source2sdk/sdk/include/source2sdk/animationsystem/CSeqMultiFetchFlag.hpp
Konstantin 'cpz' L. 125d020806 11.09.2024
compile-ready SDK
2024-09-11 01:33:16 +03:00

43 lines
1.3 KiB
C++

#pragma once
#include "source2sdk/source2gen.hpp"
#include <cstddef>
#include <cstdint>
// /////////////////////////////////////////////////////////////
// Module: animationsystem
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
namespace source2sdk::animationsystem
{
// Registered alignment: 0x1
// Alignment: 0x1
// Standard-layout class: true
// Size: 0x6
// Has Trivial Destructor
// Construct allowed
//
// static metadata: MGetKV3ClassDefaults
#pragma pack(push, 1)
class CSeqMultiFetchFlag
{
public:
bool m_bRealtime; // 0x0
bool m_bCylepose; // 0x1
bool m_b0D; // 0x2
bool m_b1D; // 0x3
bool m_b2D; // 0x4
bool m_b2D_TRI; // 0x5
};
#pragma pack(pop)
static_assert(offsetof(CSeqMultiFetchFlag, m_bRealtime) == 0x0);
static_assert(offsetof(CSeqMultiFetchFlag, m_bCylepose) == 0x1);
static_assert(offsetof(CSeqMultiFetchFlag, m_b0D) == 0x2);
static_assert(offsetof(CSeqMultiFetchFlag, m_b1D) == 0x3);
static_assert(offsetof(CSeqMultiFetchFlag, m_b2D) == 0x4);
static_assert(offsetof(CSeqMultiFetchFlag, m_b2D_TRI) == 0x5);
static_assert(sizeof(CSeqMultiFetchFlag) == 0x6);
};