]; // 0x7e8 public: int32_t m_nHighestLevelInCurrentGame; // 0x800 private: [[maybe_unused]] uint8_t __pad0804[0x34]; // 0x804 public: CUtlVector< float32 > m_ExtraMeleeCreepTimes; // 0x838 CUtlVector< float32 > m_ExtraRangedCreepTimes; // 0x850 CUtlVector< float32 > m_ExtraSiegeCreepTimes; // 0x868 int32_t m_nExtraGoldPerWave; // 0x880 int32_t m_nExtraXPPerWave; // 0x884 float m_flNextRewardDistributionTime; // 0x888 float m_flNextWaveRecalculationTime; // 0x88c float m_flNextNeutralItemDistributionTime; // 0x890 bool m_bInOvertime; // 0x894 bool m_bDistributingPassiveGoldAndXp; // 0x895 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8a0 // Has VTable class CDOTANewPlayerPoolGameMode : public CDOTABaseGameMode { public: int32_t m_nHighestLevelInCurrentGame; // 0x7e8 private: [[maybe_unused]] uint8_t __pad07ec[0x64]; // 0x7ec public: CUtlVector< float32 > m_ExtraMeleeCreepTimes; // 0x850 CUtlVector< float32 > m_ExtraRangedCreepTimes; // 0x868 CUtlVector< float32 > m_ExtraSiegeCreepTimes; // 0x880 bool m_bInOvertime; // 0x898 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7e8 // Has VTable class CDOTAMutationGameMode : public CDOTABaseGameMode { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable // // MNetworkVarNames "DOTACustomHeroPickRulesPhase_t m_Phase" class CDOTATurboHeroPickRules : public CDOTABaseCustomHeroPickRules { public: // MNetworkEnable DOTACustomHeroPickRulesPhase_t m_Phase; // 0x4c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable // // MNetworkVarNames "DOTACustomHeroPickRulesPhase_t m_Phase" // MNetworkVarNames "int32 m_nNumBansPerTeam" // MNetworkVarNames "GameTime_t m_flEnterTime" class CDOTACustomGameHeroPickRules : public CDOTABaseCustomHeroPickRules { public: // MNetworkEnable DOTACustomHeroPickRulesPhase_t m_Phase; // 0x4c8 // MNetworkEnable int32_t m_nNumBansPerTeam; // 0x4cc // MNetworkEnable GameTime_t m_flEnterTime; // 0x4d0 int32_t m_nNumHeroesPicked; // 0x4d4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 struct GameChatLogEntry_t { public: int32_t m_nTeam; // 0x0 PlayerID_t m_nPlayerID; // 0x4 CUtlString m_sText; // 0x8 GameTime_t m_flGameTime; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct GCPlayerSlot_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("GCPlayerSlot_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x248 struct DOTAAbilityDefinition_t { public: char* m_pszAbilityName; // 0x0 char* m_pszTextureName; // 0x8 char* m_pszSharedCooldownName; // 0x10 char* m_pszKeyOverride; // 0x18 char* m_pszItemRecipeName; // 0x20 char* m_pszLinkedAbility; // 0x28 int32_t m_castActivity; // 0x30 DotaGestureSlot_t m_castActivityGestureSlot; // 0x34 KeyValues* m_pKVData; // 0x38 AbilityID_t m_iAbilityID; // 0x40 int32_t m_iAbilityType; // 0x44 uint64_t m_iAbilityBehavior; // 0x48 int32_t m_iAbilityTargetTeam; // 0x50 int32_t m_iAbilityTargetType; // 0x54 int32_t m_iAbilityTargetFlags; // 0x58 int32_t m_iAbilityDamageType; // 0x5c int32_t m_iAbilityImmunityType; // 0x60 int32_t m_iAbilityDispellableType; // 0x64 int32_t m_iFightRecapLevel; // 0x68 int32_t m_iTokenTier; // 0x6c item_definition_index_t m_iAssociatedConsumableItemDef; // 0x70 uint32_t m_nRequiredEffectsMask; // 0x74 int32_t m_iAssociatedEventID; // 0x78 int32_t m_iMaxLevel; // 0x7c int32_t m_iItemBaseLevel; // 0x80 float m_flItemLevelByGameTime; // 0x84 int32_t m_iItemCost; // 0x88 int32_t m_iItemInitialCharges; // 0x8c int32_t m_iItemNeutralTierIndex; // 0x90 int32_t m_iItemStockMax; // 0x94 float m_fItemStockTime; // 0x98 private: [[maybe_unused]] uint8_t __pad009c[0x4]; // 0x9c public: int32* m_pItemShopTagKeys; // 0xa0 AbilityID_t m_nRecipeResultAbilityID; // 0xa8 private: [[maybe_unused]] uint8_t __pad00ac[0x4]; // 0xac public: CUtlVector< AbilityID_t > m_vecItemCombinesInto; // 0xb0 CUtlVector< ItemRecipe_t > m_vecItemRecipes; // 0xc8 int32_t m_nUpgradeGoal; // 0xe0 ItemQuality_t m_ItemQuality; // 0xe4 float m_flModifierValue; // 0xe8 float m_flModifierValueBonus; // 0xec CUtlVector< CUtlString > m_InvalidHeroes; // 0xf0 private: [[maybe_unused]] uint8_t __pad0108[0xcc]; // 0x108 public: bool m_bHasScepterUpgrade; // 0x1d4 bool m_bHasShardUpgrade; // 0x1d5 bool m_bSharedWithTeammates; // 0x1d6 private: [[maybe_unused]] uint8_t __pad01d7[0x1]; // 0x1d7 public: int32_t m_nCastRangeBuffer; // 0x1d8 int32_t m_nSpecialAbilities; // 0x1dc DOTASpecialAbility_t* m_pSpecialAbilities; // 0x1e0 CUtlVector< DOTAOutgoingBonus_t > m_OutgoingBonuses; // 0x1e8 char* m_pModelName; // 0x200 char* m_pModelAlternateName; // 0x208 char* m_pEffectName; // 0x210 char* m_pPingOverrideText; // 0x218 char* m_pszRequiredCustomShopName; // 0x220 char* m_pszLinkedScepterAbility; // 0x228 char* m_pszLinkedShardAbility; // 0x230 int32_t m_nKillToastOverride; // 0x238 int32_t m_iLevelsBetweenUpgrades; // 0x23c int32_t m_iRequiredLevel; // 0x240 struct { uint8_t m_bIsItem: 1; uint8_t m_bItemIsRecipe: 1; uint8_t m_bItemIsRecipeGenerated: 1; uint8_t m_bItemRecipeConsumesCharges: 1; uint8_t m_bItemAvailableAtSecretShop: 1; uint8_t m_bItemAvailableAtGlobalShop: 1; uint8_t m_bItemAvailableAtSideShop: 1; uint8_t m_bItemAvailableAtCustomShop: 1; uint8_t m_bItemIsPureSupport: 1; uint8_t m_bItemIsPurchasable: 1; uint8_t m_bItemIsUpgradeable: 1; uint8_t m_bItemStackable: 1; uint8_t m_bDisplayAdditionalHeroes: 1; uint8_t m_bItemContributesToNetWorthWhenDropped: 1; uint8_t m_bOnCastbar: 1; uint8_t m_bOnLearnbar: 1; uint8_t m_bIsGrantedByScepter: 1; uint8_t m_bIsGrantedByShard: 1; uint8_t m_bIsCastableWhileHidden: 1; uint8_t m_bAnimationIgnoresModelScale: 1; uint8_t m_bIsPlayerSpecificCooldown: 1; uint8_t m_bIsAllowedInBackpack: 1; uint8_t m_bIsObsolete: 1; uint8_t m_bItemRequiresCustomShop: 1; uint8_t m_bShouldBeSuggested: 1; uint8_t m_bShouldBeInitiallySuggested: 1; uint8_t m_bIsAffectedByAoEIncrease: 1; uint8_t m_bHasCastAnimation: 1; uint8_t m_bItemHasPassive: 1; uint8_t m_bDisplayOverheadAlertOnReceived: 1; uint8_t m_bInnate: 1; uint8_t m_bKeepInAbilityDraft: 1; }; // 32 bits }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct LeagueID_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("LeagueID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5748 // Has VTable // // MNetworkVarNames "int m_nTotalPausedTicks" // MNetworkVarNames "int m_nPauseStartTick" // MNetworkVarNames "int m_nRuneCycle" // MNetworkVarNames "bool m_bGamePaused" // MNetworkVarNames "int m_iMiscHeroPickCounter" // MNetworkVarNames "CHandle< CBaseEntity> m_hEndGameCinematicEntity" // MNetworkVarNames "CHandle< CDOTA_BaseNPC> m_hOverlayHealthBarUnit" // MNetworkVarNames "int m_nOverlayHealthBarType" // MNetworkVarNames "bool m_bIsInCinematicMode" // MNetworkVarNames "bool m_bFreeCourierMode" // MNetworkVarNames "uint32 m_unFanfareGoodGuys" // MNetworkVarNames "uint32 m_unFanfareBadGuys" // MNetworkVarNames "int m_nGameState" // MNetworkVarNames "DOTA_HeroPickState m_nHeroPickState" // MNetworkVarNames "bool m_bAlternateHeroGridsEnabled" // MNetworkVarNames "GameTime_t m_flStateTransitionTime" // MNetworkVarNames "float m_flOverride_dota_hero_selection_time" // MNetworkVarNames "float m_flOverride_dota_pregame_time" // MNetworkVarNames "float m_flOverride_dota_postgame_time" // MNetworkVarNames "float m_flOverride_dota_strategy_time" // MNetworkVarNames "float m_flOverride_dota_team_showcase_duration" // MNetworkVarNames "float m_flOverride_dota_rune_spawn_time" // MNetworkVarNames "float m_flShowcaseTime" // MNetworkVarNames "float m_flNeutralInitialSpawnOffset" // MNetworkVarNames "int m_iGameMode" // MNetworkVarNames "CHandle< CBaseEntity> m_hGameModeEntity" // MNetworkVarNames "CHandle< CBaseEntity> m_hCustomHeroPickRulesEntity" // MNetworkVarNames "GameTime_t m_flHeroPickStateTransitionTime" // MNetworkVarNames "uint64 m_iPlayerIDsInControl" // MNetworkVarNames "bool m_bSameHeroSelectionEnabled" // MNetworkVarNames "bool m_bUseCustomHeroXPValue" // MNetworkVarNames "bool m_bUseBaseGoldBountyOnHeroes" // MNetworkVarNames "bool m_bUseUniversalShopMode" // MNetworkVarNames "bool m_bHideKillMessageHeaders" // MNetworkVarNames "float m_flHeroMinimapIconScale" // MNetworkVarNames "float m_flCreepMinimapIconScale" // MNetworkVarNames "bool m_bCreepSpawningEnabled" // MNetworkVarNames "float m_flRuneMinimapIconScale" // MNetworkVarNames "char m_CustomVictoryMessage" // MNetworkVarNames "float m_flCustomGameEndDelay" // MNetworkVarNames "float m_flCustomGameSetupAutoLaunchDelay" // MNetworkVarNames "float m_flCustomGameSetupTimeout" // MNetworkVarNames "float m_flCustomVictoryMessageDuration" // MNetworkVarNames "float m_flHeroSelectPenaltyTime" // MNetworkVarNames "bool m_bCustomGameSetupAutoLaunchEnabled" // MNetworkVarNames "bool m_bCustomGameTeamSelectionLocked" // MNetworkVarNames "bool m_bCustomGameEnablePickRules" // MNetworkVarNames "bool m_bCustomGameAllowHeroPickMusic" // MNetworkVarNames "bool m_bCustomGameAllowMusicAtGameStart" // MNetworkVarNames "bool m_bCustomGameAllowBattleMusic" // MNetworkVarNames "bool m_bCustomGameDisableIK" // MNetworkVarNames "bool m_bCustomGameAllowSecondaryAbilitiesOnOtherUnits" // MNetworkVarNames "int m_iCMModePickBanOrder" // MNetworkVarNames "int m_iCDModePickBanOrder" // MNetworkVarNames "int m_nGGTeam" // MNetworkVarNames "GameTime_t m_flGGEndsAtTime" // MNetworkVarNames "bool m_bGGCalled" // MNetworkVarNames "bool m_bWhiteListEnabled" // MNetworkVarNames "uint64 m_bItemWhiteList" // MNetworkVarNames "int m_nLastHitUIMode" // MNetworkVarNames "bool m_bHUDTimerTutorialMode" // MNetworkVarNames "float m_fExtraTimeRemaining" // MNetworkVarNames "bool m_bHeroRespawnEnabled" // MNetworkVarNames "bool m_bIsRandomingEnabled" // MNetworkVarNames "PlayerID_t m_iCaptainPlayerIDs" // MNetworkVarNames "int m_BannedHeroes" // MNetworkVarNames "int m_SelectedHeroes" // MNetworkVarNames "int m_iActiveTeam" // MNetworkVarNames "int m_iStartingTeam" // MNetworkVarNames "int m_iPenaltyLevelRadiant" // MNetworkVarNames "int m_iPenaltyLevelDire" // MNetworkVarNames "bool m_bIsLoadingScenario" // MNetworkVarNames "int m_vecNewBannedHeroes" // MNetworkVarNames "int m_vecWhitelistedHeroes" // MNetworkVarNames "int m_vecBlacklistedHeroes" // MNetworkVarNames "bool m_bHideBlacklistedHeroes" // MNetworkVarNames "int m_nSeriesType" // MNetworkVarNames "int m_nRadiantSeriesWins" // MNetworkVarNames "int m_nDireSeriesWins" // MNetworkVarNames "CHeroesPerPlayer m_vecAvailableHerosPerPlayerID" // MNetworkVarNames "CHeroesPerPlayer m_vecLockedHerosByPlayerID" // MNetworkVarNames "CHeroesPerPlayer m_vecDisabledRandomHerosByPlayerID" // MNetworkVarNames "int m_iGoodTomeCount" // MNetworkVarNames "int m_iBadTomeCount" // MNetworkVarNames "GameTime_t m_flPreGameStartTime" // MNetworkVarNames "GameTime_t m_flGameStartTime" // MNetworkVarNames "GameTime_t m_flGameEndTime" // MNetworkVarNames "float m_flGameLoadTime" // MNetworkVarNames "int m_iCustomGameScore" // MNetworkVarNames "int m_nCustomGameDifficulty" // MNetworkVarNames "GameTime_t m_fGoodGlyphCooldown" // MNetworkVarNames "GameTime_t m_fBadGlyphCooldown" // MNetworkVarNames "GameTime_t m_flGlyphCooldowns" // MNetworkVarNames "GameTime_t m_fGoodRadarCooldown" // MNetworkVarNames "GameTime_t m_fBadRadarCooldown" // MNetworkVarNames "GameTime_t m_flRadarCooldowns" // MNetworkVarNames "int m_iGoodRadarCharges" // MNetworkVarNames "int m_iBadRadarCharges" // MNetworkVarNames "int m_iRadarCharges" // MNetworkVarNames "float m_flOutpostTimes" // MNetworkVarNames "bool m_bIsNightstalkerNight" // MNetworkVarNames "bool m_bIsTemporaryNight" // MNetworkVarNames "bool m_bIsTemporaryDay" // MNetworkVarNames "int m_nRiverType" // MNetworkVarNames "PlayerID_t m_nTeamFeaturedPlayerID" // MNetworkVarNames "item_definition_index_t m_nTeamVersusScreen" // MNetworkVarNames "CDOTA_ItemStockInfo m_vecItemStockInfo" // MNetworkVarNames "DOTA_AssassinMinigameNetworkState m_AssassinMiniGameNetData" // MNetworkVarNames "int m_nGameWinner" // MNetworkVarNames "MatchID_t m_unMatchID64" // MNetworkVarNames "bool m_bMatchSignoutComplete" // MNetworkVarNames "CHandle< CBaseEntity> m_hSideShop1" // MNetworkVarNames "CHandle< CBaseEntity> m_hSideShop2" // MNetworkVarNames "CHandle< CBaseEntity> m_hSecretShop1" // MNetworkVarNames "CHandle< CBaseEntity> m_hSecretShop2" // MNetworkVarNames "EHANDLE m_hTeamFountains" // MNetworkVarNames "EHANDLE m_hTeamForts" // MNetworkVarNames "EHANDLE m_hTeamShops" // MNetworkVarNames "CHandle< CBaseEntity> m_hAnnouncerGood" // MNetworkVarNames "CHandle< CBaseEntity> m_hAnnouncerBad" // MNetworkVarNames "CHandle< CBaseEntity> m_hAnnouncerSpectator" // MNetworkVarNames "CHandle< CBaseEntity> m_hAnnouncerGood_KillingSpree" // MNetworkVarNames "CHandle< CBaseEntity> m_hAnnouncerBad_KillingSpree" // MNetworkVarNames "CHandle< CBaseEntity> m_hAnnouncerSpectator_KillingSpree" // MNetworkVarNames "bool m_arrTier1TowerDestroyed" // MNetworkVarNames "bool m_arrTier2TowerDestroyed" // MNetworkVarNames "bool m_arrTier3TowerDestroyed" // MNetworkVarNames "bool m_bTier1TowerDestroyed" // MNetworkVarNames "bool m_bTier2TowerDestroyed" // MNetworkVarNames "bool m_bTier3TowerDestroyed" // MNetworkVarNames "int m_iNetTimeOfDay" // MNetworkVarNames "int m_nLoadedPlayers" // MNetworkVarNames "int m_nExpectedPlayers" // MNetworkVarNames "int m_iMinimapDebugGridState" // MNetworkVarNames "int m_iFoWFrameNumber" // MNetworkVarNames "Vector m_vWeatherWindDirection" // MNetworkVarNames "int m_vecRequiredPlaytestHeroesStorage" // MNetworkVarNames "int m_vecRecommendedPlaytestHeroesStorage" // MNetworkVarNames "bool m_bAllRequiredPlaytestHeroesPicked" // MNetworkVarNames "int m_nLastPlaytestPickPhase" // MNetworkVarNames "byte m_BotDebugPushLane" // MNetworkVarNames "byte m_BotDebugDefendLane" // MNetworkVarNames "byte m_BotDebugFarmLane" // MNetworkVarNames "byte m_BotDebugRoam" // MNetworkVarNames "EHANDLE m_hBotDebugRoamTarget" // MNetworkVarNames "byte m_BotDebugRoshan" // MNetworkVarNames "ERoshanSpawnPhase m_nRoshanRespawnPhase" // MNetworkVarNames "GameTime_t m_flRoshanRespawnPhaseEndTime" // MNetworkVarNames "CDOTA_AbilityDraftAbilityState m_AbilityDraftAbilities" // MNetworkVarNames "bool m_bAbilityDraftCurrentPlayerHasPicked" // MNetworkVarNames "int m_nAbilityDraftPlayerTracker" // MNetworkVarNames "int m_nAbilityDraftRoundNumber" // MNetworkVarNames "int m_nAbilityDraftAdvanceSteps" // MNetworkVarNames "int m_nAbilityDraftPhase" // MNetworkVarNames "int m_nAbilityDraftHeroesChosen" // MNetworkVarNames "bool m_bIsPlayerDraft" // MNetworkVarNames "DOTA_PlayerDraftState m_ePlayerDraftState" // MNetworkVarNames "uint8 m_vecPlayerDraftPickOrder" // MNetworkVarNames "int m_nPlayerDraftPick" // MNetworkVarNames "int m_nPlayerDraftActiveTeam" // MNetworkVarNames "float m_flPlayerDraftTimeBank" // MNetworkVarNames "int m_nAllDraftPhase" // MNetworkVarNames "bool m_bAllDraftRadiantFirst" // MNetworkVarNames "bool m_bAllowOverrideVPK" // MNetworkVarNames "int m_nARDMHeroesRemaining" // MNetworkVarNames "bool m_bExperimentalGameplay" // MNetworkVarNames "uint32 m_lobbyType" // MNetworkVarNames "LeagueID_t m_lobbyLeagueID" // MNetworkVarNames "char m_lobbyGameName" // MNetworkVarNames "CHeroStatueLiked m_vecHeroStatueLiked" // MNetworkVarNames "int m_CustomGameTeamMaxPlayers" // MNetworkVarNames "int m_iMutations" // MNetworkVarNames "CHandle m_vecIngameEvents" // MNetworkVarNames "int8 m_nPrimaryIngameEventIndex" // MNetworkVarNames "bool m_bOfrendaEnabled" // MNetworkVarNames "NeutralSpawnBoxes_t m_NeutralSpawnBoxes" // MNetworkVarNames "RegionTriggerBoxes_t m_RegionTriggerBoxes" class CDOTAGameRules : public CMultiplayRules { public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x90 private: [[maybe_unused]] uint8_t __pad00b8[0x50]; // 0xb8 public: // MNetworkEnable int32_t m_nTotalPausedTicks; // 0x108 // MNetworkEnable int32_t m_nPauseStartTick; // 0x10c // MNetworkEnable int32_t m_nRuneCycle; // 0x110 // MNetworkEnable bool m_bGamePaused; // 0x114 private: [[maybe_unused]] uint8_t __pad0115[0x3]; // 0x115 public: double m_flPauseTime; // 0x118 PlayerID_t m_pausingPlayerId; // 0x120 PlayerID_t m_unpausingPlayerId; // 0x124 float m_fPauseRawTime; // 0x128 float m_fPauseCurTime; // 0x12c float m_fUnpauseRawTime; // 0x130 float m_fUnpauseCurTime; // 0x134 int32_t m_nPausesRemaining[64]; // 0x138 float m_nLastPauseTime[64]; // 0x238 private: [[maybe_unused]] uint8_t __pad0338[0x8]; // 0x338 public: // MNetworkEnable int32_t m_iMiscHeroPickCounter; // 0x340 // MNetworkEnable CHandle< CBaseEntity > m_hEndGameCinematicEntity; // 0x344 CountdownTimer m_EndGameCinematicTimer; // 0x348 // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hOverlayHealthBarUnit; // 0x360 // MNetworkEnable int32_t m_nOverlayHealthBarType; // 0x364 // MNetworkEnable // MNetworkChangeCallback "OnCinematicModeChanged" bool m_bIsInCinematicMode; // 0x368 bool m_bIsInClientSideCinematicMode; // 0x369 // MNetworkEnable bool m_bFreeCourierMode; // 0x36a private: [[maybe_unused]] uint8_t __pad036b[0x1]; // 0x36b public: int32_t m_nStartingGold; // 0x36c int32_t m_nGoldPerTick; // 0x370 float m_flGoldTickTime; // 0x374 bool m_bEnableSuggestAbilities; // 0x378 bool m_bEnableSuggestItems; // 0x379 private: [[maybe_unused]] uint8_t __pad037a[0x1e]; // 0x37a public: // MNetworkEnable uint32_t m_unFanfareGoodGuys; // 0x398 // MNetworkEnable uint32_t m_unFanfareBadGuys; // 0x39c GameTime_t m_flFanfareTime; // 0x3a0 bool m_bSpeechUseSpawnInsteadOfRespawnConcept; // 0x3a4 bool m_bSpeechSendTeamSpeaksToSpectators; // 0x3a5 bool m_bIgnoreLobbyTeamsInCustomGames; // 0x3a6 private: [[maybe_unused]] uint8_t __pad03a7[0x1]; // 0x3a7 public: int32_t m_nCustomGameBansPerTeam; // 0x3a8 int32_t m_iFOWDefeatedTempViewer; // 0x3ac private: [[maybe_unused]] uint8_t __pad03b0[0x48]; // 0x3b0 public: // MNetworkEnable int32_t m_nGameState; // 0x3f8 // MNetworkEnable DOTA_HeroPickState m_nHeroPickState; // 0x3fc // MNetworkEnable bool m_bAlternateHeroGridsEnabled; // 0x400 private: [[maybe_unused]] uint8_t __pad0401[0x3]; // 0x401 public: // MNetworkEnable GameTime_t m_flStateTransitionTime; // 0x404 // MNetworkEnable float m_flOverride_dota_hero_selection_time; // 0x408 // MNetworkEnable float m_flOverride_dota_pregame_time; // 0x40c // MNetworkEnable float m_flOverride_dota_postgame_time; // 0x410 // MNetworkEnable float m_flOverride_dota_strategy_time; // 0x414 // MNetworkEnable float m_flOverride_dota_team_showcase_duration; // 0x418 // MNetworkEnable float m_flOverride_dota_rune_spawn_time; // 0x41c // MNetworkEnable float m_flShowcaseTime[15]; // 0x420 // MNetworkEnable float m_flNeutralInitialSpawnOffset; // 0x45c float m_flOverride_dota_tree_regrow_time; // 0x460 // MNetworkEnable int32_t m_iGameMode; // 0x464 // MNetworkEnable // MNetworkChangeCallback "OnGameModeEntityChanged" CHandle< CBaseEntity > m_hGameModeEntity; // 0x468 // MNetworkEnable CHandle< CBaseEntity > m_hCustomHeroPickRulesEntity; // 0x46c // MNetworkEnable GameTime_t m_flHeroPickStateTransitionTime; // 0x470 private: [[maybe_unused]] uint8_t __pad0474[0x4]; // 0x474 public: // MNetworkEnable // MNetworkEncoder "fixed64" uint64_t m_iPlayerIDsInControl; // 0x478 // MNetworkEnable bool m_bSameHeroSelectionEnabled; // 0x480 // MNetworkEnable bool m_bUseCustomHeroXPValue; // 0x481 // MNetworkEnable bool m_bUseBaseGoldBountyOnHeroes; // 0x482 // MNetworkEnable bool m_bUseUniversalShopMode; // 0x483 // MNetworkEnable bool m_bHideKillMessageHeaders; // 0x484 private: [[maybe_unused]] uint8_t __pad0485[0x3]; // 0x485 public: // MNetworkEnable float m_flHeroMinimapIconScale; // 0x488 // MNetworkEnable float m_flCreepMinimapIconScale; // 0x48c // MNetworkEnable bool m_bCreepSpawningEnabled; // 0x490 private: [[maybe_unused]] uint8_t __pad0491[0x3]; // 0x491 public: // MNetworkEnable float m_flRuneMinimapIconScale; // 0x494 // MNetworkEnable char m_CustomVictoryMessage[256]; // 0x498 // MNetworkEnable float m_flCustomGameEndDelay; // 0x598 // MNetworkEnable float m_flCustomGameSetupAutoLaunchDelay; // 0x59c // MNetworkEnable float m_flCustomGameSetupTimeout; // 0x5a0 // MNetworkEnable float m_flCustomVictoryMessageDuration; // 0x5a4 // MNetworkEnable float m_flHeroSelectPenaltyTime; // 0x5a8 // MNetworkEnable bool m_bCustomGameSetupAutoLaunchEnabled; // 0x5ac // MNetworkEnable bool m_bCustomGameTeamSelectionLocked; // 0x5ad // MNetworkEnable bool m_bCustomGameEnablePickRules; // 0x5ae // MNetworkEnable bool m_bCustomGameAllowHeroPickMusic; // 0x5af // MNetworkEnable bool m_bCustomGameAllowMusicAtGameStart; // 0x5b0 // MNetworkEnable bool m_bCustomGameAllowBattleMusic; // 0x5b1 // MNetworkEnable bool m_bCustomGameDisableIK; // 0x5b2 // MNetworkEnable bool m_bCustomGameAllowSecondaryAbilitiesOnOtherUnits; // 0x5b3 // MNetworkEnable int32_t m_iCMModePickBanOrder; // 0x5b4 // MNetworkEnable int32_t m_iCDModePickBanOrder; // 0x5b8 // MNetworkEnable int32_t m_nGGTeam; // 0x5bc // MNetworkEnable GameTime_t m_flGGEndsAtTime; // 0x5c0 // MNetworkEnable bool m_bGGCalled; // 0x5c4 // MNetworkEnable bool m_bWhiteListEnabled; // 0x5c5 private: [[maybe_unused]] uint8_t __pad05c6[0x2]; // 0x5c6 public: // MNetworkEnable // MNetworkEncoder "fixed64" // MNetworkChangeCallback "OnWhitelistChanged" uint64_t m_bItemWhiteList[4]; // 0x5c8 // MNetworkEnable int32_t m_nLastHitUIMode; // 0x5e8 // MNetworkEnable bool m_bHUDTimerTutorialMode; // 0x5ec private: [[maybe_unused]] uint8_t __pad05ed[0x3]; // 0x5ed public: CountdownTimer m_HeroPickMiscTimer; // 0x5f0 CountdownTimer m_ExtraTimeTimer; // 0x608 // MNetworkEnable float m_fExtraTimeRemaining[2]; // 0x620 // MNetworkEnable bool m_bHeroRespawnEnabled; // 0x628 // MNetworkEnable bool m_bIsRandomingEnabled; // 0x629 private: [[maybe_unused]] uint8_t __pad062a[0x6]; // 0x62a public: CUtlVector< int32 > m_HeroPickPhaseBitfield; // 0x630 bool m_bHasSwapped[64]; // 0x648 // MNetworkEnable PlayerID_t m_iCaptainPlayerIDs[2]; // 0x688 // MNetworkEnable int32_t m_BannedHeroes[24]; // 0x690 // MNetworkEnable int32_t m_SelectedHeroes[24]; // 0x6f0 // MNetworkEnable int32_t m_iActiveTeam; // 0x750 // MNetworkEnable int32_t m_iStartingTeam; // 0x754 // MNetworkEnable int32_t m_iPenaltyLevelRadiant; // 0x758 // MNetworkEnable int32_t m_iPenaltyLevelDire; // 0x75c // MNetworkEnable bool m_bIsLoadingScenario; // 0x760 private: [[maybe_unused]] uint8_t __pad0761[0x7]; // 0x761 public: CUtlVector< int32 > m_vecBanNominatedHeroes; // 0x768 // MNetworkEnable CNetworkUtlVectorBase< int32 > m_vecNewBannedHeroes; // 0x780 // MNetworkEnable CNetworkUtlVectorBase< int32 > m_vecWhitelistedHeroes; // 0x798 // MNetworkEnable CNetworkUtlVectorBase< int32 > m_vecBlacklistedHeroes; // 0x7b0 // MNetworkEnable bool m_bHideBlacklistedHeroes; // 0x7c8 private: [[maybe_unused]] uint8_t __pad07c9[0x3]; // 0x7c9 public: // MNetworkEnable int32_t m_nSeriesType; // 0x7cc // MNetworkEnable int32_t m_nRadiantSeriesWins; // 0x7d0 // MNetworkEnable int32_t m_nDireSeriesWins; // 0x7d4 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CHeroesPerPlayer > m_vecAvailableHerosPerPlayerID; // 0x7d8 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CHeroesPerPlayer > m_vecLockedHerosByPlayerID; // 0x848 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CHeroesPerPlayer > m_vecDisabledRandomHerosByPlayerID; // 0x8b8 int32_t m_CustomGameForceSelectHero[24]; // 0x928 float m_flGoldTime; // 0x988 float m_flXPTime; // 0x98c GameTime_t m_flCreepSpawntime; // 0x990 float m_flAnnounceStartTime; // 0x994 // MNetworkEnable int32_t m_iGoodTomeCount; // 0x998 // MNetworkEnable int32_t m_iBadTomeCount; // 0x99c // MNetworkEnable GameTime_t m_flPreGameStartTime; // 0x9a0 // MNetworkEnable GameTime_t m_flGameStartTime; // 0x9a4 // MNetworkEnable GameTime_t m_flGameEndTime; // 0x9a8 // MNetworkEnable float m_flGameLoadTime; // 0x9ac // MNetworkEnable int32_t m_iCustomGameScore[2]; // 0x9b0 // MNetworkEnable int32_t m_nCustomGameDifficulty; // 0x9b8 bool m_bEnemyModifiersEnabled; // 0x9bc private: [[maybe_unused]] uint8_t __pad09bd[0x3]; // 0x9bd public: int32_t m_iWaves; // 0x9c0 int32_t m_iCreepUpgradeState; // 0x9c4 // MNetworkEnable GameTime_t m_fGoodGlyphCooldown; // 0x9c8 // MNetworkEnable GameTime_t m_fBadGlyphCooldown; // 0x9cc // MNetworkEnable GameTime_t m_flGlyphCooldowns[15]; // 0x9d0 // MNetworkEnable GameTime_t m_fGoodRadarCooldown; // 0xa0c // MNetworkEnable GameTime_t m_fBadRadarCooldown; // 0xa10 // MNetworkEnable GameTime_t m_flRadarCooldowns[15]; // 0xa14 // MNetworkEnable int32_t m_iGoodRadarCharges; // 0xa50 // MNetworkEnable int32_t m_iBadRadarCharges; // 0xa54 // MNetworkEnable int32_t m_iRadarCharges[15]; // 0xa58 // MNetworkEnable float m_flOutpostTimes[24]; // 0xa94 // MNetworkEnable bool m_bIsNightstalkerNight; // 0xaf4 // MNetworkEnable bool m_bIsTemporaryNight; // 0xaf5 // MNetworkEnable bool m_bIsTemporaryDay; // 0xaf6 private: [[maybe_unused]] uint8_t __pad0af7[0x1]; // 0xaf7 public: // MNetworkEnable int32_t m_nRiverType; // 0xaf8 // MNetworkEnable PlayerID_t m_nTeamFeaturedPlayerID[15]; // 0xafc // MNetworkEnable item_definition_index_t m_nTeamVersusScreen[15]; // 0xb38 float m_flGoldRedistributeTime; // 0xb74 int32_t m_nGoldToRedistribute[2]; // 0xb78 GameTime_t m_flNextPreGameThink; // 0xb80 GameTime_t m_flNextAllDraftGoldThink; // 0xb84 double m_flTimeEnteredState; // 0xb88 uint32_t m_unRiverAccountID; // 0xb90 private: [[maybe_unused]] uint8_t __pad0b94[0x4]; // 0xb94 public: itemid_t m_ulRiverItemID; // 0xb98 private: [[maybe_unused]] uint8_t __pad0ba0[0x40]; // 0xba0 public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CDOTA_ItemStockInfo > m_vecItemStockInfo; // 0xbe0 // MNetworkEnable // -> nAssassinState - 0xc58 // -> nVictimHeroID - 0xc5a DOTA_AssassinMinigameNetworkState m_AssassinMiniGameNetData; // 0xc50 // MNetworkEnable int32_t m_nGameWinner; // 0xc60 private: [[maybe_unused]] uint8_t __pad0c64[0x4]; // 0xc64 public: // MNetworkEnable MatchID_t m_unMatchID64; // 0xc68 // MNetworkEnable bool m_bMatchSignoutComplete; // 0xc70 private: [[maybe_unused]] uint8_t __pad0c71[0x3]; // 0xc71 public: // MNetworkEnable CHandle< CBaseEntity > m_hSideShop1; // 0xc74 // MNetworkEnable CHandle< CBaseEntity > m_hSideShop2; // 0xc78 // MNetworkEnable CHandle< CBaseEntity > m_hSecretShop1; // 0xc7c // MNetworkEnable CHandle< CBaseEntity > m_hSecretShop2; // 0xc80 // MNetworkEnable CHandle< CBaseEntity > m_hTeamFountains[15]; // 0xc84 // MNetworkEnable CHandle< CBaseEntity > m_hTeamForts[15]; // 0xcc0 // MNetworkEnable CHandle< CBaseEntity > m_hTeamShops[15]; // 0xcfc // MNetworkEnable CHandle< CBaseEntity > m_hAnnouncerGood; // 0xd38 // MNetworkEnable CHandle< CBaseEntity > m_hAnnouncerBad; // 0xd3c // MNetworkEnable CHandle< CBaseEntity > m_hAnnouncerSpectator; // 0xd40 // MNetworkEnable CHandle< CBaseEntity > m_hAnnouncerGood_KillingSpree; // 0xd44 // MNetworkEnable CHandle< CBaseEntity > m_hAnnouncerBad_KillingSpree; // 0xd48 // MNetworkEnable CHandle< CBaseEntity > m_hAnnouncerSpectator_KillingSpree; // 0xd4c // MNetworkEnable bool m_arrTier1TowerDestroyed[15]; // 0xd50 // MNetworkEnable bool m_arrTier2TowerDestroyed[15]; // 0xd5f // MNetworkEnable bool m_arrTier3TowerDestroyed[15]; // 0xd6e // MNetworkEnable bool m_bTier1TowerDestroyed; // 0xd7d // MNetworkEnable bool m_bTier2TowerDestroyed; // 0xd7e // MNetworkEnable bool m_bTier3TowerDestroyed; // 0xd7f float m_fTimeOfDay; // 0xd80 // MNetworkEnable // MNetworkPriority "32" int32_t m_iNetTimeOfDay; // 0xd84 // MNetworkEnable int32_t m_nLoadedPlayers; // 0xd88 // MNetworkEnable int32_t m_nExpectedPlayers; // 0xd8c private: [[maybe_unused]] uint8_t __pad0d90[0x8]; // 0xd90 public: // MNetworkEnable int32_t m_iMinimapDebugGridState; // 0xd98 private: [[maybe_unused]] uint8_t __pad0d9c[0x7c]; // 0xd9c public: // MNetworkEnable // MNetworkPriority "32" int32_t m_iFoWFrameNumber; // 0xe18 // MNetworkEnable Vector m_vWeatherWindDirection; // 0xe1c KeyValues* m_pKVPostGameTable; // 0xe28 KeyValues* m_pKVEventMatchMetadata; // 0xe30 KeyValues* m_pKVEventSignout; // 0xe38 private: [[maybe_unused]] uint8_t __pad0e40[0x58]; // 0xe40 public: // MNetworkEnable int32_t m_vecRequiredPlaytestHeroesStorage[24]; // 0xe98 // MNetworkEnable int32_t m_vecRecommendedPlaytestHeroesStorage[24]; // 0xef8 // MNetworkEnable bool m_bAllRequiredPlaytestHeroesPicked; // 0xf58 private: [[maybe_unused]] uint8_t __pad0f59[0x3]; // 0xf59 public: // MNetworkEnable int32_t m_nLastPlaytestPickPhase; // 0xf5c int32_t m_nCustomGameFowTeamCount; // 0xf60 bool m_bUseAlternateABRules; // 0xf64 bool m_bLobbyIsAssociatedWithGame; // 0xf65 private: [[maybe_unused]] uint8_t __pad0f66[0x2]; // 0xf66 public: CountdownTimer m_BotDebugTimer; // 0xf68 // MNetworkEnable // MNetworkPriority "48" uint8_t m_BotDebugPushLane[18]; // 0xf80 // MNetworkEnable uint8_t m_BotDebugDefendLane[18]; // 0xf92 // MNetworkEnable uint8_t m_BotDebugFarmLane[6]; // 0xfa4 // MNetworkEnable uint8_t m_BotDebugRoam[8]; // 0xfaa private: [[maybe_unused]] uint8_t __pad0fb2[0x2]; // 0xfb2 public: // MNetworkEnable CHandle< CBaseEntity > m_hBotDebugRoamTarget[2]; // 0xfb4 // MNetworkEnable uint8_t m_BotDebugRoshan[2]; // 0xfbc private: [[maybe_unused]] uint8_t __pad0fbe[0x2]; // 0xfbe public: // MNetworkEnable ERoshanSpawnPhase m_nRoshanRespawnPhase; // 0xfc0 // MNetworkEnable GameTime_t m_flRoshanRespawnPhaseEndTime; // 0xfc4 // MNetworkEnable // MNetworkTypeAlias "CDOTA_AbilityDraftAbilityState[MAX_ABILITY_DRAFT_ABILITIES]" CUtlVectorEmbeddedNetworkVar< CDOTA_AbilityDraftAbilityState > m_AbilityDraftAbilities; // 0xfc8 // MNetworkEnable bool m_bAbilityDraftCurrentPlayerHasPicked; // 0x1038 private: [[maybe_unused]] uint8_t __pad1039[0x3]; // 0x1039 public: // MNetworkEnable int32_t m_nAbilityDraftPlayerTracker; // 0x103c // MNetworkEnable int32_t m_nAbilityDraftRoundNumber; // 0x1040 // MNetworkEnable int32_t m_nAbilityDraftAdvanceSteps; // 0x1044 // MNetworkEnable int32_t m_nAbilityDraftPhase; // 0x1048 // MNetworkEnable // MNetworkChangeCallback "OnAbilityDraftHeroesChanged" int32_t m_nAbilityDraftHeroesChosen[13]; // 0x104c // MNetworkEnable bool m_bIsPlayerDraft; // 0x1080 private: [[maybe_unused]] uint8_t __pad1081[0x3]; // 0x1081 public: // MNetworkEnable DOTA_PlayerDraftState m_ePlayerDraftState; // 0x1084 // MNetworkEnable CNetworkUtlVectorBase< uint8 > m_vecPlayerDraftPickOrder; // 0x1088 // MNetworkEnable int32_t m_nPlayerDraftPick; // 0x10a0 // MNetworkEnable int32_t m_nPlayerDraftActiveTeam; // 0x10a4 // MNetworkEnable float m_flPlayerDraftTimeBank[2]; // 0x10a8 CUtlVector< KeyValues* > m_vecARDMHeroes[2]; // 0x10b0 int32_t m_nARDMHeroesPrecached; // 0x10e0 float m_fLastARDMPrecache; // 0x10e4 // MNetworkEnable int32_t m_nAllDraftPhase; // 0x10e8 // MNetworkEnable bool m_bAllDraftRadiantFirst; // 0x10ec // MNetworkEnable bool m_bAllowOverrideVPK; // 0x10ed private: [[maybe_unused]] uint8_t __pad10ee[0x2]; // 0x10ee public: // MNetworkEnable int32_t m_nARDMHeroesRemaining[2]; // 0x10f0 CUtlVector< CHandle< CDOTA_BaseNPC_Pet > > m_hGlobalPetList; // 0x10f8 private: [[maybe_unused]] uint8_t __pad1110[0x50]; // 0x1110 public: int32_t m_nRadiantRoshanKills; // 0x1160 int32_t m_nDireRoshanKills; // 0x1164 int32_t m_nRoshanKillsDay; // 0x1168 int32_t m_nRoshanKillsNight; // 0x116c int32_t m_nTormentorKills; // 0x1170 int32_t m_nOutpostCaptures; // 0x1174 private: [[maybe_unused]] uint8_t __pad1178[0xc]; // 0x1178 public: int32_t m_nDistanceCalculations; // 0x1184 bool m_bLaneVictoryPredicted; // 0x1188 private: [[maybe_unused]] uint8_t __pad1189[0x7]; // 0x1189 public: CUtlOrderedMap< PlayerID_t, int32, F( size=1 ) > m_mapSuccessfulSmokes; // 0x1190 private: [[maybe_unused]] uint8_t __pad11b8[0x10]; // 0x11b8 public: // MNetworkEnable bool m_bExperimentalGameplay; // 0x11c8 private: [[maybe_unused]] uint8_t __pad11c9[0x1f]; // 0x11c9 public: CUtlVector< HeroPickRecord_t > m_vecHeroPickRecord; // 0x11e8 private: [[maybe_unused]] uint8_t __pad1200[0x20]; // 0x1200 public: CUtlVector< HeroDeathRecord_t > m_vecHeroDeathRecord; // 0x1220 private: [[maybe_unused]] uint8_t __pad1238[0x18]; // 0x1238 public: CUtlVector< CHandle< CBaseEntity > > m_BadResultPositionTriggers; // 0x1250 CUtlVector< CHandle< CBaseEntity > > m_RoshanPositionTriggers; // 0x1268 CUtlVector< HeroPickRecord_t > m_vecAllDraftHeroPickRecord; // 0x1280 CUtlOrderedMap< PlayerID_t, CUtlVector< AbilityID_t >, F( size=1 ) > m_vecAbilityDraftOrder; // 0x1298 private: [[maybe_unused]] uint8_t __pad12c0[0x18]; // 0x12c0 public: int32_t m_nAllDraftHeroPickCollisionsThisPhase; // 0x12d8 private: [[maybe_unused]] uint8_t __pad12dc[0x4]; // 0x12dc public: CUtlVector< CHandle< CBaseEntity > > m_hRuneSpawners; // 0x12e0 CUtlVector< CHandle< CBaseEntity > > m_hBountyRuneSpawners; // 0x12f8 CUtlVector< CHandle< CBaseEntity > > m_hXPRuneSpawners; // 0x1310 CUtlVector< CHandle< CBaseEntity > > m_hNeutralSpawners[2]; // 0x1328 int32_t m_iPreviousRune1; // 0x1358 int32_t m_iPreviousRune2; // 0x135c CUtlVector< int32 > m_vecAvailableRunes; // 0x1360 float m_fNextPowerupRuneSpawnTime; // 0x1378 float m_fNextBountyRuneSpawnTime; // 0x137c float m_fNextBountyRunePrepTime; // 0x1380 float m_fNextXPRuneSpawnTime; // 0x1384 bool m_aNeutralChoicesLoaded[5]; // 0x1388 bool m_bFirstPowerupRune; // 0x138d bool m_bFirstBountyRune; // 0x138e bool m_bFilterMoreGold; // 0x138f bool m_bAllowOutpostXP; // 0x1390 private: [[maybe_unused]] uint8_t __pad1391[0x3]; // 0x1391 public: CHandle< CBaseEntity > m_hRoshanSpawner; // 0x1394 int32_t m_iPreviousSpectators; // 0x1398 uint32_t m_nMaxSpectators; // 0x139c CUtlVector< CHandle< CBaseEntity > > m_hDroppedItems; // 0x13a0 CUtlVector< CHandle< CBaseEntity > > m_hWards; // 0x13b8 CHandle< CBaseEntity > m_hGameEvents; // 0x13d0 private: [[maybe_unused]] uint8_t __pad13d4[0x1c]; // 0x13d4 public: CUtlVector< CHandle< CBaseEntity > > m_Towers; // 0x13f0 CUtlVector< CHandle< CDOTA_BaseNPC_Tower > > m_TeamTowers[10]; // 0x1408 CUtlVector< CHandle< CBaseEntity > > m_Outposts; // 0x14f8 CUtlVector< Vector > m_TeamTowerPositions[10]; // 0x1510 CUtlVector< int32 > m_TeamTowerLevels[10]; // 0x1600 CUtlVector< int32 > m_TeamTowerLanes[10]; // 0x16f0 CUtlVector< CHandle< CDOTA_BaseNPC_Building > > m_TeamBarracks[10]; // 0x17e0 CUtlVector< CHandle< CDOTA_BaseNPC_Building > > m_TeamShrines[10]; // 0x18d0 CountdownTimer m_TempDayTimer; // 0x19c0 CountdownTimer m_TempNightTimer; // 0x19d8 CountdownTimer m_NightstalkerNightTimer; // 0x19f0 CountdownTimer m_TempRiverTimer; // 0x1a08 bool m_bUseLenientAFK[2]; // 0x1a20 bool m_bFirstBlood; // 0x1a22 private: [[maybe_unused]] uint8_t __pad1a23[0x1]; // 0x1a23 public: int32_t m_nFirstBloodTime; // 0x1a24 CountdownTimer m_CheckIdleTimer; // 0x1a28 PlayerID_t m_nAnnounceHeroPickRadiantPlayerID; // 0x1a40 PlayerID_t m_nAnnounceHeroPickDirePlayerID; // 0x1a44 CUtlString m_pszLastUsedAbility[64]; // 0x1a48 CUtlVector< CDOTA_ReconnectInfo > m_reconnectinfos; // 0x1c48 CUtlVector< CHandle< CBaseEntity > > m_hEnemyCreepsInBase[10]; // 0x1c60 bool m_bTeamHasAbandonedPlayer[10]; // 0x1d50 bool m_bLobbyHasLeaverDetected; // 0x1d5a bool m_bGameIsForcedSafeToLeave; // 0x1d5b bool m_bLobbyHasDicardMatchResults; // 0x1d5c private: [[maybe_unused]] uint8_t __pad1d5d[0x3]; // 0x1d5d public: int32_t m_iGameEndReason; // 0x1d60 bool m_bNotifiedPlayerLeaverStatus[64]; // 0x1d64 bool m_bUploadedReplay; // 0x1da4 private: [[maybe_unused]] uint8_t __pad1da5[0x3]; // 0x1da5 public: float m_flLobbyWaitTime; // 0x1da8 bool m_bGameWasLoaded; // 0x1dac private: [[maybe_unused]] uint8_t __pad1dad[0x3]; // 0x1dad public: int32_t m_nLoadPauseFrameCount; // 0x1db0 private: [[maybe_unused]] uint8_t __pad1db4[0x4]; // 0x1db4 public: double m_flStateFallbackTransitionTime; // 0x1db8 // -> m_duration - 0x1dc8 // -> m_timestamp - 0x1dcc // -> m_timescale - 0x1dd0 EngineCountdownTimer m_timerFinishReplay; // 0x1dc0 CUtlVector< GameChatLogEntry_t > m_vecChatLog; // 0x1dd8 private: [[maybe_unused]] uint8_t __pad1df0[0x2658]; // 0x1df0 public: bool m_bFatalErrorAbortGame; // 0x4448 bool m_bFillEmptySlotsWithBots; // 0x4449 private: [[maybe_unused]] uint8_t __pad444a[0x2]; // 0x444a public: uint32_t m_dotaMapSpawnGroup; // 0x444c private: [[maybe_unused]] uint8_t __pad4450[0x28]; // 0x4450 public: // MNetworkEnable uint32_t m_lobbyType; // 0x4478 // MNetworkEnable LeagueID_t m_lobbyLeagueID; // 0x447c // MNetworkEnable char m_lobbyGameName[256]; // 0x4480 // MNetworkEnable // MNetworkChangeCallback "OnHeroStatueLiked" CUtlVectorEmbeddedNetworkVar< CHeroStatueLiked > m_vecHeroStatueLiked; // 0x4580 // MNetworkEnable int32_t m_CustomGameTeamMaxPlayers[15]; // 0x45f0 private: [[maybe_unused]] uint8_t __pad462c[0x3c]; // 0x462c public: // MNetworkEnable int32_t m_iMutations[5]; // 0x4668 private: [[maybe_unused]] uint8_t __pad467c[0x4]; // 0x467c public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CIngameEvent_Base > > m_vecIngameEvents; // 0x4680 // MNetworkEnable int8_t m_nPrimaryIngameEventIndex; // 0x4698 private: [[maybe_unused]] uint8_t __pad4699[0x3]; // 0x4699 public: uint32_t m_nOfrendaPledges; // 0x469c uint32_t m_nRadiantOfrendas; // 0x46a0 uint32_t m_nDireOfrendas; // 0x46a4 // MNetworkEnable bool m_bOfrendaEnabled; // 0x46a8 private: [[maybe_unused]] uint8_t __pad46a9[0x7]; // 0x46a9 public: CUtlVector< sMuertaPartingShotSoulDef > m_vecMuertaPartingShotSouls; // 0x46b0 private: [[maybe_unused]] uint8_t __pad46c8[0x18]; // 0x46c8 public: // MNetworkEnable CNetworkUtlVectorBase< NeutralSpawnBoxes_t > m_NeutralSpawnBoxes; // 0x46e0 // MNetworkEnable CNetworkUtlVectorBase< RegionTriggerBoxes_t > m_RegionTriggerBoxes; // 0x46f8 double m_flLastItemSuggestionRequestTime[15]; // 0x4710 private: [[maybe_unused]] uint8_t __pad4788[0xfb8]; // 0x4788 public: double m_flLastPerfSampleTime; // 0x5740 // Static fields: static int32_t &Get_s_GameStateTransitionsIndex(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTAGameRules")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyPeriod_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyPeriod_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2 // Has Trivial Destructor // // MIsBoxedIntegerType struct LeagueNodeID_t { public: uint16_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("LeagueNodeID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2 // Has Trivial Destructor // // MIsBoxedIntegerType struct LeagueNodeGroupID_t { public: uint16_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("LeagueNodeGroupID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct GuildID_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("GuildID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct PeriodicResourceID_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("PeriodicResourceID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct ChatWheelMessageID_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("ChatWheelMessageID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct PingWheelMessageID_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("PingWheelMessageID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x148 // Has VTable // // MNetworkVarNames "char m_LocalizationStr" // MNetworkVarNames "CHandle< CBaseEntity> m_hNPC" // MNetworkVarNames "GameTime_t m_flStartTime" // MNetworkVarNames "float m_flDuration" // MNetworkVarNames "uint32 m_unOffsetX" // MNetworkVarNames "uint32 m_unOffsetY" // MNetworkVarNames "uint16 m_unCount" class CSpeechBubbleInfo { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable char m_LocalizationStr[256]; // 0x30 // MNetworkEnable CHandle< CBaseEntity > m_hNPC; // 0x130 // MNetworkEnable GameTime_t m_flStartTime; // 0x134 // MNetworkEnable float m_flDuration; // 0x138 // MNetworkEnable uint32_t m_unOffsetX; // 0x13c // MNetworkEnable uint32_t m_unOffsetY; // 0x140 // MNetworkEnable uint16_t m_unCount; // 0x144 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 class CUnitOrders { public: CUtlVector< CEntityIndex > m_nUnits; // 0x0 Vector m_vPosition; // 0x18 PlayerID_t m_nIssuerPlayerIndex; // 0x24 int32_t m_nOrderSequenceNumber; // 0x28 int32_t m_nOrderType; // 0x2c CEntityIndex m_nTargetIndex; // 0x30 CEntityIndex m_nAbilityIndex; // 0x34 uint32_t m_nFlags; // 0x38 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor struct WeightedAbilitySuggestion_t { public: // MNetworkEnable AbilityID_t nSuggestion; // 0x0 // MNetworkEnable float fWeight; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Constructor // Has Trivial Destructor struct WeightedSuggestion_t { public: // MNetworkEnable int32_t nSuggestion; // 0x0 // MNetworkEnable float fWeight; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xd0 class CDOTA_AttackRecord { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CHandle< CBaseEntity > m_hSource; // 0x8 CHandle< CDOTABaseAbility > m_hInflictor; // 0xc CHandle< CBaseEntity > m_hTarget; // 0x10 CHandle< CBaseEntity > m_hProjectileSource; // 0x14 float m_flDamage; // 0x18 float m_flOriginalDamage; // 0x1c float m_flDamagePhysical; // 0x20 float m_flDamagePhysical_IllusionDisplay; // 0x24 float m_flDamageMagical; // 0x28 float m_flDamageComposite; // 0x2c float m_flDamagePure; // 0x30 int16_t m_iRecord; // 0x34 private: [[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36 public: int32_t m_iDamageCategory; // 0x38 int32_t m_iFailType; // 0x3c int32_t m_iDamageType; // 0x40 int32_t m_iFlags; // 0x44 int32_t m_animation; // 0x48 struct { uint8_t m_bAttack: 1; uint8_t m_bRangedAttack: 1; uint8_t m_bDirectionalRangedAttack: 1; uint8_t m_bSkipRangeCheck: 1; uint8_t m_bFakeAttack: 1; uint8_t m_bNeverMiss: 1; uint8_t m_bLethalAttack: 1; uint8_t m_bTriggeredAttack: 1; uint8_t m_bNoCooldown: 1; uint8_t m_bProcessProcs: 1; uint8_t m_bUseProjectile: 1; uint8_t m_bUseCastAttackOrb: 1; uint8_t m_bAutoCastAttack: 1; uint8_t m_bIgnoreBaseArmor: 1; uint8_t m_bIgnoreObstructions: 1; uint8_t m_bSuppressAttackSounds: 1; uint8_t m_bSuppressDamageSounds: 1; uint8_t m_bSuppressDamageEffects: 1; uint64_t __pad2: 46; }; // 64 bits int32_t m_nBashSource; // 0x50 int32_t m_nCritSource; // 0x54 float m_flAttackHeight; // 0x58 float m_flCombatLogCreditFactor; // 0x5c float m_flCriticalBonus; // 0x60 float m_flCriticalDamage; // 0x64 float m_flCriticalDisplay; // 0x68 float m_flDeadlyBlowBonus; // 0x6c float m_flDeadlyBlowDamage; // 0x70 float m_flDeadlyBlowDisplay; // 0x74 int32_t m_iProjectileSpeed; // 0x78 Vector m_vForceDirectionOverride; // 0x7c Vector m_vTargetLoc; // 0x88 Vector m_vBlockLoc; // 0x94 CUtlSymbolLarge m_iszAutoAttackRangedParticle; // 0xa0 private: [[maybe_unused]] uint8_t __pad00a8[0x8]; // 0xa8 public: ParticleIndex_t m_iCustomFXIndex; // 0xb0 DOTAProjectileAttachment_t m_iCustomProjectileAttachment; // 0xb4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 class sSpiritInfo { private: [[maybe_unused]] uint8_t __pad0000[0x4]; // 0x0 public: Vector vTargetLoc; // 0x4 CHandle< CBaseEntity > hTarget; // 0x10 bool bHit; // 0x14 private: [[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15 public: int32_t iHealAmount; // 0x18 ParticleIndex_t nFXAmbientIndex; // 0x1c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor class sSpiritDef { public: CDOTA_BaseNPC* pSpirit; // 0x0 ParticleIndex_t nSpiritFXIndex; // 0x8 int32_t nSpiritState; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 class sSharedCooldownInfo { public: CUtlString cooldownName; // 0x0 float cooldownLength; // 0x8 GameTime_t cooldownTime; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xd8 // Has VTable // // MNetworkExcludeByName "m_hInventoryParent" // MNetworkVarNames "EHANDLE m_hItems" // MNetworkVarNames "int m_iParity" // MNetworkVarNames "EHANDLE m_hInventoryParent" // MNetworkVarNames "bool m_bStashEnabled" // MNetworkVarNames "EHANDLE m_hTransientCastItem" class CDOTA_UnitInventory { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CUtlVector< sSharedCooldownInfo > m_SharedCooldownList; // 0x8 // MNetworkEnable // MNetworkChangeCallback "OnInventoryChanged" CHandle< CBaseEntity > m_hItems[19]; // 0x20 bool m_bItemQueried[21]; // 0x6c private: [[maybe_unused]] uint8_t __pad0081[0x3]; // 0x81 public: // MNetworkEnable // MNetworkChangeCallback "OnInventoryParityChanged" int32_t m_iParity; // 0x84 // MNetworkEnable CHandle< CBaseEntity > m_hInventoryParent; // 0x88 bool m_bIsActive; // 0x8c // MNetworkEnable bool m_bStashEnabled; // 0x8d private: [[maybe_unused]] uint8_t __pad008e[0x2]; // 0x8e public: // MNetworkEnable CHandle< CBaseEntity > m_hTransientCastItem; // 0x90 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CDOTA_BinaryObject : public CBaseEntity { public: bool m_bActive; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: int32_t m_nBinaryID; // 0x4cc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // Has VTable class CDOTA_ArcanaDataEntity_Base { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x108 // Has VTable // // MNetworkVarNames "int8 m_vecDrowRangerArcanaTargetPlayerID" // MNetworkVarNames "GameTime_t m_vecDrowRangerArcanaDeathTime" // MNetworkVarNames "GameTime_t m_vecDrowRangerArcanaKillTime" class CDOTA_ArcanaDataEntity_DrowRanger : public CDOTA_ArcanaDataEntity_Base { public: // MNetworkEnable // MNetworkChangeCallback "OnDrowArcanaChanged" int8_t m_vecDrowRangerArcanaTargetPlayerID[24]; // 0x30 // MNetworkEnable // MNetworkChangeCallback "OnDrowArcanaChanged" GameTime_t m_vecDrowRangerArcanaDeathTime[24]; // 0x48 // MNetworkEnable // MNetworkChangeCallback "OnDrowArcanaChanged" GameTime_t m_vecDrowRangerArcanaKillTime[24]; // 0xa8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x48 // Has VTable // // MNetworkVarNames "int m_nNumPoints" // MNetworkVarNames "GameTime_t m_flShowPopupTime" class CDOTA_ArcanaDataEntity_FacelessVoid : public CDOTA_ArcanaDataEntity_Base { private: [[maybe_unused]] uint8_t __pad0030[0xc]; // 0x30 public: // MNetworkEnable int32_t m_nNumPoints; // 0x3c // MNetworkEnable // MNetworkChangeCallback "OnFacelessVoidArcanaChanged" GameTime_t m_flShowPopupTime; // 0x40 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // Has VTable // // MNetworkVarNames "int m_nEmpoweredKills" class CDOTA_ArcanaDataEntity_Razor : public CDOTA_ArcanaDataEntity_Base { public: // MNetworkEnable // MNetworkChangeCallback "OnRazorArcanaChanged" int32_t m_nEmpoweredKills; // 0x30 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable // // MNetworkVarNames "CDOTA_ArcanaDataEntity_DrowRanger * m_pArcanaData_CDOTA_ArcanaDataEntity_DrowRanger" // MNetworkVarNames "CDOTA_ArcanaDataEntity_FacelessVoid * m_pArcanaData_CDOTA_ArcanaDataEntity_FacelessVoid" // MNetworkVarNames "CDOTA_ArcanaDataEntity_Razor * m_pArcanaData_CDOTA_ArcanaDataEntity_Razor" class CDOTA_ArcanaDataEntity : public CBaseEntity { public: // MNetworkEnable CDOTA_ArcanaDataEntity_DrowRanger* m_pArcanaData_CDOTA_ArcanaDataEntity_DrowRanger; // 0x4c8 // MNetworkEnable CDOTA_ArcanaDataEntity_FacelessVoid* m_pArcanaData_CDOTA_ArcanaDataEntity_FacelessVoid; // 0x4d0 // MNetworkEnable CDOTA_ArcanaDataEntity_Razor* m_pArcanaData_CDOTA_ArcanaDataEntity_Razor; // 0x4d8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x70 // Has VTable // // MNetworkVarNames "int nType" // MNetworkVarNames "int nQuestID" // MNetworkVarNames "int nQuestChallengeID" // MNetworkVarNames "int nTier" // MNetworkVarNames "int nParam0" // MNetworkVarNames "int nParam1" // MNetworkVarNames "int nSlotID" // MNetworkVarNames "int nProgress" // MNetworkVarNames "int nCompletionThreshold" // MNetworkVarNames "PlayerID_t nPlayerID" // MNetworkVarNames "int nQueryIndex" // MNetworkVarNames "int nEventID" // MNetworkVarNames "int nSequenceID" // MNetworkVarNames "int nCompleted" // MNetworkVarNames "int nRank" class CDOTA_PlayerChallengeInfo { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable int32_t nType; // 0x30 // MNetworkEnable int32_t nQuestID; // 0x34 // MNetworkEnable int32_t nQuestChallengeID; // 0x38 // MNetworkEnable int32_t nTier; // 0x3c // MNetworkEnable int32_t nParam0; // 0x40 // MNetworkEnable int32_t nParam1; // 0x44 // MNetworkEnable int32_t nSlotID; // 0x48 // MNetworkEnable int32_t nProgress; // 0x4c // MNetworkEnable int32_t nCompletionThreshold; // 0x50 // MNetworkEnable PlayerID_t nPlayerID; // 0x54 // MNetworkEnable int32_t nQueryIndex; // 0x58 // MNetworkEnable int32_t nEventID; // 0x5c // MNetworkEnable int32_t nSequenceID; // 0x60 // MNetworkEnable int32_t nCompleted; // 0x64 // MNetworkEnable int32_t nRank; // 0x68 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x60 // Has VTable // // MNetworkVarNames "int nType" // MNetworkVarNames "int nTier" // MNetworkVarNames "int nSlotID" // MNetworkVarNames "int nProgress" // MNetworkVarNames "int nCompletionThreshold" // MNetworkVarNames "PlayerID_t nPlayerID" // MNetworkVarNames "int nQueryIndex" // MNetworkVarNames "int nEventID" // MNetworkVarNames "int nSequenceID" // MNetworkVarNames "int nRequiredHero" // MNetworkVarNames "int nCompleted" class CDOTASubChallengeInfo { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable int32_t nType; // 0x30 // MNetworkEnable int32_t nTier; // 0x34 // MNetworkEnable int32_t nSlotID; // 0x38 // MNetworkEnable int32_t nProgress; // 0x3c // MNetworkEnable int32_t nCompletionThreshold; // 0x40 // MNetworkEnable PlayerID_t nPlayerID; // 0x44 // MNetworkEnable int32_t nQueryIndex; // 0x48 // MNetworkEnable int32_t nEventID; // 0x4c // MNetworkEnable int32_t nSequenceID; // 0x50 // MNetworkEnable int32_t nRequiredHero; // 0x54 // MNetworkEnable int32_t nCompleted; // 0x58 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct CavernCrawlRoomID_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CavernCrawlRoomID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // // MNetworkVarNames "PlayerID_t m_nPlayerID" // MNetworkVarNames "int m_nQueryID" // MNetworkVarNames "int m_nQueryRank" // MNetworkVarNames "int m_nMultiQueryID" class CDOTA_CombatLogQueryProgress { private: [[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0 public: // MNetworkEnable PlayerID_t m_nPlayerID; // 0x28 // MNetworkEnable int32_t m_nQueryID; // 0x2c // MNetworkEnable int32_t m_nQueryRank; // 0x30 // MNetworkEnable int32_t m_nMultiQueryID; // 0x34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable // Is Abstract // // MNetworkVarNames "int m_CompendiumChallengeEventID" // MNetworkVarNames "int m_CompendiumChallengeSequenceID" // MNetworkVarNames "int m_CompendiumChallengeCoinReward" // MNetworkVarNames "int m_CompendiumChallengeCoinSplash" // MNetworkVarNames "int m_CompendiumChallengePointReward" // MNetworkVarNames "bool m_CompendiumChallengeCompleted" // MNetworkVarNames "bool m_CompendiumChallengeFailed" // MNetworkVarNames "int m_CompendiumChallengeProgress" // MNetworkVarNames "int m_QueryIDForProgress" // MNetworkVarNames "CDOTASubChallengeInfo m_SubChallenges" // MNetworkVarNames "int m_CompendiumCoinWager" // MNetworkVarNames "itemid_t m_CompendiumTokenWagerItemID" // MNetworkVarNames "int m_CompendiumWagerTokenBonusPct" // MNetworkVarNames "int m_CompendiumCoinWagerResults" // MNetworkVarNames "int m_CompendiumRankWagers" // MNetworkVarNames "float m_flWagerTimer" // MNetworkVarNames "GameTime_t m_flWagerEndTime" // MNetworkVarNames "CDOTA_PlayerChallengeInfo m_CompendiumChallengeInfo" // MNetworkVarNames "CDOTA_CombatLogQueryProgress m_PlayerQueryIDs" // MNetworkVarNames "int m_ProgressForQueryID" // MNetworkVarNames "int m_GoalForQueryID" // MNetworkVarNames "int m_PlayerQuestRankPreviouslyCompleted" // MNetworkVarNames "int m_PlayerQuestRankCompleted" // MNetworkVarNames "PlayerID_t m_PlayerBountyTarget" // MNetworkVarNames "GameTime_t m_flPlayerBountyTimestamp" // MNetworkVarNames "int m_PlayerBountyCount" class CIngameEvent_Base : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x20]; // 0x4c8 public: bool m_bInitialized; // 0x4e8 private: [[maybe_unused]] uint8_t __pad04e9[0x3]; // 0x4e9 public: // MNetworkEnable int32_t m_CompendiumChallengeEventID[24]; // 0x4ec // MNetworkEnable int32_t m_CompendiumChallengeSequenceID[24]; // 0x54c // MNetworkEnable int32_t m_CompendiumChallengeCoinReward[24]; // 0x5ac // MNetworkEnable int32_t m_CompendiumChallengeCoinSplash[24]; // 0x60c // MNetworkEnable int32_t m_CompendiumChallengePointReward[24]; // 0x66c // MNetworkEnable // MNetworkChangeCallback "OnClientPlayerChallengeProgressChanged" bool m_CompendiumChallengeCompleted[24]; // 0x6cc // MNetworkEnable // MNetworkChangeCallback "OnClientPlayerChallengeProgressChanged" bool m_CompendiumChallengeFailed[24]; // 0x6e4 // MNetworkEnable // MNetworkChangeCallback "OnClientPlayerChallengeProgressChanged" int32_t m_CompendiumChallengeProgress[24]; // 0x6fc // MNetworkEnable int32_t m_QueryIDForProgress[24]; // 0x75c private: [[maybe_unused]] uint8_t __pad07bc[0x4]; // 0x7bc public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CDOTASubChallengeInfo > m_SubChallenges; // 0x7c0 // MNetworkEnable // MNetworkChangeCallback "OnWagerChanged" int32_t m_CompendiumCoinWager[10]; // 0x810 // MNetworkEnable // MNetworkChangeCallback "OnWagerChanged" itemid_t m_CompendiumTokenWagerItemID[10]; // 0x838 // MNetworkEnable // MNetworkChangeCallback "OnWagerChanged" int32_t m_CompendiumWagerTokenBonusPct[10]; // 0x888 // MNetworkEnable int32_t m_CompendiumCoinWagerResults[10]; // 0x8b0 // MNetworkEnable // MNetworkChangeCallback "OnWagerChanged" int32_t m_CompendiumRankWagers[10]; // 0x8d8 // MNetworkEnable // MNetworkChangeCallback "OnWagerTimeChanged" float m_flWagerTimer; // 0x900 // MNetworkEnable GameTime_t m_flWagerEndTime; // 0x904 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< CDOTA_PlayerChallengeInfo > m_CompendiumChallengeInfo; // 0x908 // MNetworkEnable // MNetworkTypeAlias "DOTA_CombatLogQueryProgress" CUtlVectorEmbeddedNetworkVar< CDOTA_CombatLogQueryProgress > m_PlayerQueryIDs; // 0x13c8 // MNetworkEnable // MNetworkChangeCallback "OnClientPlayerChallengeProgressChanged" int32_t m_ProgressForQueryID[100]; // 0x1418 // MNetworkEnable int32_t m_GoalForQueryID[100]; // 0x15a8 // MNetworkEnable int32_t m_PlayerQuestRankPreviouslyCompleted[10]; // 0x1738 // MNetworkEnable // MNetworkChangeCallback "OnClientPlayerQuestRankChanged" int32_t m_PlayerQuestRankCompleted[10]; // 0x1760 // MNetworkEnable PlayerID_t m_PlayerBountyTarget[10]; // 0x1788 // MNetworkEnable GameTime_t m_flPlayerBountyTimestamp[10]; // 0x17b0 // MNetworkEnable int32_t m_PlayerBountyCount[10]; // 0x17d8 bool m_bHasSpentWager[10]; // 0x1800 bool m_bPendingWagerSpend[10]; // 0x180a bool m_bCavernCrawlActive[24]; // 0x1814 CavernCrawlMapVariant_t m_nCavernCrawlMapVariant[24]; // 0x182c bool m_bCavernHalfCredit; // 0x1844 bool m_bBountyReminded[24]; // 0x1845 bool m_bBountyAnnounced[24]; // 0x185d private: [[maybe_unused]] uint8_t __pad1875[0x3]; // 0x1875 public: uint32_t m_pCavernCrawlWinnings[24]; // 0x1878 uint32_t m_pCavernCrawlPlusShardWinnings[24]; // 0x18d8 CUtlVector< DOTACavernCrawlMapResult_t >* m_ppVecCavernCrawlMapResult[24]; // 0x1938 int32_t m_event_lobby_updated; // 0x19f8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_FM2015 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_WM2016 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_TI6 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_FM2016 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_WM2017 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_TI7 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a48 // Has VTable class CIngameEvent_TI8 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_DotaPlus : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_DotaPrime : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_FV2018 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_NewBloom2019 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_TI9 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_FV2019 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_NB2020 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_TI2020 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a48 // Has VTable class CIngameEvent_Diretide2020 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_Spring2021 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_Fall2021 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_TI2022 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_10thAnniversary : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_TI2023 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_PermanentGrants : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a40 // Has VTable class CIngameEvent_FV2023 : public CIngameEvent_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1a88 // Has VTable // // MNetworkVarNames "bool m_bMiniGameActive" // MNetworkVarNames "int8 m_vecTargetAssignments" // MNetworkVarNames "uint8 m_vecMiniGamePoints" // MNetworkVarNames "uint8 m_vecMiniGameKills" class CIngameEvent_MuertaReleaseSpring2023 : public CIngameEvent_Base { public: // MNetworkEnable // MNetworkChangeCallback "OnMuertaReleaseEventMiniGameActiveChanged" bool m_bMiniGameActive; // 0x1a40 // MNetworkEnable // MNetworkChangeCallback "OnMuertaReleaseEventTargetAssignmentsChanged" int8_t m_vecTargetAssignments[10]; // 0x1a41 // MNetworkEnable // MNetworkChangeCallback "OnMuertaReleaseEventMiniGamePointsChanged" uint8_t m_vecMiniGamePoints[10]; // 0x1a4b // MNetworkEnable uint8_t m_vecMiniGameKills[10]; // 0x1a55 private: [[maybe_unused]] uint8_t __pad1a5f[0x11]; // 0x1a5f public: CUtlVector< ParticleIndex_t > m_activeGravestones; // 0x1a70 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2a8 // Has VTable class CDOTA_ModifierManager { private: [[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0 public: bool m_bCompactBuffListPending; // 0x28 private: [[maybe_unused]] uint8_t __pad0029[0x269]; // 0x29 public: uint16_t m_nHasTruesightForTeam; // 0x292 uint16_t m_nHasTruesightForTeamValid; // 0x294 uint16_t m_nProvidesFOWPositionForTeam; // 0x296 uint16_t m_nProvidesFOWPositionForTeamValid; // 0x298 private: [[maybe_unused]] uint8_t __pad029a[0x2]; // 0x29a public: int32_t m_iBuffIndex; // 0x29c int32_t m_iLockRefCount; // 0x2a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1d0 // Has Trivial Destructor class CModifierParams { public: CHandle< CDOTABaseAbility > ability; // 0x0 float fDamage; // 0x4 float fOriginalDamage; // 0x8 int32_t nActivity; // 0xc bool bTooltip; // 0x10 private: [[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11 public: int32_t nTooltipParam; // 0x14 bool bIgnoreInvis; // 0x18 bool bNoCooldown; // 0x19 bool bIgnoreBaseArmor; // 0x1a bool bReincarnate; // 0x1b bool bDoNotConsume; // 0x1c bool bReportMax; // 0x1d private: [[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e public: float fDistance; // 0x20 float fGain; // 0x24 float fAttackTimeRemaining; // 0x28 PlayerID_t m_nIssuerPlayerIndex; // 0x2c PlayerID_t m_nVictimPlayerID; // 0x30 int32_t nDamageType; // 0x34 int32_t nDamageflags; // 0x38 int32_t nDamageCategory; // 0x3c int32_t iFailType; // 0x40 int16_t iRecord; // 0x44 private: [[maybe_unused]] uint8_t __pad0046[0x2]; // 0x46 public: int32_t nCost; // 0x48 int32_t nHealthCost; // 0x4c int32_t nOrdertype; // 0x50 Vector vOldLoc; // 0x54 Vector vNewLoc; // 0x60 Vector vCastLocation; // 0x6c bool bCraniumBasherTested; // 0x78 bool bMKBTested; // 0x79 bool bOctarineTested; // 0x7a bool bHeartRegenApplied; // 0x7b bool bSangeAmpApplied; // 0x7c bool bLocketAmpApplied; // 0x7d bool bPaladinAmpApplied; // 0x7e bool bBlademailApplied; // 0x7f bool bForceFieldApplied; // 0x80 bool bKayaApplied; // 0x81 bool bStoutConsidered; // 0x82 bool bInterrupted; // 0x83 bool bDiffusalApplied; // 0x84 bool bChainLightningConsidered; // 0x85 bool bSuppressDamage; // 0x86 bool bRangedAttack; // 0x87 bool bProcessProcs; // 0x88 bool bProjectileIsFromIllusion; // 0x89 bool bHasMagicComponent; // 0x8a bool bIsSpellLifesteal; // 0x8b CEntityIndex pnMagicStickProcEntityIndices[64]; // 0x8c bool bBloodstoneRegenApplied; // 0x18c bool bShroudManaRestoreApplied; // 0x18d bool bPhylacteryApplied; // 0x18e bool bAllowZeroDamageFromPostReductionBlock; // 0x18f bool bForceMagicStickProc; // 0x190 bool bIgnoreNegativeValuesIfDebuffImmune; // 0x191 bool bIgnorePositiveValuesIfDebuffImmune; // 0x192 bool bIgnoreAllIfDebuffImmune; // 0x193 bool bAlsoIgnoreBuffsIfDebuffImmune; // 0x194 bool bIgnoreLowerIfDebuffImmune; // 0x195 private: [[maybe_unused]] uint8_t __pad0196[0x2]; // 0x196 public: float flIgnoreLowerIfDebuffImmune; // 0x198 bool bIgnoreHigherIfDebuffImmune; // 0x19c private: [[maybe_unused]] uint8_t __pad019d[0x3]; // 0x19d public: float flIgnoreHigherIfDebuffImmune; // 0x1a0 bool bIgnoreTemporaryAttackSpeedModifiers; // 0x1a4 private: [[maybe_unused]] uint8_t __pad01a5[0x3]; // 0x1a5 public: char* pszAbilitySpecialName; // 0x1a8 int32_t nAbilitySpecialLevel; // 0x1b0 CHandle< CBaseEntity > hattacker; // 0x1b4 CHandle< CBaseEntity > htarget; // 0x1b8 CHandle< CBaseEntity > hunit; // 0x1bc CHandle< CDOTABaseAbility > inflictor; // 0x1c0 private: [[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4 public: CDOTA_Buff* pAddedBuff; // 0x1c8 // Static fields: static CModifierParams &Get_s_Default(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CModifierParams")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Destructor class CDOTA_BuffParticle { public: ParticleIndex_t m_iIndex; // 0x0 int32_t m_iPriority; // 0x4 bool m_bDestroyImmediatly; // 0x8 bool m_bStatusEffect; // 0x9 bool m_bHeroEffect; // 0xa bool m_bOverheadEffectOffset; // 0xb }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MPulseProvideFeatureTag // MPulseLibraryBindings // MParticleDomainTag class CDOTA_Ability_AntiMage_BlinkParticleAPI { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 class sGlaiveInfoStorm { public: int32_t iAttackIndex; // 0x0 int32_t iBounceCount; // 0x4 CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 class sBounceInfo { public: int32_t iAttackIndex; // 0x0 int32_t iBounceCount; // 0x4 CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x14 // Has Trivial Destructor struct NianDamageTaken_t { public: int32_t nDamage; // 0x0 PlayerID_t nPlayerID; // 0x4 Vector vPos; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor class sAbilityHistory { public: GameTime_t flAppliedTime; // 0x0 CDOTABaseAbility* pAbility; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 class sGlaiveInfo { public: int32_t iAttackIndex; // 0x0 int32_t iBounceCount; // 0x4 CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 class sGlaiveInfoSilencer { public: int32_t iAttackIndex; // 0x0 int32_t iBounceCount; // 0x4 CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor struct RemnantData_t { public: CHandle< CBaseEntity > m_hRemnant; // 0x0 int32_t m_nProjectileHandle; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor class sRevenantDef { public: CDOTA_BaseNPC* pRevenant; // 0x0 ParticleIndex_t nRevenantFXIndex; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x578 // Has VTable // // MNetworkVarNames "int16 m_nRadiantCheers" // MNetworkVarNames "int16 m_nRadiantBronzeCheers" // MNetworkVarNames "int16 m_nRadiantSilverCheers" // MNetworkVarNames "int16 m_nRadiantGoldCheers" // MNetworkVarNames "ECrowdLevel m_nRadiantCrowdLevel" // MNetworkVarNames "int16 m_nDireCheers" // MNetworkVarNames "int16 m_nDireBronzeCheers" // MNetworkVarNames "int16 m_nDireSilverCheers" // MNetworkVarNames "int16 m_nDireGoldCheers" // MNetworkVarNames "ECrowdLevel m_nDireCrowdLevel" class CDOTAAppCheers : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x96]; // 0x4c8 public: // MNetworkEnable int16_t m_nRadiantCheers; // 0x55e // MNetworkEnable int16_t m_nRadiantBronzeCheers; // 0x560 // MNetworkEnable int16_t m_nRadiantSilverCheers; // 0x562 // MNetworkEnable int16_t m_nRadiantGoldCheers; // 0x564 private: [[maybe_unused]] uint8_t __pad0566[0x2]; // 0x566 public: // MNetworkEnable ECrowdLevel m_nRadiantCrowdLevel; // 0x568 // MNetworkEnable int16_t m_nDireCheers; // 0x56c // MNetworkEnable int16_t m_nDireBronzeCheers; // 0x56e // MNetworkEnable int16_t m_nDireSilverCheers; // 0x570 // MNetworkEnable int16_t m_nDireGoldCheers; // 0x572 // MNetworkEnable ECrowdLevel m_nDireCrowdLevel; // 0x574 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable // // MNetworkVarNames "int16 m_nRadiantCheers" // MNetworkVarNames "int16 m_nDireCheers" // MNetworkVarNames "int16 m_nRadiantPremiumCheers" // MNetworkVarNames "int16 m_nDirePremiumCheers" // MNetworkVarNames "ECrowdLevel m_nRadiantCrowdLevel" // MNetworkVarNames "ECrowdLevel m_nDireCrowdLevel" class CDOTACheers : public CBaseEntity { public: // MNetworkEnable int16_t m_nRadiantCheers; // 0x4c8 // MNetworkEnable int16_t m_nDireCheers; // 0x4ca // MNetworkEnable int16_t m_nRadiantPremiumCheers; // 0x4cc // MNetworkEnable int16_t m_nDirePremiumCheers; // 0x4ce // MNetworkEnable ECrowdLevel m_nRadiantCrowdLevel; // 0x4d0 // MNetworkEnable ECrowdLevel m_nDireCrowdLevel; // 0x4d4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable // // MNetworkVarNames "bool m_bStartRecording" // MNetworkVarNames "CHandle< CDOTA_BaseNPC> m_hHero" // MNetworkVarNames "CHandle< CDOTAPlayerController> m_hPlayer" class CDOTA_Hero_Recorder : public CBaseEntity { public: // MNetworkEnable bool m_bStartRecording; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hHero; // 0x4cc // MNetworkEnable CHandle< CDOTAPlayerController > m_hPlayer; // 0x4d0 GameTime_t m_flStartRecordingTime; // 0x4d4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x158 // Has VTable class CDOTAPlayer_CameraServices : public CPlayer_CameraServices { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1d0 // Has VTable class CDOTAPlayer_MovementServices : public CPlayer_MovementServices { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Constructor // Has Trivial Destructor // // MPulseProvideFeatureTag // MPulseLibraryBindings // MParticleDomainTag class CDOTABaseAbilityParticleAPI { private: [[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0 public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable // // MNetworkExcludeByName "m_angRotation" // MNetworkExcludeByName "m_blinktoggle" // MNetworkExcludeByName "m_cellX" // MNetworkExcludeByName "m_cellY" // MNetworkExcludeByName "m_cellZ" // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByUserGroup "m_flCycle" // MNetworkExcludeByName "m_flEncodedController" // MNetworkExcludeByName "m_flPoseParameter" // MNetworkExcludeByName "m_flSimulationTime" // MNetworkExcludeByName "m_flexWeight" // MNetworkExcludeByName "m_nForceBone" // MNetworkExcludeByName "m_nHitboxSet" // MNetworkExcludeByName "m_baseLayer.m_hSequence" // MNetworkExcludeByName "m_vecForce" // MNetworkExcludeByName "m_vecMaxs" // MNetworkExcludeByName "m_vecMins" // MNetworkExcludeByName "m_vecOrigin" // MNetworkExcludeByName "m_vecSpecifiedSurroundingMaxs" // MNetworkExcludeByName "m_vecSpecifiedSurroundingMins" // MNetworkExcludeByName "m_vLookTargetPosition" // MNetworkExcludeByUserGroup "overlay_vars" // MNetworkExcludeByName "m_hOwnerEntity" // MNetworkExcludeByName "m_hParent" // MNetworkExcludeByName "m_flCreateTime" // MNetworkExcludeByName "m_flScale" // MNetworkVarNames "bool m_bRefCountsModifiers" // MNetworkVarNames "bool m_bHidden" // MNetworkVarNames "bool m_bActivated" // MNetworkVarNames "AbilityBarType_t m_nAbilityBarType" // MNetworkVarNames "int m_iDirtyButtons" // MNetworkVarNames "int m_iLevel" // MNetworkVarNames "bool m_bToggleState" // MNetworkVarNames "bool m_bInAbilityPhase" // MNetworkVarNames "float m_flAbilityMuteDuration" // MNetworkVarNames "float m_fCooldown" // MNetworkVarNames "float m_flCooldownLength" // MNetworkVarNames "int m_iManaCost" // MNetworkVarNames "bool m_bAutoCastState" // MNetworkVarNames "bool m_bAltCastState" // MNetworkVarNames "GameTime_t m_flChannelStartTime" // MNetworkVarNames "GameTime_t m_flCastStartTime" // MNetworkVarNames "bool m_bInIndefiniteCooldown" // MNetworkVarNames "bool m_bFrozenCooldown" // MNetworkVarNames "float m_flOverrideCastPoint" // MNetworkVarNames "bool m_bStolen" // MNetworkVarNames "bool m_bReplicated" // MNetworkVarNames "bool m_bStealable" // MNetworkVarNames "int m_nAbilityCurrentCharges" // MNetworkVarNames "float m_fAbilityChargeRestoreTimeRemaining" // MNetworkVarNames "bool m_bUpgradeRecommended" // MNetworkVarNames "int m_nMaxLevelOverride" class CDOTABaseAbility : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: int32_t m_iAbilityIndex; // 0x4d0 int32_t m_nStolenActivity; // 0x4d4 bool m_bChanneling; // 0x4d8 bool m_bReflection; // 0x4d9 // MNetworkEnable bool m_bRefCountsModifiers; // 0x4da private: [[maybe_unused]] uint8_t __pad04db[0x1]; // 0x4db public: int32_t m_iModifierRefCount; // 0x4dc bool m_bWantsToNeutralCast; // 0x4e0 private: [[maybe_unused]] uint8_t __pad04e1[0x3]; // 0x4e1 public: CHandle< CBaseEntity > m_hNeutralCastTarget; // 0x4e4 bool m_bServerOnlyAbility; // 0x4e8 bool m_bGrantedAbilityChargesFromScepter; // 0x4e9 bool m_bGrantedAbilityChargesFromShard; // 0x4ea bool m_bIsDefaultHeroAbility; // 0x4eb bool m_bConsiderOvershootInGetCastRange; // 0x4ec // MNetworkEnable bool m_bHidden; // 0x4ed // MNetworkEnable bool m_bActivated; // 0x4ee private: [[maybe_unused]] uint8_t __pad04ef[0x1]; // 0x4ef public: // MNetworkEnable AbilityBarType_t m_nAbilityBarType; // 0x4f0 // MNetworkEnable int32_t m_iDirtyButtons; // 0x4f4 // MNetworkEnable // MNetworkPriority "32" int32_t m_iLevel; // 0x4f8 // MNetworkEnable bool m_bToggleState; // 0x4fc // MNetworkEnable // MNetworkPriority "32" bool m_bInAbilityPhase; // 0x4fd private: [[maybe_unused]] uint8_t __pad04fe[0x2]; // 0x4fe public: // MNetworkEnable float m_flAbilityMuteDuration; // 0x500 // MNetworkEnable // MNetworkPriority "32" float m_fCooldown; // 0x504 // MNetworkEnable // MNetworkBitCount "15" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1024.000000" float m_flCooldownLength; // 0x508 // MNetworkEnable // MNetworkPriority "32" int32_t m_iManaCost; // 0x50c // MNetworkEnable // MNetworkPriority "32" bool m_bAutoCastState; // 0x510 // MNetworkEnable // MNetworkPriority "32" bool m_bAltCastState; // 0x511 private: [[maybe_unused]] uint8_t __pad0512[0x2]; // 0x512 public: // MNetworkEnable GameTime_t m_flChannelStartTime; // 0x514 // MNetworkEnable GameTime_t m_flCastStartTime; // 0x518 // MNetworkEnable bool m_bInIndefiniteCooldown; // 0x51c // MNetworkEnable bool m_bFrozenCooldown; // 0x51d private: [[maybe_unused]] uint8_t __pad051e[0x2]; // 0x51e public: int32_t m_nFrozenCooldownStack; // 0x520 // MNetworkEnable float m_flOverrideCastPoint; // 0x524 // MNetworkEnable bool m_bStolen; // 0x528 // MNetworkEnable bool m_bReplicated; // 0x529 // MNetworkEnable bool m_bStealable; // 0x52a private: [[maybe_unused]] uint8_t __pad052b[0x1]; // 0x52b public: // MNetworkEnable int32_t m_nAbilityCurrentCharges; // 0x52c // MNetworkEnable // MNetworkPriority "32" float m_fAbilityChargeRestoreTimeRemaining; // 0x530 // MNetworkEnable bool m_bUpgradeRecommended; // 0x534 private: [[maybe_unused]] uint8_t __pad0535[0x3]; // 0x535 public: // MNetworkEnable int32_t m_nMaxLevelOverride; // 0x538 CHandle< CBaseEntity > m_hReflectionCause; // 0x53c private: [[maybe_unused]] uint8_t __pad0540[0x20]; // 0x540 public: CHandle< CBaseEntity > m_pReflectionSourceAbility; // 0x560 private: [[maybe_unused]] uint8_t __pad0564[0xc]; // 0x564 public: item_definition_index_t m_nBackedByEconItemIndex; // 0x570 private: [[maybe_unused]] uint8_t __pad0574[0xd]; // 0x574 public: bool m_bAltCastOrdered; // 0x581 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable // // MNetworkVarNames "bool m_bCombinable" // MNetworkVarNames "bool m_bPermanent" // MNetworkVarNames "bool m_bStackable" // MNetworkVarNames "int m_iStackableMax" // MNetworkVarNames "bool m_bRecipe" // MNetworkVarNames "bool m_bRecipeConsumesCharges" // MNetworkVarNames "int m_iSharability" // MNetworkVarNames "bool m_bDroppable" // MNetworkVarNames "bool m_bPurchasable" // MNetworkVarNames "bool m_bSellable" // MNetworkVarNames "bool m_bInitiallySellable" // MNetworkVarNames "bool m_bForceUnsellable" // MNetworkVarNames "bool m_bRequiresCharges" // MNetworkVarNames "bool m_bKillable" // MNetworkVarNames "bool m_bGloballyCombinable" // MNetworkVarNames "bool m_bDisassemblable" // MNetworkVarNames "bool m_bIsNeutralDrop" // MNetworkVarNames "int m_nNeutralDropTeam" // MNetworkVarNames "bool m_bAlertable" // MNetworkVarNames "int m_iInitialCharges" // MNetworkVarNames "bool m_bCastOnPickup" // MNetworkVarNames "bool m_bOnlyPlayerHeroPickup" // MNetworkVarNames "bool m_bCreepHeroPickup" // MNetworkVarNames "bool m_bCanBeUsedOutOfInventory" // MNetworkVarNames "bool m_bItemEnabled" // MNetworkVarNames "GameTime_t m_flEnableTime" // MNetworkVarNames "GameTime_t m_flReclaimTime" // MNetworkVarNames "bool m_bDisplayOwnership" // MNetworkVarNames "bool m_bShowOnMinimap" // MNetworkVarNames "float m_flMinimapIconSize" // MNetworkVarNames "bool m_bIsUpgradeable" // MNetworkVarNames "int m_nUpgradeProgress" // MNetworkVarNames "int m_nUpgradeGoal" // MNetworkVarNames "uint8 m_vecPreGameTransferPlayerIDs" // MNetworkVarNames "GameTime_t m_flPurchaseTime" // MNetworkVarNames "GameTime_t m_flAssembledTime" // MNetworkVarNames "int m_iCurrentCharges" // MNetworkVarNames "int m_iValuelessCharges" // MNetworkVarNames "int m_iSecondaryCharges" // MNetworkVarNames "bool m_bCombineLocked" // MNetworkVarNames "PlayerID_t m_iPlayerOwnerID" // MNetworkVarNames "bool m_bPurchasedWhileDead" class CDOTA_Item : public CDOTABaseAbility { public: int32_t m_iState; // 0x588 int32_t m_CastAnimation; // 0x58c // MNetworkEnable bool m_bCombinable; // 0x590 // MNetworkEnable // MNetworkPriority "32" bool m_bPermanent; // 0x591 // MNetworkEnable // MNetworkPriority "32" bool m_bStackable; // 0x592 private: [[maybe_unused]] uint8_t __pad0593[0x1]; // 0x593 public: // MNetworkEnable // MNetworkPriority "32" int32_t m_iStackableMax; // 0x594 // MNetworkEnable bool m_bRecipe; // 0x598 // MNetworkEnable bool m_bRecipeConsumesCharges; // 0x599 private: [[maybe_unused]] uint8_t __pad059a[0x2]; // 0x59a public: // MNetworkEnable // MNetworkPriority "32" int32_t m_iSharability; // 0x59c // MNetworkEnable bool m_bDroppable; // 0x5a0 // MNetworkEnable bool m_bPurchasable; // 0x5a1 // MNetworkEnable bool m_bSellable; // 0x5a2 // MNetworkEnable bool m_bInitiallySellable; // 0x5a3 // MNetworkEnable bool m_bForceUnsellable; // 0x5a4 // MNetworkEnable bool m_bRequiresCharges; // 0x5a5 // MNetworkEnable bool m_bKillable; // 0x5a6 // MNetworkEnable bool m_bGloballyCombinable; // 0x5a7 // MNetworkEnable bool m_bDisassemblable; // 0x5a8 bool m_bNeverDisassemble; // 0x5a9 bool m_bIsTempestDoubleClonable; // 0x5aa // MNetworkEnable bool m_bIsNeutralDrop; // 0x5ab // MNetworkEnable int32_t m_nNeutralDropTeam; // 0x5ac // MNetworkEnable bool m_bAlertable; // 0x5b0 private: [[maybe_unused]] uint8_t __pad05b1[0x3]; // 0x5b1 public: // MNetworkEnable // MNetworkPriority "32" int32_t m_iInitialCharges; // 0x5b4 // MNetworkEnable bool m_bCastOnPickup; // 0x5b8 // MNetworkEnable bool m_bOnlyPlayerHeroPickup; // 0x5b9 // MNetworkEnable bool m_bCreepHeroPickup; // 0x5ba // MNetworkEnable bool m_bCanBeUsedOutOfInventory; // 0x5bb // MNetworkEnable bool m_bItemEnabled; // 0x5bc private: [[maybe_unused]] uint8_t __pad05bd[0x3]; // 0x5bd public: // MNetworkEnable // MNetworkPriority "32" GameTime_t m_flEnableTime; // 0x5c0 // MNetworkEnable GameTime_t m_flReclaimTime; // 0x5c4 // MNetworkEnable bool m_bDisplayOwnership; // 0x5c8 // MNetworkEnable bool m_bShowOnMinimap; // 0x5c9 private: [[maybe_unused]] uint8_t __pad05ca[0x2]; // 0x5ca public: // MNetworkEnable float m_flMinimapIconSize; // 0x5cc // MNetworkEnable bool m_bIsUpgradeable; // 0x5d0 private: [[maybe_unused]] uint8_t __pad05d1[0x3]; // 0x5d1 public: // MNetworkEnable int32_t m_nUpgradeProgress; // 0x5d4 // MNetworkEnable int32_t m_nUpgradeGoal; // 0x5d8 private: [[maybe_unused]] uint8_t __pad05dc[0x4]; // 0x5dc public: // MNetworkEnable CNetworkUtlVectorBase< uint8 > m_vecPreGameTransferPlayerIDs; // 0x5e0 bool m_bStackWithOtherOwners; // 0x5f8 bool m_bTemporarilyUncombinable; // 0x5f9 bool m_bHasCommentedOnEquip; // 0x5fa private: [[maybe_unused]] uint8_t __pad05fb[0x1]; // 0x5fb public: int32_t m_iDeclarationFlags; // 0x5fc bool m_bCreatedByDisassemble; // 0x600 bool m_bHasMixedOwnership; // 0x601 bool m_bIsClonedItemProxy; // 0x602 bool m_bNeutralItemRequestDrop; // 0x603 // MNetworkEnable // MNetworkPriority "32" GameTime_t m_flPurchaseTime; // 0x604 // MNetworkEnable GameTime_t m_flAssembledTime; // 0x608 // MNetworkEnable // MNetworkPriority "32" int32_t m_iCurrentCharges; // 0x60c // MNetworkEnable int32_t m_iValuelessCharges; // 0x610 // MNetworkEnable int32_t m_iSecondaryCharges; // 0x614 // MNetworkEnable bool m_bCombineLocked; // 0x618 private: [[maybe_unused]] uint8_t __pad0619[0x3]; // 0x619 public: CHandle< CDOTA_Item_Physical > m_hContainer; // 0x61c // MNetworkEnable PlayerID_t m_iPlayerOwnerID; // 0x620 // MNetworkEnable bool m_bPurchasedWhileDead; // 0x624 private: [[maybe_unused]] uint8_t __pad0625[0x3]; // 0x625 public: int32_t m_nCombineVersion; // 0x628 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Destructor struct TimedKillEvent_t { public: int32_t m_nKillTime; // 0x0 float m_flKillValue; // 0x4 PlayerID_t m_nPlayerID; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Destructor struct DamageShareEvent_t { public: float m_flOriginalDamage; // 0x0 float m_flTakenDamage; // 0x4 PlayerID_t m_nPlayerID; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Destructor class sPendingTreeRemoval { public: int32_t nTeam; // 0x0 int32_t nIndex; // 0x4 GameTime_t fTimestamp; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 class sPendingTreeModelChange { public: int32_t nTeam; // 0x0 int32_t nIndex; // 0x4 CUtlString strModel; // 0x8 int32_t nChangeToken; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Constructor // Has Trivial Destructor struct PurchasedItem_t { public: int32_t nItemID; // 0x0 float flPurchaseTime; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc // Has Trivial Constructor // Has Trivial Destructor struct TimedTeamStats_t { public: uint32_t m_nTime; // 0x0 uint16_t m_nEnemyTowerStatus; // 0x4 uint16_t m_nEnemyBarracksStatus; // 0x6 uint8_t m_nEnemyTowersKilled; // 0x8 uint8_t m_nEnemyBarracksKilled; // 0x9 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xef58 // Has VTable // // MNetworkVarNames "PlayerResourcePlayerTeamData_t m_vecPlayerTeamData" // MNetworkVarNames "PlayerResourcePlayerData_t m_vecPlayerData" // MNetworkVarNames "PlayerResourceBroadcasterData_t m_vecBrodcasterData" // MNetworkVarNames "uint32 m_vecEventsForDisplay" // MNetworkVarNames "int8 m_nPrimaryEventIndex" class CDOTA_PlayerResource : public CBaseEntity { public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< PlayerResourcePlayerTeamData_t > m_vecPlayerTeamData; // 0x4c8 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< PlayerResourcePlayerData_t > m_vecPlayerData; // 0x518 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< PlayerResourceBroadcasterData_t > m_vecBrodcasterData; // 0x568 // MNetworkEnable CNetworkUtlVectorBase< uint32 > m_vecEventsForDisplay; // 0x5b8 // MNetworkEnable int8_t m_nPrimaryEventIndex; // 0x5d0 private: [[maybe_unused]] uint8_t __pad05d1[0x13]; // 0x5d1 public: CHandle< CBaseEntity > m_playerIDToPlayer[64]; // 0x5e4 private: [[maybe_unused]] uint8_t __pad06e4[0x244]; // 0x6e4 public: CUtlVector< sPendingTreeRemoval > m_vecPendingTreeRemovals; // 0x928 CUtlVector< sPendingTreeModelChange > m_vecPendingTreeModelChanges; // 0x940 float m_flClaimedFarm[24]; // 0x958 float m_flEarnedCreepFarm[24]; // 0x9b8 int32_t m_iScaledPlayerDamage[24]; // 0xa18 int32_t m_iScaledTowerDamage[24]; // 0xa78 int32_t m_iScaledHealing[24]; // 0xad8 int32_t m_iSupportAbilityValue[24]; // 0xb38 int32_t m_nNumMouseClickCastOrders[24]; // 0xb98 float m_flTimeWithUnspentSkillPoints[24]; // 0xbf8 int32_t m_iRawPlayerDamage[24]; // 0xc58 int32_t m_iRawTowerDamage[24]; // 0xcb8 int32_t m_iRawHealing[24]; // 0xd18 int32_t m_iRawPlayerDamageReceivedPreReduction[3][24]; // 0xd78 int32_t m_iRawPlayerDamageReceivedPostReduction[3][24]; // 0xe98 int32_t m_iTotalPlayerDamageMatrix[24][24]; // 0xfb8 int32_t m_iRawPlayerDamageMatrix[24][24]; // 0x18b8 int32_t m_iAssistsMatrix[24][24]; // 0x21b8 int32_t m_iTimeLastSeen[24]; // 0x2ab8 int32_t m_iTotalDisconnectedTime[24]; // 0x2b18 double m_dTimeLastRecieved[24]; // 0x2b78 int32_t m_iGoldBonusEarned[24]; // 0x2c38 int32_t m_iExperimentalGoldEarned[24]; // 0x2c98 int32_t m_iExperimental2GoldEarned[24]; // 0x2cf8 int32_t m_iCreepDenyGoldEarned[24]; // 0x2d58 int32_t m_iTPScrollsPurchased[24]; // 0x2db8 private: [[maybe_unused]] uint8_t __pad2e18[0x240]; // 0x2e18 public: int32_t m_iAegisPickups[24]; // 0x3058 int32_t m_iTeleportsUsed[24]; // 0x30b8 int32_t m_iNumConsumablesPurchased[24]; // 0x3118 int32_t m_iNumItemsPurchased[24]; // 0x3178 CUtlVector< PurchasedItem_t > m_vecItemsPurchased[24]; // 0x31d8 float m_flTimeOfLastItemPurchase[24]; // 0x3418 float m_flTimeOfLastConsumablePurchase[24]; // 0x3478 float m_flTimeOfLastDeath[24]; // 0x34d8 int32_t m_iTowerDamageTaken[24]; // 0x3538 int32_t m_iCreepDamageTaken[24]; // 0x3598 int32_t m_iHeroDamageTaken[24]; // 0x35f8 int32_t m_iTotalTowerDamageTaken[24]; // 0x3658 int32_t m_iTotalCreepDamageTaken[24]; // 0x36b8 int32_t m_iTotalHeroDamageTaken[24]; // 0x3718 private: [[maybe_unused]] uint8_t __pad3778[0x240]; // 0x3778 public: int32_t m_iRank[24]; // 0x39b8 bool m_bRankCalibrated[24]; // 0x3a18 bool m_bLowPriority[24]; // 0x3a30 int32_t m_nWins[24]; // 0x3a48 int32_t m_nLosses[24]; // 0x3aa8 int32_t m_nSmurfCategory[24]; // 0x3b08 bool m_bWasHeroPickDotaPlusSuggestion[24]; // 0x3b68 GameTime_t m_flLastActiveTime[24]; // 0x3b80 float m_flIdleTime[24]; // 0x3be0 bool m_bLoggedInElsewhere[24]; // 0x3c40 bool m_bPlayerLoadedCompletely[64]; // 0x3c58 int32_t m_iDisconnectionReason[64]; // 0x3c98 private: [[maybe_unused]] uint8_t __pad3d98[0x600]; // 0x3d98 public: uint64_t m_SelectedGuide[64]; // 0x4398 bool m_bIsUsingPlusGuide[64]; // 0x4598 uint32_t m_vecPredictedRanks[64]; // 0x45d8 private: [[maybe_unused]] uint8_t __pad46d8[0xc00]; // 0x46d8 public: uint32_t m_unLastRadiantFortPct; // 0x52d8 uint32_t m_unLastDireFortPct; // 0x52dc int32_t m_iCustomTeamAssignments[24]; // 0x52e0 CUtlVector< float32 > m_vecPlayerLevelUpTimes[24]; // 0x5340 int32_t m_iManaSpent[64][6]; // 0x5580 int32_t m_iNeutralOption[64][6][6]; // 0x5b80 bool m_bLeaverAlreadyDetected; // 0x7f80 private: [[maybe_unused]] uint8_t __pad7f81[0x427]; // 0x7f81 public: CUtlVector< TimedKillEvent_t > m_TimedKillList; // 0x83a8 CUtlVector< TimedKillEvent_t > m_TimedAssistList; // 0x83c0 CUtlVector< TimedKillEvent_t > m_TimedDeathList; // 0x83d8 uint32_t m_unLastHeroPickOrder; // 0x83f0 int32_t m_iBountyGoldEarned[24]; // 0x83f4 int32_t m_iRangeCreepUpgradeGoldEarned[24]; // 0x8454 int32_t m_iObserverWardsDestroyed[24]; // 0x84b4 int32_t m_iReliableGoldEarned[24]; // 0x8514 int32_t m_iGoldLossPrevented[24]; // 0x8574 private: [[maybe_unused]] uint8_t __pad85d4[0x5c]; // 0x85d4 public: CUtlVector< CHandle< CDOTA_Unit_Courier > > m_hTeamCouriers[15]; // 0x8630 CUtlVector< CHandle< CDOTA_Unit_Courier > > m_hPlayerCouriers[64]; // 0x8798 float m_flAvailableLaneGold[15]; // 0x8d98 private: [[maybe_unused]] uint8_t __pad8dd4[0x4]; // 0x8dd4 public: CUtlVector< DamageShareEvent_t > m_DamageShareList[24]; // 0x8dd8 // -> m_flOriginalDamage - 0x9018 // -> m_flTakenDamage - 0x901c // -> m_nPlayerID - 0x9020 DamageShareEvent_t m_AbsorbedDamageRollup[24][25]; // 0x9018 AbilityID_t m_playerAbilityUpgradeOrder[24][25]; // 0xac38 int32_t m_playerAbilityUpgradeTimes[24][25]; // 0xb598 int32_t m_playerAbilityUpgradeCount[24]; // 0xbef8 private: [[maybe_unused]] uint8_t __padbf58[0x40]; // 0xbf58 public: int32_t m_fullUpdateCount[64]; // 0xbf98 int32_t m_iCouriersDeployed[24]; // 0xc098 int32_t m_iCouriersPotentiallyKilled[24]; // 0xc0f8 int32_t m_iCommandsIssued[24]; // 0xc158 uint32_t m_hHeroSpawnGroup[24]; // 0xc1b8 private: [[maybe_unused]] uint8_t __padc218[0x17c0]; // 0xc218 public: float m_fNextLaneDetectionUpdate; // 0xd9d8 float m_fNextTimedHeroStatsUpdate; // 0xd9dc private: [[maybe_unused]] uint8_t __padd9e0[0x2a0]; // 0xd9e0 public: bool m_bInitializedLaneWaypoints; // 0xdc80 private: [[maybe_unused]] uint8_t __paddc81[0x757]; // 0xdc81 public: uint32_t m_nLastWardSuggestionBuildingState; // 0xe3d8 uint32_t m_nLastWardSuggestionUpdateNum; // 0xe3dc bool m_bLastWardSuggestionRoshanAlive; // 0xe3e0 bool m_bDoFinalPregameSuggestion[10]; // 0xe3e1 private: [[maybe_unused]] uint8_t __pade3eb[0x1]; // 0xe3eb public: float m_fNextCreepDistanceUpdate; // 0xe3ec float m_fCreepDistanceSafe[15]; // 0xe3f0 float m_fCreepDistanceMid[15]; // 0xe42c float m_fCreepDistanceOff[15]; // 0xe468 GameTime_t m_fLastSuggestionTime; // 0xe4a4 bool m_bHasRevealedAnonymizedEnemyPlayerInfo; // 0xe4a8 private: [[maybe_unused]] uint8_t __pade4a9[0x607]; // 0xe4a9 public: PlayerID_t m_nRequestedBotPlayerID; // 0xeab0 float m_fNextCombatLogLocationUpdateTime; // 0xeab4 float m_fNextAPMUpdateTime; // 0xeab8 private: [[maybe_unused]] uint8_t __padeabc[0x4]; // 0xeabc public: CUtlVector< uint32 > m_vecPendingPlayerResourceRequests; // 0xeac0 int32_t m_iRampages[24]; // 0xead8 int32_t m_iTripleKills[24]; // 0xeb38 int32_t m_iCouriersKilled[24]; // 0xeb98 int32_t m_iAegisesSnatched[24]; // 0xebf8 int32_t m_iCheesesEaten[24]; // 0xec58 int32_t m_iRapiersPurchased[24]; // 0xecb8 float m_flPushingDamage[24]; // 0xed18 int32_t m_iRoshanKillsNight[24]; // 0xed78 int32_t m_iRoshanKillsDay[24]; // 0xedd8 int32_t m_iPortalsUsed[24]; // 0xee38 int32_t m_iWisdomRunesGained[24]; // 0xee98 int32_t m_iShieldRunesGained[24]; // 0xeef8 // Static fields: static uint64_t &Get_s_unLobbySteamID(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTA_PlayerResource")->m_static_fields[0]->m_instance);}; static uint64_t &Get_s_unLobbyPartyID(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTA_PlayerResource")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb0 // Has VTable // // MNetworkVarNames "int m_nInitiatingPlayerID" // MNetworkVarNames "int m_PingWheelMessageID" // MNetworkVarNames "float m_flActiveUntilTime" // MNetworkVarNames "Vector2D m_vLocation" // MNetworkVarNames "int m_nPingedEntityEntIndex" // MNetworkVarNames "int m_nID" // MNetworkVarNames "PingConfirmationIconType m_IconType" // MNetworkVarNames "int m_nAgreeState" struct PingConfirmationState_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable int32_t m_nInitiatingPlayerID; // 0x30 // MNetworkEnable int32_t m_PingWheelMessageID; // 0x34 // MNetworkEnable float m_flActiveUntilTime; // 0x38 // MNetworkEnable Vector2D m_vLocation; // 0x3c // MNetworkEnable int32_t m_nPingedEntityEntIndex; // 0x44 // MNetworkEnable int32_t m_nID; // 0x48 // MNetworkEnable PingConfirmationIconType m_IconType; // 0x4c // MNetworkEnable int32_t m_nAgreeState[24]; // 0x50 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // Has VTable // // MNetworkVarNames "int m_nTier" // MNetworkVarNames "AbilityID_t m_nAbilityID" struct TierNeutralInfo_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable int32_t m_nTier; // 0x30 private: [[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34 public: // MNetworkEnable CNetworkUtlVectorBase< AbilityID_t > m_nAbilityID; // 0x38 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable // // MNetworkVarNames "PeriodicResourceID_t m_unPeriodicResourceID" // MNetworkVarNames "uint32 m_unPeriodicResourceMax" // MNetworkVarNames "uint32 m_unPeriodicResourceRemaining" struct PlayerResourcePlayerPeriodicResourceData_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable PeriodicResourceID_t m_unPeriodicResourceID; // 0x30 // MNetworkEnable uint32_t m_unPeriodicResourceMax; // 0x34 // MNetworkEnable uint32_t m_unPeriodicResourceRemaining; // 0x38 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x100 // Has VTable // // MNetworkVarNames "uint32 m_iEventID" // MNetworkVarNames "uint32 m_iEventPoints" // MNetworkVarNames "uint32 m_iEventPremiumPoints" // MNetworkVarNames "uint32 m_iEventEffectsMask" // MNetworkVarNames "uint16 m_iEventRanks" // MNetworkVarNames "bool m_bIsEventOwned" // MNetworkVarNames "TeamID_t m_iFavoriteTeam" // MNetworkVarNames "uint16 m_iFavoriteTeamQuality" // MNetworkVarNames "uint8 m_iAvailableSalutes" // MNetworkVarNames "uint8 m_iSaluteAmountIndex" // MNetworkVarNames "uint32 m_iEventWagerStreak" // MNetworkVarNames "uint8 m_iEventTeleportFXLevel" // MNetworkVarNames "int m_nCandyPointsReason" // MNetworkVarNames "PlayerResourcePlayerPeriodicResourceData_t m_vecPeriodicResources" // MNetworkVarNames "uint8 m_iObsoleteSaluteAmounts" // MNetworkVarNames "uint32 m_iObsoleteEventArcanaPeriodicResourceRemaining" // MNetworkVarNames "uint32 m_iObsoleteEventArcanaPeriodicResourceMax" // MNetworkVarNames "uint32 m_iObsoleteEventWagerTokensRemaining" // MNetworkVarNames "uint32 m_iObsoleteEventWagerTokensMax" // MNetworkVarNames "uint32 m_iObsoleteEventBountiesRemaining" // MNetworkVarNames "uint32 m_iObsoleteRankWagersAvailable" // MNetworkVarNames "uint32 m_iObsoleteRankWagersMax" // MNetworkVarNames "uint32 m_iObsoleteEventPointAdjustmentsRemaining" struct PlayerResourcePlayerEventData_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable uint32_t m_iEventID; // 0x30 // MNetworkEnable uint32_t m_iEventPoints; // 0x34 // MNetworkEnable uint32_t m_iEventPremiumPoints; // 0x38 // MNetworkEnable uint32_t m_iEventEffectsMask; // 0x3c // MNetworkEnable uint16_t m_iEventRanks; // 0x40 // MNetworkEnable bool m_bIsEventOwned; // 0x42 private: [[maybe_unused]] uint8_t __pad0043[0x1]; // 0x43 public: // MNetworkEnable uint32_t m_iFavoriteTeam; // 0x44 // MNetworkEnable uint16_t m_iFavoriteTeamQuality; // 0x48 // MNetworkEnable uint8_t m_iAvailableSalutes; // 0x4a // MNetworkEnable uint8_t m_iSaluteAmountIndex; // 0x4b // MNetworkEnable uint32_t m_iEventWagerStreak; // 0x4c // MNetworkEnable uint8_t m_iEventTeleportFXLevel; // 0x50 private: [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: // MNetworkEnable int32_t m_nCandyPointsReason[5]; // 0x54 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< PlayerResourcePlayerPeriodicResourceData_t > m_vecPeriodicResources; // 0x68 // MNetworkEnable // MNetworkAlias "m_iSaluteAmounts" uint8_t m_iObsoleteSaluteAmounts; // 0xd8 private: [[maybe_unused]] uint8_t __pad00d9[0x3]; // 0xd9 public: // MNetworkEnable // MNetworkAlias "m_iEventArcanaPeriodicResourceRemaining" uint32_t m_iObsoleteEventArcanaPeriodicResourceRemaining; // 0xdc // MNetworkEnable // MNetworkAlias "m_iEventArcanaPeriodicResourceMax" uint32_t m_iObsoleteEventArcanaPeriodicResourceMax; // 0xe0 // MNetworkEnable // MNetworkAlias "m_iEventWagerTokensRemaining" uint32_t m_iObsoleteEventWagerTokensRemaining; // 0xe4 // MNetworkEnable // MNetworkAlias "m_iEventWagerTokensMax" uint32_t m_iObsoleteEventWagerTokensMax; // 0xe8 // MNetworkEnable // MNetworkAlias "m_iEventBountiesRemaining" uint32_t m_iObsoleteEventBountiesRemaining; // 0xec // MNetworkEnable // MNetworkAlias "m_iRankWagersAvailable" uint32_t m_iObsoleteRankWagersAvailable; // 0xf0 // MNetworkEnable // MNetworkAlias "m_iRankWagersMax" uint32_t m_iObsoleteRankWagersMax; // 0xf4 // MNetworkEnable // MNetworkAlias "m_iEventPointAdjustmentsRemaining" uint32_t m_iObsoleteEventPointAdjustmentsRemaining; // 0xf8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // Has VTable // // MNetworkVarNames "float m_flKillability" // MNetworkVarNames "int32 m_nEntIndex" struct DOTAThreatLevelInfo_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable float m_flKillability; // 0x30 // MNetworkEnable int32_t m_nEntIndex; // 0x34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1e8 // Has VTable // // MNetworkVarNames "DOTAThreatLevelInfo_t m_ThreatLevelInfos" // MNetworkVarNames "int m_nSelectedHeroID" // MNetworkVarNames "int m_iKills" // MNetworkVarNames "int m_iAssists" // MNetworkVarNames "int m_iDeaths" // MNetworkVarNames "int m_iStreak" // MNetworkVarNames "int m_iLevel" // MNetworkVarNames "int m_iCustomIntParam" // MNetworkVarNames "int m_iRespawnSeconds" // MNetworkVarNames "GameTime_t m_flLastBuybackTime" // MNetworkVarNames "EHANDLE m_hSelectedHero" // MNetworkVarNames "bool m_bAFK" // MNetworkVarNames "int m_nSuggestedHeroes" // MNetworkVarNames "bool m_bBanSuggestedHeroes" // MNetworkVarNames "item_definition_index_t m_iTimedRewardDrops" // MNetworkVarNames "int m_iTimedRewardDropOrigins" // MNetworkVarNames "item_definition_index_t m_iTimedRewardCrates" // MNetworkVarNames "item_definition_index_t m_iTimedRewardEvents" // MNetworkVarNames "uint16 m_unCompendiumLevel" // MNetworkVarNames "bool m_bCanRepick" // MNetworkVarNames "bool m_bCanEarnRewards" // MNetworkVarNames "bool m_bHasRandomed" // MNetworkVarNames "int m_nRandomedHeroID" // MNetworkVarNames "bool m_bBattleBonusActive" // MNetworkVarNames "uint16 m_iBattleBonusRate" // MNetworkVarNames "int m_iCustomBuybackCost" // MNetworkVarNames "Color m_CustomPlayerColor" // MNetworkVarNames "bool m_bQualifiesForPAContractReward" // MNetworkVarNames "bool m_bHasPredictedVictory" // MNetworkVarNames "UnitShareMask_t m_UnitShareMasks" // MNetworkVarNames "int m_iTeamSlot" // MNetworkVarNames "uint8 m_iBattleCupWinStreak" // MNetworkVarNames "uint64 m_iBattleCupWinDate" // MNetworkVarNames "uint16 m_iBattleCupSkillLevel" // MNetworkVarNames "uint32 m_iBattleCupTeamID" // MNetworkVarNames "uint32 m_iBattleCupTournamentID" // MNetworkVarNames "uint8 m_iBattleCupDivision" // MNetworkVarNames "float m_flTeamFightParticipation" // MNetworkVarNames "int m_iFirstBloodClaimed" // MNetworkVarNames "int m_iFirstBloodGiven" // MNetworkVarNames "uint32 m_unPickOrder" // MNetworkVarNames "GameTime_t m_flTimeOfLastSaluteSent" // MNetworkVarNames "PlayerResourcePlayerEventData_t m_vecPlayerEventData" // MNetworkVarNames "uint32 m_unSelectedHeroBadgeXP" // MNetworkVarNames "uint8 m_iBountyRunes" // MNetworkVarNames "uint8 m_iPowerRunes" // MNetworkVarNames "uint8 m_iWaterRunes" // MNetworkVarNames "uint8 m_iOutpostsCaptured" // MNetworkVarNames "uint8 m_unGuildTier" // MNetworkVarNames "uint16 m_unGuildLevel" // MNetworkVarNames "uint8 m_unGuildPrimaryColor" // MNetworkVarNames "uint8 m_unGuildSecondaryColor" // MNetworkVarNames "uint8 m_unGuildPattern" // MNetworkVarNames "uint64 m_unGuildLogo" // MNetworkVarNames "uint32 m_unGuildFlags" // MNetworkVarNames "bool m_bIsPartyGuild" // MNetworkVarNames "GuildID_t m_unGuildID" // MNetworkVarNames "item_definition_index_t m_unHeroStickerDefIndex" // MNetworkVarNames "uint8 m_eHeroStickerQuality" // MNetworkVarNames "uint8 m_eLaneSelectionFlags" // MNetworkVarNames "uint8 m_nPlayerDraftPreferredRoles" // MNetworkVarNames "int8 m_nPlayerDraftPreferredTeam" // MNetworkVarNames "uint8 m_nAvailableGifts" struct PlayerResourcePlayerTeamData_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< DOTAThreatLevelInfo_t > m_ThreatLevelInfos; // 0x30 // MNetworkEnable // MNetworkChangeCallback "OnSelectionDirty" int32_t m_nSelectedHeroID; // 0xa0 // MNetworkEnable int32_t m_iKills; // 0xa4 // MNetworkEnable int32_t m_iAssists; // 0xa8 // MNetworkEnable int32_t m_iDeaths; // 0xac // MNetworkEnable int32_t m_iStreak; // 0xb0 // MNetworkEnable int32_t m_iLevel; // 0xb4 // MNetworkEnable int32_t m_iCustomIntParam; // 0xb8 // MNetworkEnable int32_t m_iRespawnSeconds; // 0xbc // MNetworkEnable GameTime_t m_flLastBuybackTime; // 0xc0 // MNetworkEnable CHandle< CBaseEntity > m_hSelectedHero; // 0xc4 // MNetworkEnable bool m_bAFK; // 0xc8 private: [[maybe_unused]] uint8_t __pad00c9[0x3]; // 0xc9 public: // MNetworkEnable // MNetworkChangeCallback "OnSelectionDirty" int32_t m_nSuggestedHeroes[4]; // 0xcc // MNetworkEnable // MNetworkChangeCallback "OnSelectionDirty" bool m_bBanSuggestedHeroes[4]; // 0xdc // MNetworkEnable item_definition_index_t m_iTimedRewardDrops; // 0xe0 // MNetworkEnable int32_t m_iTimedRewardDropOrigins; // 0xe4 // MNetworkEnable item_definition_index_t m_iTimedRewardCrates; // 0xe8 // MNetworkEnable item_definition_index_t m_iTimedRewardEvents; // 0xec // MNetworkEnable uint16_t m_unCompendiumLevel; // 0xf0 // MNetworkEnable bool m_bCanRepick; // 0xf2 // MNetworkEnable bool m_bCanEarnRewards; // 0xf3 // MNetworkEnable bool m_bHasRandomed; // 0xf4 private: [[maybe_unused]] uint8_t __pad00f5[0x3]; // 0xf5 public: // MNetworkEnable int32_t m_nRandomedHeroID; // 0xf8 // MNetworkEnable bool m_bBattleBonusActive; // 0xfc private: [[maybe_unused]] uint8_t __pad00fd[0x1]; // 0xfd public: // MNetworkEnable uint16_t m_iBattleBonusRate; // 0xfe // MNetworkEnable int32_t m_iCustomBuybackCost; // 0x100 // MNetworkEnable Color m_CustomPlayerColor; // 0x104 // MNetworkEnable bool m_bQualifiesForPAContractReward; // 0x108 // MNetworkEnable bool m_bHasPredictedVictory; // 0x109 private: [[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a public: // MNetworkEnable int32_t m_UnitShareMasks; // 0x10c // MNetworkEnable // MNetworkChangeCallback "OnTeamChanged" int32_t m_iTeamSlot; // 0x110 // MNetworkEnable uint8_t m_iBattleCupWinStreak; // 0x114 private: [[maybe_unused]] uint8_t __pad0115[0x3]; // 0x115 public: // MNetworkEnable uint64_t m_iBattleCupWinDate; // 0x118 // MNetworkEnable uint16_t m_iBattleCupSkillLevel; // 0x120 private: [[maybe_unused]] uint8_t __pad0122[0x2]; // 0x122 public: // MNetworkEnable uint32_t m_iBattleCupTeamID; // 0x124 // MNetworkEnable uint32_t m_iBattleCupTournamentID; // 0x128 // MNetworkEnable uint8_t m_iBattleCupDivision; // 0x12c private: [[maybe_unused]] uint8_t __pad012d[0x3]; // 0x12d public: // MNetworkEnable float m_flTeamFightParticipation; // 0x130 // MNetworkEnable int32_t m_iFirstBloodClaimed; // 0x134 // MNetworkEnable int32_t m_iFirstBloodGiven; // 0x138 // MNetworkEnable uint32_t m_unPickOrder; // 0x13c // MNetworkEnable GameTime_t m_flTimeOfLastSaluteSent; // 0x140 private: [[maybe_unused]] uint8_t __pad0144[0x4]; // 0x144 public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< PlayerResourcePlayerEventData_t > m_vecPlayerEventData; // 0x148 // MNetworkEnable uint32_t m_unSelectedHeroBadgeXP; // 0x1b8 // MNetworkEnable uint8_t m_iBountyRunes; // 0x1bc // MNetworkEnable uint8_t m_iPowerRunes; // 0x1bd // MNetworkEnable uint8_t m_iWaterRunes; // 0x1be // MNetworkEnable uint8_t m_iOutpostsCaptured; // 0x1bf // MNetworkEnable uint8_t m_unGuildTier; // 0x1c0 private: [[maybe_unused]] uint8_t __pad01c1[0x1]; // 0x1c1 public: // MNetworkEnable uint16_t m_unGuildLevel; // 0x1c2 // MNetworkEnable uint8_t m_unGuildPrimaryColor; // 0x1c4 // MNetworkEnable uint8_t m_unGuildSecondaryColor; // 0x1c5 // MNetworkEnable uint8_t m_unGuildPattern; // 0x1c6 private: [[maybe_unused]] uint8_t __pad01c7[0x1]; // 0x1c7 public: // MNetworkEnable uint64_t m_unGuildLogo; // 0x1c8 // MNetworkEnable uint32_t m_unGuildFlags; // 0x1d0 // MNetworkEnable bool m_bIsPartyGuild; // 0x1d4 private: [[maybe_unused]] uint8_t __pad01d5[0x3]; // 0x1d5 public: // MNetworkEnable GuildID_t m_unGuildID; // 0x1d8 // MNetworkEnable item_definition_index_t m_unHeroStickerDefIndex; // 0x1dc // MNetworkEnable uint8_t m_eHeroStickerQuality; // 0x1e0 // MNetworkEnable uint8_t m_eLaneSelectionFlags; // 0x1e1 // MNetworkEnable uint8_t m_nPlayerDraftPreferredRoles; // 0x1e2 // MNetworkEnable int8_t m_nPlayerDraftPreferredTeam; // 0x1e3 // MNetworkEnable uint8_t m_nAvailableGifts; // 0x1e4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct CavernCrawlMapVariant_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CavernCrawlMapVariant_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x48 // Has VTable // // MNetworkVarNames "string_t m_iszBroadcasterChannelDescription" // MNetworkVarNames "string_t m_iszBroadcasterChannelCountryCode" // MNetworkVarNames "string_t m_iszBroadcasterChannelLanguageCode" struct PlayerResourceBroadcasterData_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable CUtlSymbolLarge m_iszBroadcasterChannelDescription; // 0x30 // MNetworkEnable CUtlSymbolLarge m_iszBroadcasterChannelCountryCode; // 0x38 // MNetworkEnable CUtlSymbolLarge m_iszBroadcasterChannelLanguageCode; // 0x40 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable // // MNetworkVarNames "int m_iReliableGold" // MNetworkVarNames "int m_iUnreliableGold" // MNetworkVarNames "int m_iStartingPosition" // MNetworkVarNames "int m_iTotalEarnedGold" // MNetworkVarNames "int m_iTotalEarnedXP" // MNetworkVarNames "int m_iSharedGold" // MNetworkVarNames "int m_iHeroKillGold" // MNetworkVarNames "int m_iCreepKillGold" // MNetworkVarNames "int m_iNeutralKillGold" // MNetworkVarNames "int m_iCourierGold" // MNetworkVarNames "int m_iBountyGold" // MNetworkVarNames "int m_iRoshanGold" // MNetworkVarNames "int m_iBuildingGold" // MNetworkVarNames "int m_iOtherGold" // MNetworkVarNames "int m_iComebackGold" // MNetworkVarNames "int m_iExperimentalGold" // MNetworkVarNames "int m_iExperimental2Gold" // MNetworkVarNames "int m_iCreepDenyGold" // MNetworkVarNames "int m_iTPScrollsPurchased" // MNetworkVarNames "float m_flCustomStats" // MNetworkVarNames "int m_iIncomeGold" // MNetworkVarNames "int m_iWardKillGold" // MNetworkVarNames "int m_iAbilityGold" // MNetworkVarNames "int m_iNetWorth" // MNetworkVarNames "int m_iDenyCount" // MNetworkVarNames "int m_iLastHitCount" // MNetworkVarNames "int m_iLastHitStreak" // MNetworkVarNames "int m_iLastHitMultikill" // MNetworkVarNames "int m_iNearbyCreepDeathCount" // MNetworkVarNames "int m_iClaimedDenyCount" // MNetworkVarNames "int m_iClaimedMissCount" // MNetworkVarNames "int m_iMissCount" // MNetworkVarNames "int m_nPossibleHeroSelection" // MNetworkVarNames "uint16 m_iMetaLevel" // MNetworkVarNames "uint16 m_iMetaExperience" // MNetworkVarNames "uint16 m_iMetaExperienceAwarded" // MNetworkVarNames "GameTime_t m_flBuybackCooldownTime" // MNetworkVarNames "GameTime_t m_flBuybackGoldLimitTime" // MNetworkVarNames "float m_flBuybackCostTime" // MNetworkVarNames "float m_flCustomBuybackCooldown" // MNetworkVarNames "float m_fStuns" // MNetworkVarNames "float m_fHealing" // MNetworkVarNames "float m_fRegeneratedHealth" // MNetworkVarNames "int m_iTowerKills" // MNetworkVarNames "int m_iRoshanKills" // MNetworkVarNames "EHANDLE m_hCameraTarget" // MNetworkVarNames "EHANDLE m_hOverrideSelectionEntity" // MNetworkVarNames "int m_iObserverWardsPlaced" // MNetworkVarNames "int m_iSentryWardsPlaced" // MNetworkVarNames "int m_iCreepsStacked" // MNetworkVarNames "int m_iCampsStacked" // MNetworkVarNames "int m_iRunePickups" // MNetworkVarNames "int m_iGoldSpentOnSupport" // MNetworkVarNames "int m_iHeroDamage" // MNetworkVarNames "int m_iTowerDamage" // MNetworkVarNames "int m_iWardsPurchased" // MNetworkVarNames "int m_iWardsDestroyed" // MNetworkVarNames "CDOTA_UnitInventory m_PreGameInventory" // MNetworkVarNames "int m_nKillsPerOpposingTeamMember" // MNetworkVarNames "AbilityID_t m_iSuggestedAbilities" // MNetworkVarNames "float m_fSuggestedAbilityWeights" // MNetworkVarNames "AbilityID_t m_iSuggestedPregameItems" // MNetworkVarNames "AbilityID_t m_iSuggestedItemSequences" // MNetworkVarNames "WeightedAbilitySuggestion_t m_iSuggestedWeightedItems" // MNetworkVarNames "WeightedAbilitySuggestion_t m_iSuggestedTopNItems" // MNetworkVarNames "WeightedAbilitySuggestion_t m_iSuggestedNeutralItems" // MNetworkVarNames "uint32 m_iSuggestedHeroes" // MNetworkVarNames "float m_flSuggestedHeroesWeights" // MNetworkVarNames "int m_iDamageByTypeReceivedPreReduction" // MNetworkVarNames "int m_iDamageByTypeReceivedPostReduction" // MNetworkVarNames "int m_iOutgoingDamageByTypePreReduction" // MNetworkVarNames "int m_iOutgoingDamageByTypePostReduction" // MNetworkVarNames "int m_iCommandsIssued" // MNetworkVarNames "int m_iGoldSpentOnConsumables" // MNetworkVarNames "int m_iGoldSpentOnItems" // MNetworkVarNames "int m_iGoldSpentOnBuybacks" // MNetworkVarNames "int m_iGoldLostToDeath" // MNetworkVarNames "bool m_bIsNewPlayer" // MNetworkVarNames "bool m_bIsGuidePlayer" // MNetworkVarNames "uint64 m_iPlayerSteamID" // MNetworkVarNames "int m_iSmokesUsed" // MNetworkVarNames "int m_iNeutralTokensFound" // MNetworkVarNames "int m_iWatchersTaken" // MNetworkVarNames "int m_iLotusesTaken" // MNetworkVarNames "int m_iTormentorKills" // MNetworkVarNames "int m_iCourierKills" struct DataTeamPlayer_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable // MNetworkPriority "48" int32_t m_iReliableGold; // 0x30 // MNetworkEnable // MNetworkPriority "48" int32_t m_iUnreliableGold; // 0x34 // MNetworkEnable // MNetworkChangeCallback "OnStartingPositionsChanged" int32_t m_iStartingPosition; // 0x38 // MNetworkEnable // MNetworkPriority "32" int32_t m_iTotalEarnedGold; // 0x3c // MNetworkEnable int32_t m_iTotalEarnedXP; // 0x40 // MNetworkEnable int32_t m_iSharedGold; // 0x44 // MNetworkEnable int32_t m_iHeroKillGold; // 0x48 // MNetworkEnable int32_t m_iCreepKillGold; // 0x4c // MNetworkEnable int32_t m_iNeutralKillGold; // 0x50 // MNetworkEnable int32_t m_iCourierGold; // 0x54 // MNetworkEnable int32_t m_iBountyGold; // 0x58 // MNetworkEnable int32_t m_iRoshanGold; // 0x5c // MNetworkEnable int32_t m_iBuildingGold; // 0x60 // MNetworkEnable int32_t m_iOtherGold; // 0x64 // MNetworkEnable int32_t m_iComebackGold; // 0x68 // MNetworkEnable int32_t m_iExperimentalGold; // 0x6c // MNetworkEnable int32_t m_iExperimental2Gold; // 0x70 // MNetworkEnable int32_t m_iCreepDenyGold; // 0x74 // MNetworkEnable int32_t m_iTPScrollsPurchased; // 0x78 // MNetworkEnable float m_flCustomStats; // 0x7c // MNetworkEnable int32_t m_iIncomeGold; // 0x80 // MNetworkEnable int32_t m_iWardKillGold; // 0x84 // MNetworkEnable int32_t m_iAbilityGold; // 0x88 // MNetworkEnable int32_t m_iNetWorth; // 0x8c // MNetworkEnable int32_t m_iDenyCount; // 0x90 // MNetworkEnable int32_t m_iLastHitCount; // 0x94 // MNetworkEnable int32_t m_iLastHitStreak; // 0x98 // MNetworkEnable int32_t m_iLastHitMultikill; // 0x9c // MNetworkEnable int32_t m_iNearbyCreepDeathCount; // 0xa0 // MNetworkEnable int32_t m_iClaimedDenyCount; // 0xa4 // MNetworkEnable int32_t m_iClaimedMissCount; // 0xa8 // MNetworkEnable int32_t m_iMissCount; // 0xac // MNetworkEnable // MNetworkChangeCallback "OnSelectionDirty" int32_t m_nPossibleHeroSelection; // 0xb0 // MNetworkEnable uint16_t m_iMetaLevel; // 0xb4 // MNetworkEnable uint16_t m_iMetaExperience; // 0xb6 // MNetworkEnable uint16_t m_iMetaExperienceAwarded; // 0xb8 private: [[maybe_unused]] uint8_t __pad00ba[0x2]; // 0xba public: // MNetworkEnable GameTime_t m_flBuybackCooldownTime; // 0xbc // MNetworkEnable GameTime_t m_flBuybackGoldLimitTime; // 0xc0 // MNetworkEnable float m_flBuybackCostTime; // 0xc4 // MNetworkEnable float m_flCustomBuybackCooldown; // 0xc8 // MNetworkEnable float m_fStuns; // 0xcc // MNetworkEnable float m_fHealing; // 0xd0 // MNetworkEnable float m_fRegeneratedHealth; // 0xd4 // MNetworkEnable int32_t m_iTowerKills; // 0xd8 // MNetworkEnable int32_t m_iRoshanKills; // 0xdc // MNetworkEnable CHandle< CBaseEntity > m_hCameraTarget; // 0xe0 // MNetworkEnable CHandle< CBaseEntity > m_hOverrideSelectionEntity; // 0xe4 // MNetworkEnable int32_t m_iObserverWardsPlaced; // 0xe8 // MNetworkEnable int32_t m_iSentryWardsPlaced; // 0xec // MNetworkEnable int32_t m_iCreepsStacked; // 0xf0 // MNetworkEnable int32_t m_iCampsStacked; // 0xf4 // MNetworkEnable int32_t m_iRunePickups; // 0xf8 // MNetworkEnable int32_t m_iGoldSpentOnSupport; // 0xfc // MNetworkEnable int32_t m_iHeroDamage; // 0x100 // MNetworkEnable int32_t m_iTowerDamage; // 0x104 // MNetworkEnable int32_t m_iWardsPurchased; // 0x108 // MNetworkEnable int32_t m_iWardsDestroyed; // 0x10c // MNetworkEnable // -> m_SharedCooldownList - 0x118 // -> m_hItems[19] - 0x130 // -> m_bItemQueried[21] - 0x17c // -> m_iParity - 0x194 // -> m_hInventoryParent - 0x198 // -> m_bIsActive - 0x19c // -> m_bStashEnabled - 0x19d // -> m_hTransientCastItem - 0x1a0 CDOTA_UnitInventory m_PreGameInventory; // 0x110 // MNetworkEnable int32_t m_nKillsPerOpposingTeamMember[24]; // 0x1e8 // MNetworkEnable AbilityID_t m_iSuggestedAbilities[5]; // 0x248 // MNetworkEnable float m_fSuggestedAbilityWeights[5]; // 0x25c // MNetworkEnable // MNetworkChangeCallback "OnSuggestedItemsChanged" AbilityID_t m_iSuggestedPregameItems[15]; // 0x270 // MNetworkEnable // MNetworkChangeCallback "OnSuggestedItemsChanged" AbilityID_t m_iSuggestedItemSequences[30]; // 0x2ac // MNetworkEnable // MNetworkChangeCallback "OnSuggestedItemsChanged" // -> nSuggestion - 0x324 // -> fWeight - 0x328 WeightedAbilitySuggestion_t m_iSuggestedWeightedItems[15]; // 0x324 // MNetworkEnable // MNetworkChangeCallback "OnSuggestedItemsChanged" // -> nSuggestion - 0x39c // -> fWeight - 0x3a0 WeightedAbilitySuggestion_t m_iSuggestedTopNItems[3]; // 0x39c // MNetworkEnable // MNetworkChangeCallback "OnSuggestedItemsChanged" // -> nSuggestion - 0x3b4 // -> fWeight - 0x3b8 WeightedAbilitySuggestion_t m_iSuggestedNeutralItems[25]; // 0x3b4 // MNetworkEnable uint32_t m_iSuggestedHeroes[10]; // 0x47c // MNetworkEnable float m_flSuggestedHeroesWeights[10]; // 0x4a4 // MNetworkEnable int32_t m_iDamageByTypeReceivedPreReduction[3]; // 0x4cc // MNetworkEnable int32_t m_iDamageByTypeReceivedPostReduction[3]; // 0x4d8 // MNetworkEnable int32_t m_iOutgoingDamageByTypePreReduction[3]; // 0x4e4 // MNetworkEnable int32_t m_iOutgoingDamageByTypePostReduction[3]; // 0x4f0 // MNetworkEnable int32_t m_iCommandsIssued; // 0x4fc // MNetworkEnable int32_t m_iGoldSpentOnConsumables; // 0x500 // MNetworkEnable int32_t m_iGoldSpentOnItems; // 0x504 // MNetworkEnable int32_t m_iGoldSpentOnBuybacks; // 0x508 // MNetworkEnable int32_t m_iGoldLostToDeath; // 0x50c // MNetworkEnable bool m_bIsNewPlayer; // 0x510 // MNetworkEnable bool m_bIsGuidePlayer; // 0x511 private: [[maybe_unused]] uint8_t __pad0512[0x6]; // 0x512 public: // MNetworkEnable // MNetworkEncoder "fixed64" // MNetworkChangeCallback "OnPlayerSteamIDsChanged" uint64_t m_iPlayerSteamID; // 0x518 // MNetworkEnable int32_t m_iSmokesUsed; // 0x520 // MNetworkEnable int32_t m_iNeutralTokensFound; // 0x524 // MNetworkEnable int32_t m_iWatchersTaken; // 0x528 // MNetworkEnable int32_t m_iLotusesTaken; // 0x52c // MNetworkEnable int32_t m_iTormentorKills; // 0x530 // MNetworkEnable int32_t m_iCourierKills; // 0x534 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x238 // Has VTable // // MNetworkVarNames "int m_nBinaryObjectID" // MNetworkVarNames "char m_szModel" struct TreeModelReplacement_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable int32_t m_nBinaryObjectID; // 0x30 // MNetworkEnable char m_szModel[512]; // 0x34 // MNetworkDisable int32_t m_nChangeToken; // 0x234 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x40 // Has VTable // // MNetworkVarNames "GameTime_t m_flTime" // MNetworkVarNames "Vector2D m_vPosition" // MNetworkVarNames "bool m_bIsOutpost" struct DOTATeleportInfo_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable GameTime_t m_flTime; // 0x30 // MNetworkEnable Vector2D m_vPosition; // 0x34 // MNetworkEnable bool m_bIsOutpost; // 0x3c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1418 // Has VTable // // MNetworkIncludeByName "m_iTeamNum" // MNetworkVarNames "DataTeamPlayer_t m_vecDataTeam" // MNetworkVarNames "uint64 m_bWorldTreeState" // MNetworkVarNames "TreeModelReplacement_t m_vecWorldTreeModelReplacements" // MNetworkVarNames "Vector2D m_vDesiredWardPlacement" // MNetworkVarNames "int m_nEnemyStartingPosition" // MNetworkVarNames "int m_nCaptainInspectedHeroID" // MNetworkVarNames "float m_flSuggestedWardWeights" // MNetworkVarNames "uint8 m_nSuggestedWardIndexes" // MNetworkVarNames "int m_iSuggestedLanes" // MNetworkVarNames "float m_iSuggestedLaneWeights" // MNetworkVarNames "bool m_bSuggestedLaneRoam" // MNetworkVarNames "bool m_bSuggestedLaneJungle" // MNetworkVarNames "TierNeutralInfo_t m_vecNeutralItemsTierInfo" // MNetworkVarNames "EHANDLE m_vecNeutralStashItems" // MNetworkVarNames "AbilityID_t m_vecNeutralItemsConsumed" // MNetworkVarNames "PingConfirmationState_t m_PingConfirmationStates" // MNetworkVarNames "EHANDLE m_vecKnownClearCamps" // MNetworkVarNames "Vector2D m_vPossibleWardPlacement" // MNetworkVarNames "float m_vPossibleWardRadii" // MNetworkVarNames "DOTATeleportInfo_t m_vecTrackedTeleports" class CDOTA_DataNonSpectator : public CBaseEntity { public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< DataTeamPlayer_t > m_vecDataTeam; // 0x4c8 // MNetworkEnable // MNetworkEncoder "fixed64" uint64_t m_bWorldTreeState[256]; // 0x518 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< TreeModelReplacement_t > m_vecWorldTreeModelReplacements; // 0xd18 // MNetworkEnable Vector2D m_vDesiredWardPlacement[2]; // 0xd68 // MNetworkEnable int32_t m_nEnemyStartingPosition[5]; // 0xd78 // MNetworkEnable int32_t m_nCaptainInspectedHeroID; // 0xd8c // MNetworkEnable float m_flSuggestedWardWeights[20]; // 0xd90 // MNetworkEnable uint8_t m_nSuggestedWardIndexes[20]; // 0xde0 // MNetworkEnable int32_t m_iSuggestedLanes[5]; // 0xdf4 // MNetworkEnable float m_iSuggestedLaneWeights[5]; // 0xe08 // MNetworkEnable bool m_bSuggestedLaneRoam[5]; // 0xe1c // MNetworkEnable bool m_bSuggestedLaneJungle[5]; // 0xe21 private: [[maybe_unused]] uint8_t __pad0e26[0x2]; // 0xe26 public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< TierNeutralInfo_t > m_vecNeutralItemsTierInfo; // 0xe28 // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseEntity > > m_vecNeutralStashItems; // 0xe78 // MNetworkEnable CNetworkUtlVectorBase< AbilityID_t > m_vecNeutralItemsConsumed; // 0xe90 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< PingConfirmationState_t > m_PingConfirmationStates; // 0xea8 // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseEntity > > m_vecKnownClearCamps; // 0xef8 // MNetworkEnable Vector2D m_vPossibleWardPlacement[100]; // 0xf10 // MNetworkEnable float m_vPossibleWardRadii[100]; // 0x1230 // MNetworkEnable CUtlVectorEmbeddedNetworkVar< DOTATeleportInfo_t > m_vecTrackedTeleports; // 0x13c0 int32_t m_iTowerKills; // 0x1410 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1418 // Has VTable class CDOTA_DataRadiant : public CDOTA_DataNonSpectator { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1418 // Has VTable class CDOTA_DataDire : public CDOTA_DataNonSpectator { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1418 // Has VTable class CDOTA_DataCustomTeam : public CDOTA_DataNonSpectator { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x14f0 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hPowerupRune_1" // MNetworkVarNames "CHandle< CBaseEntity> m_hPowerupRune_2" // MNetworkVarNames "CHandle< CBaseEntity> m_hBountyRune_1" // MNetworkVarNames "CHandle< CBaseEntity> m_hBountyRune_2" // MNetworkVarNames "CHandle< CBaseEntity> m_hBountyRune_3" // MNetworkVarNames "CHandle< CBaseEntity> m_hBountyRune_4" // MNetworkVarNames "CHandle< CBaseEntity> m_hXPRune_1" // MNetworkVarNames "CHandle< CBaseEntity> m_hXPRune_2" // MNetworkVarNames "int m_iNetWorth" // MNetworkVarNames "float m_fRadiantWinProbability" // MNetworkVarNames "DOTAThreatLevelInfo_t m_ThreatLevelInfos" class CDOTA_DataSpectator : public CDOTA_DataNonSpectator { public: // MNetworkEnable CHandle< CBaseEntity > m_hPowerupRune_1; // 0x1418 // MNetworkEnable CHandle< CBaseEntity > m_hPowerupRune_2; // 0x141c // MNetworkEnable CHandle< CBaseEntity > m_hBountyRune_1; // 0x1420 // MNetworkEnable CHandle< CBaseEntity > m_hBountyRune_2; // 0x1424 // MNetworkEnable CHandle< CBaseEntity > m_hBountyRune_3; // 0x1428 // MNetworkEnable CHandle< CBaseEntity > m_hBountyRune_4; // 0x142c // MNetworkEnable CHandle< CBaseEntity > m_hXPRune_1; // 0x1430 // MNetworkEnable CHandle< CBaseEntity > m_hXPRune_2; // 0x1434 // MNetworkEnable int32_t m_iNetWorth[24]; // 0x1438 // MNetworkEnable float m_fRadiantWinProbability; // 0x1498 private: [[maybe_unused]] uint8_t __pad149c[0x4]; // 0x149c public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< DOTAThreatLevelInfo_t > m_ThreatLevelInfos; // 0x14a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f0 // Has VTable class CDOTA_MapTree : public CDOTA_BinaryObject { public: // Datamap fields: // void InputCutDown; // 0x0 // void InputCutDownForever; // 0x0 // void InputGrowBack; // 0x0 // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // // MNetworkVarNames "uint32 m_nID" // MNetworkVarNames "uint32 m_nValue" // MNetworkVarNames "uint32 m_nRawValue" // MNetworkVarNames "uint8 m_nValueState" // MNetworkVarNames "bool m_bValueIsMask" struct InGamePredictionData_t { private: [[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0 public: // MNetworkEnable uint32_t m_nID; // 0x28 // MNetworkEnable uint32_t m_nValue; // 0x2c // MNetworkEnable uint32_t m_nRawValue; // 0x30 // MNetworkEnable uint8_t m_nValueState; // 0x34 // MNetworkEnable bool m_bValueIsMask; // 0x35 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable // // MNetworkVarNames "bool m_bVotingClosed" // MNetworkVarNames "bool m_bAllPredictionsFinished" // MNetworkVarNames "InGamePredictionData_t m_vecPredictions" // MNetworkVarNames "LeagueID_t m_nLeagueID" class CDOTAInGamePredictionState : public CBaseEntity { public: // MNetworkEnable bool m_bVotingClosed; // 0x4c8 // MNetworkEnable // MNetworkChangeCallback "OnAllPredictionsFinished" bool m_bAllPredictionsFinished; // 0x4c9 private: [[maybe_unused]] uint8_t __pad04ca[0x6]; // 0x4ca public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< InGamePredictionData_t > m_vecPredictions; // 0x4d0 // MNetworkEnable LeagueID_t m_nLeagueID; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has VTable // Is Abstract // Has Trivial Destructor class CObstructionObject { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: int32_t m_nObstructionProperties; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has Trivial Destructor class CDotaEntityFilterFlags { public: bool m_bInvertFilter; // 0x0 bool m_bEveryUnit; // 0x1 private: [[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2 public: int32_t m_nTeamNumber; // 0x4 CUtlSymbolLarge m_UnitName; // 0x8 bool m_bIsAncient; // 0x10 bool m_bIsNeutralUnitType; // 0x11 bool m_bIsSummoned; // 0x12 bool m_bIsHero; // 0x13 bool m_bIsRealHero; // 0x14 bool m_bIsTower; // 0x15 bool m_bIsPhantom; // 0x16 bool m_bIsIllusion; // 0x17 bool m_bIsCreep; // 0x18 bool m_bIsLaneCreep; // 0x19 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x540 // Has VTable class CFilterDotaEntities : public CBaseFilter { public: CDotaEntityFilterFlags m_FilterFlags; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CDotaParticleRelay : public CBaseEntity { public: CUtlSymbolLarge m_particleSystemName; // 0x4c8 // Datamap fields: // void InputStart; // 0x0 // void InputStop; // 0x0 // void InputStopImmediate; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc58 // Has VTable // // MNetworkVarNames "int m_nTutorialState" // MNetworkVarNames "int m_nTaskProgress" // MNetworkVarNames "int m_nTaskSteps" // MNetworkVarNames "int m_nTaskSecondsRemianing" // MNetworkVarNames "int m_nUIState" // MNetworkVarNames "int m_nShopState" // MNetworkVarNames "Vector m_TargetLocation" // MNetworkVarNames "CSpeechBubbleInfo m_SpeechBubbles" // MNetworkVarNames "int m_nLocationID" // MNetworkVarNames "char m_GuideStr" // MNetworkVarNames "char m_QuickBuyStr" class CDotaTutorialNetworker : public CBaseEntity { public: // MNetworkEnable int32_t m_nTutorialState; // 0x4c8 // MNetworkEnable int32_t m_nTaskProgress; // 0x4cc // MNetworkEnable int32_t m_nTaskSteps; // 0x4d0 // MNetworkEnable int32_t m_nTaskSecondsRemianing; // 0x4d4 // MNetworkEnable int32_t m_nUIState; // 0x4d8 // MNetworkEnable int32_t m_nShopState; // 0x4dc // MNetworkEnable Vector m_TargetLocation; // 0x4e0 private: [[maybe_unused]] uint8_t __pad04ec[0x4]; // 0x4ec public: // MNetworkEnable // MNetworkTypeAlias "m_SpeechBubbles" CUtlVectorEmbeddedNetworkVar< CSpeechBubbleInfo > m_SpeechBubbles; // 0x4f0 // MNetworkEnable int32_t m_nLocationID; // 0xa50 // MNetworkEnable char m_GuideStr[256]; // 0xa54 // MNetworkEnable char m_QuickBuyStr[256]; // 0xb54 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CDotaQuestBase : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x720 // Has VTable // // MNetworkVarNames "char m_pszSubquestText" // MNetworkVarNames "bool m_bHidden" // MNetworkVarNames "bool m_bCompleted" // MNetworkVarNames "bool m_bShowProgressBar" // MNetworkVarNames "int m_nProgressBarHueShift" // MNetworkVarNames "int m_pnTextReplaceValuesCDotaSubquestBase" // MNetworkVarNames "char m_pszTextReplaceString" // MNetworkVarNames "int m_nTextReplaceValueVersion" class CDotaSubquestBase : public CBaseEntity { public: // MNetworkEnable char m_pszSubquestText[256]; // 0x4c8 // MNetworkEnable bool m_bHidden; // 0x5c8 // MNetworkEnable bool m_bCompleted; // 0x5c9 // MNetworkEnable bool m_bShowProgressBar; // 0x5ca private: [[maybe_unused]] uint8_t __pad05cb[0x1]; // 0x5cb public: // MNetworkEnable int32_t m_nProgressBarHueShift; // 0x5cc // MNetworkEnable int32_t m_pnTextReplaceValuesCDotaSubquestBase[2]; // 0x5d0 // MNetworkEnable char m_pszTextReplaceString[64]; // 0x5d8 // MNetworkEnable int32_t m_nTextReplaceValueVersion; // 0x618 char m_pszSubquestName[256]; // 0x61c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x948 // Has VTable // // MNetworkVarNames "char m_pszQuestTitle" // MNetworkVarNames "char m_pszQuestText" // MNetworkVarNames "int m_nQuestType" // MNetworkVarNames "CHandle< CDotaSubquestBase > m_hSubquests" // MNetworkVarNames "bool m_bHidden" // MNetworkVarNames "bool m_bCompleted" // MNetworkVarNames "bool m_bWinIfCompleted" // MNetworkVarNames "bool m_bLoseIfCompleted" // MNetworkVarNames "char m_pszGameEndText" // MNetworkVarNames "int m_pnTextReplaceValuesCDotaQuest" // MNetworkVarNames "char m_pszTextReplaceString" // MNetworkVarNames "int m_nTextReplaceValueVersion" class CDotaQuest : public CBaseEntity { public: // MNetworkEnable char m_pszQuestTitle[256]; // 0x4c8 // MNetworkEnable char m_pszQuestText[256]; // 0x5c8 // MNetworkEnable int32_t m_nQuestType; // 0x6c8 // MNetworkEnable CHandle< CDotaSubquestBase > m_hSubquests[8]; // 0x6cc // MNetworkEnable bool m_bHidden; // 0x6ec // MNetworkEnable bool m_bCompleted; // 0x6ed // MNetworkEnable bool m_bWinIfCompleted; // 0x6ee // MNetworkEnable bool m_bLoseIfCompleted; // 0x6ef // MNetworkEnable char m_pszGameEndText[256]; // 0x6f0 // MNetworkEnable int32_t m_pnTextReplaceValuesCDotaQuest[4]; // 0x7f0 // MNetworkEnable char m_pszTextReplaceString[64]; // 0x800 // MNetworkEnable int32_t m_nTextReplaceValueVersion; // 0x840 int32_t m_nQuestCompleteFadeAlpha; // 0x844 char m_pszQuestName[256]; // 0x848 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x738 // Has VTable class CDotaSubquestBuyItems : public CDotaSubquestBase { public: CUtlVector< char* > m_itemList; // 0x720 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x738 // Has VTable class CDotaSubquestEntityDeath : public CDotaSubquestBase { public: CUtlVector< CUtlSymbolLarge > m_entityNameList; // 0x720 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x728 // Has VTable class CDotaSubquestTutorialEvent : public CDotaSubquestBase { public: CUtlSymbolLarge m_sTutorialEvent; // 0x720 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x730 // Has VTable class CDotaSubquestPlayerStat : public CDotaSubquestBase { public: subquest_player_stat_types_t m_ePlayerStatType; // 0x720 int32_t m_nPlayerStatValue; // 0x724 int32_t m_nStartingStatOffset; // 0x728 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x730 // Has VTable class CDotaSubquestAbilityCastCount : public CDotaSubquestBase { public: int32_t m_sAbilityNameSymbol; // 0x720 int32_t m_nTargetCastCount; // 0x724 int32_t m_nCurrentCastCount; // 0x728 bool m_bRequiresChannelSuccess; // 0x72c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CDotaTutorialNPCBlocker : public CBaseEntity { public: CHandle< CDOTA_BaseNPC > m_hAura; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: CUtlSymbolLarge m_iOtherBlockerName; // 0x4d0 CHandle< CBaseEntity > m_hOtherBlocker; // 0x4d8 bool m_bEndPoint; // 0x4dc bool m_bEnabled; // 0x4dd bool m_bStartDisabled; // 0x4de bool m_bHidden; // 0x4df // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void InputToggle; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable // // MNetworkVarNames "Vector m_vecBoundsMin" // MNetworkVarNames "Vector m_vecBoundsMax" class CDOTACameraBounds : public CBaseEntity { public: // MNetworkEnable Vector m_vecBoundsMin; // 0x4c8 // MNetworkEnable Vector m_vecBoundsMax; // 0x4d4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa30 // Has VTable // // MNetworkVarNames "CSpeechBubbleInfo m_SpeechBubbles" class CSpeechBubbleManager : public CBaseEntity { public: // MNetworkEnable // MNetworkTypeAlias "m_SpeechBubbles" CUtlVectorEmbeddedNetworkVar< CSpeechBubbleInfo > m_SpeechBubbles; // 0x4c8 uint16_t m_unBubbleCount; // 0xa28 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has VTable // Has Trivial Destructor class dota_minimap_boundary : public CEmptyEntityInstance { private: [[maybe_unused]] uint8_t __pad0001[0x6]; // 0x1 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CFoWBlockerEntity : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CFoWRevealerEntity : public CBaseEntity { public: uint32_t m_unViewerTeam; // 0x4c8 int32_t m_nVisionRange; // 0x4cc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x48 // Has VTable // // MNetworkVarNames "float m_flMinX" // MNetworkVarNames "float m_flMaxX" // MNetworkVarNames "float m_flMinY" // MNetworkVarNames "float m_flMaxY" // MNetworkVarNames "FowBlockerShape_t m_fowBlockerShape" // MNetworkVarNames "bool m_bClearRegion" struct FowBlocker_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable float m_flMinX; // 0x30 // MNetworkEnable float m_flMaxX; // 0x34 // MNetworkEnable float m_flMinY; // 0x38 // MNetworkEnable float m_flMaxY; // 0x3c // MNetworkEnable FowBlockerShape_t m_fowBlockerShape; // 0x40 // MNetworkEnable bool m_bClearRegion; // 0x44 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x530 // Has VTable // // MNetworkVarNames "FowBlocker_t m_vecFowBlockers" // MNetworkVarNames "float m_flMinX" // MNetworkVarNames "float m_flMaxX" // MNetworkVarNames "float m_flMinY" // MNetworkVarNames "float m_flMaxY" // MNetworkVarNames "float m_flGridSize" class CFoWBlockerRegion : public CBaseEntity { public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< FowBlocker_t > m_vecFowBlockers; // 0x4c8 // MNetworkEnable float m_flMinX; // 0x518 // MNetworkEnable float m_flMaxX; // 0x51c // MNetworkEnable float m_flMinY; // 0x520 // MNetworkEnable float m_flMaxY; // 0x524 // MNetworkEnable float m_flGridSize; // 0x528 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AttributeBonus : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Base : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Undefined : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Ability_Draft : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_lvl15_r : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_lvl20_r : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_lvl25_r : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_lvl10_l : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_lvl15_l : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_lvl20_l : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_lvl25_l : public CDOTA_Ability_Special_Bonus_Gold_Ability_Draft { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_125 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_150 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_175 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_200 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_225 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_250 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_275 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_300 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_325 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_350 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_375 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_400 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_450 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_475 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_500 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_600 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_650 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_700 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_800 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_900 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_1000 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_125 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_150 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_175 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_200 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_225 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_250 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_275 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_300 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_350 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_400 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_500 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_600 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_700 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_800 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_1000 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Base_Attack_Rate_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_45 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_55 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_70 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_80 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_90 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_110 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_120 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_140 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_160 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_175 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_200 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_225 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Speed_250 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Corruption_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Corruption_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Corruption_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Corruption_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_130 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_140 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_150 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cleave_175 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Haste : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_TrueStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Reincarnation_200 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Reincarnation_250 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Reincarnation_300 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Block_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Block_18 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Block_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Mana_Break_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Mana_Break_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Mana_Break_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Mana_Break_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Mana_Break_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Immunity : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_16 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_HP_Regen_80 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_125 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_150 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_175 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_250 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_Amp_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Mana_Reduction_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Mana_Reduction_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Mana_Reduction_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_MP_Regen_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_Percentage_16 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Speed_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_45 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_65 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_75 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_90 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Movement_Speed_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_All_Stats_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attributes : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_And_Intelligence_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_13 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_16 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Intelligence_75 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_13 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_16 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_18 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Strength_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_13 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_16 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_80 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Agility_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Armor_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Status_Resistance_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Status_Resistance_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Status_Resistance_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Status_Resistance_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_80 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Magic_Resistance_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Day_Vision_400 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Night_Vision_400 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Night_Vision_500 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Night_Vision_600 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Night_Vision_800 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Night_Vision_1000 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Vision_200 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_45 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Base_Damage_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_16 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_18 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_45 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_55 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_65 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_70 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_75 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_80 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_90 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_120 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_150 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_160 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_200 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_250 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_251 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_252 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Damage_400 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_75 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_125 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_150 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_175 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_200 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_250 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_275 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_300 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_325 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Attack_Range_400 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_75 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_125 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_150 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_175 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_200 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_225 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_250 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_275 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_300 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_325 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_350 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cast_Range_400 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_16 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_18 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Amplify_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Cooldown_Reduction_65 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_45 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Respawn_Reduction_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_90 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_120 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_150 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_180 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_210 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_240 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_300 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Gold_Income_420 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_16 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Evasion_75 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_13 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Spell_Lifesteal_70 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_18 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Lifesteal_100 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_20_Bash_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_24_Crit_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_20_Crit_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_30_Crit_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_20_Crit_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_50_Crit_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_15 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_20 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_25 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_30 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_35 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_40 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_50 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Exp_Boost_60 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Queen_Of_Pain_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Broodmother_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Broodmother_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Broodmother_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Broodmother_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Broodmother_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lone_Druid_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wisp_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Techies : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Techies_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Techies_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Techies_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Techies_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Arc_Warden_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Invoker_13 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ancient_Apparition_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Gyrocopter_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Legion_Commander_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pugna_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pugna_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pugna_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pugna_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pugna_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pugna_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Windranger_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Death_Prophet_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sniper_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sniper_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sniper_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sniper_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sniper_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sniper_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Monkey_King_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Riki_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tusk : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tusk_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tusk_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tusk_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tusk_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tusk_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tusk_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Medusa : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Medusa_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Medusa_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Medusa_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Medusa_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ogre_Magi_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Silencer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Silencer_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Silencer_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Silencer_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Silencer_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Silencer_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Silencer_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Elder_Titan : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Elder_Titan_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Elder_Titan_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Elder_Titan_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ember_Spirit_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lifestealer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lifestealer_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slark : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slark_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slark_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slark_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slark_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slark_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slark_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spectre : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spectre_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spectre_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spectre_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spectre_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spectre_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Spirit_Breaker_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Storm_Spirit_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tidehunter : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tidehunter_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tinker : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tinker_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tinker_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tinker_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tinker_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tinker_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tinker_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Troll_Warlord_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Viper_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Viper_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Viper_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Viper_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Viper_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Viper_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Brewmaster : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Brewmaster_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Luna_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Luna_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Luna_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Luna_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Luna_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Luna_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Luna_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Luna_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Faceless_Void_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nyx : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nyx_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nyx_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nyx_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nyx_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nyx_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Weaver_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Weaver_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Weaver_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Weaver_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Weaver_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Weaver_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ursa : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ursa_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ursa_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ursa_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ursa_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ursa_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ursa_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Ursa_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lycan_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lycan_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lycan_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lycan_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lycan_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lycan_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lycan_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lycan_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bristleback : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bristleback_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bristleback_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bristleback_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Abaddon : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Abaddon_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Abaddon_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Abaddon_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Abaddon_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Alchemist : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Alchemist_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Alchemist_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Alchemist_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Alchemist_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Alchemist_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Juggernaut : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Juggernaut_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Juggernaut_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Juggernaut_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Juggernaut_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Winter_Wyvern_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Terrorblade : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Terrorblade_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Terrorblade_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Terrorblade_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Terrorblade_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phoenix_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phoenix_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phoenix_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phoenix_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phoenix_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phoenix_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phoenix_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phoenix_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enchantress_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enchantress_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enchantress_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enchantress_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enchantress_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Wraith_King_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Kunkka : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Kunkka_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Kunkka_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Kunkka_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Kunkka_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Kunkka_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Kunkka_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bloodseeker_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earth_Spirit_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Timbersaw : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Timbersaw_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Timbersaw_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Timbersaw_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Huskar : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Huskar_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Huskar_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Huskar_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Huskar_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Huskar_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Huskar_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Naga_Siren_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sand_King : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sand_King_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sand_King_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sand_King_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sand_King_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sand_King_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sand_King_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sand_King_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Demon_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dragon_Knight_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Morphling_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bane_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nevermore_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nevermore_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nevermore_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nevermore_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nevermore_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Nevermore_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Templar_Assassin_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Crystal_Maiden_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Doom_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Vengeful_Spirit_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Venomancer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Venomancer_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Venomancer_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Venomancer_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Venomancer_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Venomancer_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Venomancer_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Venomancer_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earthshaker : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Earthshaker_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Shadow_Shaman_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Warlock_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dazzle_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dazzle_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dazzle_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dazzle_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dazzle_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Visage_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Visage_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Visage_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Visage_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Visage_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Visage_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Visage_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Visage_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Omniknight_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Omniknight_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Omniknight_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Omniknight_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Omniknight_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Omniknight_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Omniknight_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Necrophos : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Necrophos_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Necrophos_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Necrophos_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Necrophos_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Necrophos_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Antimage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Antimage_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Antimage_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Antimage_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Antimage_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Antimage_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Antimage_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Antimage_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Mirana_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Mirana_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Mirana_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Mirana_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Mirana_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Mirana_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Mirana_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bounty_Hunter_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Treant_13 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pangolier : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pangolier_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pangolier_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pangolier_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pangolier_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pangolier_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pangolier_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Drow_Ranger_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // Has Trivial Destructor class sPlayerSnapshot { public: AbilityID_t m_nItemAbilityID[10]; // 0x0 float m_fGameTime; // 0x28 uint8_t unKills; // 0x2c uint8_t unDeaths; // 0x2d uint8_t unAssists; // 0x2e uint8_t unLevel; // 0x2f }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9e0 // Has VTable // // MNetworkVarNames "int m_rgRadiantTotalEarnedGold" // MNetworkVarNames "int m_rgDireTotalEarnedGold" // MNetworkVarNames "int m_rgRadiantTotalEarnedXP" // MNetworkVarNames "int m_rgDireTotalEarnedXP" // MNetworkVarNames "int m_rgRadiantNetWorth" // MNetworkVarNames "int m_rgDireNetWorth" // MNetworkVarNames "GameTime_t m_flTotalEarnedGoldStartTime" // MNetworkVarNames "GameTime_t m_flTotalEarnedGoldEndTime" // MNetworkVarNames "int m_nGoldGraphVersion" // MNetworkVarNames "int m_rgRadiantWinChance" class CDOTASpectatorGraphManager { private: [[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0 public: // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x28 bool m_bTrackingTeamStats; // 0x50 private: [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: GameTime_t m_flStartTime; // 0x54 // MNetworkEnable int32_t m_rgRadiantTotalEarnedGold[64]; // 0x58 // MNetworkEnable int32_t m_rgDireTotalEarnedGold[64]; // 0x158 // MNetworkEnable int32_t m_rgRadiantTotalEarnedXP[64]; // 0x258 // MNetworkEnable int32_t m_rgDireTotalEarnedXP[64]; // 0x358 // MNetworkEnable int32_t m_rgRadiantNetWorth[64]; // 0x458 // MNetworkEnable int32_t m_rgDireNetWorth[64]; // 0x558 // MNetworkEnable GameTime_t m_flTotalEarnedGoldStartTime; // 0x658 // MNetworkEnable GameTime_t m_flTotalEarnedGoldEndTime; // 0x65c // MNetworkEnable int32_t m_nGoldGraphVersion; // 0x660 // MNetworkEnable int32_t m_rgRadiantWinChance[64]; // 0x664 private: [[maybe_unused]] uint8_t __pad0764[0x4]; // 0x764 public: CountdownTimer m_TeamStatsUpdateTimer; // 0x768 CountdownTimer m_HeroInventorySnapshotTimer; // 0x780 CUtlVector< sPlayerSnapshot > m_vecPlayerSnapshots[24]; // 0x798 int32_t m_event_dota_player_killed; // 0x9d8 int32_t m_event_server_pre_shutdown; // 0x9dc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable // // MNetworkVarNames "CDOTASpectatorGraphManager * m_pGraphManager" class CDOTASpectatorGraphManagerProxy : public CBaseEntity { public: // MNetworkEnable // MNetworkTypeAlias "CDOTASpectatorGraphManager*" CDOTASpectatorGraphManager* m_pGraphManager; // 0x4c8 // Static fields: static CDOTASpectatorGraphManagerProxy* &Get_s_pDotaSpectatorGraphProxy(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTASpectatorGraphManagerProxy")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // Has VTable // // MNetworkVarNames "int m_nGridX" // MNetworkVarNames "int m_nGridY" // MNetworkVarNames "int m_nRadius" // MNetworkVarNames "int8 m_nViewerType" // MNetworkVarNames "bool m_bObstructedVision" // MNetworkVarNames "bool m_bValid" struct TempViewerInfo_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable // MNetworkChangeCallback "OnFieldChanged" int32_t m_nGridX; // 0x30 // MNetworkEnable // MNetworkChangeCallback "OnFieldChanged" int32_t m_nGridY; // 0x34 // MNetworkEnable // MNetworkChangeCallback "OnFieldChanged" int32_t m_nRadius; // 0x38 // MNetworkEnable // MNetworkChangeCallback "OnFieldChanged" int8_t m_nViewerType; // 0x3c // MNetworkEnable // MNetworkChangeCallback "OnFieldChanged" bool m_bObstructedVision; // 0x3d // MNetworkEnable // MNetworkChangeCallback "OnFieldChanged" bool m_bValid; // 0x3e // MNetworkDisable bool m_bDirty; // 0x3f // MNetworkDisable GameTime_t flEndTime; // 0x40 // MNetworkDisable int32_t nFoWID; // 0x44 // MNetworkDisable CHandle< CBaseEntity > hOwner; // 0x48 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable // // MNetworkVarNames "uint32 m_FoWTempViewerVersion" // MNetworkVarNames "TempViewerInfo_t m_TempViewerInfo" class CDOTAFogOfWarTempViewers : public CBaseEntity { public: // MNetworkEnable uint32_t m_FoWTempViewerVersion; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: // MNetworkEnable CUtlVectorEmbeddedNetworkVar< TempViewerInfo_t > m_TempViewerInfo; // 0x4d0 GameTime_t m_flEndTimeMin; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Consumable_Hidden : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Throw_Snowball : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Throw_Coal : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Healing_Campfire : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ShootFirework : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Throw_Snowball : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Summon_Snowman : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Seasonal_Summon_Penguin : public CDOTABaseAbility { public: int32_t spawn_offset; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Decorate_Tree : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Festive_Firework : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Firecrackers : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Summon_Dragon : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Summon_CNY_Tree : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Summon_CNY_Balloon : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_Summon_TI9_Balloon : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_Seasonal_TI9_Banner : public CDOTABaseAbility { public: CUtlVectorFixedGrowable< CHandle< CBaseEntity > > m_vecBanners; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_TI9_Instruments : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Seasonal_TI9_Shovel : public CDOTABaseAbility { public: Vector m_vChannelPos; // 0x588 bool m_bIsUnderwater; // 0x594 private: [[maybe_unused]] uint8_t __pad0595[0x3]; // 0x595 public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_TI9_Monkey : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_PartyHat : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has VTable // Is Abstract class CDOTA_ActionRunner { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MNetworkDisable CModifierParams* m_pEventContext; // 0x8 // MNetworkDisable CDOTA_BaseNPC* m_pCaster; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lesser_NightCrawler_Pounce : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Zombie_Berserk : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Corspselord_Revive : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Slithereen_Riptide : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5d0 // Has VTable class CDOTA_Ability_Creature_Fire_Breath : public CDOTABaseAbility { public: int32_t speed; // 0x588 int32_t projectile_count; // 0x58c float rotation_angle; // 0x590 float damage; // 0x594 float radius; // 0x598 private: [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c public: CountdownTimer ctTimer; // 0x5a0 Vector m_vecStartRot; // 0x5b8 Vector m_vecEndRot; // 0x5c4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5d0 // Has VTable class CDOTA_Ability_Creature_Ice_Breath : public CDOTABaseAbility { public: int32_t speed; // 0x588 int32_t projectile_count; // 0x58c float rotation_angle; // 0x590 float damage; // 0x594 float radius; // 0x598 float slow_duration; // 0x59c CountdownTimer ctTimer; // 0x5a0 Vector m_vecStartRot; // 0x5b8 Vector m_vecEndRot; // 0x5c4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Creature_IceSlam : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_GreaterClarity : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_UpgradedMortar : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_UpgradedBarricade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BagOfGold : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AghsFort_Tower_BlastWave : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 float duration; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Aghsfort_TempBuff_CorpseExplosion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Aghsfort_Reward_HPAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Aghsfort_Reward_CritAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Aghsfort_Reward_MagicResistAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Aghsfort_Reward_ArmorAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_Ascension_PlasmaField : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ascension_Bulwark : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ascension_AcidBlood : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_Ascension_Firefly : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AghsFort_Ascension_Silence : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_Ascension_MagneticField : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AghsFort_Ascension_Invis : public CDOTABaseAbility { public: float warning_duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Morty_Hop : public CDOTABaseAbility { public: float max_distance; // 0x588 Vector m_vTarget; // 0x58c int32_t m_iTrackerProjectile; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Morty_Hop_Launch : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_ExplosiveBarrel : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x658 // Has VTable class CDOTA_Ability_AghsFort_Ravage_Potion : public CDOTA_Item { public: CUtlVector< CHandle< CBaseEntity > > m_hEntsHit; // 0x630 int32_t damage; // 0x648 float duration; // 0x64c float spend_charge_delay; // 0x650 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x650 // Has VTable class CDOTA_Ability_AghsFort_Dragon_Potion : public CDOTA_Item { public: int32_t bonus_movement_speed; // 0x630 int32_t bonus_attack_damage; // 0x634 int32_t bonus_attack_range; // 0x638 int32_t magic_resistance; // 0x63c int32_t model_scale; // 0x640 int32_t skin_number; // 0x644 bool flying_movement; // 0x648 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Ability_AghsFort_Arcanist_Potion : public CDOTA_Item { public: int32_t cooldown_reduction_pct; // 0x630 int32_t manacost_reduction_pct; // 0x634 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Ability_AghsFort_EchoSlamPotion : public CDOTA_Item { public: int32_t echo_slam_damage_range; // 0x630 int32_t echo_slam_echo_search_range; // 0x634 int32_t echo_slam_echo_range; // 0x638 int32_t echo_slam_echo_damage; // 0x63c int32_t echo_slam_initial_damage; // 0x640 float spend_charge_delay; // 0x644 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Ability_AghsFort_ShadowWaveEffectPotion : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_AghsFort_RefresherOrb_Shard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Aghsfort_Minor_Stats_Upgrade : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Aghsfort_BootsOfTravel : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Aghsfort_BootsOfTravel_2 : public CDOTA_Item_Aghsfort_BootsOfTravel { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_RestorativeFlower : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_AghsFort_StonehallGeneral_OverwhelmingOdds : public CDOTABaseAbility { public: int32_t max_steps; // 0x588 Vector m_vTarget; // 0x58c Vector m_vDir; // 0x598 int32_t m_nSteps; // 0x5a4 GameTime_t m_flChannelStartTime; // 0x5a8 ParticleIndex_t m_nFXIndex; // 0x5ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AghsFort_Spectre_ActiveDispersion : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 float duration; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_AghsFort_RockGolem_Smash : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 Vector m_vTargetLoc; // 0x58c private: [[maybe_unused]] uint8_t __pad0598[0x8]; // 0x598 public: int32_t radius; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AghsFort_Creature_Phoenix_FireSpirits : public CDOTABaseAbility { public: int32_t hp_cost_perc; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_AghsFort_Creature_Phoenix_LaunchFireSpirit : public CDOTABaseAbility { public: int32_t spirit_speed; // 0x588 float duration; // 0x58c int32_t radius; // 0x590 int32_t hp_cost_perc; // 0x594 ParticleIndex_t m_nFXIndex; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AghsFort_Creature_Phoenix_Supernova : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PudgeMiniboss_HatefulStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PudgeMiniboss_ArmorCorruption : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_AghsFort_Wave_Blast : public CDOTABaseAbility { public: int32_t damage; // 0x588 float knockback_duration; // 0x58c float disarm_duration; // 0x590 private: [[maybe_unused]] uint8_t __pad0594[0x4]; // 0x594 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x598 ParticleIndex_t m_nPreviewFX; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_Waveblaster_Leap : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_AghsFort_Creature_Impale : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 int32_t width; // 0x58c float duration; // 0x590 int32_t length; // 0x594 int32_t speed; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_Creature_SpikedCarapace : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Creature_Flamestrike : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_AghsFort_DragonKnight_BreatheFire : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 int32_t start_radius; // 0x58c int32_t end_radius; // 0x590 Vector m_vStartPos; // 0x594 GameTime_t m_fStartTime; // 0x5a0 float m_fTotalTime; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_Gyrocopter_Multi_Homing_Missile : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_PineCone_ShieldBash : public CDOTABaseAbility { public: ParticleIndex_t m_nPreviewFX; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable // // MNetworkVarNames "DotaTreeId_t m_nAcornTree" class CDOTA_Ability_PineCone_AcornShot : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x20]; // 0x588 public: // MNetworkEnable uint32_t m_nAcornTree; // 0x5a8 float projectile_speed; // 0x5ac float bounce_delay; // 0x5b0 int32_t bounce_range; // 0x5b4 int32_t bounce_count; // 0x5b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_Lifestealer_Enraged_Pulse : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f0 // Has VTable class CDOTA_Ability_Aghanim_UrnUpheaval : public CDOTABaseAbility { public: Vector m_vPosition; // 0x588 float aoe; // 0x594 float slow_rate; // 0x598 float slow_rate_duration; // 0x59c float duration; // 0x5a0 float max_slow; // 0x5a4 float burn_damage; // 0x5a8 float m_flCurrentSlow; // 0x5ac ParticleIndex_t m_nFXIndex; // 0x5b0 private: [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CountdownTimer m_SlowTimer; // 0x5b8 CountdownTimer m_timer; // 0x5d0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_UpheavalUrn_Reincarnation : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghanimsFortress_SkeletonKing_VampiricAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hPoisonedUnits; // 0x588 int32_t radius; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison_Release : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "EHANDLE m_hShackleTarget" class CDOTA_Ability_AghsFort_ShadowShaman_Shackles : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hShackleTarget; // 0x588 ParticleIndex_t nShackleFXIndex; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_Aghanim_Spear : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x588 CUtlVector< int32 > m_vecProjectileHandles; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05b8[0x8]; // 0x5b8 public: Vector m_vTarget; // 0x5c0 Vector m_vSourcePosition; // 0x5cc int32_t damage; // 0x5d8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Aghsfort_Wildwing_Tornado_Blast : public CDOTABaseAbility { public: float disable_duration; // 0x588 float damage; // 0x58c ParticleIndex_t m_nPreviewFX; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_TreantMiniboss_NaturesGuise : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AghsFort_Creature_Venomancer_PoisonNova : public CDOTABaseAbility { public: ParticleIndex_t m_nFXPreview; // 0x588 int32_t radius; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_AghsFort_Ability_Creature_Venomancer_PoisonSting : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Aghsfort_Aziyog_Underlord_Firestorm : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Aghsfort_Aziyog_Underlord_Portal_Warp : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTarget; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Aghsfort_Aziyog_Underlord_Dark_Portal : public CDOTABaseAbility { public: float duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Aghsfort_Ability_CrystalMaiden_CrystalNova : public CDOTABaseAbility { public: int32_t nova_damage; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Aghsfort_AbilityCrystalMaiden_FreezingField : public CDOTABaseAbility { public: ParticleIndex_t m_nWarningFX; // 0x588 ParticleIndex_t m_nRadiusFX; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Aghsfort_Ability_Creature_Magnus_Push_Skewer : public CDOTABaseAbility { public: int32_t skewer_radius; // 0x588 int32_t skewer_speed; // 0x58c int32_t range; // 0x590 int32_t tree_radius; // 0x594 int32_t m_nProjectileID; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Aghsfort_Ability_Hoodwink_HuntersBoomerang : public CDOTABaseAbility { public: int32_t min_distance; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Aghsfort_Pugna_Grandmaster_NetherWard : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AghsFort_AssaultCaptain_SearingChains : public CDOTABaseAbility { public: ParticleIndex_t m_nWarningFX; // 0x588 ParticleIndex_t m_nRadiusFX; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AghsFort_AssaultCaptain_SunRay : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_AghsFort_TrapRoom_Hookshot : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 Vector m_vProjectileVelocity; // 0x58c bool m_bRetract; // 0x598 private: [[maybe_unused]] uint8_t __pad0599[0xb]; // 0x599 public: CHandle< CBaseEntity > m_hSourceCaster; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e8 // Has VTable class CDOTA_AghsFort_BossPreview : public CBaseEntity { public: CUtlSymbolLarge m_strBossUnit; // 0x4c8 CUtlSymbolLarge m_strModelName; // 0x4d0 float m_flBossModelScale; // 0x4d8 float m_flExtraModelScale; // 0x4dc int32_t m_nEncounterType; // 0x4e0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable // // MNetworkVarNames "CHandle m_hTarget" class CDOTA_Ability_AghsFort_Capture : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hTarget; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CDOTA_Buff* m_pMyBuff; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Plus_HighFive : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_Plus_GuildBanner : public CDOTABaseAbility { public: CUtlVectorFixedGrowable< CHandle< CBaseEntity > > m_vecBanners; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_TI11_BubbleGun : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_TI11_RockPaperScissors : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable // Is Abstract class CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_TI11_Rock : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_TI11_Paper : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Seasonal_TI11_Scissors : public CDOTA_Ability_Seasonal_TI11_RockPaperScissors_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Seasonal_TI11_Balloon : public CDOTABaseAbility { public: float charge_use_interval; // 0x588 float max_usable_charges; // 0x58c GameTime_t m_flLastChargeUseTime; // 0x590 CHandle< CBaseEntity > m_hBalloon; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Seasonal_TI11_Duel : public CDOTABaseAbility { public: float model_scale; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Seasonal_TI11_CongaLine : public CDOTABaseAbility { public: float max_duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xe8 // Has VTable // // MNetworkVarNames "bool m_bIsValid" // MNetworkVarNames "string_t m_iszPlayerName" // MNetworkVarNames "int m_iPlayerTeam" // MNetworkVarNames "bool m_bFullyJoinedServer" // MNetworkVarNames "bool m_bFakeClient" // MNetworkVarNames "bool m_bIsBroadcaster" // MNetworkVarNames "uint32 m_iBroadcasterChannel" // MNetworkVarNames "uint32 m_iBroadcasterChannelSlot" // MNetworkVarNames "bool m_bIsBroadcasterChannelCameraman" // MNetworkVarNames "int m_iConnectionState" // MNetworkVarNames "uint64 m_iPlayerSteamID" // MNetworkVarNames "DOTATeam_t m_eCoachTeam" // MNetworkVarNames "PlayerID_t m_vecPrivateCoachPlayerIDs" // MNetworkVarNames "CoachRating_t m_unCoachRating" // MNetworkVarNames "DOTATeam_t m_eLiveSpectatorTeam" // MNetworkVarNames "int m_nLiveSpectatorSpectatedHeroIndex" // MNetworkVarNames "bool m_bIsPlusSubscriber" // MNetworkVarNames "bool m_bWasMVPLastGame" // MNetworkVarNames "CavernCrawlMapVariant_t m_nCavernCrawlMapVariant" // MNetworkVarNames "int m_eAccoladeType" // MNetworkVarNames "uint64 m_unAccoladeData" // MNetworkVarNames "int m_iRankTier" // MNetworkVarNames "int m_iTitle" // MNetworkVarNames "uint64 m_unFavTeamPacked" // MNetworkVarNames "CPlayerSlot m_nPlayerSlot" // MNetworkVarNames "bool m_bIsBot" // MNetworkVarNames "bool m_bHasNeutralTier" // MNetworkVarNames "bool m_bHasRedeemedNeutralTier" // MNetworkVarNames "int m_nCommLevel" // MNetworkVarNames "int m_nBehaviorLevel" // MNetworkVarNames "float m_flLastCommsTime" struct PlayerResourcePlayerData_t { private: [[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0 public: // MNetworkEnable bool m_bIsValid; // 0x30 private: [[maybe_unused]] uint8_t __pad0031[0x7]; // 0x31 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerNamesChanged" CUtlSymbolLarge m_iszPlayerName; // 0x38 // MNetworkEnable // MNetworkChangeCallback "OnTeamChanged" int32_t m_iPlayerTeam; // 0x40 // MNetworkEnable bool m_bFullyJoinedServer; // 0x44 // MNetworkEnable // MNetworkChangeCallback "OnFakeClientChanged" bool m_bFakeClient; // 0x45 // MNetworkEnable bool m_bIsBroadcaster; // 0x46 private: [[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47 public: // MNetworkEnable uint32_t m_iBroadcasterChannel; // 0x48 // MNetworkEnable uint32_t m_iBroadcasterChannelSlot; // 0x4c // MNetworkEnable bool m_bIsBroadcasterChannelCameraman; // 0x50 private: [[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerConnectionStateChanged" int32_t m_iConnectionState; // 0x54 // MNetworkEnable // MNetworkEncoder "fixed64" // MNetworkChangeCallback "OnPlayerSteamIDsChanged" uint64_t m_iPlayerSteamID; // 0x58 // MNetworkEnable DOTATeam_t m_eCoachTeam; // 0x60 private: [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 public: // MNetworkEnable // MNetworkChangeCallback "OnPlayerCoachedPlayerIDsChanged" CNetworkUtlVectorBase< PlayerID_t > m_vecPrivateCoachPlayerIDs; // 0x68 // MNetworkEnable uint32_t m_unCoachRating; // 0x80 // MNetworkEnable DOTATeam_t m_eLiveSpectatorTeam; // 0x84 // MNetworkEnable int32_t m_nLiveSpectatorSpectatedHeroIndex; // 0x88 // MNetworkEnable bool m_bIsPlusSubscriber; // 0x8c // MNetworkEnable bool m_bWasMVPLastGame; // 0x8d // MNetworkEnable CavernCrawlMapVariant_t m_nCavernCrawlMapVariant; // 0x8e private: [[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f public: // MNetworkEnable int32_t m_eAccoladeType[3]; // 0x90 private: [[maybe_unused]] uint8_t __pad009c[0x4]; // 0x9c public: // MNetworkEnable uint64_t m_unAccoladeData[3]; // 0xa0 // MNetworkEnable int32_t m_iRankTier; // 0xb8 // MNetworkEnable int32_t m_iTitle; // 0xbc // MNetworkEnable uint64_t m_unFavTeamPacked; // 0xc0 // MNetworkEnable CPlayerSlot m_nPlayerSlot; // 0xc8 // MNetworkEnable bool m_bIsBot; // 0xcc // MNetworkEnable bool m_bHasNeutralTier[5]; // 0xcd // MNetworkEnable bool m_bHasRedeemedNeutralTier[5]; // 0xd2 private: [[maybe_unused]] uint8_t __pad00d7[0x1]; // 0xd7 public: // MNetworkEnable int32_t m_nCommLevel; // 0xd8 // MNetworkEnable int32_t m_nBehaviorLevel; // 0xdc // MNetworkEnable float m_flLastCommsTime; // 0xe0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct CavernCrawlPathID_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CavernCrawlPathID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2 // Has Trivial Destructor struct DOTACavernCrawlMapResult_t { public: CavernCrawlPathID_t m_nCompletedPathID; // 0x0 CavernCrawlRoomID_t m_nClaimedRoomID; // 0x1 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct CavernCrawlRewardType_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CavernCrawlRewardType_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 struct CavernCrawlReward_t { public: uint32_t m_nActionID; // 0x0 CUtlString m_rewardName; // 0x8 CavernCrawlItemType_t m_nItemType; // 0x10 private: [[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11 public: CUtlString m_locString; // 0x18 CUtlString m_tooltipString; // 0x20 CUtlString m_image; // 0x28 CavernCrawlRewardType_t m_nStyleUnlockRewardType; // 0x30 uint8_t m_nPriority; // 0x31 style_index_t m_nBundleItemDefStyle; // 0x32 bool m_bImageIsBundleItemDef; // 0x33 bool m_bCannotBeReplacedWithUltraRareReward; // 0x34 bool m_bIsUltraRareReward; // 0x35 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Constructor // Has Trivial Destructor struct CavernCrawlRoom_t { public: Vector2D m_vecPosition; // 0x0 char* m_pCSSClass; // 0x8 float m_flRoomRadius; // 0x10 bool m_bAlwaysVisible; // 0x14 bool m_bStartingRoom; // 0x15 bool m_bFinalTreasure; // 0x16 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Destructor struct CavernCrawlPath_t { public: CavernCrawlRoomID_t m_nStartingRoomID; // 0x0 CavernCrawlRoomID_t m_nEndingRoomID; // 0x1 private: [[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2 public: char* m_pCSSClass; // 0x8 bool m_bCannotBeSwapped; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct BlessingTypeID_t { public: int32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("BlessingTypeID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct BlessingID_t { public: int32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("BlessingID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // // MGetKV3ClassDefaults // MVDataOutlinerIconExpr // MVDataAnonymousNode struct BlessingPath_t { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessings/*)" CUtlString Node1; // 0x8 private: [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessings/*)" CUtlString Node2; // 0x18 private: [[maybe_unused]] uint8_t __pad0020[0x4]; // 0x20 public: // MPropertyDescription "This edge only allows unlocks in the direction of the arrow." bool bOneWay; // 0x24 private: [[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25 public: // MPropertyAttributeRange "-1 1" // MPropertyDescription "0 = line, + = curve to the 'right' from node 1 to node 2, - = curve left" float flCircleInvRadius; // 0x28 // MPropertyDescription "path particle color" Color color; // 0x2c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x198 // // MGetKV3ClassDefaults // MVDataRoot // MVDataSingleton // MVDataPreviewWidget // MCustomFGDMetadata class CDOTALabyrinthBlessingsMap { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CUtlString m_strBlessingEventAction; // 0x8 private: [[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10 public: // MPropertyAttributeEditor "locked_int()" BlessingTypeID_t m_nNextBlessingTypeID; // 0x18 // MPropertyAttributeEditor "locked_int()" BlessingID_t m_nNextBlessingID; // 0x1c // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString m_UnlockHeroBlessingType; // 0x20 private: [[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28 public: CUtlVector< CUtlString > m_vecHeroNames; // 0x30 private: [[maybe_unused]] uint8_t __pad0048[0x18]; // 0x48 public: int32_t m_nNumStartingHeroesUnlocked; // 0x60 private: [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 public: // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString m_UnlockLegacyHeroBlessingType; // 0x68 private: [[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70 public: CUtlVector< CUtlString > m_vecLegacyHeroNames; // 0x78 private: [[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90 public: int32_t m_nNumStartingLegacyHeroesUnlocked; // 0xa8 private: [[maybe_unused]] uint8_t __pad00ac[0x4]; // 0xac public: // MVDataPromoteField CUtlDict< BlessingType_t, F( size=1 ) > m_mapBlessingTypes; // 0xb0 private: [[maybe_unused]] uint8_t __pad00d8[0x40]; // 0xd8 public: // MVDataPromoteField CUtlDict< Blessing_t, F( size=1 ) > m_mapBlessings; // 0x118 private: [[maybe_unused]] uint8_t __pad0140[0x28]; // 0x140 public: // MVDataPromoteField CUtlVector< BlessingPath_t > m_vecPaths; // 0x168 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // // MGetKV3ClassDefaults // MVDataOutlinerIconExpr struct BlessingType_t { public: // MVDataUniqueMonotonicInt "m_nNextBlessingTypeID" // MPropertyAttributeEditor "locked_int()" BlessingTypeID_t nID; // 0x0 CPanoramaImageName szIconImage; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // // MGetKV3ClassDefaults // MVDataOutlinerIconExpr struct Blessing_t { public: // MVDataUniqueMonotonicInt "m_nNextBlessingID" // MPropertyAttributeEditor "locked_int()" BlessingID_t nID; // 0x0 // MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)" CUtlString BlessingType; // 0x8 private: [[maybe_unused]] uint8_t __pad0010[0x4]; // 0x10 public: // MPropertyDescription "fragment cost" int32_t nCost; // 0x14 // MPropertyDescription "number of grants of action to give" int32_t nValue; // 0x18 // MPropertyDescription "can you unlock this node without owning any connected nodes?" bool bStartNode; // 0x1c private: [[maybe_unused]] uint8_t __pad001d[0xb]; // 0x1d public: Vector2D vecPos; // 0x28 // MPropertyAttributeRange "0 10" float flSize; // 0x30 // MPropertyDescription "node color" Color color; // 0x34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct BlessingPathID_t { public: int32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("BlessingPathID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct TrophyLevel_t { public: // MPropertyDescription "the score at which this level is unlocked" uint32_t m_nScore; // 0x0 // MPropertyDescription "points to award for achieving this trophy level" int32_t m_nBadgePoints; // 0x4 // MPropertyDescription "the image used to represent this level" CPanoramaImageName m_sImage; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x68 // // MGetKV3ClassDefaults // MVDataRoot class CDOTATrophyDefinition { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MPropertyDescription "unique integer ID of this trophy" // MVDataUniqueMonotonicInt "_editor/next_trophy_id" // MPropertyAttributeEditor "locked_int()" uint16_t m_nID; // 0x8 // MPropertyDescription "is this trophy still obtainable? This way we can have different presentations based on past and current trophies" bool m_bObtainable; // 0xa // MPropertyDescription "should we render a progrss bar of progress towards the next tier" bool m_bShowProgressBar; // 0xb // MPropertyDescription "should we show the popup when you earn the first tier of this trophy" bool m_bShowInitialEarn; // 0xc private: [[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd public: // MPropertyDescription "the date this trophy was introduced (YYYY-MM-DD or YYYY-MM-DD hh:mm:ss)" CUtlString m_sCreationDate; // 0x10 private: [[maybe_unused]] uint8_t __pad0018[0x4]; // 0x18 public: // MPropertyDescription "how many badge points to grant for each increment" // MPropertyHideField uint32_t m_nBadgePointsPerUnit; // 0x1c // MPropertyDescription "how many units need to be leveled up in order to get the badge point grant" // MPropertyHideField uint32_t m_nUnitsPerBadgePoint; // 0x20 // MPropertyDescription "the cutoff for where badge points stop granting (0 is disable this limit)" // MPropertyHideField uint32_t m_nMaxUnitsForBadgePoints; // 0x24 // MPropertyDescription "higher sort tiers come first in presentation" // MPropertyHideField uint32_t m_nSortTier; // 0x28 private: [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MPropertyDescription "localization string ID to use for the user facing category trophy belongs to" CUtlString m_sLocCategory; // 0x30 // MPropertyDescription "localization string ID to use for the user facing name of this trophy" CUtlString m_sLocName; // 0x38 // MPropertyDescription "localization string ID to use for the user facing descriptiontrophy" CUtlString m_sLocDescription; // 0x40 // MPropertyDescription "pluralizable localization string ID to use for the user facing unit to display on the trophy tooltip (e.g. 1 Challenge Completed / 3 Challenges Completed)" CUtlString m_sLocUnitsPluralizable; // 0x48 // MPropertyAutoExpandSelf CUtlVector< TrophyLevel_t > m_vecLevels; // 0x50 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // // MGetKV3ClassDefaults // MVDataRoot class CDOTAFeaturedGamemodeDefinition { private: [[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0 public: // MPropertyDescription "unique integer ID of this weekly featured game mode" // MVDataUniqueMonotonicInt "_editor/next_featured_gamemode_id" // MPropertyAttributeEditor "locked_int()" uint16_t m_nID; // 0x18 private: [[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a public: // MPropertyDescription "Game Mode; use DOTA_GAMEMODE_EVENT for custom games and include custom game name" DOTA_GameMode m_eGameMode; // 0x1c // MPropertyDescription "custom game addon name if any; references event_games.txt" CUtlString m_sCustomGame; // 0x20 // MPropertyDescription "shards per win" int32_t m_nShardsPerWin; // 0x28 // MPropertyDescription "shards per loss" int32_t m_nShardsPerLoss; // 0x2c // MPropertyDescription "the date/time this mode starts (YYYY-MM-DD hh:mm:ss) UTC" CUtlString m_sStartTime; // 0x30 private: [[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38 public: // MPropertyDescription "the date/time this mode ends (YYYY-MM-DD hh:mm:ss) UTC" CUtlString m_sEndTime; // 0x40 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x210 // // MGetKV3ClassDefaults // MVDataRoot class SPingWheelMessageDefinition { private: [[maybe_unused]] uint8_t __pad0000[0xc]; // 0x0 public: // MPropertyDescription "unique integer ID of this ping wheel message" // MVDataUniqueMonotonicInt "_editor/next_ping_wheel_id" // MPropertyAttributeEditor "locked_int()" PingWheelMessageID_t nID; // 0xc // MPropertyDescription "localization string ID for name of ping" CUtlString sLocName; // 0x10 // MPropertyDescription "Particle system of ping effect" CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > sParticle; // 0x18 // MPropertyDescription "Particle system of ping effect when targetting an npc (optional)" CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > sParticleTarget; // 0xf8 // MPropertyDescription "Color of ping effect. Leave default to use pinging player color." // MPropertyColorPlusAlpha Color color; // 0x1d8 private: [[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc public: // MPropertyDescription "Image shown while customizing ping wheel" CPanoramaImageName sImage; // 0x1e0 // MPropertyDescription "Sound played when pinging" // MPropertyCustomFGDType "sound" CUtlString sSound; // 0x1f0 // MPropertyDescription "localization string ID for chat message when pinging" CUtlString sChat; // 0x1f8 // MPropertyDescription "Multiplier to apply to 3 second base duration (dota_minimap_ping_duration)" float fDurationMultiplier; // 0x200 // MPropertyDescription "Event for tracking expiration. See EEvent enum" EEvent eUnlockEvent; // 0x204 // MPropertyDescription "Action of the unlock event which awards this ping wheel" uint32_t nUnlockEventActionID; // 0x208 // MPropertyDescription "ID of icon to show on minimap. See scripts/minimap_icons.txt" int32_t nMinimapIcon; // 0x20c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct TrackedStatID_t { public: uint32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("TrackedStatID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4 // Has Trivial Destructor // // MIsBoxedIntegerType struct TrackedStatValue_t { public: int32_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("TrackedStatValue_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 4 // Size: 0x4 // Has Trivial Constructor // Has Trivial Destructor // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct TrackedStatKillEaterData_t { public: // MPropertyDescription "the kill eater id" uint32_t unKillEaterEvent; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct TrackedStatCombatQueryData_t { public: // MPropertyDescription "the combat query file" CUtlString strCombatQueryPath; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct TrackedStatExpressionData_t { public: // MPropertyDescription "The expression" CUtlString strExpression; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct TrackedStatAggregateData_t { public: // MPropertyDescription "The stat to aggregate" CUtlString m_strIndividualStat; // 0x0 // MPropertyDescription "The aggregate function" ETrackedStatAggregate m_eAggregate; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct TrackedStatHeroAdjectiveData_t { public: // MPropertyDescription "The adjective" CUtlString m_strAdjective; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // // MGetKV3ClassDefaults // MVDataRoot class CPlayerTrackedStatDefinition { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MPropertyDescription "unique integer ID of this stat" // MVDataUniqueMonotonicInt "_editor/next_player_stat_id" // MPropertyAttributeEditor "locked_int()" TrackedStatID_t m_unStatID; // 0x8 // MPropertyDescription "how this stat is implemented" EPlayerTrackedStatImpl m_eStatImpl; // 0xc // MPropertyDescription "For k_ePlayerTrackedStatImpl_KillEater, what is the kill eater information." // MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_KillEater" TrackedStatKillEaterData_t m_killEaterData; // 0x10 private: [[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14 public: // MPropertyDescription "For k_ePlayerTrackedStatImpl_CombatQuery, what is the combat query information." // MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_CombatQuery" TrackedStatCombatQueryData_t m_combatQueryData; // 0x18 // MPropertyDescription "For k_ePlayerTrackedStatImpl_Expression, what is the expression information." // MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_Expression" TrackedStatExpressionData_t m_expressionData; // 0x20 // MPropertyDescription "For k_ePlayerTrackedStatImpl_HeroAdjective, what is the adjective information." // MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_HeroAdjective" TrackedStatHeroAdjectiveData_t m_heroAdjectiveData; // 0x30 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // // MGetKV3ClassDefaults // MVDataRoot class CTeamTrackedStatDefinition { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MPropertyDescription "unique integer ID of this stat" // MVDataUniqueMonotonicInt "_editor/next_team_stat_id" // MPropertyAttributeEditor "locked_int()" TrackedStatID_t m_unStatID; // 0x8 // MPropertyDescription "how this stat is implemented" ETeamTrackedStatImpl m_eStatImpl; // 0xc // MPropertyDescription "For k_eTeamTrackedStatImpl_Expression, what is the expression information." // MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_Expression" TrackedStatExpressionData_t m_expressionData; // 0x10 // MPropertyDescription "For k_eTeamTrackedStatImpl_PlayerAggregate, what is the aggregate information." // MPropertySuppressExpr "m_eStatImpl != k_eTeamTrackedStatImpl_PlayerAggregate" // -> m_strIndividualStat - 0x20 // -> m_eAggregate - 0x28 TrackedStatAggregateData_t m_aggregateData; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // // MGetKV3ClassDefaults // MVDataRoot class CMatchTrackedStatDefinition { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MPropertyDescription "unique integer ID of this stat" // MVDataUniqueMonotonicInt "_editor/next_match_stat_id" // MPropertyAttributeEditor "locked_int()" TrackedStatID_t m_unStatID; // 0x8 // MPropertyDescription "how this stat is implemented" EMatchTrackedStatImpl m_eStatImpl; // 0xc // MPropertyDescription "For k_eMatchTrackedStatImpl_Expression, what is the expression information." // MPropertySuppressExpr "m_eStatImpl != k_eMatchTrackedStatImpl_Expression" TrackedStatExpressionData_t m_expressionData; // 0x10 // MPropertyDescription "For k_eMatchTrackedStatImpl_PlayerAggregate or k_eMatchTrackedStatImpl_TeamAggregate, what is the aggregate information." // MPropertySuppressExpr "m_eStatImpl != k_eMatchTrackedStatImpl_PlayerAggregate && m_eStatImpl != k_eMatchTrackedStatImpl_TeamAggregate" // -> m_strIndividualStat - 0x20 // -> m_eAggregate - 0x28 TrackedStatAggregateData_t m_aggregateData; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // // MNetworkVarNames "TrackedStatID_t unStatID" // MNetworkVarNames "TrackedStatValue_t unStatValue" struct TrackedStatNetworkData_t { private: [[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0 public: // MNetworkEnable TrackedStatID_t unStatID; // 0x28 // MNetworkEnable TrackedStatValue_t unStatValue; // 0x2c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable // // MNetworkVarNames "TrackedStatNetworkData_t m_vecTrackedStats" class CBaseTrackedStatsEntity : public CBaseEntity { public: // MNetworkEnable // MNetworkChangeCallback "OnTrackedStatsChanged" CUtlVectorEmbeddedNetworkVar< TrackedStatNetworkData_t > m_vecTrackedStats; // 0x4c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable // // MNetworkVarNames "PlayerID_t m_nPlayerID" class CPlayerTrackedStatsEntity : public CBaseTrackedStatsEntity { public: // MNetworkEnable PlayerID_t m_nPlayerID; // 0x518 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable // // MNetworkVarNames "DOTATeam_t m_nTeam" class CTeamTrackedStatsEntity : public CBaseTrackedStatsEntity { public: // MNetworkEnable DOTATeam_t m_nTeam; // 0x518 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable class CMatchTrackedStatsEntity : public CBaseTrackedStatsEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x58 // // MGetKV3ClassDefaults // MVDataRoot class CDOTABingoStatDefinition { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: // MPropertyDescription "Name of tracked match stat, used to look up match stat ID" CUtlString m_strMatchStatName; // 0x8 // MPropertyDescription "Expected value." float m_fStatAverage; // 0x10 // MPropertyDescription "Statistical standard deviation." float m_fStatStdDev; // 0x14 // MPropertyDescription "Short user-facing string that appears on a bingo square" CUtlString m_sNameLocString; // 0x18 // MPropertyDescription "User-facing tooltip with description" CUtlString m_sTooltipLocString; // 0x20 // MPropertyDescription "Optional value to use in loc string's dialog variable" int32_t m_nLocStringValue; // 0x28 private: [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MPropertyDescription "Optional information to include in a bingo stat tooltip" CUtlString m_strHeroAdjective; // 0x30 // MPropertyDescription "Whether we negate the hero adjective when displaying tooltip" bool m_bNegativeHeroAdjective; // 0x38 private: [[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39 public: // MPropertyDescription "At which league phase this stat unlocks" int32_t m_nMinLeaguePhase; // 0x3c // MPropertyDescription "Up to which league phase this stat is usable" int32_t m_nMaxLeaguePhase; // 0x40 // MPropertyDescription "Expected value for League Phase Playoffs game." float m_fPlayoffsStatAverage; // 0x44 // MPropertyDescription "Statistical standard deviation of League Phase Playoffs game." float m_fPlayoffsStatStdDev; // 0x48 // MPropertyDescription "Expected value for League Phase Main Event game." float m_fMainEventStatAverage; // 0x4c // MPropertyDescription "Statistical standard deviation of League Phase Main Event game." float m_fMainEventStatStdDev; // 0x50 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyLeagueID_t { public: uint16_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyLeagueID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyTabletID_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyTabletID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyGemSlot_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyGemSlot_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyGemShape_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyGemShape_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyGemQuality_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyGemQuality_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyTitle_t { public: uint8_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyTitle_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyCraftDataID_t { public: uint16_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyCraftDataID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2 // Has Trivial Destructor // // MIsBoxedIntegerType struct FantasyOperationID_t { public: uint16_t m_Value; // 0x0 // Static fields: static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("FantasyOperationID_t")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftingTrackedStat_t { public: // MPropertyDescription "What Stats are we looking for" CUtlString m_sStatName; // 0x0 // MPropertyDescription "Is the match about the player, the player's team, or the match?" EFantasyStatType m_eStatType; // 0x8 // MPropertyDescription "Threshold Stat Value required" uint32_t m_unThresholdValue; // 0xc // MPropertyDescription "Is the treshold a min or max?" bool m_bThresholdIsMin; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x50 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftingTitleData_t { public: // MPropertyDescription "Unique integer ID of the title" FantasyTitle_t m_unTitle; // 0x0 // MPropertyDescription "Localization name of the title when used as an aggregate" CUtlString m_sLocName; // 0x8 // MPropertyDescription "Localization name of the title when used on it's own" CUtlString m_sLocNameIndividual; // 0x10 // MPropertyDescription "Localization token for explaining what the title does" CUtlString m_sLocExplanation; // 0x18 // MPropertyDescription "Localization token for explaining what the title does in sitations that allow mouseover" CUtlString m_sLocExplanationMouseOver; // 0x20 // MPropertyDescription "Controls how we decide to use the stat vector" EFantasyStatMatchMode m_eMode; // 0x28 private: [[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c public: // MPropertyDescription "Stats to Track" CUtlVector< FantasyCraftingTrackedStat_t > m_vecStats; // 0x30 // MPropertyDescription "Bonus this title provides" int32_t m_nBonus; // 0x48 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftingGemData_t { public: // MPropertyDescription "Unique Identifier for the Gem Type" Fantasy_Gem_Type m_eType; // 0x0 // MPropertyDescription "Localization name of the gem" CUtlString m_sLocName; // 0x8 // MPropertyDescription "Which stats can this gem roll" CUtlVector< Fantasy_Scoring > m_eStats; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftingShapeData_t { public: // MPropertyDescription "Unique identifier for the Shape" FantasyGemShape_t m_unShapeID; // 0x0 // MPropertyDescription "Maps the shape to it's code behavior." EFantasyShapeBehavior m_eShapeBehavior; // 0x4 // MPropertyDescription "Localization token for the name of the shape" CUtlString m_sLocName; // 0x8 // MPropertyDescription "Localization token for explaining what the shape does" CUtlString m_sLocExplanation; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftingQualityData_t { public: // MPropertyDescription "Unique Identifier for the Quality" FantasyGemQuality_t m_unQualityID; // 0x0 // MPropertyDescription "Localization token for the name of the quality" CUtlString m_sLocName; // 0x8 // MPropertyDescription "How much does this quality improve the stat?" int32_t m_nBonus; // 0x10 // MPropertyDescription "How likely are we to roll this quality?" int32_t m_nRollWeight; // 0x14 }; // Registered binary: server.dll (project 'server') // Alignment: 4 // Size: 0x8 // Has Trivial Destructor // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftingGemMutation_t { public: // MPropertyDescription "What this operation is targeting" EFantasyMutationTarget m_eTarget; // 0x0 // MPropertyDescription "What we are doing in this operation" EFantasyMutationOperation m_eOperation; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 4 // Size: 0xc // Has Trivial Destructor // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftingGemSlotData_t { public: // MPropertyDescription "Gem Slot" FantasyGemSlot_t m_unGemSlot; // 0x0 // MPropertyDescription "Gem Type" Fantasy_Gem_Type m_eGemType; // 0x4 // MPropertyDescription "Minimum tablet level to unlock this type of gem, -1 or 0 for always unlocked" int32_t m_nRequiredTabletLevel; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftingTabletData_t { public: // MPropertyDescription "Unique ID for the Tablet" FantasyTabletID_t m_unID; // 0x0 // MPropertyDescription "What role is this tablet for" Fantasy_Roles m_eRole; // 0x4 CUtlVector< FantasyCraftingGemSlotData_t > m_vecGemSlots; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x30 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftOperation_t { public: // MPropertyDescription "Unique identifier for this operation" FantasyOperationID_t m_unOperationID; // 0x0 // MPropertyDescription "Weight for when rolling which operations to add to the roll board" int32_t m_nRollWeight; // 0x4 // MPropertyDescription "What extra input is needed for the operation" EFantasyOperationTarget m_eTarget; // 0x8 private: [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: // MPropertyDescription "Localization String describing the operation" CUtlString m_sLocDescription; // 0x10 // MPropertyDescription "What operations this will perform" CUtlVector< FantasyCraftingGemMutation_t > m_vecOperations; // 0x18 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftOperationBucket_t { public: // MPropertyDescription "How many operations should the user get from this bucket" uint16_t m_unOperationCount; // 0x0 CUtlVector< FantasyCraftOperation_t > m_vecOperations; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb8 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyCraftSetupData_t { public: // MPropertyDescription "Unique identifier for this set of crafting data" FantasyCraftDataID_t m_unID; // 0x0 CUtlVector< FantasyCraftingTitleData_t > m_vecPrefixes; // 0x8 CUtlVector< FantasyCraftingTitleData_t > m_vecSuffixes; // 0x20 CUtlVector< FantasyCraftingGemData_t > m_vecGems; // 0x38 CUtlVector< FantasyCraftingShapeData_t > m_vecShapes; // 0x50 CUtlVector< FantasyCraftingQualityData_t > m_vecQualities; // 0x68 CUtlVector< FantasyCraftingTabletData_t > m_vecTablets; // 0x80 CUtlVector< FantasyCraftOperationBucket_t > m_vecOperations; // 0x98 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyPlayerData_t { public: // MPropertyDescription "Account ID of the Pro Player" uint32_t m_unAccountID; // 0x0 // MPropertyDescription "What team this player is competing with for the fantasy league" uint32_t m_unTeamID; // 0x4 // MPropertyDescription "What region does this player play for" ELeagueRegion m_eRegion; // 0x8 private: [[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc public: // MPropertyDescription "Name of the pro player" CUtlString m_strPlayerName; // 0x10 // MPropertyDescription "Is this player still playing in the league?" bool m_bIsValid; // 0x18 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyRoleData_t { public: // MPropertyDescription "What role are these players for" Fantasy_Roles m_eRole; // 0x0 // MPropertyDescription "List of Pro Players for the role" CUtlVector< FantasyPlayerData_t > m_vecPlayers; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 4 // Size: 0x8 // Has Trivial Destructor // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyPeriodData_t { public: // MPropertyDescription "What Fantasy Period this data is for" FantasyPeriod_t m_unPeriod; // 0x0 // MPropertyDescription "What level are fantasy tablets when this is the active crafting period?" int32_t m_nTabletLevel; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x58 // // MGetKV3ClassDefaults // MPropertyAutoExpandSelf struct FantasyLeagueData_t { public: // MPropertyDescription "Unique identifier for the league" FantasyLeagueID_t m_nFantasyLeagueID; // 0x0 // MPropertyDescription "What event this data is tied to" EEvent m_eEvent; // 0x4 // MPropertyDescription "What data to use for crafting" FantasyCraftDataID_t m_nCraftingID; // 0x8 private: [[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa public: // MPropertyDescription "Which Leagues is this attached to" CUtlVector< LeagueID_t > m_nLeagues; // 0x10 CUtlVector< FantasyRoleData_t > m_vecPlayers; // 0x28 CUtlVector< FantasyPeriodData_t > m_vecPeriods; // 0x40 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x38 // // MGetKV3ClassDefaults // MVDataRoot class CDOTAFantasyDefinition { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CUtlVector< FantasyCraftSetupData_t > m_vecCraftingSetups; // 0x8 CUtlVector< FantasyLeagueData_t > m_vecLeagues; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable class CDOTA_GameMechanic_AutoRecovery : public CServerOnlyEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x10]; // 0x4c8 public: float m_flRecoveryDelay; // 0x4d8 float m_flHealthRegenPerSecond; // 0x4dc float m_flManaRegenPerSecond; // 0x4e0 float m_flTickInterval; // 0x4e4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8718 // Has VTable class CDOTA_Bot { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: int32_t m_iLifesteal; // 0x10 int32_t m_iBlock; // 0x14 bool m_bForceIdle; // 0x18 bool m_bForceCreepAttack; // 0x19 private: [[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a public: float m_fExecutionTime[30]; // 0x1c int32_t m_iCurExecutionTime; // 0x94 PlayerID_t m_iPlayerID; // 0x98 CHandle< CBaseEntity > m_hUnit; // 0x9c CDOTA_TeamCommander* m_pTeamCommander; // 0xa0 int32_t m_iUnitType; // 0xa8 float m_fAggressionFactor; // 0xac bool m_bBotControlled; // 0xb0 bool m_bLiquidate; // 0xb1 bool m_bDoNotPurchase; // 0xb2 private: [[maybe_unused]] uint8_t __pad00b3[0x1]; // 0xb3 public: int32_t m_iDifficulty; // 0xb4 bool m_bIsFullScriptTakeover; // 0xb8 private: [[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9 public: DOTA_LANE m_CurrentLane; // 0xbc DOTA_LANE m_MostRecentLane; // 0xc0 DOTA_LANE m_AssignedLane; // 0xc4 DOTA_LANE m_TargetLane; // 0xc8 DOTA_LANE m_ForcedLane; // 0xcc float m_fCurrentLaneAmount; // 0xd0 bool m_bIsNPXCarry; // 0xd4 private: [[maybe_unused]] uint8_t __pad00d5[0x3]; // 0xd5 public: float m_fEstimatedUnitDamage; // 0xd8 float m_fEstimatedMaxUnitDamage; // 0xdc float m_fEstimatedBuildingDamage; // 0xe0 bool m_bWantsToCast; // 0xe4 private: [[maybe_unused]] uint8_t __pad00e5[0x3]; // 0xe5 public: int32_t m_iWantsToCastFrame; // 0xe8 bool m_bWantsToAttack; // 0xec private: [[maybe_unused]] uint8_t __pad00ed[0x3]; // 0xed public: int32_t m_iWantsToAttackFrame; // 0xf0 private: [[maybe_unused]] uint8_t __pad00f4[0x4]; // 0xf4 public: CountdownTimer m_UpdateCurrentLaneTimer; // 0xf8 CountdownTimer m_UpdateModeTimer; // 0x110 CountdownTimer m_ModeThinkTimer; // 0x128 CountdownTimer m_InteralRatingsTimer; // 0x140 CountdownTimer m_BuybackDelayTimer; // 0x158 CountdownTimer m_CourierUsageTimer; // 0x170 CountdownTimer m_AbilityMutedTimer; // 0x188 CountdownTimer m_AbilityMutedCheckTimer; // 0x1a0 GameTime_t m_HitByTowerTime; // 0x1b8 GameTime_t m_HitByHeroTime[24]; // 0x1bc GameTime_t m_HitByCreepTime; // 0x21c GameTick_t m_nEstimatedDamageUpdatedTick; // 0x220 GameTick_t m_nNearbyUnitsUpdatedTick; // 0x224 private: [[maybe_unused]] uint8_t __pad0228[0xc0]; // 0x228 public: CUtlVector< int32 > m_NearbyTrees; // 0x2e8 int32_t m_nNearbyEnemyCreeps; // 0x300 int32_t m_nAttackingCreeps; // 0x304 int32_t m_nAttackingTowers; // 0x308 int32_t m_nAttackingHeroes; // 0x30c GameTime_t m_fLastSeen; // 0x310 int32_t m_nFailedPaths; // 0x314 CHandle< CBaseEntity > m_hTarget; // 0x318 Vector m_vTargetLoc; // 0x31c GameTime_t m_fTargetLastSeen; // 0x328 CHandle< CBaseEntity > m_hTargetLastHitCreep; // 0x32c bool m_bWasInvisible; // 0x330 bool m_bKnownInvisible; // 0x331 private: [[maybe_unused]] uint8_t __pad0332[0x2]; // 0x332 public: Vector m_vLastSeenLoc; // 0x334 Vector m_vRequestedBlinkLoc; // 0x340 GameTime_t m_fRequestedBlinkStart; // 0x34c GameTime_t m_fRequestedBlinkExpire; // 0x350 private: [[maybe_unused]] uint8_t __pad0354[0x4]; // 0x354 public: CUtlVector< CHandle< CBaseEntity > > m_hMinions; // 0x358 CUtlVector< CDOTABaseAbility* > m_Build; // 0x370 private: [[maybe_unused]] uint8_t __pad0388[0x82e0]; // 0x388 public: float m_fModeDesires[27]; // 0x8668 int32_t m_iPreviousBotModeType; // 0x86d4 private: [[maybe_unused]] uint8_t __pad86d8[0x30]; // 0x86d8 public: GameTime_t m_fPendingActionExecuteTime; // 0x8708 bool m_bPendingActionBypass; // 0x870c private: [[maybe_unused]] uint8_t __pad870d[0x3]; // 0x870d public: int32_t m_nForceAbility; // 0x8710 GameTime_t m_flLastDebugTime; // 0x8714 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1488 // Has VTable class CDOTA_TeamCommander { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: GameTick_t m_nLastUnitsCollectTick; // 0x10 private: [[maybe_unused]] uint8_t __pad0014[0x2b4]; // 0x14 public: CountdownTimer m_LaneFrontUpdate; // 0x2c8 uint64_t m_ulBotScriptUGC; // 0x2e0 uint32_t m_rtBotScriptUpdated; // 0x2e8 private: [[maybe_unused]] uint8_t __pad02ec[0x4]; // 0x2ec public: CountdownTimer m_AvoidanceGridTimer; // 0x2f0 CountdownTimer m_EnemyVisibilityGridTimer; // 0x308 CountdownTimer m_LaneStatusTimer; // 0x320 CountdownTimer m_ChatThrottleTimer; // 0x338 DOTATeam_t m_eTeam; // 0x350 private: [[maybe_unused]] uint8_t __pad0354[0x6c]; // 0x354 public: bool m_bLateGame; // 0x3c0 private: [[maybe_unused]] uint8_t __pad03c1[0x3]; // 0x3c1 public: float m_LaneLengths[4]; // 0x3c4 float m_LaneFrontCreepsAmounts[2][4]; // 0x3d4 float m_LaneFrontTowersAmounts[2][4]; // 0x3f4 private: [[maybe_unused]] uint8_t __pad0414[0x4]; // 0x414 public: CountdownTimer m_LaneReassignTimer; // 0x418 CUtlVector< int32 > m_AvoidanceGrid; // 0x430 GameTime_t m_fNextPotentialLocationTick[24]; // 0x448 int32_t m_iPotentialLocationBuffer[24]; // 0x4a8 CUtlVector< uint8 > m_PotentialLocationGrid[2][24]; // 0x508 CHandle< CBaseEntity > m_hRoamingUnit; // 0x988 DOTA_LANE m_RoamTargetLane; // 0x98c private: [[maybe_unused]] uint8_t __pad0990[0x30]; // 0x990 public: CHandle< CBaseEntity > m_Buildings[4][8]; // 0x9c0 float m_fBuildingFortTimings[4][8]; // 0xa40 CHandle< CBaseEntity > m_LaneNodes[4][9]; // 0xac0 float m_fPushLaneDesire[4]; // 0xb50 float m_fPushLaneRawDesire[4]; // 0xb60 float m_fPushLaneConvenienceDesire[4]; // 0xb70 float m_fDefendLaneDesire[4]; // 0xb80 float m_fDefendLaneUrgencyDesire[4]; // 0xb90 float m_fDefendLanePowerDesire[4]; // 0xba0 float m_fFarmLaneDesire[4]; // 0xbb0 int32_t m_iLastSeenRoshanHealth; // 0xbc0 float m_fRoshanDesire; // 0xbc4 CUtlVector< CHandle< CBaseEntity > > m_hProposedPushUnits[4]; // 0xbc8 CUtlVector< CHandle< CBaseEntity > > m_hProposedDefendUnits[4]; // 0xc28 CUtlVector< CHandle< CBaseEntity > > m_hProposedRoamUnits; // 0xc88 CUtlVector< CHandle< CBaseEntity > > m_hProposedRoshanUnits; // 0xca0 float m_fRoamDesire; // 0xcb8 float m_fRoamOffensivePowerFactor; // 0xcbc float m_fRoamDistanceFactor; // 0xcc0 float m_fRoamPositionFactor; // 0xcc4 CHandle< CBaseEntity > m_hRoamTarget; // 0xcc8 Vector m_vRoamTargetLoc; // 0xccc float m_fHeroSelectionTimes[24]; // 0xcd8 private: [[maybe_unused]] uint8_t __pad0d38[0x18]; // 0xd38 public: Vector m_vBaseLocation; // 0xd50 private: [[maybe_unused]] uint8_t __pad0d5c[0x4]; // 0xd5c public: CUtlVector< CHandle< CBaseEntity > > m_AllUnits; // 0xd60 CUtlVector< CHandle< CBaseEntity > > m_AllAlliedUnits; // 0xd78 CUtlVector< CHandle< CBaseEntity > > m_AllAlliedHeroes; // 0xd90 CUtlVector< CHandle< CBaseEntity > > m_AllAlliedCreeps; // 0xda8 CUtlVector< CHandle< CBaseEntity > > m_AllAlliedWards; // 0xdc0 CUtlVector< CHandle< CBaseEntity > > m_AllAlliedBuildings; // 0xdd8 CUtlVector< CHandle< CBaseEntity > > m_AllAlliedOther; // 0xdf0 CUtlVector< CHandle< CBaseEntity > > m_AllEnemyUnits; // 0xe08 CUtlVector< CHandle< CBaseEntity > > m_AllEnemyHeroes; // 0xe20 CUtlVector< CHandle< CBaseEntity > > m_AllEnemyCreeps; // 0xe38 CUtlVector< CHandle< CBaseEntity > > m_AllEnemyWards; // 0xe50 CUtlVector< CHandle< CBaseEntity > > m_AllEnemyBuildings; // 0xe68 CUtlVector< CHandle< CBaseEntity > > m_AllEnemyOther; // 0xe80 CUtlVector< CHandle< CBaseEntity > > m_AllNeutralCreeps; // 0xe98 CUtlVector< CHandle< CBaseEntity > > m_ThinkerUnits; // 0xeb0 CUtlVector< CHandle< CBaseEntity > > m_AllUnitsIncludingDead; // 0xec8 private: [[maybe_unused]] uint8_t __pad0ee0[0x30]; // 0xee0 public: CUtlVector< CHandle< CBaseEntity > > m_hCouriers; // 0xf10 CUtlVector< CHandle< CBaseEntity > > m_hDisabledBots; // 0xf28 private: [[maybe_unused]] uint8_t __pad0f40[0x380]; // 0xf40 public: GameTime_t m_fGoodLuckFlavorTextTime; // 0x12c0 GameTime_t m_fTeamfightFlavorTextTime; // 0x12c4 GameTime_t m_fCongratulateHeroFlavorTextTime; // 0x12c8 GameTime_t m_fLastAliveHeroHistorySnapshotTime; // 0x12cc int32_t m_iAliveHeroHistoryIndex; // 0x12d0 int32_t m_iAliveHeroHistory[5]; // 0x12d4 GameTime_t m_fPlayerDraftChooseTime; // 0x12e8 private: [[maybe_unused]] uint8_t __pad12ec[0xc]; // 0x12ec public: CUtlString m_sScriptDirectory; // 0x12f8 HSCRIPT m_hHeroSelectionScriptScope; // 0x1300 HSCRIPT m_hTeamLevelDesiresScriptScope; // 0x1308 private: [[maybe_unused]] uint8_t __pad1310[0x68]; // 0x1310 public: GameTick_t m_nScriptPathAvoidanceUpdateTick; // 0x1378 float m_fExecutionTime[30]; // 0x137c int32_t m_iCurExecutionTime; // 0x13f4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 class CLocalNPCObstructionsCache { public: GameTick_t m_nLastUpdatedTick; // 0x0 float m_flRadius; // 0x4 CUtlVector< CHandle< CDOTA_BaseNPC > > m_hCachedNPCs; // 0x8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has Trivial Destructor class CDOTA_CreepKillInfo { public: GameTime_t m_flTimeOfDeath; // 0x0 float m_flDeathFlightDuration; // 0x4 Vector m_vWsKillDirection; // 0x8 Vector m_vWsKillOrigin; // 0x14 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 // Has VTable // Is Abstract class CDOTAMusicProbabilityEntry { private: [[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0 public: CUtlVector< float32 > m_flProbabilityElements; // 0x8 float m_flProbability; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x60 class sAcquireHistory { public: AbilityID_t m_nAbilityID; // 0x0 int32_t m_nLevel; // 0x4 int32_t m_nGold; // 0x8 int32_t m_nNetWorth; // 0xc int32_t m_bCombinedItem; // 0x10 float m_fGameTime; // 0x14 CUtlVector< AbilityID_t > m_vecItemList; // 0x18 CUtlVector< AbilityID_t > m_vecTalentSkilledList; // 0x30 CUtlVector< AbilityID_t > m_vecAvailableNeutralItemList; // 0x48 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Destructor class sLoadoutItem { public: CUtlSymbolLarge name; // 0x0 int32_t iFlags; // 0x8 AbilityID_t iAbilityID; // 0xc bool bPurchased; // 0x10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor class CDOTA_BaseNPC_Hero::sHeroDamageInfo { public: PlayerID_t nDamagingPlayerID; // 0x0 GameTime_t fTime; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor class CDOTA_BaseNPC_Hero::sHeroRecentModifierInfo { public: PlayerID_t nSourcePlayerID; // 0x0 bool bBuff; // 0x4 private: [[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5 public: int32_t nAbilityIndex; // 0x8 GameTime_t fTime; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has Trivial Destructor struct CDOTA_BaseNPC_Hero__KillInfo_t { public: CUtlSymbolLarge m_victimname; // 0x0 CUtlSymbolLarge m_inflictorname; // 0x8 bool m_bEnemyInFOW; // 0x10 bool m_bWasFirstBlood; // 0x11 private: [[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12 public: int32_t m_iKillCount; // 0x14 float m_flBlinkTime; // 0x18 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8 // Has Trivial Destructor struct CDOTA_ScriptedSpawner__scripted_moveto_t { public: CHandle< CBaseEntity > hMoveToTarget; // 0x0 CHandle< CBaseEntity > hGivenToNPC; // 0x4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x34 // Has Trivial Destructor struct CreatureAbilityData_t { public: CHandle< CBaseEntity > hAbility; // 0x0 bool bIsDamage; // 0x4 bool bIsDebuff; // 0x5 bool bIsStun; // 0x6 bool bIsAOE; // 0x7 bool bIsLinear; // 0x8 bool bUseOnCreeps; // 0x9 bool bIsHeal; // 0xa bool bIsBuff; // 0xb bool bUseSelfishly; // 0xc bool bCanHelpOthersEscape; // 0xd bool bUseOnTrees; // 0xe bool bUseOnStrongestAlly; // 0xf int32_t nUseAtHealthPercent; // 0x10 int32_t nRadius; // 0x14 int32_t nMinimumTargets; // 0x18 int32_t nMaximumTargets; // 0x1c int32_t nMinimumHP; // 0x20 int32_t nMinimumRange; // 0x24 float flInitialCooldownMin; // 0x28 float flInitialCooldownMax; // 0x2c CreatureAbilityType nAbilityType; // 0x30 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18 // Has Trivial Constructor // Has Trivial Destructor struct CreatureStateData_t { public: char* pszName; // 0x0 float flAggression; // 0x8 float flAvoidance; // 0xc float flSupport; // 0x10 float flRoamDistance; // 0x14 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x28 struct ItemDropData_t { public: CUtlVector< CUtlString > sItemNames; // 0x0 float flChance; // 0x18 int32_t nReqLevel; // 0x1c bool bMustBeChampion; // 0x20 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor struct WearableData_t { public: item_definition_index_t nItemDef; // 0x0 int32_t nSkin; // 0x4 int32_t nGroup; // 0x8 CHandle< CBaseEntity > hWearable; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x68 // Has VTable class CDOTABehavior_NPCControllerGlue { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x78 // Has VTable class CDOTABehaviorDie { private: [[maybe_unused]] uint8_t __pad0000[0x60]; // 0x0 public: CountdownTimer m_timer; // 0x60 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x78 // Has VTable class CDOTABehaviorIdle { private: [[maybe_unused]] uint8_t __pad0000[0x60]; // 0x0 public: CountdownTimer m_IdleRareAnimationTime; // 0x60 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xe0 // Has VTable class CDOTABehaviorMoveTo { private: [[maybe_unused]] uint8_t __pad0000[0xb8]; // 0x0 public: CountdownTimer m_repathTimer; // 0xb8 bool m_bSetAnimation; // 0xd0 bool m_bUseSwimAnimations; // 0xd1 private: [[maybe_unused]] uint8_t __pad00d2[0x2]; // 0xd2 public: int32_t m_nRunActivity; // 0xd4 float m_flTargetDist; // 0xd8 bool m_bIsDirectional; // 0xdc bool m_bIsRelative; // 0xdd }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa0 // Has VTable class CDOTABehaviorNeutralAggro { private: [[maybe_unused]] uint8_t __pad0000[0x60]; // 0x0 public: Vector m_vHomePosition; // 0x60 bool m_bNoLeashTime; // 0x6c bool m_bShortLeashTime; // 0x6d private: [[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e public: CountdownTimer m_LeashTimer; // 0x70 CountdownTimer m_FleeAgainTimer; // 0x88 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x158 // Has VTable class CDOTABehaviorCommandMoveToNPC { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_hTarget; // 0x148 int32_t m_nMovementState; // 0x14c bool m_bInRange; // 0x150 bool m_bWasAttacking; // 0x151 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x158 // Has VTable class CDOTABehaviorCommandMoveToNPCToGive { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_hTarget; // 0x148 int32_t m_nMovementState; // 0x14c CHandle< CBaseEntity > m_hItem; // 0x150 float m_flRange; // 0x154 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x170 // Has VTable class CDOTABehaviorCommandMoveToTargetToAttack { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_hTarget; // 0x148 int32_t m_nMovementState; // 0x14c bool m_bFailedCast; // 0x150 private: [[maybe_unused]] uint8_t __pad0151[0x3]; // 0x151 public: float m_flTargetRange; // 0x154 bool m_bDeny; // 0x158 bool m_bInvisBreak; // 0x159 bool m_bNightmareAttack; // 0x15a bool m_bTurningToTarget; // 0x15b float m_flTargetAngle; // 0x15c Vector m_vMoveToOrderPosition; // 0x160 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x180 // Has VTable class CDOTABehaviorCommandVampireThrall { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_hTarget; // 0x148 private: [[maybe_unused]] uint8_t __pad014c[0x4]; // 0x14c public: float m_flTargetRange; // 0x150 bool m_bDeny; // 0x154 bool m_bInvisBreak; // 0x155 bool m_bNightmareAttack; // 0x156 bool m_bTurningToTarget; // 0x157 bool m_bHasPositionOrder; // 0x158 bool m_bIsAggressive; // 0x159 private: [[maybe_unused]] uint8_t __pad015a[0x2]; // 0x15a public: float m_flTargetAngle; // 0x15c Vector m_vFollowOffset; // 0x160 Vector m_vMoveToPosition; // 0x16c CHandle< CBaseEntity > m_hMaster; // 0x178 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x198 // Has VTable class CDOTABehaviorMoveToNPCToAttack { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 private: [[maybe_unused]] uint8_t __pad0148[0x8]; // 0x148 public: bool m_bMovingToLastKnownTargetPosition; // 0x150 private: [[maybe_unused]] uint8_t __pad0151[0x7]; // 0x151 public: CountdownTimer m_AttackDelay; // 0x158 CountdownTimer m_ChaseLimit; // 0x170 bool m_bInAttackPosition; // 0x188 bool m_bTurningToTarget; // 0x189 private: [[maybe_unused]] uint8_t __pad018a[0x2]; // 0x18a public: float m_flTargetAngle; // 0x18c bool m_bAttackMove; // 0x190 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1b0 // Has VTable class CDOTABehaviorTutorialRazorMoveToNPCToAttack : public CDOTABehaviorMoveToNPCToAttack { public: CountdownTimer m_PlasmaFieldDelay; // 0x198 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x180 // Has VTable class CDOTABehaviorNeutralHome { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 Vector m_vHomePosition; // 0x148 Vector m_vHomeFacing; // 0x154 bool m_bHomePositionSet; // 0x160 private: [[maybe_unused]] uint8_t __pad0161[0x7]; // 0x161 public: CountdownTimer m_IdleRareAnimationTime; // 0x168 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb8 // Has VTable class CDOTABehaviorAttack { private: [[maybe_unused]] uint8_t __pad0000[0x60]; // 0x0 public: CHandle< CBaseEntity > m_hTarget; // 0x60 private: [[maybe_unused]] uint8_t __pad0064[0x24]; // 0x64 public: CountdownTimer m_backSwingTimer; // 0x88 bool m_bCastAttack; // 0xa0 private: [[maybe_unused]] uint8_t __pad00a1[0x3]; // 0xa1 public: float m_flBackswingTime; // 0xa4 float m_flAnimSpeed; // 0xa8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x158 // Has VTable class CDOTABehaviorInvade { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_goalEntity; // 0x148 CHandle< CBaseEntity > m_nextGoalEntity; // 0x14c bool m_bReachedFinalGoal; // 0x150 bool m_bRequireReachingEndPath; // 0x151 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x158 // Has VTable class CDOTABehaviorCommandMoveToPosition { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 Vector m_vPosition; // 0x148 bool m_bDirectional; // 0x154 bool m_bRelative; // 0x155 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x178 // Has VTable class CDOTABehaviorCommandPatrol { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 Vector m_vOrderPosition; // 0x148 private: [[maybe_unused]] uint8_t __pad0154[0x4]; // 0x154 public: CUtlVector< Vector > m_vPatrolPoints; // 0x158 int32_t m_nCurrentTargetIndex; // 0x170 int32_t m_nDirection; // 0x174 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x158 // Has VTable class CDOTABehaviorCommandMoveToPositionToDropItem { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 Vector m_vPosition; // 0x148 CHandle< CBaseEntity > m_hItem; // 0x154 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x150 // Has VTable class CDOTABehaviorCommandMoveToRuneToTake { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_hRune; // 0x148 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x150 // Has VTable class CDOTABehaviorCommandMoveToItemToTake { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_hItem; // 0x148 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xc8 // Has VTable class CDOTABehaviorAttackPhase { private: [[maybe_unused]] uint8_t __pad0000[0x60]; // 0x0 public: CHandle< CBaseEntity > m_hTarget; // 0x60 private: [[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64 public: CountdownTimer m_attackTimer; // 0x68 bool m_bAttackComplete; // 0x80 private: [[maybe_unused]] uint8_t __pad0081[0x27]; // 0x81 public: bool m_bDeny; // 0xa8 bool m_bCastAttack; // 0xa9 bool m_bTargetTeleported; // 0xaa private: [[maybe_unused]] uint8_t __pad00ab[0x1]; // 0xab public: float m_flBackswingDuration; // 0xac float m_flAnimSpeed; // 0xb0 float m_flAttackPortionPriorToTimer; // 0xb4 HSequence m_iSequence; // 0xb8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa0 // Has VTable class CDOTABehaviorAbilityPhase { private: [[maybe_unused]] uint8_t __pad0000[0x60]; // 0x0 public: CountdownTimer m_abilityTimer; // 0x60 CountdownTimer m_backSwingTimer; // 0x78 bool m_bBackswinging; // 0x90 private: [[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91 public: CHandle< CBaseEntity > m_hAbility; // 0x94 bool m_bActionLocked; // 0x98 bool m_bTargetTeleported; // 0x99 bool m_bOriginalTargetTeleported; // 0x9a }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x160 // Has VTable class CDOTABehaviorCommandMoveToPositionToCast { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 Vector m_vPosition; // 0x148 CHandle< CBaseEntity > m_hAbility; // 0x154 bool m_bTurningToTarget; // 0x158 private: [[maybe_unused]] uint8_t __pad0159[0x3]; // 0x159 public: float m_flTargetAngle; // 0x15c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x168 // Has VTable class CDOTABehaviorCommandMoveToTargetToCast { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_hTarget; // 0x148 CHandle< CBaseEntity > m_hAbility; // 0x14c int32_t m_nMovementState; // 0x150 bool m_bFailedCast; // 0x154 private: [[maybe_unused]] uint8_t __pad0155[0x3]; // 0x155 public: float m_flTargetRange; // 0x158 bool m_bTurningToTarget; // 0x15c private: [[maybe_unused]] uint8_t __pad015d[0x3]; // 0x15d public: float m_flTargetAngle; // 0x160 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x88 // Has VTable class CDOTABehaviorAbilityChannel { private: [[maybe_unused]] uint8_t __pad0000[0x60]; // 0x0 public: CountdownTimer m_timer; // 0x60 float m_flAbilityChannelDuration; // 0x78 CHandle< CBaseEntity > m_hAbility; // 0x7c CHandle< CBaseEntity > m_hTarget; // 0x80 bool m_bCompletedChanneling; // 0x84 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x178 // Has VTable class CDOTABehaviorCompanion { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_goalEntity; // 0x148 Vector m_vOffset; // 0x14c int32_t m_iRightOffset; // 0x158 int32_t m_iForwardOffset; // 0x15c CountdownTimer m_PositionFuzziness; // 0x160 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x178 // Has VTable class CDOTABehaviorCreatureCompanion : public CDOTABehaviorCompanion { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x2e8 // Has VTable class CDOTABehaviorPet : public CDOTABehaviorCompanion { private: [[maybe_unused]] uint8_t __pad0178[0x10]; // 0x178 public: float m_flThreatLevel; // 0x188 private: [[maybe_unused]] uint8_t __pad018c[0x4]; // 0x18c public: CountdownTimer m_ThreatTimer; // 0x190 CountdownTimer m_StuckTimer; // 0x1a8 bool m_bHasVanished; // 0x1c0 private: [[maybe_unused]] uint8_t __pad01c1[0x7]; // 0x1c1 public: CountdownTimer m_VanishOnThreatTimer; // 0x1c8 Vector m_vecFleeCurrentTarget; // 0x1e0 Vector m_vecFleeDirection; // 0x1ec Vector m_vecOldFleeDirection; // 0x1f8 private: [[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204 public: CountdownTimer m_FleePersistTimer; // 0x208 CountdownTimer m_CombatRepositionTimer; // 0x220 CHandle< CDOTA_BaseNPC > m_hNearestEnemyHero; // 0x238 GameTime_t m_flLastInWater; // 0x23c Vector m_vecHomeBasePosition; // 0x240 bool m_bReturnToBase; // 0x24c private: [[maybe_unused]] uint8_t __pad024d[0x3]; // 0x24d public: CountdownTimer m_ReturnToBaseTimer; // 0x250 PetCoopStates_t m_nCoopTeleportState; // 0x268 private: [[maybe_unused]] uint8_t __pad026c[0x4]; // 0x26c public: CountdownTimer m_CarryItemTimer; // 0x270 CountdownTimer m_PickupDelayTimer; // 0x288 CountdownTimer m_LevelupCheckTimer; // 0x2a0 bool m_bIsEmoting; // 0x2b8 private: [[maybe_unused]] uint8_t __pad02b9[0x3]; // 0x2b9 public: CHandle< CDOTA_BaseNPC > m_hEmoteTarget; // 0x2bc CountdownTimer m_EmoteTimer; // 0x2c0 int32_t m_nEmoteActivity; // 0x2d8 CHandle< CBaseEntity > m_tempGoalEntity; // 0x2dc bool m_bFollowingTempGoal; // 0x2e0 private: [[maybe_unused]] uint8_t __pad02e1[0x3]; // 0x2e1 public: int32_t m_event_dota_illusions_created; // 0x2e4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x178 // Has VTable class CDOTABehaviorChase { private: [[maybe_unused]] uint8_t __pad0000[0x68]; // 0x0 public: CDOTABehaviorMoveTo m_MoveTo; // 0x68 CHandle< CBaseEntity > m_hChaseEntity; // 0x148 bool m_bTargetMoves; // 0x14c private: [[maybe_unused]] uint8_t __pad014d[0x3]; // 0x14d public: float m_flFollowDistance[2]; // 0x150 float m_flForwardDistance; // 0x158 float m_flRightDistance; // 0x15c CountdownTimer m_PositionFuzziness; // 0x160 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has VTable // Is Abstract // Has Trivial Destructor class CHorizontalMotionController { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has VTable // Is Abstract // Has Trivial Destructor class CVerticalMotionController { private: [[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CPointEntity : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x15c8 // Has VTable // // MNetworkVarNames "Color m_Color" // MNetworkVarNames "float m_flBrightness" // MNetworkVarNames "HRenderTextureStrong m_hCubemapTexture" // MNetworkVarNames "bool m_bCustomCubemapTexture" // MNetworkVarNames "HRenderTextureStrong m_hLightProbeTexture" // MNetworkVarNames "HRenderTextureStrong m_hLightProbeDirectLightIndicesTexture" // MNetworkVarNames "HRenderTextureStrong m_hLightProbeDirectLightScalarsTexture" // MNetworkVarNames "HRenderTextureStrong m_hLightProbeDirectLightShadowsTexture" // MNetworkVarNames "Vector m_vBoxMins" // MNetworkVarNames "Vector m_vBoxMaxs" // MNetworkVarNames "bool m_bMoveable" // MNetworkVarNames "int m_nHandshake" // MNetworkVarNames "int m_nEnvCubeMapArrayIndex" // MNetworkVarNames "int m_nPriority" // MNetworkVarNames "bool m_bStartDisabled" // MNetworkVarNames "float m_flEdgeFadeDist" // MNetworkVarNames "Vector m_vEdgeFadeDists" // MNetworkVarNames "int m_nLightProbeSizeX" // MNetworkVarNames "int m_nLightProbeSizeY" // MNetworkVarNames "int m_nLightProbeSizeZ" // MNetworkVarNames "int m_nLightProbeAtlasX" // MNetworkVarNames "int m_nLightProbeAtlasY" // MNetworkVarNames "int m_nLightProbeAtlasZ" // MNetworkVarNames "bool m_bEnabled" class CEnvCombinedLightProbeVolume : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x1058]; // 0x4c8 public: // MNetworkEnable // MNetworkChangeCallback "StateChanged" Color m_Color; // 0x1520 // MNetworkEnable // MNetworkChangeCallback "StateChanged" float m_flBrightness; // 0x1524 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hCubemapTexture; // 0x1528 // MNetworkEnable bool m_bCustomCubemapTexture; // 0x1530 private: [[maybe_unused]] uint8_t __pad1531[0x7]; // 0x1531 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeTexture; // 0x1538 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeDirectLightIndicesTexture; // 0x1540 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeDirectLightScalarsTexture; // 0x1548 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeDirectLightShadowsTexture; // 0x1550 // MNetworkEnable Vector m_vBoxMins; // 0x1558 // MNetworkEnable Vector m_vBoxMaxs; // 0x1564 // MNetworkEnable bool m_bMoveable; // 0x1570 private: [[maybe_unused]] uint8_t __pad1571[0x3]; // 0x1571 public: // MNetworkEnable int32_t m_nHandshake; // 0x1574 // MNetworkEnable int32_t m_nEnvCubeMapArrayIndex; // 0x1578 // MNetworkEnable int32_t m_nPriority; // 0x157c // MNetworkEnable bool m_bStartDisabled; // 0x1580 private: [[maybe_unused]] uint8_t __pad1581[0x3]; // 0x1581 public: // MNetworkEnable float m_flEdgeFadeDist; // 0x1584 // MNetworkEnable Vector m_vEdgeFadeDists; // 0x1588 // MNetworkEnable int32_t m_nLightProbeSizeX; // 0x1594 // MNetworkEnable int32_t m_nLightProbeSizeY; // 0x1598 // MNetworkEnable int32_t m_nLightProbeSizeZ; // 0x159c // MNetworkEnable int32_t m_nLightProbeAtlasX; // 0x15a0 // MNetworkEnable int32_t m_nLightProbeAtlasY; // 0x15a4 // MNetworkEnable int32_t m_nLightProbeAtlasZ; // 0x15a8 private: [[maybe_unused]] uint8_t __pad15ac[0x15]; // 0x15ac public: // MNetworkEnable bool m_bEnabled; // 0x15c1 // Datamap fields: // void m_pEnvMap; // 0x15b0 // void m_pLightProbeVolume; // 0x15b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable // // MNetworkVarNames "HRenderTextureStrong m_hCubemapTexture" // MNetworkVarNames "bool m_bCustomCubemapTexture" // MNetworkVarNames "float m_flInfluenceRadius" // MNetworkVarNames "Vector m_vBoxProjectMins" // MNetworkVarNames "Vector m_vBoxProjectMaxs" // MNetworkVarNames "bool m_bMoveable" // MNetworkVarNames "int m_nHandshake" // MNetworkVarNames "int m_nEnvCubeMapArrayIndex" // MNetworkVarNames "int m_nPriority" // MNetworkVarNames "float m_flEdgeFadeDist" // MNetworkVarNames "Vector m_vEdgeFadeDists" // MNetworkVarNames "float m_flDiffuseScale" // MNetworkVarNames "bool m_bStartDisabled" // MNetworkVarNames "bool m_bDefaultEnvMap" // MNetworkVarNames "bool m_bDefaultSpecEnvMap" // MNetworkVarNames "bool m_bIndoorCubeMap" // MNetworkVarNames "bool m_bCopyDiffuseFromDefaultCubemap" // MNetworkVarNames "bool m_bEnabled" class CEnvCubemap : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x80]; // 0x4c8 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hCubemapTexture; // 0x548 // MNetworkEnable bool m_bCustomCubemapTexture; // 0x550 private: [[maybe_unused]] uint8_t __pad0551[0x3]; // 0x551 public: // MNetworkEnable float m_flInfluenceRadius; // 0x554 // MNetworkEnable Vector m_vBoxProjectMins; // 0x558 // MNetworkEnable Vector m_vBoxProjectMaxs; // 0x564 // MNetworkEnable bool m_bMoveable; // 0x570 private: [[maybe_unused]] uint8_t __pad0571[0x3]; // 0x571 public: // MNetworkEnable int32_t m_nHandshake; // 0x574 // MNetworkEnable int32_t m_nEnvCubeMapArrayIndex; // 0x578 // MNetworkEnable int32_t m_nPriority; // 0x57c // MNetworkEnable float m_flEdgeFadeDist; // 0x580 // MNetworkEnable Vector m_vEdgeFadeDists; // 0x584 // MNetworkEnable float m_flDiffuseScale; // 0x590 // MNetworkEnable bool m_bStartDisabled; // 0x594 // MNetworkEnable bool m_bDefaultEnvMap; // 0x595 // MNetworkEnable bool m_bDefaultSpecEnvMap; // 0x596 // MNetworkEnable bool m_bIndoorCubeMap; // 0x597 // MNetworkEnable bool m_bCopyDiffuseFromDefaultCubemap; // 0x598 private: [[maybe_unused]] uint8_t __pad0599[0xf]; // 0x599 public: // MNetworkEnable bool m_bEnabled; // 0x5a8 // Datamap fields: // void m_pSceneObject; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CEnvCubemapBox : public CEnvCubemap { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable // // MNetworkVarNames "float m_flEndDistance" // MNetworkVarNames "float m_flStartDistance" // MNetworkVarNames "float m_flFogFalloffExponent" // MNetworkVarNames "bool m_bHeightFogEnabled" // MNetworkVarNames "float m_flFogHeightWidth" // MNetworkVarNames "float m_flFogHeightEnd" // MNetworkVarNames "float m_flFogHeightStart" // MNetworkVarNames "float m_flFogHeightExponent" // MNetworkVarNames "float m_flLODBias" // MNetworkVarNames "bool m_bActive" // MNetworkVarNames "bool m_bStartDisabled" // MNetworkVarNames "float m_flFogMaxOpacity" // MNetworkVarNames "int m_nCubemapSourceType" // MNetworkVarNames "HMaterialStrong m_hSkyMaterial" // MNetworkVarNames "string_t m_iszSkyEntity" // MNetworkVarNames "HRenderTextureStrong m_hFogCubemapTexture" // MNetworkVarNames "bool m_bHasHeightFogEnd" class CEnvCubemapFog : public CBaseEntity { public: // MNetworkEnable float m_flEndDistance; // 0x4c8 // MNetworkEnable float m_flStartDistance; // 0x4cc // MNetworkEnable float m_flFogFalloffExponent; // 0x4d0 // MNetworkEnable bool m_bHeightFogEnabled; // 0x4d4 private: [[maybe_unused]] uint8_t __pad04d5[0x3]; // 0x4d5 public: // MNetworkEnable float m_flFogHeightWidth; // 0x4d8 // MNetworkEnable float m_flFogHeightEnd; // 0x4dc // MNetworkEnable float m_flFogHeightStart; // 0x4e0 // MNetworkEnable float m_flFogHeightExponent; // 0x4e4 // MNetworkEnable float m_flLODBias; // 0x4e8 // MNetworkEnable bool m_bActive; // 0x4ec // MNetworkEnable bool m_bStartDisabled; // 0x4ed private: [[maybe_unused]] uint8_t __pad04ee[0x2]; // 0x4ee public: // MNetworkEnable float m_flFogMaxOpacity; // 0x4f0 // MNetworkEnable int32_t m_nCubemapSourceType; // 0x4f4 // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_hSkyMaterial; // 0x4f8 // MNetworkEnable CUtlSymbolLarge m_iszSkyEntity; // 0x500 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogCubemapTexture; // 0x508 // MNetworkEnable bool m_bHasHeightFogEnd; // 0x510 bool m_bFirstTime; // 0x511 // Datamap fields: // bool InputEnable; // 0x0 // bool InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1510 // Has VTable // // MNetworkVarNames "HRenderTextureStrong m_hLightProbeTexture" // MNetworkVarNames "HRenderTextureStrong m_hLightProbeDirectLightIndicesTexture" // MNetworkVarNames "HRenderTextureStrong m_hLightProbeDirectLightScalarsTexture" // MNetworkVarNames "HRenderTextureStrong m_hLightProbeDirectLightShadowsTexture" // MNetworkVarNames "Vector m_vBoxMins" // MNetworkVarNames "Vector m_vBoxMaxs" // MNetworkVarNames "bool m_bMoveable" // MNetworkVarNames "int m_nHandshake" // MNetworkVarNames "int m_nPriority" // MNetworkVarNames "bool m_bStartDisabled" // MNetworkVarNames "int m_nLightProbeSizeX" // MNetworkVarNames "int m_nLightProbeSizeY" // MNetworkVarNames "int m_nLightProbeSizeZ" // MNetworkVarNames "int m_nLightProbeAtlasX" // MNetworkVarNames "int m_nLightProbeAtlasY" // MNetworkVarNames "int m_nLightProbeAtlasZ" // MNetworkVarNames "bool m_bEnabled" class CEnvLightProbeVolume : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0xfd8]; // 0x4c8 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeTexture; // 0x14a0 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeDirectLightIndicesTexture; // 0x14a8 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeDirectLightScalarsTexture; // 0x14b0 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightProbeDirectLightShadowsTexture; // 0x14b8 // MNetworkEnable Vector m_vBoxMins; // 0x14c0 // MNetworkEnable Vector m_vBoxMaxs; // 0x14cc // MNetworkEnable bool m_bMoveable; // 0x14d8 private: [[maybe_unused]] uint8_t __pad14d9[0x3]; // 0x14d9 public: // MNetworkEnable int32_t m_nHandshake; // 0x14dc // MNetworkEnable int32_t m_nPriority; // 0x14e0 // MNetworkEnable bool m_bStartDisabled; // 0x14e4 private: [[maybe_unused]] uint8_t __pad14e5[0x3]; // 0x14e5 public: // MNetworkEnable int32_t m_nLightProbeSizeX; // 0x14e8 // MNetworkEnable int32_t m_nLightProbeSizeY; // 0x14ec // MNetworkEnable int32_t m_nLightProbeSizeZ; // 0x14f0 // MNetworkEnable int32_t m_nLightProbeAtlasX; // 0x14f4 // MNetworkEnable int32_t m_nLightProbeAtlasY; // 0x14f8 // MNetworkEnable int32_t m_nLightProbeAtlasZ; // 0x14fc private: [[maybe_unused]] uint8_t __pad1500[0x9]; // 0x1500 public: // MNetworkEnable bool m_bEnabled; // 0x1509 // Datamap fields: // void m_pSceneObject; // 0x1500 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable // // MNetworkVarNames "float m_flVisibilityStrength" // MNetworkVarNames "float m_flFogDistanceMultiplier" // MNetworkVarNames "float m_flFogMaxDensityMultiplier" // MNetworkVarNames "float m_flFadeTime" // MNetworkVarNames "bool m_bStartDisabled" // MNetworkVarNames "bool m_bIsEnabled" class CPlayerVisibility : public CBaseEntity { public: // MNetworkEnable // MNetworkChangeCallback "PlayerVisibilityStateChanged" float m_flVisibilityStrength; // 0x4c8 // MNetworkEnable // MNetworkChangeCallback "PlayerVisibilityStateChanged" float m_flFogDistanceMultiplier; // 0x4cc // MNetworkEnable // MNetworkChangeCallback "PlayerVisibilityStateChanged" float m_flFogMaxDensityMultiplier; // 0x4d0 // MNetworkEnable // MNetworkChangeCallback "PlayerVisibilityStateChanged" float m_flFadeTime; // 0x4d4 // MNetworkEnable bool m_bStartDisabled; // 0x4d8 // MNetworkEnable bool m_bIsEnabled; // 0x4d9 // Datamap fields: // bool InputEnable; // 0x0 // bool InputDisable; // 0x0 // float InputSetPlayerVisibilityStrength; // 0x0 // float InputSetPlayerFogDistanceMultiplier; // 0x0 // float InputSetPlayerFogMaxDensityMultiplier; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f0 // Has VTable // // MNetworkVarNames "float m_flAutoExposureMin" // MNetworkVarNames "float m_flAutoExposureMax" // MNetworkVarNames "float m_flTonemapPercentTarget" // MNetworkVarNames "float m_flTonemapPercentBrightPixels" // MNetworkVarNames "float m_flTonemapMinAvgLum" // MNetworkVarNames "float m_flExposureAdaptationSpeedUp" // MNetworkVarNames "float m_flExposureAdaptationSpeedDown" // MNetworkVarNames "float m_flTonemapEVSmoothingRange" class CTonemapController2 : public CBaseEntity { public: // MNetworkEnable float m_flAutoExposureMin; // 0x4c8 // MNetworkEnable float m_flAutoExposureMax; // 0x4cc // MNetworkEnable float m_flTonemapPercentTarget; // 0x4d0 // MNetworkEnable float m_flTonemapPercentBrightPixels; // 0x4d4 // MNetworkEnable float m_flTonemapMinAvgLum; // 0x4d8 // MNetworkEnable float m_flExposureAdaptationSpeedUp; // 0x4dc // MNetworkEnable float m_flExposureAdaptationSpeedDown; // 0x4e0 // MNetworkEnable float m_flTonemapEVSmoothingRange; // 0x4e4 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // float InputSetMinExposure; // 0x0 // float InputSetMaxExposure; // 0x0 // float InputSetPercentTarget; // 0x0 // float InputSetPercentBrightPixels; // 0x0 // float InputSetMinAverageLuminosity; // 0x0 // float InputSetExposureAdaptationSpeedUp; // 0x0 // float InputSetExposureAdaptationSpeedDown; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable // // MNetworkVarNames "float m_flScattering" // MNetworkVarNames "float m_flAnisotropy" // MNetworkVarNames "float m_flFadeSpeed" // MNetworkVarNames "float m_flDrawDistance" // MNetworkVarNames "float m_flFadeInStart" // MNetworkVarNames "float m_flFadeInEnd" // MNetworkVarNames "float m_flIndirectStrength" // MNetworkVarNames "int m_nIndirectTextureDimX" // MNetworkVarNames "int m_nIndirectTextureDimY" // MNetworkVarNames "int m_nIndirectTextureDimZ" // MNetworkVarNames "Vector m_vBoxMins" // MNetworkVarNames "Vector m_vBoxMaxs" // MNetworkVarNames "bool m_bActive" // MNetworkVarNames "GameTime_t m_flStartAnisoTime" // MNetworkVarNames "GameTime_t m_flStartScatterTime" // MNetworkVarNames "GameTime_t m_flStartDrawDistanceTime" // MNetworkVarNames "float m_flStartAnisotropy" // MNetworkVarNames "float m_flStartScattering" // MNetworkVarNames "float m_flStartDrawDistance" // MNetworkVarNames "float m_flDefaultAnisotropy" // MNetworkVarNames "float m_flDefaultScattering" // MNetworkVarNames "float m_flDefaultDrawDistance" // MNetworkVarNames "bool m_bStartDisabled" // MNetworkVarNames "bool m_bEnableIndirect" // MNetworkVarNames "bool m_bIsMaster" // MNetworkVarNames "HRenderTextureStrong m_hFogIndirectTexture" // MNetworkVarNames "int m_nForceRefreshCount" class CEnvVolumetricFogController : public CBaseEntity { public: // MNetworkEnable float m_flScattering; // 0x4c8 // MNetworkEnable float m_flAnisotropy; // 0x4cc // MNetworkEnable float m_flFadeSpeed; // 0x4d0 // MNetworkEnable float m_flDrawDistance; // 0x4d4 // MNetworkEnable float m_flFadeInStart; // 0x4d8 // MNetworkEnable float m_flFadeInEnd; // 0x4dc // MNetworkEnable float m_flIndirectStrength; // 0x4e0 // MNetworkEnable int32_t m_nIndirectTextureDimX; // 0x4e4 // MNetworkEnable int32_t m_nIndirectTextureDimY; // 0x4e8 // MNetworkEnable int32_t m_nIndirectTextureDimZ; // 0x4ec // MNetworkEnable Vector m_vBoxMins; // 0x4f0 // MNetworkEnable Vector m_vBoxMaxs; // 0x4fc // MNetworkEnable bool m_bActive; // 0x508 private: [[maybe_unused]] uint8_t __pad0509[0x3]; // 0x509 public: // MNetworkEnable GameTime_t m_flStartAnisoTime; // 0x50c // MNetworkEnable GameTime_t m_flStartScatterTime; // 0x510 // MNetworkEnable GameTime_t m_flStartDrawDistanceTime; // 0x514 // MNetworkEnable float m_flStartAnisotropy; // 0x518 // MNetworkEnable float m_flStartScattering; // 0x51c // MNetworkEnable float m_flStartDrawDistance; // 0x520 // MNetworkEnable float m_flDefaultAnisotropy; // 0x524 // MNetworkEnable float m_flDefaultScattering; // 0x528 // MNetworkEnable float m_flDefaultDrawDistance; // 0x52c // MNetworkEnable bool m_bStartDisabled; // 0x530 // MNetworkEnable bool m_bEnableIndirect; // 0x531 // MNetworkEnable bool m_bIsMaster; // 0x532 private: [[maybe_unused]] uint8_t __pad0533[0x5]; // 0x533 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogIndirectTexture; // 0x538 // MNetworkEnable int32_t m_nForceRefreshCount; // 0x540 bool m_bFirstTime; // 0x544 // Datamap fields: // void InputSetToDefaults; // 0x0 // float InputSetScattering; // 0x0 // float InputSetAnisotropy; // 0x0 // float InputSetFadeSpeed; // 0x0 // float InputSetDrawDistance; // 0x0 // bool EnableIndirect; // 0x0 // bool InputEnable; // 0x0 // bool InputDisable; // 0x0 // void ForceRefresh; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f8 // Has VTable // // MNetworkVarNames "bool m_bActive" // MNetworkVarNames "Vector m_vBoxMins" // MNetworkVarNames "Vector m_vBoxMaxs" // MNetworkVarNames "bool m_bStartDisabled" // MNetworkVarNames "float m_flStrength" // MNetworkVarNames "int m_nFalloffShape" // MNetworkVarNames "float m_flFalloffExponent" class CEnvVolumetricFogVolume : public CBaseEntity { public: // MNetworkEnable bool m_bActive; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: // MNetworkEnable Vector m_vBoxMins; // 0x4cc // MNetworkEnable Vector m_vBoxMaxs; // 0x4d8 // MNetworkEnable bool m_bStartDisabled; // 0x4e4 private: [[maybe_unused]] uint8_t __pad04e5[0x3]; // 0x4e5 public: // MNetworkEnable float m_flStrength; // 0x4e8 // MNetworkEnable int32_t m_nFalloffShape; // 0x4ec // MNetworkEnable float m_flFalloffExponent; // 0x4f0 // Datamap fields: // bool InputEnable; // 0x0 // bool InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable // // MNetworkVarNames "fogparams_t m_fog" class CFogController : public CBaseEntity { public: // MNetworkEnable fogparams_t m_fog; // 0x4c8 bool m_bUseAngles; // 0x530 private: [[maybe_unused]] uint8_t __pad0531[0x3]; // 0x531 public: int32_t m_iChangedVariables; // 0x534 // Datamap fields: // float InputSetStartDist; // 0x0 // float InputSetEndDist; // 0x0 // float InputSetMaxDensity; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // Color InputSetColor; // 0x0 // Color InputSetColorSecondary; // 0x0 // int32_t InputSetFarZ; // 0x0 // CUtlSymbolLarge InputSetAngles; // 0x0 // float InputSet2DSkyboxFogFactor; // 0x0 // Color InputSetColorLerpTo; // 0x0 // Color InputSetColorSecondaryLerpTo; // 0x0 // float InputSetStartDistLerpTo; // 0x0 // float InputSetEndDistLerpTo; // 0x0 // float InputSetMaxDensityLerpTo; // 0x0 // float InputSet2DSkyboxFogFactorLerpTo; // 0x0 // void InputStartFogTransition; // 0x0 // void CFogControllerSetLerpValues; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoTarget : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoTargetServerOnly : public CServerOnlyPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoParticleTarget : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable // // MNetworkVarNames "int m_nMode" // MNetworkVarNames "Vector m_vBoxSize" // MNetworkVarNames "bool m_bEnabled" class CInfoVisibilityBox : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x4]; // 0x4c8 public: // MNetworkEnable int32_t m_nMode; // 0x4cc // MNetworkEnable Vector m_vBoxSize; // 0x4d0 // MNetworkEnable bool m_bEnabled; // 0x4dc // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x508 // Has VTable // // MNetworkVarNames "string_t m_worldName" // MNetworkVarNames "string_t m_layerName" // MNetworkVarNames "bool m_bWorldLayerVisible" // MNetworkVarNames "bool m_bEntitiesSpawned" class CInfoWorldLayer : public CBaseEntity { public: CEntityIOOutput m_pOutputOnEntitiesSpawned; // 0x4c8 // MNetworkEnable CUtlSymbolLarge m_worldName; // 0x4f0 // MNetworkEnable CUtlSymbolLarge m_layerName; // 0x4f8 // MNetworkEnable bool m_bWorldLayerVisible; // 0x500 // MNetworkEnable bool m_bEntitiesSpawned; // 0x501 bool m_bCreateAsChildSpawnGroup; // 0x502 private: [[maybe_unused]] uint8_t __pad0503[0x1]; // 0x503 public: uint32_t m_hLayerSpawnGroup; // 0x504 // Datamap fields: // void ShowWorldLayer; // 0x0 // void HideWorldLayer; // 0x0 // void SpawnEntities; // 0x0 // void DestroyEntities; // 0x0 // void ShowWorldLayerAndSpawnEntities; // 0x0 // void HideWorldLayerAndDestroyEntities; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x508 // Has VTable class CMultiLightProxy : public CLogicalEntity { public: CUtlSymbolLarge m_iszLightNameFilter; // 0x4c8 CUtlSymbolLarge m_iszLightClassFilter; // 0x4d0 float m_flLightRadiusFilter; // 0x4d8 float m_flBrightnessDelta; // 0x4dc bool m_bPerformScreenFade; // 0x4e0 private: [[maybe_unused]] uint8_t __pad04e1[0x3]; // 0x4e1 public: float m_flTargetBrightnessMultiplier; // 0x4e4 float m_flCurrentBrightnessMultiplier; // 0x4e8 private: [[maybe_unused]] uint8_t __pad04ec[0x4]; // 0x4ec public: CUtlVector< CHandle< CLightEntity > > m_vecLights; // 0x4f0 // Datamap fields: // float InputFlickerLights; // 0x0 // float InputDisableLights; // 0x0 // float InputSetLightsBrightnessMultiplier; // 0x0 // float InputSetBrightnessDelta; // 0x0 // void CMultiLightProxyRestoreFlashlightThink; // 0x0 // void CMultiLightProxyApproachBrightnessThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x530 // Has VTable // // MNetworkVarNames "float m_FOV" // MNetworkVarNames "float m_Resolution" // MNetworkVarNames "bool m_bFogEnable" // MNetworkVarNames "Color m_FogColor" // MNetworkVarNames "float m_flFogStart" // MNetworkVarNames "float m_flFogEnd" // MNetworkVarNames "float m_flFogMaxDensity" // MNetworkVarNames "bool m_bActive" // MNetworkVarNames "bool m_bUseScreenAspectRatio" // MNetworkVarNames "float m_flAspectRatio" // MNetworkVarNames "bool m_bNoSky" // MNetworkVarNames "float m_fBrightness" // MNetworkVarNames "float m_flZFar" // MNetworkVarNames "float m_flZNear" // MNetworkVarNames "bool m_bCanHLTVUse" // MNetworkVarNames "float m_flOverrideShadowFarZ" // MNetworkVarNames "bool m_bDofEnabled" // MNetworkVarNames "float m_flDofNearBlurry" // MNetworkVarNames "float m_flDofNearCrisp" // MNetworkVarNames "float m_flDofFarCrisp" // MNetworkVarNames "float m_flDofFarBlurry" // MNetworkVarNames "float m_flDofTiltToGround" class CPointCamera : public CBaseEntity { public: // MNetworkEnable float m_FOV; // 0x4c8 // MNetworkEnable float m_Resolution; // 0x4cc // MNetworkEnable bool m_bFogEnable; // 0x4d0 // MNetworkEnable Color m_FogColor; // 0x4d1 private: [[maybe_unused]] uint8_t __pad04d5[0x3]; // 0x4d5 public: // MNetworkEnable float m_flFogStart; // 0x4d8 // MNetworkEnable float m_flFogEnd; // 0x4dc // MNetworkEnable float m_flFogMaxDensity; // 0x4e0 // MNetworkEnable bool m_bActive; // 0x4e4 // MNetworkEnable bool m_bUseScreenAspectRatio; // 0x4e5 private: [[maybe_unused]] uint8_t __pad04e6[0x2]; // 0x4e6 public: // MNetworkEnable float m_flAspectRatio; // 0x4e8 // MNetworkEnable bool m_bNoSky; // 0x4ec private: [[maybe_unused]] uint8_t __pad04ed[0x3]; // 0x4ed public: // MNetworkEnable float m_fBrightness; // 0x4f0 // MNetworkEnable float m_flZFar; // 0x4f4 // MNetworkEnable float m_flZNear; // 0x4f8 // MNetworkEnable bool m_bCanHLTVUse; // 0x4fc private: [[maybe_unused]] uint8_t __pad04fd[0x3]; // 0x4fd public: // MNetworkEnable float m_flOverrideShadowFarZ; // 0x500 // MNetworkEnable bool m_bDofEnabled; // 0x504 private: [[maybe_unused]] uint8_t __pad0505[0x3]; // 0x505 public: // MNetworkEnable float m_flDofNearBlurry; // 0x508 // MNetworkEnable float m_flDofNearCrisp; // 0x50c // MNetworkEnable float m_flDofFarCrisp; // 0x510 // MNetworkEnable float m_flDofFarBlurry; // 0x514 // MNetworkEnable float m_flDofTiltToGround; // 0x518 float m_TargetFOV; // 0x51c float m_DegreesPerSecond; // 0x520 bool m_bIsOn; // 0x524 private: [[maybe_unused]] uint8_t __pad0525[0x3]; // 0x525 public: CPointCamera* m_pNext; // 0x528 // Datamap fields: // CUtlSymbolLarge InputChangeFOV; // 0x0 // void InputSetOnAndTurnOthersOff; // 0x0 // void InputSetOn; // 0x0 // void InputSetOff; // 0x0 // void InputForceActive; // 0x0 // void InputForceInactive; // 0x0 // void InputEnableDOF; // 0x0 // void InputDisableDOF; // 0x0 // float InputSetDOFNearBlurry; // 0x0 // float InputSetDOFNearCrisp; // 0x0 // float InputSetDOFFarCrisp; // 0x0 // float InputSetDOFFarBlurry; // 0x0 // float InputSetDOFTiltToGround; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable class CPointCameraVFOV : public CPointCamera { public: float m_flVerticalFOV; // 0x530 // Datamap fields: // float m_flDofFarCrisp; // 0x510 // float m_flDofFarBlurry; // 0x514 // float m_flDofTiltToGround; // 0x518 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x558 // Has VTable class CPointTemplate : public CLogicalEntity { public: CUtlSymbolLarge m_iszWorldName; // 0x4c8 CUtlSymbolLarge m_iszSource2EntityLumpName; // 0x4d0 CUtlSymbolLarge m_iszEntityFilterName; // 0x4d8 float m_flTimeoutInterval; // 0x4e0 bool m_bAsynchronouslySpawnEntities; // 0x4e4 private: [[maybe_unused]] uint8_t __pad04e5[0x3]; // 0x4e5 public: CEntityIOOutput m_pOutputOnSpawned; // 0x4e8 PointTemplateClientOnlyEntityBehavior_t m_clientOnlyEntityBehavior; // 0x510 PointTemplateOwnerSpawnGroupType_t m_ownerSpawnGroupType; // 0x514 CUtlVector< uint32 > m_createdSpawnGroupHandles; // 0x518 CUtlVector< CEntityHandle > m_SpawnedEntityHandles; // 0x530 HSCRIPT m_ScriptSpawnCallback; // 0x548 HSCRIPT m_ScriptCallbackScope; // 0x550 // Datamap fields: // void InputForceSpawn; // 0x0 // void InputDeleteCreatedSpawnGroups; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f8 // Has VTable class CGameGibManager : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x20]; // 0x4c8 public: bool m_bAllowNewGibs; // 0x4e8 private: [[maybe_unused]] uint8_t __pad04e9[0x3]; // 0x4e9 public: int32_t m_iCurrentMaxPieces; // 0x4ec int32_t m_iMaxPieces; // 0x4f0 int32_t m_iLastFrame; // 0x4f4 // Datamap fields: // int32_t InputSetMaxPieces; // 0x0 // int32_t InputSetMaxPiecesDX8; // 0x0 // void m_LRU; // 0x4c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e8 // Has VTable // // MNetworkVarNames "bool m_bDisabled" // MNetworkVarNames "string_t m_iszSoundAreaType" // MNetworkVarNames "Vector m_vPos" class CSoundAreaEntityBase : public CBaseEntity { public: // MNetworkEnable bool m_bDisabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x7]; // 0x4c9 public: // MNetworkEnable CUtlSymbolLarge m_iszSoundAreaType; // 0x4d0 // MNetworkEnable Vector m_vPos; // 0x4d8 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f0 // Has VTable // // MNetworkVarNames "float m_flRadius" class CSoundAreaEntitySphere : public CSoundAreaEntityBase { public: // MNetworkEnable float m_flRadius; // 0x4e8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x500 // Has VTable // // MNetworkVarNames "Vector m_vMin" // MNetworkVarNames "Vector m_vMax" class CSoundAreaEntityOrientedBox : public CSoundAreaEntityBase { public: // MNetworkEnable Vector m_vMin; // 0x4e8 // MNetworkEnable Vector m_vMax; // 0x4f4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x580 // Has VTable // // MNetworkIncludeByName "m_iTeamNum" // MNetworkVarNames "CHandle< CBasePlayerController > m_aPlayerControllers" // MNetworkVarNames "CHandle< CBasePlayerPawn > m_aPlayers" // MNetworkVarNames "int32 m_iScore" // MNetworkVarNames "char m_szTeamname" class CTeam : public CBaseEntity { public: // MNetworkEnable // MNetworkAlias "m_aPlayers" CNetworkUtlVectorBase< CHandle< CBasePlayerController > > m_aPlayerControllers; // 0x4c8 // MNetworkEnable // MNetworkAlias "m_aPawns" CNetworkUtlVectorBase< CHandle< CBasePlayerPawn > > m_aPlayers; // 0x4e0 // MNetworkEnable int32_t m_iScore; // 0x4f8 // MNetworkEnable char m_szTeamname[129]; // 0x4fc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6b8 // Has VTable // // MNetworkIncludeByName "m_pEntity" // MNetworkIncludeByName "m_flSimulationTime" // MNetworkIncludeByName "m_flCreateTime" // MNetworkIncludeByName "m_iTeamNum" // MNetworkIncludeByName "m_nNextThinkTick" // MNetworkIncludeByName "m_fFlags" // MNetworkUserGroupProxy "CBasePlayerController" // MNetworkUserGroupProxy "CBasePlayerController" // MNetworkIncludeByUserGroup "LocalPlayerExclusive" // MNetworkVarNames "uint32 m_nTickBase" // MNetworkVarNames "CHandle< CBasePlayerPawn> m_hPawn" // MNetworkVarNames "PlayerConnectedState m_iConnected" // MNetworkVarNames "char m_iszPlayerName" // MNetworkVarNames "uint64 m_steamID" // MNetworkVarNames "uint32 m_iDesiredFOV" class CBasePlayerController : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: uint64_t m_nInButtonsWhichAreToggles; // 0x4d0 // MNetworkEnable // MNetworkPriority "1" // MNetworkUserGroup "LocalPlayerExclusive" uint32_t m_nTickBase; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04dc[0x2c]; // 0x4dc public: // MNetworkEnable // MNetworkChangeCallback "OnPawnChanged" CHandle< CBasePlayerPawn > m_hPawn; // 0x508 CSplitScreenSlot m_nSplitScreenSlot; // 0x50c CHandle< CBasePlayerController > m_hSplitOwner; // 0x510 private: [[maybe_unused]] uint8_t __pad0514[0x4]; // 0x514 public: CUtlVector< CHandle< CBasePlayerController > > m_hSplitScreenPlayers; // 0x518 bool m_bIsHLTV; // 0x530 private: [[maybe_unused]] uint8_t __pad0531[0x3]; // 0x531 public: // MNetworkEnable // MNetworkChangeCallback "OnConnectionStateChanged" PlayerConnectedState m_iConnected; // 0x534 // MNetworkEnable // MNetworkChangeCallback "OnPlayerControllerNameChanged" char m_iszPlayerName[128]; // 0x538 CUtlString m_szNetworkIDString; // 0x5b8 float m_fLerpTime; // 0x5c0 bool m_bLagCompensation; // 0x5c4 bool m_bPredict; // 0x5c5 bool m_bAutoKickDisabled; // 0x5c6 bool m_bIsLowViolence; // 0x5c7 bool m_bGamePaused; // 0x5c8 private: [[maybe_unused]] uint8_t __pad05c9[0x8b]; // 0x5c9 public: int32_t m_nLastRealCommandNumberExecuted; // 0x654 int32_t m_nLastLateCommandExecuted; // 0x658 private: [[maybe_unused]] uint8_t __pad065c[0x14]; // 0x65c public: ChatIgnoreType_t m_iIgnoreGlobalChat; // 0x670 float m_flLastPlayerTalkTime; // 0x674 float m_flLastEntitySteadyState; // 0x678 int32_t m_nAvailableEntitySteadyState; // 0x67c bool m_bHasAnySteadyStateEnts; // 0x680 private: [[maybe_unused]] uint8_t __pad0681[0xf]; // 0x681 public: // MNetworkEnable // MNetworkEncoder "fixed64" // MNetworkChangeCallback "OnSteamIDChanged" uint64_t m_steamID; // 0x690 // MNetworkEnable uint32_t m_iDesiredFOV; // 0x698 // Static fields: static bool &Get_sm_bRunningPredictedClientStringCommands(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBasePlayerController")->m_static_fields[0]->m_instance);}; // Datamap fields: // bool fakeclient; // 0x7fffffff // bool is_hltv; // 0x7fffffff // const char * playername; // 0x7fffffff // bool reserving; // 0x7fffffff // void m_pCurrentCommand; // 0x688 // void m_LastCmd; // 0x5d0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x178 // Has VTable // // MGetKV3ClassDefaults class CBasePlayerVData : public CEntitySubclassVDataBase { public: CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > m_sModelName; // 0x28 CSkillFloat m_flHeadDamageMultiplier; // 0x108 CSkillFloat m_flChestDamageMultiplier; // 0x118 CSkillFloat m_flStomachDamageMultiplier; // 0x128 CSkillFloat m_flArmDamageMultiplier; // 0x138 CSkillFloat m_flLegDamageMultiplier; // 0x148 // MPropertyGroupName "Water" float m_flHoldBreathTime; // 0x158 // MPropertyGroupName "Water" // MPropertyDescription "Seconds between drowning ticks" float m_flDrowningDamageInterval; // 0x15c // MPropertyGroupName "Water" // MPropertyDescription "Amount of damage done on the first drowning tick (+1 each subsequent interval)" int32_t m_nDrowningDamageInitial; // 0x160 // MPropertyGroupName "Water" // MPropertyDescription "Max damage done by a drowning tick" int32_t m_nDrowningDamageMax; // 0x164 // MPropertyGroupName "Water" int32_t m_nWaterSpeed; // 0x168 // MPropertyGroupName "Use" float m_flUseRange; // 0x16c // MPropertyGroupName "Use" float m_flUseAngleTolerance; // 0x170 // MPropertyGroupName "Crouch" // MPropertyDescription "Time to move between crouch and stand" float m_flCrouchTime; // 0x174 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable class CInfoGameEventProxy : public CPointEntity { public: CUtlSymbolLarge m_iszEventName; // 0x4c8 float m_flRange; // 0x4d0 // Datamap fields: // CUtlSymbolLarge InputGenerateGameEvent; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CProjectedDecal : public CPointEntity { public: int32_t m_nTexture; // 0x4c8 float m_flDistance; // 0x4cc // Datamap fields: // void CProjectedDecalTriggerDecal; // 0x0 // void CProjectedDecalStaticDecal; // 0x0 // void InputActivate; // 0x0 // CUtlString texture; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable // // MNetworkVarNames "CBaseAnimGraphController m_animationController" class CBodyComponentBaseAnimGraph : public CBodyComponentSkeletonInstance { public: // MNetworkEnable // -> m_bSequenceFinished - 0x488 // -> m_flSoundSyncTime - 0x48c // -> m_hSequence - 0x490 // -> m_flSeqStartTime - 0x494 // -> m_flSeqFixedCycle - 0x498 // -> m_nAnimLoopMode - 0x49c // -> m_flPlaybackRate - 0x4a0 // -> m_nNotifyState - 0x4ac // -> m_bNetworkedAnimationInputsChanged - 0x4ae // -> m_bNetworkedSequenceChanged - 0x4af // -> m_bLastUpdateSkipped - 0x4b0 // -> m_flPrevAnimUpdateTime - 0x4b4 CBaseAnimGraphController m_animationController; // 0x470 // MNetworkDisable // MNetworkChangeAccessorFieldPathIndex CNetworkVarChainer __m_pChainEntity; // 0x758 // Static fields: static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentBaseAnimGraph")->m_static_fields[0]->m_instance);}; static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBodyComponentBaseAnimGraph")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable // // MNetworkVarNames "CRenderComponent::Storage_t m_CRenderComponent" // MNetworkVarNames "CHitboxComponent::Storage_t m_CHitboxComponent" // MNetworkVarNames "RenderMode_t m_nRenderMode" // MNetworkVarNames "RenderFx_t m_nRenderFX" // MNetworkVarNames "Color m_clrRender" // MNetworkVarNames "EntityRenderAttribute_t m_vecRenderAttributes" // MNetworkVarNames "bool m_bRenderToCubemaps" // MNetworkVarNames "CCollisionProperty m_Collision" // MNetworkVarNames "CGlowProperty m_Glow" // MNetworkVarNames "float m_flGlowBackfaceMult" // MNetworkVarNames "float32 m_fadeMinDist" // MNetworkVarNames "float32 m_fadeMaxDist" // MNetworkVarNames "float32 m_flFadeScale" // MNetworkVarNames "float32 m_flShadowStrength" // MNetworkVarNames "uint8 m_nObjectCulling" // MNetworkVarNames "int m_nAddDecal" // MNetworkVarNames "Vector m_vDecalPosition" // MNetworkVarNames "Vector m_vDecalForwardAxis" // MNetworkVarNames "float m_flDecalHealBloodRate" // MNetworkVarNames "float m_flDecalHealHeightRate" // MNetworkVarNames "CHandle< CBaseModelEntity > m_ConfigEntitiesToPropagateMaterialDecalsTo" // MNetworkVarNames "CNetworkViewOffsetVector m_vecViewOffset" class CBaseModelEntity : public CBaseEntity { public: // MNetworkEnable // MNetworkUserGroup "CRenderComponent" // MNetworkAlias "CRenderComponent" // MNetworkTypeAlias "CRenderComponent" CRenderComponent* m_CRenderComponent; // 0x4c8 // MNetworkEnable // MNetworkUserGroup "CHitboxComponent" // MNetworkAlias "CHitboxComponent" // MNetworkTypeAlias "CHitboxComponent" CHitboxComponent m_CHitboxComponent; // 0x4d0 GameTime_t m_flDissolveStartTime; // 0x4f8 private: [[maybe_unused]] uint8_t __pad04fc[0x4]; // 0x4fc public: CEntityIOOutput m_OnIgnite; // 0x500 int32_t m_iViewerID; // 0x528 private: [[maybe_unused]] uint8_t __pad052c[0x44]; // 0x52c public: int32_t m_iTeamVisibilityBitmask; // 0x570 // MNetworkEnable RenderMode_t m_nRenderMode; // 0x574 bool m_bVisibilityDirtyFlag; // 0x575 int16_t m_iFOWTempViewerID[10]; // 0x576 // MNetworkEnable RenderFx_t m_nRenderFX; // 0x58a bool m_bAllowFadeInView; // 0x58b // MNetworkEnable // MNetworkChangeCallback "OnColorChanged" Color m_clrRender; // 0x58c // MNetworkEnable // MNetworkChangeCallback "OnRenderAttributesChanged" CUtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t > m_vecRenderAttributes; // 0x590 // MNetworkEnable bool m_bRenderToCubemaps; // 0x5e0 private: [[maybe_unused]] uint8_t __pad05e1[0x7]; // 0x5e1 public: // MNetworkEnable CCollisionProperty m_Collision; // 0x5e8 // MNetworkEnable // -> m_fGlowColor - 0x6a0 // -> m_iGlowType - 0x6c8 // -> m_iGlowTeam - 0x6cc // -> m_nGlowRange - 0x6d0 // -> m_nGlowRangeMin - 0x6d4 // -> m_glowColorOverride - 0x6d8 // -> m_bFlashing - 0x6dc // -> m_flGlowTime - 0x6e0 // -> m_flGlowStartTime - 0x6e4 // -> m_bGlowing - 0x6e8 CGlowProperty m_Glow; // 0x698 // MNetworkEnable float m_flGlowBackfaceMult; // 0x6f0 // MNetworkEnable float m_fadeMinDist; // 0x6f4 // MNetworkEnable float m_fadeMaxDist; // 0x6f8 // MNetworkEnable float m_flFadeScale; // 0x6fc // MNetworkEnable float m_flShadowStrength; // 0x700 // MNetworkEnable uint8_t m_nObjectCulling; // 0x704 private: [[maybe_unused]] uint8_t __pad0705[0x3]; // 0x705 public: // MNetworkEnable int32_t m_nAddDecal; // 0x708 // MNetworkEnable Vector m_vDecalPosition; // 0x70c // MNetworkEnable Vector m_vDecalForwardAxis; // 0x718 // MNetworkEnable float m_flDecalHealBloodRate; // 0x724 // MNetworkEnable float m_flDecalHealHeightRate; // 0x728 private: [[maybe_unused]] uint8_t __pad072c[0x4]; // 0x72c public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseModelEntity > > m_ConfigEntitiesToPropagateMaterialDecalsTo; // 0x730 // MNetworkEnable // MNetworkPriority "32" // MNetworkUserGroup "Player" // -> m_vecX - 0x758 // -> m_vecY - 0x760 // -> m_vecZ - 0x768 CNetworkViewOffsetVector m_vecViewOffset; // 0x748 // Datamap fields: // int32_t InputAlpha; // 0x0 // Color InputColor; // 0x0 // int32_t InputSkin; // 0x0 // void CBaseModelEntitySUB_DissolveIfUncarried; // 0x0 // void InputIgnite; // 0x0 // float InputIgniteLifetime; // 0x0 // int32_t InputIgnite; // 0x0 // float InputIgnite; // 0x0 // void InputExtinguish; // 0x0 // CUtlString add_attribute; // 0x7fffffff // void CBaseModelEntitySUB_StartFadeOut; // 0x0 // void CBaseModelEntitySUB_StartFadeOutInstant; // 0x0 // void CBaseModelEntitySUB_FadeOut; // 0x0 // void CBaseModelEntitySUB_StartShadowFadeOut; // 0x0 // void CBaseModelEntitySUB_PerformShadowFadeOut; // 0x0 // void CBaseModelEntitySUB_StartShadowFadeIn; // 0x0 // void CBaseModelEntitySUB_PerformShadowFadeIn; // 0x0 // void CBaseModelEntitySUB_StopShadowFade; // 0x0 // void m_iFOWTempViewerID; // 0x576 // Color rendercolor32; // 0x7fffffff // Color rendercolor; // 0x7fffffff // int32_t renderamt; // 0x7fffffff // Vector mins; // 0x7fffffff // Vector maxs; // 0x7fffffff // const char * skin; // 0x7fffffff // CUtlString bodygroups; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable class CServerOnlyModelEntity : public CBaseModelEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable class CModelPointEntity : public CBaseModelEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable class CLogicRelay : public CLogicalEntity { public: CEntityIOOutput m_OnTrigger; // 0x4c8 CEntityIOOutput m_OnSpawn; // 0x4f0 bool m_bDisabled; // 0x518 bool m_bWaitForRefire; // 0x519 bool m_bTriggerOnce; // 0x51a bool m_bFastRetrigger; // 0x51b bool m_bPassthoughCaller; // 0x51c // Datamap fields: // void InputEnable; // 0x0 // void InputEnableRefire; // 0x0 // void InputDisable; // 0x0 // void InputToggle; // 0x0 // void InputTrigger; // 0x0 // void InputCancelPending; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xcf0 // Has VTable // // MNetworkIncludeByUserGroup "Origin" // MNetworkIncludeByName "CGameSceneNode::m_angRotation" // MNetworkIncludeByName "m_hOwnerEntity" // MNetworkIncludeByName "CGameSceneNode::m_hParent" // MNetworkIncludeByName "CGameSceneNode::m_hierarchyAttachName" // MNetworkIncludeByName "m_nameStringableIndex" // MNetworkVarNames "char m_szSnapshotFileName" // MNetworkVarNames "bool m_bActive" // MNetworkVarNames "bool m_bFrozen" // MNetworkVarNames "float m_flFreezeTransitionDuration" // MNetworkVarNames "int m_nStopType" // MNetworkVarNames "bool m_bAnimateDuringGameplayPause" // MNetworkVarNames "HParticleSystemDefinitionStrong m_iEffectIndex" // MNetworkVarNames "GameTime_t m_flStartTime" // MNetworkVarNames "float32 m_flPreSimTime" // MNetworkVarNames "Vector m_vServerControlPoints" // MNetworkVarNames "uint8 m_iServerControlPointAssignments" // MNetworkVarNames "CHandle< CBaseEntity > m_hControlPointEnts" // MNetworkVarNames "bool m_bNoSave" // MNetworkVarNames "bool m_bNoFreeze" // MNetworkVarNames "bool m_bNoRamp" class CParticleSystem : public CBaseModelEntity { public: // MNetworkEnable char m_szSnapshotFileName[512]; // 0x778 // MNetworkEnable bool m_bActive; // 0x978 // MNetworkEnable bool m_bFrozen; // 0x979 private: [[maybe_unused]] uint8_t __pad097a[0x2]; // 0x97a public: // MNetworkEnable float m_flFreezeTransitionDuration; // 0x97c // MNetworkEnable int32_t m_nStopType; // 0x980 // MNetworkEnable bool m_bAnimateDuringGameplayPause; // 0x984 private: [[maybe_unused]] uint8_t __pad0985[0x3]; // 0x985 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_iEffectIndex; // 0x988 // MNetworkEnable GameTime_t m_flStartTime; // 0x990 // MNetworkEnable float m_flPreSimTime; // 0x994 // MNetworkEnable Vector m_vServerControlPoints[4]; // 0x998 // MNetworkEnable uint8_t m_iServerControlPointAssignments[4]; // 0x9c8 // MNetworkEnable CHandle< CBaseEntity > m_hControlPointEnts[64]; // 0x9cc // MNetworkEnable bool m_bNoSave; // 0xacc // MNetworkEnable bool m_bNoFreeze; // 0xacd // MNetworkEnable bool m_bNoRamp; // 0xace bool m_bStartActive; // 0xacf CUtlSymbolLarge m_iszEffectName; // 0xad0 CUtlSymbolLarge m_iszControlPointNames[64]; // 0xad8 int32_t m_nDataCP; // 0xcd8 Vector m_vecDataCPValue; // 0xcdc int32_t m_nTintCP; // 0xce8 Color m_clrTint; // 0xcec // Datamap fields: // void InputStart; // 0x0 // void InputStop; // 0x0 // void InputStopEndCap; // 0x0 // void InputDestroy; // 0x0 // CUtlSymbolLarge InputSetControlPoint; // 0x0 // void CParticleSystemStartParticleSystemThink; // 0x0 // CUtlString cpoint%d_value[64]; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable // // MNetworkVarNames "float m_flParticleSpacing" // MNetworkVarNames "float m_flSlack" // MNetworkVarNames "float m_flRadius" // MNetworkVarNames "Color m_ColorTint" // MNetworkVarNames "int m_nEffectState" // MNetworkVarNames "HParticleSystemDefinitionStrong m_iEffectIndex" // MNetworkVarNames "Vector m_PathNodes_Position" // MNetworkVarNames "Vector m_PathNodes_TangentIn" // MNetworkVarNames "Vector m_PathNodes_TangentOut" // MNetworkVarNames "Vector m_PathNodes_Color" // MNetworkVarNames "bool m_PathNodes_PinEnabled" // MNetworkVarNames "float m_PathNodes_RadiusScale" class CPathParticleRope : public CBaseEntity { public: bool m_bStartActive; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: float m_flMaxSimulationTime; // 0x4cc CUtlSymbolLarge m_iszEffectName; // 0x4d0 CUtlVector< CUtlSymbolLarge > m_PathNodes_Name; // 0x4d8 // MNetworkEnable float m_flParticleSpacing; // 0x4f0 // MNetworkEnable // MNetworkChangeCallback "parametersChanged" float m_flSlack; // 0x4f4 // MNetworkEnable // MNetworkChangeCallback "parametersChanged" float m_flRadius; // 0x4f8 // MNetworkEnable // MNetworkChangeCallback "parametersChanged" Color m_ColorTint; // 0x4fc // MNetworkEnable // MNetworkChangeCallback "effectStateChanged" int32_t m_nEffectState; // 0x500 private: [[maybe_unused]] uint8_t __pad0504[0x4]; // 0x504 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_iEffectIndex; // 0x508 // MNetworkEnable CNetworkUtlVectorBase< Vector > m_PathNodes_Position; // 0x510 // MNetworkEnable CNetworkUtlVectorBase< Vector > m_PathNodes_TangentIn; // 0x528 // MNetworkEnable CNetworkUtlVectorBase< Vector > m_PathNodes_TangentOut; // 0x540 // MNetworkEnable CNetworkUtlVectorBase< Vector > m_PathNodes_Color; // 0x558 // MNetworkEnable // MNetworkChangeCallback "pinStateChanged" CNetworkUtlVectorBase< bool > m_PathNodes_PinEnabled; // 0x570 // MNetworkEnable CNetworkUtlVectorBase< float32 > m_PathNodes_RadiusScale; // 0x588 // Datamap fields: // CUtlSymbolLarge pathNodes; // 0x7fffffff // void InputStart; // 0x0 // void InputStop; // 0x0 // void InputStopEndCap; // 0x0 // void InputDestroy; // 0x0 // CUtlSymbolLarge InputDisablePin; // 0x0 // float InputSetRadius; // 0x0 // float InputSetSlack; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CPathParticleRopeAlias_path_particle_rope_clientside : public CPathParticleRope { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CFuncWall : public CBaseModelEntity { public: int32_t m_nState; // 0x778 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CFuncWallToggle : public CFuncWall { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable class CFuncVehicleClip : public CBaseModelEntity { public: // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable class CFuncIllusionary : public CBaseModelEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CFuncVPhysicsClip : public CBaseModelEntity { public: bool m_bDisabled; // 0x778 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x790 // Has VTable class CFuncInteractionLayerClip : public CBaseModelEntity { public: bool m_bDisabled; // 0x778 private: [[maybe_unused]] uint8_t __pad0779[0x7]; // 0x779 public: CUtlSymbolLarge m_iszInteractsAs; // 0x780 CUtlSymbolLarge m_iszInteractsWith; // 0x788 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x540 // Has VTable class CCommentaryAuto : public CBaseEntity { public: CEntityIOOutput m_OnCommentaryNewGame; // 0x4c8 CEntityIOOutput m_OnCommentaryMidGame; // 0x4f0 CEntityIOOutput m_OnCommentaryMultiplayerSpawn; // 0x518 // Datamap fields: // void InputMultiplayerSpawned; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x790 // Has VTable // // MNetworkVarNames "uint8 m_Flags" // MNetworkVarNames "uint8 m_LightStyle" // MNetworkVarNames "float32 m_Radius" // MNetworkVarNames "int32 m_Exponent" // MNetworkVarNames "float32 m_InnerAngle" // MNetworkVarNames "float32 m_OuterAngle" // MNetworkVarNames "float32 m_SpotRadius" class CDynamicLight : public CBaseModelEntity { public: uint8_t m_ActualFlags; // 0x778 // MNetworkEnable uint8_t m_Flags; // 0x779 // MNetworkEnable uint8_t m_LightStyle; // 0x77a bool m_On; // 0x77b // MNetworkEnable float m_Radius; // 0x77c // MNetworkEnable int32_t m_Exponent; // 0x780 // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "360.000000" float m_InnerAngle; // 0x784 // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "360.000000" float m_OuterAngle; // 0x788 // MNetworkEnable float m_SpotRadius; // 0x78c // Datamap fields: // void CDynamicLightDynamicLightThink; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputToggle; // 0x0 // Color _light; // 0x7fffffff // float pitch; // 0x7fffffff // int32_t spawnflags; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1f54b0 // Has VTable class CDebugHistory : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x1f4040]; // 0x4c8 public: int32_t m_nNpcEvents; // 0x1f4508 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x568 // Has VTable class CEnvEntityMaker : public CPointEntity { public: Vector m_vecEntityMins; // 0x4c8 Vector m_vecEntityMaxs; // 0x4d4 CHandle< CBaseEntity > m_hCurrentInstance; // 0x4e0 CHandle< CBaseEntity > m_hCurrentBlocker; // 0x4e4 Vector m_vecBlockerOrigin; // 0x4e8 QAngle m_angPostSpawnDirection; // 0x4f4 float m_flPostSpawnDirectionVariance; // 0x500 float m_flPostSpawnSpeed; // 0x504 bool m_bPostSpawnUseAngles; // 0x508 private: [[maybe_unused]] uint8_t __pad0509[0x7]; // 0x509 public: CUtlSymbolLarge m_iszTemplate; // 0x510 CEntityIOOutput m_pOutputOnSpawned; // 0x518 CEntityIOOutput m_pOutputOnFailedSpawn; // 0x540 // Datamap fields: // void InputForceSpawn; // 0x0 // CUtlSymbolLarge InputForceSpawnAtEntityOrigin; // 0x0 // void CEnvEntityMakerCheckSpawnThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoInstructorHintTarget : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable class CEnvInstructorHint : public CPointEntity { public: CUtlSymbolLarge m_iszName; // 0x4c8 CUtlSymbolLarge m_iszReplace_Key; // 0x4d0 CUtlSymbolLarge m_iszHintTargetEntity; // 0x4d8 int32_t m_iTimeout; // 0x4e0 int32_t m_iDisplayLimit; // 0x4e4 CUtlSymbolLarge m_iszIcon_Onscreen; // 0x4e8 CUtlSymbolLarge m_iszIcon_Offscreen; // 0x4f0 CUtlSymbolLarge m_iszCaption; // 0x4f8 CUtlSymbolLarge m_iszActivatorCaption; // 0x500 Color m_Color; // 0x508 float m_fIconOffset; // 0x50c float m_fRange; // 0x510 uint8_t m_iPulseOption; // 0x514 uint8_t m_iAlphaOption; // 0x515 uint8_t m_iShakeOption; // 0x516 bool m_bStatic; // 0x517 bool m_bNoOffscreen; // 0x518 bool m_bForceCaption; // 0x519 private: [[maybe_unused]] uint8_t __pad051a[0x2]; // 0x51a public: int32_t m_iInstanceType; // 0x51c bool m_bSuppressRest; // 0x520 private: [[maybe_unused]] uint8_t __pad0521[0x7]; // 0x521 public: CUtlSymbolLarge m_iszBinding; // 0x528 bool m_bAllowNoDrawTarget; // 0x530 bool m_bAutoStart; // 0x531 bool m_bLocalPlayerOnly; // 0x532 // Datamap fields: // CUtlSymbolLarge InputShowHint; // 0x0 // void InputEndHint; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x508 // Has VTable class CEnvInstructorVRHint : public CPointEntity { public: CUtlSymbolLarge m_iszName; // 0x4c8 CUtlSymbolLarge m_iszHintTargetEntity; // 0x4d0 int32_t m_iTimeout; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04dc[0x4]; // 0x4dc public: CUtlSymbolLarge m_iszCaption; // 0x4e0 CUtlSymbolLarge m_iszStartSound; // 0x4e8 int32_t m_iLayoutFileType; // 0x4f0 private: [[maybe_unused]] uint8_t __pad04f4[0x4]; // 0x4f4 public: CUtlSymbolLarge m_iszCustomLayoutFile; // 0x4f8 int32_t m_iAttachType; // 0x500 float m_flHeightOffset; // 0x504 // Datamap fields: // CUtlSymbolLarge InputShowHint; // 0x0 // void InputEndHint; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CInstructorEventEntity : public CPointEntity { public: CUtlSymbolLarge m_iszName; // 0x4c8 CUtlSymbolLarge m_iszHintTargetEntity; // 0x4d0 CHandle< CBasePlayerPawn > m_hTargetPlayer; // 0x4d8 // Datamap fields: // CUtlSymbolLarge InputShowHint; // 0x0 // void InputEndHint; // 0x0 // void InputSetTargetPlayerToActivator; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x550 // Has VTable // // MNetworkVarNames "string_t m_iszOverlayNames" // MNetworkVarNames "float32 m_flOverlayTimes" // MNetworkVarNames "GameTime_t m_flStartTime" // MNetworkVarNames "int32 m_iDesiredOverlay" // MNetworkVarNames "bool m_bIsActive" class CEnvScreenOverlay : public CPointEntity { public: // MNetworkEnable CUtlSymbolLarge m_iszOverlayNames[10]; // 0x4c8 // MNetworkEnable // MNetworkBitCount "11" // MNetworkMinValue "-1.000000" // MNetworkMaxValue "63.000000" float m_flOverlayTimes[10]; // 0x518 // MNetworkEnable GameTime_t m_flStartTime; // 0x540 // MNetworkEnable int32_t m_iDesiredOverlay; // 0x544 // MNetworkEnable bool m_bIsActive; // 0x548 // Datamap fields: // void InputStartOverlay; // 0x0 // void InputStopOverlay; // 0x0 // int32_t InputSwitchOverlay; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x500 // Has VTable // // MNetworkVarNames "Color m_fadeColor" class CEnvFade : public CLogicalEntity { public: // MNetworkEnable Color m_fadeColor; // 0x4c8 float m_Duration; // 0x4cc float m_HoldDuration; // 0x4d0 private: [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 public: CEntityIOOutput m_OnBeginFade; // 0x4d8 // Datamap fields: // void InputFade; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f8 // Has VTable class CCredits : public CPointEntity { public: CEntityIOOutput m_OnCreditsDone; // 0x4c8 bool m_bRolledOutroCredits; // 0x4f0 private: [[maybe_unused]] uint8_t __pad04f1[0x3]; // 0x4f1 public: float m_flLogoLength; // 0x4f4 // Datamap fields: // void InputRollCredits; // 0x0 // void InputRollOutroCredits; // 0x0 // void InputShowLogo; // 0x0 // float InputSetLogoLength; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable class CEnvShake : public CPointEntity { public: CUtlSymbolLarge m_limitToEntity; // 0x4c8 float m_Amplitude; // 0x4d0 float m_Frequency; // 0x4d4 float m_Duration; // 0x4d8 float m_Radius; // 0x4dc GameTime_t m_stopTime; // 0x4e0 GameTime_t m_nextShake; // 0x4e4 float m_currentAmp; // 0x4e8 Vector m_maxForce; // 0x4ec private: [[maybe_unused]] uint8_t __pad04f8[0x8]; // 0x4f8 public: CPhysicsShake m_shakeCallback; // 0x500 // Datamap fields: // void m_pShakeController; // 0x4f8 // void InputStartShake; // 0x0 // void InputStopShake; // 0x0 // float InputAmplitude; // 0x0 // float InputFrequency; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable class CEnvTilt : public CPointEntity { public: float m_Duration; // 0x4c8 float m_Radius; // 0x4cc float m_TiltTime; // 0x4d0 GameTime_t m_stopTime; // 0x4d4 // Datamap fields: // void InputStartTilt; // 0x0 // void InputStopTilt; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x500 // Has VTable class CEnvSpark : public CPointEntity { public: float m_flDelay; // 0x4c8 int32_t m_nMagnitude; // 0x4cc int32_t m_nTrailLength; // 0x4d0 int32_t m_nType; // 0x4d4 CEntityIOOutput m_OnSpark; // 0x4d8 // Datamap fields: // void CEnvSparkSparkThink; // 0x0 // void InputStartSpark; // 0x0 // void InputStopSpark; // 0x0 // void InputToggleSpark; // 0x0 // void InputSparkOnce; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable class CShower : public CModelPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7d0 // Has VTable class CEnvExplosion : public CModelPointEntity { public: int32_t m_iMagnitude; // 0x778 float m_flPlayerDamage; // 0x77c int32_t m_iRadiusOverride; // 0x780 float m_flInnerRadius; // 0x784 int32_t m_spriteScale; // 0x788 float m_flDamageForce; // 0x78c CHandle< CBaseEntity > m_hInflictor; // 0x790 int32_t m_iCustomDamageType; // 0x794 private: [[maybe_unused]] uint8_t __pad0798[0x8]; // 0x798 public: CUtlSymbolLarge m_iszExplosionType; // 0x7a0 CUtlSymbolLarge m_iszCustomEffectName; // 0x7a8 CUtlSymbolLarge m_iszCustomSoundName; // 0x7b0 Class_T m_iClassIgnore; // 0x7b8 Class_T m_iClassIgnore2; // 0x7bc CUtlSymbolLarge m_iszEntityIgnoreName; // 0x7c0 CHandle< CBaseEntity > m_hEntityIgnore; // 0x7c8 // Datamap fields: // uint32_t m_nExplosionType; // 0x798 // void CEnvExplosionSmoke; // 0x0 // void InputExplode; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class CFilterName : public CBaseFilter { public: CUtlSymbolLarge m_iFilterName; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class CFilterModel : public CBaseFilter { public: CUtlSymbolLarge m_iFilterModel; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class CFilterContext : public CBaseFilter { public: CUtlSymbolLarge m_iFilterContext; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class FilterTeam : public CBaseFilter { public: int32_t m_iFilterTeam; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class CFilterMassGreater : public CBaseFilter { public: float m_fFilterMass; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class FilterDamageType : public CBaseFilter { public: int32_t m_iDamageType; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x530 // Has VTable class FilterHealth : public CBaseFilter { public: bool m_bAdrenalineActive; // 0x520 private: [[maybe_unused]] uint8_t __pad0521[0x3]; // 0x521 public: int32_t m_iHealthMin; // 0x524 int32_t m_iHealthMax; // 0x528 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x540 // Has VTable class CFilterEnemy : public CBaseFilter { public: CUtlSymbolLarge m_iszEnemyName; // 0x520 float m_flRadius; // 0x528 float m_flOuterRadius; // 0x52c int32_t m_nMaxSquadmatesPerEnemy; // 0x530 private: [[maybe_unused]] uint8_t __pad0534[0x4]; // 0x534 public: CUtlSymbolLarge m_iszPlayerName; // 0x538 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable class CFilterAttributeInt : public CBaseFilter { public: CUtlStringToken m_sAttributeName; // 0x520 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CFuncTimescale : public CBaseEntity { public: float m_flDesiredTimescale; // 0x4c8 float m_flAcceleration; // 0x4cc float m_flMinBlendRate; // 0x4d0 float m_flBlendDeltaMultiplier; // 0x4d4 bool m_isStarted; // 0x4d8 // Datamap fields: // void InputStart; // 0x0 // void InputStop; // 0x0 // void InputReset; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x798 // Has VTable // // MNetworkIncludeByUserGroup "Origin" // MNetworkIncludeByName "CGameSceneNode::m_angRotation" // MNetworkIncludeByName "m_clrRender" // MNetworkIncludeByName "CGameSceneNode::m_hParent" // MNetworkIncludeByName "m_spawnflags" // MNetworkVarNames "uint32 m_nHorizontalSize" // MNetworkVarNames "uint32 m_nVerticalSize" // MNetworkVarNames "uint32 m_nMinDist" // MNetworkVarNames "uint32 m_nMaxDist" // MNetworkVarNames "uint32 m_nOuterMaxDist" // MNetworkVarNames "float32 m_flGlowProxySize" // MNetworkVarNames "float32 m_flHDRColorScale" class CLightGlow : public CBaseModelEntity { public: // MNetworkEnable uint32_t m_nHorizontalSize; // 0x778 // MNetworkEnable uint32_t m_nVerticalSize; // 0x77c // MNetworkEnable uint32_t m_nMinDist; // 0x780 // MNetworkEnable uint32_t m_nMaxDist; // 0x784 // MNetworkEnable uint32_t m_nOuterMaxDist; // 0x788 // MNetworkEnable // MNetworkBitCount "6" // MNetworkMinValue "0.000000" // MNetworkMaxValue "64.000000" // MNetworkEncodeFlags "2" float m_flGlowProxySize; // 0x78c // MNetworkEnable // MNetworkMinValue "0.000000" // MNetworkMaxValue "100.000000" float m_flHDRColorScale; // 0x790 // Datamap fields: // Color InputColor; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x500 // Has VTable class CLogicAchievement : public CLogicalEntity { public: bool m_bDisabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x7]; // 0x4c9 public: CUtlSymbolLarge m_iszAchievementEventID; // 0x4d0 CEntityIOOutput m_OnFired; // 0x4d8 // Datamap fields: // void InputFireEvent; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void InputToggle; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable // // MNetworkVarNames "bool m_bEnabled" class CLogicGameEventListener : public CLogicalEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x10]; // 0x4c8 public: CEntityIOOutput m_OnEventFired; // 0x4d8 CUtlSymbolLarge m_iszGameEventName; // 0x500 CUtlSymbolLarge m_iszGameEventItem; // 0x508 // MNetworkEnable bool m_bEnabled; // 0x510 bool m_bStartDisabled; // 0x511 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void InputToggle; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f8 // Has VTable class CLogicMeasureMovement : public CLogicalEntity { public: CUtlSymbolLarge m_strMeasureTarget; // 0x4c8 CUtlSymbolLarge m_strMeasureReference; // 0x4d0 CUtlSymbolLarge m_strTargetReference; // 0x4d8 CHandle< CBaseEntity > m_hMeasureTarget; // 0x4e0 CHandle< CBaseEntity > m_hMeasureReference; // 0x4e4 CHandle< CBaseEntity > m_hTarget; // 0x4e8 CHandle< CBaseEntity > m_hTargetReference; // 0x4ec float m_flScale; // 0x4f0 int32_t m_nMeasureType; // 0x4f4 // Datamap fields: // CUtlSymbolLarge InputSetMeasureTarget; // 0x0 // CUtlSymbolLarge InputSetMeasureReference; // 0x0 // CUtlSymbolLarge InputSetTarget; // 0x0 // CUtlSymbolLarge InputSetTargetReference; // 0x0 // float InputSetTargetScale; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void CLogicMeasureMovementMeasureThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable class CLogicNavigation : public CLogicalEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: bool m_isOn; // 0x4d0 private: [[maybe_unused]] uint8_t __pad04d1[0x3]; // 0x4d1 public: navproperties_t m_navProperty; // 0x4d4 // Datamap fields: // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputToggle; // 0x0 // CUtlString navprop; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x808 // Has VTable class CLogicNPCCounter : public CBaseEntity { public: CEntityIOOutput m_OnMinCountAll; // 0x4c8 CEntityIOOutput m_OnMaxCountAll; // 0x4f0 CEntityOutputTemplate< float32 > m_OnFactorAll; // 0x518 CEntityOutputTemplate< float32 > m_OnMinPlayerDistAll; // 0x540 CEntityIOOutput m_OnMinCount_1; // 0x568 CEntityIOOutput m_OnMaxCount_1; // 0x590 CEntityOutputTemplate< float32 > m_OnFactor_1; // 0x5b8 CEntityOutputTemplate< float32 > m_OnMinPlayerDist_1; // 0x5e0 CEntityIOOutput m_OnMinCount_2; // 0x608 CEntityIOOutput m_OnMaxCount_2; // 0x630 CEntityOutputTemplate< float32 > m_OnFactor_2; // 0x658 CEntityOutputTemplate< float32 > m_OnMinPlayerDist_2; // 0x680 CEntityIOOutput m_OnMinCount_3; // 0x6a8 CEntityIOOutput m_OnMaxCount_3; // 0x6d0 CEntityOutputTemplate< float32 > m_OnFactor_3; // 0x6f8 CEntityOutputTemplate< float32 > m_OnMinPlayerDist_3; // 0x720 CEntityHandle m_hSource; // 0x748 private: [[maybe_unused]] uint8_t __pad074c[0x4]; // 0x74c public: CUtlSymbolLarge m_iszSourceEntityName; // 0x750 float m_flDistanceMax; // 0x758 bool m_bDisabled; // 0x75c private: [[maybe_unused]] uint8_t __pad075d[0x3]; // 0x75d public: int32_t m_nMinCountAll; // 0x760 int32_t m_nMaxCountAll; // 0x764 int32_t m_nMinFactorAll; // 0x768 int32_t m_nMaxFactorAll; // 0x76c private: [[maybe_unused]] uint8_t __pad0770[0x8]; // 0x770 public: CUtlSymbolLarge m_iszNPCClassname_1; // 0x778 int32_t m_nNPCState_1; // 0x780 bool m_bInvertState_1; // 0x784 private: [[maybe_unused]] uint8_t __pad0785[0x3]; // 0x785 public: int32_t m_nMinCount_1; // 0x788 int32_t m_nMaxCount_1; // 0x78c int32_t m_nMinFactor_1; // 0x790 int32_t m_nMaxFactor_1; // 0x794 private: [[maybe_unused]] uint8_t __pad0798[0x4]; // 0x798 public: float m_flDefaultDist_1; // 0x79c CUtlSymbolLarge m_iszNPCClassname_2; // 0x7a0 int32_t m_nNPCState_2; // 0x7a8 bool m_bInvertState_2; // 0x7ac private: [[maybe_unused]] uint8_t __pad07ad[0x3]; // 0x7ad public: int32_t m_nMinCount_2; // 0x7b0 int32_t m_nMaxCount_2; // 0x7b4 int32_t m_nMinFactor_2; // 0x7b8 int32_t m_nMaxFactor_2; // 0x7bc private: [[maybe_unused]] uint8_t __pad07c0[0x4]; // 0x7c0 public: float m_flDefaultDist_2; // 0x7c4 CUtlSymbolLarge m_iszNPCClassname_3; // 0x7c8 int32_t m_nNPCState_3; // 0x7d0 bool m_bInvertState_3; // 0x7d4 private: [[maybe_unused]] uint8_t __pad07d5[0x3]; // 0x7d5 public: int32_t m_nMinCount_3; // 0x7d8 int32_t m_nMaxCount_3; // 0x7dc int32_t m_nMinFactor_3; // 0x7e0 int32_t m_nMaxFactor_3; // 0x7e4 private: [[maybe_unused]] uint8_t __pad07e8[0x4]; // 0x7e8 public: float m_flDefaultDist_3; // 0x7ec // Datamap fields: // CUtlSymbolLarge InputSetSourceEntity; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void CLogicNPCCounterSetNPCCounterThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x838 // Has VTable class CLogicNPCCounterAABB : public CLogicNPCCounter { public: Vector m_vDistanceOuterMins; // 0x808 Vector m_vDistanceOuterMaxs; // 0x814 Vector m_vOuterMins; // 0x820 Vector m_vOuterMaxs; // 0x82c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x838 // Has VTable class CLogicNPCCounterOBB : public CLogicNPCCounterAABB { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x570 // Has VTable class CLogicPlayerProxy : public CLogicalEntity { public: CHandle< CBaseEntity > m_hPlayer; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: CEntityIOOutput m_PlayerHasAmmo; // 0x4d0 CEntityIOOutput m_PlayerHasNoAmmo; // 0x4f8 CEntityIOOutput m_PlayerDied; // 0x520 CEntityOutputTemplate< int32 > m_RequestedPlayerHealth; // 0x548 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x660 // Has VTable class CLogicAuto : public CBaseEntity { public: CEntityIOOutput m_OnMapSpawn; // 0x4c8 CEntityIOOutput m_OnDemoMapSpawn; // 0x4f0 CEntityIOOutput m_OnNewGame; // 0x518 CEntityIOOutput m_OnLoadGame; // 0x540 CEntityIOOutput m_OnMapTransition; // 0x568 CEntityIOOutput m_OnBackgroundMap; // 0x590 CEntityIOOutput m_OnMultiNewMap; // 0x5b8 CEntityIOOutput m_OnMultiNewRound; // 0x5e0 CEntityIOOutput m_OnVREnabled; // 0x608 CEntityIOOutput m_OnVRNotEnabled; // 0x630 CUtlSymbolLarge m_globalstate; // 0x658 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CLogicScript : public CPointEntity { public: // Datamap fields: // CUtlString Group00; // 0x7fffffff // CUtlString Group01; // 0x7fffffff // CUtlString Group02; // 0x7fffffff // CUtlString Group03; // 0x7fffffff // CUtlString Group04; // 0x7fffffff // CUtlString Group05; // 0x7fffffff // CUtlString Group06; // 0x7fffffff // CUtlString Group07; // 0x7fffffff // CUtlString Group08; // 0x7fffffff // CUtlString Group09; // 0x7fffffff // CUtlString Group10; // 0x7fffffff // CUtlString Group11; // 0x7fffffff // CUtlString Group12; // 0x7fffffff // CUtlString Group13; // 0x7fffffff // CUtlString Group14; // 0x7fffffff // CUtlString Group15; // 0x7fffffff // CUtlString Group16; // 0x7fffffff // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x568 // Has VTable class CTimerEntity : public CLogicalEntity { public: CEntityIOOutput m_OnTimer; // 0x4c8 CEntityIOOutput m_OnTimerHigh; // 0x4f0 CEntityIOOutput m_OnTimerLow; // 0x518 int32_t m_iDisabled; // 0x540 float m_flInitialDelay; // 0x544 float m_flRefireTime; // 0x548 bool m_bUpDownState; // 0x54c private: [[maybe_unused]] uint8_t __pad054d[0x3]; // 0x54d public: int32_t m_iUseRandomTime; // 0x550 bool m_bPauseAfterFiring; // 0x554 private: [[maybe_unused]] uint8_t __pad0555[0x3]; // 0x555 public: float m_flLowerRandomBound; // 0x558 float m_flUpperRandomBound; // 0x55c float m_flRemainingTime; // 0x560 bool m_bPaused; // 0x564 // Datamap fields: // float InputRefireTime; // 0x0 // void InputFireTimer; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void InputToggle; // 0x0 // float InputAddToTimer; // 0x0 // void InputResetTimer; // 0x0 // float InputSubtractFromTimer; // 0x0 // void InputPauseTimer; // 0x0 // void InputUnpauseTimer; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x500 // Has VTable class CLogicLineToEntity : public CLogicalEntity { public: CEntityOutputTemplate< Vector > m_Line; // 0x4c8 CUtlSymbolLarge m_SourceName; // 0x4f0 CHandle< CBaseEntity > m_StartEntity; // 0x4f8 CHandle< CBaseEntity > m_EndEntity; // 0x4fc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CMathRemap : public CLogicalEntity { public: float m_flInMin; // 0x4c8 float m_flInMax; // 0x4cc float m_flOut1; // 0x4d0 float m_flOut2; // 0x4d4 float m_flOldInValue; // 0x4d8 bool m_bEnabled; // 0x4dc private: [[maybe_unused]] uint8_t __pad04dd[0x3]; // 0x4dd public: CEntityOutputTemplate< float32 > m_OutValue; // 0x4e0 CEntityIOOutput m_OnRoseAboveMin; // 0x508 CEntityIOOutput m_OnRoseAboveMax; // 0x530 CEntityIOOutput m_OnFellBelowMin; // 0x558 CEntityIOOutput m_OnFellBelowMax; // 0x580 // Datamap fields: // float InputValue; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x500 // Has VTable class CMathColorBlend : public CLogicalEntity { public: float m_flInMin; // 0x4c8 float m_flInMax; // 0x4cc Color m_OutColor1; // 0x4d0 Color m_OutColor2; // 0x4d4 CEntityOutputTemplate< Color > m_OutValue; // 0x4d8 // Datamap fields: // float InputValue; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x508 // Has VTable class CEnvGlobal : public CLogicalEntity { public: CEntityOutputTemplate< int32 > m_outCounter; // 0x4c8 CUtlSymbolLarge m_globalstate; // 0x4f0 int32_t m_triggermode; // 0x4f8 int32_t m_initialstate; // 0x4fc int32_t m_counter; // 0x500 // Datamap fields: // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputRemove; // 0x0 // void InputToggle; // 0x0 // int32_t InputSetCounter; // 0x0 // int32_t InputAddToCounter; // 0x0 // void InputGetCounter; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x600 // Has VTable class CMultiSource : public CLogicalEntity { public: CHandle< CBaseEntity > m_rgEntities[32]; // 0x4c8 int32_t m_rgTriggered[32]; // 0x548 CEntityIOOutput m_OnTrigger; // 0x5c8 int32_t m_iTotal; // 0x5f0 private: [[maybe_unused]] uint8_t __pad05f4[0x4]; // 0x5f4 public: CUtlSymbolLarge m_globalstate; // 0x5f8 // Datamap fields: // void CMultiSourceRegister; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CMathCounter : public CLogicalEntity { public: float m_flMin; // 0x4c8 float m_flMax; // 0x4cc bool m_bHitMin; // 0x4d0 bool m_bHitMax; // 0x4d1 bool m_bDisabled; // 0x4d2 private: [[maybe_unused]] uint8_t __pad04d3[0x5]; // 0x4d3 public: CEntityOutputTemplate< float32 > m_OutValue; // 0x4d8 CEntityOutputTemplate< float32 > m_OnGetValue; // 0x500 CEntityIOOutput m_OnHitMin; // 0x528 CEntityIOOutput m_OnHitMax; // 0x550 CEntityIOOutput m_OnChangedFromMin; // 0x578 CEntityIOOutput m_OnChangedFromMax; // 0x5a0 // Datamap fields: // float InputAdd; // 0x0 // float InputDivide; // 0x0 // float InputMultiply; // 0x0 // float InputSetValue; // 0x0 // float InputSetValueNoFire; // 0x0 // float InputSubtract; // 0x0 // float InputSetHitMax; // 0x0 // float InputSetHitMin; // 0x0 // void InputGetValue; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // int32_t startvalue; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb18 // Has VTable class CLogicCase : public CLogicalEntity { public: CUtlSymbolLarge m_nCase[32]; // 0x4c8 int32_t m_nShuffleCases; // 0x5c8 int32_t m_nLastShuffleCase; // 0x5cc uint8_t m_uchShuffleCaseMap[32]; // 0x5d0 CEntityIOOutput m_OnCase[32]; // 0x5f0 CEntityOutputTemplate< CVariantBase< CVariantDefaultAllocator > > m_OnDefault; // 0xaf0 // Datamap fields: // CUtlSymbolLarge InputValue; // 0x0 // void InputPickRandom; // 0x0 // void InputPickRandomShuffle; // 0x0 // void InputResetShuffle; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x570 // Has VTable class CLogicCompare : public CLogicalEntity { public: float m_flInValue; // 0x4c8 float m_flCompareValue; // 0x4cc CEntityOutputTemplate< float32 > m_OnLessThan; // 0x4d0 CEntityOutputTemplate< float32 > m_OnEqualTo; // 0x4f8 CEntityOutputTemplate< float32 > m_OnNotEqualTo; // 0x520 CEntityOutputTemplate< float32 > m_OnGreaterThan; // 0x548 // Datamap fields: // float InputSetValue; // 0x0 // float InputSetValueCompare; // 0x0 // float InputSetCompareValue; // 0x0 // void InputCompare; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable class CLogicAutosave : public CLogicalEntity { public: bool m_bForceNewLevelUnit; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: int32_t m_minHitPoints; // 0x4cc int32_t m_minHitPointsToCommit; // 0x4d0 // Datamap fields: // void InputSave; // 0x0 // float InputSaveDangerous; // 0x0 // int32_t InputSetMinHitpointsThreshold; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e8 // Has VTable class CLogicActiveAutosave : public CLogicAutosave { public: int32_t m_TriggerHitPoints; // 0x4d8 float m_flTimeToTrigger; // 0x4dc GameTime_t m_flStartTime; // 0x4e0 float m_flDangerousTime; // 0x4e4 // Datamap fields: // void CLogicActiveAutosaveSaveThink; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CLogicDistanceAutosave : public CLogicalEntity { public: CUtlSymbolLarge m_iszTargetEntity; // 0x4c8 float m_flDistanceToPlayer; // 0x4d0 bool m_bForceNewLevelUnit; // 0x4d4 bool m_bCheckCough; // 0x4d5 bool m_bThinkDangerous; // 0x4d6 private: [[maybe_unused]] uint8_t __pad04d7[0x1]; // 0x4d7 public: float m_flDangerousTime; // 0x4d8 // Datamap fields: // void InputSave; // 0x0 // float InputSaveDangerous; // 0x0 // void CLogicDistanceAutosaveSaveThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CLogicCollisionPair : public CLogicalEntity { public: CUtlSymbolLarge m_nameAttach1; // 0x4c8 CUtlSymbolLarge m_nameAttach2; // 0x4d0 bool m_disabled; // 0x4d8 bool m_succeeded; // 0x4d9 // Datamap fields: // void InputDisableCollisions; // 0x0 // CUtlSymbolLarge InputDisableCollisionsWith; // 0x0 // void InputEnableCollisions; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CLogicBranchList : public CLogicalEntity { public: CUtlSymbolLarge m_nLogicBranchNames[16]; // 0x4c8 CUtlVector< CHandle< CBaseEntity > > m_LogicBranchList; // 0x548 CLogicBranchList::LogicBranchListenerLastState_t m_eLastState; // 0x560 private: [[maybe_unused]] uint8_t __pad0564[0x4]; // 0x564 public: CEntityIOOutput m_OnAllTrue; // 0x568 CEntityIOOutput m_OnAllFalse; // 0x590 CEntityIOOutput m_OnMixed; // 0x5b8 // Datamap fields: // void InputTest; // 0x0 // void Input_OnLogicBranchChanged; // 0x0 // void Input_OnLogicBranchRemoved; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CLogicGameEvent : public CLogicalEntity { public: CUtlSymbolLarge m_iszEventName; // 0x4c8 // Datamap fields: // void InputFireEvent; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CMessageEntity : public CPointEntity { public: int32_t m_radius; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: CUtlSymbolLarge m_messageText; // 0x4d0 bool m_drawText; // 0x4d8 bool m_bDeveloperOnly; // 0x4d9 bool m_bEnabled; // 0x4da // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // CUtlSymbolLarge InputSetMessage; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7f8 // Has VTable class CTriggerBrush : public CBaseModelEntity { public: CEntityIOOutput m_OnStartTouch; // 0x778 CEntityIOOutput m_OnEndTouch; // 0x7a0 CEntityIOOutput m_OnUse; // 0x7c8 int32_t m_iInputFilter; // 0x7f0 int32_t m_iDontMessageParent; // 0x7f4 // Datamap fields: // void InputDisable; // 0x0 // void InputEnable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 16 // Size: 0x520 // Has VTable class CPathKeyFrame : public CLogicalEntity { public: Vector m_Origin; // 0x4c8 QAngle m_Angles; // 0x4d4 Quaternion m_qAngle; // 0x4e0 CUtlSymbolLarge m_iNextKey; // 0x4f0 float m_flNextTime; // 0x4f8 private: [[maybe_unused]] uint8_t __pad04fc[0x4]; // 0x4fc public: CPathKeyFrame* m_pNextKey; // 0x500 CPathKeyFrame* m_pPrevKey; // 0x508 float m_flSpeed; // 0x510 }; // Registered binary: server.dll (project 'server') // Alignment: 16 // Size: 0x560 // Has VTable class CBaseMoveBehavior : public CPathKeyFrame { public: int32_t m_iPositionInterpolator; // 0x520 int32_t m_iRotationInterpolator; // 0x524 float m_flAnimStartTime; // 0x528 float m_flAnimEndTime; // 0x52c float m_flAverageSpeedAcrossFrame; // 0x530 private: [[maybe_unused]] uint8_t __pad0534[0x4]; // 0x534 public: CPathKeyFrame* m_pCurrentKeyFrame; // 0x538 CPathKeyFrame* m_pTargetKeyFrame; // 0x540 CPathKeyFrame* m_pPreKeyFrame; // 0x548 CPathKeyFrame* m_pPostKeyFrame; // 0x550 float m_flTimeIntoFrame; // 0x558 int32_t m_iDirection; // 0x55c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f8 // Has VTable class CPathCorner : public CPointEntity { public: float m_flWait; // 0x4c8 float m_flRadius; // 0x4cc CEntityIOOutput m_OnPass; // 0x4d0 // Datamap fields: // CUtlSymbolLarge InputSetNextPathCorner; // 0x0 // void InputInPass; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x528 // Has VTable // Is Abstract class CPhysForce : public CPointEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: CUtlSymbolLarge m_nameAttach; // 0x4d0 float m_force; // 0x4d8 float m_forceTime; // 0x4dc CHandle< CBaseEntity > m_attachedObject; // 0x4e0 bool m_wasRestored; // 0x4e4 private: [[maybe_unused]] uint8_t __pad04e5[0x3]; // 0x4e5 public: // -> m_linear - 0x4f4 // -> m_angular - 0x500 // -> m_linearSave - 0x50c // -> m_angularSave - 0x518 CConstantForceController m_integrator; // 0x4e8 // Datamap fields: // void m_pController; // 0x4c8 // void InputActivate; // 0x0 // void InputDeactivate; // 0x0 // float InputForceScale; // 0x0 // void CPhysForceForceOff; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable class CPhysThruster : public CPhysForce { public: Vector m_localOrigin; // 0x528 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable class CPhysTorque : public CPhysForce { public: Vector m_axis; // 0x528 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable class CPhysMotor : public CLogicalEntity { public: CUtlSymbolLarge m_nameAttach; // 0x4c8 CHandle< CBaseEntity > m_hAttachedObject; // 0x4d0 float m_spinUp; // 0x4d4 float m_additionalAcceleration; // 0x4d8 float m_angularAcceleration; // 0x4dc GameTime_t m_lastTime; // 0x4e0 private: [[maybe_unused]] uint8_t __pad04e4[0x14]; // 0x4e4 public: // -> m_speed - 0x500 // -> m_maxTorque - 0x504 // -> m_axis - 0x508 // -> m_inertiaFactor - 0x514 CMotorController m_motor; // 0x4f8 // Datamap fields: // float InputSetTargetSpeed; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x508 // Has VTable class CKeepUpright : public CPointEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: Vector m_worldGoalAxis; // 0x4d0 Vector m_localTestAxis; // 0x4dc private: [[maybe_unused]] uint8_t __pad04e8[0x8]; // 0x4e8 public: CUtlSymbolLarge m_nameAttach; // 0x4f0 CHandle< CBaseEntity > m_attachedObject; // 0x4f8 float m_angularLimit; // 0x4fc bool m_bActive; // 0x500 bool m_bDampAllRotation; // 0x501 // Datamap fields: // void m_pController; // 0x4e8 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // float InputSetAngularLimit; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable // Is Abstract class CPhysConstraint : public CLogicalEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: CUtlSymbolLarge m_nameAttach1; // 0x4d0 CUtlSymbolLarge m_nameAttach2; // 0x4d8 CUtlSymbolLarge m_breakSound; // 0x4e0 float m_forceLimit; // 0x4e8 float m_torqueLimit; // 0x4ec uint32_t m_teleportTick; // 0x4f0 float m_minTeleportDistance; // 0x4f4 CEntityIOOutput m_OnBreak; // 0x4f8 // Datamap fields: // void m_hJoint; // 0x4c8 // void InputBreak; // 0x0 // void InputOnBreak; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputEnableLinearConstraint; // 0x0 // void InputDisableLinearConstraint; // 0x0 // void InputEnableAngularConstraint; // 0x0 // void InputDisableAngularConstraint; // 0x0 // void InputTurnMotorOn; // 0x0 // void InputTurnMotorOff; // 0x0 // float InputSetMotorTorqueFactor; // 0x0 // float InputSetMotorTargetVelocity; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6c0 // Has VTable class CPhysHinge : public CPhysConstraint { private: [[maybe_unused]] uint8_t __pad0520[0x8]; // 0x520 public: // -> m_vSampler - 0x530 // -> m_soundProfile - 0x548 // -> m_forwardAxis - 0x568 // -> m_iszTravelSoundFwd - 0x578 // -> m_iszTravelSoundBack - 0x580 // -> m_iszReversalSounds[3] - 0x590 // -> m_bPlayTravelSound - 0x5a8 // -> m_bPlayReversalSound - 0x5a9 ConstraintSoundInfo m_soundInfo; // 0x528 CEntityIOOutput m_NotifyMinLimitReached; // 0x5b0 CEntityIOOutput m_NotifyMaxLimitReached; // 0x5d8 bool m_bAtMinLimit; // 0x600 bool m_bAtMaxLimit; // 0x601 private: [[maybe_unused]] uint8_t __pad0602[0x2]; // 0x602 public: constraint_hingeparams_t m_hinge; // 0x604 float m_hingeFriction; // 0x644 float m_systemLoadScale; // 0x648 bool m_bIsAxisLocal; // 0x64c private: [[maybe_unused]] uint8_t __pad064d[0x3]; // 0x64d public: float m_flMinRotation; // 0x650 float m_flMaxRotation; // 0x654 float m_flInitialRotation; // 0x658 float m_flMotorFrequency; // 0x65c float m_flMotorDampingRatio; // 0x660 float m_flAngleSpeed; // 0x664 float m_flAngleSpeedThreshold; // 0x668 private: [[maybe_unused]] uint8_t __pad066c[0x4]; // 0x66c public: CEntityIOOutput m_OnStartMoving; // 0x670 CEntityIOOutput m_OnStopMoving; // 0x698 // Datamap fields: // Vector m_hinge.worldPosition; // 0x604 // Vector m_hinge.worldAxisDirection; // 0x610 // float InputSetMotorTargetAngle; // 0x0 // float InputSetVelocity; // 0x0 // float InputSetHingeFriction; // 0x0 // float InputSetMinLimit; // 0x0 // float InputSetMaxLimit; // 0x0 // void CPhysHingeSoundThink; // 0x0 // void CPhysHingeLimitThink; // 0x0 // void CPhysHingeMoveThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6c0 // Has VTable class CPhysHingeAlias_phys_hinge_local : public CPhysHinge { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable class CPhysBallSocket : public CPhysConstraint { public: float m_flFriction; // 0x520 bool m_bEnableSwingLimit; // 0x524 private: [[maybe_unused]] uint8_t __pad0525[0x3]; // 0x525 public: float m_flSwingLimit; // 0x528 bool m_bEnableTwistLimit; // 0x52c private: [[maybe_unused]] uint8_t __pad052d[0x3]; // 0x52d public: float m_flMinTwistAngle; // 0x530 float m_flMaxTwistAngle; // 0x534 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5d8 // Has VTable class CPhysSlideConstraint : public CPhysConstraint { private: [[maybe_unused]] uint8_t __pad0520[0x8]; // 0x520 public: Vector m_axisEnd; // 0x528 float m_slideFriction; // 0x534 float m_systemLoadScale; // 0x538 float m_initialOffset; // 0x53c bool m_bEnableLinearConstraint; // 0x540 bool m_bEnableAngularConstraint; // 0x541 private: [[maybe_unused]] uint8_t __pad0542[0x2]; // 0x542 public: float m_flMotorFrequency; // 0x544 float m_flMotorDampingRatio; // 0x548 bool m_bUseEntityPivot; // 0x54c private: [[maybe_unused]] uint8_t __pad054d[0x3]; // 0x54d public: // -> m_vSampler - 0x558 // -> m_soundProfile - 0x570 // -> m_forwardAxis - 0x590 // -> m_iszTravelSoundFwd - 0x5a0 // -> m_iszTravelSoundBack - 0x5a8 // -> m_iszReversalSounds[3] - 0x5b8 // -> m_bPlayTravelSound - 0x5d0 // -> m_bPlayReversalSound - 0x5d1 ConstraintSoundInfo m_soundInfo; // 0x550 // Datamap fields: // float InputSetOffset; // 0x0 // float InputSetVelocity; // 0x0 // float InputSetSlideFriction; // 0x0 // void CPhysSlideConstraintSoundThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x538 // Has VTable class CPhysFixed : public CPhysConstraint { public: float m_flLinearFrequency; // 0x520 float m_flLinearDampingRatio; // 0x524 float m_flAngularFrequency; // 0x528 float m_flAngularDampingRatio; // 0x52c bool m_bEnableLinearConstraint; // 0x530 bool m_bEnableAngularConstraint; // 0x531 // Datamap fields: // float InputSetLinearFrequency; // 0x0 // float InputSetLinearDampingRatio; // 0x0 // float InputSetAngularFrequency; // 0x0 // float InputSetAngularDampingRatio; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x550 // Has VTable class CPhysPulley : public CPhysConstraint { public: Vector m_position2; // 0x520 Vector m_offset[2]; // 0x52c float m_addLength; // 0x544 float m_gearRatio; // 0x548 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x558 // Has VTable class CPhysLength : public CPhysConstraint { public: Vector m_offset[2]; // 0x520 Vector m_vecAttach; // 0x538 float m_addLength; // 0x544 float m_minLength; // 0x548 float m_totalLength; // 0x54c bool m_bEnableCollision; // 0x550 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable class CRagdollConstraint : public CPhysConstraint { public: float m_xmin; // 0x520 float m_xmax; // 0x524 float m_ymin; // 0x528 float m_ymax; // 0x52c float m_zmin; // 0x530 float m_zmax; // 0x534 float m_xfriction; // 0x538 float m_yfriction; // 0x53c float m_zfriction; // 0x540 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x650 // Has VTable class CGenericConstraint : public CPhysConstraint { private: [[maybe_unused]] uint8_t __pad0520[0x8]; // 0x520 public: JointMotion_t m_nLinearMotionX; // 0x528 JointMotion_t m_nLinearMotionY; // 0x52c JointMotion_t m_nLinearMotionZ; // 0x530 float m_flLinearFrequencyX; // 0x534 float m_flLinearFrequencyY; // 0x538 float m_flLinearFrequencyZ; // 0x53c float m_flLinearDampingRatioX; // 0x540 float m_flLinearDampingRatioY; // 0x544 float m_flLinearDampingRatioZ; // 0x548 float m_flMaxLinearImpulseX; // 0x54c float m_flMaxLinearImpulseY; // 0x550 float m_flMaxLinearImpulseZ; // 0x554 float m_flBreakAfterTimeX; // 0x558 float m_flBreakAfterTimeY; // 0x55c float m_flBreakAfterTimeZ; // 0x560 GameTime_t m_flBreakAfterTimeStartTimeX; // 0x564 GameTime_t m_flBreakAfterTimeStartTimeY; // 0x568 GameTime_t m_flBreakAfterTimeStartTimeZ; // 0x56c float m_flBreakAfterTimeThresholdX; // 0x570 float m_flBreakAfterTimeThresholdY; // 0x574 float m_flBreakAfterTimeThresholdZ; // 0x578 float m_flNotifyForceX; // 0x57c float m_flNotifyForceY; // 0x580 float m_flNotifyForceZ; // 0x584 float m_flNotifyForceMinTimeX; // 0x588 float m_flNotifyForceMinTimeY; // 0x58c float m_flNotifyForceMinTimeZ; // 0x590 GameTime_t m_flNotifyForceLastTimeX; // 0x594 GameTime_t m_flNotifyForceLastTimeY; // 0x598 GameTime_t m_flNotifyForceLastTimeZ; // 0x59c bool m_bAxisNotifiedX; // 0x5a0 bool m_bAxisNotifiedY; // 0x5a1 bool m_bAxisNotifiedZ; // 0x5a2 private: [[maybe_unused]] uint8_t __pad05a3[0x1]; // 0x5a3 public: JointMotion_t m_nAngularMotionX; // 0x5a4 JointMotion_t m_nAngularMotionY; // 0x5a8 JointMotion_t m_nAngularMotionZ; // 0x5ac float m_flAngularFrequencyX; // 0x5b0 float m_flAngularFrequencyY; // 0x5b4 float m_flAngularFrequencyZ; // 0x5b8 float m_flAngularDampingRatioX; // 0x5bc float m_flAngularDampingRatioY; // 0x5c0 float m_flAngularDampingRatioZ; // 0x5c4 float m_flMaxAngularImpulseX; // 0x5c8 float m_flMaxAngularImpulseY; // 0x5cc float m_flMaxAngularImpulseZ; // 0x5d0 private: [[maybe_unused]] uint8_t __pad05d4[0x4]; // 0x5d4 public: CEntityIOOutput m_NotifyForceReachedX; // 0x5d8 CEntityIOOutput m_NotifyForceReachedY; // 0x600 CEntityIOOutput m_NotifyForceReachedZ; // 0x628 // Datamap fields: // void CGenericConstraintUpdateThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x568 // Has VTable class CSplineConstraint : public CPhysConstraint { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x550 // Has VTable class CPhysWheelConstraint : public CPhysConstraint { public: float m_flSuspensionFrequency; // 0x520 float m_flSuspensionDampingRatio; // 0x524 float m_flSuspensionHeightOffset; // 0x528 bool m_bEnableSuspensionLimit; // 0x52c private: [[maybe_unused]] uint8_t __pad052d[0x3]; // 0x52d public: float m_flMinSuspensionOffset; // 0x530 float m_flMaxSuspensionOffset; // 0x534 bool m_bEnableSteeringLimit; // 0x538 private: [[maybe_unused]] uint8_t __pad0539[0x3]; // 0x539 public: float m_flMinSteeringAngle; // 0x53c float m_flMaxSteeringAngle; // 0x540 float m_flSteeringAxisFriction; // 0x544 float m_flSpinAxisFriction; // 0x548 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CPhysicsEntitySolver : public CLogicalEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: CHandle< CBaseEntity > m_hMovingEntity; // 0x4d0 CHandle< CBaseEntity > m_hPhysicsBlocker; // 0x4d4 float m_separationDuration; // 0x4d8 GameTime_t m_cancelTime; // 0x4dc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x510 // Has VTable class CPhysicsSpring : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: float m_flFrequency; // 0x4d0 float m_flDampingRatio; // 0x4d4 float m_flRestLength; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04dc[0x4]; // 0x4dc public: CUtlSymbolLarge m_nameAttachStart; // 0x4e0 CUtlSymbolLarge m_nameAttachEnd; // 0x4e8 Vector m_start; // 0x4f0 Vector m_end; // 0x4fc uint32_t m_teleportTick; // 0x508 // Datamap fields: // void m_pSpringJoint; // 0x4c8 // float InputSetFrequency; // 0x0 // float InputSetDampingRatio; // 0x0 // float InputSetRestLength; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f0 // Has VTable class CPointPush : public CPointEntity { public: bool m_bEnabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: float m_flMagnitude; // 0x4cc float m_flRadius; // 0x4d0 float m_flInnerRadius; // 0x4d4 float m_flConeOfInfluence; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04dc[0x4]; // 0x4dc public: CUtlSymbolLarge m_iszFilterName; // 0x4e0 CHandle< CBaseFilter > m_hFilter; // 0x4e8 // Datamap fields: // void CPointPushPushThink; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CInfoPlayerStart : public CPointEntity { public: bool m_bDisabled; // 0x4c8 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void InputToggle; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable class CPointEntityFinder : public CBaseEntity { public: CHandle< CBaseEntity > m_hEntity; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: CUtlSymbolLarge m_iFilterName; // 0x4d0 CHandle< CBaseFilter > m_hFilter; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04dc[0x4]; // 0x4dc public: CUtlSymbolLarge m_iRefName; // 0x4e0 CHandle< CBaseEntity > m_hReference; // 0x4e8 EntFinderMethod_t m_FindMethod; // 0x4ec CEntityIOOutput m_OnFoundEntity; // 0x4f0 // Datamap fields: // void InputFindEntity; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6c0 // Has VTable // // MNetworkVarNames "bool m_bDisabled" // MNetworkVarNames "bool m_bUpdateOnClient" // MNetworkVarNames "ValueRemapperInputType_t m_nInputType" // MNetworkVarNames "CHandle< CBaseEntity> m_hRemapLineStart" // MNetworkVarNames "CHandle< CBaseEntity> m_hRemapLineEnd" // MNetworkVarNames "float m_flMaximumChangePerSecond" // MNetworkVarNames "float m_flDisengageDistance" // MNetworkVarNames "float m_flEngageDistance" // MNetworkVarNames "bool m_bRequiresUseKey" // MNetworkVarNames "ValueRemapperOutputType_t m_nOutputType" // MNetworkVarNames "CHandle< CBaseEntity > m_hOutputEntities" // MNetworkVarNames "ValueRemapperHapticsType_t m_nHapticsType" // MNetworkVarNames "ValueRemapperMomentumType_t m_nMomentumType" // MNetworkVarNames "float m_flMomentumModifier" // MNetworkVarNames "float m_flSnapValue" // MNetworkVarNames "ValueRemapperRatchetType_t m_nRatchetType" // MNetworkVarNames "float m_flInputOffset" class CPointValueRemapper : public CBaseEntity { public: // MNetworkEnable bool m_bDisabled; // 0x4c8 // MNetworkEnable bool m_bUpdateOnClient; // 0x4c9 private: [[maybe_unused]] uint8_t __pad04ca[0x2]; // 0x4ca public: // MNetworkEnable ValueRemapperInputType_t m_nInputType; // 0x4cc CUtlSymbolLarge m_iszRemapLineStartName; // 0x4d0 CUtlSymbolLarge m_iszRemapLineEndName; // 0x4d8 // MNetworkEnable CHandle< CBaseEntity > m_hRemapLineStart; // 0x4e0 // MNetworkEnable CHandle< CBaseEntity > m_hRemapLineEnd; // 0x4e4 // MNetworkEnable float m_flMaximumChangePerSecond; // 0x4e8 // MNetworkEnable float m_flDisengageDistance; // 0x4ec // MNetworkEnable float m_flEngageDistance; // 0x4f0 // MNetworkEnable bool m_bRequiresUseKey; // 0x4f4 private: [[maybe_unused]] uint8_t __pad04f5[0x3]; // 0x4f5 public: // MNetworkEnable ValueRemapperOutputType_t m_nOutputType; // 0x4f8 private: [[maybe_unused]] uint8_t __pad04fc[0x4]; // 0x4fc public: CUtlSymbolLarge m_iszOutputEntityName; // 0x500 CUtlSymbolLarge m_iszOutputEntity2Name; // 0x508 CUtlSymbolLarge m_iszOutputEntity3Name; // 0x510 CUtlSymbolLarge m_iszOutputEntity4Name; // 0x518 // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseEntity > > m_hOutputEntities; // 0x520 // MNetworkEnable ValueRemapperHapticsType_t m_nHapticsType; // 0x538 // MNetworkEnable ValueRemapperMomentumType_t m_nMomentumType; // 0x53c // MNetworkEnable float m_flMomentumModifier; // 0x540 // MNetworkEnable float m_flSnapValue; // 0x544 float m_flCurrentMomentum; // 0x548 // MNetworkEnable ValueRemapperRatchetType_t m_nRatchetType; // 0x54c float m_flRatchetOffset; // 0x550 // MNetworkEnable float m_flInputOffset; // 0x554 bool m_bEngaged; // 0x558 bool m_bFirstUpdate; // 0x559 private: [[maybe_unused]] uint8_t __pad055a[0x2]; // 0x55a public: float m_flPreviousValue; // 0x55c GameTime_t m_flPreviousUpdateTickTime; // 0x560 Vector m_vecPreviousTestPoint; // 0x564 CHandle< CBasePlayerPawn > m_hUsingPlayer; // 0x570 float m_flCustomOutputValue; // 0x574 CUtlSymbolLarge m_iszSoundEngage; // 0x578 CUtlSymbolLarge m_iszSoundDisengage; // 0x580 CUtlSymbolLarge m_iszSoundReachedValueZero; // 0x588 CUtlSymbolLarge m_iszSoundReachedValueOne; // 0x590 CUtlSymbolLarge m_iszSoundMovingLoop; // 0x598 private: [[maybe_unused]] uint8_t __pad05a0[0x8]; // 0x5a0 public: CEntityOutputTemplate< float32 > m_Position; // 0x5a8 CEntityOutputTemplate< float32 > m_PositionDelta; // 0x5d0 CEntityIOOutput m_OnReachedValueZero; // 0x5f8 CEntityIOOutput m_OnReachedValueOne; // 0x620 CEntityIOOutput m_OnReachedValueCustom; // 0x648 CEntityIOOutput m_OnEngage; // 0x670 CEntityIOOutput m_OnDisengage; // 0x698 // Datamap fields: // void CPointValueRemapperUpdateThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9d8 // Has VTable // // MNetworkVarNames "char m_messageText" // MNetworkVarNames "char m_FontName" // MNetworkVarNames "bool m_bEnabled" // MNetworkVarNames "bool m_bFullbright" // MNetworkVarNames "float m_flWorldUnitsPerPx" // MNetworkVarNames "float m_flFontSize" // MNetworkVarNames "float m_flDepthOffset" // MNetworkVarNames "Color m_Color" // MNetworkVarNames "PointWorldTextJustifyHorizontal_t m_nJustifyHorizontal" // MNetworkVarNames "PointWorldTextJustifyVertical_t m_nJustifyVertical" // MNetworkVarNames "PointWorldTextReorientMode_t m_nReorientMode" class CPointWorldText : public CModelPointEntity { public: // MNetworkEnable char m_messageText[512]; // 0x778 // MNetworkEnable char m_FontName[64]; // 0x978 // MNetworkEnable bool m_bEnabled; // 0x9b8 // MNetworkEnable bool m_bFullbright; // 0x9b9 private: [[maybe_unused]] uint8_t __pad09ba[0x2]; // 0x9ba public: // MNetworkEnable float m_flWorldUnitsPerPx; // 0x9bc // MNetworkEnable float m_flFontSize; // 0x9c0 // MNetworkEnable float m_flDepthOffset; // 0x9c4 // MNetworkEnable Color m_Color; // 0x9c8 // MNetworkEnable PointWorldTextJustifyHorizontal_t m_nJustifyHorizontal; // 0x9cc // MNetworkEnable PointWorldTextJustifyVertical_t m_nJustifyVertical; // 0x9d0 // MNetworkEnable PointWorldTextReorientMode_t m_nReorientMode; // 0x9d4 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void InputToggle; // 0x0 // CUtlSymbolLarge InputSetMessage; // 0x0 // int32_t InputSetIntMessage; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f0 // Has VTable class CPointAngularVelocitySensor : public CPointEntity { public: CHandle< CBaseEntity > m_hTargetEntity; // 0x4c8 float m_flThreshold; // 0x4cc int32_t m_nLastCompareResult; // 0x4d0 int32_t m_nLastFireResult; // 0x4d4 GameTime_t m_flFireTime; // 0x4d8 float m_flFireInterval; // 0x4dc float m_flLastAngVelocity; // 0x4e0 QAngle m_lastOrientation; // 0x4e4 Vector m_vecAxis; // 0x4f0 bool m_bUseHelper; // 0x4fc private: [[maybe_unused]] uint8_t __pad04fd[0x3]; // 0x4fd public: CEntityOutputTemplate< float32 > m_AngularVelocity; // 0x500 CEntityIOOutput m_OnLessThan; // 0x528 CEntityIOOutput m_OnLessThanOrEqualTo; // 0x550 CEntityIOOutput m_OnGreaterThan; // 0x578 CEntityIOOutput m_OnGreaterThanOrEqualTo; // 0x5a0 CEntityIOOutput m_OnEqualTo; // 0x5c8 // Datamap fields: // void InputTest; // 0x0 // void InputTestWithInterval; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x510 // Has VTable class CPointVelocitySensor : public CPointEntity { public: CHandle< CBaseEntity > m_hTargetEntity; // 0x4c8 Vector m_vecAxis; // 0x4cc bool m_bEnabled; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04d9[0x3]; // 0x4d9 public: float m_fPrevVelocity; // 0x4dc float m_flAvgInterval; // 0x4e0 private: [[maybe_unused]] uint8_t __pad04e4[0x4]; // 0x4e4 public: CEntityOutputTemplate< float32 > m_Velocity; // 0x4e8 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CEnableMotionFixup : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CFuncPropRespawnZone : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable // // MNetworkVarNames "int8 m_iCurrentMaxRagdollCount" class CRagdollManager : public CBaseEntity { public: // MNetworkEnable int8_t m_iCurrentMaxRagdollCount; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: int32_t m_iMaxRagdollCount; // 0x4cc bool m_bSaveImportant; // 0x4d0 // Datamap fields: // int32_t InputSetMaxRagdollCount; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x788 // Has VTable class CRevertSaved : public CModelPointEntity { public: float m_loadTime; // 0x778 float m_Duration; // 0x77c float m_HoldTime; // 0x780 // Datamap fields: // void InputReload; // 0x0 // void CRevertSavedLoadThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CSceneListManager : public CLogicalEntity { public: CUtlVector< CHandle< CSceneListManager > > m_hListManagers; // 0x4c8 CUtlSymbolLarge m_iszScenes[16]; // 0x4e0 CHandle< CBaseEntity > m_hScenes[16]; // 0x560 // Datamap fields: // void InputShutdown; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa20 // Has VTable // // MNetworkVarNames "bool m_bIsPlayingBack" // MNetworkVarNames "bool m_bPaused" // MNetworkVarNames "bool m_bMultiplayer" // MNetworkVarNames "bool m_bAutogenerated" // MNetworkVarNames "float32 m_flForceClientTime" // MNetworkVarNames "CHandle< CBaseFlex > m_hActorList" // MNetworkVarNames "uint16 m_nSceneStringIndex" class CSceneEntity : public CPointEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: CUtlSymbolLarge m_iszSceneFile; // 0x4d0 CUtlSymbolLarge m_iszResumeSceneFile; // 0x4d8 CUtlSymbolLarge m_iszTarget1; // 0x4e0 CUtlSymbolLarge m_iszTarget2; // 0x4e8 CUtlSymbolLarge m_iszTarget3; // 0x4f0 CUtlSymbolLarge m_iszTarget4; // 0x4f8 CUtlSymbolLarge m_iszTarget5; // 0x500 CUtlSymbolLarge m_iszTarget6; // 0x508 CUtlSymbolLarge m_iszTarget7; // 0x510 CUtlSymbolLarge m_iszTarget8; // 0x518 CHandle< CBaseEntity > m_hTarget1; // 0x520 CHandle< CBaseEntity > m_hTarget2; // 0x524 CHandle< CBaseEntity > m_hTarget3; // 0x528 CHandle< CBaseEntity > m_hTarget4; // 0x52c CHandle< CBaseEntity > m_hTarget5; // 0x530 CHandle< CBaseEntity > m_hTarget6; // 0x534 CHandle< CBaseEntity > m_hTarget7; // 0x538 CHandle< CBaseEntity > m_hTarget8; // 0x53c // MNetworkEnable bool m_bIsPlayingBack; // 0x540 // MNetworkEnable bool m_bPaused; // 0x541 // MNetworkEnable bool m_bMultiplayer; // 0x542 // MNetworkEnable bool m_bAutogenerated; // 0x543 // MNetworkEnable float m_flForceClientTime; // 0x544 float m_flCurrentTime; // 0x548 float m_flFrameTime; // 0x54c bool m_bCancelAtNextInterrupt; // 0x550 private: [[maybe_unused]] uint8_t __pad0551[0x3]; // 0x551 public: float m_fPitch; // 0x554 bool m_bAutomated; // 0x558 private: [[maybe_unused]] uint8_t __pad0559[0x3]; // 0x559 public: int32_t m_nAutomatedAction; // 0x55c float m_flAutomationDelay; // 0x560 float m_flAutomationTime; // 0x564 CHandle< CBaseEntity > m_hWaitingForThisResumeScene; // 0x568 bool m_bWaitingForResumeScene; // 0x56c bool m_bPausedViaInput; // 0x56d bool m_bPauseAtNextInterrupt; // 0x56e bool m_bWaitingForActor; // 0x56f bool m_bWaitingForInterrupt; // 0x570 bool m_bInterruptedActorsScenes; // 0x571 bool m_bBreakOnNonIdle; // 0x572 bool m_bSceneFinished; // 0x573 private: [[maybe_unused]] uint8_t __pad0574[0x4]; // 0x574 public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseFlex > > m_hActorList; // 0x578 CUtlVector< CHandle< CBaseEntity > > m_hRemoveActorList; // 0x590 private: [[maybe_unused]] uint8_t __pad05a8[0x30]; // 0x5a8 public: int32_t m_nSceneFlushCounter; // 0x5d8 // MNetworkEnable uint16_t m_nSceneStringIndex; // 0x5dc private: [[maybe_unused]] uint8_t __pad05de[0x2]; // 0x5de public: CEntityIOOutput m_OnStart; // 0x5e0 CEntityIOOutput m_OnCompletion; // 0x608 CEntityIOOutput m_OnCanceled; // 0x630 CEntityIOOutput m_OnPaused; // 0x658 CEntityIOOutput m_OnResumed; // 0x680 CEntityIOOutput m_OnTrigger[16]; // 0x6a8 private: [[maybe_unused]] uint8_t __pad0928[0x90]; // 0x928 public: CHandle< CSceneEntity > m_hInterruptScene; // 0x9b8 int32_t m_nInterruptCount; // 0x9bc bool m_bSceneMissing; // 0x9c0 bool m_bInterrupted; // 0x9c1 bool m_bCompletedEarly; // 0x9c2 bool m_bInterruptSceneFinished; // 0x9c3 bool m_bRestoring; // 0x9c4 private: [[maybe_unused]] uint8_t __pad09c5[0x3]; // 0x9c5 public: CUtlVector< CHandle< CSceneEntity > > m_hNotifySceneCompletion; // 0x9c8 CUtlVector< CHandle< CSceneListManager > > m_hListManagers; // 0x9e0 CUtlSymbolLarge m_iszSoundName; // 0x9f8 CUtlSymbolLarge m_iszSequenceName; // 0xa00 CHandle< CBaseFlex > m_hActor; // 0xa08 CHandle< CBaseEntity > m_hActivator; // 0xa0c int32_t m_BusyActor; // 0xa10 SceneOnPlayerDeath_t m_iPlayerDeathBehavior; // 0xa14 // Static fields: static int32_t &Get_s_nSceneFlushCounter(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CSceneEntity")->m_static_fields[0]->m_instance);}; // Datamap fields: // void m_pScene; // 0x5d0 // void m_pRecipientFilter; // 0xa18 // void InputStartPlayback; // 0x0 // void InputPausePlayback; // 0x0 // void InputResumePlayback; // 0x0 // void InputCancelPlayback; // 0x0 // void InputCancelAtNextInterrupt; // 0x0 // float InputPitchShiftPlayback; // 0x0 // CUtlSymbolLarge InputInterjectResponse; // 0x0 // void InputStopWaitingForActor; // 0x0 // int32_t InputTriggerEvent; // 0x0 // CUtlSymbolLarge InputSetTarget1; // 0x0 // CUtlSymbolLarge InputSetTarget2; // 0x0 // void InputScriptPlayerDeath; // 0x0 // void InputPauseAtNextInterrupt; // 0x0 // void m_OnTrigger[ 0 ]; // 0x6a8 // void m_OnTrigger[ 1 ]; // 0x6d0 // void m_OnTrigger[ 2 ]; // 0x6f8 // void m_OnTrigger[ 3 ]; // 0x720 // void m_OnTrigger[ 4 ]; // 0x748 // void m_OnTrigger[ 5 ]; // 0x770 // void m_OnTrigger[ 6 ]; // 0x798 // void m_OnTrigger[ 7 ]; // 0x7c0 // void m_OnTrigger[ 8 ]; // 0x7e8 // void m_OnTrigger[ 9 ]; // 0x810 // void m_OnTrigger[ 10 ]; // 0x838 // void m_OnTrigger[ 11 ]; // 0x860 // void m_OnTrigger[ 12 ]; // 0x888 // void m_OnTrigger[ 13 ]; // 0x8b0 // void m_OnTrigger[ 14 ]; // 0x8d8 // void m_OnTrigger[ 15 ]; // 0x900 }; // Registered binary: server.dll (project 'server') // Alignment: 16 // Size: 0x7d0 // Has VTable class CScriptedSequence : public CBaseEntity { public: CUtlSymbolLarge m_iszEntry; // 0x4c8 CUtlSymbolLarge m_iszPreIdle; // 0x4d0 CUtlSymbolLarge m_iszPlay; // 0x4d8 CUtlSymbolLarge m_iszPostIdle; // 0x4e0 CUtlSymbolLarge m_iszModifierToAddOnPlay; // 0x4e8 CUtlSymbolLarge m_iszNextScript; // 0x4f0 CUtlSymbolLarge m_iszEntity; // 0x4f8 CUtlSymbolLarge m_iszSyncGroup; // 0x500 ScriptedMoveTo_t m_nMoveTo; // 0x508 bool m_bIsPlayingPreIdle; // 0x50c bool m_bIsPlayingEntry; // 0x50d bool m_bIsPlayingAction; // 0x50e bool m_bIsPlayingPostIdle; // 0x50f bool m_bLoopPreIdleSequence; // 0x510 bool m_bLoopActionSequence; // 0x511 bool m_bLoopPostIdleSequence; // 0x512 bool m_bSynchPostIdles; // 0x513 bool m_bIgnoreLookAt; // 0x514 bool m_bIgnoreGravity; // 0x515 bool m_bDisableNPCCollisions; // 0x516 bool m_bKeepAnimgraphLockedPost; // 0x517 bool m_bDontAddModifiers; // 0x518 private: [[maybe_unused]] uint8_t __pad0519[0x3]; // 0x519 public: float m_flRadius; // 0x51c float m_flRepeat; // 0x520 float m_flPlayAnimFadeInTime; // 0x524 float m_flMoveInterpTime; // 0x528 float m_flAngRate; // 0x52c int32_t m_nNotReadySequenceCount; // 0x530 GameTime_t m_startTime; // 0x534 bool m_bWaitForBeginSequence; // 0x538 private: [[maybe_unused]] uint8_t __pad0539[0x3]; // 0x539 public: int32_t m_saved_effects; // 0x53c int32_t m_savedFlags; // 0x540 int32_t m_savedCollisionGroup; // 0x544 bool m_interruptable; // 0x548 bool m_sequenceStarted; // 0x549 bool m_bPositionRelativeToOtherEntity; // 0x54a private: [[maybe_unused]] uint8_t __pad054b[0x1]; // 0x54b public: CHandle< CBaseEntity > m_hTargetEnt; // 0x54c CHandle< CScriptedSequence > m_hNextCine; // 0x550 bool m_bThinking; // 0x554 bool m_bInitiatedSelfDelete; // 0x555 bool m_bIsTeleportingDueToMoveTo; // 0x556 bool m_bAllowCustomInterruptConditions; // 0x557 CHandle< CBaseEntity > m_hLastFoundEntity; // 0x558 CHandle< CBaseAnimGraph > m_hForcedTarget; // 0x55c bool m_bDontCancelOtherSequences; // 0x560 bool m_bForceSynch; // 0x561 bool m_bPreventUpdateYawOnFinish; // 0x562 bool m_bEnsureOnNavmeshOnFinish; // 0x563 ScriptedOnDeath_t m_onDeathBehavior; // 0x564 ScriptedConflictResponse_t m_ConflictResponse; // 0x568 private: [[maybe_unused]] uint8_t __pad056c[0x4]; // 0x56c public: CEntityIOOutput m_OnBeginSequence; // 0x570 CEntityIOOutput m_OnActionStartOrLoop; // 0x598 CEntityIOOutput m_OnEndSequence; // 0x5c0 CEntityIOOutput m_OnPostIdleEndSequence; // 0x5e8 CEntityIOOutput m_OnCancelSequence; // 0x610 CEntityIOOutput m_OnCancelFailedSequence; // 0x638 CEntityIOOutput m_OnScriptEvent[8]; // 0x660 CTransform m_matOtherToMain; // 0x7a0 CHandle< CBaseEntity > m_hInteractionMainEntity; // 0x7c0 int32_t m_iPlayerDeathBehavior; // 0x7c4 // Datamap fields: // void CScriptedSequenceScriptThink; // 0x0 // void InputMoveToPosition; // 0x0 // void InputBeginSequence; // 0x0 // void InputCancelSequence; // 0x0 // CUtlSymbolLarge InputSetActionSequence; // 0x0 // void InputScriptPlayerDeath; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x510 // Has VTable class CSoundOpvarSetEntity : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: CUtlSymbolLarge m_iszStackName; // 0x4d0 CUtlSymbolLarge m_iszOperatorName; // 0x4d8 CUtlSymbolLarge m_iszOpvarName; // 0x4e0 int32_t m_nOpvarType; // 0x4e8 int32_t m_nOpvarIndex; // 0x4ec float m_flOpvarValue; // 0x4f0 private: [[maybe_unused]] uint8_t __pad04f4[0x4]; // 0x4f4 public: CUtlSymbolLarge m_OpvarValueString; // 0x4f8 bool m_bSetOnSpawn; // 0x500 // Datamap fields: // uint64_t InputSetEventGuid; // 0x0 // CUtlSymbolLarge InputSetStackName; // 0x0 // CUtlSymbolLarge InputSetOperatorName; // 0x0 // CUtlSymbolLarge InputSetOpvarName; // 0x0 // int32_t InputSetOpvarIndex; // 0x0 // void InputSetOpvar; // 0x0 // float InputChangeOpvarValue; // 0x0 // float InputChangeOpvarValueAndSet; // 0x0 // void m_nGUID; // 0x4c8 // void m_LastOpvarValueString; // 0x508 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable // // MNetworkVarNames "string_t m_iszStackName" // MNetworkVarNames "string_t m_iszOperatorName" // MNetworkVarNames "string_t m_iszOpvarName" // MNetworkVarNames "Vector m_vDistanceInnerMins" // MNetworkVarNames "Vector m_vDistanceInnerMaxs" // MNetworkVarNames "Vector m_vDistanceOuterMins" // MNetworkVarNames "Vector m_vDistanceOuterMaxs" // MNetworkVarNames "int m_nAABBDirection" class CCitadelSoundOpvarSetOBB : public CBaseEntity { public: // MNetworkEnable CUtlSymbolLarge m_iszStackName; // 0x4c8 // MNetworkEnable CUtlSymbolLarge m_iszOperatorName; // 0x4d0 // MNetworkEnable CUtlSymbolLarge m_iszOpvarName; // 0x4d8 // MNetworkEnable Vector m_vDistanceInnerMins; // 0x4e0 // MNetworkEnable Vector m_vDistanceInnerMaxs; // 0x4ec // MNetworkEnable Vector m_vDistanceOuterMins; // 0x4f8 // MNetworkEnable Vector m_vDistanceOuterMaxs; // 0x504 // MNetworkEnable int32_t m_nAABBDirection; // 0x510 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e8 // Has VTable class CAISound : public CPointEntity { public: int32_t m_iSoundType; // 0x4c8 int32_t m_iSoundContext; // 0x4cc int32_t m_iVolume; // 0x4d0 int32_t m_iSoundIndex; // 0x4d4 float m_flDuration; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04dc[0x4]; // 0x4dc public: CUtlSymbolLarge m_iszProxyEntityName; // 0x4e0 // Datamap fields: // int32_t InputInsertSound; // 0x0 // void InputEmitAISound; // 0x0 // void InputStopAISound; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CSoundStackSave : public CLogicalEntity { public: CUtlSymbolLarge m_iszStackName; // 0x4c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x570 // Has VTable class CSoundEventEntity : public CBaseEntity { public: bool m_bStartOnSpawn; // 0x4c8 bool m_bToLocalPlayer; // 0x4c9 bool m_bStopOnNew; // 0x4ca bool m_bSaveRestore; // 0x4cb bool m_bSavedIsPlaying; // 0x4cc private: [[maybe_unused]] uint8_t __pad04cd[0x3]; // 0x4cd public: float m_flSavedElapsedTime; // 0x4d0 private: [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 public: CUtlSymbolLarge m_iszSourceEntityName; // 0x4d8 CUtlSymbolLarge m_iszAttachmentName; // 0x4e0 CEntityOutputTemplate< uint64 > m_onGUIDChanged; // 0x4e8 CEntityIOOutput m_onSoundFinished; // 0x510 private: [[maybe_unused]] uint8_t __pad0538[0x20]; // 0x538 public: CUtlSymbolLarge m_iszSoundName; // 0x558 private: [[maybe_unused]] uint8_t __pad0560[0x8]; // 0x560 public: CEntityHandle m_hSource; // 0x568 // Datamap fields: // CUtlSymbolLarge InputSetSoundName; // 0x0 // CUtlSymbolLarge InputSetSourceEntity; // 0x0 // CUtlSymbolLarge InputStartSound; // 0x0 // bool InputPauseSound; // 0x0 // bool InputUnPauseSound; // 0x0 // void InputStopSound; // 0x0 // void m_nGUID; // 0x560 // void CSoundEventEntitySoundFinishedThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x570 // Has VTable class CSoundEventEntityAlias_snd_event_point : public CSoundEventEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CSoundEventAABBEntity : public CSoundEventEntity { public: Vector m_vMins; // 0x570 Vector m_vMaxs; // 0x57c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CSoundEventOBBEntity : public CSoundEventEntity { public: Vector m_vMins; // 0x570 Vector m_vMaxs; // 0x57c // Datamap fields: // void CSoundEventOBBEntitySoundEventOBBThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CSoundEventPathCornerEntity : public CSoundEventEntity { public: CUtlSymbolLarge m_iszPathCorner; // 0x570 int32_t m_iCountMax; // 0x578 float m_flDistanceMax; // 0x57c float m_flDistMaxSqr; // 0x580 float m_flDotProductMax; // 0x584 bool bPlaying; // 0x588 // Datamap fields: // void CSoundEventPathCornerEntitySoundEventPathCornerThink; // 0x0 // void m_vecPathCornerPairs; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CSoundEventParameter : public CBaseEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x8]; // 0x4c8 public: CUtlSymbolLarge m_iszParamName; // 0x4d0 float m_flFloatValue; // 0x4d8 // Datamap fields: // uint64_t InputSetEventGuid; // 0x0 // CUtlSymbolLarge InputSetParamName; // 0x0 // float InputSetFloatValue; // 0x0 // void m_nGUID; // 0x4c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x568 // Has VTable class CEnvSoundscapeProxyAlias_snd_soundscape_proxy : public CEnvSoundscapeProxy { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x560 // Has VTable class CEnvSoundscapeAlias_snd_soundscape : public CEnvSoundscape { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x560 // Has VTable class CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable : public CEnvSoundscapeTriggerable { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CNullEntity : public CBaseEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CBaseDMStart : public CPointEntity { public: CUtlSymbolLarge m_Master; // 0x4c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoLandmark : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CPlatTrigger : public CBaseModelEntity { public: CHandle< CFuncPlat > m_pPlatform; // 0x778 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable class CFuncTrainControls : public CBaseModelEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x788 // Has VTable class CTriggerVolume : public CBaseModelEntity { public: CUtlSymbolLarge m_iFilterName; // 0x778 CHandle< CBaseFilter > m_hFilter; // 0x780 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoTeleportDestination : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e8 // Has VTable class CAI_ChangeHintGroup : public CBaseEntity { public: int32_t m_iSearchType; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04cc[0x4]; // 0x4cc public: CUtlSymbolLarge m_strSearchName; // 0x4d0 CUtlSymbolLarge m_strNewHintGroup; // 0x4d8 float m_flRadius; // 0x4e0 // Datamap fields: // void InputActivate; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CLogicProximity : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoSpawnGroupLandmark : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CInfoSpawnGroupLoadUnload : public CLogicalEntity { public: CEntityIOOutput m_OnSpawnGroupLoadStarted; // 0x4c8 CEntityIOOutput m_OnSpawnGroupLoadFinished; // 0x4f0 CEntityIOOutput m_OnSpawnGroupUnloadStarted; // 0x518 CEntityIOOutput m_OnSpawnGroupUnloadFinished; // 0x540 CUtlSymbolLarge m_iszSpawnGroupName; // 0x568 CUtlSymbolLarge m_iszSpawnGroupFilterName; // 0x570 CUtlSymbolLarge m_iszLandmarkName; // 0x578 CUtlString m_sFixedSpawnGroupName; // 0x580 float m_flTimeoutInterval; // 0x588 bool m_bStreamingStarted; // 0x58c bool m_bUnloadingStarted; // 0x58d // Datamap fields: // void CInfoSpawnGroupLoadUnloadSpawnGroupLoadingThink; // 0x0 // void CInfoSpawnGroupLoadUnloadSpawnGroupUnloadingThink; // 0x0 // void InputStartSpawnGroupLoad; // 0x0 // void InputActivateSpawnGroup; // 0x0 // void InputStartSpawnGroupUnload; // 0x0 // CUtlSymbolLarge InputSetSpawnGroup; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_load : public CInfoSpawnGroupLoadUnload { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_unload : public CInfoSpawnGroupLoadUnload { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x788 // Has VTable class CFuncNavObstruction : public CBaseModelEntity { private: [[maybe_unused]] uint8_t __pad0778[0x8]; // 0x778 public: bool m_bDisabled; // 0x780 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x560 // Has VTable class CAmbientGeneric : public CPointEntity { public: float m_radius; // 0x4c8 float m_flMaxRadius; // 0x4cc soundlevel_t m_iSoundLevel; // 0x4d0 dynpitchvol_t m_dpv; // 0x4d4 bool m_fActive; // 0x538 bool m_fLooping; // 0x539 private: [[maybe_unused]] uint8_t __pad053a[0x6]; // 0x53a public: CUtlSymbolLarge m_iszSound; // 0x540 CUtlSymbolLarge m_sSourceEntName; // 0x548 CHandle< CBaseEntity > m_hSoundSource; // 0x550 CEntityIndex m_nSoundSourceEntIndex; // 0x554 // Datamap fields: // void m_nGUID; // 0x558 // void CAmbientGenericRampThink; // 0x0 // void InputPlaySound; // 0x0 // void InputStopSound; // 0x0 // void InputToggleSound; // 0x0 // float InputPitch; // 0x0 // float InputVolume; // 0x0 // float InputFadeIn; // 0x0 // float InputFadeOut; // 0x0 // int32_t fadein; // 0x7fffffff // int32_t fadeout; // 0x7fffffff // int32_t fadeinsecs; // 0x7fffffff // int32_t fadeoutsecs; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x10 // Has Trivial Destructor struct RelationshipOverride_t : public Relationship_t { public: CHandle< CBaseEntity > entity; // 0x8 Class_T classType; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7f8 // Has VTable class CBaseToggle : public CBaseModelEntity { public: TOGGLE_STATE m_toggle_state; // 0x778 float m_flMoveDistance; // 0x77c float m_flWait; // 0x780 float m_flLip; // 0x784 bool m_bAlwaysFireBlockedOutputs; // 0x788 private: [[maybe_unused]] uint8_t __pad0789[0x3]; // 0x789 public: Vector m_vecPosition1; // 0x78c Vector m_vecPosition2; // 0x798 QAngle m_vecMoveAng; // 0x7a4 QAngle m_vecAngle1; // 0x7b0 QAngle m_vecAngle2; // 0x7bc float m_flHeight; // 0x7c8 CHandle< CBaseEntity > m_hActivator; // 0x7cc Vector m_vecFinalDest; // 0x7d0 QAngle m_vecFinalAngle; // 0x7dc int32_t m_movementType; // 0x7e8 private: [[maybe_unused]] uint8_t __pad07ec[0x4]; // 0x7ec public: CUtlSymbolLarge m_sMaster; // 0x7f0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CRagdollMagnet : public CPointEntity { public: bool m_bDisabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: float m_radius; // 0x4cc float m_force; // 0x4d0 Vector m_axis; // 0x4d4 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable class CEntityBlocker : public CBaseModelEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7a8 // Has VTable // // MNetworkVarNames "float32 m_flFadeInStart" // MNetworkVarNames "float32 m_flFadeInLength" // MNetworkVarNames "float32 m_flFadeOutModelStart" // MNetworkVarNames "float32 m_flFadeOutModelLength" // MNetworkVarNames "float32 m_flFadeOutStart" // MNetworkVarNames "float32 m_flFadeOutLength" // MNetworkVarNames "GameTime_t m_flStartTime" // MNetworkVarNames "EntityDisolveType_t m_nDissolveType" // MNetworkVarNames "Vector m_vDissolverOrigin" // MNetworkVarNames "uint32 m_nMagnitude" class CEntityDissolve : public CBaseModelEntity { public: // MNetworkEnable float m_flFadeInStart; // 0x778 // MNetworkEnable float m_flFadeInLength; // 0x77c // MNetworkEnable float m_flFadeOutModelStart; // 0x780 // MNetworkEnable float m_flFadeOutModelLength; // 0x784 // MNetworkEnable float m_flFadeOutStart; // 0x788 // MNetworkEnable float m_flFadeOutLength; // 0x78c // MNetworkEnable GameTime_t m_flStartTime; // 0x790 // MNetworkEnable EntityDisolveType_t m_nDissolveType; // 0x794 // MNetworkEnable Vector m_vDissolverOrigin; // 0x798 // MNetworkEnable uint32_t m_nMagnitude; // 0x7a4 // Datamap fields: // void CEntityDissolveDissolveThink; // 0x0 // void CEntityDissolveElectrocuteThink; // 0x0 // CUtlSymbolLarge InputDissolve; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9e0 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hTargetEntity" // MNetworkVarNames "bool m_bState" // MNetworkVarNames "bool m_bAlwaysUpdate" // MNetworkVarNames "float32 m_flLightFOV" // MNetworkVarNames "bool m_bEnableShadows" // MNetworkVarNames "bool m_bSimpleProjection" // MNetworkVarNames "bool m_bLightOnlyTarget" // MNetworkVarNames "bool m_bLightWorld" // MNetworkVarNames "bool m_bCameraSpace" // MNetworkVarNames "float32 m_flBrightnessScale" // MNetworkVarNames "Color m_LightColor" // MNetworkVarNames "float32 m_flIntensity" // MNetworkVarNames "float32 m_flLinearAttenuation" // MNetworkVarNames "float32 m_flQuadraticAttenuation" // MNetworkVarNames "bool m_bVolumetric" // MNetworkVarNames "float32 m_flNoiseStrength" // MNetworkVarNames "float32 m_flFlashlightTime" // MNetworkVarNames "uint32 m_nNumPlanes" // MNetworkVarNames "float32 m_flPlaneOffset" // MNetworkVarNames "float32 m_flVolumetricIntensity" // MNetworkVarNames "float32 m_flColorTransitionTime" // MNetworkVarNames "float32 m_flAmbient" // MNetworkVarNames "char m_SpotlightTextureName" // MNetworkVarNames "int32 m_nSpotlightTextureFrame" // MNetworkVarNames "uint32 m_nShadowQuality" // MNetworkVarNames "float32 m_flNearZ" // MNetworkVarNames "float32 m_flFarZ" // MNetworkVarNames "float32 m_flProjectionSize" // MNetworkVarNames "float32 m_flRotation" // MNetworkVarNames "bool m_bFlipHorizontal" class CEnvProjectedTexture : public CModelPointEntity { public: // MNetworkEnable CHandle< CBaseEntity > m_hTargetEntity; // 0x778 // MNetworkEnable bool m_bState; // 0x77c // MNetworkEnable bool m_bAlwaysUpdate; // 0x77d private: [[maybe_unused]] uint8_t __pad077e[0x2]; // 0x77e public: // MNetworkEnable float m_flLightFOV; // 0x780 // MNetworkEnable bool m_bEnableShadows; // 0x784 // MNetworkEnable bool m_bSimpleProjection; // 0x785 // MNetworkEnable bool m_bLightOnlyTarget; // 0x786 // MNetworkEnable bool m_bLightWorld; // 0x787 // MNetworkEnable bool m_bCameraSpace; // 0x788 private: [[maybe_unused]] uint8_t __pad0789[0x3]; // 0x789 public: // MNetworkEnable float m_flBrightnessScale; // 0x78c // MNetworkEnable Color m_LightColor; // 0x790 // MNetworkEnable float m_flIntensity; // 0x794 // MNetworkEnable float m_flLinearAttenuation; // 0x798 // MNetworkEnable float m_flQuadraticAttenuation; // 0x79c // MNetworkEnable bool m_bVolumetric; // 0x7a0 private: [[maybe_unused]] uint8_t __pad07a1[0x3]; // 0x7a1 public: // MNetworkEnable float m_flNoiseStrength; // 0x7a4 // MNetworkEnable float m_flFlashlightTime; // 0x7a8 // MNetworkEnable uint32_t m_nNumPlanes; // 0x7ac // MNetworkEnable float m_flPlaneOffset; // 0x7b0 // MNetworkEnable float m_flVolumetricIntensity; // 0x7b4 // MNetworkEnable float m_flColorTransitionTime; // 0x7b8 // MNetworkEnable float m_flAmbient; // 0x7bc // MNetworkEnable char m_SpotlightTextureName[512]; // 0x7c0 // MNetworkEnable int32_t m_nSpotlightTextureFrame; // 0x9c0 // MNetworkEnable uint32_t m_nShadowQuality; // 0x9c4 // MNetworkEnable // MNetworkBitCount "16" // MNetworkMinValue "0.000000" // MNetworkMaxValue "500.000000" // MNetworkEncodeFlags "1" float m_flNearZ; // 0x9c8 // MNetworkEnable // MNetworkBitCount "18" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1500.000000" // MNetworkEncodeFlags "1" float m_flFarZ; // 0x9cc // MNetworkEnable float m_flProjectionSize; // 0x9d0 // MNetworkEnable float m_flRotation; // 0x9d4 // MNetworkEnable bool m_bFlipHorizontal; // 0x9d8 // Datamap fields: // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputAlwaysUpdateOn; // 0x0 // void InputAlwaysUpdateOff; // 0x0 // float InputSetFOV; // 0x0 // CHandle< CBaseEntity > InputSetTarget; // 0x0 // bool InputSetCameraSpace; // 0x0 // bool InputSetLightOnlyTarget; // 0x0 // bool InputSetLightWorld; // 0x0 // bool InputSetEnableShadows; // 0x0 // Color InputSetLightColor; // 0x0 // float InputSetLightIntensity; // 0x0 // float InputSetAmbient; // 0x0 // CUtlSymbolLarge InputSetSpotlightTexture; // 0x0 // void CEnvProjectedTextureInitialThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x798 // Has VTable // // MNetworkVarNames "HMaterialStrong m_hDecalMaterial" // MNetworkVarNames "float m_flWidth" // MNetworkVarNames "float m_flHeight" // MNetworkVarNames "float m_flDepth" // MNetworkVarNames "uint32 m_nRenderOrder" // MNetworkVarNames "bool m_bProjectOnWorld" // MNetworkVarNames "bool m_bProjectOnCharacters" // MNetworkVarNames "bool m_bProjectOnWater" // MNetworkVarNames "float m_flDepthSortBias" class CEnvDecal : public CBaseModelEntity { public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_hDecalMaterial; // 0x778 // MNetworkEnable // MNetworkChangeCallback "OnDecalDimensionsChanged" float m_flWidth; // 0x780 // MNetworkEnable // MNetworkChangeCallback "OnDecalDimensionsChanged" float m_flHeight; // 0x784 // MNetworkEnable // MNetworkChangeCallback "OnDecalDimensionsChanged" float m_flDepth; // 0x788 // MNetworkEnable uint32_t m_nRenderOrder; // 0x78c // MNetworkEnable bool m_bProjectOnWorld; // 0x790 // MNetworkEnable bool m_bProjectOnCharacters; // 0x791 // MNetworkEnable bool m_bProjectOnWater; // 0x792 private: [[maybe_unused]] uint8_t __pad0793[0x1]; // 0x793 public: // MNetworkEnable float m_flDepthSortBias; // 0x794 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x510 // Has VTable class CMessage : public CPointEntity { public: CUtlSymbolLarge m_iszMessage; // 0x4c8 float m_MessageVolume; // 0x4d0 int32_t m_MessageAttenuation; // 0x4d4 float m_Radius; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04dc[0x4]; // 0x4dc public: CUtlSymbolLarge m_sNoise; // 0x4e0 CEntityIOOutput m_OnShowMessage; // 0x4e8 // Datamap fields: // void InputShowMessage; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x688 // Has VTable class CEnvMicrophone : public CPointEntity { public: bool m_bDisabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: CHandle< CBaseEntity > m_hMeasureTarget; // 0x4cc int32_t m_nSoundMask; // 0x4d0 float m_flSensitivity; // 0x4d4 float m_flSmoothFactor; // 0x4d8 float m_flMaxRange; // 0x4dc CUtlSymbolLarge m_iszSpeakerName; // 0x4e0 CHandle< CBaseEntity > m_hSpeaker; // 0x4e8 bool m_bAvoidFeedback; // 0x4ec private: [[maybe_unused]] uint8_t __pad04ed[0x3]; // 0x4ed public: int32_t m_iSpeakerDSPPreset; // 0x4f0 private: [[maybe_unused]] uint8_t __pad04f4[0x4]; // 0x4f4 public: CUtlSymbolLarge m_iszListenFilter; // 0x4f8 CHandle< CBaseFilter > m_hListenFilter; // 0x500 private: [[maybe_unused]] uint8_t __pad0504[0x4]; // 0x504 public: CEntityOutputTemplate< float32 > m_SoundLevel; // 0x508 CEntityIOOutput m_OnRoutedSound; // 0x530 CEntityIOOutput m_OnHeardSound; // 0x558 char m_szLastSound[256]; // 0x580 int32_t m_iLastRoutedFrame; // 0x680 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // CUtlSymbolLarge InputSetSpeakerName; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x838 // Has VTable class CBreakable : public CBaseModelEntity { private: [[maybe_unused]] uint8_t __pad0778[0x10]; // 0x778 public: Materials m_Material; // 0x788 CHandle< CBaseEntity > m_hBreaker; // 0x78c Explosions m_Explosion; // 0x790 private: [[maybe_unused]] uint8_t __pad0794[0x4]; // 0x794 public: CUtlSymbolLarge m_iszSpawnObject; // 0x798 float m_flPressureDelay; // 0x7a0 int32_t m_iMinHealthDmg; // 0x7a4 CUtlSymbolLarge m_iszPropData; // 0x7a8 float m_impactEnergyScale; // 0x7b0 EOverrideBlockLOS_t m_nOverrideBlockLOS; // 0x7b4 CEntityIOOutput m_OnBreak; // 0x7b8 CEntityOutputTemplate< float32 > m_OnHealthChanged; // 0x7e0 float m_flDmgModBullet; // 0x808 float m_flDmgModClub; // 0x80c float m_flDmgModExplosive; // 0x810 float m_flDmgModFire; // 0x814 CUtlSymbolLarge m_iszPhysicsDamageTableName; // 0x818 CUtlSymbolLarge m_iszBasePropData; // 0x820 int32_t m_iInteractions; // 0x828 PerformanceMode_t m_PerformanceMode; // 0x82c CHandle< CBasePlayerPawn > m_hPhysicsAttacker; // 0x830 GameTime_t m_flLastPhysicsInfluenceTime; // 0x834 // Datamap fields: // void InputBreak; // 0x0 // int32_t InputSetHealth; // 0x0 // int32_t InputAddHealth; // 0x0 // int32_t InputRemoveHealth; // 0x0 // float InputSetMass; // 0x0 // void CBreakableDie; // 0x0 // int32_t material; // 0x7fffffff // int32_t spawnobject; // 0x7fffffff // int32_t propdata; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8a8 // Has VTable // // MNetworkIncludeByName "m_fFlags" // MNetworkIncludeByName "m_vecVelocity" // MNetworkOverride "m_fFlags CBaseEntity" class CFuncMoveLinear : public CBaseToggle { public: MoveLinearAuthoredPos_t m_authoredPosition; // 0x7f8 QAngle m_angMoveEntitySpace; // 0x7fc Vector m_vecMoveDirParentSpace; // 0x808 private: [[maybe_unused]] uint8_t __pad0814[0x4]; // 0x814 public: CUtlSymbolLarge m_soundStart; // 0x818 CUtlSymbolLarge m_soundStop; // 0x820 CUtlSymbolLarge m_currentSound; // 0x828 float m_flBlockDamage; // 0x830 float m_flStartPosition; // 0x834 float m_flMoveDistance; // 0x838 private: [[maybe_unused]] uint8_t __pad083c[0xc]; // 0x83c public: CEntityIOOutput m_OnFullyOpen; // 0x848 CEntityIOOutput m_OnFullyClosed; // 0x870 bool m_bCreateMovableNavMesh; // 0x898 bool m_bCreateNavObstacle; // 0x899 // Datamap fields: // void CFuncMoveLinearNavObstacleThink; // 0x0 // void CFuncMoveLinearNavMovableThink; // 0x0 // void InputOpen; // 0x0 // void InputClose; // 0x0 // float InputSetPosition; // 0x0 // float InputSetSpeed; // 0x0 // CUtlSymbolLarge InputTeleportToTarget; // 0x0 // float InputResetPosition; // 0x0 // float InputSetMoveDistanceFromStart; // 0x0 // float InputSetMoveDistanceFromEnd; // 0x0 // void CFuncMoveLinearStopMoveSound; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x860 // Has VTable // // MNetworkOverride "m_angRotation CGameSceneNode" // MNetworkOverride "m_flSimulationTime CBaseEntity" class CFuncRotating : public CBaseModelEntity { public: CEntityIOOutput m_OnStopped; // 0x778 CEntityIOOutput m_OnStarted; // 0x7a0 CEntityIOOutput m_OnReachedStart; // 0x7c8 RotationVector m_localRotationVector; // 0x7f0 float m_flFanFriction; // 0x7fc float m_flAttenuation; // 0x800 float m_flVolume; // 0x804 float m_flTargetSpeed; // 0x808 float m_flMaxSpeed; // 0x80c float m_flBlockDamage; // 0x810 float m_flTimeScale; // 0x814 CUtlSymbolLarge m_NoiseRunning; // 0x818 bool m_bReversed; // 0x820 bool m_bAccelDecel; // 0x821 private: [[maybe_unused]] uint8_t __pad0822[0xa]; // 0x822 public: QAngle m_prevLocalAngles; // 0x82c QAngle m_angStart; // 0x838 bool m_bStopAtStartPos; // 0x844 private: [[maybe_unused]] uint8_t __pad0845[0x3]; // 0x845 public: Vector m_vecClientOrigin; // 0x848 QAngle m_vecClientAngles; // 0x854 // Datamap fields: // void CFuncRotatingSpinUpMove; // 0x0 // void CFuncRotatingSpinDownMove; // 0x0 // void CFuncRotatingHurtTouch; // 0x0 // void CFuncRotatingRotatingUse; // 0x0 // void CFuncRotatingRotateMove; // 0x0 // void CFuncRotatingReverseMove; // 0x0 // float InputSetSpeed; // 0x0 // void InputStart; // 0x0 // void InputStop; // 0x0 // void InputToggle; // 0x0 // void InputReverse; // 0x0 // void InputStartForward; // 0x0 // void InputStartBackward; // 0x0 // void InputStopAtStartPos; // 0x0 // void InputSnapToStartPos; // 0x0 // Vector InputSetStartPos; // 0x0 // void InputEnableAccelDecel; // 0x0 // void InputDisableAccelDecel; // 0x0 // void m_nNoiseRunningGuid; // 0x824 // int32_t fanfriction; // 0x7fffffff // int32_t Volume; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CItemGenericTriggerHelper : public CBaseModelEntity { public: CHandle< CItemGeneric > m_hParentItem; // 0x778 // Datamap fields: // void CItemGenericTriggerHelperItemGenericTriggerHelperTouch; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CMarkupVolume : public CBaseModelEntity { public: bool m_bEnabled; // 0x778 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7b8 // Has VTable class CMarkupVolumeTagged : public CMarkupVolume { private: [[maybe_unused]] uint8_t __pad0780[0x30]; // 0x780 public: bool m_bIsGroup; // 0x7b0 bool m_bGroupByPrefab; // 0x7b1 bool m_bGroupByVolume; // 0x7b2 bool m_bGroupOtherGroups; // 0x7b3 bool m_bIsInGroup; // 0x7b4 // Datamap fields: // void m_GroupNames; // 0x780 // void m_Tags; // 0x798 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7d0 // Has VTable class CMarkupVolumeWithRef : public CMarkupVolumeTagged { public: bool m_bUseRef; // 0x7b8 private: [[maybe_unused]] uint8_t __pad07b9[0x3]; // 0x7b9 public: Vector m_vRefPos; // 0x7bc float m_flRefDot; // 0x7c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x798 // Has VTable class CFuncBrush : public CBaseModelEntity { public: BrushSolidities_e m_iSolidity; // 0x778 int32_t m_iDisabled; // 0x77c bool m_bSolidBsp; // 0x780 private: [[maybe_unused]] uint8_t __pad0781[0x7]; // 0x781 public: CUtlSymbolLarge m_iszExcludedClass; // 0x788 bool m_bInvertExclusion; // 0x790 bool m_bScriptedMovement; // 0x791 // Datamap fields: // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputToggle; // 0x0 // CUtlSymbolLarge InputSetExcluded; // 0x0 // bool InputSetInvert; // 0x0 // void InputSetSolid; // 0x0 // void InputSetNonsolid; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x948 // Has VTable class CPhysBox : public CBreakable { public: int32_t m_damageType; // 0x838 float m_massScale; // 0x83c int32_t m_damageToEnableMotion; // 0x840 float m_flForceToEnableMotion; // 0x844 QAngle m_angPreferredCarryAngles; // 0x848 bool m_bNotSolidToWorld; // 0x854 bool m_bEnableUseOutput; // 0x855 private: [[maybe_unused]] uint8_t __pad0856[0x2]; // 0x856 public: int32_t m_iExploitableByPlayer; // 0x858 float m_flTouchOutputPerEntityDelay; // 0x85c CEntityIOOutput m_OnDamaged; // 0x860 CEntityIOOutput m_OnAwakened; // 0x888 CEntityIOOutput m_OnMotionEnabled; // 0x8b0 CEntityIOOutput m_OnPlayerUse; // 0x8d8 CEntityIOOutput m_OnStartTouch; // 0x900 CHandle< CBasePlayerPawn > m_hCarryingPlayer; // 0x928 // Datamap fields: // void InputWake; // 0x0 // void InputSleep; // 0x0 // void InputEnableMotion; // 0x0 // void InputDisableMotion; // 0x0 // void InputForceDrop; // 0x0 // void InputDisableFloating; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x518 // Has VTable class CPhysExplosion : public CPointEntity { public: bool m_bExplodeOnSpawn; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: float m_flMagnitude; // 0x4cc float m_flDamage; // 0x4d0 float m_radius; // 0x4d4 CUtlSymbolLarge m_targetEntityName; // 0x4d8 float m_flInnerRadius; // 0x4e0 float m_flPushScale; // 0x4e4 bool m_bConvertToDebrisWhenPossible; // 0x4e8 private: [[maybe_unused]] uint8_t __pad04e9[0x7]; // 0x4e9 public: CEntityIOOutput m_OnPushedPlayer; // 0x4f0 // Datamap fields: // void InputExplode; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d8 // Has VTable class CPhysImpact : public CPointEntity { public: float m_damage; // 0x4c8 float m_distance; // 0x4cc CUtlSymbolLarge m_directionEntityName; // 0x4d0 // Datamap fields: // void CPhysImpactPointAtEntity; // 0x0 // void InputImpact; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7d0 // Has VTable // // MNetworkIncludeByUserGroup "Origin" // MNetworkIncludeByName "CGameSceneNode::m_hParent" // MNetworkIncludeByName "CGameSceneNode::m_hierarchyAttachName" // MNetworkIncludeByName "m_nMinCPULevel" // MNetworkIncludeByName "m_nMaxCPULevel" // MNetworkIncludeByName "m_nMinGPULevel" // MNetworkIncludeByName "m_nMaxGPULevel" // MNetworkVarNames "uint16 m_RopeFlags" // MNetworkVarNames "int16 m_Slack" // MNetworkVarNames "float32 m_Width" // MNetworkVarNames "float32 m_TextureScale" // MNetworkVarNames "uint8 m_nSegments" // MNetworkVarNames "bool m_bConstrainBetweenEndpoints" // MNetworkVarNames "HMaterialStrong m_iRopeMaterialModelIndex" // MNetworkVarNames "uint8 m_Subdiv" // MNetworkVarNames "uint8 m_nChangeCount" // MNetworkVarNames "int16 m_RopeLength" // MNetworkVarNames "uint8 m_fLockedPoints" // MNetworkVarNames "float32 m_flScrollSpeed" // MNetworkVarNames "CHandle< CBaseEntity> m_hStartPoint" // MNetworkVarNames "CHandle< CBaseEntity> m_hEndPoint" // MNetworkVarNames "AttachmentHandle_t m_iStartAttachment" // MNetworkVarNames "AttachmentHandle_t m_iEndAttachment" class CRopeKeyframe : public CBaseModelEntity { private: [[maybe_unused]] uint8_t __pad0778[0x8]; // 0x778 public: // MNetworkEnable uint16_t m_RopeFlags; // 0x780 private: [[maybe_unused]] uint8_t __pad0782[0x6]; // 0x782 public: CUtlSymbolLarge m_iNextLinkName; // 0x788 // MNetworkEnable int16_t m_Slack; // 0x790 private: [[maybe_unused]] uint8_t __pad0792[0x2]; // 0x792 public: // MNetworkEnable float m_Width; // 0x794 // MNetworkEnable // MNetworkBitCount "10" // MNetworkMinValue "0.100000" // MNetworkMaxValue "10.000000" float m_TextureScale; // 0x798 // MNetworkEnable uint8_t m_nSegments; // 0x79c // MNetworkEnable bool m_bConstrainBetweenEndpoints; // 0x79d private: [[maybe_unused]] uint8_t __pad079e[0x2]; // 0x79e public: CUtlSymbolLarge m_strRopeMaterialModel; // 0x7a0 // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_iRopeMaterialModelIndex; // 0x7a8 // MNetworkEnable uint8_t m_Subdiv; // 0x7b0 // MNetworkEnable uint8_t m_nChangeCount; // 0x7b1 // MNetworkEnable int16_t m_RopeLength; // 0x7b2 // MNetworkEnable uint8_t m_fLockedPoints; // 0x7b4 bool m_bCreatedFromMapFile; // 0x7b5 private: [[maybe_unused]] uint8_t __pad07b6[0x2]; // 0x7b6 public: // MNetworkEnable float m_flScrollSpeed; // 0x7b8 bool m_bStartPointValid; // 0x7bc bool m_bEndPointValid; // 0x7bd private: [[maybe_unused]] uint8_t __pad07be[0x2]; // 0x7be public: // MNetworkEnable CHandle< CBaseEntity > m_hStartPoint; // 0x7c0 // MNetworkEnable CHandle< CBaseEntity > m_hEndPoint; // 0x7c4 // MNetworkEnable AttachmentHandle_t m_iStartAttachment; // 0x7c8 // MNetworkEnable AttachmentHandle_t m_iEndAttachment; // 0x7c9 // Datamap fields: // float InputSetScrollSpeed; // 0x0 // Vector InputSetForce; // 0x0 // void InputBreak; // 0x0 // int32_t Breakable; // 0x7fffffff // int32_t Collide; // 0x7fffffff // int32_t Barbed; // 0x7fffffff // int32_t UseWind; // 0x7fffffff // int32_t Dangling; // 0x7fffffff // int32_t Type; // 0x7fffffff // int32_t RopeShader; // 0x7fffffff // CUtlString RopeMaterial; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1ed8 // Has VTable class CSoundEnt : public CPointEntity { public: int32_t m_iFreeSound; // 0x4c8 int32_t m_iActiveSound; // 0x4cc int32_t m_cLastActiveSounds; // 0x4d0 // -> m_hOwner - 0x4d4 // -> m_hTarget - 0x4d8 // -> m_iVolume - 0x4dc // -> m_flOcclusionScale - 0x4e0 // -> m_iType - 0x4e4 // -> m_iNextAudible - 0x4e8 // -> m_flExpireTime - 0x4ec // -> m_iNext - 0x4f0 // -> m_bNoExpirationTime - 0x4f2 // -> m_ownerChannelIndex - 0x4f4 // -> m_vecOrigin - 0x4f8 // -> m_bHasOwner - 0x504 CSound m_SoundPool[128]; // 0x4d4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x798 // Has VTable // // MNetworkVarNames "float32 m_flLightScale" // MNetworkVarNames "float32 m_Radius" class CSpotlightEnd : public CBaseModelEntity { public: // MNetworkEnable float m_flLightScale; // 0x778 // MNetworkEnable float m_Radius; // 0x77c Vector m_vSpotlightDir; // 0x780 Vector m_vSpotlightOrg; // 0x78c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8c8 // Has VTable class CFuncTrackTrain : public CBaseModelEntity { public: CHandle< CPathTrack > m_ppath; // 0x778 float m_length; // 0x77c Vector m_vPosPrev; // 0x780 QAngle m_angPrev; // 0x78c Vector m_controlMins; // 0x798 Vector m_controlMaxs; // 0x7a4 Vector m_lastBlockPos; // 0x7b0 int32_t m_lastBlockTick; // 0x7bc float m_flVolume; // 0x7c0 float m_flBank; // 0x7c4 float m_oldSpeed; // 0x7c8 float m_flBlockDamage; // 0x7cc float m_height; // 0x7d0 float m_maxSpeed; // 0x7d4 float m_dir; // 0x7d8 private: [[maybe_unused]] uint8_t __pad07dc[0x4]; // 0x7dc public: CUtlSymbolLarge m_iszSoundMove; // 0x7e0 CUtlSymbolLarge m_iszSoundMovePing; // 0x7e8 CUtlSymbolLarge m_iszSoundStart; // 0x7f0 CUtlSymbolLarge m_iszSoundStop; // 0x7f8 CUtlSymbolLarge m_strPathTarget; // 0x800 float m_flMoveSoundMinDuration; // 0x808 float m_flMoveSoundMaxDuration; // 0x80c GameTime_t m_flNextMoveSoundTime; // 0x810 float m_flMoveSoundMinPitch; // 0x814 float m_flMoveSoundMaxPitch; // 0x818 TrainOrientationType_t m_eOrientationType; // 0x81c TrainVelocityType_t m_eVelocityType; // 0x820 private: [[maybe_unused]] uint8_t __pad0824[0xc]; // 0x824 public: CEntityIOOutput m_OnStart; // 0x830 CEntityIOOutput m_OnNext; // 0x858 CEntityIOOutput m_OnArrivedAtDestinationNode; // 0x880 bool m_bManualSpeedChanges; // 0x8a8 private: [[maybe_unused]] uint8_t __pad08a9[0x3]; // 0x8a9 public: float m_flDesiredSpeed; // 0x8ac GameTime_t m_flSpeedChangeTime; // 0x8b0 float m_flAccelSpeed; // 0x8b4 float m_flDecelSpeed; // 0x8b8 bool m_bAccelToSpeed; // 0x8bc private: [[maybe_unused]] uint8_t __pad08bd[0x3]; // 0x8bd public: float m_flTimeScale; // 0x8c0 GameTime_t m_flNextMPSoundTime; // 0x8c4 // Datamap fields: // int64_t m_soundMoveGuid; // 0x824 // void InputStop; // 0x0 // void InputStartForward; // 0x0 // void InputStartBackward; // 0x0 // void InputToggle; // 0x0 // void InputResume; // 0x0 // void InputReverse; // 0x0 // float InputSetSpeed; // 0x0 // float InputSetSpeedDir; // 0x0 // float InputSetSpeedReal; // 0x0 // float InputSetMaxSpeed; // 0x0 // float InputSetSpeedDirAccel; // 0x0 // CUtlSymbolLarge InputMoveToPathNode; // 0x0 // CUtlSymbolLarge InputTeleportToPathNode; // 0x0 // void InputLockOrientation; // 0x0 // void InputUnlockOrientation; // 0x0 // void CFuncTrackTrainNext; // 0x0 // void CFuncTrackTrainFind; // 0x0 // void CFuncTrackTrainNearestPath; // 0x0 // void CFuncTrackTrainDeadEnd; // 0x0 // int32_t volume; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x948 // Has VTable // // MNetworkIncludeByName "m_spawnflags" // MNetworkVarNames "bool m_bDisabled" // MNetworkVarNames "bool m_bClientSidePredicted" class CBaseTrigger : public CBaseToggle { public: // MNetworkEnable bool m_bDisabled; // 0x7f8 private: [[maybe_unused]] uint8_t __pad07f9[0x7]; // 0x7f9 public: CUtlSymbolLarge m_iFilterName; // 0x800 CHandle< CBaseFilter > m_hFilter; // 0x808 private: [[maybe_unused]] uint8_t __pad080c[0x4]; // 0x80c public: CEntityIOOutput m_OnStartTouch; // 0x810 CEntityIOOutput m_OnStartTouchAll; // 0x838 CEntityIOOutput m_OnEndTouch; // 0x860 CEntityIOOutput m_OnEndTouchAll; // 0x888 CEntityIOOutput m_OnTouching; // 0x8b0 CEntityIOOutput m_OnTouchingEachEntity; // 0x8d8 CEntityIOOutput m_OnNotTouching; // 0x900 CUtlVector< CHandle< CBaseEntity > > m_hTouchingEntities; // 0x928 // MNetworkEnable bool m_bClientSidePredicted; // 0x940 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void InputToggle; // 0x0 // void InputTouchTest; // 0x0 // void InputStartTouch; // 0x0 // void InputEndTouch; // 0x0 // bool okifnomodel; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x970 // Has VTable class CTriggerMultiple : public CBaseTrigger { public: CEntityIOOutput m_OnTrigger; // 0x948 // Datamap fields: // void CTriggerMultipleMultiTouch; // 0x0 // void CTriggerMultipleMultiWaitOver; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xcb0 // Has VTable class CTriggerSndSosOpvar : public CBaseTrigger { public: CUtlVector< CHandle< CBaseEntity > > m_hTouchingPlayers; // 0x948 Vector m_flPosition; // 0x960 float m_flCenterSize; // 0x96c float m_flMinVal; // 0x970 float m_flMaxVal; // 0x974 float m_flWait; // 0x978 private: [[maybe_unused]] uint8_t __pad097c[0x4]; // 0x97c public: CUtlSymbolLarge m_opvarName; // 0x980 CUtlSymbolLarge m_stackName; // 0x988 CUtlSymbolLarge m_operatorName; // 0x990 bool m_bVolIs2D; // 0x998 char m_opvarNameChar[256]; // 0x999 char m_stackNameChar[256]; // 0xa99 char m_operatorNameChar[256]; // 0xb99 private: [[maybe_unused]] uint8_t __pad0c99[0x3]; // 0xc99 public: Vector m_VecNormPos; // 0xc9c float m_flNormCenterSize; // 0xca8 // Datamap fields: // void CTriggerSndSosOpvarSndSosTriggerOpvarWaitOver; // 0x0 // void m_opvarNameChar; // 0x999 // void m_stackNameChar; // 0xa99 // void m_operatorNameChar; // 0xb99 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9e8 // Has VTable class CTriggerHurt : public CBaseTrigger { public: float m_flOriginalDamage; // 0x948 float m_flDamage; // 0x94c float m_flDamageCap; // 0x950 GameTime_t m_flLastDmgTime; // 0x954 float m_flForgivenessDelay; // 0x958 int32_t m_bitsDamageInflict; // 0x95c int32_t m_damageModel; // 0x960 bool m_bNoDmgForce; // 0x964 private: [[maybe_unused]] uint8_t __pad0965[0x3]; // 0x965 public: Vector m_vDamageForce; // 0x968 bool m_thinkAlways; // 0x974 private: [[maybe_unused]] uint8_t __pad0975[0x3]; // 0x975 public: float m_hurtThinkPeriod; // 0x978 private: [[maybe_unused]] uint8_t __pad097c[0x4]; // 0x97c public: CEntityIOOutput m_OnHurt; // 0x980 CEntityIOOutput m_OnHurtPlayer; // 0x9a8 CUtlVector< CHandle< CBaseEntity > > m_hurtEntities; // 0x9d0 // Datamap fields: // void CTriggerHurtRadiationThink; // 0x0 // void CTriggerHurtHurtThink; // 0x0 // void CTriggerHurtNavThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9e8 // Has VTable class CTriggerHurtGhost : public CTriggerHurt { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x950 // Has VTable class CTriggerCallback : public CBaseTrigger { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9f0 // Has VTable class CTriggerLerpObject : public CBaseTrigger { public: CUtlSymbolLarge m_iszLerpTarget; // 0x948 CHandle< CBaseEntity > m_hLerpTarget; // 0x950 private: [[maybe_unused]] uint8_t __pad0954[0x4]; // 0x954 public: CUtlSymbolLarge m_iszLerpTargetAttachment; // 0x958 AttachmentHandle_t m_hLerpTargetAttachment; // 0x960 private: [[maybe_unused]] uint8_t __pad0961[0x3]; // 0x961 public: float m_flLerpDuration; // 0x964 bool m_bLerpRestoreMoveType; // 0x968 bool m_bSingleLerpObject; // 0x969 private: [[maybe_unused]] uint8_t __pad096a[0x6]; // 0x96a public: CUtlVector< lerpdata_t > m_vecLerpingObjects; // 0x970 CUtlSymbolLarge m_iszLerpEffect; // 0x988 CUtlSymbolLarge m_iszLerpSound; // 0x990 bool m_bAttachTouchingObject; // 0x998 private: [[maybe_unused]] uint8_t __pad0999[0x3]; // 0x999 public: CHandle< CBaseEntity > m_hEntityToWaitForDisconnect; // 0x99c CEntityIOOutput m_OnLerpStarted; // 0x9a0 CEntityIOOutput m_OnLerpFinished; // 0x9c8 // Datamap fields: // void CTriggerLerpObjectLerpThink; // 0x0 // void CTriggerLerpObjectUnsetWaitForEntity; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x988 // Has VTable class CChangeLevel : public CBaseTrigger { public: CUtlString m_sMapName; // 0x948 CUtlString m_sLandmarkName; // 0x950 CEntityIOOutput m_OnChangeLevel; // 0x958 bool m_bTouched; // 0x980 bool m_bNoTouch; // 0x981 bool m_bNewChapter; // 0x982 bool m_bOnChangeLevelFired; // 0x983 // Datamap fields: // void InputChangeLevel; // 0x0 // CUtlString map; // 0x7fffffff // CUtlString landmark; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x958 // Has VTable class CTriggerTeleport : public CBaseTrigger { public: CUtlSymbolLarge m_iLandmark; // 0x948 bool m_bUseLandmarkAngles; // 0x950 bool m_bMirrorPlayer; // 0x951 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x998 // Has VTable class CTriggerFan : public CBaseTrigger { public: Vector m_vFanOrigin; // 0x948 Vector m_vFanEnd; // 0x954 Vector m_vNoise; // 0x960 float m_flForce; // 0x96c float m_flRopeForceScale; // 0x970 float m_flPlayerForce; // 0x974 float m_flRampTime; // 0x978 bool m_bFalloff; // 0x97c bool m_bPushPlayer; // 0x97d bool m_bRampDown; // 0x97e bool m_bAddNoise; // 0x97f CountdownTimer m_RampTimer; // 0x980 // Datamap fields: // void CTriggerFanPushThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CNavWalkable : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x788 // Has VTable class CFuncNavBlocker : public CBaseModelEntity { public: bool m_bDisabled; // 0x778 private: [[maybe_unused]] uint8_t __pad0779[0x3]; // 0x779 public: int32_t m_nBlockedTeamNumber; // 0x77c // Datamap fields: // void InputBlockNav; // 0x0 // void InputUnblockNav; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x570 // Has VTable class CNavLinkAreaEntity : public CPointEntity { public: float m_flWidth; // 0x4c8 Vector m_vLocatorOffset; // 0x4cc QAngle m_qLocatorAnglesOffset; // 0x4d8 private: [[maybe_unused]] uint8_t __pad04e4[0x4]; // 0x4e4 public: CUtlSymbolLarge m_strMovementForward; // 0x4e8 CUtlSymbolLarge m_strMovementReverse; // 0x4f0 int32_t m_nNavLinkIdForward; // 0x4f8 int32_t m_nNavLinkIdReverse; // 0x4fc bool m_bEnabled; // 0x500 private: [[maybe_unused]] uint8_t __pad0501[0x7]; // 0x501 public: CUtlSymbolLarge m_strFilterName; // 0x508 CHandle< CBaseFilter > m_hFilter; // 0x510 private: [[maybe_unused]] uint8_t __pad0514[0x4]; // 0x514 public: CEntityIOOutput m_OnNavLinkStart; // 0x518 CEntityIOOutput m_OnNavLinkFinish; // 0x540 bool m_bIsTerminus; // 0x568 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CNavSpaceInfo : public CPointEntity { public: bool m_bCreateFlightSpace; // 0x4c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x818 // Has VTable // // MNetworkIncludeByUserGroup "Origin" // MNetworkIncludeByName "m_nModelIndex" // MNetworkIncludeByName "m_nRenderFX" // MNetworkIncludeByName "m_nRenderMode" // MNetworkIncludeByName "m_clrRender" // MNetworkIncludeByName "CGameSceneNode::m_hParent" // MNetworkOverride "m_clrRender" // MNetworkVarNames "float32 m_flFrameRate" // MNetworkVarNames "float32 m_flHDRColorScale" // MNetworkVarNames "uint8 m_nNumBeamEnts" // MNetworkVarNames "HMaterialStrong m_hBaseMaterial" // MNetworkVarNames "HMaterialStrong m_nHaloIndex" // MNetworkVarNames "BeamType_t m_nBeamType" // MNetworkVarNames "uint32 m_nBeamFlags" // MNetworkVarNames "CHandle< CBaseEntity > m_hAttachEntity" // MNetworkVarNames "AttachmentHandle_t m_nAttachIndex" // MNetworkVarNames "float32 m_fWidth" // MNetworkVarNames "float32 m_fEndWidth" // MNetworkVarNames "float32 m_fFadeLength" // MNetworkVarNames "float32 m_fHaloScale" // MNetworkVarNames "float32 m_fAmplitude" // MNetworkVarNames "float32 m_fStartFrame" // MNetworkVarNames "float32 m_fSpeed" // MNetworkVarNames "float32 m_flFrame" // MNetworkVarNames "BeamClipStyle_t m_nClipStyle" // MNetworkVarNames "bool m_bTurnedOff" // MNetworkVarNames "Vector m_vecEndPos" class CBeam : public CBaseModelEntity { public: // MNetworkEnable // MNetworkBitCount "10" // MNetworkMinValue "-25.000000" // MNetworkMaxValue "25.000000" // MNetworkEncodeFlags "2" float m_flFrameRate; // 0x778 // MNetworkEnable float m_flHDRColorScale; // 0x77c GameTime_t m_flFireTime; // 0x780 float m_flDamage; // 0x784 // MNetworkEnable uint8_t m_nNumBeamEnts; // 0x788 private: [[maybe_unused]] uint8_t __pad0789[0x7]; // 0x789 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_hBaseMaterial; // 0x790 // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_nHaloIndex; // 0x798 // MNetworkEnable BeamType_t m_nBeamType; // 0x7a0 // MNetworkEnable uint32_t m_nBeamFlags; // 0x7a4 // MNetworkEnable CHandle< CBaseEntity > m_hAttachEntity[10]; // 0x7a8 // MNetworkEnable AttachmentHandle_t m_nAttachIndex[10]; // 0x7d0 private: [[maybe_unused]] uint8_t __pad07da[0x2]; // 0x7da public: // MNetworkEnable // MNetworkBitCount "10" // MNetworkMinValue "0.000000" // MNetworkMaxValue "102.300003" // MNetworkEncodeFlags "2" float m_fWidth; // 0x7dc // MNetworkEnable // MNetworkBitCount "10" // MNetworkMinValue "0.000000" // MNetworkMaxValue "102.300003" // MNetworkEncodeFlags "2" float m_fEndWidth; // 0x7e0 // MNetworkEnable float m_fFadeLength; // 0x7e4 // MNetworkEnable float m_fHaloScale; // 0x7e8 // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "64.000000" // MNetworkEncodeFlags "1" float m_fAmplitude; // 0x7ec // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "256.000000" // MNetworkEncodeFlags "1" float m_fStartFrame; // 0x7f0 // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "100.000000" float m_fSpeed; // 0x7f4 // MNetworkEnable // MNetworkBitCount "20" // MNetworkMinValue "0.000000" // MNetworkMaxValue "256.000000" // MNetworkEncodeFlags "1" // MNetworkPriority "32" float m_flFrame; // 0x7f8 // MNetworkEnable BeamClipStyle_t m_nClipStyle; // 0x7fc // MNetworkEnable bool m_bTurnedOff; // 0x800 private: [[maybe_unused]] uint8_t __pad0801[0x3]; // 0x801 public: // MNetworkEnable // MNetworkEncoder "coord" Vector m_vecEndPos; // 0x804 CHandle< CBaseEntity > m_hEndEntity; // 0x810 int32_t m_nDissolveType; // 0x814 // Datamap fields: // float InputWidth; // 0x0 // float InputNoise; // 0x0 // float InputColorRedValue; // 0x0 // float InputColorGreenValue; // 0x0 // float InputColorBlueValue; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x128 // Has VTable // // MGetKV3ClassDefaults class CPrecipitationVData : public CEntitySubclassVDataBase { public: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_szParticlePrecipitationEffect; // 0x28 float m_flInnerDistance; // 0x108 ParticleAttachment_t m_nAttachType; // 0x10c bool m_bBatchSameVolumeType; // 0x110 private: [[maybe_unused]] uint8_t __pad0111[0x3]; // 0x111 public: int32_t m_nRTEnvCP; // 0x114 int32_t m_nRTEnvCPComponent; // 0x118 private: [[maybe_unused]] uint8_t __pad011c[0x4]; // 0x11c public: CUtlString m_szModifier; // 0x120 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7e8 // Has VTable // // MNetworkVarNames "HMaterialStrong m_hSpriteMaterial" // MNetworkVarNames "CHandle< CBaseEntity> m_hAttachedToEntity" // MNetworkVarNames "AttachmentHandle_t m_nAttachment" // MNetworkVarNames "float32 m_flSpriteFramerate" // MNetworkVarNames "float32 m_flFrame" // MNetworkVarNames "uint32 m_nBrightness" // MNetworkVarNames "float32 m_flBrightnessDuration" // MNetworkVarNames "float32 m_flSpriteScale" // MNetworkVarNames "float32 m_flScaleDuration" // MNetworkVarNames "bool m_bWorldSpaceScale" // MNetworkVarNames "float32 m_flGlowProxySize" // MNetworkVarNames "float32 m_flHDRColorScale" class CSprite : public CBaseModelEntity { public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIMaterial2 > m_hSpriteMaterial; // 0x778 // MNetworkEnable CHandle< CBaseEntity > m_hAttachedToEntity; // 0x780 // MNetworkEnable AttachmentHandle_t m_nAttachment; // 0x784 private: [[maybe_unused]] uint8_t __pad0785[0x3]; // 0x785 public: // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "60.000000" // MNetworkEncodeFlags "2" float m_flSpriteFramerate; // 0x788 // MNetworkEnable // MNetworkBitCount "20" // MNetworkMinValue "0.000000" // MNetworkMaxValue "256.000000" // MNetworkEncodeFlags "1" float m_flFrame; // 0x78c GameTime_t m_flDieTime; // 0x790 private: [[maybe_unused]] uint8_t __pad0794[0xc]; // 0x794 public: // MNetworkEnable uint32_t m_nBrightness; // 0x7a0 // MNetworkEnable float m_flBrightnessDuration; // 0x7a4 // MNetworkEnable // MNetworkChangeCallback "OnSpriteScaleChanged" float m_flSpriteScale; // 0x7a8 // MNetworkEnable float m_flScaleDuration; // 0x7ac // MNetworkEnable bool m_bWorldSpaceScale; // 0x7b0 private: [[maybe_unused]] uint8_t __pad07b1[0x3]; // 0x7b1 public: // MNetworkEnable // MNetworkBitCount "6" // MNetworkMinValue "0.000000" // MNetworkMaxValue "64.000000" // MNetworkEncodeFlags "2" float m_flGlowProxySize; // 0x7b4 // MNetworkEnable float m_flHDRColorScale; // 0x7b8 GameTime_t m_flLastTime; // 0x7bc float m_flMaxFrame; // 0x7c0 float m_flStartScale; // 0x7c4 float m_flDestScale; // 0x7c8 GameTime_t m_flScaleTimeStart; // 0x7cc int32_t m_nStartBrightness; // 0x7d0 int32_t m_nDestBrightness; // 0x7d4 GameTime_t m_flBrightnessTimeStart; // 0x7d8 int32_t m_nSpriteWidth; // 0x7dc int32_t m_nSpriteHeight; // 0x7e0 // Datamap fields: // void CSpriteAnimateThink; // 0x0 // void CSpriteExpandThink; // 0x0 // void CSpriteAnimateUntilDead; // 0x0 // void CSpriteBeginFadeOutThink; // 0x0 // void InputHideSprite; // 0x0 // void InputShowSprite; // 0x0 // void InputToggleSprite; // 0x0 // float InputColorRedValue; // 0x0 // float InputColorGreenValue; // 0x0 // float InputColorBlueValue; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7e8 // Has VTable class CSpriteOriented : public CSprite { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x928 // Has VTable // // MNetworkVarNames "bool m_bEnabled" // MNetworkVarNames "string_t m_DialogXMLName" // MNetworkVarNames "string_t m_PanelClassName" // MNetworkVarNames "string_t m_PanelID" class CBaseClientUIEntity : public CBaseModelEntity { public: // MNetworkEnable bool m_bEnabled; // 0x778 private: [[maybe_unused]] uint8_t __pad0779[0x7]; // 0x779 public: // MNetworkEnable CUtlSymbolLarge m_DialogXMLName; // 0x780 // MNetworkEnable CUtlSymbolLarge m_PanelClassName; // 0x788 // MNetworkEnable CUtlSymbolLarge m_PanelID; // 0x790 CEntityIOOutput m_CustomOutput0; // 0x798 CEntityIOOutput m_CustomOutput1; // 0x7c0 CEntityIOOutput m_CustomOutput2; // 0x7e8 CEntityIOOutput m_CustomOutput3; // 0x810 CEntityIOOutput m_CustomOutput4; // 0x838 CEntityIOOutput m_CustomOutput5; // 0x860 CEntityIOOutput m_CustomOutput6; // 0x888 CEntityIOOutput m_CustomOutput7; // 0x8b0 CEntityIOOutput m_CustomOutput8; // 0x8d8 CEntityIOOutput m_CustomOutput9; // 0x900 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x930 // Has VTable // // MNetworkVarNames "EHANDLE m_hActivator" class CPointClientUIDialog : public CBaseClientUIEntity { public: // MNetworkEnable // MNetworkChangeCallback "OnDialogActivatorChanged" CHandle< CBaseEntity > m_hActivator; // 0x928 bool m_bStartEnabled; // 0x92c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x980 // Has VTable // // MNetworkVarNames "bool m_bIgnoreInput" // MNetworkVarNames "bool m_bLit" // MNetworkVarNames "bool m_bFollowPlayerAcrossTeleport" // MNetworkVarNames "float m_flWidth" // MNetworkVarNames "float m_flHeight" // MNetworkVarNames "float m_flDPI" // MNetworkVarNames "float m_flInteractDistance" // MNetworkVarNames "float m_flDepthOffset" // MNetworkVarNames "uint32 m_unOwnerContext" // MNetworkVarNames "uint32 m_unHorizontalAlign" // MNetworkVarNames "uint32 m_unVerticalAlign" // MNetworkVarNames "uint32 m_unOrientation" // MNetworkVarNames "bool m_bAllowInteractionFromAllSceneWorlds" // MNetworkVarNames "string_t m_vecCSSClasses" // MNetworkVarNames "bool m_bOpaque" // MNetworkVarNames "bool m_bNoDepth" // MNetworkVarNames "bool m_bRenderBackface" // MNetworkVarNames "bool m_bUseOffScreenIndicator" // MNetworkVarNames "bool m_bExcludeFromSaveGames" // MNetworkVarNames "bool m_bGrabbable" // MNetworkVarNames "bool m_bOnlyRenderToTexture" // MNetworkVarNames "bool m_bDisableMipGen" // MNetworkVarNames "int32 m_nExplicitImageLayout" class CPointClientUIWorldPanel : public CBaseClientUIEntity { public: // MNetworkEnable bool m_bIgnoreInput; // 0x928 // MNetworkEnable bool m_bLit; // 0x929 // MNetworkEnable bool m_bFollowPlayerAcrossTeleport; // 0x92a private: [[maybe_unused]] uint8_t __pad092b[0x1]; // 0x92b public: // MNetworkEnable float m_flWidth; // 0x92c // MNetworkEnable float m_flHeight; // 0x930 // MNetworkEnable float m_flDPI; // 0x934 // MNetworkEnable float m_flInteractDistance; // 0x938 // MNetworkEnable float m_flDepthOffset; // 0x93c // MNetworkEnable uint32_t m_unOwnerContext; // 0x940 // MNetworkEnable uint32_t m_unHorizontalAlign; // 0x944 // MNetworkEnable uint32_t m_unVerticalAlign; // 0x948 // MNetworkEnable uint32_t m_unOrientation; // 0x94c // MNetworkEnable bool m_bAllowInteractionFromAllSceneWorlds; // 0x950 private: [[maybe_unused]] uint8_t __pad0951[0x7]; // 0x951 public: // MNetworkEnable CNetworkUtlVectorBase< CUtlSymbolLarge > m_vecCSSClasses; // 0x958 // MNetworkEnable bool m_bOpaque; // 0x970 // MNetworkEnable bool m_bNoDepth; // 0x971 // MNetworkEnable bool m_bRenderBackface; // 0x972 // MNetworkEnable bool m_bUseOffScreenIndicator; // 0x973 // MNetworkEnable bool m_bExcludeFromSaveGames; // 0x974 // MNetworkEnable bool m_bGrabbable; // 0x975 // MNetworkEnable bool m_bOnlyRenderToTexture; // 0x976 // MNetworkEnable bool m_bDisableMipGen; // 0x977 // MNetworkEnable int32_t m_nExplicitImageLayout; // 0x978 // Datamap fields: // void InputIgnoreUserInput; // 0x0 // void InputAcceptUserInput; // 0x0 // CUtlSymbolLarge InputAddCSSClass; // 0x0 // CUtlSymbolLarge InputRemoveCSSClass; // 0x0 // CUtlSymbolLarge InputLocalPlayerAddCSSClass; // 0x0 // CUtlSymbolLarge InputLocalPlayerRemoveCSSClass; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb80 // Has VTable // // MNetworkVarNames "char m_messageText" class CPointClientUIWorldTextPanel : public CPointClientUIWorldPanel { public: // MNetworkEnable char m_messageText[512]; // 0x980 // Datamap fields: // void InputToggle; // 0x0 // CUtlSymbolLarge InputSetMessage; // 0x0 // int32_t InputSetIntMessage; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x540 // Has VTable // // MNetworkVarNames "bool m_bDisabled" // MNetworkVarNames "int m_nResolutionX" // MNetworkVarNames "int m_nResolutionY" // MNetworkVarNames "string_t m_szLayoutFileName" // MNetworkVarNames "string_t m_RenderAttrName" // MNetworkVarNames "CHandle< CBaseModelEntity > m_TargetEntities" // MNetworkVarNames "int m_nTargetChangeCount" // MNetworkVarNames "string_t m_vecCSSClasses" class CInfoOffscreenPanoramaTexture : public CPointEntity { public: // MNetworkEnable bool m_bDisabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: // MNetworkEnable int32_t m_nResolutionX; // 0x4cc // MNetworkEnable int32_t m_nResolutionY; // 0x4d0 private: [[maybe_unused]] uint8_t __pad04d4[0x4]; // 0x4d4 public: // MNetworkEnable CUtlSymbolLarge m_szLayoutFileName; // 0x4d8 // MNetworkEnable CUtlSymbolLarge m_RenderAttrName; // 0x4e0 // MNetworkEnable CNetworkUtlVectorBase< CHandle< CBaseModelEntity > > m_TargetEntities; // 0x4e8 // MNetworkEnable int32_t m_nTargetChangeCount; // 0x500 private: [[maybe_unused]] uint8_t __pad0504[0x4]; // 0x504 public: // MNetworkEnable CNetworkUtlVectorBase< CUtlSymbolLarge > m_vecCSSClasses; // 0x508 CUtlSymbolLarge m_szTargetsName; // 0x520 CUtlVector< CHandle< CBaseModelEntity > > m_AdditionalTargetEntities; // 0x528 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // CUtlSymbolLarge InputAddCSSClass; // 0x0 // CUtlSymbolLarge InputRemoveCSSClass; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x128 // Has VTable // // MNetworkIncludeByName "m_ProviderType" // MNetworkIncludeByName "m_hOuter" // MNetworkIncludeByName "m_iReapplyProvisionParity" // MNetworkIncludeByName "m_Item" // MNetworkVarNames "CEconItemView m_Item" class CAttributeContainer : public CAttributeManager { public: // MNetworkEnable CEconItemView m_Item; // 0x68 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Is Abstract class INextBotComponent : public INextBotEventResponder { public: GameTime_t m_lastUpdateTime; // 0x8 float m_curInterval; // 0xc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable class IIntention : public INextBotComponent { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x90 // Has VTable class CLocomotionBase : public INextBotComponent { private: [[maybe_unused]] uint8_t __pad0020[0x50]; // 0x20 public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x788 // Has VTable // // MNetworkVarNames "bool m_bShouldAnimateDuringGameplayPause" // MNetworkVarNames "bool m_bInitiallyPopulateInterpHistory" class CBaseAnimatingActivity : public CBaseModelEntity { public: // MNetworkEnable bool m_bShouldAnimateDuringGameplayPause; // 0x778 // MNetworkEnable bool m_bInitiallyPopulateInterpHistory; // 0x779 bool m_bAnimationUpdateScheduled; // 0x77a private: [[maybe_unused]] uint8_t __pad077b[0x5]; // 0x77b public: CUtlVector< CUtlString >* m_pSuppressedAnimEventTags; // 0x780 // Datamap fields: // float InputSetPlaybackRate; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x788 // Has VTable class CBaseAnimatingOverlay : public CBaseAnimatingActivity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_AutoDeliver : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hPrimary" // MNetworkVarNames "CHandle< CBaseEntity> m_hSecondary" // MNetworkVarNames "CHandle< CBaseEntity> m_hTertiary" // MNetworkVarNames "CHandle< CBaseEntity> m_hFourth" class CDOTA_Ability_Brewmaster_PrimalSplit : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hPrimary; // 0x588 // MNetworkEnable CHandle< CBaseEntity > m_hSecondary; // 0x58c // MNetworkEnable CHandle< CBaseEntity > m_hTertiary; // 0x590 // MNetworkEnable CHandle< CBaseEntity > m_hFourth; // 0x594 GameTime_t m_fHurlBoulder_CooldownTime; // 0x598 GameTime_t m_fHDispelMagic_CooldownTime; // 0x59c GameTime_t m_fCyclone_CooldownTime; // 0x5a0 GameTime_t m_fWindWalk_CooldownTime; // 0x5a4 GameTime_t m_fAstralPulse_CooldownTime; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_DeathProphet_Exorcism : public CDOTABaseAbility { public: CUtlVector< sSpiritInfo* > m_SpiritInfos; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Wisp_Spirits : public CDOTABaseAbility { public: CUtlVector< sSpiritDef > m_SpiritDefs; // 0x588 int32_t m_nWispDirection; // 0x5a0 int32_t spirit_amount; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_MonkeyKing_FurArmy : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hThinker; // 0x588 ParticleIndex_t m_nFXIndex; // 0x58c int32_t num_first_soldiers; // 0x590 int32_t num_second_soldiers; // 0x594 bool m_bCreateMonkeys; // 0x598 private: [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 public: GameTime_t m_flNextCreationTime; // 0x59c GameTime_t m_flScepterTime; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< CHandle< CBaseEntity > > m_vecSoldiers; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Generic_Hidden : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Book : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BookStrength : public CDOTA_Item_Book { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BookAgility : public CDOTA_Item_Book { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BookIntelligence : public CDOTA_Item_Book { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Jungle_Varmint_Dive : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Pudge_FleshHeap : public CDOTABaseAbility { public: int32_t m_iKills; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x650 // Has VTable class CDOTA_Item_Tombstone : public CDOTA_Item { public: float m_flTimer; // 0x630 CHandle< CDOTA_Item_Tombstone > m_hParent; // 0x634 CHandle< CDOTA_Item_Tombstone > m_hNextChild; // 0x638 Vector m_vContainerPosition; // 0x63c ParticleIndex_t m_nFXIndex; // 0x648 ParticleIndex_t m_nFXIndex2; // 0x64c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hScepterIllusion" class CDOTA_Ability_VengefulSpirit_Command_Aura : public CDOTABaseAbility { public: // MNetworkEnable // MNetworkChangeCallback "OnScepterIllusionChanged" CHandle< CBaseEntity > m_hScepterIllusion; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable // // MNetworkVarNames "CHandle m_hTarget" class CDOTA_Ability_Capture : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hTarget; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CDOTA_Buff* m_pMyBuff; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Lamp_Use : public CDOTABaseAbility { public: GameTime_t m_flLastCaptureTime; // 0x588 CHandle< CDOTA_BaseNPC > m_hTarget; // 0x58c ParticleIndex_t m_nChannelFXIndex; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Twin_Gate_Portal_Warp : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTarget; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x650 // Has VTable class CDOTA_Item_Tombstone_Mutation : public CDOTA_Item_Tombstone { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x790 // Has VTable // // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByUserGroup "m_flCycle" // MNetworkExcludeByName "m_flPoseParameter" // MNetworkExcludeByName "m_flSimulationTime" class CDOTA_Item_DeathGoldDropped : public CBaseAnimatingActivity { public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable // Is Abstract class CDOTA_Tree : public CObstructionObject { public: bool m_bStanding; // 0x18 bool m_bSpecialConsume; // 0x19 bool m_bSpecialToxic; // 0x1a bool m_bSpecialPathing; // 0x1b uint32_t m_unOccluderID; // 0x1c // Static fields: static int32_t &Get_s_nNextChangeToken(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTA_Tree")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x800 // Has VTable // // MNetworkVarNames "Vector m_vecTreeCircleCenter" // MNetworkVarNames "bool m_bCanApplyTreeCostume" // MNetworkVarNames "bool m_bIsMangoTree" // MNetworkVarNames "bool m_bIsPartOfFowSystem" class CDOTA_TempTree : public CBaseAnimatingActivity { private: [[maybe_unused]] uint8_t __pad0788[0x20]; // 0x788 public: GameTime_t m_fExpireTime; // 0x7a8 // MNetworkEnable Vector m_vecTreeCircleCenter; // 0x7ac // MNetworkEnable bool m_bCanApplyTreeCostume; // 0x7b8 // MNetworkEnable bool m_bIsMangoTree; // 0x7b9 private: [[maybe_unused]] uint8_t __pad07ba[0x6]; // 0x7ba public: CUtlVector< ParticleIndex_t > m_Particles; // 0x7c0 // MNetworkEnable bool m_bIsPartOfFowSystem; // 0x7d8 bool m_bForceVisible[15]; // 0x7d9 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KoboldTaskmaster_SpeedAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_CentaurKhan_EnduranceAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_CentaurKhan_WarStomp : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spawnlord_Master_Stomp : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spawnlord_Master_Freeze : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_GnollAssassin_EnvenomedWeapon : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ghost_FrostAttack : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PolarFurbolgUrsaWarrior_ThunderClap : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_WarpineRaider_SeedShot : public CDOTABaseAbility { public: int32_t m_iBounces; // 0x588 int32_t bounces; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Neutral_SpellImmunity : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_OgreMagi_FrostArmor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DarkTrollWarlord_Ensnare : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DarkTrollWarlord_RaiseDead : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_GiantWolf_CriticalStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AncientGolem_Rockslide : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_MudGolem_RockDestroy : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_MudGolem_HurlBoulder : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AlphaWolf_CriticalStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AncientRockGolem_Weakening_Aura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BlackDrake_MagicAmplification_Aura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AlphaWolf_CommandAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_FrostbittenGolem_TimeWarpAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_IceShaman_IncendiaryBomb : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tornado_Tempest : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_EnragedWildkin_Tornado : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTornado; // 0x588 CHandle< CBaseEntity > m_hNeutralTarget; // 0x58c ParticleIndex_t m_nFXIndex; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_EnragedWildkin_Hurricane : public CDOTABaseAbility { public: float distance; // 0x588 Vector m_vEndpoint; // 0x58c Vector m_vDashPosition; // 0x598 Vector m_vFacePosition; // 0x5a4 Vector m_vTravelDir; // 0x5b0 float m_fTravelDistance; // 0x5bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BerserkerTroll_Break : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Kobold_Disarm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_EnragedWildkin_ToughnessAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_GraniteGolem_HPAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_GraniteGolem_Bash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spawnlord_Master_Bash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_SatyrTrickster_Purge : public CDOTABaseAbility { public: GameTime_t m_flTargetTime; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_SatyrSoulstealer_ManaBurn : public CDOTABaseAbility { public: CHandle< CBaseEntity > hNeutralTarget; // 0x588 GameTime_t m_flTimeBuffer; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_SatyrHellcaller_Shockwave : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SatyrHellcaller_UnholyAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spawnlord_Aura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_ForestTrollHighPriest_Heal : public CDOTABaseAbility { public: GameTime_t m_flTargetTime; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ForestTrollHighPriest_ManaAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ForestTrollHighPriest_HealAmp_Aura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Furbolg_Enrage_AttackSpeed : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Furbolg_Enrage_Damage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_FelBeast_Haunt : public CDOTABaseAbility { public: int32_t radius; // 0x588 float duration; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KoboldTunneler_Prospecting : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_HillTroll_Rally : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_HarpyScout_TakeOff : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_OgreBruiser_OgreSmash : public CDOTABaseAbility { public: int32_t radius; // 0x588 float hero_stun_duration; // 0x58c int32_t damage; // 0x590 float damage_pct; // 0x594 GameTime_t flCooldown; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_GiantWolf_Intimidate : public CDOTABaseAbility { public: int32_t radius; // 0x588 float duration; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_HarpyStorm_ChainLightning : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BlackDragon_Fireball : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BlackDragon_SplashAttack : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BlackDragon_DragonhideAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_MudGolem_CloakAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BlueDragonspawnSorcerer_Evasion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BlueDragonspawnOverseer_Evasion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BlueDragonspawnOverseer_DevotionAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BigThunderLizard_Wardrums : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BigThunderLizard_Slam : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BigThunderLizard_Frenzy : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Black_Nightmare : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Black_BrainSap : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Blue_ColdFeet : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Blue_IceVortex : public CDOTABaseAbility { public: int32_t vision_aoe; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Red_Earthshock : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Red_Overpower : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Yellow_IonShell : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Yellow_Surge : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_White_Purification : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_White_Degen_Aura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Green_LivingArmor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Green_Overgrowth : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Orange_DragonSlave : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Orange_LightStrikeArray : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Purple_VenomousGale : public CDOTABaseAbility { public: float duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Purple_PlagueWard : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Greevil_Miniboss_Sight : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Neutral_Upgrade : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Creep_Siege : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Creep_Piercing : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Creep_Irresolute : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_FlagBearer_Creep_Aura_Effect : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Filler_Tooltip : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable // Is Abstract class CDOTA_Buff : public CHorizontalMotionController { private: [[maybe_unused]] uint8_t __pad0010[0x18]; // 0x10 public: CUtlSymbolLarge m_name; // 0x28 private: [[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30 public: CUtlSymbolLarge m_szModifierAura; // 0x38 private: [[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40 public: int32_t m_iSerialNumber; // 0x48 // MFieldVerificationName "m_iStringIndex" int32_t m_iStringIndex; // 0x4c int32_t m_iIndex; // 0x50 GameTime_t m_flCreationTime; // 0x54 int32_t m_iCreationFrame; // 0x58 GameTime_t m_flLastAppliedTime; // 0x5c float m_flDuration; // 0x60 GameTime_t m_flDieTime; // 0x64 CHandle< CBaseEntity > m_hCaster; // 0x68 CHandle< CBaseEntity > m_hAbility; // 0x6c CHandle< CBaseEntity > m_hParent; // 0x70 CHandle< CBaseEntity > m_hAuraOwner; // 0x74 int32_t m_iStackCount; // 0x78 int16_t m_iAuraSearchTeam; // 0x7c int16_t m_iAuraSearchType; // 0x7e int32_t m_iAuraSearchFlags; // 0x80 int32_t m_iAuraRadius; // 0x84 int32_t m_iTeam; // 0x88 int32_t m_iAttributes; // 0x8c // MFieldVerificationName "m_iTooltipParity" int16_t m_iPaddingToMakeSchemaHappy2; // 0x90 struct { uint8_t m_bIsAura: 1; uint8_t m_bIsAuraActiveOnDeath: 1; uint8_t m_bMarkedForDeletion: 1; uint8_t m_bAuraIsHeal: 1; uint8_t m_bProvidedByAura: 1; uint8_t m_bCurrentlyInAuraRange: 1; uint32_t __pad3: 18; }; // 24 bits bool m_bPurgedDestroy; // 0x93 GameTime_t m_flPreviousTick; // 0x94 float m_flThinkInterval; // 0x98 float m_flThinkTimeAccumulator; // 0x9c CUtlVector< CDOTA_BuffParticle > m_iParticles; // 0xa0 CUtlVector< CHandle< CBaseEntity > > m_hAuraUnits; // 0xb8 private: [[maybe_unused]] uint8_t __pad00d0[0x1250]; // 0xd0 public: HSCRIPT m_hScriptScope; // 0x1320 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable // Is Abstract class CDOTA_Buff_Item : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable // Is Abstract class CDOTA_Modifier_Stacking_Base : public CDOTA_Buff { public: int32_t max_stacks; // 0x1328 bool destroy_on_zero_stacks; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: float sub_modifier_forced_duration; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlString m_szSubModifierName; // 0x1338 KeyValues* m_pSubModifierKV; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable // Is Abstract class CDOTA_Modifier_Stacking_Multiple_Buff_Base : public CDOTA_Buff { public: int32_t m_nParentBuffIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Glyph_Reset : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SetScaleset : public CDOTA_Buff { public: CUtlString m_Scaleset; // 0x1328 bool m_bActive; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_StackedNeutral : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Filler_LastDitch : public CDOTA_Buff { public: float melee_number; // 0x1328 float ranged_number; // 0x132c float siege_number; // 0x1330 int32_t lane; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_FillerThinker : public CDOTA_Buff { public: CUtlVector< CHandle< CBaseEntity > > hCasterList; // 0x1328 bool bStarted; // 0x1340 private: [[maybe_unused]] uint8_t __pad1341[0x3]; // 0x1341 public: int32_t nCount; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Filler_Buff_Icon : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Filler_Heal_Aura : public CDOTA_Buff_Item { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Filler_Heal : public CDOTA_Buff { public: int32_t hp_heal; // 0x1328 int32_t mp_heal; // 0x132c int32_t hp_heal_growth; // 0x1330 float mp_heal_growth; // 0x1334 int32_t hp_heal_pct; // 0x1338 int32_t mp_heal_pct; // 0x133c int32_t tota_hp_per_second; // 0x1340 int32_t tota_mp_per_second; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_FountainInvulnerabilityBuff : public CDOTA_Buff { public: Vector m_vecPosition; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Building_DispelsSmoke : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Truesight_Aura : public CDOTA_Buff { public: int32_t m_nAuraRadius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tower_Truesight_Aura : public CDOTA_Modifier_Truesight_Aura { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Fountain_Truesight_Aura : public CDOTA_Modifier_Truesight_Aura { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Tower_Aura : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 bool m_bOverrideArmor; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: float hp_regen; // 0x1330 bool m_bOverrideRegen; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: int32_t m_nRadius; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Tower_Aura_Bonus : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 float hp_regen; // 0x132c bool m_bOverrideArmor; // 0x1330 bool m_bOverrideRegen; // 0x1331 bool m_bSentFirstRefresh; // 0x1332 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tower_Armor_Bonus : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Scout_Bonuses : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ScoutVisible : public CDOTA_Buff { public: int32_t reveal_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_ScoutBonuses : public CDOTA_Buff { public: int32_t reveal_radius; // 0x1328 float increase_health; // 0x132c int32_t max_health; // 0x1330 float increase_armor; // 0x1334 float max_armor; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BackdoorProtection : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BackdoorProtectionInBase : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_FillerAbility : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_BackdoorProtection : public CDOTA_Buff { public: bool m_bActivated; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: float m_flHealthToRestore; // 0x132c int32_t radius; // 0x1330 float activation_time; // 0x1334 int32_t regen_rate; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CountdownTimer m_TimerToActivate; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_BackdoorProtectionInBase : public CDOTA_Modifier_BackdoorProtection { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BackdoorProtectionActive : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_ProjectileVision : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_ProjectileVisionOnMinimap : public CDOTA_Modifier_ProjectileVision { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pet : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_HeroStatue : public CDOTA_Buff { public: uint32_t m_unStatusEffectIndex; // 0x1328 CHandle< CBaseEntity > m_hPedestal; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_HeroStatuePedestal : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BattleCupEffigy : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Hidden_NoDamage : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tutorial_Disable_Healing : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tutorial_SpeechBubble : public CDOTA_Buff { public: bool m_bFacePlayer; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tutorial_ForceAnimation : public CDOTA_Buff { public: int32_t m_nActivity; // 0x1328 bool m_bLoop; // 0x132c bool m_bFacePlayer; // 0x132d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tutorial_HideNPC : public CDOTA_Buff { public: bool m_bRemoveOnDeath; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tutorial_LowAttackPriority : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tutorial_LastHittable : public CDOTA_Buff { public: bool m_bIsFriend; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Creep_Slow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Creep_Haste : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Buyback_Gold_Penalty : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Provide_Vision : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_ScriptedMotionController : public CDOTA_Buff { public: HSCRIPT m_hHorizontalControlFunction; // 0x1328 HSCRIPT m_hVerticalControlFunction; // 0x1330 HSCRIPT m_hOnDestroyFunction; // 0x1338 CVariantBase< CVariantDefaultAllocator > m_parameterTable; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Generic_Hidden : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Disable_Healing : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BaseBlocker_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BaseBlocker : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BaseBlocker_Effect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Rune_Shield : public CDOTA_Buff { public: int32_t damage_absorb; // 0x1328 bool m_bStartedTimer; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: int32_t m_nDamageAbsorbed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bonus_Armor : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bonus_Mres : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bonus_Damage : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_HP_Regen : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MP_Regen : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MagicImmune : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DebuffImmune : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_CameraFollow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Hexed : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Editor : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Prosperous_Soul : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MoveSpeed_Percentage : public CDOTA_Buff { public: int32_t movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Kill : public CDOTA_Buff { public: bool m_bHideOnKill; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Phased : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Dominated : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TrueSight : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TrueSightFoW : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TrueSightAll : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Stunned : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bashed : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Taunt : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_PersistentInvisibility : public CDOTA_Buff { public: float fade_delay; // 0x1328 float m_flFadeTime; // 0x132c GameTime_t m_flLastActionTime; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Invisible : public CDOTA_Buff { public: bool m_bSubtle; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: GameTime_t m_flFadeTime; // 0x132c float m_flFadeTimeValue; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_InvisibleTrueSightImmune : public CDOTA_Modifier_Invisible { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Followthrough : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Silence : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Fear : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Invulnerable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AttackImmune : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Disarmed : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Break : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Muted : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rooted : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_RootedUndispellable : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NoHealthBar : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NotOnMinimap : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable // Is Abstract class CDOTA_Modifier_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FountainAura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FountainAuraBuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_Illusion : public CDOTA_Buff { public: int32_t outgoing_damage; // 0x1328 int32_t outgoing_damage_structure; // 0x132c int32_t outgoing_damage_roshan; // 0x1330 int32_t incoming_damage; // 0x1334 int32_t bounty_base; // 0x1338 int32_t bounty_growth; // 0x133c CUtlString m_strIllusionType; // 0x1340 char m_szIllusionLabel[64]; // 0x1348 bool m_bHidden; // 0x1388 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rune_DoubleDamage : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rune_ExtraDamage : public CDOTA_Modifier_Rune_DoubleDamage { public: int32_t m_iAdditionalDamagePct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rune_Illusion : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rune_Haste : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rune_FlyingHaste : public CDOTA_Modifier_Rune_Haste { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Rune_Invisibility : public CDOTA_Modifier_Invisible { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Rune_Super_Invisibility : public CDOTA_Modifier_PersistentInvisibility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rune_Regen : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rune_SuperRegen : public CDOTA_Modifier_Rune_Regen { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rune_Arcane : public CDOTA_Buff { public: int32_t m_iCooldownReductionPct; // 0x1328 int32_t m_iCostReductionPct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rune_SuperArcane : public CDOTA_Modifier_Rune_Arcane { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1780 // Has VTable class CDOTA_Modifier_Teleporting : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x20]; // 0x1328 public: float m_fStartTime; // 0x1348 char m_iszPortalLoopAppear[260]; // 0x134c char m_iszPortalLoopDisappear[260]; // 0x1450 char m_iszHeroLoopAppear[260]; // 0x1554 char m_iszHeroLoopDisappear[260]; // 0x1658 bool m_bSkipTeleportAnim; // 0x175c bool m_bPlayingCoopAnim; // 0x175d bool m_bIsPlayingTauntGesture; // 0x175e private: [[maybe_unused]] uint8_t __pad175f[0x1]; // 0x175f public: float m_fChannelTime; // 0x1760 Vector m_vStart; // 0x1764 Vector m_vEnd; // 0x1770 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Teleporting_Root_Logic : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Knockback : public CDOTA_Buff { public: float knockback_distance; // 0x1328 int32_t knockback_height; // 0x132c float knockback_duration; // 0x1330 Vector m_vHorizOffset; // 0x1334 Vector m_vStartPosition; // 0x1340 float m_fCurrentTimeHoriz; // 0x134c float m_fCurrentTimeVert; // 0x1350 bool m_bShouldStun; // 0x1354 bool m_bRespectLeash; // 0x1355 bool m_bReversePolarity; // 0x1356 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Cyclone : public CDOTA_Buff { public: GameTime_t m_flStartTime; // 0x1328 Vector m_vStartPos; // 0x132c float m_flCurTime; // 0x1338 float m_flHeightT; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_IceSlide : public CDOTA_Buff { public: GameTime_t m_fLastUpdateTime; // 0x1328 Vector m_vVelocity; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tutorial_LastHitHelper : public CDOTA_Buff { public: bool m_bTargetFriendlies; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TeamShowcase_Global : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TeamShowcase_Showcase : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_HallOfFame_Glow : public CDOTA_Buff { public: CUtlVector< PlayerID_t > m_vecGlowingPlayerIDs; // 0x1328 CUtlVector< PlayerID_t > m_vecGlowingPlayerIDs2; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DisableTauntAnimationCancel : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_PreventTaunts : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Activity_Modifier : public CDOTA_Buff { public: CUtlSymbolLarge m_activityModifier; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_SecondaryUnit_Taunt : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_MonkeyKing_BouncePerch : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTree; // 0x1328 bool m_bGroundToTree; // 0x132c bool m_bTreeToGround; // 0x132d bool m_bTreeToTree; // 0x132e private: [[maybe_unused]] uint8_t __pad132f[0x1]; // 0x132f public: float perched_day_vision; // 0x1330 float perched_night_vision; // 0x1334 bool m_bAbilityIsStolen; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BookOfStrength : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BookOfAgility : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BookOfIntelligence : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_No_Invisibility : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hide_On_Minimap : public CDOTA_Buff { public: bool m_bEnemiesOnly; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_ChangeTreeModel_Thinker : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTree; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlString m_strModel; // 0x1330 int32_t m_nModelChangeToken; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable // Is Abstract class CDOTA_Modifier_LegacyChargeCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FixedNumberOfHitsToKill : public CDOTA_Buff { public: int32_t creep_attack_divisor; // 0x1328 int32_t attack_count; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_NPXBuff : public CDOTA_Buff { public: int32_t m_nCurReduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Muerta_PartingShot_PhysicalBodyDebuff : public CDOTA_Modifier_Stunned { public: CHandle< CBaseEntity > m_hSoulEntity; // 0x1328 int32_t damage_reduction_percent; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Ability_DataDriven : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x18]; // 0x588 public: bool m_bProcsMagicStick; // 0x5a0 bool m_bIsSharedWithTeammates; // 0x5a1 bool m_bCastFilterRejectCaster; // 0x5a2 private: [[maybe_unused]] uint8_t __pad05a3[0x1]; // 0x5a3 public: float m_fAOERadius; // 0x5a4 int32_t m_CastAnimation; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05ac[0x4]; // 0x5ac public: CUtlVector< KeyValues* > m_ModifierKVDescriptions; // 0x5b0 KeyValues* m_pOnChannelFinishKV; // 0x5c8 KeyValues* m_pOnChannelSucceededKV; // 0x5d0 KeyValues* m_pOnChannelInterruptedKV; // 0x5d8 KeyValues* m_pOnOwnerSpawnedKV; // 0x5e0 KeyValues* m_pOnOwnerDiedKV; // 0x5e8 KeyValues* m_pOnUpgradeKV; // 0x5f0 KeyValues* m_pOnProjectileHitUnitKV; // 0x5f8 KeyValues* m_pOnProjectileFinishKV; // 0x600 KeyValues* m_pOnSpellStartKV; // 0x608 KeyValues* m_pOnAbilityPhaseStartKV; // 0x610 KeyValues* m_pOnAbilityPhaseInterruptedKV; // 0x618 KeyValues* m_pOnToggleOnKV; // 0x620 KeyValues* m_pOnToggleOffKV; // 0x628 KeyValues* m_pOnCreatedKV; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6e0 // Has VTable class CDOTA_Item_DataDriven : public CDOTA_Item { private: [[maybe_unused]] uint8_t __pad0630[0x18]; // 0x630 public: bool m_bProcsMagicStick; // 0x648 bool m_bIsSharedWithTeammates; // 0x649 bool m_bCastFilterRejectCaster; // 0x64a private: [[maybe_unused]] uint8_t __pad064b[0x1]; // 0x64b public: float m_fAnimationPlaybackRate; // 0x64c float m_fAOERadius; // 0x650 int32_t m_CastAnimation; // 0x654 CUtlVector< KeyValues* > m_ModifierKVDescriptions; // 0x658 KeyValues* m_pOnChannelFinishKV; // 0x670 KeyValues* m_pOnChannelSucceededKV; // 0x678 KeyValues* m_pOnChannelInterruptedKV; // 0x680 KeyValues* m_pOnOwnerSpawnedKV; // 0x688 KeyValues* m_pOnOwnerDiedKV; // 0x690 KeyValues* m_pOnProjectileHitUnitKV; // 0x698 KeyValues* m_pOnProjectileFinishKV; // 0x6a0 KeyValues* m_pOnSpellStartKV; // 0x6a8 KeyValues* m_pOnAbilityPhaseStartKV; // 0x6b0 KeyValues* m_pOnToggleOnKV; // 0x6b8 KeyValues* m_pOnToggleOffKV; // 0x6c0 KeyValues* m_pOnEquipKV; // 0x6c8 KeyValues* m_pOnUnequipKV; // 0x6d0 KeyValues* m_pOnCreatedKV; // 0x6d8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x3968 // Has VTable class CDOTA_Modifier_DataDriven : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x18]; // 0x1328 public: AbilityID_t m_nAbilityID; // 0x1340 int32_t m_nIndexInAbility; // 0x1344 bool m_bIsHidden; // 0x1348 bool m_bIsDebuff; // 0x1349 bool m_bIsPurgable; // 0x134a bool m_bIsStunDebuff; // 0x134b bool m_bAllowIllusionDuplicate; // 0x134c bool m_bRemoveOnDeath; // 0x134d private: [[maybe_unused]] uint8_t __pad134e[0x2]; // 0x134e public: char* m_pszAuraModifier; // 0x1350 int32_t m_nAuraModifierIndex; // 0x1358 int32_t m_nAuraRadius; // 0x135c int32_t m_nAuraSearchTeam; // 0x1360 int32_t m_nAuraSearchType; // 0x1364 int32_t m_nAuraSearchFlags; // 0x1368 bool m_bAuraApplyToCaster; // 0x136c bool m_bAuraApplyToParent; // 0x136d private: [[maybe_unused]] uint8_t __pad136e[0x2]; // 0x136e public: int32_t m_nAttributes; // 0x1370 private: [[maybe_unused]] uint8_t __pad1374[0x4]; // 0x1374 public: char* m_pszEffectName; // 0x1378 int32_t m_nEffectAttachType; // 0x1380 int32_t m_nPriority; // 0x1384 char* m_pszStatusEffectName; // 0x1388 int32_t m_nStatusEffectPriority; // 0x1390 int32_t m_nOverrideAnimation; // 0x1394 int32_t m_nOrbPriority; // 0x1398 int32_t m_nOrbLabel; // 0x139c bool m_bOrbIsCastAttack; // 0x13a0 private: [[maybe_unused]] uint8_t __pad13a1[0x3]; // 0x13a1 public: float m_flThinkInterval; // 0x13a4 bool m_bNeedsReParseIfRefreshed; // 0x13a8 private: [[maybe_unused]] uint8_t __pad13a9[0x7]; // 0x13a9 public: char* m_pszModelName; // 0x13b0 char* m_pszOrbProjectileName; // 0x13b8 private: [[maybe_unused]] uint8_t __pad13c0[0x24a0]; // 0x13c0 public: uint64_t m_nModifierStatesEnabled; // 0x3860 uint64_t m_nModifierStatesDisabled; // 0x3868 KeyValues* m_pOnCreated; // 0x3870 KeyValues* m_pOnIntervalThink; // 0x3878 KeyValues* m_pOnDestroy; // 0x3880 KeyValues* m_pOnAttackStart; // 0x3888 KeyValues* m_pOnAttack; // 0x3890 KeyValues* m_pOnAttackLanded; // 0x3898 KeyValues* m_pOnAttackFailed; // 0x38a0 KeyValues* m_pOnAttackAllied; // 0x38a8 KeyValues* m_pOnProjectileDodge; // 0x38b0 KeyValues* m_pOnOrder; // 0x38b8 KeyValues* m_pOnUnitMoved; // 0x38c0 KeyValues* m_pOnAbilityStart; // 0x38c8 KeyValues* m_pOnAbilityExecuted; // 0x38d0 KeyValues* m_pOnBreakInvisibility; // 0x38d8 KeyValues* m_pOnAbilityEndChannel; // 0x38e0 KeyValues* m_pOnTakeDamage; // 0x38e8 KeyValues* m_pOnDealDamage; // 0x38f0 KeyValues* m_pOnStateChanged; // 0x38f8 KeyValues* m_pOnAttacked; // 0x3900 KeyValues* m_pOnDeath; // 0x3908 KeyValues* m_pOnKill; // 0x3910 KeyValues* m_pOnRespawn; // 0x3918 KeyValues* m_pOnSpentMana; // 0x3920 KeyValues* m_pOnTeleporting; // 0x3928 KeyValues* m_pOnTeleported; // 0x3930 KeyValues* m_pOnHealthGained; // 0x3938 KeyValues* m_pOnManaGained; // 0x3940 KeyValues* m_pOnHeroKilled; // 0x3948 KeyValues* m_pOnHealReceived; // 0x3950 KeyValues* m_pOnAttackFinished; // 0x3958 KeyValues* m_pOnAttackCancelled; // 0x3960 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5d0 // Has VTable class CDOTA_Ability_Lua : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1418 // Has VTable class CDOTA_Modifier_Lua : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0xe8]; // 0x1328 public: bool m_bHasCustomTransmitterData; // 0x1410 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1418 // Has VTable class CDOTA_Modifier_Lua_Horizontal_Motion : public CDOTA_Modifier_Lua { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1418 // Has VTable class CDOTA_Modifier_Lua_Vertical_Motion : public CDOTA_Modifier_Lua { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1418 // Has VTable class CDOTA_Modifier_Lua_Motion_Both : public CDOTA_Modifier_Lua { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x678 // Has VTable class CDOTA_Item_Lua : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AncientApparition_ColdFeet : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_AncientApparition_ColdFeet : public CDOTA_Buff { public: Vector m_vecStartPosition; // 0x1328 int32_t m_nCurrentTick; // 0x1334 float damage; // 0x1338 int32_t break_distance; // 0x133c float stun_duration; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AncientApparition_ColdFeet_Freeze : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AncientApparition_IceVortex : public CDOTABaseAbility { public: int32_t vision_aoe; // 0x588 float vortex_duration; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_AncientApparition_IceVortexThinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t movement_speed_pct; // 0x132c int32_t spell_resist_pct; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 CUtlVector< CHandle< CBaseEntity > > m_hChilledEntities; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_AncientApparition_IceVortex : public CDOTA_Buff { public: int32_t movement_speed_pct; // 0x1328 int32_t spell_resist_pct; // 0x132c int32_t drag_speed; // 0x1330 float aura_origin_x; // 0x1334 float aura_origin_y; // 0x1338 int32_t shard_dps; // 0x133c int32_t shard_attack_speed_reduction; // 0x1340 Vector m_vCenter; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AncientApparition_ChillingTouch : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_AncientApparition_ChillingTouch : public CDOTA_Buff { public: int32_t damage; // 0x1328 float duration; // 0x132c int32_t attack_range_bonus; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AncientApparition_ChillingTouch_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f8 // Has VTable class CDOTA_Ability_AncientApparition_IceBlast : public CDOTABaseAbility { public: CountdownTimer m_PathTimer; // 0x588 Vector m_vTarget; // 0x5a0 Vector m_vStartPos; // 0x5ac Vector m_vLastTempViewer; // 0x5b8 int32_t m_iTrackerProjectile; // 0x5c4 int32_t path_radius; // 0x5c8 int32_t radius_min; // 0x5cc int32_t radius_max; // 0x5d0 float radius_grow; // 0x5d4 float frostbite_duration; // 0x5d8 int32_t target_sight_radius; // 0x5dc CUtlVector< CHandle< CBaseEntity > > m_hFrostbittenEntities; // 0x5e0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AncientApparition_IceBlast_Release : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AncientApparition_IceBlast : public CDOTA_Buff { public: float dot_damage; // 0x1328 float kill_pct; // 0x132c CHandle< CBaseEntity > m_hFracturingEntity; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_AncientApparition_IceAge : public CDOTABaseAbility { public: int32_t radius; // 0x588 int32_t health_degen; // 0x58c float duration; // 0x590 int32_t damage; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AncientApparition_IceAge : public CDOTA_Buff { public: float damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_ManaBreak : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AntiMage_ManaBreak : public CDOTA_Buff { public: int32_t percent_damage_per_burn; // 0x1328 int32_t mana_per_hit; // 0x132c float mana_per_hit_pct; // 0x1330 float slow_duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AntiMage_ManaBreak_Slow : public CDOTA_Buff { public: int32_t move_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_Blink : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_Blink_Fake : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AntiMage_Blink_Illusion : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_SpellShield : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_Counterspell_Ally : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_Counterspell : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Antimage_DampenMagic_Aura_Strong : public CDOTA_Buff { public: int32_t shard_bonus_aura_range; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Antimage_DampenMagic_Bonus : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Antimage_DampenMagic_Aura : public CDOTA_Buff { public: int32_t shard_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Antimage_DampenMagic : public CDOTA_Buff { public: int32_t shard_spell_damage_reduction_pct; // 0x1328 int32_t shard_bonus_spell_damage_reduction_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AntiMage_Counterspell_Passive : public CDOTA_Buff { public: int32_t magic_resistance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1500 // Has VTable class CDOTA_Modifier_AntiMage_Counterspell : public CDOTA_Buff { public: CModifierParams m_LastParams; // 0x1328 int32_t magic_resistance; // 0x14f8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_ManaVoid : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AntiMage_ManaVoid : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_Scepter : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AntiMage_Mana_Overload : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bane_Enfeeble : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bane_Enfeeble : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Bane_Enfeeble_Effect : public CDOTA_Buff { public: int32_t damage_reduction; // 0x1328 int32_t heal_reduction; // 0x132c int32_t cast_reduction; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Bane_BrainSap : public CDOTABaseAbility { public: int32_t brain_sap_damage; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Bane_Nightmare : public CDOTABaseAbility { public: int32_t m_nNightmareSwapCount; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bane_NightmareEnd : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bane_Nightmare : public CDOTA_Buff { public: int32_t m_nSource; // 0x1328 float animation_rate; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bane_Nightmare_Invulnerable : public CDOTA_Modifier_Invulnerable { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bane_Nightmare_AttackSpeed_Bonus : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "EHANDLE m_hGripTarget" class CDOTA_Ability_Bane_FiendsGrip : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hGripTarget; // 0x588 int32_t fiend_grip_damage; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bane_FiendsGrip : public CDOTA_Buff { public: int32_t fiend_grip_mana_drain; // 0x1328 float fiend_grip_tick_interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bane_FiendsGrip_Cast_Illusion : public CDOTA_Buff { public: int32_t fiend_grip_mana_drain; // 0x1328 float fiend_grip_tick_interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bane_FiendsGrip_Self : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bane_FiendsGrip_Illusion_Can_Only_Channel : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bane_FiendsGrip_Illusion : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Pudge_Eject : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pudge_Swallow : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Pudge_Swallow_Hide : public CDOTA_Buff { public: float order_lock_duration; // 0x1328 GameTime_t m_fOrderLockDone; // 0x132c int32_t m_nFXIndex; // 0x1330 float shard_regen_pct; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pudge_Swallow_Effect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable // // MNetworkVarNames "int m_nConsecutiveHits" class CDOTA_Ability_Pudge_MeatHook : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: Vector m_vProjectileLocation; // 0x598 float hook_speed; // 0x5a4 int32_t hook_width; // 0x5a8 int32_t hook_distance; // 0x5ac bool m_bRetracting; // 0x5b0 bool m_bDiedInHook; // 0x5b1 private: [[maybe_unused]] uint8_t __pad05b2[0x2]; // 0x5b2 public: CHandle< CBaseEntity > m_hVictim; // 0x5b4 Vector m_vTargetPosition; // 0x5b8 Vector m_vCasterPosition; // 0x5c4 bool m_bChainDetached; // 0x5d0 private: [[maybe_unused]] uint8_t __pad05d1[0x3]; // 0x5d1 public: ParticleIndex_t m_iChainParticle; // 0x5d4 ParticleIndex_t m_iSecondaryChainParticle; // 0x5d8 int32_t m_iHookParticle; // 0x5dc int32_t m_nManaCost; // 0x5e0 CHandle< CBaseEntity > m_hSourceCaster; // 0x5e4 int32_t m_nNextConsecutiveHitCount; // 0x5e8 Vector m_vEndpoint; // 0x5ec // MNetworkEnable int32_t m_nConsecutiveHits; // 0x5f8 bool m_bIsVectorTargeted; // 0x5fc private: [[maybe_unused]] uint8_t __pad05fd[0x3]; // 0x5fd public: Vector m_vTurnLocation; // 0x600 Vector m_vDirectionAfterTurn; // 0x60c bool m_bHasTurned; // 0x618 private: [[maybe_unused]] uint8_t __pad0619[0x3]; // 0x619 public: float m_flDistanceAfterTurn; // 0x61c Vector m_vFinalPosition; // 0x620 float reveal_duration; // 0x62c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pudge_Meat_Hook_Reveal : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pudge_Meat_Hook_PathingFix : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pudge_Meat_Hook : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Pudge_Rot : public CDOTABaseAbility { public: int32_t rot_damage; // 0x588 GameTime_t m_flLastRotTime; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Pudge_Rot : public CDOTA_Buff { public: int32_t rot_damage; // 0x1328 int32_t rot_slow; // 0x132c int32_t scepter_rot_regen_reduction_pct; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x8]; // 0x1334 public: GameTime_t m_flLastRotTime; // 0x133c bool m_bQualifiesAsPotentionalDeny; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pudge_FleshHeap_Block : public CDOTA_Buff { public: float damage_block; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Pudge_FleshHeap : public CDOTA_Buff { public: float magic_resistance; // 0x1328 float damage_block; // 0x132c float flesh_heap_strength_buff_amount; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hVictim" class CDOTA_Ability_Pudge_Dismember : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hVictim; // 0x588 int32_t shard_cast_range; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Pudge_Dismember : public CDOTA_Buff { public: int32_t dismember_damage; // 0x1328 float strength_damage; // 0x132c int32_t m_nTicks; // 0x1330 int32_t m_nMaxTicks; // 0x1334 float m_flTickRate; // 0x1338 float animation_rate; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Pudge_Dismember_Pull : public CDOTA_Buff { public: Vector m_vDestination; // 0x1328 int32_t pull_units_per_second; // 0x1334 float pull_distance_limit; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x8]; // 0x133c public: float animation_rate; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pudge_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pudge_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pudge_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pudge_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pudge_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pudge_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Pudge_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Juggernaut_BladeFury : public CDOTABaseAbility { public: int32_t blade_fury_damage_per_tick; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Juggernaut_BladeFury : public CDOTA_Buff { public: int32_t blade_fury_radius; // 0x1328 int32_t blade_fury_damage_per_tick; // 0x132c float blade_fury_aspd_multiplier; // 0x1330 float m_flTotalAppliedDamage; // 0x1334 int32_t bonus_movespeed; // 0x1338 GameTime_t m_flNextAttack; // 0x133c bool m_bIgnoreAttackRestriction; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Juggernaut_BladeFury_PullAura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Juggernaut_BladeFury_Pull : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Jugg_Caster : public CDOTA_Buff { public: int32_t shard_damage_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Juggernaut_HealingWard : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Juggernaut_Healing_Ward_Aura : public CDOTA_Buff { public: int32_t healing_ward_movespeed_tooltip; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Juggernaut_Healing_Ward_Tracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Juggernaut_Healing_Ward_Heal : public CDOTA_Buff { public: int32_t healing_ward_heal_amount; // 0x1328 int32_t m_nStartingHealthThisInterval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Juggernaut_BladeDance : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Juggernaut_BladeDance : public CDOTA_Buff { public: int32_t blade_dance_crit_mult; // 0x1328 int32_t blade_dance_crit_chance; // 0x132c int32_t blade_dance_lifesteal; // 0x1330 bool m_bHasCrit; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Juggernaut_Omnislash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Juggernaut_Swift_Slash : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Juggernaut_Omnislash : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 CHandle< CBaseEntity > m_hLastTarget; // 0x132c int32_t m_nJumps; // 0x1330 int32_t bonus_damage; // 0x1334 int32_t bonus_attack_speed; // 0x1338 int32_t omni_slash_radius; // 0x133c float attack_rate_multiplier; // 0x1340 bool m_bFirstHit; // 0x1344 private: [[maybe_unused]] uint8_t __pad1345[0x3]; // 0x1345 public: int32_t m_iTotalDamage; // 0x1348 int32_t m_iHeroDamage; // 0x134c int32_t m_iKilledHeroes; // 0x1350 GameTime_t m_fNextAttackTime; // 0x1354 bool m_bScepterCast; // 0x1358 bool m_bReflection; // 0x1359 bool m_bEndNext; // 0x135a }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Juggernaut_Omnislash_Invulnerability : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nevermore_Shadowraze : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 ParticleIndex_t m_nFXIndexB; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shadowraze_Debuff : public CDOTA_Buff { public: int32_t movement_speed_pct; // 0x1328 int32_t turn_rate_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shadowraze_Counter : public CDOTA_Buff { public: float shadowraze_cooldown; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nevermore_Shadowraze1 : public CDOTA_Ability_Nevermore_Shadowraze { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nevermore_Shadowraze2 : public CDOTA_Ability_Nevermore_Shadowraze { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nevermore_Shadowraze3 : public CDOTA_Ability_Nevermore_Shadowraze { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Nevermore_Presence : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nevermore_Presence_Aura : public CDOTA_Buff { public: int32_t presence_radius; // 0x1328 float kill_buff_duration; // 0x132c GameTime_t m_fLastStackChange; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nevermore_Presence : public CDOTA_Buff { public: int32_t presence_armor_reduction; // 0x1328 int32_t bonus_armor_per_stack; // 0x132c bool m_bWasHidden; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nevermore_Necromastery : public CDOTABaseAbility { public: int32_t attack_range_bonus; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Nevermore_Requiem : public CDOTABaseAbility { public: int32_t requiem_line_width_start; // 0x588 int32_t requiem_line_width_end; // 0x58c int32_t m_nCachedSouls; // 0x590 ParticleIndex_t m_nFXIndex; // 0x594 int32_t m_nKilleater_nLines; // 0x598 private: [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c public: CUtlVector< CHandle< CBaseEntity > > m_vecHeroesReqd; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Nevermore_Necromastery : public CDOTA_Buff { public: int32_t necromastery_damage_per_soul; // 0x1328 int32_t necromastery_max_souls; // 0x132c int32_t necromastery_max_souls_scepter; // 0x1330 int32_t shard_crit_pct; // 0x1334 int32_t shard_souls_per_kill; // 0x1338 float shard_fear_duration; // 0x133c ParticleIndex_t m_iParticleSoulsIndex; // 0x1340 ParticleIndex_t m_FXIndex; // 0x1344 CUtlVector< int16 > m_InFlightAttackRecords; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nevermore_Requiem_InvisBreak : public CDOTA_Buff { public: bool bDisableInvis; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nevermore_Requiem_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nevermore_Requiem_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nevermore_Requiem_Fear : public CDOTA_Buff { public: Vector m_vOriginal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nevermore_Necromastery_Fear : public CDOTA_Modifier_Nevermore_Requiem_Fear { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nevermore_Requiem_Slow : public CDOTA_Buff { public: int32_t requiem_reduction_ms; // 0x1328 int32_t requiem_reduction_mres; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SandKing_CausticFinale : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_SandKing_CausticFinale : public CDOTA_Buff { public: float caustic_finale_duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SandKing_CausticFinaleOrb : public CDOTA_Buff { public: int32_t caustic_finale_radius; // 0x1328 int32_t caustic_finale_damage_base; // 0x132c int32_t caustic_finale_damage_pct; // 0x1330 int32_t caustic_finale_slow; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_SandKing_BurrowStrike : public CDOTABaseAbility { public: int32_t burrow_width; // 0x588 int32_t burrow_speed; // 0x58c int32_t burrow_speed_scepter; // 0x590 float burrow_anim_time; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SandKing_Impale : public CDOTA_Buff { public: float m_flPower; // 0x1328 float m_flStartZ; // 0x132c float m_flCurTime; // 0x1330 bool m_bDamageApplied; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Sand_King_BurrowStrike : public CDOTA_Buff { public: Vector m_vPopupLocation; // 0x1328 bool m_bTeleported; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SandKing_SandStorm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_SandKing_SandStorm : public CDOTA_Modifier_PersistentInvisibility { public: int32_t sand_storm_radius; // 0x1338 int32_t sand_storm_damage; // 0x133c float damage_tick_rate; // 0x1340 GameTime_t m_flLastDamageTime; // 0x1344 ParticleIndex_t m_nSandStormParticleIndex1; // 0x1348 ParticleIndex_t m_nSandStormParticleIndex2; // 0x134c private: [[maybe_unused]] uint8_t __pad1350[0x8]; // 0x1350 public: CHandle< CBaseEntity > m_hThinker; // 0x1358 int32_t sand_storm_move_speed; // 0x135c Vector vecSpawnPos; // 0x1360 int32_t m_iExplosionQuadrant; // 0x136c int32_t m_iExplosionDistance; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SandKing_SandStorm_Slow_Aura_Thinker : public CDOTA_Buff { public: int32_t sand_storm_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SandKing_SandStorm_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 int32_t blind; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_SandKing_Epicenter : public CDOTABaseAbility { public: ParticleIndex_t m_nFXEpicenterIndex; // 0x588 ParticleIndex_t m_nFXIndex; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1388 // Has VTable class CDOTA_Modifier_SandKing_Epicenter : public CDOTA_Buff { public: int32_t epicenter_radius_base; // 0x1328 int32_t epicenter_radius_increment; // 0x132c int32_t epicenter_pulses; // 0x1330 int32_t epicenter_radius[16]; // 0x1334 int32_t m_iMaxPulses; // 0x1374 int32_t m_iPulseCount; // 0x1378 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SandKing_Epicenter_Slow : public CDOTA_Buff { public: int32_t epicenter_slow; // 0x1328 int32_t epicenter_slow_as; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Sand_King_Shard : public CDOTA_Buff { public: float shard_move_distance; // 0x1328 float shard_interval; // 0x132c Vector vLastPos; // 0x1330 float m_fAccumulatedDistance; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Mirana_Starfall : public CDOTABaseAbility { public: int32_t damage; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Mirana_Starfall_Scepter_Thinker : public CDOTA_Buff { public: float interval_scepter; // 0x1328 bool bInBufferTime; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: int32_t damage; // 0x1330 GameTime_t m_flLastApplyTime; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Mirana_Starfall_Thinker : public CDOTA_Buff { public: int32_t starfall_secondary_radius; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c int32_t m_iDamage; // 0x1330 bool m_bStarDropped; // 0x1334 bool m_bSecondStar; // 0x1335 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x608 // Has VTable class CDOTA_Ability_Mirana_Arrow : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 int32_t scepter_radius; // 0x58c Vector m_vStartPos; // 0x590 ParticleIndex_t m_nFXIndex; // 0x59c CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList[2]; // 0x5a0 CUtlVector< CHandle< CBaseEntity > > hStarfallList[2]; // 0x5d0 int32_t m_nActiveArrow; // 0x600 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mirana_Leap_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Mirana_Leap : public CDOTABaseAbility { public: bool m_bIsVectorTargeted; // 0x588 private: [[maybe_unused]] uint8_t __pad0589[0x3]; // 0x589 public: Vector m_vEndpoint; // 0x58c Vector m_vLandPosition; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_Mirana_Leap : public CDOTA_Buff { public: float m_flTotalTime; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bInterrupted; // 0x1350 bool m_bIsVectorTargeted; // 0x1351 private: [[maybe_unused]] uint8_t __pad1352[0x2]; // 0x1352 public: Vector m_vFaceDirection; // 0x1354 int32_t leap_distance; // 0x1360 float shard_radius; // 0x1364 float shard_radius_end; // 0x1368 float shard_damage; // 0x136c float shard_slow_pct; // 0x1370 float shard_slow_duration; // 0x1374 float leap_speed; // 0x1378 float leap_acceleration; // 0x137c int32_t leap_radius; // 0x1380 float leap_bonus_duration; // 0x1384 bool m_bLaunched; // 0x1388 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mirana_Leap_Slow : public CDOTA_Buff { public: int32_t shard_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Mirana_Leap_Buff : public CDOTA_Buff { public: int32_t leap_speedbonus; // 0x1328 int32_t leap_speedbonus_as; // 0x132c bool m_bCritUsed; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x7]; // 0x1331 public: CUtlVector< int16 > m_vCritRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Mirana_MoonlightShadow : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Mirana_MoonlightShadow : public CDOTA_Modifier_PersistentInvisibility { public: float duration; // 0x1338 int32_t bonus_movement_speed; // 0x133c int32_t evasion; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mirana_MoonlightShadow_KillTracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Sven_StormBolt : public CDOTABaseAbility { public: int32_t vision_radius; // 0x588 bool m_bIsAltCastState; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sven_Stormbolt_Hide : public CDOTA_Buff { public: int32_t m_nHandle; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Sven_GreatCleave : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Sven_GreatCleave : public CDOTA_Buff { public: int32_t cleave_starting_width; // 0x1328 int32_t cleave_ending_width; // 0x132c int32_t cleave_distance; // 0x1330 int32_t great_cleave_damage; // 0x1334 int32_t strength_bonus; // 0x1338 int16_t m_nLastCleaveRecord; // 0x133c private: [[maybe_unused]] uint8_t __pad133e[0x2]; // 0x133e public: int32_t m_nLastCleaveKills; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Sven_Warcry : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sven_Warcry_Aura : public CDOTA_Buff { public: int32_t shard_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sven_Warcry_Passive : public CDOTA_Buff { public: int32_t shard_passive_armor; // 0x1328 int32_t shard_passive_movespeed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sven_Warcry : public CDOTA_Buff { public: int32_t movespeed; // 0x1328 int32_t bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Sven_GodsStrength : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sven_GodsStrength : public CDOTA_Buff { public: int32_t gods_strength_damage; // 0x1328 int32_t bonus_slow_resistance; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sven : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sven_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sven_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sven_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sven_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sven_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sven_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Sven_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SkeletonKing_VampiricAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_SkeletonKing_VampiricAura : public CDOTA_Buff { public: int32_t vampiric_aura; // 0x1328 int32_t creep_lifesteal_reduction_pct; // 0x132c float skeleton_duration; // 0x1330 int32_t max_skeleton_charges; // 0x1334 int32_t m_iKillCounter; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SkeletonKing_VampiricAura_Summon_Thinker : public CDOTA_Buff { public: int32_t m_iCount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_SkeletonKing_VampiricAura_Summon : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t talent_skeleton_damage; // 0x132c bool m_bRespawnReady; // 0x1330 bool m_bRespawnConsumed; // 0x1331 bool m_bKillParentOnDestroy; // 0x1332 private: [[maybe_unused]] uint8_t __pad1333[0x1]; // 0x1333 public: GameTime_t m_flRespawnTime; // 0x1334 int32_t vampiric_aura; // 0x1338 int32_t gold_bounty; // 0x133c int32_t xp_bounty; // 0x1340 int32_t skeleton_building_damage_reduction; // 0x1344 int32_t skeleton_bonus_hero_damage; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SkeletonKing_HellfireBlast : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SkeletonKing_HellfireBlast : public CDOTA_Buff { public: int32_t blast_dot_damage; // 0x1328 int32_t blast_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SkeletonKing_HellfireBlast_Skeleton_Buff : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_move_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SkeletonKing_MortalStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_SkeletonKing_MortalStrike : public CDOTA_Buff { public: int32_t crit_mult; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_vCritRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_SkeletonKing_Reincarnation : public CDOTABaseAbility { public: bool m_bShouldUseResources; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SkeletonKing_Reincarnation : public CDOTA_Buff { public: float reincarnate_time; // 0x1328 int32_t scepter_aura_radius; // 0x132c GameTime_t m_fLastReincarnationTime; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SkeletonKing_Reincarnation_SpawnSkeletons : public CDOTA_Buff { public: int32_t shard_skeleton_count; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SkeletonKing_Reincarnation_Slow : public CDOTA_Buff { public: int32_t movespeed; // 0x1328 int32_t attackslow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SkeletonKing_Reincarnation_Scepter : public CDOTA_Buff { public: float scepter_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SkeletonKing_Reincarnation_Scepter_RespawnTime : public CDOTA_Buff { public: float scepter_respawn_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Skeleton_King_Scepter_Tracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Skeleton_King_Arcana : public CDOTA_Buff { public: bool m_bHasCrit; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Storm_Spirit_Electric_Rave : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_StormSpirit_Electric_Rave : public CDOTA_Buff { public: int32_t overload_aoe; // 0x1328 int32_t overload_damage; // 0x132c int32_t shard_attack_speed_bonus; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_StormSpirit_StaticRemnant : public CDOTABaseAbility { public: Vector m_vecCastPos; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_StormSpirit_StaticRemnantThinker : public CDOTA_Buff { public: int32_t static_remnant_radius; // 0x1328 int32_t static_remnant_damage_radius; // 0x132c int32_t static_remnant_damage; // 0x1330 float static_remnant_delay; // 0x1334 int32_t m_iSearchRadius; // 0x1338 int32_t m_iDamageRadius; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_StormSpirit_ElectricVortex : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_StormSpirit_ElectricVortex_SelfSlow : public CDOTA_Buff { public: int32_t electric_vortex_self_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_StormSpirit_ElectricVortex_Pull : public CDOTA_Buff { public: Vector m_vDestination; // 0x1328 int32_t electric_vortex_pull_distance; // 0x1334 float electric_vortex_pull_tether_range; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_StormSpirit_ElectricVortex_NoStack : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_StormSpirit_Overload : public CDOTABaseAbility { public: int32_t m_iAttackIndex; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CUtlVector< sGlaiveInfoStorm > m_GlaiveInfo; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_StormSpirit_Overload_Passive : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_StormSpirit_Overload : public CDOTA_Buff { public: int32_t overload_aoe; // 0x1328 int32_t overload_cast_range; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_StormSpirit_OverloadSlow : public CDOTA_Buff { public: int32_t overload_move_slow; // 0x1328 int32_t overload_attack_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_StormSpirit_Overload_Attack_Speed_Buff : public CDOTA_Buff { public: int32_t hit_attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5d8 // Has VTable class CDOTA_Ability_StormSpirit_BallLightning : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: bool m_bHasAutoRemnantTalent; // 0x598 private: [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 public: float m_fAutoRemnantInterval; // 0x59c int32_t ball_lightning_initial_mana_base; // 0x5a0 float ball_lightning_initial_mana_percentage; // 0x5a4 int32_t ball_lightning_travel_cost_base; // 0x5a8 float ball_lightning_travel_cost_percent; // 0x5ac int32_t m_iProjectileID; // 0x5b0 Vector m_vStartLocation; // 0x5b4 Vector m_vProjectileLocation; // 0x5c0 float m_fDistanceAccumulator; // 0x5cc float m_fTalentDistanceAccumulator; // 0x5d0 int32_t scepter_remnant_interval; // 0x5d4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_StormSpirit_BallLightning : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Holdout_StaticRemnantThinker : public CDOTA_Buff { public: int32_t static_remnant_radius; // 0x1328 int32_t static_remnant_damage_radius; // 0x132c int32_t static_remnant_damage; // 0x1330 float static_remnant_delay; // 0x1334 float overload_duration; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_StormSpirit_StaticRemnant_Talent : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DrowRanger_Silence : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_DrowRanger_WaveOfSilence : public CDOTABaseAbility { public: Vector m_vStartPosition; // 0x588 Vector m_vEndPosition; // 0x594 int32_t wave_width; // 0x5a0 float wave_speed; // 0x5a4 float silence_duration; // 0x5a8 float knockback_distance_max; // 0x5ac int32_t m_nHeroesHit; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DrowRanger_WaveOfSilence_Buff : public CDOTA_Buff { public: int32_t bonus_movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DrowRanger_WaveOfSilence : public CDOTA_Buff { public: int32_t miss_chance; // 0x1328 int32_t gust_reveals_invis; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_DrowRanger_WaveOfSilence_Knockback : public CDOTA_Modifier_Knockback { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DrowRanger_Trueshot : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DrowRanger_Trueshot : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DrowRanger_Trueshot_Global : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DrowRanger_TrueshotAura : public CDOTA_Buff { public: float trueshot_ranged_attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DrowRanger_Marksmanship : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_DrowRanger_Marksmanship : public CDOTA_Buff { public: int32_t chance; // 0x1328 ParticleIndex_t m_nFxIndex; // 0x132c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 CUtlVector< int16 > m_GlacialInFlightAttackRecords; // 0x1348 int32_t bonus_factor; // 0x1360 int32_t disable_range; // 0x1364 int32_t agility_range; // 0x1368 int32_t bonus_damage; // 0x136c int32_t split_count; // 0x1370 int32_t split_range; // 0x1374 bool m_bGlacialAttack; // 0x1378 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DrowRanger_Marksmanship_Aura_Bonus : public CDOTA_Buff { public: int32_t agility_multiplier; // 0x1328 float agility_multiplier_ally; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a0 // Has VTable class CDOTA_Modifier_DrowRanger_Marksmanship_Reduction : public CDOTA_Buff { public: int32_t split_damage_reduction; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVectorFixedGrowable< int32 > m_vecRecords; // 0x1330 CUtlVectorFixedGrowable< GameTime_t > m_vecRecordTimes; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_DrowRanger_FrostArrows : public CDOTABaseAbility { public: int32_t shard_burst_damage_per_stack; // 0x588 float shard_burst_slow_duration; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_DrowRanger_FrostArrows : public CDOTA_Buff { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 int32_t shard_bonus_damage_per_stack; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DrowRanger_FrostArrows_Slow : public CDOTA_Buff { public: int32_t frost_arrows_movement_speed; // 0x1328 int32_t shard_max_stacks; // 0x132c float shard_stack_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DrowRanger_FrostArrows_Shard_Slow : public CDOTA_Buff { public: int32_t shard_burst_move_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DrowRanger_FrostArrows_Hypothermia : public CDOTA_Buff { public: int32_t shard_regen_reduction_pct_per_stack; // 0x1328 int32_t shard_burst_radius; // 0x132c ParticleIndex_t m_nFXStackIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DrowRanger_FrostArrows_Hypothermia_Active : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop : public CDOTA_Buff { public: int32_t multishot_arrow_bonus; // 0x1328 int32_t end_height; // 0x132c int32_t attack_range_bonus; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x650 // Has VTable class CDOTA_Ability_DrowRanger_Multishot : public CDOTABaseAbility { public: Vector m_vStartPos; // 0x588 int32_t m_iArrowProjectile; // 0x594 int32_t m_nFXIndex; // 0x598 float arrow_speed; // 0x59c int32_t arrow_spread; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< CHandle< CBaseEntity > > m_vHitTargets0; // 0x5a8 CUtlVector< CHandle< CBaseEntity > > m_vHitTargets1; // 0x5c0 CUtlVector< CHandle< CBaseEntity > > m_vHitTargets2; // 0x5d8 CUtlVector< CHandle< CBaseEntity > > m_vHitTargets3; // 0x5f0 CUtlVector< CHandle< CBaseEntity > > m_vHitTargets4; // 0x608 CUtlVector< CHandle< CBaseEntity > > m_vHitTargets5; // 0x620 CUtlVector< CHandle< CBaseEntity > > m_vHitTargets6; // 0x638 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Drow_Ranger_Multishot : public CDOTA_Buff { public: int32_t m_iArrowCount; // 0x1328 Vector m_vOriginalTarget; // 0x132c int32_t arrow_width; // 0x1338 float arrow_speed; // 0x133c float arrow_range_multiplier; // 0x1340 int32_t wave_count; // 0x1344 int32_t arrow_count_per_wave; // 0x1348 int32_t arrow_angle; // 0x134c int32_t m_iLoopCount; // 0x1350 float m_flInterval; // 0x1354 float m_flCycleDelay; // 0x1358 float m_flTimeWaste; // 0x135c GameTime_t m_flExpectedTime; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Drow_Ranger_Multishot_Damage : public CDOTA_Buff { public: int32_t arrow_damage_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DrowRanger_ArcanaKill_Delay : public CDOTA_Buff { public: PlayerID_t m_nPlayerID_Drow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DrowRanger_Arcana : public CDOTA_Buff { public: bool m_bFlawlessVictoryProgressGranted; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f0 // Has VTable class CDOTA_Ability_Drow_Ranger_Glacier : public CDOTABaseAbility { public: int32_t shard_width; // 0x588 int32_t shard_count; // 0x58c float shard_duration; // 0x590 float shard_angle_step; // 0x594 int32_t shard_distance; // 0x598 Vector m_vSpawnOrigin; // 0x59c Vector m_vDirection; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CUtlVector< CHandle< CBaseEntity > > m_vecShards; // 0x5b8 private: [[maybe_unused]] uint8_t __pad05d0[0x8]; // 0x5d0 public: CDOTABaseAbility* m_pIceShardsStop; // 0x5d8 private: [[maybe_unused]] uint8_t __pad05e0[0x8]; // 0x5e0 public: ParticleIndex_t m_nFXIndex; // 0x5e8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop_Aura : public CDOTA_Buff { public: int32_t shard_width; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop_Removal : public CDOTA_Buff { public: float z_speed_override; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Drow_Ranger_Glacier_Shard : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hObstruction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earthshaker_Shard : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Earthshaker_Arcana : public CDOTA_Buff { public: int32_t m_nComboCount; // 0x1328 float m_flComboWindow; // 0x132c float m_flComboDisplayInterval; // 0x1330 float m_flDamageDone; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Earthshaker_Fissure : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Earthshaker_Fissure_Shard : public CDOTA_Buff { public: int32_t shard_aftershock_stun_duration_pct; // 0x1328 float shard_free_pathing_linger_duration; // 0x132c Vector m_vStartPos; // 0x1330 Vector m_vEndPos; // 0x133c GameTime_t m_flEndTime; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earthshaker_Fissure_Shard_Pathing : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earthshaker_Fissure_Stun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earthshaker_Fissure_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Fissure_Rooted : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Earthshaker_EnchantTotem : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Earthshaker_EnchantTotem_Leap : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x4]; // 0x1328 public: Vector m_vLoc; // 0x132c float m_flPredictedTotalTime; // 0x1338 Vector m_vStartPosition; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bHorizontalMotionInterrupted; // 0x1350 bool m_bDamageApplied; // 0x1351 bool m_bTargetTeleported; // 0x1352 private: [[maybe_unused]] uint8_t __pad1353[0x1]; // 0x1353 public: Vector m_vHorizontalVelocity; // 0x1354 Vector m_vLastKnownTargetPosition; // 0x1360 float m_flInitialVelocityZ; // 0x136c int32_t scepter_height; // 0x1370 int32_t scepter_height_arcbuffer; // 0x1374 int32_t scepter_acceleration_z; // 0x1378 int32_t scepter_acceleration_horizontal; // 0x137c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earthshaker_EnchantTotem_Animation : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Earthshaker_EnchantTotem : public CDOTA_Buff { public: int32_t bonus_attack_range; // 0x1328 int32_t totem_damage_percentage; // 0x132c int32_t scepter_cleave_pct; // 0x1330 float scepter_cleave_starting_width; // 0x1334 float scepter_cleave_ending_width; // 0x1338 float scepter_cleave_distance; // 0x133c private: [[maybe_unused]] uint8_t __pad1340[0x8]; // 0x1340 public: bool bActive; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Earthshaker_Aftershock : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Earthshaker_Aftershock : public CDOTA_Buff { public: int32_t aftershock_range; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earthshaker_EchoSlam_Delay : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Earthshaker_EchoSlam : public CDOTABaseAbility { public: int32_t echo_slam_damage_range; // 0x588 int32_t echo_slam_echo_search_range; // 0x58c int32_t echo_slam_echo_range; // 0x590 int32_t echo_slam_echo_damage; // 0x594 int32_t echo_slam_initial_damage; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earthshaker_Echoslam_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earthshaker_Echoslam_Heating_Up : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Earthshaker_Arcana_Kill_Effect : public CDOTA_Buff { public: bool m_bFrozen; // 0x1328 bool m_bFlail; // 0x1329 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_VengefulSpirit_Magic_Missile : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_VengefulSpirit_WaveOfTerror : public CDOTABaseAbility { public: int32_t wave_width; // 0x588 float wave_speed; // 0x58c int32_t m_iProjectile; // 0x590 float vision_aoe; // 0x594 float vision_duration; // 0x598 int32_t steal_pct; // 0x59c int32_t damage; // 0x5a0 int32_t m_nNumHeroesHit; // 0x5a4 CountdownTimer m_ViewerTimer; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_VengefulSpirit_WaveOfTerror_Fear : public CDOTA_Modifier_Fear { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_VengefulSpirit_WaveOfTerror : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 int32_t attack_reduction; // 0x132c int32_t damage_reduction_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_VengefulSpirit_WaveOfTerror_Buff : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t bonus_armor; // 0x132c int32_t steal_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_VengefulSpirit_Command_Aura : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_VengefulSpirit_Command_Aura_Illusion : public CDOTA_Modifier_Invulnerable { public: CHandle< CBaseEntity > hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_VengefulSpirit_Command_Aura_Effect : public CDOTA_Buff { public: int32_t bonus_base_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_VengefulSpirit_Command_Negative_Aura : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_VengefulSpirit_Command_Negative_Aura_Effect : public CDOTA_Buff { public: int32_t bonus_damage_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_VengefulSpirit_Nether_Swap_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_VengefulSpirit_Nether_Swap : public CDOTABaseAbility { public: int32_t m_nFXIndex; // 0x588 int32_t damage; // 0x58c float damage_reduction; // 0x590 float damage_reduction_duration; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_VengefulSpirit_Nether_Swap_DamageReduction : public CDOTA_Buff { public: float damage_reduction; // 0x1328 ParticleIndex_t nFXIndex; // 0x132c float damage; // 0x1330 int32_t m_nDamageAbsorbed; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_VengefulSpirit_Nether_Swap_PathingFix : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_VengefulSpirit_Hybrid_Special : public CDOTA_Buff { public: bool m_bLeftoverHybrid; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t scepter_illusion_ms_bonus_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_VengefulSpirit_XP_Earn : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_CrystalMaiden_Let_It_Go : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_CrystalMaiden_Let_It_Go_Thinker : public CDOTA_Buff { public: Vector m_vPathStart; // 0x1328 Vector m_vPathEnd; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_CrystalMaiden_Let_It_Go_Bonus : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_CrystalMaiden_Let_It_Go_Slow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_CrystalMaiden_CrystalNova : public CDOTABaseAbility { public: int32_t nova_damage; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_CrystalMaiden_CrystalNova : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 int32_t attackspeed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_CrystalMaiden_Frostbite : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_CrystalMaiden_Frostbite : public CDOTA_Buff { public: int32_t max_ticks; // 0x1328 int32_t damage_per_second; // 0x132c int32_t creep_damage_per_second; // 0x1330 float tick_interval; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_CrystalMaiden_BrillianceAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_CrystalMaiden_BrillianceAura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_CrystalMaiden_BrillianceAuraEffect : public CDOTA_Buff { public: float base_mana_regen; // 0x1328 float self_factor; // 0x132c float proximity_bonus_factor; // 0x1330 int32_t proximity_bonus_radius; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_CrystalMaiden_FreezingField : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_CrystalMaiden_FreezingFieldStop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13b0 // Has VTable class CDOTA_Modifier_CrystalMaiden_FreezingField : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t damage; // 0x132c int32_t bonus_armor; // 0x1330 float explosion_interval; // 0x1334 float shard_bonus_explosion; // 0x1338 int32_t explosion_radius; // 0x133c float slow_duration; // 0x1340 int32_t explosion_min_dist; // 0x1344 int32_t explosion_max_dist; // 0x1348 float frostbite_delay; // 0x134c GameTime_t m_fLastTick; // 0x1350 float m_fTimeAccumulator; // 0x1354 int32_t m_iExplosionCount; // 0x1358 int32_t m_iExplosionTotalCount; // 0x135c int32_t m_iExplosionQuadrant; // 0x1360 int32_t m_iExplosionDistance; // 0x1364 int32_t shard_self_movement_speed_slow_pct; // 0x1368 ParticleIndex_t m_nFXIndex; // 0x136c private: [[maybe_unused]] uint8_t __pad1370[0x8]; // 0x1370 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1378 CUtlVector< CHandle< CBaseEntity > > m_hHitHeroes; // 0x1390 bool m_bHitInvisibleHero; // 0x13a8 private: [[maybe_unused]] uint8_t __pad13a9[0x3]; // 0x13a9 public: int32_t can_move; // 0x13ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_CrystalMaiden_FreezingField_Slow : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 int32_t attack_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_CrystalMaiden_FreezingField_Tracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_CrystalMaiden_IceRink : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_CrystalMaiden_IceRink_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 float rink_formation_time; // 0x132c bool m_bActive; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_CrystalMaiden_IceRink_Movement : public CDOTA_Buff { public: bool m_bHitFirstUpdate; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: float flMovementSpeed; // 0x132c float m_flTurnBoostProgress; // 0x1330 float m_flFacingTarget; // 0x1334 ParticleIndex_t m_nFXIndex; // 0x1338 GameTime_t m_flHitEndTime; // 0x133c float hit_recover_time; // 0x1340 Vector m_vDirection; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_CDOTA_Modifier_CrystalMaiden_IceRink_Movement_Ricochet : public CDOTA_Buff { public: float m_flStartZ; // 0x1328 float m_flCurTime; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Crystal_Maiden_Crystal_Clone : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Crystal_Maiden_Crystal_Clone : public CDOTA_Buff { public: float hop_duration; // 0x1328 int32_t hop_distance; // 0x132c float m_flCurTime; // 0x1330 float m_flEndTime; // 0x1334 Vector m_vTargetHorizontalDirection; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Crystal_Maiden_Crystal_Clone_Statue : public CDOTA_Buff { public: int32_t frostbite_radius; // 0x1328 float anim_delay; // 0x132c bool m_bActivated; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: int32_t clone_health; // 0x1334 float m_flDamageTaken; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Axe_BattleHunger : public CDOTABaseAbility { public: int32_t damage_per_second; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Axe_BattleHunger : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 int32_t slow; // 0x132c int32_t scepter_armor_change; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Axe_BatleHunger_Self : public CDOTA_Buff { public: int32_t scepter_armor_change; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Axe_BatleHunger_Self_Movespeed : public CDOTA_Buff { public: int32_t speed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Axe_BerserkersCall : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Axe_BerserkersCall : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hZombieTarget; // 0x1328 bool m_bDidSetAttackTarget; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: int32_t bonus_attack_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Axe_BerserkersCallArmor : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Axe_CounterHelix : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Axe_CounterHelix : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t trigger_attacks; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Axe_CounterHelix_DamageReduction : public CDOTA_Buff { public: int32_t shard_damage_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Axe_CullingBlade : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: bool m_bInterrupted; // 0x598 private: [[maybe_unused]] uint8_t __pad0599[0x3]; // 0x599 public: Vector m_vProjectileLocation; // 0x59c CHandle< CBaseEntity > m_hTarget; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Axe_Culling_Blade_NoMinHealth : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Axe_Culling_Blade_Charge : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Axe_CullingBlade_Boost : public CDOTA_Buff { public: int32_t speed_bonus; // 0x1328 int32_t armor_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Axe_CullingBlade_Permanent : public CDOTA_Buff { public: float armor_per_stack; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Axe_CullingBlade_JungleWeaponGesture : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Holdout_CullingBlade : public CDOTA_Ability_Axe_CullingBlade { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_HoldoutCullingBlade : public CDOTA_Buff { public: float m_flTotalTime; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bInterrupted; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: int32_t leap_distance; // 0x1354 int32_t leap_radius; // 0x1358 float leap_speed; // 0x135c float leap_acceleration; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Axe : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Axe_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Axe_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Axe_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Axe_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Axe_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bloodseeker_Bloodrage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Bloodseeker_Bloodrage : public CDOTA_Buff { public: int32_t attack_speed; // 0x1328 int32_t spell_amp; // 0x132c float shard_max_health_dmg; // 0x1330 float damage_pct; // 0x1334 float flTickRate; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bloodseeker_Bloodbath : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bloodseeker_Bloodbath_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Bloodseeker_Thirst : public CDOTA_Buff { public: int32_t hero_kill_heal; // 0x1328 int32_t creep_kill_heal; // 0x132c int32_t half_bonus_aoe; // 0x1330 int32_t visibility_threshold_pct; // 0x1334 int32_t invis_threshold_pct; // 0x1338 int32_t min_bonus_pct; // 0x133c int32_t max_bonus_pct; // 0x1340 int32_t bonus_movement_speed; // 0x1344 float linger_duration; // 0x1348 ParticleIndex_t m_nFXIndex; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bloodseeker_Thirst : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bloodseeker_Thirst_Vision : public CDOTA_Buff { public: int32_t invis_threshold_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bloodseeker_Thirst_Speed : public CDOTA_Buff { public: CUtlSymbolLarge m_iszModifierString; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bloodseeker_Rupture_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bloodseeker_Rupture : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Bloodseeker_Rupture : public CDOTA_Buff { public: int32_t movement_damage_pct; // 0x1328 float hp_pct; // 0x132c Vector vLastPos; // 0x1330 bool bResetPosition; // 0x133c private: [[maybe_unused]] uint8_t __pad133d[0x3]; // 0x133d public: float m_fAccumulatedDamage; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bloodseeker_BloodMist : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bloodseeker_BloodMist_Barrier : public CDOTA_Buff { public: GameTime_t flLastGameTime; // 0x1328 float m_flCurrentShield; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bloodseeker_BloodMist_Passive : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Bloodseeker_BloodMist : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bloodseeker_BloodMist_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_PhantomLancer_SpiritLance : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hLastHitEntity; // 0x588 int32_t m_nBounceCount; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomLancer_SpiritLance : public CDOTA_Buff { public: int32_t movement_speed_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PhantomLancer_Doppelwalk : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_PhantomLancer_Dopplewalk_Phase : public CDOTA_Buff { public: Vector vTargetPosition; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomLancer_Doppelwalk_Illusion : public CDOTA_Buff { public: float flDamageTaken; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_PhantomLancer_Juxtapose : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hInvisIllusion; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomLancer_Juxtapose_Cache : public CDOTA_Buff { public: PlayerID_t m_nControllingPlayer; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_PhantomLancer_Juxtapose_Invisibility : public CDOTA_Modifier_Invisible { public: float invis_movespeed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_PhantomLancer_Juxtapose_Thinker : public CDOTA_Buff { public: int32_t max_illusions; // 0x1328 int32_t scepter_bonus_illusions; // 0x132c float illusion_duration; // 0x1330 int32_t illusion_damage_out_pct; // 0x1334 int32_t illusion_damage_in_pct; // 0x1338 float scepter_bonus_duration; // 0x133c int32_t m_iIllusionsSoFar; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_PhantomLancer_Juxtapose : public CDOTA_Buff { public: int32_t proc_chance_pct; // 0x1328 int32_t illusion_proc_chance_pct; // 0x132c int32_t max_illusions; // 0x1330 float illusion_duration; // 0x1334 int32_t illusion_damage_out_pct; // 0x1338 int32_t illusion_damage_in_pct; // 0x133c int32_t shard_bonus_illusions; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PhantomLancer_PhantomEdge : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_PhantomLancer_PhantomEdge : public CDOTA_Buff { public: int32_t min_distance; // 0x1328 int32_t max_distance; // 0x132c CHandle< CBaseEntity > m_hTarget; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_PhantomLancer_PhantomEdge_Boost : public CDOTA_Buff { public: int32_t bonus_speed; // 0x1328 float agility_duration; // 0x132c bool m_bGiveAgility; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: CHandle< CBaseEntity > m_hTarget; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomLancer_PhantomEdge_Agility : public CDOTA_Buff { public: int32_t bonus_agility; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomLancer_JuxtaposeIllusion : public CDOTA_Buff { public: bool m_bstrongIllusion; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Lancer_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Razor_PlasmaField : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1398 // Has VTable class CDOTA_Modifier_Razor_PlasmaField_Thinker : public CDOTA_Buff { public: float m_fLastRadius; // 0x1328 float m_fCurRadius; // 0x132c GameTime_t m_fLastThink; // 0x1330 bool m_bContracting; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: CountdownTimer m_ViewerTimer; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x1350 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1358 int32_t speed; // 0x1370 int32_t radius; // 0x1374 float damage_min; // 0x1378 float damage_max; // 0x137c int32_t slow_min; // 0x1380 int32_t slow_max; // 0x1384 float slow_duration; // 0x1388 bool m_bHasCreatedFx; // 0x138c private: [[maybe_unused]] uint8_t __pad138d[0x3]; // 0x138d public: float total_ability_time; // 0x1390 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Razor_StaticLink : public CDOTABaseAbility { public: int32_t m_iLinkIndex; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CountdownTimer m_ViewerTimer; // 0x590 float vision_duration; // 0x5a8 bool m_bIsAltCastState; // 0x5ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Razor_StaticLink : public CDOTA_Buff { public: float flSmoothness; // 0x1328 float drain_duration; // 0x132c int32_t drain_rate; // 0x1330 int32_t drain_range; // 0x1334 int32_t drain_range_buffer; // 0x1338 CHandle< CBaseEntity > m_hTarget; // 0x133c int32_t m_iTotalDrainAmount; // 0x1340 int32_t pull_speed; // 0x1344 int32_t min_pull_range; // 0x1348 ParticleIndex_t m_iLinkIndex; // 0x134c CDOTA_Buff* m_pBuffPositive; // 0x1350 CDOTA_Buff* m_pNegative; // 0x1358 GameTime_t m_flLastThinkTime; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Razor_StaticLink_Buff : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t drain_rate; // 0x132c float drain_length; // 0x1330 int32_t attack_speed_factor; // 0x1334 int32_t drain_armor; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Razor_StaticLink_Debuff : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t attack_speed_factor; // 0x132c int32_t drain_rate; // 0x1330 int32_t drain_armor; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Razor_Link_Vision : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Razor_UnstableCurrent : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Razor_UnstableCurrent_Aura : public CDOTA_Buff { public: int32_t self_movement_speed_pct; // 0x1328 int32_t strike_pct_chance; // 0x132c float strike_damage; // 0x1330 int32_t strike_move_slow_pct; // 0x1334 int32_t strike_search_radius; // 0x1338 int32_t strike_target_count; // 0x133c float strike_slow_duration; // 0x1340 float strike_internal_cd; // 0x1344 GameTime_t m_flNextShardProcTime; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Razor_UnstableCurrent_Delayed_Damage : public CDOTA_Buff { public: float strike_damage; // 0x1328 float strike_slow_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Razor_UnstableCurrent_Slow : public CDOTA_Buff { public: int32_t strike_move_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Razor_PlasmaField_Slow : public CDOTA_Buff { public: int32_t slow_amount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Razor_EyeOfTheStorm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Razor_EyeOfTheStorm_Passive : public CDOTA_Buff { public: int32_t passive_area_damage; // 0x1328 float passive_area_interval; // 0x132c int32_t radius; // 0x1330 bool m_bHitNext; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Razor_EyeOfTheStorm : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t armor_reduction; // 0x132c int32_t damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Razor_EyeOfTheStorm_Armor : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Razor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Razor_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Razor_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Razor_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Razor_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Razor_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Razor_Arcana : public CDOTA_Buff { public: bool m_bIsMeleeAttack; // 0x1328 bool m_bTauntQueued; // 0x1329 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Razor_Arcana_EmpoweredState : public CDOTA_Buff { public: ParticleIndex_t m_nEmpoweredBodyFX; // 0x1328 ParticleIndex_t m_nEmpoweredWeaponFX; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Razor_Arcana_Kill_Effect : public CDOTA_Buff { public: ParticleIndex_t m_nCasterFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Lina_DragonSlave : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x8]; // 0x588 public: int32_t dragon_slave_distance; // 0x590 float dragon_slave_burn_duration; // 0x594 float m_flDamage; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lina_DragonSlave_Burn : public CDOTA_Buff { public: int32_t dragon_slave_burn; // 0x1328 int32_t target_crit_multiplier; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lina_LightStrikeArray : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Lina_LightStrikeArray_Thinker : public CDOTA_Buff { public: int32_t m_iDamage; // 0x1328 float m_flStunDuration; // 0x132c int32_t light_strike_array_aoe; // 0x1330 int32_t light_strike_array_damage; // 0x1334 float light_strike_array_stun_duration; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lina_FierySoul : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Lina_FierySoul : public CDOTA_Buff { public: int32_t fiery_soul_attack_speed_bonus; // 0x1328 float fiery_soul_move_speed_bonus; // 0x132c int32_t fiery_soul_max_stacks; // 0x1330 float fiery_soul_stack_duration; // 0x1334 ParticleIndex_t m_nFXIndex; // 0x1338 GameTime_t m_flFierySoulDieTime; // 0x133c GameTime_t m_flLastFierySoulFullStackTime; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Lina_LagunaBlade : public CDOTABaseAbility { public: int32_t m_iDamage; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lina_SuperCharged : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Lina_LagunaBlade_Line : public CDOTA_Buff { public: Vector vStart; // 0x1328 Vector vEnd; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lina_LagunaBlade : public CDOTA_Buff { public: int32_t damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lina_LagunaBlade_Superheated : public CDOTA_Buff { public: int32_t increased_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lina_Flame_Cloak : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Lina_Fiery_Cloak : public CDOTA_Buff { public: int32_t magic_resistance; // 0x1328 int32_t spell_amp; // 0x132c float visualzdelta; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lina_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lina_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lina_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lina_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lina_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lina_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Morphling_Hybrid : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Morphling_Waveform_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Morphling_Waveform : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t m_nProjectileID; // 0x598 Vector m_vProjectileLocation; // 0x59c CHandle< CBaseEntity > m_hHitHero; // 0x5a8 bool m_bGrantedGem; // 0x5ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Morphling_Waveform : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Morphling_AdaptiveStrike_Agi : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Morphling_AdaptiveStrike_Str : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Morphling_Adaptive_Strike_Armor : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Morphling_Adaptive_Strike : public CDOTA_Modifier_Stunned { public: Vector m_vStartPos; // 0x1328 Vector m_vDirection; // 0x1334 float m_flTotalDistance; // 0x1340 float m_flCurTime; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Morphling_Morph : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Morphling_Morph : public CDOTA_Buff { public: float tick_rate; // 0x1328 int32_t bonus_attributes; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Morphling_Morph_Agi : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Morphling_Morph_Agi : public CDOTA_Buff { public: int32_t mana_cost; // 0x1328 int32_t points_per_tick; // 0x132c float morph_cooldown; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Morphling_Morph_Str : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Morphling_Morph_Str : public CDOTA_Buff { public: int32_t mana_cost; // 0x1328 int32_t points_per_tick; // 0x132c float morph_cooldown; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Morphling_Replicate : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTarget; // 0x588 CHandle< CBaseEntity > m_hScepterIllusion; // 0x58c bool m_bIsAltCastState; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Morphling_MorphReplicate : public CDOTABaseAbility { public: float m_flOldHealthPct; // 0x588 float m_flOldManaPct; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Morphling_ScepterStatsDrain_Strength_Buff : public CDOTA_Buff { public: int32_t scepter_stat_steal; // 0x1328 int32_t scepter_status_resist; // 0x132c int32_t nStrengthSteal; // 0x1330 int32_t nAgiSteal; // 0x1334 int32_t nIntSteal; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Morphling_ScepterStatsDrain_Strength_Debuff : public CDOTA_Buff { public: int32_t scepter_stat_steal; // 0x1328 int32_t scepter_status_resist; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Morphling_ScepterStatsDrain_Agility_Buff : public CDOTA_Buff { public: int32_t scepter_stat_steal; // 0x1328 int32_t scepter_attack_speed; // 0x132c int32_t nStrengthSteal; // 0x1330 int32_t nAgilitySteal; // 0x1334 int32_t nIntSteal; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Morphling_ScepterStatsDrain_Agility_Debuff : public CDOTA_Buff { public: int32_t scepter_stat_steal; // 0x1328 int32_t scepter_attack_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Morphling_ScepterStatsDrain_Intelligence_Buff : public CDOTA_Buff { public: int32_t scepter_stat_steal; // 0x1328 int32_t scepter_spell_amplify; // 0x132c int32_t nStrengthSteal; // 0x1330 int32_t nIntSteal; // 0x1334 int32_t nAgilitySteal; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Morphling_ScepterStatsDrain_Intelligence_Debuff : public CDOTA_Buff { public: int32_t scepter_stat_steal; // 0x1328 int32_t scepter_spell_amplify; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Morphling_ScepterStatsDrain_All_Buff : public CDOTA_Buff { public: int32_t scepter_stat_steal; // 0x1328 int32_t nStrengthSteal; // 0x132c int32_t nAgiSteal; // 0x1330 int32_t nIntSteal; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Morphling_ScepterStatsDrain_All_Debuff : public CDOTA_Buff { public: int32_t scepter_stat_steal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Morphling_Replicate_Manager : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13b8 // Has VTable class CDOTA_Modifier_Morphling_Replicate : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTinyTreeWearable; // 0x1328 float m_flBaseAttackRange; // 0x132c float m_flBaseMovementSpeed; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlSymbolLarge m_iszModelName; // 0x1338 CUtlSymbolLarge m_iszProjectileName; // 0x1340 CUtlSymbolLarge m_iszOriginalModel; // 0x1348 int32_t m_nCopiedHeroID; // 0x1350 float m_fOriginalModelScale; // 0x1354 CUtlVector< CEconItemView* > m_vecOriginalItems; // 0x1358 private: [[maybe_unused]] uint8_t __pad1370[0x30]; // 0x1370 public: float m_flOriginalStr; // 0x13a0 float m_flOriginalAgi; // 0x13a4 float m_flOriginalInt; // 0x13a8 int32_t m_iOriginalAttackCapability; // 0x13ac float m_flOriginalHealthPercentage; // 0x13b0 float m_flOriginalManaPercentage; // 0x13b4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Morphling_Replicate_MorphedIllusionsEffect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Morphling_Replicate_Illusion : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Morphling_Scepter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Zuus_StaticField : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Zuus_Static_Field : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Zuus_Static_Field_Slow : public CDOTA_Buff { public: int32_t move_slow; // 0x1328 int32_t aspd_slow; // 0x132c int32_t cast_slow; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Zuus_ArcLightning : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Zuus_ArcLightning : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t jump_count; // 0x132c int32_t arc_damage; // 0x1330 float jump_delay; // 0x1334 int32_t damage_health_pct; // 0x1338 int32_t total_damage_pct; // 0x133c int32_t m_iCurJumpCount; // 0x1340 bool trigger_spell_absorb; // 0x1344 private: [[maybe_unused]] uint8_t __pad1345[0x3]; // 0x1345 public: Vector m_vCurTargetLoc; // 0x1348 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Zuus_ArcLightningSlow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Zuus_Cloud : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Zuus_LightningBolt : public CDOTABaseAbility { public: bool m_bZeusHasArcana; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Zuus_LightningBoltThinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Zuus_ThundergodsWrath : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 bool m_bZeusHasArcana; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Zuus_ThundergodsWrathThinker : public CDOTA_Buff { public: int32_t damage; // 0x1328 float damage_pct; // 0x132c float sight_duration; // 0x1330 int32_t second_strike_damage_percent; // 0x1334 float second_strike_delay; // 0x1338 bool m_bZeusHasArcana; // 0x133c private: [[maybe_unused]] uint8_t __pad133d[0x3]; // 0x133d public: CUtlVector< CHandle< CBaseEntity > > m_hTargetEntities; // 0x1340 bool m_bSecondaryStrike; // 0x1358 private: [[maybe_unused]] uint8_t __pad1359[0x3]; // 0x1359 public: int32_t m_nKills; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Zuus_ThundergodsWrathVisionThinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Zuus_Cloud : public CDOTA_Buff { public: CountdownTimer m_CloudBoltTimer; // 0x1328 float cloud_bolt_interval; // 0x1340 int32_t cloud_radius; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Zuus_Heavenly_Jump : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Zuus_Heavenly_Jump : public CDOTA_Buff { public: float hop_duration; // 0x1328 int32_t hop_height; // 0x132c int32_t hop_distance; // 0x1330 int32_t search_radius; // 0x1334 float m_flStartZ; // 0x1338 float m_flCurTime; // 0x133c float m_flJumpDuration; // 0x1340 float m_flJumpHeight; // 0x1344 Vector m_vTargetHorizontalDirection; // 0x1348 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< CHandle< CBaseEntity > > hUnitsToHit; // 0x1358 bool m_bLaunched; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Zuus_Heavenly_Jump_Boost : public CDOTA_Buff { public: int32_t postjump_movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Zeus : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Zeus_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Zeus_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Zeus_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Zeus_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_Zuus_Thunder_Trail : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x588 private: [[maybe_unused]] uint8_t __pad05a0[0x8]; // 0x5a0 public: int32_t damage; // 0x5a8 int32_t debuff_spell_amp_min; // 0x5ac int32_t debuff_spell_amp_max; // 0x5b0 Vector m_vStartPos; // 0x5b4 int32_t m_nMaxRange; // 0x5c0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Zuus_ThunderTrail_Debuff : public CDOTA_Buff { public: int32_t debuff_spell_amp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Zuus_Lightning_Hands : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Zuus_Lightning_Hands : public CDOTA_Buff { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x1340 int32_t arc_lightning_damage_pct; // 0x1344 int32_t arc_lightning_damage_illusion_pct; // 0x1348 int32_t attack_range_bonus; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Kunkka_Torrent : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Kunkka_Torrent_Thinker : public CDOTA_Buff { public: bool m_bShowEnemies; // 0x1328 bool m_bTorrentStorm; // 0x1329 bool m_bTorrentStarted; // 0x132a private: [[maybe_unused]] uint8_t __pad132b[0x1]; // 0x132b public: GameTime_t m_fTorrentStartTime; // 0x132c float flDamagePerTick; // 0x1330 float flFirstDamage; // 0x1334 float damage_tick_interval; // 0x1338 float percent_instant; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Kunkka_Torrent : public CDOTA_Buff { public: int32_t torrent_damage; // 0x1328 float damage_tick_interval; // 0x132c float percent_instant; // 0x1330 float flDamagePerTick; // 0x1334 float m_flStartZ; // 0x1338 float m_flCurTime; // 0x133c bool m_bTorrentStorm; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Kunkka_Torrent_Slow : public CDOTA_Buff { public: int32_t movespeed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Kunkka_Tidebringer_Slow : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Kunkka_Torrent_Storm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Kunkka_Torrent_Storm : public CDOTA_Buff { public: int32_t torrent_min_distance; // 0x1328 int32_t torrent_max_distance; // 0x132c int32_t m_iExplosionQuadrant; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Kunkka_Tidebringer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Kunkka_Tidebringer : public CDOTA_Buff { public: bool m_bTidebringerAttack; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t cleave_starting_width; // 0x132c int32_t cleave_ending_width; // 0x1330 int32_t cleave_distance; // 0x1334 int32_t damage_bonus; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x133c int32_t cleave_damage; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Kunkka_XMarksTheSpot_Thinker : public CDOTA_Buff { public: Vector m_vStartLoc; // 0x1328 bool m_bIsReflection; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: CHandle< CBaseEntity > m_hEntity; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Kunkka_XMarksTheSpot : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hThinker; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Kunkka_XMarksTheSpot : public CDOTA_Buff { public: int32_t ally_ms; // 0x1328 int32_t ally_armor; // 0x132c CHandle< CBaseEntity > hThinker; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Kunkka_XMarksTheSpotMarker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Kunkka_Return : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Kunkka_GhostShip : public CDOTABaseAbility { public: float buff_duration; // 0x588 float stun_duration; // 0x58c int32_t ghostship_width; // 0x590 int32_t ghostship_width_scepter; // 0x594 Vector m_vFinalDestination; // 0x598 Vector m_vStartingPoint; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Kunkka_Ghost_Ship_Fleet : public CDOTA_Buff { public: Vector vCasterOrigin; // 0x1328 Vector vEnd; // 0x1334 int32_t hitcount; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Kunkka_GhostShip_Knockback : public CDOTA_Modifier_Knockback { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Kunkka_GhostShip_Loaded : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Kunkka_GhostShip_DamageAbsorb : public CDOTA_Buff { public: int32_t m_iAccumulatedDamage; // 0x1328 int32_t movespeed_bonus; // 0x132c float ghostship_absorb; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Kunkka_GhostShip_DamageDelay : public CDOTA_Buff { public: int32_t m_iAccumulatedDamage; // 0x1328 float m_flDuration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Kunkka_Tidal_Wave : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x588 Vector m_vStart; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tiny_CraggyExterior : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Tiny_CraggyExterior : public CDOTA_Buff { public: int32_t stun_chance; // 0x1328 float stun_duration; // 0x132c int32_t damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Tiny_Avalanche : public CDOTABaseAbility { public: Vector m_vTargetLoc; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tiny_Avalanche_Stun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Tiny_Avalanche : public CDOTA_Buff { public: CUtlVector< CDOTA_BaseNPC* > m_pHeroesHit; // 0x1328 int32_t radius; // 0x1340 float total_duration; // 0x1344 float stun_duration; // 0x1348 int32_t tick_count; // 0x134c float toss_multiplier; // 0x1350 int32_t m_damage; // 0x1354 int32_t m_nTicks; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tiny_Toss_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tiny_Toss : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Tiny_Toss : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 float m_flPredictedTotalTime; // 0x132c Vector m_vStartPosition; // 0x1330 float m_flCurrentTimeHoriz; // 0x133c float m_flCurrentTimeVert; // 0x1340 bool m_bHorizontalMotionInterrupted; // 0x1344 bool m_bDamageApplied; // 0x1345 bool m_bTargetTeleported; // 0x1346 private: [[maybe_unused]] uint8_t __pad1347[0x1]; // 0x1347 public: Vector m_vHorizontalVelocity; // 0x1348 Vector m_vLastKnownTargetPosition; // 0x1354 float m_flInitialVelocityZ; // 0x1360 bool m_bDone; // 0x1364 private: [[maybe_unused]] uint8_t __pad1365[0x3]; // 0x1365 public: int32_t radius; // 0x1368 int32_t toss_damage; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Tiny_Tree_Grab : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hStolenTree; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Tiny_Tree_Grab : public CDOTA_Buff { public: int32_t attack_count; // 0x1328 int32_t bonus_damage; // 0x132c int32_t bonus_damage_buildings; // 0x1330 float stun_duration; // 0x1334 int32_t attack_range; // 0x1338 int32_t m_nOriginalAttackCapability; // 0x133c float bat_increase; // 0x1340 int32_t speed_reduction; // 0x1344 int32_t m_nBonusAttackRange; // 0x1348 CHandle< CBaseEntity > m_hStolenTree; // 0x134c ParticleIndex_t m_nFXIndex; // 0x1350 ParticleIndex_t m_nFXAttackIndex; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tiny_Tree_Channel : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Tiny_Tree_Channel : public CDOTA_Buff { public: int32_t tree_grab_radius; // 0x1328 int32_t splash_radius; // 0x132c int32_t speed; // 0x1330 float interval; // 0x1334 Vector m_vPos; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tiny_Tree_Channel_Bonus : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tiny_TossTree : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tiny_TossTree_Bonus : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tiny_TossTree_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tiny_Grow : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Tiny_Grow : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 int32_t attack_speed_reduction; // 0x132c int32_t bonus_damage; // 0x1330 float tree_bonus_damage_pct; // 0x1334 float slow_resistance; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tiny : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tiny_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tiny_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tiny_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tiny_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tiny_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Tiny_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Puck_EtherealJaunt : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_Puck_IllusoryOrb : public CDOTABaseAbility { public: int32_t m_iProjectile; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CountdownTimer m_ViewerTimer; // 0x590 int32_t orb_vision; // 0x5a8 float vision_duration; // 0x5ac int32_t damage; // 0x5b0 private: [[maybe_unused]] uint8_t __pad05b4[0x4]; // 0x5b4 public: CSoundPatch* m_pSoundPatch; // 0x5b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Puck_WaningRift : public CDOTABaseAbility { public: int32_t max_distance; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Puck_PhaseShift : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Puck_PhaseShift : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Puck_PhaseShift_AttackBonus : public CDOTA_Buff { public: int32_t shard_bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Puck_DreamCoil : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hThinker; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Puck_DreamCoil_Thinker : public CDOTA_Buff { public: CUtlVector< CHandle< CBaseEntity > > m_hLinkedEntities; // 0x1328 int32_t coil_radius; // 0x1340 int32_t coil_break_radius; // 0x1344 int32_t coil_initial_damage; // 0x1348 float coil_stun_duration; // 0x134c float coil_duration; // 0x1350 int32_t coil_break_damage; // 0x1354 CUtlVector< ParticleIndex_t > m_FXIndex; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Puck_Coiled : public CDOTA_Buff { public: Vector m_vCastLocation; // 0x1328 int32_t coil_rapid_fire_z_offset; // 0x1334 float coil_rapid_fire_rate; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Puck_Coil_Break_Stun : public CDOTA_Modifier_Stunned { public: Vector m_vCastLocation; // 0x1328 int32_t coil_rapid_fire_z_offset; // 0x1334 float coil_rapid_fire_rate; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Puck : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Puck_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Puck_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Puck_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Puck_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Puck_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Puck_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Puck_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Windrunner_Shackleshot : public CDOTABaseAbility { public: int32_t shackle_count; // 0x588 Vector m_vArrowAvgPos; // 0x58c Vector m_vArrowStartPos; // 0x598 Vector m_vArrowStartPos2; // 0x5a4 Vector m_vArrowStartPos3; // 0x5b0 CHandle< CBaseEntity > m_hTarget; // 0x5bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Windrunner_ShackleShot : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Windrunner_Powershot : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x8]; // 0x588 public: GameTime_t m_fStartTime; // 0x590 float m_fPower; // 0x594 int32_t m_iProjectile; // 0x598 float damage_reduction; // 0x59c int32_t arrow_width; // 0x5a0 int32_t powershot_damage; // 0x5a4 float tree_width; // 0x5a8 float slow; // 0x5ac float slow_duration; // 0x5b0 bool m_bAwardedKillEater; // 0x5b4 private: [[maybe_unused]] uint8_t __pad05b5[0x3]; // 0x5b5 public: int32_t m_nHeroesHit; // 0x5b8 ParticleIndex_t m_nFXIndex; // 0x5bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Windrunner_Powershot_Slow : public CDOTA_Buff { public: float enemy_movespeed_bonus_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Windrunner_Windrun_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Windrunner_Windrun : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Windrunner_Windrun_Invis : public CDOTA_Modifier_Invisible { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Windrunner_Windrun_Invis_Thinker : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Windrunner_Windrun_Passive : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Windrunner_Windrun : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t scepter_radius; // 0x132c int32_t movespeed_bonus_pct; // 0x1330 bool m_bDispellable; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: int32_t physical_damage_pct; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Windrunner_Windrun_Slow : public CDOTA_Buff { public: float enemy_movespeed_bonus_pct; // 0x1328 float scepter_movespeed_bonus_pct; // 0x132c int32_t scepter_blind; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Windrunner_Arcana : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Windrunner_FocusFire : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Windrunner_FocusFire_End : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Windrunner_FocusFire : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t focusfire_damage_reduction; // 0x132c bool bActive; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: int32_t bonus_attack_speed; // 0x1334 int32_t focusfire_fire_on_the_move; // 0x1338 bool m_bPause; // 0x133c private: [[maybe_unused]] uint8_t __pad133d[0x3]; // 0x133d public: int32_t m_nNumArrowsLanded; // 0x1340 int32_t m_nDamageDealt; // 0x1344 int32_t m_nDamageDealtMax; // 0x1348 int32_t m_nTargetInitialHP; // 0x134c bool m_bHeroKilled; // 0x1350 bool m_bRecentFocusFireAttack; // 0x1351 private: [[maybe_unused]] uint8_t __pad1352[0xa]; // 0x1352 public: ParticleIndex_t m_nFXFocusFire; // 0x135c GameTime_t m_flLastFocusFireAttackTime; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Windrunner_Arcana_Kill_Effect : public CDOTA_Buff { public: bool m_bFrozen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Windrunner_GaleForce : public CDOTABaseAbility { public: Vector m_vEndpoint; // 0x588 Vector m_vFlowPosition; // 0x594 float duration; // 0x5a0 CHandle< CBaseEntity > m_hThinker; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Windrunner_GaleForce_Aura : public CDOTA_Buff { public: Vector m_vEndpoint; // 0x1328 Vector m_vFlowPosition; // 0x1334 int32_t radius; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Windrunner_GaleForce : public CDOTA_Buff { public: Vector m_vEndpoint; // 0x1328 Vector m_vFlowPosition; // 0x1334 Vector m_vPull; // 0x1340 ParticleIndex_t m_nFXIndex; // 0x134c GameTime_t m_flLastThinkTime; // 0x1350 float wind_strength; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lich_FrostNova : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lich_FrostNova_Slow : public CDOTA_Buff { public: int32_t slow_movement_speed; // 0x1328 int32_t slow_attack_speed; // 0x132c int32_t slow_attack_speed_primary; // 0x1330 bool m_bIsPrimary; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable // // MNetworkVarNames "float m_flLongestGazeDuration" class CDOTA_Ability_Lich_Sinister_Gaze : public CDOTABaseAbility { public: // MNetworkEnable float m_flLongestGazeDuration; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CUtlVector< CHandle< CBaseEntity > > m_hAffectedEntities; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lich_Sinister_Gaze_Self : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Lich_Sinister_Gaze : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 int32_t mana_drain; // 0x132c float m_flIntervalRate; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 float creep_damage; // 0x1338 bool m_bBlasted; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lich_DarkSorcery : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lich_DarkSorcery_Buff : public CDOTA_Buff { public: int32_t mana_drain; // 0x1328 int32_t attack_count; // 0x132c int32_t attack_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lich_FrostAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lich_FrostAura_Aura : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lich_FrostAura : public CDOTA_Buff { public: float duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lich_FrostAura_Slow : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lich_ChainFrost_Slow : public CDOTA_Buff { public: int32_t slow_movement_speed; // 0x1328 int32_t slow_attack_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lich_FrostArmor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lich_FrostArmor_Autocast : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lich_FrostArmor : public CDOTA_Buff { public: int32_t armor_bonus; // 0x1328 int32_t health_regen; // 0x132c float slow_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lich_FrostArmor_Slow : public CDOTA_Buff { public: int32_t slow_movement_speed; // 0x1328 int32_t slow_attack_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lich_FrostShield : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lich_FrostShield : public CDOTA_Buff { public: int32_t radius; // 0x1328 float interval; // 0x132c int32_t damage_reduction; // 0x1330 int32_t health_regen; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lich_FrostShield_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Lich_ChainFrost : public CDOTABaseAbility { public: int32_t jump_range; // 0x588 int32_t jumps; // 0x58c float slow_duration; // 0x590 int32_t vision_radius; // 0x594 int32_t projectile_speed; // 0x598 int32_t initial_projectile_speed; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Lich_Chain_Frost_Thinker : public CDOTA_Buff { public: int32_t m_nDamageToHeroes; // 0x1328 int32_t m_nHeroesKilled; // 0x132c int32_t m_nJumps; // 0x1330 bool m_bFirstJump; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: CHandle< CBaseEntity > m_hTarget; // 0x1338 CHandle< CBaseEntity > m_hAvoidTarget; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Lich_Ice_Spire : public CDOTABaseAbility { public: int32_t aura_radius; // 0x588 float duration; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Lich_Ice_Spire : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c CountdownTimer m_Timer; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lich_Ice_Spire_Debuff : public CDOTA_Buff { public: int32_t bonus_movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lich_ChainFrost_OnDeath : public CDOTA_Buff { public: int32_t should_fire_chain_frost_on_death; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lich_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lich_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lich_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lich_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lich_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lich_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lich_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lich_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Tidehunter_Gush : public CDOTABaseAbility { public: int32_t gush_damage; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tidehunter_Gush : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 float negative_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tidehunter_KrakenShell : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Tidehunter_KrakenShell : public CDOTA_Buff { public: int32_t m_iDamageTaken; // 0x1328 int32_t damage_reduction; // 0x132c int32_t damage_cleanse; // 0x1330 int32_t bonus_reduction_per_stack; // 0x1334 float damage_reset_interval; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tidehunter_AnchorSmash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tidehunter_SmashAttack : public CDOTA_Buff { public: int32_t attack_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tidehunter_AnchorSmash_Caster : public CDOTA_Buff { public: int32_t attack_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tidehunter_AnchorSmash : public CDOTA_Buff { public: int32_t damage_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Tidehunter_Ravage : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hEntsHit; // 0x588 bool m_bAwardedKillEater; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: float duration; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Tidehunter_Ravage : public CDOTA_Buff { public: float m_flStartZ; // 0x1328 float m_flCurTime; // 0x132c bool m_bDamageApplied; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: float damage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Tidehunter_ArmOfTheDeep : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x588 float duration; // 0x5a0 int32_t speed; // 0x5a4 float damage; // 0x5a8 float range; // 0x5ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Tidehunter_DeadInTheWater : public CDOTABaseAbility { public: int32_t radius; // 0x588 float duration; // 0x58c int32_t chain_length; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tidehunter_Anchor_Unit : public CDOTA_Buff { public: int32_t chain_length; // 0x1328 int32_t attacks_to_destroy; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Tidehunter_DeadInTheWater : public CDOTA_Buff { public: int32_t max_movement_speed; // 0x1328 int32_t chain_length; // 0x132c CHandle< CBaseEntity > m_hAnchor; // 0x1330 bool m_bDragging; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ShadowShaman_EtherShock : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_ShadowShaman_EtherShock : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ShadowShamanVoodoo : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ShadowShaman_Voodoo : public CDOTA_Modifier_Hexed { public: int32_t movespeed; // 0x1328 int32_t damage_amp; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ShadowShaman_MassSerpentWard : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable // // MNetworkVarNames "EHANDLE m_hShackleTarget" class CDOTA_Ability_ShadowShaman_Shackles : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hShackleTarget; // 0x588 ParticleIndex_t nShackleFXIndex; // 0x58c CUtlVector< CHandle< CBaseEntity > > hWardList; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_ShadowShaman_Shackles : public CDOTA_Buff { public: float tick_interval; // 0x1328 float total_damage; // 0x132c float channel_time; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ShadowShaman_SerpentWard : public CDOTA_Buff { public: int32_t scepter_range; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_ShadowShaman_Serpentine : public CDOTABaseAbility { public: int32_t length; // 0x588 int32_t count; // 0x58c Vector m_vStartPosition; // 0x590 Vector m_vEndPosition; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Riki_SmokeScreen : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Riki_SmokeScreenThinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Riki_SmokeScreen : public CDOTA_Buff { public: int32_t miss_rate; // 0x1328 int32_t dodge_chance; // 0x132c int32_t block_targeting; // 0x1330 int32_t armor_reduction; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Riki_BlinkStrike_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Riki_BlinkStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Riki_BlinkStrike : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Riki_BlinkStrike_Slow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Riki_Permanent_Invisibility : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Riki_Permanent_Invisibility : public CDOTA_Modifier_PersistentInvisibility { public: int32_t movement_speed; // 0x1338 float fade_delay; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Riki_Backstab : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Riki_Backstab : public CDOTA_Modifier_PersistentInvisibility { public: float fade_delay; // 0x1338 int32_t backstab_angle; // 0x133c int32_t cleave; // 0x1340 float damage_multiplier; // 0x1344 float bonus_xp_kill; // 0x1348 float bonus_xp_assist; // 0x134c bool m_bBackstab; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Riki_TricksOfTheTrade : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Riki_TricksOfTheTrade_Phase : public CDOTA_Buff { public: ParticleIndex_t m_nFxIndex; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c CountdownTimer m_Timer; // 0x1330 CHandle< CBaseEntity > m_hPreviousTarget; // 0x1348 int32_t m_nSucceessiveHits; // 0x134c bool m_bGrantedGem; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: float attack_rate; // 0x1354 int32_t damage_pct; // 0x1358 int32_t agility_pct; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Riki_Poison_Dart : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Riki_Poison_Dart : public CDOTA_Buff { public: int32_t wake_damage_limit; // 0x1328 float m_flDamageTaken; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Riki_Poison_Dart_Debuff : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Enigma_DemonicConversion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Enigma_Malefice : public CDOTABaseAbility { public: float tick_rate; // 0x588 int32_t stun_instances; // 0x58c float m_flDuration; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Enigma_Malefice : public CDOTA_Buff { public: float tick_rate; // 0x1328 float stun_duration; // 0x132c int32_t damage; // 0x1330 float duration; // 0x1334 int32_t m_nEidolonSpawnNum; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Enigma_DemonicConversion : public CDOTA_Modifier_Kill { public: int32_t m_iAttackCount; // 0x1330 int32_t split_attack_count; // 0x1334 float life_extension; // 0x1338 int32_t eidolon_attack_range; // 0x133c int32_t eidolon_bonus_damage; // 0x1340 int32_t eidolon_bonus_attack_speed; // 0x1344 bool m_bAllowSplit; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: int32_t m_nSpawnNum; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Enigma_DemonicConversion_ModelScale : public CDOTA_Buff { public: float self_modelscale; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Enigma_MidnightPulse : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Enigma_MidnightPulseThinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t n_FXIndex; // 0x132c bool m_bHasGrantedKillEater; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Enigma_MidnightPulse_Damage : public CDOTA_Buff { public: float damage_percent; // 0x1328 float tick_rate; // 0x132c int32_t base_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Enigma_BlackHole : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hThinker; // 0x588 CHandle< CBaseEntity > m_hThinker2; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Enigma_BlackHoleThinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 bool m_bFoundFive; // 0x132c bool m_bGrantedKillEater; // 0x132d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Enigma_BlackHole_Pull : public CDOTA_Buff { public: int32_t pull_speed; // 0x1328 int32_t radius; // 0x132c int32_t damage; // 0x1330 float tick_rate; // 0x1334 float pull_rotate_speed; // 0x1338 float animation_rate; // 0x133c float scepter_pct_damage; // 0x1340 GameTime_t m_flDamageTick; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Enigma_Black_Hole_Thinker_Scepter : public CDOTA_Buff { public: int32_t scepter_radius; // 0x1328 ParticleIndex_t n_FXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Enigma_Black_Hole_Pull_Scepter : public CDOTA_Buff { public: int32_t scepter_drag_speed; // 0x1328 float scepter_pull_rotate_speed; // 0x132c float aura_origin_x; // 0x1330 float aura_origin_y; // 0x1334 ParticleIndex_t m_nFXIndex; // 0x1338 Vector m_vCenter; // 0x133c GameTime_t m_flLastThinkTime; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Enigma_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tinker_Defensive_Matrix : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Tinker_Defensive_Matrix : public CDOTA_Buff { public: int32_t damage_absorb; // 0x1328 int32_t status_resistance; // 0x132c int32_t cooldown_reduction; // 0x1330 bool m_bStartedTimer; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: int32_t m_nDamageAbsorbed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Tinker_Laser : public CDOTABaseAbility { public: Vector m_vProjectileLocation; // 0x588 bool bBlocked; // 0x594 private: [[maybe_unused]] uint8_t __pad0595[0x3]; // 0x595 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tinker_LaserBlind : public CDOTA_Buff { public: int32_t miss_rate; // 0x1328 float max_health_removed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Tinker_HeatSeekingMissile : public CDOTABaseAbility { public: int32_t m_nTargetsKilled; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Tinker_WarpGrenade : public CDOTABaseAbility { public: float debuff_duration; // 0x588 float knockback_distance; // 0x58c float damage; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tinker_Warp_Grenade : public CDOTA_Buff { public: int32_t range_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Tinker_MarchOfTheMachines : public CDOTABaseAbility { public: int32_t splash_radius; // 0x588 int32_t damage; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Tinker_MarchOfTheMachinesThinker : public CDOTA_Buff { public: int32_t collision_radius; // 0x1328 int32_t radius; // 0x132c int32_t distance; // 0x1330 int32_t distance_scepter; // 0x1334 int32_t speed; // 0x1338 int32_t machines_per_sec; // 0x133c Vector m_vDir; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Tinker_Rearm : public CDOTABaseAbility { public: Vector m_vProjectileLocation; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tinker_Rearm : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tinker_Rearmor : public CDOTA_Buff { public: int32_t magic_resistance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tinker_Shrink_Ray : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Tinker_Keen_Teleport : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTeleportTarget; // 0x588 ParticleIndex_t m_nFXOrigin; // 0x58c ParticleIndex_t m_nFXDestination; // 0x590 Vector m_vDestination; // 0x594 int32_t m_iMinDistance; // 0x5a0 float m_flBaseTeleportTime; // 0x5a4 float m_flExtraTeleportTime; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_WitchDoctor_ParalyzingCask : public CDOTABaseAbility { public: int32_t m_iBounces; // 0x588 int32_t bounces; // 0x58c int32_t bounce_bonus_damage; // 0x590 private: [[maybe_unused]] uint8_t __pad0594[0x4]; // 0x594 public: CUtlVector< CHandle< CBaseEntity > > m_vecHitHeroes; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_WitchDoctor_Cask_Thinker : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_WitchDoctor_VoodooRestoration : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_WitchDoctor_Voodoo_Restoration_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_WitchDoctor_Voodoo_Restoration_Heal : public CDOTA_Buff { public: int32_t heal; // 0x1328 float mana_per_second; // 0x132c float heal_interval; // 0x1330 int32_t enemy_damage_pct; // 0x1334 float m_flTotalHealing; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_WitchDoctor_Maledict : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_WitchDoctor_MaledictDoT : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_WitchDoctor_Maledict : public CDOTA_Buff { public: int32_t m_iStartHealth; // 0x1328 int32_t bonus_damage; // 0x132c int32_t bonus_damage_threshold; // 0x1330 int32_t ticks; // 0x1334 int32_t iCurrentTick; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hWard" class CDOTA_Ability_WitchDoctor_DeathWard : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hWard; // 0x588 int32_t m_iDamage; // 0x58c int32_t m_iBounceRadius; // 0x590 int32_t m_iProjectileSpeed; // 0x594 GameTime_t m_fWardExpireTime; // 0x598 ParticleIndex_t m_nFXIndex; // 0x59c int32_t m_iAttackIndex; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< sBounceInfo > m_BounceInfo; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_WitchDoctor_DeathWard : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t m_iBounceRadius; // 0x132c int32_t bonus_accuracy; // 0x1330 bool m_bFirstAttack; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_WitchDoctor_Voodoo_Switcheroo : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_WitchDoctor_Voodoo_Switcheroo : public CDOTA_Buff { public: Vector m_vSavedPos; // 0x1328 CHandle< CBaseEntity > m_hSavedAbility; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_WitchDoctor_DeathWard_Voodoo_Switcheroo_AttackSpeedReduction : public CDOTA_Buff { public: int32_t attack_speed_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Witch_Doctor_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Sniper_Shrapnel_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Sniper_Shrapnel : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sniper_Shrapnel_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 bool m_bExploded; // 0x132c bool m_bGrantedGem; // 0x132d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sniper_Shrapnel_Slow : public CDOTA_Buff { public: int32_t slow_movement_speed; // 0x1328 int32_t shrapnel_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Sniper_Headshot : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Sniper_Headshot : public CDOTA_Buff { public: int32_t proc_chance; // 0x1328 float slow_duration; // 0x132c float knockback_distance; // 0x1330 int32_t bonus_damage_creeps; // 0x1334 int32_t bonus_attack_range; // 0x1338 int32_t damage; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sniper_Headshot_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Sniper_TakeAim : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sniper_TakeAim : public CDOTA_Buff { public: int32_t bonus_attack_range; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Sniper_TakeAim_Bonus : public CDOTA_Buff { public: int32_t slow; // 0x1328 int32_t active_attack_range_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Sniper_Assassinate : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x8]; // 0x588 public: CHandle< CBaseEntity > m_hTarget; // 0x590 ParticleIndex_t m_iIndex; // 0x594 float cooldown_reduction_on_kill; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Sniper_Assassinate_Trigger : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Sniper_Assassinate_Crit : public CDOTA_Buff { public: int32_t scepter_crit_damage; // 0x1328 int32_t scatter_damage_pct; // 0x132c bool is_secondary; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Sniper_Assassinate : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Sniper_Concussive_Grenade : public CDOTABaseAbility { public: int32_t m_iProjectile; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Sniper_Concussive_Grenade : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necrolyte_Sadist_Stop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necrolyte_Sadist : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Necrolyte_Sadist_Active : public CDOTA_Buff { public: int32_t heal_bonus; // 0x1328 int32_t bonus_damage; // 0x132c int32_t slow_aoe; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necrolyte_Sadist_Aura_Effect : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Necrolyte_Death_Pulse : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x8]; // 0x588 public: bool m_bIsDeathSeekerCast; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necrophos_Death_Seeker_Ethereal : public CDOTA_Buff { public: int32_t magic_resistance_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necrolyte_Heartstopper_Aura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Necrolyte_Heartstopper_Aura : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 bool m_bStackCountChanged; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: CUtlVector< GameTime_t > m_fStackExpireTimes; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necrolyte_Heartstopper_Aura_Counter : public CDOTA_Buff { public: float mana_regen; // 0x1328 float health_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Necrolyte_Heartstopper_Aura_Effect : public CDOTA_Buff { public: float aura_damage; // 0x1328 int32_t heal_reduction_pct; // 0x132c float heal_regen_to_damage; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necrolyte_ReapersScythe : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necrolyte_ReapersScythe : public CDOTA_Modifier_Stunned { public: float stun_duration; // 0x1328 bool m_bIllusion; // 0x132c bool m_bArcWardenClone; // 0x132d bool m_bSpiritBear; // 0x132e }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Necrolyte_ReapersScythe_RespawnTime : public CDOTA_Buff { public: float hp_per_kill; // 0x1328 float mana_per_kill; // 0x132c float hp_regen; // 0x1330 float mp_regen; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Necrolyte_Death_Seeker : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Death_Seeker_OutOfWorld : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slardar_Puddle_Thinker : public CDOTA_Buff { public: int32_t puddle_radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Slardar_Puddle : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Slardar_Sprint_Passive : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Slardar_Sprint_River : public CDOTA_Buff { public: int32_t river_speed; // 0x1328 int32_t puddle_regen; // 0x132c int32_t puddle_armor; // 0x1330 int32_t puddle_status_resistance; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Slardar_Sprint : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slardar_Sprint : public CDOTA_Buff { public: int32_t bonus_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Slardar_Slithereen_Crush : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slardar_Slithereen_Crush : public CDOTA_Buff { public: int32_t crush_extra_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Slardar_Bash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Slardar_Bash_Active : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 float duration; // 0x132c int32_t attack_count; // 0x1330 int32_t river_damage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Slardar_Amplify_Damage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Slardar_Amplify_Damage : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 float scepter_delay; // 0x132c int32_t undispellable; // 0x1330 int32_t puddle_radius; // 0x1334 float puddle_duration; // 0x1338 Vector m_vecLastPuddle; // 0x133c CHandle< CBaseEntity > m_hPuddle; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slardar : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slardar_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slardar_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slardar_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slardar_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slardar_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slardar_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Slardar_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ursa_Overpower : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ursa_Overpower : public CDOTA_Buff { public: int32_t attack_speed_bonus_pct; // 0x1328 int32_t slow_resist; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ursa_Fury_Swipes : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ursa_Fury_Swipes : public CDOTA_Buff { public: int32_t damage_per_stack; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ursa_Fury_Swipes_Damage_Increase : public CDOTA_Buff { public: int32_t damage_per_stack; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ursa_Enrage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ursa_Enrage : public CDOTA_Buff { public: int32_t damage_reduction; // 0x1328 int32_t status_resistance; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Ursa_Earthshock : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Ursa_Earthshock_Move : public CDOTA_Buff { public: float hop_duration; // 0x1328 int32_t hop_height; // 0x132c int32_t hop_distance; // 0x1330 float m_flStartZ; // 0x1334 float m_flCurTime; // 0x1338 float m_flJumpDuration; // 0x133c float m_flJumpHeight; // 0x1340 Vector m_vTargetHorizontalDirection; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ursa_Earthshock : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Lion_Impale : public CDOTABaseAbility { public: int32_t width; // 0x588 float duration; // 0x58c int32_t speed; // 0x590 float length_buffer; // 0x594 float range; // 0x598 int32_t m_iDefaultCastRange; // 0x59c int32_t pierces_immunity; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lion_Impale : public CDOTA_Buff { public: float m_flStartZ; // 0x1328 float m_flCurTime; // 0x132c bool m_bDamageApplied; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: int32_t damage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lion_Voodoo : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lion_Voodoo : public CDOTA_Modifier_Hexed { public: int32_t movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Lion_ManaDrain : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_Victims; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lion_ManaDrain_Immunity : public CDOTA_Modifier_DebuffImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Lion_ManaDrain : public CDOTA_Buff { public: int32_t mana_per_second; // 0x1328 int32_t break_distance; // 0x132c float tick_interval; // 0x1330 int32_t movespeed; // 0x1334 int32_t damage_pct; // 0x1338 int32_t ally_pct; // 0x133c GameTime_t m_fAppliedTime; // 0x1340 int32_t m_nTotalManaDrained; // 0x1344 int32_t m_nSelfBuffSerialNumber; // 0x1348 int32_t m_nTargetDebuffSerialNumber; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lion_ManaDrain_Buff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lion_ManaDrain_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lion_FingerOfDeath_Kill_Counter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Lion_FingerOfDeath : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lion_FingerOfDeath : public CDOTA_Buff { public: bool m_bIgnoreBonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lion_FingerOfDeath_Delay : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lion_Arcana_Kill_Effect : public CDOTA_Buff { public: bool m_bFrozen; // 0x1328 bool m_bFlail; // 0x1329 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Lion_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnRadiant : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnDire : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnRadiant1 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnRadiant2 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnRadiant3 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnRadiant4 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnRadiant5 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnDire1 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnDire2 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnDire3 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnDire4 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawnDire5 : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4c8 // Has VTable class CInfoCourierSpawn : public CPointEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_Track_Order_Issuer : public CDOTA_Buff { public: PlayerID_t m_nIssuerPlayerIndex; // 0x1328 bool m_bTeamFirstCourier; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: GameTime_t m_nPlayerCommandTime[24]; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Courier_Morph_Effect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Courier_Flying : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_ReturnToBase : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_TakeStashItems : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Courier_TakeStashItems : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hStashOwner; // 0x1328 Vector m_vLocation; // 0x132c bool m_bTransferAfterTake; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: int32_t stash_pickup_distance; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_ReturnStashItems : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Courier_ReturnStashItems : public CDOTA_Buff { public: Vector m_vLocation; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_GoToSecretShop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_GoToEnemySecretShop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_GoToSideShop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_GoToSideShop2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_TransferItems : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_TransferItems_ToOtherPlayer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Courier_TransferItems : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_TakeStashAndTransferItems : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_Burst : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Courier_Burst : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_Morph : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_Shield : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Courier_Shield : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Courier_Passive_Bonus : public CDOTA_Buff { public: CUtlVector< CHandle< CBaseEntity > > m_vecTriggers; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_QueuePickupFromStash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Courier_DequeuePickupFromStash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_FountainPassive : public CDOTA_Buff { public: int32_t bonus_chance; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Fountain_Fury_Swipes_Damage_Increase : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Roshan_SpellBlock : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Roshan_SpellBlock : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Roshan_Teleport : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndexStart; // 0x588 ParticleIndex_t m_nFXIndexEnd; // 0x58c ParticleIndex_t m_nFXIndexEndTeam; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Roshan_Moving : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c bool m_bFlipped; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Roshan_Bash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Roshan_Bash : public CDOTA_Buff { public: int32_t bash_chance; // 0x1328 int32_t bonus_damage; // 0x132c float stun_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Roshan_Slam : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Roshan_Slam : public CDOTA_Buff { public: int32_t slow_amount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Roshan_InherentBuffs : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Roshan_InherentBuffs : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Roshan_Devotion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Roshan_DevotionAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Roshan_Devotion : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Roshan_RevengeRoar : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Roshan_RevengeRoar_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Roshan_RevengeRoar : public CDOTA_Buff { public: int32_t damage_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Miniboss_Unyielding_Shield : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Miniboss_Reflect : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Miniboss_Radiance : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Miniboss_Reflect : public CDOTA_Buff { public: int32_t passive_reflection_pct; // 0x1328 int32_t passive_reflection_bonus_per_death; // 0x132c bool m_bIsDire; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Miniboss_UnyieldingShield : public CDOTA_Buff { public: int32_t damage_absorb; // 0x1328 float regen_per_second; // 0x132c float regen_bonus_per_death; // 0x1330 int32_t m_nDamageAbsorbed; // 0x1334 GameTime_t m_timeLastTick; // 0x1338 ParticleIndex_t nFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Miniboss_Radiance : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Miniboss_Radiance_Debuff : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t aura_damage; // 0x1330 float aura_interval; // 0x1334 float aura_radius; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Animation_Attack : public CDOTABaseAbility { public: float m_flPlaybackRate; // 0x588 float animation_time; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Animation_RightClawSwipe : public CDOTA_Ability_Animation_Attack { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Animation_RightClawSwipe : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t damage_radius; // 0x132c float m_flScalar; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< CHandle< CBaseEntity > > m_vHitEntities; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Animation_LeftClawSwipe : public CDOTA_Ability_Animation_Attack { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Animation_LeftClawSwipe : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t damage_radius; // 0x132c float m_flScalar; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< CHandle< CBaseEntity > > m_vHitEntities; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Attached_Unit : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hAttachTarget; // 0x1328 bool m_bPhysicalImmune; // 0x132c bool m_bMagicImmune; // 0x132d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nian_Dive : public CDOTABaseAbility { public: float m_flPlaybackRate; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13d8 // Has VTable class CDOTA_Modifier_Nian_Dive : public CDOTA_Buff { public: float m_flTotalTimeInAir; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c Vector m_vTargetPosition; // 0x1348 float m_flCurrentTimeHoriz; // 0x1354 float m_flCurrentTimeVert; // 0x1358 bool m_bInterrupted; // 0x135c private: [[maybe_unused]] uint8_t __pad135d[0x3]; // 0x135d public: float m_flHorizDelayTime; // 0x1360 float m_flVertDelayTime; // 0x1364 float m_flLeapSequenceDuration; // 0x1368 float m_flClawDamageTime; // 0x136c float m_flPlaybackRate; // 0x1370 CHandle< CBaseEntity > m_hTarget; // 0x1374 bool m_bPlayedSwipeSound; // 0x1378 private: [[maybe_unused]] uint8_t __pad1379[0x3]; // 0x1379 public: int32_t pounce_distance; // 0x137c float pounce_speed; // 0x1380 float pounce_acceleration; // 0x1384 int32_t pounce_radius; // 0x1388 int32_t pounce_damage; // 0x138c int32_t stun_radius; // 0x1390 float stun_duration; // 0x1394 float leash_duration; // 0x1398 float initial_delay; // 0x139c float landing_delay; // 0x13a0 float vertical_adjust; // 0x13a4 float vertical_adjust_max_distance; // 0x13a8 float vertical_adjust_min_distance; // 0x13ac int32_t claw_damage; // 0x13b0 int32_t claw_damage_radius; // 0x13b4 float claw_damage_delay; // 0x13b8 float claw_damage_duration; // 0x13bc CUtlVector< CHandle< CBaseEntity > > m_vHitEntities; // 0x13c0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f8 // Has VTable class CDOTA_Ability_NianCharge : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: bool m_bChargeFinished; // 0x598 bool m_bPlayedChargeAnimation; // 0x599 bool m_bPinning; // 0x59a private: [[maybe_unused]] uint8_t __pad059b[0x1]; // 0x59b public: GameTime_t m_flPinStartTime; // 0x59c Vector m_vProjectileLocation; // 0x5a0 Vector m_vTargetLocation; // 0x5ac CHandle< CBaseEntity > m_hTarget; // 0x5b8 private: [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc public: CUtlVector< CHandle< CBaseEntity > > m_hTrackingProjectileHits; // 0x5c0 CUtlVector< CDOTA_Tree* > m_hTrackingProjectileTrees; // 0x5d8 int32_t nFXIndex; // 0x5f0 int32_t m_iCurProjectileIndex; // 0x5f4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Nian_Frenzy : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Nian_Frenzy : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t damage_radius; // 0x132c int32_t stun_radius; // 0x1330 float dive_distance; // 0x1334 float initial_rise_time; // 0x1338 float right_swipe_time; // 0x133c float left_swipe_time; // 0x1340 float knockdown_duration; // 0x1344 float stun_duration; // 0x1348 int32_t m_nTickCounter; // 0x134c CUtlVector< CHandle< CBaseEntity > > m_hEnemies; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_Nian_Roar : public CDOTABaseAbility { public: int32_t base_projectiles; // 0x588 int32_t max_projectiles; // 0x58c int32_t projectile_step; // 0x590 int32_t base_speed; // 0x594 int32_t speed_step; // 0x598 int32_t initial_radius; // 0x59c int32_t end_radius; // 0x5a0 int32_t damage; // 0x5a4 float base_interval; // 0x5a8 float interval_step; // 0x5ac int32_t m_nCastCount; // 0x5b0 int32_t m_nProjectiles; // 0x5b4 int32_t m_nWaveCount; // 0x5b8 private: [[maybe_unused]] uint8_t __pad05bc[0x4]; // 0x5bc public: CountdownTimer m_ctTimer; // 0x5c0 float m_flTiming; // 0x5d8 bool m_bScriptRoar; // 0x5dc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nian_Roar : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nian_Invulnerable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nian_Intrinsic : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nian_Attachment : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nian_Attachment_Regrow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nian_Waiting : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Animation_TailSpin : public CDOTABaseAbility { public: float m_flPlaybackRate; // 0x588 float animation_time; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Animation_TailSpin : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t damage_radius; // 0x132c float m_flPlaybackRate; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< CHandle< CBaseEntity > > m_vHitEntities; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Nian_Apocalypse : public CDOTABaseAbility { public: int32_t area_of_effect; // 0x588 ParticleIndex_t m_nfxIndex_roar; // 0x58c float fire_interval; // 0x590 float delay; // 0x594 float target_range; // 0x598 private: [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c public: CountdownTimer m_ctTimer; // 0x5a0 float m_flTiming; // 0x5b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nian_Apocalypse : public CDOTA_Buff { public: int32_t area_of_effect; // 0x1328 float damage; // 0x132c float stun_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nian_Knockdown : public CDOTA_Buff { public: float m_flStandUpDuration; // 0x1328 float m_flKnockDownDuration; // 0x132c bool m_bDebuff; // 0x1330 bool m_bStandingUp; // 0x1331 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nian_Big_Flinch : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Firecracker_Debuff : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Nian_GreaterBash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nian_GreaterBash : public CDOTA_Buff { public: int32_t chance_pct; // 0x1328 float damage; // 0x132c float movespeed_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nian_GreaterBash_Speed : public CDOTA_Buff { public: int32_t bonus_movespeed_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_NianCharge : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_NianChargePinned : public CDOTA_Buff { public: float pinned_damage_amount; // 0x1328 float pinned_damage_interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nian_Tail_Swipe : public CDOTA_Ability_Animation_Attack { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1398 // Has VTable class CDOTA_Modifier_Nian_Tail_Swipe_Wall : public CDOTA_Buff { public: Vector m_vWallStartPosition; // 0x1328 Vector m_vWallDirection; // 0x1334 Vector m_vWallLeft; // 0x1340 int32_t m_DamageAmount; // 0x134c int32_t m_DamageType; // 0x1350 float speed; // 0x1354 float starting_width; // 0x1358 float ending_width; // 0x135c float stun_duration; // 0x1360 float fly_duration; // 0x1364 float fly_distance; // 0x1368 ParticleIndex_t m_nFXIndex; // 0x136c GameTime_t m_flWallStartTime; // 0x1370 float m_flScalar; // 0x1374 CUtlVector< CHandle< CBaseEntity > > m_EntitiesToExclude; // 0x1378 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Nian_Tail_Swipe_AirTime : public CDOTA_Buff { public: float m_flStartZ; // 0x1328 float m_flCurTime; // 0x132c float m_flOldPitch; // 0x1330 QAngle m_qRotation; // 0x1334 int32_t m_nRotations; // 0x1340 float m_flDistance; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nian_Hurricane_Whirlpool : public CDOTA_Buff { public: float pull_switch_interval; // 0x1328 int32_t pull_speed; // 0x132c bool m_bForward; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: ParticleIndex_t m_nfxIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_Nian_Hurricane : public CDOTABaseAbility { public: int32_t min_distance; // 0x588 int32_t max_distance; // 0x58c int32_t torrent_count; // 0x590 float fire_interval; // 0x594 float pull_switch_interval; // 0x598 float game_time_wind_activation; // 0x59c CountdownTimer m_ctPullTimer; // 0x5a0 CountdownTimer m_ctTimer; // 0x5b8 float m_flTiming; // 0x5d0 bool m_bForward; // 0x5d4 bool m_bUseWind; // 0x5d5 private: [[maybe_unused]] uint8_t __pad05d6[0x2]; // 0x5d6 public: ParticleIndex_t m_nFXIndex; // 0x5d8 ParticleIndex_t m_nfxIndex_roar; // 0x5dc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nian_Torrent_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Nian_Whirlpool : public CDOTABaseAbility { public: int32_t pool_count; // 0x588 int32_t min_distance; // 0x58c int32_t max_distance; // 0x590 int32_t pull_radius; // 0x594 float fire_interval; // 0x598 private: [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c public: CountdownTimer m_ctTimer; // 0x5a0 float m_flTiming; // 0x5b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nian_WhirlpoolThinker : public CDOTA_Buff { public: int32_t pull_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Nian_Whirlpool_Pull : public CDOTA_Buff { public: int32_t pull_radius; // 0x1328 int32_t pull_speed; // 0x132c int32_t radius; // 0x1330 int32_t whirlpool_damage; // 0x1334 float tick_rate; // 0x1338 GameTime_t m_flDamageTick; // 0x133c CHandle< CBaseEntity > m_hThinker; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Nian_Eruption : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Nian_EruptionPendingThinker : public CDOTA_Buff { public: int32_t tick_count; // 0x1328 int32_t beam_radius; // 0x132c int32_t m_nTickCount; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Nian_EruptionThinker : public CDOTA_Buff { public: int32_t explosion_radius; // 0x1328 float damage_interval; // 0x132c int32_t damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Nian_Sigils : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Nian_Waterball : public CDOTA_Buff { public: int32_t trail_damage_per_second; // 0x1328 int32_t trail_damage_radius; // 0x132c CUtlVector< int32 > m_vFXIndices; // 0x1330 CUtlVector< Vector > m_vLocations; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Nian_Waterball : public CDOTABaseAbility { public: CountdownTimer m_ctTimer; // 0x588 CUtlVector< CHandle< CBaseEntity > > m_hEntities; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nian_Damage_Reflection : public CDOTA_Buff { public: GameTime_t m_flReflectionStartTime; // 0x1328 float m_flReflectionAmount; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Nian_Flag_Trap : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nian_Flag_Trap_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nian_Flag_Trapped : public CDOTA_Buff { public: int32_t bonus_spell_damage_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Ability_Firework_Mine : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Firework_Mine : public CDOTA_Buff { public: int32_t damage_radius; // 0x1328 int32_t trigger_radius; // 0x132c int32_t damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_JumpBoots : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_JumpBootsIntrinsic : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_JumpBoots : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flStartZ; // 0x1334 float m_flCurTime; // 0x1338 int32_t push_length; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nian_Leap : public CDOTABaseAbility { public: float m_flPlaybackRate; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1388 // Has VTable class CDOTA_Modifier_Nian_Leap : public CDOTA_Buff { public: float m_flTotalTimeInAir; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c Vector m_vTargetPosition; // 0x1348 float m_flCurrentTimeHoriz; // 0x1354 float m_flCurrentTimeVert; // 0x1358 bool m_bInterrupted; // 0x135c private: [[maybe_unused]] uint8_t __pad135d[0x3]; // 0x135d public: float m_flHorizDelayTime; // 0x1360 float m_flVertDelayTime; // 0x1364 float m_flLeapSequenceDuration; // 0x1368 float m_flPlaybackRate; // 0x136c int32_t pounce_distance; // 0x1370 float pounce_speed; // 0x1374 float pounce_acceleration; // 0x1378 float initial_delay; // 0x137c float landing_delay; // 0x1380 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Vermillion_Robe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Vermillion_Robe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Vermillion_Robe_Flames : public CDOTA_Buff { public: int32_t radius; // 0x1328 float damage_per_health_missing; // 0x132c float delay; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Vermillion_Robe : public CDOTA_Buff_Item { public: int32_t mana_regen_pct; // 0x1328 int32_t move_speed_bonus; // 0x132c int32_t bonus_stats; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Warlock_FatalBonds : public CDOTA_Buff { public: CUtlVector< CHandle< CBaseEntity > > m_FatalBondsEntities; // 0x1328 int32_t damage_share_percentage; // 0x1340 float imp_duration; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Warlock_Fatal_Bonds : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_FatalBondsEntities; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Warlock_Shadow_Word : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Warlock_Shadow_Word : public CDOTA_Buff { public: float tick_interval; // 0x1328 int32_t damage; // 0x132c int32_t shard_movement_speed_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x600 // Has VTable class CDOTA_Ability_Warlock_Upheaval : public CDOTABaseAbility { public: Vector m_vPosition; // 0x588 float aoe; // 0x594 int32_t slow_per_second; // 0x598 int32_t aspd_per_second; // 0x59c int32_t max_slow; // 0x5a0 int32_t damage_per_second; // 0x5a4 int32_t max_damage; // 0x5a8 float damage_tick_interval; // 0x5ac CountdownTimer m_timer; // 0x5b0 CountdownTimer m_shardTimer; // 0x5c8 float duration; // 0x5e0 GameTime_t m_flElapsedTime; // 0x5e4 float m_flCurrentSlow; // 0x5e8 ParticleIndex_t m_nFXIndex; // 0x5ec private: [[maybe_unused]] uint8_t __pad05f0[0x8]; // 0x5f0 public: bool m_bTargetCast; // 0x5f8 private: [[maybe_unused]] uint8_t __pad05f9[0x3]; // 0x5f9 public: CHandle< CBaseEntity > m_hTarget; // 0x5fc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Warlock_Upheaval : public CDOTA_Buff { public: int32_t m_iSlow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Warlock_Upheaval_Ally : public CDOTA_Buff { public: int32_t m_iAttackSpeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Warlock_RainOfChaos : public CDOTABaseAbility { public: int32_t aoe; // 0x588 bool m_bHasScepter; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Warlock_Rain_Of_Chaos_Death_Trigger : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Warlock_Rain_Of_Chaos_Thinker : public CDOTA_Buff { public: float stun_duration; // 0x1328 bool bHasScepter; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: int32_t aoe; // 0x1330 int32_t m_iCount; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Warlock_Rain_Of_Chaos_Golem : public CDOTA_Buff { public: int32_t bonus_magic_resistance; // 0x1328 int32_t bonus_armor; // 0x132c int32_t bonus_slow_resistance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Warlock_Golem_Flaming_Fists : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Warlock_Golem_Flaming_Fists : public CDOTA_Buff { public: float damage; // 0x1328 int32_t radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Warlock_Golem_Permanent_Immolation : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Warlock_Golem_Permanent_Immolation : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Warlock_Golem_Permanent_Immolation_Debuff : public CDOTA_Buff { public: int32_t aura_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Warlock_Imp_Explode : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Warlock_Imp_AutoAttack : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hBestTarget; // 0x1328 float bonus_hp; // 0x132c float bonus_dmg; // 0x1330 float bonus_movespeed; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Warlock_Imp_ExplodeThinker : public CDOTA_Buff { public: float explosion_radius; // 0x1328 float explosion_dmg; // 0x132c float explosion_nonhero_reduce; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x788 // Has VTable class CDOTA_Beastmaster_Axe : public CBaseAnimatingActivity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Beastmaster_WildAxes : public CDOTABaseAbility { public: int32_t axe_damage; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13f0 // Has VTable class CDOTA_Modifier_Beastmaster_WildAxes : public CDOTA_Buff { public: Vector m_vLeftControl; // 0x1328 Vector m_vRightControl; // 0x1334 Vector m_vTargetLoc; // 0x1340 Vector m_vSourceLoc; // 0x134c float m_flDuration; // 0x1358 GameTime_t m_flDieTime; // 0x135c bool m_bReturning; // 0x1360 bool m_bCatchingAxes; // 0x1361 private: [[maybe_unused]] uint8_t __pad1362[0x6]; // 0x1362 public: CUtlVector< CHandle< CBaseEntity > > m_hAxes; // 0x1368 ParticleIndex_t m_nAxeFXIndex[2]; // 0x1380 CUtlVector< CHandle< CBaseEntity > > m_hHitList[2]; // 0x1388 int32_t radius; // 0x13b8 int32_t spread; // 0x13bc int32_t axe_damage; // 0x13c0 float duration; // 0x13c4 float min_throw_duration; // 0x13c8 float max_throw_duration; // 0x13cc CUtlVector< CHandle< CBaseEntity > > m_vecUniqueHitList; // 0x13d0 bool m_bHitInvisibleHero; // 0x13e8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Beastmaster_Axe_Stack_Counter : public CDOTA_Buff { public: float damage_amp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Beastmaster_Axe_Invulnerable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Beastmaster_CallOfTheWild_Boar : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Beastmaster_CallOfTheWild_Hawk : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_HawkList; // 0x588 float m_flRotation; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Beastmaster_CallOfTheWild_Hawk : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hOwner; // 0x1328 int32_t attack_radius; // 0x132c GameTime_t m_flLastAttack; // 0x1330 float roaming_seconds_per_rotation; // 0x1334 int32_t roaming_radius; // 0x1338 float attack_interval; // 0x133c int32_t min_move_speed; // 0x1340 int32_t max_move_speed; // 0x1344 int32_t m_iPreviousHawkCount; // 0x1348 float m_flRotation; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_CallOfTheWild_Boar_Poison : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_CallOfTheWild_Boar_BonusDamage : public CDOTA_Buff { public: float boar_bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable // Is Abstract class CDOTA_Modifier_CallOfTheWild_Boar_PoisonBase : public CDOTA_Buff { public: float duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_CallOfTheWild_Boar_Poison : public CDOTA_Modifier_CallOfTheWild_Boar_PoisonBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_CallOfTheWild_Boar_PoisonEffect : public CDOTA_Buff { public: int32_t attack_speed; // 0x1328 int32_t movement_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Beastmaster_InnerBeast : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Beastmaster_InnerBeast_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Beastmaster_InnerBeast : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Beastmaster_PrimalRoar : public CDOTABaseAbility { public: float duration; // 0x588 float slow_duration; // 0x58c int32_t side_damage; // 0x590 int32_t damage_radius; // 0x594 int32_t path_width; // 0x598 float push_duration; // 0x59c int32_t push_distance; // 0x5a0 int32_t damage; // 0x5a4 float movement_speed_duration; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Beastmaster_PrimalRoar_Slow : public CDOTA_Buff { public: int32_t slow_movement_speed_pct; // 0x1328 int32_t slow_attack_speed_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Beastmaster_PrimalRoar_Speed : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Beastmaster_PrimalRoar_Push : public CDOTA_Buff { public: Vector m_vVelocity; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Beastmaster_Mark_Of_The_Beast : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Beastmaster_Mark_Of_The_Beast : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_CallOfTheWild_Hawk_Reveal : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Beastmaster_Hawk_Dive : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Beastmaster_Hawk_Dive : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 float m_flPredictedTotalTime; // 0x132c Vector m_vStartPosition; // 0x1330 float m_flCurrentTimeHoriz; // 0x133c float m_flCurrentTimeVert; // 0x1340 bool m_bHorizontalMotionInterrupted; // 0x1344 bool m_bDamageApplied; // 0x1345 private: [[maybe_unused]] uint8_t __pad1346[0x2]; // 0x1346 public: Vector m_vHorizontalVelocity; // 0x1348 Vector m_vLastKnownTargetPosition; // 0x1354 float m_flInitialVelocityZ; // 0x1360 bool m_bDone; // 0x1364 private: [[maybe_unused]] uint8_t __pad1365[0x3]; // 0x1365 public: int32_t dive_damage; // 0x1368 float dive_root_duration; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Beastmaster_Hawk_Perch : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Beastmaster_Hawk_Perch_Flight : public CDOTA_Buff { public: int32_t perch_flight_height; // 0x1328 int32_t perch_tree_height; // 0x132c int32_t flight_speed; // 0x1330 float m_flZDelta; // 0x1334 Vector m_vStart; // 0x1338 CHandle< CBaseEntity > m_hTarget; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Beastmaster_Hawk_Perch_Perching : public CDOTA_Buff { public: int32_t perching_tree_height; // 0x1328 CHandle< CBaseEntity > m_hTree; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Beastmaster_DrumsOfSlom : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Beastmaster_DrumsOfSlom : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 int32_t radius; // 0x132c int32_t max_stacks; // 0x1330 float base_damage; // 0x1334 int32_t heal_pct; // 0x1338 int32_t creep_heal_pct; // 0x133c int32_t iCurrentAttacksAtMinInterval; // 0x1340 float stack_decay_time; // 0x1344 float max_drum_hit_interval; // 0x1348 float min_drum_hit_interval; // 0x134c GameTime_t m_flLastStackChangeTime; // 0x1350 GameTime_t m_flLastDrumHitTime; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Beastmaster_DrumsOfSlom_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Beastmaster_DrumsOfSlom_Stop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_Unique_Beastmaster_5_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Unique_Beastmaster_5 : public CDOTA_Buff { public: int32_t bonus_ms; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_Unique_Beastmaster_6_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Unique_Beastmaster_6 : public CDOTA_Buff { public: int32_t bonus_hp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Beastmaster_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_QueenOfPain_ScreamOfPain : public CDOTABaseAbility { public: int32_t damage; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_QueenOfPain_ScreamOfPain_Fear : public CDOTA_Buff { public: Vector m_vOriginal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_QueenOfPain_ShadowStrike : public CDOTABaseAbility { public: Vector projectile_speed; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_QueenOfPain_ShadowStrike : public CDOTA_Buff { public: int32_t duration_damage; // 0x1328 int32_t duration_heal; // 0x132c int32_t movement_slow; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CountdownTimer m_SlowInterval; // 0x1338 float m_flSlowStep; // 0x1350 float m_flSlowStepStep; // 0x1354 float attack_buff_duration; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_QueenOfPain_Blink : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_QueenOfPain_Arcana : public CDOTA_Buff { public: CUtlOrderedMap< PlayerID_t, bool, F( size=1 ) > m_vecHitPlayers; // 0x1328 CUtlOrderedMap< PlayerID_t, bool, F( size=1 ) > m_vecKilledPlayers; // 0x1350 GameTime_t m_flLastSonicWaveCast; // 0x1378 bool m_bSpeechComplete; // 0x137c bool m_bMessageComplete; // 0x137d bool m_bIsMeleeAttack; // 0x137e }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_QueenOfPain_SonicWave : public CDOTABaseAbility { public: GameTime_t m_fStartTime; // 0x588 float m_fTotalTime; // 0x58c ParticleIndex_t m_nFXIndex; // 0x590 int32_t starting_aoe; // 0x594 int32_t final_aoe; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_QueenOfPain_SonicWave_Knockback : public CDOTA_Modifier_Knockback { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_QueenOfPain_SonicWave_Damage : public CDOTA_Buff { public: float m_flDamagePerTick; // 0x1328 int32_t m_nCurrentTick; // 0x132c int32_t m_nTotalTicks; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_QueenOfPain_SonicWave_Effect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_QueenOfPain_SonicWave_Delay : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_QueenOfPain_Arcana_Kill_Effect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Venomancer_PoisonNova : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Venomancer_PlagueWard : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Venomancer_VenomousGale : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 float duration; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Venomancer_VenomousGale : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 int32_t tick_damage; // 0x132c float tick_interval; // 0x1330 float duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Venomancer_PoisonSting : public CDOTABaseAbility { public: int32_t radius; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Venomancer_PoisonSting_Applier : public CDOTA_Buff { public: float duration; // 0x1328 int32_t damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable // Is Abstract class CDOTA_Modifier_Venomancer_PoisonStingBase : public CDOTA_Buff { public: int32_t m_iDamage; // 0x1328 int32_t movement_speed; // 0x132c int32_t m_nTicksRemaining; // 0x1330 float m_flAttackDamage; // 0x1334 int32_t hp_regen_reduction; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Venomancer_PoisonSting : public CDOTA_Modifier_Venomancer_PoisonStingBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Venomancer_PoisonStingWard : public CDOTA_Buff { public: int32_t m_iDamage; // 0x1328 int32_t movement_speed; // 0x132c int32_t hp_regen_reduction; // 0x1330 int32_t m_nTicksRemaining; // 0x1334 float m_flAttackDamage; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Plague_Wards_Bonus : public CDOTA_Buff { public: int32_t ward_hp; // 0x1328 int32_t ward_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Plague_Wards_Bonus_Range : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_PoisonNova_Intrinsic : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_PoisonNova_Thinker : public CDOTA_Buff { public: float m_fCurRadius; // 0x1328 GameTime_t m_fLastThink; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_entitiesHit; // 0x1330 int32_t speed; // 0x1348 int32_t radius; // 0x134c int32_t start_radius; // 0x1350 float duration; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Venomancer_PoisonNova : public CDOTA_Buff { public: float damage; // 0x1328 float magic_resist; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Holdout_ScourgeWard : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Venomancer_NoxiousPlague : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Venomancer_NoxiousPlaguePrimary : public CDOTA_Buff { public: float health_damage; // 0x1328 float debuff_radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Venomancer_NoxiousPlague_Slow : public CDOTA_Buff { public: float attack_slow; // 0x1328 float movement_slow_max; // 0x132c float debuff_radius; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Venomancer_NoxiousPlagueSecondary : public CDOTA_Buff { public: float health_damage; // 0x1328 float attack_slow; // 0x132c float movement_slow_max; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Venomancer_Latent_Poison : public CDOTABaseAbility { public: Vector projectile_speed; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Venomancer_Latent_Poison : public CDOTA_Buff { public: int32_t duration_damage; // 0x1328 int32_t movement_slow; // 0x132c int32_t explosion_damage; // 0x1330 float explosion_stun_duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_FacelessVoid_Backtrack : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FacelessVoid_Backtrack : public CDOTA_Buff { public: int32_t dodge_chance_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_FacelessVoid_TimeLock : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1388 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeLock : public CDOTA_Buff { public: float duration; // 0x1328 float duration_creep; // 0x132c float delay; // 0x1330 int32_t chance_pct; // 0x1334 int32_t bonus_damage; // 0x1338 GameTime_t last_attack_time; // 0x133c CUtlVector< int16 > m_ProcAttackRecords; // 0x1340 GameTime_t apply_activity_modifier_until; // 0x1358 GameTime_t disable_activity_modifier_until; // 0x135c CUtlOrderedMap< CHandle< CDOTA_BaseNPC >, int32, F( size=1 ) > m_mapTargets; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeLock_Freeze : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FacelessVoid_Timelock_TimeWalk_Proc_Marker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FacelessVoid_Timelock_Basic_Proc_Marker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_FacelessVoid_TimeDilation : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeDilation_Slowmo : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeDilation_Distortion : public CDOTA_Buff { public: float slow_distance_min; // 0x1328 float slow_distance_max; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1478 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeDilation_Slow : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t m_nAffectedAbilities; // 0x132c GameTime_t m_flLastDamageTime; // 0x1330 int32_t slow; // 0x1334 int32_t cooldown_percentage; // 0x1338 int32_t damage_per_stack; // 0x133c int32_t base_damage; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeWalk_Tracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeWalk_ShardBuff : public CDOTA_Buff { public: Vector m_vStartLocation; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_FacelessVoid_TimeWalk : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x598 int32_t speed; // 0x59c int32_t range; // 0x5a0 int32_t radius; // 0x5a4 int32_t m_nProjectileID; // 0x5a8 Vector m_vProjectileLocation; // 0x5ac Vector m_vStartLocation; // 0x5b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_FacelessVoid_TimeWalk_Reverse : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t speed; // 0x598 int32_t m_nProjectileID; // 0x59c Vector m_vProjectileLocation; // 0x5a0 Vector m_vStartLocation; // 0x5ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeLock_ForceProc : public CDOTA_Buff { public: float duration; // 0x1328 float duration_creep; // 0x132c int32_t bonus_damage; // 0x1330 float delay; // 0x1334 CHandle< CDOTA_BaseNPC > m_hTarget; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeWalk_Slow : public CDOTA_Buff { public: int32_t movement_speed_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FacelessVoid_TimeWalk : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_FacelessVoid_Chronosphere : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FacelessVoid_Chronosphere : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FacelessVoid_ArcanaDamageRouter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13e0 // Has VTable class CDOTA_Modifier_FacelessVoid_Chronosphere_Freeze : public CDOTA_Buff { public: CUtlVectorFixedGrowable< CHandle< CDOTABaseAbility > > m_vecAbilities; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FacelessVoid_Chronosphere_SelfBuff : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FacelessVoid_Chronosphere_Speed : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_FacelessVoid_Arcana : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FacelessVoid_Arcana_Kill_Effect : public CDOTA_Buff { public: ParticleIndex_t m_nCasterFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_DeathProphet_CarrionSwarm : public CDOTABaseAbility { public: int32_t start_radius; // 0x588 int32_t end_radius; // 0x58c GameTime_t m_fStartTime; // 0x590 float m_fTotalTime; // 0x594 int32_t m_nProjectileHandle; // 0x598 ParticleIndex_t m_nFXIndex; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DeathProphet_CryptSwarm_Slow : public CDOTA_Buff { public: int32_t slow_percent; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_DeathProphet_Silence : public CDOTABaseAbility { public: Vector m_vPos; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DeathProphet_Silence : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DeathProphet_Silence_Debuff : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DeathProphet_Witchcraft : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DeathProphet_Witchcraft : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DeathProphet_SpiritSiphon_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_DeathProphet_SpiritSiphon : public CDOTABaseAbility { public: Vector m_vStartPos; // 0x588 int32_t m_iArrowProjectile; // 0x594 int32_t m_nFXIndex; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_DeathProphet_SpiritSiphon : public CDOTA_Buff { public: float flSmoothness; // 0x1328 float damage; // 0x132c float damage_pct; // 0x1330 int32_t drain_range; // 0x1334 float haunt_duration; // 0x1338 int32_t siphon_buffer; // 0x133c int32_t movement_steal; // 0x1340 CHandle< CBaseEntity > m_hTarget; // 0x1344 ParticleIndex_t m_iLinkIndex; // 0x1348 int32_t m_nSelfBuffSerialNumber; // 0x134c int32_t m_nTargetDebuffSerialNumber; // 0x1350 bool m_bAppliedFear; // 0x1354 private: [[maybe_unused]] uint8_t __pad1355[0x3]; // 0x1355 public: float shard_fear_duration; // 0x1358 float shard_consecutive_siphon_duration; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DeathProphet_SpiritSiphon_Fear : public CDOTA_Buff { public: Vector m_vOriginal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DeathProphet_SpiritSiphon_Slow : public CDOTA_Buff { public: int32_t movement_steal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DeathProphet_SpiritSiphon_Buff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DeathProphet_SpiritSiphon_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x788 // Has VTable class CDOTA_DeathProphet_Exorcism_Spirit : public CBaseAnimatingActivity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1388 // Has VTable class CDOTA_Modifier_DeathProphet_Exorcism : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t spirit_speed; // 0x132c int32_t max_distance; // 0x1330 int32_t give_up_distance; // 0x1334 int32_t min_damage; // 0x1338 int32_t max_damage; // 0x133c int32_t heal_percent; // 0x1340 int32_t spirit_duration; // 0x1344 float ghost_spawn_rate; // 0x1348 int32_t movement_bonus; // 0x134c int32_t m_iSpirits; // 0x1350 GameTime_t m_fStartTime; // 0x1354 GameTime_t m_fLastThinkTime; // 0x1358 GameTime_t m_fSpawnTime; // 0x135c bool m_bFirstSpawn; // 0x1360 bool m_bCommentedOnExpired; // 0x1361 bool m_bForceExpired; // 0x1362 private: [[maybe_unused]] uint8_t __pad1363[0x5]; // 0x1363 public: CUtlVector< sSpiritInfo* > m_vecSpirits; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DeathProphet_Slow : public CDOTA_Buff { public: int32_t speed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_DeathProphet_Scepter : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t spirit_speed; // 0x132c int32_t max_distance; // 0x1330 int32_t give_up_distance; // 0x1334 int32_t min_damage; // 0x1338 int32_t max_damage; // 0x133c int32_t heal_percent; // 0x1340 int32_t spirit_duration; // 0x1344 GameTime_t m_fStartTime; // 0x1348 GameTime_t m_fLastThinkTime; // 0x134c bool m_bExpired; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x7]; // 0x1351 public: sSpiritInfo* m_SpiritInfo; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Death_Prophet_Slow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Death_Prophet_Attack_Scepter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Pugna_NetherBlast : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pugna_NetherBlast_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Pugna_Decrepify : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Pugna_Decrepify : public CDOTA_Buff { public: int32_t bonus_spell_damage_pct; // 0x1328 int32_t bonus_heal_amp_pct_allies; // 0x132c int32_t bonus_movement_speed; // 0x1330 int32_t bonus_movement_speed_allies; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Pugna_NetherWard : public CDOTABaseAbility { public: CUtlVector< sAbilityHistory > vecAbilitiesUsed; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Pugna_NetherWard : public CDOTA_Buff { public: int32_t radius; // 0x1328 float mana_multiplier; // 0x132c float mana_drained_per_attack; // 0x1330 int32_t attacks_to_destroy; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pugna_NetherWard_Aura : public CDOTA_Buff { public: float mana_regen; // 0x1328 float spell_damage_reduction; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "EHANDLE m_hTarget" class CDOTA_Ability_Pugna_LifeDrain : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hTarget; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Pugna_LifeDrain : public CDOTA_Buff { public: int32_t health_drain; // 0x1328 int32_t ally_healing; // 0x132c float tick_rate; // 0x1330 bool m_bDoRangeCheck; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: ParticleIndex_t m_nFXIndex; // 0x1338 GameTime_t m_flElapsedTime; // 0x133c bool m_bPrimary; // 0x1340 bool m_bShard; // 0x1341 bool m_bFromWard; // 0x1342 private: [[maybe_unused]] uint8_t __pad1343[0x1]; // 0x1343 public: CHandle< CBaseEntity > m_hWard; // 0x1344 float spell_amp_drain_duration; // 0x1348 int32_t max_spell_amp_drain_pct; // 0x134c int32_t spell_amp_drain_rate; // 0x1350 int32_t spell_amp_drain_rate_ward; // 0x1354 int32_t spell_amp_drain_max; // 0x1358 int32_t health_to_mana_rate; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pugna_LifeDrain_SpellAmp : public CDOTA_Buff { public: bool m_bIsFriendly; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Phantom_Assassin_GroundDagger : public CDOTA_Buff { public: bool m_bLanded; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PhantomAssassin_Stifling_Dagger : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomAssassin_StiflingDagger_Caster : public CDOTA_Buff { public: int32_t base_damage; // 0x1328 int32_t attack_factor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomAssassin_StiflingDagger : public CDOTA_Buff { public: int32_t move_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PhantomAssassin_Fan_Of_Knives : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_PhantomAssassin_Fan_Of_Knives_Thinker : public CDOTA_Buff { public: float m_fCurRadius; // 0x1328 GameTime_t m_fLastThink; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_entitiesHit; // 0x1330 CountdownTimer m_ViewerTimer; // 0x1348 int32_t projectile_speed; // 0x1360 int32_t radius; // 0x1364 float duration; // 0x1368 float pct_health_damage_initial; // 0x136c float max_damage_initial; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_PhantomAssassin_Fan_Of_Knives : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PhantomAssassin_PhantomStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_PhantomAssassin_PhantomStrike : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 int32_t lifesteal_pct; // 0x132c int32_t creep_lifesteal_penalty; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PhantomAssassin_Blur : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomAssassin_Blur : public CDOTA_Buff { public: int32_t bonus_evasion; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_PhantomAssassin_BlurActive : public CDOTA_Modifier_Invisible { public: int32_t radius; // 0x1338 float fade_duration; // 0x133c float scepter_fade_duration; // 0x1340 bool m_bDestroyNext; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PhantomAssassin_CoupdeGrace : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_PhantomAssassin_CoupdeGrace : public CDOTA_Buff { public: int32_t crit_bonus; // 0x1328 int32_t crit_chance; // 0x132c int32_t dagger_crit_chance; // 0x1330 bool crit_active; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: float duration; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_PhantomAssassin_MarkOfDeath : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_PhantomAssassin_Gravestone_Thinker : public CDOTA_Buff { public: int32_t m_nEpitaph; // 0x1328 PlayerID_t m_nVictimPlayerID; // 0x132c int32_t m_nVictimHeroID; // 0x1330 int32_t m_nCritDmg; // 0x1334 int32_t m_nContractComplete; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PhantomAssassin_Gravestone : public CDOTA_Buff { public: int32_t m_nFXIndex; // 0x1328 bool m_bContractGravestoneComplete; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_PhantomAssassin_ScreenSplatter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Phantom_Assassin_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_TemplarAssassin_Refraction : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_TemplarAssassin_RefractionDamage : public CDOTA_Buff { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 int32_t bonus_damage; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_TemplarAssassin_RefractionAbsorb : public CDOTA_Buff { public: int32_t damage_threshold; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_TemplarAssassin_Meld : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_TemplarAssassin_Meld_Animation : public CDOTA_Buff { public: bool launched_attack; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_TemplarAssassin_Meld : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 bool launched_attack; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: CHandle< CBaseEntity > m_hTarget; // 0x1330 int32_t m_nAttackRecord; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_TemplarAssassin_MeldArmor : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_TemplarAssassin_PsiBlades : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_TemplarAssassin_PsiBlades : public CDOTA_Buff { public: int32_t bonus_attack_range; // 0x1328 float attack_spill_range; // 0x132c int32_t attack_spill_width; // 0x1330 int32_t attack_spill_pct; // 0x1334 int32_t attack_spill_penalty; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_TemplarAssassin_PsiBlades_Slow : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TemplarAssassin_PsionicTrap_Counter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_TemplarAssassin_PsionicTrap : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_TemplarAssassin_Trap : public CDOTA_Modifier_Invisible { public: int32_t bonus_vision; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_TemplarAssassin_Trap : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_TemplarAssassin_Trap_Teleport : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTrap; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_TemplarAssassin_Trap_Slow : public CDOTA_Buff { public: int32_t movement_speed_min; // 0x1328 int32_t movement_speed_max; // 0x132c int32_t extra_damage; // 0x1330 float trap_max_charge_duration; // 0x1334 float min_silence_duration; // 0x1338 float max_silence_duration; // 0x133c float stage; // 0x1340 float flDamagePerTick; // 0x1344 bool bExtraDamage; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_TemplarAssassin_SelfTrap : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_TemplarAssassin_Refraction_Holdout : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_TemplarAssassin_Refraction_Holdout : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t damage_absorb; // 0x132c float m_flDamageAbsorbed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Viper_PoisonAttack : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Viper_PoisonAttack : public CDOTA_Buff { public: float duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Viper_PoisonAttack_Slow : public CDOTA_Buff { public: float damage; // 0x1328 int32_t shard_armor_reduction; // 0x132c int32_t shard_building_dmg_pct; // 0x1330 float movement_speed; // 0x1334 int32_t magic_resistance; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Viper_Nethertoxin : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Viper_Nethertoxin_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Viper_Nethertoxin : public CDOTA_Buff { public: int32_t min_damage; // 0x1328 int32_t max_damage; // 0x132c float max_duration; // 0x1330 int32_t attack_slow; // 0x1334 float m_flDamageInterval; // 0x1338 float m_flTimeIncrement; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Viper_NethertoxinMute : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Viper_CorrosiveSkin : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Viper_CorrosiveSkin : public CDOTA_Buff { public: int32_t bonus_magic_resistance; // 0x1328 int32_t max_range; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Viper_BecomeUniversal : public CDOTA_Buff { public: int32_t bonus_magic_resistance; // 0x1328 int32_t is_universal; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Viper_CorrosiveSkin_Slow : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 int32_t damage; // 0x132c int32_t effect_multiplier_distance; // 0x1330 int32_t effect_multiplier; // 0x1334 bool m_bEffectMultiplied; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Viper_ViperStrike : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Viper_ViperStrike_Slow : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Viper_Nose_Dive : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Viper_Nose_Dive : public CDOTA_Buff { public: Vector m_vTargetPos; // 0x1328 Vector m_vStart; // 0x1334 float m_flZDelta; // 0x1340 int32_t radius; // 0x1344 int32_t corrosive_radius; // 0x1348 float effect_duration; // 0x134c int32_t dive_speed; // 0x1350 float start_height; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Viper_Nose_Dive_Effect : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Luna_LucentBeam : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Luna_LucentBeam_Damage_Buff_Counter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Luna_LucentBeam_Damage_Buff : public CDOTA_Buff { public: int32_t damage_buff_per_beam; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Luna_MoonGlaive : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_vecMarkedUnits; // 0x588 int32_t m_iAttackIndex; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlVector< sGlaiveInfo > m_GlaiveInfo; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Luna_MoonGlaive : public CDOTA_Buff { public: int32_t range; // 0x1328 int32_t bounces; // 0x132c int32_t damage_reduction_percent; // 0x1330 ParticleIndex_t m_nMoonGlaiveFXIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Luna_MoonGlaive_Shield : public CDOTA_Buff { public: int32_t rotating_glaives; // 0x1328 float rotating_glaives_hit_radius; // 0x132c float rotating_glaives_speed; // 0x1330 float rotating_glaives_collision_damage; // 0x1334 float rotating_glaives_movement_radius; // 0x1338 float rotating_glaives_damage_reduction; // 0x133c float m_flCurRotation; // 0x1340 float m_flCurRadius; // 0x1344 float m_flSecondsPerRotation; // 0x1348 float m_flMaxRadius; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Luna_LunarBlessing : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Luna_LunarBlessing_Smoke : public CDOTA_Modifier_Invisible { public: int32_t bonus_speed_day; // 0x1338 int32_t bonus_speed_night; // 0x133c int32_t break_distance_day; // 0x1340 int32_t break_distance_night; // 0x1344 int32_t visibility_radius; // 0x1348 int32_t bonus_movement_speed; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Luna_LunarBlessing : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t bonus_night_vision; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Luna_LunarBlessingAura : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t bonus_damage_self; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Luna_LunarBlessing_Active : public CDOTA_Buff { public: int32_t attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Luna_Lunar_Grace : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Luna_Lunar_Grace : public CDOTA_Buff { public: int32_t attack_speed; // 0x1328 float night_multiplier; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Luna_Eclipse : public CDOTABaseAbility { public: bool m_bIsScepterCast; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Luna_Eclipse : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t radius; // 0x132c int32_t beams; // 0x1330 int32_t hit_count; // 0x1334 int32_t m_iBeamDamage; // 0x1338 float beam_interval; // 0x133c float stun_duration; // 0x1340 Vector vPosition; // 0x1344 bool bAreaTarget; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: int32_t m_iTickCount; // 0x1354 ParticleIndex_t m_nMoonlightFXIndex; // 0x1358 private: [[maybe_unused]] uint8_t __pad135c[0x4]; // 0x135c public: CUtlVector< CHandle< CBaseEntity > > m_HitTargets; // 0x1360 float m_flBeamStun; // 0x1378 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_DragonKnight_BreatheFire : public CDOTABaseAbility { public: int32_t start_radius; // 0x588 int32_t end_radius; // 0x58c float damage; // 0x590 Vector m_vStartPos; // 0x594 GameTime_t m_fStartTime; // 0x5a0 float m_fTotalTime; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_BreatheFire_Reduction : public CDOTA_Buff { public: int32_t reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DragonKnight_DragonTail : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DragonKnight_DragonBlood : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_DragonBlood_Aura : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_DragonBlood : public CDOTA_Buff { public: int32_t bonus_health_regen; // 0x1328 int32_t bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DragonKnight_ElderDragonForm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_DragonKnight_DragonForm : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 int32_t bonus_attack_damage; // 0x132c int32_t bonus_attack_range; // 0x1330 int32_t attack_projectile_speed_bonus; // 0x1334 int32_t magic_resistance; // 0x1338 int32_t model_scale; // 0x133c int32_t iLevel; // 0x1340 int32_t m_iOriginalAttackCapabilities; // 0x1344 CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1348 int32_t bonus_slow_resistance; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_CorrosiveBreath : public CDOTA_Buff { public: float corrosive_breath_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_CorrosiveBreathDoT : public CDOTA_Buff { public: int32_t corrosive_breath_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DragonKnight_SplashAttack : public CDOTA_Buff { public: int32_t splash_radius; // 0x1328 int32_t splash_damage_percent; // 0x132c float corrosive_breath_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_FrostBreath : public CDOTA_Buff { public: float frost_duration; // 0x1328 float frost_aoe; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_FrostBreath_Slow : public CDOTA_Buff { public: int32_t frost_bonus_movement_speed; // 0x1328 int32_t frost_bonus_attack_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DragonKnight_BlackDragon_Tooltip : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DragonKnight_Fireball : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_Fireball_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 float linger_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DragonKnight_Fireball_Burn : public CDOTA_Buff { public: float burn_interval; // 0x1328 int32_t damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dazzle_Good_Juju : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Dazzle_Good_Juju : public CDOTA_Buff { public: float cooldown_reduction; // 0x1328 float item_cooldown_reduction; // 0x132c float duration; // 0x1330 int32_t radius; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Dazzle_Bad_Juju_Manacost : public CDOTA_Buff { public: float mana_cost_increase_duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< GameTime_t > m_vecExpirationTimes; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dazzle_Bad_Juju : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dazzle_Bad_Juju_Armor_Counter : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 float armor_reduction; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dazzle_Bad_Juju_Armor : public CDOTA_Buff { public: float armor_reduction; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dazzle_Rain_Of_Vermin : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Dazzle_Rain_Of_Vermin : public CDOTA_Buff { public: int32_t radius; // 0x1328 float interval; // 0x132c float hex_chance; // 0x1330 float hex_duration; // 0x1334 int32_t damage; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dazzle_Poison_Touch : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Dazzle_Poison_Touch : public CDOTA_Buff { public: int32_t slow; // 0x1328 float bonus_slow; // 0x132c int32_t bonus_damage; // 0x1330 float flAccummulatedBonusSlow; // 0x1334 int32_t iAccummulatedBonusDamage; // 0x1338 int32_t attack_range_bonus; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dazzle_Poison_Touch_Self : public CDOTA_Buff { public: int32_t attack_range_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dazzle_Shallow_Grave : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Dazzle_Shallow_Grave : public CDOTA_Buff { public: bool m_bHasPostedEvent; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: ParticleIndex_t m_nFXIndex; // 0x132c float fx_halo_height; // 0x1330 int32_t heal_amplify; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Dazzle_ShadowWave : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x588 int32_t bounce_radius; // 0x5a0 int32_t damage_radius; // 0x5a4 int32_t damage; // 0x5a8 int32_t max_targets; // 0x5ac float scepter_heal_pct; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dazzle_Weave : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dazzle_Weave_Armor : public CDOTA_Buff { public: float armor_per_second; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Leshrac_Split_Earth : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Leshrac_Split_Earth_Thinker : public CDOTA_Buff { public: int32_t m_iCount; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Leshrac_Diabolic_Edict : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Leshrac_Diabolic_Edict : public CDOTA_Buff { public: int32_t num_explosions; // 0x1328 int32_t radius; // 0x132c float m_fExplosions; // 0x1330 float tower_bonus; // 0x1334 bool m_bTalentActive; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Leshrac_Lightning_Storm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Leshrac_Lightning_Storm_Scepter_Thinker : public CDOTA_Buff { public: float pulse_nova_lightning_interval; // 0x1328 int32_t radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Leshrac_Lightning_Storm : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t radius; // 0x132c int32_t jump_count; // 0x1330 float slow_duration; // 0x1334 float jump_delay; // 0x1338 CHandle< CBaseEntity > hInitialTarget; // 0x133c float m_flDamage; // 0x1340 int32_t m_iCurJumpCount; // 0x1344 Vector m_vCurTargetLoc; // 0x1348 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1358 bool m_bGrantedGem; // 0x1370 bool m_bBounceTwice; // 0x1371 private: [[maybe_unused]] uint8_t __pad1372[0x2]; // 0x1372 public: CHandle< CBaseEntity > m_eLastTarget; // 0x1374 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Leshrac_Lightning_Storm_Slow : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 int32_t attackspeed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Leshrac_Greater_Lightning_Storm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Leshrac_Decrepify_Aura : public CDOTA_Buff { public: int32_t magic_amp; // 0x1328 int32_t slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Leshrac_Decrepify : public CDOTA_Buff { public: int32_t magic_amp; // 0x1328 int32_t slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Leshrac_Greater_Lightning_Storm : public CDOTA_Buff { public: int32_t radius; // 0x1328 float interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Leshrac_Pulse_Nova : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Leshrac_Pulse_Nova : public CDOTA_Buff { public: bool m_bFirst; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0xb]; // 0x1329 public: int32_t damage_resistance; // 0x1334 int32_t bonus_movespeed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Leshrac_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Leshrac_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Leshrac_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Leshrac_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Leshrac_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Leshrac_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rattletrap_Overclocking : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Rattletrap_Overclocking : public CDOTA_Buff { public: ParticleIndex_t m_nOverclockFX; // 0x1328 int32_t bonus_movement_speed; // 0x132c int32_t bonus_attack_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rattletrap_Overheated : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rattletrap_BatteryAssault : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rattletrap_BatteryAssault : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rattletrap_PowerCogs : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Barrier : public CDOTA_Buff { public: int32_t magic_barrier; // 0x1328 int32_t m_nAbsorbRemaining; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Thinker : public CDOTA_Buff { public: int32_t cogs_radius; // 0x1328 int32_t extra_pull_buffer; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Marker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Thinker_Leash : public CDOTA_Buff { public: int32_t cogs_radius; // 0x1328 int32_t extra_pull_buffer; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Leash : public CDOTA_Buff { public: int32_t leash; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Thinker_Talent : public CDOTA_Buff { public: int32_t cogs_radius; // 0x1328 int32_t extra_pull_buffer; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Immune : public CDOTA_Modifier_DebuffImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Thinker_Self_Bonuses : public CDOTA_Buff { public: int32_t cogs_radius; // 0x1328 int32_t extra_pull_buffer; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rattletrap_Cog_Self_Bonuses : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Rattletrap_Cog : public CDOTA_Buff { public: bool m_bEnabled; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t trigger_distance; // 0x132c int32_t push_length; // 0x1330 float push_duration; // 0x1334 int32_t cogs_radius; // 0x1338 int32_t attacks_to_destroy; // 0x133c int32_t m_iCogIndex; // 0x1340 ParticleIndex_t m_nFXIndex; // 0x1344 Vector vCenter; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Rattletrap_CogPush : public CDOTA_Buff { public: GameTime_t m_flStartTime; // 0x1328 Vector m_vDirection; // 0x132c float m_flEndTime; // 0x1338 float m_flCurTime; // 0x133c int32_t push_length; // 0x1340 float push_duration; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Rattletrap_RocketFlare : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_vecEnemyHeroesInFog; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rattletrap_RocketFlare_Slow : public CDOTA_Buff { public: float slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Clockwerk_RocketFlare_Thinker : public CDOTA_Buff { public: float radius; // 0x1328 float duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Rattletrap_RocketFlare : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t projectile_vision_radius; // 0x1330 float projectile_vision_duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Rattletrap_RocketFlare_Overclock : public CDOTA_Buff { public: float rocket_flare_interval; // 0x1328 int32_t rocket_flare_offset_pct; // 0x132c int32_t rocket_flare_rockets; // 0x1330 int32_t m_nRocketsFired; // 0x1334 int32_t radius; // 0x1338 Vector m_vOriginalTarget; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rattletrap_JetPack : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a8 // Has VTable class CDOTA_Modifier_Rattletrap_JetPack : public CDOTA_Buff { public: int32_t m_nMovementSpeed; // 0x1328 int32_t bonus_speed; // 0x132c float turn_rate; // 0x1330 GameTime_t m_flStartTime; // 0x1334 float tick_interval; // 0x1338 float m_flFacingTarget; // 0x133c ParticleIndex_t m_nFXIndex; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< float32 > m_flTurnHistory; // 0x1348 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesHitLastRicochet; // 0x1360 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesCredited; // 0x1378 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesHitCurrentRicochet; // 0x1390 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Rattletrap_Hookshot : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 Vector m_vProjectileVelocity; // 0x58c bool m_bRetract; // 0x598 private: [[maybe_unused]] uint8_t __pad0599[0xb]; // 0x599 public: CHandle< CBaseEntity > m_hSourceCaster; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Rattletrap_Hookshot : public CDOTA_Buff { public: CUtlVector< CHandle< CBaseEntity > > m_hDamaged; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x1340 Vector m_vStartPosition; // 0x1344 private: [[maybe_unused]] uint8_t __pad1350[0x8]; // 0x1350 public: int32_t speed; // 0x1358 float stun_radius; // 0x135c float damage; // 0x1360 float duration; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clockwerk : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clockwerk_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Furion_Greater_Sprout : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Furion_Sprout : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 int32_t m_iShardCount; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Furion_Sprout_Damage_Aura : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Furion_Sprout_Damage : public CDOTA_Buff { public: int32_t sprout_damage_per_second; // 0x1328 float sprout_damage_inteval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Furion_Sprout_Blind_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Furion_Sprout_Blind : public CDOTA_Buff { public: int32_t blind_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Furion_Sprout_Tether_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Furion_Sprout_Tether : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Furion_Sprout_Marker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Furion_Sprout_Entangle : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Furion_Teleportation : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndexStart; // 0x588 ParticleIndex_t m_nFXIndexEnd; // 0x58c ParticleIndex_t m_nFXIndexEndTeam; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Furion_Arboreal_Might_Attack_Damage : public CDOTA_Buff { public: float damage_per_stack; // 0x1328 int32_t iMaxStacks; // 0x132c ParticleIndex_t m_nFXIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Furion_Arboreal_Might_Armor : public CDOTA_Buff { public: float armor_per_stack; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Furion_ForceOfNature : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Furion_WrathOfNature : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Furion_WrathOfNature_Thinker : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t max_targets; // 0x132c int32_t damage_percent_add; // 0x1330 float jump_delay; // 0x1334 int32_t m_iFixedDamage; // 0x1338 GameTime_t m_flLastTickTime; // 0x133c float m_flTimeAccumulator; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< CHandle< CBaseEntity > > m_hHitTargets; // 0x1348 int32_t m_nBaseDamage; // 0x1360 int32_t m_nMaxTargets; // 0x1364 float m_flJumpDelay; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Furion_WrathOfNature_Buff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Furion_WrathOfNature_BuffCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Furion_WrathOfNature_Spawn : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Furion_CurseOfTheForest : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Furion_CurseOfTheForest : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t damage_per_tree; // 0x132c int32_t slow_per_tree; // 0x1330 int32_t m_nSlow; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Treant_Bonus : public CDOTA_Buff { public: int32_t treant_hp_bonus; // 0x1328 int32_t treant_damage_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Treant_Large_Bonus : public CDOTA_Buff { public: int32_t treant_large_hp_bonus; // 0x1328 int32_t treant_large_damage_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Furion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Furion_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Furion_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Furion_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Furion_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Feast : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Life_Stealer_Feast : public CDOTA_Buff { public: float hp_leech_percent; // 0x1328 float hp_damage_percent; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Ghoul_Frenzy : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Life_Stealer_Ghoul_Frenzy : public CDOTA_Buff { public: int32_t attack_speed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Life_Stealer_Ghoul_Frenzy_Slow : public CDOTA_Buff { public: int32_t miss_pct; // 0x1328 int32_t movement_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Open_Wounds : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Life_Stealer_Open_Wounds : public CDOTA_Buff { public: int32_t slow_steps[8]; // 0x1328 int32_t heal_percent; // 0x1348 int32_t m_nDamageTracker; // 0x134c int32_t damage_threshold; // 0x1350 int32_t spread_radius; // 0x1354 int32_t max_health_as_damage_pct; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Empty1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Empty2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Empty3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Infest : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Life_Stealer_Infest : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t m_nFXIndex; // 0x132c float self_regen; // 0x1330 int32_t m_nStartingHealth; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Life_Stealer_Infest_Effect : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 int32_t bonus_health; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Life_Stealer_Infest_Enemy_Hero : public CDOTA_Buff { public: float attack_rate_enemy; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Consume : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Control : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Life_Stealer_Infest_Creep : public CDOTA_Buff { public: bool m_bChangedTeams; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Life_Stealer_Assimilate : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hLastAssimilation; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Life_Stealer_Assimilate : public CDOTA_Buff { public: float order_lock_duration; // 0x1328 GameTime_t m_fOrderLockDone; // 0x132c int32_t m_nFXIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Life_Stealer_Assimilate_Effect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_AssimilateEject : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Life_Stealer_Rage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Life_Stealer_Rage : public CDOTA_Buff { public: int32_t movement_speed_bonus; // 0x1328 int32_t bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DarkSeer_Normal_Punch : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x14a0 // Has VTable class CDOTA_Modifier_DarkSeer_Normal_Punch : public CDOTA_Buff { public: Vector m_PositionIndex[30]; // 0x1328 ParticleIndex_t m_nNormalPunchBuffIndex; // 0x1490 float m_flDistanceTraveled; // 0x1494 bool m_bIsValidTarget; // 0x1498 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_DarkSeer_Normal_Punch_Illusion_Thinker : public CDOTA_Buff { public: Vector m_vecIllusionSpawnPosition; // 0x1328 int32_t speed; // 0x1334 CHandle< CBaseEntity > m_hTarget; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_DarkSeer_Vacuum : public CDOTABaseAbility { public: Vector m_vPullLocation; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DarkSeer_Vacuum : public CDOTA_Buff { public: float pull_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DarkSeer_IonShell : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_IonShell : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t damage_per_second; // 0x132c float tick_interval; // 0x1330 int32_t bonus_health; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_IonShell_Slow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_DarkSeer_Surge : public CDOTABaseAbility { public: bool m_bIsAltCastState; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_DarkSeer_Surge : public CDOTA_Buff { public: int32_t speed_boost; // 0x1328 int32_t trail_radius; // 0x132c float trail_duration; // 0x1330 Vector m_vLastTrailThinkerLocation; // 0x1334 bool m_bTrailStarted; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DarkSeer_Surge_Trail_Thinker : public CDOTA_Buff { public: int32_t trail_radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DarkSeer_Surge_Trail : public CDOTA_Buff { public: int32_t trail_move_slow; // 0x1328 int32_t trail_damage; // 0x132c float trail_damage_interval; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_DarkSeer_WallOfReplica : public CDOTABaseAbility { public: int32_t width; // 0x588 Vector m_vEndpoint; // 0x58c Vector m_vSlashDir; // 0x598 int32_t m_nDashProjectileID; // 0x5a4 Vector m_vDashProjectileLocation; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1398 // Has VTable class CDOTA_Modifier_DarkSeer_WallOfReplica : public CDOTA_Buff { public: Vector m_vWallDirection; // 0x1328 Vector m_vWallRight; // 0x1334 private: [[maybe_unused]] uint8_t __pad1340[0x18]; // 0x1340 public: CUtlMap< int32, GameTime_t > m_PreventReplicateTime; // 0x1358 int32_t width; // 0x1378 int32_t wall_damage; // 0x137c float slow_duration; // 0x1380 int32_t replica_damage_incoming; // 0x1384 int32_t replica_damage_outgoing; // 0x1388 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DarkSeer_WallOfReplica_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DarkSeer_WallOfReplica_Illusion : public CDOTA_Buff { public: int32_t replica_scale; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DarkSeer_Normal_Punch_Illusion : public CDOTA_Buff { public: int32_t replica_scale; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DarkSeer_IonShell_IllusionInvulnerability : public CDOTA_Modifier_Invulnerable { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dark_Seer_13 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Clinkz_SearingArrows : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Clinkz_SearingArrows : public CDOTA_Buff { public: int32_t damage_bonus; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 bool m_bBonusAttack; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Clinkz_DeathPact : public CDOTABaseAbility { public: int32_t m_nDevourFirstSlot; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CUtlVector< CHandle< CBaseEntity > > m_hSkeletonSummons; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Clinkz_DeathPact : public CDOTA_Buff { public: int32_t health_gain; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Clinkz_DeathPact_Permanent_Buff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Clinkz_Burning_Army : public CDOTABaseAbility { public: int32_t range; // 0x588 Vector m_vEndpoint; // 0x58c Vector m_vSlashDir; // 0x598 int32_t m_nDashProjectileID; // 0x5a4 Vector m_vDashProjectileLocation; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Clinkz_Burning_Army_Thinker : public CDOTA_Buff { public: int32_t m_iCount; // 0x1328 int32_t count; // 0x132c int32_t range; // 0x1330 Vector m_vFacePosition; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Clinkz_Burning_Army : public CDOTA_Buff { public: float attack_rate; // 0x1328 int32_t damage_percent; // 0x132c int32_t skeleton_health; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 int32_t skeleton_building_damage_reduction; // 0x1338 int32_t m_nDamageCounter; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Clinkz_WindWalk : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hSkeletonSummons; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Clinkz_WindWalk : public CDOTA_Modifier_Invisible { public: int32_t move_speed_bonus_pct; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Clinkz_Strafe : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Clinkz_Strafe : public CDOTA_Buff { public: int32_t attack_speed_bonus; // 0x1328 int32_t attack_range_bonus; // 0x132c int32_t archer_attack_speed_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Clinkz_BurningBarrage : public CDOTABaseAbility { public: Vector m_vStartPos; // 0x588 int32_t m_iArrowProjectile; // 0x594 int32_t m_nFXIndex; // 0x598 float arrow_speed; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Clinkz_BurningBarrage_DamageReduction : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Clinkz_BurningBarrage : public CDOTA_Buff { public: int32_t m_iArrowCount; // 0x1328 Vector m_vOriginalTarget; // 0x132c int32_t arrow_width; // 0x1338 float arrow_speed; // 0x133c float arrow_range_multiplier; // 0x1340 int32_t wave_count; // 0x1344 int32_t arrow_count_per_wave; // 0x1348 int32_t arrow_angle; // 0x134c int32_t m_iLoopCount; // 0x1350 float m_flInterval; // 0x1354 float m_flCycleDelay; // 0x1358 float m_flTimeWaste; // 0x135c GameTime_t m_flExpectedTime; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Clinkz_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Clinkz_Empty1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Clinkz_Tar_Bomb : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Clinkz_Tar_Bomb_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 float slow_duration; // 0x132c ParticleIndex_t m_nFXIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Clinkz_Tar_Bomb_Slow : public CDOTA_Buff { public: int32_t slow_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Clinkz_Tar_Bomb_SearingArrows : public CDOTA_Buff { public: int32_t damage_bonus; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 bool m_bBonusAttack; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Omniknight_Hammer_Of_Purity : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Omniknight_HammerOfPurity : public CDOTA_Buff { public: GameTime_t m_flNextAttackTime; // 0x1328 float attack_cooldown; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Omniknight_Hammer_Of_Purity_Bomb : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Omniknight_Angelic_Flight : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Omniknight_Angelic_Flight : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 int32_t hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Omniknight_Purification : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Omniknight_Pacify : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Omniknight_Pacify : public CDOTA_Buff { public: int32_t spell_resistance_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Omniknight_Repel : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Omniknight_Repel : public CDOTA_Buff { public: int32_t status_resistance; // 0x1328 float hp_regen; // 0x132c int32_t bonus_str; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Omniknight_Degen_Aura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Omniknight_Degen_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Omniknight_Degen_Aura_Effect : public CDOTA_Buff { public: int32_t speed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Omniknight_Martyr : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Omniknight_Marty : public CDOTA_Buff { public: int32_t base_strength; // 0x1328 int32_t base_hpregen; // 0x132c int32_t strength_bonus; // 0x1330 int32_t nDebuffAmount; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Omniknight_GuardianAngel : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Omniknight_GuardianAngel : public CDOTA_Buff { public: int32_t scepter_status_resist; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Enchantress_Little_Friends : public CDOTABaseAbility { public: float duration; // 0x588 int32_t radius; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Enchantress_Little_Friends_Kill_Credit : public CDOTA_Buff { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Enchantress_Little_Friends_Aura : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t m_nAlliesTaunted; // 0x132c bool m_bRelicTriggered; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: int32_t radius; // 0x1334 int32_t damage_amplification; // 0x1338 int32_t damage_reduction; // 0x133c float root_base_duration; // 0x1340 float root_per_target; // 0x1344 float max_root; // 0x1348 GameTime_t m_flLastSeen; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Enchantress_Little_Friends : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hZombieTarget; // 0x1328 CHandle< CBaseEntity > m_hDesiredTarget; // 0x132c int32_t damage_reduction; // 0x1330 int32_t bonus_attack_speed; // 0x1334 int32_t bonus_move_speed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Enchantress_Bunny_Hop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Enchantress_Bunny_Hop : public CDOTA_Buff { public: float hop_duration; // 0x1328 int32_t hop_height; // 0x132c int32_t hop_distance; // 0x1330 float m_flStartZ; // 0x1334 float m_flCurTime; // 0x1338 float m_flJumpDuration; // 0x133c float m_flJumpHeight; // 0x1340 Vector m_vTargetHorizontalDirection; // 0x1344 CUtlVector< CHandle< CBaseEntity > > hUnitsToHit; // 0x1350 bool m_bLaunched; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Enchantress_Untouchable : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Enchantress_Untouchable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Enchantress_Untouchable_Slow : public CDOTA_Buff { public: int32_t slow_attack_speed; // 0x1328 ParticleIndex_t m_nStatusFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Enchantress_Enchant : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hUnits; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Enchantress_Enchant : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Enchantress_Enchant_Controlled : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 int32_t enchant_health; // 0x132c int32_t enchant_armor; // 0x1330 float enchant_damage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Enchantress_Enchant_Slow : public CDOTA_Buff { public: int32_t slow_movement_speed; // 0x1328 int32_t damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Enchantress_NaturesAttendants : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Enchantress_NaturesAttendants_Shard : public CDOTA_Buff { public: float heal_interval; // 0x1328 float heal; // 0x132c int32_t radius; // 0x1330 int32_t shard_permanent_wisp_count; // 0x1334 bool m_bActive; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: ParticleIndex_t m_nWispFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Enchantress_NaturesAttendants : public CDOTA_Buff { public: float heal_interval; // 0x1328 float heal; // 0x132c int32_t radius; // 0x1330 int32_t wisp_count; // 0x1334 int32_t movespeed; // 0x1338 ParticleIndex_t m_nWispFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Enchantress_Impetus : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Enchantress_Impetus : public CDOTA_Buff { public: float distance_damage_pct; // 0x1328 int32_t distance_cap; // 0x132c float creep_multiplier; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Huskar_Inner_Fire : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Huskar_Inner_Fire_Knockback : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 float knockback_distance; // 0x133c float knockback_duration; // 0x1340 float effective_distance; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Huskar_Inner_Fire_Disarm : public CDOTA_Buff { public: int32_t movement_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Huskar_Inner_Vitality : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Huskar_Inner_Vitality : public CDOTA_Buff { public: int32_t heal; // 0x1328 float attrib_bonus; // 0x132c float hurt_attrib_bonus; // 0x1330 float hurt_percent; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Huskar_Burning_Spear_Self : public CDOTA_Buff { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 float duration; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Huskar_Burning_Spear : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Huskar_Burning_Spear_Counter : public CDOTA_Buff { public: float duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Huskar_Burning_Spear_Debuff : public CDOTA_Buff { public: int32_t burn_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Huskar_Berserkers_Blood : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Huskar_Berserkers_Blood : public CDOTA_Buff { public: int32_t maximum_health_regen; // 0x1328 int32_t maximum_attack_speed; // 0x132c int32_t maximum_magic_resist; // 0x1330 int32_t hp_threshold_max; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Huskar_Life_Break : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: Vector m_vProjectileLocation; // 0x598 CHandle< CBaseEntity > m_hTarget; // 0x5a4 bool m_bInterrupted; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Huskar_Life_Break_Taunt : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hZombieTarget; // 0x1328 bool m_bDidSetAttackTarget; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Huskar_Life_Break_Charge : public CDOTA_Modifier_DebuffImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Huskar_Life_Break : public CDOTA_Modifier_MoveSpeed_Percentage { public: int32_t attack_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NightStalker_Void : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_NightStalker_Void : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 int32_t attackspeed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_NightStalker_Void_ZoneThinker : public CDOTA_Buff { public: int32_t radius_scepter; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NightStalker_Void_Zone : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NightStalker_CripplingFear : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_NightStalker_CripplingFear_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_NightStalker_CripplingFear : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t dps; // 0x1330 float tick_rate; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NightStalker_HunterInTheNight : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_NightStalker_HunterInTheNight : public CDOTA_Buff { public: int32_t bonus_movement_speed_pct_night; // 0x1328 int32_t bonus_attack_speed_night; // 0x132c int32_t bonus_status_resist_night; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 bool m_bIsDay; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NightStalker_Darkness : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_NightStalker_Darkness : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t status_resistance; // 0x132c int32_t hp_regen; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 bool m_bIsDay; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Night_Stalker_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Broodmother_SpawnSpiderlings : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_SpawnSpiderlings : public CDOTA_Buff { public: float spiderling_duration; // 0x1328 int32_t count; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_SpawnSpiderlingsShard : public CDOTA_Buff { public: float shard_spiderling_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_Spider_HP : public CDOTA_Buff { public: int32_t hp_bonus; // 0x1328 int32_t damage_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Broodmother_SpawnSpiderite : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_SpawnSpiderite : public CDOTA_Buff { public: float buff_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_SpawnSpideriteDebuff : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hParentSpider; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Broodmother_PoisonSting : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_PoisonSting : public CDOTA_Buff { public: float duration; // 0x1328 float duration_hero; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_PoisonStingDebuff : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 int32_t movement_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Broodmother_SpinWeb_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Broodmother_SpinWeb : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hWebs; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_SpinWeb_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Broodmother_SpinWebInvisibleApplier : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_SpinWeb_Slowed : public CDOTA_Buff { public: int32_t bonus_movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Broodmother_SpinWeb : public CDOTA_Buff { public: int32_t bonus_movespeed; // 0x1328 int32_t bonus_movespeed_scepter; // 0x132c float bonus_turn_rate; // 0x1330 float flLastDamageTime; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Broodmother_SpinWeb_NoTreeWalking : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Broodmother_SpinWeb_Destroy : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Broodmother_IncapacitatingBite : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_IncapacitatingBite : public CDOTA_Buff { public: float duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_IncapacitatingBiteOrb : public CDOTA_Buff { public: int32_t miss_chance; // 0x1328 int32_t bonus_movespeed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Broodmother_InsatiableHunger : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Broodmother_InsatiableHunger : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t lifesteal_pct; // 0x132c float slow_duration; // 0x1330 float bat_bonus; // 0x1334 float shard_damage_tick_interval; // 0x1338 int32_t damage_tick_count; // 0x133c int32_t shard_damage_per_tick; // 0x1340 int32_t creep_lifesteal_reduction_pct; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Broodmother_Silken_Bola : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Broodmother_Silken_Bola : public CDOTA_Buff { public: int32_t attack_damage; // 0x1328 int32_t movement_speed; // 0x132c int32_t miss_chance; // 0x1330 int32_t shard_miss_chance; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5d0 // Has VTable class CDOTA_Ability_Broodmother_StickySnare : public CDOTABaseAbility { public: Vector m_vEndpoint; // 0x588 float duration; // 0x594 int32_t width; // 0x598 bool m_bStolenSnareCheck; // 0x59c private: [[maybe_unused]] uint8_t __pad059d[0x1b]; // 0x59d public: CUtlVector< CHandle< CBaseEntity > > m_vecSnares; // 0x5b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_Broodmother_StickySnare : public CDOTA_Buff { public: Vector m_vOrigin; // 0x1328 Vector m_vWallDirection; // 0x1334 Vector m_vWallRight; // 0x1340 int32_t width; // 0x134c float root_duration; // 0x1350 float formation_delay; // 0x1354 bool m_bTouching; // 0x1358 private: [[maybe_unused]] uint8_t __pad1359[0x3]; // 0x1359 public: CHandle< CBaseEntity > m_hRight; // 0x135c bool m_bParticle; // 0x1360 private: [[maybe_unused]] uint8_t __pad1361[0x3]; // 0x1361 public: GameTime_t m_flStartingTime; // 0x1364 int32_t m_nFoWID; // 0x1368 int32_t m_nTeamID; // 0x136c CUtlVector< CHandle< CBaseEntity > > m_vecAffectedHeroes; // 0x1370 ParticleIndex_t m_nWarmupFXIndex; // 0x1388 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Broodmother_StickySnare_Root : public CDOTA_Buff { public: float damage_per_second; // 0x1328 bool m_bFirstSecond; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Broodmother_Tough : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_BountyHunter_Track : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 int32_t m_nParentGold; // 0x132c int32_t target_crit_multiplier; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_BountyHunter_ShurikenToss : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 CHandle< CBaseEntity > m_hSourceCaster; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BountyHunter_Jinada : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_BountyHunter_Jinada : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t gold_steal; // 0x132c ParticleIndex_t m_nFXIndexA; // 0x1330 ParticleIndex_t m_nFXIndexB; // 0x1334 CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BountyHunter_WindWalk : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BountyHunter_WindWalk_Ally : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_BountyHunter_WindWalk : public CDOTA_Modifier_Invisible { public: int32_t damage_reduction_pct; // 0x1338 float shard_stun_duration; // 0x133c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BountyHunter_WindWalk_Fade : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BountyHunter_WindWalk_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 int32_t attack_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_BountyHunter_Track : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTrap; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_BountyHunter_Track_Bear_Trap : public CDOTA_Modifier_Invisible { public: bool m_bActivated; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BountyHunter_TrackEffect : public CDOTA_Buff { public: int32_t bonus_move_speed_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_BountyHunter_Lookout : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_BountyHunter_Lookout : public CDOTA_Modifier_Invisible { public: int32_t radius; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Weaver_TheSwarm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Weaver_Swarm : public CDOTA_Buff { public: int32_t m_iMaxDist; // 0x1328 int32_t m_iAttackCount; // 0x132c int32_t destroy_attacks; // 0x1330 Vector m_vDirection; // 0x1334 Vector m_vStartLoc; // 0x1340 CHandle< CBaseEntity > m_hAttachTarget; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Weaver_Swarm_Debuff : public CDOTA_Buff { public: float armor_reduction; // 0x1328 int32_t damage; // 0x132c float m_flCurrentArmorReduction; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Weaver_Shukuchi : public CDOTABaseAbility { public: float duration; // 0x588 int32_t radius; // 0x58c int32_t damage; // 0x590 float fade_time; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Weaver_Shukuchi : public CDOTA_Modifier_Invisible { public: int32_t radius; // 0x1338 int32_t damage; // 0x133c int32_t speed; // 0x1340 float geminate_attack_mark_duration; // 0x1344 CUtlVector< CHandle< CBaseEntity > > m_hEntitiesAffected; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackMark : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackManager : public CDOTA_Buff { public: int32_t m_iAttacksRemaining; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Weaver_GeminateAttack : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Weaver_GeminateAttack : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t m_iAttacksRemaining; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Weaver_GeminateAttack_Bonus : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Weaver_TimeLapse : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t m_nNPCSpawnedID; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1408 // Has VTable class CDOTA_Modifier_Weaver_TimeLapse : public CDOTA_Buff { public: Vector m_PositionIndex[11]; // 0x1328 float m_flLife[11]; // 0x13ac float m_flMana[11]; // 0x13d8 bool m_bHasValidHistory; // 0x1404 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Jakiro_DualBreath : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hHitHeroes; // 0x588 bool m_bGrantedGem; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Jakiro_DualBreath_Thinker : public CDOTA_Buff { public: int32_t start_radius; // 0x1328 int32_t end_radius; // 0x132c GameTime_t m_fStartTime; // 0x1330 float m_fTotalTime; // 0x1334 Vector m_vCastPosition; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Jakiro_DualBreath_Slow : public CDOTA_Buff { public: int32_t slow_movement_speed_pct; // 0x1328 int32_t slow_attack_speed_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Jakiro_DualBreath_Burn : public CDOTA_Buff { public: bool m_bFirst; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t burn_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Jakiro_IcePath : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Jakiro_IcePath_Stun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Jakiro_IcePath_Thinker : public CDOTA_Buff { public: float path_delay; // 0x1328 int32_t path_radius; // 0x132c int32_t m_nDamage; // 0x1330 float m_flRadius; // 0x1334 float stun_duration; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CUtlVector< CHandle< CBaseEntity > > m_hUnitsHit; // 0x1340 Vector m_vPathStart; // 0x1358 Vector m_vPathEnd; // 0x1364 GameTime_t m_fStartTime; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Jakiro_Liquid_Ice : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Jakiro_LiquidIce : public CDOTA_Buff { public: float duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 int32_t radius; // 0x1348 ParticleIndex_t m_nFXIndex; // 0x134c bool m_bForceProc; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Jakiro_LiquidIce_Debuff : public CDOTA_Buff { public: int32_t base_damage; // 0x1328 float pct_health_damage; // 0x132c int32_t movement_slow; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Jakiro_Liquid_Fire : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Jakiro_LiquidFire : public CDOTA_Buff { public: float duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 int32_t radius; // 0x1348 ParticleIndex_t m_nFXIndex; // 0x134c bool m_bForceProc; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Jakiro_LiquidFire_Burn : public CDOTA_Buff { public: int32_t slow_attack_speed_pct; // 0x1328 float damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Jakiro_Macropyre : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Jakiro_Macropyre_Thinker : public CDOTA_Buff { public: Vector m_vPathDir; // 0x1328 float burn_interval; // 0x1334 int32_t path_radius; // 0x1338 int32_t cast_range; // 0x133c float linger_duration; // 0x1340 bool m_bTestedGem; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Jakiro_Macropyre_Burn : public CDOTA_Buff { public: int32_t damage; // 0x1328 float burn_interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Jakiro_Macropyre_Ice_EdgeThinker : public CDOTA_Buff { public: Vector m_vPathDir; // 0x1328 int32_t ice_edge_path_radius; // 0x1334 int32_t cast_range; // 0x1338 float ice_edge_linger_duration; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Jakiro_Macropyre_Ice_Edge_Slow : public CDOTA_Buff { public: int32_t ice_edge_movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Jakiro : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Jakiro_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Jakiro_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Jakiro_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Jakiro_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Jakiro_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Jakiro_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Jakiro_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Batrider_StickyNapalm_Application_Damage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Batrider_StickyNapalm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Batrider_StickyNapalm_Application : public CDOTA_Buff { public: bool m_bShouldApply; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Batrider_StickyNapalm : public CDOTA_Modifier_Stacking_Base { public: float movement_speed_pct; // 0x1348 int32_t turn_rate_pct; // 0x134c int32_t damage; // 0x1350 int32_t application_damage; // 0x1354 ParticleIndex_t m_nFXIndex; // 0x1358 ParticleIndex_t m_nFXStackIndex; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Batrider_Flamebreak : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Ability_Batrider_Flamebreak_Knockback : public CDOTA_Modifier_Knockback { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Batrider_Flamebreak_Damage : public CDOTA_Buff { public: int32_t damage_impact; // 0x1328 int32_t damage_per_second; // 0x132c int32_t slow; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Batrider_Firefly : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Batrider_Firefly : public CDOTA_Buff { public: bool m_bActive; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t radius; // 0x132c int32_t m_ifirefly_Active; // 0x1330 int32_t tree_radius; // 0x1334 int32_t damage_per_second; // 0x1338 int32_t movement_speed; // 0x133c int32_t bonus_slow_resistance; // 0x1340 float tick_interval; // 0x1344 ParticleIndex_t m_nFXIndex; // 0x1348 ParticleIndex_t m_nFXIndexB; // 0x134c GameTime_t m_fNextDamageTick; // 0x1350 Vector m_vLastFirePoolLoc; // 0x1354 int32_t bonus_vision; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Batrider_FlamingLasso : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Batrider_FlamingLasso : public CDOTA_Buff { public: float tick_rate; // 0x1328 int32_t drag_distance; // 0x132c int32_t break_distance; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 Vector vPreviousLocation; // 0x1338 CHandle< CDOTA_BaseNPC > m_hAnchor; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Batrider_FlamingLasso_Self : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Batrider_FlamingLasso_Damage : public CDOTA_Buff { public: int32_t max_ticks; // 0x1328 float damage; // 0x132c float duration; // 0x1330 float tick_rate; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Batrider_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Batrider_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Batrider_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Batrider_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Batrider_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Batrider_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Batrider_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Chen_Penitence : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Chen_Penitence : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 int32_t bonus_damage_taken; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Chen_Penitence_Attack_Speed_Buff : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Chen_Penitence_Self_Attack_Range : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t self_attack_range_bonus; // 0x132c bool m_bActive; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Chen_TestOfFaith : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Chen_DivineFavor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Chen_Divine_Favor_Armor : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 int32_t heal_amp; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Chen_Divine_Favor_Teleport : public CDOTA_Buff { public: bool bToChen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Chen_DivineFavor_Aura : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Chen_DivineFavor : public CDOTA_Buff { public: int32_t armor; // 0x1328 float heal_rate; // 0x132c int32_t creep_bonus; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Chen_TestOfFaithTeleport : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Chen_HolyPersuasion : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hDominatedUnits; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Chen_HolyPersuasion : public CDOTA_Buff { public: int32_t health_min; // 0x1328 int32_t new_max; // 0x132c int32_t health_bonus; // 0x1330 int32_t damage_bonus; // 0x1334 int32_t movement_speed_bonus; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Chen_TestOfFaith_Teleport : public CDOTA_Buff { public: bool bToChen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Chen_HandOfGod : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Chen_HandOfGod_Hot : public CDOTA_Buff { public: int32_t heal_per_second; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Chen_Martyrdom : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chen_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spectre_Arcana : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spectre_Desolate : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spectre_Desolate : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Spectre_SpectralDaggerPath : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x18]; // 0x1328 public: CUtlVector< CHandle< CBaseEntity > > m_hUnitsInPath; // 0x1340 int32_t path_radius; // 0x1358 int32_t vision_radius; // 0x135c int32_t dagger_radius; // 0x1360 float buff_persistence; // 0x1364 float dagger_grace_period; // 0x1368 float dagger_path_duration; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_Spectre_SpectralDagger : public CDOTABaseAbility { public: float dagger_path_duration; // 0x588 float hero_path_duration; // 0x58c float m_fCreateInterval; // 0x590 GameTime_t m_fLastCreate; // 0x594 Vector m_vecLastPosition; // 0x598 bool m_bIsTrackingProjectile; // 0x5a4 private: [[maybe_unused]] uint8_t __pad05a5[0x3]; // 0x5a5 public: CUtlVector< CHandle< CBaseEntity > > m_hTrackingProjectileHits; // 0x5a8 CUtlVector< CHandle< CBaseEntity > > m_hUnitsHit; // 0x5c0 bool m_bIsThinkHit; // 0x5d8 private: [[maybe_unused]] uint8_t __pad05d9[0x3]; // 0x5d9 public: CHandle< CBaseEntity > m_hTrackingTarget; // 0x5dc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Spectre_SpectralDagger : public CDOTA_Buff { public: int32_t path_radius; // 0x1328 float hero_path_duration; // 0x132c Vector m_vLastPosition; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spectre_SpectralDaggerInPath : public CDOTA_Buff { public: int32_t bonus_movespeed; // 0x1328 CHandle< CBaseEntity > m_hTrackingTarget; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Spectre_SpectralDaggerPathPhased : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Spectre_SpectralDaggerPath_ActivityModifierOnly : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spectre_Desolate_Blind : public CDOTA_Buff { public: int32_t blind_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spectre_Dispersion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Spectre_Dispersion : public CDOTA_Buff { public: int32_t damage_reflection_pct; // 0x1328 int32_t min_radius; // 0x132c int32_t max_radius; // 0x1330 int32_t activation_bonus_pct; // 0x1334 GameTime_t m_flLastDispersionPulseEffectTime; // 0x1338 float m_fDamageCounter; // 0x133c float m_fLastTime; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Spectre_Dispersion_Memory : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Spectre_Dispersion_Boost : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spectre_Haunt : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spectre_Haunt_Single : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Spectre_Haunt : public CDOTA_Buff { public: bool m_bRealityApplied; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: GameTime_t m_fStartAttackTime; // 0x132c CHandle< CBaseEntity > hTarget; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Spectre_Reality : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Spectre_Spectral_Dagger_Illusions : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spectre_Arcana_Kill_Effect : public CDOTA_Buff { public: ParticleIndex_t m_nCasterFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_DoomBringer_Devour : public CDOTABaseAbility { public: int32_t m_nDevourFirstSlot; // 0x588 bool m_bIsAltCastState; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DoomBringer_Devour_Upgrade_Timer : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DoomBringer_Devour_Hero_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DoomBringer_Devour : public CDOTA_Buff { public: int32_t armor; // 0x1328 int32_t magic_resist; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DoomBringer_Devour_Hero_Ability : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DoomBringer_Devour_Intrinsic : public CDOTA_Buff { public: int32_t cast_range_bonus; // 0x1328 int32_t spell_amp_bonus; // 0x132c int32_t cooldown_bonus; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DoomBringer_ScorchedEarth : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DoomBringer_ScorchedEarth_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DoomBringer_ScorchedEarthEffect : public CDOTA_Buff { public: int32_t bonus_movement_speed_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DoomBringer_ScorchedEarthEffectAura : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 int32_t bonus_movement_speed_pct; // 0x132c int32_t radius; // 0x1330 int32_t heal_pct; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DoomBringer_InfernalBlade : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DoomBringer_InfernalBlade : public CDOTA_Buff { public: bool m_bInfernalBladeAttack; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: ParticleIndex_t m_nFXIndex; // 0x132c float burn_duration; // 0x1330 float ministun_duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DoomBringer_InfernalBlade_Burn : public CDOTA_Buff { public: int32_t burn_damage; // 0x1328 float burn_damage_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DoomBringer_Doom : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DoomBringer_Doom_Aura_Self : public CDOTA_Buff { public: int32_t scepter_aura_radius; // 0x1328 int32_t damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DoomBringer_Doom_Aura_Enemy : public CDOTA_Buff { public: int32_t scepter_aura_radius; // 0x1328 int32_t damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_DoomBringer_Doom : public CDOTA_Buff { public: int32_t damage; // 0x1328 float duration; // 0x132c int32_t deniable_pct; // 0x1330 float flElapsedTime; // 0x1334 int32_t damage_amp; // 0x1338 bool m_bDoesBreak; // 0x133c bool m_bDoesMute; // 0x133d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DoomBringer_Doom_Break : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DoomBringer_Empty1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DoomBringer_Empty2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x600 // Has VTable class CDOTA_Ability_SpiritBreaker_ChargeOfDarkness : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: bool m_bFinished; // 0x598 bool m_bInterrupted; // 0x599 bool m_bPlayedChargeAnimation; // 0x59a private: [[maybe_unused]] uint8_t __pad059b[0x1]; // 0x59b public: Vector m_vProjectileLocation; // 0x59c Vector m_vTargetLocation; // 0x5a8 CHandle< CBaseEntity > m_hTarget; // 0x5b4 CUtlVector< CHandle< CBaseEntity > > m_hTrackingProjectileHits; // 0x5b8 CUtlVector< CDOTA_Tree* > m_hTrackingProjectileTrees; // 0x5d0 int32_t nFXIndex; // 0x5e8 int32_t m_iCurProjectileIndex; // 0x5ec Vector m_vChargeStartPos; // 0x5f0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SpiritBreaker_GreaterBash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SpiritBreaker_GreaterBash : public CDOTA_Buff { public: int32_t chance_pct; // 0x1328 float damage; // 0x132c float movespeed_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_SpiritBreaker_GreaterBash_Break : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SpiritBreaker_GreaterBash_Speed : public CDOTA_Buff { public: int32_t bonus_movespeed_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SpiritBreaker_ChargeOfDarkness : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SpiritBreaker_ChargeOfDarknessTarget : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 CEntityIndex m_iChargeTargetEntityIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SpiritBreaker_ChargeOfDarknessVision : public CDOTA_Buff { public: int32_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SpiritBreaker_SpecialAttack : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SpiritBreaker_Bulldoze : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SpiritBreaker_Bulldoze : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 int32_t status_resistance; // 0x132c float damage_barrier; // 0x1330 float m_flCurrentBarrier; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SpiritBreaker_EmpoweringHaste : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SpiritBreaker_EmpoweringHasteAura : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SpiritBreaker_EmpoweringHaste : public CDOTA_Buff { public: int32_t bonus_movespeed_pct_self; // 0x1328 int32_t bonus_movespeed_pct_allies; // 0x132c int32_t bonus_movespeed_pct_extra; // 0x1330 int32_t duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SpiritBreaker_NetherStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SpiritBreaker_NetherStrike_Vision : public CDOTA_Buff { public: int32_t invis_threshold_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_SpiritBreaker_NetherStrike : public CDOTA_Buff { public: int32_t damage; // 0x1328 bool m_bStrikeLanded; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: Vector m_vCastLocation; // 0x1330 CHandle< CBaseEntity > m_hTarget; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_SpiritBreaker_PlanarPocket : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SpiritBreaker_PlanarPocketAura : public CDOTA_Buff { public: bool m_bHasActivated; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t radius; // 0x132c int32_t magic_resistance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SpiritBreaker_PlanarPocket : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hRedirectAbility; // 0x1328 GameTick_t nRedirectTick; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Gyrocopter_Rocket_Barrage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Gyrocopter_Rocket_Barrage : public CDOTA_Buff { public: int32_t rocket_damage; // 0x1328 int32_t bonus_movement_speed; // 0x132c int32_t slow_resistance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Gyrocopter_HomingMissile_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Gyrocopter_Homing_Missile : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a8 // Has VTable class CDOTA_Modifier_Gyrocopter_Homing_Missile : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 ParticleIndex_t m_nFXIndex2; // 0x132c int32_t hero_damage; // 0x1330 int32_t acceleration; // 0x1334 int32_t min_damage; // 0x1338 int32_t max_distance; // 0x133c int32_t shard_radius; // 0x1340 float shard_delay; // 0x1344 float pre_flight_time; // 0x1348 float stun_duration; // 0x134c int32_t m_nMissileDamage; // 0x1350 int32_t m_nTeamNumber; // 0x1354 private: [[maybe_unused]] uint8_t __pad1358[0x8]; // 0x1358 public: float speed; // 0x1360 CHandle< CBaseEntity > m_hAttachTarget; // 0x1364 Vector m_vStartPosition; // 0x1368 private: [[maybe_unused]] uint8_t __pad1374[0x4]; // 0x1374 public: CountdownTimer m_EnemyVision; // 0x1378 CountdownTimer m_MoveTime; // 0x1390 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Gyrocopter_Homing_Rocket_Barrage : public CDOTA_Buff { public: int32_t rocket_damage; // 0x1328 int32_t shard_radius; // 0x132c CHandle< CBaseEntity > m_hTarget; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Gyrocopter_Flak_Cannon : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Gyrocopter_Flak_Cannon : public CDOTA_Buff { public: int32_t max_attacks; // 0x1328 int32_t bonus_damage; // 0x132c int32_t m_iNumAttacks; // 0x1330 int32_t projectile_speed; // 0x1334 int32_t bonus_night_vision; // 0x1338 int32_t radius; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Gyrocopter_Flak_Cannon_Scepter : public CDOTA_Buff { public: float fire_rate; // 0x1328 int32_t scepter_radius; // 0x132c int32_t m_iAttackRecord; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Gyrocopter_Call_Down : public CDOTABaseAbility { public: Vector m_vEndpoint; // 0x588 int32_t range_scepter; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Gyrocopter_Call_Down : public CDOTA_Buff { public: int32_t slow_duration; // 0x1328 int32_t damage; // 0x132c int32_t radius; // 0x1330 int32_t slow; // 0x1334 bool m_bDelayed; // 0x1338 bool m_bAttachToRocket1; // 0x1339 private: [[maybe_unused]] uint8_t __pad133a[0x6]; // 0x133a public: CUtlVector< CHandle< CBaseEntity > > m_vecHitHeroes; // 0x1340 bool m_bHitInvisibleHeroes; // 0x1358 private: [[maybe_unused]] uint8_t __pad1359[0x3]; // 0x1359 public: ParticleIndex_t m_nMarkerIndex; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Gyrocopter_Call_Down_Slow : public CDOTA_Buff { public: int32_t movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Alchemist_AcidSpray : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Alchemist_AcidSpray_Thinker : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t armor_allies; // 0x132c int32_t radius; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Alchemist_AcidSpray : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Alchemist_UnstableConcoction : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Alchemist_UnstableConcoctionThrow : public CDOTABaseAbility { public: float m_fCookTime; // 0x588 Vector m_vProjectileLoc; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Alchemist_UnstableConcoction : public CDOTA_Buff { public: float brew_time; // 0x1328 float brew_explosion; // 0x132c GameTime_t m_fStartTime; // 0x1330 GameTime_t m_fLastAlertTime; // 0x1334 ParticleIndex_t m_nConcoctionFXIndex; // 0x1338 bool m_bHasStunned; // 0x133c private: [[maybe_unused]] uint8_t __pad133d[0x3]; // 0x133d public: int32_t damage_resistance; // 0x1340 int32_t move_speed; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Alchemist_GoblinsGreed : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Alchemist_GoblinsGreed : public CDOTA_Buff { public: CUtlVector< GameTime_t > m_DeathList; // 0x1328 float damage; // 0x1340 float duration; // 0x1344 int32_t bonus_gold; // 0x1348 int32_t bonus_bonus_gold; // 0x134c int32_t bonus_gold_cap; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Alchemist_ChemicalRage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Alchemist_ChemicalRageTransform : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Alchemist_ChemicalRage : public CDOTA_Buff { public: float base_attack_time; // 0x1328 int32_t bonus_health; // 0x132c int32_t bonus_health_regen; // 0x1330 float bonus_mana_regen; // 0x1334 int32_t bonus_movespeed; // 0x1338 ParticleIndex_t m_nFXAlchemistCRIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Alchemist_Scepter_Bonus_Damage : public CDOTA_Buff { public: int32_t scepter_bonus_damage; // 0x1328 int32_t scepter_spell_amp; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Alchemist_Berserk_Potion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Alchemist_Berserk_Potion : public CDOTA_Buff { public: int32_t attack_speed; // 0x1328 int32_t hp_regen; // 0x132c int32_t move_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Alchemist_Corrosive_Weaponry : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Alchemist_Self_Corrosive_Weaponry : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Alchemist_Corrosive_Weaponry_Debuff : public CDOTA_Buff { public: int32_t slow_per_stack; // 0x1328 float status_resist_per_stack; // 0x132c float chemical_rage_bonus; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable // Is Abstract class CDOTA_Modifier_Invoker_Instance : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f0 // Has VTable class CDOTA_Ability_Invoker_Invoke : public CDOTABaseAbility { public: int32_t max_invoked_spells; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CDOTA_Modifier_Invoker_Instance* m_instances[3]; // 0x590 int32_t m_nCurInstanceSlot; // 0x5a8 bool m_bInvokedAbilitiesInitialized; // 0x5ac private: [[maybe_unused]] uint8_t __pad05ad[0x3]; // 0x5ad public: CHandle< CBaseEntity > m_invokedAbilities[10]; // 0x5b0 Vector m_vecCurrentColor; // 0x5d8 int32_t m_nQuasInstances; // 0x5e4 int32_t m_nExortInstances; // 0x5e8 int32_t m_nWexInstances; // 0x5ec }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Invoker_AttributeBonus : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable // // MNetworkVarNames "int m_nQuasLevel" // MNetworkVarNames "int m_nWexLevel" // MNetworkVarNames "int m_nExortLevel" class CDOTA_Ability_Invoker_InvokedBase : public CDOTABaseAbility { public: // MNetworkEnable int32_t m_nQuasLevel; // 0x588 // MNetworkEnable int32_t m_nWexLevel; // 0x58c // MNetworkEnable int32_t m_nExortLevel; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_ColdSnap : public CDOTA_Ability_Invoker_InvokedBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Invoker_ColdSnap : public CDOTA_Buff { public: float freeze_damage; // 0x1328 float freeze_duration; // 0x132c float freeze_cooldown; // 0x1330 float damage_trigger; // 0x1334 float spell_lifesteal; // 0x1338 float spell_amp; // 0x133c float freeze_heal; // 0x1340 int32_t nQuasApplications; // 0x1344 int32_t nExortApplications; // 0x1348 private: [[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c public: CountdownTimer m_freezeCooldownTimer; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Invoker_ColdSnap_Freeze : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_GhostWalk : public CDOTA_Ability_Invoker_InvokedBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Invoker_GhostWalk_Self : public CDOTA_Modifier_Invisible { public: int32_t self_slow; // 0x1338 int32_t area_of_effect; // 0x133c float aura_fade_time; // 0x1340 float health_regen; // 0x1344 float mana_regen; // 0x1348 float disable_time; // 0x134c GameTime_t m_timeLastDamage; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Invoker_GhostWalk_Enemy : public CDOTA_Buff { public: int32_t enemy_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Invoker_Tornado : public CDOTA_Ability_Invoker_InvokedBase { public: int32_t vision_distance; // 0x598 float end_vision_duration; // 0x59c float lift_duration; // 0x5a0 float base_damage; // 0x5a4 float quas_damage; // 0x5a8 float wex_damage; // 0x5ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Invoker_Tornado : public CDOTA_Modifier_Cyclone { public: float m_flLandDamage; // 0x1340 float spell_lifesteal; // 0x1344 float spell_amp; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_EMP : public CDOTA_Ability_Invoker_InvokedBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Invoker_EMP : public CDOTA_Buff { public: int32_t area_of_effect; // 0x1328 int32_t mana_burned; // 0x132c float damage_per_mana; // 0x1330 float spell_lifesteal; // 0x1334 float spell_amp; // 0x1338 int32_t self_mana_restore_pct; // 0x133c CHandle< CBaseEntity > m_hPullThinker; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Invoker_EMP_Pull_Thinker : public CDOTA_Buff { public: int32_t area_of_effect; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Invoker_EMP_Pull : public CDOTA_Buff { public: int32_t shard_drag_speed; // 0x1328 float aura_origin_x; // 0x132c float aura_origin_y; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 Vector m_vCenter; // 0x1338 GameTime_t m_flLastThinkTime; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_Alacrity : public CDOTA_Ability_Invoker_InvokedBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Invoker_Alacrity : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Invoker_ChaosMeteor : public CDOTA_Ability_Invoker_InvokedBase { public: int32_t area_of_effect; // 0x598 float damage_interval; // 0x59c int32_t vision_distance; // 0x5a0 float end_vision_duration; // 0x5a4 float main_damage; // 0x5a8 float burn_duration; // 0x5ac float burn_dps; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Invoker_ChaosMeteor_Land : public CDOTA_Buff { public: Vector m_vDir; // 0x1328 int32_t travel_speed; // 0x1334 int32_t travel_distance; // 0x1338 int32_t vision_distance; // 0x133c float spell_amp; // 0x1340 float spell_lifesteal; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Invoker_ChaosMeteor_Burn : public CDOTA_Buff { public: float spell_amp; // 0x1328 float spell_lifesteal; // 0x132c float m_flDamagePerSecond; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_SunStrike : public CDOTA_Ability_Invoker_InvokedBase { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Invoker_SunStrike_Cataclysm_Thinker : public CDOTA_Buff { public: float damage; // 0x1328 float spell_lifesteal; // 0x132c float spell_amp; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Invoker_SunStrike : public CDOTA_Buff { public: int32_t area_of_effect; // 0x1328 float damage; // 0x132c int32_t vision_distance; // 0x1330 float vision_duration; // 0x1334 float spell_amp; // 0x1338 float spell_lifesteal; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Invoker_SunStrike_Cataclysm : public CDOTA_Buff { public: int32_t area_of_effect; // 0x1328 float damage; // 0x132c int32_t vision_distance; // 0x1330 float vision_duration; // 0x1334 float spell_amp; // 0x1338 float spell_lifesteal; // 0x133c Vector m_vSoundPos; // 0x1340 bool m_bPlaySound; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Invoker_ForgeSpirit : public CDOTA_Ability_Invoker_InvokedBase { public: CHandle< CBaseEntity > m_Spirits[2]; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_ForgedSpirit_Stats : public CDOTA_Buff { public: int32_t level; // 0x1328 int32_t armor; // 0x132c int32_t mana; // 0x1330 float attack_range; // 0x1334 float armor_per_attack; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ForgedSpirit_MeltingStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ForgedSpirit_MeltingStrike : public CDOTA_Buff { public: float duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MeltingStrike_Debuff : public CDOTA_Buff { public: float armor_removed; // 0x1328 int32_t m_nMaxStacks; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Invoker_IceWall : public CDOTA_Ability_Invoker_InvokedBase { public: Vector m_vStartPosition; // 0x598 Vector m_vEndPosition; // 0x5a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Invoker_IceWall_Thinker : public CDOTA_Buff { public: float damage_per_second; // 0x1328 int32_t num_wall_elements; // 0x132c int32_t wall_element_spacing; // 0x1330 int32_t wall_element_radius; // 0x1334 float spell_amp; // 0x1338 float spell_lifesteal; // 0x133c Vector m_vWallDir; // 0x1340 bool m_bGrantedGem; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Invoker_IceWall_SlowAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t slow; // 0x132c float slow_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Invoker_IceWall_SlowDebuff : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_Invoker_DeafeningBlast : public CDOTA_Ability_Invoker_InvokedBase { public: float end_vision_duration; // 0x598 float damage; // 0x59c float knockback_duration; // 0x5a0 float disarm_duration; // 0x5a4 CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x5a8 bool m_bGrantedGem; // 0x5c0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Invoker_DeafeningBlast_Knockback : public CDOTA_Buff { public: float disarm_duration; // 0x1328 Vector m_vPushDir; // 0x132c GameTime_t m_flStartTime; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Invoker_DeafeningBlast_Disarm : public CDOTA_Modifier_Disarmed { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Invoker_QuasInstance : public CDOTA_Modifier_Invoker_Instance { public: float spell_lifesteal; // 0x1328 int32_t health_regen_per_instance; // 0x132c char* m_pSlotName; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Invoker_WexInstance : public CDOTA_Modifier_Invoker_Instance { public: float move_speed_per_instance; // 0x1328 float cooldown_reduction; // 0x132c char* m_pSlotName; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Invoker_ExortInstance : public CDOTA_Modifier_Invoker_Instance { public: int32_t bonus_damage_per_instance; // 0x1328 float spell_amp; // 0x132c char* m_pSlotName; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Invoker_Quas : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Invoker_Wex : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Invoker_Wex_Cooldown_Reduction : public CDOTA_Buff { public: int32_t cooldown_reduction; // 0x1328 int32_t m_nTotalCDR; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Invoker_Exort : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Invoker_Empty1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Invoker_Empty2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Invoker_AttackVisuals : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_ColdSnap_AD : public CDOTA_Ability_Invoker_ColdSnap { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_GhostWalk_AD : public CDOTA_Ability_Invoker_GhostWalk { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Invoker_Tornado_AD : public CDOTA_Ability_Invoker_Tornado { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_EMP_AD : public CDOTA_Ability_Invoker_EMP { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_Alacrity_AD : public CDOTA_Ability_Invoker_Alacrity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Invoker_SunStrike_AD : public CDOTA_Ability_Invoker_SunStrike { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Invoker_ForgeSpirit_AD : public CDOTA_Ability_Invoker_ForgeSpirit { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Invoker_ChaosMeteor_AD : public CDOTA_Ability_Invoker_ChaosMeteor { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Invoker_IceWall_AD : public CDOTA_Ability_Invoker_IceWall { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_Invoker_DeafeningBlast_AD : public CDOTA_Ability_Invoker_DeafeningBlast { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Invoke_Bonuses : public CDOTA_Buff { public: float spell_amp; // 0x1328 float spell_lifesteal; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Silencer_CurseOfTheSilent : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Silencer_CurseOfTheSilent : public CDOTA_Buff { public: int32_t damage; // 0x1328 ParticleIndex_t nFxIndex; // 0x132c int32_t penalty_duration; // 0x1330 float penalty_multiplier; // 0x1334 int32_t movespeed; // 0x1338 int32_t undispellable; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Silencer_GlaivesOfWisdom : public CDOTABaseAbility { public: int32_t m_iAttackIndex; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CUtlVector< sGlaiveInfoSilencer > m_GlaiveInfo; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Silencer_GlaivesOfWisdom : public CDOTA_Buff { public: float intellect_damage_pct; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 CUtlVector< int16 > m_InFlightSilenceAttackRecords; // 0x1348 CDOTA_Buff* m_pAttackCounterBuff; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Silencer_GlaivesOfWisdom_AttackCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Silencer_GlaivesOfWisdom_Debuff : public CDOTA_Buff { public: int32_t int_steal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Silencer_GlaivesOfWisdom_DebuffCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Silencer_GlaivesOfWisdom_Buff : public CDOTA_Buff { public: int32_t int_steal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Silencer_GlaivesOfWisdom_BuffCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Silencer_LastWord : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Silencer_LastWord : public CDOTA_Buff { public: int32_t duration; // 0x1328 bool spellcast; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: int32_t damage; // 0x1330 float debuff_duration; // 0x1334 float int_multiplier; // 0x1338 int32_t scepter_bonus_damage; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Silencer_LastWord_Disarm : public CDOTA_Modifier_Silence { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Silencer_GlobalSilence : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Silencer_GlobalSilence : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Obsidian_Destroyer_ArcaneOrb : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_ArcaneOrb : public CDOTA_Buff { public: float mana_pool_damage_pct; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Obsidian_Destroyer_AstralImprisonment : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hImprisonedUnit; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_AstralImprisonment_Prison : public CDOTA_Buff { public: int32_t allied_movement_speed_pct; // 0x1328 bool m_bAllowMovement; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: ParticleIndex_t m_nDebuffImmuneEffect; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Obsidian_Destroyer_EssenceAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_EssenceAura : public CDOTA_Buff { public: int32_t bonus_mana; // 0x1328 int32_t radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_EssenceAura_Effect : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t restore_chance; // 0x132c float restore_amount; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Obsidian_Destroyer_SanityEclipse : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Mana_Allergy : public CDOTA_Buff { public: int32_t percentage_damage; // 0x1328 int32_t percentage_heal; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Counter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Obsidian_Destroyer_Equilibrium : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium : public CDOTA_Buff { public: int32_t proc_chance; // 0x1328 int32_t mana_restore; // 0x132c float mana_capacity_steal; // 0x1330 float mana_capacity_duration; // 0x1334 float shard_mana_duration; // 0x1338 float scepter_barrier_threshold; // 0x133c float scepter_barrier_duration; // 0x1340 float scepter_barrier_cooldown; // 0x1344 float scepter_max_mana_barrier_pct; // 0x1348 int32_t spell_lifesteal; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Barrier : public CDOTA_Buff { public: float barrier_amt; // 0x1328 int32_t m_nDamageAbsorbed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_BonusMana : public CDOTA_Buff { public: int32_t shard_bonus_mana; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff : public CDOTA_Buff { public: int32_t mana_steal; // 0x1328 float m_flCurrentMana; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff : public CDOTA_Buff { public: int32_t mana_steal; // 0x1328 float m_flCurrentMana; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff_Counter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff_Counter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Outworld_Devourer_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_ThunderClap : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_ThunderClap : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 int32_t attack_speed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_DrunkenHaze : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_DrunkenHaze : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 int32_t miss_chance; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_CinderBrew : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_BrewUp : public CDOTA_Buff { public: bool m_bBuffExtended; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Brewmaster_CinderBrew : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 bool m_bIgniteActive; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: float m_flDamagePerTick; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable // // MNetworkVarNames "int m_iBrawlActive" class CDOTA_Ability_Brewmaster_DrunkenBrawler : public CDOTABaseAbility { public: // MNetworkEnable // MNetworkChangeCallback "OnBrawlActiveChanged" int32_t m_iBrawlActive; // 0x588 bool m_bUpdateIcons; // 0x58c private: [[maybe_unused]] uint8_t __pad058d[0x3]; // 0x58d public: ParticleIndex_t m_nDrunkenBrawlerFX; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Brewmaster_DrunkenBrawler_Passive : public CDOTA_Buff { public: int32_t dodge_chance; // 0x1328 int32_t crit_chance; // 0x132c int32_t crit_multiplier; // 0x1330 int32_t attack_speed; // 0x1334 float active_multiplier; // 0x1338 int32_t stun_chance; // 0x133c float bash_cooldown; // 0x1340 float stun_duration; // 0x1344 float slow_duration; // 0x1348 int32_t bonus_move_speed; // 0x134c int32_t bonus_status_resist; // 0x1350 int32_t armor; // 0x1354 int32_t magic_resist; // 0x1358 float m_flLastBash; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_Void_Brawler_Slow : public CDOTA_Buff { public: int32_t movespeed; // 0x1328 float active_multiplier; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_DrunkenBrawler_Slow : public CDOTA_Buff { public: int32_t movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Brewmaster_DrunkenBrawler : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 ParticleIndex_t m_nFXIndexB; // 0x132c int32_t min_movement; // 0x1330 int32_t max_movement; // 0x1334 int32_t m_iMovementBonus; // 0x1338 GameTime_t m_flNextUpdateTime; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Brewmaster_PrimalSplit_Scepter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_PrimalSplitDelay : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_Primal_Split_Fire_Phase : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_Fire_Phase : public CDOTA_Buff { public: int32_t status_resistance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_PrimalSplitDuration : public CDOTA_Buff { public: int32_t bonus_brewling_hp; // 0x1328 int32_t bonus_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Brewmaster_PrimalSplit : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 CHandle< CBaseEntity > m_hSecondaryTarget; // 0x132c CHandle< CBaseEntity > m_hTertiaryTarget; // 0x1330 CHandle< CBaseEntity > m_hFourthTarget; // 0x1334 CHandle< CBaseEntity > m_hReturnBrewling; // 0x1338 int32_t m_nFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Brewmaster_HurlBoulder : public CDOTABaseAbility { public: int32_t m_iBounces; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_AstralPulse : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_Void_AstralPulse : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Brewmaster_Void_Void_Strike : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_SpellImmunity : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Brewmaster_SpellImmunity : public CDOTA_Modifier_DebuffImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_Pulverize : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_Pulverize : public CDOTA_Buff { public: int32_t bonus_building_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_DispelMagic : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_Cyclone : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Brewmaster_Cyclone : public CDOTA_Modifier_Cyclone { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_WindWalk : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Brewmaster_WindWalk : public CDOTA_Modifier_Invisible { public: int32_t bonus_movement_speeed; // 0x1338 int32_t bonus_damage; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_PermanentImmolation : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_PermanentImmolation_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Brewmaster_PermanentImmolation : public CDOTA_Buff { public: int32_t damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Brewmaster_Primal_Split_Cancel : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Brewmaster_Fear : public CDOTA_Modifier_Fear { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Primal_Companion : public CDOTABaseAbility { public: CHandle< CDOTA_BaseNPC > m_hCurrentBrewling; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Brewmaster_Primal_Companion : public CDOTA_Buff { public: float cooldown_on_death; // 0x1328 float cooldown_on_take_damage; // 0x132c int32_t disable_distance; // 0x1330 int32_t movement_slow_when_out_of_range; // 0x1334 bool m_bCanAttack; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: ParticleIndex_t m_nFxIndex; // 0x133c int32_t cooldown_penalty_pct; // 0x1340 int32_t bonus_brewling_hp; // 0x1344 int32_t bonus_damage; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Brewmaster_Void_Astral_Pull : public CDOTABaseAbility { public: int32_t pull_speed; // 0x588 int32_t pull_distance; // 0x58c Vector m_vTargetPos; // 0x590 Vector m_vEndpoint; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Brewmaster_Void_Astral_Pull_Movement : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 int32_t pull_distance; // 0x133c int32_t damage; // 0x1340 float pull_duration; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Lycan_Wolf_Bite : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Lycan_Wolf_Bite_Lifesteal : public CDOTA_Buff { public: int32_t lifesteal_percent; // 0x1328 int32_t lifesteal_range; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_vecTargets; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lycan_Wolf_Bite_Attack_Range : public CDOTA_Buff { public: int32_t attack_range; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6b0 // Has VTable class CDOTA_Ability_Lycan_SummonWolves : public CDOTABaseAbility { public: char szUnitName[260]; // 0x588 int32_t wolf_index; // 0x68c float wolf_duration; // 0x690 private: [[maybe_unused]] uint8_t __pad0694[0x4]; // 0x694 public: CUtlVector< CHandle< CBaseEntity > > m_hExistingUnits; // 0x698 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lycan_Shard : public CDOTA_Buff { public: float m_flNextSpawn; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lycan_Wolf_Uncontrollable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lycan_SummonWolves_BonusDamage : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lycan_SummonWolves_Bash : public CDOTA_Buff { public: int32_t bash_chance; // 0x1328 float bash_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lycan_SummonWolves_Health : public CDOTA_Buff { public: int32_t bonus_health; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lycan_SummonWolves_CriticalStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Lycan_SummonWolves_CriticalStrike : public CDOTA_Buff { public: CountdownTimer m_CooldownTimer; // 0x1328 int32_t maim_chance; // 0x1340 float maim_duration; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lycan_SummonWolves_Maim : public CDOTA_Buff { public: int32_t maim_movement_speed; // 0x1328 int32_t maim_attack_speed; // 0x132c int32_t maim_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lycan_SummonWolves_PermanentInvisibility : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lycan_SummonWolves_PermanentInvisibility : public CDOTA_Modifier_PersistentInvisibility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lycan_Howl : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lycan_Howl : public CDOTA_Buff { public: int32_t attack_damage_reduction; // 0x1328 int32_t total_attack_damage_reduction; // 0x132c int32_t armor; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lycan_FeralImpulse : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lycan_FeralImpulse_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lycan_FeralImpulse : public CDOTA_Buff { public: int32_t bonus_hp_regen; // 0x1328 int32_t bonus_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Lycan_Shapeshift : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lycan_Shapeshift_Transform : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lycan_Shapeshift_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lycan_Shapeshift : public CDOTA_Buff { public: int32_t bonus_night_vision; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c int32_t m_iOriginalAttackCapability; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Lycan_Shapeshift_Speed : public CDOTA_Buff { public: int32_t speed; // 0x1328 int32_t crit_chance; // 0x132c int32_t crit_multiplier; // 0x1330 int32_t health_bonus; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lycan_Fear : public CDOTA_Modifier_Fear { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Shadow_Demon_Disruption_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Shadow_Demon_Disruption : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hDisruptedUnit; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Shadow_Demon_Disruption : public CDOTA_Buff { public: float m_flHealth; // 0x1328 float m_flDisseminate_Duration; // 0x132c CHandle< CBaseEntity > m_hDisseminateAbility; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shadow_Demon_Disruption_Bonus_Damage : public CDOTA_Buff_Item { public: int32_t illusion_flat_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Shadow_Demon_Soul_Catcher : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shadow_Demon_Soul_Catcher : public CDOTA_Buff { public: int32_t actual_health_lost; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shadow_Demon_Soul_Catcher_SpellAmp : public CDOTA_Buff { public: int32_t num_heroes; // 0x1328 int32_t bonus_spell_amp; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shadow_Demon_Soul_Catcher_Illusion : public CDOTA_Buff { public: CHandle< CBaseEntity > hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Shadow_Demon_Shadow_Poison_Release : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_Shadow_Demon_Shadow_Poison : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hPoisonedUnits; // 0x588 bool m_bHitDisruptedUnit; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: int32_t radius; // 0x5a4 CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Shadow_Demon_Shadow_Poison : public CDOTA_Buff { public: float stack_damage; // 0x1328 float bonus_stack_damage; // 0x132c int32_t max_multiply_stacks; // 0x1330 ParticleIndex_t m_nFXStackIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Shadow_Demon_DemonicPurge_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Shadow_Demon_Demonic_Purge : public CDOTABaseAbility { public: bool m_bGrantedScepterCharges; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Shadow_Demon_Demonic_Cleanse : public CDOTABaseAbility { public: bool m_bGrantedScepterCharges; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Shadow_Demon_Purge_Slow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Shadow_Demon_Disseminate : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Shadow_Demon_Disseminate : public CDOTA_Buff { public: int32_t damage_reflection_pct; // 0x1328 int32_t radius; // 0x132c GameTime_t m_flLastDispersionPulseEffectTime; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_AttackCheck : public CDOTA_Buff { public: bool m_bCanBeResummoned; // 0x1328 bool m_bCanAttack; // 0x1329 private: [[maybe_unused]] uint8_t __pad132a[0x2]; // 0x132a public: ParticleIndex_t m_nFxIndex; // 0x132c ParticleIndex_t m_nStatusFxIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable // // MNetworkVarNames "EHANDLE m_hBear" class CDOTA_Ability_LoneDruid_SpiritBear : public CDOTABaseAbility { public: bool m_bLevelChanged; // 0x588 private: [[maybe_unused]] uint8_t __pad0589[0x3]; // 0x589 public: // MNetworkEnable CHandle< CBaseEntity > m_hBear; // 0x58c CHandle< CBaseEntity > m_hPreBear; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Spirit_Bear_Attack_Damage : public CDOTA_Buff { public: float bear_bat; // 0x1328 int32_t bear_magic_resistance; // 0x132c int32_t bonus_bear_hp; // 0x1330 int32_t bear_movespeed; // 0x1334 int32_t bonus_bear_armor; // 0x1338 int32_t hp_gain_per_druid_level; // 0x133c int32_t damage_gain_per_druid_level; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_LoneDruid_SpiritBear_Return : public CDOTABaseAbility { public: ParticleIndex_t m_nFXOrigin; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_SpiritBear_Defender : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_Defender_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_Defender : public CDOTA_Buff { public: int32_t damage_share; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_Entangling_Claws : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_LoneDruid_Entangling_Claws : public CDOTA_Buff { public: int32_t attack_amp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_SpiritBear_Entangle : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_Entangle : public CDOTA_Buff { public: int32_t entangle_chance; // 0x1328 int32_t hero_entangle_chance; // 0x132c float hero_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_Entangle_Effect : public CDOTA_Buff { public: int32_t m_iEntangleDamage; // 0x1328 float interval_rate; // 0x132c int32_t damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_SpiritBear_Demolish : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_Demolish : public CDOTA_Buff { public: int32_t bonus_building_damage; // 0x1328 int32_t true_form_bonus_building_damage; // 0x132c int32_t spell_resistance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_LoneDruid_Rabid : public CDOTABaseAbility { public: float rabid_duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_LoneDruid_Rabid : public CDOTA_Buff { public: int32_t shard_movement_speed_pct; // 0x1328 int32_t shard_attack_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_SpiritLink : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritLink : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 int32_t lifesteal_percent; // 0x132c int32_t armor; // 0x1330 int32_t armor_sharing; // 0x1334 int32_t active_bonus; // 0x1338 CHandle< CBaseEntity > m_hTarget; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritLink_Active : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_TrueForm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_LoneDruid_TrueForm_Transform : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_LoneDruid_TrueForm : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 int32_t bonus_hp; // 0x132c float base_attack_time; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritLink_BearFear : public CDOTA_Modifier_Fear { public: int32_t bonus_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_TrueForm_Druid : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_LoneDruid_DruidForm_Transform : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_LoneDruid_TrueForm_BattleCry : public CDOTABaseAbility { public: float cry_duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_LoneDruid_TrueForm_BattleCry : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 int32_t bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_SavageRoar : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_SavageRoar_Bear : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bear_Empty1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bear_Empty2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_LoneDruid_SavageRoar : public CDOTA_Modifier_Fear { public: int32_t bonus_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_TowerKillTracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_LoneDruid_SpiritBear_Fetch : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_Fetch : public CDOTA_Buff { public: float tick_rate; // 0x1328 int32_t drag_distance; // 0x132c int32_t break_distance; // 0x1330 Vector vPreviousLocation; // 0x1334 CHandle< CDOTA_BaseNPC > m_hAnchor; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_Fetch_Self : public CDOTA_Buff { public: int32_t self_slow; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c CHandle< CBaseEntity > m_hTarget; // 0x1330 bool m_bFetchingRune; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: Vector m_vPreviousLoc; // 0x1338 int32_t drag_distance; // 0x1344 int32_t break_distance; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_LoneDruid_SpiritBear_Fetch_Damage : public CDOTA_Buff { public: int32_t max_ticks; // 0x1328 float damage; // 0x132c float duration; // 0x1330 float tick_rate; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_ChaosKnight_Chaos_Bolt : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_ChaosKnight_Reality_Rift : public CDOTABaseAbility { public: float m_flPercentage; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CUtlVector< ParticleIndex_t > m_FXIndex; // 0x590 CHandle< CBaseEntity > m_hRiftIllusion; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ChaosKnight_Reality_Rift_Debuff : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ChaosKnight_Chaos_Strike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_ChaosKnight_Chaos_Strike : public CDOTA_Buff { public: float creep_multiplier; // 0x1328 float creep_lifesteal_reduction_pct; // 0x132c int32_t crit_min; // 0x1330 int32_t crit_max; // 0x1334 int32_t lifesteal; // 0x1338 float chance; // 0x133c int32_t m_nNextCrit; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< int16 > m_vCritRecords; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ChaosKnight_Chaos_Strike_Debuff : public CDOTA_Buff { public: int32_t maim_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ChaosKnight_Phantasm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_ChaosKnight_Phantasm : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_ChaosKnight_Phantasm_Illusion : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_ChaosKnight_Phantasm_Illusion_Shard : public CDOTA_Modifier_ChaosKnight_Phantasm_Illusion { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Chaos_Knight_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Meepo_Earthbind : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Meepo_Earthbind : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Meepo_Earthbind_ChainDuration : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Meepo_Geostrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Meepo_Self_Geostrike : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Meepo_Geostrike_Debuff : public CDOTA_Buff { public: int32_t slow; // 0x1328 int32_t damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable // // MNetworkVarNames "int m_nWhichDividedWeStand" // MNetworkVarNames "int m_nNumDividedWeStand" // MNetworkVarNames "CHandle< CDOTA_Ability_Meepo_DividedWeStand> m_entPrimeDividedWeStand" // MNetworkVarNames "CHandle< CDOTA_Ability_Meepo_DividedWeStand> m_entNextDividedWeStand" class CDOTA_Ability_Meepo_DividedWeStand : public CDOTABaseAbility { public: // MNetworkEnable int32_t m_nWhichDividedWeStand; // 0x588 // MNetworkEnable int32_t m_nNumDividedWeStand; // 0x58c // MNetworkEnable CHandle< CDOTA_Ability_Meepo_DividedWeStand > m_entPrimeDividedWeStand; // 0x590 // MNetworkEnable CHandle< CDOTA_Ability_Meepo_DividedWeStand > m_entNextDividedWeStand; // 0x594 int32_t m_iPendingUpgrades; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Meepo_Flung : public CDOTA_Buff { public: int32_t m_nHandle; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Meepo_Fling_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Meepo_Divided_We_Stand : public CDOTA_Buff { public: float respawn; // 0x1328 float magic_resist; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Meepo_Poof : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x8]; // 0x58c public: int32_t radius; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Meepo_Poof_Damage_Sharing : public CDOTA_Buff { public: int32_t damage_share_percentage; // 0x1328 int32_t damage_share_radius; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_BondedEntities; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Meepo_Poof_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Meepo_Ransack : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Meepo_Ransack : public CDOTA_Buff { public: int32_t health_steal_heroes; // 0x1328 int32_t health_steal_creeps; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Meepo : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Meepo_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Meepo_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Meepo_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Meepo_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_Unique_Meepo_5 : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Meepo_FairShare : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Meepo_Poof_Casting : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Meepo_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Meepo_MegaMeepo : public CDOTABaseAbility { public: CHandle< CBaseEntity > hPreviousMeepo; // 0x588 CHandle< CBaseEntity > hMegameepoFrame; // 0x58c CUtlVector< CHandle< CBaseEntity > > hListOfMeepos; // 0x590 bool m_bHasSwappedAbilities; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Meepo_MegaMeepo : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 float m_flOffset; // 0x132c QAngle m_vStartAngles; // 0x1330 Vector m_vStartLocation; // 0x133c float animation_rate; // 0x1348 bool m_bInterrupted; // 0x134c bool m_bHasBeenDestroyed; // 0x134d bool m_bIsHighestMeepo; // 0x134e }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Meepo_MegaMeepo_Self : public CDOTA_Buff { public: int32_t base_strength; // 0x1328 int32_t base_int; // 0x132c int32_t base_agi; // 0x1330 int32_t stats_pct; // 0x1334 CHandle< CBaseEntity > m_hMegameepoFrame; // 0x1338 bool m_bWasOutOfGame; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Meepo_MegaMeepo_Frame_Invulnerable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Meepo_Megameepo_Fling : public CDOTABaseAbility { public: int32_t vision_radius; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Meepo_Petrify : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Meepo_Petrify : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t hp_restore; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Treant_EyesInTheForest : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > vTrees; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Treant_EyesInTheForest_Thinker : public CDOTA_Buff { public: float vision_aoe; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CDOTA_Tree* m_Tree; // 0x1330 CHandle< CBaseEntity > m_hTree; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x133c bool m_bUpgradedVision; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Treant_NaturesGrasp : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Treant_NaturesGrasp_Creation_Thinker : public CDOTA_Buff { public: float creation_interval; // 0x1328 float vines_duration; // 0x132c int32_t vine_spawn_interval; // 0x1330 Vector m_vInitialLoc; // 0x1334 Vector m_vFinalLoc; // 0x1340 int32_t m_iVineCount; // 0x134c int32_t m_iVinesIndex; // 0x1350 bool m_bFoundTree; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Treant_NaturesGrasp_Latch_Thinker : public CDOTA_Buff { public: int32_t latch_range; // 0x1328 int32_t latch_vision; // 0x132c float initial_latch_delay; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x8]; // 0x1334 public: bool m_bBonus; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Treant_NaturesGrasp_Damage : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 int32_t damage_per_second; // 0x132c float tick_interval; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Treant_NaturesGrasp_Damage_Bonus : public CDOTA_Modifier_Treant_NaturesGrasp_Damage { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Treant_LifeBomb : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 CHandle< CBaseEntity > m_hRMine; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Treant_LifeBomb_Explode : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Treant_Lifebomb_Explode : public CDOTA_Buff { public: GameTime_t flStartTime; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Treant_NaturesGuise : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Treant_NaturesGuise : public CDOTA_Buff { public: CountdownTimer m_RevealTimer; // 0x1328 CountdownTimer m_InvisAttackTimer; // 0x1340 CountdownTimer m_CooldownTimer; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Treant_NaturesGuise_Tree_Walking : public CDOTA_Buff { public: int32_t movement_bonus; // 0x1328 int32_t regen_amp; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Treant_NaturesGuise_Invis : public CDOTA_Modifier_Invisible { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Treant_NaturesGuise_NearTreeDisplay : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Treant_NaturesGuise_Root : public CDOTA_Buff { public: float m_flEntangleDamage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Treant_LeechSeed : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Treant_LeechSeed : public CDOTA_Buff { public: float damage_interval; // 0x1328 int32_t leech_damage; // 0x132c int32_t movement_slow; // 0x1330 int32_t radius; // 0x1334 int32_t projectile_speed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Treant_LeechSeed_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Treant_LivingArmor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Treant_LivingArmor : public CDOTA_Buff { public: int32_t heal_per_second; // 0x1328 int32_t bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Treant_Overgrowth : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Treant_Overgrowth : public CDOTA_Buff { public: float damage; // 0x1328 int32_t mute; // 0x132c bool bPurgable; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ogre_Magi_Arcana : public CDOTA_Buff { public: int32_t m_nLastMulticastCount; // 0x1328 int32_t m_nMulticastStreakCount; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ogre_Magi_Multicast : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Ogre_Magi_Fireblast : public CDOTABaseAbility { public: int32_t m_nMostRecentMulticastCount; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Ogre_Magi_Unrefined_Fireblast : public CDOTA_Ability_Ogre_Magi_Fireblast { public: int32_t m_nMostRecentMulticastCount; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Ogre_Magi_Fireblast_Attack_Proc : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Ogre_Magi_Fireblast_Multicast : public CDOTA_Buff { public: CHandle< CDOTA_BaseNPC > m_hTarget; // 0x1328 float multicast_delay; // 0x132c int32_t m_nMultiCastCount; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Ogre_Magi_Ignite : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 int32_t m_nMostRecentMulticastCount; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ogre_Magi_Ignite : public CDOTA_Buff { public: int32_t slow_movement_speed_pct; // 0x1328 int32_t burn_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Ogre_Magi_Ignite_Multicast : public CDOTA_Buff { public: CHandle< CDOTA_BaseNPC > m_hTarget; // 0x1328 float multicast_delay; // 0x132c int32_t m_nMultiCastCount; // 0x1330 int32_t ignite_multicast_aoe; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ogre_Magi_Bloodlust : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Ogre_Magi_Bloodlust_Autocast : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Ogre_Magi_Bloodlust : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_movement_speed; // 0x132c int32_t self_bonus; // 0x1330 float modelscale; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Ogre_Magi_Item_Multicast : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ogre_Magi_Smash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Ogre_Magi_Smash_Buff : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t attacks; // 0x132c int32_t damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Ogre_Magi_DumbLuck : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ogre_Magi_DumbLuck : public CDOTA_Buff { public: float mana_per_str; // 0x1328 float mana_regen_per_str; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Zombie_Deathstrike : public CDOTA_Buff { public: int32_t radius; // 0x1328 float health_threshold_pct; // 0x132c float duration; // 0x1330 CHandle< CDOTABaseAbility > m_hTombstoneSourceAbility; // 0x1334 CHandle< CBaseEntity > m_hChaseUnit; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Undying_Decay : public CDOTABaseAbility { public: int32_t decay_damage; // 0x588 int32_t radius; // 0x58c float decay_duration; // 0x590 int32_t str_steal; // 0x594 float creep_damage_multiplier; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Undying_Decay_Shard : public CDOTA_Buff { public: float shard_buff_duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< GameTime_t > m_vecStackExpirationTimes; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Undying_Decay_Debuff : public CDOTA_Buff { public: int32_t str_steal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Undying_Decay_DebuffCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Undying_Decay_BuffCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Undying_Decay_Buff : public CDOTA_Buff { public: int32_t str_steal; // 0x1328 int32_t str_scale_up; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Undying_SoulRip : public CDOTABaseAbility { public: int32_t damage_per_unit; // 0x588 int32_t radius; // 0x58c int32_t max_units; // 0x590 int32_t tombstone_heal; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Zombie_Deathstrike_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 float m_flDecrementTime; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Zombie_Deathstrike_Slow_Counter : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Undying_Tombstone_Zombie_DeathStrike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Zombie_Deathlust : public CDOTA_Buff { public: int32_t bonus_move_speed; // 0x1328 int32_t bonus_attack_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Zombie_Modifier : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Bunker : public CDOTA_Buff { public: float bunker_heal_pct; // 0x1328 float tombstone_grab_radius; // 0x132c float tombstone_stun_penalty; // 0x1330 CHandle< CBaseEntity > m_hLoadedUnit; // 0x1334 ParticleIndex_t m_nBunkerEnterFXIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_Undying_Tombstone : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_vZombies; // 0x588 CHandle< CBaseEntity > hTombstone; // 0x5a0 int32_t radius; // 0x5a4 float duration; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Undying_TombstoneUnitGrab : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hOwner; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Undying_TombstoneGrab : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hTombstones; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Zombie_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 float zombie_interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Undying_Tombstone_HP : public CDOTA_Buff { public: int32_t tombstone_health; // 0x1328 int32_t zombie_damage_interval; // 0x132c int32_t m_nDamageCounter; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Bunker_Cooldown : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Bunker_Friendly : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Undying_FleshGolem : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Undying_FleshGolem : public CDOTA_Buff { public: int32_t str_percentage; // 0x1328 int32_t movement_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Undying_FleshGolem_Slow : public CDOTA_Buff { public: int32_t damage_amp; // 0x1328 int32_t slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Undying_FleshGolem_PlagueAura : public CDOTA_Buff { public: int32_t slow; // 0x1328 int32_t damage; // 0x132c float tick_rate; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Undying_Tombstone_Death_Trigger : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Undying : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Undying_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Undying_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Undying_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Undying_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Undying_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Undying_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Undying_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable // // MNetworkVarNames "Vector m_vStartLocation" class CDOTA_Ability_Rubick_Telekinesis : public CDOTABaseAbility { public: // MNetworkEnable Vector m_vStartLocation; // 0x588 Vector m_vLandLocation; // 0x594 GameTime_t m_flStartTime; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CDOTA_BaseNPC* m_pTarget; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Rubick_Telekinesis : public CDOTA_Buff { public: GameTime_t m_fStartTime; // 0x1328 GameTime_t m_fEndTime; // 0x132c float m_fTargetHeight; // 0x1330 float m_fCurHeight; // 0x1334 Vector m_vStartLoc; // 0x1338 Vector m_vCurLoc; // 0x1344 int32_t max_land_distance; // 0x1350 float fall_duration; // 0x1354 bool m_bOverrideDuration; // 0x1358 private: [[maybe_unused]] uint8_t __pad1359[0x3]; // 0x1359 public: float m_flOverrideDuration; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Rubick_TelekinesisLand : public CDOTABaseAbility { public: ParticleIndex_t m_nLandPreviewFX; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Rubick_TelekinesisLand_Self : public CDOTA_Ability_Rubick_TelekinesisLand { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rubick_FadeBolt : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Rubick_FadeBolt : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t damage; // 0x132c int32_t jump_damage_reduction_pct; // 0x1330 float jump_delay; // 0x1334 int32_t m_iCurJumpCount; // 0x1338 Vector m_vCurTargetLoc; // 0x133c CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rubick_Telekinesis_Stun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rubick_FadeBoltDebuff : public CDOTA_Buff { public: int32_t attack_damage_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Rubick_FadeBolt_BuffCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rubick_FadeBoltBuff : public CDOTA_Buff { public: int32_t attack_damage_bonus; // 0x1328 int32_t attack_damage_reduction; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rubick_NullField : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rubick_NullField : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rubick_NullField_Effect : public CDOTA_Buff { public: int32_t magic_damage_reduction_pct; // 0x1328 bool m_bWasHidden; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6a0 // Has VTable // // MNetworkVarNames "char m_ActivityModifier" // MNetworkVarNames "float m_fStolenCastPoint" class CDOTA_Ability_Rubick_SpellSteal : public CDOTABaseAbility { public: // MNetworkEnable char m_ActivityModifier[256]; // 0x588 // MNetworkEnable float m_fStolenCastPoint; // 0x688 CHandle< CBaseEntity > m_hStealTarget; // 0x68c CHandle< CDOTABaseAbility > m_hStealAbility; // 0x690 ParticleIndex_t m_nFXIndex; // 0x694 int32_t m_hProjectile; // 0x698 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Rubick_SpellSteal : public CDOTA_Buff { public: CUtlString m_strActivityModifier; // 0x1328 CUtlVector< CHandle< CBaseEntity > > m_vecAbilities; // 0x1330 bool m_bUsesTwoSlots; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: int32_t stolen_debuff_amp; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rubick_Empty1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rubick_Empty2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rubick_Hidden1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rubick_Hidden2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rubick_Hidden3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Rubick_Arcane_Supremacy : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Rubick_Arcane_Supremacy : public CDOTA_Buff { public: int32_t cast_range; // 0x1328 int32_t spell_amp; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Rubick : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Rubick_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Rubick_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Rubick_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Rubick_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Rubick_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Rubick_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Rubick_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Disruptor_Thunder_Strike : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Disruptor_Thunder_Strike : public CDOTA_Buff { public: float strike_interval; // 0x1328 int32_t radius; // 0x132c int32_t strike_damage; // 0x1330 int32_t strike_damage_bonus; // 0x1334 GameTime_t m_flGroundDelayEndTime; // 0x1338 bool is_thinker; // 0x133c bool m_bTransferred; // 0x133d private: [[maybe_unused]] uint8_t __pad133e[0x2]; // 0x133e public: int32_t m_nThinkerViewer; // 0x1340 int32_t m_nStrikeCount; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Disruptor_Thunder_Strike_Slow : public CDOTA_Buff { public: int32_t slow_amount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Disruptor_Thunder_Strike_Speed : public CDOTA_Buff { public: int32_t shard_movement_speed_bonus; // 0x1328 int32_t shard_attack_speed_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Disruptor_Glimpse : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t m_nNPCSpawnedID; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1400 // Has VTable class CDOTA_Modifier_Disruptor_Glimpse : public CDOTA_Buff { public: Vector m_PositionIndex[18]; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Disruptor_Glimpse_Thinker : public CDOTA_Buff { public: Vector m_vStartLoc; // 0x1328 CHandle< CBaseEntity > m_hEntity; // 0x1334 float m_flDistance; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Disruptor_KineticField : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Disruptor_KineticFieldThinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 float formation_time; // 0x132c bool m_bActive; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Disruptor_KineticField : public CDOTA_Buff { public: int32_t radius; // 0x1328 Vector m_vOriginLoc; // 0x132c bool m_bTruesight; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: float damage_per_second; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Disruptor_StaticStorm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Disruptor_StaticStormThinker : public CDOTA_Buff { public: int32_t m_nCurrentPulse; // 0x1328 int32_t radius; // 0x132c int32_t damage_max; // 0x1330 int32_t pulses; // 0x1334 float duration; // 0x1338 bool m_bHasGrantedThreeHeroKillEater; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Disruptor_StaticStorm : public CDOTA_Buff { public: int32_t miss_rate; // 0x1328 int32_t movement_speed_reduction; // 0x132c int32_t attack_speed_reduction; // 0x1330 bool m_bHasScepter; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Disruptor_StaticStormMute : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Disruptor_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Nyx_Assassin_Impale : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x588 int32_t width; // 0x5a0 float duration; // 0x5a4 int32_t length; // 0x5a8 int32_t speed; // 0x5ac Vector vOriginalCast; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nyx_Assassin_Impale : public CDOTA_Buff { public: int32_t impale_damage; // 0x1328 float m_flStartZ; // 0x132c float m_flCurTime; // 0x1330 bool m_bDamageApplied; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nyx_Assassin_ManaBurn : public CDOTABaseAbility { public: int32_t aoe; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Nyx_Assassin_Burrow : public CDOTABaseAbility { public: ParticleIndex_t m_nSpellStartFXIndex; // 0x588 ParticleIndex_t m_nPhaseStartFXIndex; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Nyx_Assassin_Burrow : public CDOTA_Modifier_Invisible { public: float health_regen_rate; // 0x1338 float mana_regen_rate; // 0x133c int32_t damage_reduction; // 0x1340 Vector m_vecInitialPos; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Nyx_Assassin_Unburrow : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Nyx_Assassin_SpikedCarapace : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Nyx_Assassin_SpikedCarapace : public CDOTA_Buff { public: float stun_duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< CHandle< CBaseEntity > > m_hProcessedEnemies; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Nyx_Assassin_Vendetta : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Nyx_Assassin_Vendetta : public CDOTA_Modifier_Invisible { public: int32_t bonus_damage; // 0x1338 int32_t movement_speed; // 0x133c int32_t shard_movement_speed_bonus; // 0x1340 int32_t mana_removal_pct; // 0x1344 bool m_bFreePathing; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: int32_t attack_animation_bonus; // 0x134c int32_t attack_range_bonus; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nyx_Assassin_Vendetta_Armor_Reduction : public CDOTA_Buff { public: int32_t shard_magic_resist_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Nyx_Assassin_Vendetta_Break : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Nyx_Assassin_Jolt_Damage_Tracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Nyx_Assassin_Jolt : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t aoe; // 0x598 int32_t damage; // 0x59c int32_t m_nNPCSpawnedID; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nyx_Assassin_Jolt_Debuff : public CDOTA_Buff { public: int32_t resist_debuff; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_NagaSiren_MirrorImage : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hIllusions; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NagaSiren_MirrorImage : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NagaSiren_Ensnare : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NagaSiren_Ensnare : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NagaSiren_RipTide : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NagaSiren_RipTide_Passive : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NagaSiren_RipTideCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_NagaSiren_RipTide : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NagaSiren_RipTide_Slow : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NagaSiren_Crit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_NagaSiren_Crit_Passive : public CDOTA_Buff { public: int32_t chance; // 0x1328 int32_t crit; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NagaSiren_SongOfTheSiren : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_NagaSiren_SongOfTheSiren_Cancel : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_NagaSiren_SongOfTheSiren_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t m_nAffectedEnemies; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_vhAffectedHeroes; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_NagaSiren_SongOfTheSiren : public CDOTA_Buff { public: float animation_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_NagaSiren_SongOfTheSiren_IgnoreMe : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_NagaSiren_SongOfTheSiren_Healing_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t m_nAffectedAllies; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_vhAffectedHeroes; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class NagaSiren_SongOfTheSiren_Healing : public CDOTA_Buff { public: int32_t heal_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Naga_Siren_Reel_In : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > affectedEntities; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Naga_Siren_Reel_In : public CDOTA_Buff { public: float pull_strength; // 0x1328 int32_t min_pull_distance; // 0x132c GameTime_t m_flLastThinkTime; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_KeeperOfTheLight_Illuminate : public CDOTABaseAbility { public: GameTime_t m_fStartTime; // 0x588 int32_t m_iProjectile; // 0x58c ParticleIndex_t m_nFXIndex; // 0x590 ParticleIndex_t m_nFXIndexB; // 0x594 Vector m_vPos; // 0x598 int32_t total_damage; // 0x5a4 bool m_bStarted; // 0x5a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_Illuminate : public CDOTA_Buff { public: int32_t range; // 0x1328 int32_t total_damage; // 0x132c int32_t radius; // 0x1330 int32_t channel_vision_radius; // 0x1334 float channel_vision_interval; // 0x1338 float channel_vision_duration; // 0x133c int32_t channel_vision_step; // 0x1340 GameTime_t m_flLastChantTime; // 0x1344 Vector m_vNextVisionLocation; // 0x1348 Vector m_vCastDirection; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_IlluminateEnd : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_KeeperOfTheLight_SpiritFormIlluminate : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hThinker; // 0x588 float max_channel_time; // 0x58c int32_t total_damage; // 0x590 float m_fPower; // 0x594 GameTime_t m_fStartTime; // 0x598 ParticleIndex_t m_nFXIndex; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a0 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_SpiritForm_Illuminate : public CDOTA_Buff { public: int32_t range; // 0x1328 int32_t vision_radius; // 0x132c int32_t radius; // 0x1330 int32_t total_damage; // 0x1334 float max_channel_time; // 0x1338 float speed; // 0x133c float vision_duration; // 0x1340 int32_t channel_vision_radius; // 0x1344 float channel_vision_interval; // 0x1348 float channel_vision_duration; // 0x134c int32_t channel_vision_step; // 0x1350 Vector m_vCastLoc; // 0x1354 Vector m_vTargetLoc; // 0x1360 GameTime_t m_fStartTime; // 0x136c QAngle m_qCastAngle; // 0x1370 int32_t m_iProjectile; // 0x137c ParticleIndex_t m_nFXIndex; // 0x1380 ParticleIndex_t m_nFXIndexB; // 0x1384 Vector m_vNextVisionLocation; // 0x1388 Vector m_vCastDirection; // 0x1394 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_SpiritFormIlluminateEnd : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_ManaLeak : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_ManaLeak : public CDOTA_Buff { public: float mana_leak_pct; // 0x1328 Vector vLastPos; // 0x132c bool bResetPosition; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: float m_fAccumulatedManaLeak; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_Radiant_Bind : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_Radiant_Bind : public CDOTA_Buff { public: float slow; // 0x1328 int32_t magic_resistance; // 0x132c float stun_duration; // 0x1330 Vector vLastPos; // 0x1334 bool bResetPosition; // 0x1340 private: [[maybe_unused]] uint8_t __pad1341[0x3]; // 0x1341 public: float m_fAccumulatedDistance; // 0x1344 ParticleIndex_t m_nFXIndex; // 0x1348 ParticleIndex_t m_nStatusFXIndex; // 0x134c bool m_bStunned; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_Will_O_Wisp_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 float wisp_damage; // 0x132c float off_duration; // 0x1330 float off_duration_initial; // 0x1334 float on_duration; // 0x1338 int32_t hit_count; // 0x133c int32_t m_iAttackCount; // 0x1340 GameTime_t m_flNextTimeOn; // 0x1344 bool m_bActive; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: ParticleIndex_t m_nFXIndex; // 0x134c ParticleIndex_t m_nFXIndexB; // 0x1350 GameTime_t m_flNextTime; // 0x1354 CUtlVector< CHandle< CBaseEntity > > m_vecDamagedEntities; // 0x1358 float m_flCorrectionTime; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_Will_O_Wisp : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_Will_O_Wisp : public CDOTA_Buff { public: int32_t fixed_movement_speed; // 0x1328 Vector m_vSource; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_ChakraMagic : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_SpiritForm : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndexA; // 0x1328 int32_t movement_speed; // 0x132c int32_t cast_range; // 0x1330 bool m_bDidSwapSpiritForm; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_SpiritForm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_Recall : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_Recall : public CDOTA_Buff { public: bool m_bWasAttacked; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_KeeperOfTheLight_BlindingLight : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_BlindingLight_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_KeeperOfTheLight_BlindingLight : public CDOTA_Buff { public: int32_t miss_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_BlindingLight_Knockback : public CDOTA_Modifier_Knockback { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_10 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_11 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_12 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_13 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Keeper_of_the_Light_14 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Wisp_Tentacles : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 CHandle< CBaseEntity > hCurrentEntity; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hTarget" class CDOTA_Ability_Wisp_Tether : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: // MNetworkEnable CHandle< CBaseEntity > m_hTarget; // 0x598 Vector m_vProjectileLocation; // 0x59c bool m_bProjectileActive; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05a9[0x3]; // 0x5a9 public: int32_t latch_distance; // 0x5ac int32_t m_iProjectileIndex; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Wisp_Tether_Spell_Lifesteal : public CDOTA_Buff { public: float shard_bonus_spell_lifesteal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Wisp_Tether_Break : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Wisp_Tether : public CDOTA_Buff { public: bool m_bInManaGained; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: CHandle< CBaseEntity > m_hTarget; // 0x132c CUtlVector< CHandle< CBaseEntity > > hStunnedEntities; // 0x1330 float stun_duration; // 0x1348 int32_t movespeed; // 0x134c int32_t self_bonus; // 0x1350 bool m_bIsInRange; // 0x1354 private: [[maybe_unused]] uint8_t __pad1355[0x3]; // 0x1355 public: int32_t radius; // 0x1358 int32_t latch_distance; // 0x135c float m_flHealthHealed; // 0x1360 float m_flManaHealed; // 0x1364 float tether_heal_amp; // 0x1368 GameTime_t m_flHealMessageTime; // 0x136c GameTime_t m_flManaMessageTime; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Wisp_Tether_Stun_Tracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Wisp_Tether_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 float tick_rate; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Wisp_Tether_Haste : public CDOTA_Buff { public: float movespeed; // 0x1328 float shard_bonus_spell_lifesteal; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Wisp_Tether_Scepter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Wisp_Spirits_In : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Wisp_Spirit_Invulnerable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Wisp_Spirits_Out : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13f8 // Has VTable class CDOTA_Modifier_Wisp_Spirits : public CDOTA_Buff { public: bool m_bSpiritsExplode; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t creep_damage; // 0x132c int32_t hero_damage; // 0x1330 int32_t hit_radius; // 0x1334 int32_t hero_hit_radius; // 0x1338 int32_t explode_radius; // 0x133c int32_t min_range; // 0x1340 int32_t max_range; // 0x1344 int32_t default_radius; // 0x1348 int32_t spirit_amount; // 0x134c float m_flRotation; // 0x1350 float m_flSpiritRadius; // 0x1354 int32_t spirit_movement_rate; // 0x1358 GameTime_t m_flNextSpawn; // 0x135c CUtlString m_strSpiritsOutSwapAbility; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Wisp_Spirits_Slow : public CDOTA_Buff { public: int32_t scepter_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Wisp_Overcharge : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Wisp_Overcharge : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_spell_amp; // 0x132c int32_t shard_bonus_slow_resistance; // 0x1330 float hp_regen; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Wisp_Relocate : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndexEndTeam; // 0x588 ParticleIndex_t m_nFXIndexChannel; // 0x58c float cast_delay; // 0x590 float return_time; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Wisp_Relocate_Thinker : public CDOTA_Buff { public: float cast_delay; // 0x1328 ParticleIndex_t m_nFXIndexEndTeam; // 0x132c ParticleIndex_t m_nFXIndexChannel; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Wisp_Relocate_Return : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 Vector m_vecReturnPosition; // 0x132c float return_time; // 0x1338 ParticleIndex_t m_nFXTimeRemaining; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Visage_GraveChill : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Visage_GraveChill_Debuff : public CDOTA_Buff { public: int32_t movespeed_bonus; // 0x1328 int32_t attackspeed_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Visage_GraveChill_Buff : public CDOTA_Buff { public: int32_t movespeed_bonus; // 0x1328 int32_t attackspeed_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Visage_SoulAssumption : public CDOTABaseAbility { public: float m_fDamage; // 0x588 ParticleIndex_t m_nFXIndex; // 0x58c int32_t m_iForcedStacks; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Visage_SoulAssumption : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t stack_limit; // 0x132c int32_t damage_limit; // 0x1330 float stack_duration; // 0x1334 float damage_min; // 0x1338 float damage_max; // 0x133c ParticleIndex_t m_nFxIndexA; // 0x1340 ParticleIndex_t m_nFxIndexB; // 0x1344 int32_t iCur_stack; // 0x1348 private: [[maybe_unused]] uint8_t __pad134c[0x1c]; // 0x134c public: float m_fTotalDamage; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Visage_GravekeepersCloak : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Visage_GravekeepersCloak_Stack : public CDOTA_Buff { public: bool m_bIsRecovering; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t m_nFXIndex[4]; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Visage_GravekeepersCloak : public CDOTA_Buff { public: int32_t damage_reduction; // 0x1328 int32_t max_layers; // 0x132c float minimum_damage; // 0x1330 int32_t recovery_time; // 0x1334 int32_t radius; // 0x1338 int32_t max_damage_reduction; // 0x133c ParticleIndex_t m_nFXIndex[4]; // 0x1340 ParticleIndex_t m_nFXIndexB; // 0x1350 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< CDOTA_Modifier_Visage_GravekeepersCloak_Stack* > vStacks; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Visage_GravekeepersCloak_Secondary : public CDOTA_Buff { public: int32_t damage_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6a8 // Has VTable class CDOTA_Ability_Visage_SummonFamiliars : public CDOTABaseAbility { public: char szUnitName[260]; // 0x588 private: [[maybe_unused]] uint8_t __pad068c[0x4]; // 0x68c public: CUtlVector< CHandle< CBaseEntity > > m_hExistingUnits; // 0x690 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Visage_SummonFamiliars_Talents : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Visage_Amor_Reduction : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Visage_SummonFamiliars_DamageCharge : public CDOTA_Buff { public: int32_t familiar_speed; // 0x1328 int32_t m_nFXIndex; // 0x132c int32_t m_nFXIndexB; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CountdownTimer m_ctTimer; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Visage_SummonFamiliars_StoneForm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Visage_Stone_Form_Self_Cast : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Visage_Stone_Form_Self_Cast_Cooldown_Manager : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Thinker : public CDOTA_Buff { public: int32_t stun_radius; // 0x1328 int32_t stun_damage; // 0x132c float stun_delay; // 0x1330 float stun_duration; // 0x1334 float stone_duration; // 0x1338 int32_t m_iIntervalCount; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Buff : public CDOTA_Buff { public: float hp_regen; // 0x1328 int32_t stun_radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Visage_Scepter : public CDOTA_Buff { public: GameTime_t m_flReadyTime; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Timer : public CDOTA_Buff { public: float stone_duration; // 0x1328 GameTime_t m_fStartTime; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Visage_Silent_As_The_Grave : public CDOTABaseAbility { public: float invis_duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Visage_Silent_As_The_Grave : public CDOTA_Modifier_Invisible { public: bool m_bHasMadeAttack; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Visage_Silent_As_The_Grave_Bonus : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Slark_EssenceShift : public CDOTA_Modifier_Stacking_Base { public: int32_t agi_gain; // 0x1348 float duration; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Slark_DarkPact : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Slark_DarkPact : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Slark_DarkPact_Pulses : public CDOTA_Buff { public: int32_t m_iPulseCount; // 0x1328 int32_t radius; // 0x132c int32_t total_damage; // 0x1330 int32_t total_pulses; // 0x1334 int32_t self_damage_pct; // 0x1338 float pulse_interval; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Slark_Pounce_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Slark_Pounce : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Slark_Pounce : public CDOTA_Buff { public: float m_flTotalTime; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bInterrupted; // 0x1350 bool m_bFoundUnit; // 0x1351 private: [[maybe_unused]] uint8_t __pad1352[0x2]; // 0x1352 public: int32_t pounce_distance; // 0x1354 int32_t pounce_distance_scepter; // 0x1358 float pounce_speed; // 0x135c float pounce_acceleration; // 0x1360 int32_t pounce_radius; // 0x1364 int32_t pounce_damage; // 0x1368 float leash_duration; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Slark_Pounce_Leash : public CDOTA_Buff { public: int32_t leash_radius; // 0x1328 Vector vLeashLocation; // 0x132c bool m_bEscaped; // 0x1338 bool m_bFishBait; // 0x1339 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Slark_EssenceShift : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Slark_EssenceShift_DebuffCounter : public CDOTA_Modifier_Stacking_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Slark_EssenceShift_Debuff : public CDOTA_Modifier_Stacking_Multiple_Buff_Base { public: int32_t stat_loss; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slark_EssenceShift_Buff : public CDOTA_Modifier_Stacking_Multiple_Buff_Base { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Slark_EssenceShift_Permanent_Buff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Slark_EssenceShift_Permanent_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Slark_ShadowDance : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slark_ShadowDance_Aura : public CDOTA_Buff { public: int32_t scepter_aoe; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Slark_ShadowDance_Passive : public CDOTA_Buff { public: float activation_delay; // 0x1328 float neutral_disable; // 0x132c bool m_bPendingRefresh; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: GameTime_t m_fPendingStateChangeTime; // 0x1334 CountdownTimer m_NeutralHitTimer; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slark_ShadowDance_PassiveRegen : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 float bonus_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Slark_ShadowDance : public CDOTA_Modifier_Invisible { public: CHandle< CBaseEntity > m_hVisibleEntity; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slark_ShadowDance_Visual : public CDOTA_Buff { public: bool m_bScepter; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Slark_Depth_Shroud : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slark_Depth_Shroud_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 CHandle< CBaseEntity > m_hVisibleEntity; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Slark_Depth_Shroud : public CDOTA_Modifier_Invisible { public: ParticleIndex_t m_nFXIndex; // 0x1338 int32_t bonus_movement_speed; // 0x133c float bonus_regen; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Slark_Fish_Bait : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slark_Fish_Bait_Pre : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Slark_Fish_Bait_Post : public CDOTA_Buff { public: int32_t attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Medusa_SplitShot : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Medusa_SplitShot : public CDOTA_Buff { public: int32_t damage_modifier; // 0x1328 int32_t range; // 0x132c int32_t arrow_count; // 0x1330 int32_t projectile_speed; // 0x1334 ParticleIndex_t m_nSplitShotBowFXIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x690 // Has VTable class CDOTA_Ability_Medusa_MysticSnake : public CDOTABaseAbility { public: int32_t radius; // 0x588 int32_t snake_jumps; // 0x58c int32_t snake_damage; // 0x590 int32_t snake_damage_pct; // 0x594 int32_t snake_mana_steal; // 0x598 int32_t snake_scale; // 0x59c int32_t snake_speed_scale; // 0x5a0 int32_t initial_speed; // 0x5a4 int32_t return_speed; // 0x5a8 float jump_delay; // 0x5ac float slow_duration; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Medusa_Mystic_Snake_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 int32_t turn_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Medusa_ManaShield : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Medusa_ManaShield : public CDOTA_Buff { public: int32_t bonus_mana; // 0x1328 float absorption_pct; // 0x132c float damage_per_mana; // 0x1330 float illusion_damage_per_mana; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Medusa_StoneGaze : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Medusa_StoneGaze_Tracker : public CDOTA_Buff { public: int32_t m_nNumStoned; // 0x1328 bool m_bAnyInvisible; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Medusa_StoneGaze : public CDOTA_Buff { public: int32_t radius; // 0x1328 float vision_cone; // 0x132c float duration; // 0x1330 int32_t speed_boost; // 0x1334 CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Medusa_StoneGaze_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Medusa_StoneGaze_Facing : public CDOTA_Buff { public: float face_duration; // 0x1328 float stone_duration; // 0x132c float duration; // 0x1330 float vision_cone; // 0x1334 float m_flAccumulatedTime; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CountdownTimer ctFacing; // 0x1340 bool m_bAlreadyStoned; // 0x1358 private: [[maybe_unused]] uint8_t __pad1359[0x3]; // 0x1359 public: ParticleIndex_t m_nFXIndex; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Medusa_StoneGaze_Stone : public CDOTA_Buff { public: int32_t bonus_physical_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Medusa_Cold_Blooded : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Medusa_Cold_Blooded : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Troll_Warlord_Rampage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Troll_Warlord_Rampage : public CDOTA_Buff { public: int32_t attack_speed; // 0x1328 int32_t status_resistance; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_TrollWarlord_BerserkersRage : public CDOTABaseAbility { public: int32_t m_iOriginalAttackCapabilities; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_TrollWarlord_BerserkersRage : public CDOTA_Buff { public: int32_t bonus_move_speed; // 0x1328 int32_t bonus_range; // 0x132c int32_t bonus_hp; // 0x1330 int32_t bonus_armor; // 0x1334 int32_t ensnare_chance; // 0x1338 float ensnare_duration; // 0x133c float base_attack_time; // 0x1340 int32_t m_iOriginalAttackCapabilities; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TrollWarlord_BerserkersRage_Ensnare : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_TrollWarlord_BerserkersRage_Maim : public CDOTA_Buff { public: int32_t maim_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_TrollWarlord_WhirlingAxes_Ranged : public CDOTABaseAbility { public: Vector m_vStartPos; // 0x588 int32_t m_iArrowProjectile; // 0x594 int32_t axe_width; // 0x598 float axe_speed; // 0x59c float axe_range; // 0x5a0 int32_t axe_spread; // 0x5a4 int32_t axe_count; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05ac[0x4]; // 0x5ac public: CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_TrollWarlord_WhirlingAxes_Slow : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_TrollWarlord_Whirling_Axes_Melee : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > m_hAxes; // 0x588 int32_t m_nAxeIdx; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1398 // Has VTable class CDOTA_Modifier_TrollWarlord_Whirling_Axes_Melee : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t hit_radius; // 0x132c int32_t axe_movement_speed; // 0x1330 float whirl_duration; // 0x1334 float max_range; // 0x1338 float blind_duration; // 0x133c float m_flRotation; // 0x1340 float m_flAxeRadius; // 0x1344 GameTime_t m_flDieTime; // 0x1348 float m_bPiercesMagicImmunity; // 0x134c int32_t m_nSwapIndex; // 0x1350 bool m_bReturning; // 0x1354 private: [[maybe_unused]] uint8_t __pad1355[0x3]; // 0x1355 public: ParticleIndex_t m_nAxeFXIndex[2]; // 0x1358 int32_t m_nHeroesHitForRelic; // 0x1360 private: [[maybe_unused]] uint8_t __pad1364[0x4]; // 0x1364 public: CUtlVector< CHandle< CBaseEntity > > hitEntities; // 0x1368 CUtlVector< CHandle< CBaseEntity > > m_hAxes; // 0x1380 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TrollWarlord_Axe_Invulnerable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_TrollWarlord_WhirlingAxes_Blind : public CDOTA_Buff { public: int32_t blind_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_TrollWarlord_Fervor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_TrollWarlord_Fervor : public CDOTA_Buff { public: int32_t attack_speed; // 0x1328 int32_t max_stacks; // 0x132c int32_t extra_attack_chance_per_stack; // 0x1330 int32_t base_chance; // 0x1334 CHandle< CBaseEntity > m_hUnit; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_TrollWarlord_BattleTrance : public CDOTABaseAbility { public: float trance_duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_TrollWarlord_BattleTrance : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 int32_t attack_speed; // 0x132c int32_t lifesteal; // 0x1330 CHandle< CBaseEntity > m_hTarget; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TrollWarlord_BattleTrance_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_TrollWarlord_BattleTrance_Vision : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Centaur_HoofStomp : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Centaur_HoofStomp_Windup : public CDOTA_Buff { public: bool bInterrupted; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Centaur_DoubleEdge : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Centaur_DoubleEdge_Slow : public CDOTA_Buff { public: int32_t shard_movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Centaur_DoubleEdge_Buff : public CDOTA_Buff { public: int32_t shard_str_pct; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Centaur_Return : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Centaur_Return_Aura : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Centaur_Return : public CDOTA_Buff { public: int32_t return_damage; // 0x1328 int32_t return_damage_str; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Centaur_Return_Counter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Centaur_Return_Bonus_Damage : public CDOTA_Buff { public: float damage_gain_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Centaur_Stampede : public CDOTABaseAbility { public: float duration; // 0x588 int32_t base_damage; // 0x58c float strength_damage; // 0x590 float slow_duration; // 0x594 float scepter_bonus_duration; // 0x598 private: [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x5a0 int32_t m_nHeroesHit; // 0x5b8 bool m_bHitInvisibleHero; // 0x5bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Centaur_Stampede_Slow : public CDOTA_Buff { public: int32_t cast_time_increase; // 0x1328 int32_t slow_movement_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Centaur_Stampede : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t damage_reduction; // 0x132c int32_t has_flying_movement; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< CHandle< CBaseEntity > > m_hEntitiesAffected; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Centaur_Work_Horse : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hCart; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Centaur_Cart : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hUnit; // 0x1328 bool m_bWasMoving; // 0x132c bool m_bSpawnDone; // 0x132d private: [[maybe_unused]] uint8_t __pad132e[0x2]; // 0x132e public: Vector m_vecOldForward; // 0x1330 int32_t break_distance; // 0x133c Vector m_vecPreviousLocation; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Centaur_Mount : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Centaur_Hitched_Into_Cart : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Centaur_Mount_Toss : public CDOTA_Buff { public: float air_duration; // 0x1328 int32_t air_height; // 0x132c int32_t travel_distance; // 0x1330 CHandle< CBaseEntity > m_hTarget; // 0x1334 float m_flPredictedTotalTime; // 0x1338 Vector m_vStartPosition; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bHorizontalMotionInterrupted; // 0x1350 bool m_bDamageApplied; // 0x1351 bool m_bTargetTeleported; // 0x1352 private: [[maybe_unused]] uint8_t __pad1353[0x1]; // 0x1353 public: Vector m_vHorizontalVelocity; // 0x1354 Vector m_vLastKnownTargetPosition; // 0x1360 float m_flInitialVelocityZ; // 0x136c bool m_bDone; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Centaur_Mounted : public CDOTA_Buff { public: int32_t melee_attack_range; // 0x1328 CHandle< CBaseEntity > m_hCart; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Centaur_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Centaur_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Centaur_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Centaur_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Centaur_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Centaur_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Centaur_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Magnataur_Horn_Toss : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Magnataur_Horn_Toss : public CDOTA_Buff { public: float air_duration; // 0x1328 int32_t air_height; // 0x132c int32_t travel_distance; // 0x1330 Vector m_vDestination; // 0x1334 float m_flStartZ; // 0x1340 float m_flCurTime; // 0x1344 float m_flJumpDuration; // 0x1348 float m_flJumpHeight; // 0x134c Vector m_vTargetHorizontalDirection; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Magnataur_Horn_Toss_Slow : public CDOTA_Buff { public: int32_t horn_toss_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_Magnataur_Shockwave : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0xc]; // 0x58c public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x598 CUtlVector< CHandle< CBaseEntity > > hAlreadyHitListReturning; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Magnataur_Shockwave_Erupt : public CDOTA_Buff { public: int32_t scepter_width; // 0x1328 float scepter_duration; // 0x132c bool play_particle; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: Vector m_vStart; // 0x1334 Vector m_vEnd; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Magnataur_Shockwave : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Magnataur_Shockwave_Eruption_Slow : public CDOTA_Buff { public: int32_t scepter_slow_pct; // 0x1328 int32_t scepter_armor_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Magnataur_Shockwave_Pull : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 float pull_duration; // 0x133c float effective_distance; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Magnataur_Empower : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Magnataur_Empower : public CDOTA_Buff { public: int32_t bonus_damage_pct; // 0x1328 float cleave_damage_pct; // 0x132c int32_t cleave_starting_width; // 0x1330 int32_t cleave_ending_width; // 0x1334 int32_t cleave_distance; // 0x1338 float self_multiplier; // 0x133c int32_t secondary_cleave_distance; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Magnataur_Skewer : public CDOTABaseAbility { public: int32_t skewer_radius; // 0x588 int32_t skewer_speed; // 0x58c int32_t range; // 0x590 int32_t tree_radius; // 0x594 int32_t m_nProjectileID; // 0x598 int32_t m_nVisibleTargetCount; // 0x59c int32_t m_nTargetsHit; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Magnataur_Skewer_Movement : public CDOTA_Buff { public: int32_t m_nProjectileID; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Magnataur_Skewer_Impact : public CDOTA_Buff { public: float slow_duration; // 0x1328 int32_t skewer_damage; // 0x132c int32_t damage_distance_pct; // 0x1330 Vector m_vDirection; // 0x1334 Vector m_vStartPos; // 0x1340 float m_flEndTime; // 0x134c float m_flCurTime; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Magnataur_Skewer_Slow : public CDOTA_Buff { public: int32_t slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Magnataur_ReversePolarity : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 Vector m_vPullLocation; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Magnataur_ReversePolarity : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Magnataur_ReversePolarity_Stats : public CDOTA_Buff { public: int32_t stats_per_stack; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Magnus : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Magnus_Strength_Of_Joelrak : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Magnus_Strength_Of_Joelrak : public CDOTA_Buff { public: int32_t strength_per_stack; // 0x1328 int32_t max_stacks; // 0x132c float stack_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Magnus_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Magnus_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Magnus_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Magnus_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Magnus_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Magnus_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Shredder_WhirlingDeath : public CDOTABaseAbility { public: int32_t whirling_radius; // 0x588 int32_t whirling_damage; // 0x58c float whirling_tick; // 0x590 float duration; // 0x594 int32_t tree_damage_scale; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Shredder_WhirlingDeath_Debuff : public CDOTA_Buff { public: float stat_loss_pct; // 0x1328 int32_t stat_loss_univ; // 0x132c int32_t iPrimaryAttribute; // 0x1330 float flStatLossStr; // 0x1334 float flStatLossAgi; // 0x1338 float flStatLossInt; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Shredder_TimberChain : public CDOTABaseAbility { public: int32_t chain_radius; // 0x588 ParticleIndex_t m_nFXIndex; // 0x58c Vector m_vProjectileVelocity; // 0x590 bool m_bRetract; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Shredder_TimberChain : public CDOTA_Buff { public: CUtlVector< CHandle< CBaseEntity > > m_hDamaged; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x1340 Vector m_vStartPosition; // 0x1344 int32_t speed; // 0x1350 int32_t radius; // 0x1354 int32_t damage; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Shredder_Reactive_Armor : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Shredder_ReactiveArmor_Bomb : public CDOTA_Buff { public: float initial_shield; // 0x1328 float max_shield; // 0x132c float shield_per_sec; // 0x1330 float shield_per_sec_per_enemy; // 0x1334 float duration; // 0x1338 float base_explosion; // 0x133c int32_t radius; // 0x1340 int32_t explosion_radius; // 0x1344 int32_t m_nDamageAbsorbed; // 0x1348 GameTime_t m_timeLastTick; // 0x134c GameTime_t m_StartTime; // 0x1350 int32_t m_nLastParticleTime; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Shredder_Reactive_Armor : public CDOTA_Buff { public: int32_t stack_limit; // 0x1328 float stack_duration; // 0x132c int32_t stacks_per_hero_attack; // 0x1330 GameTime_t m_flStackDieTime; // 0x1334 ParticleIndex_t m_pFXIndex[4]; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shredder_Reactive_Armor_Stack : public CDOTA_Buff { public: float bonus_armor; // 0x1328 float bonus_hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_Shredder_Chakram : public CDOTABaseAbility { public: float radius; // 0x588 float speed; // 0x58c float pass_slow_duration; // 0x590 int32_t pass_damage; // 0x594 Vector m_vEndLocation; // 0x598 float m_fZCoord; // 0x5a4 bool m_bIsReturning; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05a9[0x3]; // 0x5a9 public: ParticleIndex_t m_nFXIndex; // 0x5ac ParticleIndex_t m_nFXIndexB; // 0x5b0 ParticleIndex_t m_nFXIndexC; // 0x5b4 int32_t m_nProjectileIndex; // 0x5b8 CHandle< CBaseEntity > m_hThinker; // 0x5bc CUtlVector< CHandle< CBaseEntity > > m_hReturnHits; // 0x5c0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_Shredder_ChakramAlias_shredder_chakram_2 : public CDOTA_Ability_Shredder_Chakram { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Shredder_Chakram_Thinker : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 float mana_per_second; // 0x132c float radius; // 0x1330 float break_distance; // 0x1334 float damage_interval; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shredder_Chakram_Debuff : public CDOTA_Buff { public: int32_t slow; // 0x1328 int32_t slow_health_percentage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Shredder_Chakram_Debuff_2 : public CDOTA_Modifier_Shredder_Chakram_Debuff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Shredder_ReturnChakram : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Shredder_ReturnChakramAlias_shredder_return_chakram_2 : public CDOTA_Ability_Shredder_ReturnChakram { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Shredder_Chakram_Disarm : public CDOTA_Modifier_Disarmed { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Shredder_Flamethrower : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Shredder_Flamethrower_TreeFire_Thinker : public CDOTA_Buff { public: CUtlVector< CUtlPair< CHandle< CBaseEntity >, GameTime_t > > m_vecTreeFires; // 0x1328 bool m_bCleanupWhenEmpty; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Shredder_Flamethrower : public CDOTA_Buff { public: int32_t length; // 0x1328 int32_t width; // 0x132c int32_t damage_per_second; // 0x1330 ParticleIndex_t m_nBeamFXIndex; // 0x1334 CHandle< CBaseEntity > m_hBeamEnd; // 0x1338 GameTime_t m_flLastHit; // 0x133c CUtlVector< CBaseEntity* > m_vecBurningTrees; // 0x1340 CHandle< CBaseEntity > m_hTreeFireThinker; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Shredder_Flamethrower_Damage : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 ParticleIndex_t m_nActiveFXIndex; // 0x132c ParticleIndex_t m_nActiveStatusFXIndex; // 0x1330 float damage_per_second; // 0x1334 int32_t building_dmg_pct; // 0x1338 int32_t move_slow_pct; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bristleback_Warpath : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Bristleback_Warpath : public CDOTA_Buff { public: int32_t damage_per_stack; // 0x1328 int32_t move_speed_per_stack; // 0x132c int32_t max_stacks; // 0x1330 float stack_duration; // 0x1334 float m_flDuration; // 0x1338 GameTime_t m_flMaxStackStartTime; // 0x133c bool m_bSuppressKillEater; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bristleback_Warpath_Stack : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bristleback_ViscousNasalGoo : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Bristleback_ViscousNasalGoo : public CDOTA_Buff { public: float base_armor; // 0x1328 float armor_per_stack; // 0x132c int32_t base_move_slow; // 0x1330 int32_t move_slow_per_stack; // 0x1334 int32_t stack_limit; // 0x1338 ParticleIndex_t m_nFXStackIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bristleback_QuillSpray : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bristleback_QuillSpray_AutoCast : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Bristleback_QuillSpray_Thinker : public CDOTA_Buff { public: float m_fCurRadius; // 0x1328 GameTime_t m_fLastThink; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_entitiesHit; // 0x1330 CountdownTimer m_ViewerTimer; // 0x1348 int32_t projectile_speed; // 0x1360 float radius; // 0x1364 bool m_bTriggeredByBristleback; // 0x1368 bool m_bDelayed; // 0x1369 private: [[maybe_unused]] uint8_t __pad136a[0x2]; // 0x136a public: int32_t m_nAngleRestriction; // 0x136c Vector m_vFacing; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Bristleback_QuillSpray : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Bristleback_QuillSprayStack : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bristleback_Bristleback : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Bristleback_Bristleback : public CDOTA_Buff { public: int32_t side_damage_reduction; // 0x1328 int32_t back_damage_reduction; // 0x132c int32_t side_angle; // 0x1330 int32_t back_angle; // 0x1334 float quill_release_threshold; // 0x1338 float quill_release_interval; // 0x133c bool m_bRearHit; // 0x1340 bool m_bSideHit; // 0x1341 private: [[maybe_unused]] uint8_t __pad1342[0x2]; // 0x1342 public: float m_flDamageAccumulated; // 0x1344 int32_t m_nAccumulatedHits; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Bristleback_Active_ConicalQuillSpray : public CDOTA_Buff { public: int32_t activation_num_quill_sprays; // 0x1328 float activation_spray_interval; // 0x132c int32_t activation_angle; // 0x1330 int32_t cast_range_bonus; // 0x1334 int32_t activation_movement_speed_pct; // 0x1338 int32_t activation_turn_rate_pct; // 0x133c int32_t activation_disable_turning; // 0x1340 int32_t activation_ignore_cast_angle; // 0x1344 int32_t activation_turn_rate; // 0x1348 float activation_delay; // 0x134c GameTime_t m_fStartTime; // 0x1350 bool bDelayFinished; // 0x1354 private: [[maybe_unused]] uint8_t __pad1355[0x3]; // 0x1355 public: float m_flFacingTarget; // 0x1358 Vector m_vFacing; // 0x135c int32_t m_nNumSprays; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Bristleback_Hairball : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tusk_IceShards_Stop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f8 // Has VTable class CDOTA_Ability_Tusk_IceShards : public CDOTABaseAbility { public: int32_t m_iProjectile; // 0x588 int32_t shard_width; // 0x58c int32_t shard_damage; // 0x590 int32_t shard_count; // 0x594 float shard_speed; // 0x598 float shard_duration; // 0x59c float shard_angle_step; // 0x5a0 int32_t shard_distance; // 0x5a4 Vector m_vSpawnOrigin; // 0x5a8 Vector m_vDirection; // 0x5b4 CUtlVector< CHandle< CBaseEntity > > m_vecShards; // 0x5c0 private: [[maybe_unused]] uint8_t __pad05d8[0x8]; // 0x5d8 public: CDOTABaseAbility* m_pIceShardsStop; // 0x5e0 private: [[maybe_unused]] uint8_t __pad05e8[0x8]; // 0x5e8 public: ParticleIndex_t m_nFXIndex; // 0x5f0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tusk_IceShard_Slow_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tusk_IceShard : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x6a8 // Has VTable class CDOTA_Ability_Tusk_Snowball : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t snowball_windup_radius; // 0x598 int32_t snowball_radius; // 0x59c int32_t snowball_grow_rate; // 0x5a0 int32_t snowball_damage; // 0x5a4 int32_t snowball_damage_bonus; // 0x5a8 float stun_duration; // 0x5ac int32_t bonus_damage; // 0x5b0 float bonus_stun; // 0x5b4 int32_t snowball_speed; // 0x5b8 int32_t snowball_speed_bonus; // 0x5bc float snowball_duration; // 0x5c0 Vector m_vProjectileLocation; // 0x5c4 CUtlVector< CHandle< CBaseEntity > > m_hSnowballedUnits; // 0x5d0 ParticleIndex_t m_nFXIndex; // 0x5e8 private: [[maybe_unused]] uint8_t __pad05ec[0x4]; // 0x5ec public: CountdownTimer ctSnowball; // 0x5f0 bool m_bSpeakAlly; // 0x608 bool m_bIsExpired; // 0x609 bool m_bInWindup; // 0x60a private: [[maybe_unused]] uint8_t __pad060b[0x1]; // 0x60b public: CHandle< CBaseEntity > m_hPrimaryTarget; // 0x60c int32_t m_nContainedValidUnits; // 0x610 bool m_bEndingSnowball; // 0x614 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tusk_Snowball_Target : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tusk_Launch_Snowball : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tusk_Snowball_Visible : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tusk_Snowball_Movement : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tusk_Snowball_Movement_Friendly : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tusk_FrozenSigil : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tusk_FrozenSigil_Aura : public CDOTA_Buff { public: int32_t sigil_radius; // 0x1328 ParticleIndex_t m_iIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Tusk_FrozenSigil : public CDOTA_Buff { public: int32_t aghs_shard_move_slow; // 0x1328 int32_t aghs_shard_damage; // 0x132c int32_t attack_slow; // 0x1330 int32_t turn_rate_slow; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tusk_WalrusPunch : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Tusk_WalrusPunch : public CDOTA_Buff { public: int32_t crit_multiplier; // 0x1328 int32_t bonus_damage; // 0x132c float air_time; // 0x1330 float slow_duration; // 0x1334 CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1338 CHandle< CBaseEntity > m_hTarget; // 0x1340 bool m_bWalrusPunch; // 0x1344 private: [[maybe_unused]] uint8_t __pad1345[0x3]; // 0x1345 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1348 ParticleIndex_t m_nFXIndex; // 0x1360 int32_t m_nAttackRecord; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tusk_WalrusPunch_Slow : public CDOTA_Buff { public: int32_t move_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Tusk_WalrusPunch_AirTime : public CDOTA_Buff { public: int32_t hp_threshold; // 0x1328 float m_flStartZ; // 0x132c float m_flCurTime; // 0x1330 float m_flOldPitch; // 0x1334 QAngle m_qRotation; // 0x1338 int32_t m_nRotations; // 0x1344 Vector m_vDirection; // 0x1348 float m_flEndTime; // 0x1354 float air_time; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Tusk_WalrusKick : public CDOTABaseAbility { public: ParticleIndex_t m_nTargetFXIndex; // 0x588 Vector m_vEndpoint; // 0x58c int32_t landing_radius; // 0x598 int32_t push_length; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tusk_WalrusKick_Slow : public CDOTA_Buff { public: int32_t move_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Tusk_WalrusKick_AirTime : public CDOTA_Buff { public: int32_t hp_threshold; // 0x1328 float m_flStartZ; // 0x132c float m_flCurTime; // 0x1330 float m_flOldPitch; // 0x1334 QAngle m_qRotation; // 0x1338 int32_t m_nRotations; // 0x1344 Vector m_vDirection; // 0x1348 float m_flEndTime; // 0x1354 int32_t push_length; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Tusk_Tag_Team : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tusk_Tag_Team_Attack_Slow_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tusk_Tag_Team_Attack_Slow : public CDOTA_Buff { public: int32_t attack_speed_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tusk_Tag_Team_Aura : public CDOTA_Buff { public: ParticleIndex_t m_iIndex; // 0x1328 int32_t radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tusk_Tag_Team : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 float slow_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tusk_Tag_Team_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Skywrath_Mage_Shield_Of_The_Scion : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Skywrath_Mage_Shard : public CDOTA_Buff { public: float stack_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Skywrath_Mage_Shard_Bonus : public CDOTA_Buff { public: int32_t bonus_intelligence; // 0x1328 float bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Skywrath_Mage_Shard_Bonus_Counter : public CDOTA_Buff { public: int32_t bonus_intelligence; // 0x1328 float bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Skywrath_Mage_Arcane_Bolt : public CDOTABaseAbility { public: int32_t bolt_vision; // 0x588 float vision_duration; // 0x58c float m_flDamage; // 0x590 int32_t m_nFXIndex; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Skywrath_Mage_Arcane_Bolt_Lifesteal : public CDOTA_Buff { public: float lifesteal_amt; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Skywrath_Mage_Concussive_Shot : public CDOTABaseAbility { public: int32_t speed; // 0x588 int32_t slow_radius; // 0x58c int32_t damage; // 0x590 int32_t shot_vision; // 0x594 float slow_duration; // 0x598 float vision_duration; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Skywrath_Mage_Concussive_Shot : public CDOTA_Buff { public: int32_t movement_speed_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Skywrath_Mage_Ancient_Seal : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Skywrath_Mage_Ancient_Seal : public CDOTA_Buff { public: int32_t resist_debuff; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Skywrath_Mage_Mystic_Flare : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Skywrath_Mage_Mystic_Flare : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t damage; // 0x132c float duration; // 0x1330 float damage_interval; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Skywrath_Mystic_Flare_Aura_Effect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Skywrath : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Skywrath_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Skywrath_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Skywrath_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Skywrath_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Skywrath_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Skywrath_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Abaddon_DeathCoil : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Abaddon_DeathCoil_Effect : public CDOTA_Buff { public: int32_t armor_bonus; // 0x1328 int32_t magic_resistance; // 0x132c bool m_bFriendly; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Abaddon_AphoticShield : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Abaddon_AphoticShield : public CDOTA_Buff { public: int32_t radius; // 0x1328 float damage_absorb; // 0x132c int32_t regen; // 0x1330 int32_t m_nDamageAbsorbed; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Abaddon_Frostmourne : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Abaddon_Frostmourne : public CDOTA_Buff { public: float slow_duration; // 0x1328 float curse_duration; // 0x132c int32_t hit_count; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Abaddon_Frostmourne_Debuff : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 ParticleIndex_t m_nFXStackIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Abaddon_Frostmourne_Debuff_Bonus : public CDOTA_Buff { public: float m_flDamage; // 0x1328 int32_t curse_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Abaddon_Frostmourne_Buff : public CDOTA_Buff { public: int32_t curse_attack_speed; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Abaddon_BorrowedTime : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Abaddon_BorrowedTime : public CDOTA_Buff { public: int32_t m_iTotalDamageAbsorbed; // 0x1328 int32_t redirect_range_scepter; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Abaddon_BorrowedTime_Passive : public CDOTA_Buff { public: int32_t hp_threshold; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Abaddon_Borrowed_Time_Damage_Redirect : public CDOTA_Buff { public: float m_fDamageTaken; // 0x1328 int32_t ally_threshold_scepter; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Abaddon_BorrowedTime_ImmolationAura : public CDOTA_Buff { public: int32_t immolate_aoe; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Abaddon_BorrowedTime_ImmolationDamage : public CDOTA_Buff { public: float immolate_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Elder_Titan_AncestralSpirit : public CDOTABaseAbility { public: int32_t speed; // 0x588 int32_t radius; // 0x58c float buff_duration; // 0x590 float spirit_duration; // 0x594 int32_t m_nCreepsHit; // 0x598 int32_t m_nHeroesHit; // 0x59c bool m_bIsReturning; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a1[0x3]; // 0x5a1 public: CHandle< CBaseEntity > m_hAncestralSpirit; // 0x5a4 ParticleIndex_t m_nReturnFXIndex; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05ac[0x4]; // 0x5ac public: CUtlString m_strMoveSpiritSwapAbility; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Elder_Titan_AncestralSpirit : public CDOTA_Buff { public: int32_t pass_damage; // 0x1328 int32_t radius; // 0x132c int32_t m_nCreepsHit; // 0x1330 int32_t m_nHeroesHit; // 0x1334 float m_flSpeed; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x1340 int32_t m_nBonusMoveSpeed; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Elder_Titan_MoveSpirit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Elder_Titan_ReturnSpirit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Elder_Titan_AncestralSpirit_Buff : public CDOTA_Buff { public: float move_pct_creeps; // 0x1328 int32_t move_pct_heroes; // 0x132c int32_t damage_creeps; // 0x1330 int32_t damage_heroes; // 0x1334 float armor_creeps; // 0x1338 float armor_heroes; // 0x133c float move_pct_cap; // 0x1340 int32_t m_nCreepsHit; // 0x1344 int32_t m_nHeroesHit; // 0x1348 float m_fSpeedPercentage; // 0x134c int32_t m_nDamage; // 0x1350 int32_t m_nArmor; // 0x1354 bool m_bSpellImmunity; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_Unique_Elder_Titan_4 : public CDOTA_Modifier_MagicImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Elder_Titan_AncestralSpirit_Hidden : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_Elder_Titan_EchoStomp : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndexTitan; // 0x588 ParticleIndex_t m_nFXIndexSpirit; // 0x58c ParticleIndex_t m_nFXIndexTitanB; // 0x590 ParticleIndex_t m_nFXIndexSpiritB; // 0x594 int32_t radius; // 0x598 int32_t stomp_damage; // 0x59c float sleep_duration; // 0x5a0 float cast_time; // 0x5a4 CUtlVector< CHandle< CBaseEntity > > m_vecStompedHeroes; // 0x5a8 CUtlVector< CHandle< CBaseEntity > > m_vecStompedHeroes_BuffCounted; // 0x5c0 bool m_bStompedInvisibleHero; // 0x5d8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Elder_Titan_EchoStomp_Spirit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Elder_Titan_AncestralSpirit_CastTime : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Elder_Titan_EchoStomp_Magic_Immune : public CDOTA_Modifier_DebuffImmune { public: int32_t model_scale; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Elder_Titan_EchoStomp : public CDOTA_Buff { public: int32_t wake_damage_limit; // 0x1328 float animation_rate; // 0x132c float initial_stun_duration; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CountdownTimer ctStunTimer; // 0x1338 float m_flDamageTaken; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Elder_Titan_NaturalOrder : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Elder_Titan_NaturalOrder_Spirit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Elder_Titan_NaturalOrder_Aura_Armor : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Elder_Titan_NaturalOrder_Aura_MagicResistance : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Elder_Titan_NaturalOrder_Armor : public CDOTA_Buff { public: int32_t armor_reduction_pct; // 0x1328 float m_flArmorReduction; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Elder_Titan_NaturalOrder_MagicResistance : public CDOTA_Buff { public: int32_t magic_resistance_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_Elder_Titan_EarthSplitter_Caster : public CDOTA_Buff { public: CUtlVector< CHandle< CBaseEntity > > m_hHitUnits; // 0x1328 int32_t vision_width; // 0x1340 float vision_interval; // 0x1344 float vision_duration; // 0x1348 int32_t vision_step; // 0x134c int32_t total_steps; // 0x1350 int32_t m_nCompletedSteps; // 0x1354 Vector m_vStart; // 0x1358 Vector m_vEnd; // 0x1364 Vector m_vNextVisionLocation; // 0x1370 Vector m_vCastDirection; // 0x137c int32_t m_nHumHeroesHit; // 0x1388 bool m_bHitInvisibleHero; // 0x138c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Elder_Titan_EarthSplitter_Thinker : public CDOTA_Buff { public: int32_t crack_width; // 0x1328 int32_t damage_pct; // 0x132c float slow_duration; // 0x1330 float slow_duration_scepter; // 0x1334 CDOTA_Buff* m_pParentModifier; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Elder_Titan_EarthSplitter : public CDOTA_Buff { public: int32_t slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Elder_Titan_EarthSplitterScepter : public CDOTA_Modifier_Elder_Titan_EarthSplitter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Elder_Titan_EarthSplitter : public CDOTABaseAbility { public: int32_t crack_width; // 0x588 int32_t crack_distance; // 0x58c int32_t speed; // 0x590 int32_t vision_width; // 0x594 float crack_time; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Legion_Commander_OverwhelmingOdds : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Legion_Commander_OverwhelmingOdds_Armor : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Legion_Commander_OverwhelmingOdds : public CDOTA_Buff { public: int32_t bonus_attack_speed_creeps; // 0x1328 int32_t bonus_attack_speed; // 0x132c float armor_per_creep; // 0x1330 float armor_per_hero; // 0x1334 int32_t m_nTotalBonus; // 0x1338 float m_flBonusArmor; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Legion_Commander_PressTheAttack : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Legion_Commander_PressTheAttack_Immunity : public CDOTA_Modifier_DebuffImmune { public: int32_t model_scale; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Legion_Commander_PressTheAttack : public CDOTA_Buff { public: int32_t move_speed; // 0x1328 int32_t hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Legion_Commander_MomentOfCourage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Legion_Commander_MomentOfCourage : public CDOTA_Buff { public: int32_t trigger_chance; // 0x1328 float buff_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Legion_Commander_MomentOfCourage_Lifesteal : public CDOTA_Buff { public: int32_t hp_leech_percent; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Legion_Commander_Duel : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Legion_Commander_Duel_DamageBoost : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Holdout_GladiatorsUnite : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Holdout_GladiatorsUnite_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Holdout_GladiatorsUnite : public CDOTA_Buff { public: int32_t bonus_armor_per_hero; // 0x1328 int32_t bonus_damage_per_hero; // 0x132c int32_t lifesteal_per_hero; // 0x1330 int32_t scepter_damage_reduction_pct; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Techies_Suicide_RespawnTime : public CDOTA_Buff { public: int32_t m_nSuicideKillCount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Techies_LandMines_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Techies_ReactiveTazer : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTarget; // 0x588 bool m_bDetonateTriggered; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Techies_ReactiveTazer : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t bonus_ms; // 0x1330 int32_t stun_radius; // 0x1334 float stun_duration; // 0x1338 int32_t damage_percent; // 0x133c int32_t m_nDamageRemaining; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Techies_ReactiveTazer_Stop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Techies_ReactiveTazer_Disarm : public CDOTA_Modifier_Disarmed { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Techies_StickyBomb : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Techies_StickyBombThrow : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 float m_flPredictedTotalTime; // 0x132c Vector m_vStartPosition; // 0x1330 float m_flCurrentTimeHoriz; // 0x133c float m_flCurrentTimeVert; // 0x1340 bool m_bHorizontalMotionInterrupted; // 0x1344 bool m_bDamageApplied; // 0x1345 bool m_bTargetTeleported; // 0x1346 private: [[maybe_unused]] uint8_t __pad1347[0x1]; // 0x1347 public: Vector m_vHorizontalVelocity; // 0x1348 Vector m_vLastKnownTargetPosition; // 0x1354 float m_flInitialVelocityZ; // 0x1360 bool m_bDone; // 0x1364 private: [[maybe_unused]] uint8_t __pad1365[0x3]; // 0x1365 public: int32_t radius; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Techies_StickyBomb_Chase : public CDOTA_Buff { public: int32_t acceleration; // 0x1328 int32_t m_nTeamNumber; // 0x132c float speed; // 0x1330 float pre_chase_time; // 0x1334 CHandle< CBaseEntity > m_hAttachTarget; // 0x1338 Vector m_vStartPosition; // 0x133c CountdownTimer m_MoveTime; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Techies_StickyBomb_Countdown : public CDOTA_Buff { public: Vector m_vLastLoc; // 0x1328 CHandle< CBaseEntity > m_hAttachTarget; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Techies_StickyBomb_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Techies_StickyBomb_Slow_Secondary : public CDOTA_Buff { public: int32_t secondary_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Techies_LandMines : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Techies_LandMine : public CDOTA_Modifier_Invisible { public: int32_t radius; // 0x1338 float proximity_threshold; // 0x133c float damage; // 0x1340 float activation_delay; // 0x1344 float outer_damage; // 0x1348 int32_t min_distance; // 0x134c bool bActivated; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x7]; // 0x1351 public: CountdownTimer m_Timer; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Techies_LandMine_Burn : public CDOTA_Buff { public: int32_t mres_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Techies_StasisTrap : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 CHandle< CBaseEntity > m_hTrap; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Techies_StasisTrap : public CDOTA_Modifier_Invisible { public: int32_t activation_radius; // 0x1338 int32_t stun_radius; // 0x133c float stun_duration; // 0x1340 float explode_delay; // 0x1344 float activation_time; // 0x1348 bool m_bActivated; // 0x134c bool m_bTriggered; // 0x134d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Techies_StasisTrap_Stunned : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Techies_Suicide : public CDOTABaseAbility { public: uint32_t m_unSuicideKills; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Techies_Suicide_Leap_Animation : public CDOTA_Modifier_Disarmed { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Techies_Suicide_Leap : public CDOTA_Buff { public: Vector m_vLoc; // 0x1328 float m_flPredictedTotalTime; // 0x1334 Vector m_vStartPosition; // 0x1338 float m_flCurrentTimeHoriz; // 0x1344 float m_flCurrentTimeVert; // 0x1348 bool m_bHorizontalMotionInterrupted; // 0x134c bool m_bDamageApplied; // 0x134d bool m_bTargetTeleported; // 0x134e private: [[maybe_unused]] uint8_t __pad134f[0x1]; // 0x134f public: Vector m_vHorizontalVelocity; // 0x1350 Vector m_vLastKnownTargetPosition; // 0x135c float m_flInitialVelocityZ; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Techies_RemoteMines : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 CHandle< CBaseEntity > m_hRMine; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Techies_DeployRemoteMine : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Techies_RemoteMine : public CDOTA_Modifier_Invisible { public: int32_t radius; // 0x1338 int32_t damage; // 0x133c int32_t radius_scepter; // 0x1340 int32_t damage_scepter; // 0x1344 int32_t vision_radius; // 0x1348 float vision_duration; // 0x134c int32_t model_scale; // 0x1350 bool bExploding; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Techies_FocusedDetonate : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Techies_RemoteMines_SelfDetonate : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Techies_Minefield_Sign : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 ParticleIndex_t m_nFXHammerIndex; // 0x58c int32_t aura_radius; // 0x590 CHandle< CBaseEntity > m_hSign; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Techies_Minefield_Sign_Thinker : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 float trigger_radius; // 0x132c float minefield_duration; // 0x1330 bool m_bTriggered; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Techies_Minefield_Sign_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Techies_Minefield_Sign_Scepter : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 float minefield_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Techies_Minefield_Sign_Scepter_Aura : public CDOTA_Buff { public: float aura_radius; // 0x1328 float scepter_move_damage; // 0x132c float scepter_move_amt; // 0x1330 float minefield_duration; // 0x1334 float m_flMoveAmount; // 0x1338 Vector m_vLastPosition; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Techies_Arcana_DamageListener : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_EmberSpirit_SearingChains : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_EmberSpirit_SearingChains : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 float tick_interval; // 0x132c float tick_damage; // 0x1330 float duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EmberSpirit_SlightOfFist_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_EmberSpirit_SleightOfFist : public CDOTABaseAbility { public: Vector m_vCastLoc; // 0x588 int32_t m_nHeroesKilled; // 0x594 CUtlVector< CHandle< CBaseEntity > > m_hAttackEntities; // 0x598 ParticleIndex_t m_nFXMarkerIndex; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EmberSpirit_SleightOfFist_Marker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EmberSpirit_SleightOfFist_InProgress : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_EmberSpirit_SleightOfFist_Caster : public CDOTA_Buff { public: int32_t bonus_hero_damage; // 0x1328 int32_t creep_damage_penalty; // 0x132c int32_t radius; // 0x1330 float attack_interval; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EmberSpirit_SleightOfFist_Caster_Invulnerability : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_EmberSpirit_FlameGuard : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_EmberSpirit_FlameGuard : public CDOTA_Buff { public: int32_t absorb_amount; // 0x1328 int32_t damage_per_second; // 0x132c int32_t radius; // 0x1330 float tick_interval; // 0x1334 int32_t shield_pct_absorb; // 0x1338 int32_t m_nAbsorbRemaining; // 0x133c float m_flShowParticleInterval; // 0x1340 bool m_bDestroy; // 0x1344 private: [[maybe_unused]] uint8_t __pad1345[0x3]; // 0x1345 public: float linger_duration; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EmberSpirit_FlameGuard_Debuff : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 float tick_interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EmberSpirit_FireRemnant_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_EmberSpirit_FireRemnant : public CDOTABaseAbility { public: CUtlVector< RemnantData_t > m_vRemnantData; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_EmberSpirit_FireRemnant_RemnantTracker : public CDOTA_Buff { public: CUtlVector< CHandle< CBaseEntity > > m_vActiveRemnants; // 0x1328 CUtlVector< CHandle< CBaseEntity > > m_vTrackingDelayedRemnants; // 0x1340 int32_t shard_charge_radius; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EmberSpirit_FireRemnantThinker : public CDOTA_Buff { public: int32_t m_nProjectileHandle; // 0x1328 bool m_bIsShardRemnant; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EmberSpirit_FireRemnant_Shard : public CDOTA_Buff { public: int32_t shard_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EmberSpirit_FireRemnant_Shard_Debuff : public CDOTA_Buff { public: int32_t shard_damage_per_second; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_EmberSpirit_Activate_FireRemnant : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t m_nProjectileID; // 0x598 Vector m_vStartLocation; // 0x59c Vector m_vProjectileLocation; // 0x5a8 QAngle m_ProjectileAngles; // 0x5b4 CHandle< CBaseEntity > m_hRemnantToKill; // 0x5c0 bool m_bProjectileStarted; // 0x5c4 private: [[maybe_unused]] uint8_t __pad05c5[0x3]; // 0x5c5 public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x5c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EmberSpirit_FireRemnant_Timer : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EmberSpirit_FireRemnant : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Earth_Spirit_StoneCaller_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x608 // Has VTable class CDOTA_Ability_EarthSpirit_RollingBoulder : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t radius; // 0x598 int32_t speed; // 0x59c int32_t rock_speed; // 0x5a0 int32_t damage; // 0x5a4 int32_t damage_str; // 0x5a8 float distance; // 0x5ac float rock_distance; // 0x5b0 float rock_distance_multiplier; // 0x5b4 float slow_duration; // 0x5b8 ParticleIndex_t m_nFXIndex; // 0x5bc bool m_boulderSetposBool; // 0x5c0 private: [[maybe_unused]] uint8_t __pad05c1[0x3]; // 0x5c1 public: int32_t m_nProjectileID; // 0x5c4 Vector m_vStartingLocation; // 0x5c8 Vector m_vProjectileLocation; // 0x5d4 Vector m_vDir; // 0x5e0 Vector m_vVel; // 0x5ec bool m_bUsedStone; // 0x5f8 private: [[maybe_unused]] uint8_t __pad05f9[0x3]; // 0x5f9 public: Vector m_vRollDirection; // 0x5fc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_EarthSpirit_RollingBoulder_Caster : public CDOTA_Buff { public: Vector m_vDir; // 0x1328 bool m_bBoulderCreated; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_EarthSpirit_StoneCaller : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_EarthSpirit_StoneThinker : public CDOTA_Buff { public: int32_t vision_radius; // 0x1328 bool m_bHasBeenMagnetized; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: ParticleIndex_t m_nFXIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_EarthSpirit_BoulderSmash : public CDOTABaseAbility { public: int32_t speed; // 0x588 int32_t rock_damage; // 0x58c float creep_multiplier; // 0x590 int32_t radius; // 0x594 int32_t rock_search_aoe; // 0x598 float unit_distance; // 0x59c float rock_distance; // 0x5a0 int32_t m_nProjectileID; // 0x5a4 CHandle< CBaseEntity > m_hCursorTarget; // 0x5a8 bool m_bUsedStone; // 0x5ac private: [[maybe_unused]] uint8_t __pad05ad[0x3]; // 0x5ad public: CHandle< CBaseEntity > m_hTarget; // 0x5b0 bool m_bTargetStone; // 0x5b4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EarthSpirit_BoulderSmash : public CDOTA_Buff { public: bool m_bInterrupted; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t m_nProjectileID; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EarthSpirit_Boulder_Smash_Debuff : public CDOTA_Buff { public: int32_t move_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EarthSpirit_Geogmagnetic_Grip_Debuff : public CDOTA_Modifier_Silence { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_EarthSpirit_GeomagneticGrip : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTarget; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_EarthSpirit_GeomagneticGrip : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t rock_damage; // 0x132c float pull_units_per_second; // 0x1330 float pull_units_per_second_heroes; // 0x1334 float total_pull_distance; // 0x1338 float duration; // 0x133c bool m_bUsedStone; // 0x1340 private: [[maybe_unused]] uint8_t __pad1341[0x3]; // 0x1341 public: Vector m_vDestination; // 0x1344 Vector m_vLocation; // 0x1350 private: [[maybe_unused]] uint8_t __pad135c[0x4]; // 0x135c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EarthSpirit_Petrify : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 bool m_bHasBeenMagnetized; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_EarthSpirit_Magnetize : public CDOTABaseAbility { public: int32_t cast_radius; // 0x588 int32_t rock_explosion_radius; // 0x58c float damage_duration; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_EarthSpirit_Magnetize : public CDOTA_Buff { public: int32_t rock_search_radius; // 0x1328 int32_t damage_per_second; // 0x132c float damage_interval; // 0x1330 float rock_explosion_delay; // 0x1334 float damage_duration; // 0x1338 int32_t cast_radius; // 0x133c int32_t rock_explosion_radius; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< CHandle< CBaseEntity > > m_hExplodedRocks; // 0x1348 float duration; // 0x1360 bool m_bShowOverhead; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_EarthSpirit_Petrify : public CDOTABaseAbility { public: int32_t ally_cast_range; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_EarthSpirit_Polarization : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 float damage_interval; // 0x132c float damage_duration; // 0x1330 int32_t rock_search_radius; // 0x1334 CHandle< CBaseEntity > m_hMagnetizeAbility; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_EarthSpirit_Polarization_Damage_Timer : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AbyssalUnderlord_Firestorm : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_Firestorm_Thinker : public CDOTA_Buff { public: int32_t wave_damage; // 0x1328 int32_t wave_count; // 0x132c int32_t radius; // 0x1330 float wave_interval; // 0x1334 float burn_duration; // 0x1338 float burn_interval; // 0x133c float first_wave_delay; // 0x1340 float building_damage; // 0x1344 CHandle< CBaseEntity > m_hTarget; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_Firestorm_Burn : public CDOTA_Buff { public: float burn_damage; // 0x1328 float burn_interval; // 0x132c float building_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_AbyssalUnderlord_PitOfMalice : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_PitOfMalice_Thinker : public CDOTA_Buff { public: int32_t pit_damage; // 0x1328 int32_t radius; // 0x132c float pit_interval; // 0x1330 float ensnare_duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_PitOfMalice_Ensnare : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_PitOfMalice_Slow : public CDOTA_Buff { public: int32_t speed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_PitOfMalice_Buff_Placer : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AbyssalUnderlord_AtrophyAura : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_Effect : public CDOTA_Buff { public: int32_t damage_reduction_pct; // 0x1328 float bonus_damage_duration; // 0x132c int32_t bonus_damage_from_creep; // 0x1330 int32_t bonus_damage_from_hero; // 0x1334 bool m_bWasHidden; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_HeroDmgBuff : public CDOTA_Buff { public: int32_t bonus_damage_from_hero; // 0x1328 float bonus_shared_by_allies_pct; // 0x132c float m_flModifier; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_Permanent_HeroDmgBuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_CreepDmgBuff : public CDOTA_Buff { public: int32_t bonus_damage_from_creep; // 0x1328 float bonus_shared_by_allies_pct; // 0x132c float m_flModifier; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_DmgBuffCounter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_AtrophyAura_Scepter : public CDOTA_Buff { public: int32_t bonus_damage_from_creep; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AbyssalUnderlord_DarkRift : public CDOTABaseAbility { public: float teleport_delay; // 0x588 CHandle< CBaseEntity > m_hTeleportTarget; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_DarkRift : public CDOTA_Buff { public: ParticleIndex_t m_nfxTargetTp; // 0x1328 int32_t radius; // 0x132c int32_t duration; // 0x1330 ParticleIndex_t m_nfxAmbientFx; // 0x1334 bool bPointTarget; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: Vector vDestination; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AbyssalUnderlord_DarkRift_Bonus_Health : public CDOTA_Buff { public: int32_t scepter_health_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_AbyssalUnderlord_Cancel_DarkRift : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Underlord_Fear : public CDOTA_Buff { public: Vector m_vOriginal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "float m_flChannelTime" class CDOTA_Ability_AbyssalUnderlord_Portal_Warp : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTarget; // 0x588 // MNetworkEnable float m_flChannelTime; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Underlord_Portal_FX : public CDOTA_Buff { public: ParticleIndex_t m_nPortalAmbientFX; // 0x1328 float m_fPortalRadius; // 0x132c ParticleIndex_t m_nChannelFX; // 0x1330 int32_t m_nChannelCount; // 0x1334 ParticleIndex_t m_nCountdownFX; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Underlord_Portal_Warp_Channel : public CDOTA_Buff { public: ParticleIndex_t m_nfxTargetTp; // 0x1328 ParticleIndex_t m_nfxTargetTp2; // 0x132c ParticleIndex_t m_nfxAmbientFx; // 0x1330 ParticleIndex_t m_nfxPortal1; // 0x1334 ParticleIndex_t m_nfxPortal2; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x8]; // 0x133c public: CHandle< CBaseEntity > m_hPortal; // 0x1344 CHandle< CBaseEntity > m_hOtherPortal; // 0x1348 Vector m_vStartPosition; // 0x134c float m_flTotalTime; // 0x1358 float m_flElapsedTimePortion; // 0x135c float animation_rate; // 0x1360 int32_t stop_distance; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Underlord_Portal_Buff : public CDOTA_Buff { public: int32_t damage_reduction; // 0x1328 int32_t bonus_ms; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_AbyssalUnderlord_Dark_Portal : public CDOTABaseAbility { public: float duration; // 0x588 float distance_from_fountain; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Underlord_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Terrorblade_Reflection : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Terrorblade_Reflection_Invulnerability : public CDOTA_Modifier_Invulnerable { public: CHandle< CBaseEntity > hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Terrorblade_Reflection_Slow : public CDOTA_Buff { public: int32_t move_slow; // 0x1328 int32_t attack_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Terrorblade_ConjureImage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Terrorblade_ConjureImage : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Terrorblade_Metamorphosis : public CDOTABaseAbility { public: bool m_bBlockMetamorph; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Terrorblade_Transforming : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Terrorblade_Demon_Zeal_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Terrorblade_Demon_Zeal : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Terrorblade_Demon_Zeal : public CDOTA_Buff { public: int32_t berserk_bonus_attack_speed; // 0x1328 int32_t berserk_bonus_movement_speed; // 0x132c int32_t berserk_bonus_armor; // 0x1330 int32_t reflection_pct; // 0x1334 int32_t melee_bonus; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Terrorblade_Terror_Wave : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Terrorblade_Fear : public CDOTA_Buff { public: Vector m_vOriginal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform_Aura_Applier : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Terrorblade_Metamorphosis_Transform : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Terrorblade_Metamorphosis : public CDOTA_Buff { public: float base_attack_time; // 0x1328 int32_t bonus_range; // 0x132c int32_t m_iOriginalAttackCapabilities; // 0x1330 int32_t bonus_damage; // 0x1334 int32_t speed_loss; // 0x1338 int32_t attack_projectile_speed_bonus; // 0x133c CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1340 CUtlSymbolLarge m_iszOriginalRangedAttackEffect; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Terrorblade_Metamorphosis_Fear_Thinker : public CDOTA_Buff { public: float m_fLastRadius; // 0x1328 float m_fCurRadius; // 0x132c GameTime_t m_fLastThink; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1338 int32_t scepter_speed; // 0x1350 int32_t scepter_radius; // 0x1354 bool m_bFirstThink; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Terrorblade_Sunder : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Terrorblade_Arcana_Kill_Effect : public CDOTA_Buff { public: bool m_bFrozen; // 0x1328 bool m_bFlail; // 0x1329 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Phoenix_SunRay : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Phoenix_SunRayStop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Phoenix_SunRayVision : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a0 // Has VTable class CDOTA_Modifier_Phoenix_SunRay : public CDOTA_Buff { public: int32_t hp_cost_perc_per_second; // 0x1328 int32_t beam_range; // 0x132c int32_t base_damage; // 0x1330 int32_t base_heal; // 0x1334 float tick_interval; // 0x1338 float forward_move_speed; // 0x133c float turn_rate_initial; // 0x1340 float turn_rate; // 0x1344 int32_t radius; // 0x1348 float m_flCurrentTime; // 0x134c float m_flAccumulatedSelfDamage; // 0x1350 bool m_bMovingForward; // 0x1354 bool m_bTurningFast; // 0x1355 private: [[maybe_unused]] uint8_t __pad1356[0x2]; // 0x1356 public: float m_flFacingTarget; // 0x1358 float hp_perc_damage; // 0x135c float hp_perc_heal; // 0x1360 float blind_duration; // 0x1364 int32_t blind_per_second; // 0x1368 ParticleIndex_t m_nBeamFXIndex; // 0x136c CHandle< CBaseEntity > m_hVisionThinkers[8]; // 0x1370 CHandle< CBaseEntity > m_hBeamEnd; // 0x1390 bool m_bCreatedVisionThinkers; // 0x1394 private: [[maybe_unused]] uint8_t __pad1395[0x3]; // 0x1395 public: CHandle< CBaseEntity > m_hBeamEndSound; // 0x1398 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Phoenix_Sun_Ray_Blind : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Phoenix_Sun_Ray_Slow : public CDOTA_Buff { public: int32_t shard_move_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Phoenix_SunRayToggleMove : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Phoenix_IcarusDive : public CDOTABaseAbility { public: int32_t hp_cost_perc; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Phoenix_IcarusDiveStop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_Phoenix_IcarusDive : public CDOTA_Buff { public: Vector m_vSource; // 0x1328 Vector m_vTarget; // 0x1334 Vector m_vDirection; // 0x1340 QAngle m_angDirection; // 0x134c float m_flCurrentTime; // 0x1358 int32_t dash_length; // 0x135c int32_t dash_width; // 0x1360 int32_t hit_radius; // 0x1364 float burn_duration; // 0x1368 float dive_duration; // 0x136c float impact_damage; // 0x1370 private: [[maybe_unused]] uint8_t __pad1374[0x4]; // 0x1374 public: CUtlVector< CHandle< CBaseEntity > > m_vecHitEntities; // 0x1378 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Phoenix_IcarusDiveBurn : public CDOTA_Buff { public: float burn_tick_interval; // 0x1328 int32_t damage_per_second; // 0x132c int32_t slow_movement_speed_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Phoenix_FireSpirits : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Phoenix_FireSpiritCount : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Phoenix_LaunchFireSpirit : public CDOTABaseAbility { public: int32_t spirit_speed; // 0x588 float duration; // 0x58c int32_t radius; // 0x590 ParticleIndex_t m_nFXIndex; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Phoenix_FireSpiritBurn : public CDOTA_Buff { public: float tick_interval; // 0x1328 int32_t attackspeed_slow; // 0x132c int32_t damage_per_second; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Phoenix_Supernova : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Phoenix_SupernovaHiding : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Phoenix_Sun : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 float stun_duration; // 0x132c int32_t max_hero_attacks; // 0x1330 int32_t max_hero_attacks_scepter; // 0x1334 int32_t max_hero_attacks_required; // 0x1338 CHandle< CBaseEntity > m_hSecondaryTarget; // 0x133c int32_t m_iAttackCount; // 0x1340 int32_t creep_attacks_count; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Phoenix_Sun_Debuff : public CDOTA_Buff { public: int32_t damage_per_sec; // 0x1328 float tick_interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Oracle_FortunesEnd : public CDOTABaseAbility { public: int32_t damage; // 0x588 int32_t radius; // 0x58c int32_t bolt_speed; // 0x590 float maximum_purge_duration; // 0x594 float minimum_purge_duration; // 0x598 GameTime_t m_flStartTime; // 0x59c float m_flDuration; // 0x5a0 float m_flDamage; // 0x5a4 bool m_bAbsorbed; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05a9[0x3]; // 0x5a9 public: CHandle< CBaseEntity > m_hTarget; // 0x5ac ParticleIndex_t m_nFXIndex; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Oracle_FortunesEndChannelTarget : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Oracle_FortunesEndPurge : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Oracle_FatesEdict : public CDOTABaseAbility { public: bool m_bTargetIsAlly; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Oracle_FatesEdict : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Oracle_PurifyingFlames : public CDOTABaseAbility { public: bool m_bTargetIsAlly; // 0x588 private: [[maybe_unused]] uint8_t __pad0589[0x3]; // 0x589 public: CHandle< CBaseEntity > m_hRecentTarget; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Oracle_PurifyingFlames : public CDOTA_Buff { public: float heal_per_second; // 0x1328 float tick_rate; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Oracle_FalsePromise : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Oracle_FalsePromiseTimer : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Oracle_FalsePromise_Invis : public CDOTA_Modifier_PersistentInvisibility { public: float shard_spell_amp_bonus; // 0x1338 float shard_bat_bonus; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Oracle_FalsePromise : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x30]; // 0x1328 public: bool m_bWaitingForInvulnerability; // 0x1358 bool m_bDisableHealing; // 0x1359 private: [[maybe_unused]] uint8_t __pad135a[0x2]; // 0x135a public: float m_flHealthOnCreated; // 0x135c ParticleIndex_t m_nFXIndex; // 0x1360 ParticleIndex_t m_nFXIndexB; // 0x1364 float m_flRunningDmg; // 0x1368 float m_flRunningHealth; // 0x136c int32_t bonus_armor; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Oracle_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Oracle_RainOfDestiny : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Oracle_RainOfDestiny_Aura : public CDOTA_Buff { public: float damage; // 0x1328 int32_t radius; // 0x132c ParticleIndex_t m_nFXIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Oracle_RainOfDestiny : public CDOTA_Buff { public: int32_t heal_amp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Winter_Wyvern_Arctic_Burn : public CDOTABaseAbility { public: CUtlVector< CEntityIndex > m_BurnedTargets; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Winter_Wyvern_Arctic_Burn_Frost_Attack : public CDOTA_Buff { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Winter_Wyvern_Arctic_Burn_Flight : public CDOTA_Buff { public: float attack_point; // 0x1328 int32_t attack_range_bonus; // 0x132c int32_t projectile_speed_bonus; // 0x1330 int32_t night_vision_bonus; // 0x1334 int32_t movement_scepter; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1340 int32_t max_attacks; // 0x1348 int32_t m_iNumAttacks; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Winter_Wyvern_Arctic_Burn_Slow : public CDOTA_Buff { public: float percent_damage; // 0x1328 int32_t move_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Winter_Wyvern_Splinter_Blast : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Winter_Wyvern_Splinter_Blast_Slow : public CDOTA_Buff { public: int32_t bonus_movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Winter_Wyvern_Cold_Embrace : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Winter_Wyvern_Cold_Embrace : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t heal_additive; // 0x1330 float heal_percentage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Winter_Wyvern_Winters_Curse : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Winter_Wyvern_Winters_Curse_Kill_Credit : public CDOTA_Buff { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Winter_Wyvern_Winters_Curse_Aura : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t m_nAlliesTaunted; // 0x132c bool m_bRelicTriggered; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: int32_t radius; // 0x1334 int32_t damage_amplification; // 0x1338 int32_t damage_reduction; // 0x133c GameTime_t m_flLastSeen; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Winter_Wyvern_Winters_Curse : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hZombieTarget; // 0x1328 CHandle< CBaseEntity > m_hDesiredTarget; // 0x132c int32_t damage_reduction; // 0x1330 int32_t damage_amplification; // 0x1334 int32_t bonus_attack_speed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ArcWarden_Flux : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_ArcWarden_Flux : public CDOTA_Buff { public: int32_t m_nCasterTeam; // 0x1328 int32_t damage_per_second; // 0x132c int32_t tempest_damage_per_second; // 0x1330 int32_t search_radius; // 0x1334 int32_t move_speed_slow_pct; // 0x1338 int32_t tempest_move_speed_slow_pct; // 0x133c int32_t status_resist; // 0x1340 float think_interval; // 0x1344 int32_t m_nCurrentMovementSlow; // 0x1348 int32_t m_nCurrentStatusResistance; // 0x134c bool m_bAlone; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: ParticleIndex_t m_nFXIndex; // 0x1354 bool m_bIsTempestVersion; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ArcWarden_MagneticField : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_ArcWarden_MagneticField_Thinker_Evasion : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t radius; // 0x1330 Vector m_vPos; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ArcWarden_MagneticField_Thinker_Attack_Speed : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_ArcWarden_MagneticField_Evasion : public CDOTA_Buff { public: int32_t evasion_chance; // 0x1328 int32_t radius; // 0x132c int32_t shard_magic_resist; // 0x1330 int32_t shard_slow_pct; // 0x1334 float aura_origin_x; // 0x1338 float aura_origin_y; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_ArcWarden_MagneticField_Thinker_AttackRange : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t radius; // 0x1330 Vector m_vPos; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_ArcWarden_MagneticField_AttackRange : public CDOTA_Buff { public: int32_t attack_range_bonus; // 0x1328 int32_t attack_magic_damage; // 0x132c int32_t attack_damage_bonus; // 0x1330 int32_t radius; // 0x1334 int32_t shard_magic_resist; // 0x1338 int32_t shard_slow_pct; // 0x133c float aura_origin_x; // 0x1340 float aura_origin_y; // 0x1344 CUtlVector< int16 > m_InFlightAttackRecords; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ArcWarden_MagneticField_Attack_Speed : public CDOTA_Buff { public: int32_t attack_speed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_ArcWarden_SparkWraith : public CDOTABaseAbility { public: float duration; // 0x588 float activation_delay; // 0x58c float wraith_vision_duration; // 0x590 int32_t wraith_vision_radius; // 0x594 float spark_damage; // 0x598 int32_t creep_damage_bonus_pct; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ArcWarden_SparkWraith_Purge : public CDOTA_Buff { public: int32_t move_speed_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_ArcWarden_SparkWraith_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t scepter_radius; // 0x132c int32_t wraith_vision_radius; // 0x1330 int32_t wraith_speed; // 0x1334 private: [[maybe_unused]] uint8_t __pad1338[0x8]; // 0x1338 public: float activation_delay; // 0x1340 float scepter_activation_delay; // 0x1344 float think_interval; // 0x1348 float m_flSparkDamage; // 0x134c int32_t m_nViewerID; // 0x1350 bool m_bActive; // 0x1354 bool m_bOriginal; // 0x1355 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "EHANDLE m_hDoubles" class CDOTA_Ability_ArcWarden_TempestDouble : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hDoubles; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ArcWarden_TempestDouble : public CDOTA_Buff { public: int32_t penalty_distance; // 0x1328 int32_t attack_damage_penalty; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ArcWarden_TempestDouble_DistancePenalty : public CDOTA_Buff { public: int32_t attack_damage_penalty; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ArcWarden_Scepter : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Arc_Warden_Scepter : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hRune; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_ArcWarden_TempestRecall : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Banana : public CDOTA_Buff { public: int32_t slide_distance; // 0x1328 int32_t radius; // 0x132c float slide_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Banana_Knockback : public CDOTA_Buff { public: Vector m_vCenter; // 0x1328 int32_t knockback_distance; // 0x1334 int32_t knockback_height; // 0x1338 float knockback_duration; // 0x133c Vector m_vHorizOffset; // 0x1340 Vector m_vStartPosition; // 0x134c Vector m_vDir; // 0x1358 float m_fCurrentTimeHoriz; // 0x1364 float m_fCurrentTimeVert; // 0x1368 bool m_bShouldStun; // 0x136c private: [[maybe_unused]] uint8_t __pad136d[0x3]; // 0x136d public: float flTimeSinceChange; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_MonkeyKing_TreeDance : public CDOTABaseAbility { public: int32_t perched_jump_distance; // 0x588 int32_t ground_jump_distance; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_MonkeyKing_Spring : public CDOTABaseAbility { public: Vector m_vPos; // 0x588 GameTime_t m_fStartChannelTime; // 0x594 CHandle< CBaseEntity > m_hThinker; // 0x598 ParticleIndex_t m_nFxIndex; // 0x59c int32_t m_nRefCount; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_MonkeyKing_Boundless_Strike : public CDOTABaseAbility { public: int32_t strike_cast_range; // 0x588 int32_t strike_radius; // 0x58c ParticleIndex_t m_nFXIndex; // 0x590 bool m_bIsAltCastState; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_Strike_Stun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MonkeyKing_Strike_Crit : public CDOTA_Buff { public: int32_t strike_crit_mult; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MonkeyKing_Bounce : public CDOTA_Buff { public: float jump_damage_cooldown; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_MonkeyKing_BounceLeap : public CDOTA_Buff { public: float give_up_distance; // 0x1328 float ground_jump_distance; // 0x132c float m_flZDelta; // 0x1330 float perched_day_vision; // 0x1334 float perched_night_vision; // 0x1338 Vector m_vStart; // 0x133c CHandle< CBaseEntity > m_hTarget; // 0x1348 Vector m_vTargetPos; // 0x134c float m_flSpeed; // 0x1358 bool m_bTargetingEntity; // 0x135c bool m_bGroundToTree; // 0x135d bool m_bTreeToGround; // 0x135e bool m_bTreeToTree; // 0x135f bool m_bIsSpringJump; // 0x1360 private: [[maybe_unused]] uint8_t __pad1361[0x3]; // 0x1361 public: float m_fSpringChanneledPercent; // 0x1364 int32_t m_nLeapSpeed; // 0x1368 ParticleIndex_t m_nFXIndex; // 0x136c ParticleIndex_t m_nFXIndex2; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_MonkeyKing_Spring_Early : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MonkeyKing_TreeDance_Activity : public CDOTA_Buff { public: float m_fAbilityRangePct; // 0x1328 float m_bIsSpring; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_RightClickJump_Activity : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MonkeyKing_SpringSlow : public CDOTA_Buff { public: int32_t impact_movement_slow; // 0x1328 int32_t m_nSlowPct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_Spring_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_TreeJump_Hidden : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_UnperchedStunned : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_MonkeyKing_ArcToGround : public CDOTA_Buff { public: float leap_speed; // 0x1328 float give_up_distance; // 0x132c float attackspeed_duration; // 0x1330 float m_flOriginalZDelta; // 0x1334 float m_flZDelta; // 0x1338 Vector m_vStart; // 0x133c Vector m_vTargetPos; // 0x1348 float m_flSpeed; // 0x1354 bool m_bDroppedFromTree; // 0x1358 private: [[maybe_unused]] uint8_t __pad1359[0x3]; // 0x1359 public: ParticleIndex_t m_nFXIndex; // 0x135c ParticleIndex_t m_nFXIndex2; // 0x1360 float m_flOriginalHeight; // 0x1364 bool m_bRightClickHop; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_MonkeyKing_Transform : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_MonkeyKing_Transform : public CDOTA_Buff { public: CUtlString m_strDisguise; // 0x1328 int32_t movespeed; // 0x1330 int32_t m_nDisguisedSpeed; // 0x1334 int32_t reveal_radius; // 0x1338 ParticleIndex_t m_nDisguiseEffectIndex; // 0x133c CHandle< CBaseEntity > m_hCourierToClone; // 0x1340 CHandle< CBaseEntity > m_hCreepToClone; // 0x1344 CUtlVector< CHandle< CBaseEntity > > m_aryBountyRuneSpawners; // 0x1348 bool m_bIsFlyingCourier; // 0x1360 bool m_bIsRune; // 0x1361 bool m_bIsBanana; // 0x1362 bool m_bIsFakeAlly; // 0x1363 uint32_t m_nMischiefUnitType; // 0x1364 int32_t m_nMischiefHealthbarOffset; // 0x1368 float invul_duration; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_MonkeyKing_UnTransform : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_MonkeyKing_FurArmyThinker : public CDOTA_Buff { public: float m_fDuration; // 0x1328 GameTime_t m_fTimeThinkerCreated; // 0x132c CUtlVector< Vector > m_vTargetPositions; // 0x1330 Vector m_vInitialPos; // 0x1348 int32_t first_radius; // 0x1354 int32_t num_first_soldiers; // 0x1358 int32_t second_radius; // 0x135c int32_t num_second_soldiers; // 0x1360 ParticleIndex_t m_nRingFXIndex; // 0x1364 int32_t final_radius; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_MonkeyKing_FurArmy_Soldier : public CDOTA_Buff { public: Vector m_vTargetPos; // 0x1328 Vector m_vDirection; // 0x1334 int32_t move_speed; // 0x1340 CHandle< CBaseEntity > m_hThinker; // 0x1344 bool m_bIsInPosition; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: ParticleIndex_t m_nFXIndex; // 0x134c bool m_bAutoSpawn; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_MonkeyKing_FurArmy_SoldierInPosition : public CDOTA_Buff { public: Vector m_vTargetPos; // 0x1328 CHandle< CBaseEntity > m_hAttackTarget; // 0x1334 float attack_speed; // 0x1338 int32_t second_radius; // 0x133c int32_t outer_attack_buffer; // 0x1340 CHandle< CBaseEntity > m_hThinker; // 0x1344 bool m_bDisarmed; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: GameTime_t m_flNextAttackTime; // 0x134c ParticleIndex_t m_nFXIndex; // 0x1350 bool m_bAutoSpawn; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_FurArmy_SoldierInactive : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_FurArmy_SoldierHidden : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_ObliterateSoldier : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MonkeyKing_FurArmy_BonusDamage : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_MonkeyKing_QuadrupleTap : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_MonkeyKing_QuadrupleTap : public CDOTA_Buff { public: int32_t counter_duration; // 0x1328 int32_t required_hits; // 0x132c int32_t max_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MonkeyKing_QuadrupleTap_Counter : public CDOTA_Buff { public: ParticleIndex_t m_nFXStackIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_MonkeyKing_QuadrupleTap_Bonuses : public CDOTA_Buff { public: int32_t charges; // 0x1328 int32_t bonus_damage; // 0x132c int32_t lifesteal; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 int32_t m_nIgnoreStrikeIndex; // 0x1338 bool m_bIsAttackAnim; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_CloudRun : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MonkeyKing_CloudRunStart : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_MonkeyKing_BoundlessStrike_ShardMovement : public CDOTA_Buff { public: float m_flPredictedTotalTime; // 0x1328 Vector m_vStartPosition; // 0x132c float m_flCurrentTimeHoriz; // 0x1338 float m_flCurrentTimeVert; // 0x133c bool m_bHorizontalMotionInterrupted; // 0x1340 private: [[maybe_unused]] uint8_t __pad1341[0x3]; // 0x1341 public: Vector m_vHorizontalVelocity; // 0x1344 Vector m_vLastKnownTargetPosition; // 0x1350 float m_flInitialVelocityZ; // 0x135c int32_t acceleration_z; // 0x1360 int32_t min_height_above_lowest; // 0x1364 int32_t min_height_above_highest; // 0x1368 int32_t max_horizontal_acceleration; // 0x136c int32_t spring_channel_pct; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Pangolier_HeartPiercer : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_HeartPiercer : public CDOTA_Buff { public: float debuff_delay; // 0x1328 int32_t chance_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_HeartPiercer_Delay : public CDOTA_Buff { public: float duration; // 0x1328 float debuff_delay; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_HeartPiercer_Debuff : public CDOTA_Buff { public: int32_t slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Pangolier_LuckyShot : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_LuckyShot : public CDOTA_Buff { public: int32_t chance_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_LuckyShot_Disarm : public CDOTA_Buff { public: int32_t armor; // 0x1328 int32_t attack_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_LuckyShot_Silence : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Pangolier_ShieldCrash : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Pangolier_ShieldCrash_Jump : public CDOTA_Buff { public: float jump_duration; // 0x1328 float jump_duration_gyroshell; // 0x132c int32_t jump_height; // 0x1330 int32_t jump_height_gyroshell; // 0x1334 float m_flStartZ; // 0x1338 float m_flCurTime; // 0x133c float m_flJumpDuration; // 0x1340 float m_flJumpHeight; // 0x1344 int32_t jump_horizontal_distance; // 0x1348 Vector m_vTargetHorizontalDirection; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_ShieldCrash_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Pangolier_ShieldCrash_Buff : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t m_nAbsorbRemaining; // 0x132c int32_t hero_shield; // 0x1330 int32_t base_shield; // 0x1334 int32_t accummulated_value; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pangolier_Swashbuckle_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f0 // Has VTable class CDOTA_Ability_Pangolier_Swashbuckle : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t dash_speed; // 0x598 int32_t start_radius; // 0x59c int32_t end_radius; // 0x5a0 int32_t range; // 0x5a4 int32_t damage; // 0x5a8 Vector m_vDashPosition; // 0x5ac Vector m_vFacePosition; // 0x5b8 Vector m_vEndpoint; // 0x5c4 Vector m_vSlashDir; // 0x5d0 int32_t m_nDashProjectileID; // 0x5dc Vector m_vDashProjectileLocation; // 0x5e0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_Swashbuckle_Attack : public CDOTA_Buff { public: int32_t damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Pangolier_Swashbuckle : public CDOTA_Buff { public: int32_t m_nStrikesLeft; // 0x1328 float attack_interval; // 0x132c Vector m_vSpawnPos; // 0x1330 Vector m_vStrikeDir; // 0x133c Vector m_vDashDir; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pangolier_Swashbuckle_Stunned : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Pangolier_Gyroshell : public CDOTABaseAbility { public: ParticleIndex_t m_nFxIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13c8 // Has VTable class CDOTA_Modifier_Pangolier_Gyroshell : public CDOTA_Modifier_DebuffImmune { public: int32_t mp_cost_per_second; // 0x1328 float tick_interval; // 0x132c float forward_move_speed; // 0x1330 float turn_rate_boosted; // 0x1334 float turn_rate; // 0x1338 int32_t hit_radius; // 0x133c int32_t knockback_radius; // 0x1340 bool m_bHitFirstUpdate; // 0x1344 private: [[maybe_unused]] uint8_t __pad1345[0x3]; // 0x1345 public: GameTime_t m_flHitEndTime; // 0x1348 float hit_recover_time; // 0x134c GameTime_t m_flJumpEndTime; // 0x1350 float jump_recover_time; // 0x1354 float m_flTurnBoostProgress; // 0x1358 float m_flFacingTarget; // 0x135c bool m_bIsJumping; // 0x1360 private: [[maybe_unused]] uint8_t __pad1361[0x3]; // 0x1361 public: ParticleIndex_t m_nFXIndex; // 0x1364 CUtlVector< float32 > m_flTurnHistory; // 0x1368 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesHitLastRicochet; // 0x1380 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesCredited; // 0x1398 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesHitCurrentRicochet; // 0x13b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Pangolier_Gyroshell_Ricochet : public CDOTA_Buff { public: float m_flStartZ; // 0x1328 float m_flCurTime; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Pangolier_GyroshellStop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pangolier_GyroshellTimeout : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Pangolier_GyroshellBounce : public CDOTA_Buff { public: Vector m_vLoc; // 0x1328 float m_flPredictedTotalTime; // 0x1334 Vector m_vStartPosition; // 0x1338 float m_flCurrentTimeHoriz; // 0x1344 float m_flCurrentTimeVert; // 0x1348 bool m_bHorizontalMotionInterrupted; // 0x134c bool m_bTargetTeleported; // 0x134d private: [[maybe_unused]] uint8_t __pad134e[0x2]; // 0x134e public: Vector m_vHorizontalVelocity; // 0x1350 Vector m_vLastKnownTargetPosition; // 0x135c float m_flInitialVelocityZ; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Pangolier_Gyroshell_Stun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Pangolier_Rollup : public CDOTABaseAbility { public: ParticleIndex_t m_nFxIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Pangolier_RollupStop : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13d0 // Has VTable class CDOTA_Modifier_Pangolier_Rollup : public CDOTA_Modifier_DebuffImmune { public: int32_t mp_cost_per_second; // 0x1328 float tick_interval; // 0x132c float forward_move_speed; // 0x1330 float turn_rate_boosted; // 0x1334 float turn_rate; // 0x1338 int32_t hit_radius; // 0x133c int32_t knockback_radius; // 0x1340 bool m_bHitFirstUpdate; // 0x1344 private: [[maybe_unused]] uint8_t __pad1345[0x3]; // 0x1345 public: GameTime_t m_flHitEndTime; // 0x1348 float hit_recover_time; // 0x134c GameTime_t m_flJumpEndTime; // 0x1350 float jump_recover_time; // 0x1354 float m_flTurnBoostProgress; // 0x1358 float m_flFacingTarget; // 0x135c GameTime_t m_flLastHeroAttackTime; // 0x1360 bool m_bIsJumping; // 0x1364 private: [[maybe_unused]] uint8_t __pad1365[0x3]; // 0x1365 public: ParticleIndex_t m_nFXIndex; // 0x1368 float m_flGyroshellDurationRemaining; // 0x136c CUtlVector< float32 > m_flTurnHistory; // 0x1370 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesHitLastRicochet; // 0x1388 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesCredited; // 0x13a0 CUtlVector< CHandle< CBaseEntity > > m_vecHeroesHitCurrentRicochet; // 0x13b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DarkWillow_BrambleMaze : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_DarkWillow_BrambleMaze_Creation_Thinker : public CDOTA_Buff { public: float latch_creation_interval; // 0x1328 float initial_creation_delay; // 0x132c int32_t placement_count; // 0x1330 float placement_duration; // 0x1334 int32_t m_iBramblesIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_DarkWillow_BrambleMaze_Thinker : public CDOTA_Buff { public: int32_t latch_range; // 0x1328 int32_t latch_vision; // 0x132c float latch_creation_delay; // 0x1330 float latch_duration; // 0x1334 private: [[maybe_unused]] uint8_t __pad1338[0x8]; // 0x1338 public: bool m_bActive; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DarkWillow_BrambleMaze : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DarkWillow_ShadowRealm : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DarkWillow_ShadowRealm_FadeTime : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_DarkWillow_ShadowRealm_Buff : public CDOTA_Buff { public: int32_t damage; // 0x1328 float max_damage_duration; // 0x132c int32_t attack_range_bonus; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 bool bAttackRange; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: GameTime_t m_flStartTime; // 0x1354 GameTime_t m_flFadeTime; // 0x1358 float m_flDamageScale; // 0x135c float duration; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DarkWillow_ShadowRealm_Buff_Attack_Logic : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t m_iRecord; // 0x132c float m_flDamageScale; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_DarkWillow_CursedCrown : public CDOTABaseAbility { public: CHandle< CDOTABaseAbility > m_hSourceAbility; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_DarkWillow_CursedCrown : public CDOTA_Buff { public: float delay; // 0x1328 float stun_duration; // 0x132c int32_t stun_radius; // 0x1330 GameTime_t m_fStartTime; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_DarkWillow_Bedlam : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_DarkWillow_Bedlam : public CDOTA_Buff { public: float m_flRotation; // 0x1328 CHandle< CBaseEntity > m_hWisp; // 0x132c GameTime_t m_flLastAttack; // 0x1330 int32_t roaming_radius; // 0x1334 int32_t attack_radius; // 0x1338 float roaming_seconds_per_rotation; // 0x133c float attack_interval; // 0x1340 int32_t target_count; // 0x1344 bool m_bTravelling; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: int32_t travel_speed; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_DarkWillow_Terrorize : public CDOTABaseAbility { public: ParticleIndex_t m_nFXIndex; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_DarkWillow_Terrorize_Thinker : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hWisp; // 0x1328 int32_t destination_travel_speed; // 0x132c int32_t return_travel_speed; // 0x1330 int32_t destination_radius; // 0x1334 float destination_status_duration; // 0x1338 float initial_delay; // 0x133c float starting_height; // 0x1340 Vector m_vAttackLocation; // 0x1344 bool m_bAttacking; // 0x1350 bool m_bReturning; // 0x1351 private: [[maybe_unused]] uint8_t __pad1352[0x2]; // 0x1352 public: float m_fCurHeight; // 0x1354 float m_fEstimatedTravelTime; // 0x1358 float think_interval; // 0x135c bool m_bInFlight; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DarkWillow_Debuff_Fear : public CDOTA_Modifier_Fear { public: bool m_bDidGiveOrder; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DarkWillow_Creature_Invulnerable : public CDOTA_Buff { public: int32_t m_nOverrideAnim; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_DarkWillow_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Grimstroke_InkCreature : public CDOTABaseAbility { public: float spawn_time; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Grimstroke_InkCreature_Spawning : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hAttachTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Grimstroke_InkCreature : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 ParticleIndex_t m_nAmbientFXIndex; // 0x132c int32_t m_nAttackCount; // 0x1330 bool m_bIsLatched; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: CHandle< CBaseEntity > m_hAttachTarget; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CountdownTimer m_EnemyVision; // 0x1340 float latch_duration; // 0x1358 float speed; // 0x135c int32_t destroy_attacks; // 0x1360 int32_t hero_attack_multiplier; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Grimstroke_InkCreature_Debuff : public CDOTA_Buff { public: float m_flCurrentArmorReduction; // 0x1328 CHandle< CBaseEntity > m_hLatchedCreature; // 0x132c float tick_interval; // 0x1330 int32_t damage_per_second; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Grimstroke_InkCreature_Latched : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hAttachTarget; // 0x1328 float m_fZOffset; // 0x132c bool m_bRemovedByEnemy; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: float latch_duration; // 0x1334 int32_t pop_damage; // 0x1338 int32_t latched_unit_offset; // 0x133c int32_t latched_unit_offset_short; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Grimstroke_Scepter : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Grimstroke_SpiritWalk : public CDOTABaseAbility { public: float buff_duration; // 0x588 CHandle< CBaseEntity > m_hTarget; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Grimstroke_SpiritWalk_Buff : public CDOTA_Buff { public: GameTime_t m_fStartTime; // 0x1328 int32_t m_nHeroTickDamageApplied; // 0x132c GameTime_t m_fLastEffectsTime; // 0x1330 int32_t radius; // 0x1334 float buff_duration; // 0x1338 float debuff_duration; // 0x133c int32_t max_damage; // 0x1340 float max_stun; // 0x1344 int32_t movespeed_bonus_pct; // 0x1348 int32_t damage_per_tick; // 0x134c float tick_rate; // 0x1350 float max_threshold_duration; // 0x1354 int32_t shard_bonus_damage_pct; // 0x1358 int32_t shard_heal_pct; // 0x135c float shard_creep_penalty; // 0x1360 bool m_bIsReflection; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Grimstroke_Return : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e8 // Has VTable class CDOTA_Ability_Grimstroke_DarkArtistry : public CDOTABaseAbility { public: Vector m_vCastDir; // 0x588 GameTime_t m_fStartTime; // 0x594 float m_fTotalTime; // 0x598 int32_t m_nProjectileID; // 0x59c Vector m_vProjectileDir; // 0x5a0 ParticleIndex_t m_nFXIndex; // 0x5ac ParticleIndex_t m_nFXIndexB; // 0x5b0 int32_t m_nTargetsHit; // 0x5b4 int32_t m_nHeroesHit; // 0x5b8 int32_t m_nVisibleHeroesHit; // 0x5bc float m_fDmgMultiplierTalent; // 0x5c0 private: [[maybe_unused]] uint8_t __pad05c4[0x8]; // 0x5c4 public: float slow_duration; // 0x5cc int32_t start_radius; // 0x5d0 int32_t end_radius; // 0x5d4 int32_t damage; // 0x5d8 int32_t bonus_damage_per_target; // 0x5dc float vision_duration; // 0x5e0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Grimstroke_DarkArtistry_Slow : public CDOTA_Buff { public: int32_t movement_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Grimstroke_SoulChain : public CDOTABaseAbility { public: float chain_duration; // 0x588 int32_t chain_latch_radius; // 0x58c float creep_duration_pct; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Grimstroke_SoulChain : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hPartner; // 0x1328 bool m_bIsPrimary; // 0x132c bool m_bEscaped; // 0x132d bool m_bTethered; // 0x132e private: [[maybe_unused]] uint8_t __pad132f[0x1]; // 0x132f public: ParticleIndex_t m_nFXIndex; // 0x1330 ParticleIndex_t m_nFXIndexA; // 0x1334 ParticleIndex_t m_nFXIndexB; // 0x1338 bool m_bStartedLeashSound; // 0x133c private: [[maybe_unused]] uint8_t __pad133d[0x3]; // 0x133d public: float m_fLeashDistance; // 0x1340 GameTime_t m_fOriginalStartTime; // 0x1344 ParticleIndex_t m_nOverheadFXIndex; // 0x1348 int32_t chain_latch_radius; // 0x134c int32_t chain_break_distance; // 0x1350 float leash_limit_multiplier; // 0x1354 float chain_duration; // 0x1358 float creep_duration_pct; // 0x135c int32_t bonus_reflected_spell_damage; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Grimstroke_SoulChain_ChannelCheck : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hAbility; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_hAbilities; // 0x1330 Vector m_vLocation; // 0x1348 GameTime_t m_fChannelEnd; // 0x1354 bool m_bInterrupt; // 0x1358 bool m_bExpired; // 0x1359 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Grimstroke_Dark_Portrait : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Grimstroke_Scepter_Buff : public CDOTA_Modifier_DebuffImmune { public: int32_t images_movespeed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Grimstroke_Ink_Over : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Grimstroke_Shard_Buff : public CDOTA_Buff { public: int32_t total_damage; // 0x1328 int32_t attack_speed; // 0x132c int32_t move_speed; // 0x1330 float m_flInterval; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Grimstroke_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e8 // Has VTable class CDOTA_Ability_Mars_Spear : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x588 private: [[maybe_unused]] uint8_t __pad05a0[0x8]; // 0x5a0 public: int32_t damage; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05ac[0x4]; // 0x5ac public: CUtlVector< CHandle< CBaseEntity > > hImpaledTargetList; // 0x5b0 int32_t m_nTargetsImpaled; // 0x5c8 int32_t m_nMaxImpaleTargets; // 0x5cc bool m_bHadBulwarkEnabled; // 0x5d0 private: [[maybe_unused]] uint8_t __pad05d1[0x3]; // 0x5d1 public: Vector m_vLastTrailThinkerLocation; // 0x5d4 bool bHasStartedBurning; // 0x5e0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mars_Spear_Impale : public CDOTA_Buff { public: int32_t m_nProjectileHandle; // 0x1328 bool m_bLatched; // 0x132c bool m_bHitArenaOfBlood; // 0x132d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Special_Mars_Spear_Burning_Trail_Thinker : public CDOTA_Buff { public: Vector m_vPathDir; // 0x1328 int32_t shard_trail_radius; // 0x1334 float shard_debuff_linger_duration; // 0x1338 float shard_interval; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Special_Mars_Spear_Burning_Trail_Burn : public CDOTA_Buff { public: int32_t shard_dps; // 0x1328 int32_t shard_move_slow_pct; // 0x132c float shard_interval; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mars_Spear_Stun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Mars_ArenaOfBlood : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood_Thinker : public CDOTA_Buff { public: float radius; // 0x1328 float formation_time; // 0x132c float m_flInitialZ; // 0x1330 float m_flFinalZ; // 0x1334 private: [[maybe_unused]] uint8_t __pad1338[0x10]; // 0x1338 public: bool m_bCaughtOne; // 0x1348 bool m_bKilledOne; // 0x1349 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood_AnimationAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood_Animation : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood_BuffAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood_Buff : public CDOTA_Buff { public: int32_t health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t width; // 0x132c int32_t spear_damage; // 0x1330 int32_t spear_distance_from_wall; // 0x1334 float spear_attack_interval; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x34]; // 0x133c public: int32_t m_hObstruction; // 0x1370 private: [[maybe_unused]] uint8_t __pad1374[0x4]; // 0x1374 public: CUtlVector< Vector > m_vecAvoidLocations; // 0x1378 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood_Spear : public CDOTA_Modifier_Knockback { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood_Leash : public CDOTA_Buff { public: int32_t radius; // 0x1328 float width; // 0x132c Vector m_vOriginLoc; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mars_ArenaOfBlood_Marker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Mars_Bulwark : public CDOTABaseAbility { public: GameTime_t m_flNextAttack; // 0x588 GameTime_t m_flLastActive; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Mars_Bulwark : public CDOTA_Buff { public: float physical_damage_reduction; // 0x1328 float physical_damage_reduction_side; // 0x132c float forward_angle; // 0x1330 float side_angle; // 0x1334 private: [[maybe_unused]] uint8_t __pad1338[0x18]; // 0x1338 public: float m_flRecentDamage; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Mars_Bulwark_Active : public CDOTA_Buff { public: int32_t redirect_chance; // 0x1328 int32_t redirect_range; // 0x132c float forward_angle; // 0x1330 float side_angle; // 0x1334 int32_t redirect_speed_penatly; // 0x1338 int32_t redirect_close_range; // 0x133c int32_t attack_redirection_grace_distance; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mars_Bulwark_Soldier_Bonus : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Mars_Bulwark_Soldier_Thinker : public CDOTA_Buff { public: GameTime_t m_NextAttack; // 0x1328 int32_t soldier_offset; // 0x132c int32_t soldier_count; // 0x1330 int32_t forward_angle; // 0x1334 int32_t knockback_distance; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CUtlVector< CHandle< CBaseEntity > > m_hAllSoldiers; // 0x1340 GameTime_t m_flLastStationaryTime; // 0x1358 Vector m_vLastStationaryPosition; // 0x135c float stationary_attack_delay; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mars_Scepter_Damage_Tracker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mars_Scepter_Damage_Slow : public CDOTA_Buff { public: int32_t scepter_movement_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mars_Scepter_Damage : public CDOTA_Buff { public: int32_t scepter_bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Mars_GodsRebuke : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mars_Gods_Rebuke : public CDOTA_Buff { public: int32_t knockback_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mars_GodsRebuke_Crit : public CDOTA_Buff { public: int32_t crit_mult; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_MarsSpearStunDuration : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_ArenaOfBloodHPRegen : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_SpearBonusDamage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_GodsRebuke_ExtraCrit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_SpearCooldown : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_RebukeCooldown : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_GodsRebuke_Slow : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bulwark_Speed : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Bulwark_DamageReduction : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Snapfire_MortimerKisses : public CDOTABaseAbility { public: int32_t m_nDamagePerProjectile; // 0x588 int32_t damage_per_impact; // 0x58c int32_t impact_radius; // 0x590 int32_t projectile_vision; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_Snapfire_MortimerKisses : public CDOTA_Buff { public: float m_fIntervalPerRocket; // 0x1328 float m_flFacingTarget; // 0x132c ParticleIndex_t m_nBeamFXIndex; // 0x1330 CHandle< CBaseEntity > m_hBeamEnd; // 0x1334 float m_flCurDistance; // 0x1338 Vector m_vAimTarget; // 0x133c float m_fLastTurnAmount; // 0x1348 int32_t m_nProjectilesLaunched; // 0x134c bool m_bDestroyOnNextThink; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: int32_t m_nProjectilesToLaunch; // 0x1354 bool m_bHasProjectileTalent; // 0x1358 private: [[maybe_unused]] uint8_t __pad1359[0xb]; // 0x1359 public: int32_t projectile_count; // 0x1364 int32_t projectile_speed; // 0x1368 int32_t projectile_width; // 0x136c int32_t projectile_vision; // 0x1370 float turn_rate; // 0x1374 int32_t min_range; // 0x1378 int32_t impact_radius; // 0x137c float min_lob_travel_time; // 0x1380 float max_lob_travel_time; // 0x1384 float delay_after_last_projectile; // 0x1388 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Snapfire_MortimerKisses_VisionSource : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Snapfire_Magma_Thinker : public CDOTA_Buff { public: float burn_interval; // 0x1328 int32_t impact_radius; // 0x132c int32_t move_slow_pct; // 0x1330 float burn_linger_duration; // 0x1334 ParticleIndex_t m_nPathEffectIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Snapfire_Magma_Burn_Slow : public CDOTA_Buff { public: int32_t m_nMoveSlowPct; // 0x1328 float m_fBurnDamagePerTick; // 0x132c int32_t move_slow_pct; // 0x1330 float burn_interval; // 0x1334 int32_t burn_damage; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Snapfire_Scatterblast : public CDOTABaseAbility { public: int32_t damage; // 0x588 float debuff_duration; // 0x58c int32_t point_blank_range; // 0x590 float point_blank_dmg_bonus_pct; // 0x594 int32_t blast_width_end; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Snapfire_Scatterblast_Slow : public CDOTA_Buff { public: bool m_bIsPointBlank; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t movement_slow_pct; // 0x132c int32_t attack_slow_pct; // 0x1330 int32_t point_blank_dmg_bonus_pct; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Snapfire_Scatterblast_Disarm : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Snapfire_FiresnapCookie : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hTarget; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x8]; // 0x58c public: int32_t projectile_speed; // 0x594 float pre_hop_duration; // 0x598 float cast_on_ally_gesture_time; // 0x59c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Snapfire_FiresnapCookie_PreHop : public CDOTA_Buff { public: float jump_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Snapfire_FiresnapCookie_ShortHop : public CDOTA_Buff { public: float jump_duration; // 0x1328 int32_t jump_height; // 0x132c int32_t jump_horizontal_distance; // 0x1330 float pre_land_anim_time; // 0x1334 float landing_gesture_duration; // 0x1338 int32_t impact_radius; // 0x133c int32_t impact_damage; // 0x1340 float impact_stun_duration; // 0x1344 float m_flStartZ; // 0x1348 float m_flCurTime; // 0x134c float m_flJumpDuration; // 0x1350 float m_flJumpHeight; // 0x1354 Vector m_vTargetHorizontalDirection; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Snapfire_FiresnapCookie_AllyFlailAnim : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Snapfire_FiresnapCookie_LandingGesture : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Snapfire_LilShredder : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Snapfire_LilShredder_Buff : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 int32_t m_nIsActive; // 0x1348 bool m_bHasAttackTalent; // 0x134c bool m_bBonusAttack; // 0x134d private: [[maybe_unused]] uint8_t __pad134e[0x2]; // 0x134e public: int32_t attack_range_bonus; // 0x1350 int32_t buffed_attacks; // 0x1354 float base_attack_time; // 0x1358 int32_t attack_speed_bonus; // 0x135c float armor_duration; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Snapfire_LilShredder_Attack_Reduction : public CDOTA_Buff { public: int32_t damage_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Snapfire_LilShredder_Attack : public CDOTA_Buff { public: int32_t damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Snapfire_LilShredder_Debuff : public CDOTA_Buff { public: float armor_reduction_per_attack; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Snapfire_GobbleUp : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hGobbledUnit; // 0x588 float max_time_in_belly; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Snapfire_GobbleUp_Creep : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Snapfire_GobbleUp_BellyHasUnit : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hGobbledUnit; // 0x1328 PlayerID_t m_nOriginalControllingUnit; // 0x132c bool m_bUnitWasLaunched; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: float max_time_in_belly; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Snapfire_SpitCreep : public CDOTABaseAbility { public: int32_t m_nDamagePerProjectile; // 0x588 CHandle< CBaseEntity > m_hGobbledUnit; // 0x58c int32_t m_nProjectileID; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1398 // Has VTable class CDOTA_Modifier_Snapfire_SpitCreep_ArcingUnit : public CDOTA_Buff { public: float m_flPredictedTotalTime; // 0x1328 Vector m_vStartPosition; // 0x132c float m_flCurrentTimeHoriz; // 0x1338 float m_flCurrentTimeVert; // 0x133c bool m_bHorizontalMotionInterrupted; // 0x1340 bool m_bDamageApplied; // 0x1341 bool m_bTargetTeleported; // 0x1342 private: [[maybe_unused]] uint8_t __pad1343[0x1]; // 0x1343 public: Vector m_vHorizontalVelocity; // 0x1344 Vector m_vLastKnownTargetPosition; // 0x1350 float m_flInitialVelocityZ; // 0x135c float m_fClampedProjectileSpeed; // 0x1360 ParticleIndex_t m_nFXIndex; // 0x1364 float m_fAcceleration; // 0x1368 int32_t min_range; // 0x136c float min_lob_travel_time; // 0x1370 float max_lob_travel_time; // 0x1374 int32_t impact_radius; // 0x1378 int32_t projectile_vision; // 0x137c float stun_duration; // 0x1380 float min_height_above_lowest; // 0x1384 float min_height_above_highest; // 0x1388 float min_acceleration; // 0x138c float max_acceleration; // 0x1390 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Snapfire_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Snapfire_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Snapfire_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Snapfire_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Snapfire_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Snapfire_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Snapfire_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Snapfire_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable class CDOTA_Ability_VoidSpirit_AetherRemnant : public CDOTABaseAbility { public: int32_t start_radius; // 0x588 int32_t end_radius; // 0x58c int32_t remnant_watch_distance; // 0x590 int32_t projectile_speed; // 0x594 private: [[maybe_unused]] uint8_t __pad0598[0x8]; // 0x598 public: Vector m_vDashPosition; // 0x5a0 Vector m_vFacePosition; // 0x5ac Vector m_vEndpoint; // 0x5b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a8 // Has VTable class CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit : public CDOTA_Buff { public: Vector m_vFacingDir; // 0x1328 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< CHandle< CBaseEntity > > m_hWatchPathThinkers; // 0x1338 ParticleIndex_t m_nBeamFXIndex; // 0x1350 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< int32 > m_nViewerIDs; // 0x1358 int32_t remnant_watch_distance; // 0x1370 int32_t remnant_watch_radius; // 0x1374 float duration; // 0x1378 int32_t watch_path_vision_radius; // 0x137c int32_t impact_damage; // 0x1380 float pull_duration; // 0x1384 float activation_delay; // 0x1388 bool m_bPiercesCreeps; // 0x138c private: [[maybe_unused]] uint8_t __pad138d[0x3]; // 0x138d public: CUtlVector< CHandle< CBaseEntity > > m_hAlreadyHit; // 0x1390 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_VoidSpirit_AetherRemnant_WatchThinker : public CDOTA_Buff { public: int32_t remnant_watch_radius; // 0x1328 GameTime_t m_flLastDamageTick; // 0x132c float damage_tick_rate; // 0x1330 float flDamage; // 0x1334 bool m_bPiercesCreeps; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_VoidSpirit_AetherRemnant_Pull : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 PlayerID_t m_nPlayerID; // 0x132c float m_fMovementSpeed; // 0x1330 CHandle< CDOTA_BaseNPC > m_hPullTarget; // 0x1334 float think_interval; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_VoidSpirit_AetherRemnantThinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 Vector m_vFacingDir; // 0x132c CHandle< CBaseEntity > m_hRemnant; // 0x1338 bool m_bTriggered; // 0x133c private: [[maybe_unused]] uint8_t __pad133d[0x3]; // 0x133d public: float m_flCurThink; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_VoidSpirit_AetherRemnantUnit_Truesight : public CDOTA_Buff { public: int32_t m_nRadius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_VoidSpirit_AetherRemnantCreepDamage : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_VoidSpirit_AstralStep_ChargeCounter : public CDOTA_Modifier_LegacyChargeCounter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_VoidSpirit_AstralStep : public CDOTABaseAbility { public: Vector m_vStartPos; // 0x588 Vector m_vDestination; // 0x594 Vector m_vDirection; // 0x5a0 int32_t radius; // 0x5ac int32_t min_travel_distance; // 0x5b0 int32_t max_travel_distance; // 0x5b4 float debuff_duration; // 0x5b8 float pop_damage_delay; // 0x5bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_VoidSpirit_AstralStep_Debuff : public CDOTA_Buff { public: ParticleIndex_t m_nFXStackIndex; // 0x1328 int32_t movement_slow_pct; // 0x132c int32_t pop_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_VoidSpirit_AstralStep_Caster : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_VoidSpirit_AstralStep_Intrinsic : public CDOTA_Buff { public: int32_t ability_chance_pct; // 0x1328 int32_t attack_chance_pct; // 0x132c float pop_damage_delay; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_VoidSpirit_Dissimilate : public CDOTABaseAbility { public: float phase_duration; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13c8 // Has VTable class CDOTA_Modifier_VoidSpirit_Dissimilate_Phase : public CDOTA_Buff { public: Vector m_vFirstPortalPos; // 0x1328 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< Vector > m_vecDestinations; // 0x1338 CUtlVector< ParticleIndex_t > m_vecDestinationParticles; // 0x1350 CUtlVector< ParticleIndex_t > m_vecDestinationParticles_EnemyTeam; // 0x1368 int32_t m_nCurrentDestinationIndex; // 0x1380 int32_t m_nClosestIndexPosToClick; // 0x1384 int32_t m_nPortalHeightOffset; // 0x1388 private: [[maybe_unused]] uint8_t __pad138c[0x4]; // 0x138c public: char* m_szAlliesPortalFX; // 0x1390 char* m_szEnemiesPortalFX; // 0x1398 int32_t m_nPortalRadius; // 0x13a0 int32_t m_nPortalPadding; // 0x13a4 int32_t m_nFinalImpactDamageRadius; // 0x13a8 int32_t m_nFinalImpactFXRadius; // 0x13ac int32_t destination_fx_radius; // 0x13b0 int32_t damage_radius; // 0x13b4 int32_t portals_per_ring; // 0x13b8 int32_t angle_per_ring_portal; // 0x13bc int32_t first_ring_distance_offset; // 0x13c0 float debuff_duration; // 0x13c4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_VoidSpirit_Dissimilate_Invis : public CDOTA_Modifier_Invisible { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_VoidSpirit_ResonantPulse_PhysicalBuff : public CDOTA_Buff { public: int32_t base_absorb_amount; // 0x1328 int32_t m_nAbsorbRemaining; // 0x132c int32_t m_nMaxAbsorb; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_VoidSpirit_ResonantPulse : public CDOTABaseAbility { public: bool m_bGrantedScepterCharges; // 0x588 private: [[maybe_unused]] uint8_t __pad0589[0x3]; // 0x589 public: float buff_duration; // 0x58c int32_t base_absorb_amount; // 0x590 int32_t absorb_per_hero_hit; // 0x594 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_VoidSpirit_ResonantPulse_Ring : public CDOTA_Buff { public: float m_fLastRadius; // 0x1328 float m_fCurRadius; // 0x132c GameTime_t m_fLastThink; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1338 int32_t speed; // 0x1350 int32_t radius; // 0x1354 int32_t damage; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_1 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_2 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_3 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_4 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_5 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_6 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_7 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_8 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_VoidSpirit_9 : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable // // MNetworkVarNames "DotaTreeId_t m_nAcornTree" class CDOTA_Ability_Hoodwink_AcornShot : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x20]; // 0x588 public: // MNetworkEnable uint32_t m_nAcornTree; // 0x5a8 float projectile_speed; // 0x5ac float bounce_delay; // 0x5b0 int32_t bounce_range; // 0x5b4 int32_t bounce_count; // 0x5b8 bool m_bIsAltCastState; // 0x5bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_AcornShot_DelayThinker : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t m_nSourceProjectileHandle; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_AcornShot_TreeThinker : public CDOTA_Buff { public: CHandle< CDOTA_TempTree > m_hTree; // 0x1328 int32_t fow_viewer; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_AcornShot_BonusDamage : public CDOTA_Buff { public: int32_t acorn_shot_damage; // 0x1328 int32_t base_damage_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_AcornShot_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Hoodwink_Bushwhack : public CDOTABaseAbility { public: int32_t trap_radius; // 0x588 int32_t m_nProjectileHandle; // 0x58c ParticleIndex_t m_nFXIndex; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Hoodwink_Bushwhack_Trap : public CDOTA_Buff { public: int32_t visual_height; // 0x1328 float animation_rate; // 0x132c ParticleIndex_t m_iIndex; // 0x1330 bool m_bPullComplete; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: uint32_t m_TreeId; // 0x1338 float m_flDamagePerTick; // 0x133c int32_t m_nDamageTicks; // 0x1340 GameTime_t m_flLastTick; // 0x1344 CHandle< CDOTA_TempTree > m_hTree; // 0x1348 private: [[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c public: CDOTA_Tree* m_pTree; // 0x1350 Vector m_vPullPosition; // 0x1358 Vector m_vDir; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Hoodwink_Scurry : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Hoodwink_Scurry_Passive : public CDOTA_Buff { public: int32_t evasion; // 0x1328 int32_t radius; // 0x132c int32_t bonus_active_evasion; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Hoodwink_Scurry_Active : public CDOTA_Buff { public: int32_t movement_speed_pct; // 0x1328 int32_t attack_range; // 0x132c int32_t cast_range; // 0x1330 float m_flTreeDuration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Hoodwink_Sharpshooter_Windup : public CDOTA_Buff { public: bool m_bReachedMax; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: float m_flLastOverheadTime; // 0x132c float m_flFacingTarget; // 0x1330 Vector m_vAimTarget; // 0x1334 ParticleIndex_t m_nCrosshairFX; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< CHandle< CBaseEntity > > m_vecVisionThinkers; // 0x1348 int32_t arrow_vision; // 0x1360 float max_charge_time; // 0x1364 float turn_rate; // 0x1368 float base_power; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a8 // Has VTable class CDOTA_Ability_Hoodwink_Sharpshooter : public CDOTABaseAbility { public: float max_charge_time; // 0x588 Vector m_vStartPos; // 0x58c ParticleIndex_t m_nFXIndex; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_Sharpshooter_VisionThinker : public CDOTA_Buff { public: int32_t arrow_width; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Hoodwink_Sharpshooter_Release : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil : public CDOTA_Buff { public: float recoil_duration; // 0x1328 int32_t recoil_height; // 0x132c int32_t recoil_distance; // 0x1330 float m_flStartZ; // 0x1334 float m_flCurTime; // 0x1338 float m_flJumpDuration; // 0x133c float m_flJumpHeight; // 0x1340 Vector m_vTargetHorizontalDirection; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil_EndAnim : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_Sharpshooter_Debuff : public CDOTA_Buff { public: int32_t slow_move_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotBounces : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotDamage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShotCharges : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Camouflague : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_SharpshooterPierceHeroes : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_SharpshooterPureDamage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Bushwhack_Duration : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Bushwhack_Damage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_Sharpshooter_Speed : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Hoodwink_Camouflage : public CDOTA_Buff { public: float fade_time; // 0x1328 GameTime_t m_flFadeTime; // 0x132c bool m_bInvisLastThink; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_AcornShot_ArmorCorruption : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_BushwhackCooldown : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Hoodwink_ScurryDuration : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_AcornShot_ArmorCorruption : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Hoodwink_Caltrops : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Hoodwink_Caltrops : public CDOTA_Buff { public: int32_t effect_radius; // 0x1328 int32_t caltrops_damage; // 0x132c int32_t activation_radius; // 0x1330 float debuff_duration; // 0x1334 float activation_delay; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_Caltrops_Debuff : public CDOTA_Buff { public: int32_t movespeed_pct; // 0x1328 int32_t tick_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_Hoodwink_Decoy : public CDOTABaseAbility { public: CUtlVector< CHandle< CBaseEntity > > hIllusion; // 0x588 float decoy_stun_duration; // 0x5a0 int32_t decoy_detonate_radius; // 0x5a4 int32_t projectile_speed; // 0x5a8 ParticleIndex_t m_nFXIndex; // 0x5ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Hoodwink_Decoy_Illusion : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Hoodwink_Decoy_Invisibility : public CDOTA_Modifier_Invisible { public: int32_t movement_speed; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CUtlVector< CHandle< CBaseEntity > > m_hEntitiesAffected; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Hoodwink_HeavyQuiver : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Hoodwink_HeavyQuiver : public CDOTA_Buff { public: int32_t bonus_projectile_speed_pct; // 0x1328 int32_t bonus_attack_range; // 0x132c int32_t deadly_blow_multiplier; // 0x1330 float maim_duration; // 0x1334 int32_t m_nAttackRecord; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c0 // Has VTable class CDOTA_Ability_Hoodwink_HuntersBoomerang : public CDOTABaseAbility { public: int32_t radius; // 0x588 int32_t speed; // 0x58c int32_t damage; // 0x590 float mark_duration; // 0x594 CHandle< CBaseEntity > m_hTarget; // 0x598 private: [[maybe_unused]] uint8_t __pad059c[0x4]; // 0x59c public: CUtlVector< CHandle< CBaseEntity > > m_vecHitEntities; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Hoodwink_Hunters_Mark : public CDOTA_Buff { public: int32_t slow_pct; // 0x1328 int32_t spell_amp; // 0x132c int32_t status_resistance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Hoodwink_HuntersQuiver : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Hoodwink_HuntersQuiver : public CDOTA_Buff { public: int32_t bonus_attack_range; // 0x1328 int32_t max_stacks; // 0x132c float debuff_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Hoodwink_HuntersQuiver_Mark : public CDOTA_Buff { public: int32_t stack_crit_chance_pct; // 0x1328 int32_t critical_damage_pct; // 0x132c int32_t stack_slow_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Hoodwink_Boomerang_Invulnerable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13c0 // Has VTable class CDOTA_Modifier_Hoodwink_ArcingBoomerang : public CDOTA_Buff { public: Vector m_vLeftControl; // 0x1328 Vector m_vRightControl; // 0x1334 Vector m_vTargetLoc; // 0x1340 Vector m_vOriginalTargetLoc; // 0x134c Vector m_vSourceLoc; // 0x1358 bool m_bGroundTargeted; // 0x1364 private: [[maybe_unused]] uint8_t __pad1365[0x3]; // 0x1365 public: float m_flDuration; // 0x1368 GameTime_t m_flDieTime; // 0x136c bool m_bReturning; // 0x1370 bool m_bCatchingBoomerang; // 0x1371 bool m_bDisjointed; // 0x1372 private: [[maybe_unused]] uint8_t __pad1373[0x1]; // 0x1373 public: int32_t m_nFramesToWait; // 0x1374 CHandle< CBaseEntity > m_hBoomerang; // 0x1378 CHandle< CBaseEntity > m_hTarget; // 0x137c ParticleIndex_t m_nBoomerangFXIndex; // 0x1380 ParticleIndex_t m_nOldBoomerangFXindex; // 0x1384 CUtlVector< CHandle< CBaseEntity > > m_vecUniqueHitList; // 0x1388 int32_t radius; // 0x13a0 int32_t spread; // 0x13a4 int32_t damage; // 0x13a8 float mark_duration; // 0x13ac float min_throw_duration; // 0x13b0 float max_throw_duration; // 0x13b4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x598 // Has VTable class CDOTA_Ability_Dawnbreaker_Solar_Guardian : public CDOTABaseAbility { public: CHandle< CBaseEntity > m_hThinker; // 0x588 bool m_bJumping; // 0x58c private: [[maybe_unused]] uint8_t __pad058d[0x3]; // 0x58d public: CHandle< CBaseEntity > m_hTeleportTarget; // 0x590 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Thinker : public CDOTA_Buff { public: float pulse_interval; // 0x1328 int32_t iEffectRadius; // 0x132c int32_t base_damage; // 0x1330 int32_t base_heal; // 0x1334 ParticleIndex_t m_nThinkerFXIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Evasion : public CDOTA_Buff { public: int32_t miss_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_AirTime : public CDOTA_Buff { public: float m_flStartZ; // 0x1328 float m_flCurTime; // 0x132c Vector m_vDirection; // 0x1330 float m_flEndTime; // 0x133c CHandle< CBaseEntity > m_hThinker; // 0x1340 Vector m_vCurrentTargetPosition; // 0x1344 Vector m_vDesiredTargetPosition; // 0x1350 Vector m_vStartPosition; // 0x135c int32_t airtime_scepter_movement_speed; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_LandingStun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Disable : public CDOTA_Buff { public: ParticleIndex_t m_nCasterFXIndex; // 0x1328 ParticleIndex_t m_nStatusFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Dawnbreaker_Solar_Guardian_After_Land : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dawnbreaker_Luminosity : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Dawnbreaker_Luminosity : public CDOTA_Buff { public: bool m_bAppliesToCreeps; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t attack_count; // 0x132c bool m_bShouldIncrement; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Dawnbreaker_Luminosity_Attack_Buff : public CDOTA_Buff { public: bool m_bIsBuffedAttack; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t heal_pct; // 0x132c int32_t bonus_damage; // 0x1330 int32_t heal_radius; // 0x1334 int32_t heal_from_creeps; // 0x1338 int32_t allied_healing_pct; // 0x133c CUtlVector< CHandle< CBaseEntity > > hTargets; // 0x1340 float m_flTotalToHeal; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Ability_Dawnbreaker_Celestial_Hammer : public CDOTABaseAbility { public: int32_t m_nProjectileIndex; // 0x588 int32_t m_nReturnProjectileID; // 0x58c Vector m_vEndLocation; // 0x590 float m_fZCoord; // 0x59c Vector m_vLastTrailThinkerLocation; // 0x5a0 bool m_bFlareDone; // 0x5ac bool m_bStartedCatchAnimation; // 0x5ad bool m_bIsReturning; // 0x5ae private: [[maybe_unused]] uint8_t __pad05af[0x1]; // 0x5af public: CUtlVector< CHandle< CBaseEntity > > m_hReturnHits; // 0x5b0 CUtlVector< CHandle< CBaseEntity > > m_hAoEHits; // 0x5c8 ParticleIndex_t m_nFXIndex; // 0x5e0 ParticleIndex_t m_nFXIndexC; // 0x5e4 ParticleIndex_t m_nFXHammerReturnIndex; // 0x5e8 ParticleIndex_t m_nFXHammerProjectileIndex; // 0x5ec ParticleIndex_t m_nFXHeroSolarGuardianTrailIndex; // 0x5f0 CHandle< CBaseEntity > m_hThinker; // 0x5f4 int32_t projectile_speed; // 0x5f8 int32_t projectile_radius; // 0x5fc int32_t hammer_damage; // 0x600 int32_t hammer_aoe_radius; // 0x604 int32_t flare_radius; // 0x608 bool bHasStartedBurning; // 0x60c private: [[maybe_unused]] uint8_t __pad060d[0x3]; // 0x60d public: float flare_debuff_duration; // 0x610 int32_t return_anim_distance_threshold; // 0x614 int32_t range; // 0x618 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Thinker : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dawnbreaker_Converge_Thinker : public CDOTA_Buff { public: int32_t flare_radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Movement : public CDOTA_Buff { public: int32_t m_nProjectileID; // 0x1328 int32_t projectile_speed; // 0x132c int32_t travel_speed_pct; // 0x1330 int32_t m_nMaxRange; // 0x1334 Vector m_vStartPoint; // 0x1338 Vector m_vLastTrailThinkerLocation; // 0x1344 Vector m_vEndPointShard; // 0x1350 ParticleIndex_t m_nStatusFXIndex; // 0x135c int32_t flare_radius; // 0x1360 bool bHasStartedBurning; // 0x1364 private: [[maybe_unused]] uint8_t __pad1365[0x3]; // 0x1365 public: float flare_debuff_duration; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Caster : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dawnbreaker_Fire_Wreath : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Magic_Immunity_Tooltip : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Caster : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 int32_t shard_movement_penalty; // 0x132c int32_t swipe_radius; // 0x1330 int32_t swipe_damage; // 0x1334 int32_t smash_radius; // 0x1338 int32_t smash_damage; // 0x133c int32_t m_nCurrentSpeed; // 0x1340 float flSwipeInterval; // 0x1344 GameTime_t m_flNextHit; // 0x1348 int32_t iCurrentAttack; // 0x134c int32_t total_attacks; // 0x1350 float smash_stun_duration; // 0x1354 float sweep_stun_duration; // 0x1358 bool m_bHasCompletedMove; // 0x135c private: [[maybe_unused]] uint8_t __pad135d[0x3]; // 0x135d public: float duration; // 0x1360 Vector m_vTargetHorizontalDirection; // 0x1364 int32_t smash_distance_from_hero; // 0x1370 float animation_rate; // 0x1374 float turn_rate; // 0x1378 float m_flFacingTarget; // 0x137c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Attack_Bonus : public CDOTA_Buff { public: int32_t attack_damage; // 0x1328 int32_t creep_damage_penalty; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Slow : public CDOTA_Buff { public: int32_t swipe_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Smash_Stun : public CDOTA_Buff { public: int32_t damage; // 0x1328 float m_flStartZ; // 0x132c float m_flCurTime; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dawnbreaker_Converge : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Dawnbreaker_Converge : public CDOTA_Buff { public: int32_t move_slow; // 0x1328 int32_t burn_damage; // 0x132c float burn_interval; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Dawnbreaker_Land : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Celestial_Hammer_Damage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_Wreath_Magic_Immunity : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Solar_Guardian_Radius : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Converge_Slow : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Celestial_Hammer_Cast_Range : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_Wreath_Ministun : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Luminosity_Attack_Count : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Fire_wreath_Charges : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Solar_Guardian_Cooldown : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_Luminosity_Crit : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_FireWreath_Swipe : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_CelestialHammer_Slow : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Dawnbreaker_FireWreath_AoE : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Marci_Grapple : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Marci_Grapple_VictimMotion : public CDOTA_Buff { public: int32_t impact_damage; // 0x1328 float debuff_duration; // 0x132c int32_t landing_radius; // 0x1330 float air_duration; // 0x1334 int32_t air_height; // 0x1338 int32_t travel_distance; // 0x133c Vector m_vDestination; // 0x1340 float m_flStartZ; // 0x134c float m_flCurTime; // 0x1350 float m_flJumpDuration; // 0x1354 float m_flJumpHeight; // 0x1358 Vector m_vTargetHorizontalDirection; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Marci_Dispose_Debuff : public CDOTA_Buff { public: int32_t movement_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f0 // Has VTable class CDOTA_Ability_Marci_Companion_Run : public CDOTABaseAbility { public: int32_t m_nTrackingProjectileID; // 0x588 ParticleIndex_t m_nFXIndex; // 0x58c int32_t m_nMaxJumpDistance; // 0x590 int32_t landing_radius; // 0x594 int32_t move_speed; // 0x598 float ally_buff_duration; // 0x59c int32_t min_jump_distance; // 0x5a0 int32_t max_jump_distance; // 0x5a4 int32_t impact_position_offset; // 0x5a8 int32_t vector_preview_radius; // 0x5ac Vector m_vEndpoint; // 0x5b0 ParticleIndex_t m_nToBounceFXIndex; // 0x5bc ParticleIndex_t m_nToTargetFXIndex; // 0x5c0 Vector m_vDashPosition; // 0x5c4 Vector m_vFacePosition; // 0x5d0 Vector m_vTravelDir; // 0x5dc float m_fTravelDistance; // 0x5e8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Marci_Lunge_TrackingMotion : public CDOTA_Buff { public: int32_t m_nProjectileID; // 0x1328 int32_t m_nMaxJumpDistance; // 0x132c int32_t landing_radius; // 0x1330 int32_t max_jump_distance; // 0x1334 int32_t min_jump_distance; // 0x1338 int32_t target_abort_distance; // 0x133c int32_t impact_position_offset; // 0x1340 float m_flCastDistance; // 0x1344 ParticleIndex_t m_nAoEFXIndex; // 0x1348 Vector m_vDestination; // 0x134c CHandle< CBaseEntity > m_hBounceEntity; // 0x1358 CHandle< CBaseEntity > m_hBounceEntityClient; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a8 // Has VTable class CDOTA_Modifier_Marci_Lunge_Arc : public CDOTA_Buff { public: float m_flPredictedTotalTime; // 0x1328 Vector m_vStartPosition; // 0x132c float m_flCurrentTimeHoriz; // 0x1338 float m_flCurrentTimeVert; // 0x133c bool m_bDamageApplied; // 0x1340 bool m_bTargetTeleported; // 0x1341 private: [[maybe_unused]] uint8_t __pad1342[0x2]; // 0x1342 public: Vector m_vHorizontalVelocity; // 0x1344 Vector m_vLastKnownTargetPosition; // 0x1350 float m_flInitialVelocityZ; // 0x135c float m_fClampedProjectileSpeed; // 0x1360 ParticleIndex_t m_nFXIndex; // 0x1364 float m_fAcceleration; // 0x1368 bool m_bTriggeredLandingAnim; // 0x136c private: [[maybe_unused]] uint8_t __pad136d[0x3]; // 0x136d public: int32_t m_nMaxJumpDistance; // 0x1370 int32_t min_jump_distance; // 0x1374 int32_t max_jump_distance; // 0x1378 float min_lob_travel_time; // 0x137c float max_lob_travel_time; // 0x1380 int32_t landing_radius; // 0x1384 float debuff_duration; // 0x1388 float min_height_above_lowest; // 0x138c float min_height_above_highest; // 0x1390 float min_acceleration; // 0x1394 float max_acceleration; // 0x1398 float impact_damage; // 0x139c int32_t impact_position_offset; // 0x13a0 float ally_buff_duration; // 0x13a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Marci_Lunge_LandingAnim : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Marci_CompanionRun_AllyMovespeed : public CDOTA_Buff { public: float ally_movespeed_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Marci_Lunge_Debuff : public CDOTA_Buff { public: int32_t movement_slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Marci_Lunge_Buff : public CDOTA_Buff { public: int32_t scepter_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Marci_Guardian_Buff : public CDOTA_Buff { public: float lifesteal_pct; // 0x1328 int32_t bonus_damage; // 0x132c int32_t bonus_attack_range; // 0x1330 int32_t max_partner_distance; // 0x1334 int32_t max_partner_penalty; // 0x1338 int32_t creep_lifesteal_reduction_pct; // 0x133c float m_fLifestealPct; // 0x1340 float m_fDamageAbsorbed; // 0x1344 bool m_bActive; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: ParticleIndex_t m_nFxIndex; // 0x134c CHandle< CBaseEntity > m_hPartner; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_Marci_Guardian : public CDOTABaseAbility { public: float buff_duration; // 0x588 int32_t nearest_ally_search_range; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable class CDOTA_Ability_Marci_Unleash : public CDOTABaseAbility { public: float duration; // 0x588 int32_t pulse_radius; // 0x58c float pulse_debuff_duration; // 0x590 int32_t pulse_damage; // 0x594 float pulse_silence_duration; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Marci_Unleash_Pull : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 int32_t shard_push_length; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Marci_Unleash : public CDOTA_Buff { public: float time_between_flurries; // 0x1328 int32_t charges_per_flurry; // 0x132c int32_t flurry_charge_increment; // 0x1330 int32_t bonus_movespeed; // 0x1334 CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Marci_Unleash_Flurry : public CDOTA_Buff { public: int32_t flurry_bonus_attack_speed; // 0x1328 float time_between_flurries; // 0x132c float debuff_duration; // 0x1330 float max_time_window_per_hit; // 0x1334 bool m_bBonusSpeed; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: ParticleIndex_t m_nFXStackIndex; // 0x133c bool m_bIsDoingFlurryAttack; // 0x1340 bool m_bIsDoingFlurryPulseAttack; // 0x1341 private: [[maybe_unused]] uint8_t __pad1342[0x2]; // 0x1342 public: GameTime_t m_fLastAttackTime; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Marci_Unleash_FlurryCooldown : public CDOTA_Buff { public: int32_t charges_per_flurry; // 0x1328 float time_between_flurries; // 0x132c float recovery_fixed_attack_rate; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Marci_Unleash_FlurryPulse_Debuff : public CDOTA_Buff { public: float pulse_move_slow_pct; // 0x1328 float pulse_attack_slow_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_AllyAbsorb : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_Damage : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Marci_Lunge_Range : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Marci_Grapple_StunDuration : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Marci_Guardian_MagicImmunity : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Marci_Guardian_MagicImmunity : public CDOTA_Modifier_DebuffImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Marci_Unleash_LungeRefresh : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Marci_Unleash_Silence : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Marci_Unleash_Pulse_Silence : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Marci_Guardian_Lifesteal : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PrimalBeast_Trample : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Primalbeast_Trample : public CDOTA_Buff { public: int32_t effect_radius; // 0x1328 Vector vLastPos; // 0x132c float flCurrentDistance; // 0x1338 int32_t step_distance; // 0x133c int32_t bonus_magic_resistance; // 0x1340 bool m_bIsUnslowable; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable class CDOTA_Ability_PrimalBeast_Pulverize : public CDOTABaseAbility { public: CDOTA_BaseNPC* m_hTarget; // 0x588 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_PrimalBeast_Pulverize : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 float m_flOffset; // 0x132c QAngle m_vStartAngles; // 0x1330 Vector m_vStartLocation; // 0x133c float animation_rate; // 0x1348 bool m_bInterrupted; // 0x134c bool m_bHasBeenDestroyed; // 0x134d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_PrimalBeast_Pulverize_Self : public CDOTA_Buff { public: CHandle< CDOTA_BaseNPC > m_hTarget; // 0x1328 Vector m_vPulverizeCenter; // 0x132c Vector m_vCasterStartPos; // 0x1338 int32_t splash_radius; // 0x1344 float interval; // 0x1348 float ministun; // 0x134c int32_t damage; // 0x1350 int32_t bonus_damage_per_hit; // 0x1354 int32_t m_nHitCount; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_PrimalBeast_Onslaught : public CDOTABaseAbility { public: float max_charge_time; // 0x588 float knockback_distance; // 0x58c int32_t knockback_damage; // 0x590 int32_t collision_radius; // 0x594 int32_t max_distance; // 0x598 Vector m_vStartPos; // 0x59c ParticleIndex_t m_nFXIndex; // 0x5a8 int32_t m_nProjectileID; // 0x5ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_PrimalBeast_Onslaught_Windup : public CDOTA_Buff { public: bool m_bReachedMax; // 0x1328 bool m_bShouldCharge; // 0x1329 private: [[maybe_unused]] uint8_t __pad132a[0x2]; // 0x132a public: float m_flLastOverheadTime; // 0x132c float m_flFacingTarget; // 0x1330 Vector m_vAimTarget; // 0x1334 ParticleIndex_t m_nCrosshairFX; // 0x1340 float m_flChargeDuration; // 0x1344 int32_t max_distance; // 0x1348 float max_charge_time; // 0x134c float turn_rate; // 0x1350 float base_power; // 0x1354 int32_t charge_speed; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_PrimalBeast_Onslaught_Release : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_PrimalBeast_Onslaught_Movement : public CDOTA_Buff { public: float tick_interval; // 0x1328 float charge_speed; // 0x132c float movement_turn_rate; // 0x1330 int32_t knockback_radius; // 0x1334 float knockback_distance; // 0x1338 int32_t knockback_damage; // 0x133c int32_t m_nEnemyHeroesHit; // 0x1340 float m_flFacingTarget; // 0x1344 ParticleIndex_t m_nFXIndex; // 0x1348 private: [[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_PrimalBeast_Onslaught_Knockback : public CDOTA_Buff { public: Vector m_vLoc; // 0x1328 float m_flPredictedTotalTime; // 0x1334 Vector m_vStartPosition; // 0x1338 float m_flCurrentTimeHoriz; // 0x1344 float m_flCurrentTimeVert; // 0x1348 bool m_bHorizontalMotionInterrupted; // 0x134c bool m_bTargetTeleported; // 0x134d private: [[maybe_unused]] uint8_t __pad134e[0x2]; // 0x134e public: Vector m_vHorizontalVelocity; // 0x1350 Vector m_vLastKnownTargetPosition; // 0x135c float m_flInitialVelocityZ; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "int m_iUproarStatus" class CDOTA_Ability_PrimalBeast_Uproar : public CDOTABaseAbility { public: // MNetworkEnable // MNetworkChangeCallback "OnUproarActiveChanged" int32_t m_iUproarStatus; // 0x588 bool m_bUpdateIcons; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_PrimalBeast_Uproar : public CDOTA_Modifier_Stacking_Base { public: int32_t stack_limit; // 0x1348 int32_t damage_limit; // 0x134c float stack_duration; // 0x1350 float damage_min; // 0x1354 float damage_max; // 0x1358 int32_t bonus_damage_per_stack; // 0x135c ParticleIndex_t m_nFxIndexA; // 0x1360 int32_t iCur_stack; // 0x1364 int32_t bonus_damage; // 0x1368 float slow_duration; // 0x136c private: [[maybe_unused]] uint8_t __pad1370[0x18]; // 0x1370 public: float m_fTotalDamage; // 0x1388 GameTime_t m_flLastStackTime; // 0x138c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PrimalBeast_Uproar_Slow : public CDOTA_Buff { public: int32_t move_slow_per_stack; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_PrimalBeast_Uproar_Roared_Self : public CDOTA_Buff { public: int32_t roared_bonus_attack_speed; // 0x1328 int32_t roared_bonus_armor; // 0x132c int32_t m_nBuffStackCount; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Primal_Beast_Uproar_Projectile_Thinker : public CDOTA_Buff { public: int32_t projectiles_per_stack; // 0x1328 int32_t projectile_speed; // 0x132c int32_t projectile_distance; // 0x1330 int32_t projectile_width; // 0x1334 int32_t splinter_angle; // 0x1338 float split_delay; // 0x133c int32_t projectile_waves; // 0x1340 int32_t m_nCurrentWaveCount; // 0x1344 int32_t tectonic_shift_projectiles; // 0x1348 private: [[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c public: CUtlVector< CHandle< CBaseEntity > > m_vecEnemiesHit; // 0x1350 CUtlVector< int32 > m_vecProjectileHandles; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_Ability_PrimalBeast_Rock_Throw : public CDOTABaseAbility { public: int32_t base_damage; // 0x588 int32_t impact_radius; // 0x58c int32_t fragment_impact_radius; // 0x590 int32_t fragment_impact_distance; // 0x594 int32_t min_range; // 0x598 float stun_duration; // 0x59c ParticleIndex_t m_nFXPreview; // 0x5a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Muerta_Gunslinger : public CDOTA_Buff { public: float double_shot_chance; // 0x1328 float target_search_bonus_range; // 0x132c CHandle< CBaseEntity > m_hSecondaryTarget; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Muerta_PierceTheVeil : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e0 // Has VTable class CDOTA_Ability_Muerta_DeadShot : public CDOTABaseAbility { public: int32_t radius; // 0x588 int32_t ricochet_radius_start; // 0x58c int32_t ricochet_radius_end; // 0x590 int32_t speed; // 0x594 Vector m_vTargetPos; // 0x598 Vector m_vEndpoint; // 0x5a4 CHandle< CBaseEntity > m_hTreeTarget; // 0x5b0 Vector m_vRicochetDir; // 0x5b4 private: [[maybe_unused]] uint8_t __pad05c0[0x8]; // 0x5c0 public: CUtlVector< CHandle< CBaseEntity > > m_vEnemyHeroVisibilityOnCast; // 0x5c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Muerta_DeadShot_Slow : public CDOTA_Buff { public: int32_t impact_slow_percent; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Muerta_DeadShot_Fear : public CDOTA_Buff { public: Vector m_vFearDir; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Muerta_PierceTheVeil : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Muerta_PierceTheVeilTransform : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Muerta_PierceTheVeil_Buff : public CDOTA_Buff { public: int32_t modelscale; // 0x1328 int32_t bonus_damage; // 0x132c int32_t spell_lifesteal; // 0x1330 int32_t attack_projectile_speed_bonus; // 0x1334 int32_t attack_range_bonus; // 0x1338 int32_t m_iOriginalAttackCapabilities; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Muerta_PierceTheVeil_MagicImmunityDamageCancel : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Muerta_PierceTheVeil_SpellAmpBoost : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Muerta_TheCalling_Invulnerable : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Muerta_TheCalling : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1398 // Has VTable class CDOTA_Modifier_Muerta_Revenant_Thinker : public CDOTA_Buff { public: bool m_bSpiritsExplode; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t damage; // 0x132c int32_t hit_radius; // 0x1330 int32_t dead_zone_distance; // 0x1334 float speed_initial; // 0x1338 float speed_max; // 0x133c float acceleration; // 0x1340 int32_t num_revenants; // 0x1344 int32_t rotation_direction; // 0x1348 int32_t radius; // 0x134c float rotation_initial; // 0x1350 int32_t show_warning; // 0x1354 ParticleIndex_t m_nWarningFX; // 0x1358 private: [[maybe_unused]] uint8_t __pad135c[0x4]; // 0x135c public: CUtlVector< sRevenantDef > m_SpiritDefs; // 0x1360 private: [[maybe_unused]] uint8_t __pad1378[0x18]; // 0x1378 public: int32_t m_nRevenantImpacts; // 0x1390 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Muerta_TheCallingAuraSlow : public CDOTA_Buff { public: int32_t aura_movespeed_slow; // 0x1328 int32_t aura_attackspeed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Muerta_TheCalling_Silence : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Muerta_Gunslinger : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x590 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hAbilitySoulEntity" class CDOTA_Ability_Muerta_PartingShot : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hAbilitySoulEntity; // 0x588 CHandle< CBaseEntity > m_hTarget; // 0x58c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Muerta_PartingShot_Knockback : public CDOTA_Modifier_Knockback { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Muerta_PartingShot_SoulClone : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Muerta_PartingShot_SoulDebuff : public CDOTA_Buff { public: int32_t ethereal_damage_bonus; // 0x1328 int32_t movement_slow; // 0x132c CHandle< CBaseEntity > m_hPhysicalBody; // 0x1330 ParticleIndex_t m_nTetherFXIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Muerta_PartingShot_ProjectileReturn : public CDOTA_Buff { public: int32_t m_nProjectileHandle; // 0x1328 CHandle< CBaseEntity > m_hPhysicalBody; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Special_Bonus_Unique_Muerta_TrickShotCharges : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Bracer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Bracer : public CDOTA_Item { public: int32_t counter; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Bracer : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 int32_t clock_time; // 0x1334 float bonus_health_regen; // 0x1338 int32_t bonus_damage; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Gauntlets : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Gauntlets : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Circlet : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Circlet : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Slippers : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Slippers : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_WraithBand : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_WraithBand : public CDOTA_Item { public: int32_t counter; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_WraithBand : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 int32_t bonus_attack_speed; // 0x1334 int32_t clock_time; // 0x1338 float bonus_armor; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mantle : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Mantle : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_NullTalisman : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_NullTalisman : public CDOTA_Item { public: int32_t counter; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_NullTalisman : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 float bonus_mana_regen; // 0x1334 int32_t bonus_max_mana_percentage; // 0x1338 int32_t clock_time; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Tango : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Tango_Single : public CDOTA_Item { public: GameTime_t m_flCreationTime; // 0x630 float duration_to_use; // 0x634 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_TangoHeal : public CDOTA_Buff { public: float health_regen; // 0x1328 bool superheal; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: float m_fHealingDone; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlString m_sAbilityClassname; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Clarity : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ClarityPotion : public CDOTA_Buff { public: float mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Flask : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_FlaskHealing : public CDOTA_Buff { public: int32_t health_regen; // 0x1328 int32_t break_on_hero_damage; // 0x132c float m_fHealingDone; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlString m_sAbilityClassname; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BootsOfSpeed : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BootsOfSpeed : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_BootsOfTravel : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_BootsOfTravel_2 : public CDOTA_Item_Recipe_BootsOfTravel { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_BootsOfTravel : public CDOTA_Item { public: float m_flTeleportTimeOverride; // 0x630 bool m_bPendingSellExcessScrolls; // 0x634 bool m_bQueueSellScrolls; // 0x635 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BootsOfTravel : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BootsOfTravel_2 : public CDOTA_Modifier_Item_BootsOfTravel { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_BootsOfTravel_Incoming : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_BootsOfTravel_2 : public CDOTA_Item_BootsOfTravel { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_PowerTreads : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_PowerTreads : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed_ranged; // 0x1328 int32_t bonus_movement_speed_melee; // 0x132c int32_t bonus_attack_speed; // 0x1330 int32_t bonus_stat; // 0x1334 int32_t bonus_damage; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable // // MNetworkVarNames "int m_iStat" class CDOTA_Item_PowerTreads : public CDOTA_Item { public: // MNetworkEnable // MNetworkChangeCallback "OnPowerTreadsStatChanged" int32_t m_iStat; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_PhaseBoots : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_PhaseBoots : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_PhaseBoots : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 int32_t bonus_damage_melee; // 0x132c int32_t bonus_damage_range; // 0x1330 int32_t damage_block_melee; // 0x1334 int32_t damage_block_ranged; // 0x1338 int32_t block_chance; // 0x133c int32_t bonus_attack_speed; // 0x1340 int32_t bonus_armor; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_PhaseBoots_Active : public CDOTA_Buff { public: int32_t phase_movement_speed; // 0x1328 int32_t phase_movement_speed_range; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_TranquilBoots : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x650 // Has VTable class CDOTA_Item_TranquilBoots : public CDOTA_Item { public: int32_t break_count; // 0x630 private: [[maybe_unused]] uint8_t __pad0634[0x4]; // 0x634 public: CUtlVector< GameTime_t > m_DamageList; // 0x638 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_TranquilBoots : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 int32_t broken_movement_speed; // 0x132c int32_t bonus_armor; // 0x1330 int32_t bonus_health_regen; // 0x1334 int32_t break_threshold; // 0x1338 int32_t break_time; // 0x133c int32_t break_count; // 0x1340 float m_flResetTime; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_TranquilBoots2 : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x650 // Has VTable class CDOTA_Item_TranquilBoots2 : public CDOTA_Item { public: int32_t break_count; // 0x630 private: [[maybe_unused]] uint8_t __pad0634[0x4]; // 0x634 public: CUtlVector< GameTime_t > m_DamageList; // 0x638 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_TranquilBoots2 : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 int32_t broken_movement_speed; // 0x132c int32_t bonus_armor; // 0x1330 int32_t bonus_health_regen; // 0x1334 int32_t break_threshold; // 0x1338 int32_t break_time; // 0x133c int32_t break_count; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Hermes_Sandals : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Hermes_Sandals : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Hermes_Sandals : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 int32_t bonus_damage_melee; // 0x132c int32_t bonus_damage_range; // 0x1330 int32_t bonus_armor; // 0x1334 int32_t bonus_agility; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Hermes_Sandals_Active : public CDOTA_Buff { public: int32_t phase_movement_speed; // 0x1328 int32_t phase_movement_speed_range; // 0x132c ParticleIndex_t m_nFXIndex; // 0x1330 bool m_bWasRooted; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Samurai_Tabi : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Samurai_Tabi : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_all_stats; // 0x1330 int32_t bonus_damage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable // // MNetworkVarNames "int m_iStat" class CDOTA_Item_Samurai_Tabi : public CDOTA_Item { public: // MNetworkEnable // MNetworkChangeCallback "OnSamurai_TabiStatChanged" int32_t m_iStat; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Item_Samurai_Tabi_Str : public CDOTA_Buff_Item { public: int32_t stat_per_tick; // 0x1328 int32_t bonus_all_stats; // 0x132c float base_interval; // 0x1330 int32_t max_tick_count; // 0x1334 float str_root_duration; // 0x1338 float str_root_cooldown; // 0x133c int32_t str_root_chance; // 0x1340 float str_bonus_damage; // 0x1344 int32_t iCurrentTickCount; // 0x1348 GameTime_t m_flLastRootTime; // 0x134c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Samurai_Tabi_Agi : public CDOTA_Buff_Item { public: int32_t stat_per_tick; // 0x1328 float base_interval; // 0x132c int32_t max_tick_count; // 0x1330 int32_t bonus_all_stats; // 0x1334 int32_t agi_counter_chance; // 0x1338 float agi_counter_cooldown; // 0x133c GameTime_t m_flLastCounterTime; // 0x1340 int32_t iCurrentTickCount; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Samurai_Tabi_Int : public CDOTA_Buff_Item { public: int32_t stat_per_tick; // 0x1328 float base_interval; // 0x132c int32_t max_tick_count; // 0x1330 float int_damage_interval; // 0x1334 float int_damage_range; // 0x1338 float int_damage; // 0x133c int32_t iCurrentTickCount; // 0x1340 int32_t int_max_targets; // 0x1344 GameTime_t m_flNextHit; // 0x1348 int32_t bonus_all_stats; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_GlovesOfHaste : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifer_Item_GlovesOfHaste : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BeltOfStrength : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BeltOfStrength : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RobeOfMagi : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_RobeOfMagi : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BootsOfElven : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BootsOfElven : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BladesOfAttack : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BladesOfAttack : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x640 // Has VTable // // MNetworkVarNames "int m_iStoredRuneType" class CDOTA_Item_EmptyBottle : public CDOTA_Item { public: // MNetworkEnable // MNetworkChangeCallback "OnStoredRuneChanged" int32_t m_iStoredRuneType; // 0x630 GameTime_t m_fStoredRuneTime; // 0x634 float rune_expire_time; // 0x638 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_EmptyBottle : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_BottleRegeneration : public CDOTA_Buff { public: int32_t health_restore; // 0x1328 int32_t mana_restore; // 0x132c int32_t health_restore_pct; // 0x1330 int32_t mana_restore_pct; // 0x1334 int32_t break_on_hero_damage; // 0x1338 float m_fHealingDone; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_DemonEdge : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_DemonEdge : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Eaglehorn : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_EagleHorn : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Reaver : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Reaver : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SacredRelic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SacredRelic : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Hyperstone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Hyperstone : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RingOfHealth : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_RingOfHealth : public CDOTA_Buff_Item { public: float bonus_health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_VoidStone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_VoidStone : public CDOTA_Buff_Item { public: float bonus_mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MysticStaff : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_MysticStaff : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_EnergyBooster : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_EnergyBooster : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_PointBooster : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_PointBooster : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 int32_t bonus_health; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_VitalityBooster : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_VitalityBooster : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Broadsword : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Broadsword : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Quarterstaff : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Quarterstaff : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Claymore : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Claymore : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RingOfProtection : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_RingOfProtection : public CDOTA_Buff_Item { public: float bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_StoutShield : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_StoutShield : public CDOTA_Buff_Item { public: int32_t damage_block_melee; // 0x1328 int32_t damage_block_ranged; // 0x132c int32_t block_chance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Javelin : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Javelin : public CDOTA_Buff_Item { public: int32_t bonus_chance; // 0x1328 int32_t bonus_chance_damage; // 0x132c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MithrilHammer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_MithrilHammer : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_ChainMail : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_ChainMail : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_HelmOfIronWill : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_HelmOfIronWill : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 float bonus_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_PlateMail : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_PlateMail : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_QuellingBlade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_QuellingBlade : public CDOTA_Buff_Item { public: int32_t damage_bonus; // 0x1328 int32_t damage_bonus_ranged; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_IronwoodBranch : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_IronwoodBranch : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_OgreAxe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_OgreAxe : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BladeOfAlacrity : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BladeOfAlacrity : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_StaffOfWizardry : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_StaffOfWizardry : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_UltimateOrb : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_UltimateOrb : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MaskOfDeath : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_MaskOfDeath : public CDOTA_Buff_Item { public: int32_t lifesteal_percent; // 0x1328 int32_t creep_lifesteal_reduction_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RingOfRegeneration : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_RingOfRegeneration : public CDOTA_Buff_Item { public: float bonus_health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BlinkDagger : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SuperBlinkDagger : public CDOTA_Item_BlinkDagger { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BlinkDagger : public CDOTA_Buff_Item { public: float blink_damage_cooldown; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SuperBlinkDagger : public CDOTA_Modifier_Item_BlinkDagger { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SobiMask : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SobiMask : public CDOTA_Buff_Item { public: float bonus_mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x640 // Has VTable class CDOTA_Item_GemOfTrueSight : public CDOTA_Item { public: int32_t m_iTempViewer; // 0x630 int32_t m_iTeam; // 0x634 int32_t m_nFXIndex; // 0x638 CHandle< CBaseEntity > m_hThinker; // 0x63c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_GemOfTrueSight : public CDOTA_Buff_Item { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Gem_Active_TrueSight : public CDOTA_Buff { public: int32_t active_radius; // 0x1328 float duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_PlaneswalkersCloak : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_PlaneswalkersCloak : public CDOTA_Buff_Item { public: int32_t bonus_magical_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MagicStick : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_MagicStick : public CDOTA_Buff_Item { public: int32_t charge_radius; // 0x1328 int32_t max_charges; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_MagicWand : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MagicWand : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_MagicWand : public CDOTA_Buff_Item { public: int32_t charge_radius; // 0x1328 int32_t max_charges; // 0x132c int32_t bonus_all_stats; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_TalismanOfEvasion : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_TalismanOfEvasion : public CDOTA_Buff_Item { public: int32_t bonus_evasion; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_GhostScepter : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_GhostScepter : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_GhostScepter_Active : public CDOTA_Buff { public: int32_t extra_spell_damage_percent; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_HandOfMidas : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_HandOfMidas : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_HandOfMidas : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 float charge_gain_timer; // 0x132c int32_t max_charges; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_OblivionStaff : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_OblivionStaff : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_OblivionStaff : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_damage; // 0x1330 float bonus_mana_regen; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Perseverance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Perseverance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Perseverance : public CDOTA_Buff_Item { public: float bonus_health_regen; // 0x1328 float bonus_mana_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_PoorMansShield : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_PoorMansShield : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_PoorMansShield : public CDOTA_Buff_Item { public: int32_t damage_block_melee; // 0x1328 int32_t damage_block_ranged; // 0x132c int32_t block_chance; // 0x1330 int32_t bonus_agility; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_DustofAppearance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_DustofAppearance_Thinker : public CDOTA_Buff { public: float radius; // 0x1328 float duration; // 0x132c float linger_duration; // 0x1330 int32_t movespeed; // 0x1334 float damage; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_DustofAppearance : public CDOTA_Buff { public: int32_t movespeed; // 0x1328 bool m_bCastOnInvisibleHero; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x948 // Has VTable class CDOTA_NoWardTrigger : public CBaseTrigger { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Buff_Wards : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_ObserverWard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_ObserverWard : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SentryWard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_SentryWard : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_WardTrueSight : public CDOTA_Buff { public: int32_t true_sight_range; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x658 // Has VTable class CDOTA_Item_TeleportScroll : public CDOTA_Item { public: CHandle< CBaseEntity > m_hTeleportTarget; // 0x630 ParticleIndex_t m_nFXOrigin; // 0x634 ParticleIndex_t m_nFXDestination; // 0x638 Vector m_vDestination; // 0x63c int32_t m_iMinDistance; // 0x648 float m_flBaseTeleportTime; // 0x64c float m_flExtraTeleportTime; // 0x650 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_DivineRapier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_DivineRapier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_DivineRapier : public CDOTA_Buff_Item { public: int32_t bonus_damage_base; // 0x1328 int32_t bonus_damage; // 0x132c int32_t bonus_spell_amp; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_MonkeyKingBar : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MonkeyKingBar : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_MonkeyKingBar : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_chance; // 0x132c int32_t bonus_chance_damage; // 0x1330 int32_t bonus_damage; // 0x1334 CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Radiance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Radiance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Radiance : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t evasion; // 0x132c int32_t upgrade_day_vision; // 0x1330 int32_t aura_radius; // 0x1334 bool m_bLastToggleState; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Radiance_Debuff : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t aura_damage; // 0x1330 int32_t aura_damage_upgrade_bonus; // 0x1334 int32_t aura_damage_illusions; // 0x1338 int32_t blind_pct; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Butterfly : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Butterfly : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Butterfly_Extra : public CDOTA_Buff { public: int32_t bonus_move_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Butterfly : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_evasion; // 0x1330 int32_t bonus_attack_speed_pct; // 0x1334 int32_t bonus_slow_resistance; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_GreaterCritical : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_GreaterCritical : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_GreaterCritical : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t crit_chance; // 0x132c int32_t crit_multiplier; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_CraniumBasher : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_CraniumBasher : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Item_CraniumBasher : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bash_chance_melee; // 0x132c int32_t bash_chance_ranged; // 0x1330 float bash_duration; // 0x1334 float bash_cooldown; // 0x1338 int32_t bonus_chance_damage; // 0x133c int32_t bonus_damage; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_AbyssalBlade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_AbyssalBlade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Item_AbyssalBlade : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bash_chance_melee; // 0x132c int32_t bash_chance_ranged; // 0x1330 float bash_duration; // 0x1334 float bash_cooldown; // 0x1338 int32_t bonus_chance_damage; // 0x133c int32_t bonus_damage; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1348 int32_t bonus_health; // 0x1360 float bonus_health_regen; // 0x1364 int32_t block_damage_ranged; // 0x1368 int32_t block_damage_melee; // 0x136c int32_t block_chance; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Battlefury : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Battlefury : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Item_Battlefury : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 float bonus_health_regen; // 0x132c float bonus_mana_regen; // 0x1330 int32_t cleave_damage_percent; // 0x1334 int32_t cleave_damage_percent_creep; // 0x1338 int32_t cleave_starting_width; // 0x133c int32_t cleave_ending_width; // 0x1340 int32_t cleave_distance; // 0x1344 int32_t upgraded_cleave_bonus; // 0x1348 int32_t upgraded_damage_bonus; // 0x134c int32_t quelling_bonus; // 0x1350 int32_t quelling_bonus_ranged; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_MantaStyle : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MantaStyle : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_MantaStyle : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_strength; // 0x132c int32_t bonus_agility; // 0x1330 int32_t bonus_intellect; // 0x1334 int32_t bonus_movement_speed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Manta_Phase : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Manta : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_LesserCritical : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_LesserCritical : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_LesserCritical : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t crit_chance; // 0x132c int32_t crit_multiplier; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Armlet : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x640 // Has VTable class CDOTA_Item_Armlet : public CDOTA_Item { public: float toggle_cooldown; // 0x630 GameTime_t m_flLastActivateTime; // 0x634 GameTime_t m_flLastDeactivateTime; // 0x638 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Armlet : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_armor; // 0x1330 int32_t bonus_health_regen; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Armlet_UnholyStrength : public CDOTA_Buff { public: int32_t unholy_bonus_damage; // 0x1328 int32_t unholy_bonus_attack_speed; // 0x132c int32_t unholy_bonus_strength; // 0x1330 int32_t unholy_bonus_armor; // 0x1334 int32_t unholy_health_drain_per_second; // 0x1338 int32_t str_tick_count; // 0x133c int32_t unholy_bonus_slow_resistance; // 0x1340 float tick_interval; // 0x1344 float m_flDamageRemainder; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_InvisibilityEdge : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_InvisibilityEdge : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_InvisibilityEdge : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_damage; // 0x132c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_InvisibilityEdge_WindWalk : public CDOTA_Modifier_Invisible { public: int32_t windwalk_bonus_damage; // 0x1338 int32_t windwalk_movement_speed; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_SheepStick : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_SheepStick : public CDOTA_Item { public: int32_t upgrade_radius; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_SheepStick : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 float bonus_mana_regen; // 0x1334 int32_t bonus_mana; // 0x1338 int32_t cast_range_bonus; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SheepStick_Debuff : public CDOTA_Modifier_Hexed { public: float sheep_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_OrchidMalevolence : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_OrchidMalevolence : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_OrchidMalevolence : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 float bonus_mana_regen; // 0x132c float bonus_health_regen; // 0x1330 int32_t bonus_damage; // 0x1334 int32_t bonus_attack_speed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_OrchidMalevolence_Debuff : public CDOTA_Buff { public: float silence_damage_percent; // 0x1328 float m_flDamageTaken; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_RodOfAtos : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RodOfAtos : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_RodOfAtos : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 int32_t bonus_hp; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_RodOfAtos_Debuff : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Cyclone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Cyclone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Cyclone : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 float bonus_mana_regen; // 0x132c int32_t bonus_movement_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Eul_Cyclone : public CDOTA_Modifier_Cyclone { public: CHandle< CBaseEntity > m_hBlocker; // 0x1340 bool m_bBlockerCreated; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Eul_Cyclone_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_ForceStaff : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_ForceStaff : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_ForceStaff : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_intellect; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_ForceStaff : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 float push_length; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Dagon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Dagon2 : public CDOTA_Item_Recipe_Dagon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Dagon3 : public CDOTA_Item_Recipe_Dagon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Dagon4 : public CDOTA_Item_Recipe_Dagon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Dagon5 : public CDOTA_Item_Recipe_Dagon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dagon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Dagon : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dagon_Upgraded : public CDOTA_Item_Dagon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dagon_Upgraded2 : public CDOTA_Item_Dagon_Upgraded { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dagon_Upgraded3 : public CDOTA_Item_Dagon_Upgraded { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dagon_Upgraded4 : public CDOTA_Item_Dagon_Upgraded { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dagon_Upgraded5 : public CDOTA_Item_Dagon_Upgraded { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Dagon : public CDOTA_Buff_Item { public: int32_t bonus_int; // 0x1328 int32_t bonus_str; // 0x132c int32_t bonus_agi; // 0x1330 float passive_spell_lifesteal; // 0x1334 float dagon_spell_lifesteal; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_RefresherOrb : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RefresherOrb : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_RefresherOrb : public CDOTA_Buff_Item { public: int32_t bonus_health_regen; // 0x1328 float bonus_mana_regen; // 0x132c int32_t bonus_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RefresherOrb_Shard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_RefresherShard : public CDOTA_Buff_Item { public: int32_t bonus_health_regen; // 0x1328 float bonus_mana_regen; // 0x132c int32_t bonus_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_UltimateScepter : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_UltimateScepter_2 : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_UltimateScepter_2 : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_UltimateScepter : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_UltimateScepter_Roshan : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_UltimateScepter : public CDOTA_Buff_Item { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t bonus_all_stats; // 0x132c int32_t bonus_health; // 0x1330 int32_t bonus_mana; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_UltimateScepter_Consumed : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_UltimateScepter_Consumed_Alchemist : public CDOTA_Modifier_Item_UltimateScepter_Consumed { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t bonus_all_stats; // 0x132c int32_t bonus_health; // 0x1330 int32_t bonus_mana; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Assault_Cuirass : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Assault_Cuirass : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Assault_Cuirass_Positive_Aura : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Assault_Cuirass_Positive : public CDOTA_Buff { public: int32_t aura_attack_speed; // 0x1328 int32_t aura_positive_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Assault_Cuirass_Negative_Armor_Aura : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Assault_Cuirass_Negative_Armor : public CDOTA_Buff { public: int32_t aura_negative_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Assault_Cuirass : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Heart : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Heart : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Heart : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_health; // 0x132c float health_regen_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Black_King_Bar : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Black_King_Bar : public CDOTA_Item { public: bool m_bActive; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Black_King_Bar_Immune : public CDOTA_Modifier_DebuffImmune { public: int32_t model_scale; // 0x1328 int32_t magic_resist; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Black_King_Bar : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_damage; // 0x132c float duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Aegis : public CDOTA_Buff_Item { public: float reincarnate_time; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Aegis_Regen : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Aegis : public CDOTA_Item { public: int32_t m_iKillerTeam; // 0x630 GameTime_t m_fEquipTime; // 0x634 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable // // MNetworkVarNames "AbilityID_t m_vecChoices" class CDOTA_Item_TierToken : public CDOTA_Item { public: // MNetworkEnable AbilityID_t m_vecChoices[5]; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Shivas_Guard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Shivas_Guard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Shivas_Guard : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 int32_t bonus_armor; // 0x132c int32_t aura_radius; // 0x1330 int32_t bonus_hp_regen; // 0x1334 int32_t bonus_strength; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Shivas_Guard_Aura : public CDOTA_Buff { public: int32_t aura_attack_speed; // 0x1328 int32_t hp_regen_degen_aura; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Item_Shivas_Guard_Thinker : public CDOTA_Buff { public: float m_fCurRadius; // 0x1328 GameTime_t m_fLastThink; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_entitiesHit; // 0x1330 CountdownTimer m_ViewerTimer; // 0x1348 int32_t blast_speed; // 0x1360 int32_t blast_radius; // 0x1364 int32_t blast_damage; // 0x1368 int32_t illusion_multiplier_pct; // 0x136c float blast_debuff_duration; // 0x1370 float resist_debuff_duration; // 0x1374 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Shivas_Guard_Blast : public CDOTA_Buff { public: int32_t blast_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Bloodstone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Bloodstone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Bloodstone_Active : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Bloodstone : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c int32_t bonus_aoe; // 0x1330 int32_t bonus_mp_regen; // 0x1334 float spell_lifesteal; // 0x1338 float lifesteal_multiplier; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Bloodstone_Drained : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Sange : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Sange : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Sange : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t hp_regen_amp; // 0x132c int32_t status_resistance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Yasha : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Yasha : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Yasha : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t movement_speed_percent_bonus; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_SangeAndYasha : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SangeAndYasha : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_SangeAndYasha : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t movement_speed_percent_bonus; // 0x1330 int32_t bonus_strength; // 0x1334 int32_t hp_regen_amp; // 0x1338 int32_t status_resistance; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_MaskOfMadness : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MaskOfMadness : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_MaskOfMadness : public CDOTA_Buff_Item { public: int32_t lifesteal_percent; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_damage; // 0x1330 int32_t creep_lifesteal_reduction_pct; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_MaskOfMadness_Berserk : public CDOTA_Buff { public: int32_t berserk_bonus_attack_speed; // 0x1328 int32_t berserk_bonus_movement_speed; // 0x132c int32_t berserk_armor_reduction; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Sphere : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Sphere : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Sphere : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 float bonus_health_regen; // 0x132c float bonus_mana_regen; // 0x1330 int32_t bonus_damage; // 0x1334 float block_cooldown; // 0x1338 float upgrade_absorb_duration; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Sphere_Target : public CDOTA_Buff_Item { public: float upgrade_absorb_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Sphere_Upgrade_Absorb : public CDOTA_Buff { public: int32_t damage_absorb; // 0x1328 bool m_bStartedTimer; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: int32_t m_flDamageAbsorbed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Vanguard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Vanguard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Vanguard : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 float bonus_health_regen; // 0x132c int32_t block_damage_ranged; // 0x1330 int32_t block_damage_melee; // 0x1334 int32_t block_chance; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Crimson_Guard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Crimson_Guard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Crimson_Guard_Extra : public CDOTA_Buff { public: int32_t block_chance_active; // 0x1328 int32_t block_damage_active; // 0x132c int32_t strength_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Crimson_Guard : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 float bonus_health_regen; // 0x132c float bonus_armor; // 0x1330 int32_t block_damage_ranged; // 0x1334 int32_t block_damage_melee; // 0x1338 int32_t block_chance; // 0x133c int32_t bonus_aoe_radius; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Crimson_Guard_NoStack : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Blade_Mail : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Blade_Mail : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Blade_Mail_Reflect : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Blade_Mail : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_armor; // 0x132c int32_t bonus_intellect; // 0x1330 int32_t passive_reflection_constant; // 0x1334 int32_t passive_reflection_pct; // 0x1338 int32_t active_reflection_pct; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Soul_Booster : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Soul_Booster : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Soul_Booster : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c int32_t bonus_magical_armor; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Hood_Of_Defiance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Hood_Of_Defiance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Hood_Of_Defiance_Barrier : public CDOTA_Buff { public: int32_t barrier_block; // 0x1328 int32_t barrier_amount; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Hood_Of_Defiance : public CDOTA_Buff_Item { public: int32_t bonus_spell_resist; // 0x1328 float bonus_health_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Mekansm : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mekansm : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Mekansm : public CDOTA_Buff_Item { public: int32_t aura_radius; // 0x1328 int32_t bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Mekansm_Aura : public CDOTA_Buff { public: float aura_health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Mekansm_Noheal : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Vladmir : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Vladmir : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Vladmir : public CDOTA_Buff_Item { public: int32_t aura_radius; // 0x1328 int32_t armor; // 0x132c float mana_regen; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Vladmir_Aura : public CDOTA_Buff { public: int32_t lifesteal_aura; // 0x1328 int32_t damage_aura; // 0x132c float armor_aura; // 0x1330 float mana_regen_aura; // 0x1334 int32_t creep_lifesteal_reduction_pct; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Buckler : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Buckler : public CDOTA_Buff_Item { public: bool m_bAppliesToCreeps; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t bonus_aoe_radius; // 0x132c float armor; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Buckler_Effect : public CDOTA_Buff { public: float bonus_aoe_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Buckler : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ring_Of_Basilius : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ring_Of_Basilius : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ring_Of_Basilius : public CDOTA_Buff_Item { public: int32_t aura_radius; // 0x1328 float mana_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ring_Of_Basilius_Effect : public CDOTA_Buff { public: float aura_mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Pipe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Pipe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Pipe : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 float health_regen; // 0x132c int32_t magic_resistance; // 0x1330 int32_t aura_radius; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Pipe_Aura : public CDOTA_Buff { public: float aura_health_regen; // 0x1328 int32_t magic_resistance_aura; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Pipe_Barrier : public CDOTA_Buff { public: int32_t barrier_amount; // 0x1328 int32_t barrier_block; // 0x132c int32_t barrier_block_creep; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Pipe_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Urn_Of_Shadows : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Urn_Of_Shadows : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Urn_Of_Shadows : public CDOTA_Buff_Item { public: float mana_regen; // 0x1328 int32_t bonus_all_stats; // 0x132c float bonus_armor; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Urn_Heal : public CDOTA_Buff { public: int32_t soul_heal_amount; // 0x1328 float m_fHealingDone; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Urn_Damage : public CDOTA_Buff { public: int32_t soul_damage_amount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Headdress : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Headdress : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Headdress : public CDOTA_Buff_Item { public: float health_regen; // 0x1328 int32_t aura_radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Headdress_Aura : public CDOTA_Buff { public: float aura_health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Satanic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Satanic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Satanic : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_strength; // 0x132c int32_t lifesteal_percent; // 0x1330 int32_t unholy_lifesteal_percent; // 0x1334 int32_t creep_lifesteal_reduction_pct; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Satanic_Unholy : public CDOTA_Buff { public: int32_t unholy_lifesteal_percent; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_HelmOfTheDominator : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_HelmOfTheDominator_2 : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_HelmOfTheOverlord : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_HelmOfTheDominator : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_HelmOfTheDominator_2 : public CDOTA_Item_HelmOfTheDominator { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_HelmOfTheOverlord : public CDOTA_Item_HelmOfTheDominator { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_HelmOfTheDominator : public CDOTA_Buff_Item { public: int32_t bonus_stats; // 0x1328 int32_t bonus_armor; // 0x132c float bonus_regen; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_HelmOfTheDominator_2 : public CDOTA_Modifier_Item_HelmOfTheDominator { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_HelmOfTheDominator_BonusHealth : public CDOTA_Buff { public: int32_t health_min; // 0x1328 int32_t new_max; // 0x132c int32_t health_bonus; // 0x1330 int32_t model_scale; // 0x1334 int32_t creep_bonus_damage; // 0x1338 int32_t creep_bonus_hp_regen; // 0x133c int32_t creep_bonus_mp_regen; // 0x1340 int32_t creep_bonus_armor; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Desolator : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Desolator : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Item_Desolator : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_damage_per_kill; // 0x132c int32_t bonus_damage_per_assist; // 0x1330 int32_t max_damage; // 0x1334 float corruption_duration; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x4]; // 0x133c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Desolator_Corruption : public CDOTA_Buff { public: int32_t corruption_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Revenants_Brooch : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Revenants_Brooch : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Revenants_Brooch_Active : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Item_Revenants_Brooch : public CDOTA_Buff_Item { public: bool m_bScepter; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t bonus_damage; // 0x132c int32_t spell_lifesteal; // 0x1330 int32_t bonus_spell_lifesteal; // 0x1334 int32_t manacost_per_hit; // 0x1338 bool m_bActive; // 0x133c private: [[maybe_unused]] uint8_t __pad133d[0x3]; // 0x133d public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Eagle_Eye : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x640 // Has VTable class CDOTA_Item_EagleEye : public CDOTA_Item { public: int32_t m_iTempViewer; // 0x630 int32_t m_iTeam; // 0x634 int32_t m_nFXIndex; // 0x638 CHandle< CBaseEntity > m_hThinker; // 0x63c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_EagleEye : public CDOTA_Buff_Item { public: int32_t radius; // 0x1328 int32_t bonus_agi; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Tenderizer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Tenderizer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Item_Tenderizer : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bash_chance_melee; // 0x1330 int32_t bash_chance_ranged; // 0x1334 float bash_duration; // 0x1338 float bash_cooldown; // 0x133c int32_t bonus_chance_damage; // 0x1340 int32_t bonus_damage; // 0x1344 int32_t weaken_per_hit; // 0x1348 float weaken_duration; // 0x134c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Tenderizer_Weaken : public CDOTA_Modifier_Stacking_Base { public: int32_t weaken_per_hit; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Boots_Of_Bearing : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Boots_Of_Bearing : public CDOTA_Item { public: int32_t radius; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Boots_Of_Bearing : public CDOTA_Buff_Item { public: int32_t radius; // 0x1328 int32_t bonus_movement_speed; // 0x132c int32_t bonus_health_regen; // 0x1330 int32_t bonus_str; // 0x1334 int32_t bonus_int; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Boots_Of_Bearing_Aura : public CDOTA_Buff { public: int32_t aura_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Boots_Of_Bearing_Active : public CDOTA_Buff { public: int32_t bonus_attack_speed_pct; // 0x1328 int32_t bonus_movement_speed_pct; // 0x132c float bonus_ms_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_VoidwalkerScythe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_VoidwalkerScythe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Item_VoidwalkerScythe : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t attacks; // 0x132c int32_t bonus_damage; // 0x1330 float buff_duration; // 0x1334 CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 int32_t m_nCounter; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Voidwalker_Phased : public CDOTA_Buff { public: int32_t damage; // 0x1328 float max_damage_duration; // 0x132c int32_t attack_range_bonus; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 bool bAttackRange; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: float m_flStartTime; // 0x1354 float m_flFadeTime; // 0x1358 float m_flDamageScale; // 0x135c float duration; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_WraithPact : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_WraithPact : public CDOTA_Item { public: CHandle< CBaseEntity > m_hWard; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_WraithPact : public CDOTA_Buff_Item { public: int32_t aura_radius; // 0x1328 int32_t bonus_mana; // 0x132c int32_t bonus_health; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_WraithPact_Thinker : public CDOTA_Buff { public: int32_t pact_aura_radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c float aura_dps; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_WraithPact_DeathAura : public CDOTA_Buff { public: int32_t armor_penalty_aura; // 0x1328 int32_t damage_penalty_aura; // 0x132c float aura_dps; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Skadi : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Skadi : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Skadi : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 int32_t bonus_health; // 0x132c int32_t bonus_mana; // 0x1330 float cold_duration; // 0x1334 CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Skadi_Slow : public CDOTA_Buff { public: int32_t cold_slow_melee; // 0x1328 int32_t cold_slow_ranged; // 0x132c int32_t cold_attack_slow_melee; // 0x1330 int32_t cold_attack_slow_ranged; // 0x1334 int32_t heal_reduction; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Mjollnir : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mjollnir : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_MjollnirChain : public CDOTA_Buff { public: int32_t chain_radius; // 0x1328 int32_t chain_strikes; // 0x132c int32_t chain_damage; // 0x1330 float chain_delay; // 0x1334 int32_t chain_damage_per_charge; // 0x1338 int32_t m_iCurJumpCount; // 0x133c Vector m_vCurTargetLoc; // 0x1340 private: [[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_Item_Mjollnir : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t chain_chance; // 0x1330 int32_t chain_strikes; // 0x1334 int32_t chain_damage; // 0x1338 int32_t chain_radius; // 0x133c int32_t chain_damage_per_charge; // 0x1340 int32_t max_charges; // 0x1344 float chain_cooldown; // 0x1348 private: [[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1350 CountdownTimer m_ChainTimer; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Item_Mjollnir_Static : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t static_chance; // 0x1330 int32_t static_strikes; // 0x1334 int32_t static_damage; // 0x1338 int32_t static_primary_radius; // 0x133c int32_t static_seconary_radius; // 0x1340 int32_t static_radius; // 0x1344 float static_cooldown; // 0x1348 int32_t chain_damage_per_charge; // 0x134c CountdownTimer m_StaticTimer; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Maelstrom : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Maelstrom : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_MaelstromChain : public CDOTA_Buff { public: int32_t chain_radius; // 0x1328 int32_t chain_strikes; // 0x132c int32_t chain_damage; // 0x1330 float chain_delay; // 0x1334 int32_t m_iCurJumpCount; // 0x1338 Vector m_vCurTargetLoc; // 0x133c CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Item_Maelstrom : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t chain_chance; // 0x1330 int32_t chain_strikes; // 0x1334 int32_t chain_damage; // 0x1338 int32_t chain_radius; // 0x133c float chain_cooldown; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1348 CountdownTimer m_ChainTimer; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Diffusal_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Diffusal_Blade2 : public CDOTA_Item_Recipe_Diffusal_Blade { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Diffusal_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Diffusal_Blade : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t bonus_intellect; // 0x132c float damage_per_burn; // 0x1330 int32_t feedback_mana_burn; // 0x1334 int32_t feedback_mana_burn_illusion_melee; // 0x1338 int32_t feedback_mana_burn_illusion_ranged; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Diffusal_Blade_Slow : public CDOTA_Buff { public: int32_t purge_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Diffusal_Blade_Level2 : public CDOTA_Item_Diffusal_Blade { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ethereal_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ethereal_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Ethereal_Blade : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 int32_t bonus_mana; // 0x1334 float bonus_mana_regen; // 0x1338 int32_t bonus_cast_range; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ethereal_Blade_Ethereal : public CDOTA_Buff { public: int32_t ethereal_damage_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ethereal_Blade_Slow : public CDOTA_Buff { public: int32_t blast_movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Soul_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Soul_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Soul_Ring : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 float bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Soul_Ring_Buff : public CDOTA_Buff { public: int32_t m_iTempExtraMaxMana; // 0x1328 int32_t m_iManaToRemove; // 0x132c float duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Necronomicon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Necronomicon_2 : public CDOTA_Item_Recipe_Necronomicon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Necronomicon_3 : public CDOTA_Item_Recipe_Necronomicon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Necronomicon : public CDOTA_Item { public: CHandle< CBaseEntity > m_hWarrior; // 0x630 CHandle< CBaseEntity > m_hArcher; // 0x634 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Necronomicon_Level2 : public CDOTA_Item_Necronomicon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Necronomicon_Level3 : public CDOTA_Item_Necronomicon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Necronomicon : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 float bonus_mana_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Necronomicon_2 : public CDOTA_Buff_Item { public: float bonus_mana_regen; // 0x1328 int32_t bonus_strength; // 0x132c int32_t aura_radius; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Necronomicon_3 : public CDOTA_Buff_Item { public: float bonus_mana_regen; // 0x1328 int32_t bonus_strength; // 0x132c int32_t aura_radius; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Necronomicon_Mana_Aura : public CDOTA_Buff { public: float aura_mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Necronomicon_Mana_Aura_2 : public CDOTA_Buff { public: float aura_mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Necronomicon_Mana_Aura_3 : public CDOTA_Buff { public: float aura_mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necronomicon_Warrior_ManaBurn : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necronomicon_Warrior_ManaBurn : public CDOTA_Buff { public: int32_t burn_amount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necronomicon_Warrior_LastWill : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necronomicon_Warrior_LastWill : public CDOTA_Buff { public: int32_t explosion; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necronomicon_Warrior_Sight : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necronomicon_Warrior_Sight : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necronomicon_Archer_ManaBurn : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necronomicon_Archer_Purge : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necronomicon_Archer_Purge : public CDOTA_Buff { public: int32_t purge_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x588 // Has VTable class CDOTA_Ability_Necronomicon_Archer_AoE : public CDOTABaseAbility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Necronomicon_Archer_AoE : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Necronomicon_Archer_Aura : public CDOTA_Buff { public: int32_t ms_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Courier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Flying_Courier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Cheese : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Royale_With_Cheese : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Royale_With_Cheese : public CDOTA_Buff { public: float shield; // 0x1328 float regen; // 0x132c float idle; // 0x1330 int32_t m_nDamageAbsorbed; // 0x1334 GameTime_t m_timeLastTick; // 0x1338 GameTime_t m_timeLastDamage; // 0x133c ParticleIndex_t nFXIndex; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Arcane_Boots : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Arcane_Boots : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Arcane_Boots : public CDOTA_Buff_Item { public: int32_t bonus_movement; // 0x1328 int32_t bonus_mana; // 0x132c int32_t aura_radius; // 0x1330 float mana_regen; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ArcaneBoots_ManaRegen : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Orb_of_Venom : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Orb_of_Venom : public CDOTA_Buff_Item { public: int32_t poison_movement_speed_melee; // 0x1328 int32_t poison_movement_speed_range; // 0x132c float poison_duration; // 0x1330 float poison_damage_melee; // 0x1334 float poison_damage_range; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Orb_of_Venom_Slow : public CDOTA_Buff { public: float duration; // 0x1328 float slow; // 0x132c float damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ancient_Janggo : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Ancient_Janggo : public CDOTA_Item { public: int32_t radius; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Ancient_Janggo : public CDOTA_Buff_Item { public: int32_t radius; // 0x1328 int32_t bonus_str; // 0x132c int32_t bonus_int; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ancient_Janggo_Aura : public CDOTA_Buff { public: int32_t aura_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ancient_Janggo_Active : public CDOTA_Buff { public: int32_t bonus_attack_speed_pct; // 0x1328 int32_t bonus_movement_speed_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Medallion_Of_Courage : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Medallion_Of_Courage : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Medallion_Of_Courage : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 float bonus_mana_regen_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Medallion_Of_Courage_Armor_Addition : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Medallion_Of_Courage_Armor_Reduction : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Smoke_Of_Deceit : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Smoke_Of_Deceit : public CDOTA_Modifier_Invisible { public: int32_t bonus_movement_speed; // 0x1338 int32_t visibility_radius; // 0x133c int32_t secondary_application_radius; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Smoke_Of_Deceit_Secondary_Application_Cooldown : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Veil_Of_Discord : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Veil_Of_Discord : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Veil_Of_Discord_Thinker : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t debuff_radius; // 0x132c float resist_debuff_duration; // 0x1330 int32_t m_nHeroesHit; // 0x1334 bool m_bHitInvisibleHero; // 0x1338 bool m_bFirstPulse; // 0x1339 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Veil_Of_Discord : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 int32_t bonus_hp_regen; // 0x132c int32_t bonus_all_stats; // 0x1330 int32_t bonus_aoe; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Veil_Of_Discord_Debuff : public CDOTA_Buff { public: int32_t spell_amp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_HeavensHalberd : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_HeavensHalberd : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_HeavensHalberd : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t hp_regen_amp; // 0x132c int32_t bonus_evasion; // 0x1330 int32_t status_resistance; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_HeavensHalberd_Debuff : public CDOTA_Buff { public: bool m_bPierceDebuffImmunity; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_RingOfAquila : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_RingOfAquila_Aura : public CDOTA_Buff_Item { public: bool m_bAppliesToCreeps; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t aura_radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_RingOfAquila_Aura_Bonus : public CDOTA_Buff { public: int32_t aura_bonus_armor; // 0x1328 float aura_mana_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RingOfAquila : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_RingOfAquila : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 int32_t bonus_damage; // 0x1334 int32_t bonus_armor; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_ShadowAmulet : public CDOTA_Item { public: GameTime_t m_flLastTimeCast; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_ShadowAmulet_Fade : public CDOTA_Buff { public: float fade_time; // 0x1328 GameTime_t m_flFadeTime; // 0x132c bool m_bFaded; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Moonshard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Moonshard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Moonshard : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_night_vision; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Moonshard_Consumed : public CDOTA_Buff { public: int32_t consumed_bonus; // 0x1328 int32_t consumed_bonus_night_vision; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Silver_Edge : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Silver_Edge : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Item_Silver_Edge : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 float bonus_mana_regen; // 0x132c int32_t bonus_attack_speed; // 0x1330 int32_t bonus_damage; // 0x1334 int32_t crit_chance; // 0x1338 int32_t crit_multiplier; // 0x133c float backstab_duration; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Silver_Edge_WindWalk : public CDOTA_Modifier_Invisible { public: int32_t windwalk_bonus_damage; // 0x1338 int32_t windwalk_movement_speed; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Silver_Edge_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_GlimmerCape : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_GlimmerCape : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_GlimmerCape_Building_Limit : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_GlimmerCape : public CDOTA_Buff_Item { public: int32_t bonus_magical_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_GlimmerCape_Fade : public CDOTA_Buff { public: int32_t active_movement_speed; // 0x1328 int32_t barrier_block; // 0x132c int32_t barrier_amount; // 0x1330 float initial_fade_delay; // 0x1334 float secondary_fade_delay; // 0x1338 float m_flFadeTime; // 0x133c float m_flCurentFadeDelay; // 0x1340 GameTime_t m_flLastActionTime; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Solar_Crest : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Solar_Crest : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Solar_Crest : public CDOTA_Buff_Item { public: float bonus_mana; // 0x1328 int32_t bonus_armor; // 0x132c int32_t bonus_all_stats; // 0x1330 int32_t bonus_health; // 0x1334 int32_t self_movement_speed; // 0x1338 ParticleIndex_t nFXIndex; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Solar_Crest_Armor_Addition : public CDOTA_Buff { public: int32_t target_armor; // 0x1328 int32_t target_attack_speed; // 0x132c int32_t target_movement_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Solar_Crest_Armor_Reduction : public CDOTA_Buff { public: int32_t target_armor; // 0x1328 int32_t target_attack_speed; // 0x132c int32_t target_movement_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ward_Dispenser : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ward_Dispenser : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ward_Dispenser : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Ward_Delay : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x640 // Has VTable class CDOTA_Item_Ward_Maker : public CDOTA_Item { public: float sentry_refresh; // 0x630 int32_t max_sentry_charges; // 0x634 GameTime_t m_flLastThinkTime; // 0x638 float m_flTimeAccumulator; // 0x63c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ward_Maker : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Guardian_Greaves : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Guardian_Greaves : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Guardian_Greaves : public CDOTA_Buff_Item { public: int32_t bonus_movement; // 0x1328 int32_t bonus_mana; // 0x132c int32_t bonus_mres; // 0x1330 int32_t bonus_armor; // 0x1334 int32_t aura_radius; // 0x1338 float mana_regen; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Guardian_Greaves_Aura : public CDOTA_Buff { public: float aura_health_regen; // 0x1328 float aura_armor; // 0x132c float aura_health_regen_bonus; // 0x1330 float aura_armor_bonus; // 0x1334 float aura_mana_regen; // 0x1338 float aura_mana_regen_bonus; // 0x133c int32_t aura_bonus_threshold; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Enchanted_Mango : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Enchanted_Mango : public CDOTA_Buff_Item { public: float hp_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Famango : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_GreatFamango : public CDOTA_Item_Famango { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_GreaterFamango : public CDOTA_Item_Famango { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_GreatFamango : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_GreaterFamango : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Lotus_Orb : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Lotus_Orb : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Lotus_Orb : public CDOTA_Buff_Item { public: float bonus_health_regen; // 0x1328 float bonus_mana_regen; // 0x132c int32_t bonus_armor; // 0x1330 int32_t bonus_mana; // 0x1334 float block_cooldown; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x14f8 // Has VTable class CDOTA_Modifier_Item_Lotus_Orb_Active : public CDOTA_Buff { public: CModifierParams m_LastParams; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lotus_Orb_Delay : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Lotus_Orb_ChannelCheck : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hAbility; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c Vector m_vLocation; // 0x1330 GameTime_t m_fChannelEnd; // 0x133c bool m_bInterrupt; // 0x1340 bool m_bExpired; // 0x1341 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Octarine_Core : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Octarine_Core : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Octarine_Core : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c float bonus_cooldown; // 0x1330 float bonus_health_regen; // 0x1334 float bonus_mana_regen; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Faerie_Fire : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Faerie_Fire : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_DragonLance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_DragonLance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_DragonLance : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t bonus_strength; // 0x132c int32_t base_attack_range; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Aether_Lens : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Aether_Lens : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Aether_Lens : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 float bonus_mana_regen; // 0x132c int32_t cast_range_bonus; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_AetherialHalo : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_AetherialHalo : public CDOTA_Item { public: ParticleIndex_t m_nFXIndex; // 0x630 ParticleIndex_t m_nFXIndexB; // 0x634 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_AetherialHalo : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 float spell_amp; // 0x1334 float mana_regen_multiplier; // 0x1338 float spell_lifesteal_amp; // 0x133c int32_t bonus_aoe; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_AetherialHalo_Land : public CDOTA_Buff { public: int32_t impact_radius; // 0x1328 float land_time; // 0x132c float burn_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_AetherialHalo_Burn : public CDOTA_Buff { public: int32_t burn_dps_buildings; // 0x1328 int32_t burn_dps_units; // 0x132c float burn_interval; // 0x1330 int32_t burn_slow; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Iron_Talon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Iron_Talon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Iron_Talon : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 float bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Bloodthorn : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Bloodthorn : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Item_Bloodthorn : public CDOTA_Buff_Item { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 int32_t bonus_intellect; // 0x1340 float bonus_mana_regen; // 0x1344 int32_t bonus_damage; // 0x1348 int32_t bonus_attack_speed; // 0x134c int32_t spell_amp; // 0x1350 int32_t mana_regen_multiplier; // 0x1354 int32_t bonus_magic_resist; // 0x1358 float duration; // 0x135c int32_t passive_proc_damage; // 0x1360 int32_t proc_chance; // 0x1364 float bonus_health_regen; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Bloodthorn_Debuff : public CDOTA_Buff { public: float target_crit_multiplier; // 0x1328 float silence_damage_percent; // 0x132c int32_t proc_damage; // 0x1330 float m_flDamageTaken; // 0x1334 CUtlVector< int16 > m_vRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_EchoSabre : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_EchoSabre : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_EchoSabre : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_damage; // 0x1330 float bonus_mana_regen; // 0x1334 int32_t bonus_strength; // 0x1338 float slow_duration; // 0x133c bool bonus_speed; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EchoSabre_Debuff : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 int32_t attack_speed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Blight_Stone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Blight_Stone : public CDOTA_Buff_Item { public: float corruption_duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Blight_Stone_Corruption : public CDOTA_Buff { public: int32_t corruption_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_WindLace : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_WindLace : public CDOTA_Buff_Item { public: int32_t movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Tome_Of_Knowledge : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tome_Of_Knowledge : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tome_Of_Knowledge_Consumed : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Hurricane_Pike : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Hurricane_Pike : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Hurricane_Pike : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_intellect; // 0x132c int32_t bonus_agility; // 0x1330 int32_t bonus_strength; // 0x1334 int32_t base_attack_range; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Hurricane_Pike_Active : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 float push_length; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Hurricane_Pike_Active_Alternate : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 float enemy_length; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Hurricane_Pike_Range : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t max_attacks; // 0x132c int32_t m_iNumAttacks; // 0x1330 bool bActive; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: int32_t bonus_attack_speed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Infused_Raindrop : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Infused_Raindrop : public CDOTA_Buff_Item { public: float mana_regen; // 0x1328 float bonus_armor; // 0x132c int32_t bonus_magical_armor; // 0x1330 int32_t magic_damage_block; // 0x1334 int32_t min_damage; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable // // MNetworkVarNames "int m_iRiverPaintColor" class CDOTA_Item_RiverPainter : public CDOTA_Item { public: // MNetworkEnable // MNetworkChangeCallback "OnRiverColorChanged" int32_t m_iRiverPaintColor; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_RiverPainter2 : public CDOTA_Item_RiverPainter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_RiverPainter3 : public CDOTA_Item_RiverPainter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_RiverPainter4 : public CDOTA_Item_RiverPainter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_RiverPainter5 : public CDOTA_Item_RiverPainter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_RiverPainter6 : public CDOTA_Item_RiverPainter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_RiverPainter7 : public CDOTA_Item_RiverPainter { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_MeteorHammer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_MeteorHammer : public CDOTA_Item { public: ParticleIndex_t m_nFXIndex; // 0x630 ParticleIndex_t m_nFXIndexB; // 0x634 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_MeteorHammer : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_agility; // 0x132c int32_t bonus_intellect; // 0x1330 float spell_amp; // 0x1334 float mana_regen_multiplier; // 0x1338 float spell_lifesteal_amp; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_MeteorHammer_Land : public CDOTA_Buff { public: int32_t impact_radius; // 0x1328 float land_time; // 0x132c float burn_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_MeteorHammer_Burn : public CDOTA_Buff { public: int32_t burn_dps_buildings; // 0x1328 int32_t burn_dps_units; // 0x132c float burn_interval; // 0x1330 int32_t burn_slow; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Nullifier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Nullifier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nullifier : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 int32_t bonus_regen; // 0x132c int32_t bonus_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Nullifier_Mute : public CDOTA_Buff { public: float slow_interval_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Nullifier_Slow : public CDOTA_Buff { public: int32_t slow_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Spirit_Vessel : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Spirit_Vessel : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Spirit_Vessel : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 float bonus_mana_regen; // 0x132c float bonus_armor; // 0x1330 int32_t bonus_all_stats; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Spirit_Vessel_Heal : public CDOTA_Buff { public: int32_t soul_heal_amount; // 0x1328 float m_fHealingDone; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Spirit_Vessel_Damage : public CDOTA_Buff { public: int32_t hp_regen_reduction_enemy; // 0x1328 int32_t soul_damage_amount; // 0x132c float enemy_hp_drain; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_AeonDisk : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_AeonDisk : public CDOTA_Item { public: int32_t m_nUses; // 0x630 int32_t max_level; // 0x634 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_AeonDisk : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c int32_t health_threshold_pct; // 0x1330 float buff_duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_AeonDisk_Buff : public CDOTA_Buff { public: int32_t status_resistance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Kaya : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Kaya : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Kaya : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 int32_t spell_amp; // 0x132c int32_t mana_regen_multiplier; // 0x1330 int32_t spell_lifesteal_amp; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_PocketTower : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_PocketRoshan : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Crown : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Crown : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Holy_Locket : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Holy_Locket : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Holy_Locket : public CDOTA_Buff_Item { public: int32_t aura_radius; // 0x1328 int32_t bonus_health; // 0x132c int32_t bonus_mana; // 0x1330 int32_t heal_increase; // 0x1334 int32_t charge_radius; // 0x1338 int32_t max_charges; // 0x133c int32_t bonus_all_stats; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Holy_Locket_Aura : public CDOTA_Buff { public: float aura_health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Kaya_And_Sange : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Kaya_And_Sange : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Kaya_And_Sange : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t hp_regen_amp; // 0x132c int32_t bonus_intellect; // 0x1330 int32_t spell_amp; // 0x1334 int32_t mana_regen_multiplier; // 0x1338 int32_t status_resistance; // 0x133c int32_t spell_lifesteal_amp; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Yasha_And_Kaya : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Yasha_And_Kaya : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Yasha_And_Kaya : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t movement_speed_percent_bonus; // 0x1330 int32_t bonus_intellect; // 0x1334 int32_t spell_amp; // 0x1338 int32_t mana_regen_multiplier; // 0x133c int32_t spell_lifesteal_amp; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Yasha_And_Kaya_Maim : public CDOTA_Buff { public: int32_t maim_slow_movement; // 0x1328 int32_t maim_slow_attack; // 0x132c int32_t maim_slow_movement_range; // 0x1330 int32_t maim_slow_attack_range; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_RingOfTarrasque : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_RingOfTarrasque : public CDOTA_Buff_Item { public: float bonus_health_regen; // 0x1328 int32_t bonus_health; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Diadem : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Diadem : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Blood_Grenade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Blood_Grenade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Blood_Grenade_Flight_Thinker : public CDOTA_Buff { public: int32_t speed; // 0x1328 int32_t radius; // 0x132c int32_t damage_over_time; // 0x1330 int32_t impact_damage; // 0x1334 float debuff_duration; // 0x1338 int32_t movespeed_slow; // 0x133c float tick_rate; // 0x1340 ParticleIndex_t m_nFXIndex; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Blood_Grenade : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Blood_Grenade_Debuff : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 float damage_over_time; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Phylactery : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Phylactery : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Item_Phylactery : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c float bonus_mana_regen; // 0x1330 int32_t bonus_spell_damage; // 0x1334 float slow_duration; // 0x1338 int32_t bonus_all_stats; // 0x133c CUtlVector< CDOTABaseAbility* > vecActivatedAbilities; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Phylactery_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Disperser : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Disperser : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Disperser : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t bonus_intellect; // 0x132c int32_t bonus_attack_speed; // 0x1330 int32_t bonus_damage; // 0x1334 float bonus_mana_regen; // 0x1338 float damage_per_burn; // 0x133c int32_t feedback_mana_burn; // 0x1340 int32_t feedback_mana_burn_illusion_melee; // 0x1344 int32_t feedback_mana_burn_illusion_ranged; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Disperser_Evasion_Buff : public CDOTA_Buff { public: int32_t purge_bonus_miss_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Disperser_Attack_Debuff : public CDOTA_Buff { public: int32_t attack_speed_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Disperser_Movespeed_Buff : public CDOTA_Buff { public: int32_t movement_speed_buff_rate; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Cornucopia : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Cornucopia : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Cornucopia : public CDOTA_Buff_Item { public: float bonus_health_regen; // 0x1328 float bonus_mana_regen; // 0x132c int32_t bonus_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Pavise : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Pavise : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Pavise : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 float bonus_mana; // 0x132c int32_t bonus_health; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Pavise_Shield : public CDOTA_Buff { public: int32_t absorb_amount; // 0x1328 int32_t m_nAbsorbRemaining; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Keen_Optic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Keen_Optic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Keen_Optic : public CDOTA_Buff_Item { public: float bonus_mana_regen; // 0x1328 int32_t cast_range_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Grove_Bow : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Grove_Bow : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Grove_Bow : public CDOTA_Buff_Item { public: int32_t attack_range_bonus; // 0x1328 int32_t attack_speed_bonus; // 0x132c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Grove_Bow_Debuff : public CDOTA_Buff { public: int32_t magic_resistance_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Quickening_Charm : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Quickening_Charm : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Quickening_Charm : public CDOTA_Buff_Item { public: int32_t bonus_cooldown; // 0x1328 int32_t bonus_health_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Philosophers_Stone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Philosophers_Stone : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 int32_t bonus_gpm; // 0x132c int32_t bonus_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Force_Boots : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Force_Boots : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Force_Boots : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 int32_t hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Force_Boots : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 int32_t push_length; // 0x133c float push_duration; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Desolator_2 : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Desolator_2 : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Desolator_2 : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 float corruption_duration; // 0x132c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Desolator_2_Corruption : public CDOTA_Buff { public: int32_t corruption_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Phoenix_Ash : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Phoenix_Ash : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Phoenix_Ash : public CDOTA_Buff_Item { public: int32_t health_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Seer_Stone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Seer_Stone : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Seer_Stone_Truesight : public CDOTA_Buff { public: int32_t radius; // 0x1328 float duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Seer_Stone : public CDOTA_Buff_Item { public: int32_t cast_range_bonus; // 0x1328 int32_t vision_bonus; // 0x132c int32_t mana_regen; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Greater_Mango : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Elixer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_ElixerHealing : public CDOTA_Buff { public: int32_t health; // 0x1328 int32_t mana; // 0x132c float duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Vampire_Fangs : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Vampire_Fangs : public CDOTA_Buff_Item { public: int32_t attack_lifesteal; // 0x1328 int32_t spell_lifesteal; // 0x132c int32_t night_vision; // 0x1330 int32_t creep_lifesteal_reduction_pct; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Craggy_Coat : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Craggy_Coat_Tanky : public CDOTA_Buff_Item { public: int32_t active_armor; // 0x1328 int32_t move_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Craggy_Coat : public CDOTA_Buff_Item { public: int32_t armor_bonus; // 0x1328 int32_t move_speed; // 0x132c int32_t bonus_health; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Greater_Faerie_Fire : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Greater_Faerie_Fire : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Timeless_Relic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Timeless_Relic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Timeless_Relic : public CDOTA_Buff_Item { public: int32_t spell_amp; // 0x1328 int32_t debuff_amp; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mirror_Shield : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1508 // Has VTable class CDOTA_Modifier_Item_Mirror_Shield : public CDOTA_Buff_Item { public: CModifierParams m_LastParams; // 0x1328 int32_t all_stats; // 0x14f8 int32_t reflect_chance; // 0x14fc bool m_bProcSuccessful; // 0x1500 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mirror_Shield_Delay : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ironwood_tree : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ironwood_tree : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ironwood_tree : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Royal_jelly : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Royal_Jelly_Regen : public CDOTA_Buff { public: float health_regen; // 0x1328 float mana_regen; // 0x132c int32_t charges; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Royal_Jelly : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Pupils_gift : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Pupils_gift : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Pupils_gift : public CDOTA_Buff_Item { public: int32_t secondary_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Tome_of_aghanim : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tome_of_Aghanim : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Repair_kit : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Repair_Kit : public CDOTA_Buff_Item { public: int32_t hp_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Repair_Kit : public CDOTA_Buff { public: float health_regen; // 0x1328 int32_t armor_bonus; // 0x132c int32_t multishot_count; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Mind_Breaker : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Mind_Breaker2 : public CDOTA_Item_Recipe_Mind_Breaker { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mind_Breaker : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Mind_Breaker : public CDOTA_Buff_Item { public: int32_t magic_damage; // 0x1328 int32_t attack_speed; // 0x132c float duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Third_eye : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Third_Eye : public CDOTA_Buff { public: int32_t truesight_radius; // 0x1328 int32_t bonus_vision; // 0x132c int32_t bonus_all_stats; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Spell_Prism : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Spell_Prism : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 int32_t bonus_cooldown; // 0x132c float mana_regen; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Spell_Prism_Active : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Horizon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Fusion_rune : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Fusion_runeHealing : public CDOTA_Buff { public: int32_t health_regen; // 0x1328 float m_fHealingDone; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Princes_Knife : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Princes_Knife : public CDOTA_Buff_Item { public: float duration; // 0x1328 int32_t projectile_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Princes_Knife_Hex : public CDOTA_Modifier_Hexed { public: int32_t movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Spider_Legs : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spider_Legs : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 int32_t turn_rate; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Spider_Legs_Active : public CDOTA_Buff { public: int32_t bonus_movement_speed_active; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Helm_Of_The_Undying : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Helm_Of_The_Undying : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 float duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mango_Tree : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Mango_Tree : public CDOTA_Buff_Item { public: CHandle< CBaseEntity > m_hTree; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CountdownTimer m_Timer; // 0x1330 float seconds; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Passive_Mango_Tree : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTree; // 0x1328 int32_t m_nMangoSeconds; // 0x132c CountdownTimer m_MangoTimer; // 0x1330 int32_t m_nRespawnSeconds; // 0x1348 private: [[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c public: CountdownTimer m_RespawnTimer; // 0x1350 int32_t m_nMangosAvailable; // 0x1368 int32_t m_nChannelCount; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5a0 // Has VTable // // MNetworkVarNames "EHANDLE m_hTarget" class CDOTA_Ability_PluckFamango : public CDOTABaseAbility { public: // MNetworkEnable CHandle< CBaseEntity > m_hTarget; // 0x588 private: [[maybe_unused]] uint8_t __pad058c[0x4]; // 0x58c public: CDOTA_Buff* m_pMyBuff; // 0x590 float famango_rate; // 0x598 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class Modifier_Pluck_Famango_Channel : public CDOTA_Buff { public: float famango_rate; // 0x1328 CHandle< CBaseEntity > m_hMangoTree; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Vambrace : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Vambrace : public CDOTA_Buff_Item { public: int32_t bonus_primary_stat; // 0x1328 int32_t bonus_secondary_stat; // 0x132c int32_t bonus_magic_resistance; // 0x1330 int32_t bonus_spell_amp; // 0x1334 int32_t bonus_attack_speed; // 0x1338 int32_t m_iStat; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable // // MNetworkVarNames "int m_iStat" class CDOTA_Item_Vambrace : public CDOTA_Item { public: // MNetworkEnable // MNetworkChangeCallback "OnVambraceStatChanged" int32_t m_iStat; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Witless_shako : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Witless_shako : public CDOTA_Buff_Item { public: int32_t max_health; // 0x1328 int32_t max_mana; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Imp_Claw : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Imp_Claw : public CDOTA_Buff_Item { public: int32_t crit_multiplier; // 0x1328 int32_t bonus_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Flicker : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Flicker : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Flicker_Damaged : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Spy_Gadget : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Spy_Gadget_Aura : public CDOTA_Buff_Item { public: int32_t scan_cooldown_reduction; // 0x1328 int32_t aura_range; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Spy_Gadget : public CDOTA_Buff { public: int32_t attack_range; // 0x1328 int32_t cast_range; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ocean_Heart : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ocean_Heart : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Ocean_Heart : public CDOTA_Buff_Item { public: float water_hp_regen; // 0x1328 float water_mp_regen; // 0x132c int32_t all_stats; // 0x1330 bool m_bInRiver; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Broom_Handle : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Broom_Handle : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Broom_Handle : public CDOTA_Buff_Item { public: int32_t melee_attack_range; // 0x1328 int32_t bonus_armor; // 0x132c int32_t bonus_damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Trusty_Shovel : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Item_Trusty_Shovel : public CDOTA_Item { public: Vector m_vChannelPos; // 0x630 bool m_bIsUnderwater; // 0x63c private: [[maybe_unused]] uint8_t __pad063d[0x3]; // 0x63d public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x640 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Trusty_Shovel : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Nether_Shawl : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Nether_Shawl : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Nether_Shawl : public CDOTA_Buff_Item { public: int32_t bonus_magic_resistance; // 0x1328 int32_t bonus_spell_amp; // 0x132c int32_t bonus_armor; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Dragon_Scale : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dragon_Scale : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Dragon_Scale : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 int32_t bonus_hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Dragon_Scale_Burn : public CDOTA_Buff { public: int32_t damage_per_sec; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Essence_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Essence_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Essence_Ring : public CDOTA_Buff_Item { public: int32_t bonus_int; // 0x1328 float mp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Essence_Ring_Active : public CDOTA_Buff { public: int32_t health_gain; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Clumsy_Net : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Clumsy_Net : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Clumsy_Net_Ensnare : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Clumsy_Net : public CDOTA_Buff_Item { public: int32_t all_stats; // 0x1328 int32_t mana_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Enchanted_Quiver : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Enchanted_Quiver : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Enchanted_Quiver : public CDOTA_Buff_Item { public: int32_t bonus_attack_range; // 0x1328 int32_t bonus_damage; // 0x132c int32_t active_bonus_attack_range; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ninja_Gear : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ninja_Gear : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ninja_Gear : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t passive_movement_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Illusionsts_Cape : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Illusionsts_Cape : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Illusionsts_Cape_Marker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Illusionsts_Cape : public CDOTA_Buff_Item { public: int32_t bonus_agi; // 0x1328 int32_t bonus_str; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Illusionists_Cape_Aura : public CDOTA_Buff { public: int32_t attack_damage_aura; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Havoc_Hammer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Havoc_Hammer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Havoc_Hammer : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_strength; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Havoc_Hammer_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Panic_Button : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Panic_Button : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Panic_Button : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 float health_threshold; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Apex : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Apex : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Apex : public CDOTA_Buff_Item { public: int32_t primary_stat; // 0x1328 int32_t primary_stat_universal; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ballista : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ballista : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Ballista : public CDOTA_Buff_Item { public: int32_t attack_range_bonus; // 0x1328 float knockback_distance; // 0x132c float knockback_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Woodland_Striders : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Woodland_Striders : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Woodland_Striders : public CDOTA_Buff_Item { public: int32_t bonus_movement_speed; // 0x1328 int32_t bonus_hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Woodland_Striders_Active : public CDOTA_Buff { public: float tree_duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Trident : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Trident : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Trident : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t movement_speed_percent_bonus; // 0x1330 int32_t bonus_strength; // 0x1334 int32_t hp_regen_amp; // 0x1338 int32_t status_resistance; // 0x133c int32_t bonus_intellect; // 0x1340 int32_t spell_amp; // 0x1344 int32_t mana_regen_multiplier; // 0x1348 int32_t magic_damage_attack; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Demonicon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Item_Demonicon : public CDOTA_Item { public: CUtlVector< CHandle< CBaseEntity > > m_hDemonSummons; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Demonicon : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_intellect; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Demonicon_Bonus : public CDOTA_Buff { public: int32_t hp_bonus; // 0x1328 int32_t damage_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Fallen_Sky : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Fallen_Sky : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Fallen_Sky : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t bonus_intellect; // 0x132c float bonus_health_regen; // 0x1330 float bonus_mana_regen; // 0x1334 float blink_damage_cooldown; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Fallen_Sky_Land : public CDOTA_Buff { public: int32_t impact_radius; // 0x1328 float land_time; // 0x132c float burn_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Fallen_Sky_Burn : public CDOTA_Buff { public: int32_t burn_dps_buildings; // 0x1328 int32_t burn_dps_units; // 0x132c float burn_interval; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Pirate_Hat : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Item_Pirate_Hat : public CDOTA_Item { public: Vector m_vChannelPos; // 0x630 bool m_bIsUnderwater; // 0x63c private: [[maybe_unused]] uint8_t __pad063d[0x3]; // 0x63d public: ParticleIndex_t m_nPhaseStartFXIndex; // 0x640 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Pirate_Hat : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_ms; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Dimensional_Doorway : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dimensional_Doorway : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ex_Machina : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ex_Machina : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ex_Machina : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Faded_Broach : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Faded_Broach : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Faded_Broach : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 int32_t bonus_movement_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Paladin_Sword : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Paladin_Sword : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Paladin_Sword : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_lifesteal; // 0x132c int32_t bonus_spell_lifesteal; // 0x1330 int32_t bonus_amp; // 0x1334 int32_t creep_lifesteal_reduction_pct; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Minotaur_Horn : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Minotaur_Horn : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Minotaur_Horn_Immune : public CDOTA_Modifier_MagicImmune { public: int32_t model_scale; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Minotaur_Horn : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Orb_Of_Destruction : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Orb_Of_Destruction : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Orb_Of_Destruction : public CDOTA_Buff_Item { public: float duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Orb_Of_Destruction_Debuff : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 int32_t slow_melee; // 0x132c int32_t slow_range; // 0x1330 bool bCasterRanged; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_The_Leveller : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_The_Leveller : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_The_Leveller : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_armor; // 0x132c int32_t demolish; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Arcane_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Arcane_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Arcane_Ring : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 int32_t bonus_intelligence; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Titan_Sliver : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Titan_Sliver : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Titan_Sliver : public CDOTA_Buff_Item { public: int32_t base_attack_damage; // 0x1328 int32_t magic_resistance; // 0x132c int32_t status_resistance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Voodoo_Mask : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Voodoo_Mask : public CDOTA_Buff_Item { public: float spell_lifesteal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Blitz_Knuckles : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifer_Item_Blitz_Knuckles : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Witch_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Witch_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Item_Witch_Blade : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_armor; // 0x1330 float slow_duration; // 0x1334 float bonus_mana_regen; // 0x1338 int32_t projectile_speed; // 0x133c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Witch_Blade_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 float int_damage_multiplier; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_MaskOfDispair : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MaskOfDispair : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_MaskOfDispair : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 float bonus_armor; // 0x132c int32_t spell_lifesteal; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_MaskOfDispair_Berserk : public CDOTA_Buff { public: int32_t berserk_spell_amp; // 0x1328 int32_t berserk_manacost_reduction; // 0x132c int32_t berserk_magic_resistance; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Chipped_Vest : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Chipped_Vest : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Chipped_Vest : public CDOTA_Buff_Item { public: float hp_regen; // 0x1328 int32_t damage_return_hero; // 0x132c int32_t damage_return_creep; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Cloak_Of_Flames : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Cloak_Of_Flames : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Cloak_Of_Flames : public CDOTA_Buff_Item { public: int32_t armor; // 0x1328 int32_t magic_resistance; // 0x132c int32_t radius; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Cloak_Of_Flames_Debuff : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t damage_illusions; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Elven_Tunic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Elven_Tunic : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Elven_Tunic : public CDOTA_Buff_Item { public: int32_t attack_speed; // 0x1328 int32_t evasion; // 0x132c int32_t movment; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Gloves_Of_Travel : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Gloves_Of_Travel : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Gloves_Of_Travel : public CDOTA_Buff_Item { public: int32_t attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Orb_Of_Corrosion : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Orb_Of_Corrosion : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Orb_Of_Corrosion : public CDOTA_Buff_Item { public: int32_t armor; // 0x1328 int32_t attack_speed; // 0x132c float duration; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Orb_Of_Corrosion_Debuff : public CDOTA_Buff { public: int32_t armor; // 0x1328 int32_t slow_melee; // 0x132c int32_t slow_range; // 0x1330 int32_t heal_reduction; // 0x1334 bool bCasterRanged; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: int32_t damage; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Sorcerers_Staff : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Sorcerers_Staff : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Sorcerers_Staff : public CDOTA_Buff_Item { public: int32_t mana_regen_amp; // 0x1328 int32_t spell_amp_creeps; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Trickster_Cloak : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Trickster_Cloak : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Trickster_Cloak : public CDOTA_Buff_Item { public: int32_t evasion; // 0x1328 int32_t magic_resistance; // 0x132c float debuff_limit; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Trickster_Cloak_Invis : public CDOTA_Modifier_Invisible { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Venom_Gland : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Venom_Gland : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Venom_Gland : public CDOTA_Buff_Item { public: int32_t primary_attribute; // 0x1328 int32_t debuff_amp; // 0x132c float duration; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Venom_Gland_Debuff : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t degen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Wizard_Glass : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Wizard_Glass : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Wizard_Glass : public CDOTA_Buff_Item { public: int32_t debuff_amp; // 0x1328 int32_t cooldown_reduction; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Gladiator_Helm : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Gladiator_Helm : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Gladiator_Helm : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Gladiator_Helm_Buff : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t armor; // 0x132c int32_t movement_speed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Possessed_Mask : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Possessed_Mask : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Possessed_Mask : public CDOTA_Buff_Item { public: int32_t primary_attribute; // 0x1328 int32_t lifesteal; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_AssassinsDagger : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_AssassinsDagger : public CDOTA_Buff_Item { public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1328 int32_t debuff_duration; // 0x1340 int32_t bonus_attack_speed; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Assassins_Dagger_Debuff : public CDOTA_Buff { public: int32_t armor_debuff; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_AsceticCap : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_AsceticCap : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 float hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_AsceticCapBuff : public CDOTA_Buff { public: int32_t status_resistance; // 0x1328 int32_t slow_resistance; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SamplePicker : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_SamplePicker : public CDOTA_Buff_Item { public: int32_t base_gold; // 0x1328 int32_t gold_per_level; // 0x132c int32_t strength_penalty; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_IcarusWings : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_IcarusWings : public CDOTA_Buff_Item { public: float move_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_IcarusWingsBuff : public CDOTA_Buff_Item { public: int32_t status_resistance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_IcarusWingsDebuff : public CDOTA_Buff_Item { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Dynamite_Jacket : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Dynamite_Jacket : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 int32_t radius; // 0x132c int32_t damage; // 0x1330 float blind_duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Jacket_Blind : public CDOTA_Buff { public: float blind_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Tree_Processor : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Tree_Processor : public CDOTA_Buff_Item { public: int32_t bonus_int; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Tree_Processor_Speed : public CDOTA_Buff_Item { public: int32_t health_per_tree; // 0x1328 int32_t hp_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Heavy_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Heavy_Blade : public CDOTA_Buff_Item { public: float damage; // 0x1328 int32_t attack_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Mechanical_Arm : public CDOTA_Buff_Item { public: bool m_bAppliesToCreeps; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: float bat; // 0x132c float stun_duration; // 0x1330 int32_t stun_chance; // 0x1334 int32_t m_nAttack; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mechanical_Arm : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mechanical_Arm_Counter : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Fortitude_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Fortitude_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Fortitude_Ring : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 float hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Fortitude_Ring_Active : public CDOTA_Buff { public: int32_t damage_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_PogoStick : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_PogoStick : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c int32_t bonus_intellect; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Pogo_Stick_Active : public CDOTA_Buff { public: float m_flTotalTime; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bInterrupted; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: int32_t leap_distance; // 0x1354 float leap_speed; // 0x1358 float leap_acceleration; // 0x135c int32_t leap_radius; // 0x1360 float leap_bonus_duration; // 0x1364 bool m_bLaunched; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Paintball : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Paintball : public CDOTA_Buff_Item { public: int32_t movespeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Paintball_Debuff : public CDOTA_Buff { public: int32_t dps; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_UnstableWand : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_UnstableWand : public CDOTA_Buff_Item { public: int32_t all_stats; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_UnstableWand_Critter : public CDOTA_Modifier_Hexed { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_LightRobes : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_LightRobes : public CDOTA_Buff_Item { public: int32_t health_penalty; // 0x1328 int32_t attack_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Force_Field_Bonus_Aura : public CDOTA_Buff { public: int32_t bonus_aoe_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Force_Field_Bonus : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Force_Field : public CDOTA_Buff_Item { public: bool m_bAppliesToCreeps; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t bonus_aoe_radius; // 0x132c int32_t self_armor; // 0x1330 int32_t self_mres; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Force_Field_Effect : public CDOTA_Buff { public: float bonus_aoe_armor; // 0x1328 float bonus_aoe_ms; // 0x132c float bonus_aoe_mres; // 0x1330 float self_mres; // 0x1334 float self_armor; // 0x1338 int32_t active_reflection_pct; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Force_Field : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Misericorde : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Misericorde : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t missing_hp; // 0x132c int32_t damage; // 0x1330 int32_t aspd; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ancient_Perseverance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ancient_Perseverance : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Ancient_Perseverance : public CDOTA_Buff_Item { public: int32_t damage; // 0x1328 int32_t hp_regen; // 0x132c int32_t mana_regen_amp; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Oakheart : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Oakheart : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Oakheart : public CDOTA_Buff_Item { public: int32_t strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Oakheart_Healing : public CDOTA_Buff { public: int32_t heal; // 0x1328 float duration; // 0x132c float regen; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Stormcrafter : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Stormcrafter : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Stormcrafter : public CDOTA_Buff_Item { public: GameTime_t m_flNextHit; // 0x1328 int32_t passive_movement_bonus; // 0x132c int32_t range; // 0x1330 float interval; // 0x1334 int32_t damage; // 0x1338 float slow_duration; // 0x133c float bonus_mana_regen; // 0x1340 int32_t max_targets; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Stormcrafter_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Overflowing_Elixir : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Overflowing_Elixir : public CDOTA_Item { public: int32_t m_iStoredRuneType; // 0x630 GameTime_t m_fStoredRuneTime; // 0x634 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Overflowing_Elixir_Regen : public CDOTA_Buff { public: int32_t health; // 0x1328 int32_t mana; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Mysterious_Hat : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mysterious_Hat : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Mysterious_Hat : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t spell_amp; // 0x132c int32_t manacost_reduction; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Orb_of_Pestilence : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Orb_of_Pestilence : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Orb_of_Pestilence : public CDOTA_Buff_Item { public: int32_t poison_movement_speed_melee; // 0x1328 int32_t poison_movement_speed_range; // 0x132c float poison_duration; // 0x1330 float poison_damage; // 0x1334 int32_t armor; // 0x1338 float hp_regen; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Orb_of_Pestilence_Slow : public CDOTA_Buff { public: float duration; // 0x1328 int32_t slow; // 0x132c float damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Fluffy_Hat : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Fluffy_Hat : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Fluffy_Hat : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Falcon_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Falcon_Blade : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Falcon_Blade : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_damage_per_kill; // 0x132c int32_t bonus_damage_per_assist; // 0x1330 int32_t bonus_health; // 0x1334 int32_t max_damage; // 0x1338 float bonus_mana_regen; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Mage_Slayer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Mage_Slayer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Mage_Slayer : public CDOTA_Buff_Item { public: int32_t bonus_magical_armor; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_damage; // 0x1330 float duration; // 0x1334 float bonus_mana_regen; // 0x1338 int32_t bonus_intellect; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Mage_Slayer_Debuff : public CDOTA_Buff { public: int32_t spell_amp_debuff; // 0x1328 int32_t dps; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Overwhelming_Blink : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Overwhelming_Blink : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SuperOverwhelming_Blink : public CDOTA_Item_Overwhelming_Blink { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Overwhelming_Blink : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 float blink_damage_cooldown; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SuperOverwhelming_Blink : public CDOTA_Modifier_Item_Overwhelming_Blink { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Overwhelming_Blink_Debuff : public CDOTA_Buff { public: float caster_strength; // 0x1328 int32_t movement_slow; // 0x132c int32_t attack_slow; // 0x1330 float damage_pct_over_time; // 0x1334 float m_flTickDamage; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Swift_Blink : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Swift_Blink : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SuperSwift_Blink : public CDOTA_Item_Swift_Blink { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Swift_Blink : public CDOTA_Buff_Item { public: float blink_damage_cooldown; // 0x1328 int32_t bonus_agility; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SuperSwift_Blink : public CDOTA_Modifier_Item_Swift_Blink { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Swift_Blink_Buff : public CDOTA_Buff { public: int32_t bonus_movement; // 0x1328 int32_t bonus_agi_active; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Arcane_Blink : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Arcane_Blink : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SuperArcane_Blink : public CDOTA_Item_Arcane_Blink { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Arcane_Blink : public CDOTA_Buff_Item { public: float blink_damage_cooldown; // 0x1328 int32_t bonus_intellect; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SuperArcane_Blink : public CDOTA_Modifier_Item_Arcane_Blink { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Arcane_Blink_Buff : public CDOTA_Buff { public: int32_t cast_pct_improvement; // 0x1328 int32_t manacost_reduction; // 0x132c int32_t debuff_amp; // 0x1330 int32_t cast_range_bonus; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Wind_Waker : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Wind_Waker : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Wind_Waker : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 float bonus_mana_regen; // 0x132c int32_t bonus_movement_speed; // 0x1330 int32_t bonus_mana; // 0x1334 int32_t cast_range_bonus; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Wind_Waker : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hBlocker; // 0x1328 GameTime_t m_flStartTime; // 0x132c Vector m_vStartPos; // 0x1330 float m_flCurTime; // 0x133c float m_flHeightT; // 0x1340 Vector m_vMoveToPos; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Eul_Wind_Waker_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Aghanims_Shard : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Aghanims_Shard_Roshan : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Aghanims_Shard : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Eternal_Shroud : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Eternal_Shroud : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Eternal_Shroud_Barrier : public CDOTA_Buff { public: int32_t barrier_block; // 0x1328 int32_t barrier_amount; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Eternal_Shroud : public CDOTA_Buff_Item { public: int32_t bonus_spell_resist; // 0x1328 int32_t bonus_strength; // 0x132c int32_t bonus_armor; // 0x1330 float bonus_health; // 0x1334 int32_t mana_restore_pct; // 0x1338 float stack_threshold; // 0x133c float stack_resist; // 0x1340 float stack_duration; // 0x1344 int32_t max_stacks; // 0x1348 float m_flCumulativeDamage; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Eternal_Shroud_Bonus_Magic_Resist : public CDOTA_Buff { public: int32_t max_stacks; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Star_Mace : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Star_Mace : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Star_Mace : public CDOTA_Buff_Item { public: int32_t movement_speed_pct; // 0x1328 float bonus_mana_regen; // 0x132c int32_t cleave_damage_percent; // 0x1330 int32_t cleave_starting_width; // 0x1334 int32_t cleave_ending_width; // 0x1338 int32_t cleave_distance; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Penta_Edged_Sword : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Penta_Edged_Sword : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Penta_Edged_Sword : public CDOTA_Buff_Item { public: int32_t damage; // 0x1328 int32_t maim_chance; // 0x132c float maim_duration; // 0x1330 int32_t melee_attack_range; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Penta_Edged_Sword_Maim : public CDOTA_Buff { public: int32_t maim_slow_movement; // 0x1328 int32_t maim_slow_attack; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Gungir : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Gungir : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_GungirChain : public CDOTA_Buff { public: int32_t chain_radius; // 0x1328 int32_t chain_strikes; // 0x132c int32_t chain_damage; // 0x1330 float chain_delay; // 0x1334 int32_t m_iCurJumpCount; // 0x1338 Vector m_vCurTargetLoc; // 0x133c CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1388 // Has VTable class CDOTA_Modifier_Item_Gungir : public CDOTA_Buff_Item { public: int32_t bonus_damage; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_strength; // 0x1330 int32_t bonus_agility; // 0x1334 int32_t bonus_intellect; // 0x1338 int32_t bonus_hp; // 0x133c int32_t chain_chance; // 0x1340 int32_t chain_strikes; // 0x1344 int32_t chain_damage; // 0x1348 int32_t chain_radius; // 0x134c float chain_cooldown; // 0x1350 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1358 CountdownTimer m_ChainTimer; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Gungnir_Debuff : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Orb_Of_Revelations : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x650 // Has VTable class CDOTA_Item_Orb_Of_Revelations : public CDOTA_Item { public: CountdownTimer m_ViewerTimer; // 0x630 int32_t m_iProjectile; // 0x648 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Orb_Of_Revelations : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c float bonus_mana_regen; // 0x1330 int32_t cast_range_bonus; // 0x1334 int32_t bonus_magical_armor; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Orb_Of_Revelations_Reveal : public CDOTA_Buff { public: int32_t movespeed; // 0x1328 bool m_bCastOnInvisibleHero; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Satchel : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Satchel : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 int32_t xp_gain; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Grandmasters_Glaive : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1388 // Has VTable class CDOTA_Modifier_Item_Grandmasters_Glaive : public CDOTA_Buff_Item { public: int32_t sange_bonus_strength; // 0x1328 int32_t sange_status_resistance; // 0x132c int32_t sange_hp_regen_amp; // 0x1330 int32_t kaya_bonus_intellect; // 0x1334 int32_t kaya_spell_amp; // 0x1338 int32_t kaya_mana_regen_multiplier; // 0x133c int32_t kaya_magic_damage_attack; // 0x1340 int32_t yasha_bonus_agility; // 0x1344 int32_t yasha_bonus_attack_speed; // 0x1348 int32_t yasha_movement_speed_percent_bonus; // 0x134c int32_t m_iCurrentStance; // 0x1350 int32_t bonus_strength; // 0x1354 int32_t bash_chance_melee; // 0x1358 int32_t bash_chance_ranged; // 0x135c float bash_duration; // 0x1360 float bash_cooldown; // 0x1364 int32_t bonus_chance_damage; // 0x1368 int32_t bonus_damage; // 0x136c CUtlVector< int16 > m_InFlightAttackRecords; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable // // MNetworkVarNames "int m_iStat" class CDOTA_Item_Grandmasters_Glaive : public CDOTA_Item { public: // MNetworkEnable // MNetworkChangeCallback "OnGrandmastersStatChanged" int32_t m_iStat; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Grandmasters_Glaive_Bonus_Agi : public CDOTA_Buff { public: int32_t agi_stance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Grandmasters_Glaive_Bonus_Str : public CDOTA_Buff { public: int32_t str_stance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Grandmasters_Glaive_Bonus_Int : public CDOTA_Buff { public: int32_t int_stance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Warhammer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Warhammer : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Warhammer : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Warhammer_Armor : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Psychic_Headband : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Psychic_Headband : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Psychic_Headband : public CDOTA_Buff_Item { public: int32_t intelligence_pct; // 0x1328 int32_t cast_range; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Psychic_Headband : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 int32_t push_length; // 0x133c float push_duration; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Ceremonial_Robe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Ceremonial_Robe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Ceremonial_Robe : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 int32_t aura_radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ceremonial_Robe_Aura : public CDOTA_Buff { public: int32_t status_resistance; // 0x1328 int32_t magic_resistance; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Book_Of_Shadows : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Book_Of_Shadows : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Book_Of_Shadows : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 int32_t night_vision; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Book_Of_Shadows_Buff : public CDOTA_Buff { public: bool m_bUntargetableAllies; // 0x1328 bool m_bUntargetableEnemies; // 0x1329 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Giants_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Giants_Ring : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Giants_Ring : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 int32_t movement_speed; // 0x132c int32_t model_scale; // 0x1330 int32_t damage_radius; // 0x1334 int32_t pct_str_damage_per_second; // 0x1338 float tick_rate; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Giants_Ring_Visual : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Vengeances_Shadow : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Vengeances_Shadow : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Vengeances_Shadow : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t damage_return; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Vengeances_Shadow_Illusions : public CDOTA_Buff { public: bool m_bLeftoverHybrid; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Bullwhip : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Bullwhip : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Bullwhip : public CDOTA_Buff_Item { public: float bonus_health_regen; // 0x1328 float bonus_mana_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Bullwhip_Buff_Thinker : public CDOTA_Buff { public: int32_t speed; // 0x1328 CHandle< CBaseEntity > m_hTarget; // 0x132c ParticleIndex_t m_nFXIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Bullwhip_Buff : public CDOTA_Buff { public: int32_t speed; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Quicksilver_Amulet : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Quicksilver_Amulet : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Quicksilver_Amulet : public CDOTA_Buff_Item { public: int32_t base_attack; // 0x1328 int32_t bonus_attack; // 0x132c int32_t base_movement; // 0x1330 int32_t bonus_movement; // 0x1334 int32_t projectile_increase; // 0x1338 int32_t anim_increase; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Naginata : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Naginata : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Naginata : public CDOTA_Buff_Item { public: int32_t bonus_intellect; // 0x1328 int32_t bonus_attack_speed; // 0x132c int32_t bonus_damage; // 0x1330 int32_t bonus_health; // 0x1334 float bonus_mana_regen; // 0x1338 int32_t cooldown_reduction_percent; // 0x133c int32_t bonus_chance; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SeedsOfSerenity : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SeedsOfSerenity : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 float bonus_health_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SeedsOfSerenity_Active_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SeedsOfSerenity_Active : public CDOTA_Buff { public: int32_t aura_health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_LanceOfPursuit : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_LanceOfPursuit : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 int32_t bonus_strength; // 0x132c int32_t backstab_damage; // 0x1330 int32_t backstab_angle; // 0x1334 float slow_duration; // 0x1338 bool m_bBackstab; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Lance_of_Pursuit_Slow : public CDOTA_Buff { public: int32_t slow_pct_melee; // 0x1328 int32_t slow_pct_ranged; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Occult_Bracelet : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Occult_Bracelet : public CDOTA_Buff_Item { public: int32_t bonus_all_stats; // 0x1328 int32_t stack_limit; // 0x132c float stack_duration; // 0x1330 GameTime_t m_flStackDieTime; // 0x1334 int32_t magic_resistance; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Occult_Bracelet_Stack : public CDOTA_Buff { public: float mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Tome_of_Omniscience : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Tome_of_Omniscience : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 int32_t bonus_xpm; // 0x132c int32_t bonus_armor; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_OgreSealTotem : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_OgreSealTotem : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_OgreSealTotem_Active : public CDOTA_Buff { public: float m_flTotalTime; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bInterrupted; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: int32_t m_nCurrentBounce; // 0x1354 int32_t leap_distance; // 0x1358 float leap_speed; // 0x135c float leap_acceleration; // 0x1360 int32_t leap_radius; // 0x1364 float leap_bonus_duration; // 0x1368 bool m_bLaunched; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_OgreSealTotem_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_WandOfTheBrine : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_WandOfTheBrine : public CDOTA_Buff_Item { public: int32_t heal_increase; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_WandOfTheBrine_Active : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 float interval; // 0x132c int32_t damage_reduction; // 0x1330 int32_t heal; // 0x1334 ParticleIndex_t m_nFXIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Slime_Vial : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Slime_Vial : public CDOTA_Buff_Item { public: int32_t health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Item_Slime_Vial_Thinker : public CDOTA_Buff { public: float m_fCurRadius; // 0x1328 GameTime_t m_fLastThink; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_entitiesHit; // 0x1330 CountdownTimer m_ViewerTimer; // 0x1348 int32_t spill_speed; // 0x1360 int32_t spill_radius; // 0x1364 int32_t spill_damage; // 0x1368 float spill_debuff_duration; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Slime_Vial_Spill_Debuff : public CDOTA_Buff { public: int32_t spill_movement_speed; // 0x1328 int32_t spill_attack_speed; // 0x132c int32_t spill_self_bonus_armor; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Harpoon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Harpoon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Item_Harpoon : public CDOTA_Buff_Item { public: int32_t bonus_chance; // 0x1328 int32_t bonus_chance_damage; // 0x132c int32_t bonus_strength; // 0x1330 int32_t bonus_agility; // 0x1334 int32_t bonus_intellect; // 0x1338 float bonus_mana_regen; // 0x133c int32_t bonus_damage; // 0x1340 int32_t bonus_speed; // 0x1344 CUtlVector< int16 > m_InFlightProcAttackRecords; // 0x1348 int32_t m_nBonusProcAttackRecord; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Harpoon_EchoSabre_Component : public CDOTA_Buff_Item { public: float slow_duration; // 0x1328 int32_t bonus_attack_speed; // 0x132c bool bonus_speed; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: float passive_cooldown; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Harpoon_Pull : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 float m_flDistance; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Harpoon_Slow : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Harpoon_InternalCD : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Guardian_Shell : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Guardian_Shell : public CDOTA_Buff_Item { public: int32_t all_stats; // 0x1328 int32_t bonus_armor; // 0x132c float counter_cooldown; // 0x1330 GameTime_t m_flLastCounterTime; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_GuardianShell_Active : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Arcane_Scout : public CDOTA_Item { public: CHandle< CBaseEntity > m_hScout; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Arcane_Scout : public CDOTA_Buff_Item { public: int32_t vision_bonus; // 0x1328 int32_t magic_resist; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Arcane_Scout_Self_Vision : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Arcane_Scout_Invulnerability : public CDOTA_Modifier_Invulnerable { public: int32_t scout_movespeed; // 0x1328 int32_t sight_range; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Barricade : public CDOTA_Item { public: CHandle< CBaseEntity > m_hScout; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Barricade_Thinker : public CDOTA_Buff { public: int32_t length; // 0x1328 int32_t width; // 0x132c int32_t max_hits; // 0x1330 int32_t m_iCurrentHits; // 0x1334 int32_t m_hObstruction; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Item_Barricade_Blocker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Barricade : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_armor; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_EyeOfTheVizier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_EyeOfTheVizier : public CDOTA_Buff_Item { public: int32_t cast_range_bonus; // 0x1328 int32_t mana_reduction_pct; // 0x132c float bonus_mana_regen; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_ManaclesOfPower : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_ManaclesOfPower : public CDOTA_Buff_Item { public: int32_t bonus_strength; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_ManaclesOfPower_Effect : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hPartner; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c float leash_distance; // 0x1330 float leash_limit_multiplier; // 0x1334 CHandle< CBaseEntity > m_hAnchor; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x640 // Has VTable // // MNetworkVarNames "int m_iStoredRuneType" class CDOTA_Item_Bottomless_Chalice : public CDOTA_Item { public: // MNetworkEnable // MNetworkChangeCallback "OnChaliceStoredRuneChanged" int32_t m_iStoredRuneType; // 0x630 GameTime_t m_fStoredRuneTime; // 0x634 float stored_rune_duration; // 0x638 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Bottomless_Chalice_Regen : public CDOTA_Buff { public: int32_t health; // 0x1328 int32_t mana; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Bottomless_Chalice : public CDOTA_Buff_Item { public: int32_t max_charges_per_kill; // 0x1328 float recharge_time; // 0x132c bool m_bFull; // 0x1330 private: [[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331 public: int32_t bonus_intellect; // 0x1334 int32_t movement_speed; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_WandOfSanctitude : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_WandOfSanctitude : public CDOTA_Buff_Item { public: int32_t all_stats; // 0x1328 int32_t cast_range_bonus; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_WandOfSanctitude_Active_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_SpecialistsArray : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Item_SpecialistsArray : public CDOTA_Buff_Item { public: int32_t all_stats; // 0x1328 int32_t bonus_damage; // 0x132c int32_t proc_bonus_damage; // 0x1330 int32_t count; // 0x1334 int32_t secondary_target_range_bonus; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_SpecialistsArray_ProcDamage : public CDOTA_Buff_Item { public: int32_t proc_bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_DaggerOfRistul : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_DaggerOfRistul : public CDOTA_Buff_Item { public: int32_t aspd; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_DaggerOfRistul_Buff : public CDOTA_Buff { public: int32_t bonus_damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Lunar_Crest : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Lunar_Crest : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Lunar_Crest : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t movement_speed; // 0x132c int32_t bonus_spell_resist; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Lunar_Crest_Barrier_Addition : public CDOTA_Buff { public: int32_t barrier_block; // 0x1328 int32_t barrier_amount; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Lunar_Crest_Barrier_Reduction : public CDOTA_Buff { public: int32_t barrier_block; // 0x1328 float m_flDamageTotal; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Magus_Minimus : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Magus_Minimus : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Magus_Minimus_Inhibit : public CDOTA_Buff { public: int32_t purge_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Item_Magus_Minimus : public CDOTA_Buff_Item { public: int32_t bonus_agility; // 0x1328 int32_t bonus_intellect; // 0x132c float damage_per_burn; // 0x1330 int32_t feedback_mana_burn; // 0x1334 int32_t feedback_mana_burn_illusion_melee; // 0x1338 int32_t feedback_mana_burn_illusion_ranged; // 0x133c int32_t aura_radius; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Magus_Minimus_Aura_Slow : public CDOTA_Buff { public: int32_t max_slow_pct; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Witches_Switch : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Witches_Switch : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Witches_Switch : public CDOTA_Buff_Item { public: float bonus_health_regen; // 0x1328 float bonus_mana_regen; // 0x132c int32_t bonus_armor; // 0x1330 int32_t aura_radius; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Witches_Switch_Aura_Effect : public CDOTA_Buff { public: float aura_mana_regen; // 0x1328 float aura_health_regen; // 0x132c int32_t aura_armor; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Spark_Of_Courage : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Spark_Of_Courage : public CDOTA_Buff_Item { public: int32_t damage; // 0x1328 int32_t armor; // 0x132c int32_t health_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_VindicatorsAxe : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_VindicatorsAxe : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_damage; // 0x132c int32_t bonus_armor; // 0x1330 int32_t bonus_slow_resist; // 0x1334 ParticleIndex_t m_nFxIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_DandelionAmulet : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifer_Item_DandelionAmulet : public CDOTA_Buff_Item { public: int32_t move_speed; // 0x1328 int32_t mana; // 0x132c int32_t magic_block; // 0x1330 int32_t min_damage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_BlightedSpirit : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifer_Item_BlightedSpirit : public CDOTA_Buff_Item { public: int32_t magic_resist; // 0x1328 float duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_BlightedSpirit_Blight : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 int32_t heal_reduction; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_DuelistGloves : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_DuelistGloves : public CDOTA_Buff_Item { public: int32_t bonus_attack_speed; // 0x1328 int32_t bonus_damage; // 0x132c float radius; // 0x1330 int32_t actual_attack_speed; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_AncientGuardian : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_AncientGuardian : public CDOTA_Buff_Item { public: int32_t actual_bonus_damage; // 0x1328 int32_t extra_bonus_damage; // 0x132c int32_t bonus_damage; // 0x1330 float radius; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_HorizonsEquilibrium : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_HorizonsEquilibrium : public CDOTA_Buff_Item { public: int32_t distance; // 0x1328 int32_t damage_reduction; // 0x132c int32_t attack_lifesteal; // 0x1330 int32_t spell_lifesteal; // 0x1334 int32_t creep_lifesteal_reduction_pct; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_TurtleShell : public CDOTA_Item { public: float duration; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifer_Item_TurtleShell : public CDOTA_Buff_Item { public: int32_t armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifer_Item_TurtleShell_Shell : public CDOTA_Buff_Item { public: int32_t damage_reduction; // 0x1328 Vector m_vecPosition; // 0x132c ParticleIndex_t m_nFXIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_MartyrsPlate : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_MartyrsPlate : public CDOTA_Buff_Item { public: float duration; // 0x1328 int32_t magic_resist; // 0x132c float hp_regen; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_MartyrsPlate_Aura : public CDOTA_Buff_Item { public: int32_t aura_radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_MartyrsPlate_Effect : public CDOTA_Buff_Item { public: int32_t damage_redirection; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Gossamer_Cape : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Gossamer_Cape : public CDOTA_Buff_Item { public: float movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Unwavering_Condition : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Unwavering_Condition : public CDOTA_Buff_Item { public: int32_t max_health; // 0x1328 int32_t magic_resist; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Avianas_Feather : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Avianas_Feather : public CDOTA_Buff_Item { public: int32_t evasion; // 0x1328 int32_t move_speed; // 0x132c int32_t flight_threshold; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Nemesis_Curse : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Nemesis_Curse : public CDOTA_Buff_Item { public: int32_t debuff_self; // 0x1328 float debuff_enemy; // 0x132c int32_t debuff_enemy_duration; // 0x1330 int32_t bonus_damage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Nemesis_Curse_Debuff : public CDOTA_Buff { public: int32_t debuff_enemy; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Whisper_Of_The_Dread : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Whisper_Of_The_Dread : public CDOTA_Buff_Item { public: int32_t bonus_mana; // 0x1328 int32_t bonus_spell_damage; // 0x132c int32_t vision_penalty; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x638 // Has VTable class CDOTA_Item_Safety_Bubble : public CDOTA_Item { public: bool m_bUnequipped; // 0x630 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Safety_Bubble : public CDOTA_Buff_Item { public: int32_t m_nDamageAbsorbed; // 0x1328 GameTime_t m_timeLastDamage; // 0x132c int32_t bonus_hp_regen; // 0x1330 int32_t shield; // 0x1334 float restore_time; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Terror_Mask : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Terror_Mask_Fear_Aura : public CDOTA_Buff { public: int32_t effect_radius; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Terror_Mask_Fear : public CDOTA_Buff { public: Vector m_vOriginal; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Terror_Mask : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 float bonus_mana_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Light_Collector : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Light_Collector : public CDOTA_Buff_Item { public: bool m_bActive; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: int32_t health_regen; // 0x132c int32_t mana_regen; // 0x1330 int32_t radius; // 0x1334 int32_t movespeed_pct; // 0x1338 int32_t penalty; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Light_Collector_Blind : public CDOTA_Buff { public: int32_t miss_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Rattlecage : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Item_Rattlecage : public CDOTA_Buff { public: int32_t m_iDamageTaken; // 0x1328 int32_t damage_threshold; // 0x132c int32_t radius; // 0x1330 float damage_reset_interval; // 0x1334 int32_t bonus_armor; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Rattlecage_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Doubloon : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Doubloon : public CDOTA_Buff_Item { public: float conversion_pct; // 0x1328 int32_t bonus_health_regen; // 0x132c float bonus_mana_regen; // 0x1330 int32_t regen_bonus_pct; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Caster_Rapier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Caster_Rapier : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Item_Caster_Rapier : public CDOTA_Buff_Item { public: int32_t cast_range_limit; // 0x1328 int32_t bonus_spell_amp; // 0x132c int32_t backstab_duration; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CUtlVector< int16 > m_InFlightAttackRecords; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_TiaraOfSelemene : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_TiaraOfSelemene : public CDOTA_Buff_Item { public: float bonus_mana_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Devastator : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Devastator : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Item_Devastator : public CDOTA_Buff_Item { public: int32_t bonus_armor; // 0x1328 int32_t projectile_speed; // 0x132c int32_t bonus_intellect; // 0x1330 int32_t bonus_attack_speed; // 0x1334 float bonus_mana_regen; // 0x1338 int32_t mana_cost; // 0x133c int32_t slow_duration; // 0x1340 int32_t spell_amp_duration; // 0x1344 int32_t damage_penalty; // 0x1348 int32_t passive_cooldown; // 0x134c CUtlVector< int16 > m_InFlightWitchBladeAttackRecords; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Devastator_Debuff : public CDOTA_Buff { public: int32_t active_mres_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Roshans_Banner : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Roshans_Banner_HP : public CDOTA_Buff { public: int32_t health; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Roshans_Banner_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t hp_bonus; // 0x132c int32_t damage_bonus; // 0x1330 int32_t model_scale; // 0x1334 float buff_linger_duration; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Roshans_Banner_Effect : public CDOTA_Buff { public: int32_t damage_bonus; // 0x1328 int32_t hp_bonus; // 0x132c int32_t model_scale; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Recipe_Angels_Demise : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x630 // Has VTable class CDOTA_Item_Angels_Demise : public CDOTA_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Item_Angels_Demise : public CDOTA_Buff_Item { public: int32_t bonus_health; // 0x1328 int32_t bonus_mana; // 0x132c float bonus_mana_regen; // 0x1330 int32_t bonus_spell_damage; // 0x1334 float slow_duration; // 0x1338 int32_t bonus_all_stats; // 0x133c int32_t bonus_damage; // 0x1340 int32_t crit_chance; // 0x1344 int32_t crit_multiplier; // 0x1348 int32_t spell_crit_multiplier; // 0x134c int32_t spell_crit_flat; // 0x1350 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< CDOTABaseAbility* > vecActivatedAbilities; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Item_Angels_Demise_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 int32_t spell_crit_multiplier; // 0x132c int32_t spell_crit_flat; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7a0 // Has VTable class CFogVolume : public CServerOnlyModelEntity { public: CUtlSymbolLarge m_fogName; // 0x778 CUtlSymbolLarge m_postProcessName; // 0x780 CUtlSymbolLarge m_colorCorrectionName; // 0x788 private: [[maybe_unused]] uint8_t __pad0790[0x8]; // 0x790 public: bool m_bDisabled; // 0x798 bool m_bInFogVolumesList; // 0x799 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 // CHandle< CBaseEntity > m_hFogController; // 0x790 // CHandle< CBaseEntity > m_hColorCorrectionController; // 0x794 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x880 // Has VTable // // MNetworkUserGroupProxy "CDOTAPlayerController" // MNetworkExcludeByName "m_angRotation" // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByUserGroup "m_flCycle" // MNetworkExcludeByName "m_flPlaybackRate" // MNetworkExcludeByName "m_flPoseParameter" // MNetworkExcludeByName "m_flSimulationTime" // MNetworkExcludeByName "m_baseLayer.m_hSequence" // MNetworkExcludeByName "m_vecVelocity" // MNetworkExcludeByName "m_flexWeight" // MNetworkExcludeByUserGroup "overlay_vars" // MNetworkExcludeByName "m_nTickBase" // MNetworkUserGroupProxy "CDOTAPlayerController" // MNetworkUserGroupProxy "CDOTAPlayerController" // MNetworkVarNames "int m_iCursor" // MNetworkVarNames "int m_iSpectatorClickBehavior" // MNetworkVarNames "float m_flAspectRatio" // MNetworkVarNames "CHandle< CBaseEntity> m_hSpectatorQueryUnit" // MNetworkVarNames "int m_iStatsPanel" // MNetworkVarNames "int m_iShopPanel" // MNetworkVarNames "ShopItemViewMode_t m_iShopViewMode" // MNetworkVarNames "int m_iStatsDropdownCategory" // MNetworkVarNames "int m_iStatsDropdownSort" // MNetworkVarNames "char m_szShopString" // MNetworkVarNames "bool m_bInShowCaseMode" // MNetworkVarNames "float m_flCameraZoomAmount" // MNetworkVarNames "int m_iHighPriorityScore" // MNetworkVarNames "AbilityID_t m_quickBuyItems" // MNetworkVarNames "bool m_quickBuyIsPurchasable" // MNetworkVarNames "float m_flFrameTime" // MNetworkVarNames "float m_flFrameTimeStdDev" // MNetworkVarNames "float m_flUnfilteredFrameTime" // MNetworkVarNames "bool m_bUsingAssistedCameraOperator" // MNetworkVarNames "bool m_bUsingCameraMan" // MNetworkVarNames "int m_nPlayerAssistFlags" // MNetworkVarNames "int m_iMusicStatus" // MNetworkVarNames "float m_flMusicOperatorVals" // MNetworkVarNames "int m_iMusicOperatorVals" // MNetworkVarNames "CHandle< CBaseEntity> m_hKillCamUnit" // MNetworkVarNames "PlayerID_t m_nPlayerID" // MNetworkVarNames "CHandle< CBaseEntity> m_hAssignedHero" // MNetworkVarNames "int m_nServerOrderSequenceNumber" // MNetworkVarNames "int m_nCachedCoachedTeam" // MNetworkUserGroupProxy "CDOTAPlayerController" class CDOTAPlayerController : public CBasePlayerController { private: [[maybe_unused]] uint8_t __pad06b8[0x8]; // 0x6b8 public: int32_t m_iMinimapMove; // 0x6c0 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" // MNetworkPriority "32" int32_t m_iCursor[2]; // 0x6c4 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" int32_t m_iSpectatorClickBehavior; // 0x6cc // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" float m_flAspectRatio; // 0x6d0 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" CHandle< CBaseEntity > m_hSpectatorQueryUnit; // 0x6d4 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" int32_t m_iStatsPanel; // 0x6d8 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" int32_t m_iShopPanel; // 0x6dc // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" ShopItemViewMode_t m_iShopViewMode; // 0x6e0 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" int32_t m_iStatsDropdownCategory; // 0x6e4 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" int32_t m_iStatsDropdownSort; // 0x6e8 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" char m_szShopString[64]; // 0x6ec // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" bool m_bInShowCaseMode; // 0x72c private: [[maybe_unused]] uint8_t __pad072d[0x3]; // 0x72d public: // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" float m_flCameraZoomAmount; // 0x730 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" int32_t m_iHighPriorityScore; // 0x734 // MNetworkEnable // MNetworkUserGroup "DOTATeamMatesAndCommentatorTable" AbilityID_t m_quickBuyItems[9]; // 0x738 // MNetworkEnable // MNetworkUserGroup "DOTATeamMatesAndCommentatorTable" bool m_quickBuyIsPurchasable[9]; // 0x75c private: [[maybe_unused]] uint8_t __pad0765[0x3]; // 0x765 public: // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" float m_flFrameTime; // 0x768 // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" float m_flFrameTimeStdDev; // 0x76c // MNetworkEnable // MNetworkUserGroup "DOTACommentatorTable" float m_flUnfilteredFrameTime; // 0x770 // MNetworkEnable bool m_bUsingAssistedCameraOperator; // 0x774 // MNetworkEnable bool m_bUsingCameraMan; // 0x775 private: [[maybe_unused]] uint8_t __pad0776[0x2]; // 0x776 public: // MNetworkEnable int32_t m_nPlayerAssistFlags; // 0x778 float m_flHighPriorityScoreTimeStamp; // 0x77c float m_flExecuteOrdersLagCompensation; // 0x780 // MNetworkEnable int32_t m_iMusicStatus; // 0x784 // MNetworkEnable float m_flMusicOperatorVals[3]; // 0x788 // MNetworkEnable int32_t m_iMusicOperatorVals[4]; // 0x794 private: [[maybe_unused]] uint8_t __pad07a4[0x4]; // 0x7a4 public: CountdownTimer m_MusicRestTime; // 0x7a8 // MNetworkEnable CHandle< CBaseEntity > m_hKillCamUnit; // 0x7c0 Vector m_vecCrosshairTracePos; // 0x7c4 CEntityIndex m_iCrosshairEntity; // 0x7d0 // MNetworkEnable PlayerID_t m_nPlayerID; // 0x7d4 // MNetworkEnable CHandle< CBaseEntity > m_hAssignedHero; // 0x7d8 private: [[maybe_unused]] uint8_t __pad07dc[0xc]; // 0x7dc public: bool m_bTeleportRequiresHalt; // 0x7e8 bool m_bChannelRequiresHalt; // 0x7e9 private: [[maybe_unused]] uint8_t __pad07ea[0x2]; // 0x7ea public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" int32_t m_nServerOrderSequenceNumber; // 0x7ec float m_flLastOrderTime; // 0x7f0 float m_flLastKnownActiveTime; // 0x7f4 GameTime_t m_flLastReconnectTime; // 0x7f8 GameTime_t m_fLastSuggestionTime; // 0x7fc private: [[maybe_unused]] uint8_t __pad0800[0x20]; // 0x800 public: bool m_bWantsRandomHero; // 0x820 bool m_bFullyJoinedServer; // 0x821 private: [[maybe_unused]] uint8_t __pad0822[0x2]; // 0x822 public: int32_t m_nCheatDetectOrderReferenceCommandNumber; // 0x824 PlayerID_t m_iSwapPreferencePlayerID; // 0x828 uint32_t m_nCoachListenMask; // 0x82c // MNetworkEnable int32_t m_nCachedCoachedTeam; // 0x830 float m_flLastChatWheelTime[2]; // 0x834 float m_flLastChatWheelAudioTime[2]; // 0x83c float m_flLastChatWheelAllChatAudioTime[2]; // 0x844 float m_flLastChatWheelSprayTime; // 0x84c float m_flLastChatWheelLongCooldownTime; // 0x850 float m_flLastPingTime; // 0x854 float m_flPingAllowance; // 0x858 float m_flLastMapLineTime; // 0x85c float m_flMapLineAllowance; // 0x860 float m_flLastVersusBehaviorTime; // 0x864 float m_flVersusBehaviorAllowance; // 0x868 uint8_t m_pOrderRetirementHistory[10]; // 0x86c uint16_t m_nOrderRetirementSum; // 0x876 int32_t m_nOrderRetirementLastTick; // 0x878 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x608 // Has VTable // // MNetworkVarNames "int m_iHeroKills" // MNetworkVarNames "int m_iTowerKills" // MNetworkVarNames "int m_iBarracksKills" // MNetworkVarNames "uint32 m_unTournamentTeamID" // MNetworkVarNames "uint64 m_ulTeamLogo" // MNetworkVarNames "uint64 m_ulTeamBaseLogo" // MNetworkVarNames "uint64 m_ulTeamBannerLogo" // MNetworkVarNames "bool m_bTeamComplete" // MNetworkVarNames "bool m_bTeamIsHomeTeam" // MNetworkVarNames "Color m_CustomHealthbarColor" // MNetworkVarNames "char m_szTag" class CDOTATeam : public CTeam { private: [[maybe_unused]] uint8_t __pad0580[0x10]; // 0x580 public: // MNetworkEnable int32_t m_iHeroKills; // 0x590 // MNetworkEnable int32_t m_iTowerKills; // 0x594 // MNetworkEnable int32_t m_iBarracksKills; // 0x598 // MNetworkEnable uint32_t m_unTournamentTeamID; // 0x59c // MNetworkEnable // MNetworkEncoder "fixed64" uint64_t m_ulTeamLogo; // 0x5a0 // MNetworkEnable // MNetworkEncoder "fixed64" uint64_t m_ulTeamBaseLogo; // 0x5a8 // MNetworkEnable // MNetworkEncoder "fixed64" uint64_t m_ulTeamBannerLogo; // 0x5b0 // MNetworkEnable bool m_bTeamComplete; // 0x5b8 // MNetworkEnable bool m_bTeamIsHomeTeam; // 0x5b9 // MNetworkEnable Color m_CustomHealthbarColor; // 0x5ba // MNetworkEnable char m_szTag[33]; // 0x5be private: [[maybe_unused]] uint8_t __pad05df[0x1]; // 0x5df public: int32_t m_event_lobby_updated; // 0x5e0 int32_t m_nKillStreak; // 0x5e4 int32_t m_iRecentKillCount; // 0x5e8 int32_t m_iRandomNumber; // 0x5ec CountdownTimer m_RecentHeroKillTimer; // 0x5f0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7a0 // Has VTable // // MNetworkVarNames "CHandle m_hItem" // MNetworkVarNames "bool m_bIsLowPriorityHoverItem" class CDOTA_Item_Physical : public CBaseAnimatingActivity { public: int32_t m_nFlags; // 0x788 int32_t m_nRevealedInFoWForTeam; // 0x78c GameTime_t m_fCreationTime; // 0x790 // MNetworkEnable CHandle< CDOTA_Item > m_hItem; // 0x794 // MNetworkEnable bool m_bIsLowPriorityHoverItem; // 0x798 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x998 // Has VTable // // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByUserGroup "m_flCycle" // MNetworkExcludeByName "m_flPoseParameter" // MNetworkExcludeByName "m_flSimulationTime" // MNetworkVarNames "int m_iRuneType" // MNetworkVarNames "float m_flRuneTime" // MNetworkVarNames "int m_nMapLocationTeam" // MNetworkVarNames "char m_szLocation" class CDOTA_Item_Rune : public CBaseAnimatingActivity { public: CHandle< CBaseEntity > m_hRuneSpawner; // 0x788 // MNetworkEnable int32_t m_iRuneType; // 0x78c // MNetworkEnable // MNetworkBitCount "4" float m_flRuneTime; // 0x790 // MNetworkEnable int32_t m_nMapLocationTeam; // 0x794 // MNetworkEnable char m_szLocation[512]; // 0x798 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7a0 // Has VTable // // MNetworkVarNames "float m_flLastSpawnTime" // MNetworkVarNames "float m_flNextSpawnTime" // MNetworkVarNames "bool m_bNextRuneIsWater" class CDOTA_Item_RuneSpawner_Powerup : public CBaseAnimatingActivity { public: CUtlSymbolLarge m_szPosition; // 0x788 // MNetworkEnable float m_flLastSpawnTime; // 0x790 // MNetworkEnable float m_flNextSpawnTime; // 0x794 // MNetworkEnable bool m_bNextRuneIsWater; // 0x798 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7a0 // Has VTable // // MNetworkVarNames "float m_flLastSpawnTime" // MNetworkVarNames "float m_flNextSpawnTime" class CDOTA_Item_RuneSpawner_XP : public CBaseAnimatingActivity { public: CUtlSymbolLarge m_szPosition; // 0x788 int32_t m_nDotaTeam; // 0x790 // MNetworkEnable float m_flLastSpawnTime; // 0x794 // MNetworkEnable float m_flNextSpawnTime; // 0x798 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7a0 // Has VTable // // MNetworkVarNames "float m_flLastSpawnTime" // MNetworkVarNames "float m_flNextSpawnTime" class CDOTA_Item_RuneSpawner_Bounty : public CBaseAnimatingActivity { public: CUtlSymbolLarge m_szPosition; // 0x788 int32_t m_nDotaTeam; // 0x790 // MNetworkEnable float m_flLastSpawnTime; // 0x794 // MNetworkEnable float m_flNextSpawnTime; // 0x798 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x790 // Has VTable // // MNetworkVarNames "float m_flLastSpawnTime" // MNetworkVarNames "float m_flNextSpawnTime" class CDOTA_Item_RuneSpawner : public CBaseAnimatingActivity { public: // MNetworkEnable float m_flLastSpawnTime; // 0x788 // MNetworkEnable float m_flNextSpawnTime; // 0x78c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4d0 // Has VTable class CDOTA_ItemSpawner : public CPointEntity { public: CUtlSymbolLarge m_szItemName; // 0x4c8 // Datamap fields: // void InputSpawnItem; // 0x0 // CUtlSymbolLarge InputSetItemName; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x990 // Has VTable class CTriggerDota : public CTriggerMultiple { public: CDotaEntityFilterFlags m_FilterFlags; // 0x970 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x970 // Has VTable class CDOTA_HeroTrigger : public CTriggerMultiple { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_TutorialNPCBlocker_Thinker : public CDOTA_Buff { public: Vector m_vecStart; // 0x1328 Vector m_vecEnd; // 0x1334 float m_flRadius; // 0x1340 bool m_bHidden; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_TutorialNPCBlocker : public CDOTA_Buff { public: Vector m_vecStart; // 0x1328 Vector m_vecEnd; // 0x1334 Vector m_vecCenter; // 0x1340 ParticleIndex_t m_nFXIndex; // 0x134c bool m_bHidden; // 0x1350 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9a8 // Has VTable // // MNetworkVarNames "Color m_LightColor" // MNetworkVarNames "float m_flIntensity" // MNetworkVarNames "float m_flLightSize" // MNetworkVarNames "float m_flSpotFoV" // MNetworkVarNames "QAngle m_vLightDirection" // MNetworkVarNames "float m_flStartFalloff" // MNetworkVarNames "float m_flDistanceFalloff" // MNetworkVarNames "uint m_nFlags" // MNetworkVarNames "char m_ProjectedTextureName" class CEnvDeferredLight : public CModelPointEntity { public: CHandle< CBaseEntity > m_hTargetEntity; // 0x778 // MNetworkEnable Color m_LightColor; // 0x77c // MNetworkEnable float m_flIntensity; // 0x780 // MNetworkEnable float m_flLightSize; // 0x784 // MNetworkEnable float m_flSpotFoV; // 0x788 // MNetworkEnable QAngle m_vLightDirection; // 0x78c // MNetworkEnable float m_flStartFalloff; // 0x798 // MNetworkEnable float m_flDistanceFalloff; // 0x79c // MNetworkEnable uint32_t m_nFlags; // 0x7a0 // MNetworkEnable char m_ProjectedTextureName[512]; // 0x7a4 // Datamap fields: // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // Color InputSetLightColor; // 0x0 // float InputSetLightIntensity; // 0x0 // float InputSetLightRadius; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AttributeBonus : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Gold : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_HP : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_MP : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Attack_Speed : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Base_Attack_Rate : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Attributes : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_All_Stats : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Movement_Speed : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Cast_Speed : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Movement_Speed_Percentage : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_HP_Regen : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_MP_Regen : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_MP_Regen_Amp : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Manaloss_Reduction : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Agility_And_Intelligence : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Intelligence : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Strength : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Agility : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Magic_Resistance : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Status_Resistance : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Day_Vision : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Night_Vision : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Vision : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Armor : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Attack_Damage : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Attack_Base_Damage : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Attack_Range : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Cast_Range : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Spell_Amplify : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Cooldown_Reduction : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Respawn_Reduction : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Gold_Income : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Evasion : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_Unique_Morphling_4 : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_Unique_Treant_3 : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_20_Bash : public CDOTA_Buff { public: float value; // 0x1328 float value2; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Crit : public CDOTA_Buff { public: float crit_chance; // 0x1328 float crit_multiplier; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_Tree_Walking : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Lifesteal : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Cleave : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Corruption : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Corruption_Debuff : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Special_Bonus_Mana_Break : public CDOTA_Buff { public: int32_t value; // 0x1328 int32_t burn_illusions_ranged; // 0x132c int32_t burn_illusions_melee; // 0x1330 float damage_per_burn; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Special_Bonus_Spell_Block : public CDOTA_Buff { public: float block_cooldown; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CountdownTimer m_CooldownTimer; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_Spell_Immunity : public CDOTA_Modifier_MagicImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Haste : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Special_Bonus_TrueStrike : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Special_Bonus_Reincarnation : public CDOTA_Buff { public: float value; // 0x1328 float reincarnate_time; // 0x132c GameTime_t m_fLastReincarnationTime; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Spell_Lifesteal : public CDOTA_Buff { public: float value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Special_Bonus_Exp_Boost : public CDOTA_Buff { public: int32_t value; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Stacking_Gold_Rate_Boost : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Stacking_Exp_Rate_Boost : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Seasonal_Summon_Common_Thinker : public CDOTA_Buff { public: float grace_period; // 0x1328 int32_t search_distance; // 0x132c float think_interval; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Healing_Campfire_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Healing_Campfire_Heal : public CDOTA_Buff { public: int32_t heal_amount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Seasonal_Summon_Snowman_Thinker : public CDOTA_Buff { public: float grace_period; // 0x1328 int32_t search_distance; // 0x132c float think_interval; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13d0 // Has VTable class CDOTA_Modifier_Seasonal_Penguin : public CDOTA_Buff { public: float m_fLifetimeGained; // 0x1328 Vector m_vTargetPos; // 0x132c int32_t m_nCurrentSpeed; // 0x1338 GameTime_t m_fLastBumpTime; // 0x133c Vector m_vLastPos; // 0x1340 CHandle< CBaseEntity > m_hLastHit; // 0x134c Vector m_vDir; // 0x1350 Vector m_vRunEndPos; // 0x135c bool m_bIsInInitialRun; // 0x1368 private: [[maybe_unused]] uint8_t __pad1369[0x3]; // 0x1369 public: Vector m_vJumpEndPos; // 0x136c bool m_bPlayedVroomSinceLastCrash; // 0x1378 private: [[maybe_unused]] uint8_t __pad1379[0x3]; // 0x1379 public: ParticleIndex_t m_nVroomFX; // 0x137c GameTime_t m_fLastSpeedStepTime; // 0x1380 GameTime_t m_fLastSpeechTime; // 0x1384 ParticleIndex_t m_nFXStackIndex; // 0x1388 int32_t m_nBumpsSinceLastCrash; // 0x138c CHandle< CBaseEntity > m_hLastBumpingHero; // 0x1390 int32_t initial_speed; // 0x1394 int32_t max_speed; // 0x1398 int32_t speed_step; // 0x139c float speed_step_interval; // 0x13a0 float bump_delay; // 0x13a4 float bump_delay_absolute; // 0x13a8 int32_t bump_collision_radius; // 0x13ac int32_t run_distance; // 0x13b0 int32_t jump_distance; // 0x13b4 int32_t speed_after_crash; // 0x13b8 int32_t speed_gain_per_hero_bump; // 0x13bc float max_gainable_lifetime; // 0x13c0 float lifetime_gain_per_hero_bump; // 0x13c4 float min_speech_repeat_time; // 0x13c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Seasonal_FestiveFirework : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Seasonal_Firecrackers : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Ability_Seasonal_Summon_Dragon_Thinker : public CDOTA_Buff { public: float grace_period; // 0x1328 int32_t search_distance; // 0x132c float think_interval; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Seasonal_Summon_CNY_Balloon_Thinker : public CDOTA_Buff { public: float speed; // 0x1328 int32_t min_distance_before_bounce; // 0x132c float drag; // 0x1330 float max_height; // 0x1334 float max_vertical_move_time; // 0x1338 float bounce_turn_angle; // 0x133c float bounce_turn_angle_tree; // 0x1340 float bounce_delay; // 0x1344 Vector m_vLastPos; // 0x1348 Vector m_vDir; // 0x1354 float m_flSpeed; // 0x1360 float m_flDistRemaining; // 0x1364 float m_flTreeTimeRemaining; // 0x1368 CHandle< CBaseEntity > m_hLastHit; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Seasonal_Summon_TI9_Balloon_Thinker : public CDOTA_Buff { public: float speed; // 0x1328 int32_t min_distance_before_bounce; // 0x132c float drag; // 0x1330 float max_height; // 0x1334 float max_vertical_move_time; // 0x1338 float bounce_turn_angle; // 0x133c float bounce_turn_angle_tree; // 0x1340 float bounce_delay; // 0x1344 Vector m_vLastPos; // 0x1348 Vector m_vDir; // 0x1354 float m_flSpeed; // 0x1360 float m_flDistRemaining; // 0x1364 float m_flTreeTimeRemaining; // 0x1368 CHandle< CBaseEntity > m_hLastHit; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Seasonal_TI9_Drums_Thinker : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x10]; // 0x1328 public: int32_t m_nNextSoundIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Seasonal_TI9_Shovel_Stasis_Trap : public CDOTA_Modifier_Seasonal_Summon_Common_Thinker { public: CHandle< CBaseEntity > m_hHero; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Seasonal_TI9_Shovel_BabyRoshan : public CDOTA_Buff { public: bool m_bFirstThink; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: GameTime_t m_flStartTime; // 0x132c Vector m_vecStartingPos; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Seasonal_TI9_Shovel_Ghost_Haunt : public CDOTA_Buff { public: int32_t nDamageInstances; // 0x1328 GameTime_t m_flLastAttackTime; // 0x132c GameTime_t m_flLastMoveTime; // 0x1330 CHandle< CBaseEntity > m_hGhost; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Seasonal_TI9_Shovel_Pudgling : public CDOTA_Buff { public: GameTime_t m_flStartTime; // 0x1328 int32_t m_nActionCount; // 0x132c Vector m_vecStartingPos; // 0x1330 Vector m_vecDestinationOffset; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13b0 // Has VTable class CDOTA_Modifier_Seasonal_TI9_Monkey_Thinker : public CDOTA_Buff { public: float attack_range; // 0x1328 float attack_time; // 0x132c float attack_projectile_time; // 0x1330 int32_t projectile_speed; // 0x1334 float turn_time; // 0x1338 float turn_angle; // 0x133c float shoot_angle; // 0x1340 float m_flTurnRate; // 0x1344 float m_flTargetYaw; // 0x1348 float m_flLastTurnTime; // 0x134c GameTick_t m_nLastTickCount; // 0x1350 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: bool m_bHappyMonkeyCondition; // 0x1358 private: [[maybe_unused]] uint8_t __pad1359[0x3]; // 0x1359 public: CHandle< CDOTA_BaseNPC > m_hAngryTarget; // 0x135c CHandle< CDOTA_BaseNPC > m_hAttackTarget; // 0x1360 private: [[maybe_unused]] uint8_t __pad1364[0x4]; // 0x1364 public: CountdownTimer m_AttackTimer; // 0x1368 CountdownTimer m_AttackProjectileTimer; // 0x1380 CountdownTimer m_HappyTimer; // 0x1398 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Seasonal_TI9_MonkeyPoop : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Seasonal_PartyHat : public CDOTA_Buff { public: int32_t controlled_unit_search_radius; // 0x1328 bool child_modifier; // 0x132c private: [[maybe_unused]] uint8_t __pad132d[0x3]; // 0x132d public: CUtlString m_strEffectName; // 0x1330 ParticleIndex_t m_nHatFXIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Lesser_NightCrawler_Pounce : public CDOTA_Buff { public: float m_flTotalTime; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bInterrupted; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: int32_t pounce_distance; // 0x1354 float pounce_speed; // 0x1358 float pounce_acceleration; // 0x135c int32_t pounce_radius; // 0x1360 int32_t pounce_damage; // 0x1364 float leash_duration; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Zombie_Berserk : public CDOTA_Buff { public: int32_t berserk_bonus_attack_speed; // 0x1328 int32_t berserk_bonus_movement_speed; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Corpselord_Revive : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t ticks_to_revive; // 0x132c float tick_interval; // 0x1330 CHandle< CDOTA_BaseNPC > m_pReviveTarget; // 0x1334 int32_t m_nCurrentTicks; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Creature_IceSlam_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 ParticleIndex_t m_nPathEffectIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_GreaterClarity : public CDOTA_Buff { public: int32_t total_mana; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_UpgradedMortar : public CDOTA_Buff { public: int32_t bonus_per_upgrade; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_UpgradedBarricade : public CDOTA_Buff { public: int32_t armor_bonus_per_upgrade; // 0x1328 int32_t hp_bonus_per_upgrade; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Creature_HybridFlyer : public CDOTA_Buff { public: CountdownTimer m_ctTimer; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Creature_Full_Avoidance : public CDOTA_Buff { public: float m_flOriginalAvoidance; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_LootDrop_Thinker : public CDOTA_Buff { public: bool m_bAutoPickup; // 0x1328 bool m_bOnlyPlayerHeroPickup; // 0x1329 bool m_bCreepHeroPickup; // 0x132a bool m_bAutoUse; // 0x132b bool m_bFlying; // 0x132c bool m_bUseSpawnAnim; // 0x132d bool m_bAutoTeleport; // 0x132e private: [[maybe_unused]] uint8_t __pad132f[0x1]; // 0x132f public: GameTime_t m_flKnockbackStartTime; // 0x1330 GameTime_t m_flKnockbackEndTime; // 0x1334 float m_flKnockbackHeight; // 0x1338 float m_flInitialHeight; // 0x133c float m_flKnockbackDuration; // 0x1340 float m_flEndHeight; // 0x1344 Vector m_vStartPos; // 0x1348 Vector m_vEndPos; // 0x1354 float m_fPickupRadius; // 0x1360 private: [[maybe_unused]] uint8_t __pad1364[0x4]; // 0x1364 public: CUtlString m_strTransitionEffect; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_ItemWiggle_Thinker : public CDOTA_Buff { public: Vector m_vOriginalPosition; // 0x1328 float m_flOriginalScale; // 0x1334 GameTime_t m_flLastChangeTime; // 0x1338 Vector m_vLastChangePosition; // 0x133c float m_flLastChangeScale; // 0x1348 Vector m_vTargetPosition; // 0x134c float m_flTargetScale; // 0x1358 bool m_bFirstThink; // 0x135c private: [[maybe_unused]] uint8_t __pad135d[0x3]; // 0x135d public: float m_flStartAmplitude; // 0x1360 float m_flEndAmplitude; // 0x1364 float m_flScaleAmplitude; // 0x1368 float m_flStartFrequency; // 0x136c float m_flEndFrequency; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_AghsFort_Tower_BlastWave_Thinker : public CDOTA_Buff { public: float damage_pct; // 0x1328 float m_fCurRadius; // 0x132c GameTime_t m_fLastThink; // 0x1330 private: [[maybe_unused]] uint8_t __pad1334[0x4]; // 0x1334 public: CountdownTimer m_ViewerTimer; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x1350 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1358 int32_t speed; // 0x1370 int32_t radius; // 0x1374 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_TempBuff_CorpseExplosion_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Aghsfort_TempBuff_CorpseExplosion_Debuff : public CDOTA_Buff { public: int32_t corpse_explosion_radius; // 0x1328 int32_t corpse_explosion_damage_pct; // 0x132c int32_t corpse_explosion_chance_pct; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Reward_HPAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Reward_HPAura_Bonus : public CDOTA_Buff { public: float bonus_hp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Reward_CritAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Reward_CritAura_Bonus : public CDOTA_Buff { public: int32_t crit_chance; // 0x1328 int32_t crit_multiplier; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Reward_MagicResistAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Reward_MagicResistAura_Bonus : public CDOTA_Buff { public: int32_t bonus_magical_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Reward_ArmorAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Reward_ArmorAura_Bonus : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1390 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_PlasmaField_Thinker : public CDOTA_Buff { public: float m_fLastRadius; // 0x1328 float m_fCurRadius; // 0x132c GameTime_t m_fLastThink; // 0x1330 bool m_bWindingUp; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: CountdownTimer m_ViewerTimer; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x1350 private: [[maybe_unused]] uint8_t __pad1354[0x4]; // 0x1354 public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1358 int32_t speed; // 0x1370 int32_t radius; // 0x1374 int32_t damage_min; // 0x1378 int32_t damage_max; // 0x137c int32_t slow_min; // 0x1380 int32_t slow_max; // 0x1384 float slow_duration; // 0x1388 float windup_time; // 0x138c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_PlasmaField_Slow : public CDOTA_Buff { public: int32_t slow_amount; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Ascension_Bulwark : public CDOTA_Buff { public: float physical_damage_reduction; // 0x1328 float physical_damage_reduction_side; // 0x132c float forward_angle; // 0x1330 float side_angle; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Ascension_AcidBlood_Thinker : public CDOTA_Buff { public: int32_t damage; // 0x1328 int32_t radius; // 0x132c ParticleIndex_t m_nFXIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ascension_AcidBlood : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_AghsFort_Firefly : public CDOTA_Buff { public: float pool_duration; // 0x1328 int32_t radius; // 0x132c int32_t m_ifirefly_Active; // 0x1330 int32_t tree_radius; // 0x1334 int32_t damage_pct_per_second; // 0x1338 int32_t movement_speed; // 0x133c float trail_placement_duration; // 0x1340 float burn_linger_duration; // 0x1344 bool m_bActive; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: ParticleIndex_t m_nFXIndex; // 0x134c ParticleIndex_t m_nFXIndexB; // 0x1350 GameTime_t m_flStartTime; // 0x1354 Vector m_vLastFirePoolLoc; // 0x1358 private: [[maybe_unused]] uint8_t __pad1364[0x4]; // 0x1364 public: CUtlVector< Vector > m_vFirePoolLocations; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AghsFort_Firefly_Burn : public CDOTA_Buff { public: int32_t damage_pct_per_second; // 0x1328 int32_t movement_speed; // 0x132c float tick_interval; // 0x1330 GameTime_t m_fNextDamageTick; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_Silence_Charge : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_Silence : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_Silence_Display : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_MagneticField_Thinker_Evasion : public CDOTA_Buff { private: [[maybe_unused]] uint8_t __pad1328[0x8]; // 0x1328 public: int32_t radius; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_MagneticField_Evasion : public CDOTA_Buff { public: int32_t evasion_chance; // 0x1328 int32_t radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_Invis_Warning : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AghsFort_Ascension_Invis : public CDOTA_Modifier_PersistentInvisibility { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Ascension_Meteoric_Land : public CDOTA_Buff { public: int32_t impact_radius; // 0x1328 float land_time; // 0x132c float burn_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Morty_Hop_Controller : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Morty_Hop : public CDOTA_Buff { public: Vector m_vStartPosition; // 0x1328 Vector m_vTargetPosition; // 0x1334 float m_flCurrentTimeHoriz; // 0x1340 float m_flCurrentTimeVert; // 0x1344 float m_flZCoefficientA; // 0x1348 float m_flZCoefficientB; // 0x134c bool m_bInterrupted; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: float duration; // 0x1354 int32_t height; // 0x1358 int32_t damage; // 0x135c int32_t damage_radius; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_AghsFort_ExplosiveBarrel : public CDOTA_Buff { public: ParticleIndex_t m_nPreviewFX; // 0x1328 int32_t radius; // 0x132c int32_t damage; // 0x1330 int32_t vision_radius; // 0x1334 float vision_duration; // 0x1338 int32_t model_scale; // 0x133c bool bExploding; // 0x1340 private: [[maybe_unused]] uint8_t __pad1341[0x3]; // 0x1341 public: float stun_duration; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_AghsFort_PlayerTransform : public CDOTA_Buff { public: itemid_t m_nCourierItemId; // 0x1328 CUtlString m_ModelNameOfDisguise; // 0x1330 private: [[maybe_unused]] uint8_t __pad1338[0x8]; // 0x1338 public: int32_t m_nMoveSpeed; // 0x1340 int32_t m_nDisguisedSpeed; // 0x1344 ParticleIndex_t m_nDisguiseEffectIndex; // 0x1348 CHandle< CBaseEntity > m_hCourier; // 0x134c bool m_bIsFlyingCourier; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x7]; // 0x1351 public: char* s_pszDonkeyDisguise; // 0x1358 float invul_duration; // 0x1360 bool m_bParticlesSpawned; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AghsFort_Ravage_Potion : public CDOTA_Buff { public: int32_t damage; // 0x1328 float m_flStartZ; // 0x132c float m_flCurTime; // 0x1330 bool m_bDamageApplied; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_AghsFort_DragonPotion : public CDOTA_Buff_Item { public: int32_t m_iOriginalAttackCapabilities; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlSymbolLarge m_iszRangedAttackEffect; // 0x1330 int32_t bonus_movement_speed; // 0x1338 int32_t bonus_attack_damage; // 0x133c int32_t bonus_attack_range; // 0x1340 int32_t attack_projectile_speed; // 0x1344 int32_t magic_resistance; // 0x1348 int32_t model_scale; // 0x134c int32_t skin_number; // 0x1350 bool flying_movement; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_Arcanist_Potion : public CDOTA_Buff { public: int32_t m_nCooldownReductionPct; // 0x1328 int32_t m_nManaCostReductionPct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_EchoSlamPotion_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_Potion_SpendCharge : public CDOTA_Buff_Item { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_AghsFort_TorrentEffectPotion_Thinker : public CDOTA_Buff_Item { public: float m_fProcChance; // 0x1328 int32_t m_nRadius; // 0x132c int32_t m_nMovespeedBonus; // 0x1330 float m_fStunDuration; // 0x1334 float m_fSlowDuration; // 0x1338 float m_fDelay; // 0x133c int32_t m_nTorrentDamage; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AghsFort_TorrentEffectPotion_Torrent : public CDOTA_Buff_Item { public: int32_t m_nTorrentDamage; // 0x1328 float m_flStartZ; // 0x132c float m_flCurTime; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_TorrentEffectPotion_Torrent_Slow : public CDOTA_Buff { public: int32_t m_nMovespeedBonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_AghsFort_ShadowWaveEffectPotion : public CDOTA_Buff_Item { public: int32_t m_iCurJumpCount; // 0x1328 Vector m_vCurTargetLoc; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1338 float m_fProcChance; // 0x1350 int32_t m_nCastRange; // 0x1354 int32_t m_nBounceRadius; // 0x1358 int32_t m_nDamageRadius; // 0x135c int32_t m_nDamage; // 0x1360 int32_t m_nMaxTargets; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Aghsfort_Minor_Stats_Upgrade : public CDOTA_Buff { public: int32_t bonus_all_stats; // 0x1328 int32_t bonus_primary_stat; // 0x132c int32_t bonus_movespeed; // 0x1330 int32_t bonus_hp_regen; // 0x1334 int32_t bonus_armor; // 0x1338 int32_t bonus_attack_damage; // 0x133c int32_t bonus_cast_range; // 0x1340 int32_t bonus_spell_amp; // 0x1344 int32_t bonus_health; // 0x1348 int32_t bonus_mana; // 0x134c int32_t bonus_attack_speed; // 0x1350 int32_t bonus_heal_amp; // 0x1354 int32_t bonus_mana_regen; // 0x1358 int32_t bonus_evasion; // 0x135c int32_t bonus_magic_resist; // 0x1360 int32_t bonus_lifesteal; // 0x1364 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Aghsfort_AggroOverride : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_SwampSickness : public CDOTA_Buff { public: int32_t slow_percent; // 0x1328 bool m_bInRiver; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_AghsFort_RestorativeFlower : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t heal; // 0x132c int32_t vision_radius; // 0x1330 float vision_duration; // 0x1334 int32_t model_scale; // 0x1338 bool bExploding; // 0x133c private: [[maybe_unused]] uint8_t __pad133d[0x3]; // 0x133d public: float stun_duration; // 0x1340 ParticleIndex_t m_nFXAmbient; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_AghsFort_StonehallGeneral_OverwhelmingOdds_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t max_steps; // 0x132c float damage_interval; // 0x1330 int32_t m_nNumSteps; // 0x1334 int32_t m_nRadiusStep; // 0x1338 ParticleIndex_t m_nFXIndex; // 0x133c Vector m_vDir; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Boss_DarkWillow_Bedlam : public CDOTA_Buff { public: float m_flRotation; // 0x1328 CHandle< CBaseEntity > m_hWisp; // 0x132c GameTime_t m_flLastAttack; // 0x1330 bool reversed; // 0x1334 private: [[maybe_unused]] uint8_t __pad1335[0x3]; // 0x1335 public: int32_t roaming_radius; // 0x1338 int32_t attack_radius; // 0x133c float roaming_seconds_per_rotation; // 0x1340 float attack_interval; // 0x1344 bool m_bSetupWarning; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: ParticleIndex_t m_nPreviewFX; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Aghsfort_Enrage : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_Spectre_ActiveDispersion : public CDOTA_Buff { public: int32_t damage_reflection_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1380 // Has VTable class CDOTA_Modifier_AghsFort_Spectre_ActiveDispersion_Thinker : public CDOTA_Buff { public: float m_fDamage; // 0x1328 float m_fLastRadius; // 0x132c float m_fCurRadius; // 0x1330 GameTime_t m_fLastThink; // 0x1334 bool m_bContracting; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x7]; // 0x1339 public: CountdownTimer m_ViewerTimer; // 0x1340 ParticleIndex_t m_nFXIndex; // 0x1358 private: [[maybe_unused]] uint8_t __pad135c[0x4]; // 0x135c public: CUtlVector< CHandle< CBaseEntity > > m_EntitiesHit; // 0x1360 int32_t speed; // 0x1378 int32_t radius; // 0x137c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_RockGolem_Avalanche_Stun : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_AghsFort_RockGolem_Avalanche : public CDOTA_Buff { public: CUtlVector< CDOTA_BaseNPC* > m_pHeroesHit; // 0x1328 int32_t radius; // 0x1340 float total_duration; // 0x1344 float stun_duration; // 0x1348 int32_t tick_count; // 0x134c int32_t m_damage; // 0x1350 int32_t m_nTicks; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_Creature_Phoenix_FireSpiritCount : public CDOTA_Buff { public: int32_t spirit_count; // 0x1328 ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_AghsFort_Creature_Phoenix_Sun : public CDOTA_Buff { public: int32_t aura_radius; // 0x1328 float stun_duration; // 0x132c int32_t max_hero_attacks; // 0x1330 int32_t max_hero_attacks_scepter; // 0x1334 int32_t max_hero_attacks_required; // 0x1338 float caster_life_pct; // 0x133c CHandle< CBaseEntity > m_hSecondaryTarget; // 0x1340 int32_t m_iAttackCount; // 0x1344 int32_t creep_attacks_count; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_PudgeMiniboss_HatefulStrike : public CDOTA_Buff { public: ParticleIndex_t m_nFXIndex; // 0x1328 int32_t maxhp_percent_damage; // 0x132c int32_t every_n_attacks; // 0x1330 bool crit_active; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PudgeMiniboss_ArmorCorruption : public CDOTA_Buff { public: float armor_reduction_per_stack; // 0x1328 float stack_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PudgeMiniboss_ArmorCorruptionDebuff : public CDOTA_Buff { public: float armor_reduction_per_stack; // 0x1328 float stack_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_PudgeMiniboss_ArmorCorruptionStack : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Wave_Blast_Knockback : public CDOTA_Buff { public: float disarm_duration; // 0x1328 Vector m_vPushDir; // 0x132c GameTime_t m_flStartTime; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Wave_Blast_Disarm : public CDOTA_Modifier_Disarmed { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_AghsFort_Waveblaster_Leap : public CDOTA_Buff { public: float m_flTotalTime; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bInterrupted; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: float leap_speed; // 0x1354 float leap_acceleration; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable class CDOTA_Ability_AghsFort_Morphling_Waveform : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: int32_t m_nProjectileID; // 0x598 Vector m_vProjectileLocation; // 0x59c CHandle< CBaseEntity > m_hHitHero; // 0x5a8 bool m_bGrantedGem; // 0x5ac private: [[maybe_unused]] uint8_t __pad05ad[0x3]; // 0x5ad public: ParticleIndex_t m_nPreviewFX; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_Morphling_Waveform : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AghsFort_Creature_Impale : public CDOTA_Buff { public: float m_flStartZ; // 0x1328 float m_flCurTime; // 0x132c float m_flDuration; // 0x1330 bool m_bDamageApplied; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_AghsFort_Creature_SpikedCarapace : public CDOTA_Buff { public: float stun_duration; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< CHandle< CBaseEntity > > m_vecAlreadyAppliedDebuff; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e8 // Has VTable class CDOTA_Ability_Aghsfort_Walrus_Pudge_Harpoon : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: Vector m_vProjectileLocation; // 0x598 float hook_speed; // 0x5a4 int32_t hook_width; // 0x5a8 int32_t hook_distance; // 0x5ac bool m_bRetracting; // 0x5b0 bool m_bDiedInHook; // 0x5b1 private: [[maybe_unused]] uint8_t __pad05b2[0x2]; // 0x5b2 public: CHandle< CBaseEntity > m_hVictim; // 0x5b4 Vector m_vTargetPosition; // 0x5b8 Vector m_vCasterPosition; // 0x5c4 bool m_bChainDetached; // 0x5d0 private: [[maybe_unused]] uint8_t __pad05d1[0x3]; // 0x5d1 public: ParticleIndex_t m_iChainParticle; // 0x5d4 int32_t m_iHookParticle; // 0x5d8 int32_t m_nManaCost; // 0x5dc CHandle< CBaseEntity > m_hSourceCaster; // 0x5e0 ParticleIndex_t m_nPreviewFX; // 0x5e4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Aghsfort_Walrus_Pudge_Harpoon_PathingFix : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Aghsfort_Walrus_Pudge_Harpoon : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Creature_Flamestrike : public CDOTA_Buff { public: int32_t impact_radius; // 0x1328 float ground_burn_duration; // 0x132c float damage; // 0x1330 int32_t vision_distance; // 0x1334 float vision_duration; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Creature_Flamestrike_Ground : public CDOTA_Buff { public: float burn_interval; // 0x1328 int32_t burn_radius; // 0x132c int32_t burn_dps; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_DragonKnight_BreatheFire_Debuff : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PineCone_ShieldBash_Slow : public CDOTA_Buff { public: int32_t knockback_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PineCone_ShieldBash_Crit : public CDOTA_Buff { public: int32_t crit_mult; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PineCone_AcornShot_DelayThinker : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 int32_t m_nSourceProjectileHandle; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PineCone_AcornShot_TreeThinker : public CDOTA_Buff { public: CHandle< CDOTA_TempTree > m_hTree; // 0x1328 int32_t fow_viewer; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PineCone_AcornShot_BonusDamage : public CDOTA_Buff { public: int32_t acorn_shot_damage; // 0x1328 int32_t base_damage_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PineCone_AcornShot_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_Lifestealer_Enraged_Pulse : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_UrnUpheaval : public CDOTA_Buff { public: int32_t m_iSlow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_UpheavalUrn_Reincarnation : public CDOTA_Buff { public: float reincarnate_time; // 0x1328 GameTime_t m_fLastReincarnationTime; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_SkeletonKing_VampiricAura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_AghsFort_Shadow_Demon_Shadow_Poison : public CDOTA_Buff { public: float stack_damage; // 0x1328 float bonus_stack_damage; // 0x132c int32_t max_multiply_stacks; // 0x1330 int32_t release_at_max_stacks; // 0x1334 ParticleIndex_t m_nFXStackIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_AghsFort_ShadowShaman_Shackles : public CDOTA_Buff { public: float tick_interval; // 0x1328 float total_damage; // 0x132c float channel_time; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b8 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hTarget" class CDOTA_Ability_Aghsfort_Elemental_Wisp_Tether : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: // MNetworkEnable CHandle< CBaseEntity > m_hTarget; // 0x598 Vector m_vProjectileLocation; // 0x59c bool m_bProjectileActive; // 0x5a8 private: [[maybe_unused]] uint8_t __pad05a9[0x3]; // 0x5a9 public: int32_t latch_distance; // 0x5ac int32_t m_iProjectileIndex; // 0x5b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1378 // Has VTable class CDOTA_Modifier_Aghsfort_Elemental_Wisp_Tether : public CDOTA_Buff { public: bool m_bInManaGained; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: CHandle< CBaseEntity > m_hTarget; // 0x132c CUtlVector< CHandle< CBaseEntity > > hStunnedEntities; // 0x1330 float slow_duration; // 0x1348 int32_t movespeed; // 0x134c int32_t self_bonus; // 0x1350 bool m_bIsInRange; // 0x1354 private: [[maybe_unused]] uint8_t __pad1355[0x3]; // 0x1355 public: int32_t radius; // 0x1358 int32_t latch_distance; // 0x135c float m_flHealthHealed; // 0x1360 float m_flManaHealed; // 0x1364 float tether_heal_amp; // 0x1368 GameTime_t m_flHealMessageTime; // 0x136c GameTime_t m_flManaMessageTime; // 0x1370 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Aghsfort_Elemental_Wisp_Tether_Haste : public CDOTA_Buff { public: int32_t movement_speed; // 0x1328 int32_t attack_speed; // 0x132c int32_t health_regen; // 0x1330 int32_t status_resist; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Elemental_Wisp_Tether_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Aghsfort_Wildwing_Tornado_Blast_Debuff : public CDOTA_Buff { public: GameTime_t m_flStartTime; // 0x1328 Vector m_vStartPos; // 0x132c float m_flCurTime; // 0x1338 float m_flHeightT; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise : public CDOTA_Buff { public: CountdownTimer m_RevealTimer; // 0x1328 CountdownTimer m_InvisAttackTimer; // 0x1340 CountdownTimer m_CooldownTimer; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise_Tree_Walking : public CDOTA_Buff { public: int32_t movement_bonus; // 0x1328 int32_t regen_amp; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise_Invis : public CDOTA_Modifier_Invisible { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise_NearTreeDisplay : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_TreantMiniboss_NaturesGuise_Root : public CDOTA_Buff { public: float m_iEntangleDamage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_AghsFort_PoisonNova_Creature_Thinker : public CDOTA_Buff { public: float m_fCurRadius; // 0x1328 GameTime_t m_fLastThink; // 0x132c CUtlVector< CHandle< CBaseEntity > > m_entitiesHit; // 0x1330 int32_t speed; // 0x1348 int32_t radius; // 0x134c int32_t start_radius; // 0x1350 float duration; // 0x1354 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_Creature_Venomancer_PoisonNova : public CDOTA_Buff { public: int32_t damage; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_Creature_Venomancer_PoisonSting_Applier : public CDOTA_Buff { public: float duration; // 0x1328 int32_t damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_AghsFort_Venomancer_PoisonSting : public CDOTA_Buff { public: int32_t m_iDamage; // 0x1328 int32_t movement_speed; // 0x132c int32_t m_nTicksRemaining; // 0x1330 float m_flAttackDamage; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Aghsfort_Aziyog_Underlord_Firestorm_Thinker : public CDOTA_Buff { public: int32_t wave_damage; // 0x1328 int32_t wave_count; // 0x132c int32_t radius; // 0x1330 int32_t summon_count; // 0x1334 float wave_interval; // 0x1338 float burn_duration; // 0x133c float first_wave_delay; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Aziyog_Underlord_Firestorm_Burn : public CDOTA_Buff { public: float burn_damage; // 0x1328 float burn_interval; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Aziyog_Underlord_Portal_Warp_Channel_Soundstop : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_Aghsfort_Aziyog_Underlord_Portal_Warp_Channel : public CDOTA_Buff { public: ParticleIndex_t m_nfxTargetTp; // 0x1328 ParticleIndex_t m_nfxTargetTp2; // 0x132c ParticleIndex_t m_nfxAmbientFx; // 0x1330 ParticleIndex_t m_nfxPortal1; // 0x1334 ParticleIndex_t m_nfxPortal2; // 0x1338 private: [[maybe_unused]] uint8_t __pad133c[0x8]; // 0x133c public: CHandle< CBaseEntity > m_hPortal; // 0x1344 Vector m_vStartPosition; // 0x1348 float m_flTotalTime; // 0x1354 float m_flElapsedTimePortion; // 0x1358 float animation_rate; // 0x135c int32_t stop_distance; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Aghsfort_Aziyog_Underlord_Portal_FX : public CDOTA_Buff { public: ParticleIndex_t m_nPortalAmbientFX; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5f0 // Has VTable // // MNetworkVarNames "int m_nConsecutiveHits" class CDOTA_Ability_Aghsfort_Bonus_Pudge_MeatHook : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: Vector m_vProjectileLocation; // 0x598 float hook_speed; // 0x5a4 int32_t hook_width; // 0x5a8 int32_t hook_distance; // 0x5ac bool m_bRetracting; // 0x5b0 bool m_bDiedInHook; // 0x5b1 private: [[maybe_unused]] uint8_t __pad05b2[0x2]; // 0x5b2 public: CHandle< CBaseEntity > m_hVictim; // 0x5b4 Vector m_vTargetPosition; // 0x5b8 Vector m_vCasterPosition; // 0x5c4 bool m_bChainDetached; // 0x5d0 private: [[maybe_unused]] uint8_t __pad05d1[0x3]; // 0x5d1 public: ParticleIndex_t m_iChainParticle; // 0x5d4 int32_t m_iHookParticle; // 0x5d8 int32_t m_nManaCost; // 0x5dc CHandle< CBaseEntity > m_hSourceCaster; // 0x5e0 int32_t m_nNextConsecutiveHitCount; // 0x5e4 // MNetworkEnable int32_t m_nConsecutiveHits; // 0x5e8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Aghsfort_Bonus_Pudge_Meat_Hook : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_AghsFort_AmoebaBoss_Summoned_Knockback : public CDOTA_Modifier_Knockback { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Aghsfort_Modifier_Magnus_Push_Skewer_Movement : public CDOTA_Buff { public: int32_t m_nProjectileID; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13b8 // Has VTable class CDOTA_Modifier_Aghsfort_Hoodwink_ArcingBoomerang : public CDOTA_Buff { public: Vector m_vLeftControl; // 0x1328 Vector m_vRightControl; // 0x1334 Vector m_vTargetLoc; // 0x1340 Vector m_vOriginalTargetLoc; // 0x134c Vector m_vSourceLoc; // 0x1358 float m_flDuration; // 0x1364 GameTime_t m_flDieTime; // 0x1368 bool m_bReturning; // 0x136c private: [[maybe_unused]] uint8_t __pad136d[0x3]; // 0x136d public: int32_t m_nFramesToWait; // 0x1370 CHandle< CBaseEntity > m_hBoomerang; // 0x1374 ParticleIndex_t m_nBoomerangFXIndex; // 0x1378 ParticleIndex_t m_nOldBoomerangFXindex; // 0x137c CUtlVector< CHandle< CBaseEntity > > m_vecUniqueHitList; // 0x1380 int32_t radius; // 0x1398 int32_t spread; // 0x139c int32_t damage; // 0x13a0 float min_throw_duration; // 0x13a4 float max_throw_duration; // 0x13a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Aghsfort_Pugna_Grandmaster_NetherWard : public CDOTA_Buff { public: int32_t radius; // 0x1328 float mana_multiplier; // 0x132c float mana_drained_per_attack; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a0 // Has VTable class CDOTA_Modifier_AghsFort_AssaultCaptain_SunRay : public CDOTA_Buff { public: int32_t hp_cost_perc_per_second; // 0x1328 int32_t beam_range; // 0x132c int32_t base_damage; // 0x1330 int32_t base_heal; // 0x1334 float tick_interval; // 0x1338 float forward_move_speed; // 0x133c float turn_rate_initial; // 0x1340 float turn_rate; // 0x1344 int32_t radius; // 0x1348 int32_t self_turn_rate_percent; // 0x134c float m_flCurrentTime; // 0x1350 GameTime_t m_flLastDamageTime; // 0x1354 float m_flAccumulatedSelfDamage; // 0x1358 bool m_bMovingForward; // 0x135c bool m_bTurningFast; // 0x135d private: [[maybe_unused]] uint8_t __pad135e[0x2]; // 0x135e public: float m_flFacingTarget; // 0x1360 float hp_perc_damage; // 0x1364 float hp_perc_heal; // 0x1368 ParticleIndex_t m_nBeamFXIndex; // 0x136c CHandle< CBaseEntity > m_hVisionThinkers[8]; // 0x1370 CHandle< CBaseEntity > m_hBeamEnd; // 0x1390 bool m_bCreatedVisionThinkers; // 0x1394 private: [[maybe_unused]] uint8_t __pad1395[0x3]; // 0x1395 public: CHandle< CBaseEntity > m_hBeamEndSound; // 0x1398 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_AghsFort_BossWinterWyvern_Cold_Embrace_Thinker : public CDOTA_Buff { public: int32_t freeze_radius; // 0x1328 int32_t freeze_damage; // 0x132c float freeze_debuff_duration; // 0x1330 float freeze_delay; // 0x1334 ParticleIndex_t m_nFXIndex; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AghsFort_BossWinterWyvern_Cold_Embrace_Debuff : public CDOTA_Buff { public: int32_t linger_movement_slow; // 0x1328 int32_t linger_damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_Blessings_Debuff_Duration_Increase : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_AghsFort_TrapRoom_Hookshot : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 Vector m_vStartPosition; // 0x132c private: [[maybe_unused]] uint8_t __pad1338[0x8]; // 0x1338 public: int32_t speed; // 0x1340 float duration; // 0x1344 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5e8 // Has VTable class CDOTA_Ability_AghsFort_TrapRoom_MeatHook : public CDOTABaseAbility { private: [[maybe_unused]] uint8_t __pad0588[0x10]; // 0x588 public: Vector m_vProjectileLocation; // 0x598 float hook_speed; // 0x5a4 int32_t hook_width; // 0x5a8 int32_t hook_distance; // 0x5ac bool m_bRetracting; // 0x5b0 bool m_bDiedInHook; // 0x5b1 private: [[maybe_unused]] uint8_t __pad05b2[0x2]; // 0x5b2 public: CHandle< CBaseEntity > m_hVictim; // 0x5b4 Vector m_vTargetPosition; // 0x5b8 Vector m_vCasterPosition; // 0x5c4 bool m_bChainDetached; // 0x5d0 private: [[maybe_unused]] uint8_t __pad05d1[0x3]; // 0x5d1 public: ParticleIndex_t m_iChainParticle; // 0x5d4 int32_t m_iHookParticle; // 0x5d8 int32_t m_nManaCost; // 0x5dc CHandle< CBaseEntity > m_hSourceCaster; // 0x5e0 int32_t m_nNextConsecutiveHitCount; // 0x5e4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_TrapRoom_MeatHook_PathingFix : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_TrapRoom_MeatHook : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Effigy_AghsFort : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_AghsFort_Watch_Tower_Capturing : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_AghsFort_Watch_Tower : public CDOTA_Buff { public: TowerState_t m_nState; // 0x1328 float m_flYaw; // 0x132c int32_t m_nCaptureDuration; // 0x1330 GameTime_t m_flEffectiveCaptureStartTime; // 0x1334 int32_t m_nCapturingPlayerCount; // 0x1338 float m_flCaptureProgress; // 0x133c int32_t m_iCapturingTeam; // 0x1340 ParticleIndex_t m_nFxOutpostAmbient; // 0x1344 GameTime_t m_flDestroyTime; // 0x1348 GameTime_t m_flAutoChannelCompleteTime; // 0x134c bool m_bAscensionLevelPicker; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: int32_t m_nEliteChallengeLevel; // 0x1354 CUtlString m_strNextRoomName; // 0x1358 CUtlString m_strNextEncounterName; // 0x1360 bool m_bStartedBeamFacing; // 0x1368 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Plus_HighFiveRequested : public CDOTA_Buff { public: int32_t acknowledge_range; // 0x1328 float think_interval; // 0x132c float acknowledged_cooldown; // 0x1330 bool m_bAcknowledged; // 0x1334 bool m_bFirstThink; // 0x1335 private: [[maybe_unused]] uint8_t __pad1336[0x2]; // 0x1336 public: int32_t high_five_level; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Seasonal_TI11_RockPaperScissors_Playing : public CDOTA_Buff { public: float input_duration; // 0x1328 float think_interval; // 0x132c bool m_bChoseOption; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Seasonal_TI11_RockPaperScissors : public CDOTA_Buff { public: float challenge_duration; // 0x1328 float reveal_duration; // 0x132c float reveal_delay; // 0x1330 float completed_cooldown; // 0x1334 float think_interval; // 0x1338 float acknowledge_range; // 0x133c private: [[maybe_unused]] uint8_t __pad1340[0x4]; // 0x1340 public: GameTime_t m_flRevealTime; // 0x1344 bool m_bFirstThink; // 0x1348 private: [[maybe_unused]] uint8_t __pad1349[0x3]; // 0x1349 public: PlayerID_t m_nRevealOpponentPlayerID; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Seasonal_TI11_BubbleGun : public CDOTA_Buff { public: float think_interval; // 0x1328 int32_t max_charges; // 0x132c int32_t m_nChargesUsed; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Visuals : public CDOTA_Buff { public: float model_scale_per_stack; // 0x1328 bool m_bIsRadiant; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1388 // Has VTable class CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Thinker : public CDOTA_Buff { public: float speed; // 0x1328 int32_t min_distance_before_bounce; // 0x132c float drag; // 0x1330 float max_height; // 0x1334 float max_vertical_move_time; // 0x1338 float bounce_turn_angle; // 0x133c float bounce_turn_angle_tree; // 0x1340 float bounce_delay; // 0x1344 int32_t max_bounces; // 0x1348 float max_model_scale; // 0x134c float power_growth_exponent; // 0x1350 Vector m_vLastPos; // 0x1354 Vector m_vDir; // 0x1360 float m_flSpeed; // 0x136c float m_flDistRemaining; // 0x1370 float m_flTreeTimeRemaining; // 0x1374 int32_t m_nTimesBounced; // 0x1378 float m_flModelScale; // 0x137c CHandle< CBaseEntity > m_hLastHit; // 0x1380 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Seasonal_TI11_DuelAccepted : public CDOTA_Buff { public: PlayerID_t m_nDuelOpponent; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1398 // Has VTable class CDOTA_Modifier_Seasonal_TI11_CongaLine : public CDOTA_Buff { public: int32_t NUM_SOUNDS; // 0x1328 float dance_interval; // 0x132c float gesture_duration; // 0x1330 float catch_up_distance; // 0x1334 float slow_duration; // 0x1338 float slow_amount; // 0x133c int32_t m_nGesture; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< CHandle< CDOTA_BaseNPC > > m_vecDancers; // 0x1348 private: [[maybe_unused]] uint8_t __pad1360[0x30]; // 0x1360 public: bool m_bIsGesturing; // 0x1390 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Seasonal_TI11_CongaLineDancer : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Seasonal_TI11_CongaLineSlow : public CDOTA_Buff { public: float m_flMaxSpeed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Diabled_Invulnerable : public CDOTA_Modifier_Invulnerable { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x948 // Has VTable class CDOTA_BossAttackableTrigger : public CBaseTrigger { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable // // MNetworkVarNames "bool m_bDisabled" class CInfoPlayerStartDota : public CPointEntity { public: // MNetworkEnable bool m_bDisabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x7]; // 0x4c9 public: CEntityIOOutput m_OnEnabled; // 0x4d0 CEntityIOOutput m_OnDisabled; // 0x4f8 // Datamap fields: // void InputSetEnabled; // 0x0 // void InputSetDisabled; // 0x0 // void InputSetEnabledExclusively; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x790 // Has VTable // // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByName "m_flCycle" // MNetworkExcludeByName "m_flPoseParameter" // MNetworkExcludeByName "m_flSimulationTime" class CDOTA_Pet_CarriedItem : public CBaseAnimatingActivity { public: CHandle< CDOTA_BaseNPC_Hero > m_hHeroHandle; // 0x788 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x978 // Has VTable class CDOTA_ShopTrigger : public CBaseTrigger { public: int32_t m_ShopType; // 0x948 private: [[maybe_unused]] uint8_t __pad094c[0x4]; // 0x94c public: CEntityIOOutput m_OnTrigger; // 0x950 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable class CDOTA_NPCSpawner : public CPointEntity { public: CUtlSymbolLarge m_szNPCScriptName; // 0x4c8 CUtlSymbolLarge m_szNPCName; // 0x4d0 CUtlSymbolLarge m_szNPCFirstWaypoint; // 0x4d8 CountdownTimer m_SpawnTimer; // 0x4e0 CountdownTimer m_IntervalTimer; // 0x4f8 int32_t m_iTeam; // 0x510 int32_t m_iUpgradeMelee; // 0x514 int32_t m_iUpgradeRange; // 0x518 int32_t m_iMeleeCount; // 0x51c int32_t m_iSiegeCount; // 0x520 int32_t m_iRangeCount; // 0x524 int32_t m_iWaves; // 0x528 bool m_bFirstWave; // 0x52c bool m_bShouldSpawnStrongCreep; // 0x52d private: [[maybe_unused]] uint8_t __pad052e[0x2]; // 0x52e public: CUtlVector< CHandle< CDOTA_BaseNPC > > m_Units; // 0x530 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5c8 // Has VTable // // MNetworkVarNames "int m_Type" class CDOTA_NeutralSpawner : public CPointEntity { public: bool m_bGameStarted; // 0x4c8 bool m_bFirstSpawn; // 0x4c9 private: [[maybe_unused]] uint8_t __pad04ca[0x6]; // 0x4ca public: CountdownTimer m_SpawnTimer; // 0x4d0 int32_t m_iNextSpawnType; // 0x4e8 int32_t m_iPreviousSpawnType; // 0x4ec int32_t m_iTotalToSpawn; // 0x4f0 int32_t m_iForcedSpawnType; // 0x4f4 int32_t m_iNumBatchesToSpawn; // 0x4f8 bool m_bLimitedBatches; // 0x4fc private: [[maybe_unused]] uint8_t __pad04fd[0x3]; // 0x4fd public: PlayerID_t m_iStackingCreditPlayerID; // 0x500 float m_fInternalSpawnTimerTime; // 0x504 CountdownTimer m_InternalSpawnTimer; // 0x508 CountdownTimer m_FXTimer; // 0x520 CUtlVector< CHandle< CDOTA_BaseNPC > > m_PendingUnits; // 0x538 CUtlVector< CHandle< CDOTA_BaseNPC > > m_Units; // 0x550 bool m_bSeenClearedByTeam[2]; // 0x568 private: [[maybe_unused]] uint8_t __pad056a[0x6]; // 0x56a public: CUtlSymbolLarge m_szVolumeName; // 0x570 CUtlVector< CHandle< CBaseEntity > > m_hVolumes; // 0x578 CEntityIOOutput m_OnSpawnerExhausted; // 0x590 // MNetworkEnable int32_t m_Type; // 0x5b8 int32_t m_PullType; // 0x5bc int32_t m_AggroType; // 0x5c0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x500 // Has VTable // // MNetworkVarNames "int m_iLastKillerTeam" // MNetworkVarNames "int m_iKillCount" // MNetworkVarNames "Vector m_vRoshanAltLocation" class CDOTA_RoshanSpawner : public CPointEntity { public: bool m_bIsRoshanAlive; // 0x4c8 bool m_bSpawnRequested; // 0x4c9 private: [[maybe_unused]] uint8_t __pad04ca[0x2]; // 0x4ca public: CHandle< CBaseEntity > m_hRoshan; // 0x4cc GameTime_t m_fRoshanKillTime; // 0x4d0 int32_t m_nSentRoshReclaim; // 0x4d4 int32_t m_nSentRoshRespawn; // 0x4d8 float m_fRoshanRespawnDuration; // 0x4dc // MNetworkEnable int32_t m_iLastKillerTeam; // 0x4e0 // MNetworkEnable int32_t m_iKillCount; // 0x4e4 // MNetworkEnable Vector m_vRoshanAltLocation; // 0x4e8 ParticleIndex_t m_nFXIndex; // 0x4f4 ParticleIndex_t m_nFXIndex2; // 0x4f8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e8 // Has VTable // // MNetworkVarNames "bool m_bIsRadiantMiniboss" class CDOTA_MinibossSpawner : public CPointEntity { public: // MNetworkEnable bool m_bIsRadiantMiniboss; // 0x4c8 bool m_bIsMinibossAlive; // 0x4c9 bool m_bSpawnRequested; // 0x4ca private: [[maybe_unused]] uint8_t __pad04cb[0x1]; // 0x4cb public: CHandle< CBaseEntity > m_hMiniboss; // 0x4cc GameTime_t m_fMinibossKillTime; // 0x4d0 int32_t m_nSentMinibossReclaim; // 0x4d4 int32_t m_nSentMinibossRespawn; // 0x4d8 int32_t m_nTimesSpawned; // 0x4dc float m_fMinibossRespawnDuration; // 0x4e0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x5b0 // Has VTable class CDOTA_ScriptedSpawner : public CPointEntity { private: [[maybe_unused]] uint8_t __pad04c8[0x10]; // 0x4c8 public: CUtlSymbolLarge m_szNPCFirstWaypoint; // 0x4d8 int32_t m_nNPCType; // 0x4e0 bool m_bAllowRelaxation; // 0x4e4 bool m_bPlayPostVictoryAnims; // 0x4e5 bool m_bDisableAutoAttack; // 0x4e6 bool m_bAutomaticallyRespawn; // 0x4e7 bool m_bInvulnerable; // 0x4e8 bool m_bAllowHeroTargets; // 0x4e9 private: [[maybe_unused]] uint8_t __pad04ea[0x2]; // 0x4ea public: int32_t m_nActivityOverride; // 0x4ec float m_flDuration; // 0x4f0 bool m_bAnimationFireOnce; // 0x4f4 private: [[maybe_unused]] uint8_t __pad04f5[0x3]; // 0x4f5 public: CUtlVector< CDOTA_ScriptedSpawner::scripted_moveto_t > m_hMoveToTargets; // 0x4f8 CEntityIOOutput m_OnAllUnitsKilled; // 0x510 CEntityIOOutput m_OnUnitKilled; // 0x538 CEntityIOOutput m_OnHealthLow; // 0x560 CUtlVector< CHandle< CDOTA_BaseNPC > > m_Units; // 0x588 CHandle< CBaseEntity > m_hSpawnpoint; // 0x5a0 private: [[maybe_unused]] uint8_t __pad05a4[0x4]; // 0x5a4 public: CUtlSymbolLarge m_szCustomNPCName; // 0x5a8 // Datamap fields: // int32_t InputSpawnNPC; // 0x0 // int32_t InputSetNPCType; // 0x0 // int32_t InputSetNPCTeam; // 0x0 // CUtlSymbolLarge InputSetNPCWaypoint; // 0x0 // void InputRemoveAllSpawnedUnits; // 0x0 // bool InputSetAllowRelaxation; // 0x0 // bool InputSetAllowAutoAttack; // 0x0 // bool InputSetAutomaticallyRespawn; // 0x0 // bool InputSetPlayPostVictoryAnimation; // 0x0 // CUtlSymbolLarge InputFireTutorialAdvanceEvent; // 0x0 // CUtlSymbolLarge InputSetSpawnPoint; // 0x0 // bool InputSetCompanion; // 0x0 // bool InputSetCompanionAttack; // 0x0 // CUtlSymbolLarge InputTeleportToWaypoint; // 0x0 // bool InputSetInvulnerable; // 0x0 // int32_t InputSetHealth; // 0x0 // bool InputForceIdle; // 0x0 // bool InputForceCreepAttack; // 0x0 // int32_t InputUseAbility; // 0x0 // int32_t InputSetDuration; // 0x0 // int32_t InputSetAllowHeroTargets; // 0x0 // CUtlSymbolLarge InputSetCustomNPCName; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable class CPathTrack : public CPointEntity { public: CPathTrack* m_pnext; // 0x4c8 CPathTrack* m_pprevious; // 0x4d0 CPathTrack* m_paltpath; // 0x4d8 float m_flRadius; // 0x4e0 float m_length; // 0x4e4 CUtlSymbolLarge m_altName; // 0x4e8 int32_t m_nIterVal; // 0x4f0 TrackOrientationType_t m_eOrientationType; // 0x4f4 CEntityIOOutput m_OnPass; // 0x4f8 // Static fields: static int32_t &Get_s_nCurrIterVal(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CPathTrack")->m_static_fields[0]->m_instance);}; static bool &Get_s_bIsIterating(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CPathTrack")->m_static_fields[1]->m_instance);}; // Datamap fields: // void InputPass; // 0x0 // void InputEnableAlternatePath; // 0x0 // void InputDisableAlternatePath; // 0x0 // void InputToggleAlternatePath; // 0x0 // void InputEnablePath; // 0x0 // void InputDisablePath; // 0x0 // void InputTogglePath; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4e0 // Has VTable class CInfoDynamicShadowHint : public CPointEntity { public: bool m_bDisabled; // 0x4c8 private: [[maybe_unused]] uint8_t __pad04c9[0x3]; // 0x4c9 public: float m_flRange; // 0x4cc int32_t m_nImportance; // 0x4d0 int32_t m_nLightChoice; // 0x4d4 CHandle< CBaseEntity > m_hLight; // 0x4d8 // Static fields: static CUtlVector< CInfoDynamicShadowHint* > &Get_m_AllHints(){return *reinterpret_cast*>(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CInfoDynamicShadowHint")->m_static_fields[0]->m_instance);}; // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f8 // Has VTable class CInfoDynamicShadowHintBox : public CInfoDynamicShadowHint { public: Vector m_vBoxMins; // 0x4e0 Vector m_vBoxMaxs; // 0x4ec }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7d8 // Has VTable // // MNetworkVarNames "HMaterialStrong m_hSkyMaterial" // MNetworkVarNames "HMaterialStrong m_hSkyMaterialLightingOnly" // MNetworkVarNames "bool m_bStartDisabled" // MNetworkVarNames "Color m_vTintColor" // MNetworkVarNames "Color m_vTintColorLightingOnly" // MNetworkVarNames "float m_flBrightnessScale" // MNetworkVarNames "int m_nFogType" // MNetworkVarNames "float m_flFogMinStart" // MNetworkVarNames "float m_flFogMinEnd" // MNetworkVarNames "float m_flFogMaxStart" // MNetworkVarNames "float m_flFogMaxEnd" // MNetworkVarNames "bool m_bEnabled" class CEnvSky : public CBaseModelEntity { public: // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" CStrongHandle< InfoForResourceTypeIMaterial2 > m_hSkyMaterial; // 0x778 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" CStrongHandle< InfoForResourceTypeIMaterial2 > m_hSkyMaterialLightingOnly; // 0x780 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" bool m_bStartDisabled; // 0x788 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" Color m_vTintColor; // 0x789 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" Color m_vTintColorLightingOnly; // 0x78d private: [[maybe_unused]] uint8_t __pad0791[0x3]; // 0x791 public: // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" float m_flBrightnessScale; // 0x794 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" int32_t m_nFogType; // 0x798 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" float m_flFogMinStart; // 0x79c // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" float m_flFogMinEnd; // 0x7a0 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" float m_flFogMaxStart; // 0x7a4 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" float m_flFogMaxEnd; // 0x7a8 // MNetworkEnable // MNetworkChangeCallback "SkyStateChanged" bool m_bEnabled; // 0x7ac }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f0 // Has VTable class CTonemapController2Alias_env_tonemap_controller2 : public CTonemapController2 { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x958 // Has VTable class CTonemapTrigger : public CBaseTrigger { public: CUtlSymbolLarge m_tonemapControllerName; // 0x948 CEntityHandle m_hTonemapController; // 0x950 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9b0 // Has VTable class CFogTrigger : public CBaseTrigger { public: fogparams_t m_fog; // 0x948 // Datamap fields: // Color m_fog.colorPrimary; // 0x95c // Color m_fog.colorSecondary; // 0x960 // Vector m_fog.dirPrimary; // 0x950 // bool m_fog.enable; // 0x9ac // bool m_fog.blend; // 0x9ad // float m_fog.start; // 0x96c // float m_fog.end; // 0x970 // float m_fog.farz; // 0x974 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable // // MNetworkVarNames "CLightComponent::Storage_t m_CLightComponent" class CLightEntity : public CBaseModelEntity { public: // MNetworkEnable // MNetworkUserGroup "CLightComponent" // MNetworkAlias "CLightComponent" // MNetworkTypeAlias "CLightComponent" CLightComponent* m_CLightComponent; // 0x778 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CLightSpotEntity : public CLightEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CLightOrthoEntity : public CLightEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CLightDirectionalEntity : public CLightEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x780 // Has VTable class CLightEnvironmentEntity : public CLightDirectionalEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x988 // Has VTable // // MNetworkVarNames "HPostProcessingStrong m_hPostSettings" // MNetworkVarNames "float m_flFadeDuration" // MNetworkVarNames "float m_flMinLogExposure" // MNetworkVarNames "float m_flMaxLogExposure" // MNetworkVarNames "float m_flMinExposure" // MNetworkVarNames "float m_flMaxExposure" // MNetworkVarNames "float m_flExposureCompensation" // MNetworkVarNames "float m_flExposureFadeSpeedUp" // MNetworkVarNames "float m_flExposureFadeSpeedDown" // MNetworkVarNames "float m_flTonemapEVSmoothingRange" // MNetworkVarNames "bool m_bMaster" // MNetworkVarNames "bool m_bExposureControl" class CPostProcessingVolume : public CBaseTrigger { private: [[maybe_unused]] uint8_t __pad0948[0x10]; // 0x948 public: // MNetworkEnable CStrongHandle< InfoForResourceTypeCPostProcessingResource > m_hPostSettings; // 0x958 // MNetworkEnable float m_flFadeDuration; // 0x960 // MNetworkEnable float m_flMinLogExposure; // 0x964 // MNetworkEnable float m_flMaxLogExposure; // 0x968 // MNetworkEnable float m_flMinExposure; // 0x96c // MNetworkEnable float m_flMaxExposure; // 0x970 // MNetworkEnable float m_flExposureCompensation; // 0x974 // MNetworkEnable float m_flExposureFadeSpeedUp; // 0x978 // MNetworkEnable float m_flExposureFadeSpeedDown; // 0x97c // MNetworkEnable float m_flTonemapEVSmoothingRange; // 0x980 // MNetworkEnable bool m_bMaster; // 0x984 // MNetworkEnable bool m_bExposureControl; // 0x985 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7d0 // Has VTable // // MNetworkExcludeByName "m_flexWeight" // MNetworkExcludeByName "m_blinktoggle" // MNetworkIncludeByName "m_nNextThinkTick" // MNetworkExcludeByUserGroup "m_flPoseParameter" // MNetworkExcludeByUserGroup "m_flCycle" // MNetworkExcludeByUserGroup "overlay_vars" // MNetworkUserGroupProxy "CBasePlayerWeapon" // MNetworkVarNames "GameTick_t m_nNextPrimaryAttackTick" // MNetworkVarNames "float32 m_flNextPrimaryAttackTickRatio" // MNetworkVarNames "GameTick_t m_nNextSecondaryAttackTick" // MNetworkVarNames "float32 m_flNextSecondaryAttackTickRatio" // MNetworkVarNames "int32 m_iClip1" // MNetworkVarNames "int32 m_iClip2" // MNetworkVarNames "int m_pReserveAmmo" class CBasePlayerWeapon : public CBaseAnimatingActivity { public: // MNetworkEnable // MNetworkUserGroup "LocalWeaponExclusive" GameTick_t m_nNextPrimaryAttackTick; // 0x788 // MNetworkEnable // MNetworkUserGroup "LocalWeaponExclusive" float m_flNextPrimaryAttackTickRatio; // 0x78c // MNetworkEnable // MNetworkUserGroup "LocalWeaponExclusive" GameTick_t m_nNextSecondaryAttackTick; // 0x790 // MNetworkEnable // MNetworkUserGroup "LocalWeaponExclusive" float m_flNextSecondaryAttackTickRatio; // 0x794 // MNetworkEnable // MNetworkSerializer "minusone" // MNetworkPriority "32" int32_t m_iClip1; // 0x798 // MNetworkEnable // MNetworkSerializer "minusone" // MNetworkUserGroup "LocalWeaponExclusive" int32_t m_iClip2; // 0x79c // MNetworkEnable // MNetworkUserGroup "LocalWeaponExclusive" int32_t m_pReserveAmmo[2]; // 0x7a0 CEntityIOOutput m_OnPlayerUse; // 0x7a8 // Datamap fields: // int32_t InputSetClipPrimary; // 0x0 // int32_t InputSetClipSecondary; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xd08 // Has VTable // // MNetworkVarNames "float32 m_flAlphaScale" // MNetworkVarNames "float32 m_flRadiusScale" // MNetworkVarNames "float32 m_flSelfIllumScale" // MNetworkVarNames "Color m_ColorTint" // MNetworkVarNames "HRenderTextureStrong m_hTextureOverride" class CEnvParticleGlow : public CParticleSystem { public: // MNetworkEnable float m_flAlphaScale; // 0xcf0 // MNetworkEnable float m_flRadiusScale; // 0xcf4 // MNetworkEnable float m_flSelfIllumScale; // 0xcf8 // MNetworkEnable Color m_ColorTint; // 0xcfc // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hTextureOverride; // 0xd00 // Datamap fields: // float InputSetScale; // 0x0 // float InputSetAlphaScale; // 0x0 // Color InputSetColorTint; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7b0 // Has VTable // // MNetworkVarNames "bool m_bLoop" // MNetworkVarNames "float m_flFPS" // MNetworkVarNames "HRenderTextureStrong m_hPositionKeys" // MNetworkVarNames "HRenderTextureStrong m_hRotationKeys" // MNetworkVarNames "Vector m_vAnimationBoundsMin" // MNetworkVarNames "Vector m_vAnimationBoundsMax" // MNetworkVarNames "float m_flStartTime" // MNetworkVarNames "float m_flStartFrame" class CTextureBasedAnimatable : public CBaseModelEntity { public: // MNetworkEnable bool m_bLoop; // 0x778 private: [[maybe_unused]] uint8_t __pad0779[0x3]; // 0x779 public: // MNetworkEnable float m_flFPS; // 0x77c // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hPositionKeys; // 0x780 // MNetworkEnable CStrongHandle< InfoForResourceTypeCTextureBase > m_hRotationKeys; // 0x788 // MNetworkEnable Vector m_vAnimationBoundsMin; // 0x790 // MNetworkEnable Vector m_vAnimationBoundsMax; // 0x79c // MNetworkEnable float m_flStartTime; // 0x7a8 // MNetworkEnable float m_flStartFrame; // 0x7ac // Datamap fields: // void InputStart; // 0x0 // void InputStop; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x778 // Has VTable class CWorld : public CBaseModelEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x950 // Has VTable // // MNetworkIncludeByName "m_bClientSideRagdoll" // MNetworkVarNames "bool m_bInitiallyPopulateInterpHistory" // MNetworkVarNames "bool m_bAnimGraphUpdateEnabled" // MNetworkVarNames "Vector m_vecForce" // MNetworkVarNames "int32 m_nForceBone" // MNetworkVarNames "PhysicsRagdollPose_t* m_pRagdollPose" // MNetworkVarNames "bool m_bClientRagdoll" class CBaseAnimGraph : public CBaseModelEntity { private: [[maybe_unused]] uint8_t __pad0778[0x78]; // 0x778 public: // MNetworkEnable bool m_bInitiallyPopulateInterpHistory; // 0x7f0 private: [[maybe_unused]] uint8_t __pad07f1[0x7]; // 0x7f1 public: IChoreoServices* m_pChoreoServices; // 0x7f8 // MNetworkEnable bool m_bAnimGraphUpdateEnabled; // 0x800 private: [[maybe_unused]] uint8_t __pad0801[0x3]; // 0x801 public: float m_flMaxSlopeDistance; // 0x804 Vector m_vLastSlopeCheckPos; // 0x808 bool m_bAnimationUpdateScheduled; // 0x814 private: [[maybe_unused]] uint8_t __pad0815[0x3]; // 0x815 public: // MNetworkEnable Vector m_vecForce; // 0x818 // MNetworkEnable int32_t m_nForceBone; // 0x824 private: [[maybe_unused]] uint8_t __pad0828[0x10]; // 0x828 public: // MNetworkEnable PhysicsRagdollPose_t* m_pRagdollPose; // 0x838 // MNetworkEnable // MNetworkChangeCallback "OnClientRagdollChanged" bool m_bClientRagdoll; // 0x840 // Datamap fields: // void m_pMainGraphController; // 0x7e8 // void CBaseAnimGraphChoreoServicesThink; // 0x0 // float InputSetPlaybackRate; // 0x0 // CUtlSymbolLarge InputSetBodyGroup; // 0x0 // void InputBecomeRagdoll; // 0x0 // CUtlSymbolLarge InputSetAnimGraphParameter; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7c8 // Has VTable class CBaseProp : public CBaseAnimatingActivity { public: bool m_bModelOverrodeBlockLOS; // 0x788 private: [[maybe_unused]] uint8_t __pad0789[0x3]; // 0x789 public: int32_t m_iShapeType; // 0x78c bool m_bConformToCollisionBounds; // 0x790 private: [[maybe_unused]] uint8_t __pad0791[0x3]; // 0x791 public: matrix3x4_t m_mPreferredCatchTransform; // 0x794 // Datamap fields: // void health; // 0x7fffffff // CUtlSymbolLarge propdata_override; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x900 // Has VTable // // MNetworkVarNames "bool m_noGhostCollision" class CBreakableProp : public CBaseProp { private: [[maybe_unused]] uint8_t __pad07c8[0x10]; // 0x7c8 public: CEntityIOOutput m_OnBreak; // 0x7d8 CEntityOutputTemplate< float32 > m_OnHealthChanged; // 0x800 CEntityIOOutput m_OnTakeDamage; // 0x828 float m_impactEnergyScale; // 0x850 int32_t m_iMinHealthDmg; // 0x854 QAngle m_preferredCarryAngles; // 0x858 float m_flPressureDelay; // 0x864 CHandle< CBaseEntity > m_hBreaker; // 0x868 PerformanceMode_t m_PerformanceMode; // 0x86c float m_flDmgModBullet; // 0x870 float m_flDmgModClub; // 0x874 float m_flDmgModExplosive; // 0x878 float m_flDmgModFire; // 0x87c CUtlSymbolLarge m_iszPhysicsDamageTableName; // 0x880 CUtlSymbolLarge m_iszBasePropData; // 0x888 int32_t m_iInteractions; // 0x890 GameTime_t m_flPreventDamageBeforeTime; // 0x894 bool m_bHasBreakPiecesOrCommands; // 0x898 private: [[maybe_unused]] uint8_t __pad0899[0x3]; // 0x899 public: float m_explodeDamage; // 0x89c float m_explodeRadius; // 0x8a0 private: [[maybe_unused]] uint8_t __pad08a4[0x4]; // 0x8a4 public: float m_explosionDelay; // 0x8a8 private: [[maybe_unused]] uint8_t __pad08ac[0x4]; // 0x8ac public: CUtlSymbolLarge m_explosionBuildupSound; // 0x8b0 CUtlSymbolLarge m_explosionCustomEffect; // 0x8b8 CUtlSymbolLarge m_explosionCustomSound; // 0x8c0 CUtlSymbolLarge m_explosionModifier; // 0x8c8 CHandle< CBasePlayerPawn > m_hPhysicsAttacker; // 0x8d0 GameTime_t m_flLastPhysicsInfluenceTime; // 0x8d4 bool m_bOriginalBlockLOS; // 0x8d8 private: [[maybe_unused]] uint8_t __pad08d9[0x3]; // 0x8d9 public: float m_flDefaultFadeScale; // 0x8dc CHandle< CBaseEntity > m_hLastAttacker; // 0x8e0 CHandle< CBaseEntity > m_hFlareEnt; // 0x8e4 bool m_bUsePuntSound; // 0x8e8 private: [[maybe_unused]] uint8_t __pad08e9[0x7]; // 0x8e9 public: CUtlSymbolLarge m_iszPuntSound; // 0x8f0 // MNetworkEnable bool m_noGhostCollision; // 0x8f8 // Datamap fields: // void InputBreak; // 0x0 // int32_t InputSetHealth; // 0x0 // int32_t InputAddHealth; // 0x0 // int32_t InputRemoveHealth; // 0x0 // bool InputSetNavIgnore; // 0x0 // void InputEnablePuntSound; // 0x0 // void InputDisablePuntSound; // 0x0 // void CBreakablePropBreakThink; // 0x0 // void CBreakablePropRampToDefaultFadeScale; // 0x0 // uint32_t m_nExplosionType; // 0x8a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa10 // Has VTable // // MNetworkVarNames "bool m_bUseHitboxesForRenderBox" // MNetworkVarNames "bool m_bUseAnimGraph" class CDynamicProp : public CBreakableProp { public: bool m_bRandomAnimator; // 0x900 private: [[maybe_unused]] uint8_t __pad0901[0x3]; // 0x901 public: GameTime_t m_flNextRandAnim; // 0x904 float m_flMinRandAnimDuration; // 0x908 float m_flMaxRandAnimDuration; // 0x90c private: [[maybe_unused]] uint8_t __pad0910[0x8]; // 0x910 public: bool m_bCreateNavObstacle; // 0x918 // MNetworkEnable bool m_bUseHitboxesForRenderBox; // 0x919 // MNetworkEnable bool m_bUseAnimGraph; // 0x91a private: [[maybe_unused]] uint8_t __pad091b[0x5]; // 0x91b public: CEntityIOOutput m_pOutputAnimBegun; // 0x920 CEntityIOOutput m_pOutputAnimOver; // 0x948 CEntityIOOutput m_pOutputAnimLoopCycleOver; // 0x970 CEntityIOOutput m_OnAnimReachedStart; // 0x998 CEntityIOOutput m_OnAnimReachedEnd; // 0x9c0 CUtlSymbolLarge m_iszIdleAnim; // 0x9e8 AnimLoopMode_t m_nIdleAnimLoopMode; // 0x9f0 bool m_bRandomizeCycle; // 0x9f4 bool m_bStartDisabled; // 0x9f5 bool m_bFiredStartEndOutput; // 0x9f6 bool m_bForceNpcExclude; // 0x9f7 bool m_bCreateNonSolid; // 0x9f8 bool m_bIsOverrideProp; // 0x9f9 private: [[maybe_unused]] uint8_t __pad09fa[0x2]; // 0x9fa public: int32_t m_iInitialGlowState; // 0x9fc int32_t m_nGlowRange; // 0xa00 int32_t m_nGlowRangeMin; // 0xa04 Color m_glowColor; // 0xa08 int32_t m_nGlowTeam; // 0xa0c // Datamap fields: // CUtlSymbolLarge StartingAnim; // 0x7fffffff // CUtlSymbolLarge StartingAnimationLoopMode; // 0x7fffffff // CUtlSymbolLarge InputSetAnimationLooping; // 0x0 // CUtlSymbolLarge InputSetAnimationNoResetLooping; // 0x0 // CUtlSymbolLarge InputSetIdleAnimationLooping; // 0x0 // CUtlSymbolLarge InputSetAnimationNotLooping; // 0x0 // CUtlSymbolLarge InputSetAnimationNoResetNotLooping; // 0x0 // CUtlSymbolLarge InputSetIdleAnimationNotLooping; // 0x0 // CUtlSymbolLarge InputSetAnimation; // 0x0 // CUtlSymbolLarge InputSetAnimationNoReset; // 0x0 // CUtlSymbolLarge InputSetIdleAnimation; // 0x0 // CUtlSymbolLarge InputSetIdleAnimationLooping; // 0x0 // CUtlSymbolLarge InputSetIdleAnimationNotLooping; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputEnableCollision; // 0x0 // void InputDisableCollision; // 0x0 // float InputSetPlaybackRate; // 0x0 // void InputStartGlowing; // 0x0 // void InputStopGlowing; // 0x0 // Vector InputSetGlowOverride; // 0x0 // int32_t InputSetGlowRange; // 0x0 // void CDynamicPropAnimThink; // 0x0 // int32_t health; // 0x7fffffff // bool HoldAnimation; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa10 // Has VTable class CDynamicPropAlias_dynamic_prop : public CDynamicProp { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa10 // Has VTable class CDynamicPropAlias_prop_dynamic_override : public CDynamicProp { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa10 // Has VTable class CDynamicPropAlias_cable_dynamic : public CDynamicProp { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb70 // Has VTable // // MNetworkVarNames "bool m_bEnabled" // MNetworkVarNames "float32 m_MaxWeight" // MNetworkVarNames "float32 m_FadeDuration" // MNetworkVarNames "float32 m_Weight" // MNetworkVarNames "char m_lookupFilename" class CColorCorrectionVolume : public CBaseTrigger { public: // MNetworkEnable bool m_bEnabled; // 0x948 private: [[maybe_unused]] uint8_t __pad0949[0x3]; // 0x949 public: // MNetworkEnable float m_MaxWeight; // 0x94c // MNetworkEnable float m_FadeDuration; // 0x950 bool m_bStartDisabled; // 0x954 private: [[maybe_unused]] uint8_t __pad0955[0x3]; // 0x955 public: // MNetworkEnable float m_Weight; // 0x958 // MNetworkEnable char m_lookupFilename[512]; // 0x95c float m_LastEnterWeight; // 0xb5c GameTime_t m_LastEnterTime; // 0xb60 float m_LastExitWeight; // 0xb64 GameTime_t m_LastExitTime; // 0xb68 // Datamap fields: // void CColorCorrectionVolumeThinkFunc; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x880 // Has VTable // // MNetworkVarNames "string_t m_iszCommentaryFile" // MNetworkVarNames "CHandle< CBaseEntity> m_hViewPosition" // MNetworkVarNames "bool m_bActive" // MNetworkVarNames "GameTime_t m_flStartTime" // MNetworkVarNames "float32 m_flStartTimeInCommentary" // MNetworkVarNames "string_t m_iszTitle" // MNetworkVarNames "string_t m_iszSpeakers" // MNetworkVarNames "int m_iNodeNumber" // MNetworkVarNames "int m_iNodeNumberMax" // MNetworkVarNames "bool m_bListenedTo" class CPointCommentaryNode : public CBaseAnimatingActivity { public: CUtlSymbolLarge m_iszPreCommands; // 0x788 CUtlSymbolLarge m_iszPostCommands; // 0x790 // MNetworkEnable CUtlSymbolLarge m_iszCommentaryFile; // 0x798 CUtlSymbolLarge m_iszViewTarget; // 0x7a0 CHandle< CBaseEntity > m_hViewTarget; // 0x7a8 CHandle< CBaseEntity > m_hViewTargetAngles; // 0x7ac CUtlSymbolLarge m_iszViewPosition; // 0x7b0 // MNetworkEnable CHandle< CBaseEntity > m_hViewPosition; // 0x7b8 CHandle< CBaseEntity > m_hViewPositionMover; // 0x7bc bool m_bPreventMovement; // 0x7c0 bool m_bUnderCrosshair; // 0x7c1 bool m_bUnstoppable; // 0x7c2 private: [[maybe_unused]] uint8_t __pad07c3[0x1]; // 0x7c3 public: GameTime_t m_flFinishedTime; // 0x7c4 Vector m_vecFinishOrigin; // 0x7c8 QAngle m_vecOriginalAngles; // 0x7d4 QAngle m_vecFinishAngles; // 0x7e0 bool m_bPreventChangesWhileMoving; // 0x7ec bool m_bDisabled; // 0x7ed private: [[maybe_unused]] uint8_t __pad07ee[0x2]; // 0x7ee public: Vector m_vecTeleportOrigin; // 0x7f0 GameTime_t m_flAbortedPlaybackAt; // 0x7fc CEntityIOOutput m_pOnCommentaryStarted; // 0x800 CEntityIOOutput m_pOnCommentaryStopped; // 0x828 // MNetworkEnable bool m_bActive; // 0x850 private: [[maybe_unused]] uint8_t __pad0851[0x3]; // 0x851 public: // MNetworkEnable GameTime_t m_flStartTime; // 0x854 // MNetworkEnable float m_flStartTimeInCommentary; // 0x858 private: [[maybe_unused]] uint8_t __pad085c[0x4]; // 0x85c public: // MNetworkEnable CUtlSymbolLarge m_iszTitle; // 0x860 // MNetworkEnable CUtlSymbolLarge m_iszSpeakers; // 0x868 // MNetworkEnable int32_t m_iNodeNumber; // 0x870 // MNetworkEnable int32_t m_iNodeNumberMax; // 0x874 // MNetworkEnable bool m_bListenedTo; // 0x878 // Datamap fields: // void InputStartCommentary; // 0x0 // void InputStartUnstoppableCommentary; // 0x0 // void InputEnable; // 0x0 // void InputDisable; // 0x0 // void CPointCommentaryNodeSpinThink; // 0x0 // void CPointCommentaryNodeUpdateViewThink; // 0x0 // void CPointCommentaryNodeUpdateViewPostThink; // 0x0 // void CPointCommentaryNodeAcculumatePlayTimeThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7e8 // Has VTable class CCommentaryViewPosition : public CSprite { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8c0 // Has VTable class CEnvBeam : public CBeam { public: int32_t m_active; // 0x818 private: [[maybe_unused]] uint8_t __pad081c[0x4]; // 0x81c public: CStrongHandle< InfoForResourceTypeIMaterial2 > m_spriteTexture; // 0x820 CUtlSymbolLarge m_iszStartEntity; // 0x828 CUtlSymbolLarge m_iszEndEntity; // 0x830 float m_life; // 0x838 float m_boltWidth; // 0x83c float m_noiseAmplitude; // 0x840 int32_t m_speed; // 0x844 float m_restrike; // 0x848 private: [[maybe_unused]] uint8_t __pad084c[0x4]; // 0x84c public: CUtlSymbolLarge m_iszSpriteName; // 0x850 int32_t m_frameStart; // 0x858 Vector m_vEndPointWorld; // 0x85c Vector m_vEndPointRelative; // 0x868 float m_radius; // 0x874 Touch_t m_TouchType; // 0x878 private: [[maybe_unused]] uint8_t __pad087c[0x4]; // 0x87c public: CUtlSymbolLarge m_iFilterName; // 0x880 CHandle< CBaseEntity > m_hFilter; // 0x888 private: [[maybe_unused]] uint8_t __pad088c[0x4]; // 0x88c public: CUtlSymbolLarge m_iszDecal; // 0x890 CEntityIOOutput m_OnTouchedByEntity; // 0x898 // Datamap fields: // int32_t m_nClipStyle; // 0x7fc // void CEnvBeamStrikeThink; // 0x0 // void CEnvBeamUpdateThink; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // void InputToggle; // 0x0 // void InputStrikeOnce; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x838 // Has VTable class CPushable : public CBreakable { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8a8 // Has VTable class CFuncMoveLinearAlias_momentary_door : public CFuncMoveLinear { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x828 // Has VTable class CGunTarget : public CBaseToggle { public: bool m_on; // 0x7f8 private: [[maybe_unused]] uint8_t __pad07f9[0x3]; // 0x7f9 public: CHandle< CBaseEntity > m_hTargetEnt; // 0x7fc CEntityIOOutput m_OnDeath; // 0x800 // Datamap fields: // void CGunTargetNext; // 0x0 // void CGunTargetStart; // 0x0 // void CGunTargetWait; // 0x0 // void InputStart; // 0x0 // void InputStop; // 0x0 // void InputToggle; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x960 // Has VTable // // MNetworkVarNames "CUtlString m_strStartTouchEventName" // MNetworkVarNames "CUtlString m_strEndTouchEventName" // MNetworkVarNames "CUtlString m_strTriggerID" class CTriggerGameEvent : public CBaseTrigger { public: // MNetworkEnable CUtlString m_strStartTouchEventName; // 0x948 // MNetworkEnable CUtlString m_strEndTouchEventName; // 0x950 // MNetworkEnable CUtlString m_strTriggerID; // 0x958 // Datamap fields: // CUtlSymbolLarge InputSetStartTouchEvent; // 0x0 // CUtlSymbolLarge InputSetEndTouchEvent; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7b8 // Has VTable class CSimpleMarkupVolumeTagged : public CMarkupVolumeTagged { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7b8 // Has VTable class CMarkupVolumeTagged_Nav : public CMarkupVolumeTagged { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7d8 // Has VTable class CMarkupVolumeTagged_NavGame : public CMarkupVolumeWithRef { public: bool m_bFloodFillAttribute; // 0x7d0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7d0 // Has VTable // // MNetworkVarNames "string_t m_EffectName" class CFuncElectrifiedVolume : public CFuncBrush { public: // MNetworkEnable CUtlSymbolLarge m_EffectName; // 0x798 CUtlSymbolLarge m_EffectInterpenetrateName; // 0x7a0 CUtlSymbolLarge m_EffectZapName; // 0x7a8 CUtlSymbolLarge m_iszEffectSource; // 0x7b0 // Datamap fields: // void InputDisable; // 0x0 // void InputEnable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x4f8 // Has VTable class CPathCornerCrash : public CPathCorner { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x790 // Has VTable class CConstraintAnchor : public CBaseAnimatingActivity { public: float m_massScale; // 0x788 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa18 // Has VTable class COrnamentProp : public CDynamicProp { public: CUtlSymbolLarge m_initialOwner; // 0xa10 // Datamap fields: // CUtlSymbolLarge InputSetAttached; // 0x0 // void InputDetach; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7d0 // Has VTable class CRopeKeyframeAlias_move_rope : public CRopeKeyframe { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa20 // Has VTable class CSceneEntityAlias_logic_choreographed_scene : public CSceneEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa38 // Has VTable class CInstancedSceneEntity : public CSceneEntity { public: CHandle< CBaseEntity > m_hOwner; // 0xa20 bool m_bHadOwner; // 0xa24 private: [[maybe_unused]] uint8_t __pad0a25[0x3]; // 0xa25 public: float m_flPostSpeakDelay; // 0xa28 float m_flPreDelay; // 0xa2c bool m_bIsBackground; // 0xa30 bool m_bRemoveOnCompletion; // 0xa31 private: [[maybe_unused]] uint8_t __pad0a32[0x2]; // 0xa32 public: CHandle< CBaseEntity > m_hTarget; // 0xa34 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x970 // Has VTable class CTriggerSoundscape : public CBaseTrigger { public: CHandle< CEnvSoundscapeTriggerable > m_hSoundscape; // 0x948 private: [[maybe_unused]] uint8_t __pad094c[0x4]; // 0x94c public: CUtlSymbolLarge m_SoundscapeName; // 0x950 CUtlVector< CHandle< CBasePlayerPawn > > m_spectators; // 0x958 // Datamap fields: // void CTriggerSoundscapePlayerUpdateThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7e8 // Has VTable class CSpriteAlias_env_glow : public CSprite { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x820 // Has VTable class CBasePlatTrain : public CBaseToggle { public: CUtlSymbolLarge m_NoiseMoving; // 0x7f8 CUtlSymbolLarge m_NoiseArrived; // 0x800 private: [[maybe_unused]] uint8_t __pad0808[0x8]; // 0x808 public: float m_volume; // 0x810 float m_flTWidth; // 0x814 float m_flTLength; // 0x818 // Datamap fields: // void m_pMovementSound; // 0x808 // float rotation; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x828 // Has VTable class CFuncPlat : public CBasePlatTrain { public: CUtlSymbolLarge m_sNoise; // 0x820 // Datamap fields: // void CFuncPlatPlatUse; // 0x0 // void CFuncPlatCallGoDown; // 0x0 // void CFuncPlatCallHitTop; // 0x0 // void CFuncPlatCallHitBottom; // 0x0 // void InputToggle; // 0x0 // void InputGoUp; // 0x0 // void InputGoDown; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x840 // Has VTable class CFuncPlatRot : public CFuncPlat { public: QAngle m_end; // 0x828 QAngle m_start; // 0x834 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x840 // Has VTable class CFuncTrain : public CBasePlatTrain { public: CHandle< CBaseEntity > m_hCurrentTarget; // 0x820 bool m_activated; // 0x824 private: [[maybe_unused]] uint8_t __pad0825[0x3]; // 0x825 public: CHandle< CBaseEntity > m_hEnemy; // 0x828 float m_flBlockDamage; // 0x82c GameTime_t m_flNextBlockTime; // 0x830 private: [[maybe_unused]] uint8_t __pad0834[0x4]; // 0x834 public: CUtlSymbolLarge m_iszLastTarget; // 0x838 // Datamap fields: // void CFuncTrainWait; // 0x0 // void CFuncTrainNext; // 0x0 // void InputToggle; // 0x0 // void InputStart; // 0x0 // void InputStop; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x880 // Has VTable class CFuncTrackChange : public CFuncPlatRot { public: CPathTrack* m_trackTop; // 0x840 CPathTrack* m_trackBottom; // 0x848 CFuncTrackTrain* m_train; // 0x850 CUtlSymbolLarge m_trackTopName; // 0x858 CUtlSymbolLarge m_trackBottomName; // 0x860 CUtlSymbolLarge m_trainName; // 0x868 TRAIN_CODE m_code; // 0x870 int32_t m_targetState; // 0x874 int32_t m_use; // 0x878 // Datamap fields: // void CFuncTrackChangeFind; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x880 // Has VTable class CFuncTrackAuto : public CFuncTrackChange { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x970 // Has VTable class CTriggerRemove : public CBaseTrigger { public: CEntityIOOutput m_OnRemove; // 0x948 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9f8 // Has VTable class CScriptTriggerHurt : public CTriggerHurt { public: Vector m_vExtent; // 0x9e8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x980 // Has VTable class CScriptTriggerMultiple : public CTriggerMultiple { public: Vector m_vExtent; // 0x970 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x970 // Has VTable class CTriggerOnce : public CTriggerMultiple { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x980 // Has VTable class CScriptTriggerOnce : public CTriggerOnce { public: Vector m_vExtent; // 0x970 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa10 // Has VTable // // MNetworkVarNames "bool m_bTestOcclusion" class CTriggerLook : public CTriggerOnce { public: CHandle< CBaseEntity > m_hLookTarget; // 0x970 float m_flFieldOfView; // 0x974 float m_flLookTime; // 0x978 float m_flLookTimeTotal; // 0x97c GameTime_t m_flLookTimeLast; // 0x980 float m_flTimeoutDuration; // 0x984 bool m_bTimeoutFired; // 0x988 bool m_bIsLooking; // 0x989 bool m_b2DFOV; // 0x98a bool m_bUseVelocity; // 0x98b CHandle< CBaseEntity > m_hActivator; // 0x98c // MNetworkEnable bool m_bTestOcclusion; // 0x990 private: [[maybe_unused]] uint8_t __pad0991[0x7]; // 0x991 public: CEntityIOOutput m_OnTimeout; // 0x998 CEntityIOOutput m_OnStartLook; // 0x9c0 CEntityIOOutput m_OnEndLook; // 0x9e8 // Datamap fields: // void CTriggerLookTimeoutThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x968 // Has VTable class CTriggerPush : public CBaseTrigger { public: QAngle m_angPushEntitySpace; // 0x948 Vector m_vecPushDirEntitySpace; // 0x954 bool m_bTriggerOnStartTouch; // 0x960 // Datamap fields: // Vector InputSetPushDirection; // 0x0 // float InputSetPushSpeed; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x978 // Has VTable class CScriptTriggerPush : public CTriggerPush { public: Vector m_vExtent; // 0x968 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x950 // Has VTable class CTriggerToggleSave : public CBaseTrigger { public: bool m_bDisabled; // 0x948 // Datamap fields: // void InputEnable; // 0x0 // void InputDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x958 // Has VTable class CTriggerSave : public CBaseTrigger { public: bool m_bForceNewLevelUnit; // 0x948 private: [[maybe_unused]] uint8_t __pad0949[0x3]; // 0x949 public: float m_fDangerousTimer; // 0x94c int32_t m_minHitPoints; // 0x950 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x948 // Has VTable class CTriggerGravity : public CBaseTrigger { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x988 // Has VTable class CTriggerProximity : public CBaseTrigger { public: CHandle< CBaseEntity > m_hMeasureTarget; // 0x948 private: [[maybe_unused]] uint8_t __pad094c[0x4]; // 0x94c public: CUtlSymbolLarge m_iszMeasureTarget; // 0x950 float m_fRadius; // 0x958 int32_t m_nTouchers; // 0x95c CEntityOutputTemplate< float32 > m_NearestEntityDistance; // 0x960 // Datamap fields: // void CTriggerProximityMeasureThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9a8 // Has VTable class CTriggerImpact : public CTriggerMultiple { public: float m_flMagnitude; // 0x970 float m_flNoise; // 0x974 float m_flViewkick; // 0x978 private: [[maybe_unused]] uint8_t __pad097c[0x4]; // 0x97c public: CEntityOutputTemplate< Vector > m_pOutputForce; // 0x980 // Datamap fields: // void InputImpact; // 0x0 // float InputSetMagnitude; // 0x0 // void CTriggerImpactDisable; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x948 // Has VTable class CServerRagdollTrigger : public CBaseTrigger { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x978 // Has VTable class CTriggerActiveWeaponDetect : public CBaseTrigger { public: CEntityIOOutput m_OnTouchedActiveWeapon; // 0x948 CUtlSymbolLarge m_iszWeaponClassName; // 0x970 // Datamap fields: // void CTriggerActiveWeaponDetectActiveWeaponThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9a8 // Has VTable // // MNetworkVarNames "float m_gravityScale" // MNetworkVarNames "float m_linearLimit" // MNetworkVarNames "float m_linearDamping" // MNetworkVarNames "float m_angularLimit" // MNetworkVarNames "float m_angularDamping" // MNetworkVarNames "float m_linearForce" // MNetworkVarNames "float m_flFrequency" // MNetworkVarNames "float m_flDampingRatio" // MNetworkVarNames "Vector m_vecLinearForcePointAt" // MNetworkVarNames "bool m_bCollapseToForcePoint" // MNetworkVarNames "Vector m_vecLinearForcePointAtWorld" // MNetworkVarNames "Vector m_vecLinearForceDirection" // MNetworkVarNames "bool m_bConvertToDebrisWhenPossible" class CTriggerPhysics : public CBaseTrigger { private: [[maybe_unused]] uint8_t __pad0948[0x10]; // 0x948 public: // MNetworkEnable float m_gravityScale; // 0x958 // MNetworkEnable float m_linearLimit; // 0x95c // MNetworkEnable float m_linearDamping; // 0x960 // MNetworkEnable float m_angularLimit; // 0x964 // MNetworkEnable float m_angularDamping; // 0x968 // MNetworkEnable float m_linearForce; // 0x96c // MNetworkEnable float m_flFrequency; // 0x970 // MNetworkEnable float m_flDampingRatio; // 0x974 // MNetworkEnable Vector m_vecLinearForcePointAt; // 0x978 // MNetworkEnable bool m_bCollapseToForcePoint; // 0x984 private: [[maybe_unused]] uint8_t __pad0985[0x3]; // 0x985 public: // MNetworkEnable Vector m_vecLinearForcePointAtWorld; // 0x988 // MNetworkEnable Vector m_vecLinearForceDirection; // 0x994 // MNetworkEnable bool m_bConvertToDebrisWhenPossible; // 0x9a0 // Datamap fields: // void m_pController; // 0x950 // CUtlSymbolLarge InputSetLinearForcePointAt; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x978 // Has VTable class CTriggerDetectBulletFire : public CBaseTrigger { public: bool m_bPlayerFireOnly; // 0x948 private: [[maybe_unused]] uint8_t __pad0949[0x7]; // 0x949 public: CEntityIOOutput m_OnDetectedBulletFire; // 0x950 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9a8 // Has VTable class CTriggerDetectExplosion : public CBaseTrigger { private: [[maybe_unused]] uint8_t __pad0948[0x38]; // 0x948 public: CEntityIOOutput m_OnDetectedExplosion; // 0x980 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x798 // Has VTable class CScriptNavBlocker : public CFuncNavBlocker { public: Vector m_vExtent; // 0x788 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x818 // Has VTable // // MNetworkVarNames "float32 m_flexWeight" // MNetworkVarNames "Vector m_vLookTargetPosition" // MNetworkVarNames "bool m_blinktoggle" class CBaseFlex : public CBaseAnimatingOverlay { public: // MNetworkEnable // MNetworkBitCount "12" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1.000000" // MNetworkEncodeFlags "1" CNetworkUtlVectorBase< float32 > m_flexWeight; // 0x788 // MNetworkEnable // MNetworkEncoder "coord" Vector m_vLookTargetPosition; // 0x7a0 // MNetworkEnable bool m_blinktoggle; // 0x7ac private: [[maybe_unused]] uint8_t __pad07ad[0x53]; // 0x7ad public: GameTime_t m_flAllowResponsesEndTime; // 0x800 GameTime_t m_flLastFlexAnimationTime; // 0x804 uint32_t m_nNextSceneEventId; // 0x808 bool m_bUpdateLayerPriorities; // 0x80c // Datamap fields: // void CBaseFlexProcessSceneEventsThink; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x860 // Has VTable class CItem : public CBaseAnimatingActivity { private: [[maybe_unused]] uint8_t __pad0788[0x8]; // 0x788 public: CEntityIOOutput m_OnPlayerTouch; // 0x790 bool m_bActivateWhenAtRest; // 0x7b8 private: [[maybe_unused]] uint8_t __pad07b9[0x7]; // 0x7b9 public: CEntityIOOutput m_OnCacheInteraction; // 0x7c0 CEntityIOOutput m_OnPlayerPickup; // 0x7e8 CEntityIOOutput m_OnGlovePulled; // 0x810 Vector m_vOriginalSpawnOrigin; // 0x838 QAngle m_vOriginalSpawnAngles; // 0x844 bool m_bPhysStartAsleep; // 0x850 // Datamap fields: // void CItemItemTouch; // 0x0 // void CItemMaterialize; // 0x0 // void CItemComeToRest; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xaf8 // Has VTable // // MNetworkVarNames "Vector m_ragPos" // MNetworkVarNames "QAngle m_ragAngles" // MNetworkVarNames "EHANDLE m_hRagdollSource" // MNetworkVarNames "float32 m_flBlendWeight" class CRagdollProp : public CBaseAnimGraph { private: [[maybe_unused]] uint8_t __pad0950[0x8]; // 0x950 public: // -> list - 0x958 // -> boneIndex - 0x970 // -> allowStretch - 0x988 // -> unused - 0x989 ragdoll_t m_ragdoll; // 0x958 bool m_bStartDisabled; // 0x990 private: [[maybe_unused]] uint8_t __pad0991[0x7]; // 0x991 public: // MNetworkEnable // MNetworkEncoder "coord" CNetworkUtlVectorBase< Vector > m_ragPos; // 0x998 // MNetworkEnable // MNetworkEncoder "qangle" // MNetworkBitCount "13" CNetworkUtlVectorBase< QAngle > m_ragAngles; // 0x9b0 // MNetworkEnable CHandle< CBaseEntity > m_hRagdollSource; // 0x9c8 uint32_t m_lastUpdateTickCount; // 0x9cc bool m_allAsleep; // 0x9d0 bool m_bFirstCollisionAfterLaunch; // 0x9d1 private: [[maybe_unused]] uint8_t __pad09d2[0x2]; // 0x9d2 public: CHandle< CBaseEntity > m_hDamageEntity; // 0x9d4 CHandle< CBaseEntity > m_hKiller; // 0x9d8 CHandle< CBasePlayerPawn > m_hPhysicsAttacker; // 0x9dc GameTime_t m_flLastPhysicsInfluenceTime; // 0x9e0 GameTime_t m_flFadeOutStartTime; // 0x9e4 float m_flFadeTime; // 0x9e8 // MNetworkDisable Vector m_vecLastOrigin; // 0x9ec GameTime_t m_flAwakeTime; // 0x9f8 GameTime_t m_flLastOriginChangeTime; // 0x9fc int32_t m_nBloodColor; // 0xa00 private: [[maybe_unused]] uint8_t __pad0a04[0x4]; // 0xa04 public: CUtlSymbolLarge m_strOriginClassName; // 0xa08 CUtlSymbolLarge m_strSourceClassName; // 0xa10 bool m_bHasBeenPhysgunned; // 0xa18 bool m_bShouldTeleportPhysics; // 0xa19 private: [[maybe_unused]] uint8_t __pad0a1a[0x2]; // 0xa1a public: // MNetworkEnable // MNetworkBitCount "8" // MNetworkMinValue "0.000000" // MNetworkMaxValue "1.000000" // MNetworkEncodeFlags "1" float m_flBlendWeight; // 0xa1c float m_flDefaultFadeScale; // 0xa20 private: [[maybe_unused]] uint8_t __pad0a24[0x4]; // 0xa24 public: CUtlVector< Vector > m_ragdollMins; // 0xa28 CUtlVector< Vector > m_ragdollMaxs; // 0xa40 bool m_bShouldDeleteActivationRecord; // 0xa58 private: [[maybe_unused]] uint8_t __pad0a59[0x5f]; // 0xa59 public: bool m_bValidatePoweredRagdollPose; // 0xab8 // Datamap fields: // void m_ragdoll.boneIndex; // 0x970 // void InputEnableMotion; // 0x0 // void InputDisableMotion; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 // float InputFadeAndRemove; // 0x0 // void CRagdollPropSetDebrisThink; // 0x0 // void CRagdollPropClearFlagsThink; // 0x0 // void CRagdollPropFadeOutThink; // 0x0 // void CRagdollPropSettleThink; // 0x0 // void CRagdollPropAttachedItemsThink; // 0x0 // void CRagdollPropRagdollTouch; // 0x0 // void m_ragdoll.list; // 0x958 // bool m_ragdoll.allowStretch; // 0x988 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x818 // Has VTable class CPhysMagnet : public CBaseAnimatingActivity { public: CEntityIOOutput m_OnMagnetAttach; // 0x788 CEntityIOOutput m_OnMagnetDetach; // 0x7b0 float m_massScale; // 0x7d8 float m_forceLimit; // 0x7dc float m_torqueLimit; // 0x7e0 private: [[maybe_unused]] uint8_t __pad07e4[0x4]; // 0x7e4 public: CUtlVector< magnetted_objects_t > m_MagnettedEntities; // 0x7e8 bool m_bActive; // 0x800 bool m_bHasHitSomething; // 0x801 private: [[maybe_unused]] uint8_t __pad0802[0x2]; // 0x802 public: float m_flTotalMass; // 0x804 float m_flRadius; // 0x808 GameTime_t m_flNextSuckTime; // 0x80c int32_t m_iMaxObjectsAttached; // 0x810 // Datamap fields: // void InputToggle; // 0x0 // void InputTurnOn; // 0x0 // void InputTurnOff; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa70 // Has VTable // // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByName "m_flexWeight" // MNetworkExcludeByName "m_blinktoggle" // MNetworkExcludeByUserGroup "m_flPoseParameter" // MNetworkExcludeByName "m_animationController.m_flPlaybackRate" // MNetworkExcludeByUserGroup "overlay_vars" // MNetworkIncludeByName "m_spawnflags" // MNetworkVarNames "bool m_bAwake" class CPhysicsProp : public CBreakableProp { private: [[maybe_unused]] uint8_t __pad0900[0x8]; // 0x900 public: CEntityIOOutput m_MotionEnabled; // 0x908 CEntityIOOutput m_OnAwakened; // 0x930 CEntityIOOutput m_OnAwake; // 0x958 CEntityIOOutput m_OnAsleep; // 0x980 CEntityIOOutput m_OnPlayerUse; // 0x9a8 CEntityIOOutput m_OnPlayerPickup; // 0x9d0 CEntityIOOutput m_OnOutOfWorld; // 0x9f8 float m_massScale; // 0xa20 float m_inertiaScale; // 0xa24 float m_buoyancyScale; // 0xa28 int32_t m_damageType; // 0xa2c int32_t m_damageToEnableMotion; // 0xa30 float m_flForceToEnableMotion; // 0xa34 bool m_bThrownByPlayer; // 0xa38 bool m_bDroppedByPlayer; // 0xa39 bool m_bTouchedByPlayer; // 0xa3a bool m_bFirstCollisionAfterLaunch; // 0xa3b int32_t m_iExploitableByPlayer; // 0xa3c bool m_bHasBeenAwakened; // 0xa40 bool m_bIsOverrideProp; // 0xa41 private: [[maybe_unused]] uint8_t __pad0a42[0x2]; // 0xa42 public: GameTime_t m_fNextCheckDisableMotionContactsTime; // 0xa44 int32_t m_iInitialGlowState; // 0xa48 int32_t m_nGlowRange; // 0xa4c int32_t m_nGlowRangeMin; // 0xa50 Color m_glowColor; // 0xa54 bool m_bForceNavIgnore; // 0xa58 bool m_bNoNavmeshBlocker; // 0xa59 bool m_bForceNpcExclude; // 0xa5a bool m_bShouldAutoConvertBackFromDebris; // 0xa5b bool m_bMuteImpactEffects; // 0xa5c private: [[maybe_unused]] uint8_t __pad0a5d[0x7]; // 0xa5d public: bool m_bAcceptDamageFromHeldObjects; // 0xa64 bool m_bEnableUseOutput; // 0xa65 // MNetworkEnable bool m_bAwake; // 0xa66 private: [[maybe_unused]] uint8_t __pad0a67[0x1]; // 0xa67 public: int32_t m_nCollisionGroupOverride; // 0xa68 // Datamap fields: // void InputEnableMotion; // 0x0 // void InputDisableMotion; // 0x0 // void InputWake; // 0x0 // bool InputSetAutoConvertBackFromDebris; // 0x0 // void InputSleep; // 0x0 // void InputDisableFloating; // 0x0 // void InputStartGlowing; // 0x0 // void InputStopGlowing; // 0x0 // Vector InputSetGlowOverride; // 0x0 // int32_t InputSetGlowRange; // 0x0 // float InputSetMass; // 0x0 // void InputEnableGravity; // 0x0 // void InputDisableGravity; // 0x0 // void InputEnableDrag; // 0x0 // void InputDisableDrag; // 0x0 // void InputEnableCollisions; // 0x0 // void InputDisableCollisions; // 0x0 // bool forcemotiondisabled; // 0x7fffffff // bool phys_start_asleep; // 0x7fffffff // void CPhysicsPropClearFlagsThink; // 0x0 // int32_t m_nNavObstacleType; // 0xa60 // int32_t health; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa70 // Has VTable class CPhysicsPropOverride : public CPhysicsProp { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xaa8 // Has VTable class CPhysicsPropRespawnable : public CPhysicsProp { public: Vector m_vOriginalSpawnOrigin; // 0xa70 QAngle m_vOriginalSpawnAngles; // 0xa7c Vector m_vOriginalMins; // 0xa88 Vector m_vOriginalMaxs; // 0xa94 float m_flRespawnDuration; // 0xaa0 // Datamap fields: // void CPhysicsPropRespawnableMaterialize; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x958 // Has VTable // // MNetworkVarNames "CAttributeContainer m_AttributeManager" class CEconEntity : public CBaseFlex { private: [[maybe_unused]] uint8_t __pad0818[0x10]; // 0x818 public: // MNetworkEnable CAttributeContainer m_AttributeManager; // 0x828 CHandle< CBaseEntity > m_hOldProvidee; // 0x950 int32_t m_iOldOwnerClass; // 0x954 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x960 // Has VTable class CEconWearable : public CEconEntity { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x20 // Has VTable class IBody : public INextBotComponent { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Fountain_Glyph : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Radar_Thinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 bool m_bEverFound; // 0x132c bool m_bBonus; // 0x132d }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Courier_AutoDeliver : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Turbo_Courier_Haste : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Turbo_Courier_Invulnerable : public CDOTA_Modifier_Invulnerable { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Jungle_Varmint : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1368 // Has VTable class CDOTA_Modifier_JungleVarmint_Dive : public CDOTA_Buff { public: float m_flTotalTime; // 0x1328 float m_flInitialVelocity; // 0x132c Vector m_vStartPosition; // 0x1330 Vector m_vTargetHorizontalDirection; // 0x133c float m_flCurrentTimeHoriz; // 0x1348 float m_flCurrentTimeVert; // 0x134c bool m_bInterrupted; // 0x1350 private: [[maybe_unused]] uint8_t __pad1351[0x3]; // 0x1351 public: int32_t distance; // 0x1354 float speed; // 0x1358 float acceleration; // 0x135c int32_t radius; // 0x1360 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_SkeletonKing_Reincarnation_Scepter_Active : public CDOTA_Buff { public: int32_t scepter_move_speed_pct; // 0x1328 int32_t scepter_attack_speed; // 0x132c CHandle< CBaseEntity > m_hTarget; // 0x1330 bool m_bPassive; // 0x1334 bool m_bKillAtEnd; // 0x1335 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Item_Helm_Of_The_Undying_Active : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 bool m_bPassive; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1358 // Has VTable class CDOTA_Modifier_Legion_Commander_Duel : public CDOTA_Buff { public: int32_t reward_damage; // 0x1328 int32_t scepter_damage_reduction_pct; // 0x132c bool m_bAttacked; // 0x1330 bool m_bHadAVictor; // 0x1331 private: [[maybe_unused]] uint8_t __pad1332[0x2]; // 0x1332 public: GameTime_t m_flTimeDuelStart; // 0x1334 CHandle< CBaseEntity > m_hPartner; // 0x1338 float m_flNextTime; // 0x133c CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x7a8 // Has VTable class CDOTA_Item_Tombstone_Drop : public CDOTA_Item_Physical { public: int32_t m_iTempViewer; // 0x7a0 int32_t m_iTeam; // 0x7a4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_JungleVarmint_Creator : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hVarmint; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Outpost_Summoning : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Watch_Tower_Capturing : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1370 // Has VTable class CDOTA_Modifier_Watch_Tower : public CDOTA_Buff { public: int32_t m_nTeamNumber; // 0x1328 int32_t m_iCapturingTeam; // 0x132c float m_flCaptureProgress; // 0x1330 float m_flBonusTime; // 0x1334 bool m_bInitialSetupDone; // 0x1338 private: [[maybe_unused]] uint8_t __pad1339[0x3]; // 0x1339 public: int32_t m_iOriginalTeam; // 0x133c CHandle< CBaseEntity > m_hPreviousHero; // 0x1340 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< PlayerID_t > m_vecLastCreditedPlayerIDs; // 0x1348 float m_flAccumulatedCaptureTime; // 0x1360 int32_t m_iBonusCount; // 0x1364 ParticleIndex_t m_nFxOutpostAmbient; // 0x1368 ParticleIndex_t m_nFxOutpostInitialAmbient; // 0x136c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Watch_Tower_Invulnerable : public CDOTA_Modifier_Invulnerable { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Watch_Tower_Invulnerable_Temporary : public CDOTA_Modifier_Invulnerable { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Watch_Tower_Marker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lamp_Ready : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Lamp_On : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Lamp_Off : public CDOTA_Buff { public: int32_t m_iTempViewer; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Twin_Gate_FX : public CDOTA_Buff { public: ParticleIndex_t m_nPortalAmbientFX; // 0x1328 float m_fPortalRadius; // 0x132c ParticleIndex_t m_nChannelFX; // 0x1330 int32_t m_nChannelCount; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Twin_Gate_Warp_Channel : public CDOTA_Buff { public: ParticleIndex_t m_nfxTargetTp; // 0x1328 ParticleIndex_t m_nfxTargetTp2; // 0x132c ParticleIndex_t m_nfxAmbientFx; // 0x1330 ParticleIndex_t m_nfxPortal1; // 0x1334 ParticleIndex_t m_nfxPortal2; // 0x1338 CHandle< CBaseEntity > m_hPortal; // 0x133c CHandle< CBaseEntity > m_hOtherPortal; // 0x1340 Vector m_vStartPosition; // 0x1344 float m_flTotalTime; // 0x1350 float m_flElapsedTimePortion; // 0x1354 float animation_rate; // 0x1358 int32_t stop_distance; // 0x135c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_Vampire_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mutation_Vampire : public CDOTA_Buff { public: int32_t m_iLifeStealPct; // 0x1328 int32_t m_iHealthDrain; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Mutation_Spellcast : public CDOTA_Buff { public: CUtlVector< CDOTABaseAbility* > m_vecAbilities; // 0x1328 float m_fNextCastTime; // 0x1340 float m_fCastInterval; // 0x1344 float m_fWarningTime; // 0x1348 int32_t m_iNextAbility; // 0x134c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_DeathExplosion_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_DeathExplosion_TeamAura : public CDOTA_Modifier_Mutation_DeathExplosion_Aura { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_DeathExplosion : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Mutation_DeathExplosionDelayed : public CDOTA_Buff { public: int32_t m_iDamageBase; // 0x1328 int32_t m_iDamagePerLevel; // 0x132c int32_t m_iRadius; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_NoHealthBars_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_StationaryDamageReduction_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mutation_StationaryDamageReduction : public CDOTA_Buff { public: int32_t m_iReductionPct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_CreateTombstone_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_CreateTombstone_Team_Aura : public CDOTA_Modifier_Mutation_CreateTombstone_Aura { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_CreateTombstone : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_KillstreakPower_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Mutation_KillstreakPower : public CDOTA_Buff { public: int32_t m_iDamageDonePct; // 0x1328 int32_t m_iDamageTakenPct; // 0x132c int32_t m_iModelScale; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_Treecutter_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mutation_Treecutter : public CDOTA_Buff { public: int32_t m_iRadius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mutation_FreeRapiers_Team : public CDOTA_Buff { public: int32_t m_nLastInterval; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_Cooldown_Reduction_Team_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mutation_Cooldown_Reduction : public CDOTA_Buff { public: int32_t m_iCooldownReduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_CritChance_Team_Aura : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Mutation_Crit_Chance : public CDOTA_Buff { public: int32_t m_iChance; // 0x1328 int32_t m_iDamageMultiplier; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_PocketRoshan_Team : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Mutation_DropItemOnDeath_Team : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x13a8 // Has VTable class CDOTA_Modifier_ContextualTips : public CDOTA_Buff { public: bool m_bAllEnemiesBots; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: GameTime_t m_flGloblLastTipSendTime; // 0x132c GameTime_t m_flLastEnemyHeroDamageTime; // 0x1330 GameTime_t m_flLastEnemyHeroVisibleTime; // 0x1334 // Static fields: static float &Get_k_flParentDamageTrackingWindow(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTA_Modifier_ContextualTips")->m_static_fields[0]->m_instance);}; static float &Get_k_flGlobalTipCooldown(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTA_Modifier_ContextualTips")->m_static_fields[1]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_731_Teaser_Stun : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_731_Teaser_Thinker : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Neutral_Sleep_AI : public CDOTA_Buff { public: ParticleIndex_t m_iFXIndex; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Neutral_Creep_Lost : public CDOTA_Buff { public: bool m_bActive; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: GameTime_t m_flCreationTime; // 0x132c ParticleIndex_t m_iFXIndex; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_KoboldTaskmaster_SpeedAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_KoboldTaskmaster_SpeedAura_Bonus : public CDOTA_Buff { public: int32_t bonus_movement_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_CentaurKhan_EnduranceAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_CentaurKhan_EnduranceAura_Bonus : public CDOTA_Buff { public: int32_t bonus_attack_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spawnlord_Master_Stomp : public CDOTA_Buff { public: int32_t armor_reduction_pct; // 0x1328 float m_flArmorReduction; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spawnlord_Master_Freeze : public CDOTA_Buff { public: bool m_bFreezeAttack; // 0x1328 private: [[maybe_unused]] uint8_t __pad1329[0x3]; // 0x1329 public: ParticleIndex_t m_nFXIndex; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spawnlord_Master_Freeze_Root : public CDOTA_Buff { public: int32_t max_ticks; // 0x1328 float damage; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_GnollAssassin_EnvenomedWeapon : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 float non_hero_duration; // 0x132c float hero_duration; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_GnollAssassin_EnvenomedWeapon_Poison : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 int32_t regen_reduction; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Ghost_FrostAttack : public CDOTA_Buff { public: float duration; // 0x1328 int32_t movespeed_slow; // 0x132c int32_t attackspeed_slow; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Ghost_FrostAttack_Slow : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 int32_t attackspeed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_PolarFurbolgUrsaWarrior_ThunderClap : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 int32_t attackspeed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_WarpineRaider_SeedShot : public CDOTA_Buff { public: CHandle< CBaseEntity > m_hTarget; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_WarpineRaider_SeedShot_Slow : public CDOTA_Buff { public: int32_t slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Neutral_SpellImmunity : public CDOTA_Modifier_MagicImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Neutral_SpellImmunity_Visible : public CDOTA_Modifier_MagicImmune { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_OgreMagi_FrostArmor : public CDOTA_Buff { public: int32_t armor_bonus; // 0x1328 float slow_duration; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_OgreMagi_FrostArmor_Slow : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 int32_t attackspeed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DarkTrollWarlord_Ensnare : public CDOTA_Modifier_Rooted { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_GiantWolf_CriticalStrike : public CDOTA_Buff { public: int32_t crit_mult; // 0x1328 int32_t crit_chance; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_MudGolem_RockDestroy : public CDOTA_Buff { public: int32_t radius; // 0x1328 float duration; // 0x132c int32_t shard_health; // 0x1330 int32_t shard_damage; // 0x1334 int32_t shard_duration; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_MudGolem_Rock_Shard : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DoNotCastEnsnare : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DoNotCastRock : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_DoNotCastSmash : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AlphaWolf_CriticalStrike : public CDOTA_Buff { public: int32_t crit_mult; // 0x1328 int32_t crit_chance; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AncientRockGolem_Weakening_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AncientRockGolem_Weakening : public CDOTA_Buff { public: int32_t armor_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlackDrake_MagicAmplification_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlackDrake_MagicAmplification : public CDOTA_Buff { public: int32_t spell_amp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AlphaWolf_CommandAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_AlphaWolf_CommandAura_Bonus : public CDOTA_Buff { public: int32_t bonus_damage_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FrostbittenGolem_TimeWarpAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FrostbittenGolem_TimeWarpAura_Bonus : public CDOTA_Buff { public: int32_t bonus_cdr; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_IceShaman_IncendiaryBomb : public CDOTA_Buff { public: int32_t burn_damage; // 0x1328 int32_t building_damage_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Tornado_Tempest : public CDOTA_Buff { public: int32_t near_radius; // 0x1328 int32_t near_damage; // 0x132c int32_t far_radius; // 0x1330 int32_t far_damage; // 0x1334 float tick_rate; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Tornado_Tempest_Debuff : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 int32_t attackspeed_slow; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Wildkin_Tornado : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tornado_ExpirationTime : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_EnragedWildkin_Hurricane : public CDOTA_Buff { public: Vector m_vDirection; // 0x1328 float m_flEndTime; // 0x1334 float m_flCurTime; // 0x1338 ParticleIndex_t m_FX; // 0x133c int32_t distance; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BerserkerTroll_Break : public CDOTA_Buff { public: float duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Kobold_Disarm : public CDOTA_Buff { public: float duration; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EnragedWildkin_ToughnessAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_EnragedWildkin_ToughnessAura_Bonus : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_GraniteGolem_HPAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_GraniteGolem_HPAura_Bonus : public CDOTA_Buff { public: float bonus_hp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SatyrTrickster_Purge : public CDOTA_Buff { public: int32_t purge_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SatyrSoulstealer_ManaBurn : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SatyrHellcaller_UnholyAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_SatyrHellcaller_UnholyAura_Bonus : public CDOTA_Buff { public: float health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spawnlord_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Spawnlord_Aura_Bonus : public CDOTA_Buff { public: int32_t lifesteal; // 0x1328 int32_t hp_regen; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ForestTrollHighPriest_HealAutocast : public CDOTA_Buff { public: int32_t health; // 0x1328 CHandle< CBaseEntity > m_hHealTarget; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ForestTrollHighPriest_ManaAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_ForestTrollHighPriest_ManaAura_Bonus : public CDOTA_Buff { public: float mana_regen; // 0x1328 int32_t allow_multiple; // 0x132c int32_t m_nAttributes; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ForestTrollHighPriest_HealAmp : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_ForestTrollHighPriest_HealAmp_Bonus : public CDOTA_Buff { public: float heal_amp; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Furbolg_Enrage_AttackSpeed_OnDeath : public CDOTA_Buff { public: float duration; // 0x1328 int32_t radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifer_Furbolg_Enrage_AttackSpeed : public CDOTA_Buff { public: int32_t bonus_aspd; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Furbolg_Enrage_Damage_OnDeath : public CDOTA_Buff { public: float duration; // 0x1328 int32_t radius; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FelBeast_Haunt_OnDeath : public CDOTA_Buff { public: int32_t projectile_speed; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_FelBeast_Haunt : public CDOTA_Buff { public: int32_t damage_per_second; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifer_Furbolg_Enrage_Damage : public CDOTA_Buff { public: int32_t bonus_dmg_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_KoboldTunneler_ProspectingAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_KoboldTunneler_ProspectingAura_Money : public CDOTA_Buff { public: int32_t gpm_aura; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_HillTroll_RallyAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_HillTroll_Rally : public CDOTA_Buff { public: int32_t damage_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_HillTroll_Rally_Stack : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_HarpyScout_TakeOff : public CDOTA_Buff { public: int32_t move_speed_penalty; // 0x1328 float cost_per_second; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_OgreSmash_Swing : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_GiantWolf_Intimidate : public CDOTA_Buff { public: int32_t damage_reduction; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_HarpyStorm_ChainLightning : public CDOTA_Buff { public: int32_t jump_range; // 0x1328 int32_t max_targets; // 0x132c float damage_percent_loss; // 0x1330 float m_flCurDamage; // 0x1334 Vector m_vJumpPosition; // 0x1338 private: [[maybe_unused]] uint8_t __pad1344[0x4]; // 0x1344 public: CUtlVector< CHandle< CBaseEntity > > m_hHitEntities; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_BlackDragon_Fireball_Thinker : public CDOTA_Buff { public: float burn_interval; // 0x1328 int32_t radius; // 0x132c int32_t damage; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlackDragon_SplashAttack : public CDOTA_Buff { public: int32_t range; // 0x1328 float damage_percent; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlackDragon_DragonhideAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlackDragon_DragonhideAura_Bonus : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MudGolem_CloakAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MudGolem_CloakAura_Bonus : public CDOTA_Buff { public: int32_t bonus_magical_armor; // 0x1328 int32_t bonus_magical_armor_creeps; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlueDragonspawnSorcerer_Evasion : public CDOTA_Buff { public: int32_t evasion_chance_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlueDragonspawnOverseer_Evasion : public CDOTA_Buff { public: int32_t evasion_chance_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlueDragonspawnOverseer_DevotionAura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BlueDragonspawnOverseer_DevotionAura_Bonus : public CDOTA_Buff { public: int32_t bonus_armor; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BigThunderLizard_Wardrums : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BigThunderLizard_Wardrums_Aura : public CDOTA_Buff { public: int32_t speed_bonus; // 0x1328 int32_t accuracy; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BigThunderLizard_Slam : public CDOTA_Buff { public: int32_t movespeed_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_BigThunderLizard_Frenzy : public CDOTA_Buff { public: int32_t attackspeed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Casting : public CDOTA_Buff { public: int32_t cast_animation; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Black_Nightmare : public CDOTA_Buff { public: float animation_rate; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Black_Nightmare_Invulnerable : public CDOTA_Modifier_Invulnerable { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1348 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Blue_ColdFeet : public CDOTA_Buff { public: Vector m_vecStartPosition; // 0x1328 int32_t m_nCurrentTick; // 0x1334 float damage; // 0x1338 int32_t break_distance; // 0x133c float stun_duration; // 0x1340 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Blue_ColdFeet_Freeze : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Blue_IceVortexThinker : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t movement_speed_pct; // 0x132c int32_t spell_resist_pct; // 0x1330 ParticleIndex_t m_nFXIndex; // 0x1334 CUtlVector< CHandle< CBaseEntity > > m_hChilledEntities; // 0x1338 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Blue_IceVortex : public CDOTA_Buff { public: int32_t movement_speed_pct; // 0x1328 int32_t spell_resist_pct; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Red_Earthshock : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Red_Overpower : public CDOTA_Buff { public: int32_t attack_speed_bonus_pct; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Yellow_IonShell : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t damage_per_second; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Yellow_Surge : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_White_Degen_Aura : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_White_Degen_Aura_Effect : public CDOTA_Buff { public: int32_t speed_bonus; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Green_LivingArmor : public CDOTA_Buff { public: int32_t health_regen; // 0x1328 int32_t damage_block; // 0x132c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Green_Overgrowth : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Orange_LightStrikeArray_Thinker : public CDOTA_Buff { public: int32_t m_iDamage; // 0x1328 float m_flStunDuration; // 0x132c int32_t light_strike_array_aoe; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Purple_VenomousGale : public CDOTA_Buff { public: int32_t movement_slow; // 0x1328 int32_t tick_damage; // 0x132c float tick_interval; // 0x1330 float duration; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Greevil_Miniboss_Sight : public CDOTA_Buff { public: int32_t radius; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1350 // Has VTable class CDOTA_Modifier_Neutral_Upgrade : public CDOTA_Buff { public: float increase_time; // 0x1328 int32_t increase_damage; // 0x132c int32_t increase_health; // 0x1330 float increase_armor; // 0x1334 int32_t increase_aspd; // 0x1338 int32_t increase_gold; // 0x133c int32_t increase_xp; // 0x1340 int32_t current_level; // 0x1344 int32_t max_level; // 0x1348 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Creep_Siege : public CDOTA_Buff { public: int32_t bonus_building_damage; // 0x1328 int32_t incoming_hero_damage_penalty; // 0x132c int32_t incoming_basic_damage_penalty; // 0x1330 int32_t incoming_controlled_unit_penalty; // 0x1334 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_Creep_Piercing : public CDOTA_Buff { public: int32_t creep_damage_bonus; // 0x1328 int32_t hero_damage_penalty; // 0x132c int32_t heavy_damage_penalty; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Creep_Irresolute : public CDOTA_Buff { public: int32_t hero_damage_penalty; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1340 // Has VTable class CDOTA_Modifier_Creep_Bonus_XP : public CDOTA_Buff { public: int32_t radius; // 0x1328 int32_t hero_damage_penalty; // 0x132c int32_t bonus_gold; // 0x1330 int32_t m_iGoldBounty; // 0x1334 ParticleIndex_t iBannerEffect; // 0x1338 ParticleIndex_t iRingEffect; // 0x133c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_Flagbearer_Creep_Aura_Effect : public CDOTA_Buff { public: int32_t bonus_health_regen; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Filler_Tooltip : public CDOTA_Buff { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1338 // Has VTable class CDOTA_Modifier_MuertaReleaseEvent_RemoveGravestone : public CDOTA_Buff { public: ParticleIndex_t m_nParticleIndex; // 0x1328 private: [[maybe_unused]] uint8_t __pad132c[0x4]; // 0x132c public: CUtlVector< ParticleIndex_t >* m_pActiveGravestones; // 0x1330 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1330 // Has VTable class CDOTA_Modifier_MuertaReleaseEvent : public CDOTA_Buff { public: CHandle< CIngameEvent_MuertaReleaseSpring2023 > m_hEvent; // 0x1328 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_Tutorial_Sleep : public CDOTA_Modifier_Stunned { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1328 // Has VTable class CDOTA_Modifier_ARDM_NewHero : public CDOTA_Modifier_Tutorial_Sleep { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1360 // Has VTable class CDOTA_Modifier_Gold_Bag_Launch : public CDOTA_Modifier_Knockback { public: int32_t gold_amount; // 0x1358 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Item_Tier1Token : public CDOTA_Item_TierToken { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Item_Tier2Token : public CDOTA_Item_TierToken { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Item_Tier3Token : public CDOTA_Item_TierToken { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Item_Tier4Token : public CDOTA_Item_TierToken { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x648 // Has VTable class CDOTA_Item_Tier5Token : public CDOTA_Item_TierToken { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa10 // Has VTable class CAdditionalWearable : public CDynamicProp { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x968 // Has VTable // // MNetworkExcludeByUserGroup "m_flCycle" // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByUserGroup "m_flPoseParameter" // MNetworkExcludeByUserGroup "overlay_vars" // MNetworkExcludeByName "m_flexWeight" // MNetworkExcludeByName "m_blinktoggle" // MNetworkExcludeByName "m_vLookTargetPosition" // MNetworkExcludeByName "m_baseLayer.m_hSequence" // MNetworkExcludeByName "m_nForceBone" // MNetworkExcludeByName "m_vecForce" // MNetworkExcludeByName "m_nHitboxSet" // MNetworkExcludeByName "m_flEncodedController" // MNetworkExcludeByName "m_flSimulationTime" // MNetworkExcludeByName "m_angRotation" // MNetworkExcludeByName "m_vecOrigin" // MNetworkExcludeByName "m_cellX" // MNetworkExcludeByName "m_cellY" // MNetworkExcludeByName "m_cellZ" // MNetworkExcludeByName "m_vecSpecifiedSurroundingMaxs" // MNetworkExcludeByName "m_vecSpecifiedSurroundingMins" // MNetworkExcludeByName "m_vecMaxs" // MNetworkExcludeByName "m_vecMins" // MNetworkExcludeByName "m_hOwnerEntity" // MNetworkExcludeByName "m_hParent" // MNetworkExcludeByName "m_flCreateTime" // MNetworkExcludeByName "CAttributeManager::m_hOuter" // MNetworkExcludeByName "VPhysicsCollisionAttribute_t::m_nEntityId" // MNetworkExcludeByName "VPhysicsCollisionAttribute_t::m_nOwnerId" // MNetworkExcludeByName "VPhysicsCollisionAttribute_t::m_nHierarchyId" // MNetworkExcludeByName "CEconItemView::m_iInventoryPosition" // MNetworkVarNames "bool m_bOwnerModelChanged" // MNetworkVarNames "bool m_bIsGeneratingEconItem" // MNetworkVarNames "bool m_bIsItemVisibleOnGeneratedEntity" // MNetworkVarNames "bool m_bHideWearableButDrawAdditionalWearables" // MNetworkVarNames "CHandle< CBaseAnimating> m_hAdditionalWearable" class CDOTAWearableItem : public CEconWearable { public: // MNetworkEnable bool m_bOwnerModelChanged; // 0x960 // MNetworkEnable bool m_bIsGeneratingEconItem; // 0x961 // MNetworkEnable bool m_bIsItemVisibleOnGeneratedEntity; // 0x962 // MNetworkEnable // MNetworkChangeCallback "OnHideWearableButDrawAdditionalWearablesChanged" bool m_bHideWearableButDrawAdditionalWearables; // 0x963 // MNetworkEnable CHandle< CBaseAnimatingActivity > m_hAdditionalWearable; // 0x964 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9a8 // Has VTable class CEnvDeferredSpotLight : public CEnvDeferredLight { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa30 // Has VTable class CDOTA_GuildBannerDynamic : public CDynamicProp { public: // MNetworkEnable bool m_bRespawnClientEntity; // 0xa10 // MNetworkEnable bool m_bPlaySpawnAnimation; // 0xa11 // MNetworkEnable uint8_t m_unGuildTier; // 0xa12 // MNetworkEnable uint8_t m_unPrimaryColor; // 0xa13 // MNetworkEnable uint8_t m_unSecondaryColor; // 0xa14 // MNetworkEnable uint8_t m_unPattern; // 0xa15 private: [[maybe_unused]] uint8_t __pad0a16[0x2]; // 0xa16 public: // MNetworkEnable uint64_t m_unLogo; // 0xa18 // MNetworkEnable GuildID_t m_unGuildID; // 0xa20 // MNetworkEnable uint32_t m_unGuildFlags; // 0xa24 // MNetworkEnable bool m_bUsePanelCache; // 0xa28 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa18 // Has VTable class CDOTAPropCustomTexture : public CDynamicProp { public: // MNetworkEnable uint32_t m_unTeamID; // 0xa10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa18 // Has VTable // // MNetworkVarNames "bool m_bUseAvatar" class CDOTAPropConsumableBanner : public CDynamicProp { public: // MNetworkEnable bool m_bUseAvatar; // 0xa10 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xa38 // Has VTable // // MNetworkVarNames "int m_nPlayerID" class CDOTAPropPlusPlayerGuildBanner : public CDOTA_GuildBannerDynamic { public: // MNetworkEnable int32_t m_nPlayerID; // 0xa30 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable class CInfoPlayerStartGoodGuys : public CInfoPlayerStartDota { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x520 // Has VTable class CInfoPlayerStartBadGuys : public CInfoPlayerStartDota { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable class CDOTA_NPCSpawnerGoodTop : public CDOTA_NPCSpawner { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable class CDOTA_NPCSpawnerGoodMid : public CDOTA_NPCSpawner { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable class CDOTA_NPCSpawnerGoodBot : public CDOTA_NPCSpawner { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable class CDOTA_NPCSpawnerBadTop : public CDOTA_NPCSpawner { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable class CDOTA_NPCSpawnerBadMid : public CDOTA_NPCSpawner { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x548 // Has VTable class CDOTA_NPCSpawnerBadBot : public CDOTA_NPCSpawner { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x818 // Has VTable class CBaseFlexAlias_funCBaseFlex : public CBaseFlex { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x890 // Has VTable class CScriptItem : public CItem { public: CEntityIOOutput m_OnPlayerPickup; // 0x860 MoveType_t m_MoveTypeOverride; // 0x888 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xaf8 // Has VTable class CRagdollPropAlias_physics_prop_ragdoll : public CRagdollProp { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0xb38 // Has VTable // // MNetworkVarNames "uint32 m_boneIndexAttached" // MNetworkVarNames "uint32 m_ragdollAttachedObjectIndex" // MNetworkVarNames "Vector m_attachmentPointBoneSpace" // MNetworkVarNames "Vector m_attachmentPointRagdollSpace" class CRagdollPropAttached : public CRagdollProp { public: // MNetworkEnable uint32_t m_boneIndexAttached; // 0xaf8 // MNetworkEnable uint32_t m_ragdollAttachedObjectIndex; // 0xafc // MNetworkEnable // MNetworkEncoder "coord" Vector m_attachmentPointBoneSpace; // 0xb00 // MNetworkEnable // MNetworkEncoder "coord" Vector m_attachmentPointRagdollSpace; // 0xb0c bool m_bShouldDetach; // 0xb18 private: [[maybe_unused]] uint8_t __pad0b19[0xf]; // 0xb19 public: bool m_bShouldDeleteAttachedActivationRecord; // 0xb28 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x8b0 // Has VTable // // MNetworkExcludeByUserGroup "LocalPlayerExclusive" // MNetworkVarNames "CHandle< CEconWearable > m_hMyWearables" // MNetworkVarNames "float m_flFieldOfView" class CBaseCombatCharacter : public CBaseFlex { public: bool m_bForceServerRagdoll; // 0x818 private: [[maybe_unused]] uint8_t __pad0819[0x7]; // 0x819 public: // MNetworkEnable CNetworkUtlVectorBase< CHandle< CEconWearable > > m_hMyWearables; // 0x820 // MNetworkEnable float m_flFieldOfView; // 0x838 float m_impactEnergyScale; // 0x83c HitGroup_t m_LastHitGroup; // 0x840 bool m_bApplyStressDamage; // 0x844 private: [[maybe_unused]] uint8_t __pad0845[0x3]; // 0x845 public: int32_t m_bloodColor; // 0x848 private: [[maybe_unused]] uint8_t __pad084c[0x44]; // 0x84c public: int32_t m_iDamageCount; // 0x890 private: [[maybe_unused]] uint8_t __pad0894[0x4]; // 0x894 public: CUtlVector< RelationshipOverride_t >* m_pVecRelationships; // 0x898 CUtlSymbolLarge m_strRelationships; // 0x8a0 Hull_t m_eHull; // 0x8a8 uint32_t m_nNavHullIdx; // 0x8ac // Static fields: static int32_t &Get_sm_lastInteraction(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CBaseCombatCharacter")->m_static_fields[0]->m_instance);}; // Datamap fields: // void InputBecomeServerRagdoll; // 0x0 // CUtlSymbolLarge InputSetRelationship; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9d0 // Has VTable class CItemGeneric : public CItem { private: [[maybe_unused]] uint8_t __pad0860[0x8]; // 0x860 public: bool m_bHasTriggerRadius; // 0x868 bool m_bHasPickupRadius; // 0x869 private: [[maybe_unused]] uint8_t __pad086a[0x2]; // 0x86a public: float m_flPickupRadiusSqr; // 0x86c float m_flTriggerRadiusSqr; // 0x870 GameTime_t m_flLastPickupCheck; // 0x874 bool m_bPlayerCounterListenerAdded; // 0x878 bool m_bPlayerInTriggerRadius; // 0x879 private: [[maybe_unused]] uint8_t __pad087a[0x6]; // 0x87a public: CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hSpawnParticleEffect; // 0x880 CUtlSymbolLarge m_pAmbientSoundEffect; // 0x888 bool m_bAutoStartAmbientSound; // 0x890 private: [[maybe_unused]] uint8_t __pad0891[0x7]; // 0x891 public: CUtlSymbolLarge m_pSpawnScriptFunction; // 0x898 CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hPickupParticleEffect; // 0x8a0 CUtlSymbolLarge m_pPickupSoundEffect; // 0x8a8 CUtlSymbolLarge m_pPickupScriptFunction; // 0x8b0 CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hTimeoutParticleEffect; // 0x8b8 CUtlSymbolLarge m_pTimeoutSoundEffect; // 0x8c0 CUtlSymbolLarge m_pTimeoutScriptFunction; // 0x8c8 CUtlSymbolLarge m_pPickupFilterName; // 0x8d0 CHandle< CBaseFilter > m_hPickupFilter; // 0x8d8 private: [[maybe_unused]] uint8_t __pad08dc[0x4]; // 0x8dc public: CEntityIOOutput m_OnPickup; // 0x8e0 CEntityIOOutput m_OnTimeout; // 0x908 CEntityIOOutput m_OnTriggerStartTouch; // 0x930 CEntityIOOutput m_OnTriggerTouch; // 0x958 CEntityIOOutput m_OnTriggerEndTouch; // 0x980 CUtlSymbolLarge m_pAllowPickupScriptFunction; // 0x9a8 float m_flPickupRadius; // 0x9b0 float m_flTriggerRadius; // 0x9b4 CUtlSymbolLarge m_pTriggerSoundEffect; // 0x9b8 bool m_bGlowWhenInTrigger; // 0x9c0 Color m_glowColor; // 0x9c1 bool m_bUseable; // 0x9c5 private: [[maybe_unused]] uint8_t __pad09c6[0x2]; // 0x9c6 public: CHandle< CItemGenericTriggerHelper > m_hTriggerHelper; // 0x9c8 // Datamap fields: // void CItemGenericItemGenericTouch; // 0x0 // void InputStartAmbientSound; // 0x0 // void InputStopAmbientSound; // 0x0 // void InputToggleAmbientSound; // 0x0 // void m_hAmbientSound; // 0x860 // float auto_remove_timeout; // 0x7fffffff // float drag_override; // 0x7fffffff // float damping_override; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9f8 // Has VTable // // MNetworkUserGroupProxy "CBasePlayerPawn" // MNetworkUserGroupProxy "CBasePlayerPawn" // MNetworkExcludeByUserGroup "FogController" // MNetworkIncludeByUserGroup "Player" // MNetworkIncludeByUserGroup "Water" // MNetworkIncludeByUserGroup "LocalPlayerExclusive" // MNetworkIncludeByName "m_iMaxHealth" // MNetworkExcludeByName "m_pWeaponServices" // MNetworkExcludeByName "m_pItemServices" // MNetworkExcludeByName "m_pAutoaimServices" // MNetworkExcludeByName "m_pObserverServices" // MNetworkExcludeByName "m_pWaterServices" // MNetworkExcludeByName "m_pUseServices" // MNetworkExcludeByName "m_pFlashlightServices" // MNetworkExcludeByName "m_pMovementServices" // MNetworkVarNames "CPlayer_WeaponServices * m_pWeaponServices" // MNetworkVarNames "CPlayer_ItemServices * m_pItemServices" // MNetworkVarNames "CPlayer_AutoaimServices * m_pAutoaimServices" // MNetworkVarNames "CPlayer_ObserverServices * m_pObserverServices" // MNetworkVarNames "CPlayer_WaterServices * m_pWaterServices" // MNetworkVarNames "CPlayer_UseServices * m_pUseServices" // MNetworkVarNames "CPlayer_FlashlightServices * m_pFlashlightServices" // MNetworkVarNames "CPlayer_CameraServices * m_pCameraServices" // MNetworkVarNames "CPlayer_MovementServices * m_pMovementServices" // MNetworkUserGroupProxy "CBasePlayerPawn" // MNetworkVarNames "uint32 m_iHideHUD" // MNetworkVarNames "sky3dparams_t m_skybox3d" // MNetworkVarNames "GameTime_t m_flDeathTime" // MNetworkVarNames "CHandle< CBasePlayerController> m_hController" class CBasePlayerPawn : public CBaseCombatCharacter { public: // MNetworkEnable CPlayer_WeaponServices* m_pWeaponServices; // 0x8b0 // MNetworkEnable CPlayer_ItemServices* m_pItemServices; // 0x8b8 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" CPlayer_AutoaimServices* m_pAutoaimServices; // 0x8c0 // MNetworkEnable CPlayer_ObserverServices* m_pObserverServices; // 0x8c8 // MNetworkEnable CPlayer_WaterServices* m_pWaterServices; // 0x8d0 // MNetworkEnable CPlayer_UseServices* m_pUseServices; // 0x8d8 // MNetworkEnable CPlayer_FlashlightServices* m_pFlashlightServices; // 0x8e0 // MNetworkEnable CPlayer_CameraServices* m_pCameraServices; // 0x8e8 // MNetworkEnable CPlayer_MovementServices* m_pMovementServices; // 0x8f0 private: [[maybe_unused]] uint8_t __pad08f8[0x8]; // 0x8f8 public: QAngle v_angle; // 0x900 QAngle v_anglePrevious; // 0x90c // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" uint32_t m_iHideHUD; // 0x918 private: [[maybe_unused]] uint8_t __pad091c[0x4]; // 0x91c public: // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" // -> scale - 0x928 // -> origin - 0x92c // -> bClip3DSkyBoxNearToWorldFar - 0x938 // -> flClip3DSkyBoxNearToWorldFarOffset - 0x93c // -> fog - 0x940 // -> m_nWorldGroupID - 0x9a8 sky3dparams_t m_skybox3d; // 0x920 GameTime_t m_fTimeLastHurt; // 0x9b0 // MNetworkEnable // MNetworkUserGroup "LocalPlayerExclusive" GameTime_t m_flDeathTime; // 0x9b4 GameTime_t m_fNextSuicideTime; // 0x9b8 bool m_fInitHUD; // 0x9bc private: [[maybe_unused]] uint8_t __pad09bd[0x3]; // 0x9bd public: CAI_Expresser* m_pExpresser; // 0x9c0 // MNetworkEnable CHandle< CBasePlayerController > m_hController; // 0x9c8 private: [[maybe_unused]] uint8_t __pad09cc[0x4]; // 0x9cc public: float m_fHltvReplayDelay; // 0x9d0 float m_fHltvReplayEnd; // 0x9d4 CEntityIndex m_iHltvReplayEntity; // 0x9d8 private: [[maybe_unused]] uint8_t __pad09dc[0x4]; // 0x9dc public: CUtlVector< sndopvarlatchdata_t > m_sndOpvarLatchData; // 0x9e0 // Datamap fields: // void m_hPawnListEntry; // 0x9cc // void m_hLastValidNavArea; // 0x860 // void m_hCurrentNavArea; // 0x850 // void m_hCurrentNavAreaBlocked; // 0x870 // CHandle< CBaseEntity > controller; // 0x7fffffff // int32_t InputSetHealth; // 0x0 // bool InputSetHUDVisibility; // 0x0 // CUtlSymbolLarge InputSetFogController; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x940 // Has VTable // // MNetworkVarNames "uint8 m_nLod" class NextBotCombatCharacter : public CBaseCombatCharacter { private: [[maybe_unused]] uint8_t __pad08b0[0x88]; // 0x8b0 public: // MNetworkEnable uint8_t m_nLod; // 0x938 bool m_didModelChange; // 0x939 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x968 // Has VTable class CDOTA_Tiny_ScepterTree : public CDOTAWearableItem { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x9f8 // Has VTable // // MNetworkUserGroupProxy "CDOTAPlayerPawn" // MNetworkExcludeByName "m_angRotation" // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByUserGroup "m_flCycle" // MNetworkExcludeByName "m_flPlaybackRate" // MNetworkExcludeByName "m_flPoseParameter" // MNetworkExcludeByName "m_flSimulationTime" // MNetworkExcludeByName "m_baseLayer.m_hSequence" // MNetworkExcludeByName "m_vecVelocity" // MNetworkExcludeByName "m_flexWeight" // MNetworkExcludeByUserGroup "overlay_vars" // MNetworkExcludeByName "m_nTickBase" // MNetworkUserGroupProxy "CDOTAPlayerPawn" // MNetworkOverride "m_vecOrigin CGameSceneNode" // MNetworkOverride "m_cellX CNetworkOriginCellCoordQuantizedVector" // MNetworkOverride "m_cellY CNetworkOriginCellCoordQuantizedVector" // MNetworkOverride "m_cellZ CNetworkOriginCellCoordQuantizedVector" // MNetworkOverride "m_vecX CNetworkOriginCellCoordQuantizedVector" // MNetworkOverride "m_vecY CNetworkOriginCellCoordQuantizedVector" // MNetworkOverride "m_vecZ CNetworkOriginCellCoordQuantizedVector" // MNetworkVarTypeOverride "CDOTAPlayer_CameraServices m_pCameraServices" // MNetworkIncludeByName "m_pCameraServices" // MNetworkVarTypeOverride "CDOTAPlayer_MovementServices m_pMovementServices" // MNetworkIncludeByName "m_pMovementServices" class CDOTAPlayerPawn : public CBasePlayerPawn { public: // Datamap fields: // CDOTAPlayer_CameraServices m_pCameraServices; // 0x8e8 // CDOTAPlayer_MovementServices m_pMovementServices; // 0x8f0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable // // MNetworkExcludeByName "m_bIsIllusion" // MNetworkExcludeByName "m_blinktoggle" // MNetworkExcludeByName "m_flAnimTime" // MNetworkExcludeByUserGroup "m_flCycle" // MNetworkExcludeByName "m_flEncodedController" // MNetworkExcludeByName "m_flPoseParameter" // MNetworkExcludeByName "m_flSimulationTime" // MNetworkExcludeByName "m_flexWeight" // MNetworkExcludeByName "m_nForceBone" // MNetworkExcludeByName "m_nHitboxSet" // MNetworkExcludeByName "m_baseLayer.m_hSequence" // MNetworkExcludeByName "m_vecForce" // MNetworkExcludeByName "m_vecMaxs" // MNetworkExcludeByName "m_vecMins" // MNetworkExcludeByName "m_vecSpecifiedSurroundingMaxs" // MNetworkExcludeByName "m_vecSpecifiedSurroundingMins" // MNetworkExcludeByName "m_vLookTargetPosition" // MNetworkExcludeByUserGroup "overlay_vars" // MNetworkIncludeByName "m_fFlags" // MNetworkIncludeByName "m_iMaxHealth" // MNetworkIncludeByName "m_lifeState" // MNetworkIncludeByName "m_bTakesDamage" // MNetworkIncludeByName "m_nTakeDamageFlags" // MNetworkIncludeByName "m_iHealth" // MNetworkOverride "m_angRotation CGameSceneNode" // MNetworkOverride "m_angRotation CGameSceneNode" // MNetworkUserGroupProxy "CDOTA_BaseNPC" // MNetworkUserGroupProxy "CDOTA_BaseNPC" // MNetworkVarNames "bool m_bSelectionRingVisible" // MNetworkVarNames "int m_iCurrentLevel" // MNetworkVarNames "float m_flMana" // MNetworkVarNames "float m_flMaxMana" // MNetworkVarNames "float m_flManaThinkRegen" // MNetworkVarNames "float m_flHealthThinkRegen" // MNetworkVarNames "int m_nHealthBarOffsetOverride" // MNetworkVarNames "bool m_bIsPhantom" // MNetworkVarNames "bool m_bIsAncient" // MNetworkVarNames "bool m_bIsBossCreature" // MNetworkVarNames "bool m_bIsNeutralUnitType" // MNetworkVarNames "bool m_bIsSummoned" // MNetworkVarNames "bool m_bCanBeDominated" // MNetworkVarNames "bool m_bCanRespawn" // MNetworkVarNames "bool m_bHasUpgradeableAbilities" // MNetworkVarNames "int m_iBKBChargesUsed" // MNetworkVarNames "int m_iAeonChargesUsed" // MNetworkVarNames "GameTime_t m_flRefresherUseTime" // MNetworkVarNames "float m_flRefresherLastCooldown" // MNetworkVarNames "GameTime_t m_flLastDealtDamageTime" // MNetworkVarNames "int m_iBotDebugData" // MNetworkVarNames "bool m_bIsMoving" // MNetworkVarNames "bool m_bCanUseWards" // MNetworkVarNames "bool m_bCanUseAllItems" // MNetworkVarNames "CHandle< CDOTA_NeutralSpawner> m_hNeutralSpawner" // MNetworkVarNames "float m_flManaRegen" // MNetworkVarNames "float m_flHealthRegen" // MNetworkVarNames "int64 m_nTotalDamageTaken" // MNetworkVarNames "int m_iMoveSpeed" // MNetworkVarNames "GameTime_t m_flTauntCooldown" // MNetworkVarNames "GameTime_t m_flTauntCooldown2" // MNetworkVarNames "float m_fRevealRadius" // MNetworkVarNames "int m_iDayTimeVisionRange" // MNetworkVarNames "int m_iNightTimeVisionRange" // MNetworkVarNames "float m_flPhysicalArmorValue" // MNetworkVarNames "float m_flMagicalResistanceValue" // MNetworkVarNames "int m_iAttackCapabilities" // MNetworkVarNames "int m_iSpecialAbility" // MNetworkVarNames "int m_iXPBounty" // MNetworkVarNames "int m_iXPBountyExtra" // MNetworkVarNames "int m_iGoldBountyMin" // MNetworkVarNames "int m_iGoldBountyMax" // MNetworkVarNames "PlayerID_t m_nPlayerOwnerID" // MNetworkVarNames "GameTime_t m_flLastDamageTime" // MNetworkVarNames "GameTime_t m_flLastAttackTime" // MNetworkVarNames "uint64 m_nUnitState64" // MNetworkVarNames "int8 m_nUnitModelVariant" // MNetworkVarNames "int m_iTaggedAsVisibleByTeam" // MNetworkVarNames "uint64 m_iIsControllableByPlayer64" // MNetworkVarNames "EHANDLE m_hAbilities" // MNetworkVarNames "CDOTA_ModifierManager m_ModifierManager" // MNetworkVarNames "string_t m_iszUnitName" // MNetworkVarNames "int m_iUnitNameIndex" // MNetworkVarNames "int m_iDamageMin" // MNetworkVarNames "int m_iDamageMax" // MNetworkVarNames "int m_iDamageBonus" // MNetworkVarNames "bool m_bIsWaitingToSpawn" // MNetworkVarNames "bool m_bIsIllusion" // MNetworkVarNames "uint8 m_nUnitLabelIndex" // MNetworkVarNames "CUtlString m_szScaleset" // MNetworkVarNames "CUtlString m_szUnitLabel" // MNetworkVarNames "CHandle< CBaseEntity> m_hOwnerNPC" // MNetworkVarNames "CHandle< CBaseEntity> m_hGoalEntity" // MNetworkVarNames "CDOTA_UnitInventory m_Inventory" // MNetworkVarNames "DOTA_SHOP_TYPE m_iCurShop" // MNetworkVarNames "string_t m_szCurShopEntName" // MNetworkVarNames "bool m_bStolenScepter" // MNetworkVarNames "int m_anglediff" // MNetworkVarNames "int m_NetworkActivity" // MNetworkVarNames "int m_NetworkSequenceIndex" // MNetworkVarNames "bool m_bShouldDoFlyHeightVisual" // MNetworkVarNames "float m_flStartSequenceCycle" // MNetworkVarNames "char m_CustomHealthLabel" // MNetworkVarNames "Color m_CustomHealthLabelColor" class CDOTA_BaseNPC : public NextBotCombatCharacter { private: [[maybe_unused]] uint8_t __pad0940[0x20]; // 0x940 public: bool m_bPledgedOfrenda; // 0x960 private: [[maybe_unused]] uint8_t __pad0961[0x3]; // 0x961 public: uint32_t m_iUnitType; // 0x964 Color m_colorGemColor; // 0x968 bool m_bHasColorGem; // 0x96c // MNetworkEnable bool m_bSelectionRingVisible; // 0x96d private: [[maybe_unused]] uint8_t __pad096e[0xa]; // 0x96e public: CUtlSymbolLarge m_iszBaseClass; // 0x978 int32_t m_iStartingMaxHealth; // 0x980 int32_t m_iStartingMaxMana; // 0x984 int32_t m_iStartingMana; // 0x988 // MNetworkEnable // MNetworkPriority "32" int32_t m_iCurrentLevel; // 0x98c // MNetworkEnable // MNetworkBitCount "20" // MNetworkMinValue "0.000000" // MNetworkMaxValue "65536.000000" float m_flMana; // 0x990 float m_flBaseMaxMana; // 0x994 // MNetworkEnable // MNetworkBitCount "20" // MNetworkMinValue "0.000000" // MNetworkMaxValue "65536.000000" float m_flMaxMana; // 0x998 // MNetworkEnable // MNetworkBitCount "14" // MNetworkMinValue "-50.000000" // MNetworkMaxValue "500.000000" float m_flManaThinkRegen; // 0x99c float m_flBaseMaxHealth; // 0x9a0 // MNetworkEnable // MNetworkBitCount "18" // MNetworkMinValue "-100.000000" // MNetworkMaxValue "1000.000000" float m_flHealthThinkRegen; // 0x9a4 // MNetworkEnable int32_t m_nHealthBarOffsetOverride; // 0x9a8 int32_t m_nHealthBarOffset; // 0x9ac // MNetworkEnable bool m_bIsPhantom; // 0x9b0 // MNetworkEnable bool m_bIsAncient; // 0x9b1 // MNetworkEnable bool m_bIsBossCreature; // 0x9b2 // MNetworkEnable bool m_bIsNeutralUnitType; // 0x9b3 bool m_bAutoAttacksByDefault; // 0x9b4 // MNetworkEnable bool m_bIsSummoned; // 0x9b5 // MNetworkEnable bool m_bCanBeDominated; // 0x9b6 // MNetworkEnable bool m_bCanRespawn; // 0x9b7 bool m_bConsideredHero; // 0x9b8 bool m_bUsesConstantGesture; // 0x9b9 bool m_bIsPlayingSingleForcedActivity; // 0x9ba // MNetworkEnable bool m_bHasUpgradeableAbilities; // 0x9bb // MNetworkEnable int32_t m_iBKBChargesUsed; // 0x9bc // MNetworkEnable int32_t m_iAeonChargesUsed; // 0x9c0 // MNetworkEnable GameTime_t m_flRefresherUseTime; // 0x9c4 // MNetworkEnable float m_flRefresherLastCooldown; // 0x9c8 // MNetworkEnable GameTime_t m_flLastDealtDamageTime; // 0x9cc // MNetworkEnable int32_t m_iBotDebugData; // 0x9d0 // MNetworkEnable bool m_bIsMoving; // 0x9d4 private: [[maybe_unused]] uint8_t __pad09d5[0x19b]; // 0x9d5 public: float m_flChannelMultiplier; // 0xb70 // MNetworkEnable bool m_bCanUseWards; // 0xb74 // MNetworkEnable bool m_bCanUseAllItems; // 0xb75 private: [[maybe_unused]] uint8_t __pad0b76[0x2]; // 0xb76 public: PlayerID_t m_iLastAbilityPlayer; // 0xb78 bool m_bIsPhantomBlocker; // 0xb7c bool m_bBlocksCreepSpawn; // 0xb7d bool m_bCanSellItems; // 0xb7e private: [[maybe_unused]] uint8_t __pad0b7f[0x1]; // 0xb7f public: // MNetworkEnable CHandle< CDOTA_NeutralSpawner > m_hNeutralSpawner; // 0xb80 bool m_bTrackDamageTaken; // 0xb84 private: [[maybe_unused]] uint8_t __pad0b85[0x3]; // 0xb85 public: GameTick_t m_nNextRegenThink; // 0xb88 GameTick_t m_nNextModifierThink; // 0xb8c GameTick_t m_nNextModelScaleThink; // 0xb90 GameTick_t m_nNextUnitThink; // 0xb94 // MNetworkEnable // MNetworkBitCount "18" // MNetworkMinValue "-100.000000" // MNetworkMaxValue "1000.000000" float m_flManaRegen; // 0xb98 // MNetworkEnable // MNetworkBitCount "18" // MNetworkMinValue "-100.000000" // MNetworkMaxValue "1000.000000" float m_flHealthRegen; // 0xb9c // MNetworkEnable // MNetworkPriority "32" int64_t m_nTotalDamageTaken; // 0xba0 float m_flHealthRegenCounter; // 0xba8 float m_flManaRegenCounter; // 0xbac float m_flAccumulatedHeal; // 0xbb0 int32_t m_iBaseAttackSpeed; // 0xbb4 int32_t m_iBaseDamageMin; // 0xbb8 int32_t m_iBaseDamageMax; // 0xbbc int32_t m_iAttackRange; // 0xbc0 int32_t m_iAttackRangeBuffer; // 0xbc4 // MNetworkEnable int32_t m_iMoveSpeed; // 0xbc8 float m_flTurnRate; // 0xbcc int32_t m_iHasAggressiveStance; // 0xbd0 bool m_bInAggressiveStance; // 0xbd4 bool m_bInInjuredAggressiveStance; // 0xbd5 private: [[maybe_unused]] uint8_t __pad0bd6[0x2]; // 0xbd6 public: float m_flFollowRange; // 0xbd8 int32_t m_iAcquisitionRange; // 0xbdc float m_flAttackAnimationPoint; // 0xbe0 float m_flHullRadius; // 0xbe4 float m_flCollisionPadding; // 0xbe8 // MNetworkEnable GameTime_t m_flTauntCooldown; // 0xbec // MNetworkEnable GameTime_t m_flTauntCooldown2; // 0xbf0 // MNetworkEnable float m_fRevealRadius; // 0xbf4 float m_flProjectileCollisionSize; // 0xbf8 ObstructionRelationshipClass_t m_ObstructionRelationshipClass; // 0xbfc CUtlSymbolLarge m_iszParticleFolder; // 0xc00 CUtlSymbolLarge m_iszGameSoundsFile; // 0xc08 CUtlSymbolLarge m_iszVoiceFile; // 0xc10 CUtlSymbolLarge m_iszSoundSet; // 0xc18 CUtlSymbolLarge m_iszSelectionGroup; // 0xc20 CUtlSymbolLarge m_iszAnimationModifier; // 0xc28 private: [[maybe_unused]] uint8_t __pad0c30[0x8]; // 0xc30 public: float m_flBaseAttackTime; // 0xc38 // MNetworkEnable int32_t m_iDayTimeVisionRange; // 0xc3c // MNetworkEnable int32_t m_iNightTimeVisionRange; // 0xc40 float m_fBotAttackDesire; // 0xc44 int32_t m_iUnitRelationshipClass; // 0xc48 // MNetworkEnable float m_flPhysicalArmorValue; // 0xc4c // MNetworkEnable float m_flMagicalResistanceValue; // 0xc50 int32_t m_iTeamName; // 0xc54 // MNetworkEnable // MNetworkPriority "32" int32_t m_iAttackCapabilities; // 0xc58 // MNetworkEnable // MNetworkPriority "32" int32_t m_iSpecialAbility; // 0xc5c int32_t m_iMoveCapabilities; // 0xc60 int32_t m_iOriginalAttackCapabilities; // 0xc64 // MNetworkEnable int32_t m_iXPBounty; // 0xc68 // MNetworkEnable int32_t m_iXPBountyExtra; // 0xc6c // MNetworkEnable int32_t m_iGoldBountyMin; // 0xc70 // MNetworkEnable int32_t m_iGoldBountyMax; // 0xc74 PlayerID_t m_nFarmClaimPlayerID; // 0xc78 // MNetworkEnable PlayerID_t m_nPlayerOwnerID; // 0xc7c CUtlSymbolLarge m_iszAbilityList[35]; // 0xc80 int32_t m_iAttackDamageType; // 0xd98 bool m_bIsIdle; // 0xd9c bool m_bHold; // 0xd9d bool m_bWasKilledPassively; // 0xd9e private: [[maybe_unused]] uint8_t __pad0d9f[0x1]; // 0xd9f public: CountdownTimer m_AngerTimer; // 0xda0 CountdownTimer m_AlertTimer; // 0xdb8 CHandle< CBaseEntity > m_hAngerTarget; // 0xdd0 CHandle< CBaseEntity > m_hAlertTarget; // 0xdd4 CHandle< CBaseEntity > m_hForceAttackTarget; // 0xdd8 bool m_bAllowAllyForceAttack; // 0xddc private: [[maybe_unused]] uint8_t __pad0ddd[0x3]; // 0xddd public: Vector m_vTargetLastKnownPosition; // 0xde0 private: [[maybe_unused]] uint8_t __pad0dec[0x1c]; // 0xdec public: // MNetworkEnable GameTime_t m_flLastDamageTime; // 0xe08 // MNetworkEnable GameTime_t m_flLastAttackTime; // 0xe0c GameTime_t m_flTimeSinceLastAbilityNag; // 0xe10 GameTime_t m_flLastTeleportTime; // 0xe14 // MNetworkEnable uint64_t m_nUnitState64; // 0xe18 GameTime_t m_vLastVisibilityChange[15]; // 0xe20 private: [[maybe_unused]] uint8_t __pad0e5c[0x1c]; // 0xe5c public: bool m_bFirstSpawn; // 0xe78 private: [[maybe_unused]] uint8_t __pad0e79[0x3]; // 0xe79 public: CHandle< CBaseEntity > m_hAttackTarget; // 0xe7c CHandle< CBaseEntity > m_hAggroTarget; // 0xe80 CHandle< CBaseEntity > m_hCommandAttackTarget; // 0xe84 CUtlSymbolLarge m_iszOriginalModel; // 0xe88 // MNetworkEnable int8_t m_nUnitModelVariant; // 0xe90 int8_t m_nUnitModelVariantCount; // 0xe91 bool m_bPseudoQueueOrders; // 0xe92 bool m_bCastLocked; // 0xe93 private: [[maybe_unused]] uint8_t __pad0e94[0x1c]; // 0xe94 public: GameTime_t m_flAttackRegulator; // 0xeb0 float m_flTimeDisparityTolerance; // 0xeb4 GameTime_t m_fAttackPhaseEndTime; // 0xeb8 GameTime_t m_flPositionUpdateTime; // 0xebc Vector m_vLastPositionSent; // 0xec0 // MNetworkEnable // MNetworkPriority "32" int32_t m_iTaggedAsVisibleByTeam; // 0xecc // MNetworkEnable uint64_t m_iIsControllableByPlayer64; // 0xed0 PlayerID_t m_nControllingPlayerID; // 0xed8 bool m_bRunAIWhenControllableByPlayer; // 0xedc private: [[maybe_unused]] uint8_t __pad0edd[0x3]; // 0xedd public: // MNetworkEnable // MNetworkUserGroup "Abilities" // MNetworkPriority "32" CHandle< CBaseEntity > m_hAbilities[35]; // 0xee0 private: [[maybe_unused]] uint8_t __pad0f6c[0x4]; // 0xf6c public: CUtlVector< CHandle< CBaseEntity > > m_associatedEmptyAbilities; // 0xf70 CHandle< CBaseEntity > m_hActiveAbility; // 0xf88 Vector m_vCursorLocation; // 0xf8c CHandle< CBaseEntity > m_hCursorTarget; // 0xf98 CHandle< CBaseEntity > m_hOriginalCursorTarget; // 0xf9c bool m_bCursorTargetingNothing; // 0xfa0 private: [[maybe_unused]] uint8_t __pad0fa1[0x7]; // 0xfa1 public: // MNetworkEnable // -> m_bCompactBuffListPending - 0xfd0 // -> m_nHasTruesightForTeam - 0x123a // -> m_nHasTruesightForTeamValid - 0x123c // -> m_nProvidesFOWPositionForTeam - 0x123e // -> m_nProvidesFOWPositionForTeamValid - 0x1240 // -> m_iBuffIndex - 0x1244 // -> m_iLockRefCount - 0x1248 CDOTA_ModifierManager m_ModifierManager; // 0xfa8 private: [[maybe_unused]] uint8_t __pad1250[0x8]; // 0x1250 public: float m_flInvisibilityLevel; // 0x1258 private: [[maybe_unused]] uint8_t __pad125c[0x4]; // 0x125c public: CUtlSymbolLarge m_iszMapUnitName; // 0x1260 // MNetworkEnable // MNetworkDisable CUtlSymbolLarge m_iszUnitName; // 0x1268 // MNetworkEnable int32_t m_iUnitNameIndex; // 0x1270 // MNetworkEnable int32_t m_iDamageMin; // 0x1274 // MNetworkEnable int32_t m_iDamageMax; // 0x1278 // MNetworkEnable int32_t m_iDamageBonus; // 0x127c // MNetworkEnable bool m_bIsWaitingToSpawn; // 0x1280 private: [[maybe_unused]] uint8_t __pad1281[0x3]; // 0x1281 public: int32_t m_iLeashType; // 0x1284 int32_t m_iAggroType; // 0x1288 bool m_bCreepIgnoreAggro; // 0x128c bool m_bCreepFirstWave; // 0x128d // MNetworkEnable bool m_bIsIllusion; // 0x128e // MNetworkEnable uint8_t m_nUnitLabelIndex; // 0x128f // MNetworkEnable CUtlString m_szScaleset; // 0x1290 // MNetworkEnable CUtlString m_szUnitLabel; // 0x1298 CUtlString m_strAnimationModifier; // 0x12a0 private: [[maybe_unused]] uint8_t __pad12a8[0x8]; // 0x12a8 public: // MNetworkEnable CHandle< CBaseEntity > m_hOwnerNPC; // 0x12b0 private: [[maybe_unused]] uint8_t __pad12b4[0x4]; // 0x12b4 public: CLocomotionBase* m_locomotor; // 0x12b8 IBody* m_body; // 0x12c0 bool m_bNeverMoveToClearSpace; // 0x12c8 private: [[maybe_unused]] uint8_t __pad12c9[0x3]; // 0x12c9 public: // MNetworkEnable // MNetworkUserGroup "SpectatorsOnly" CHandle< CBaseEntity > m_hGoalEntity; // 0x12cc bool m_bMustReachEachGoalEntity; // 0x12d0 private: [[maybe_unused]] uint8_t __pad12d1[0x3]; // 0x12d1 public: Vector m_vInitialGoalPosition; // 0x12d4 private: [[maybe_unused]] uint8_t __pad12e0[0x18]; // 0x12e0 public: // -> m_nUnits - 0x12f8 // -> m_vPosition - 0x1310 // -> m_nIssuerPlayerIndex - 0x131c // -> m_nOrderSequenceNumber - 0x1320 // -> m_nOrderType - 0x1324 // -> m_nTargetIndex - 0x1328 // -> m_nAbilityIndex - 0x132c // -> m_nFlags - 0x1330 CUnitOrders m_CurrentQueuedOrder; // 0x12f8 private: [[maybe_unused]] uint8_t __pad1338[0x18]; // 0x1338 public: // MNetworkEnable // -> m_SharedCooldownList - 0x1358 // -> m_hItems[19] - 0x1370 // -> m_bItemQueried[21] - 0x13bc // -> m_iParity - 0x13d4 // -> m_hInventoryParent - 0x13d8 // -> m_bIsActive - 0x13dc // -> m_bStashEnabled - 0x13dd // -> m_hTransientCastItem - 0x13e0 CDOTA_UnitInventory m_Inventory; // 0x1350 CHandle< CBaseEntity > m_hItemToDrop; // 0x1428 // MNetworkEnable DOTA_SHOP_TYPE m_iCurShop; // 0x142c CHandle< CBaseEntity > m_hLastNearShop; // 0x1430 private: [[maybe_unused]] uint8_t __pad1434[0x4]; // 0x1434 public: // MNetworkEnable CUtlSymbolLarge m_szCurShopEntName; // 0x1438 bool m_bHasInventory; // 0x1440 private: [[maybe_unused]] uint8_t __pad1441[0x3]; // 0x1441 public: float m_flBaselineModelScale; // 0x1444 float m_fModelScaleMultiplier; // 0x1448 float m_fModelScaleMultiplierChangeStart; // 0x144c GameTime_t m_fModelScaleMultiplierChangeTime; // 0x1450 float m_flPreviousModelScale; // 0x1454 float m_fMaxModelScaleMultiplier; // 0x1458 bool m_bIsCamped; // 0x145c bool m_bIsReturningHome; // 0x145d bool m_bWantsToFlee; // 0x145e bool m_bWakesNeutrals; // 0x145f bool m_bNeutralIgnore; // 0x1460 bool m_bIdleAcquire; // 0x1461 bool m_bCanFollowUnseenUnits; // 0x1462 bool m_bExpired; // 0x1463 Vector m_vCurrentMovementOrderDestination; // 0x1464 Vector m_vPreviousMovementOrderDestination; // 0x1470 Vector m_vResumePreviousMovementRequestLocation; // 0x147c bool m_bCurrentOrderIsMovement; // 0x1488 bool m_bPreviousOrderIsMovement; // 0x1489 bool m_bResumePreviousMovement; // 0x148a bool m_bIsPatrolling; // 0x148b GameTime_t m_flCreationTime; // 0x148c bool m_bTargetMovedOutOfRange; // 0x1490 bool m_bChaseTargetMoves; // 0x1491 private: [[maybe_unused]] uint8_t __pad1492[0x2]; // 0x1492 public: float m_flChaseDistance; // 0x1494 CHandle< CBaseEntity > m_hChaseEntity; // 0x1498 private: [[maybe_unused]] uint8_t __pad149c[0x4]; // 0x149c public: CUtlVector< CUtlSymbol > m_ActivityModifiers; // 0x14a0 bool m_bActivityModifiersDirty; // 0x14b8 private: [[maybe_unused]] uint8_t __pad14b9[0x7]; // 0x14b9 public: CUtlVector< CUtlSymbol > m_ActivityModifiersFromScript; // 0x14c0 GameTime_t m_flBlinkDaggerTime; // 0x14d8 float m_flAdditionalBattleMusicWeight; // 0x14dc // MNetworkEnable bool m_bStolenScepter; // 0x14e0 bool m_bHasScepterCached; // 0x14e1 bool m_bHasShardCached; // 0x14e2 private: [[maybe_unused]] uint8_t __pad14e3[0x5]; // 0x14e3 public: // -> m_nLastUpdatedTick - 0x14e8 // -> m_flRadius - 0x14ec // -> m_hCachedNPCs - 0x14f0 CLocalNPCObstructionsCache m_LocalNPCObstructionsCache; // 0x14e8 private: [[maybe_unused]] uint8_t __pad1508[0x20]; // 0x1508 public: GameTime_t m_flCritBashFailUntil; // 0x1528 float m_flAttackTimeLostToLastTick; // 0x152c float m_flAttackTimeAtLastTick; // 0x1530 float m_flCompanionDistance; // 0x1534 bool m_bIsPartyCompanion; // 0x1538 bool m_bCanPartyCompanionAttack; // 0x1539 private: [[maybe_unused]] uint8_t __pad153a[0x2]; // 0x153a public: CHandle< CBaseEntity > m_CompanionEntity; // 0x153c bool m_bFacePlayer; // 0x1540 private: [[maybe_unused]] uint8_t __pad1541[0x3]; // 0x1541 public: GameTime_t m_flLastIdleChangeTime; // 0x1544 bool m_bUseNeutralCreepBehavior; // 0x1548 private: [[maybe_unused]] uint8_t __pad1549[0x27]; // 0x1549 public: bool m_bHasBuiltWearableSpawnList; // 0x1570 private: [[maybe_unused]] uint8_t __pad1571[0x3]; // 0x1571 public: GameTick_t m_nFoWFadeStartTime[15]; // 0x1574 int32_t m_nFOWVisibilityRadius; // 0x15b0 Vector m_vFOWOriginOverride; // 0x15b4 CUtlString m_strLastKillerAbility; // 0x15c0 // MNetworkEnable // MNetworkPriority "32" int32_t m_anglediff; // 0x15c8 // MNetworkEnable // MNetworkPriority "32" int32_t m_NetworkActivity; // 0x15cc // MNetworkEnable // MNetworkPriority "32" int32_t m_NetworkSequenceIndex; // 0x15d0 // MNetworkEnable bool m_bShouldDoFlyHeightVisual; // 0x15d4 private: [[maybe_unused]] uint8_t __pad15d5[0x3]; // 0x15d5 public: // MNetworkEnable float m_flStartSequenceCycle; // 0x15d8 bool m_bMidLoading; // 0x15dc private: [[maybe_unused]] uint8_t __pad15dd[0x3]; // 0x15dd public: CHandle< CDOTA_ScriptedSpawner > m_hTutorialSpawner; // 0x15e0 private: [[maybe_unused]] uint8_t __pad15e4[0x4]; // 0x15e4 public: CountdownTimer m_AngerCooldownTimer; // 0x15e8 int32_t m_iProjectileMoveSpeed; // 0x1600 private: [[maybe_unused]] uint8_t __pad1604[0x4]; // 0x1604 public: CUtlSymbolLarge m_iszAutoAttackRangedParticle; // 0x1608 int32_t m_nPoseParameterTurn; // 0x1610 int32_t m_nPoseParameterRun; // 0x1614 float m_flLean; // 0x1618 float m_flRun; // 0x161c // MNetworkEnable char m_CustomHealthLabel[256]; // 0x1620 // MNetworkEnable Color m_CustomHealthLabelColor; // 0x1720 item_definition_index_t m_nWearableDefIndex; // 0x1724 int8_t m_nArcanaLevel; // 0x1728 int8_t m_nDefaultArcanaLevel; // 0x1729 Color m_defaultColorGemColor; // 0x172a bool m_bDisableDamageDisplay; // 0x172e private: [[maybe_unused]] uint8_t __pad172f[0x1]; // 0x172f public: Color m_gibTintColor; // 0x1730 float m_flPathfindingSearchDepthScale; // 0x1734 CUtlVector< int32 > m_ActivitiesStarted; // 0x1738 CHandle< CBaseEntity > m_hIllusionOriginal; // 0x1750 CHandle< CDOTA_BaseNPC > m_hDirectionalRangedFakeTarget; // 0x1754 private: [[maybe_unused]] uint8_t __pad1758[0x28]; // 0x1758 public: bool m_bShouldComputeRemainingPathLength; // 0x1780 private: [[maybe_unused]] uint8_t __pad1781[0x3]; // 0x1781 public: float m_flRemainingPathLength; // 0x1784 // Datamap fields: // CUtlSymbolLarge Input_MoveTo; // 0x0 // CUtlSymbolLarge Input_MoveToAttack; // 0x0 // CUtlSymbolLarge Input_MoveToPositionAggressive; // 0x0 // CUtlSymbolLarge Input_SpeechBubble; // 0x0 // CUtlSymbolLarge Input_PlayVCD; // 0x0 // CUtlSymbolLarge Input_ForcePlayActivityOnce; // 0x0 // void Input_DestroyAllSpeechBubbles; // 0x0 // float Input_SetFOWRevealRadius; // 0x0 // CUtlSymbolLarge m_target; // 0x2e8 // int32_t m_iMaxHealth; // 0x2bc // int32_t m_iHealth; // 0x2b8 // uint8_t m_iTeamNum; // 0x32c // CHandle< CBaseEntity > econ_owner; // 0x7fffffff // int32_t EconItemCount; // 0x7fffffff }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Additive : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable // // MNetworkVarNames "float m_flAim" class CDOTA_BaseNPC_Creep : public CDOTA_BaseNPC_Additive { public: // -> m_flTimeOfDeath - 0x1788 // -> m_flDeathFlightDuration - 0x178c // -> m_vWsKillDirection - 0x1790 // -> m_vWsKillOrigin - 0x179c CDOTA_CreepKillInfo m_KillInfo; // 0x1788 DOTA_LANE m_Lane; // 0x17a8 bool m_bPushback; // 0x17ac private: [[maybe_unused]] uint8_t __pad17ad[0x3]; // 0x17ad public: // MNetworkEnable float m_flAim; // 0x17b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17d8 // Has VTable // // MNetworkExcludeByName "m_CollisionGroup" // MNetworkExcludeByName "m_Inventory" // MNetworkExcludeByName "m_MoveCollide" // MNetworkExcludeByName "m_MoveType" // MNetworkExcludeByName "m_anglediff" // MNetworkExcludeByName "m_bIsAncient" // MNetworkExcludeByName "m_bIsNeutralUnitType" // MNetworkExcludeByName "m_bIsPhantom" // MNetworkExcludeByName "m_bIsSummoned" // MNetworkExcludeByName "m_blinktoggle" // MNetworkExcludeByName "m_fadeMaxDist" // MNetworkExcludeByName "m_fadeMinDist" // MNetworkExcludeByName "m_flElasticity" // MNetworkExcludeByName "m_flEncodedController" // MNetworkExcludeByName "m_flFadeScale" // MNetworkExcludeByName "m_flHealthThinkRegen" // MNetworkExcludeByName "m_flManaThinkRegen" // MNetworkExcludeByName "m_flPoseParameter" // MNetworkExcludeByName "m_flexWeight" // MNetworkExcludeByName "m_hActiveWeapon" // MNetworkExcludeByName "m_hLightingOrigin" // MNetworkExcludeByName "m_iCurShop" // MNetworkExcludeByName "m_iDamageBonus" // MNetworkExcludeByName "m_nForceBone" // MNetworkExcludeByName "m_nRenderFX" // MNetworkExcludeByName "m_nRenderMode" // MNetworkExcludeByName "m_vecForce" // MNetworkExcludeByName "m_vLookTargetPosition" class CDOTA_BaseNPC_Creep_Lane : public CDOTA_BaseNPC_Creep { public: CountdownTimer m_ThinkTimer; // 0x17b8 bool m_bInEnemyBase; // 0x17d0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17d8 // Has VTable class CDOTA_BaseNPC_Creep_Siege : public CDOTA_BaseNPC_Creep_Lane { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17d0 // Has VTable class CDOTA_BaseNPC_Creep_Neutral : public CDOTA_BaseNPC_Creep { public: CountdownTimer m_ThinkTimer; // 0x17b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CDOTA_BaseNPC_Creep_Talking : public CDOTA_BaseNPC_Creep { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable // // MNetworkExcludeByName "m_angRotation" // MNetworkExcludeByName "m_angRotation[0]" // MNetworkExcludeByName "m_angRotation[1]" // MNetworkVarNames "int m_iDamageLevel" // MNetworkVarNames "HParticleSystemDefinitionStrong m_nFXIndex" // MNetworkVarNames "HParticleSystemDefinitionStrong m_nFXIndexDestruction" // MNetworkVarNames "QAngle m_angInitialAngles" // MNetworkVarNames "HSequence m_hHeroStatueSequence" // MNetworkVarNames "HSequence m_hConstantLayerSequence" // MNetworkVarNames "float m_fHeroStatueCycle" // MNetworkVarNames "int m_iHeroStatueStatusEffectIndex" // MNetworkVarNames "bool m_bHeroStatue" // MNetworkVarNames "bool m_bBattleCup" // MNetworkVarNames "char m_HeroStatueInscription" // MNetworkVarNames "PlayerID_t m_iHeroStatueOwnerPlayerID" // MNetworkVarNames "Color m_ParticleTintColor" class CDOTA_BaseNPC_Building : public CDOTA_BaseNPC { public: // MNetworkEnable int32_t m_iDamageLevel; // 0x1788 private: [[maybe_unused]] uint8_t __pad178c[0x4]; // 0x178c public: // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_nFXIndex; // 0x1790 // MNetworkEnable CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_nFXIndexDestruction; // 0x1798 // MNetworkEnable QAngle m_angInitialAngles; // 0x17a0 // MNetworkEnable HSequence m_hHeroStatueSequence; // 0x17ac // MNetworkEnable HSequence m_hConstantLayerSequence; // 0x17b0 // MNetworkEnable float m_fHeroStatueCycle; // 0x17b4 // MNetworkEnable int32_t m_iHeroStatueStatusEffectIndex; // 0x17b8 // MNetworkEnable bool m_bHeroStatue; // 0x17bc // MNetworkEnable bool m_bBattleCup; // 0x17bd // MNetworkEnable char m_HeroStatueInscription[32]; // 0x17be private: [[maybe_unused]] uint8_t __pad17de[0x2]; // 0x17de public: // MNetworkEnable PlayerID_t m_iHeroStatueOwnerPlayerID; // 0x17e0 // MNetworkEnable Color m_ParticleTintColor; // 0x17e4 CUtlSymbolLarge m_sDestroySnd; // 0x17e8 CUtlSymbolLarge m_sDmgLvl1Snd; // 0x17f0 CUtlSymbolLarge m_sDmgLvl2Snd; // 0x17f8 CUtlSymbolLarge m_iszLinkedUnit; // 0x1800 CUtlSymbolLarge m_iszAmbientEffectName; // 0x1808 CUtlSymbolLarge m_iszDestructionEffectName; // 0x1810 CUtlSymbolLarge m_iszDamageModelLevel1; // 0x1818 CUtlSymbolLarge m_iszDamageModelLevel2; // 0x1820 CUtlSymbolLarge m_iszDamageEffectLevel1; // 0x1828 CUtlSymbolLarge m_iszDamageEffectLevel2; // 0x1830 float m_flDamageThresholdLevel1; // 0x1838 float m_flDamageThresholdLevel2; // 0x183c bool m_bVulnerableOnCreepSpawn; // 0x1840 bool m_bHasOverriddenDestructionEffect; // 0x1841 private: [[maybe_unused]] uint8_t __pad1842[0x2]; // 0x1842 public: int32_t m_iUpgradeIdentifier; // 0x1844 int32_t m_iInvulnCount; // 0x1848 int32_t m_iPlayerOwner; // 0x184c DOTA_LANE m_Lane; // 0x1850 float m_fAmountAlongLane[2]; // 0x1854 Vector m_vOverrideInitialAngles; // 0x185c Vector m_vOverrideInitialAnglesBG; // 0x1868 int32_t m_nOverrideInitialAngles; // 0x1874 CountdownTimer m_IdleRareAnimationTime; // 0x1878 // Static fields: static GameTime_t &Get_m_fLastAttackWarnTimers(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTA_BaseNPC_Building")->m_static_fields[0]->m_instance);}; // Datamap fields: // int32_t InputSetInvulnCount; // 0x0 // void InputReduceInvulnCount; // 0x0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18c8 // Has VTable // // MNetworkVarNames "EHANDLE m_hTowerAttackTarget" // MNetworkVarNames "EHANDLE m_hTowerHighFiveTarget" class CDOTA_BaseNPC_Tower : public CDOTA_BaseNPC_Building { public: CEntityIOOutput m_OnTowerKilled; // 0x1890 // MNetworkEnable CHandle< CBaseEntity > m_hTowerAttackTarget; // 0x18b8 // MNetworkEnable CHandle< CBaseEntity > m_hTowerHighFiveTarget; // 0x18bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_BaseNPC_Filler : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_NPC_BaseBlocker : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1898 // Has VTable // // MNetworkVarNames "string_t m_szInteractAbilityName" class CDOTA_NPC_Lantern : public CDOTA_BaseNPC_Building { public: // MNetworkEnable CUtlSymbolLarge m_szInteractAbilityName; // 0x1890 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_BaseNPC_MangoTree : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18a0 // Has VTable // // MNetworkVarNames "string_t m_szOutpostName" // MNetworkVarNames "string_t m_szInteractAbilityName" class CDOTA_BaseNPC_Watch_Tower : public CDOTA_BaseNPC_Building { public: // MNetworkEnable CUtlSymbolLarge m_szOutpostName; // 0x1890 // MNetworkEnable CUtlSymbolLarge m_szInteractAbilityName; // 0x1898 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_BaseNPC_Healer : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18c8 // Has VTable class CDOTA_BaseNPC_RespawningTower : public CDOTA_BaseNPC_Tower { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1898 // Has VTable class CDOTA_BaseNPC_Fort : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_BaseNPC_Barracks : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18c8 // Has VTable // // MNetworkIncludeByName "CGameSceneNode::m_angRotation" class CDOTA_BaseNPC_SDKTower : public CDOTA_BaseNPC_Tower { public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18d0 // Has VTable class CDOTA_BaseNPC_HoldoutTower : public CDOTA_BaseNPC_Tower { public: DOTA_HOLDOUT_TOWER_TYPE m_iTowerType; // 0x18c8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18d0 // Has VTable class CDOTA_BaseNPC_HoldoutTower_LightFast : public CDOTA_BaseNPC_HoldoutTower { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18d0 // Has VTable class CDOTA_BaseNPC_HoldoutTower_HeavySlow : public CDOTA_BaseNPC_HoldoutTower { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18d0 // Has VTable class CDOTA_BaseNPC_HoldoutTower_ReduceSpeed : public CDOTA_BaseNPC_HoldoutTower { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_BaseNPC_Effigy_Statue : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_BaseNPC_Effigy_BattleCup : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable // // MNetworkIncludeByName "m_angRotation" // MNetworkIncludeByName "m_angRotation[0]" // MNetworkIncludeByName "m_angRotation[1]" class CDOTA_BaseNPC_RotatableBuilding : public CDOTA_BaseNPC { public: }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable // // MNetworkVarNames "float m_flStrength" // MNetworkVarNames "float m_flAgility" // MNetworkVarNames "float m_flIntellect" // MNetworkVarNames "float m_flStrengthTotal" // MNetworkVarNames "float m_flAgilityTotal" // MNetworkVarNames "float m_flIntellectTotal" // MNetworkVarNames "int m_iRecentDamage" // MNetworkVarNames "int m_iPrimaryAttribute" // MNetworkVarNames "GameTime_t m_flDeathTime" // MNetworkVarNames "int m_iAbilityPoints" // MNetworkVarNames "int m_iCurrentXP" // MNetworkVarNames "GameTime_t m_flRespawnTime" // MNetworkVarNames "float m_flRespawnTimePenalty" // MNetworkVarNames "bool m_bScriptDisableRespawns" // MNetworkVarNames "PlayerID_t m_iPlayerID" // MNetworkVarNames "CHandle< CDOTA_BaseNPC_Hero> m_hReplicatingOtherHeroModel" // MNetworkVarNames "bool m_bReincarnating" // MNetworkVarNames "bool m_bCustomKillEffect" // MNetworkVarNames "GameTime_t m_flSpawnedAt" class CDOTA_BaseNPC_Hero : public CDOTA_BaseNPC_Additive { private: [[maybe_unused]] uint8_t __pad1788[0x98]; // 0x1788 public: // MNetworkEnable float m_flStrength; // 0x1820 // MNetworkEnable float m_flAgility; // 0x1824 // MNetworkEnable float m_flIntellect; // 0x1828 // MNetworkEnable float m_flStrengthTotal; // 0x182c // MNetworkEnable float m_flAgilityTotal; // 0x1830 // MNetworkEnable float m_flIntellectTotal; // 0x1834 // MNetworkEnable int32_t m_iRecentDamage; // 0x1838 // MNetworkEnable int32_t m_iPrimaryAttribute; // 0x183c // MNetworkEnable GameTime_t m_flDeathTime; // 0x1840 float m_flStrengthGain; // 0x1844 float m_flAgilityGain; // 0x1848 float m_flIntellectGain; // 0x184c float m_flLastSuggestionTime; // 0x1850 bool m_bItemsAddedToLoadout; // 0x1854 bool m_bPregameItemsAddedToLoadout; // 0x1855 private: [[maybe_unused]] uint8_t __pad1856[0x2]; // 0x1856 public: CHandle< CBaseEntity > m_hNewARDMHero; // 0x1858 GameTime_t m_fBuybackCooldown; // 0x185c GameTime_t m_fBuybackGoldLimit; // 0x1860 int32_t m_nLastHealedAmount; // 0x1864 float m_flLastHealedTime; // 0x1868 CHandle< CBaseEntity > m_hLastHealEntity; // 0x186c Vector m_vRespawnPosition; // 0x1870 private: [[maybe_unused]] uint8_t __pad187c[0x4]; // 0x187c public: CUtlVector< CDOTA_BaseNPC_Hero::sHeroDamageInfo > m_HeroDamageInfoArray; // 0x1880 CUtlVector< CDOTA_BaseNPC_Hero::sHeroRecentModifierInfo > m_vecRecentModifiers; // 0x1898 GameTime_t m_fMostRecentDamageTime; // 0x18b0 // MNetworkEnable int32_t m_iAbilityPoints; // 0x18b4 // MNetworkEnable // MNetworkPriority "32" int32_t m_iCurrentXP; // 0x18b8 // MNetworkEnable GameTime_t m_flRespawnTime; // 0x18bc // MNetworkEnable float m_flRespawnTimePenalty; // 0x18c0 float m_flTimeUntilRespawn; // 0x18c4 float m_flScriptRespawnTime; // 0x18c8 float m_flPendingRespawnTime; // 0x18cc // MNetworkEnable bool m_bScriptDisableRespawns; // 0x18d0 private: [[maybe_unused]] uint8_t __pad18d1[0x3]; // 0x18d1 public: // MNetworkEnable PlayerID_t m_iPlayerID; // 0x18d4 PlayerID_t m_iIllusionOriginalPlayerID; // 0x18d8 int32_t m_iHeroID; // 0x18dc // MNetworkEnable CHandle< CDOTA_BaseNPC_Hero > m_hReplicatingOtherHeroModel; // 0x18e0 private: [[maybe_unused]] uint8_t __pad18e4[0x3c]; // 0x18e4 public: CountdownTimer m_RespawnMusicTimer; // 0x1920 CountdownTimer m_HeroKillTimer; // 0x1938 CountdownTimer m_MultipleHeroKillTimer; // 0x1950 CountdownTimer m_MultipleLastHitTimer; // 0x1968 int32_t m_iMultipleKillCount; // 0x1980 bool m_bDisableWearables; // 0x1984 private: [[maybe_unused]] uint8_t __pad1985[0x3]; // 0x1985 public: CHandle< CDOTAWearableItem > m_hTogglableWearable[99]; // 0x1988 private: [[maybe_unused]] uint8_t __pad1b14[0x4]; // 0x1b14 public: // -> m_victimname - 0x1b18 // -> m_inflictorname - 0x1b20 // -> m_bEnemyInFOW - 0x1b28 // -> m_bWasFirstBlood - 0x1b29 // -> m_iKillCount - 0x1b2c // -> m_flBlinkTime - 0x1b30 CDOTA_BaseNPC_Hero::KillInfo_t m_KillInfo; // 0x1b18 CountdownTimer m_DirectorAbilityActivity; // 0x1b38 // MNetworkEnable bool m_bReincarnating; // 0x1b50 // MNetworkEnable bool m_bCustomKillEffect; // 0x1b51 private: [[maybe_unused]] uint8_t __pad1b52[0x2]; // 0x1b52 public: // MNetworkEnable GameTime_t m_flSpawnedAt; // 0x1b54 CountdownTimer m_PurchaseItemTimer; // 0x1b58 CountdownTimer m_NeutralItemTimer; // 0x1b70 CountdownTimer m_RetrieveItemsFromStashTimer; // 0x1b88 CountdownTimer m_RequestGoToSecretShopTimer; // 0x1ba0 int32_t m_iNextItemToPurchase; // 0x1bb8 bool m_bDoesNextItemCompleteRecipe; // 0x1bbc private: [[maybe_unused]] uint8_t __pad1bbd[0x3]; // 0x1bbd public: CUtlVector< sLoadoutItem > m_Loadout; // 0x1bc0 CUtlVector< CUtlPair< AbilityID_t, bool > > m_BuildingOrBuilt; // 0x1bd8 sLoadoutItem m_TPScroll; // 0x1bf0 sLoadoutItem m_Dust; // 0x1c08 sLoadoutItem m_Gem; // 0x1c20 sLoadoutItem m_SentryWard; // 0x1c38 sLoadoutItem m_ObserverWard; // 0x1c50 sLoadoutItem m_Courier; // 0x1c68 sLoadoutItem m_FlyingCourier; // 0x1c80 bool m_bAutoPurchaseItems; // 0x1c98 bool m_bBuybackDisabled; // 0x1c99 private: [[maybe_unused]] uint8_t __pad1c9a[0x6]; // 0x1c9a public: CUtlVector< CHandle< CDOTA_BaseNPC_Pet > > m_hPets; // 0x1ca0 bool m_bPreventPetSpawn; // 0x1cb8 private: [[maybe_unused]] uint8_t __pad1cb9[0x7]; // 0x1cb9 public: // -> m_flProbabilityElements - 0x1cc8 // -> m_flProbability - 0x1ce0 CDOTAMusicProbabilityEntry m_MusicProbabilityGank; // 0x1cc0 private: [[maybe_unused]] uint8_t __pad1ce8[0x28]; // 0x1ce8 public: CUtlString m_strCustomKillEffect; // 0x1d10 CUtlString m_strCustomHexModel; // 0x1d18 ParticleIndex_t m_nKillStreakFX; // 0x1d20 private: [[maybe_unused]] uint8_t __pad1d24[0x4]; // 0x1d24 public: CUtlVector< CHandle< CBaseEntity > > m_AbilitiesPendingDelete; // 0x1d28 CUtlVector< sAcquireHistory > m_vecItemPurchaseHistory; // 0x1d40 CUtlVector< sAcquireHistory > m_vecAbilitySkillHistory; // 0x1d58 CUtlVector< sAcquireHistory > m_vecNeutralItemEquippedHistory; // 0x1d70 private: [[maybe_unused]] uint8_t __pad1d88[0x18]; // 0x1d88 public: CUtlVector< CHandle< CDOTA_BaseNPC_Hero > > m_vecExpiredIllusions; // 0x1da0 private: [[maybe_unused]] uint8_t __pad1db8[0x4]; // 0x1db8 public: float m_flLastTimeLookedAtByDirector; // 0x1dbc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CDOTA_BaseNPC_Pet : public CDOTA_BaseNPC { public: CHandle< CDOTA_BaseNPC_Hero > m_hHeroHandle; // 0x1788 float m_flPetThreatLevel; // 0x178c bool m_bReadyToPerformCoopTeleport; // 0x1790 bool m_bSupportsCoopTeleport; // 0x1791 private: [[maybe_unused]] uint8_t __pad1792[0x2]; // 0x1792 public: PetCoopStates_t m_nCoopState; // 0x1794 CUtlString m_strPickupItemModel; // 0x1798 CHandle< CDOTA_Pet_CarriedItem > m_hCarriedItem; // 0x17a0 int32_t m_nPetLevel; // 0x17a4 PetLevelup_Rule_t m_nLevelupRule; // 0x17a8 private: [[maybe_unused]] uint8_t __pad17ac[0x4]; // 0x17ac public: int32_t m_nXPCompendiumEventID; // 0x17b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1898 // Has VTable // // MNetworkVarNames "DOTA_SHOP_TYPE m_ShopType" class CDOTA_BaseNPC_Shop : public CDOTA_BaseNPC_Building { public: // MNetworkEnable DOTA_SHOP_TYPE m_ShopType; // 0x1890 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x18c0 // Has VTable class CDOTA_BaseNPC_HallofFame : public CDOTA_BaseNPC_Building { private: [[maybe_unused]] uint8_t __pad1890[0x10]; // 0x1890 public: int32_t m_event_dota_player_team_changed; // 0x18a0 private: [[maybe_unused]] uint8_t __pad18a4[0x4]; // 0x18a4 public: CountdownTimer m_glowThinkTimer; // 0x18a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_BaseNPC_Promo : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1908 // Has VTable // // MNetworkVarNames "bool m_bIsCurrentlyChanneling" // MNetworkVarNames "float m_flChannelCycle" class CDOTA_BaseNPC_Creature : public CDOTA_BaseNPC_Creep { public: bool m_bInitialized; // 0x17b8 bool m_bCanRespawn; // 0x17b9 bool m_bUsesGestureBasedAttackAnimation; // 0x17ba bool m_bIsHybridFlyer; // 0x17bb bool m_bRequiresReachingEndPath; // 0x17bc bool m_bAggroOwnerOnDamage; // 0x17bd bool m_bReceivedAggroOnDamageOrder; // 0x17be private: [[maybe_unused]] uint8_t __pad17bf[0x1]; // 0x17bf public: CUtlVector< CreatureStateData_t > m_vCreatureStates; // 0x17c0 char* m_pszDefaultState; // 0x17d8 char* m_pszCurrentState; // 0x17e0 int32_t m_nHPGain; // 0x17e8 int32_t m_nManaGain; // 0x17ec float m_flHPRegenGain; // 0x17f0 float m_flManaRegenGain; // 0x17f4 int32_t m_nDamageGain; // 0x17f8 float m_flArmorGain; // 0x17fc float m_flMagicResistGain; // 0x1800 float m_flDisableResistGain; // 0x1804 float m_flAttackTimeGain; // 0x1808 int32_t m_nMoveSpeedGain; // 0x180c int32_t m_nBountyGain; // 0x1810 int32_t m_nXPGain; // 0x1814 int32_t m_nPermanentDesire; // 0x1818 int32_t m_nCreatureDesire; // 0x181c int32_t m_nCurrentCastBehavior; // 0x1820 int32_t m_nEconItemGroup; // 0x1824 bool m_bIsBuildingAggressive; // 0x1828 bool m_bIsHeroAggressive; // 0x1829 bool m_bDisableClumpingBehavior; // 0x182a private: [[maybe_unused]] uint8_t __pad182b[0x1]; // 0x182b public: float m_flDisableResistance; // 0x182c float m_flUltimateDisableResistance; // 0x1830 bool m_bHasOffensiveAbility; // 0x1834 private: [[maybe_unused]] uint8_t __pad1835[0x3]; // 0x1835 public: CUtlVector< CreatureAbilityData_t > m_vOffensiveAbilities; // 0x1838 bool m_bHasDefensiveAbility; // 0x1850 private: [[maybe_unused]] uint8_t __pad1851[0x7]; // 0x1851 public: CUtlVector< CreatureAbilityData_t > m_vDefensiveAbilities; // 0x1858 bool m_bHasEscapeAbility; // 0x1870 private: [[maybe_unused]] uint8_t __pad1871[0x7]; // 0x1871 public: CUtlVector< CreatureAbilityData_t > m_vEscapeAbilities; // 0x1878 CDOTABaseAbility* m_pLastUsedAbility; // 0x1890 Vector m_vDesiredCastLocation; // 0x1898 private: [[maybe_unused]] uint8_t __pad18a4[0x4]; // 0x18a4 public: CDOTA_BaseNPC* m_pDesiredNPCTarget; // 0x18a8 CDOTA_BaseNPC* m_pEscortTarget; // 0x18b0 Vector m_vLastDamageSource; // 0x18b8 bool m_bIsChampion; // 0x18c4 private: [[maybe_unused]] uint8_t __pad18c5[0x3]; // 0x18c5 public: CUtlVector< ItemDropData_t* > m_vItemDropData; // 0x18c8 CUtlVector< WearableData_t > m_vecAttachWearableItemDefs; // 0x18e0 GameTime_t m_flRespawnTime; // 0x18f8 // MNetworkEnable bool m_bIsCurrentlyChanneling; // 0x18fc private: [[maybe_unused]] uint8_t __pad18fd[0x3]; // 0x18fd public: // MNetworkEnable float m_flChannelCycle; // 0x1900 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_BaseNPC_NeutralItemStash : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1920 // Has VTable class CDOTA_BaseNPC_Trap_Ward : public CDOTA_BaseNPC_Creature { public: CUtlSymbolLarge m_iszDefaultAnim; // 0x1908 Vector m_vTrapTargetLocal; // 0x1910 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1898 // Has VTable class CDOTA_BaseNPC_CustomEffigy : public CDOTA_BaseNPC_Building { public: uint32_t m_unStatusEffectIndex; // 0x1890 CHandle< CBaseEntity > m_hPedestal; // 0x1894 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_JungleVarmint : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1898 // Has VTable class CDOTA_Unit_Twin_Gate : public CDOTA_BaseNPC_Building { public: CHandle< CBaseEntity > m_hOtherPortal; // 0x1890 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CIngameEvent_MuertaReleaseSpring2023_DummyModifierHolder : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_NPC_DataDriven : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_AncientApparition : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_AntiMage : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Bane : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Pudge : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Juggernaut : public CDOTA_BaseNPC_Hero { public: uint32_t m_unOmniKills; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Nevermore : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nFXDeath; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_SandKing : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Mirana : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Sven : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1df0 // Has VTable // // MNetworkVarNames "int32 m_vecInitialHeroKillBitmask" // MNetworkVarNames "int32 m_vecInGameHeroKillBitmask" class CDOTA_Unit_Hero_SkeletonKing : public CDOTA_BaseNPC_Hero { public: int32_t m_nSkeletonWarriors; // 0x1dc0 // MNetworkEnable // MNetworkChangeCallback "OnSKArcanaProgressChanged" int32_t m_vecInitialHeroKillBitmask[5]; // 0x1dc4 // MNetworkEnable // MNetworkChangeCallback "OnSKArcanaProgressChanged" int32_t m_vecInGameHeroKillBitmask[5]; // 0x1dd8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_StormSpirit : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_DrowRanger : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Earthshaker : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nFXDeath; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_VengefulSpirit : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_CrystalMaiden : public CDOTA_BaseNPC_Hero { public: int32_t m_iParticleMouthIndex; // 0x1dc0 int32_t m_iParticleHandRIndex; // 0x1dc4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Axe : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Bloodseeker : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_PhantomLancer : public CDOTA_BaseNPC_Hero { public: bool m_bInventoryEnabled; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable // // MNetworkVarNames "int m_nTargetAngle" // MNetworkVarNames "int m_nTargetRange" class CDOTA_Unit_Hero_Razor : public CDOTA_BaseNPC_Hero { public: // MNetworkEnable // MNetworkPriority "32" int32_t m_nTargetAngle; // 0x1dc0 // MNetworkEnable // MNetworkPriority "32" int32_t m_nTargetRange; // 0x1dc4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Lina : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Morphling : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_ZeusCloud : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Zuus : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Kunkka : public CDOTA_BaseNPC_Hero { public: int32_t m_nFXIndex; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dd0 // Has VTable // // MNetworkVarNames "CHandle< CDOTA_BaseNPC> m_hIllusionOwner" // MNetworkVarNames "bool m_bIllusionHasTree" class CDOTA_Unit_Hero_Tiny : public CDOTA_BaseNPC_Hero { public: CHandle< CBaseEntity > m_hTreeWearable; // 0x1dc0 ParticleIndex_t m_nFXIndexScepterAmbient; // 0x1dc4 // MNetworkEnable CHandle< CDOTA_BaseNPC > m_hIllusionOwner; // 0x1dc8 // MNetworkEnable bool m_bIllusionHasTree; // 0x1dcc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Puck : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable // // MNetworkVarNames "int m_nTargetAngle" class CDOTA_Unit_Hero_Windrunner : public CDOTA_BaseNPC_Hero { public: // MNetworkEnable // MNetworkPriority "32" int32_t m_nTargetAngle; // 0x1dc0 ParticleIndex_t m_nFXDeath; // 0x1dc4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Lich : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_NPC_Lich_Ice_Spire : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1798 // Has VTable // // MNetworkVarNames "CHandle< CBaseEntity> m_hTarget" // MNetworkVarNames "Vector m_vProjectilePosition" class CDOTA_Unit_Tidehunter_Anchor : public CDOTA_BaseNPC_Additive { public: // MNetworkEnable CHandle< CBaseEntity > m_hTarget; // 0x1788 // MNetworkEnable Vector m_vProjectilePosition; // 0x178c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Tidehunter : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1798 // Has VTable class CDOTA_BaseNPC_ShadowShaman_SerpentWard : public CDOTA_BaseNPC_Additive { public: QAngle m_angle; // 0x1788 int32_t m_iPoseParameterAim; // 0x1794 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_ShadowShaman : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Riki : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Enigma : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Tinker : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_WitchDoctor : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1790 // Has VTable // // MNetworkVarNames "int m_nTargetType" // MNetworkVarNames "int m_nTargetFlags" class CDOTA_NPC_WitchDoctor_Ward : public CDOTA_BaseNPC_Additive { public: // MNetworkEnable int32_t m_nTargetType; // 0x1788 // MNetworkEnable int32_t m_nTargetFlags; // 0x178c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Sniper : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Necrolyte : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Slardar : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Ursa : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Lion : public CDOTA_BaseNPC_Hero { public: uint32_t m_unFingerPrestigeKills; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1790 // Has VTable class CDOTA_Unit_Announcer : public CDOTA_BaseNPC { public: int32_t m_iAudienceTeam; // 0x1788 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_CustomGameAnnouncer : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17c0 // Has VTable // // MNetworkVarNames "PlayerID_t m_nSoleControllingPlayer" // MNetworkVarNames "bool m_bFlyingCourier" // MNetworkVarNames "GameTime_t m_flRespawnTime" // MNetworkVarNames "CourierState_t m_nCourierState" // MNetworkVarNames "CHandle< CBaseEntity> m_hCourierStateEntity" class CDOTA_Unit_Courier : public CDOTA_BaseNPC_Additive { public: bool m_bUnitRespawned; // 0x1788 bool m_bPreUpdateFlyingCourier; // 0x1789 private: [[maybe_unused]] uint8_t __pad178a[0x2]; // 0x178a public: // MNetworkEnable PlayerID_t m_nSoleControllingPlayer; // 0x178c // MNetworkEnable bool m_bFlyingCourier; // 0x1790 private: [[maybe_unused]] uint8_t __pad1791[0x3]; // 0x1791 public: // MNetworkEnable GameTime_t m_flRespawnTime; // 0x1794 // MNetworkEnable CourierState_t m_nCourierState; // 0x1798 // MNetworkEnable CHandle< CBaseEntity > m_hCourierStateEntity; // 0x179c CUtlString m_strCourierModel; // 0x17a0 CUtlString m_strFlyingCourierModel; // 0x17a8 Vector m_vSpawnLocation; // 0x17b0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable // // MNetworkVarNames "PlayerID_t m_nSoleControllingPlayer" // MNetworkVarNames "GameTime_t m_flRespawnTime" // MNetworkVarNames "ScoutState_t m_nScoutState" // MNetworkVarNames "CHandle< CBaseEntity> m_hScoutStateEntity" class CDOTA_Unit_Scout : public CDOTA_BaseNPC_Additive { public: bool m_bUnitRespawned; // 0x1788 private: [[maybe_unused]] uint8_t __pad1789[0x3]; // 0x1789 public: // MNetworkEnable PlayerID_t m_nSoleControllingPlayer; // 0x178c // MNetworkEnable GameTime_t m_flRespawnTime; // 0x1790 // MNetworkEnable ScoutState_t m_nScoutState; // 0x1794 // MNetworkEnable CHandle< CBaseEntity > m_hScoutStateEntity; // 0x1798 private: [[maybe_unused]] uint8_t __pad179c[0x4]; // 0x179c public: CUtlString m_strScoutModel; // 0x17a0 Vector m_vSpawnLocation; // 0x17a8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable class CDOTA_Unit_Fountain : public CDOTA_BaseNPC_Building { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable // // MNetworkVarNames "bool m_bGoldenRoshan" class CDOTA_Unit_Roshan : public CDOTA_BaseNPC_Additive { public: int32_t m_iKillerTeam; // 0x1788 int32_t m_iLastHealthPercent; // 0x178c ParticleIndex_t m_nFXIndex; // 0x1790 private: [[maybe_unused]] uint8_t __pad1794[0x4]; // 0x1794 public: CUtlVector< CHandle< CBaseEntity > > m_hAttackingHeroes; // 0x1798 // MNetworkEnable bool m_bGoldenRoshan; // 0x17b0 bool m_bIsNightTimeMode; // 0x17b1 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17a8 // Has VTable // // MNetworkVarNames "int m_nTimesSpawned" class CDOTA_Unit_Miniboss : public CDOTA_BaseNPC_Additive { public: // MNetworkEnable int32_t m_nTimesSpawned; // 0x1788 int32_t m_nTempViewer; // 0x178c CUtlVector< CHandle< CBaseEntity > > m_hAttackingHeroes; // 0x1790 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17a8 // Has VTable class CDOTA_Unit_Nian_Attachment : public CDOTA_BaseNPC_Additive { public: bool m_bAttachmentBroken; // 0x1788 private: [[maybe_unused]] uint8_t __pad1789[0x3]; // 0x1789 public: ParticleIndex_t m_nfxIndex_tailgrow; // 0x178c CUtlVector< NianDamageTaken_t > m_vecRecentDamage; // 0x1790 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1928 // Has VTable class CDOTA_Unit_Nian : public CDOTA_BaseNPC_Creature { public: CUtlVector< NianDamageTaken_t > m_vecRecentDamage; // 0x1908 CHandle< CBaseEntity > m_hTail; // 0x1920 CHandle< CBaseEntity > m_hHorn; // 0x1924 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CDOTA_BaseNPC_Warlock_Golem : public CDOTA_BaseNPC_Creep { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Warlock : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CODTA_Unit_Warlock_Imp : public CDOTA_BaseNPC_Creep { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Beastmaster : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CDOTA_Unit_Hero_Beastmaster_Beasts : public CDOTA_BaseNPC_Creep_Talking { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CDOTA_Unit_Hero_Beastmaster_Hawk : public CDOTA_Unit_Hero_Beastmaster_Beasts { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CDOTA_Unit_Hero_Beastmaster_Boar : public CDOTA_Unit_Hero_Beastmaster_Beasts { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_QueenOfPain : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1798 // Has VTable class CDOTA_BaseNPC_Venomancer_PlagueWard : public CDOTA_BaseNPC_Additive { public: QAngle m_angle; // 0x1788 int32_t m_iPoseParameterAim; // 0x1794 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Venomancer : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dd0 // Has VTable class CDOTA_Unit_Hero_FacelessVoid : public CDOTA_BaseNPC_Hero { public: Vector m_vecStanceDestinationPoint; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_DeathProphet : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Pugna : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable // // MNetworkVarNames "uint32 m_nArcanaLevel" class CDOTA_Unit_Hero_PhantomAssassin : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nFXDeath; // 0x1dc0 // MNetworkEnable uint32_t m_nArcanaLevel; // 0x1dc4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1790 // Has VTable class CDOTA_BaseNPC_Phantom_Assassin_GroundDagger : public CDOTA_BaseNPC_Additive { public: ParticleIndex_t m_nFXIndex; // 0x1788 // Static fields: static char* &Get_PARTICLE_SPAWN(){return *reinterpret_cast(interfaces::g_schema->FindTypeScopeForModule("server.dll")->FindDeclaredClass("CDOTA_BaseNPC_Phantom_Assassin_GroundDagger")->m_static_fields[0]->m_instance);}; }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1790 // Has VTable class CDOTA_PhantomAssassin_Gravestone : public CDOTA_BaseNPC_Additive { public: PlayerID_t m_nVictimPlayerID; // 0x1788 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_TemplarAssassin : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_TemplarAssassin_PsionicTrap : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Viper : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dd8 // Has VTable // // MNetworkVarNames "float m_flDamageTaken" // MNetworkVarNames "float m_flLastHit" // MNetworkVarNames "GameTime_t m_flStartDamageTime" // MNetworkVarNames "GameTime_t m_flLastTargetDummyDamageTime" class CDOTA_Unit_TargetDummy : public CDOTA_BaseNPC_Hero { public: // MNetworkEnable float m_flDamageTaken; // 0x1dc0 // MNetworkEnable float m_flLastHit; // 0x1dc4 // MNetworkEnable GameTime_t m_flStartDamageTime; // 0x1dc8 // MNetworkEnable GameTime_t m_flLastTargetDummyDamageTime; // 0x1dcc bool m_bIsMoving; // 0x1dd0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1890 // Has VTable // // MNetworkVarNames "char m_pszNetworkedSoundLoop" // MNetworkVarNames "int m_nLoopingSoundParity" class CDOTA_Unit_LoopingSound : public CDOTA_BaseNPC_Additive { public: // MNetworkEnable char m_pszNetworkedSoundLoop[256]; // 0x1788 // MNetworkEnable int32_t m_nLoopingSoundParity; // 0x1888 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Luna : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_DragonKnight : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Dazzle : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Leshrac : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Rattletrap : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_NPC_Rattletrap_Cog : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Furion : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Life_Stealer : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_DarkSeer : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nNormalPunchBuffIndex; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Clinkz_Skeleton_Army : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Clinkz : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Omniknight : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Enchantress : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Huskar : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_NightStalker : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Broodmother : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CDOTA_Unit_Broodmother_Spiderling : public CDOTA_BaseNPC_Creep_Talking { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1798 // Has VTable class CDOTA_Unit_Broodmother_Web : public CDOTA_BaseNPC_Additive { public: ParticleIndex_t m_nFXIndex; // 0x1788 Vector m_vecOrigin; // 0x178c }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_NPC_BroodmotherStickyWeb : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_BountyHunter : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Weaver : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Jakiro : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Batrider : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Chen : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dd0 // Has VTable // // MNetworkVarNames "uint8 m_unCurrentArcanaKillStreak" // MNetworkVarNames "uint8 m_unBestArcanaKillStreak" // MNetworkVarNames "PlayerID_t m_nVictimPlayerID" // MNetworkVarNames "bool m_bArcanaKillstreakRecordBroken" class CDOTA_Unit_Hero_Spectre : public CDOTA_BaseNPC_Hero { public: bool m_bArcanaKillstreakCompleted; // 0x1dc0 // MNetworkEnable // MNetworkChangeCallback "OnSpectreArcanaProgressChanged" uint8_t m_unCurrentArcanaKillStreak; // 0x1dc1 // MNetworkEnable // MNetworkChangeCallback "OnSpectreArcanaProgressChanged" uint8_t m_unBestArcanaKillStreak; // 0x1dc2 private: [[maybe_unused]] uint8_t __pad1dc3[0x1]; // 0x1dc3 public: // MNetworkEnable // MNetworkChangeCallback "OnSpectreArcanaProgressChanged" PlayerID_t m_nVictimPlayerID; // 0x1dc4 // MNetworkEnable // MNetworkChangeCallback "OnSpectreArcanaProgressChanged" bool m_bArcanaKillstreakRecordBroken; // 0x1dc8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_DoomBringer : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_SpiritBreaker : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Gyrocopter : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Alchemist : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Invoker : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17b8 // Has VTable class CDOTA_BaseNPC_Invoker_Forged_Spirit : public CDOTA_BaseNPC_Creep { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Silencer : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Obsidian_Destroyer : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nFXDeath; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Brewmaster : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17c0 // Has VTable class CDOTA_Unit_Brewmaster_PrimalEarth : public CDOTA_BaseNPC_Creep { public: ParticleIndex_t m_nFXEarthAmbient1; // 0x17b8 ParticleIndex_t m_nFXEarthAmbient2; // 0x17bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17c0 // Has VTable class CDOTA_Unit_Brewmaster_PrimalStorm : public CDOTA_BaseNPC_Creep { public: ParticleIndex_t m_nFXStormAmbient1; // 0x17b8 ParticleIndex_t m_nFXStormAmbient2; // 0x17bc }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17c0 // Has VTable class CDOTA_Unit_Brewmaster_PrimalFire : public CDOTA_BaseNPC_Creep { public: ParticleIndex_t m_nFXAmbient; // 0x17b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17c0 // Has VTable class CDOTA_Unit_Brewmaster_PrimalVoid : public CDOTA_BaseNPC_Creep { public: ParticleIndex_t m_nFXAmbient; // 0x17b8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Lycan : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Shadow_Demon : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable // // MNetworkVarNames "bool m_bShouldRespawn" // MNetworkVarNames "bool m_bStolen" class CDOTA_Unit_SpiritBear : public CDOTA_BaseNPC_Hero { public: // MNetworkEnable bool m_bShouldRespawn; // 0x1dc0 // MNetworkEnable bool m_bStolen; // 0x1dc1 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_LoneDruid : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_ChaosKnight : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable // // MNetworkIncludeByName "m_bIsIllusion" // MNetworkVarNames "int m_nWhichMeepo" class CDOTA_Unit_Hero_Meepo : public CDOTA_BaseNPC_Hero { public: // MNetworkEnable int32_t m_nWhichMeepo; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Treant : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1790 // Has VTable class CDOTA_NPC_Treant_EyesInTheForest : public CDOTA_BaseNPC_Additive { public: bool m_bIsBlind; // 0x1788 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Ogre_Magi : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_Undying_Tombstone : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17d8 // Has VTable class CDOTA_Unit_Undying_Zombie : public CDOTA_BaseNPC_Creep { public: CountdownTimer m_ctRespawn; // 0x17b8 CDOTA_BaseNPC* m_pTombstone; // 0x17d0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Undying : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1de8 // Has VTable // // MNetworkVarNames "Vector m_stolenAbilityColorHSV1" // MNetworkVarNames "Vector m_stolenAbilityColorHSV2" // MNetworkVarNames "Vector m_stolenAbilityFXColorHSV" class CDOTA_Unit_Hero_Rubick : public CDOTA_BaseNPC_Hero { public: // MNetworkEnable // MNetworkChangeCallback "OnAbilityColorChanged" Vector m_stolenAbilityColorHSV1; // 0x1dc0 // MNetworkEnable // MNetworkChangeCallback "OnAbilityColorChanged" Vector m_stolenAbilityColorHSV2; // 0x1dcc // MNetworkEnable // MNetworkChangeCallback "OnAbilityColorChanged" Vector m_stolenAbilityFXColorHSV; // 0x1dd8 // MNetworkDisable bool m_bHasInitializedAbilityColors; // 0x1de4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Disruptor : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Nyx_Assassin : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Naga_Siren : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_IngisFatuus : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_KeeperOfTheLight : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dd8 // Has VTable class CDOTA_Unit_Hero_Wisp : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nAmbientFXIndex; // 0x1dc0 ParticleIndex_t m_nStunnedFXIndex; // 0x1dc4 ParticleIndex_t m_nTalkFXIndex; // 0x1dc8 ParticleIndex_t m_nIllusionFXIndex; // 0x1dcc bool m_bParticleHexed; // 0x1dd0 bool m_bParticleStunned; // 0x1dd1 bool m_bDetermineAmbientEffect; // 0x1dd2 private: [[maybe_unused]] uint8_t __pad1dd3[0x1]; // 0x1dd3 public: float m_flPrevHealth; // 0x1dd4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Wisp_Spirit : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Visage : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17d8 // Has VTable class CDOTA_Unit_VisageFamiliar : public CDOTA_BaseNPC_Creep { public: CountdownTimer ctTimer; // 0x17b8 ParticleIndex_t m_nFXAmbient; // 0x17d0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Slark : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Medusa : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_TrollWarlord : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Centaur : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Magnataur : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Shredder : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Bristleback : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Tusk : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Tusk_Sigil : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Skywrath_Mage : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Abaddon : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_Elder_Titan_AncestralSpirit : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Elder_Titan : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Legion_Commander : public CDOTA_BaseNPC_Hero { public: uint32_t m_unDuelsWon; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Techies : public CDOTA_BaseNPC_Hero { public: bool m_bLastDeathFromSuicide; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_NPC_TechiesMines : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_NPC_Techies_Minefield_Sign : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_EmberSpirit : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_Earth_Spirit_Stone : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_EarthSpirit : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_AbyssalUnderlord : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1898 // Has VTable class CDOTA_Unit_Underlord_Portal : public CDOTA_BaseNPC_Building { public: CHandle< CBaseEntity > m_hOtherPortal; // 0x1890 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dd8 // Has VTable // // MNetworkVarNames "uint32 m_nArcanaColor" class CDOTA_Unit_Hero_Terrorblade : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nFXDeath; // 0x1dc0 private: [[maybe_unused]] uint8_t __pad1dc4[0x4]; // 0x1dc4 public: CUtlString m_szResponseCriteria; // 0x1dc8 // MNetworkEnable uint32_t m_nArcanaColor; // 0x1dd0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Phoenix : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Oracle : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nFXDeath; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Winter_Wyvern : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nFXDeath; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dd0 // Has VTable class CDOTA_Unit_Hero_ArcWarden : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nTalkFXIndex; // 0x1dc0 ParticleIndex_t m_nFXDeath; // 0x1dc4 ParticleIndex_t m_nTempestFX; // 0x1dc8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1de8 // Has VTable // // MNetworkVarNames "DotaTreeId_t m_nTreeDisguise" // MNetworkVarNames "DotaTreeId_t m_nPerchedTree" class CDOTA_Unit_Hero_MonkeyKing : public CDOTA_BaseNPC_Hero { public: bool mb_MonkeyHasArcana; // 0x1dc0 private: [[maybe_unused]] uint8_t __pad1dc1[0x3]; // 0x1dc1 public: // MNetworkEnable uint32_t m_nTreeDisguise; // 0x1dc4 // MNetworkEnable uint32_t m_nPerchedTree; // 0x1dc8 Vector m_vLastPos; // 0x1dcc bool m_bIsOnCloud; // 0x1dd8 private: [[maybe_unused]] uint8_t __pad1dd9[0x3]; // 0x1dd9 public: float m_fTotalDistOnCloud; // 0x1ddc float m_fTotalDistoffCloud; // 0x1de0 float m_fBackOnCloudThresh; // 0x1de4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Pangolier : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_DarkWillow : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_DarkWillow_Creature : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable class CDOTA_Unit_Hero_Grimstroke : public CDOTA_BaseNPC_Hero { public: ParticleIndex_t m_nFXDeath; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_Grimstroke_InkCreature : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Mars : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Snapfire : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Void_Spirit : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Hoodwink : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable // // MNetworkVarNames "int m_nAttackState" class CDOTA_Unit_Hero_Dawnbreaker : public CDOTA_BaseNPC_Hero { public: // MNetworkEnable int32_t m_nAttackState; // 0x1dc0 GameTime_t m_flLastAttackAnimAdvanceTime; // 0x1dc4 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_Marci : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc0 // Has VTable class CDOTA_Unit_Hero_PrimalBeast : public CDOTA_BaseNPC_Hero { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1dc8 // Has VTable // // MNetworkVarNames "EHANDLE m_hDoubleShotTarget" class CDOTA_Unit_Hero_Muerta : public CDOTA_BaseNPC_Hero { public: // MNetworkEnable // MNetworkPriority "32" CHandle< CBaseEntity > m_hDoubleShotTarget; // 0x1dc0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Muerta_Revenant : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1798 // Has VTable class CDOTA_NPC_Observer_Ward : public CDOTA_BaseNPC_Additive { public: int32_t m_iDuration; // 0x1788 bool m_bPlacedInSpawnBox; // 0x178c private: [[maybe_unused]] uint8_t __pad178d[0x3]; // 0x178d public: GameTime_t m_flSpawnTime; // 0x1790 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x17a8 // Has VTable class CDOTA_NPC_Observer_Ward_TrueSight : public CDOTA_NPC_Observer_Ward { public: int32_t m_iTrueSight; // 0x1798 CEntityHandle m_hCasterEntity; // 0x179c CEntityHandle m_hAbilityEntity; // 0x17a0 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_Roshans_Banner : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1790 // Has VTable class CDOTA_BaseNPC_Thinker : public CDOTA_BaseNPC { public: bool m_bSendToAllPlayers; // 0x1788 bool m_bSendToClients; // 0x1789 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_Snowman : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_Penguin : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_Dragon : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_CNY_Balloon : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_TI9_Balloon : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_TI9_Drums : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_TI9_Monkey : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_AghsFort_SpectralTusk_Tombstone : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1908 // Has VTable class CDOTA_Unit_AghsFort_Creature_DragonKnight : public CDOTA_BaseNPC_Creature { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1790 // Has VTable class CDOTA_Unit_Aghsfort_Aziyog_Underlord_Portal : public CDOTA_BaseNPC_Additive { public: CHandle< CBaseEntity > m_hOtherPortal; // 0x1788 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1910 // Has VTable class CDOTA_Unit_AghsFort_Creature_DungeonBat : public CDOTA_BaseNPC_Creature { public: ParticleIndex_t m_nFXAmbient; // 0x1908 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1908 // Has VTable class CDOTA_Unit_AghsFort_Creature_Batrider : public CDOTA_BaseNPC_Creature { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1898 // Has VTable class CDOTA_BaseNPC_Effigy_AghsFort : public CDOTA_BaseNPC_Building { public: uint32_t m_unStatusEffectIndex; // 0x1890 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1900 // Has VTable // // MNetworkVarNames "int m_nEncounterType" // MNetworkVarNames "bool m_bIsEliteEncounter" // MNetworkVarNames "bool m_bIsAscensionLevelPicker" // MNetworkVarNames "string_t m_strEncounterName" // MNetworkVarNames "string_t m_strAscensionAbilities" // MNetworkVarNames "EHANDLE m_hEffigy" // MNetworkVarNames "CHandle m_hRoomGate" // MNetworkVarNames "bool m_bIsBeingChanneled" // MNetworkVarNames "float m_flGoalCaptureProgress" class CDOTA_BaseNPC_AghsFort_Watch_Tower : public CDOTA_BaseNPC_Building { private: [[maybe_unused]] uint8_t __pad1890[0x10]; // 0x1890 public: int32_t m_nOptionNumber; // 0x18a0 float m_flMovePlayersRadius; // 0x18a4 CDOTA_BaseNPC_AghsFort_Watch_Tower::ExitDirection_t m_nExitDirection; // 0x18a8 Vector m_vExitLocation; // 0x18ac int32_t m_nPathSelectedID; // 0x18b8 // MNetworkEnable int32_t m_nEncounterType; // 0x18bc // MNetworkEnable bool m_bIsEliteEncounter; // 0x18c0 // MNetworkEnable bool m_bIsAscensionLevelPicker; // 0x18c1 private: [[maybe_unused]] uint8_t __pad18c2[0x6]; // 0x18c2 public: // MNetworkEnable CUtlSymbolLarge m_strEncounterName; // 0x18c8 // MNetworkEnable CUtlSymbolLarge m_strAscensionAbilities; // 0x18d0 // MNetworkEnable CHandle< CBaseEntity > m_hEffigy; // 0x18d8 int32_t m_nDepth; // 0x18dc CHandle< CDOTA_BaseNPC_Effigy_AghsFort > m_hPedestal; // 0x18e0 CHandle< CBaseEntity > m_hParticleSystem; // 0x18e4 private: [[maybe_unused]] uint8_t __pad18e8[0x8]; // 0x18e8 public: // MNetworkEnable CHandle< CBaseAnimatingActivity > m_hRoomGate; // 0x18f0 // MNetworkEnable bool m_bIsBeingChanneled; // 0x18f4 private: [[maybe_unused]] uint8_t __pad18f5[0x3]; // 0x18f5 public: // MNetworkEnable float m_flGoalCaptureProgress; // 0x18f8 }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_Unit_CustomGameAnnouncerAghanim : public CDOTA_BaseNPC { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_TI11_Balloon : public CDOTA_BaseNPC_Additive { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1788 // Has VTable class CDOTA_BaseNPC_Seasonal_TI11_Balloon_Dire : public CDOTA_BaseNPC_Seasonal_TI11_Balloon { public: // No schema binary for binding }; // Registered binary: server.dll (project 'server') // Alignment: 8 // Size: 0x1790 // Has VTable class CDOTA_Unit_Announcer_Killing_Spree : public CDOTA_Unit_Announcer { public: // No schema binary for binding };