source2sdk/sdk/include/source2sdk/animationsystem/AnimParamButton_t.hpp
Konstantin 'cpz' L. 3627410d3b 11.09.2024
Compile-time SDK
2024-09-11 01:36:12 +03:00

44 lines
1.5 KiB
C++

#pragma once
#include <cstdint>
// /////////////////////////////////////////////////////////////
// Module: animationsystem
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
namespace source2sdk::animationsystem
{
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class AnimParamButton_t : std::uint32_t
{
// MPropertyFriendlyName "None"
ANIMPARAM_BUTTON_NONE = 0x0,
// MPropertyFriendlyName "Dpad Up"
ANIMPARAM_BUTTON_DPAD_UP = 0x1,
// MPropertyFriendlyName "Dpad Right"
ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2,
// MPropertyFriendlyName "Dpad Down"
ANIMPARAM_BUTTON_DPAD_DOWN = 0x3,
// MPropertyFriendlyName "Dpad Left"
ANIMPARAM_BUTTON_DPAD_LEFT = 0x4,
// MPropertyFriendlyName "A"
ANIMPARAM_BUTTON_A = 0x5,
// MPropertyFriendlyName "B"
ANIMPARAM_BUTTON_B = 0x6,
// MPropertyFriendlyName "X"
ANIMPARAM_BUTTON_X = 0x7,
// MPropertyFriendlyName "Y"
ANIMPARAM_BUTTON_Y = 0x8,
// MPropertyFriendlyName "Left Shoulder"
ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9,
// MPropertyFriendlyName "Right Shoulder"
ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xa,
// MPropertyFriendlyName "Left Trigger"
ANIMPARAM_BUTTON_LTRIGGER = 0xb,
// MPropertyFriendlyName "Right Trigger"
ANIMPARAM_BUTTON_RTRIGGER = 0xc,
};
};