mirror of
https://github.com/neverlosecc/source2sdk.git
synced 2025-04-20 05:08:14 +00:00
25627 lines
690 KiB
C++
25627 lines
690 KiB
C++
#pragma once
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#include <cstdint>
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#include "!GlobalTypes.hpp"
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// /////////////////////////////////////////////////////////////
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// Binary: !GlobalTypes
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// Classes count: 1294
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// Enums count: 303
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// Created using source2gen - github.com/neverlosecc/source2gen
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// /////////////////////////////////////////////////////////////
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// Alignment: 4
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// Size: 0x3
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enum class ThreeState_t : uint32_t
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{
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TRS_FALSE = 0x0,
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TRS_TRUE = 0x1,
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TRS_NONE = 0x2,
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};
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// Alignment: 1
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// Size: 0x50
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enum class fieldtype_t : uint8_t
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{
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FIELD_VOID = 0x0,
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FIELD_FLOAT32 = 0x1,
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FIELD_STRING = 0x2,
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FIELD_VECTOR = 0x3,
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FIELD_QUATERNION = 0x4,
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FIELD_INT32 = 0x5,
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FIELD_BOOLEAN = 0x6,
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FIELD_INT16 = 0x7,
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FIELD_CHARACTER = 0x8,
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FIELD_COLOR32 = 0x9,
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FIELD_EMBEDDED = 0xa,
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FIELD_CUSTOM = 0xb,
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FIELD_CLASSPTR = 0xc,
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FIELD_EHANDLE = 0xd,
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FIELD_POSITION_VECTOR = 0xe,
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FIELD_TIME = 0xf,
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FIELD_TICK = 0x10,
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FIELD_SOUNDNAME = 0x11,
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FIELD_INPUT = 0x12,
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FIELD_FUNCTION = 0x13,
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FIELD_VMATRIX = 0x14,
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FIELD_VMATRIX_WORLDSPACE = 0x15,
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FIELD_MATRIX3X4_WORLDSPACE = 0x16,
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FIELD_INTERVAL = 0x17,
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FIELD_UNUSED = 0x18,
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FIELD_VECTOR2D = 0x19,
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FIELD_INT64 = 0x1a,
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FIELD_VECTOR4D = 0x1b,
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FIELD_RESOURCE = 0x1c,
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FIELD_TYPEUNKNOWN = 0x1d,
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FIELD_CSTRING = 0x1e,
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FIELD_HSCRIPT = 0x1f,
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FIELD_VARIANT = 0x20,
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FIELD_UINT64 = 0x21,
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FIELD_FLOAT64 = 0x22,
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FIELD_POSITIVEINTEGER_OR_NULL = 0x23,
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FIELD_HSCRIPT_NEW_INSTANCE = 0x24,
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FIELD_UINT32 = 0x25,
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FIELD_UTLSTRINGTOKEN = 0x26,
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FIELD_QANGLE = 0x27,
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FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 0x28,
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FIELD_HMATERIAL = 0x29,
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FIELD_HMODEL = 0x2a,
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FIELD_NETWORK_QUANTIZED_VECTOR = 0x2b,
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FIELD_NETWORK_QUANTIZED_FLOAT = 0x2c,
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FIELD_DIRECTION_VECTOR_WORLDSPACE = 0x2d,
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FIELD_QANGLE_WORLDSPACE = 0x2e,
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FIELD_QUATERNION_WORLDSPACE = 0x2f,
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FIELD_HSCRIPT_LIGHTBINDING = 0x30,
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FIELD_V8_VALUE = 0x31,
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FIELD_V8_OBJECT = 0x32,
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FIELD_V8_ARRAY = 0x33,
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FIELD_V8_CALLBACK_INFO = 0x34,
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FIELD_UTLSTRING = 0x35,
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FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 0x36,
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FIELD_HRENDERTEXTURE = 0x37,
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FIELD_HPARTICLESYSTEMDEFINITION = 0x38,
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FIELD_UINT8 = 0x39,
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FIELD_UINT16 = 0x3a,
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FIELD_CTRANSFORM = 0x3b,
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FIELD_CTRANSFORM_WORLDSPACE = 0x3c,
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FIELD_HPOSTPROCESSING = 0x3d,
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FIELD_MATRIX3X4 = 0x3e,
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FIELD_SHIM = 0x3f,
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FIELD_CMOTIONTRANSFORM = 0x40,
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FIELD_CMOTIONTRANSFORM_WORLDSPACE = 0x41,
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FIELD_ATTACHMENT_HANDLE = 0x42,
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FIELD_AMMO_INDEX = 0x43,
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FIELD_CONDITION_ID = 0x44,
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FIELD_AI_SCHEDULE_BITS = 0x45,
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FIELD_MODIFIER_HANDLE = 0x46,
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FIELD_ROTATION_VECTOR = 0x47,
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FIELD_ROTATION_VECTOR_WORLDSPACE = 0x48,
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FIELD_HVDATA = 0x49,
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FIELD_SCALE32 = 0x4a,
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FIELD_STRING_AND_TOKEN = 0x4b,
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FIELD_ENGINE_TIME = 0x4c,
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FIELD_ENGINE_TICK = 0x4d,
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FIELD_WORLD_GROUP_ID = 0x4e,
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FIELD_TYPECOUNT = 0x4f,
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};
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// Alignment: 1
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// Size: 0x2
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enum class FuseVariableAccess_t : uint8_t
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{
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WRITABLE = 0x0,
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READ_ONLY = 0x1,
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};
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// Alignment: 1
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// Size: 0x9
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enum class FuseVariableType_t : uint8_t
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{
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INVALID = 0x0,
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BOOL = 0x1,
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INT8 = 0x2,
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INT16 = 0x3,
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INT32 = 0x4,
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UINT8 = 0x5,
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UINT16 = 0x6,
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UINT32 = 0x7,
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FLOAT32 = 0x8,
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};
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// Alignment: 4
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// Size: 0x3
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enum class RenderSlotType_t : uint32_t
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{
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RENDER_SLOT_INVALID = 0xffffffffffffffff,
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RENDER_SLOT_PER_VERTEX = 0x0,
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RENDER_SLOT_PER_INSTANCE = 0x1,
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};
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// Alignment: 4
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// Size: 0x4
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enum class InputLayoutVariation_t : uint32_t
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{
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INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
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INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1,
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INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 0x2,
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INPUT_LAYOUT_VARIATION_MAX = 0x3,
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};
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// Alignment: 4
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// Size: 0x8
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enum class RenderMultisampleType_t : uint32_t
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{
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RENDER_MULTISAMPLE_INVALID = 0xffffffffffffffff,
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RENDER_MULTISAMPLE_NONE = 0x0,
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RENDER_MULTISAMPLE_2X = 0x1,
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RENDER_MULTISAMPLE_4X = 0x2,
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RENDER_MULTISAMPLE_6X = 0x3,
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RENDER_MULTISAMPLE_8X = 0x4,
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RENDER_MULTISAMPLE_16X = 0x5,
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RENDER_MULTISAMPLE_TYPE_COUNT = 0x6,
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};
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// Alignment: 4
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// Size: 0x9
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enum class RenderBufferFlags_t : uint32_t
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{
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RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
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RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2,
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RENDER_BUFFER_USAGE_SHADER_RESOURCE = 0x4,
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RENDER_BUFFER_USAGE_UNORDERED_ACCESS = 0x8,
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RENDER_BUFFER_BYTEADDRESS_BUFFER = 0x10,
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RENDER_BUFFER_STRUCTURED_BUFFER = 0x20,
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RENDER_BUFFER_APPEND_CONSUME_BUFFER = 0x40,
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RENDER_BUFFER_UAV_COUNTER = 0x80,
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RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100,
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};
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// Alignment: 4
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// Size: 0xd
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enum class RenderPrimitiveType_t : uint32_t
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{
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RENDER_PRIM_POINTS = 0x0,
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RENDER_PRIM_LINES = 0x1,
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RENDER_PRIM_LINES_WITH_ADJACENCY = 0x2,
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RENDER_PRIM_LINE_STRIP = 0x3,
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RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY = 0x4,
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RENDER_PRIM_TRIANGLES = 0x5,
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RENDER_PRIM_TRIANGLES_WITH_ADJACENCY = 0x6,
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RENDER_PRIM_TRIANGLE_STRIP = 0x7,
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RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY = 0x8,
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RENDER_PRIM_INSTANCED_QUADS = 0x9,
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RENDER_PRIM_HETEROGENOUS = 0xa,
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RENDER_PRIM_COMPUTE_SHADER = 0xb,
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RENDER_PRIM_TYPE_COUNT = 0xc,
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};
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// Alignment: 4
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// Size: 0x5
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enum class SpawnDebugRestrictionOverrideState_t : uint32_t
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{
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SPAWN_DEBUG_RESTRICT_NONE = 0x0,
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SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
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SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
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SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
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SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8,
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};
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// Alignment: 4
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// Size: 0x3
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enum class SpawnDebugOverrideState_t : uint32_t
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{
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SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
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SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
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SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2,
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};
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// Alignment: 4
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// Size: 0x4
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enum class EntityIOTargetType_t : uint32_t
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{
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ENTITY_IO_TARGET_INVALID = 0xffffffffffffffff,
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ENTITY_IO_TARGET_ENTITYNAME = 0x2,
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ENTITY_IO_TARGET_EHANDLE = 0x6,
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ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7,
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};
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// Alignment: 4
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// Size: 0x3
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enum class EntityDormancyType_t : uint32_t
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{
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ENTITY_NOT_DORMANT = 0x0,
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ENTITY_DORMANT = 0x1,
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ENTITY_SUSPENDED = 0x2,
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};
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// Alignment: 4
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// Size: 0x4
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enum class HorizJustification_e : uint32_t
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{
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HORIZ_JUSTIFICATION_LEFT = 0x0,
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HORIZ_JUSTIFICATION_CENTER = 0x1,
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HORIZ_JUSTIFICATION_RIGHT = 0x2,
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HORIZ_JUSTIFICATION_NONE = 0x3,
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};
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// Alignment: 4
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// Size: 0x3
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enum class BloomBlendMode_t : uint32_t
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{
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BLOOM_BLEND_ADD = 0x0,
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BLOOM_BLEND_SCREEN = 0x1,
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BLOOM_BLEND_BLUR = 0x2,
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};
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// Alignment: 4
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// Size: 0x3
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enum class ViewFadeMode_t : uint32_t
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{
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VIEW_FADE_CONSTANT_COLOR = 0x0,
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VIEW_FADE_MODULATE = 0x1,
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VIEW_FADE_MOD2X = 0x2,
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};
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// Alignment: 4
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// Size: 0x3
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enum class LayoutPositionType_e : uint32_t
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{
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LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
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LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
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LAYOUTPOSITIONTYPE_NONE = 0x2,
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};
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// Alignment: 4
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// Size: 0x4
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enum class VertJustification_e : uint32_t
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{
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VERT_JUSTIFICATION_TOP = 0x0,
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VERT_JUSTIFICATION_CENTER = 0x1,
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VERT_JUSTIFICATION_BOTTOM = 0x2,
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VERT_JUSTIFICATION_NONE = 0x3,
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};
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// Alignment: 4
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// Size: 0x2
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enum class MoodType_t : uint32_t
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{
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eMoodType_Head = 0x0,
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eMoodType_Body = 0x1,
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};
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// Alignment: 4
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// Size: 0x2
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enum class JumpCorrectionMethod : uint32_t
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{
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ScaleMotion = 0x0,
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AddCorrectionDelta = 0x1,
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};
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// Alignment: 4
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// Size: 0x2
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enum class BinaryNodeChildOption : uint32_t
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{
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Child1 = 0x0,
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Child2 = 0x1,
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};
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// Alignment: 4
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// Size: 0x5
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enum class ModelConfigAttachmentType_t : uint32_t
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{
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MODEL_CONFIG_ATTACHMENT_INVALID = 0xffffffffffffffff,
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MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0,
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MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1,
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MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2,
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MODEL_CONFIG_ATTACHMENT_COUNT = 0x3,
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};
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// Alignment: 4
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// Size: 0x4
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enum class BoneMaskBlendSpace : uint32_t
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{
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BlendSpace_Parent = 0x0,
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BlendSpace_Model = 0x1,
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BlendSpace_Model_RotationOnly = 0x2,
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BlendSpace_Model_TranslationOnly = 0x3,
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};
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// Alignment: 4
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// Size: 0x4
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enum class IkTargetType : uint32_t
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{
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IkTarget_Attachment = 0x0,
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IkTarget_Bone = 0x1,
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IkTarget_Parameter_ModelSpace = 0x2,
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IkTarget_Parameter_WorldSpace = 0x3,
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};
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// Alignment: 4
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// Size: 0xd
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enum class AnimVectorSource : uint32_t
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{
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MoveDirection = 0x0,
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FacingDirection = 0x1,
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LookDirection = 0x2,
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VectorParameter = 0x3,
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WayPointDirection = 0x4,
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Acceleration = 0x5,
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SlopeNormal = 0x6,
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SlopeNormal_WorldSpace = 0x7,
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LookTarget = 0x8,
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LookTarget_WorldSpace = 0x9,
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WayPointPosition = 0xa,
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GoalPosition = 0xb,
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RootMotionVelocity = 0xc,
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};
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// Alignment: 4
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// Size: 0x4
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enum class ChoiceMethod : uint32_t
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{
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WeightedRandom = 0x0,
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WeightedRandomNoRepeat = 0x1,
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Iterate = 0x2,
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IterateRandom = 0x3,
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};
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// Alignment: 4
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// Size: 0x8
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enum class FootFallTagFoot_t : uint32_t
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{
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FOOT1 = 0x0,
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FOOT2 = 0x1,
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FOOT3 = 0x2,
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FOOT4 = 0x3,
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FOOT5 = 0x4,
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FOOT6 = 0x5,
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FOOT7 = 0x6,
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FOOT8 = 0x7,
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};
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// Alignment: 4
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// Size: 0x7
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enum class AnimationSnapshotType_t : uint32_t
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{
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ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0x0,
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ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 0x1,
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ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 0x2,
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ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 0x3,
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ANIMATION_SNAPSHOT_CLIENT_RENDER = 0x4,
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ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 0x5,
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ANIMATION_SNAPSHOT_MAX = 0x6,
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};
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// Alignment: 4
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// Size: 0x4
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enum class AimMatrixBlendMode : uint32_t
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{
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AimMatrixBlendMode_None = 0x0,
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AimMatrixBlendMode_Additive = 0x1,
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AimMatrixBlendMode_ModelSpaceAdditive = 0x2,
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AimMatrixBlendMode_BoneMask = 0x3,
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};
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// Alignment: 4
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// Size: 0x3
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enum class FacingMode : uint32_t
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{
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FacingMode_Manual = 0x0,
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FacingMode_Path = 0x1,
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FacingMode_LookTarget = 0x2,
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};
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// Alignment: 1
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// Size: 0x3
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enum class VelocityMetricMode : uint8_t
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{
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DirectionOnly = 0x0,
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MagnitudeOnly = 0x1,
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DirectionAndMagnitude = 0x2,
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};
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// Alignment: 4
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// Size: 0x3
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enum class VPhysXJoint_t__Flags_t : uint32_t
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{
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JOINT_FLAGS_NONE = 0x0,
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JOINT_FLAGS_BODY1_FIXED = 0x1,
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JOINT_FLAGS_USE_BLOCK_SOLVER = 0x2,
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};
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|
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// Alignment: 4
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// Size: 0x2
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enum class AnimVRHandMotionRange_t : uint32_t
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{
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MotionRange_WithController = 0x0,
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MotionRange_WithoutController = 0x1,
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};
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|
|
|
// Alignment: 4
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// Size: 0x3
|
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enum class FieldNetworkOption : uint32_t
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{
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Auto = 0x0,
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ForceEnable = 0x1,
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ForceDisable = 0x2,
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};
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|
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// Alignment: 4
|
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// Size: 0x12
|
|
enum class ParticleAttachment_t : uint32_t
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{
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|
PATTACH_INVALID = 0xffffffffffffffff,
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PATTACH_ABSORIGIN = 0x0,
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PATTACH_ABSORIGIN_FOLLOW = 0x1,
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PATTACH_CUSTOMORIGIN = 0x2,
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PATTACH_CUSTOMORIGIN_FOLLOW = 0x3,
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PATTACH_POINT = 0x4,
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PATTACH_POINT_FOLLOW = 0x5,
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PATTACH_EYES_FOLLOW = 0x6,
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PATTACH_OVERHEAD_FOLLOW = 0x7,
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PATTACH_WORLDORIGIN = 0x8,
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PATTACH_ROOTBONE_FOLLOW = 0x9,
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PATTACH_RENDERORIGIN_FOLLOW = 0xa,
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PATTACH_MAIN_VIEW = 0xb,
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PATTACH_WATERWAKE = 0xc,
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PATTACH_CENTER_FOLLOW = 0xd,
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PATTACH_CUSTOM_GAME_STATE_1 = 0xe,
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PATTACH_HEALTHBAR = 0xf,
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MAX_PATTACH_TYPES = 0x10,
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};
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|
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// Alignment: 4
|
|
// Size: 0x3
|
|
enum class SelectorTagBehavior_t : uint32_t
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{
|
|
SelectorTagBehavior_OnWhileCurrent = 0x0,
|
|
SelectorTagBehavior_OffWhenFinished = 0x1,
|
|
SelectorTagBehavior_OffBeforeFinished = 0x2,
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};
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|
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// Alignment: 4
|
|
// Size: 0xd
|
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enum class AnimParamButton_t : uint32_t
|
|
{
|
|
ANIMPARAM_BUTTON_NONE = 0x0,
|
|
ANIMPARAM_BUTTON_DPAD_UP = 0x1,
|
|
ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2,
|
|
ANIMPARAM_BUTTON_DPAD_DOWN = 0x3,
|
|
ANIMPARAM_BUTTON_DPAD_LEFT = 0x4,
|
|
ANIMPARAM_BUTTON_A = 0x5,
|
|
ANIMPARAM_BUTTON_B = 0x6,
|
|
ANIMPARAM_BUTTON_X = 0x7,
|
|
ANIMPARAM_BUTTON_Y = 0x8,
|
|
ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9,
|
|
ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xa,
|
|
ANIMPARAM_BUTTON_LTRIGGER = 0xb,
|
|
ANIMPARAM_BUTTON_RTRIGGER = 0xc,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class SeqPoseSetting_t : uint32_t
|
|
{
|
|
SEQ_POSE_SETTING_CONSTANT = 0x0,
|
|
SEQ_POSE_SETTING_ROTATION = 0x1,
|
|
SEQ_POSE_SETTING_POSITION = 0x2,
|
|
SEQ_POSE_SETTING_VELOCITY = 0x3,
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x3
|
|
enum class AnimScriptType : uint16_t
|
|
{
|
|
ANIMSCRIPT_TYPE_INVALID = 0xffffffffffffffff,
|
|
ANIMSCRIPT_FUSE_GENERAL = 0x0,
|
|
ANIMSCRIPT_FUSE_STATEMACHINE = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class IkEndEffectorType : uint32_t
|
|
{
|
|
IkEndEffector_Attachment = 0x0,
|
|
IkEndEffector_Bone = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class StanceOverrideMode : uint32_t
|
|
{
|
|
Sequence = 0x0,
|
|
Node = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class JiggleBoneSimSpace : uint32_t
|
|
{
|
|
SimSpace_Local = 0x0,
|
|
SimSpace_Model = 0x1,
|
|
SimSpace_World = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class AnimationProcessingType_t : uint32_t
|
|
{
|
|
ANIMATION_PROCESSING_SERVER_SIMULATION = 0x0,
|
|
ANIMATION_PROCESSING_CLIENT_SIMULATION = 0x1,
|
|
ANIMATION_PROCESSING_CLIENT_PREDICTION = 0x2,
|
|
ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 0x3,
|
|
ANIMATION_PROCESSING_CLIENT_RENDER = 0x4,
|
|
ANIMATION_PROCESSING_MAX = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class DampingSpeedFunction : uint32_t
|
|
{
|
|
NoDamping = 0x0,
|
|
Constant = 0x1,
|
|
Spring = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class FootPinningTimingSource : uint32_t
|
|
{
|
|
FootMotion = 0x0,
|
|
Tag = 0x1,
|
|
Parameter = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class FootLockSubVisualization : uint32_t
|
|
{
|
|
FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0x0,
|
|
FOOTLOCKSUBVISUALIZATION_IKSolve = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class FootstepLandedFootSoundType_t : uint32_t
|
|
{
|
|
FOOTSOUND_Left = 0x0,
|
|
FOOTSOUND_Right = 0x1,
|
|
FOOTSOUND_UseOverrideSound = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class IKChannelMode : uint32_t
|
|
{
|
|
TwoBone = 0x0,
|
|
TwoBone_Translate = 0x1,
|
|
OneBone = 0x2,
|
|
OneBone_Translate = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class AnimVrFingerSplay_t : uint32_t
|
|
{
|
|
AnimVrFingerSplay_Thumb_Index = 0x0,
|
|
AnimVrFingerSplay_Index_Middle = 0x1,
|
|
AnimVrFingerSplay_Middle_Ring = 0x2,
|
|
AnimVrFingerSplay_Ring_Pinky = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class AnimVrBoneTransformSource_t : uint32_t
|
|
{
|
|
AnimVrBoneTransformSource_LiveStream = 0x0,
|
|
AnimVrBoneTransformSource_GripLimit = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class ResetCycleOption : uint32_t
|
|
{
|
|
Beginning = 0x0,
|
|
SameCycleAsSource = 0x1,
|
|
InverseSourceCycle = 0x2,
|
|
FixedValue = 0x3,
|
|
SameTimeAsSource = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class MorphBundleType_t : uint32_t
|
|
{
|
|
MORPH_BUNDLE_TYPE_NONE = 0x0,
|
|
MORPH_BUNDLE_TYPE_POSITION_SPEED = 0x1,
|
|
MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 0x2,
|
|
MORPH_BUNDLE_TYPE_COUNT = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x16
|
|
enum class ModelSkeletonData_t__BoneFlags_t : uint32_t
|
|
{
|
|
FLAG_NO_BONE_FLAGS = 0x0,
|
|
FLAG_BONEFLEXDRIVER = 0x4,
|
|
FLAG_CLOTH = 0x8,
|
|
FLAG_PHYSICS = 0x10,
|
|
FLAG_ATTACHMENT = 0x20,
|
|
FLAG_ANIMATION = 0x40,
|
|
FLAG_MESH = 0x80,
|
|
FLAG_HITBOX = 0x100,
|
|
FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400,
|
|
FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800,
|
|
FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000,
|
|
FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000,
|
|
FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000,
|
|
FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000,
|
|
FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000,
|
|
FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000,
|
|
FLAG_BONE_MERGE_READ = 0x40000,
|
|
FLAG_BONE_MERGE_WRITE = 0x80000,
|
|
FLAG_ALL_BONE_FLAGS = 0xfffff,
|
|
BLEND_PREALIGNED = 0x100000,
|
|
FLAG_RIGIDLENGTH = 0x200000,
|
|
FLAG_PROCEDURAL = 0x400000,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class StateActionBehavior : uint32_t
|
|
{
|
|
STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0x0,
|
|
STATETAGBEHAVIOR_FIRE_ON_ENTER = 0x1,
|
|
STATETAGBEHAVIOR_FIRE_ON_EXIT = 0x2,
|
|
STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class BlendKeyType : uint32_t
|
|
{
|
|
BlendKey_UserValue = 0x0,
|
|
BlendKey_Velocity = 0x1,
|
|
BlendKey_Distance = 0x2,
|
|
BlendKey_RemainingDistance = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class VPhysXConstraintParams_t__EnumFlags0_t : uint32_t
|
|
{
|
|
FLAG0_SHIFT_INTERPENETRATE = 0x0,
|
|
FLAG0_SHIFT_CONSTRAIN = 0x1,
|
|
FLAG0_SHIFT_BREAKABLE_FORCE = 0x2,
|
|
FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ChoiceBlendMethod : uint32_t
|
|
{
|
|
SingleBlendTime = 0x0,
|
|
PerChoiceBlendTimes = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ChoiceChangeMethod : uint32_t
|
|
{
|
|
OnReset = 0x0,
|
|
OnCycleEnd = 0x1,
|
|
OnResetOrCycleEnd = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class Blend2DMode : uint32_t
|
|
{
|
|
Blend2DMode_General = 0x0,
|
|
Blend2DMode_Directional = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class AnimVRHand_t : uint32_t
|
|
{
|
|
AnimVRHand_Left = 0x0,
|
|
AnimVRHand_Right = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class IKSolverType : uint32_t
|
|
{
|
|
IKSOLVER_Perlin = 0x0,
|
|
IKSOLVER_TwoBone = 0x1,
|
|
IKSOLVER_Fabrik = 0x2,
|
|
IKSOLVER_DogLeg3Bone = 0x3,
|
|
IKSOLVER_CCD = 0x4,
|
|
IKSOLVER_COUNT = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class RagdollPoseControl : uint32_t
|
|
{
|
|
Absolute = 0x0,
|
|
Relative = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x25
|
|
enum class AnimValueSource : uint32_t
|
|
{
|
|
MoveHeading = 0x0,
|
|
MoveSpeed = 0x1,
|
|
ForwardSpeed = 0x2,
|
|
StrafeSpeed = 0x3,
|
|
FacingHeading = 0x4,
|
|
ManualFacingHeading = 0x5,
|
|
LookHeading = 0x6,
|
|
LookPitch = 0x7,
|
|
LookDistance = 0x8,
|
|
Parameter = 0x9,
|
|
WayPointHeading = 0xa,
|
|
WayPointDistance = 0xb,
|
|
BoundaryRadius = 0xc,
|
|
TargetMoveHeading = 0xd,
|
|
TargetMoveSpeed = 0xe,
|
|
AccelerationHeading = 0xf,
|
|
AccelerationSpeed = 0x10,
|
|
SlopeHeading = 0x11,
|
|
SlopeAngle = 0x12,
|
|
SlopePitch = 0x13,
|
|
SlopeYaw = 0x14,
|
|
GoalDistance = 0x15,
|
|
AccelerationLeftRight = 0x16,
|
|
AccelerationFrontBack = 0x17,
|
|
RootMotionSpeed = 0x18,
|
|
RootMotionTurnSpeed = 0x19,
|
|
MoveHeadingRelativeToLookHeading = 0x1a,
|
|
MaxMoveSpeed = 0x1b,
|
|
FingerCurl_Thumb = 0x1c,
|
|
FingerCurl_Index = 0x1d,
|
|
FingerCurl_Middle = 0x1e,
|
|
FingerCurl_Ring = 0x1f,
|
|
FingerCurl_Pinky = 0x20,
|
|
FingerSplay_Thumb_Index = 0x21,
|
|
FingerSplay_Index_Middle = 0x22,
|
|
FingerSplay_Middle_Ring = 0x23,
|
|
FingerSplay_Ring_Pinky = 0x24,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x3
|
|
enum class PoseType_t : uint8_t
|
|
{
|
|
POSETYPE_STATIC = 0x0,
|
|
POSETYPE_DYNAMIC = 0x1,
|
|
POSETYPE_INVALID = 0xff,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ModelBoneFlexComponent_t : uint32_t
|
|
{
|
|
MODEL_BONE_FLEX_INVALID = 0xffffffffffffffff,
|
|
MODEL_BONE_FLEX_TX = 0x0,
|
|
MODEL_BONE_FLEX_TY = 0x1,
|
|
MODEL_BONE_FLEX_TZ = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
enum class MeshDrawPrimitiveFlags_t : uint32_t
|
|
{
|
|
MESH_DRAW_FLAGS_NONE = 0x0,
|
|
MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1,
|
|
MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2,
|
|
MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8,
|
|
MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10,
|
|
MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20,
|
|
MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40,
|
|
MESH_DRAW_FLAGS_DRAW_LAST = 0x80,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class MorphFlexControllerRemapType_t : uint32_t
|
|
{
|
|
MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0x0,
|
|
MORPH_FLEXCONTROLLER_REMAP_2WAY = 0x1,
|
|
MORPH_FLEXCONTROLLER_REMAP_NWAY = 0x2,
|
|
MORPH_FLEXCONTROLLER_REMAP_EYELID = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class AnimParamNetworkSetting : uint32_t
|
|
{
|
|
Auto = 0x0,
|
|
AlwaysNetwork = 0x1,
|
|
NeverNetwork = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xf
|
|
enum class PermModelInfo_t__FlagEnum : uint32_t
|
|
{
|
|
FLAG_TRANSLUCENT = 0x1,
|
|
FLAG_TRANSLUCENT_TWO_PASS = 0x2,
|
|
FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4,
|
|
FLAG_SOURCE1_IMPORT = 0x8,
|
|
FLAG_MODEL_PART_CHILD = 0x10,
|
|
FLAG_NAV_GEN_NONE = 0x20,
|
|
FLAG_NAV_GEN_HULL = 0x40,
|
|
FLAG_NO_FORCED_FADE = 0x800,
|
|
FLAG_HAS_SKINNED_MESHES = 0x400,
|
|
FLAG_DO_NOT_CAST_SHADOWS = 0x20000,
|
|
FLAG_FORCE_PHONEME_CROSSFADE = 0x1000,
|
|
FLAG_NO_ANIM_EVENTS = 0x100000,
|
|
FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000,
|
|
FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000,
|
|
FLAG_MODEL_DOC = 0x800000,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class IKTargetSource : uint32_t
|
|
{
|
|
IKTARGETSOURCE_Bone = 0x0,
|
|
IKTARGETSOURCE_AnimgraphParameter = 0x1,
|
|
IKTARGETSOURCE_COUNT = 0x2,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x9
|
|
enum class AnimParamType_t : uint8_t
|
|
{
|
|
ANIMPARAM_UNKNOWN = 0x0,
|
|
ANIMPARAM_BOOL = 0x1,
|
|
ANIMPARAM_ENUM = 0x2,
|
|
ANIMPARAM_INT = 0x3,
|
|
ANIMPARAM_FLOAT = 0x4,
|
|
ANIMPARAM_VECTOR = 0x5,
|
|
ANIMPARAM_QUATERNION = 0x6,
|
|
ANIMPARAM_STRINGTOKEN = 0x7,
|
|
ANIMPARAM_COUNT = 0x8,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class VPhysXBodyPart_t__VPhysXFlagEnum_t : uint32_t
|
|
{
|
|
FLAG_STATIC = 0x1,
|
|
FLAG_KINEMATIC = 0x2,
|
|
FLAG_JOINT = 0x4,
|
|
FLAG_MASS = 0x8,
|
|
FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class AnimNodeNetworkMode : uint32_t
|
|
{
|
|
ServerAuthoritative = 0x0,
|
|
ClientSimulate = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1a
|
|
enum class FlexOpCode_t : uint32_t
|
|
{
|
|
FLEX_OP_CONST = 0x1,
|
|
FLEX_OP_FETCH1 = 0x2,
|
|
FLEX_OP_FETCH2 = 0x3,
|
|
FLEX_OP_ADD = 0x4,
|
|
FLEX_OP_SUB = 0x5,
|
|
FLEX_OP_MUL = 0x6,
|
|
FLEX_OP_DIV = 0x7,
|
|
FLEX_OP_NEG = 0x8,
|
|
FLEX_OP_EXP = 0x9,
|
|
FLEX_OP_OPEN = 0xa,
|
|
FLEX_OP_CLOSE = 0xb,
|
|
FLEX_OP_COMMA = 0xc,
|
|
FLEX_OP_MAX = 0xd,
|
|
FLEX_OP_MIN = 0xe,
|
|
FLEX_OP_2WAY_0 = 0xf,
|
|
FLEX_OP_2WAY_1 = 0x10,
|
|
FLEX_OP_NWAY = 0x11,
|
|
FLEX_OP_COMBO = 0x12,
|
|
FLEX_OP_DOMINATE = 0x13,
|
|
FLEX_OP_DME_LOWER_EYELID = 0x14,
|
|
FLEX_OP_DME_UPPER_EYELID = 0x15,
|
|
FLEX_OP_SQRT = 0x16,
|
|
FLEX_OP_REMAPVALCLAMPED = 0x17,
|
|
FLEX_OP_SIN = 0x18,
|
|
FLEX_OP_COS = 0x19,
|
|
FLEX_OP_ABS = 0x1a,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class StepPhase : uint32_t
|
|
{
|
|
StepPhase_OnGround = 0x0,
|
|
StepPhase_InAir = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class EDemoBoneSelectionMode : uint32_t
|
|
{
|
|
CaptureAllBones = 0x0,
|
|
CaptureSelectedBones = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class AnimPoseControl : uint32_t
|
|
{
|
|
NoPoseControl = 0x0,
|
|
AbsolutePoseControl = 0x1,
|
|
RelativePoseControl = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class MatterialAttributeTagType_t : uint32_t
|
|
{
|
|
MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0,
|
|
MATERIAL_ATTRIBUTE_TAG_COLOR = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class VPhysXAggregateData_t__VPhysXFlagEnum_t : uint32_t
|
|
{
|
|
FLAG_IS_POLYSOUP_GEOMETRY = 0x1,
|
|
FLAG_LEVEL_COLLISION = 0x10,
|
|
FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class IKTargetCoordinateSystem : uint32_t
|
|
{
|
|
IKTARGETCOORDINATESYSTEM_WorldSpace = 0x0,
|
|
IKTARGETCOORDINATESYSTEM_ModelSpace = 0x1,
|
|
IKTARGETCOORDINATESYSTEM_COUNT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class AnimVRFinger_t : uint32_t
|
|
{
|
|
AnimVrFinger_Thumb = 0x0,
|
|
AnimVrFinger_Index = 0x1,
|
|
AnimVrFinger_Middle = 0x2,
|
|
AnimVrFinger_Ring = 0x3,
|
|
AnimVrFinger_Pinky = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class SolveIKChainAnimNodeDebugSetting : uint32_t
|
|
{
|
|
SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0x0,
|
|
SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 0x1,
|
|
SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 0x2,
|
|
SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 0x3,
|
|
SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 0x4,
|
|
SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 0x5,
|
|
SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class BinaryNodeTiming : uint32_t
|
|
{
|
|
UseChild1 = 0x0,
|
|
UseChild2 = 0x1,
|
|
SyncChildren = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class CAnimationGraphVisualizerPrimitiveType : uint32_t
|
|
{
|
|
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0x0,
|
|
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 0x1,
|
|
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 0x2,
|
|
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 0x3,
|
|
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class BoneTransformSpace_t : uint32_t
|
|
{
|
|
BoneTransformSpace_Invalid = 0xffffffffffffffff,
|
|
BoneTransformSpace_Parent = 0x0,
|
|
BoneTransformSpace_Model = 0x1,
|
|
BoneTransformSpace_World = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x11
|
|
enum class SeqCmd_t : uint32_t
|
|
{
|
|
SeqCmd_Nop = 0x0,
|
|
SeqCmd_LinearDelta = 0x1,
|
|
SeqCmd_FetchFrameRange = 0x2,
|
|
SeqCmd_Slerp = 0x3,
|
|
SeqCmd_Add = 0x4,
|
|
SeqCmd_Subtract = 0x5,
|
|
SeqCmd_Scale = 0x6,
|
|
SeqCmd_Copy = 0x7,
|
|
SeqCmd_Blend = 0x8,
|
|
SeqCmd_Worldspace = 0x9,
|
|
SeqCmd_Sequence = 0xa,
|
|
SeqCmd_FetchCycle = 0xb,
|
|
SeqCmd_FetchFrame = 0xc,
|
|
SeqCmd_IKLockInPlace = 0xd,
|
|
SeqCmd_IKRestoreAll = 0xe,
|
|
SeqCmd_ReverseSequence = 0xf,
|
|
SeqCmd_Transform = 0x10,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class JointAxis_t : uint32_t
|
|
{
|
|
JOINT_AXIS_X = 0x0,
|
|
JOINT_AXIS_Y = 0x1,
|
|
JOINT_AXIS_Z = 0x2,
|
|
JOINT_AXIS_COUNT = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class JointMotion_t : uint32_t
|
|
{
|
|
JOINT_MOTION_FREE = 0x0,
|
|
JOINT_MOTION_LOCKED = 0x1,
|
|
JOINT_MOTION_COUNT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class SosGroupType_t : uint32_t
|
|
{
|
|
SOS_GROUPTYPE_DYNAMIC = 0x0,
|
|
SOS_GROUPTYPE_STATIC = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class VMixSubgraphSwitchInterpolationType_t : uint32_t
|
|
{
|
|
SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0x0,
|
|
SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 0x1,
|
|
SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ActionType_t : uint32_t
|
|
{
|
|
SOS_ACTION_NONE = 0x0,
|
|
SOS_ACTION_LIMITER = 0x1,
|
|
SOS_ACTION_TIME_LIMIT = 0x2,
|
|
SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x3,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x9
|
|
enum class VMixFilterSlope_t : uint8_t
|
|
{
|
|
FILTER_SLOPE_1POLE_6dB = 0x0,
|
|
FILTER_SLOPE_1POLE_12dB = 0x1,
|
|
FILTER_SLOPE_1POLE_18dB = 0x2,
|
|
FILTER_SLOPE_1POLE_24dB = 0x3,
|
|
FILTER_SLOPE_12dB = 0x4,
|
|
FILTER_SLOPE_24dB = 0x5,
|
|
FILTER_SLOPE_36dB = 0x6,
|
|
FILTER_SLOPE_48dB = 0x7,
|
|
FILTER_SLOPE_MAX = 0x7,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class VMixChannelOperation_t : uint32_t
|
|
{
|
|
VMIX_CHAN_STEREO = 0x0,
|
|
VMIX_CHAN_LEFT = 0x1,
|
|
VMIX_CHAN_RIGHT = 0x2,
|
|
VMIX_CHAN_SWAP = 0x3,
|
|
VMIX_CHAN_MONO = 0x4,
|
|
VMIX_CHAN_MID_SIDE = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class VMixPannerType_t : uint32_t
|
|
{
|
|
PANNER_TYPE_LINEAR = 0x0,
|
|
PANNER_TYPE_EQUAL_POWER = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1e
|
|
enum class soundlevel_t : uint32_t
|
|
{
|
|
SNDLVL_NONE = 0x0,
|
|
SNDLVL_20dB = 0x14,
|
|
SNDLVL_25dB = 0x19,
|
|
SNDLVL_30dB = 0x1e,
|
|
SNDLVL_35dB = 0x23,
|
|
SNDLVL_40dB = 0x28,
|
|
SNDLVL_45dB = 0x2d,
|
|
SNDLVL_50dB = 0x32,
|
|
SNDLVL_55dB = 0x37,
|
|
SNDLVL_IDLE = 0x3c,
|
|
SNDLVL_60dB = 0x3c,
|
|
SNDLVL_65dB = 0x41,
|
|
SNDLVL_STATIC = 0x42,
|
|
SNDLVL_70dB = 0x46,
|
|
SNDLVL_NORM = 0x4b,
|
|
SNDLVL_75dB = 0x4b,
|
|
SNDLVL_80dB = 0x50,
|
|
SNDLVL_TALKING = 0x50,
|
|
SNDLVL_85dB = 0x55,
|
|
SNDLVL_90dB = 0x5a,
|
|
SNDLVL_95dB = 0x5f,
|
|
SNDLVL_100dB = 0x64,
|
|
SNDLVL_105dB = 0x69,
|
|
SNDLVL_110dB = 0x6e,
|
|
SNDLVL_120dB = 0x78,
|
|
SNDLVL_130dB = 0x82,
|
|
SNDLVL_GUNFIRE = 0x8c,
|
|
SNDLVL_140dB = 0x8c,
|
|
SNDLVL_150dB = 0x96,
|
|
SNDLVL_180dB = 0xb4,
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1e
|
|
enum class VMixProcessorType_t : uint16_t
|
|
{
|
|
VPROCESSOR_UNKNOWN = 0x0,
|
|
VPROCESSOR_STEAMAUDIO_REVERB = 0x1,
|
|
VPROCESSOR_RT_PITCH = 0x2,
|
|
VPROCESSOR_STEAMAUDIO_HRTF = 0x3,
|
|
VPROCESSOR_DYNAMICS = 0x4,
|
|
VPROCESSOR_PRESETDSP = 0x5,
|
|
VPROCESSOR_DELAY = 0x6,
|
|
VPROCESSOR_MOD_DELAY = 0x7,
|
|
VPROCESSOR_DIFFUSOR = 0x8,
|
|
VPROCESSOR_BOXVERB = 0x9,
|
|
VPROCESSOR_FREEVERB = 0xa,
|
|
VPROCESSOR_PLATEVERB = 0xb,
|
|
VPROCESSOR_FULLWAVE_INTEGRATOR = 0xc,
|
|
VPROCESSOR_FILTER = 0xd,
|
|
VPROCESSOR_STEAMAUDIO_PATHING = 0xe,
|
|
VPROCESSOR_EQ8 = 0xf,
|
|
VPROCESSOR_ENVELOPE = 0x10,
|
|
VPROCESSOR_VOCODER = 0x11,
|
|
VPROCESSOR_CONVOLUTION = 0x12,
|
|
VPROCESSOR_DYNAMICS_3BAND = 0x13,
|
|
VPROCESSOR_DYNAMICS_COMPRESSOR = 0x14,
|
|
VPROCESSOR_SHAPER = 0x15,
|
|
VPROCESSOR_PANNER = 0x16,
|
|
VPROCESSOR_UTILITY = 0x17,
|
|
VPROCESSOR_AUTOFILTER = 0x18,
|
|
VPROCESSOR_OSC = 0x19,
|
|
VPROCESSOR_STEREODELAY = 0x1a,
|
|
VPROCESSOR_EFFECT_CHAIN = 0x1b,
|
|
VPROCESSOR_SUBGRAPH_SWITCH = 0x1c,
|
|
VPROCESSOR_STEAMAUDIO_DIRECT = 0x1d,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class SosActionSortType_t : uint32_t
|
|
{
|
|
SOS_SORTTYPE_HIGHEST = 0x0,
|
|
SOS_SORTTYPE_LOWEST = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class SosEditItemType_t : uint32_t
|
|
{
|
|
SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0,
|
|
SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1,
|
|
SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2,
|
|
SOS_EDIT_ITEM_TYPE_STACK = 0x3,
|
|
SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4,
|
|
SOS_EDIT_ITEM_TYPE_FIELD = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class SosActionStopType_t : uint32_t
|
|
{
|
|
SOS_STOPTYPE_NONE = 0x0,
|
|
SOS_STOPTYPE_TIME = 0x1,
|
|
SOS_STOPTYPE_OPVAR = 0x2,
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0xa
|
|
enum class VMixFilterType_t : uint16_t
|
|
{
|
|
FILTER_UNKNOWN = 0xffffffffffffffff,
|
|
FILTER_LOWPASS = 0x0,
|
|
FILTER_HIGHPASS = 0x1,
|
|
FILTER_BANDPASS = 0x2,
|
|
FILTER_NOTCH = 0x3,
|
|
FILTER_PEAKING_EQ = 0x4,
|
|
FILTER_LOW_SHELF = 0x5,
|
|
FILTER_HIGH_SHELF = 0x6,
|
|
FILTER_ALLPASS = 0x7,
|
|
FILTER_PASSTHROUGH = 0x8,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class VMixLFOShape_t : uint32_t
|
|
{
|
|
LFO_SHAPE_SINE = 0x0,
|
|
LFO_SHAPE_SQUARE = 0x1,
|
|
LFO_SHAPE_TRI = 0x2,
|
|
LFO_SHAPE_SAW = 0x3,
|
|
LFO_SHAPE_NOISE = 0x4,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
enum class DisableShadows_t : uint8_t
|
|
{
|
|
kDisableShadows_None = 0x0,
|
|
kDisableShadows_All = 0x1,
|
|
kDisableShadows_Baked = 0x2,
|
|
kDisableShadows_Realtime = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
enum class ObjectTypeFlags_t : uint32_t
|
|
{
|
|
OBJECT_TYPE_NONE = 0x0,
|
|
OBJECT_TYPE_IMAGE_LOD = 0x1,
|
|
OBJECT_TYPE_GEOMETRY_LOD = 0x2,
|
|
OBJECT_TYPE_DECAL = 0x4,
|
|
OBJECT_TYPE_MODEL = 0x8,
|
|
OBJECT_TYPE_BLOCK_LIGHT = 0x10,
|
|
OBJECT_TYPE_NO_SHADOWS = 0x20,
|
|
OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40,
|
|
OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80,
|
|
OBJECT_TYPE_NO_SUN_SHADOWS = 0x100,
|
|
OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200,
|
|
OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400,
|
|
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
|
|
OBJECT_TYPE_OVERLAY = 0x2000,
|
|
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
|
|
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x41
|
|
enum class PulseInstructionCode_t : uint16_t
|
|
{
|
|
INVALID = 0x0,
|
|
IMMEDIATE_HALT = 0x1,
|
|
RETURN_VOID = 0x2,
|
|
RETURN_VALUE = 0x3,
|
|
NOP = 0x4,
|
|
JUMP = 0x5,
|
|
JUMP_COND = 0x6,
|
|
CHUNK_LEAP = 0x7,
|
|
CHUNK_LEAP_COND = 0x8,
|
|
PULSE_CALL_SYNC = 0x9,
|
|
PULSE_CALL_ASYNC_FIRE = 0xa,
|
|
CELL_INVOKE = 0xb,
|
|
LIBRARY_INVOKE = 0xc,
|
|
TARGET_INVOKE = 0xd,
|
|
SET_VAR = 0xe,
|
|
GET_VAR = 0xf,
|
|
SET_REGISTER_LIT_BOOL = 0x10,
|
|
SET_REGISTER_LIT_INT = 0x11,
|
|
SET_REGISTER_LIT_FLOAT = 0x12,
|
|
SET_REGISTER_LIT_STR = 0x13,
|
|
SET_REGISTER_LIT_INVAL_EHANDLE = 0x14,
|
|
SET_REGISTER_LIT_INVAL_SNDEVT_GUID = 0x15,
|
|
SET_REGISTER_LIT_VEC3 = 0x16,
|
|
SET_REGISTER_DOMAIN_VALUE = 0x17,
|
|
COPY = 0x18,
|
|
NOT = 0x19,
|
|
NEGATE = 0x1a,
|
|
ADD = 0x1b,
|
|
SUB = 0x1c,
|
|
MUL = 0x1d,
|
|
DIV = 0x1e,
|
|
MOD = 0x1f,
|
|
LT = 0x20,
|
|
LTE = 0x21,
|
|
EQ = 0x22,
|
|
NE = 0x23,
|
|
AND = 0x24,
|
|
OR = 0x25,
|
|
CONVERT_VALUE = 0x26,
|
|
LAST_SERIALIZED_CODE = 0x27,
|
|
NEGATE_INT = 0x28,
|
|
NEGATE_FLOAT = 0x29,
|
|
ADD_INT = 0x2a,
|
|
ADD_FLOAT = 0x2b,
|
|
ADD_STRING = 0x2c,
|
|
SUB_INT = 0x2d,
|
|
SUB_FLOAT = 0x2e,
|
|
MUL_INT = 0x2f,
|
|
MUL_FLOAT = 0x30,
|
|
DIV_INT = 0x31,
|
|
DIV_FLOAT = 0x32,
|
|
MOD_INT = 0x33,
|
|
MOD_FLOAT = 0x34,
|
|
LT_INT = 0x35,
|
|
LT_FLOAT = 0x36,
|
|
LTE_INT = 0x37,
|
|
LTE_FLOAT = 0x38,
|
|
EQ_BOOL = 0x39,
|
|
EQ_INT = 0x3a,
|
|
EQ_FLOAT = 0x3b,
|
|
EQ_STRING = 0x3c,
|
|
NE_BOOL = 0x3d,
|
|
NE_INT = 0x3e,
|
|
NE_FLOAT = 0x3f,
|
|
NE_STRING = 0x40,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xe
|
|
enum class PulseValueType_t : uint32_t
|
|
{
|
|
PVAL_INVALID = 0xffffffffffffffff,
|
|
PVAL_BOOL = 0x0,
|
|
PVAL_INT = 0x1,
|
|
PVAL_FLOAT = 0x2,
|
|
PVAL_STRING = 0x3,
|
|
PVAL_VEC3 = 0x4,
|
|
PVAL_TRANSFORM = 0x5,
|
|
PVAL_EHANDLE = 0x6,
|
|
PVAL_RESOURCE = 0x7,
|
|
PVAL_SNDEVT_GUID = 0x8,
|
|
PVAL_SCHEMA_PTR = 0x9,
|
|
PVAL_CURSOR_FLOW = 0xa,
|
|
PVAL_ANY = 0xb,
|
|
PVAL_COUNT = 0xc,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class PulseMethodCallMode_t : uint32_t
|
|
{
|
|
SYNC_WAIT_FOR_COMPLETION = 0x0,
|
|
ASYNC_FIRE_AND_FORGET = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class TextureRepetitionMode_t : uint32_t
|
|
{
|
|
TEXTURE_REPETITION_PARTICLE = 0x0,
|
|
TEXTURE_REPETITION_PATH = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ParticleOrientationSetMode_t : uint32_t
|
|
{
|
|
PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0,
|
|
PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ParticleLightTypeChoiceList_t : uint32_t
|
|
{
|
|
PARTICLE_LIGHT_TYPE_POINT = 0x0,
|
|
PARTICLE_LIGHT_TYPE_SPOT = 0x1,
|
|
PARTICLE_LIGHT_TYPE_FX = 0x2,
|
|
PARTICLE_LIGHT_TYPE_CAPSULE = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleLightFogLightingMode_t : uint32_t
|
|
{
|
|
PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0,
|
|
PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2,
|
|
PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ParticleOmni2LightTypeChoiceList_t : uint32_t
|
|
{
|
|
PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0,
|
|
PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class SpriteCardShaderType_t : uint32_t
|
|
{
|
|
SPRITECARD_SHADER_BASE = 0x0,
|
|
SPRITECARD_SHADER_CUSTOM = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class ParticleImpulseType_t : uint32_t
|
|
{
|
|
IMPULSE_TYPE_NONE = 0x0,
|
|
IMPULSE_TYPE_GENERIC = 0x1,
|
|
IMPULSE_TYPE_ROPE = 0x2,
|
|
IMPULSE_TYPE_EXPLOSION = 0x4,
|
|
IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8,
|
|
IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ClosestPointTestType_t : uint32_t
|
|
{
|
|
PARTICLE_CLOSEST_TYPE_BOX = 0x0,
|
|
PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1,
|
|
PARTICLE_CLOSEST_TYPE_HYBRID = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleEndcapMode_t : uint32_t
|
|
{
|
|
PARTICLE_ENDCAP_ALWAYS_ON = 0xffffffffffffffff,
|
|
PARTICLE_ENDCAP_ENDCAP_OFF = 0x0,
|
|
PARTICLE_ENDCAP_ENDCAP_ON = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ParticleSortingChoiceList_t : uint32_t
|
|
{
|
|
PARTICLE_SORTING_NEAREST = 0x0,
|
|
PARTICLE_SORTING_CREATION_TIME = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class ParticleCollisionMode_t : uint32_t
|
|
{
|
|
COLLISION_MODE_PER_PARTICLE_TRACE = 0x3,
|
|
COLLISION_MODE_USE_NEAREST_TRACE = 0x2,
|
|
COLLISION_MODE_PER_FRAME_PLANESET = 0x1,
|
|
COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0,
|
|
COLLISION_MODE_DISABLED = 0xffffffffffffffff,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class ParticleOrientationChoiceList_t : uint32_t
|
|
{
|
|
PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0,
|
|
PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1,
|
|
PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2,
|
|
PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3,
|
|
PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4,
|
|
PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ParticleHitboxDataSelection_t : uint32_t
|
|
{
|
|
PARTICLE_HITBOX_AVERAGE_SPEED = 0x0,
|
|
PARTICLE_HITBOX_COUNT = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class ParticleTransformType_t : uint32_t
|
|
{
|
|
PT_TYPE_INVALID = 0x0,
|
|
PT_TYPE_NAMED_VALUE = 0x1,
|
|
PT_TYPE_CONTROL_POINT = 0x2,
|
|
PT_TYPE_CONTROL_POINT_RANGE = 0x3,
|
|
PT_TYPE_COUNT = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xf
|
|
enum class SpriteCardTextureChannel_t : uint32_t
|
|
{
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xa,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xb,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xc,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xd,
|
|
SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xe,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ParticleAlphaReferenceType_t : uint32_t
|
|
{
|
|
PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0,
|
|
PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1,
|
|
PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2,
|
|
PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xa
|
|
enum class SpriteCardTextureType_t : uint32_t
|
|
{
|
|
SPRITECARD_TEXTURE_DIFFUSE = 0x0,
|
|
SPRITECARD_TEXTURE_ZOOM = 0x1,
|
|
SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2,
|
|
SPRITECARD_TEXTURE_UVDISTORTION = 0x3,
|
|
SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4,
|
|
SPRITECARD_TEXTURE_NORMALMAP = 0x5,
|
|
SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6,
|
|
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7,
|
|
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8,
|
|
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class BBoxVolumeType_t : uint32_t
|
|
{
|
|
BBOX_VOLUME = 0x0,
|
|
BBOX_DIMENSIONS = 0x1,
|
|
BBOX_MINS_MAXS = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ParticleDetailLevel_t : uint32_t
|
|
{
|
|
PARTICLEDETAIL_LOW = 0x0,
|
|
PARTICLEDETAIL_MEDIUM = 0x1,
|
|
PARTICLEDETAIL_HIGH = 0x2,
|
|
PARTICLEDETAIL_ULTRA = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleSequenceCropOverride_t : uint32_t
|
|
{
|
|
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xffffffffffffffff,
|
|
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0,
|
|
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleFalloffFunction_t : uint32_t
|
|
{
|
|
PARTICLE_FALLOFF_CONSTANT = 0x0,
|
|
PARTICLE_FALLOFF_LINEAR = 0x1,
|
|
PARTICLE_FALLOFF_EXPONENTIAL = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ParticleLightUnitChoiceList_t : uint32_t
|
|
{
|
|
PARTICLE_LIGHT_UNIT_CANDELAS = 0x0,
|
|
PARTICLE_LIGHT_UNIT_LUMENS = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x13
|
|
enum class ParticleVecType_t : uint32_t
|
|
{
|
|
PVEC_TYPE_INVALID = 0xffffffffffffffff,
|
|
PVEC_TYPE_LITERAL = 0x0,
|
|
PVEC_TYPE_LITERAL_COLOR = 0x1,
|
|
PVEC_TYPE_NAMED_VALUE = 0x2,
|
|
PVEC_TYPE_PARTICLE_VECTOR = 0x3,
|
|
PVEC_TYPE_PARTICLE_VELOCITY = 0x4,
|
|
PVEC_TYPE_CP_VALUE = 0x5,
|
|
PVEC_TYPE_CP_RELATIVE_POSITION = 0x6,
|
|
PVEC_TYPE_CP_RELATIVE_DIR = 0x7,
|
|
PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x8,
|
|
PVEC_TYPE_FLOAT_COMPONENTS = 0x9,
|
|
PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xa,
|
|
PVEC_TYPE_FLOAT_INTERP_OPEN = 0xb,
|
|
PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xc,
|
|
PVEC_TYPE_RANDOM_UNIFORM = 0xd,
|
|
PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xe,
|
|
PVEC_TYPE_CP_DELTA = 0xf,
|
|
PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x10,
|
|
PVEC_TYPE_COUNT = 0x11,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class PFNoiseModifier_t : uint32_t
|
|
{
|
|
PF_NOISE_MODIFIER_NONE = 0x0,
|
|
PF_NOISE_MODIFIER_LINES = 0x1,
|
|
PF_NOISE_MODIFIER_CLUMPS = 0x2,
|
|
PF_NOISE_MODIFIER_RINGS = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ParticleFloatRandomMode_t : uint32_t
|
|
{
|
|
PF_RANDOM_MODE_INVALID = 0xffffffffffffffff,
|
|
PF_RANDOM_MODE_CONSTANT = 0x0,
|
|
PF_RANDOM_MODE_VARYING = 0x1,
|
|
PF_RANDOM_MODE_COUNT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleDepthFeatheringMode_t : uint32_t
|
|
{
|
|
PARTICLE_DEPTH_FEATHERING_OFF = 0x0,
|
|
PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1,
|
|
PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class MaterialProxyType_t : uint32_t
|
|
{
|
|
MATERIAL_PROXY_STATUS_EFFECT = 0x0,
|
|
MATERIAL_PROXY_TINT = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ParticleLightnintBranchBehavior_t : uint32_t
|
|
{
|
|
PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0,
|
|
PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class ParticleOutputBlendMode_t : uint32_t
|
|
{
|
|
PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0,
|
|
PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1,
|
|
PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2,
|
|
PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3,
|
|
PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4,
|
|
PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5,
|
|
PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ParticleFloatInputMode_t : uint32_t
|
|
{
|
|
PF_INPUT_MODE_INVALID = 0xffffffffffffffff,
|
|
PF_INPUT_MODE_CLAMPED = 0x0,
|
|
PF_INPUT_MODE_LOOPED = 0x1,
|
|
PF_INPUT_MODE_COUNT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleSelection_t : uint32_t
|
|
{
|
|
PARTICLE_SELECTION_FIRST = 0x0,
|
|
PARTICLE_SELECTION_LAST = 0x1,
|
|
PARTICLE_SELECTION_NUMBER = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class ParticleTextureLayerBlendType_t : uint32_t
|
|
{
|
|
SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0,
|
|
SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1,
|
|
SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2,
|
|
SPRITECARD_TEXTURE_BLEND_ADD = 0x3,
|
|
SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4,
|
|
SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5,
|
|
SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ParticleTraceSet_t : uint32_t
|
|
{
|
|
PARTICLE_TRACE_SET_ALL = 0x0,
|
|
PARTICLE_TRACE_SET_STATIC = 0x1,
|
|
PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2,
|
|
PARTICLE_TRACE_SET_DYNAMIC = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
enum class ParticleFloatMapType_t : uint32_t
|
|
{
|
|
PF_MAP_TYPE_INVALID = 0xffffffffffffffff,
|
|
PF_MAP_TYPE_DIRECT = 0x0,
|
|
PF_MAP_TYPE_MULT = 0x1,
|
|
PF_MAP_TYPE_REMAP = 0x2,
|
|
PF_MAP_TYPE_REMAP_BIASED = 0x3,
|
|
PF_MAP_TYPE_CURVE = 0x4,
|
|
PF_MAP_TYPE_NOTCHED = 0x5,
|
|
PF_MAP_TYPE_COUNT = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleLightBehaviorChoiceList_t : uint32_t
|
|
{
|
|
PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0,
|
|
PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1,
|
|
PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class ParticleTopology_t : uint32_t
|
|
{
|
|
PARTICLE_TOPOLOGY_POINTS = 0x0,
|
|
PARTICLE_TOPOLOGY_LINES = 0x1,
|
|
PARTICLE_TOPOLOGY_TRIS = 0x2,
|
|
PARTICLE_TOPOLOGY_QUADS = 0x3,
|
|
PARTICLE_TOPOLOGY_CUBES = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class AnimationType_t : uint32_t
|
|
{
|
|
ANIMATION_TYPE_FIXED_RATE = 0x0,
|
|
ANIMATION_TYPE_FIT_LIFETIME = 0x1,
|
|
ANIMATION_TYPE_MANUAL_FRAMES = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class HitboxLerpType_t : uint32_t
|
|
{
|
|
HITBOX_LERP_LIFETIME = 0x0,
|
|
HITBOX_LERP_CONSTANT = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleRotationLockType_t : uint32_t
|
|
{
|
|
PARTICLE_ROTATION_LOCK_NONE = 0x0,
|
|
PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1,
|
|
PARTICLE_ROTATION_LOCK_NORMAL = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x9
|
|
enum class VectorExpressionType_t : uint32_t
|
|
{
|
|
VECTOR_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
|
|
VECTOR_EXPRESSION_ADD = 0x0,
|
|
VECTOR_EXPRESSION_SUBTRACT = 0x1,
|
|
VECTOR_EXPRESSION_MUL = 0x2,
|
|
VECTOR_EXPRESSION_DIVIDE = 0x3,
|
|
VECTOR_EXPRESSION_INPUT_1 = 0x4,
|
|
VECTOR_EXPRESSION_MIN = 0x5,
|
|
VECTOR_EXPRESSION_MAX = 0x6,
|
|
VECTOR_EXPRESSION_CROSSPRODUCT = 0x7,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleFogType_t : uint32_t
|
|
{
|
|
PARTICLE_FOG_GAME_DEFAULT = 0x0,
|
|
PARTICLE_FOG_ENABLED = 0x1,
|
|
PARTICLE_FOG_DISABLED = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class VectorFloatExpressionType_t : uint32_t
|
|
{
|
|
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
|
|
VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0,
|
|
VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1,
|
|
VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2,
|
|
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3,
|
|
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4,
|
|
VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
enum class ParticlePinDistance_t : uint32_t
|
|
{
|
|
PARTICLE_PIN_DISTANCE_NONE = 0xffffffffffffffff,
|
|
PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0,
|
|
PARTICLE_PIN_DISTANCE_FARTHEST = 0x1,
|
|
PARTICLE_PIN_DISTANCE_FIRST = 0x2,
|
|
PARTICLE_PIN_DISTANCE_LAST = 0x3,
|
|
PARTICLE_PIN_DISTANCE_CENTER = 0x5,
|
|
PARTICLE_PIN_DISTANCE_CP = 0x6,
|
|
PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7,
|
|
PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8,
|
|
PARTICLE_PIN_SPEED = 0x9,
|
|
PARTICLE_PIN_COLLECTION_AGE = 0xa,
|
|
PARTICLE_PIN_FLOAT_VALUE = 0xb,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class ParticleControlPointAxis_t : uint32_t
|
|
{
|
|
PARTICLE_CP_AXIS_X = 0x0,
|
|
PARTICLE_CP_AXIS_Y = 0x1,
|
|
PARTICLE_CP_AXIS_Z = 0x2,
|
|
PARTICLE_CP_AXIS_NEGATIVE_X = 0x3,
|
|
PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4,
|
|
PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ParticleHitboxBiasType_t : uint32_t
|
|
{
|
|
PARTICLE_HITBOX_BIAS_ENTITY = 0x0,
|
|
PARTICLE_HITBOX_BIAS_HITBOX = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleDirectionNoiseType_t : uint32_t
|
|
{
|
|
PARTICLE_DIR_NOISE_PERLIN = 0x0,
|
|
PARTICLE_DIR_NOISE_CURL = 0x1,
|
|
PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class PFNoiseType_t : uint32_t
|
|
{
|
|
PF_NOISE_TYPE_PERLIN = 0x0,
|
|
PF_NOISE_TYPE_SIMPLEX = 0x1,
|
|
PF_NOISE_TYPE_WORLEY = 0x2,
|
|
PF_NOISE_TYPE_CURL = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleLightingQuality_t : uint32_t
|
|
{
|
|
PARTICLE_LIGHTING_PER_PARTICLE = 0x0,
|
|
PARTICLE_LIGHTING_PER_VERTEX = 0x1,
|
|
PARTICLE_LIGHTING_PER_PIXEL = 0xffffffffffffffff,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class ParticleModelType_t : uint32_t
|
|
{
|
|
PM_TYPE_INVALID = 0x0,
|
|
PM_TYPE_NAMED_VALUE_MODEL = 0x1,
|
|
PM_TYPE_NAMED_VALUE_EHANDLE = 0x2,
|
|
PM_TYPE_CONTROL_POINT = 0x3,
|
|
PM_TYPE_COUNT = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleParentSetMode_t : uint32_t
|
|
{
|
|
PARTICLE_SET_PARENT_NO = 0x0,
|
|
PARTICLE_SET_PARENT_IMMEDIATE = 0x1,
|
|
PARTICLE_SET_PARENT_ROOT = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class StandardLightingAttenuationStyle_t : uint32_t
|
|
{
|
|
LIGHT_STYLE_OLD = 0x0,
|
|
LIGHT_STYLE_NEW = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class BlurFilterType_t : uint32_t
|
|
{
|
|
BLURFILTER_GAUSSIAN = 0x0,
|
|
BLURFILTER_BOX = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xe
|
|
enum class SpriteCardPerParticleScale_t : uint32_t
|
|
{
|
|
SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0,
|
|
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1,
|
|
SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2,
|
|
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3,
|
|
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4,
|
|
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5,
|
|
SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6,
|
|
SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7,
|
|
SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8,
|
|
SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9,
|
|
SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xa,
|
|
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xb,
|
|
SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xc,
|
|
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xd,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x9
|
|
enum class ScalarExpressionType_t : uint32_t
|
|
{
|
|
SCALAR_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
|
|
SCALAR_EXPRESSION_ADD = 0x0,
|
|
SCALAR_EXPRESSION_SUBTRACT = 0x1,
|
|
SCALAR_EXPRESSION_MUL = 0x2,
|
|
SCALAR_EXPRESSION_DIVIDE = 0x3,
|
|
SCALAR_EXPRESSION_INPUT_1 = 0x4,
|
|
SCALAR_EXPRESSION_MIN = 0x5,
|
|
SCALAR_EXPRESSION_MAX = 0x6,
|
|
SCALAR_EXPRESSION_MOD = 0x7,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class DetailCombo_t : uint32_t
|
|
{
|
|
DETAIL_COMBO_OFF = 0x0,
|
|
DETAIL_COMBO_ADD = 0x1,
|
|
DETAIL_COMBO_ADD_SELF_ILLUM = 0x2,
|
|
DETAIL_COMBO_MOD2X = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xd
|
|
enum class ParticleColorBlendType_t : uint32_t
|
|
{
|
|
PARTICLE_COLOR_BLEND_MULTIPLY = 0x0,
|
|
PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1,
|
|
PARTICLE_COLOR_BLEND_DIVIDE = 0x2,
|
|
PARTICLE_COLOR_BLEND_ADD = 0x3,
|
|
PARTICLE_COLOR_BLEND_SUBTRACT = 0x4,
|
|
PARTICLE_COLOR_BLEND_MOD2X = 0x5,
|
|
PARTICLE_COLOR_BLEND_SCREEN = 0x6,
|
|
PARTICLE_COLOR_BLEND_MAX = 0x7,
|
|
PARTICLE_COLOR_BLEND_MIN = 0x8,
|
|
PARTICLE_COLOR_BLEND_REPLACE = 0x9,
|
|
PARTICLE_COLOR_BLEND_AVERAGE = 0xa,
|
|
PARTICLE_COLOR_BLEND_NEGATE = 0xb,
|
|
PARTICLE_COLOR_BLEND_LUMINANCE = 0xc,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class ParticleColorBlendMode_t : uint32_t
|
|
{
|
|
PARTICLEBLEND_DEFAULT = 0x0,
|
|
PARTICLEBLEND_OVERLAY = 0x1,
|
|
PARTICLEBLEND_DARKEN = 0x2,
|
|
PARTICLEBLEND_LIGHTEN = 0x3,
|
|
PARTICLEBLEND_MULTIPLY = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class PFNoiseTurbulence_t : uint32_t
|
|
{
|
|
PF_NOISE_TURB_NONE = 0x0,
|
|
PF_NOISE_TURB_HIGHLIGHT = 0x1,
|
|
PF_NOISE_TURB_FEEDBACK = 0x2,
|
|
PF_NOISE_TURB_LOOPY = 0x3,
|
|
PF_NOISE_TURB_CONTRAST = 0x4,
|
|
PF_NOISE_TURB_ALTERNATE = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class ParticlePostProcessPriorityGroup_t : uint32_t
|
|
{
|
|
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0,
|
|
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1,
|
|
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2,
|
|
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3,
|
|
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4,
|
|
PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
enum class ParticleFloatType_t : uint32_t
|
|
{
|
|
PF_TYPE_INVALID = 0xffffffffffffffff,
|
|
PF_TYPE_LITERAL = 0x0,
|
|
PF_TYPE_NAMED_VALUE = 0x1,
|
|
PF_TYPE_RANDOM_UNIFORM = 0x2,
|
|
PF_TYPE_RANDOM_BIASED = 0x3,
|
|
PF_TYPE_COLLECTION_AGE = 0x4,
|
|
PF_TYPE_ENDCAP_AGE = 0x5,
|
|
PF_TYPE_CONTROL_POINT_COMPONENT = 0x6,
|
|
PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7,
|
|
PF_TYPE_CONTROL_POINT_SPEED = 0x8,
|
|
PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9,
|
|
PF_TYPE_CONCURRENT_DEF_COUNT = 0xa,
|
|
PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xb,
|
|
PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xc,
|
|
PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xd,
|
|
PF_TYPE_PARTICLE_NOISE = 0xe,
|
|
PF_TYPE_PARTICLE_AGE = 0xf,
|
|
PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x10,
|
|
PF_TYPE_PARTICLE_FLOAT = 0x11,
|
|
PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x12,
|
|
PF_TYPE_PARTICLE_SPEED = 0x13,
|
|
PF_TYPE_PARTICLE_NUMBER = 0x14,
|
|
PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x15,
|
|
PF_TYPE_COUNT = 0x16,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class InheritableBoolType_t : uint32_t
|
|
{
|
|
INHERITABLE_BOOL_INHERIT = 0x0,
|
|
INHERITABLE_BOOL_FALSE = 0x1,
|
|
INHERITABLE_BOOL_TRUE = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class PetGroundType_t : uint32_t
|
|
{
|
|
PET_GROUND_NONE = 0x0,
|
|
PET_GROUND_GRID = 0x1,
|
|
PET_GROUND_PLANE = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ParticleVRHandChoiceList_t : uint32_t
|
|
{
|
|
PARTICLE_VRHAND_LEFT = 0x0,
|
|
PARTICLE_VRHAND_RIGHT = 0x1,
|
|
PARTICLE_VRHAND_CP = 0x2,
|
|
PARTICLE_VRHAND_CP_OBJECT = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class PFuncVisualizationType_t : uint32_t
|
|
{
|
|
PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0,
|
|
PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1,
|
|
PFUNC_VISUALIZATION_BOX = 0x2,
|
|
PFUNC_VISUALIZATION_RING = 0x3,
|
|
PFUNC_VISUALIZATION_PLANE = 0x4,
|
|
PFUNC_VISUALIZATION_LINE = 0x5,
|
|
PFUNC_VISUALIZATION_CYLINDER = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ParticleTraceMissBehavior_t : uint32_t
|
|
{
|
|
PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0,
|
|
PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1,
|
|
PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class ParticleFloatBiasType_t : uint32_t
|
|
{
|
|
PF_BIAS_TYPE_INVALID = 0xffffffffffffffff,
|
|
PF_BIAS_TYPE_STANDARD = 0x0,
|
|
PF_BIAS_TYPE_GAIN = 0x1,
|
|
PF_BIAS_TYPE_EXPONENTIAL = 0x2,
|
|
PF_BIAS_TYPE_COUNT = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class MissingParentInheritBehavior_t : uint32_t
|
|
{
|
|
MISSING_PARENT_DO_NOTHING = 0xffffffffffffffff,
|
|
MISSING_PARENT_KILL = 0x0,
|
|
MISSING_PARENT_FIND_NEW = 0x1,
|
|
MISSING_PARENT_SAME_INDEX = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class Detail2Combo_t : uint32_t
|
|
{
|
|
DETAIL_2_COMBO_UNINITIALIZED = 0xffffffffffffffff,
|
|
DETAIL_2_COMBO_OFF = 0x0,
|
|
DETAIL_2_COMBO_ADD = 0x1,
|
|
DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2,
|
|
DETAIL_2_COMBO_MOD2X = 0x3,
|
|
DETAIL_2_COMBO_MUL = 0x4,
|
|
DETAIL_2_COMBO_CROSSFADE = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class ParticleSetMethod_t : uint32_t
|
|
{
|
|
PARTICLE_SET_REPLACE_VALUE = 0x0,
|
|
PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1,
|
|
PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2,
|
|
PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3,
|
|
PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4,
|
|
PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xf
|
|
enum class EStyleNodeType : uint32_t
|
|
{
|
|
ROOT = 0x0,
|
|
EXPRESSION = 0x1,
|
|
PROPERTY = 0x2,
|
|
DEFINE = 0x3,
|
|
IMPORT = 0x4,
|
|
KEYFRAMES = 0x5,
|
|
KEYFRAME_SELECTOR = 0x6,
|
|
STYLE_SELECTOR = 0x7,
|
|
WHITESPACE = 0x8,
|
|
EXPRESSION_TEXT = 0x9,
|
|
EXPRESSION_URL = 0xa,
|
|
EXPRESSION_CONCAT = 0xb,
|
|
REFERENCE_CONTENT = 0xc,
|
|
REFERENCE_COMPILED = 0xd,
|
|
REFERENCE_PASSTHROUGH = 0xe,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xd
|
|
enum class ELayoutNodeType : uint32_t
|
|
{
|
|
ROOT = 0x0,
|
|
STYLES = 0x1,
|
|
SCRIPT_BODY = 0x2,
|
|
SCRIPTS = 0x3,
|
|
SNIPPETS = 0x4,
|
|
INCLUDE = 0x5,
|
|
SNIPPET = 0x6,
|
|
PANEL = 0x7,
|
|
PANEL_ATTRIBUTE = 0x8,
|
|
PANEL_ATTRIBUTE_VALUE = 0x9,
|
|
REFERENCE_CONTENT = 0xa,
|
|
REFERENCE_COMPILED = 0xb,
|
|
REFERENCE_PASSTHROUGH = 0xc,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xe
|
|
enum class MoveType_t : uint8_t
|
|
{
|
|
MOVETYPE_NONE = 0x0,
|
|
MOVETYPE_OBSOLETE = 0x1,
|
|
MOVETYPE_WALK = 0x2,
|
|
MOVETYPE_STEP = 0x3,
|
|
MOVETYPE_FLY = 0x4,
|
|
MOVETYPE_FLYGRAVITY = 0x5,
|
|
MOVETYPE_VPHYSICS = 0x6,
|
|
MOVETYPE_PUSH = 0x7,
|
|
MOVETYPE_NOCLIP = 0x8,
|
|
MOVETYPE_OBSERVER = 0x9,
|
|
MOVETYPE_LADDER = 0xa,
|
|
MOVETYPE_CUSTOM = 0xb,
|
|
MOVETYPE_LAST = 0xc,
|
|
MOVETYPE_MAX_BITS = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class EOverrideBlockLOS_t : uint32_t
|
|
{
|
|
BLOCK_LOS_DEFAULT = 0x0,
|
|
BLOCK_LOS_FORCE_FALSE = 0x1,
|
|
BLOCK_LOS_FORCE_TRUE = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class FuncDoorSpawnPos_t : uint32_t
|
|
{
|
|
FUNC_DOOR_SPAWN_CLOSED = 0x0,
|
|
FUNC_DOOR_SPAWN_OPEN = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class ObserverMode_t : uint32_t
|
|
{
|
|
OBS_MODE_NONE = 0x0,
|
|
OBS_MODE_FIXED = 0x1,
|
|
OBS_MODE_IN_EYE = 0x2,
|
|
OBS_MODE_CHASE = 0x3,
|
|
OBS_MODE_ROAMING = 0x4,
|
|
OBS_MODE_DIRECTED = 0x5,
|
|
NUM_OBSERVER_MODES = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class MedalRank_t : uint32_t
|
|
{
|
|
MEDAL_RANK_NONE = 0x0,
|
|
MEDAL_RANK_BRONZE = 0x1,
|
|
MEDAL_RANK_SILVER = 0x2,
|
|
MEDAL_RANK_GOLD = 0x3,
|
|
MEDAL_RANK_COUNT = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class CanPlaySequence_t : uint32_t
|
|
{
|
|
CANNOT_PLAY = 0x0,
|
|
CAN_PLAY_NOW = 0x1,
|
|
CAN_PLAY_ENQUEUED = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xa
|
|
enum class Disposition_t : uint32_t
|
|
{
|
|
D_ER = 0x0,
|
|
D_HT = 0x1,
|
|
D_FR = 0x2,
|
|
D_LI = 0x3,
|
|
D_NU = 0x4,
|
|
D_ERROR = 0x0,
|
|
D_HATE = 0x1,
|
|
D_FEAR = 0x2,
|
|
D_LIKE = 0x3,
|
|
D_NEUTRAL = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ValueRemapperHapticsType_t : uint32_t
|
|
{
|
|
HaticsType_Default = 0x0,
|
|
HaticsType_None = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xe
|
|
enum class TakeDamageFlags_t : uint32_t
|
|
{
|
|
DFLAG_NONE = 0x0,
|
|
DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1,
|
|
DFLAG_SUPPRESS_PHYSICS_FORCE = 0x2,
|
|
DFLAG_SUPPRESS_EFFECTS = 0x4,
|
|
DFLAG_PREVENT_DEATH = 0x8,
|
|
DFLAG_FORCE_DEATH = 0x10,
|
|
DFLAG_ALWAYS_GIB = 0x20,
|
|
DFLAG_NEVER_GIB = 0x40,
|
|
DFLAG_REMOVE_NO_RAGDOLL = 0x80,
|
|
DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 0x100,
|
|
DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 0x200,
|
|
DFLAG_RADIUS_DMG = 0x400,
|
|
DMG_LASTDFLAG = 0x400,
|
|
DFLAG_IGNORE_ARMOR = 0x800,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x19
|
|
enum class WeaponSound_t : uint32_t
|
|
{
|
|
WEAPON_SOUND_EMPTY = 0x0,
|
|
WEAPON_SOUND_SECONDARY_EMPTY = 0x1,
|
|
WEAPON_SOUND_SINGLE = 0x2,
|
|
WEAPON_SOUND_SECONDARY_ATTACK = 0x3,
|
|
WEAPON_SOUND_RELOAD = 0x4,
|
|
WEAPON_SOUND_MELEE_MISS = 0x5,
|
|
WEAPON_SOUND_MELEE_HIT = 0x6,
|
|
WEAPON_SOUND_MELEE_HIT_WORLD = 0x7,
|
|
WEAPON_SOUND_MELEE_HIT_PLAYER = 0x8,
|
|
WEAPON_SOUND_MELEE_HIT_NPC = 0x9,
|
|
WEAPON_SOUND_SPECIAL1 = 0xa,
|
|
WEAPON_SOUND_SPECIAL2 = 0xb,
|
|
WEAPON_SOUND_SPECIAL3 = 0xc,
|
|
WEAPON_SOUND_NEARLYEMPTY = 0xd,
|
|
WEAPON_SOUND_IMPACT = 0xe,
|
|
WEAPON_SOUND_REFLECT = 0xf,
|
|
WEAPON_SOUND_SECONDARY_IMPACT = 0x10,
|
|
WEAPON_SOUND_SECONDARY_REFLECT = 0x11,
|
|
WEAPON_SOUND_SINGLE_ACCURATE = 0x12,
|
|
WEAPON_SOUND_ZOOM_IN = 0x13,
|
|
WEAPON_SOUND_ZOOM_OUT = 0x14,
|
|
WEAPON_SOUND_MOUSE_PRESSED = 0x15,
|
|
WEAPON_SOUND_DROP = 0x16,
|
|
WEAPON_SOUND_RADIO_USE = 0x17,
|
|
WEAPON_SOUND_NUM_TYPES = 0x18,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
enum class EKillTypes_t : uint8_t
|
|
{
|
|
KILL_NONE = 0x0,
|
|
KILL_DEFAULT = 0x1,
|
|
KILL_HEADSHOT = 0x2,
|
|
KILL_BLAST = 0x3,
|
|
KILL_BURN = 0x4,
|
|
KILL_SLASH = 0x5,
|
|
KILL_SHOCK = 0x6,
|
|
KILLTYPE_COUNT = 0x7,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ValueRemapperInputType_t : uint32_t
|
|
{
|
|
InputType_PlayerShootPosition = 0x0,
|
|
InputType_PlayerShootPositionAroundAxis = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
enum class GrenadeType_t : uint32_t
|
|
{
|
|
GRENADE_TYPE_EXPLOSIVE = 0x0,
|
|
GRENADE_TYPE_FLASH = 0x1,
|
|
GRENADE_TYPE_FIRE = 0x2,
|
|
GRENADE_TYPE_DECOY = 0x3,
|
|
GRENADE_TYPE_SMOKE = 0x4,
|
|
GRENADE_TYPE_SENSOR = 0x5,
|
|
GRENADE_TYPE_SNOWBALL = 0x6,
|
|
GRENADE_TYPE_TOTAL = 0x7,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ShadowType_t : uint32_t
|
|
{
|
|
SHADOWS_NONE = 0x0,
|
|
SHADOWS_SIMPLE = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ModifyDamageReturn_t : uint32_t
|
|
{
|
|
CONTINUE_TO_APPLY_DAMAGE = 0x0,
|
|
ABORT_DO_NOT_APPLY_DAMAGE = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xd
|
|
enum class QuestProgress__Reason : uint32_t
|
|
{
|
|
QUEST_NONINITIALIZED = 0x0,
|
|
QUEST_OK = 0x1,
|
|
QUEST_NOT_ENOUGH_PLAYERS = 0x2,
|
|
QUEST_WARMUP = 0x3,
|
|
QUEST_NOT_CONNECTED_TO_STEAM = 0x4,
|
|
QUEST_NONOFFICIAL_SERVER = 0x5,
|
|
QUEST_NO_ENTITLEMENT = 0x6,
|
|
QUEST_NO_QUEST = 0x7,
|
|
QUEST_PLAYER_IS_BOT = 0x8,
|
|
QUEST_WRONG_MAP = 0x9,
|
|
QUEST_WRONG_MODE = 0xa,
|
|
QUEST_NOT_SYNCED_WITH_SERVER = 0xb,
|
|
QUEST_REASON_MAX = 0xc,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class BrushSolidities_e : uint32_t
|
|
{
|
|
BRUSHSOLID_TOGGLE = 0x0,
|
|
BRUSHSOLID_NEVER = 0x1,
|
|
BRUSHSOLID_ALWAYS = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class TRAIN_CODE : uint32_t
|
|
{
|
|
TRAIN_SAFE = 0x0,
|
|
TRAIN_BLOCKING = 0x1,
|
|
TRAIN_FOLLOWING = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class ShakeCommand_t : uint32_t
|
|
{
|
|
SHAKE_START = 0x0,
|
|
SHAKE_STOP = 0x1,
|
|
SHAKE_AMPLITUDE = 0x2,
|
|
SHAKE_FREQUENCY = 0x3,
|
|
SHAKE_START_RUMBLEONLY = 0x4,
|
|
SHAKE_START_NORUMBLE = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class PointWorldTextJustifyHorizontal_t : uint32_t
|
|
{
|
|
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT = 0x0,
|
|
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER = 0x1,
|
|
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class PointTemplateOwnerSpawnGroupType_t : uint32_t
|
|
{
|
|
INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP = 0x0,
|
|
INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP = 0x1,
|
|
INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ValueRemapperOutputType_t : uint32_t
|
|
{
|
|
OutputType_AnimationCycle = 0x0,
|
|
OutputType_RotationX = 0x1,
|
|
OutputType_RotationY = 0x2,
|
|
OutputType_RotationZ = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class IChoreoServices__ChoreoState_t : uint32_t
|
|
{
|
|
STATE_PRE_SCRIPT = 0x0,
|
|
STATE_WAIT_FOR_SCRIPT = 0x1,
|
|
STATE_WALK_TO_MARK = 0x2,
|
|
STATE_SYNCHRONIZE_SCRIPT = 0x3,
|
|
STATE_PLAY_SCRIPT = 0x4,
|
|
STATE_PLAY_SCRIPT_POST_IDLE = 0x5,
|
|
STATE_PLAY_SCRIPT_POST_IDLE_DONE = 0x6,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x6
|
|
enum class MoveCollide_t : uint8_t
|
|
{
|
|
MOVECOLLIDE_DEFAULT = 0x0,
|
|
MOVECOLLIDE_FLY_BOUNCE = 0x1,
|
|
MOVECOLLIDE_FLY_CUSTOM = 0x2,
|
|
MOVECOLLIDE_FLY_SLIDE = 0x3,
|
|
MOVECOLLIDE_COUNT = 0x4,
|
|
MOVECOLLIDE_MAX_BITS = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class attributeprovidertypes_t : uint32_t
|
|
{
|
|
PROVIDER_GENERIC = 0x0,
|
|
PROVIDER_WEAPON = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class PointWorldTextJustifyVertical_t : uint32_t
|
|
{
|
|
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM = 0x0,
|
|
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER = 0x1,
|
|
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
enum class DamageTypes_t : uint32_t
|
|
{
|
|
DMG_GENERIC = 0x0,
|
|
DMG_CRUSH = 0x1,
|
|
DMG_BULLET = 0x2,
|
|
DMG_SLASH = 0x4,
|
|
DMG_BURN = 0x8,
|
|
DMG_VEHICLE = 0x10,
|
|
DMG_FALL = 0x20,
|
|
DMG_BLAST = 0x40,
|
|
DMG_CLUB = 0x80,
|
|
DMG_SHOCK = 0x100,
|
|
DMG_SONIC = 0x200,
|
|
DMG_ENERGYBEAM = 0x400,
|
|
DMG_DROWN = 0x4000,
|
|
DMG_POISON = 0x8000,
|
|
DMG_RADIATION = 0x10000,
|
|
DMG_DROWNRECOVER = 0x20000,
|
|
DMG_ACID = 0x40000,
|
|
DMG_PHYSGUN = 0x100000,
|
|
DMG_DISSOLVE = 0x200000,
|
|
DMG_BLAST_SURFACE = 0x400000,
|
|
DMG_BUCKSHOT = 0x1000000,
|
|
DMG_LASTGENERICFLAG = 0x1000000,
|
|
DMG_HEADSHOT = 0x2000000,
|
|
DMG_DANGERZONE = 0x4000000,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x9
|
|
enum class SolidType_t : uint8_t
|
|
{
|
|
SOLID_NONE = 0x0,
|
|
SOLID_BSP = 0x1,
|
|
SOLID_BBOX = 0x2,
|
|
SOLID_OBB = 0x3,
|
|
SOLID_SPHERE = 0x4,
|
|
SOLID_POINT = 0x5,
|
|
SOLID_VPHYSICS = 0x6,
|
|
SOLID_CAPSULE = 0x7,
|
|
SOLID_LAST = 0x8,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1
|
|
enum class navproperties_t : uint32_t
|
|
{
|
|
NAV_IGNORE = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : uint32_t
|
|
{
|
|
kMIN_THRESHOLD = 0x0,
|
|
kMIN_FULL = 0x1,
|
|
kHIGHWATER = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class PlayerConnectedState : uint32_t
|
|
{
|
|
PlayerNeverConnected = 0xffffffffffffffff,
|
|
PlayerConnected = 0x0,
|
|
PlayerConnecting = 0x1,
|
|
PlayerReconnecting = 0x2,
|
|
PlayerDisconnecting = 0x3,
|
|
PlayerDisconnected = 0x4,
|
|
PlayerReserved = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ChatIgnoreType_t : uint32_t
|
|
{
|
|
CHAT_IGNORE_NONE = 0x0,
|
|
CHAT_IGNORE_ALL = 0x1,
|
|
CHAT_IGNORE_TEAM = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class DoorState_t : uint32_t
|
|
{
|
|
DOOR_STATE_CLOSED = 0x0,
|
|
DOOR_STATE_OPENING = 0x1,
|
|
DOOR_STATE_OPEN = 0x2,
|
|
DOOR_STATE_CLOSING = 0x3,
|
|
DOOR_STATE_AJAR = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class LatchDirtyPermission_t : uint32_t
|
|
{
|
|
LATCH_DIRTY_DISALLOW = 0x0,
|
|
LATCH_DIRTY_SERVER_CONTROLLED = 0x1,
|
|
LATCH_DIRTY_CLIENT_SIMULATED = 0x2,
|
|
LATCH_DIRTY_PREDICTION = 0x3,
|
|
LATCH_DIRTY_FRAMESIMULATE = 0x4,
|
|
LATCH_DIRTY_PARTICLE_SIMULATE = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1b
|
|
enum class RumbleEffect_t : uint32_t
|
|
{
|
|
RUMBLE_INVALID = 0xffffffffffffffff,
|
|
RUMBLE_STOP_ALL = 0x0,
|
|
RUMBLE_PISTOL = 0x1,
|
|
RUMBLE_357 = 0x2,
|
|
RUMBLE_SMG1 = 0x3,
|
|
RUMBLE_AR2 = 0x4,
|
|
RUMBLE_SHOTGUN_SINGLE = 0x5,
|
|
RUMBLE_SHOTGUN_DOUBLE = 0x6,
|
|
RUMBLE_AR2_ALT_FIRE = 0x7,
|
|
RUMBLE_RPG_MISSILE = 0x8,
|
|
RUMBLE_CROWBAR_SWING = 0x9,
|
|
RUMBLE_AIRBOAT_GUN = 0xa,
|
|
RUMBLE_JEEP_ENGINE_LOOP = 0xb,
|
|
RUMBLE_FLAT_LEFT = 0xc,
|
|
RUMBLE_FLAT_RIGHT = 0xd,
|
|
RUMBLE_FLAT_BOTH = 0xe,
|
|
RUMBLE_DMG_LOW = 0xf,
|
|
RUMBLE_DMG_MED = 0x10,
|
|
RUMBLE_DMG_HIGH = 0x11,
|
|
RUMBLE_FALL_LONG = 0x12,
|
|
RUMBLE_FALL_SHORT = 0x13,
|
|
RUMBLE_PHYSCANNON_OPEN = 0x14,
|
|
RUMBLE_PHYSCANNON_PUNT = 0x15,
|
|
RUMBLE_PHYSCANNON_LOW = 0x16,
|
|
RUMBLE_PHYSCANNON_MEDIUM = 0x17,
|
|
RUMBLE_PHYSCANNON_HIGH = 0x18,
|
|
NUM_RUMBLE_EFFECTS = 0x19,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x23
|
|
enum class vote_create_failed_t : uint32_t
|
|
{
|
|
VOTE_FAILED_GENERIC = 0x0,
|
|
VOTE_FAILED_TRANSITIONING_PLAYERS = 0x1,
|
|
VOTE_FAILED_RATE_EXCEEDED = 0x2,
|
|
VOTE_FAILED_YES_MUST_EXCEED_NO = 0x3,
|
|
VOTE_FAILED_QUORUM_FAILURE = 0x4,
|
|
VOTE_FAILED_ISSUE_DISABLED = 0x5,
|
|
VOTE_FAILED_MAP_NOT_FOUND = 0x6,
|
|
VOTE_FAILED_MAP_NAME_REQUIRED = 0x7,
|
|
VOTE_FAILED_FAILED_RECENTLY = 0x8,
|
|
VOTE_FAILED_TEAM_CANT_CALL = 0x9,
|
|
VOTE_FAILED_WAITINGFORPLAYERS = 0xa,
|
|
VOTE_FAILED_PLAYERNOTFOUND = 0xb,
|
|
VOTE_FAILED_CANNOT_KICK_ADMIN = 0xc,
|
|
VOTE_FAILED_SCRAMBLE_IN_PROGRESS = 0xd,
|
|
VOTE_FAILED_SPECTATOR = 0xe,
|
|
VOTE_FAILED_FAILED_RECENT_KICK = 0xf,
|
|
VOTE_FAILED_FAILED_RECENT_CHANGEMAP = 0x10,
|
|
VOTE_FAILED_FAILED_RECENT_SWAPTEAMS = 0x11,
|
|
VOTE_FAILED_FAILED_RECENT_SCRAMBLETEAMS = 0x12,
|
|
VOTE_FAILED_FAILED_RECENT_RESTART = 0x13,
|
|
VOTE_FAILED_SWAP_IN_PROGRESS = 0x14,
|
|
VOTE_FAILED_DISABLED = 0x15,
|
|
VOTE_FAILED_NEXTLEVEL_SET = 0x16,
|
|
VOTE_FAILED_TOO_EARLY_SURRENDER = 0x17,
|
|
VOTE_FAILED_MATCH_PAUSED = 0x18,
|
|
VOTE_FAILED_MATCH_NOT_PAUSED = 0x19,
|
|
VOTE_FAILED_NOT_IN_WARMUP = 0x1a,
|
|
VOTE_FAILED_NOT_10_PLAYERS = 0x1b,
|
|
VOTE_FAILED_TIMEOUT_ACTIVE = 0x1c,
|
|
VOTE_FAILED_TIMEOUT_INACTIVE = 0x1d,
|
|
VOTE_FAILED_TIMEOUT_EXHAUSTED = 0x1e,
|
|
VOTE_FAILED_CANT_ROUND_END = 0x1f,
|
|
VOTE_FAILED_REMATCH = 0x20,
|
|
VOTE_FAILED_CONTINUE = 0x21,
|
|
VOTE_FAILED_MAX = 0x22,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x14
|
|
enum class RenderFx_t : uint8_t
|
|
{
|
|
kRenderFxNone = 0x0,
|
|
kRenderFxPulseSlow = 0x1,
|
|
kRenderFxPulseFast = 0x2,
|
|
kRenderFxPulseSlowWide = 0x3,
|
|
kRenderFxPulseFastWide = 0x4,
|
|
kRenderFxFadeSlow = 0x5,
|
|
kRenderFxFadeFast = 0x6,
|
|
kRenderFxSolidSlow = 0x7,
|
|
kRenderFxSolidFast = 0x8,
|
|
kRenderFxStrobeSlow = 0x9,
|
|
kRenderFxStrobeFast = 0xa,
|
|
kRenderFxStrobeFaster = 0xb,
|
|
kRenderFxFlickerSlow = 0xc,
|
|
kRenderFxFlickerFast = 0xd,
|
|
kRenderFxNoDissipation = 0xe,
|
|
kRenderFxFadeOut = 0xf,
|
|
kRenderFxFadeIn = 0x10,
|
|
kRenderFxPulseFastWider = 0x11,
|
|
kRenderFxGlowShell = 0x12,
|
|
kRenderFxMax = 0x13,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class MoveMountingAmount_t : uint32_t
|
|
{
|
|
MOVE_MOUNT_NONE = 0x0,
|
|
MOVE_MOUNT_LOW = 0x1,
|
|
MOVE_MOUNT_HIGH = 0x2,
|
|
MOVE_MOUNT_MAXCOUNT = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class CRR_Response__ResponseEnum_t : uint32_t
|
|
{
|
|
MAX_RESPONSE_NAME = 0xc0,
|
|
MAX_RULE_NAME = 0x80,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class NavDirType : uint32_t
|
|
{
|
|
NORTH = 0x0,
|
|
EAST = 0x1,
|
|
SOUTH = 0x2,
|
|
WEST = 0x3,
|
|
NUM_NAV_DIR_TYPE_DIRECTIONS = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ValueRemapperRatchetType_t : uint32_t
|
|
{
|
|
RatchetType_Absolute = 0x0,
|
|
RatchetType_EachEngage = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class TrackOrientationType_t : uint32_t
|
|
{
|
|
TrackOrientation_Fixed = 0x0,
|
|
TrackOrientation_FacePath = 0x1,
|
|
TrackOrientation_FacePathAngles = 0x2,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x5
|
|
enum class ShatterGlassStressType : uint8_t
|
|
{
|
|
SHATTERGLASS_BLUNT = 0x0,
|
|
SHATTERGLASS_BALLISTIC = 0x1,
|
|
SHATTERGLASS_PULSE = 0x2,
|
|
SHATTERDRYWALL_CHUNKS = 0x3,
|
|
SHATTERGLASS_EXPLOSIVE = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class PointTemplateClientOnlyEntityBehavior_t : uint32_t
|
|
{
|
|
CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY = 0x0,
|
|
CREATE_FOR_CLIENTS_WHO_CONNECT_LATER = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class EntitySubclassScope_t : uint32_t
|
|
{
|
|
SUBCLASS_SCOPE_NONE = 0xffffffffffffffff,
|
|
SUBCLASS_SCOPE_PRECIPITATION = 0x0,
|
|
SUBCLASS_SCOPE_PLAYER_WEAPONS = 0x1,
|
|
SUBCLASS_SCOPE_COUNT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class BeamType_t : uint32_t
|
|
{
|
|
BEAM_INVALID = 0x0,
|
|
BEAM_POINTS = 0x1,
|
|
BEAM_ENTPOINT = 0x2,
|
|
BEAM_ENTS = 0x3,
|
|
BEAM_HOSE = 0x4,
|
|
BEAM_SPLINE = 0x5,
|
|
BEAM_LASER = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class doorCheck_e : uint32_t
|
|
{
|
|
DOOR_CHECK_FORWARD = 0x0,
|
|
DOOR_CHECK_BACKWARD = 0x1,
|
|
DOOR_CHECK_FULL = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class HierarchyType_t : uint32_t
|
|
{
|
|
HIERARCHY_NONE = 0x0,
|
|
HIERARCHY_BONE_MERGE = 0x1,
|
|
HIERARCHY_ATTACHMENT = 0x2,
|
|
HIERARCHY_ABSORIGIN = 0x3,
|
|
HIERARCHY_BONE = 0x4,
|
|
HIERARCHY_TYPE_COUNT = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class AmmoFlags_t : uint32_t
|
|
{
|
|
AMMO_FORCE_DROP_IF_CARRIED = 0x1,
|
|
AMMO_RESERVE_STAYS_WITH_WEAPON = 0x2,
|
|
AMMO_FLAG_MAX = 0x2,
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x28
|
|
enum class DebugOverlayBits_t : uint64_t
|
|
{
|
|
OVERLAY_TEXT_BIT = 0x1,
|
|
OVERLAY_NAME_BIT = 0x2,
|
|
OVERLAY_BBOX_BIT = 0x4,
|
|
OVERLAY_PIVOT_BIT = 0x8,
|
|
OVERLAY_MESSAGE_BIT = 0x10,
|
|
OVERLAY_ABSBOX_BIT = 0x20,
|
|
OVERLAY_RBOX_BIT = 0x40,
|
|
OVERLAY_SHOW_BLOCKSLOS = 0x80,
|
|
OVERLAY_ATTACHMENTS_BIT = 0x100,
|
|
OVERLAY_INTERPOLATED_ATTACHMENTS_BIT = 0x200,
|
|
OVERLAY_INTERPOLATED_PIVOT_BIT = 0x400,
|
|
OVERLAY_SKELETON_BIT = 0x800,
|
|
OVERLAY_INTERPOLATED_SKELETON_BIT = 0x1000,
|
|
OVERLAY_TRIGGER_BOUNDS_BIT = 0x2000,
|
|
OVERLAY_HITBOX_BIT = 0x4000,
|
|
OVERLAY_INTERPOLATED_HITBOX_BIT = 0x8000,
|
|
OVERLAY_AUTOAIM_BIT = 0x10000,
|
|
OVERLAY_NPC_SELECTED_BIT = 0x20000,
|
|
OVERLAY_JOINT_INFO_BIT = 0x40000,
|
|
OVERLAY_NPC_ROUTE_BIT = 0x80000,
|
|
OVERLAY_NPC_TRIANGULATE_BIT = 0x100000,
|
|
OVERLAY_NPC_ZAP_BIT = 0x200000,
|
|
OVERLAY_NPC_ENEMIES_BIT = 0x400000,
|
|
OVERLAY_NPC_CONDITIONS_BIT = 0x800000,
|
|
OVERLAY_NPC_COMBAT_BIT = 0x1000000,
|
|
OVERLAY_NPC_TASK_BIT = 0x2000000,
|
|
OVERLAY_NPC_BODYLOCATIONS = 0x4000000,
|
|
OVERLAY_NPC_VIEWCONE_BIT = 0x8000000,
|
|
OVERLAY_NPC_KILL_BIT = 0x10000000,
|
|
OVERLAY_WC_CHANGE_ENTITY = 0x20000000,
|
|
OVERLAY_BUDDHA_MODE = 0x40000000,
|
|
OVERLAY_NPC_STEERING_REGULATIONS = 0x80000000,
|
|
OVERLAY_NPC_TASK_TEXT_BIT = 0x100000000,
|
|
OVERLAY_PROP_DEBUG = 0x200000000,
|
|
OVERLAY_NPC_RELATION_BIT = 0x400000000,
|
|
OVERLAY_VIEWOFFSET = 0x800000000,
|
|
OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000,
|
|
OVERLAY_NPC_NEAREST_NODE_BIT = 0x2000000000,
|
|
OVERLAY_ACTORNAME_BIT = 0x4000000000,
|
|
OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class PointWorldTextReorientMode_t : uint32_t
|
|
{
|
|
POINT_WORLD_TEXT_REORIENT_NONE = 0x0,
|
|
POINT_WORLD_TEXT_REORIENT_AROUND_UP = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class ChickenActivity : uint32_t
|
|
{
|
|
IDLE = 0x0,
|
|
WALK = 0x1,
|
|
RUN = 0x2,
|
|
HOP = 0x3,
|
|
JUMP = 0x4,
|
|
GLIDE = 0x5,
|
|
LAND = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xe
|
|
enum class HitGroup_t : uint32_t
|
|
{
|
|
HITGROUP_INVALID = 0xffffffffffffffff,
|
|
HITGROUP_GENERIC = 0x0,
|
|
HITGROUP_HEAD = 0x1,
|
|
HITGROUP_CHEST = 0x2,
|
|
HITGROUP_STOMACH = 0x3,
|
|
HITGROUP_LEFTARM = 0x4,
|
|
HITGROUP_RIGHTARM = 0x5,
|
|
HITGROUP_LEFTLEG = 0x6,
|
|
HITGROUP_RIGHTLEG = 0x7,
|
|
HITGROUP_NECK = 0x8,
|
|
HITGROUP_UNUSED = 0x9,
|
|
HITGROUP_GEAR = 0xa,
|
|
HITGROUP_SPECIAL = 0xb,
|
|
HITGROUP_COUNT = 0xc,
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x15
|
|
enum class InputBitMask_t : uint64_t
|
|
{
|
|
IN_NONE = 0x0,
|
|
IN_ALL = 0xffffffffffffffff,
|
|
IN_ATTACK = 0x1,
|
|
IN_JUMP = 0x2,
|
|
IN_DUCK = 0x4,
|
|
IN_FORWARD = 0x8,
|
|
IN_BACK = 0x10,
|
|
IN_USE = 0x20,
|
|
IN_TURNLEFT = 0x80,
|
|
IN_TURNRIGHT = 0x100,
|
|
IN_MOVELEFT = 0x200,
|
|
IN_MOVERIGHT = 0x400,
|
|
IN_ATTACK2 = 0x800,
|
|
IN_RELOAD = 0x2000,
|
|
IN_SPEED = 0x10000,
|
|
IN_JOYAUTOSPRINT = 0x20000,
|
|
IN_FIRST_MOD_SPECIFIC_BIT = 0x100000000,
|
|
IN_USEORRELOAD = 0x100000000,
|
|
IN_SCORE = 0x200000000,
|
|
IN_ZOOM = 0x400000000,
|
|
IN_LOOK_AT_WEAPON = 0x800000000,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class EntityDisolveType_t : uint32_t
|
|
{
|
|
ENTITY_DISSOLVE_INVALID = 0xffffffffffffffff,
|
|
ENTITY_DISSOLVE_NORMAL = 0x0,
|
|
ENTITY_DISSOLVE_ELECTRICAL = 0x1,
|
|
ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 0x2,
|
|
ENTITY_DISSOLVE_CORE = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class AmmoPosition_t : uint32_t
|
|
{
|
|
AMMO_POSITION_INVALID = 0xffffffffffffffff,
|
|
AMMO_POSITION_PRIMARY = 0x0,
|
|
AMMO_POSITION_SECONDARY = 0x1,
|
|
AMMO_POSITION_COUNT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class WorldTextPanelVerticalAlign_t : uint32_t
|
|
{
|
|
WORLDTEXT_VERTICAL_ALIGN_TOP = 0x0,
|
|
WORLDTEXT_VERTICAL_ALIGN_CENTER = 0x1,
|
|
WORLDTEXT_VERTICAL_ALIGN_BOTTOM = 0x2,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x7
|
|
enum class WaterLevel_t : uint8_t
|
|
{
|
|
WL_NotInWater = 0x0,
|
|
WL_Feet = 0x1,
|
|
WL_Knees = 0x2,
|
|
WL_Waist = 0x3,
|
|
WL_Chest = 0x4,
|
|
WL_FullyUnderwater = 0x5,
|
|
WL_Count = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class ScriptedConflictResponse_t : uint32_t
|
|
{
|
|
SS_CONFLICT_ENQUEUE = 0x0,
|
|
SS_CONFLICT_INTERRUPT = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xa
|
|
enum class CSPlayerState : uint32_t
|
|
{
|
|
STATE_ACTIVE = 0x0,
|
|
STATE_WELCOME = 0x1,
|
|
STATE_PICKINGTEAM = 0x2,
|
|
STATE_PICKINGCLASS = 0x3,
|
|
STATE_DEATH_ANIM = 0x4,
|
|
STATE_DEATH_WAIT_FOR_KEY = 0x5,
|
|
STATE_OBSERVER_MODE = 0x6,
|
|
STATE_GUNGAME_RESPAWN = 0x7,
|
|
STATE_DORMANT = 0x8,
|
|
NUM_PLAYER_STATES = 0x9,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x11
|
|
enum class gear_slot_t : uint32_t
|
|
{
|
|
GEAR_SLOT_INVALID = 0xffffffffffffffff,
|
|
GEAR_SLOT_RIFLE = 0x0,
|
|
GEAR_SLOT_PISTOL = 0x1,
|
|
GEAR_SLOT_KNIFE = 0x2,
|
|
GEAR_SLOT_GRENADES = 0x3,
|
|
GEAR_SLOT_C4 = 0x4,
|
|
GEAR_SLOT_RESERVED_SLOT6 = 0x5,
|
|
GEAR_SLOT_RESERVED_SLOT7 = 0x6,
|
|
GEAR_SLOT_RESERVED_SLOT8 = 0x7,
|
|
GEAR_SLOT_RESERVED_SLOT9 = 0x8,
|
|
GEAR_SLOT_RESERVED_SLOT10 = 0x9,
|
|
GEAR_SLOT_RESERVED_SLOT11 = 0xa,
|
|
GEAR_SLOT_BOOSTS = 0xb,
|
|
GEAR_SLOT_UTILITY = 0xc,
|
|
GEAR_SLOT_COUNT = 0xd,
|
|
GEAR_SLOT_FIRST = 0x0,
|
|
GEAR_SLOT_LAST = 0xc,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ScriptedMoveType_t : uint32_t
|
|
{
|
|
SCRIPTED_MOVETYPE_NONE = 0x0,
|
|
SCRIPTED_MOVETYPE_TO_WITH_DURATION = 0x1,
|
|
SCRIPTED_MOVETYPE_TO_WITH_MOVESPEED = 0x2,
|
|
SCRIPTED_MOVETYPE_SWEEP_TO_AT_MOVEMENT_SPEED = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ScriptedOnDeath_t : uint32_t
|
|
{
|
|
SS_ONDEATH_NOT_APPLICABLE = 0xffffffffffffffff,
|
|
SS_ONDEATH_UNDEFINED = 0x0,
|
|
SS_ONDEATH_RAGDOLL = 0x1,
|
|
SS_ONDEATH_ANIMATED_DEATH = 0x2,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x5
|
|
enum class ShatterDamageCause : uint8_t
|
|
{
|
|
SHATTERDAMAGE_BULLET = 0x0,
|
|
SHATTERDAMAGE_MELEE = 0x1,
|
|
SHATTERDAMAGE_THROWN = 0x2,
|
|
SHATTERDAMAGE_SCRIPT = 0x3,
|
|
SHATTERDAMAGE_EXPLOSIVE = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class CommandExecMode_t : uint32_t
|
|
{
|
|
EXEC_MANUAL = 0x0,
|
|
EXEC_LEVELSTART = 0x1,
|
|
EXEC_PERIODIC = 0x2,
|
|
EXEC_MODES_COUNT = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class CSWeaponState_t : uint32_t
|
|
{
|
|
WEAPON_NOT_CARRIED = 0x0,
|
|
WEAPON_IS_CARRIED_BY_PLAYER = 0x1,
|
|
WEAPON_IS_ACTIVE = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x12
|
|
enum class CSPlayerBlockingUseAction_t : uint32_t
|
|
{
|
|
k_CSPlayerBlockingUseAction_None = 0x0,
|
|
k_CSPlayerBlockingUseAction_DefusingDefault = 0x1,
|
|
k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
|
|
k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
|
|
k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
|
|
k_CSPlayerBlockingUseAction_OpeningSafe = 0x5,
|
|
k_CSPlayerBlockingUseAction_EquippingParachute = 0x6,
|
|
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7,
|
|
k_CSPlayerBlockingUseAction_EquippingContract = 0x8,
|
|
k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9,
|
|
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xa,
|
|
k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xb,
|
|
k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xc,
|
|
k_CSPlayerBlockingUseAction_EquippingExoJump = 0xd,
|
|
k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xe,
|
|
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xf,
|
|
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10,
|
|
k_CSPlayerBlockingUseAction_MaxCount = 0x11,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class WeaponAttackType_t : uint32_t
|
|
{
|
|
eInvalid = 0xffffffffffffffff,
|
|
ePrimary = 0x0,
|
|
eSecondary = 0x1,
|
|
eCount = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class BeamClipStyle_t : uint32_t
|
|
{
|
|
kNOCLIP = 0x0,
|
|
kGEOCLIP = 0x1,
|
|
kMODELCLIP = 0x2,
|
|
kBEAMCLIPSTYLE_NUMBITS = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x9
|
|
enum class EInButtonState : uint32_t
|
|
{
|
|
IN_BUTTON_UP = 0x0,
|
|
IN_BUTTON_DOWN = 0x1,
|
|
IN_BUTTON_DOWN_UP = 0x2,
|
|
IN_BUTTON_UP_DOWN = 0x3,
|
|
IN_BUTTON_UP_DOWN_UP = 0x4,
|
|
IN_BUTTON_DOWN_UP_DOWN = 0x5,
|
|
IN_BUTTON_DOWN_UP_DOWN_UP = 0x6,
|
|
IN_BUTTON_UP_DOWN_UP_DOWN = 0x7,
|
|
IN_BUTTON_STATE_COUNT = 0x8,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
enum class Hull_t : uint32_t
|
|
{
|
|
HULL_HUMAN = 0x0,
|
|
HULL_SMALL_CENTERED = 0x1,
|
|
HULL_WIDE_HUMAN = 0x2,
|
|
HULL_TINY = 0x3,
|
|
HULL_MEDIUM = 0x4,
|
|
HULL_TINY_CENTERED = 0x5,
|
|
HULL_LARGE = 0x6,
|
|
HULL_LARGE_CENTERED = 0x7,
|
|
HULL_MEDIUM_TALL = 0x8,
|
|
HULL_SMALL = 0x9,
|
|
NUM_HULLS = 0xa,
|
|
HULL_NONE = 0xb,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class ValueRemapperMomentumType_t : uint32_t
|
|
{
|
|
MomentumType_None = 0x0,
|
|
MomentumType_Friction = 0x1,
|
|
MomentumType_SpringTowardSnapValue = 0x2,
|
|
MomentumType_SpringAwayFromSnapValue = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class MoveLinearAuthoredPos_t : uint32_t
|
|
{
|
|
MOVELINEAR_AUTHORED_AT_START_POSITION = 0x0,
|
|
MOVELINEAR_AUTHORED_AT_OPEN_POSITION = 0x1,
|
|
MOVELINEAR_AUTHORED_AT_CLOSED_POSITION = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x13
|
|
enum class NavAttributeEnum : uint32_t
|
|
{
|
|
NAV_MESH_AVOID = 0x80,
|
|
NAV_MESH_STAIRS = 0x1000,
|
|
NAV_MESH_NON_ZUP = 0x8000,
|
|
NAV_MESH_SHORT_HEIGHT = 0x10000,
|
|
NAV_MESH_CROUCH = 0x10000,
|
|
NAV_MESH_JUMP = 0x2,
|
|
NAV_MESH_PRECISE = 0x4,
|
|
NAV_MESH_NO_JUMP = 0x8,
|
|
NAV_MESH_STOP = 0x10,
|
|
NAV_MESH_RUN = 0x20,
|
|
NAV_MESH_WALK = 0x40,
|
|
NAV_MESH_TRANSIENT = 0x100,
|
|
NAV_MESH_DONT_HIDE = 0x200,
|
|
NAV_MESH_STAND = 0x400,
|
|
NAV_MESH_NO_HOSTAGES = 0x800,
|
|
NAV_MESH_NO_MERGE = 0x2000,
|
|
NAV_MESH_OBSTACLE_TOP = 0x4000,
|
|
NAV_ATTR_FIRST_GAME_INDEX = 0x13,
|
|
NAV_ATTR_LAST_INDEX = 0x1f,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x49
|
|
enum class loadout_slot_t : uint32_t
|
|
{
|
|
LOADOUT_SLOT_INVALID = 0xffffffffffffffff,
|
|
LOADOUT_SLOT_MELEE = 0x0,
|
|
LOADOUT_SLOT_C4 = 0x1,
|
|
LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON = 0x0,
|
|
LOADOUT_SLOT_LAST_AUTO_BUY_WEAPON = 0x1,
|
|
LOADOUT_SLOT_SECONDARY0 = 0x2,
|
|
LOADOUT_SLOT_SECONDARY1 = 0x3,
|
|
LOADOUT_SLOT_SECONDARY2 = 0x4,
|
|
LOADOUT_SLOT_SECONDARY3 = 0x5,
|
|
LOADOUT_SLOT_SECONDARY4 = 0x6,
|
|
LOADOUT_SLOT_SECONDARY5 = 0x7,
|
|
LOADOUT_SLOT_SMG0 = 0x8,
|
|
LOADOUT_SLOT_SMG1 = 0x9,
|
|
LOADOUT_SLOT_SMG2 = 0xa,
|
|
LOADOUT_SLOT_SMG3 = 0xb,
|
|
LOADOUT_SLOT_SMG4 = 0xc,
|
|
LOADOUT_SLOT_SMG5 = 0xd,
|
|
LOADOUT_SLOT_RIFLE0 = 0xe,
|
|
LOADOUT_SLOT_RIFLE1 = 0xf,
|
|
LOADOUT_SLOT_RIFLE2 = 0x10,
|
|
LOADOUT_SLOT_RIFLE3 = 0x11,
|
|
LOADOUT_SLOT_RIFLE4 = 0x12,
|
|
LOADOUT_SLOT_RIFLE5 = 0x13,
|
|
LOADOUT_SLOT_HEAVY0 = 0x14,
|
|
LOADOUT_SLOT_HEAVY1 = 0x15,
|
|
LOADOUT_SLOT_HEAVY2 = 0x16,
|
|
LOADOUT_SLOT_HEAVY3 = 0x17,
|
|
LOADOUT_SLOT_HEAVY4 = 0x18,
|
|
LOADOUT_SLOT_HEAVY5 = 0x19,
|
|
LOADOUT_SLOT_FIRST_WHEEL_WEAPON = 0x2,
|
|
LOADOUT_SLOT_LAST_WHEEL_WEAPON = 0x19,
|
|
LOADOUT_SLOT_FIRST_PRIMARY_WEAPON = 0x8,
|
|
LOADOUT_SLOT_LAST_PRIMARY_WEAPON = 0x19,
|
|
LOADOUT_SLOT_FIRST_WHEEL_GRENADE = 0x1a,
|
|
LOADOUT_SLOT_GRENADE0 = 0x1a,
|
|
LOADOUT_SLOT_GRENADE1 = 0x1b,
|
|
LOADOUT_SLOT_GRENADE2 = 0x1c,
|
|
LOADOUT_SLOT_GRENADE3 = 0x1d,
|
|
LOADOUT_SLOT_GRENADE4 = 0x1e,
|
|
LOADOUT_SLOT_GRENADE5 = 0x1f,
|
|
LOADOUT_SLOT_LAST_WHEEL_GRENADE = 0x1f,
|
|
LOADOUT_SLOT_EQUIPMENT0 = 0x20,
|
|
LOADOUT_SLOT_EQUIPMENT1 = 0x21,
|
|
LOADOUT_SLOT_EQUIPMENT2 = 0x22,
|
|
LOADOUT_SLOT_EQUIPMENT3 = 0x23,
|
|
LOADOUT_SLOT_EQUIPMENT4 = 0x24,
|
|
LOADOUT_SLOT_EQUIPMENT5 = 0x25,
|
|
LOADOUT_SLOT_FIRST_WHEEL_EQUIPMENT = 0x20,
|
|
LOADOUT_SLOT_LAST_WHEEL_EQUIPMENT = 0x25,
|
|
LOADOUT_SLOT_CLOTHING_CUSTOMPLAYER = 0x26,
|
|
LOADOUT_SLOT_PET = 0x27,
|
|
LOADOUT_SLOT_CLOTHING_FACEMASK = 0x28,
|
|
LOADOUT_SLOT_CLOTHING_HANDS = 0x29,
|
|
LOADOUT_SLOT_FIRST_COSMETIC = 0x29,
|
|
LOADOUT_SLOT_LAST_COSMETIC = 0x29,
|
|
LOADOUT_SLOT_CLOTHING_EYEWEAR = 0x2a,
|
|
LOADOUT_SLOT_CLOTHING_HAT = 0x2b,
|
|
LOADOUT_SLOT_CLOTHING_LOWERBODY = 0x2c,
|
|
LOADOUT_SLOT_CLOTHING_TORSO = 0x2d,
|
|
LOADOUT_SLOT_CLOTHING_APPEARANCE = 0x2e,
|
|
LOADOUT_SLOT_MISC0 = 0x2f,
|
|
LOADOUT_SLOT_MISC1 = 0x30,
|
|
LOADOUT_SLOT_MISC2 = 0x31,
|
|
LOADOUT_SLOT_MISC3 = 0x32,
|
|
LOADOUT_SLOT_MISC4 = 0x33,
|
|
LOADOUT_SLOT_MISC5 = 0x34,
|
|
LOADOUT_SLOT_MISC6 = 0x35,
|
|
LOADOUT_SLOT_MUSICKIT = 0x36,
|
|
LOADOUT_SLOT_FLAIR0 = 0x37,
|
|
LOADOUT_SLOT_SPRAY0 = 0x38,
|
|
LOADOUT_SLOT_FIRST_ALL_CHARACTER = 0x36,
|
|
LOADOUT_SLOT_LAST_ALL_CHARACTER = 0x38,
|
|
LOADOUT_SLOT_COUNT = 0x39,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
enum class TOGGLE_STATE : uint32_t
|
|
{
|
|
TS_AT_TOP = 0x0,
|
|
TS_AT_BOTTOM = 0x1,
|
|
TS_GOING_UP = 0x2,
|
|
TS_GOING_DOWN = 0x3,
|
|
DOOR_OPEN = 0x0,
|
|
DOOR_CLOSED = 0x1,
|
|
DOOR_OPENING = 0x2,
|
|
DOOR_CLOSING = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class PerformanceMode_t : uint32_t
|
|
{
|
|
PM_NORMAL = 0x0,
|
|
PM_NO_GIBS = 0x1,
|
|
PM_FULL_GIBS = 0x2,
|
|
PM_REDUCED_GIBS = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ForcedCrouchState_t : uint32_t
|
|
{
|
|
FORCEDCROUCH_NONE = 0x0,
|
|
FORCEDCROUCH_CROUCHED = 0x1,
|
|
FORCEDCROUCH_UNCROUCHED = 0x2,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xd
|
|
enum class RenderMode_t : uint8_t
|
|
{
|
|
kRenderNormal = 0x0,
|
|
kRenderTransColor = 0x1,
|
|
kRenderTransTexture = 0x2,
|
|
kRenderGlow = 0x3,
|
|
kRenderTransAlpha = 0x4,
|
|
kRenderTransAdd = 0x5,
|
|
kRenderEnvironmental = 0x6,
|
|
kRenderTransAddFrameBlend = 0x7,
|
|
kRenderTransAlphaAdd = 0x8,
|
|
kRenderWorldGlow = 0x9,
|
|
kRenderNone = 0xa,
|
|
kRenderDevVisualizer = 0xb,
|
|
kRenderModeCount = 0xc,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x2
|
|
enum class ShardSolid_t : uint8_t
|
|
{
|
|
SHARD_SOLID = 0x0,
|
|
SHARD_DEBRIS = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class PropDoorRotatingSpawnPos_t : uint32_t
|
|
{
|
|
DOOR_SPAWN_CLOSED = 0x0,
|
|
DOOR_SPAWN_OPEN_FORWARD = 0x1,
|
|
DOOR_SPAWN_OPEN_BACK = 0x2,
|
|
DOOR_SPAWN_AJAR = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class EntFinderMethod_t : uint32_t
|
|
{
|
|
ENT_FIND_METHOD_NEAREST = 0x0,
|
|
ENT_FIND_METHOD_FARTHEST = 0x1,
|
|
ENT_FIND_METHOD_RANDOM = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x14
|
|
enum class CSWeaponType : uint32_t
|
|
{
|
|
WEAPONTYPE_KNIFE = 0x0,
|
|
WEAPONTYPE_PISTOL = 0x1,
|
|
WEAPONTYPE_SUBMACHINEGUN = 0x2,
|
|
WEAPONTYPE_RIFLE = 0x3,
|
|
WEAPONTYPE_SHOTGUN = 0x4,
|
|
WEAPONTYPE_SNIPER_RIFLE = 0x5,
|
|
WEAPONTYPE_MACHINEGUN = 0x6,
|
|
WEAPONTYPE_C4 = 0x7,
|
|
WEAPONTYPE_TASER = 0x8,
|
|
WEAPONTYPE_GRENADE = 0x9,
|
|
WEAPONTYPE_EQUIPMENT = 0xa,
|
|
WEAPONTYPE_STACKABLEITEM = 0xb,
|
|
WEAPONTYPE_FISTS = 0xc,
|
|
WEAPONTYPE_BREACHCHARGE = 0xd,
|
|
WEAPONTYPE_BUMPMINE = 0xe,
|
|
WEAPONTYPE_TABLET = 0xf,
|
|
WEAPONTYPE_MELEE = 0x10,
|
|
WEAPONTYPE_SHIELD = 0x11,
|
|
WEAPONTYPE_ZONE_REPULSOR = 0x12,
|
|
WEAPONTYPE_UNKNOWN = 0x13,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class TrainVelocityType_t : uint32_t
|
|
{
|
|
TrainVelocity_Instantaneous = 0x0,
|
|
TrainVelocity_LinearBlend = 0x1,
|
|
TrainVelocity_EaseInEaseOut = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class Touch_t : uint32_t
|
|
{
|
|
touch_none = 0x0,
|
|
touch_player_only = 0x1,
|
|
touch_npc_only = 0x2,
|
|
touch_player_or_npc = 0x3,
|
|
touch_player_or_npc_or_physicsprop = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class CommandEntitySpecType_t : uint32_t
|
|
{
|
|
SPEC_SEARCH = 0x0,
|
|
SPEC_TYPES_COUNT = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class IChoreoServices__ScriptState_t : uint32_t
|
|
{
|
|
SCRIPT_PLAYING = 0x0,
|
|
SCRIPT_WAIT = 0x1,
|
|
SCRIPT_POST_IDLE = 0x2,
|
|
SCRIPT_CLEANUP = 0x3,
|
|
SCRIPT_WALK_TO_MARK = 0x4,
|
|
SCRIPT_RUN_TO_MARK = 0x5,
|
|
SCRIPT_CUSTOM_MOVE_TO_MARK = 0x6,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x3
|
|
enum class FixAngleSet_t : uint8_t
|
|
{
|
|
None = 0x0,
|
|
Absolute = 0x1,
|
|
Relative = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x27
|
|
enum class GameAnimEventIndex_t : uint32_t
|
|
{
|
|
AE_EMPTY = 0x0,
|
|
AE_CL_PLAYSOUND = 0x1,
|
|
AE_CL_PLAYSOUND_ATTACHMENT = 0x2,
|
|
AE_CL_PLAYSOUND_POSITION = 0x3,
|
|
AE_SV_PLAYSOUND = 0x4,
|
|
AE_CL_STOPSOUND = 0x5,
|
|
AE_CL_PLAYSOUND_LOOPING = 0x6,
|
|
AE_CL_CREATE_PARTICLE_EFFECT = 0x7,
|
|
AE_CL_STOP_PARTICLE_EFFECT = 0x8,
|
|
AE_CL_CREATE_PARTICLE_EFFECT_CFG = 0x9,
|
|
AE_SV_CREATE_PARTICLE_EFFECT_CFG = 0xa,
|
|
AE_SV_STOP_PARTICLE_EFFECT = 0xb,
|
|
AE_FOOTSTEP = 0xc,
|
|
AE_RAGDOLL = 0xd,
|
|
AE_CL_STOP_RAGDOLL_CONTROL = 0xe,
|
|
AE_CL_ENABLE_BODYGROUP = 0xf,
|
|
AE_CL_DISABLE_BODYGROUP = 0x10,
|
|
AE_CL_BODYGROUP_SET_VALUE = 0x11,
|
|
AE_SV_BODYGROUP_SET_VALUE = 0x12,
|
|
AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN = 0x13,
|
|
AE_WEAPON_PERFORM_ATTACK = 0x14,
|
|
AE_FIRE_INPUT = 0x15,
|
|
AE_CL_CLOTH_ATTR = 0x16,
|
|
AE_CL_CLOTH_GROUND_OFFSET = 0x17,
|
|
AE_CL_CLOTH_STIFFEN = 0x18,
|
|
AE_CL_CLOTH_EFFECT = 0x19,
|
|
AE_CL_CREATE_ANIM_SCOPE_PROP = 0x1a,
|
|
AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x1b,
|
|
AE_CL_BODYGROUP_SET_TO_CLIP = 0x1c,
|
|
AE_CL_BODYGROUP_SET_TO_NEXTCLIP = 0x1d,
|
|
AE_SV_SHOW_SILENCER = 0x1e,
|
|
AE_SV_ATTACH_SILENCER_COMPLETE = 0x1f,
|
|
AE_SV_HIDE_SILENCER = 0x20,
|
|
AE_SV_DETACH_SILENCER_COMPLETE = 0x21,
|
|
AE_CL_EJECT_MAG = 0x22,
|
|
AE_WPN_COMPLETE_RELOAD = 0x23,
|
|
AE_WPN_HEALTHSHOT_INJECT = 0x24,
|
|
AE_CL_C4_SCREEN_TEXT = 0x25,
|
|
AE_GRENADE_THROW_COMPLETE = 0x26,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x11
|
|
enum class BaseExplosionTypes_t : uint32_t
|
|
{
|
|
EXPLOSION_TYPE_DEFAULT = 0x0,
|
|
EXPLOSION_TYPE_GRENADE = 0x1,
|
|
EXPLOSION_TYPE_MOLOTOV = 0x2,
|
|
EXPLOSION_TYPE_FIREWORKS = 0x3,
|
|
EXPLOSION_TYPE_GASCAN = 0x4,
|
|
EXPLOSION_TYPE_GASCYLINDER = 0x5,
|
|
EXPLOSION_TYPE_EXPLOSIVEBARREL = 0x6,
|
|
EXPLOSION_TYPE_ELECTRICAL = 0x7,
|
|
EXPLOSION_TYPE_EMP = 0x8,
|
|
EXPLOSION_TYPE_SHRAPNEL = 0x9,
|
|
EXPLOSION_TYPE_SMOKEGRENADE = 0xa,
|
|
EXPLOSION_TYPE_FLASHBANG = 0xb,
|
|
EXPLOSION_TYPE_TRIPMINE = 0xc,
|
|
EXPLOSION_TYPE_ICE = 0xd,
|
|
EXPLOSION_TYPE_NONE = 0xe,
|
|
EXPLOSION_TYPE_CUSTOM = 0xf,
|
|
EXPLOSION_TYPE_COUNT = 0x10,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class CSWeaponSilencerType : uint32_t
|
|
{
|
|
WEAPONSILENCER_NONE = 0x0,
|
|
WEAPONSILENCER_DETACHABLE = 0x1,
|
|
WEAPONSILENCER_INTEGRATED = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class filter_t : uint32_t
|
|
{
|
|
FILTER_AND = 0x0,
|
|
FILTER_OR = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xa
|
|
enum class Class_T : uint32_t
|
|
{
|
|
CLASS_NONE = 0x0,
|
|
CLASS_PLAYER = 0x1,
|
|
CLASS_PLAYER_ALLY = 0x2,
|
|
CLASS_BOMB = 0x3,
|
|
CLASS_FOOT_CONTACT_SHADOW = 0x4,
|
|
CLASS_WEAPON = 0x5,
|
|
CLASS_WATER_SPLASHER = 0x6,
|
|
CLASS_WEAPON_VIEWMODEL = 0x7,
|
|
CLASS_DOOR = 0x8,
|
|
NUM_CLASSIFY_CLASSES = 0x9,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x17
|
|
enum class SoundFlags_t : uint32_t
|
|
{
|
|
SOUND_NONE = 0x0,
|
|
SOUND_COMBAT = 0x1,
|
|
SOUND_WORLD = 0x2,
|
|
SOUND_PLAYER = 0x4,
|
|
SOUND_DANGER = 0x8,
|
|
SOUND_BULLET_IMPACT = 0x10,
|
|
SOUND_THUMPER = 0x20,
|
|
SOUND_PHYSICS_DANGER = 0x40,
|
|
SOUND_MOVE_AWAY = 0x80,
|
|
SOUND_PLAYER_VEHICLE = 0x100,
|
|
SOUND_GLASS_BREAK = 0x200,
|
|
SOUND_PHYSICS_OBJECT = 0x400,
|
|
SOUND_CONTEXT_GUNFIRE = 0x100000,
|
|
SOUND_CONTEXT_COMBINE_ONLY = 0x200000,
|
|
SOUND_CONTEXT_REACT_TO_SOURCE = 0x400000,
|
|
SOUND_CONTEXT_EXPLOSION = 0x800000,
|
|
SOUND_CONTEXT_EXCLUDE_COMBINE = 0x1000000,
|
|
SOUND_CONTEXT_DANGER_APPROACH = 0x2000000,
|
|
SOUND_CONTEXT_ALLIES_ONLY = 0x4000000,
|
|
SOUND_CONTEXT_PANIC_NPCS = 0x8000000,
|
|
ALL_CONTEXTS = 0xfffffffffff00000,
|
|
ALL_SCENTS = 0x0,
|
|
ALL_SOUNDS = 0xfffff,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class AnimLoopMode_t : uint32_t
|
|
{
|
|
ANIM_LOOP_MODE_INVALID = 0xffffffffffffffff,
|
|
ANIM_LOOP_MODE_NOT_LOOPING = 0x0,
|
|
ANIM_LOOP_MODE_LOOPING = 0x1,
|
|
ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 0x2,
|
|
ANIM_LOOP_MODE_COUNT = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class ScriptedMoveTo_t : uint32_t
|
|
{
|
|
CINE_MOVETO_WAIT = 0x0,
|
|
CINE_MOVETO_WALK = 0x1,
|
|
CINE_MOVETO_RUN = 0x2,
|
|
CINE_MOVETO_CUSTOM = 0x3,
|
|
CINE_MOVETO_TELEPORT = 0x4,
|
|
CINE_MOVETO_WAIT_FACING = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
enum class Materials : uint32_t
|
|
{
|
|
matGlass = 0x0,
|
|
matWood = 0x1,
|
|
matMetal = 0x2,
|
|
matFlesh = 0x3,
|
|
matCinderBlock = 0x4,
|
|
matCeilingTile = 0x5,
|
|
matComputer = 0x6,
|
|
matUnbreakableGlass = 0x7,
|
|
matRocks = 0x8,
|
|
matWeb = 0x9,
|
|
matNone = 0xa,
|
|
matLastMaterial = 0xb,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x3
|
|
enum class OnFrame : uint8_t
|
|
{
|
|
ONFRAME_UNKNOWN = 0x0,
|
|
ONFRAME_TRUE = 0x1,
|
|
ONFRAME_FALSE = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class CSWeaponMode : uint32_t
|
|
{
|
|
Primary_Mode = 0x0,
|
|
Secondary_Mode = 0x1,
|
|
WeaponMode_MAX = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class LifeState_t : uint32_t
|
|
{
|
|
LIFE_ALIVE = 0x0,
|
|
LIFE_DYING = 0x1,
|
|
LIFE_DEAD = 0x2,
|
|
LIFE_RESPAWNABLE = 0x3,
|
|
LIFE_RESPAWNING = 0x4,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x9
|
|
enum class SurroundingBoundsType_t : uint8_t
|
|
{
|
|
USE_OBB_COLLISION_BOUNDS = 0x0,
|
|
USE_BEST_COLLISION_BOUNDS = 0x1,
|
|
USE_HITBOXES = 0x2,
|
|
USE_SPECIFIED_BOUNDS = 0x3,
|
|
USE_GAME_CODE = 0x4,
|
|
USE_ROTATION_EXPANDED_BOUNDS = 0x5,
|
|
USE_COLLISION_BOUNDS_NEVER_VPHYSICS = 0x6,
|
|
USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS = 0x7,
|
|
SURROUNDING_TYPE_BIT_COUNT = 0x3,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x2
|
|
enum class ShatterPanelMode : uint8_t
|
|
{
|
|
SHATTER_GLASS = 0x0,
|
|
SHATTER_DRYWALL = 0x1,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x9
|
|
enum class ItemFlagTypes_t : uint8_t
|
|
{
|
|
ITEM_FLAG_NONE = 0x0,
|
|
ITEM_FLAG_CAN_SELECT_WITHOUT_AMMO = 0x1,
|
|
ITEM_FLAG_NOAUTORELOAD = 0x2,
|
|
ITEM_FLAG_NOAUTOSWITCHEMPTY = 0x4,
|
|
ITEM_FLAG_LIMITINWORLD = 0x8,
|
|
ITEM_FLAG_EXHAUSTIBLE = 0x10,
|
|
ITEM_FLAG_DOHITLOCATIONDMG = 0x20,
|
|
ITEM_FLAG_NOAMMOPICKUPS = 0x40,
|
|
ITEM_FLAG_NOITEMPICKUP = 0x80,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
enum class PlayerAnimEvent_t : uint32_t
|
|
{
|
|
PLAYERANIMEVENT_FIRE_GUN_PRIMARY = 0x0,
|
|
PLAYERANIMEVENT_FIRE_GUN_SECONDARY = 0x1,
|
|
PLAYERANIMEVENT_GRENADE_PULL_PIN = 0x2,
|
|
PLAYERANIMEVENT_THROW_GRENADE = 0x3,
|
|
PLAYERANIMEVENT_JUMP = 0x4,
|
|
PLAYERANIMEVENT_RELOAD = 0x5,
|
|
PLAYERANIMEVENT_CLEAR_FIRING = 0x6,
|
|
PLAYERANIMEVENT_DEPLOY = 0x7,
|
|
PLAYERANIMEVENT_SILENCER_STATE = 0x8,
|
|
PLAYERANIMEVENT_SILENCER_TOGGLE = 0x9,
|
|
PLAYERANIMEVENT_THROW_GRENADE_UNDERHAND = 0xa,
|
|
PLAYERANIMEVENT_CATCH_WEAPON = 0xb,
|
|
PLAYERANIMEVENT_LOOKATWEAPON_REQUEST = 0xc,
|
|
PLAYERANIMEVENT_RELOAD_CANCEL_LOOKATWEAPON = 0xd,
|
|
PLAYERANIMEVENT_HAULBACK = 0xe,
|
|
PLAYERANIMEVENT_IDLE = 0xf,
|
|
PLAYERANIMEVENT_STRIKE_HIT = 0x10,
|
|
PLAYERANIMEVENT_STRIKE_MISS = 0x11,
|
|
PLAYERANIMEVENT_BACKSTAB = 0x12,
|
|
PLAYERANIMEVENT_DRYFIRE = 0x13,
|
|
PLAYERANIMEVENT_FIDGET = 0x14,
|
|
PLAYERANIMEVENT_RELEASE = 0x15,
|
|
PLAYERANIMEVENT_TAUNT = 0x16,
|
|
PLAYERANIMEVENT_COUNT = 0x17,
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x3
|
|
enum class BeginDeathLifeStateTransition_t : uint8_t
|
|
{
|
|
NO_CHANGE_IN_LIFESTATE = 0x0,
|
|
TRANSITION_TO_LIFESTATE_DYING = 0x1,
|
|
TRANSITION_TO_LIFESTATE_DEAD = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class CSWeaponCategory : uint32_t
|
|
{
|
|
WEAPONCATEGORY_OTHER = 0x0,
|
|
WEAPONCATEGORY_MELEE = 0x1,
|
|
WEAPONCATEGORY_SECONDARY = 0x2,
|
|
WEAPONCATEGORY_SMG = 0x3,
|
|
WEAPONCATEGORY_RIFLE = 0x4,
|
|
WEAPONCATEGORY_HEAVY = 0x5,
|
|
WEAPONCATEGORY_COUNT = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
enum class TrainOrientationType_t : uint32_t
|
|
{
|
|
TrainOrientation_Fixed = 0x0,
|
|
TrainOrientation_AtPathTracks = 0x1,
|
|
TrainOrientation_LinearBlend = 0x2,
|
|
TrainOrientation_EaseInEaseOut = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class SoundEventStartType_t : uint32_t
|
|
{
|
|
SOUNDEVENT_START_PLAYER = 0x0,
|
|
SOUNDEVENT_START_WORLD = 0x1,
|
|
SOUNDEVENT_START_ENTITY = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class WorldTextPanelHorizontalAlign_t : uint32_t
|
|
{
|
|
WORLDTEXT_HORIZONTAL_ALIGN_LEFT = 0x0,
|
|
WORLDTEXT_HORIZONTAL_ALIGN_CENTER = 0x1,
|
|
WORLDTEXT_HORIZONTAL_ALIGN_RIGHT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class WorldTextPanelOrientation_t : uint32_t
|
|
{
|
|
WORLDTEXT_ORIENTATION_DEFAULT = 0x0,
|
|
WORLDTEXT_ORIENTATION_FACEUSER = 0x1,
|
|
WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class ObserverInterpState_t : uint32_t
|
|
{
|
|
OBSERVER_INTERP_NONE = 0x0,
|
|
OBSERVER_INTERP_TRAVELING = 0x1,
|
|
OBSERVER_INTERP_SETTLING = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class Explosions : uint32_t
|
|
{
|
|
expRandom = 0x0,
|
|
expDirected = 0x1,
|
|
expUsePrecise = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class StanceType_t : uint32_t
|
|
{
|
|
STANCE_CURRENT = 0xffffffffffffffff,
|
|
STANCE_DEFAULT = 0x0,
|
|
STANCE_CROUCHING = 0x1,
|
|
STANCE_PRONE = 0x2,
|
|
NUM_STANCES = 0x3,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class SubclassVDataChangeType_t : uint32_t
|
|
{
|
|
SUBCLASS_VDATA_CREATED = 0x0,
|
|
SUBCLASS_VDATA_SUBCLASS_CHANGED = 0x1,
|
|
SUBCLASS_VDATA_RELOADED = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x5
|
|
enum class TimelineCompression_t : uint32_t
|
|
{
|
|
TIMELINE_COMPRESSION_SUM = 0x0,
|
|
TIMELINE_COMPRESSION_COUNT_PER_INTERVAL = 0x1,
|
|
TIMELINE_COMPRESSION_AVERAGE = 0x2,
|
|
TIMELINE_COMPRESSION_AVERAGE_BLEND = 0x3,
|
|
TIMELINE_COMPRESSION_TOTAL = 0x4,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class LessonPanelLayoutFileTypes_t : uint32_t
|
|
{
|
|
LAYOUT_HAND_DEFAULT = 0x0,
|
|
LAYOUT_WORLD_DEFAULT = 0x1,
|
|
LAYOUT_CUSTOM = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class EGrenadeThrowState : uint32_t
|
|
{
|
|
NotThrowing = 0x0,
|
|
Throwing = 0x1,
|
|
ThrowComplete = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class SceneOnPlayerDeath_t : uint32_t
|
|
{
|
|
SCENE_ONPLAYERDEATH_DO_NOTHING = 0x0,
|
|
SCENE_ONPLAYERDEATH_CANCEL = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class PropDoorRotatingOpenDirection_e : uint32_t
|
|
{
|
|
DOOR_ROTATING_OPEN_BOTH_WAYS = 0x0,
|
|
DOOR_ROTATING_OPEN_FORWARD = 0x1,
|
|
DOOR_ROTATING_OPEN_BACKWARD = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x3
|
|
enum class CompMatPropertyMutatorConditionType_t : uint32_t
|
|
{
|
|
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_EXISTS = 0x0,
|
|
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1,
|
|
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class CompositeMaterialMatchFilterType_t : uint32_t
|
|
{
|
|
MATCH_FILTER_MATERIAL_ATTRIBUTE_EXISTS = 0x0,
|
|
MATCH_FILTER_MATERIAL_SHADER = 0x1,
|
|
MATCH_FILTER_MATERIAL_NAME_SUBSTR = 0x2,
|
|
MATCH_FILTER_MATERIAL_ATTRIBUTE_EQUALS = 0x3,
|
|
MATCH_FILTER_MATERIAL_PROPERTY_EXISTS = 0x4,
|
|
MATCH_FILTER_MATERIAL_PROPERTY_EQUALS = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x2
|
|
enum class CompositeMaterialVarSystemVar_t : uint32_t
|
|
{
|
|
COMPMATSYSVAR_COMPOSITETIME = 0x0,
|
|
COMPMATSYSVAR_EMPTY_RESOURCE_SPACER = 0x1,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xa
|
|
enum class CompMatPropertyMutatorType_t : uint32_t
|
|
{
|
|
COMP_MAT_PROPERTY_MUTATOR_INIT = 0x0,
|
|
COMP_MAT_PROPERTY_MUTATOR_COPY_MATCHING_KEYS = 0x1,
|
|
COMP_MAT_PROPERTY_MUTATOR_COPY_KEYS_WITH_SUFFIX = 0x2,
|
|
COMP_MAT_PROPERTY_MUTATOR_COPY_PROPERTY = 0x3,
|
|
COMP_MAT_PROPERTY_MUTATOR_SET_VALUE = 0x4,
|
|
COMP_MAT_PROPERTY_MUTATOR_GENERATE_TEXTURE = 0x5,
|
|
COMP_MAT_PROPERTY_MUTATOR_CONDITIONAL_MUTATORS = 0x6,
|
|
COMP_MAT_PROPERTY_MUTATOR_POP_INPUT_QUEUE = 0x7,
|
|
COMP_MAT_PROPERTY_MUTATOR_DRAW_TEXT = 0x8,
|
|
COMP_MAT_PROPERTY_MUTATOR_RANDOM_ROLL_INPUT_VARIABLES = 0x9,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x6
|
|
enum class CompositeMaterialInputContainerSourceType_t : uint32_t
|
|
{
|
|
CONTAINER_SOURCE_TYPE_TARGET_MATERIAL = 0x0,
|
|
CONTAINER_SOURCE_TYPE_MATERIAL_FROM_TARGET_ATTR = 0x1,
|
|
CONTAINER_SOURCE_TYPE_SPECIFIC_MATERIAL = 0x2,
|
|
CONTAINER_SOURCE_TYPE_LOOSE_VARIABLES = 0x3,
|
|
CONTAINER_SOURCE_TYPE_VARIABLE_FROM_TARGET_ATTR = 0x4,
|
|
CONTAINER_SOURCE_TYPE_TARGET_INSTANCE_MATERIAL = 0x5,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x7
|
|
enum class CompositeMaterialInputTextureType_t : uint32_t
|
|
{
|
|
INPUT_TEXTURE_TYPE_DEFAULT = 0x0,
|
|
INPUT_TEXTURE_TYPE_NORMALMAP = 0x1,
|
|
INPUT_TEXTURE_TYPE_COLOR = 0x2,
|
|
INPUT_TEXTURE_TYPE_MASKS = 0x3,
|
|
INPUT_TEXTURE_TYPE_ROUGHNESS = 0x4,
|
|
INPUT_TEXTURE_TYPE_PEARLESCENCE_MASK = 0x5,
|
|
INPUT_TEXTURE_TYPE_AO = 0x6,
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xe
|
|
enum class CompositeMaterialInputLooseVariableType_t : uint32_t
|
|
{
|
|
LOOSE_VARIABLE_TYPE_BOOLEAN = 0x0,
|
|
LOOSE_VARIABLE_TYPE_INTEGER1 = 0x1,
|
|
LOOSE_VARIABLE_TYPE_INTEGER2 = 0x2,
|
|
LOOSE_VARIABLE_TYPE_INTEGER3 = 0x3,
|
|
LOOSE_VARIABLE_TYPE_INTEGER4 = 0x4,
|
|
LOOSE_VARIABLE_TYPE_FLOAT1 = 0x5,
|
|
LOOSE_VARIABLE_TYPE_FLOAT2 = 0x6,
|
|
LOOSE_VARIABLE_TYPE_FLOAT3 = 0x7,
|
|
LOOSE_VARIABLE_TYPE_FLOAT4 = 0x8,
|
|
LOOSE_VARIABLE_TYPE_COLOR4 = 0x9,
|
|
LOOSE_VARIABLE_TYPE_STRING = 0xa,
|
|
LOOSE_VARIABLE_TYPE_SYSTEMVAR = 0xb,
|
|
LOOSE_VARIABLE_TYPE_RESOURCE_MATERIAL = 0xc,
|
|
LOOSE_VARIABLE_TYPE_RESOURCE_TEXTURE = 0xd,
|
|
};
|
|
|
|
struct FuseFunctionIndex_t;
|
|
struct FuseVariableIndex_t;
|
|
struct EngineLoopState_t;
|
|
struct CEntityComponentHelper;
|
|
struct ChangeAccessorFieldPathIndex_t;
|
|
struct EntComponentInfo_t;
|
|
struct PostProcessingTonemapParameters_t;
|
|
struct PostProcessingBloomParameters_t;
|
|
struct PostProcessingVignetteParameters_t;
|
|
struct PostProcessingLocalContrastParameters_t;
|
|
struct CMotionSearchDB;
|
|
struct AnimScriptHandle;
|
|
struct CAnimUpdateNodeRef;
|
|
struct CSeqAutoLayerFlag;
|
|
struct CAnimAttachment;
|
|
struct CAnimInputDamping;
|
|
struct CAnimParamHandle;
|
|
struct VPhysics2ShapeDef_t;
|
|
struct TwoBoneIKSettings_t;
|
|
struct CMotionSearchNode;
|
|
struct CProductQuantizer;
|
|
struct IKBoneNameAndIndex_t;
|
|
struct AnimParamID;
|
|
struct AnimNodeID;
|
|
struct CAnimGraphSettingsManager;
|
|
struct CAnimNodePath;
|
|
struct CSeqSeqDescFlag;
|
|
struct CSeqTransition;
|
|
struct SolveIKChainPoseOpFixedSettings_t;
|
|
struct AnimStateID;
|
|
struct CAnimDesc_Flag;
|
|
struct CAnimEncodedFrames;
|
|
struct CAnimSequenceParams;
|
|
struct HSequence;
|
|
struct SkeletonBoneBounds_t;
|
|
struct CRenderSkeleton;
|
|
struct CSeqMultiFetch;
|
|
struct CMotionDataSet;
|
|
struct CBlendCurve;
|
|
struct AnimComponentID;
|
|
struct CAnimKeyData;
|
|
struct CSeqMultiFetchFlag;
|
|
struct PackedAABB_t;
|
|
struct CDrawCullingData;
|
|
struct CAnimCycle;
|
|
struct CFootCycle;
|
|
struct IKSolverSettings_t;
|
|
struct IKTargetSettings_t;
|
|
struct CFootCycleDefinition;
|
|
struct CFootTrajectories;
|
|
struct CAnimDemoCaptureSettings;
|
|
struct FollowAttachmentSettings_t;
|
|
struct CRangeFloat;
|
|
struct LookAtOpFixedSettings_t;
|
|
struct HitReactFixedSettings_t;
|
|
struct SkeletalInputOpFixedSettings_t;
|
|
struct AimMatrixOpFixedSettings_t;
|
|
struct CAnimStateMachineUpdater;
|
|
struct PermModelInfo_t;
|
|
struct ModelSkeletonData_t;
|
|
struct CModelConfigList;
|
|
struct JiggleBoneSettingsList_t;
|
|
struct FootLockPoseOpFixedSettings;
|
|
struct CPhysSurfacePropertiesPhysics;
|
|
struct CPhysSurfacePropertiesSoundNames;
|
|
struct CPhysSurfacePropertiesAudio;
|
|
struct AnimationDecodeDebugDumpElement_t;
|
|
struct CParamSpanUpdater;
|
|
struct VPhysXConstraintParams_t;
|
|
struct CRenderBufferBinding;
|
|
struct CPoseHandle;
|
|
struct PhysFeModelDesc_t;
|
|
struct TraceSettings_t;
|
|
struct VPhysXRange_t;
|
|
struct FootPinningPoseOpFixedData_t;
|
|
struct AnimTagID;
|
|
struct CVectorQuantizer;
|
|
struct MotionIndex;
|
|
struct CAnimEncodeDifference;
|
|
struct FourVectors2D;
|
|
struct AABB_t;
|
|
struct CRegionSVM;
|
|
struct RnPlane_t;
|
|
struct RnHull_t;
|
|
struct FourQuaternions;
|
|
struct CFeJiggleBone;
|
|
struct constraint_axislimit_t;
|
|
struct constraint_breakableparams_t;
|
|
struct RnMesh_t;
|
|
struct RnSphere_t;
|
|
struct RnCapsule_t;
|
|
struct VMixFilterDesc_t;
|
|
struct CSosGroupMatchPattern;
|
|
struct CSosGroupBranchPattern;
|
|
struct SceneViewId_t;
|
|
struct VoxelVisBlockOffset_t;
|
|
struct WorldBuilderParams_t;
|
|
struct BakedLightingInfo_t;
|
|
struct CPulse_OutflowConnection;
|
|
struct PulseRuntimeChunkIndex_t;
|
|
struct PulseRegisterMap_t;
|
|
struct PulseRuntimeRegisterIndex_t;
|
|
struct PulseDocNodeID_t;
|
|
struct PulseRuntimeCellIndex_t;
|
|
struct PulseRuntimeVarIndex_t;
|
|
struct PulseRuntimeInvokeIndex_t;
|
|
struct PulseRuntimeCallInfoIndex_t;
|
|
struct PulseTestEHandle_t;
|
|
struct CPulseGraphInstance_TestDomain;
|
|
struct CPulse_ResumePoint;
|
|
struct PulseRuntimeOutputIndex_t;
|
|
struct ParticleAttributeIndex_t;
|
|
struct CParticleCollectionVecInput;
|
|
struct CPerParticleFloatInput;
|
|
struct CParticleCollectionFloatInput;
|
|
struct CParticleTransformInput;
|
|
struct CParticleCollectionRendererFloatInput;
|
|
struct CPerParticleVecInput;
|
|
struct CParticleModelInput;
|
|
struct ParticlePreviewState_t;
|
|
struct TextureControls_t;
|
|
struct CParticleVariableRef;
|
|
struct CPathParameters;
|
|
struct CParticleRemapFloatInput;
|
|
struct CRandomNumberGeneratorParameters;
|
|
struct ControlPointReference_t;
|
|
struct CParticleVisibilityInputs;
|
|
struct ParticleNamedValueConfiguration_t;
|
|
struct CNewParticleEffect;
|
|
struct IParticleCollection;
|
|
struct PARTICLE_EHANDLE__;
|
|
struct CParticleProperty;
|
|
struct CParticleFloatInput;
|
|
struct CParticleCollectionRendererVecInput;
|
|
struct CResponseCriteriaSet;
|
|
struct CRR_Response;
|
|
struct ResponseFollowup;
|
|
struct AmmoIndex_t;
|
|
struct ResponseParams;
|
|
struct CTakeDamageInfo;
|
|
struct CTakeDamageResult;
|
|
struct CVoteController;
|
|
struct GameTime_t;
|
|
struct CSoundEnvelope;
|
|
struct CCopyRecipientFilter;
|
|
struct GameTick_t;
|
|
struct CBasePlayerController;
|
|
struct CRangeInt;
|
|
struct VelocitySampler;
|
|
struct SimpleConstraintSoundProfile;
|
|
struct CBaseFlex;
|
|
struct CSkeletonInstance;
|
|
struct CNetworkVarChainer;
|
|
struct CSkillFloat;
|
|
struct ParticleIndex_t;
|
|
struct CompositeMaterialInputLooseVariable_t;
|
|
struct C_FireSmoke;
|
|
struct CDecalInfo;
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CExampleSchemaVData_Monomorphic
|
|
{
|
|
public:
|
|
int32_t m_nExample1; // 0x0
|
|
int32_t m_nExample2; // 0x4
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
struct ResourceId_t
|
|
{
|
|
public:
|
|
uint64_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ResourceId_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CExampleSchemaVData_PolymorphicBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
int32_t m_nBase; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CExampleSchemaVData_PolymorphicDerivedB : public CExampleSchemaVData_PolymorphicBase
|
|
{
|
|
public:
|
|
int32_t m_nDerivedB; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CExampleSchemaVData_PolymorphicDerivedA : public CExampleSchemaVData_PolymorphicBase
|
|
{
|
|
public:
|
|
int32_t m_nDerivedA; // 0x10
|
|
};
|
|
|
|
// Alignment: 22
|
|
// Size: 0x180
|
|
class CSchemaSystemInternalRegistration
|
|
{
|
|
public:
|
|
Vector2D m_Vector2D; // 0x0
|
|
Vector m_Vector; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0014[0xc]; // 0x14
|
|
public:
|
|
VectorAligned m_VectorAligned; // 0x20
|
|
Quaternion m_Quaternion; // 0x30
|
|
QAngle m_QAngle; // 0x40
|
|
RotationVector m_RotationVector; // 0x4c
|
|
RadianEuler m_RadianEuler; // 0x58
|
|
DegreeEuler m_DegreeEuler; // 0x64
|
|
QuaternionStorage m_QuaternionStorage; // 0x70
|
|
matrix3x4_t m_matrix3x4_t; // 0x80
|
|
matrix3x4a_t m_matrix3x4a_t; // 0xb0
|
|
Color m_Color; // 0xe0
|
|
Vector4D m_Vector4D; // 0xe4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00f4[0xc]; // 0xf4
|
|
public:
|
|
CTransform m_CTransform; // 0x100
|
|
KeyValues* m_pKeyValues; // 0x120
|
|
CUtlBinaryBlock m_CUtlBinaryBlock; // 0x128
|
|
CUtlString m_CUtlString; // 0x140
|
|
CUtlSymbol m_CUtlSymbol; // 0x148
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad014a[0x2]; // 0x14a
|
|
public:
|
|
CUtlStringToken m_stringToken; // 0x14c
|
|
CUtlStringTokenWithStorage m_stringTokenWithStorage; // 0x150
|
|
CResourceArray< CResourcePointer< CResourceString > > m_ResourceTypes; // 0x168
|
|
KeyValues3 m_KV3; // 0x170
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCResourceManifestInternal
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCDOTAPatchNotesList
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCEntityLump
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct ManifestTestResource_t
|
|
{
|
|
public:
|
|
// MKV3TransferName "name"
|
|
CUtlString m_name; // 0x0
|
|
// MKV3TransferName "child"
|
|
CStrongHandle< InfoForResourceTypeManifestTestResource_t > m_child; // 0x8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCSequenceGroupData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeIParticleSystemDefinition
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x2
|
|
struct FuseVariableIndex_t
|
|
{
|
|
public:
|
|
uint16_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FuseVariableIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCTextureBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCDOTANovelsList
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCModel
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCVDataResource
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x2
|
|
struct FuseFunctionIndex_t
|
|
{
|
|
public:
|
|
uint16_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FuseFunctionIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeIPulseGraphDef
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCPanoramaDynamicImages
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeIVectorGraphic
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeIMaterial2
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCAnimData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCVMixListResource
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCCompositeMaterialKit
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x50
|
|
class CFuseProgram
|
|
{
|
|
public:
|
|
CUtlVector< uint8 > m_programBuffer; // 0x0
|
|
CUtlVector< FuseVariableIndex_t > m_variablesRead; // 0x18
|
|
CUtlVector< FuseVariableIndex_t > m_variablesWritten; // 0x30
|
|
int32_t m_nMaxTempVarsUsed; // 0x48
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCSmartProp
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCCSGOEconItem
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCWorldNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCPanoramaStyle
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCDACGameDefsData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCVSoundEventScriptList
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCAnimationGroup
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct InfoForResourceTypeVSound_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct InfoForResourceTypeTestResource_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCNmSkeleton
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCTypeScriptResource
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCPanoramaLayout
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x40
|
|
class FourQuaternions
|
|
{
|
|
public:
|
|
fltx4 x; // 0x0
|
|
fltx4 y; // 0x10
|
|
fltx4 z; // 0x20
|
|
fltx4 w; // 0x30
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeIParticleSnapshot
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x18
|
|
struct VariableInfo_t
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlStringToken m_nameToken; // 0x8
|
|
FuseVariableIndex_t m_nIndex; // 0xc
|
|
uint8_t m_nNumComponents; // 0xe
|
|
FuseVariableType_t m_eVarType; // 0xf
|
|
FuseVariableAccess_t m_eAccess; // 0x10
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCPostProcessingResource
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
struct AABB_t
|
|
{
|
|
public:
|
|
Vector m_vMinBounds; // 0x0
|
|
Vector m_vMaxBounds; // 0xc
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct InfoForResourceTypeProceduralTestResource_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct InfoForResourceTypeWorld_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCNmClip
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCPhysAggregateData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
struct TestResource_t
|
|
{
|
|
public:
|
|
// MKV3TransferName "name"
|
|
CUtlString m_name; // 0x0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCVoxelVisibility
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCRenderMesh
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xb0
|
|
class CFuseSymbolTable
|
|
{
|
|
public:
|
|
CUtlVector< ConstantInfo_t > m_constants; // 0x0
|
|
CUtlVector< VariableInfo_t > m_variables; // 0x18
|
|
CUtlVector< FunctionInfo_t > m_functions; // 0x30
|
|
CUtlHashtable< CUtlStringToken, int32 > m_constantMap; // 0x48
|
|
CUtlHashtable< CUtlStringToken, int32 > m_variableMap; // 0x68
|
|
CUtlHashtable< CUtlStringToken, int32 > m_functionMap; // 0x88
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCJavaScriptResource
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeIAnimGraphModelBinding
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
struct FunctionInfo_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlString m_name; // 0x8
|
|
CUtlStringToken m_nameToken; // 0x10
|
|
int32_t m_nParamCount; // 0x14
|
|
FuseFunctionIndex_t m_nIndex; // 0x18
|
|
bool m_bIsPure; // 0x1a
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x10
|
|
struct ConstantInfo_t
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlStringToken m_nameToken; // 0x8
|
|
float m_flValue; // 0xc
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct InfoForResourceTypeManifestTestResource_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCVPhysXSurfacePropertiesList
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct PackedAABB_t
|
|
{
|
|
public:
|
|
uint32_t m_nPackedMin; // 0x0
|
|
uint32_t m_nPackedMax; // 0x4
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCVSoundStackScriptList
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCChoreoSceneFileData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCMorphSetData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCDotaItemDefinitionResource
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class InfoForResourceTypeCResponseRulesList
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x38
|
|
struct RenderInputLayoutField_t
|
|
{
|
|
public:
|
|
uint8_t m_pSemanticName[32]; // 0x0
|
|
int32_t m_nSemanticIndex; // 0x20
|
|
uint32_t m_Format; // 0x24
|
|
int32_t m_nOffset; // 0x28
|
|
int32_t m_nSlot; // 0x2c
|
|
RenderSlotType_t m_nSlotType; // 0x30
|
|
int32_t m_nInstanceStepRate; // 0x34
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
struct VsInputSignature_t
|
|
{
|
|
public:
|
|
CUtlVector< VsInputSignatureElement_t > m_elems; // 0x0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xc4
|
|
struct VsInputSignatureElement_t
|
|
{
|
|
public:
|
|
char m_pName[64]; // 0x0
|
|
char m_pSemantic[64]; // 0x40
|
|
char m_pD3DSemanticName[64]; // 0x80
|
|
int32_t m_nD3DSemanticIndex; // 0xc0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x28
|
|
struct EngineLoopState_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
int32_t m_nPlatWindowWidth; // 0x18
|
|
int32_t m_nPlatWindowHeight; // 0x1c
|
|
int32_t m_nRenderWidth; // 0x20
|
|
int32_t m_nRenderHeight; // 0x24
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
struct EventSimulate_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
bool m_bFirstTick; // 0x28
|
|
bool m_bLastTick; // 0x29
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct EventClientPollNetworking_t
|
|
{
|
|
public:
|
|
int32_t m_nTickCount; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x30
|
|
struct EventClientProcessInput_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
float m_flRealTime; // 0x28
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x68
|
|
struct EntComponentInfo_t
|
|
{
|
|
public:
|
|
char* m_pName; // 0x0
|
|
char* m_pCPPClassname; // 0x8
|
|
char* m_pNetworkDataReferencedDescription; // 0x10
|
|
char* m_pNetworkDataReferencedPtrPropDescription; // 0x18
|
|
int32_t m_nRuntimeIndex; // 0x20
|
|
uint32_t m_nFlags; // 0x24
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0028[0x38]; // 0x28
|
|
public:
|
|
CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x60
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class CEmptyEntityInstance
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EventServerProcessNetworking_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EventServerPollNetworking_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x10
|
|
struct EntOutput_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x60
|
|
struct EventSetTime_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
int32_t m_nClientOutputFrames; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
|
|
public:
|
|
double m_flRealTime; // 0x30
|
|
double m_flRenderTime; // 0x38
|
|
double m_flRenderFrameTime; // 0x40
|
|
double m_flRenderFrameTimeUnbounded; // 0x48
|
|
double m_flRenderFrameTimeUnscaled; // 0x50
|
|
double m_flTickRemainder; // 0x58
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x40
|
|
struct EventAdvanceTick_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
int32_t m_nCurrentTick; // 0x30
|
|
int32_t m_nCurrentTickThisFrame; // 0x34
|
|
int32_t m_nTotalTicksThisFrame; // 0x38
|
|
int32_t m_nTotalTicks; // 0x3c
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct EventClientSendInput_t
|
|
{
|
|
public:
|
|
bool m_bFinalClientCommandTick; // 0x0
|
|
int32_t m_nAdditionalClientCommandsToCreate; // 0x4
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
struct EventClientFrameSimulate_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
float m_flRealTime; // 0x28
|
|
float m_flFrameTime; // 0x2c
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x48
|
|
struct EventClientPreOutput_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
double m_flRenderTime; // 0x28
|
|
double m_flRenderFrameTime; // 0x30
|
|
double m_flRenderFrameTimeUnbounded; // 0x38
|
|
float m_flRealTime; // 0x40
|
|
bool m_bRenderOnly; // 0x44
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct EventModInitialized_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class CVariantDefaultAllocator
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x40
|
|
struct EventPostAdvanceTick_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
int32_t m_nCurrentTick; // 0x30
|
|
int32_t m_nCurrentTickThisFrame; // 0x34
|
|
int32_t m_nTotalTicksThisFrame; // 0x38
|
|
int32_t m_nTotalTicks; // 0x3c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct EventSplitScreenStateChanged_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x40
|
|
struct EventServerAdvanceTick_t : public EventAdvanceTick_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct EventClientProcessNetworking_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EventClientPauseSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EventClientPreSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct EventPostDataUpdate_t
|
|
{
|
|
public:
|
|
int32_t m_nCount; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct EventProfileStorageAvailable_t
|
|
{
|
|
public:
|
|
CSplitScreenSlot m_nSplitScreenSlot; // 0x0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x40
|
|
struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EventServerSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct EventAppShutdown_t
|
|
{
|
|
public:
|
|
int32_t m_nDummy0; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct EventFrameBoundary_t
|
|
{
|
|
public:
|
|
float m_flFrameTime; // 0x0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
struct EventClientProcessGameInput_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
float m_flRealTime; // 0x28
|
|
float m_flFrameTime; // 0x2c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct EventClientPredictionPostNetupdate_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct EventPreDataUpdate_t
|
|
{
|
|
public:
|
|
int32_t m_nCount; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x30
|
|
struct EventClientPollInput_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
float m_flRealTime; // 0x28
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x40
|
|
struct EventClientPostOutput_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
double m_flRenderTime; // 0x28
|
|
float m_flRenderFrameTime; // 0x30
|
|
float m_flRenderFrameTimeUnbounded; // 0x34
|
|
bool m_bRenderOnly; // 0x38
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EventClientSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x2
|
|
struct ChangeAccessorFieldPathIndex_t
|
|
{
|
|
public:
|
|
int16_t m_Value; // 0x0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EntInput_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x40
|
|
struct EventClientAdvanceTick_t : public EventAdvanceTick_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x28
|
|
class CEntityComponentHelper
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
uint32_t m_flags; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
EntComponentInfo_t* m_pInfo; // 0x10
|
|
int32_t m_nPriority; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
|
|
public:
|
|
CEntityComponentHelper* m_pNext; // 0x20
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EventServerPostSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x38
|
|
struct EventClientOutput_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
float m_flRenderTime; // 0x28
|
|
float m_flRealTime; // 0x2c
|
|
float m_flRenderFrameTimeUnbounded; // 0x30
|
|
bool m_bRenderOnly; // 0x34
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1
|
|
struct EventClientSceneSystemThreadStateChange_t
|
|
{
|
|
public:
|
|
bool m_bThreadsActive; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x28
|
|
class CEntityIOOutput
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x40
|
|
struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
struct EventSimpleLoopFrameUpdate_t
|
|
{
|
|
public:
|
|
EngineLoopState_t m_LoopState; // 0x0
|
|
float m_flRealTime; // 0x28
|
|
float m_flFrameTime; // 0x2c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
struct EventClientPostSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
struct MaterialParam_t
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct MaterialParamFloat_t : public MaterialParam_t
|
|
{
|
|
public:
|
|
float m_flValue; // 0x8
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x70
|
|
struct PostProcessingBloomParameters_t
|
|
{
|
|
public:
|
|
BloomBlendMode_t m_blendMode; // 0x0
|
|
float m_flBloomStrength; // 0x4
|
|
float m_flScreenBloomStrength; // 0x8
|
|
float m_flBlurBloomStrength; // 0xc
|
|
float m_flBloomThreshold; // 0x10
|
|
float m_flBloomThresholdWidth; // 0x14
|
|
float m_flSkyboxBloomStrength; // 0x18
|
|
float m_flBloomStartValue; // 0x1c
|
|
float m_flBlurWeight[5]; // 0x20
|
|
Vector m_vBlurTint[5]; // 0x34
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0x130
|
|
struct MaterialResourceData_t
|
|
{
|
|
public:
|
|
CUtlString m_materialName; // 0x0
|
|
CUtlString m_shaderName; // 0x8
|
|
CUtlVector< MaterialParamInt_t > m_intParams; // 0x10
|
|
CUtlVector< MaterialParamFloat_t > m_floatParams; // 0x28
|
|
CUtlVector< MaterialParamVector_t > m_vectorParams; // 0x40
|
|
CUtlVector< MaterialParamTexture_t > m_textureParams; // 0x58
|
|
CUtlVector< MaterialParamBuffer_t > m_dynamicParams; // 0x70
|
|
CUtlVector< MaterialParamBuffer_t > m_dynamicTextureParams; // 0x88
|
|
CUtlVector< MaterialParamInt_t > m_intAttributes; // 0xa0
|
|
CUtlVector< MaterialParamFloat_t > m_floatAttributes; // 0xb8
|
|
CUtlVector< MaterialParamVector_t > m_vectorAttributes; // 0xd0
|
|
CUtlVector< MaterialParamTexture_t > m_textureAttributes; // 0xe8
|
|
CUtlVector< MaterialParamString_t > m_stringAttributes; // 0x100
|
|
CUtlVector< CUtlString > m_renderAttributesUsed; // 0x118
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x20
|
|
struct MaterialParamBuffer_t : public MaterialParam_t
|
|
{
|
|
public:
|
|
CUtlBinaryBlock m_value; // 0x8
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0x3c
|
|
struct PostProcessingTonemapParameters_t
|
|
{
|
|
public:
|
|
float m_flExposureBias; // 0x0
|
|
float m_flShoulderStrength; // 0x4
|
|
float m_flLinearStrength; // 0x8
|
|
float m_flLinearAngle; // 0xc
|
|
float m_flToeStrength; // 0x10
|
|
float m_flToeNum; // 0x14
|
|
float m_flToeDenom; // 0x18
|
|
float m_flWhitePoint; // 0x1c
|
|
float m_flLuminanceSource; // 0x20
|
|
float m_flExposureBiasShadows; // 0x24
|
|
float m_flExposureBiasHighlights; // 0x28
|
|
float m_flMinShadowLum; // 0x2c
|
|
float m_flMaxShadowLum; // 0x30
|
|
float m_flMinHighlightLum; // 0x34
|
|
float m_flMaxHighlightLum; // 0x38
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x14
|
|
struct PostProcessingLocalContrastParameters_t
|
|
{
|
|
public:
|
|
float m_flLocalContrastStrength; // 0x0
|
|
float m_flLocalContrastEdgeStrength; // 0x4
|
|
float m_flLocalContrastVignetteStart; // 0x8
|
|
float m_flLocalContrastVignetteEnd; // 0xc
|
|
float m_flLocalContrastVignetteBlur; // 0x10
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x24
|
|
struct PostProcessingVignetteParameters_t
|
|
{
|
|
public:
|
|
float m_flVignetteStrength; // 0x0
|
|
Vector2D m_vCenter; // 0x4
|
|
float m_flRadius; // 0xc
|
|
float m_flRoundness; // 0x10
|
|
float m_flFeather; // 0x14
|
|
Vector m_vColorTint; // 0x18
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct MaterialParamInt_t : public MaterialParam_t
|
|
{
|
|
public:
|
|
int32_t m_nValue; // 0x8
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x118
|
|
struct PostProcessingResource_t
|
|
{
|
|
public:
|
|
bool m_bHasTonemapParams; // 0x0
|
|
PostProcessingTonemapParameters_t m_toneMapParams; // 0x4
|
|
bool m_bHasBloomParams; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41
|
|
public:
|
|
PostProcessingBloomParameters_t m_bloomParams; // 0x44
|
|
bool m_bHasVignetteParams; // 0xb4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00b5[0x3]; // 0xb5
|
|
public:
|
|
PostProcessingVignetteParameters_t m_vignetteParams; // 0xb8
|
|
bool m_bHasLocalContrastParams; // 0xdc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd
|
|
public:
|
|
PostProcessingLocalContrastParameters_t m_localConstrastParams; // 0xe0
|
|
int32_t m_nColorCorrectionVolumeDim; // 0xf4
|
|
CUtlBinaryBlock m_colorCorrectionVolumeData; // 0xf8
|
|
bool m_bHasColorCorrection; // 0x110
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct MaterialParamString_t : public MaterialParam_t
|
|
{
|
|
public:
|
|
CUtlString m_value; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
struct MaterialParamVector_t : public MaterialParam_t
|
|
{
|
|
public:
|
|
Vector4D m_value; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct MaterialParamTexture_t : public MaterialParam_t
|
|
{
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pValue; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x28
|
|
class CNetworkVarChainer
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
|
|
public:
|
|
// MNetworkDisable
|
|
// MNetworkChangeAccessorFieldPathIndex
|
|
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x20
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x38
|
|
class CAnimTagManagerUpdater
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
CUtlVector< CSmartPtr< CAnimTagBase > > m_tags; // 0x18
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x48
|
|
class CModelConfigElement
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlString m_ElementName; // 0x8
|
|
CUtlVector< CModelConfigElement* > m_NestedElements; // 0x10
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x100
|
|
class CMoodVData
|
|
{
|
|
public:
|
|
// MPropertyDescription "Model to get the animation list from"
|
|
// MPropertyAutoRebuildOnChange
|
|
CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > m_sModelName; // 0x0
|
|
// MPropertyDescription "Type of mood"
|
|
MoodType_t m_nMoodType; // 0xe0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00e4[0x4]; // 0xe4
|
|
public:
|
|
// MPropertyDescription "Layers for this mood"
|
|
CUtlVector< MoodAnimationLayer_t > m_animationLayers; // 0xe8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x30
|
|
class CAnimNodePath
|
|
{
|
|
public:
|
|
AnimNodeID m_path[11]; // 0x0
|
|
int32_t m_nCount; // 0x2c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CAnimUpdateNodeRef
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
int32_t m_nodeIndex; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CProductQuantizer
|
|
{
|
|
public:
|
|
CUtlVector< CVectorQuantizer > m_subQuantizers; // 0x0
|
|
int32_t m_nDimensions; // 0x18
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x50
|
|
struct FootFixedData_t
|
|
{
|
|
public:
|
|
VectorAligned m_vToeOffset; // 0x0
|
|
VectorAligned m_vHeelOffset; // 0x10
|
|
int32_t m_nTargetBoneIndex; // 0x20
|
|
int32_t m_nAnkleBoneIndex; // 0x24
|
|
int32_t m_nIKAnchorBoneIndex; // 0x28
|
|
int32_t m_ikChainIndex; // 0x2c
|
|
float m_flMaxIKLength; // 0x30
|
|
int32_t m_nFootIndex; // 0x34
|
|
int32_t m_nTagIndex; // 0x38
|
|
float m_flMaxRotationLeft; // 0x3c
|
|
float m_flMaxRotationRight; // 0x40
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CAnimMorphDifference
|
|
{
|
|
public:
|
|
CBufferString m_name; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1
|
|
struct AttachmentHandle_t
|
|
{
|
|
public:
|
|
uint8_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("AttachmentHandle_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x78
|
|
class CAnimKeyData
|
|
{
|
|
public:
|
|
CBufferString m_name; // 0x0
|
|
CUtlVector< CAnimBone > m_boneArray; // 0x10
|
|
CUtlVector< CAnimUser > m_userArray; // 0x28
|
|
CUtlVector< CBufferString > m_morphArray; // 0x40
|
|
int32_t m_nChannelElements; // 0x58
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c
|
|
public:
|
|
CUtlVector< CAnimDataChannelDesc > m_dataChannelArray; // 0x60
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x58
|
|
class CAnimUpdateNodeBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
CAnimNodePath m_nodePath; // 0x18
|
|
AnimNodeNetworkMode m_networkMode; // 0x48
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
|
|
public:
|
|
CUtlString m_name; // 0x50
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x38
|
|
class CFingerBone
|
|
{
|
|
public:
|
|
CUtlString m_boneName; // 0x0
|
|
Vector m_hingeAxis; // 0x8
|
|
Vector m_vCapsulePos1; // 0x14
|
|
Vector m_vCapsulePos2; // 0x20
|
|
float m_flMinAngle; // 0x2c
|
|
float m_flMaxAngle; // 0x30
|
|
float m_flRadius; // 0x34
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct IKSolverSettings_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Solver Type"
|
|
// MPropertyAttrChangeCallback
|
|
IKSolverType m_SolverType; // 0x0
|
|
// MPropertyFriendlyName "Num Iterations "
|
|
// MPropertyAttrStateCallback
|
|
int32_t m_nNumIterations; // 0x4
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x70
|
|
class CAnimData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CBufferString m_name; // 0x10
|
|
CUtlVector< CAnimDesc > m_animArray; // 0x20
|
|
CUtlVector< CAnimDecoder > m_decoderArray; // 0x38
|
|
int32_t m_nMaxUniqueFrameIndex; // 0x50
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
|
|
public:
|
|
CUtlVector< CAnimFrameSegment > m_segmentArray; // 0x58
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class AnimComponentID
|
|
{
|
|
public:
|
|
uint32_t m_id; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CAnimSequenceParams
|
|
{
|
|
public:
|
|
float m_flFadeInTime; // 0x0
|
|
float m_flFadeOutTime; // 0x4
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x90
|
|
struct PhysSoftbodyDesc_t
|
|
{
|
|
public:
|
|
CUtlVector< uint32 > m_ParticleBoneHash; // 0x0
|
|
CUtlVector< RnSoftbodyParticle_t > m_Particles; // 0x18
|
|
CUtlVector< RnSoftbodySpring_t > m_Springs; // 0x30
|
|
CUtlVector< RnSoftbodyCapsule_t > m_Capsules; // 0x48
|
|
CUtlVector< CTransform > m_InitPose; // 0x60
|
|
CUtlVector< CUtlString > m_ParticleBoneName; // 0x78
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x8
|
|
class CSeqAutoLayerFlag
|
|
{
|
|
public:
|
|
bool m_bPost; // 0x0
|
|
bool m_bSpline; // 0x1
|
|
bool m_bXFade; // 0x2
|
|
bool m_bNoBlend; // 0x3
|
|
bool m_bLocal; // 0x4
|
|
bool m_bPose; // 0x5
|
|
bool m_bFetchFrame; // 0x6
|
|
bool m_bSubtract; // 0x7
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x20
|
|
class CPhysSurfacePropertiesAudio
|
|
{
|
|
public:
|
|
// MKV3TransferName "audioreflectivity"
|
|
float m_reflectivity; // 0x0
|
|
// MKV3TransferName "audiohardnessfactor"
|
|
float m_hardnessFactor; // 0x4
|
|
// MKV3TransferName "audioroughnessfactor"
|
|
float m_roughnessFactor; // 0x8
|
|
// MKV3TransferName "scrapeRoughThreshold"
|
|
float m_roughThreshold; // 0xc
|
|
// MKV3TransferName "impactHardThreshold"
|
|
float m_hardThreshold; // 0x10
|
|
// MKV3TransferName "audioHardMinVelocity"
|
|
float m_hardVelocityThreshold; // 0x14
|
|
// MKV3TransferName "staticImpactVolume"
|
|
float m_flStaticImpactVolume; // 0x18
|
|
// MKV3TransferName "occlusionFactor"
|
|
float m_flOcclusionFactor; // 0x1c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class AnimTagID
|
|
{
|
|
public:
|
|
uint32_t m_id; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CAnimMotorUpdaterBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CUtlString m_name; // 0x10
|
|
bool m_bDefault; // 0x18
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x28
|
|
class CBoneConstraintBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x68
|
|
class CUnaryUpdateNode : public CAnimUpdateNodeBase
|
|
{
|
|
public:
|
|
CAnimUpdateNodeRef m_pChildNode; // 0x58
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class AnimScriptHandle
|
|
{
|
|
public:
|
|
uint32_t m_id; // 0x0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x80
|
|
class CAnimAttachment
|
|
{
|
|
public:
|
|
Quaternion m_influenceRotations[3]; // 0x0
|
|
VectorAligned m_influenceOffsets[3]; // 0x30
|
|
int32_t m_influenceIndices[3]; // 0x60
|
|
float m_influenceWeights[3]; // 0x6c
|
|
uint8_t m_numInfluences; // 0x78
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
class CAnimInputDamping
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MPropertyFriendlyName "Speed Function"
|
|
DampingSpeedFunction m_speedFunction; // 0x8
|
|
// MPropertyFriendlyName "Speed Scale"
|
|
float m_fSpeedScale; // 0xc
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x78
|
|
struct VPhysics2ShapeDef_t
|
|
{
|
|
public:
|
|
CUtlVector< RnSphereDesc_t > m_spheres; // 0x0
|
|
CUtlVector< RnCapsuleDesc_t > m_capsules; // 0x18
|
|
CUtlVector< RnHullDesc_t > m_hulls; // 0x30
|
|
CUtlVector< RnMeshDesc_t > m_meshes; // 0x48
|
|
CUtlVector< uint16 > m_CollisionAttributeIndices; // 0x60
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x2
|
|
class CAnimParamHandle
|
|
{
|
|
public:
|
|
AnimParamType_t m_type; // 0x0
|
|
uint8_t m_index; // 0x1
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
struct SkeletonBoneBounds_t
|
|
{
|
|
public:
|
|
Vector m_vecCenter; // 0x0
|
|
Vector m_vecSize; // 0xc
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class AnimNodeID
|
|
{
|
|
public:
|
|
uint32_t m_id; // 0x0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class CVectorQuantizer
|
|
{
|
|
public:
|
|
CUtlVector< float32 > m_centroidVectors; // 0x0
|
|
int32_t m_nCentroids; // 0x18
|
|
int32_t m_nDimensions; // 0x1c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CModelConfigElement_SetRenderColor : public CModelConfigElement
|
|
{
|
|
public:
|
|
Color m_Color; // 0x48
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x34
|
|
struct FingerBone_t
|
|
{
|
|
public:
|
|
int32_t m_boneIndex; // 0x0
|
|
Vector m_hingeAxis; // 0x4
|
|
Vector m_vCapsulePos1; // 0x10
|
|
Vector m_vCapsulePos2; // 0x1c
|
|
float m_flMinAngle; // 0x28
|
|
float m_flMaxAngle; // 0x2c
|
|
float m_flRadius; // 0x30
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class AnimParamID
|
|
{
|
|
public:
|
|
uint32_t m_id; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x88
|
|
class CFootStepTriggerUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
CUtlVector< FootStepTrigger > m_triggers; // 0x68
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0080[0x4]; // 0x80
|
|
public:
|
|
float m_flTolerance; // 0x84
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x28
|
|
struct ParamSpan_t
|
|
{
|
|
public:
|
|
CUtlVector< ParamSpanSample_t > m_samples; // 0x0
|
|
CAnimParamHandle m_hParam; // 0x18
|
|
AnimParamType_t m_eParamType; // 0x1a
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b
|
|
public:
|
|
float m_flStartCycle; // 0x1c
|
|
float m_flEndCycle; // 0x20
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CSetFacingUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
FacingMode m_facingMode; // 0x68
|
|
bool m_bResetChild; // 0x6c
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x50
|
|
class CSeqScaleSet
|
|
{
|
|
public:
|
|
CBufferString m_sName; // 0x0
|
|
bool m_bRootOffset; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
|
|
public:
|
|
Vector m_vRootOffset; // 0x14
|
|
CUtlVector< int16 > m_nLocalBoneArray; // 0x20
|
|
CUtlVector< float32 > m_flBoneScaleArray; // 0x38
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
struct AnimationDecodeDebugDump_t
|
|
{
|
|
public:
|
|
AnimationProcessingType_t m_processingType; // 0x0
|
|
CUtlVector< AnimationDecodeDebugDumpElement_t > m_elems; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct IKBoneNameAndIndex_t
|
|
{
|
|
public:
|
|
// MPropertyAttributeChoiceName "Bone"
|
|
CUtlString m_Name; // 0x0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x30
|
|
class CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
// MPropertyFriendlyName "Name"
|
|
// MPropertySortPriority "100"
|
|
CGlobalSymbol m_name; // 0x18
|
|
// MPropertyHideField
|
|
CGlobalSymbol m_group; // 0x20
|
|
// MPropertyHideField
|
|
AnimTagID m_tagID; // 0x28
|
|
// MPropertyHideField
|
|
bool m_bIsReferenced; // 0x2c
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x28
|
|
class CMotionNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
CUtlString m_name; // 0x18
|
|
AnimNodeID m_id; // 0x20
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x50
|
|
class CRagdollAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertyFriendlyName "Pose Control"
|
|
AnimPoseControl m_nPoseControl; // 0x38
|
|
// MPropertyFriendlyName "Frequency"
|
|
// MPropertyAttributeRange "0 30"
|
|
float m_flFrequency; // 0x3c
|
|
// MPropertyFriendlyName "Damping Ratio"
|
|
// MPropertyAttributeRange "0 2"
|
|
float m_flDampingRatio; // 0x40
|
|
// MPropertyFriendlyName "Decay Duration"
|
|
// MPropertyAttributeRange "-1 1000"
|
|
float m_flDecayDuration; // 0x44
|
|
// MPropertyFriendlyName "Decay Bias"
|
|
// MPropertyAttributeRange "0 1"
|
|
float m_flDecayBias; // 0x48
|
|
// MPropertyFriendlyName "Destroy"
|
|
bool m_bDestroy; // 0x4c
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x50
|
|
class CAnimParameterBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
// MPropertyFriendlyName "Name"
|
|
// MPropertySortPriority "100"
|
|
CGlobalSymbol m_name; // 0x18
|
|
// MPropertyHideField
|
|
CUtlString m_group; // 0x20
|
|
// MPropertyHideField
|
|
AnimParamID m_id; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad002c[0x14]; // 0x2c
|
|
public:
|
|
// MPropertyHideField
|
|
// MPropertyAttrChangeCallback
|
|
CUtlString m_componentName; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0048[0x4]; // 0x48
|
|
public:
|
|
// MPropertyHideField
|
|
bool m_bNetworkingRequested; // 0x4c
|
|
// MPropertyHideField
|
|
bool m_bIsReferenced; // 0x4d
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
class CStringAnimTag : public CAnimTagBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CParamSpanUpdater
|
|
{
|
|
public:
|
|
CUtlVector< ParamSpan_t > m_spans; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CFootTrajectories
|
|
{
|
|
public:
|
|
CUtlVector< CFootTrajectory > m_trajectories; // 0x0
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xd0
|
|
struct AimMatrixOpFixedSettings_t
|
|
{
|
|
public:
|
|
CAnimAttachment m_attachment; // 0x0
|
|
CAnimInputDamping m_damping; // 0x80
|
|
CPoseHandle m_poseCacheHandles[10]; // 0x90
|
|
AimMatrixBlendMode m_eBlendMode; // 0xb8
|
|
float m_fAngleIncrement; // 0xbc
|
|
int32_t m_nSequenceMaxFrame; // 0xc0
|
|
int32_t m_nBoneMaskIndex; // 0xc4
|
|
bool m_bTargetIsPosition; // 0xc8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x30
|
|
class CAnimGraphSettingsManager
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
CUtlVector< CSmartPtr< CAnimGraphSettingsGroup > > m_settingsGroups; // 0x18
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0x160
|
|
struct TwoBoneIKSettings_t
|
|
{
|
|
public:
|
|
IkEndEffectorType m_endEffectorType; // 0x0
|
|
CAnimAttachment m_endEffectorAttachment; // 0x10
|
|
IkTargetType m_targetType; // 0x90
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0094[0xc]; // 0x94
|
|
public:
|
|
CAnimAttachment m_targetAttachment; // 0xa0
|
|
int32_t m_targetBoneIndex; // 0x120
|
|
CAnimParamHandle m_hPositionParam; // 0x124
|
|
CAnimParamHandle m_hRotationParam; // 0x126
|
|
bool m_bAlwaysUseFallbackHinge; // 0x128
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0129[0x7]; // 0x129
|
|
public:
|
|
VectorAligned m_vLsFallbackHingeAxis; // 0x130
|
|
int32_t m_nFixedBoneIndex; // 0x140
|
|
int32_t m_nMiddleBoneIndex; // 0x144
|
|
int32_t m_nEndBoneIndex; // 0x148
|
|
bool m_bMatchTargetOrientation; // 0x14c
|
|
bool m_bConstrainTwist; // 0x14d
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e
|
|
public:
|
|
float m_flMaxTwist; // 0x150
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
struct SolveIKChainPoseOpFixedSettings_t
|
|
{
|
|
public:
|
|
CUtlVector< ChainToSolveData_t > m_ChainsToSolveData; // 0x0
|
|
bool m_bMatchTargetOrientation; // 0x18
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x58
|
|
class CLeafUpdateNode : public CAnimUpdateNodeBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CRagdollUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
int32_t m_nWeightListIndex; // 0x68
|
|
RagdollPoseControl m_poseControlMethod; // 0x6c
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CSeqTransition
|
|
{
|
|
public:
|
|
float m_flFadeInTime; // 0x0
|
|
float m_flFadeOutTime; // 0x4
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0xa8
|
|
class CSolveIKChainUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
CUtlVector< CSolveIKTargetHandle_t > m_targetHandles; // 0x68
|
|
SolveIKChainPoseOpFixedSettings_t m_opFixedData; // 0x80
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x4
|
|
class CPoseHandle
|
|
{
|
|
public:
|
|
uint16_t m_nIndex; // 0x0
|
|
PoseType_t m_eType; // 0x2
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x88
|
|
class CBinaryUpdateNode : public CAnimUpdateNodeBase
|
|
{
|
|
public:
|
|
CAnimUpdateNodeRef m_pChild1; // 0x58
|
|
CAnimUpdateNodeRef m_pChild2; // 0x68
|
|
BinaryNodeTiming m_timingBehavior; // 0x78
|
|
float m_flTimingBlend; // 0x7c
|
|
bool m_bResetChild1; // 0x80
|
|
bool m_bResetChild2; // 0x81
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
struct JiggleBoneSettingsList_t
|
|
{
|
|
public:
|
|
CUtlVector< JiggleBoneSettings_t > m_boneSettings; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x28
|
|
class CPathAnimMotorUpdaterBase : public CAnimMotorUpdaterBase
|
|
{
|
|
public:
|
|
bool m_bLockToPath; // 0x20
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0xa0
|
|
class CMoverUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
|
|
public:
|
|
CAnimInputDamping m_damping; // 0x70
|
|
AnimValueSource m_facingTarget; // 0x80
|
|
CAnimParamHandle m_hMoveVecParam; // 0x84
|
|
CAnimParamHandle m_hMoveHeadingParam; // 0x86
|
|
CAnimParamHandle m_hTurnToFaceParam; // 0x88
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a
|
|
public:
|
|
float m_flTurnToFaceOffset; // 0x8c
|
|
float m_flTurnToFaceLimit; // 0x90
|
|
bool m_bAdditive; // 0x94
|
|
bool m_bApplyMovement; // 0x95
|
|
bool m_bOrientMovement; // 0x96
|
|
bool m_bApplyRotation; // 0x97
|
|
bool m_bLimitOnly; // 0x98
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x70
|
|
class CBaseConstraint : public CBoneConstraintBase
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x28
|
|
Vector m_vUpVector; // 0x30
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c
|
|
public:
|
|
CUtlVector< CConstraintSlave > m_slaves; // 0x40
|
|
CUtlVector< CConstraintTarget > m_targets; // 0x58
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class AnimStateID
|
|
{
|
|
public:
|
|
uint32_t m_id; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x30
|
|
struct WristBone_t
|
|
{
|
|
public:
|
|
CTransform m_xOffsetTransformMS; // 0x0
|
|
int32_t m_boneIndex; // 0x20
|
|
};
|
|
|
|
// Alignment: 46
|
|
// Size: 0xf8
|
|
struct VPhysXConstraintParams_t
|
|
{
|
|
public:
|
|
int8_t m_nType; // 0x0
|
|
int8_t m_nTranslateMotion; // 0x1
|
|
int8_t m_nRotateMotion; // 0x2
|
|
int8_t m_nFlags; // 0x3
|
|
Vector m_anchor[2]; // 0x4
|
|
QuaternionStorage m_axes[2]; // 0x1c
|
|
float m_maxForce; // 0x3c
|
|
float m_maxTorque; // 0x40
|
|
float m_linearLimitValue; // 0x44
|
|
float m_linearLimitRestitution; // 0x48
|
|
float m_linearLimitSpring; // 0x4c
|
|
float m_linearLimitDamping; // 0x50
|
|
float m_twistLowLimitValue; // 0x54
|
|
float m_twistLowLimitRestitution; // 0x58
|
|
float m_twistLowLimitSpring; // 0x5c
|
|
float m_twistLowLimitDamping; // 0x60
|
|
float m_twistHighLimitValue; // 0x64
|
|
float m_twistHighLimitRestitution; // 0x68
|
|
float m_twistHighLimitSpring; // 0x6c
|
|
float m_twistHighLimitDamping; // 0x70
|
|
float m_swing1LimitValue; // 0x74
|
|
float m_swing1LimitRestitution; // 0x78
|
|
float m_swing1LimitSpring; // 0x7c
|
|
float m_swing1LimitDamping; // 0x80
|
|
float m_swing2LimitValue; // 0x84
|
|
float m_swing2LimitRestitution; // 0x88
|
|
float m_swing2LimitSpring; // 0x8c
|
|
float m_swing2LimitDamping; // 0x90
|
|
Vector m_goalPosition; // 0x94
|
|
QuaternionStorage m_goalOrientation; // 0xa0
|
|
Vector m_goalAngularVelocity; // 0xb0
|
|
float m_driveSpringX; // 0xbc
|
|
float m_driveSpringY; // 0xc0
|
|
float m_driveSpringZ; // 0xc4
|
|
float m_driveDampingX; // 0xc8
|
|
float m_driveDampingY; // 0xcc
|
|
float m_driveDampingZ; // 0xd0
|
|
float m_driveSpringTwist; // 0xd4
|
|
float m_driveSpringSwing; // 0xd8
|
|
float m_driveSpringSlerp; // 0xdc
|
|
float m_driveDampingTwist; // 0xe0
|
|
float m_driveDampingSwing; // 0xe4
|
|
float m_driveDampingSlerp; // 0xe8
|
|
int32_t m_solverIterationCount; // 0xec
|
|
float m_projectionLinearTolerance; // 0xf0
|
|
float m_projectionAngularTolerance; // 0xf4
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
struct ParamSpanSample_t
|
|
{
|
|
public:
|
|
CAnimVariant m_value; // 0x0
|
|
float m_flCycle; // 0x14
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct TraceSettings_t
|
|
{
|
|
public:
|
|
float m_flTraceHeight; // 0x0
|
|
float m_flTraceRadius; // 0x4
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x50
|
|
class CMotionMetricEvaluator
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
CUtlVector< float32 > m_means; // 0x18
|
|
CUtlVector< float32 > m_standardDeviations; // 0x30
|
|
float m_flWeight; // 0x48
|
|
int32_t m_nDimensionStartIndex; // 0x4c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x70
|
|
class CPointConstraint : public CBaseConstraint
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x60
|
|
class CBoneConstraintDotToMorph : public CBoneConstraintBase
|
|
{
|
|
public:
|
|
CUtlString m_sBoneName; // 0x28
|
|
CUtlString m_sTargetBoneName; // 0x30
|
|
CUtlString m_sMorphChannelName; // 0x38
|
|
float m_flRemap[4]; // 0x40
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x40
|
|
class CAnimationGraphVisualizerPrimitiveBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CAnimationGraphVisualizerPrimitiveType m_Type; // 0x8
|
|
AnimNodeID m_OwningAnimNodePaths[11]; // 0xc
|
|
int32_t m_nOwningAnimNodePathCount; // 0x38
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1c
|
|
class CPhysSurfacePropertiesPhysics
|
|
{
|
|
public:
|
|
// MKV3TransferName "friction"
|
|
float m_friction; // 0x0
|
|
// MKV3TransferName "elasticity"
|
|
float m_elasticity; // 0x4
|
|
// MKV3TransferName "density"
|
|
float m_density; // 0x8
|
|
// MKV3TransferName "thickness"
|
|
float m_thickness; // 0xc
|
|
// MKV3TransferName "softcontactfrequency"
|
|
float m_softContactFrequency; // 0x10
|
|
// MKV3TransferName "softcontactdampingratio"
|
|
float m_softContactDampingRatio; // 0x14
|
|
// MKV3TransferName "wheeldrag"
|
|
float m_wheelDrag; // 0x18
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x8
|
|
class CAnimDesc_Flag
|
|
{
|
|
public:
|
|
bool m_bLooping; // 0x0
|
|
bool m_bAllZeros; // 0x1
|
|
bool m_bHidden; // 0x2
|
|
bool m_bDelta; // 0x3
|
|
bool m_bLegacyWorldspace; // 0x4
|
|
bool m_bModelDoc; // 0x5
|
|
bool m_bImplicitSeqIgnoreDelta; // 0x6
|
|
bool m_bAnimGraphAdditive; // 0x7
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x20
|
|
class CAnimParamHandleMap
|
|
{
|
|
public:
|
|
CUtlHashtable< uint16, int16 > m_list; // 0x0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
class CSeqIKLock
|
|
{
|
|
public:
|
|
float m_flPosWeight; // 0x0
|
|
float m_flAngleWeight; // 0x4
|
|
int16_t m_nLocalBone; // 0x8
|
|
bool m_bBonesOrientedAlongPositiveX; // 0xa
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x50
|
|
class CRenderSkeleton
|
|
{
|
|
public:
|
|
CUtlVector< RenderSkeletonBone_t > m_bones; // 0x0
|
|
CUtlVector< int32 > m_boneParents; // 0x30
|
|
int32_t m_nBoneWeightCount; // 0x48
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x50
|
|
class CPlayerInputAnimMotorUpdater : public CAnimMotorUpdaterBase
|
|
{
|
|
public:
|
|
CUtlVector< float32 > m_sampleTimes; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0038[0x4]; // 0x38
|
|
public:
|
|
float m_flSpringConstant; // 0x3c
|
|
float m_flAnticipationDistance; // 0x40
|
|
CAnimParamHandle m_hAnticipationPosParam; // 0x44
|
|
CAnimParamHandle m_hAnticipationHeadingParam; // 0x46
|
|
bool m_bUseAcceleration; // 0x48
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
class CStateActionUpdater
|
|
{
|
|
public:
|
|
CSmartPtr< CAnimActionUpdater > m_pAction; // 0x0
|
|
StateActionBehavior m_eBehavior; // 0x8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x60
|
|
class CConcreteAnimParameter : public CAnimParameterBase
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Preview Button"
|
|
AnimParamButton_t m_previewButton; // 0x50
|
|
// MPropertyFriendlyName "Network"
|
|
AnimParamNetworkSetting m_eNetworkSetting; // 0x54
|
|
// MPropertyFriendlyName "Force Latest Value"
|
|
bool m_bUseMostRecentValue; // 0x58
|
|
// MPropertyFriendlyName "Auto Reset"
|
|
bool m_bAutoReset; // 0x59
|
|
// MPropertyFriendlyName "Game Writable"
|
|
// MPropertyGroupName "+Permissions"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bGameWritable; // 0x5a
|
|
// MPropertyFriendlyName "Graph Writable"
|
|
// MPropertyGroupName "+Permissions"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bGraphWritable; // 0x5b
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xa8
|
|
class CBoneConstraintPoseSpaceMorph : public CBoneConstraintBase
|
|
{
|
|
public:
|
|
CUtlString m_sBoneName; // 0x28
|
|
CUtlString m_sAttachmentName; // 0x30
|
|
CUtlVector< CUtlString > m_outputMorph; // 0x38
|
|
CUtlVector< CBoneConstraintPoseSpaceMorph::Input_t > m_inputList; // 0x50
|
|
bool m_bClamp; // 0x68
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
class MotionBlendItem
|
|
{
|
|
public:
|
|
CSmartPtr< CMotionNode > m_pChild; // 0x0
|
|
float m_flKeyValue; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x98
|
|
class CBoneConstraintPoseSpaceBone : public CBaseConstraint
|
|
{
|
|
public:
|
|
CUtlVector< CBoneConstraintPoseSpaceBone::Input_t > m_inputList; // 0x70
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x28
|
|
class CAnimGraphModelBinding
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlString m_modelName; // 0x8
|
|
CSmartPtr< CAnimUpdateSharedData > m_pSharedData; // 0x10
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x100
|
|
class CAnimUpdateSharedData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CUtlVector< CSmartPtr< CAnimUpdateNodeBase > > m_nodes; // 0x10
|
|
CUtlHashtable< CAnimNodePath, int32 > m_nodeIndexMap; // 0x28
|
|
CUtlVector< CSmartPtr< CAnimComponentUpdater > > m_components; // 0x48
|
|
CSmartPtr< CAnimParameterManagerUpdater > m_pParamListUpdater; // 0x60
|
|
CSmartPtr< CAnimTagManagerUpdater > m_pTagManagerUpdater; // 0x68
|
|
CSmartPtr< CAnimScriptManager > m_scriptManager; // 0x70
|
|
CAnimGraphSettingsManager m_settings; // 0x78
|
|
CSmartPtr< CStaticPoseCacheBuilder > m_pStaticPoseCache; // 0xa8
|
|
CSmartPtr< CAnimSkeleton > m_pSkeleton; // 0xb0
|
|
CAnimNodePath m_rootNodePath; // 0xb8
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0xc0
|
|
struct LookAtOpFixedSettings_t
|
|
{
|
|
public:
|
|
CAnimAttachment m_attachment; // 0x0
|
|
CAnimInputDamping m_damping; // 0x80
|
|
CUtlVector< LookAtBone_t > m_bones; // 0x90
|
|
float m_flYawLimit; // 0xa8
|
|
float m_flPitchLimit; // 0xac
|
|
float m_flHysteresisInnerAngle; // 0xb0
|
|
float m_flHysteresisOuterAngle; // 0xb4
|
|
bool m_bRotateYawForward; // 0xb8
|
|
bool m_bMaintainUpDirection; // 0xb9
|
|
bool m_bTargetIsPosition; // 0xba
|
|
bool m_bUseHysteresis; // 0xbb
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
class CStaticPoseCache
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CUtlVector< CCachedPose > m_poses; // 0x10
|
|
int32_t m_nBoneCount; // 0x28
|
|
int32_t m_nMorphCount; // 0x2c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class HSequence
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("HSequence")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CVPhysXSurfacePropertiesList
|
|
{
|
|
public:
|
|
// MKV3TransferName "SurfacePropertiesList"
|
|
CUtlVector< CPhysSurfaceProperties* > m_surfacePropertiesList; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0xa0
|
|
class CTiltTwistConstraint : public CBaseConstraint
|
|
{
|
|
public:
|
|
int32_t m_nTargetAxis; // 0x70
|
|
int32_t m_nSlaveAxis; // 0x74
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x58
|
|
struct ScriptInfo_t
|
|
{
|
|
public:
|
|
CUtlString m_code; // 0x0
|
|
CUtlVector< CAnimParamHandle > m_paramsModified; // 0x8
|
|
CUtlVector< int32 > m_proxyReadParams; // 0x20
|
|
CUtlVector< int32 > m_proxyWriteParams; // 0x38
|
|
AnimScriptType m_eScriptType; // 0x50
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CFlexRule
|
|
{
|
|
public:
|
|
int32_t m_nFlex; // 0x0
|
|
CUtlVector< CFlexOp > m_FlexOps; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x88
|
|
class CDirectPlaybackUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
|
|
public:
|
|
bool m_bFinishEarly; // 0x6c
|
|
bool m_bResetOnFinish; // 0x6d
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e
|
|
public:
|
|
CUtlVector< CDirectPlaybackTagData > m_allTags; // 0x70
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x68
|
|
class CDistanceRemainingMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
float m_flMaxDistance; // 0x50
|
|
float m_flMinDistance; // 0x54
|
|
float m_flStartGoalFilterDistance; // 0x58
|
|
float m_flMaxGoalOvershootScale; // 0x5c
|
|
bool m_bFilterFixedMinDistance; // 0x60
|
|
bool m_bFilterGoalDistance; // 0x61
|
|
bool m_bFilterGoalOvershoot; // 0x62
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x60
|
|
struct RenderSkeletonBone_t
|
|
{
|
|
public:
|
|
CUtlString m_boneName; // 0x0
|
|
CUtlString m_parentName; // 0x8
|
|
matrix3x4_t m_invBindPose; // 0x10
|
|
SkeletonBoneBounds_t m_bbox; // 0x40
|
|
float m_flSphereRadius; // 0x58
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x30
|
|
struct FootPinningPoseOpFixedData_t
|
|
{
|
|
public:
|
|
CUtlVector< FootFixedData_t > m_footInfo; // 0x0
|
|
float m_flBlendTime; // 0x18
|
|
float m_flLockBreakDistance; // 0x1c
|
|
float m_flMaxLegTwist; // 0x20
|
|
int32_t m_nHipBoneIndex; // 0x24
|
|
bool m_bApplyLegTwistLimits; // 0x28
|
|
bool m_bApplyFootRotationLimits; // 0x29
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x18
|
|
class CSeqCmdLayer
|
|
{
|
|
public:
|
|
int16_t m_cmd; // 0x0
|
|
int16_t m_nLocalReference; // 0x2
|
|
int16_t m_nLocalBonemask; // 0x4
|
|
int16_t m_nDstResult; // 0x6
|
|
int16_t m_nSrcResult; // 0x8
|
|
bool m_bSpline; // 0xa
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb
|
|
public:
|
|
float m_flVar1; // 0xc
|
|
float m_flVar2; // 0x10
|
|
int16_t m_nLineNumber; // 0x14
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
struct ModelBoneFlexDriverControl_t
|
|
{
|
|
public:
|
|
ModelBoneFlexComponent_t m_nBoneComponent; // 0x0
|
|
CUtlString m_flexController; // 0x8
|
|
uint32_t m_flexControllerToken; // 0x10
|
|
float m_flMin; // 0x14
|
|
float m_flMax; // 0x18
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xa0
|
|
class CTwistConstraint : public CBaseConstraint
|
|
{
|
|
public:
|
|
bool m_bInverse; // 0x70
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0071[0xf]; // 0x71
|
|
public:
|
|
Quaternion m_qParentBindRotation; // 0x80
|
|
Quaternion m_qChildBindRotation; // 0x90
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CAnimationGraphVisualizerAxis : public CAnimationGraphVisualizerPrimitiveBase
|
|
{
|
|
public:
|
|
CTransform m_xWsTransform; // 0x40
|
|
float m_flAxisSize; // 0x60
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0xa0
|
|
struct VPhysXBodyPart_t
|
|
{
|
|
public:
|
|
uint32_t m_nFlags; // 0x0
|
|
float m_flMass; // 0x4
|
|
VPhysics2ShapeDef_t m_rnShape; // 0x8
|
|
uint16_t m_nCollisionAttributeIndex; // 0x80
|
|
uint16_t m_nReserved; // 0x82
|
|
float m_flInertiaScale; // 0x84
|
|
float m_flLinearDamping; // 0x88
|
|
float m_flAngularDamping; // 0x8c
|
|
bool m_bOverrideMassCenter; // 0x90
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91
|
|
public:
|
|
Vector m_vMassCenterOverride; // 0x94
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xd0
|
|
class CAnimSkeleton
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CUtlVector< CTransform > m_localSpaceTransforms; // 0x10
|
|
CUtlVector< CTransform > m_modelSpaceTransforms; // 0x28
|
|
CUtlVector< CUtlString > m_boneNames; // 0x40
|
|
CUtlVector< CUtlVector< int32 > > m_children; // 0x58
|
|
CUtlVector< int32 > m_parents; // 0x70
|
|
CUtlVector< CAnimFoot > m_feet; // 0x88
|
|
CUtlVector< CUtlString > m_morphNames; // 0xa0
|
|
CUtlVector< int32 > m_lodBoneCounts; // 0xb8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1e0
|
|
class CRenderMesh
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CUtlVectorFixedGrowable< CSceneObjectData > m_sceneObjects; // 0x10
|
|
CUtlVector< CBaseConstraint* > m_constraints; // 0xa0
|
|
CRenderSkeleton m_skeleton; // 0xb8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
class CFlexDesc
|
|
{
|
|
public:
|
|
CUtlString m_szFacs; // 0x0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x30
|
|
class CWristBone
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
Vector m_vForwardLS; // 0x8
|
|
Vector m_vUpLS; // 0x14
|
|
Vector m_vOffset; // 0x20
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x48
|
|
class CMotionNodeSequence : public CMotionNode
|
|
{
|
|
public:
|
|
CUtlVector< TagSpan_t > m_tags; // 0x28
|
|
HSequence m_hSequence; // 0x40
|
|
float m_flPlaybackSpeed; // 0x44
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CFingerSource
|
|
{
|
|
public:
|
|
AnimVRFinger_t m_nFingerIndex; // 0x0
|
|
float m_flFingerWeight; // 0x4
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
class CFlexController
|
|
{
|
|
public:
|
|
CUtlString m_szName; // 0x0
|
|
CUtlString m_szType; // 0x8
|
|
float min; // 0x10
|
|
float max; // 0x14
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x6
|
|
class CSeqMultiFetchFlag
|
|
{
|
|
public:
|
|
bool m_bRealtime; // 0x0
|
|
bool m_bCylepose; // 0x1
|
|
bool m_b0D; // 0x2
|
|
bool m_b1D; // 0x3
|
|
bool m_b2D; // 0x4
|
|
bool m_b2D_TRI; // 0x5
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CBlendCurve
|
|
{
|
|
public:
|
|
float m_flControlPoint1; // 0x0
|
|
float m_flControlPoint2; // 0x4
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x14
|
|
class CFootTrajectory
|
|
{
|
|
public:
|
|
Vector m_vOffset; // 0x0
|
|
float m_flRotationOffset; // 0xc
|
|
float m_flProgression; // 0x10
|
|
|
|
// Static fields:
|
|
static CFootTrajectory &Get_Identity(){return *reinterpret_cast<CFootTrajectory*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CFootTrajectory")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x60
|
|
class CAnimationGraphVisualizerText : public CAnimationGraphVisualizerPrimitiveBase
|
|
{
|
|
public:
|
|
VectorAligned m_vWsPosition; // 0x40
|
|
Color m_Color; // 0x50
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
|
|
public:
|
|
CUtlString m_Text; // 0x58
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x60
|
|
class CBindPoseUpdateNode : public CLeafUpdateNode
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x80
|
|
class CAnimationGraphVisualizerPie : public CAnimationGraphVisualizerPrimitiveBase
|
|
{
|
|
public:
|
|
VectorAligned m_vWsCenter; // 0x40
|
|
VectorAligned m_vWsStart; // 0x50
|
|
VectorAligned m_vWsEnd; // 0x60
|
|
Color m_Color; // 0x70
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x18
|
|
class CAnimActionUpdater
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x130
|
|
class CAnimationGroup
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
uint32_t m_nFlags; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
|
|
public:
|
|
CBufferString m_name; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0028[0x38]; // 0x28
|
|
public:
|
|
// MKV3TransferName "m_localHAnimArray"
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCAnimData > > m_localHAnimArray_Handle; // 0x60
|
|
// MKV3TransferName "m_includedGroupArray"
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCAnimationGroup > > m_includedGroupArray_Handle; // 0x78
|
|
// MKV3TransferName "m_directHSeqGroup"
|
|
CStrongHandle< InfoForResourceTypeCSequenceGroupData > m_directHSeqGroup_Handle; // 0x90
|
|
CAnimKeyData m_decodeKey; // 0x98
|
|
CUtlVector< CBufferString > m_szScripts; // 0x110
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x88
|
|
class CTurnHelperUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
|
|
public:
|
|
AnimValueSource m_facingTarget; // 0x6c
|
|
float m_turnStartTimeOffset; // 0x70
|
|
float m_turnDuration; // 0x74
|
|
bool m_bMatchChildDuration; // 0x78
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79
|
|
public:
|
|
float m_manualTurnOffset; // 0x7c
|
|
bool m_bUseManualTurnOffset; // 0x80
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x50
|
|
class CAudioAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertyFriendlyName "Sound Event"
|
|
// MPropertyAttributeEditor "SoundPicker()"
|
|
CUtlString m_clipName; // 0x38
|
|
// MPropertyFriendlyName "Attachment"
|
|
// MPropertyAttributeChoiceName "Attachment"
|
|
CUtlString m_attachmentName; // 0x40
|
|
// MPropertyFriendlyName "Volume"
|
|
// MPropertyAttributeRange "0 1"
|
|
float m_flVolume; // 0x48
|
|
// MPropertyFriendlyName "Stop on Tag End"
|
|
bool m_bStopWhenTagEnds; // 0x4c
|
|
// MPropertyFriendlyName "Stop When Graph Destroyed"
|
|
bool m_bStopWhenGraphEnds; // 0x4d
|
|
// MPropertyFriendlyName "Play on Server"
|
|
bool m_bPlayOnServer; // 0x4e
|
|
// MPropertyFriendlyName "Play on Client"
|
|
bool m_bPlayOnClient; // 0x4f
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x40
|
|
class CPhysSurfacePropertiesSoundNames
|
|
{
|
|
public:
|
|
// MKV3TransferName "impactsoft"
|
|
CUtlString m_impactSoft; // 0x0
|
|
// MKV3TransferName "impacthard"
|
|
CUtlString m_impactHard; // 0x8
|
|
// MKV3TransferName "scrapesmooth"
|
|
CUtlString m_scrapeSmooth; // 0x10
|
|
// MKV3TransferName "scraperough"
|
|
CUtlString m_scrapeRough; // 0x18
|
|
// MKV3TransferName "bulletimpact"
|
|
CUtlString m_bulletImpact; // 0x20
|
|
// MKV3TransferName "rolling"
|
|
CUtlString m_rolling; // 0x28
|
|
// MKV3TransferName "break"
|
|
CUtlString m_break; // 0x30
|
|
// MKV3TransferName "strain"
|
|
CUtlString m_strain; // 0x38
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x68
|
|
class CSeqMultiFetch
|
|
{
|
|
public:
|
|
CSeqMultiFetchFlag m_flags; // 0x0
|
|
CUtlVector< int16 > m_localReferenceArray; // 0x8
|
|
int32_t m_nGroupSize[2]; // 0x20
|
|
int32_t m_nLocalPose[2]; // 0x28
|
|
CUtlVector< float32 > m_poseKeyArray0; // 0x30
|
|
CUtlVector< float32 > m_poseKeyArray1; // 0x48
|
|
int32_t m_nLocalCyclePoseParameter; // 0x60
|
|
bool m_bCalculatePoseParameters; // 0x64
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x28
|
|
struct CBoneConstraintPoseSpaceBone__Input_t
|
|
{
|
|
public:
|
|
Vector m_inputValue; // 0x0
|
|
CUtlVector< CTransform > m_outputTransformList; // 0x10
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x48
|
|
struct SkeletalInputOpFixedSettings_t
|
|
{
|
|
public:
|
|
CUtlVector< WristBone_t > m_wristBones; // 0x0
|
|
CUtlVector< FingerChain_t > m_fingers; // 0x18
|
|
int32_t m_outerKnuckle1; // 0x30
|
|
int32_t m_outerKnuckle2; // 0x34
|
|
AnimVRHand_t m_eHand; // 0x38
|
|
AnimVRHandMotionRange_t m_eMotionRange; // 0x3c
|
|
AnimVrBoneTransformSource_t m_eTransformSource; // 0x40
|
|
bool m_bEnableIK; // 0x44
|
|
bool m_bEnableCollision; // 0x45
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x70
|
|
class CFingerChain
|
|
{
|
|
public:
|
|
CUtlVector< CFingerSource > m_targets; // 0x0
|
|
CUtlVector< CFingerBone > m_bones; // 0x18
|
|
CUtlString m_name; // 0x30
|
|
CUtlString m_tipParentBoneName; // 0x38
|
|
Vector m_vTipOffset; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
|
|
public:
|
|
CUtlString m_metacarpalBoneName; // 0x50
|
|
Vector m_vSplayHingeAxis; // 0x58
|
|
float m_flSplayMinAngle; // 0x64
|
|
float m_flSplayMaxAngle; // 0x68
|
|
float m_flFingerScaleRatio; // 0x6c
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x3
|
|
class CTransitionUpdateData
|
|
{
|
|
public:
|
|
uint8_t m_srcStateIndex; // 0x0
|
|
uint8_t m_destStateIndex; // 0x1
|
|
struct
|
|
{
|
|
uint8_t m_bDisabled: 1;
|
|
uint8_t __pad0: 1;
|
|
}; // 2 bits
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class CAnimUserDifference
|
|
{
|
|
public:
|
|
CBufferString m_name; // 0x0
|
|
int32_t m_nType; // 0x10
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x60
|
|
class CAnimationGraphVisualizerSphere : public CAnimationGraphVisualizerPrimitiveBase
|
|
{
|
|
public:
|
|
VectorAligned m_vWsPosition; // 0x40
|
|
float m_flRadius; // 0x50
|
|
Color m_Color; // 0x54
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CMotionDataSet
|
|
{
|
|
public:
|
|
CUtlVector< CMotionGraphGroup > m_groups; // 0x0
|
|
int32_t m_nDimensionCount; // 0x18
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0xa8
|
|
class CAnimEncodeDifference
|
|
{
|
|
public:
|
|
CUtlVector< CAnimBoneDifference > m_boneArray; // 0x0
|
|
CUtlVector< CAnimMorphDifference > m_morphArray; // 0x18
|
|
CUtlVector< CAnimUserDifference > m_userArray; // 0x30
|
|
CUtlVector< uint8 > m_bHasRotationBitArray; // 0x48
|
|
CUtlVector< uint8 > m_bHasMovementBitArray; // 0x60
|
|
CUtlVector< uint8 > m_bHasMorphBitArray; // 0x78
|
|
CUtlVector< uint8 > m_bHasUserBitArray; // 0x90
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x50
|
|
class CClothSettingsAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertyFriendlyName "Stiffness"
|
|
// MPropertyAttributeRange "0 1"
|
|
float m_flStiffness; // 0x38
|
|
// MPropertyFriendlyName "EaseIn"
|
|
// MPropertyAttributeRange "0 1"
|
|
float m_flEaseIn; // 0x3c
|
|
// MPropertyFriendlyName "EaseOut"
|
|
// MPropertyAttributeRange "0 1"
|
|
float m_flEaseOut; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44
|
|
public:
|
|
// MPropertyFriendlyName "VertexSet"
|
|
CUtlString m_nVertexSet; // 0x48
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x90
|
|
class CMorphConstraint : public CBaseConstraint
|
|
{
|
|
public:
|
|
CUtlString m_sTargetMorph; // 0x70
|
|
int32_t m_nSlaveChannel; // 0x78
|
|
float m_flMin; // 0x7c
|
|
float m_flMax; // 0x80
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x98
|
|
class CMorphSetData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
int32_t m_nWidth; // 0x10
|
|
int32_t m_nHeight; // 0x14
|
|
CUtlVector< MorphBundleType_t > m_bundleTypes; // 0x18
|
|
CUtlVector< CMorphData > m_morphDatas; // 0x30
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureAtlas; // 0x48
|
|
CUtlVector< CFlexDesc > m_FlexDesc; // 0x50
|
|
CUtlVector< CFlexController > m_FlexControllers; // 0x68
|
|
CUtlVector< CFlexRule > m_FlexRules; // 0x80
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x10
|
|
class CDrawCullingData
|
|
{
|
|
public:
|
|
Vector m_vConeApex; // 0x0
|
|
int8_t m_ConeAxis[3]; // 0xc
|
|
int8_t m_ConeCutoff; // 0xf
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class CRenderBufferBinding
|
|
{
|
|
public:
|
|
uint64_t m_hBuffer; // 0x0
|
|
uint32_t m_nBindOffsetBytes; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x58
|
|
class CBonePositionMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
int32_t m_nBoneIndex; // 0x50
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x30
|
|
class CSetParameterActionUpdater : public CAnimActionUpdater
|
|
{
|
|
public:
|
|
CAnimParamHandle m_hParam; // 0x18
|
|
CAnimVariant m_value; // 0x1a
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0xa8
|
|
class CBoneMaskUpdateNode : public CBinaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88
|
|
public:
|
|
int32_t m_nWeightListIndex; // 0x8c
|
|
float m_flRootMotionBlend; // 0x90
|
|
BoneMaskBlendSpace m_blendSpace; // 0x94
|
|
BinaryNodeChildOption m_footMotionTiming; // 0x98
|
|
bool m_bUseBlendScale; // 0x9c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad009d[0x3]; // 0x9d
|
|
public:
|
|
AnimValueSource m_blendValueSource; // 0xa0
|
|
CAnimParamHandle m_hBlendParameter; // 0xa4
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x60
|
|
class CFutureVelocityMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
float m_flDistance; // 0x50
|
|
float m_flStoppingDistance; // 0x54
|
|
float m_flTargetSpeed; // 0x58
|
|
VelocityMetricMode m_eMode; // 0x5c
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
class CMovementMode
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Name"
|
|
CUtlString m_name; // 0x0
|
|
// MPropertyFriendlyName "Top Speed"
|
|
float m_flSpeed; // 0x8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x50
|
|
class CCurrentRotationVelocityMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x60
|
|
class CVirtualAnimParameter : public CAnimParameterBase
|
|
{
|
|
public:
|
|
CUtlString m_expressionString; // 0x50
|
|
AnimParamType_t m_eParamType; // 0x58
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class CCycleBase
|
|
{
|
|
public:
|
|
float m_flCycle; // 0x0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x60
|
|
class CConstraintSlave
|
|
{
|
|
public:
|
|
Quaternion m_qBaseOrientation; // 0x0
|
|
Vector m_vBasePosition; // 0x10
|
|
uint32_t m_nBoneHash; // 0x1c
|
|
float m_flWeight; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
|
|
public:
|
|
CUtlString m_sName; // 0x28
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x28
|
|
struct IKTargetSettings_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Target Source"
|
|
// MPropertyAttrChangeCallback
|
|
IKTargetSource m_TargetSource; // 0x0
|
|
// MPropertyFriendlyName "Bone"
|
|
// MPropertyAttrStateCallback
|
|
IKBoneNameAndIndex_t m_Bone; // 0x8
|
|
// MPropertyFriendlyName "Animgraph Position Parameter"
|
|
// MPropertyAttributeChoiceName "VectorParameter"
|
|
// MPropertyAttrStateCallback
|
|
AnimParamID m_AnimgraphParameterNamePosition; // 0x18
|
|
// MPropertyFriendlyName "Animgraph Orientation Parameter"
|
|
// MPropertyAttributeChoiceName "QuaternionParameter"
|
|
// MPropertyAttrStateCallback
|
|
AnimParamID m_AnimgraphParameterNameOrientation; // 0x1c
|
|
// MPropertyFriendlyName "Target Coords"
|
|
// MPropertyAttrStateCallback
|
|
IKTargetCoordinateSystem m_TargetCoordSystem; // 0x20
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x30
|
|
class CHitBoxSet
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
uint32_t m_nNameHash; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< CHitBox > m_HitBoxes; // 0x10
|
|
CUtlString m_SourceFilename; // 0x28
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0xa8
|
|
class CFollowPathUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
|
|
public:
|
|
float m_flBlendOutTime; // 0x6c
|
|
bool m_bBlockNonPathMovement; // 0x70
|
|
bool m_bStopFeetAtGoal; // 0x71
|
|
bool m_bScaleSpeed; // 0x72
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0073[0x1]; // 0x73
|
|
public:
|
|
float m_flScale; // 0x74
|
|
float m_flMinAngle; // 0x78
|
|
float m_flMaxAngle; // 0x7c
|
|
float m_flSpeedScaleBlending; // 0x80
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84
|
|
public:
|
|
CAnimInputDamping m_turnDamping; // 0x88
|
|
AnimValueSource m_facingTarget; // 0x98
|
|
CAnimParamHandle m_hParam; // 0x9c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e
|
|
public:
|
|
float m_flTurnToFaceOffset; // 0xa0
|
|
bool m_bTurnToFace; // 0xa4
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x30
|
|
class CAnimComponentUpdater
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
CUtlString m_name; // 0x18
|
|
AnimComponentID m_id; // 0x20
|
|
AnimNodeNetworkMode m_networkMode; // 0x24
|
|
bool m_bStartEnabled; // 0x28
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x28
|
|
class CAnimFrameSegment
|
|
{
|
|
public:
|
|
int32_t m_nUniqueFrameIndex; // 0x0
|
|
uint32_t m_nLocalElementMasks; // 0x4
|
|
int32_t m_nLocalChannel; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlBinaryBlock m_container; // 0x10
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x58
|
|
class CBodyGroupAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertyFriendlyName "Priority"
|
|
int32_t m_nPriority; // 0x38
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c
|
|
public:
|
|
// MPropertyFriendlyName "Body Group Settings"
|
|
CUtlVector< CBodyGroupSetting > m_bodyGroupSettings; // 0x40
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x50
|
|
class CVrSkeletalInputSettings
|
|
{
|
|
public:
|
|
CUtlVector< CWristBone > m_wristBones; // 0x0
|
|
CUtlVector< CFingerChain > m_fingers; // 0x18
|
|
CUtlString m_name; // 0x30
|
|
CUtlString m_outerKnuckle1; // 0x38
|
|
CUtlString m_outerKnuckle2; // 0x40
|
|
AnimVRHand_t m_eHand; // 0x48
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0xb8
|
|
class CEnumAnimParameter : public CConcreteAnimParameter
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0060[0x8]; // 0x60
|
|
public:
|
|
// MPropertyFriendlyName "Default Value"
|
|
uint8_t m_defaultValue; // 0x68
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0069[0x7]; // 0x69
|
|
public:
|
|
// MPropertyFriendlyName "Values"
|
|
CUtlVector< CUtlString > m_enumOptions; // 0x70
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x58
|
|
class CFootstepLandedAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertyFriendlyName "Footstep Type"
|
|
FootstepLandedFootSoundType_t m_FootstepType; // 0x38
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c
|
|
public:
|
|
// MPropertyFriendlyName "Override Sound"
|
|
// MPropertyAttributeChoiceName "Sound"
|
|
CUtlString m_OverrideSoundName; // 0x40
|
|
// MPropertyFriendlyName "Debug Name"
|
|
CUtlString m_DebugAnimSourceString; // 0x48
|
|
// MPropertyFriendlyName "Bone Name"
|
|
// MPropertyAttributeChoiceName "Bone"
|
|
CUtlString m_BoneName; // 0x50
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class CStateNodeStateData
|
|
{
|
|
public:
|
|
CAnimUpdateNodeRef m_pChild; // 0x0
|
|
struct
|
|
{
|
|
uint8_t m_bExclusiveRootMotion: 1;
|
|
uint8_t __pad1: 1;
|
|
}; // 2 bits
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x4
|
|
class CFootCycle : public CCycleBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x18
|
|
class CAnimDecoder
|
|
{
|
|
public:
|
|
CBufferString m_szName; // 0x0
|
|
int32_t m_nVersion; // 0x10
|
|
int32_t m_nType; // 0x14
|
|
};
|
|
|
|
// Alignment: 16
|
|
// Size: 0x78
|
|
class CAnimDemoCaptureSettings
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Bone Chain Length Error Scaling Range"
|
|
// MPropertyGroupName "+Spline Settings"
|
|
Vector2D m_rangeBoneChainLength; // 0x0
|
|
// MPropertyFriendlyName "Max Rotation Error (Mapped Against Bone Chain Length)"
|
|
// MPropertyGroupName "+Spline Settings"
|
|
Vector2D m_rangeMaxSplineErrorRotation; // 0x8
|
|
// MPropertyFriendlyName "Max Translation Error"
|
|
// MPropertyGroupName "+Spline Settings"
|
|
float m_flMaxSplineErrorTranslation; // 0x10
|
|
// MPropertyFriendlyName "Max Scale Error"
|
|
// MPropertyGroupName "+Spline Settings"
|
|
float m_flMaxSplineErrorScale; // 0x14
|
|
// MPropertyFriendlyName "Max IK Rotation Error"
|
|
// MPropertyGroupName "+Spline Settings"
|
|
float m_flIkRotation_MaxSplineError; // 0x18
|
|
// MPropertyFriendlyName "Max IK Translation Error"
|
|
// MPropertyGroupName "+Spline Settings"
|
|
float m_flIkTranslation_MaxSplineError; // 0x1c
|
|
// MPropertyFriendlyName "Max Rotation Error"
|
|
// MPropertyGroupName "+Quantization Settings"
|
|
float m_flMaxQuantizationErrorRotation; // 0x20
|
|
// MPropertyFriendlyName "Max Translation Error"
|
|
// MPropertyGroupName "+Quantization Settings"
|
|
float m_flMaxQuantizationErrorTranslation; // 0x24
|
|
// MPropertyFriendlyName "Max Scale Error"
|
|
// MPropertyGroupName "+Quantization Settings"
|
|
float m_flMaxQuantizationErrorScale; // 0x28
|
|
// MPropertyFriendlyName "Max IK Rotation Error"
|
|
// MPropertyGroupName "+Quantization Settings"
|
|
float m_flIkRotation_MaxQuantizationError; // 0x2c
|
|
// MPropertyFriendlyName "Max IK Translation Error"
|
|
// MPropertyGroupName "+Quantization Settings"
|
|
float m_flIkTranslation_MaxQuantizationError; // 0x30
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
|
|
public:
|
|
// MPropertyFriendlyName "Base Sequence"
|
|
// MPropertyGroupName "+Base Pose"
|
|
// MPropertyAttributeChoiceName "Sequence"
|
|
CUtlString m_baseSequence; // 0x38
|
|
// MPropertyFriendlyName "Base Sequence Frame"
|
|
// MPropertyGroupName "+Base Pose"
|
|
int32_t m_nBaseSequenceFrame; // 0x40
|
|
// MPropertyFriendlyName "Bone Selection Mode"
|
|
// MPropertyGroupName "+Bones"
|
|
// MPropertyAttrChangeCallback
|
|
EDemoBoneSelectionMode m_boneSelectionMode; // 0x44
|
|
// MPropertyFriendlyName "Bones"
|
|
// MPropertyGroupName "+Bones"
|
|
// MPropertyAttrStateCallback
|
|
CUtlVector< BoneDemoCaptureSettings_t > m_bones; // 0x48
|
|
// MPropertyFriendlyName "IK Chains"
|
|
CUtlVector< IKDemoCaptureSettings_t > m_ikChains; // 0x60
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1
|
|
class CAnimEnum
|
|
{
|
|
public:
|
|
uint8_t m_value; // 0x0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x98
|
|
class CAddUpdateNode : public CBinaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88
|
|
public:
|
|
BinaryNodeChildOption m_footMotionTiming; // 0x8c
|
|
bool m_bApplyToFootMotion; // 0x90
|
|
bool m_bApplyChannelsSeparately; // 0x91
|
|
bool m_bUseModelSpace; // 0x92
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x58
|
|
class CFutureFacingMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
float m_flDistance; // 0x50
|
|
float m_flTime; // 0x54
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CModelConfigElement_SetMaterialGroup : public CModelConfigElement
|
|
{
|
|
public:
|
|
CUtlString m_MaterialGroupName; // 0x48
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0xc0
|
|
class CMovementComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
CUtlVector< CMovementMode > m_movementModes; // 0x30
|
|
CUtlVector< CSmartPtr< CAnimMotorUpdaterBase > > m_motors; // 0x48
|
|
CAnimInputDamping m_facingDamping; // 0x60
|
|
FacingMode m_eDefaultFacingMode; // 0x70
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0074[0x8]; // 0x74
|
|
public:
|
|
int32_t m_nDefaultMotorIndex; // 0x7c
|
|
bool m_bMoveVarsDisabled; // 0x80
|
|
bool m_bNetworkPath; // 0x81
|
|
bool m_bNetworkFacing; // 0x82
|
|
CAnimParamHandle m_paramHandles[30]; // 0x83
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x90
|
|
struct FollowAttachmentSettings_t
|
|
{
|
|
public:
|
|
CAnimAttachment m_attachment; // 0x0
|
|
int32_t m_boneIndex; // 0x80
|
|
bool m_bMatchTranslation; // 0x84
|
|
bool m_bMatchRotation; // 0x85
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x28
|
|
class CPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x90
|
|
class CAnimReplayFrame
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CUtlVector< CUtlBinaryBlock > m_inputDataBlocks; // 0x10
|
|
CUtlBinaryBlock m_instanceData; // 0x28
|
|
CTransform m_startingLocalToWorldTransform; // 0x40
|
|
CTransform m_localToWorldTransform; // 0x60
|
|
float m_timeStamp; // 0x80
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x50
|
|
class CCurrentVelocityMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x58
|
|
class CModelConfigElement_SetBodygroupOnAttachedModels : public CModelConfigElement
|
|
{
|
|
public:
|
|
CUtlString m_GroupName; // 0x48
|
|
int32_t m_nChoice; // 0x50
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x70
|
|
class CSpeedScaleUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
CAnimParamHandle m_paramIndex; // 0x68
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
class CRangeFloat
|
|
{
|
|
public:
|
|
float m_pValue[2]; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x28
|
|
struct CBoneConstraintPoseSpaceMorph__Input_t
|
|
{
|
|
public:
|
|
Vector m_inputValue; // 0x0
|
|
CUtlVector< float32 > m_outputWeightList; // 0x10
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct BoneDemoCaptureSettings_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Bone"
|
|
// MPropertyAttributeChoiceName "Bone"
|
|
CUtlString m_boneName; // 0x0
|
|
// MPropertySuppressField
|
|
float m_flChainLength; // 0x8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x100
|
|
class CAnimParameterManagerUpdater
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
CUtlVector< CSmartPtr< CAnimParameterBase > > m_parameters; // 0x18
|
|
CUtlHashtable< AnimParamID, int32 > m_idToIndexMap; // 0x30
|
|
CUtlHashtable< CUtlString, int32 > m_nameToIndexMap; // 0x50
|
|
CUtlVector< CAnimParamHandle > m_indexToHandle; // 0x70
|
|
CUtlVector< CUtlPair< CAnimParamHandle, CAnimVariant > > m_autoResetParams; // 0x88
|
|
CUtlHashtable< CAnimParamHandle, int16 > m_autoResetMap; // 0xa0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x48
|
|
class CAnimBone
|
|
{
|
|
public:
|
|
CBufferString m_name; // 0x0
|
|
int32_t m_parent; // 0x10
|
|
Vector m_pos; // 0x14
|
|
QuaternionStorage m_quat; // 0x20
|
|
float m_scale; // 0x30
|
|
QuaternionStorage m_qAlignment; // 0x34
|
|
int32_t m_flags; // 0x44
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x150
|
|
class CLookAtUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
|
|
public:
|
|
LookAtOpFixedSettings_t m_opFixedSettings; // 0x70
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0130[0x8]; // 0x130
|
|
public:
|
|
AnimVectorSource m_target; // 0x138
|
|
CAnimParamHandle m_paramIndex; // 0x13c
|
|
CAnimParamHandle m_weightParamIndex; // 0x13e
|
|
bool m_bResetChild; // 0x140
|
|
bool m_bLockWhenWaning; // 0x141
|
|
};
|
|
|
|
// Alignment: 17
|
|
// Size: 0x44
|
|
struct HitReactFixedSettings_t
|
|
{
|
|
public:
|
|
int32_t m_nWeightListIndex; // 0x0
|
|
int32_t m_nEffectedBoneCount; // 0x4
|
|
float m_flMaxImpactForce; // 0x8
|
|
float m_flMinImpactForce; // 0xc
|
|
float m_flWhipImpactScale; // 0x10
|
|
float m_flCounterRotationScale; // 0x14
|
|
float m_flDistanceFadeScale; // 0x18
|
|
float m_flPropagationScale; // 0x1c
|
|
float m_flWhipDelay; // 0x20
|
|
float m_flSpringStrength; // 0x24
|
|
float m_flWhipSpringStrength; // 0x28
|
|
float m_flMaxAngleRadians; // 0x2c
|
|
int32_t m_nHipBoneIndex; // 0x30
|
|
float m_flHipBoneTranslationScale; // 0x34
|
|
float m_flHipDipSpringStrength; // 0x38
|
|
float m_flHipDipImpactScale; // 0x3c
|
|
float m_flHipDipDelay; // 0x40
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xa8
|
|
class CSkeletalInputUpdateNode : public CLeafUpdateNode
|
|
{
|
|
public:
|
|
SkeletalInputOpFixedSettings_t m_fixedOpData; // 0x58
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CFlexOp
|
|
{
|
|
public:
|
|
FlexOpCode_t m_OpCode; // 0x0
|
|
int32_t m_Data; // 0x4
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x38
|
|
class CAnimScriptComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
AnimScriptHandle m_hScript; // 0x30
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x38
|
|
class CAnimEventDefinition
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
int32_t m_nFrame; // 0x8
|
|
float m_flCycle; // 0xc
|
|
KeyValues3 m_EventData; // 0x10
|
|
// MKV3TransferName "m_sOptions"
|
|
CBufferString m_sLegacyOptions; // 0x20
|
|
CGlobalSymbol m_sEventName; // 0x30
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x60
|
|
class CModelConfigElement_Command : public CModelConfigElement
|
|
{
|
|
public:
|
|
CUtlString m_Command; // 0x48
|
|
KeyValues3 m_Args; // 0x50
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x160
|
|
class CAimMatrixUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
|
|
public:
|
|
AimMatrixOpFixedSettings_t m_opFixedSettings; // 0x70
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0140[0x8]; // 0x140
|
|
public:
|
|
AnimVectorSource m_target; // 0x148
|
|
CAnimParamHandle m_paramIndex; // 0x14c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e
|
|
public:
|
|
HSequence m_hSequence; // 0x150
|
|
bool m_bResetChild; // 0x154
|
|
bool m_bLockWhenWaning; // 0x155
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x58
|
|
class CAnimStateMachineUpdater
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlVector< CStateUpdateData > m_states; // 0x8
|
|
CUtlVector< CTransitionUpdateData > m_transitions; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38
|
|
public:
|
|
int32_t m_startStateIndex; // 0x50
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0x138
|
|
class CSequenceGroupData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CBufferString m_sName; // 0x10
|
|
uint32_t m_nFlags; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
|
|
public:
|
|
CUtlVector< CBufferString > m_localSequenceNameArray; // 0x28
|
|
CUtlVector< CSeqS1SeqDesc > m_localS1SeqDescArray; // 0x40
|
|
CUtlVector< CSeqS1SeqDesc > m_localMultiSeqDescArray; // 0x58
|
|
CUtlVector< CSeqSynthAnimDesc > m_localSynthAnimDescArray; // 0x70
|
|
CUtlVector< CSeqCmdSeqDesc > m_localCmdSeqDescArray; // 0x88
|
|
CUtlVector< CSeqBoneMaskList > m_localBoneMaskArray; // 0xa0
|
|
CUtlVector< CSeqScaleSet > m_localScaleSetArray; // 0xb8
|
|
CUtlVector< CBufferString > m_localBoneNameArray; // 0xd0
|
|
CBufferString m_localNodeName; // 0xe8
|
|
CUtlVector< CSeqPoseParamDesc > m_localPoseParamArray; // 0xf8
|
|
KeyValues3 m_keyValues; // 0x110
|
|
CUtlVector< CSeqIKLock > m_localIKAutoplayLockArray; // 0x120
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x38
|
|
class CStaticPoseCacheBuilder : public CStaticPoseCache
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0xa8
|
|
struct ModelSkeletonData_t
|
|
{
|
|
public:
|
|
CUtlVector< CUtlString > m_boneName; // 0x0
|
|
CUtlVector< int16 > m_nParent; // 0x18
|
|
CUtlVector< float32 > m_boneSphere; // 0x30
|
|
CUtlVector< uint32 > m_nFlag; // 0x48
|
|
CUtlVector< Vector > m_bonePosParent; // 0x60
|
|
CUtlVector< QuaternionStorage > m_boneRotParent; // 0x78
|
|
CUtlVector< float32 > m_boneScaleParent; // 0x90
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x80
|
|
class CQuaternionAnimParameter : public CConcreteAnimParameter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Default Value"
|
|
Quaternion m_defaultValue; // 0x60
|
|
// MPropertyFriendlyName "Interpolate"
|
|
bool m_bInterpolate; // 0x70
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x48
|
|
class CVRInputComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x4]; // 0x30
|
|
public:
|
|
CAnimParamHandle m_FingerCurl_Thumb; // 0x34
|
|
CAnimParamHandle m_FingerCurl_Index; // 0x36
|
|
CAnimParamHandle m_FingerCurl_Middle; // 0x38
|
|
CAnimParamHandle m_FingerCurl_Ring; // 0x3a
|
|
CAnimParamHandle m_FingerCurl_Pinky; // 0x3c
|
|
CAnimParamHandle m_FingerSplay_Thumb_Index; // 0x3e
|
|
CAnimParamHandle m_FingerSplay_Index_Middle; // 0x40
|
|
CAnimParamHandle m_FingerSplay_Middle_Ring; // 0x42
|
|
CAnimParamHandle m_FingerSplay_Ring_Pinky; // 0x44
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0xd0
|
|
class CBlendUpdateNode : public CAnimUpdateNodeBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58
|
|
public:
|
|
CUtlVector< CAnimUpdateNodeRef > m_children; // 0x60
|
|
CUtlVector< uint8 > m_sortedOrder; // 0x78
|
|
CUtlVector< float32 > m_targetValues; // 0x90
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00a8[0x4]; // 0xa8
|
|
public:
|
|
AnimValueSource m_blendValueSource; // 0xac
|
|
CAnimParamHandle m_paramIndex; // 0xb0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00b2[0x6]; // 0xb2
|
|
public:
|
|
CAnimInputDamping m_damping; // 0xb8
|
|
BlendKeyType m_blendKeyType; // 0xc8
|
|
bool m_bLockBlendOnReset; // 0xcc
|
|
bool m_bSyncCycles; // 0xcd
|
|
bool m_bLoop; // 0xce
|
|
bool m_bLockWhenWaning; // 0xcf
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x30
|
|
class CAnimLocalHierarchy
|
|
{
|
|
public:
|
|
CBufferString m_sBone; // 0x0
|
|
CBufferString m_sNewParent; // 0x10
|
|
int32_t m_nStartFrame; // 0x20
|
|
int32_t m_nPeakFrame; // 0x24
|
|
int32_t m_nTailFrame; // 0x28
|
|
int32_t m_nEndFrame; // 0x2c
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class CDampedValueUpdateItem
|
|
{
|
|
public:
|
|
CAnimInputDamping m_damping; // 0x0
|
|
CAnimParamHandle m_hParamIn; // 0x18
|
|
CAnimParamHandle m_hParamOut; // 0x1a
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x90
|
|
class CCycleControlClipUpdateNode : public CLeafUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58
|
|
public:
|
|
CUtlVector< TagSpan_t > m_tags; // 0x60
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0078[0x4]; // 0x78
|
|
public:
|
|
HSequence m_hSequence; // 0x7c
|
|
float m_duration; // 0x80
|
|
AnimValueSource m_valueSource; // 0x84
|
|
CAnimParamHandle m_paramIndex; // 0x88
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CFootPositionMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
CUtlVector< int32 > m_footIndices; // 0x50
|
|
bool m_bIgnoreSlope; // 0x68
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x70
|
|
class CParentConstraint : public CBaseConstraint
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x28
|
|
class CAnimFoot
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
Vector m_vBallOffset; // 0x8
|
|
Vector m_vHeelOffset; // 0x14
|
|
int32_t m_ankleBoneIndex; // 0x20
|
|
int32_t m_toeBoneIndex; // 0x24
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x28
|
|
class CMorphRectData
|
|
{
|
|
public:
|
|
int16_t m_nXLeftDst; // 0x0
|
|
int16_t m_nYTopDst; // 0x2
|
|
float m_flUWidthSrc; // 0x4
|
|
float m_flVHeightSrc; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< CMorphBundleData > m_bundleDatas; // 0x10
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x90
|
|
class CAnimDataChannelDesc
|
|
{
|
|
public:
|
|
CBufferString m_szChannelClass; // 0x0
|
|
CBufferString m_szVariableName; // 0x10
|
|
int32_t m_nFlags; // 0x20
|
|
int32_t m_nType; // 0x24
|
|
CBufferString m_szGrouping; // 0x28
|
|
CBufferString m_szDescription; // 0x38
|
|
CUtlVector< CBufferString > m_szElementNameArray; // 0x48
|
|
CUtlVector< int32 > m_nElementIndexArray; // 0x60
|
|
CUtlVector< uint32 > m_nElementMaskArray; // 0x78
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x38
|
|
class CLODComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
int32_t m_nServerLOD; // 0x30
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct MoodAnimation_t
|
|
{
|
|
public:
|
|
// MPropertyDescription "Name of the animation"
|
|
// MPropertyAttributeEditor "VDataModelAnim( m_sModelName; include_deltas )"
|
|
CUtlString m_sName; // 0x0
|
|
// MPropertyDescription "Weight of the animation, higher numbers get picked more"
|
|
float m_flWeight; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x88
|
|
class CJiggleBoneUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
JiggleBoneSettingsList_t m_opFixedData; // 0x68
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x28
|
|
class CFootMotion
|
|
{
|
|
public:
|
|
CUtlVector< CFootStride > m_strides; // 0x0
|
|
CUtlString m_name; // 0x18
|
|
bool m_bAdditive; // 0x20
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x60
|
|
class CModelConfigElement_RandomColor : public CModelConfigElement
|
|
{
|
|
public:
|
|
CColorGradient m_Gradient; // 0x48
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x58
|
|
class CBoneVelocityMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
int32_t m_nBoneIndex; // 0x50
|
|
};
|
|
|
|
// Alignment: 18
|
|
// Size: 0x60
|
|
class FootLockPoseOpFixedSettings
|
|
{
|
|
public:
|
|
CUtlVector< FootFixedData_t > m_footInfo; // 0x0
|
|
CAnimInputDamping m_hipDampingSettings; // 0x18
|
|
int32_t m_nHipBoneIndex; // 0x28
|
|
IKSolverType m_ikSolverType; // 0x2c
|
|
bool m_bApplyTilt; // 0x30
|
|
bool m_bApplyHipDrop; // 0x31
|
|
bool m_bAlwaysUseFallbackHinge; // 0x32
|
|
bool m_bApplyFootRotationLimits; // 0x33
|
|
bool m_bApplyLegTwistLimits; // 0x34
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35
|
|
public:
|
|
float m_flMaxFootHeight; // 0x38
|
|
float m_flExtensionScale; // 0x3c
|
|
float m_flMaxLegTwist; // 0x40
|
|
bool m_bEnableLockBreaking; // 0x44
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45
|
|
public:
|
|
float m_flLockBreakTolerance; // 0x48
|
|
float m_flLockBlendTime; // 0x4c
|
|
bool m_bEnableStretching; // 0x50
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51
|
|
public:
|
|
float m_flMaxStretchAmount; // 0x54
|
|
float m_flStretchExtensionScale; // 0x58
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xa8
|
|
class CSequenceUpdateNode : public CLeafUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58
|
|
public:
|
|
CParamSpanUpdater m_paramSpans; // 0x60
|
|
CUtlVector< TagSpan_t > m_tags; // 0x78
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0090[0x4]; // 0x90
|
|
public:
|
|
HSequence m_hSequence; // 0x94
|
|
float m_playbackSpeed; // 0x98
|
|
float m_duration; // 0x9c
|
|
bool m_bLoop; // 0xa0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct FingerSource_t
|
|
{
|
|
public:
|
|
AnimVRFinger_t m_nFingerIndex; // 0x0
|
|
float m_flFingerWeight; // 0x4
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x2c
|
|
struct JiggleBoneSettings_t
|
|
{
|
|
public:
|
|
int32_t m_nBoneIndex; // 0x0
|
|
float m_flSpringStrength; // 0x4
|
|
float m_flMaxTimeStep; // 0x8
|
|
float m_flDamping; // 0xc
|
|
Vector m_vBoundsMaxLS; // 0x10
|
|
Vector m_vBoundsMinLS; // 0x1c
|
|
JiggleBoneSimSpace m_eSimSpace; // 0x28
|
|
};
|
|
|
|
// Alignment: 20
|
|
// Size: 0x138
|
|
class CFootLockUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
FootLockPoseOpFixedSettings m_opFixedSettings; // 0x68
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00c8[0x8]; // 0xc8
|
|
public:
|
|
CUtlVector< FootFixedSettings > m_footSettings; // 0xd0
|
|
CAnimInputDamping m_hipShiftDamping; // 0xe8
|
|
CAnimInputDamping m_rootHeightDamping; // 0xf8
|
|
float m_flStrideCurveScale; // 0x108
|
|
float m_flStrideCurveLimitScale; // 0x10c
|
|
float m_flStepHeightIncreaseScale; // 0x110
|
|
float m_flStepHeightDecreaseScale; // 0x114
|
|
float m_flHipShiftScale; // 0x118
|
|
float m_flBlendTime; // 0x11c
|
|
float m_flMaxRootHeightOffset; // 0x120
|
|
float m_flMinRootHeightOffset; // 0x124
|
|
float m_flTiltPlanePitchSpringStrength; // 0x128
|
|
float m_flTiltPlaneRollSpringStrength; // 0x12c
|
|
bool m_bApplyFootRotationLimits; // 0x130
|
|
bool m_bApplyHipShift; // 0x131
|
|
bool m_bModulateStepHeight; // 0x132
|
|
bool m_bResetChild; // 0x133
|
|
bool m_bEnableVerticalCurvedPaths; // 0x134
|
|
bool m_bEnableRootHeightDamping; // 0x135
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x78
|
|
class CPathMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
CUtlVector< float32 > m_pathTimeSamples; // 0x50
|
|
float m_flDistance; // 0x68
|
|
bool m_bExtrapolateMovement; // 0x6c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d
|
|
public:
|
|
float m_flMinExtrapolationSpeed; // 0x70
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class FootStepTrigger
|
|
{
|
|
public:
|
|
CUtlVector< int32 > m_tags; // 0x0
|
|
int32_t m_nFootIndex; // 0x18
|
|
StepPhase m_triggerPhase; // 0x1c
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x2c
|
|
class CAnimMovement
|
|
{
|
|
public:
|
|
int32_t endframe; // 0x0
|
|
int32_t motionflags; // 0x4
|
|
float v0; // 0x8
|
|
float v1; // 0xc
|
|
float angle; // 0x10
|
|
Vector vector; // 0x14
|
|
Vector position; // 0x20
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x60
|
|
struct FingerChain_t
|
|
{
|
|
public:
|
|
CUtlVector< FingerSource_t > m_targets; // 0x0
|
|
CUtlVector< FingerBone_t > m_bones; // 0x18
|
|
Vector m_vTipOffset; // 0x30
|
|
Vector m_vSplayHingeAxis; // 0x3c
|
|
int32_t m_tipParentBoneIndex; // 0x48
|
|
int32_t m_metacarpalBoneIndex; // 0x4c
|
|
float m_flSplayMinAngle; // 0x50
|
|
float m_flSplayMaxAngle; // 0x54
|
|
float m_flFingerScaleRatio; // 0x58
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x58
|
|
class CModelConfigElement_SetBodygroup : public CModelConfigElement
|
|
{
|
|
public:
|
|
CUtlString m_GroupName; // 0x48
|
|
int32_t m_nChoice; // 0x50
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
class CSeqPoseParamDesc
|
|
{
|
|
public:
|
|
CBufferString m_sName; // 0x0
|
|
float m_flStart; // 0x10
|
|
float m_flEnd; // 0x14
|
|
float m_flLoop; // 0x18
|
|
bool m_bLooping; // 0x1c
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xa8
|
|
class CPhysSurfaceProperties
|
|
{
|
|
public:
|
|
// MKV3TransferName "surfacePropertyName"
|
|
CUtlString m_name; // 0x0
|
|
uint32_t m_nameHash; // 0x8
|
|
uint32_t m_baseNameHash; // 0xc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10
|
|
public:
|
|
// MKV3TransferName "hidden"
|
|
bool m_bHidden; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19
|
|
public:
|
|
// MKV3TransferName "description"
|
|
CUtlString m_description; // 0x20
|
|
// MKV3TransferName "physics"
|
|
CPhysSurfacePropertiesPhysics m_physics; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44
|
|
public:
|
|
// MKV3TransferName "audiosounds"
|
|
CPhysSurfacePropertiesSoundNames m_audioSounds; // 0x48
|
|
// MKV3TransferName "audioparams"
|
|
CPhysSurfacePropertiesAudio m_audioParams; // 0x88
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x98
|
|
class CSubtractUpdateNode : public CBinaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88
|
|
public:
|
|
BinaryNodeChildOption m_footMotionTiming; // 0x8c
|
|
bool m_bApplyToFootMotion; // 0x90
|
|
bool m_bApplyChannelsSeparately; // 0x91
|
|
bool m_bUseModelSpace; // 0x92
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x88
|
|
class CStateMachineComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
CAnimStateMachineUpdater m_stateMachine; // 0x30
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xa8
|
|
class CSelectorUpdateNode : public CAnimUpdateNodeBase
|
|
{
|
|
public:
|
|
CUtlVector< CAnimUpdateNodeRef > m_children; // 0x58
|
|
CUtlVector< int8 > m_tags; // 0x70
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88
|
|
public:
|
|
CBlendCurve m_blendCurve; // 0x8c
|
|
CAnimValue< float32 > m_flBlendTime; // 0x94
|
|
CAnimParamHandle m_hParameter; // 0x9c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e
|
|
public:
|
|
SelectorTagBehavior_t m_eTagBehavior; // 0xa0
|
|
bool m_bResetOnChange; // 0xa4
|
|
bool m_bSyncCyclesOnChange; // 0xa5
|
|
};
|
|
|
|
// Alignment: 17
|
|
// Size: 0x1a0
|
|
class CCompressorGroup
|
|
{
|
|
public:
|
|
int32_t m_nTotalElementCount; // 0x0
|
|
CUtlVector< char* > m_szChannelClass; // 0x8
|
|
CUtlVector< char* > m_szVariableName; // 0x20
|
|
CUtlVector< fieldtype_t > m_nType; // 0x38
|
|
CUtlVector< int32 > m_nFlags; // 0x50
|
|
CUtlVector< CUtlString > m_szGrouping; // 0x68
|
|
CUtlVector< int32 > m_nCompressorIndex; // 0x80
|
|
CUtlVector< CUtlVector< char* > > m_szElementNames; // 0x98
|
|
CUtlVector< CUtlVector< int32 > > m_nElementUniqueID; // 0xb0
|
|
CUtlVector< uint32 > m_nElementMask; // 0xc8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00e0[0x18]; // 0xe0
|
|
public:
|
|
CUtlVector< CCompressor< Vector >* > m_vectorCompressor; // 0xf8
|
|
CUtlVector< CCompressor< QuaternionStorage >* > m_quaternionCompressor; // 0x110
|
|
CUtlVector< CCompressor< int32 >* > m_intCompressor; // 0x128
|
|
CUtlVector< CCompressor< bool >* > m_boolCompressor; // 0x140
|
|
CUtlVector< CCompressor< Color >* > m_colorCompressor; // 0x158
|
|
CUtlVector< CCompressor< Vector2D >* > m_vector2DCompressor; // 0x170
|
|
CUtlVector< CCompressor< Vector4D >* > m_vector4DCompressor; // 0x188
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x78
|
|
class CWayPointHelperUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
|
|
public:
|
|
float m_flStartCycle; // 0x6c
|
|
float m_flEndCycle; // 0x70
|
|
bool m_bOnlyGoals; // 0x74
|
|
bool m_bPreventOvershoot; // 0x75
|
|
bool m_bPreventUndershoot; // 0x76
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xf8
|
|
class CStateMachineUpdateNode : public CAnimUpdateNodeBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0058[0x10]; // 0x58
|
|
public:
|
|
CAnimStateMachineUpdater m_stateMachine; // 0x68
|
|
CUtlVector< CStateNodeStateData > m_stateData; // 0xc0
|
|
CUtlVector< CStateNodeTransitionData > m_transitionData; // 0xd8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00f0[0x4]; // 0xf0
|
|
public:
|
|
bool m_bBlockWaningTags; // 0xf4
|
|
bool m_bLockStateWhenWaning; // 0xf5
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CEmitTagActionUpdater : public CAnimActionUpdater
|
|
{
|
|
public:
|
|
int32_t m_nTagIndex; // 0x18
|
|
bool m_bIsZeroDuration; // 0x1c
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x70
|
|
struct AnimationDecodeDebugDumpElement_t
|
|
{
|
|
public:
|
|
int32_t m_nEntityIndex; // 0x0
|
|
CUtlString m_modelName; // 0x8
|
|
CUtlVector< CUtlString > m_poseParams; // 0x10
|
|
CUtlVector< CUtlString > m_decodeOps; // 0x28
|
|
CUtlVector< CUtlString > m_internalOps; // 0x40
|
|
CUtlVector< CUtlString > m_decodedAnims; // 0x58
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x4
|
|
class CAnimCycle : public CCycleBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x78
|
|
class CParticleAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertySuppressField
|
|
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hParticleSystem; // 0x38
|
|
// MPropertyAttributeEditor "AssetBrowse( vpcf )"
|
|
// MPropertyFriendlyName "Particle System"
|
|
CUtlString m_particleSystemName; // 0x40
|
|
// MPropertyFriendlyName "Configuration"
|
|
CUtlString m_configName; // 0x48
|
|
// MPropertyFriendlyName "Detach From Owner"
|
|
bool m_bDetachFromOwner; // 0x50
|
|
// MPropertyFriendlyName "Stop on Tag End"
|
|
// MPropertyGroupName "Ending"
|
|
bool m_bStopWhenTagEnds; // 0x51
|
|
// MPropertyFriendlyName "Tag End Stop is Instant"
|
|
// MPropertyGroupName "Ending"
|
|
bool m_bTagEndStopIsInstant; // 0x52
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0053[0x5]; // 0x53
|
|
public:
|
|
// MPropertyFriendlyName "Attachment"
|
|
// MPropertyGroupName "Attachments"
|
|
// MPropertyAttributeChoiceName "Attachment"
|
|
CUtlString m_attachmentName; // 0x58
|
|
// MPropertyFriendlyName "Attachment Type"
|
|
// MPropertyGroupName "Attachments"
|
|
ParticleAttachment_t m_attachmentType; // 0x60
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64
|
|
public:
|
|
// MPropertyFriendlyName "Attachment (Control Point 1)"
|
|
// MPropertyGroupName "Attachments"
|
|
// MPropertyAttributeChoiceName "Attachment"
|
|
CUtlString m_attachmentCP1Name; // 0x68
|
|
// MPropertyFriendlyName "Attachment Type (Control Point 1)"
|
|
// MPropertyGroupName "Attachments"
|
|
ParticleAttachment_t m_attachmentCP1Type; // 0x70
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CToggleComponentActionUpdater : public CAnimActionUpdater
|
|
{
|
|
public:
|
|
AnimComponentID m_componentID; // 0x18
|
|
bool m_bSetEnabled; // 0x1c
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x58
|
|
class CMotionGraph
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CParamSpanUpdater m_paramSpans; // 0x10
|
|
CUtlVector< TagSpan_t > m_tags; // 0x28
|
|
CSmartPtr< CMotionNode > m_pRootNode; // 0x40
|
|
int32_t m_nParameterCount; // 0x48
|
|
int32_t m_nConfigStartIndex; // 0x4c
|
|
int32_t m_nConfigCount; // 0x50
|
|
bool m_bLoop; // 0x54
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CDirectPlaybackTagData
|
|
{
|
|
public:
|
|
CUtlString m_sequenceName; // 0x0
|
|
CUtlVector< TagSpan_t > m_tags; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class MotionDBIndex
|
|
{
|
|
public:
|
|
uint32_t m_nIndex; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CHitBoxSetList
|
|
{
|
|
public:
|
|
CUtlVector< CHitBoxSet > m_HitBoxSets; // 0x0
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0xe8
|
|
class CLeanMatrixUpdateNode : public CLeafUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0058[0x4]; // 0x58
|
|
public:
|
|
int32_t m_frameCorners[3][3]; // 0x5c
|
|
CPoseHandle m_poses[9]; // 0x80
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4
|
|
public:
|
|
CAnimInputDamping m_damping; // 0xa8
|
|
AnimVectorSource m_blendSource; // 0xb8
|
|
CAnimParamHandle m_paramIndex; // 0xbc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe
|
|
public:
|
|
Vector m_verticalAxis; // 0xc0
|
|
Vector m_horizontalAxis; // 0xcc
|
|
HSequence m_hSequence; // 0xd8
|
|
float m_flMaxValue; // 0xdc
|
|
int32_t m_nSequenceMaxFrame; // 0xe0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x40
|
|
struct PermModelExtPart_t
|
|
{
|
|
public:
|
|
CTransform m_Transform; // 0x0
|
|
CUtlString m_Name; // 0x20
|
|
int32_t m_nParent; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCModel > m_refModel; // 0x30
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0xf0
|
|
class CBlend2DUpdateNode : public CAnimUpdateNodeBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58
|
|
public:
|
|
CUtlVector< BlendItem_t > m_items; // 0x60
|
|
CUtlVector< TagSpan_t > m_tags; // 0x78
|
|
CParamSpanUpdater m_paramSpans; // 0x90
|
|
CUtlVector< int32 > m_nodeItemIndices; // 0xa8
|
|
CAnimInputDamping m_damping; // 0xc0
|
|
AnimValueSource m_blendSourceX; // 0xd0
|
|
CAnimParamHandle m_paramX; // 0xd4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00d6[0x2]; // 0xd6
|
|
public:
|
|
AnimValueSource m_blendSourceY; // 0xd8
|
|
CAnimParamHandle m_paramY; // 0xdc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00de[0x2]; // 0xde
|
|
public:
|
|
Blend2DMode m_eBlendMode; // 0xe0
|
|
float m_playbackSpeed; // 0xe4
|
|
bool m_bLoop; // 0xe8
|
|
bool m_bLockBlendOnReset; // 0xe9
|
|
bool m_bLockWhenWaning; // 0xea
|
|
bool m_bAnimEventsAndTagsOnMostWeightedOnly; // 0xeb
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x60
|
|
class CCPPScriptComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Scripts"
|
|
CUtlVector< CGlobalSymbol > m_scriptsToRun; // 0x30
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0xb
|
|
class CSeqSeqDescFlag
|
|
{
|
|
public:
|
|
bool m_bLooping; // 0x0
|
|
bool m_bSnap; // 0x1
|
|
bool m_bAutoplay; // 0x2
|
|
bool m_bPost; // 0x3
|
|
bool m_bHidden; // 0x4
|
|
bool m_bMulti; // 0x5
|
|
bool m_bLegacyDelta; // 0x6
|
|
bool m_bLegacyWorldspace; // 0x7
|
|
bool m_bLegacyCyclepose; // 0x8
|
|
bool m_bLegacyRealtime; // 0x9
|
|
bool m_bModelDoc; // 0xa
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x40
|
|
class CFootDefinition
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlString m_ankleBoneName; // 0x8
|
|
CUtlString m_toeBoneName; // 0x10
|
|
Vector m_vBallOffset; // 0x18
|
|
Vector m_vHeelOffset; // 0x24
|
|
float m_flFootLength; // 0x30
|
|
float m_flBindPoseDirectionMS; // 0x34
|
|
float m_flTraceHeight; // 0x38
|
|
float m_flTraceRadius; // 0x3c
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0xa0
|
|
class CRagdollComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
CUtlVector< CAnimNodePath > m_ragdollNodePaths; // 0x30
|
|
CUtlVector< int32 > m_boneIndices; // 0x48
|
|
CUtlVector< CUtlString > m_boneNames; // 0x60
|
|
CUtlVector< WeightList > m_weightLists; // 0x78
|
|
float m_flSpringFrequencyMin; // 0x90
|
|
float m_flSpringFrequencyMax; // 0x94
|
|
float m_flMaxStretch; // 0x98
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class CAnimUser
|
|
{
|
|
public:
|
|
CBufferString m_name; // 0x0
|
|
int32_t m_nType; // 0x10
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x60
|
|
class CConstraintTarget
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
|
|
public:
|
|
Quaternion m_qOffset; // 0x20
|
|
Vector m_vOffset; // 0x30
|
|
uint32_t m_nBoneHash; // 0x3c
|
|
CUtlString m_sName; // 0x40
|
|
float m_flWeight; // 0x48
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004c[0xd]; // 0x4c
|
|
public:
|
|
bool m_bIsAttachment; // 0x59
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x100
|
|
struct VPhysXConstraint2_t
|
|
{
|
|
public:
|
|
uint32_t m_nFlags; // 0x0
|
|
uint16_t m_nParent; // 0x4
|
|
uint16_t m_nChild; // 0x6
|
|
VPhysXConstraintParams_t m_params; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x80
|
|
class CModelConfigElement_RandomPick : public CModelConfigElement
|
|
{
|
|
public:
|
|
CUtlVector< CUtlString > m_Choices; // 0x48
|
|
CUtlVector< float32 > m_ChoiceWeights; // 0x60
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x68
|
|
class CBoolAnimParameter : public CConcreteAnimParameter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Default Value"
|
|
bool m_bDefaultValue; // 0x60
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x40
|
|
struct BlendItem_t
|
|
{
|
|
public:
|
|
CUtlVector< TagSpan_t > m_tags; // 0x0
|
|
CAnimUpdateNodeRef m_pChild; // 0x18
|
|
HSequence m_hSequence; // 0x28
|
|
Vector2D m_vPos; // 0x2c
|
|
float m_flDuration; // 0x34
|
|
bool m_bUseCustomDuration; // 0x38
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x70
|
|
class COrientConstraint : public CBaseConstraint
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x48
|
|
class CDampedValueComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
CUtlVector< CDampedValueUpdateItem > m_items; // 0x30
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CCycleControlUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
AnimValueSource m_valueSource; // 0x68
|
|
CAnimParamHandle m_paramIndex; // 0x6c
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x70
|
|
class CAnimationGraphVisualizerLine : public CAnimationGraphVisualizerPrimitiveBase
|
|
{
|
|
public:
|
|
VectorAligned m_vWsPositionStart; // 0x40
|
|
VectorAligned m_vWsPositionEnd; // 0x50
|
|
Color m_Color; // 0x60
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class CExpressionActionUpdater : public CAnimActionUpdater
|
|
{
|
|
public:
|
|
CAnimParamHandle m_hParam; // 0x18
|
|
AnimParamType_t m_eParamType; // 0x1a
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b
|
|
public:
|
|
AnimScriptHandle m_hScript; // 0x1c
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0xb8
|
|
class CChoiceUpdateNode : public CAnimUpdateNodeBase
|
|
{
|
|
public:
|
|
CUtlVector< CAnimUpdateNodeRef > m_children; // 0x58
|
|
CUtlVector< float32 > m_weights; // 0x70
|
|
CUtlVector< float32 > m_blendTimes; // 0x88
|
|
ChoiceMethod m_choiceMethod; // 0xa0
|
|
ChoiceChangeMethod m_choiceChangeMethod; // 0xa4
|
|
ChoiceBlendMethod m_blendMethod; // 0xa8
|
|
float m_blendTime; // 0xac
|
|
bool m_bCrossFade; // 0xb0
|
|
bool m_bResetChosen; // 0xb1
|
|
bool m_bDontResetSameSelection; // 0xb2
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x80
|
|
class CMotionSearchNode
|
|
{
|
|
public:
|
|
CUtlVector< CMotionSearchNode* > m_children; // 0x0
|
|
CVectorQuantizer m_quantizer; // 0x18
|
|
CUtlVector< CUtlVector< SampleCode > > m_sampleCodes; // 0x38
|
|
CUtlVector< CUtlVector< int32 > > m_sampleIndices; // 0x50
|
|
CUtlVector< int32 > m_selectableSamples; // 0x68
|
|
};
|
|
|
|
// Alignment: 23
|
|
// Size: 0x140
|
|
class CMotionMatchingUpdateNode : public CLeafUpdateNode
|
|
{
|
|
public:
|
|
CMotionDataSet m_dataSet; // 0x58
|
|
CUtlVector< CSmartPtr< CMotionMetricEvaluator > > m_metrics; // 0x78
|
|
CUtlVector< float32 > m_weights; // 0x90
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00a8[0x38]; // 0xa8
|
|
public:
|
|
bool m_bSearchEveryTick; // 0xe0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00e1[0x3]; // 0xe1
|
|
public:
|
|
float m_flSearchInterval; // 0xe4
|
|
bool m_bSearchWhenClipEnds; // 0xe8
|
|
bool m_bSearchWhenGoalChanges; // 0xe9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00ea[0x2]; // 0xea
|
|
public:
|
|
CBlendCurve m_blendCurve; // 0xec
|
|
float m_flSampleRate; // 0xf4
|
|
float m_flBlendTime; // 0xf8
|
|
bool m_bLockClipWhenWaning; // 0xfc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00fd[0x3]; // 0xfd
|
|
public:
|
|
float m_flSelectionThreshold; // 0x100
|
|
float m_flReselectionTimeWindow; // 0x104
|
|
bool m_bEnableRotationCorrection; // 0x108
|
|
bool m_bGoalAssist; // 0x109
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a
|
|
public:
|
|
float m_flGoalAssistDistance; // 0x10c
|
|
float m_flGoalAssistTolerance; // 0x110
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114
|
|
public:
|
|
CAnimInputDamping m_distanceScale_Damping; // 0x118
|
|
float m_flDistanceScale_OuterRadius; // 0x128
|
|
float m_flDistanceScale_InnerRadius; // 0x12c
|
|
float m_flDistanceScale_MaxScale; // 0x130
|
|
float m_flDistanceScale_MinScale; // 0x134
|
|
bool m_bEnableDistanceScaling; // 0x138
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct PermModelDataAnimatedMaterialAttribute_t
|
|
{
|
|
public:
|
|
CUtlString m_AttributeName; // 0x0
|
|
int32_t m_nNumChannels; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xc
|
|
struct TagSpan_t
|
|
{
|
|
public:
|
|
int32_t m_tagIndex; // 0x0
|
|
float m_startCycle; // 0x4
|
|
float m_endCycle; // 0x8
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x58
|
|
struct PermModelInfo_t
|
|
{
|
|
public:
|
|
uint32_t m_nFlags; // 0x0
|
|
Vector m_vHullMin; // 0x4
|
|
Vector m_vHullMax; // 0x10
|
|
Vector m_vViewMin; // 0x1c
|
|
Vector m_vViewMax; // 0x28
|
|
float m_flMass; // 0x34
|
|
Vector m_vEyePosition; // 0x38
|
|
float m_flMaxEyeDeflection; // 0x44
|
|
CUtlString m_sSurfaceProperty; // 0x48
|
|
CUtlString m_keyValueText; // 0x50
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x70
|
|
class CHitBox
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlString m_sSurfaceProperty; // 0x8
|
|
CUtlString m_sBoneName; // 0x10
|
|
Vector m_vMinBounds; // 0x18
|
|
Vector m_vMaxBounds; // 0x24
|
|
float m_flShapeRadius; // 0x30
|
|
uint32_t m_nBoneNameHash; // 0x34
|
|
int32_t m_nGroupId; // 0x38
|
|
uint8_t m_nShapeType; // 0x3c
|
|
bool m_bTranslationOnly; // 0x3d
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad003e[0x2]; // 0x3e
|
|
public:
|
|
uint32_t m_CRC; // 0x40
|
|
Color m_cRenderColor; // 0x44
|
|
uint16_t m_nHitBoxIndex; // 0x48
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x68
|
|
class CFootCycleMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
CUtlVector< int32 > m_footIndices; // 0x50
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xb8
|
|
class CMotionSearchDB
|
|
{
|
|
public:
|
|
CMotionSearchNode m_rootNode; // 0x0
|
|
CProductQuantizer m_residualQuantizer; // 0x80
|
|
CUtlVector< MotionDBIndex > m_codeIndices; // 0xa0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
class CBodyGroupSetting
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "BodyGroup"
|
|
// MPropertyAttributeChoiceName "BodyGroup"
|
|
// MPropertyAutoRebuildOnChange
|
|
CUtlString m_BodyGroupName; // 0x0
|
|
// MPropertyFriendlyName "BodyGroup Option"
|
|
// MPropertyAttributeChoiceName "BodyGroupOption"
|
|
// MPropertyAttrExtraInfoFn
|
|
int32_t m_nBodyGroupOption; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CStepsRemainingMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
CUtlVector< int32 > m_footIndices; // 0x50
|
|
float m_flMinStepsRemaining; // 0x68
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0xe8
|
|
class CMaterialDrawDescriptor
|
|
{
|
|
public:
|
|
RenderPrimitiveType_t m_nPrimitiveType; // 0x0
|
|
int32_t m_nBaseVertex; // 0x4
|
|
int32_t m_nVertexCount; // 0x8
|
|
int32_t m_nStartIndex; // 0xc
|
|
int32_t m_nIndexCount; // 0x10
|
|
float m_flUvDensity; // 0x14
|
|
Vector m_vTintColor; // 0x18
|
|
float m_flAlpha; // 0x24
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0028[0x4]; // 0x28
|
|
public:
|
|
uint32_t m_nFirstMeshlet; // 0x2c
|
|
uint16_t m_nNumMeshlets; // 0x30
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0032[0x86]; // 0x32
|
|
public:
|
|
CRenderBufferBinding m_indexBuffer; // 0xb8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00d0[0x10]; // 0xd0
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_material; // 0xe0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x40
|
|
class CFootFallAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertyFriendlyName "Foot"
|
|
FootFallTagFoot_t m_foot; // 0x38
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x90
|
|
class CAimConstraint : public CBaseConstraint
|
|
{
|
|
public:
|
|
Quaternion m_qAimOffset; // 0x70
|
|
uint32_t m_nUpType; // 0x80
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x70
|
|
class CChoreoUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0xa8
|
|
class CFootAdjustmentUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
|
|
public:
|
|
CUtlVector< HSequence > m_clips; // 0x70
|
|
CPoseHandle m_hBasePoseCacheHandle; // 0x88
|
|
CAnimParamHandle m_facingTarget; // 0x8c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad008e[0x2]; // 0x8e
|
|
public:
|
|
float m_flTurnTimeMin; // 0x90
|
|
float m_flTurnTimeMax; // 0x94
|
|
float m_flStepHeightMax; // 0x98
|
|
float m_flStepHeightMaxAngle; // 0x9c
|
|
bool m_bResetChild; // 0xa0
|
|
bool m_bAnimationDriven; // 0xa1
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x4
|
|
struct CSolveIKTargetHandle_t
|
|
{
|
|
public:
|
|
CAnimParamHandle m_positionHandle; // 0x0
|
|
CAnimParamHandle m_orientationHandle; // 0x2
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x60
|
|
class CModelConfigElement_UserPick : public CModelConfigElement
|
|
{
|
|
public:
|
|
CUtlVector< CUtlString > m_Choices; // 0x48
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x38
|
|
class CMorphBundleData
|
|
{
|
|
public:
|
|
float m_flULeftSrc; // 0x0
|
|
float m_flVTopSrc; // 0x4
|
|
CUtlVector< float32 > m_offsets; // 0x8
|
|
CUtlVector< float32 > m_ranges; // 0x20
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
struct MaterialGroup_t
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeIMaterial2 > > m_materials; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CPathHelperUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
float m_flStoppingRadius; // 0x68
|
|
float m_flStoppingSpeedScale; // 0x6c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CModelConfigElement_SetMaterialGroupOnAttachedModels : public CModelConfigElement
|
|
{
|
|
public:
|
|
CUtlString m_MaterialGroupName; // 0x48
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x48
|
|
class CDampedPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0028[0x4]; // 0x28
|
|
public:
|
|
float m_flAnticipationTime; // 0x2c
|
|
float m_flMinSpeedScale; // 0x30
|
|
CAnimParamHandle m_hAnticipationPosParam; // 0x34
|
|
CAnimParamHandle m_hAnticipationHeadingParam; // 0x36
|
|
float m_flSpringConstant; // 0x38
|
|
float m_flMinSpringTension; // 0x3c
|
|
float m_flMaxSpringTension; // 0x40
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x48
|
|
class CActionComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
CUtlVector< CSmartPtr< CAnimActionUpdater > > m_actions; // 0x30
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x3c
|
|
class CFootCycleDefinition
|
|
{
|
|
public:
|
|
Vector m_vStancePositionMS; // 0x0
|
|
Vector m_vMidpointPositionMS; // 0xc
|
|
float m_flStanceDirectionMS; // 0x18
|
|
Vector m_vToStrideStartPos; // 0x1c
|
|
CAnimCycle m_stanceCycle; // 0x28
|
|
CFootCycle m_footLiftCycle; // 0x2c
|
|
CFootCycle m_footOffCycle; // 0x30
|
|
CFootCycle m_footStrikeCycle; // 0x34
|
|
CFootCycle m_footLandCycle; // 0x38
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x30
|
|
class CAnimBoneDifference
|
|
{
|
|
public:
|
|
CBufferString m_name; // 0x0
|
|
CBufferString m_parent; // 0x10
|
|
Vector m_posError; // 0x20
|
|
bool m_bHasRotation; // 0x2c
|
|
bool m_bHasMovement; // 0x2d
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x90
|
|
class CStopAtGoalUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
|
|
public:
|
|
float m_flOuterRadius; // 0x6c
|
|
float m_flInnerRadius; // 0x70
|
|
float m_flMaxScale; // 0x74
|
|
float m_flMinScale; // 0x78
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c
|
|
public:
|
|
CAnimInputDamping m_damping; // 0x80
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct VPhysXRange_t
|
|
{
|
|
public:
|
|
float m_flMin; // 0x0
|
|
float m_flMax; // 0x4
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x118
|
|
class CSeqS1SeqDesc
|
|
{
|
|
public:
|
|
CBufferString m_sName; // 0x0
|
|
CSeqSeqDescFlag m_flags; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001b[0x5]; // 0x1b
|
|
public:
|
|
CSeqMultiFetch m_fetch; // 0x20
|
|
int32_t m_nLocalWeightlist; // 0x88
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c
|
|
public:
|
|
CUtlVector< CSeqAutoLayer > m_autoLayerArray; // 0x90
|
|
CUtlVector< CSeqIKLock > m_IKLockArray; // 0xa8
|
|
CSeqTransition m_transition; // 0xc0
|
|
KeyValues3 m_SequenceKeys; // 0xc8
|
|
// MKV3TransferName "m_keyValueText"
|
|
CBufferString m_LegacyKeyValueText; // 0xd8
|
|
CUtlVector< CAnimActivity > m_activityArray; // 0xe8
|
|
CUtlVector< CFootMotion > m_footMotion; // 0x100
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x28
|
|
struct IKDemoCaptureSettings_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Target Parent"
|
|
// MPropertyAttributeChoiceName "Bone"
|
|
CUtlString m_parentBoneName; // 0x0
|
|
// MPropertyFriendlyName "Solver Mode"
|
|
// MPropertyAttrChangeCallback
|
|
IKChannelMode m_eMode; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
// MPropertyFriendlyName "IK Chain"
|
|
// MPropertyAttributeChoiceName "IKChain"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_ikChainName; // 0x10
|
|
// MPropertyFriendlyName "Start Bone"
|
|
// MPropertyAttributeChoiceName "Bone"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_oneBoneStart; // 0x18
|
|
// MPropertyFriendlyName "End Bone"
|
|
// MPropertyAttributeChoiceName "Bone"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_oneBoneEnd; // 0x20
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xa8
|
|
class CDemoSettingsComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
public:
|
|
CAnimDemoCaptureSettings m_settings; // 0x30
|
|
};
|
|
|
|
// Alignment: 16
|
|
// Size: 0x138
|
|
struct VPhysXAggregateData_t
|
|
{
|
|
public:
|
|
uint16_t m_nFlags; // 0x0
|
|
uint16_t m_nRefCounter; // 0x2
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0004[0x4]; // 0x4
|
|
public:
|
|
CUtlVector< uint32 > m_bonesHash; // 0x8
|
|
CUtlVector< CUtlString > m_boneNames; // 0x20
|
|
CUtlVector< uint16 > m_indexNames; // 0x38
|
|
CUtlVector< uint16 > m_indexHash; // 0x50
|
|
CUtlVector< matrix3x4a_t > m_bindPose; // 0x68
|
|
CUtlVector< VPhysXBodyPart_t > m_parts; // 0x80
|
|
CUtlVector< VPhysXConstraint2_t > m_constraints2; // 0x98
|
|
CUtlVector< VPhysXJoint_t > m_joints; // 0xb0
|
|
PhysFeModelDesc_t* m_pFeModel; // 0xc8
|
|
CUtlVector< uint16 > m_boneParents; // 0xd0
|
|
CUtlVector< uint32 > m_surfacePropertyHashes; // 0xe8
|
|
CUtlVector< VPhysXCollisionAttributes_t > m_collisionAttributes; // 0x100
|
|
CUtlVector< CUtlString > m_debugPartNames; // 0x118
|
|
CUtlString m_embeddedKeyvalues; // 0x130
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x48
|
|
class CSlopeComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x4]; // 0x30
|
|
public:
|
|
float m_flTraceDistance; // 0x34
|
|
CAnimParamHandle m_hSlopeAngle; // 0x38
|
|
CAnimParamHandle m_hSlopeAngleFront; // 0x3a
|
|
CAnimParamHandle m_hSlopeAngleSide; // 0x3c
|
|
CAnimParamHandle m_hSlopeHeading; // 0x3e
|
|
CAnimParamHandle m_hSlopeNormal; // 0x40
|
|
CAnimParamHandle m_hSlopeNormal_WorldSpace; // 0x42
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x28
|
|
class CModelConfig
|
|
{
|
|
public:
|
|
CUtlString m_ConfigName; // 0x0
|
|
CUtlVector< CModelConfigElement* > m_Elements; // 0x8
|
|
bool m_bTopLevel; // 0x20
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x40
|
|
class FootFixedSettings
|
|
{
|
|
public:
|
|
TraceSettings_t m_traceSettings; // 0x0
|
|
VectorAligned m_vFootBaseBindPosePositionMS; // 0x10
|
|
float m_flFootBaseLength; // 0x20
|
|
float m_flMaxRotationLeft; // 0x24
|
|
float m_flMaxRotationRight; // 0x28
|
|
int32_t m_footstepLandedTagIndex; // 0x2c
|
|
bool m_bEnableTracing; // 0x30
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31
|
|
public:
|
|
float m_flTraceAngleBlend; // 0x34
|
|
int32_t m_nDisableTagIndex; // 0x38
|
|
int32_t m_nFootIndex; // 0x3c
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0xe8
|
|
class CModelConfigElement_AttachedModel : public CModelConfigElement
|
|
{
|
|
public:
|
|
CUtlString m_InstanceName; // 0x48
|
|
CUtlString m_EntityClass; // 0x50
|
|
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x58
|
|
Vector m_vOffset; // 0x60
|
|
QAngle m_aAngOffset; // 0x6c
|
|
CUtlString m_AttachmentName; // 0x78
|
|
CUtlString m_LocalAttachmentOffsetName; // 0x80
|
|
ModelConfigAttachmentType_t m_AttachmentType; // 0x88
|
|
bool m_bBoneMergeFlex; // 0x8c
|
|
bool m_bUserSpecifiedColor; // 0x8d
|
|
bool m_bUserSpecifiedMaterialGroup; // 0x8e
|
|
bool m_bAcceptParentMaterialDrivenDecals; // 0x8f
|
|
CUtlString m_BodygroupOnOtherModels; // 0x90
|
|
CUtlString m_MaterialGroupOnOtherModels; // 0x98
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x60
|
|
class CTimeRemainingMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
bool m_bMatchByTimeRemaining; // 0x50
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51
|
|
public:
|
|
float m_flMaxTimeRemaining; // 0x54
|
|
bool m_bFilterByTimeRemaining; // 0x58
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59
|
|
public:
|
|
float m_flMinTimeRemaining; // 0x5c
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1c
|
|
class CStateNodeTransitionData
|
|
{
|
|
public:
|
|
CBlendCurve m_curve; // 0x0
|
|
CAnimValue< float32 > m_blendDuration; // 0x8
|
|
CAnimValue< float32 > m_resetCycleValue; // 0x10
|
|
struct
|
|
{
|
|
uint8_t m_bReset: 1;
|
|
uint8_t m_resetCycleOption: 3;
|
|
uint8_t __pad2: 4;
|
|
}; // 8 bits
|
|
};
|
|
|
|
// Alignment: 24
|
|
// Size: 0xb0
|
|
struct VPhysXJoint_t
|
|
{
|
|
public:
|
|
uint16_t m_nType; // 0x0
|
|
uint16_t m_nBody1; // 0x2
|
|
uint16_t m_nBody2; // 0x4
|
|
uint16_t m_nFlags; // 0x6
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8
|
|
public:
|
|
CTransform m_Frame1; // 0x10
|
|
CTransform m_Frame2; // 0x30
|
|
bool m_bEnableCollision; // 0x50
|
|
bool m_bEnableLinearLimit; // 0x51
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52
|
|
public:
|
|
VPhysXRange_t m_LinearLimit; // 0x54
|
|
bool m_bEnableLinearMotor; // 0x5c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d
|
|
public:
|
|
Vector m_vLinearTargetVelocity; // 0x60
|
|
float m_flMaxForce; // 0x6c
|
|
bool m_bEnableSwingLimit; // 0x70
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71
|
|
public:
|
|
VPhysXRange_t m_SwingLimit; // 0x74
|
|
bool m_bEnableTwistLimit; // 0x7c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d
|
|
public:
|
|
VPhysXRange_t m_TwistLimit; // 0x80
|
|
bool m_bEnableAngularMotor; // 0x88
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89
|
|
public:
|
|
Vector m_vAngularTargetVelocity; // 0x8c
|
|
float m_flMaxTorque; // 0x98
|
|
float m_flLinearFrequency; // 0x9c
|
|
float m_flLinearDampingRatio; // 0xa0
|
|
float m_flAngularFrequency; // 0xa4
|
|
float m_flAngularDampingRatio; // 0xa8
|
|
float m_flFriction; // 0xac
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class CMeshletDescriptor
|
|
{
|
|
public:
|
|
PackedAABB_t m_PackedAABB; // 0x0
|
|
CDrawCullingData m_CullingData; // 0x8
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x90
|
|
class CAttachment
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlString m_influenceNames[3]; // 0x8
|
|
Quaternion m_vInfluenceRotations[3]; // 0x20
|
|
Vector m_vInfluenceOffsets[3]; // 0x50
|
|
float m_influenceWeights[3]; // 0x74
|
|
bool m_bInfluenceRootTransform[3]; // 0x80
|
|
uint8_t m_nInfluences; // 0x83
|
|
bool m_bIgnoreRotation; // 0x84
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x40
|
|
class CSeqPoseSetting
|
|
{
|
|
public:
|
|
CBufferString m_sPoseParameter; // 0x0
|
|
CBufferString m_sAttachment; // 0x10
|
|
CBufferString m_sReferenceSequence; // 0x20
|
|
float m_flValue; // 0x30
|
|
bool m_bX; // 0x34
|
|
bool m_bY; // 0x35
|
|
bool m_bZ; // 0x36
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0037[0x1]; // 0x37
|
|
public:
|
|
int32_t m_eType; // 0x38
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xc8
|
|
class CFootPinningUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
|
|
public:
|
|
FootPinningPoseOpFixedData_t m_poseOpFixedData; // 0x70
|
|
FootPinningTimingSource m_eTimingSource; // 0xa0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4
|
|
public:
|
|
CUtlVector< CAnimParamHandle > m_params; // 0xa8
|
|
bool m_bResetChild; // 0xc0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CMorphData
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlVector< CMorphRectData > m_morphRectDatas; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x28
|
|
struct ModelBoneFlexDriver_t
|
|
{
|
|
public:
|
|
CUtlString m_boneName; // 0x0
|
|
uint32_t m_boneNameToken; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< ModelBoneFlexDriverControl_t > m_controls; // 0x10
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x48
|
|
class CStateUpdateData
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
AnimScriptHandle m_hScript; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< int32 > m_transitionIndices; // 0x10
|
|
CUtlVector< CStateActionUpdater > m_actions; // 0x28
|
|
AnimStateID m_stateID; // 0x40
|
|
struct
|
|
{
|
|
uint8_t m_bIsStartState: 1;
|
|
uint8_t m_bIsEndState: 1;
|
|
uint8_t m_bIsPassthrough: 1;
|
|
uint8_t __pad3: 3;
|
|
}; // 6 bits
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1c
|
|
class CSeqAutoLayer
|
|
{
|
|
public:
|
|
int16_t m_nLocalReference; // 0x0
|
|
int16_t m_nLocalPose; // 0x2
|
|
CSeqAutoLayerFlag m_flags; // 0x4
|
|
float m_start; // 0xc
|
|
float m_peak; // 0x10
|
|
float m_tail; // 0x14
|
|
float m_end; // 0x18
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class CModelConfigList
|
|
{
|
|
public:
|
|
bool m_bHideMaterialGroupInTools; // 0x0
|
|
bool m_bHideRenderColorInTools; // 0x1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2
|
|
public:
|
|
CUtlVector< CModelConfig* > m_Configs; // 0x8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x50
|
|
class CBlockSelectionMetricEvaluator : public CMotionMetricEvaluator
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x80
|
|
class CSingleFrameUpdateNode : public CLeafUpdateNode
|
|
{
|
|
public:
|
|
CUtlVector< CSmartPtr< CAnimActionUpdater > > m_actions; // 0x58
|
|
CPoseHandle m_hPoseCacheHandle; // 0x70
|
|
HSequence m_hSequence; // 0x74
|
|
float m_flCycle; // 0x78
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x20
|
|
class CAnimGraphSettingsGroup
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x48
|
|
class CLookComponentUpdater : public CAnimComponentUpdater
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x4]; // 0x30
|
|
public:
|
|
CAnimParamHandle m_hLookHeading; // 0x34
|
|
CAnimParamHandle m_hLookHeadingVelocity; // 0x36
|
|
CAnimParamHandle m_hLookPitch; // 0x38
|
|
CAnimParamHandle m_hLookDistance; // 0x3a
|
|
CAnimParamHandle m_hLookDirection; // 0x3c
|
|
CAnimParamHandle m_hLookTarget; // 0x3e
|
|
CAnimParamHandle m_hLookTargetWorldSpace; // 0x40
|
|
bool m_bNetworkLookTarget; // 0x42
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x48
|
|
class CMotionNodeBlend1D : public CMotionNode
|
|
{
|
|
public:
|
|
CUtlVector< MotionBlendItem > m_blendItems; // 0x28
|
|
int32_t m_nParamIndex; // 0x40
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x110
|
|
class CFollowAttachmentUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
|
|
public:
|
|
FollowAttachmentSettings_t m_opFixedData; // 0x70
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x4
|
|
class MotionIndex
|
|
{
|
|
public:
|
|
uint16_t m_nGroup; // 0x0
|
|
uint16_t m_nMotion; // 0x2
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class WeightList
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlVector< float32 > m_weights; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1e0
|
|
class CTwoBoneIKUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
|
|
public:
|
|
TwoBoneIKSettings_t m_opFixedData; // 0x70
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x68
|
|
class CMotionGraphUpdateNode : public CLeafUpdateNode
|
|
{
|
|
public:
|
|
CSmartPtr< CMotionGraph > m_pMotionGraph; // 0x58
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x68
|
|
class CRootUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xd8
|
|
class CAnimEncodedFrames
|
|
{
|
|
public:
|
|
CBufferString m_fileName; // 0x0
|
|
int32_t m_nFrames; // 0x10
|
|
int32_t m_nFramesPerBlock; // 0x14
|
|
CUtlVector< CAnimFrameBlockAnim > m_frameblockArray; // 0x18
|
|
CAnimEncodeDifference m_usageDifferences; // 0x30
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct LookAtBone_t
|
|
{
|
|
public:
|
|
int32_t m_index; // 0x0
|
|
float m_weight; // 0x4
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x98
|
|
class CStanceOverrideUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
CUtlVector< StanceInfo_t > m_footStanceInfo; // 0x68
|
|
CAnimUpdateNodeRef m_pStanceSourceNode; // 0x80
|
|
CAnimParamHandle m_hParameter; // 0x90
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92
|
|
public:
|
|
StanceOverrideMode m_eMode; // 0x94
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CVectorAnimParameter : public CConcreteAnimParameter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Default Value"
|
|
Vector m_defaultValue; // 0x60
|
|
// MPropertyFriendlyName "Interpolate"
|
|
bool m_bInterpolate; // 0x6c
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x70
|
|
class CAnimGraphDebugReplay
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x40]; // 0x0
|
|
public:
|
|
CUtlString m_animGraphFileName; // 0x40
|
|
CUtlVector< CSmartPtr< CAnimReplayFrame > > m_frameList; // 0x48
|
|
int32_t m_startIndex; // 0x60
|
|
int32_t m_writeIndex; // 0x64
|
|
int32_t m_frameCount; // 0x68
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x28
|
|
class CAnimGraphNetworkSettings : public CAnimGraphSettingsGroup
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Enable Networking"
|
|
bool m_bNetworkingEnabled; // 0x20
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x90
|
|
class CSeqCmdSeqDesc
|
|
{
|
|
public:
|
|
CBufferString m_sName; // 0x0
|
|
CSeqSeqDescFlag m_flags; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b
|
|
public:
|
|
CSeqTransition m_transition; // 0x1c
|
|
int16_t m_nFrameRangeSequence; // 0x24
|
|
int16_t m_nFrameCount; // 0x26
|
|
float m_flFPS; // 0x28
|
|
int16_t m_nSubCycles; // 0x2c
|
|
int16_t m_numLocalResults; // 0x2e
|
|
CUtlVector< CSeqCmdLayer > m_cmdLayerArray; // 0x30
|
|
CUtlVector< CAnimEventDefinition > m_eventArray; // 0x48
|
|
CUtlVector< CAnimActivity > m_activityArray; // 0x60
|
|
CUtlVector< CSeqPoseSetting > m_poseSettingArray; // 0x78
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x110
|
|
struct AnimationSnapshotBase_t
|
|
{
|
|
public:
|
|
float m_flRealTime; // 0x0
|
|
matrix3x4a_t m_rootToWorld; // 0x10
|
|
bool m_bBonesInWorldSpace; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41
|
|
public:
|
|
CUtlVector< uint32 > m_boneSetupMask; // 0x48
|
|
CUtlVector< matrix3x4a_t > m_boneTransforms; // 0x60
|
|
CUtlVector< float32 > m_flexControllers; // 0x78
|
|
AnimationSnapshotType_t m_SnapshotType; // 0x90
|
|
bool m_bHasDecodeDump; // 0x94
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95
|
|
public:
|
|
AnimationDecodeDebugDumpElement_t m_DecodeDump; // 0x98
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x58
|
|
class CEditableMotionGraph : public CMotionGraph
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x50
|
|
class CMaterialAttributeAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertyFriendlyName "Attribute Name"
|
|
CUtlString m_AttributeName; // 0x38
|
|
// MPropertyFriendlyName "Attribute Type"
|
|
// MPropertyAttrChangeCallback
|
|
MatterialAttributeTagType_t m_AttributeType; // 0x40
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValue; // 0x44
|
|
// MPropertyFriendlyName "Color"
|
|
// MPropertyAttrStateCallback
|
|
Color m_Color; // 0x48
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xc8
|
|
class CHitReactUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
HitReactFixedSettings_t m_opFixedSettings; // 0x68
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00ac[0x8]; // 0xac
|
|
public:
|
|
CAnimParamHandle m_triggerParam; // 0xb4
|
|
CAnimParamHandle m_hitBoneParam; // 0xb6
|
|
CAnimParamHandle m_hitOffsetParam; // 0xb8
|
|
CAnimParamHandle m_hitDirectionParam; // 0xba
|
|
CAnimParamHandle m_hitStrengthParam; // 0xbc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe
|
|
public:
|
|
float m_flMinDelayBetweenHits; // 0xc0
|
|
bool m_bResetChild; // 0xc4
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x70
|
|
class CStanceScaleUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
CAnimParamHandle m_hParam; // 0x68
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x50
|
|
struct ChainToSolveData_t
|
|
{
|
|
public:
|
|
int32_t m_nChainIndex; // 0x0
|
|
IKSolverSettings_t m_SolverSettings; // 0x4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
IKTargetSettings_t m_TargetSettings; // 0x10
|
|
SolveIKChainAnimNodeDebugSetting m_DebugSetting; // 0x38
|
|
float m_flDebugNormalizedValue; // 0x3c
|
|
VectorAligned m_vDebugOffset; // 0x40
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct StanceInfo_t
|
|
{
|
|
public:
|
|
Vector m_vPosition; // 0x0
|
|
float m_flDirection; // 0xc
|
|
};
|
|
|
|
// Alignment: 23
|
|
// Size: 0x2c8
|
|
struct PermModelData_t
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
PermModelInfo_t m_modelInfo; // 0x8
|
|
CUtlVector< PermModelExtPart_t > m_ExtParts; // 0x60
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCRenderMesh > > m_refMeshes; // 0x78
|
|
CUtlVector< uint64 > m_refMeshGroupMasks; // 0x90
|
|
CUtlVector< uint64 > m_refPhysGroupMasks; // 0xa8
|
|
CUtlVector< uint8 > m_refLODGroupMasks; // 0xc0
|
|
CUtlVector< float32 > m_lodGroupSwitchDistances; // 0xd8
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCPhysAggregateData > > m_refPhysicsData; // 0xf0
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCPhysAggregateData > > m_refPhysicsHitboxData; // 0x108
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCAnimationGroup > > m_refAnimGroups; // 0x120
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCSequenceGroupData > > m_refSequenceGroups; // 0x138
|
|
CUtlVector< CUtlString > m_meshGroups; // 0x150
|
|
CUtlVector< MaterialGroup_t > m_materialGroups; // 0x168
|
|
uint64_t m_nDefaultMeshGroupMask; // 0x180
|
|
ModelSkeletonData_t m_modelSkeleton; // 0x188
|
|
CUtlVector< int16 > m_remappingTable; // 0x230
|
|
CUtlVector< uint16 > m_remappingTableStarts; // 0x248
|
|
CUtlVector< ModelBoneFlexDriver_t > m_boneFlexDrivers; // 0x260
|
|
CModelConfigList* m_pModelConfigList; // 0x278
|
|
CUtlVector< CUtlString > m_BodyGroupsHiddenInTools; // 0x280
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCModel > > m_refAnimIncludeModels; // 0x298
|
|
CUtlVector< PermModelDataAnimatedMaterialAttribute_t > m_AnimatedMaterialAttributes; // 0x2b0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x40
|
|
class CSeqSynthAnimDesc
|
|
{
|
|
public:
|
|
CBufferString m_sName; // 0x0
|
|
CSeqSeqDescFlag m_flags; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b
|
|
public:
|
|
CSeqTransition m_transition; // 0x1c
|
|
int16_t m_nLocalBaseReference; // 0x24
|
|
int16_t m_nLocalBoneMask; // 0x26
|
|
CUtlVector< CAnimActivity > m_activityArray; // 0x28
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xd0
|
|
class CJumpHelperUpdateNode : public CSequenceUpdateNode
|
|
{
|
|
public:
|
|
CAnimParamHandle m_hTargetParam; // 0xa8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00aa[0x2]; // 0xaa
|
|
public:
|
|
Vector m_flOriginalJumpMovement; // 0xac
|
|
float m_flOriginalJumpDuration; // 0xb8
|
|
float m_flJumpStartCycle; // 0xbc
|
|
float m_flJumpEndCycle; // 0xc0
|
|
JumpCorrectionMethod m_eCorrectionMethod; // 0xc4
|
|
bool m_bTranslationAxis[3]; // 0xc8
|
|
bool m_bScaleSpeed; // 0xcb
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xa0
|
|
struct VPhysXCollisionAttributes_t
|
|
{
|
|
public:
|
|
uint32_t m_CollisionGroup; // 0x0
|
|
CUtlVector< uint32 > m_InteractAs; // 0x8
|
|
CUtlVector< uint32 > m_InteractWith; // 0x20
|
|
CUtlVector< uint32 > m_InteractExclude; // 0x38
|
|
CUtlString m_CollisionGroupString; // 0x50
|
|
CUtlVector< CUtlString > m_InteractAsStrings; // 0x58
|
|
CUtlVector< CUtlString > m_InteractWithStrings; // 0x70
|
|
CUtlVector< CUtlString > m_InteractExcludeStrings; // 0x88
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x4
|
|
class ConfigIndex
|
|
{
|
|
public:
|
|
uint16_t m_nGroup; // 0x0
|
|
uint16_t m_nConfig; // 0x2
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x120
|
|
struct AnimationSnapshot_t : public AnimationSnapshotBase_t
|
|
{
|
|
public:
|
|
int32_t m_nEntIndex; // 0x110
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114
|
|
public:
|
|
CUtlString m_modelName; // 0x118
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1a0
|
|
class CAnimScriptManager
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CUtlVector< ScriptInfo_t > m_scriptInfo; // 0x10
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
class CAnimActivity
|
|
{
|
|
public:
|
|
CBufferString m_name; // 0x0
|
|
int32_t m_nActivity; // 0x10
|
|
int32_t m_nFlags; // 0x14
|
|
int32_t m_nWeight; // 0x18
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x108
|
|
class CMotionGraphGroup
|
|
{
|
|
public:
|
|
CMotionSearchDB m_searchDB; // 0x0
|
|
CUtlVector< CSmartPtr< CMotionGraph > > m_motionGraphs; // 0xb8
|
|
CUtlVector< CMotionGraphConfig > m_motionGraphConfigs; // 0xd0
|
|
CUtlVector< int32 > m_sampleToConfig; // 0xe8
|
|
AnimScriptHandle m_hIsActiveScript; // 0x100
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
class CMotionGraphConfig
|
|
{
|
|
public:
|
|
float m_paramValues[4]; // 0x0
|
|
float m_flDuration; // 0x10
|
|
MotionIndex m_nMotionIndex; // 0x14
|
|
int32_t m_nSampleStart; // 0x18
|
|
int32_t m_nSampleCount; // 0x1c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x38
|
|
class CTaskStatusAnimTag : public CAnimTagBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x40
|
|
class CCachedPose
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlVector< CTransform > m_transforms; // 0x8
|
|
CUtlVector< float32 > m_morphWeights; // 0x20
|
|
HSequence m_hSequence; // 0x38
|
|
float m_flCycle; // 0x3c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
class SampleCode
|
|
{
|
|
public:
|
|
uint8_t m_subCode[8]; // 0x0
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0x1b0
|
|
class CAnimDesc
|
|
{
|
|
public:
|
|
CBufferString m_name; // 0x0
|
|
CAnimDesc_Flag m_flags; // 0x10
|
|
float fps; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
|
|
public:
|
|
// MKV3TransferName "m_pData"
|
|
CAnimEncodedFrames m_Data; // 0x20
|
|
CUtlVector< CAnimMovement > m_movementArray; // 0xf8
|
|
CUtlVector< CAnimEventDefinition > m_eventArray; // 0x110
|
|
CUtlVector< CAnimActivity > m_activityArray; // 0x128
|
|
CUtlVector< CAnimLocalHierarchy > m_hierarchyArray; // 0x140
|
|
float framestalltime; // 0x158
|
|
Vector m_vecRootMin; // 0x15c
|
|
Vector m_vecRootMax; // 0x168
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0174[0x4]; // 0x174
|
|
public:
|
|
CUtlVector< Vector > m_vecBoneWorldMin; // 0x178
|
|
CUtlVector< Vector > m_vecBoneWorldMax; // 0x190
|
|
CAnimSequenceParams m_sequenceParams; // 0x1a8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x60
|
|
class CSeqBoneMaskList
|
|
{
|
|
public:
|
|
CBufferString m_sName; // 0x0
|
|
CUtlVector< int16 > m_nLocalBoneArray; // 0x10
|
|
CUtlVector< float32 > m_flBoneWeightArray; // 0x28
|
|
float m_flDefaultMorphCtrlWeight; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44
|
|
public:
|
|
CUtlVector< CUtlPair< CBufferString, float32 > > m_morphCtrlWeightArray; // 0x48
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class AnimNodeOutputID
|
|
{
|
|
public:
|
|
uint32_t m_id; // 0x0
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xa8
|
|
class CDirectionalBlendUpdateNode : public CLeafUpdateNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0058[0x4]; // 0x58
|
|
public:
|
|
HSequence m_hSequences[8]; // 0x5c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c
|
|
public:
|
|
CAnimInputDamping m_damping; // 0x80
|
|
AnimValueSource m_blendValueSource; // 0x90
|
|
CAnimParamHandle m_paramIndex; // 0x94
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0096[0x2]; // 0x96
|
|
public:
|
|
float m_playbackSpeed; // 0x98
|
|
float m_duration; // 0x9c
|
|
bool m_bLoop; // 0xa0
|
|
bool m_bLockBlendOnReset; // 0xa1
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x70
|
|
class CIntAnimParameter : public CConcreteAnimParameter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Default Value"
|
|
int32_t m_defaultValue; // 0x60
|
|
// MPropertyFriendlyName "Min Value"
|
|
int32_t m_minValue; // 0x64
|
|
// MPropertyFriendlyName "Max Value"
|
|
int32_t m_maxValue; // 0x68
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x60
|
|
class CInputStreamUpdateNode : public CLeafUpdateNode
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x58
|
|
class CFootStride
|
|
{
|
|
public:
|
|
CFootCycleDefinition m_definition; // 0x0
|
|
CFootTrajectories m_trajectories; // 0x40
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x78
|
|
class CSceneObjectData
|
|
{
|
|
public:
|
|
Vector m_vMinBounds; // 0x0
|
|
Vector m_vMaxBounds; // 0xc
|
|
CUtlVector< CMaterialDrawDescriptor > m_drawCalls; // 0x18
|
|
CUtlVector< AABB_t > m_drawBounds; // 0x30
|
|
CUtlVector< CMeshletDescriptor > m_meshlets; // 0x48
|
|
Vector4D m_vTintColor; // 0x60
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x40
|
|
class CSequenceFinishedAnimTag : public CAnimTagBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
|
|
public:
|
|
// MPropertyFriendlyName "Sequence"
|
|
// MPropertyAttributeChoiceName "Sequence"
|
|
CUtlString m_sequenceName; // 0x38
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x70
|
|
class CFloatAnimParameter : public CConcreteAnimParameter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Default Value"
|
|
float m_fDefaultValue; // 0x60
|
|
// MPropertyFriendlyName "Min Value"
|
|
float m_fMinValue; // 0x64
|
|
// MPropertyFriendlyName "Max Value"
|
|
float m_fMaxValue; // 0x68
|
|
// MPropertyFriendlyName "Interpolate"
|
|
bool m_bInterpolate; // 0x6c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x70
|
|
class CSlowDownOnSlopesUpdateNode : public CUnaryUpdateNode
|
|
{
|
|
public:
|
|
float m_flSlowDownStrength; // 0x68
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x60
|
|
class CZeroPoseUpdateNode : public CLeafUpdateNode
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class CAnimFrameBlockAnim
|
|
{
|
|
public:
|
|
int32_t m_nStartFrame; // 0x0
|
|
int32_t m_nEndFrame; // 0x4
|
|
CUtlVector< int32 > m_segmentIndexArray; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xc
|
|
struct FeFitInfluence_t
|
|
{
|
|
public:
|
|
uint32_t nVertexNode; // 0x0
|
|
float flWeight; // 0x4
|
|
uint32_t nMatrixNode; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct VertexPositionColor_t
|
|
{
|
|
public:
|
|
Vector m_vPosition; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class FourVectors2D
|
|
{
|
|
public:
|
|
fltx4 x; // 0x0
|
|
fltx4 y; // 0x10
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
struct RnHalfEdge_t
|
|
{
|
|
public:
|
|
uint8_t m_nNext; // 0x0
|
|
uint8_t m_nTwin; // 0x1
|
|
uint8_t m_nOrigin; // 0x2
|
|
uint8_t m_nFace; // 0x3
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x8
|
|
struct FeFitWeight_t
|
|
{
|
|
public:
|
|
float flWeight; // 0x0
|
|
uint16_t nNode; // 0x4
|
|
uint16_t nDummy; // 0x6
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x14
|
|
struct FeRodConstraint_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
float flMaxDist; // 0x4
|
|
float flMinDist; // 0x8
|
|
float flWeight0; // 0xc
|
|
float flRelaxationFactor; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct FeTreeChildren_t
|
|
{
|
|
public:
|
|
uint16_t nChild[2]; // 0x0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x10
|
|
struct RnShapeDesc_t
|
|
{
|
|
public:
|
|
uint32_t m_nCollisionAttributeIndex; // 0x0
|
|
uint32_t m_nSurfacePropertyIndex; // 0x4
|
|
CUtlString m_UserFriendlyName; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct FeSoftParent_t
|
|
{
|
|
public:
|
|
int32_t nParent; // 0x0
|
|
float flAlpha; // 0x4
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x30
|
|
struct FeTaperedCapsuleRigid_t
|
|
{
|
|
public:
|
|
fltx4 vSphere[2]; // 0x0
|
|
uint16_t nNode; // 0x20
|
|
uint16_t nCollisionMask; // 0x22
|
|
uint16_t nVertexMapIndex; // 0x24
|
|
uint16_t nFlags; // 0x26
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
struct FeSphereRigid_t
|
|
{
|
|
public:
|
|
fltx4 vSphere; // 0x0
|
|
uint16_t nNode; // 0x10
|
|
uint16_t nCollisionMask; // 0x12
|
|
uint16_t nVertexMapIndex; // 0x14
|
|
uint16_t nFlags; // 0x16
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x18
|
|
struct constraint_breakableparams_t
|
|
{
|
|
public:
|
|
float strength; // 0x0
|
|
float forceLimit; // 0x4
|
|
float torqueLimit; // 0x8
|
|
float bodyMassScale[2]; // 0xc
|
|
bool isActive; // 0x14
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x60
|
|
class FourCovMatrices3
|
|
{
|
|
public:
|
|
FourVectors m_vDiag; // 0x0
|
|
fltx4 m_flXY; // 0x30
|
|
fltx4 m_flXZ; // 0x40
|
|
fltx4 m_flYZ; // 0x50
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x28
|
|
struct FeAxialEdgeBend_t
|
|
{
|
|
public:
|
|
float te; // 0x0
|
|
float tv; // 0x4
|
|
float flDist; // 0x8
|
|
float flWeight[4]; // 0xc
|
|
uint16_t nNode[6]; // 0x1c
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
struct FeNodeWindBase_t
|
|
{
|
|
public:
|
|
uint16_t nNodeX0; // 0x0
|
|
uint16_t nNodeX1; // 0x2
|
|
uint16_t nNodeY0; // 0x4
|
|
uint16_t nNodeY1; // 0x6
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
struct FeTwistConstraint_t
|
|
{
|
|
public:
|
|
uint16_t nNodeOrient; // 0x0
|
|
uint16_t nNodeEnd; // 0x2
|
|
float flTwistRelax; // 0x4
|
|
float flSwingRelax; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct FeSourceEdge_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x4
|
|
struct FeCtrlOsOffset_t
|
|
{
|
|
public:
|
|
uint16_t nCtrlParent; // 0x0
|
|
uint16_t nCtrlChild; // 0x2
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1
|
|
struct RnFace_t
|
|
{
|
|
public:
|
|
uint8_t m_nEdge; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x68
|
|
struct Dop26_t
|
|
{
|
|
public:
|
|
float m_flSupport[26]; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1
|
|
struct RnVertex_t
|
|
{
|
|
public:
|
|
uint8_t m_nEdge; // 0x0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
class CovMatrix3
|
|
{
|
|
public:
|
|
Vector m_vDiag; // 0x0
|
|
float m_flXY; // 0xc
|
|
float m_flXZ; // 0x10
|
|
float m_flYZ; // 0x14
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0xf0
|
|
struct RnHull_t
|
|
{
|
|
public:
|
|
Vector m_vCentroid; // 0x0
|
|
float m_flMaxAngularRadius; // 0xc
|
|
AABB_t m_Bounds; // 0x10
|
|
Vector m_vOrthographicAreas; // 0x28
|
|
matrix3x4_t m_MassProperties; // 0x34
|
|
float m_flVolume; // 0x64
|
|
CUtlVector< RnVertex_t > m_Vertices; // 0x68
|
|
CUtlVector< Vector > m_VertexPositions; // 0x80
|
|
CUtlVector< RnHalfEdge_t > m_Edges; // 0x98
|
|
CUtlVector< RnFace_t > m_Faces; // 0xb0
|
|
CUtlVector< RnPlane_t > m_FacePlanes; // 0xc8
|
|
uint32_t m_nFlags; // 0xe0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00e4[0x4]; // 0xe4
|
|
public:
|
|
CRegionSVM* m_pRegionSVM; // 0xe8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1c
|
|
struct FeTri_t
|
|
{
|
|
public:
|
|
uint16_t nNode[3]; // 0x0
|
|
float w1; // 0x8
|
|
float w2; // 0xc
|
|
float v1x; // 0x10
|
|
Vector2D v2; // 0x14
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CFeVertexMapBuildArray
|
|
{
|
|
public:
|
|
CUtlVector< FeVertexMapBuild_t* > m_Array; // 0x0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x30
|
|
struct FeVertexMapBuild_t
|
|
{
|
|
public:
|
|
CUtlString m_VertexMapName; // 0x0
|
|
uint32_t m_nNameHash; // 0x8
|
|
Color m_Color; // 0xc
|
|
float m_flVolumetricSolveStrength; // 0x10
|
|
int32_t m_nScaleSourceNode; // 0x14
|
|
CUtlVector< float32 > m_Weights; // 0x18
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x20
|
|
struct FeNodeBase_t
|
|
{
|
|
public:
|
|
uint16_t nNode; // 0x0
|
|
uint16_t nDummy[3]; // 0x2
|
|
uint16_t nNodeX0; // 0x8
|
|
uint16_t nNodeX1; // 0xa
|
|
uint16_t nNodeY0; // 0xc
|
|
uint16_t nNodeY1; // 0xe
|
|
QuaternionStorage qAdjust; // 0x10
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IPhysicsPlayerController
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x10
|
|
struct FeCtrlOffset_t
|
|
{
|
|
public:
|
|
Vector vOffset; // 0x0
|
|
uint16_t nCtrlParent; // 0xc
|
|
uint16_t nCtrlChild; // 0xe
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x90
|
|
struct FeMorphLayerDepr_t
|
|
{
|
|
public:
|
|
CUtlString m_Name; // 0x0
|
|
uint32_t m_nNameHash; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< uint16 > m_Nodes; // 0x10
|
|
CUtlVector< Vector > m_InitPos; // 0x28
|
|
CUtlVector< float32 > m_Gravity; // 0x40
|
|
CUtlVector< float32 > m_GoalStrength; // 0x58
|
|
CUtlVector< float32 > m_GoalDamping; // 0x70
|
|
uint32_t m_nFlags; // 0x88
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x40
|
|
struct FeBoxRigid_t
|
|
{
|
|
public:
|
|
CTransform tmFrame2; // 0x0
|
|
uint16_t nNode; // 0x20
|
|
uint16_t nCollisionMask; // 0x22
|
|
Vector vSize; // 0x24
|
|
uint16_t nVertexMapIndex; // 0x30
|
|
uint16_t nFlags; // 0x32
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1c
|
|
struct FeStiffHingeBuild_t
|
|
{
|
|
public:
|
|
float flMaxAngle; // 0x0
|
|
float flStrength; // 0x4
|
|
float flMotionBias[3]; // 0x8
|
|
uint16_t nNode[3]; // 0x14
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct RnPlane_t
|
|
{
|
|
public:
|
|
Vector m_vNormal; // 0x0
|
|
float m_flOffset; // 0xc
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
struct FeRigidColliderIndices_t
|
|
{
|
|
public:
|
|
uint16_t m_nTaperedCapsuleRigidIndex; // 0x0
|
|
uint16_t m_nSphereRigidIndex; // 0x2
|
|
uint16_t m_nBoxRigidIndex; // 0x4
|
|
uint16_t m_nCollisionPlaneIndex; // 0x6
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x30
|
|
struct CastSphereSATParams_t
|
|
{
|
|
public:
|
|
Vector m_vRayStart; // 0x0
|
|
Vector m_vRayDelta; // 0xc
|
|
float m_flRadius; // 0x18
|
|
float m_flMaxFraction; // 0x1c
|
|
float m_flScale; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
|
|
public:
|
|
RnHull_t* m_pHull; // 0x28
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
struct FeKelagerBend2_t
|
|
{
|
|
public:
|
|
float flWeight[3]; // 0x0
|
|
float flHeight0; // 0xc
|
|
uint16_t nNode[3]; // 0x10
|
|
uint16_t nReserved; // 0x16
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x80
|
|
struct FeSimdTri_t
|
|
{
|
|
public:
|
|
uint32_t nNode[3][4]; // 0x0
|
|
fltx4 w1; // 0x30
|
|
fltx4 w2; // 0x40
|
|
fltx4 v1x; // 0x50
|
|
FourVectors2D v2; // 0x60
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x14
|
|
struct FeSpringIntegrator_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
float flSpringRestLength; // 0x4
|
|
float flSpringConstant; // 0x8
|
|
float flSpringDamping; // 0xc
|
|
float flNodeWeight0; // 0x10
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
struct FeEffectDesc_t
|
|
{
|
|
public:
|
|
CUtlString sName; // 0x0
|
|
uint32_t nNameHash; // 0x8
|
|
int32_t nType; // 0xc
|
|
KeyValues3 m_Params; // 0x10
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x4
|
|
struct FeWeightedNode_t
|
|
{
|
|
public:
|
|
uint16_t nNode; // 0x0
|
|
uint16_t nWeight; // 0x2
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xc
|
|
struct RnWing_t
|
|
{
|
|
public:
|
|
int32_t m_nIndex[3]; // 0x0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x4c
|
|
struct FeQuad_t
|
|
{
|
|
public:
|
|
uint16_t nNode[4]; // 0x0
|
|
float flSlack; // 0x8
|
|
Vector4D vShape[4]; // 0xc
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x70
|
|
struct FeSimdNodeBase_t
|
|
{
|
|
public:
|
|
uint16_t nNode[4]; // 0x0
|
|
uint16_t nNodeX0[4]; // 0x8
|
|
uint16_t nNodeX1[4]; // 0x10
|
|
uint16_t nNodeY0[4]; // 0x18
|
|
uint16_t nNodeY1[4]; // 0x20
|
|
uint16_t nDummy[4]; // 0x28
|
|
FourQuaternions qAdjust; // 0x30
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x50
|
|
struct FeSimdSpringIntegrator_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2][4]; // 0x0
|
|
fltx4 flSpringRestLength; // 0x10
|
|
fltx4 flSpringConstant; // 0x20
|
|
fltx4 flSpringDamping; // 0x30
|
|
fltx4 flNodeWeight0; // 0x40
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x130
|
|
struct FeSimdQuad_t
|
|
{
|
|
public:
|
|
uint16_t nNode[4][4]; // 0x0
|
|
fltx4 f4Slack; // 0x20
|
|
FourVectors vShape[4]; // 0x30
|
|
fltx4 f4Weights[4]; // 0xf0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x40
|
|
struct FeFitMatrix_t
|
|
{
|
|
public:
|
|
CTransform bone; // 0x0
|
|
Vector vCenter; // 0x20
|
|
uint16_t nEnd; // 0x2c
|
|
uint16_t nNode; // 0x2e
|
|
uint16_t nBeginDynamic; // 0x30
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
struct RnNode_t
|
|
{
|
|
public:
|
|
Vector m_vMin; // 0x0
|
|
uint32_t m_nChildren; // 0xc
|
|
Vector m_vMax; // 0x10
|
|
uint32_t m_nTriangleOffset; // 0x1c
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
struct FeWorldCollisionParams_t
|
|
{
|
|
public:
|
|
float flWorldFriction; // 0x0
|
|
float flGroundFriction; // 0x4
|
|
uint16_t nListBegin; // 0x8
|
|
uint16_t nListEnd; // 0xa
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x30
|
|
class CRegionSVM
|
|
{
|
|
public:
|
|
CUtlVector< RnPlane_t > m_Planes; // 0x0
|
|
CUtlVector< uint32 > m_Nodes; // 0x18
|
|
};
|
|
|
|
// Alignment: 35
|
|
// Size: 0x9c
|
|
class CFeJiggleBone
|
|
{
|
|
public:
|
|
uint32_t m_nFlags; // 0x0
|
|
float m_flLength; // 0x4
|
|
float m_flTipMass; // 0x8
|
|
float m_flYawStiffness; // 0xc
|
|
float m_flYawDamping; // 0x10
|
|
float m_flPitchStiffness; // 0x14
|
|
float m_flPitchDamping; // 0x18
|
|
float m_flAlongStiffness; // 0x1c
|
|
float m_flAlongDamping; // 0x20
|
|
float m_flAngleLimit; // 0x24
|
|
float m_flMinYaw; // 0x28
|
|
float m_flMaxYaw; // 0x2c
|
|
float m_flYawFriction; // 0x30
|
|
float m_flYawBounce; // 0x34
|
|
float m_flMinPitch; // 0x38
|
|
float m_flMaxPitch; // 0x3c
|
|
float m_flPitchFriction; // 0x40
|
|
float m_flPitchBounce; // 0x44
|
|
float m_flBaseMass; // 0x48
|
|
float m_flBaseStiffness; // 0x4c
|
|
float m_flBaseDamping; // 0x50
|
|
float m_flBaseMinLeft; // 0x54
|
|
float m_flBaseMaxLeft; // 0x58
|
|
float m_flBaseLeftFriction; // 0x5c
|
|
float m_flBaseMinUp; // 0x60
|
|
float m_flBaseMaxUp; // 0x64
|
|
float m_flBaseUpFriction; // 0x68
|
|
float m_flBaseMinForward; // 0x6c
|
|
float m_flBaseMaxForward; // 0x70
|
|
float m_flBaseForwardFriction; // 0x74
|
|
float m_flRadius0; // 0x78
|
|
float m_flRadius1; // 0x7c
|
|
Vector m_vPoint0; // 0x80
|
|
Vector m_vPoint1; // 0x8c
|
|
uint16_t m_nCollisionMask; // 0x98
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
struct FeCollisionPlane_t
|
|
{
|
|
public:
|
|
uint16_t nCtrlParent; // 0x0
|
|
uint16_t nChildNode; // 0x2
|
|
RnPlane_t m_Plane; // 0x4
|
|
float flStrength; // 0x14
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x10
|
|
struct FeNodeReverseOffset_t
|
|
{
|
|
public:
|
|
Vector vOffset; // 0x0
|
|
uint16_t nBoneCtrl; // 0xc
|
|
uint16_t nTargetNode; // 0xe
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x10
|
|
struct FeEdgeDesc_t
|
|
{
|
|
public:
|
|
uint16_t nEdge[2]; // 0x0
|
|
uint16_t nSide[2][2]; // 0x4
|
|
uint16_t nVirtElem[2]; // 0xc
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xc
|
|
struct FeAnimStrayRadius_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
float flMaxDist; // 0x4
|
|
float flRelaxationFactor; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x40
|
|
struct FeBuildTaperedCapsuleRigid_t : public FeTaperedCapsuleRigid_t
|
|
{
|
|
public:
|
|
int32_t m_nPriority; // 0x30
|
|
uint32_t m_nVertexMapHash; // 0x34
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x38
|
|
struct FeVertexMapDesc_t
|
|
{
|
|
public:
|
|
CUtlString sName; // 0x0
|
|
uint32_t nNameHash; // 0x8
|
|
uint32_t nColor; // 0xc
|
|
uint32_t nFlags; // 0x10
|
|
uint16_t nVertexBase; // 0x14
|
|
uint16_t nVertexCount; // 0x16
|
|
uint32_t nMapOffset; // 0x18
|
|
uint32_t nNodeListOffset; // 0x1c
|
|
Vector vCenterOfMass; // 0x20
|
|
float flVolumetricSolveStrength; // 0x2c
|
|
int16_t nScaleSourceNode; // 0x30
|
|
uint16_t nNodeListCount; // 0x32
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x14
|
|
struct FeCtrlSoftOffset_t
|
|
{
|
|
public:
|
|
uint16_t nCtrlParent; // 0x0
|
|
uint16_t nCtrlChild; // 0x2
|
|
Vector vOffset; // 0x4
|
|
float flAlpha; // 0x10
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x88
|
|
class CFeMorphLayer
|
|
{
|
|
public:
|
|
CUtlString m_Name; // 0x0
|
|
uint32_t m_nNameHash; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< uint16 > m_Nodes; // 0x10
|
|
CUtlVector< Vector > m_InitPos; // 0x28
|
|
CUtlVector< float32 > m_Gravity; // 0x40
|
|
CUtlVector< float32 > m_GoalStrength; // 0x58
|
|
CUtlVector< float32 > m_GoalDamping; // 0x70
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x10
|
|
struct RnBlendVertex_t
|
|
{
|
|
public:
|
|
uint16_t m_nWeight0; // 0x0
|
|
uint16_t m_nIndex0; // 0x2
|
|
uint16_t m_nWeight1; // 0x4
|
|
uint16_t m_nIndex1; // 0x6
|
|
uint16_t m_nWeight2; // 0x8
|
|
uint16_t m_nIndex2; // 0xa
|
|
uint16_t m_nFlags; // 0xc
|
|
uint16_t m_nTargetIndex; // 0xe
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
struct VertexPositionNormal_t
|
|
{
|
|
public:
|
|
Vector m_vPosition; // 0x0
|
|
Vector m_vNormal; // 0xc
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0xa8
|
|
struct RnMesh_t
|
|
{
|
|
public:
|
|
Vector m_vMin; // 0x0
|
|
Vector m_vMax; // 0xc
|
|
CUtlVector< RnNode_t > m_Nodes; // 0x18
|
|
CUtlVectorSIMDPaddedVector m_Vertices; // 0x30
|
|
CUtlVector< RnTriangle_t > m_Triangles; // 0x48
|
|
CUtlVector< RnWing_t > m_Wings; // 0x60
|
|
CUtlVector< uint8 > m_Materials; // 0x78
|
|
Vector m_vOrthographicAreas; // 0x90
|
|
uint32_t m_nFlags; // 0x9c
|
|
uint32_t m_nDebugFlags; // 0xa0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x8
|
|
struct FeFollowNode_t
|
|
{
|
|
public:
|
|
uint16_t nParentNode; // 0x0
|
|
uint16_t nChildNode; // 0x2
|
|
float flWeight; // 0x4
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x48
|
|
struct OldFeEdge_t
|
|
{
|
|
public:
|
|
float m_flK[3]; // 0x0
|
|
float invA; // 0xc
|
|
float t; // 0x10
|
|
float flThetaRelaxed; // 0x14
|
|
float flThetaFactor; // 0x18
|
|
float c01; // 0x1c
|
|
float c02; // 0x20
|
|
float c03; // 0x24
|
|
float c04; // 0x28
|
|
float flAxialModelDist; // 0x2c
|
|
float flAxialModelWeights[4]; // 0x30
|
|
uint16_t m_nNode[4]; // 0x40
|
|
};
|
|
|
|
// Alignment: 35
|
|
// Size: 0xd0
|
|
struct RnBodyDesc_t
|
|
{
|
|
public:
|
|
CUtlString m_sDebugName; // 0x0
|
|
Vector m_vPosition; // 0x8
|
|
QuaternionStorage m_qOrientation; // 0x14
|
|
Vector m_vLinearVelocity; // 0x24
|
|
Vector m_vAngularVelocity; // 0x30
|
|
Vector m_vLocalMassCenter; // 0x3c
|
|
Vector m_LocalInertiaInv[3]; // 0x48
|
|
float m_flMassInv; // 0x6c
|
|
float m_flGameMass; // 0x70
|
|
float m_flInertiaScaleInv; // 0x74
|
|
float m_flLinearDamping; // 0x78
|
|
float m_flAngularDamping; // 0x7c
|
|
float m_flLinearDrag; // 0x80
|
|
float m_flAngularDrag; // 0x84
|
|
float m_flLinearBuoyancyDrag; // 0x88
|
|
float m_flAngularBuoyancyDrag; // 0x8c
|
|
Vector m_vLastAwakeForceAccum; // 0x90
|
|
Vector m_vLastAwakeTorqueAccum; // 0x9c
|
|
float m_flBuoyancyFactor; // 0xa8
|
|
float m_flGravityScale; // 0xac
|
|
float m_flTimeScale; // 0xb0
|
|
int32_t m_nBodyType; // 0xb4
|
|
uint32_t m_nGameIndex; // 0xb8
|
|
uint32_t m_nGameFlags; // 0xbc
|
|
int8_t m_nMinVelocityIterations; // 0xc0
|
|
int8_t m_nMinPositionIterations; // 0xc1
|
|
int8_t m_nMassPriority; // 0xc2
|
|
bool m_bEnabled; // 0xc3
|
|
bool m_bSleeping; // 0xc4
|
|
bool m_bIsContinuousEnabled; // 0xc5
|
|
bool m_bDragEnabled; // 0xc6
|
|
bool m_bBuoyancyDragEnabled; // 0xc7
|
|
bool m_bGravityDisabled; // 0xc8
|
|
bool m_bSpeculativeEnabled; // 0xc9
|
|
bool m_bHasShadowController; // 0xca
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xd0
|
|
class CFeNamedJiggleBone
|
|
{
|
|
public:
|
|
CUtlString m_strParentBone; // 0x0
|
|
CTransform m_transform; // 0x10
|
|
uint32_t m_nJiggleParent; // 0x30
|
|
CFeJiggleBone m_jiggleBone; // 0x34
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1c
|
|
struct RnCapsule_t
|
|
{
|
|
public:
|
|
Vector m_vCenter[2]; // 0x0
|
|
float m_flRadius; // 0x18
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
struct FeNodeIntegrator_t
|
|
{
|
|
public:
|
|
float flPointDamping; // 0x0
|
|
float flAnimationForceAttraction; // 0x4
|
|
float flAnimationVertexAttraction; // 0x8
|
|
float flGravity; // 0xc
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct FeProxyVertexMap_t
|
|
{
|
|
public:
|
|
CUtlString m_Name; // 0x0
|
|
float m_flWeight; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xc
|
|
struct RnTriangle_t
|
|
{
|
|
public:
|
|
int32_t m_nIndex[3]; // 0x0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
struct FeSimdAnimStrayRadius_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2][4]; // 0x0
|
|
fltx4 flMaxDist; // 0x10
|
|
fltx4 flRelaxationFactor; // 0x20
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x30
|
|
struct FeBuildSphereRigid_t : public FeSphereRigid_t
|
|
{
|
|
public:
|
|
int32_t m_nPriority; // 0x20
|
|
uint32_t m_nVertexMapHash; // 0x24
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct RnSphere_t
|
|
{
|
|
public:
|
|
Vector m_vCenter; // 0x0
|
|
float m_flRadius; // 0xc
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
struct constraint_axislimit_t
|
|
{
|
|
public:
|
|
float flMinRotation; // 0x0
|
|
float flMaxRotation; // 0x4
|
|
float flMotorTargetAngSpeed; // 0x8
|
|
float flMotorMaxTorque; // 0xc
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x50
|
|
struct FeSimdRodConstraint_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2][4]; // 0x0
|
|
fltx4 f4MaxDist; // 0x10
|
|
fltx4 f4MinDist; // 0x20
|
|
fltx4 f4Weight0; // 0x30
|
|
fltx4 f4RelaxationFactor; // 0x40
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x40
|
|
struct constraint_hingeparams_t
|
|
{
|
|
public:
|
|
Vector worldPosition; // 0x0
|
|
Vector worldAxisDirection; // 0xc
|
|
constraint_axislimit_t hingeAxis; // 0x18
|
|
constraint_breakableparams_t constraint; // 0x28
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
struct FeTaperedCapsuleStretch_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
uint16_t nCollisionMask; // 0x4
|
|
// MPropertySuppressField
|
|
uint16_t nDummy; // 0x6
|
|
float flRadius[2]; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x14
|
|
struct FeBandBendLimit_t
|
|
{
|
|
public:
|
|
float flDistMin; // 0x0
|
|
float flDistMax; // 0x4
|
|
uint16_t nNode[6]; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xa4
|
|
class CFeIndexedJiggleBone
|
|
{
|
|
public:
|
|
uint32_t m_nNode; // 0x0
|
|
uint32_t m_nJiggleParent; // 0x4
|
|
CFeJiggleBone m_jiggleBone; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x50
|
|
struct FeBuildBoxRigid_t : public FeBoxRigid_t
|
|
{
|
|
public:
|
|
int32_t m_nPriority; // 0x40
|
|
uint32_t m_nVertexMapHash; // 0x44
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xd8
|
|
struct vphysics_save_cphysicsbody_t : public RnBodyDesc_t
|
|
{
|
|
public:
|
|
uint64_t m_nOldPointer; // 0xd0
|
|
};
|
|
|
|
// Alignment: 98
|
|
// Size: 0x5e8
|
|
struct PhysFeModelDesc_t
|
|
{
|
|
public:
|
|
CUtlVector< uint32 > m_CtrlHash; // 0x0
|
|
CUtlVector< CUtlString > m_CtrlName; // 0x18
|
|
uint32_t m_nStaticNodeFlags; // 0x30
|
|
uint32_t m_nDynamicNodeFlags; // 0x34
|
|
float m_flLocalForce; // 0x38
|
|
float m_flLocalRotation; // 0x3c
|
|
uint16_t m_nNodeCount; // 0x40
|
|
uint16_t m_nStaticNodes; // 0x42
|
|
uint16_t m_nRotLockStaticNodes; // 0x44
|
|
uint16_t m_nFirstPositionDrivenNode; // 0x46
|
|
uint16_t m_nSimdTriCount1; // 0x48
|
|
uint16_t m_nSimdTriCount2; // 0x4a
|
|
uint16_t m_nSimdQuadCount1; // 0x4c
|
|
uint16_t m_nSimdQuadCount2; // 0x4e
|
|
uint16_t m_nQuadCount1; // 0x50
|
|
uint16_t m_nQuadCount2; // 0x52
|
|
uint16_t m_nTreeDepth; // 0x54
|
|
uint16_t m_nNodeBaseJiggleboneDependsCount; // 0x56
|
|
uint16_t m_nRopeCount; // 0x58
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad005a[0x6]; // 0x5a
|
|
public:
|
|
CUtlVector< uint16 > m_Ropes; // 0x60
|
|
CUtlVector< FeNodeBase_t > m_NodeBases; // 0x78
|
|
CUtlVector< FeSimdNodeBase_t > m_SimdNodeBases; // 0x90
|
|
CUtlVector< FeQuad_t > m_Quads; // 0xa8
|
|
CUtlVector< FeSimdQuad_t > m_SimdQuads; // 0xc0
|
|
CUtlVector< FeSimdTri_t > m_SimdTris; // 0xd8
|
|
CUtlVector< FeSimdRodConstraint_t > m_SimdRods; // 0xf0
|
|
CUtlVector< CTransform > m_InitPose; // 0x108
|
|
CUtlVector< FeRodConstraint_t > m_Rods; // 0x120
|
|
CUtlVector< FeTwistConstraint_t > m_Twists; // 0x138
|
|
CUtlVector< FeAxialEdgeBend_t > m_AxialEdges; // 0x150
|
|
CUtlVector< float32 > m_NodeInvMasses; // 0x168
|
|
CUtlVector< FeCtrlOffset_t > m_CtrlOffsets; // 0x180
|
|
CUtlVector< FeCtrlOsOffset_t > m_CtrlOsOffsets; // 0x198
|
|
CUtlVector< FeFollowNode_t > m_FollowNodes; // 0x1b0
|
|
CUtlVector< FeCollisionPlane_t > m_CollisionPlanes; // 0x1c8
|
|
CUtlVector< FeNodeIntegrator_t > m_NodeIntegrator; // 0x1e0
|
|
CUtlVector< FeSpringIntegrator_t > m_SpringIntegrator; // 0x1f8
|
|
CUtlVector< FeSimdSpringIntegrator_t > m_SimdSpringIntegrator; // 0x210
|
|
CUtlVector< FeWorldCollisionParams_t > m_WorldCollisionParams; // 0x228
|
|
CUtlVector< float32 > m_LegacyStretchForce; // 0x240
|
|
CUtlVector< float32 > m_NodeCollisionRadii; // 0x258
|
|
CUtlVector< float32 > m_DynNodeFriction; // 0x270
|
|
CUtlVector< float32 > m_LocalRotation; // 0x288
|
|
CUtlVector< float32 > m_LocalForce; // 0x2a0
|
|
CUtlVector< FeTaperedCapsuleStretch_t > m_TaperedCapsuleStretches; // 0x2b8
|
|
CUtlVector< FeTaperedCapsuleRigid_t > m_TaperedCapsuleRigids; // 0x2d0
|
|
CUtlVector< FeSphereRigid_t > m_SphereRigids; // 0x2e8
|
|
CUtlVector< uint16 > m_WorldCollisionNodes; // 0x300
|
|
CUtlVector< uint16 > m_TreeParents; // 0x318
|
|
CUtlVector< uint16 > m_TreeCollisionMasks; // 0x330
|
|
CUtlVector< FeTreeChildren_t > m_TreeChildren; // 0x348
|
|
CUtlVector< uint16 > m_FreeNodes; // 0x360
|
|
CUtlVector< FeFitMatrix_t > m_FitMatrices; // 0x378
|
|
CUtlVector< FeFitWeight_t > m_FitWeights; // 0x390
|
|
CUtlVector< FeNodeReverseOffset_t > m_ReverseOffsets; // 0x3a8
|
|
CUtlVector< FeAnimStrayRadius_t > m_AnimStrayRadii; // 0x3c0
|
|
CUtlVector< FeSimdAnimStrayRadius_t > m_SimdAnimStrayRadii; // 0x3d8
|
|
CUtlVector< FeKelagerBend2_t > m_KelagerBends; // 0x3f0
|
|
CUtlVector< FeCtrlSoftOffset_t > m_CtrlSoftOffsets; // 0x408
|
|
CUtlVector< CFeIndexedJiggleBone > m_JiggleBones; // 0x420
|
|
CUtlVector< uint16 > m_SourceElems; // 0x438
|
|
CUtlVector< uint32 > m_GoalDampedSpringIntegrators; // 0x450
|
|
CUtlVector< FeTri_t > m_Tris; // 0x468
|
|
uint16_t m_nTriCount1; // 0x480
|
|
uint16_t m_nTriCount2; // 0x482
|
|
uint8_t m_nReservedUint8; // 0x484
|
|
uint8_t m_nExtraPressureIterations; // 0x485
|
|
uint8_t m_nExtraGoalIterations; // 0x486
|
|
uint8_t m_nExtraIterations; // 0x487
|
|
CUtlVector< FeBoxRigid_t > m_BoxRigids; // 0x488
|
|
CUtlVector< uint8 > m_DynNodeVertexSet; // 0x4a0
|
|
CUtlVector< uint32 > m_VertexSetNames; // 0x4b8
|
|
CUtlVector< FeRigidColliderIndices_t > m_RigidColliderPriorities; // 0x4d0
|
|
CUtlVector< FeMorphLayerDepr_t > m_MorphLayers; // 0x4e8
|
|
CUtlVector< uint8 > m_MorphSetData; // 0x500
|
|
CUtlVector< FeVertexMapDesc_t > m_VertexMaps; // 0x518
|
|
CUtlVector< uint8 > m_VertexMapValues; // 0x530
|
|
CUtlVector< FeEffectDesc_t > m_Effects; // 0x548
|
|
CUtlVector< FeCtrlOffset_t > m_LockToParent; // 0x560
|
|
CUtlVector< uint16 > m_LockToGoal; // 0x578
|
|
CUtlVector< FeNodeWindBase_t > m_DynNodeWindBases; // 0x590
|
|
float m_flInternalPressure; // 0x5a8
|
|
float m_flDefaultTimeDilation; // 0x5ac
|
|
float m_flWindage; // 0x5b0
|
|
float m_flWindDrag; // 0x5b4
|
|
float m_flDefaultSurfaceStretch; // 0x5b8
|
|
float m_flDefaultThreadStretch; // 0x5bc
|
|
float m_flDefaultGravityScale; // 0x5c0
|
|
float m_flDefaultVelAirDrag; // 0x5c4
|
|
float m_flDefaultExpAirDrag; // 0x5c8
|
|
float m_flDefaultVelQuadAirDrag; // 0x5cc
|
|
float m_flDefaultExpQuadAirDrag; // 0x5d0
|
|
float m_flRodVelocitySmoothRate; // 0x5d4
|
|
float m_flQuadVelocitySmoothRate; // 0x5d8
|
|
float m_flAddWorldCollisionRadius; // 0x5dc
|
|
float m_flDefaultVolumetricSolveAmount; // 0x5e0
|
|
uint16_t m_nRodVelocitySmoothIterations; // 0x5e4
|
|
uint16_t m_nQuadVelocitySmoothIterations; // 0x5e6
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xb8
|
|
struct RnMeshDesc_t : public RnShapeDesc_t
|
|
{
|
|
public:
|
|
RnMesh_t m_Mesh; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x20
|
|
struct RnSphereDesc_t : public RnShapeDesc_t
|
|
{
|
|
public:
|
|
RnSphere_t m_Sphere; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x30
|
|
struct RnCapsuleDesc_t : public RnShapeDesc_t
|
|
{
|
|
public:
|
|
RnCapsule_t m_Capsule; // 0x10
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
struct RnSoftbodyCapsule_t
|
|
{
|
|
public:
|
|
Vector m_vCenter[2]; // 0x0
|
|
float m_flRadius; // 0x18
|
|
uint16_t m_nParticle[2]; // 0x1c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x100
|
|
struct RnHullDesc_t : public RnShapeDesc_t
|
|
{
|
|
public:
|
|
RnHull_t m_Hull; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct RnSoftbodyParticle_t
|
|
{
|
|
public:
|
|
float m_flMassInv; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct RnSoftbodySpring_t
|
|
{
|
|
public:
|
|
uint16_t m_nParticle[2]; // 0x0
|
|
float m_flLength; // 0x4
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x30
|
|
struct VMixDynamicsDesc_t
|
|
{
|
|
public:
|
|
float m_fldbGain; // 0x0
|
|
float m_fldbNoiseGateThreshold; // 0x4
|
|
float m_fldbCompressionThreshold; // 0x8
|
|
float m_fldbLimiterThreshold; // 0xc
|
|
float m_fldbKneeWidth; // 0x10
|
|
float m_flRatio; // 0x14
|
|
float m_flLimiterRatio; // 0x18
|
|
float m_flAttackTimeMS; // 0x1c
|
|
float m_flReleaseTimeMS; // 0x20
|
|
float m_flRMSTimeMS; // 0x24
|
|
float m_flWetMix; // 0x28
|
|
bool m_bPeakMode; // 0x2c
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xc
|
|
struct VMixOscDesc_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Type"
|
|
VMixLFOShape_t oscType; // 0x0
|
|
// MPropertyFriendlyName "Frequency (Hz)"
|
|
// MPropertyAttributeRange "0.1 16000"
|
|
float m_freq; // 0x4
|
|
// MPropertyFriendlyName "Phase (degrees)"
|
|
// MPropertyAttributeRange "0 360"
|
|
float m_flPhase; // 0x8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x10
|
|
struct VMixFilterDesc_t
|
|
{
|
|
public:
|
|
VMixFilterType_t m_nFilterType; // 0x0
|
|
VMixFilterSlope_t m_nFilterSlope; // 0x2
|
|
bool m_bEnabled; // 0x3
|
|
float m_fldbGain; // 0x4
|
|
float m_flCutoffFreq; // 0x8
|
|
float m_flQ; // 0xc
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x18
|
|
struct VMixUtilityDesc_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Channels"
|
|
VMixChannelOperation_t m_nOp; // 0x0
|
|
// MPropertyFriendlyName "Input Pan"
|
|
// MPropertyAttributeRange "-1 1"
|
|
float m_flInputPan; // 0x4
|
|
// MPropertyFriendlyName "Output Balance"
|
|
// MPropertyAttributeRange "-1 1"
|
|
float m_flOutputBalance; // 0x8
|
|
// MPropertyFriendlyName "Output Gain (dB)"
|
|
// MPropertyAttributeRange "-36 0"
|
|
float m_fldbOutputGain; // 0xc
|
|
bool m_bBassMono; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
|
|
public:
|
|
float m_flBassFreq; // 0x14
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x28
|
|
struct VMixVocoderDesc_t
|
|
{
|
|
public:
|
|
int32_t m_nBandCount; // 0x0
|
|
float m_flBandwidth; // 0x4
|
|
float m_fldBModGain; // 0x8
|
|
float m_flFreqRangeStart; // 0xc
|
|
float m_flFreqRangeEnd; // 0x10
|
|
float m_fldBUnvoicedGain; // 0x14
|
|
float m_flAttackTimeMS; // 0x18
|
|
float m_flReleaseTimeMS; // 0x1c
|
|
int32_t m_nDebugBand; // 0x20
|
|
bool m_bPeakMode; // 0x24
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x18
|
|
class CSosGroupActionSchema
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MPropertyFriendlyName "Name"
|
|
CUtlString m_name; // 0x8
|
|
// MPropertyFriendlyName "Action Type"
|
|
ActionType_t m_actionType; // 0x10
|
|
// MPropertySuppressField
|
|
ActionType_t m_actionInstanceType; // 0x14
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct VMixEffectChainDesc_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Crossfade Time (s)"
|
|
// MPropertyAttributeRange "0.1 10"
|
|
float m_flCrossfadeTime; // 0x0
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x24
|
|
struct VMixDynamicsBand_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Input Gain (dB)"
|
|
float m_fldbGainInput; // 0x0
|
|
// MPropertyFriendlyName "Output Gain (dB)"
|
|
float m_fldbGainOutput; // 0x4
|
|
// MPropertyFriendlyName "Below Threshold(dB)"
|
|
float m_fldbThresholdBelow; // 0x8
|
|
// MPropertyFriendlyName "Above Threshold(dB)"
|
|
float m_fldbThresholdAbove; // 0xc
|
|
// MPropertyFriendlyName "Upward Ratio"
|
|
float m_flRatioBelow; // 0x10
|
|
// MPropertyFriendlyName "Downward Ratio"
|
|
float m_flRatioAbove; // 0x14
|
|
// MPropertyFriendlyName "Attack time (ms)"
|
|
float m_flAttackTimeMS; // 0x18
|
|
// MPropertyFriendlyName "Release time (ms)"
|
|
float m_flReleaseTimeMS; // 0x1c
|
|
// MPropertyFriendlyName "Enabled"
|
|
bool m_bEnable; // 0x20
|
|
// MPropertyFriendlyName "Solo"
|
|
bool m_bSolo; // 0x21
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x2c
|
|
struct VMixAutoFilterDesc_t
|
|
{
|
|
public:
|
|
float m_flEnvelopeAmount; // 0x0
|
|
float m_flAttackTimeMS; // 0x4
|
|
float m_flReleaseTimeMS; // 0x8
|
|
VMixFilterDesc_t m_filter; // 0xc
|
|
float m_flLFOAmount; // 0x1c
|
|
float m_flLFORate; // 0x20
|
|
float m_flPhase; // 0x24
|
|
VMixLFOShape_t m_nLFOShape; // 0x28
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x28
|
|
class CSosGroupActionLimitSchema : public CSosGroupActionSchema
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Max Count"
|
|
int32_t m_nMaxCount; // 0x18
|
|
// MPropertyFriendlyName "Stop Type"
|
|
SosActionStopType_t m_nStopType; // 0x1c
|
|
// MPropertyFriendlyName "Sort Type"
|
|
SosActionSortType_t m_nSortType; // 0x20
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xc
|
|
struct VMixEnvelopeDesc_t
|
|
{
|
|
public:
|
|
float m_flAttackTimeMS; // 0x0
|
|
float m_flHoldTimeMS; // 0x4
|
|
float m_flReleaseTimeMS; // 0x8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x14
|
|
struct VMixShaperDesc_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Shape"
|
|
// MPropertyAttributeRange "0 14"
|
|
int32_t m_nShape; // 0x0
|
|
// MPropertyFriendlyName "Drive (dB)"
|
|
// MPropertyAttributeRange "0 36"
|
|
float m_fldbDrive; // 0x4
|
|
// MPropertyFriendlyName "Output Gain (dB)"
|
|
// MPropertyAttributeRange "-36 0"
|
|
float m_fldbOutputGain; // 0x8
|
|
// MPropertyFriendlyName "Dry/Wet"
|
|
float m_flWetMix; // 0xc
|
|
// MPropertyFriendlyName "Oversampling"
|
|
int32_t m_nOversampleFactor; // 0x10
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x24
|
|
struct VMixDynamicsCompressorDesc_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Output Gain (dB)"
|
|
float m_fldbOutputGain; // 0x0
|
|
// MPropertyFriendlyName "Threshold (dB)"
|
|
float m_fldbCompressionThreshold; // 0x4
|
|
// MPropertyFriendlyName "Knee Width (dB)"
|
|
float m_fldbKneeWidth; // 0x8
|
|
// MPropertyFriendlyName "Compression Ratio"
|
|
float m_flCompressionRatio; // 0xc
|
|
// MPropertyFriendlyName "Attack time (ms)"
|
|
float m_flAttackTimeMS; // 0x10
|
|
// MPropertyFriendlyName "Release time (ms)"
|
|
float m_flReleaseTimeMS; // 0x14
|
|
// MPropertyFriendlyName "Threshold detection time (ms)"
|
|
float m_flRMSTimeMS; // 0x18
|
|
// MPropertyFriendlyName "Dry/Wet"
|
|
float m_flWetMix; // 0x1c
|
|
// MPropertyFriendlyName "Peak mode"
|
|
bool m_bPeakMode; // 0x20
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
struct VMixDiffusorDesc_t
|
|
{
|
|
public:
|
|
float m_flSize; // 0x0
|
|
float m_flComplexity; // 0x4
|
|
float m_flFeedback; // 0x8
|
|
float m_flOutputGain; // 0xc
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1c
|
|
struct VMixPlateverbDesc_t
|
|
{
|
|
public:
|
|
float m_flPrefilter; // 0x0
|
|
float m_flInputDiffusion1; // 0x4
|
|
float m_flInputDiffusion2; // 0x8
|
|
float m_flDecay; // 0xc
|
|
float m_flDamp; // 0x10
|
|
float m_flFeedbackDiffusion1; // 0x14
|
|
float m_flFeedbackDiffusion2; // 0x18
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x30
|
|
struct SosEditItemInfo_t
|
|
{
|
|
public:
|
|
SosEditItemType_t itemType; // 0x0
|
|
CUtlString itemName; // 0x8
|
|
CUtlString itemTypeName; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
|
|
public:
|
|
CUtlString itemKVString; // 0x20
|
|
Vector2D itemPos; // 0x28
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
class CSosGroupBranchPattern
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MPropertyFriendlyName "Event Name"
|
|
bool m_bMatchEventName; // 0x8
|
|
// MPropertyFriendlyName "Sub-String"
|
|
bool m_bMatchEventSubString; // 0x9
|
|
// MPropertyFriendlyName "Source Entity Index"
|
|
bool m_bMatchEntIndex; // 0xa
|
|
// MPropertyFriendlyName "Operator Variable"
|
|
bool m_bMatchOpvar; // 0xb
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CSosSoundEventGroupListSchema
|
|
{
|
|
public:
|
|
// MPropertyAutoExpandSelf
|
|
// MPropertyFriendlyName "Groups"
|
|
CUtlVector< CSosSoundEventGroupSchema > m_groupList; // 0x0
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x20
|
|
struct VMixConvolutionDesc_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "gain of wet signal (dB)"
|
|
// MPropertyAttributeRange "-36 3"
|
|
float m_fldbGain; // 0x0
|
|
// MPropertyFriendlyName "Pre-delay (ms)"
|
|
float m_flPreDelayMS; // 0x4
|
|
// MPropertyFriendlyName "Dry/Wet"
|
|
float m_flWetMix; // 0x8
|
|
// MPropertyFriendlyName "Low EQ gain (dB)"
|
|
// MPropertyAttributeRange "-24 24"
|
|
float m_fldbLow; // 0xc
|
|
// MPropertyFriendlyName "Mid EQ gain (dB)"
|
|
// MPropertyAttributeRange "-24 24"
|
|
float m_fldbMid; // 0x10
|
|
// MPropertyFriendlyName "High EQ gain (dB)"
|
|
// MPropertyAttributeRange "-24 24"
|
|
float m_fldbHigh; // 0x14
|
|
// MPropertyFriendlyName "Low Cutoff Freq (Hz)"
|
|
float m_flLowCutoffFreq; // 0x18
|
|
// MPropertyFriendlyName "High Cutoff Freq (Hz)"
|
|
float m_flHighCutoffFreq; // 0x1c
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
struct VMixPitchShiftDesc_t
|
|
{
|
|
public:
|
|
int32_t m_nGrainSampleCount; // 0x0
|
|
float m_flPitchShift; // 0x4
|
|
int32_t m_nQuality; // 0x8
|
|
int32_t m_nProcType; // 0xc
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
class CSoundEventMetaData
|
|
{
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCVMixListResource > m_soundEventVMix; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x80
|
|
struct VMixEQ8Desc_t
|
|
{
|
|
public:
|
|
VMixFilterDesc_t m_stages[8]; // 0x0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x28
|
|
struct VMixDelayDesc_t
|
|
{
|
|
public:
|
|
VMixFilterDesc_t m_feedbackFilter; // 0x0
|
|
bool m_bEnableFilter; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
|
|
public:
|
|
float m_flDelay; // 0x14
|
|
float m_flDirectGain; // 0x18
|
|
float m_flDelayGain; // 0x1c
|
|
float m_flFeedbackGain; // 0x20
|
|
float m_flWidth; // 0x24
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CDspPresetModifierList
|
|
{
|
|
public:
|
|
// MPropertyDescription "Name of the DSP effect / subgraph used."
|
|
// MPropertyFriendlyName "DSP Effect Name"
|
|
CUtlString m_dspName; // 0x0
|
|
// MPropertyDescription "Set of modifiers for individual mix groups"
|
|
// MPropertyFriendlyName "Mixgroup Modifiers"
|
|
CUtlVector< CDSPMixgroupModifier > m_modifiers; // 0x8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x20
|
|
class CDSPMixgroupModifier
|
|
{
|
|
public:
|
|
// MPropertyDescription "Name of the mixgroup. TODO: needs to be autopopulated with mixgroups."
|
|
// MPropertyFriendlyName "Mixgroup Name"
|
|
CUtlString m_mixgroup; // 0x0
|
|
// MPropertyDescription "The amount to multiply the volume of the non-spatialized reverb/dsp by when at the max reverb blend distance. 1.0 leaves the volume unchanged."
|
|
// MPropertyFriendlyName "Max reverb gain amount for listener DSP."
|
|
float m_flModifier; // 0x8
|
|
// MPropertyDescription "The amount to multiply the volume of the non-spatialized reverb/dsp by when at the min reverb blend distance. 1.0 leaves the volume unchanged."
|
|
// MPropertyFriendlyName "Min reverb gain amount amount for listener DSP."
|
|
float m_flModifierMin; // 0xc
|
|
// MPropertyDescription "If set to >= 0, we will use this mix modifier for source-specific DSP effects. Otherwise we will use the listener DSP value."
|
|
// MPropertyFriendlyName "Max reverb gain amount for source-specific DSP."
|
|
float m_flSourceModifier; // 0x10
|
|
// MPropertyDescription "If set to >= 0, we will use this mix modifier for source-specific DSP effects. Otherwise we will use the listener DSP value."
|
|
// MPropertyFriendlyName "Min reverb gain amount for source-specific DSP."
|
|
float m_flSourceModifierMin; // 0x14
|
|
// MPropertyDescription "When a source has source-specific DSP, this can be used as an additional mix stage for the listener reverb amount."
|
|
// MPropertyFriendlyName "Modification amount for listener DSP when source DSP is used."
|
|
float m_flListenerReverbModifierWhenSourceReverbIsActive; // 0x18
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x90
|
|
struct VMixDynamics3BandDesc_t
|
|
{
|
|
public:
|
|
float m_fldbGainOutput; // 0x0
|
|
float m_flRMSTimeMS; // 0x4
|
|
float m_fldbKneeWidth; // 0x8
|
|
float m_flDepth; // 0xc
|
|
float m_flWetMix; // 0x10
|
|
float m_flTimeScale; // 0x14
|
|
float m_flLowCutoffFreq; // 0x18
|
|
float m_flHighCutoffFreq; // 0x1c
|
|
bool m_bPeakMode; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21
|
|
public:
|
|
VMixDynamicsBand_t m_bandDesc[3]; // 0x24
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x28
|
|
class CSosGroupMatchPattern : public CSosGroupBranchPattern
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Event Name"
|
|
CUtlString m_matchSoundEventName; // 0x10
|
|
// MPropertyFriendlyName "Sub-String"
|
|
CUtlString m_matchSoundEventSubString; // 0x18
|
|
// MPropertyFriendlyName "Entity Index"
|
|
float m_flEntIndex; // 0x20
|
|
// MPropertyFriendlyName "Operator Variable Value"
|
|
float m_flOpvar; // 0x24
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xd0
|
|
class CSosSoundEventGroupSchema
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Group Name"
|
|
CUtlString m_name; // 0x0
|
|
// MPropertyFriendlyName "Group Type"
|
|
SosGroupType_t m_nType; // 0x8
|
|
// MPropertyFriendlyName "Blocks Events"
|
|
bool m_bIsBlocking; // 0xc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
|
|
public:
|
|
// MPropertyFriendlyName "Block Max Count"
|
|
int32_t m_nBlockMaxCount; // 0x10
|
|
// MPropertyFriendlyName "Invert Match"
|
|
bool m_bInvertMatch; // 0x14
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15
|
|
public:
|
|
// MPropertyFriendlyName "Match Rules"
|
|
CSosGroupMatchPattern m_matchPattern; // 0x18
|
|
// MPropertyFriendlyName "Branch Rules"
|
|
CSosGroupBranchPattern m_branchPattern; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50
|
|
public:
|
|
// MPropertyFriendlyName "Actions"
|
|
CSosGroupActionSchema* m_vActions[4]; // 0xb0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x20
|
|
class CSosGroupActionTimeLimitSchema : public CSosGroupActionSchema
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Max Time"
|
|
float m_flMaxDuration; // 0x18
|
|
};
|
|
|
|
// Alignment: 17
|
|
// Size: 0x50
|
|
struct VMixBoxverbDesc_t
|
|
{
|
|
public:
|
|
float m_flSizeMax; // 0x0
|
|
float m_flSizeMin; // 0x4
|
|
float m_flComplexity; // 0x8
|
|
float m_flDiffusion; // 0xc
|
|
float m_flModDepth; // 0x10
|
|
float m_flModRate; // 0x14
|
|
bool m_bParallel; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19
|
|
public:
|
|
VMixFilterDesc_t m_filterType; // 0x1c
|
|
float m_flWidth; // 0x2c
|
|
float m_flHeight; // 0x30
|
|
float m_flDepth; // 0x34
|
|
float m_flFeedbackScale; // 0x38
|
|
float m_flFeedbackWidth; // 0x3c
|
|
float m_flFeedbackHeight; // 0x40
|
|
float m_flFeedbackDepth; // 0x44
|
|
float m_flOutputGain; // 0x48
|
|
float m_flTaps; // 0x4c
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x30
|
|
struct VMixModDelayDesc_t
|
|
{
|
|
public:
|
|
VMixFilterDesc_t m_feedbackFilter; // 0x0
|
|
bool m_bPhaseInvert; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
|
|
public:
|
|
float m_flGlideTime; // 0x14
|
|
float m_flDelay; // 0x18
|
|
float m_flOutputGain; // 0x1c
|
|
float m_flFeedbackGain; // 0x20
|
|
float m_flModRate; // 0x24
|
|
float m_flModDepth; // 0x28
|
|
bool m_bApplyAntialiasing; // 0x2c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
struct SelectedEditItemInfo_t
|
|
{
|
|
public:
|
|
CUtlVector< SosEditItemInfo_t > m_EditItems; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct VMixPannerDesc_t
|
|
{
|
|
public:
|
|
VMixPannerType_t m_type; // 0x0
|
|
float m_flStrength; // 0x4
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xc
|
|
struct VMixSubgraphSwitchDesc_t
|
|
{
|
|
public:
|
|
VMixSubgraphSwitchInterpolationType_t m_interpolationMode; // 0x0
|
|
bool m_bOnlyTailsOnFadeOut; // 0x4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
|
|
public:
|
|
float m_flInterpolationTime; // 0x8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x38
|
|
class CSosGroupActionSetSoundeventParameterSchema : public CSosGroupActionSchema
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Max Count"
|
|
int32_t m_nMaxCount; // 0x18
|
|
// MPropertyFriendlyName "Minimum Value"
|
|
float m_flMinValue; // 0x1c
|
|
// MPropertyFriendlyName "Maximum Value"
|
|
float m_flMaxValue; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
|
|
public:
|
|
// MPropertyFriendlyName "Parameter Name"
|
|
CUtlString m_opvarName; // 0x28
|
|
// MPropertyFriendlyName "Sort Type"
|
|
SosActionSortType_t m_nSortType; // 0x30
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CDSPPresetMixgroupModifierTable
|
|
{
|
|
public:
|
|
// MPropertyDescription "Table of mixgroup modifiers for effect names."
|
|
// MPropertyFriendlyName "Modifier Table"
|
|
CUtlVector< CDspPresetModifierList > m_table; // 0x0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
struct VMixFreeverbDesc_t
|
|
{
|
|
public:
|
|
float m_flRoomSize; // 0x0
|
|
float m_flDamp; // 0x4
|
|
float m_flWidth; // 0x8
|
|
float m_flLateReflections; // 0xc
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CSSDSMsg_EndFrame
|
|
{
|
|
public:
|
|
CUtlVector< CSSDSEndFrameViewInfo > m_Views; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct SceneViewId_t
|
|
{
|
|
public:
|
|
uint64_t m_nViewId; // 0x0
|
|
uint64_t m_nFrameCount; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
class CSSDSMsg_ViewTargetList
|
|
{
|
|
public:
|
|
SceneViewId_t m_viewId; // 0x0
|
|
CUtlString m_ViewName; // 0x10
|
|
CUtlVector< CSSDSMsg_ViewTarget > m_Targets; // 0x18
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x38
|
|
class CSSDSMsg_LayerBase
|
|
{
|
|
public:
|
|
SceneViewId_t m_viewId; // 0x0
|
|
CUtlString m_ViewName; // 0x10
|
|
int32_t m_nLayerIndex; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
|
|
public:
|
|
uint64_t m_nLayerId; // 0x20
|
|
CUtlString m_LayerName; // 0x28
|
|
CUtlString m_displayText; // 0x30
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x38
|
|
class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x38
|
|
class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
class CSSDSEndFrameViewInfo
|
|
{
|
|
public:
|
|
uint64_t m_nViewId; // 0x0
|
|
CUtlString m_ViewName; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class CSSDSMsg_ViewRender
|
|
{
|
|
public:
|
|
SceneViewId_t m_viewId; // 0x0
|
|
CUtlString m_ViewName; // 0x10
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x30
|
|
class CSSDSMsg_ViewTarget
|
|
{
|
|
public:
|
|
CUtlString m_Name; // 0x0
|
|
uint64_t m_TextureId; // 0x8
|
|
int32_t m_nWidth; // 0x10
|
|
int32_t m_nHeight; // 0x14
|
|
int32_t m_nRequestedWidth; // 0x18
|
|
int32_t m_nRequestedHeight; // 0x1c
|
|
int32_t m_nNumMipLevels; // 0x20
|
|
int32_t m_nDepth; // 0x24
|
|
int32_t m_nMultisampleNumSamples; // 0x28
|
|
int32_t m_nFormat; // 0x2c
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct VoxelVisBlockOffset_t
|
|
{
|
|
public:
|
|
uint32_t m_nOffset; // 0x0
|
|
uint32_t m_nElementCount; // 0x4
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x40
|
|
struct EntityKeyValueData_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlVector< EntityIOConnectionData_t > m_connections; // 0x8
|
|
CUtlBinaryBlock m_keyValuesData; // 0x20
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct BaseSceneObjectOverride_t
|
|
{
|
|
public:
|
|
uint32_t m_nSceneObjectIndex; // 0x0
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x70
|
|
struct InfoOverlayData_t
|
|
{
|
|
public:
|
|
matrix3x4_t m_transform; // 0x0
|
|
float m_flWidth; // 0x30
|
|
float m_flHeight; // 0x34
|
|
float m_flDepth; // 0x38
|
|
Vector2D m_vUVStart; // 0x3c
|
|
Vector2D m_vUVEnd; // 0x44
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50
|
|
int32_t m_nRenderOrder; // 0x58
|
|
Vector4D m_vTintColor; // 0x5c
|
|
int32_t m_nSequenceOverride; // 0x6c
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x30
|
|
struct BakedLightingInfo_t
|
|
{
|
|
public:
|
|
uint32_t m_nLightmapVersionNumber; // 0x0
|
|
uint32_t m_nLightmapGameVersionNumber; // 0x4
|
|
Vector2D m_vLightmapUvScale; // 0x8
|
|
bool m_bHasLightmaps; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11
|
|
public:
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x18
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x18
|
|
struct AggregateMeshInfo_t
|
|
{
|
|
public:
|
|
uint32_t m_nVisClusterMemberOffset; // 0x0
|
|
uint8_t m_nVisClusterMemberCount; // 0x4
|
|
bool m_bHasTransform; // 0x5
|
|
int16_t m_nDrawCallIndex; // 0x6
|
|
int16_t m_nLODSetupIndex; // 0x8
|
|
uint8_t m_nLODGroupMask; // 0xa
|
|
Color m_vTintColor; // 0xb
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000f[0x1]; // 0xf
|
|
public:
|
|
ObjectTypeFlags_t m_objectFlags; // 0x10
|
|
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x14
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x38
|
|
struct WorldNodeOnDiskBufferData_t
|
|
{
|
|
public:
|
|
int32_t m_nElementCount; // 0x0
|
|
int32_t m_nElementSizeInBytes; // 0x4
|
|
CUtlVector< RenderInputLayoutField_t > m_inputLayoutFields; // 0x8
|
|
CUtlVector< uint8 > m_pData; // 0x20
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct InfoForResourceTypeVMapResourceData_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0xa0
|
|
class CVoxelVisibility
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x40]; // 0x0
|
|
public:
|
|
uint32_t m_nBaseClusterCount; // 0x40
|
|
uint32_t m_nPVSBytesPerCluster; // 0x44
|
|
Vector m_vMinBounds; // 0x48
|
|
Vector m_vMaxBounds; // 0x54
|
|
float m_flGridSize; // 0x60
|
|
uint32_t m_nSkyVisibilityCluster; // 0x64
|
|
uint32_t m_nSunVisibilityCluster; // 0x68
|
|
VoxelVisBlockOffset_t m_NodeBlock; // 0x6c
|
|
VoxelVisBlockOffset_t m_RegionBlock; // 0x74
|
|
VoxelVisBlockOffset_t m_EnclosedClusterListBlock; // 0x7c
|
|
VoxelVisBlockOffset_t m_EnclosedClustersBlock; // 0x84
|
|
VoxelVisBlockOffset_t m_MasksBlock; // 0x8c
|
|
VoxelVisBlockOffset_t m_nVisBlocks; // 0x94
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
struct WorldBuilderParams_t
|
|
{
|
|
public:
|
|
float m_flMinDrawVolumeSize; // 0x0
|
|
bool m_bBuildBakedLighting; // 0x4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
|
|
public:
|
|
Vector2D m_vLightmapUvScale; // 0x8
|
|
uint64_t m_nCompileTimestamp; // 0x10
|
|
uint64_t m_nCompileFingerprint; // 0x18
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x30
|
|
struct EntityIOConnectionData_t
|
|
{
|
|
public:
|
|
CUtlString m_outputName; // 0x0
|
|
uint32_t m_targetType; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlString m_targetName; // 0x10
|
|
CUtlString m_inputName; // 0x18
|
|
CUtlString m_overrideParam; // 0x20
|
|
float m_flDelay; // 0x28
|
|
int32_t m_nTimesToFire; // 0x2c
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x18
|
|
struct MaterialOverride_t : public BaseSceneObjectOverride_t
|
|
{
|
|
public:
|
|
uint32_t m_nSubSceneObject; // 0x4
|
|
uint32_t m_nDrawCallIndex; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x140
|
|
struct WorldNode_t
|
|
{
|
|
public:
|
|
CUtlVector< SceneObject_t > m_sceneObjects; // 0x0
|
|
CUtlVector< InfoOverlayData_t > m_infoOverlays; // 0x18
|
|
CUtlVector< uint16 > m_visClusterMembership; // 0x30
|
|
CUtlVector< AggregateSceneObject_t > m_aggregateSceneObjects; // 0x48
|
|
CUtlVector< ClutterSceneObject_t > m_clutterSceneObjects; // 0x60
|
|
CUtlVector< ExtraVertexStreamOverride_t > m_extraVertexStreamOverrides; // 0x78
|
|
CUtlVector< MaterialOverride_t > m_materialOverrides; // 0x90
|
|
CUtlVector< WorldNodeOnDiskBufferData_t > m_extraVertexStreams; // 0xa8
|
|
CUtlVector< CUtlString > m_layerNames; // 0xc0
|
|
CUtlVector< uint8 > m_sceneObjectLayerIndices; // 0xd8
|
|
CUtlVector< uint8 > m_overlayLayerIndices; // 0xf0
|
|
CUtlString m_grassFileName; // 0x108
|
|
BakedLightingInfo_t m_nodeLightingInfo; // 0x110
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x40
|
|
struct PermEntityLumpData_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlString m_name; // 0x8
|
|
CUtlString m_hammerUniqueId; // 0x10
|
|
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x18
|
|
CUtlLeanVector< EntityKeyValueData_t > m_entityKeyValues; // 0x30
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x80
|
|
struct World_t
|
|
{
|
|
public:
|
|
WorldBuilderParams_t m_builderParams; // 0x0
|
|
CUtlVector< NodeData_t > m_worldNodes; // 0x20
|
|
BakedLightingInfo_t m_worldLightingInfo; // 0x38
|
|
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0x68
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xa0
|
|
struct ClutterSceneObject_t
|
|
{
|
|
public:
|
|
AABB_t m_Bounds; // 0x0
|
|
ObjectTypeFlags_t m_flags; // 0x18
|
|
int16_t m_nLayer; // 0x1c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e
|
|
public:
|
|
CUtlVector< Vector > m_instancePositions; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38
|
|
public:
|
|
CUtlVector< float32 > m_instanceScales; // 0x50
|
|
CUtlVector< Color > m_instanceTintSrgb; // 0x68
|
|
CUtlVector< ClutterTile_t > m_tiles; // 0x80
|
|
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x98
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
struct VMapResourceData_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x50
|
|
struct NodeData_t
|
|
{
|
|
public:
|
|
int32_t m_nParent; // 0x0
|
|
Vector m_vOrigin; // 0x4
|
|
Vector m_vMinBounds; // 0x10
|
|
Vector m_vMaxBounds; // 0x1c
|
|
float m_flMinimumDistance; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
|
|
public:
|
|
CUtlVector< int32 > m_ChildNodeIndices; // 0x30
|
|
CUtlString m_worldNodePrefix; // 0x48
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x78
|
|
struct AggregateSceneObject_t
|
|
{
|
|
public:
|
|
ObjectTypeFlags_t m_allFlags; // 0x0
|
|
ObjectTypeFlags_t m_anyFlags; // 0x4
|
|
int16_t m_nLayer; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa
|
|
public:
|
|
CUtlVector< AggregateMeshInfo_t > m_aggregateMeshes; // 0x10
|
|
CUtlVector< AggregateLODSetup_t > m_lodSetups; // 0x28
|
|
CUtlVector< uint16 > m_visClusterMembership; // 0x40
|
|
CUtlVector< matrix3x4_t > m_fragmentTransforms; // 0x58
|
|
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x70
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
struct ClutterTile_t
|
|
{
|
|
public:
|
|
uint32_t m_nFirstInstance; // 0x0
|
|
uint32_t m_nLastInstance; // 0x4
|
|
AABB_t m_BoundsWs; // 0x8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x28
|
|
struct ExtraVertexStreamOverride_t : public BaseSceneObjectOverride_t
|
|
{
|
|
public:
|
|
uint32_t m_nSubSceneObject; // 0x4
|
|
uint32_t m_nDrawCallIndex; // 0x8
|
|
MeshDrawPrimitiveFlags_t m_nAdditionalMeshDrawPrimitiveFlags; // 0xc
|
|
CRenderBufferBinding m_extraBufferBinding; // 0x10
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x38
|
|
struct AggregateLODSetup_t
|
|
{
|
|
public:
|
|
Vector m_vLODOrigin; // 0x0
|
|
float m_fMaxObjectScale; // 0xc
|
|
CUtlVectorFixedGrowable< float32 > m_fSwitchDistances; // 0x10
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0x88
|
|
struct SceneObject_t
|
|
{
|
|
public:
|
|
uint32_t m_nObjectID; // 0x0
|
|
Vector4D m_vTransform[3]; // 0x4
|
|
float m_flFadeStartDistance; // 0x34
|
|
float m_flFadeEndDistance; // 0x38
|
|
Vector4D m_vTintColor; // 0x3c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
|
|
public:
|
|
CUtlString m_skin; // 0x50
|
|
ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58
|
|
Vector m_vLightingOrigin; // 0x5c
|
|
int16_t m_nOverlayRenderOrder; // 0x68
|
|
int16_t m_nLODOverride; // 0x6a
|
|
int32_t m_nCubeMapPrecomputedHandshake; // 0x6c
|
|
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x70
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0074[0x4]; // 0x74
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x78
|
|
CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x80
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x188
|
|
class CPulseExecCursor
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x188]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseDocNodeID_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseDocNodeID_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x48
|
|
class CPulseCell_Base
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MFgdFromSchemaCompletelySkipField
|
|
PulseDocNodeID_t m_nEditorNodeID; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x2
|
|
struct PulseRuntimeStateOffset_t
|
|
{
|
|
public:
|
|
uint16_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeStateOffset_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x50
|
|
class CPulseRuntimeMethodArg
|
|
{
|
|
public:
|
|
CKV3MemberNameWithStorage m_Name; // 0x0
|
|
CUtlString m_Description; // 0x38
|
|
CPulseValueFullType m_Type; // 0x40
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_BaseFlow : public CPulseCell_Base
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseRuntimeChunkIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeChunkIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Step_DebugLog : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x10
|
|
class CPulse_OutflowConnection
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_SourceOutflowName; // 0x0
|
|
PulseRuntimeChunkIndex_t m_nDestChunk; // 0x8
|
|
int32_t m_nInstruction; // 0xc
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x68
|
|
class CPulseCell_Outflow_TestExplicitYesNo : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Yes"
|
|
CPulse_OutflowConnection m_Yes; // 0x48
|
|
// MPropertyFriendlyName "No"
|
|
CPulse_OutflowConnection m_No; // 0x58
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseRuntimeCallInfoIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeCallInfoIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
struct PulseRegisterMap_t
|
|
{
|
|
public:
|
|
KeyValues3 m_Inparams; // 0x0
|
|
KeyValues3 m_Outparams; // 0x10
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Test_MultiInflow_NoDefault : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0xf8
|
|
class CPulseGraphDef
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlSymbolLarge m_DomainIdentifier; // 0x8
|
|
CUtlSymbolLarge m_ParentMapName; // 0x10
|
|
CUtlVector< CPulse_Chunk* > m_Chunks; // 0x18
|
|
CUtlVector< CPulseCell_Base* > m_Cells; // 0x30
|
|
CUtlVector< CPulse_Variable > m_Vars; // 0x48
|
|
CUtlVector< CPulse_PublicOutput > m_PublicOutputs; // 0x60
|
|
CUtlVector< CPulse_InvokeBinding* > m_InvokeBindings; // 0x78
|
|
CUtlVector< CPulse_CallInfo* > m_CallInfos; // 0x90
|
|
CUtlVector< CPulse_OutputConnection* > m_OutputConnections; // 0xa8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CPulseCell_Outflow_IntSwitch : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CPulse_OutflowConnection m_DefaultCaseOutflow; // 0x48
|
|
CUtlVector< CPulse_OutflowConnection > m_CaseOutflows; // 0x58
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1a0
|
|
class CPulseTurtleGraphicsCursor : public CPulseExecCursor
|
|
{
|
|
public:
|
|
Color m_Color; // 0x188
|
|
Vector2D m_vPos; // 0x18c
|
|
float m_flHeadingDeg; // 0x194
|
|
bool m_bPenUp; // 0x198
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseRuntimeCellIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeCellIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x2
|
|
struct PulseRuntimeRegisterIndex_t
|
|
{
|
|
public:
|
|
int16_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeRegisterIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_BaseValue : public CPulseCell_Base
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Val_TestDomainGetEntityName : public CPulseCell_BaseValue
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x40
|
|
class CPulse_CallInfo
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_PortName; // 0x0
|
|
PulseDocNodeID_t m_nEditorNodeID; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
PulseRegisterMap_t m_RegisterMap; // 0x10
|
|
PulseDocNodeID_t m_CallMethodID; // 0x30
|
|
PulseRuntimeChunkIndex_t m_nSrcChunk; // 0x34
|
|
int32_t m_nSrcInstruction; // 0x38
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Step_TestDomainTracepoint : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CPulseCell_Inflow_BaseEntrypoint : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
PulseRuntimeChunkIndex_t m_EntryChunk; // 0x48
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
|
|
public:
|
|
PulseRegisterMap_t m_RegisterMap; // 0x50
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0xd0
|
|
class CBasePulseGraphInstance
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0xd0]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class CPulseMathlib
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CPulseCell_Step_TestDomainEntFire : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlString m_Input; // 0x48
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Step_TestDomainCreateFakeEntity : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseRuntimeOutputIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeOutputIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x60
|
|
class CPulseCell_Outflow_CycleShuffled : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlVector< CPulse_OutflowConnection > m_Outputs; // 0x48
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xf8
|
|
class CPulseGraphInstance_TestDomain : public CBasePulseGraphInstance
|
|
{
|
|
public:
|
|
bool m_bIsRunningUnitTests; // 0xd0
|
|
bool m_bExplicitTimeStepping; // 0xd1
|
|
bool m_bExpectingToDestroyWithYieldedCursors; // 0xd2
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00d3[0x1]; // 0xd3
|
|
public:
|
|
int32_t m_nNextValidateIndex; // 0xd4
|
|
CUtlVector< CUtlString > m_Tracepoints; // 0xd8
|
|
bool m_bTestYesOrNoPath; // 0xf0
|
|
|
|
// Static fields:
|
|
static double &Get_s_flExplicitCurTime(){return *reinterpret_cast<double*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CPulseGraphInstance_TestDomain")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xb0
|
|
class CPulseCell_Inflow_Method : public CPulseCell_Inflow_BaseEntrypoint
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_MethodName; // 0x70
|
|
CUtlString m_Description; // 0x78
|
|
bool m_bIsPublic; // 0x80
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0081[0x7]; // 0x81
|
|
public:
|
|
CPulseValueFullType m_ReturnType; // 0x88
|
|
CUtlVector< CPulseRuntimeMethodArg > m_Args; // 0x98
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x38
|
|
class CPulse_Variable
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_Name; // 0x0
|
|
CUtlString m_Description; // 0x8
|
|
CPulseValueFullType m_Type; // 0x10
|
|
KeyValues3 m_DefaultValue; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0030[0x2]; // 0x30
|
|
public:
|
|
bool m_bIsPublic; // 0x32
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x48
|
|
class CPulse_InvokeBinding
|
|
{
|
|
public:
|
|
PulseRegisterMap_t m_RegisterMap; // 0x0
|
|
CUtlSymbolLarge m_FuncName; // 0x20
|
|
PulseRuntimeCellIndex_t m_nCellIndex; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
|
|
public:
|
|
CPulseValueFullType m_InstanceType; // 0x30
|
|
PulseRuntimeChunkIndex_t m_nSrcChunk; // 0x40
|
|
int32_t m_nSrcInstruction; // 0x44
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseRuntimeInvokeIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeInvokeIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_BaseYieldingInflow : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseTestEHandle_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseTestEHandle_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x60
|
|
class CPulseCell_Outflow_SimultaneousParallel : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlVector< CPulse_OutflowConnection > m_Outputs; // 0x48
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0xf0
|
|
class CPulseGraphInstance_TurtleGraphics : public CBasePulseGraphInstance
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x68
|
|
class CPulseCell_Step_CallExternalMethod : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_MethodName; // 0x48
|
|
CUtlVector< CPulseRuntimeMethodArg > m_ExpectedArgs; // 0x50
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
class CPulse_OutputConnection
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_SourceOutput; // 0x0
|
|
CUtlSymbolLarge m_TargetEntity; // 0x8
|
|
CUtlSymbolLarge m_TargetInput; // 0x10
|
|
CUtlSymbolLarge m_Param; // 0x18
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class CPulse_PublicOutput
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_Name; // 0x0
|
|
CUtlString m_Description; // 0x8
|
|
CPulseValueFullType m_ParamType; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x78
|
|
class CPulseCell_Inflow_EventHandler : public CPulseCell_Inflow_BaseEntrypoint
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_EventName; // 0x70
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x60
|
|
class CPulseCell_Outflow_CycleRandom : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlVector< CPulse_OutflowConnection > m_Outputs; // 0x48
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x10
|
|
class CPulse_ResumePoint : public CPulse_OutflowConnection
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Value_RandomInt : public CPulseCell_BaseValue
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x28
|
|
struct CPulseCell_Outflow_CycleShuffled__InstanceState_t
|
|
{
|
|
public:
|
|
CUtlVectorFixedGrowable< uint8 > m_Shuffle; // 0x0
|
|
int32_t m_nNextShuffle; // 0x20
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x30
|
|
struct FakeEntity_t
|
|
{
|
|
public:
|
|
PulseTestEHandle_t m_nHandle; // 0x0
|
|
CUtlString m_Name; // 0x8
|
|
CUtlString m_Class; // 0x10
|
|
bool m_bDestroyed; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19
|
|
public:
|
|
CPulseGraphInstance_TestDomain* m_pAssociatedGraphInstance; // 0x20
|
|
bool m_bFuncWasCalled; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29
|
|
public:
|
|
float m_fValue; // 0x2c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Test_NoInflow : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x70
|
|
class CPulseCell_Outflow_StringSwitch : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CPulse_OutflowConnection m_DefaultCaseOutflow; // 0x48
|
|
CUtlVector< CPulse_OutflowConnection > m_CaseOutflows; // 0x58
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Test_MultiInflow_WithDefault : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Value_TestValue50 : public CPulseCell_BaseValue
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x98
|
|
class CPulseCell_Inflow_EntOutputHandler : public CPulseCell_Inflow_BaseEntrypoint
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_SourceEntity; // 0x70
|
|
CUtlSymbolLarge m_SourceOutput; // 0x78
|
|
CUtlSymbolLarge m_TargetInput; // 0x80
|
|
CPulseValueFullType m_ExpectedParamType; // 0x88
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x190
|
|
class CTestDomainDerived_Cursor : public CPulseExecCursor
|
|
{
|
|
public:
|
|
int32_t m_nCursorValueA; // 0x188
|
|
int32_t m_nCursorValueB; // 0x18c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x58
|
|
class CPulseCell_Inflow_Wait : public CPulseCell_BaseYieldingInflow
|
|
{
|
|
public:
|
|
CPulse_ResumePoint m_WakeResume; // 0x48
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x78
|
|
class CPulseCell_Inflow_GraphHook : public CPulseCell_Inflow_BaseEntrypoint
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_HookName; // 0x70
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x58
|
|
class CPulseCell_Inflow_Yield : public CPulseCell_BaseYieldingInflow
|
|
{
|
|
public:
|
|
CPulse_ResumePoint m_UnyieldResume; // 0x48
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class CPulseTestFuncs_DerivedDomain
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x60
|
|
class CPulseCell_Outflow_CycleOrdered : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlVector< CPulse_OutflowConnection > m_Outputs; // 0x48
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x100
|
|
class CPulseGraphInstance_TestDomain_Derived : public CPulseGraphInstance_TestDomain
|
|
{
|
|
public:
|
|
int32_t m_nInstanceValueX; // 0xf8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x68
|
|
class CPulseCell_Outflow_TestRandomYesNo : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Yes"
|
|
// MPropertyDescription "Randomly taken half of the time"
|
|
CPulse_OutflowConnection m_Yes; // 0x48
|
|
// MPropertyFriendlyName "No"
|
|
// MPropertyDescription "Randomly taken half of the time"
|
|
CPulse_OutflowConnection m_No; // 0x58
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x58
|
|
class CPulse_RegisterInfo
|
|
{
|
|
public:
|
|
PulseRuntimeRegisterIndex_t m_nReg; // 0x0
|
|
CPulseValueFullType m_Type; // 0x8
|
|
CKV3MemberNameWithStorage m_OriginName; // 0x18
|
|
int32_t m_nWrittenByInstruction; // 0x50
|
|
int32_t m_nLastReadByInstruction; // 0x54
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class CPulseTestScriptLib
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct CPulseCell_Outflow_CycleOrdered__InstanceState_t
|
|
{
|
|
public:
|
|
int32_t m_nNextIndex; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseRuntimeVarIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeVarIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x60
|
|
class CPulse_Chunk
|
|
{
|
|
public:
|
|
CUtlLeanVector< PGDInstruction_t > m_Instructions; // 0x0
|
|
CUtlLeanVector< CPulse_RegisterInfo > m_Registers; // 0x10
|
|
CUtlLeanVector< PulseDocNodeID_t > m_InstructionEditorIDs; // 0x20
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct PulseRuntimeEntrypointIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeEntrypointIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 16
|
|
// Size: 0x68
|
|
struct PGDInstruction_t
|
|
{
|
|
public:
|
|
PulseInstructionCode_t m_nCode; // 0x0
|
|
PulseRuntimeVarIndex_t m_nVar; // 0x4
|
|
PulseRuntimeRegisterIndex_t m_nReg0; // 0x8
|
|
PulseRuntimeRegisterIndex_t m_nReg1; // 0xa
|
|
PulseRuntimeRegisterIndex_t m_nReg2; // 0xc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000e[0x2]; // 0xe
|
|
public:
|
|
PulseRuntimeInvokeIndex_t m_nInvokeBindingIndex; // 0x10
|
|
PulseRuntimeChunkIndex_t m_nChunk; // 0x14
|
|
int32_t m_nDestInstruction; // 0x18
|
|
PulseRuntimeCallInfoIndex_t m_nCallInfoIndex; // 0x1c
|
|
CUtlSymbolLarge m_Arg0Name; // 0x20
|
|
CUtlSymbolLarge m_Arg1Name; // 0x28
|
|
bool m_bLiteralBool; // 0x30
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31
|
|
public:
|
|
int32_t m_nLiteralInt; // 0x34
|
|
float m_flLiteralFloat; // 0x38
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c
|
|
public:
|
|
CBufferString m_LiteralString; // 0x40
|
|
Vector m_vLiteralVec3; // 0x50
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Step_TestDomainDestroyFakeEntity : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class CPulseTestFuncs_LibraryA
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x48
|
|
class CPulseCell_Val_TestDomainFindEntityByName : public CPulseCell_BaseValue
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CPulseCell_Step_PublicOutput : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
PulseRuntimeOutputIndex_t m_OutputIndex; // 0x48
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x28
|
|
class CParticleProperty
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct ParticleAttributeIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ParticleAttributeIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x10
|
|
class CParticleInput
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 46
|
|
// Size: 0x158
|
|
class CParticleFloatInput : public CParticleInput
|
|
{
|
|
public:
|
|
ParticleFloatType_t m_nType; // 0x10
|
|
ParticleFloatMapType_t m_nMapType; // 0x14
|
|
float m_flLiteralValue; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
|
|
public:
|
|
CParticleNamedValueRef m_NamedValue; // 0x20
|
|
int32_t m_nControlPoint; // 0x60
|
|
ParticleAttributeIndex_t m_nScalarAttribute; // 0x64
|
|
ParticleAttributeIndex_t m_nVectorAttribute; // 0x68
|
|
int32_t m_nVectorComponent; // 0x6c
|
|
float m_flRandomMin; // 0x70
|
|
float m_flRandomMax; // 0x74
|
|
bool m_bHasRandomSignFlip; // 0x78
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79
|
|
public:
|
|
int32_t m_nRandomSeed; // 0x7c
|
|
ParticleFloatRandomMode_t m_nRandomMode; // 0x80
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84
|
|
public:
|
|
float m_flLOD0; // 0x88
|
|
float m_flLOD1; // 0x8c
|
|
float m_flLOD2; // 0x90
|
|
float m_flLOD3; // 0x94
|
|
ParticleAttributeIndex_t m_nNoiseInputVectorAttribute; // 0x98
|
|
float m_flNoiseOutputMin; // 0x9c
|
|
float m_flNoiseOutputMax; // 0xa0
|
|
float m_flNoiseScale; // 0xa4
|
|
Vector m_vecNoiseOffsetRate; // 0xa8
|
|
float m_flNoiseOffset; // 0xb4
|
|
int32_t m_nNoiseOctaves; // 0xb8
|
|
PFNoiseTurbulence_t m_nNoiseTurbulence; // 0xbc
|
|
PFNoiseType_t m_nNoiseType; // 0xc0
|
|
PFNoiseModifier_t m_nNoiseModifier; // 0xc4
|
|
float m_flNoiseTurbulenceScale; // 0xc8
|
|
float m_flNoiseTurbulenceMix; // 0xcc
|
|
float m_flNoiseImgPreviewScale; // 0xd0
|
|
bool m_bNoiseImgPreviewLive; // 0xd4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00d5[0xb]; // 0xd5
|
|
public:
|
|
float m_flNoCameraFallback; // 0xe0
|
|
bool m_bUseBoundsCenter; // 0xe4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00e5[0x3]; // 0xe5
|
|
public:
|
|
ParticleFloatInputMode_t m_nInputMode; // 0xe8
|
|
float m_flMultFactor; // 0xec
|
|
float m_flInput0; // 0xf0
|
|
float m_flInput1; // 0xf4
|
|
float m_flOutput0; // 0xf8
|
|
float m_flOutput1; // 0xfc
|
|
float m_flNotchedRangeMin; // 0x100
|
|
float m_flNotchedRangeMax; // 0x104
|
|
float m_flNotchedOutputOutside; // 0x108
|
|
float m_flNotchedOutputInside; // 0x10c
|
|
ParticleFloatBiasType_t m_nBiasType; // 0x110
|
|
float m_flBiasParameter; // 0x114
|
|
CPiecewiseCurve m_Curve; // 0x118
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x158
|
|
class CParticleCollectionFloatInput : public CParticleFloatInput
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 16
|
|
// Size: 0x1c0
|
|
class CParticleFunction
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MPropertyFriendlyName "operator strength"
|
|
// MPropertySortPriority "-100"
|
|
CParticleCollectionFloatInput m_flOpStrength; // 0x8
|
|
// MPropertyFriendlyName "operator end cap state"
|
|
// MPropertySortPriority "-100"
|
|
ParticleEndcapMode_t m_nOpEndCapState; // 0x160
|
|
// MPropertyStartGroup "Operator Fade"
|
|
// MPropertyFriendlyName "operator start fadein"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpStartFadeInTime; // 0x164
|
|
// MPropertyFriendlyName "operator end fadein"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpEndFadeInTime; // 0x168
|
|
// MPropertyFriendlyName "operator start fadeout"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpStartFadeOutTime; // 0x16c
|
|
// MPropertyFriendlyName "operator end fadeout"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpEndFadeOutTime; // 0x170
|
|
// MPropertyFriendlyName "operator fade oscillate"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpFadeOscillatePeriod; // 0x174
|
|
// MPropertyFriendlyName "normalize fade times to endcap"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
bool m_bNormalizeToStopTime; // 0x178
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0179[0x3]; // 0x179
|
|
public:
|
|
// MPropertyStartGroup "Operator Fade Time Offset"
|
|
// MPropertyFriendlyName "operator fade time offset min"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpTimeOffsetMin; // 0x17c
|
|
// MPropertyFriendlyName "operator fade time offset max"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpTimeOffsetMax; // 0x180
|
|
// MPropertyFriendlyName "operator fade time offset seed"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
int32_t m_nOpTimeOffsetSeed; // 0x184
|
|
// MPropertyStartGroup "Operator Fade Timescale Modifiers"
|
|
// MPropertyFriendlyName "operator fade time scale seed"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
int32_t m_nOpTimeScaleSeed; // 0x188
|
|
// MPropertyFriendlyName "operator fade time scale min"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpTimeScaleMin; // 0x18c
|
|
// MPropertyFriendlyName "operator fade time scale max"
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
float m_flOpTimeScaleMax; // 0x190
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0194[0x2]; // 0x194
|
|
public:
|
|
// MPropertyStartGroup
|
|
// MPropertySuppressField
|
|
bool m_bDisableOperator; // 0x196
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0197[0x1]; // 0x197
|
|
public:
|
|
// MPropertyFriendlyName "operator help and notes"
|
|
// MParticleHelpField
|
|
// MParticleAdvancedField
|
|
// MPropertySortPriority "-100"
|
|
CUtlString m_Notes; // 0x198
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1c0
|
|
class CParticleFunctionInitializer : public CParticleFunction
|
|
{
|
|
// Collision detected(0x1b8->0x1c0), output may be wrong.
|
|
public:
|
|
// Skipped field "m_nAssociatedEmitterIndex" @ 0x1b8 because of the struct collision
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x1f0
|
|
class C_INIT_RemapParticleCountToScalar : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "input minimum"
|
|
int32_t m_nInputMin; // 0x1c4
|
|
// MPropertyFriendlyName "input maximum"
|
|
int32_t m_nInputMax; // 0x1c8
|
|
// MPropertyFriendlyName "input scale control point"
|
|
int32_t m_nScaleControlPoint; // 0x1cc
|
|
// MPropertyFriendlyName "input scale control point field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nScaleControlPointField; // 0x1d0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d8
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1dc
|
|
// MPropertyFriendlyName "only active within specified input range"
|
|
bool m_bActiveRange; // 0x1e0
|
|
// MPropertyFriendlyName "invert input from total particle count"
|
|
bool m_bInvert; // 0x1e1
|
|
// MPropertyFriendlyName "wrap input"
|
|
bool m_bWrap; // 0x1e2
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e3[0x1]; // 0x1e3
|
|
public:
|
|
// MPropertyFriendlyName "remap bias"
|
|
float m_flRemapBias; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 23
|
|
// Size: 0x658
|
|
class CParticleVecInput : public CParticleInput
|
|
{
|
|
public:
|
|
ParticleVecType_t m_nType; // 0x10
|
|
Vector m_vLiteralValue; // 0x14
|
|
Color m_LiteralColor; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
|
|
public:
|
|
CParticleNamedValueRef m_NamedValue; // 0x28
|
|
bool m_bFollowNamedValue; // 0x68
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0069[0x3]; // 0x69
|
|
public:
|
|
ParticleAttributeIndex_t m_nVectorAttribute; // 0x6c
|
|
Vector m_vVectorAttributeScale; // 0x70
|
|
int32_t m_nControlPoint; // 0x7c
|
|
int32_t m_nDeltaControlPoint; // 0x80
|
|
Vector m_vCPValueScale; // 0x84
|
|
Vector m_vCPRelativePosition; // 0x90
|
|
Vector m_vCPRelativeDir; // 0x9c
|
|
CParticleFloatInput m_FloatComponentX; // 0xa8
|
|
CParticleFloatInput m_FloatComponentY; // 0x200
|
|
CParticleFloatInput m_FloatComponentZ; // 0x358
|
|
CParticleFloatInput m_FloatInterp; // 0x4b0
|
|
float m_flInterpInput0; // 0x608
|
|
float m_flInterpInput1; // 0x60c
|
|
Vector m_vInterpOutput0; // 0x610
|
|
Vector m_vInterpOutput1; // 0x61c
|
|
CColorGradient m_Gradient; // 0x628
|
|
Vector m_vRandomMin; // 0x640
|
|
Vector m_vRandomMax; // 0x64c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1c0
|
|
class CParticleFunctionOperator : public CParticleFunction
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 18
|
|
// Size: 0x44
|
|
class CParticleVisibilityInputs
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "camera depth bias"
|
|
float m_flCameraBias; // 0x0
|
|
// MPropertyFriendlyName "input control point number"
|
|
int32_t m_nCPin; // 0x4
|
|
// MPropertyFriendlyName "input proxy radius"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flProxyRadius; // 0x8
|
|
// MPropertyFriendlyName "input proxy visibility minimum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flInputMin; // 0xc
|
|
// MPropertyFriendlyName "input proxy visibility maximum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flInputMax; // 0x10
|
|
// MPropertyFriendlyName "input proxy unsupported hardware fallback value"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flNoPixelVisibilityFallback; // 0x14
|
|
// MPropertyFriendlyName "input distance minimum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flDistanceInputMin; // 0x18
|
|
// MPropertyFriendlyName "input distance maximum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flDistanceInputMax; // 0x1c
|
|
// MPropertyFriendlyName "input dot minimum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flDotInputMin; // 0x20
|
|
// MPropertyFriendlyName "input dot maximum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flDotInputMax; // 0x24
|
|
// MPropertyFriendlyName "input dot use CP angles"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
bool m_bDotCPAngles; // 0x28
|
|
// MPropertyFriendlyName "input dot use Camera angles"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
bool m_bDotCameraAngles; // 0x29
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a
|
|
public:
|
|
// MPropertyFriendlyName "output alpha scale minimum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flAlphaScaleMin; // 0x2c
|
|
// MPropertyFriendlyName "output alpha scale maximum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flAlphaScaleMax; // 0x30
|
|
// MPropertyFriendlyName "output radius scale minimum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flRadiusScaleMin; // 0x34
|
|
// MPropertyFriendlyName "output radius scale maximum"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flRadiusScaleMax; // 0x38
|
|
// MPropertyFriendlyName "output radius FOV scale base"
|
|
// MPropertySuppressExpr "m_nCPin == -1"
|
|
float m_flRadiusScaleFOVBase; // 0x3c
|
|
// MPropertyFriendlyName "vr camera right eye"
|
|
// MParticleAdvancedField
|
|
bool m_bRightEye; // 0x40
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x1f0
|
|
class C_OP_CycleScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "destination scalar field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nDestField; // 0x1c0
|
|
// MPropertyFriendlyName "Value at start of cycle"
|
|
float m_flStartValue; // 0x1c4
|
|
// MPropertyFriendlyName "Value at end of cycle"
|
|
float m_flEndValue; // 0x1c8
|
|
// MPropertyFriendlyName "Cycle time"
|
|
float m_flCycleTime; // 0x1cc
|
|
// MPropertyFriendlyName "Do not repeat cycle"
|
|
bool m_bDoNotRepeatCycle; // 0x1d0
|
|
// MPropertyFriendlyName "Synchronize particles"
|
|
bool m_bSynchronizeParticles; // 0x1d1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d2[0x2]; // 0x1d2
|
|
public:
|
|
// MPropertyFriendlyName "Scale Start/End Control Point"
|
|
int32_t m_nCPScale; // 0x1d4
|
|
// MPropertyFriendlyName "start scale control point field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nCPFieldMin; // 0x1d8
|
|
// MPropertyFriendlyName "end scale control point field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nCPFieldMax; // 0x1dc
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x158
|
|
class CPerParticleFloatInput : public CParticleFloatInput
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1c0
|
|
class CParticleFunctionConstraint : public CParticleFunction
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x200
|
|
class CParticleFunctionRenderer : public CParticleFunction
|
|
{
|
|
// Collision detected(0x1b8->0x1c0), output may be wrong.
|
|
public:
|
|
// Skipped field "VisibilityInputs" @ 0x1b8 because of the struct collision
|
|
// MPropertyStartGroup "Rendering filter"
|
|
// MPropertyFriendlyName "I cannot be refracted through refracting objects like water"
|
|
// MPropertySortPriority "-1"
|
|
bool m_bCannotBeRefracted; // 0x1fc
|
|
// MPropertyFriendlyName "Skip rendering on mobile"
|
|
// MPropertySortPriority "-1"
|
|
bool m_bSkipRenderingOnMobile; // 0x1fd
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x490
|
|
class C_OP_SetPerChildControlPoint : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x1c0
|
|
// MPropertyFriendlyName "control point to set"
|
|
int32_t m_nFirstControlPoint; // 0x1c4
|
|
// MPropertyFriendlyName "# of children to set"
|
|
int32_t m_nNumControlPoints; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
CParticleCollectionFloatInput m_nParticleIncrement; // 0x1d0
|
|
// MPropertyFriendlyName "first particle to copy"
|
|
CParticleCollectionFloatInput m_nFirstSourcePoint; // 0x328
|
|
// MPropertyFriendlyName "set orientation from velocity"
|
|
bool m_bSetOrientation; // 0x480
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0481[0x3]; // 0x481
|
|
public:
|
|
// MPropertyFriendlyName "orientation vector"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nOrientationField; // 0x484
|
|
// MPropertyFriendlyName "set number of children based on particle count"
|
|
bool m_bNumBasedOnParticleCount; // 0x488
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x68
|
|
class CParticleTransformInput : public CParticleInput
|
|
{
|
|
public:
|
|
ParticleTransformType_t m_nType; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
|
|
public:
|
|
CParticleNamedValueRef m_NamedValue; // 0x18
|
|
bool m_bFollowNamedValue; // 0x58
|
|
bool m_bSupportsDisabled; // 0x59
|
|
bool m_bUseOrientation; // 0x5a
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad005b[0x1]; // 0x5b
|
|
public:
|
|
int32_t m_nControlPoint; // 0x5c
|
|
int32_t m_nControlPointRangeMax; // 0x60
|
|
float m_flEndCPGrowthTime; // 0x64
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x158
|
|
class CParticleCollectionRendererFloatInput : public CParticleCollectionFloatInput
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x250
|
|
class C_INIT_ModelCull : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "use only bounding box"
|
|
bool m_bBoundBox; // 0x1c4
|
|
// MPropertyFriendlyName "cull outside instead of inside"
|
|
bool m_bCullOutside; // 0x1c5
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x1c6
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x1c7
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1d0
|
|
class CParticleFunctionForce : public CParticleFunction
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x14
|
|
struct PointDefinition_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Control point"
|
|
int32_t m_nControlPoint; // 0x0
|
|
// MPropertyFriendlyName "Use local coordinates for offset"
|
|
bool m_bLocalCoords; // 0x4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
|
|
public:
|
|
// MPropertyFriendlyName "Offset from control point"
|
|
Vector m_vOffset; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1e0
|
|
class CGeneralSpin : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "spin rate degrees"
|
|
int32_t m_nSpinRateDegrees; // 0x1c0
|
|
// MPropertyFriendlyName "spin rate min"
|
|
int32_t m_nSpinRateMinDegrees; // 0x1c4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c8[0x4]; // 0x1c8
|
|
public:
|
|
// MPropertyFriendlyName "spin stop time"
|
|
float m_fSpinRateStopTime; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x658
|
|
class CParticleCollectionVecInput : public CParticleVecInput
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1f0
|
|
class C_OP_ParentVortices : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "amount of force"
|
|
float m_flForceScale; // 0x1d0
|
|
// MPropertyFriendlyName "twist axis"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecTwistAxis; // 0x1d4
|
|
// MPropertyFriendlyName "flip twist axis with yaw"
|
|
bool m_bFlipBasedOnYaw; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x30
|
|
struct ParticleControlPointDriver_t
|
|
{
|
|
public:
|
|
int32_t m_iControlPoint; // 0x0
|
|
ParticleAttachment_t m_iAttachType; // 0x4
|
|
CUtlString m_attachmentName; // 0x8
|
|
Vector m_vecOffset; // 0x10
|
|
QAngle m_angOffset; // 0x1c
|
|
CUtlString m_entityName; // 0x28
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1e0
|
|
class C_OP_SetToCP : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "offset"
|
|
Vector m_vecOffset; // 0x1c4
|
|
// MPropertyFriendlyName "offset in local space"
|
|
bool m_bOffsetLocal; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class CParticleFunctionPreEmission : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Run Only Once"
|
|
bool m_bRunOnce; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x320
|
|
class C_INIT_QuantizeFloat : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "interval to snap to"
|
|
CPerParticleFloatInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x318
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x730
|
|
class C_OP_RemapParticleCountToScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "input minimum"
|
|
CParticleCollectionFloatInput m_nInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "input maximum"
|
|
CParticleCollectionFloatInput m_nInputMax; // 0x320
|
|
// MPropertyFriendlyName "output minimum"
|
|
CParticleCollectionFloatInput m_flOutputMin; // 0x478
|
|
// MPropertyFriendlyName "output maximum"
|
|
CParticleCollectionFloatInput m_flOutputMax; // 0x5d0
|
|
// MPropertyFriendlyName
|
|
bool m_bActiveRange; // 0x728
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0729[0x3]; // 0x729
|
|
public:
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x72c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x10
|
|
class IParticleCollection
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1f0
|
|
class C_OP_VectorNoise : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "output minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutputMin; // 0x1c4
|
|
// MPropertyFriendlyName "output maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutputMax; // 0x1d0
|
|
// MPropertyFriendlyName "noise coordinate scale"
|
|
float m_fl4NoiseScale; // 0x1dc
|
|
// MPropertyFriendlyName "additive"
|
|
bool m_bAdditive; // 0x1e0
|
|
// MPropertyFriendlyName "offset instead of accelerate position"
|
|
bool m_bOffset; // 0x1e1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e2[0x2]; // 0x1e2
|
|
public:
|
|
// MPropertyFriendlyName "Noise animation time scale"
|
|
float m_flNoiseAnimationTimeScale; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1e0
|
|
class C_OP_ForceControlPointStub : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_ControlPoint; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x340
|
|
class C_INIT_PositionWarpScalar : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "warp min"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecWarpMin; // 0x1c0
|
|
// MPropertyFriendlyName "warp max"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecWarpMax; // 0x1cc
|
|
// MPropertyFriendlyName "warp amount"
|
|
CPerParticleFloatInput m_InputValue; // 0x1d8
|
|
// MPropertyFriendlyName "previous position scale"
|
|
float m_flPrevPosScale; // 0x330
|
|
// MPropertyFriendlyName "warp scale control point number"
|
|
int32_t m_nScaleControlPointNumber; // 0x334
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x338
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x730
|
|
class C_OP_RopeSpringConstraint : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "slack"
|
|
CParticleCollectionFloatInput m_flRestLength; // 0x1c0
|
|
// MPropertyFriendlyName "minimum segment length %"
|
|
CParticleCollectionFloatInput m_flMinDistance; // 0x318
|
|
// MPropertyFriendlyName "maximum segment length %"
|
|
CParticleCollectionFloatInput m_flMaxDistance; // 0x470
|
|
// MPropertyFriendlyName "scale factor for spring correction"
|
|
float m_flAdjustmentScale; // 0x5c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad05cc[0x4]; // 0x5cc
|
|
public:
|
|
// MPropertyFriendlyName "manual resting spacing"
|
|
CParticleCollectionFloatInput m_flInitialRestingLength; // 0x5d0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1e0
|
|
class C_OP_SetControlPointOrientationToCPVelocity : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point input for velocity"
|
|
int32_t m_nCPInput; // 0x1d0
|
|
// MPropertyFriendlyName "control point output for orientation"
|
|
int32_t m_nCPOutput; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x210
|
|
class C_INIT_RemapNamedModelElementToScalar : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1c0
|
|
// MPropertyFriendlyName "names"
|
|
CUtlVector< CUtlString > m_names; // 0x1c8
|
|
// MPropertyFriendlyName "remap values for names"
|
|
CUtlVector< float32 > m_values; // 0x1e0
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1f8
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1fc
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x200
|
|
// MPropertyFriendlyName "model from renderer"
|
|
bool m_bModelFromRenderer; // 0x204
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1c0
|
|
class CParticleFunctionEmitter : public CParticleFunction
|
|
{
|
|
// Collision detected(0x1b8->0x1c0), output may be wrong.
|
|
public:
|
|
// Skipped field "m_nEmitterIndex" @ 0x1b8 because of the struct collision
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x658
|
|
class CPerParticleVecInput : public CParticleVecInput
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1e0
|
|
class C_OP_RemapSpeed : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1c4
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1c8
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1cc
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d0
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1d4
|
|
// MPropertyFriendlyName "ignore delta time"
|
|
bool m_bIgnoreDelta; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1c0
|
|
class C_OP_WorldCollideConstraint : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x10
|
|
struct MaterialVariable_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "material variable"
|
|
CUtlString m_strVariable; // 0x0
|
|
// MPropertyFriendlyName "particle field"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nVariableField; // 0x8
|
|
// MPropertyFriendlyName "scale"
|
|
float m_flScale; // 0xc
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_INIT_SetRigidAttachment : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "attribute to read from"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c4
|
|
// MPropertyFriendlyName "attribute to cache to"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
|
|
// MPropertyFriendlyName "local space"
|
|
bool m_bLocalSpace; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 16
|
|
// Size: 0x68
|
|
struct ParticlePreviewState_t
|
|
{
|
|
public:
|
|
CUtlString m_previewModel; // 0x0
|
|
uint32_t m_nModSpecificData; // 0x8
|
|
PetGroundType_t m_groundType; // 0xc
|
|
CUtlString m_sequenceName; // 0x10
|
|
int32_t m_nFireParticleOnSequenceFrame; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
|
|
public:
|
|
CUtlString m_hitboxSetName; // 0x20
|
|
CUtlString m_materialGroupName; // 0x28
|
|
CUtlVector< ParticlePreviewBodyGroup_t > m_vecBodyGroups; // 0x30
|
|
float m_flPlaybackSpeed; // 0x48
|
|
float m_flParticleSimulationRate; // 0x4c
|
|
bool m_bShouldDrawHitboxes; // 0x50
|
|
bool m_bShouldDrawAttachments; // 0x51
|
|
bool m_bShouldDrawAttachmentNames; // 0x52
|
|
bool m_bShouldDrawControlPointAxes; // 0x53
|
|
bool m_bAnimationNonLooping; // 0x54
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0055[0x3]; // 0x55
|
|
public:
|
|
Vector m_vecPreviewGravity; // 0x58
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x1f0
|
|
class C_OP_RemapDensityToVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Radius scale for particle influence"
|
|
float m_flRadiusScale; // 0x1c0
|
|
// MPropertyFriendlyName "Output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "Density value to map to min value"
|
|
float m_flDensityMin; // 0x1c8
|
|
// MPropertyFriendlyName "Density value to map to max value"
|
|
float m_flDensityMax; // 0x1cc
|
|
// MPropertyFriendlyName "Output minimum"
|
|
Vector m_vecOutputMin; // 0x1d0
|
|
// MPropertyFriendlyName "Output maximum"
|
|
Vector m_vecOutputMax; // 0x1dc
|
|
// MPropertyFriendlyName "Use parent density instead of ours"
|
|
bool m_bUseParentDensity; // 0x1e8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e9[0x3]; // 0x1e9
|
|
public:
|
|
// MPropertyFriendlyName "Resolution to use for creating a voxel grid"
|
|
int32_t m_nVoxelGridResolution; // 0x1ec
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x210
|
|
class C_OP_ForceBasedOnDistanceToPlane : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min distance from plane"
|
|
float m_flMinDist; // 0x1d0
|
|
// MPropertyFriendlyName "force at min distance"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecForceAtMinDist; // 0x1d4
|
|
// MPropertyFriendlyName "max distance from plane"
|
|
float m_flMaxDist; // 0x1e0
|
|
// MPropertyFriendlyName "force at max distance"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecForceAtMaxDist; // 0x1e4
|
|
// MPropertyFriendlyName "plane normal"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecPlaneNormal; // 0x1f0
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1fc
|
|
// MPropertyFriendlyName "exponent"
|
|
float m_flExponent; // 0x200
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1c0
|
|
class C_OP_EndCapDecay : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0x930
|
|
class C_INIT_DistanceToCPInit : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "distance minimum"
|
|
CPerParticleFloatInput m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "distance maximum"
|
|
CPerParticleFloatInput m_flInputMax; // 0x320
|
|
// MPropertyFriendlyName "output minimum"
|
|
CPerParticleFloatInput m_flOutputMin; // 0x478
|
|
// MPropertyFriendlyName "output maximum"
|
|
CPerParticleFloatInput m_flOutputMax; // 0x5d0
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nStartCP; // 0x728
|
|
// MPropertyFriendlyName "ensure line of sight"
|
|
bool m_bLOS; // 0x72c
|
|
// MPropertyFriendlyName "LOS collision group"
|
|
char m_CollisionGroupName[128]; // 0x72d
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad07ad[0x3]; // 0x7ad
|
|
public:
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x7b0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad07b4[0x4]; // 0x7b4
|
|
public:
|
|
// MPropertyFriendlyName "Maximum Trace Length"
|
|
CPerParticleFloatInput m_flMaxTraceLength; // 0x7b8
|
|
// MPropertyFriendlyName "LOS Failure Scalar"
|
|
float m_flLOSScale; // 0x910
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x914
|
|
// MPropertyFriendlyName "only active within specified distance"
|
|
bool m_bActiveRange; // 0x918
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0919[0x3]; // 0x919
|
|
public:
|
|
// MPropertyFriendlyName "distance component scale"
|
|
Vector m_vecDistanceScale; // 0x91c
|
|
// MPropertyFriendlyName "remap bias"
|
|
float m_flRemapBias; // 0x928
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x340
|
|
class C_OP_EnableChildrenFromParentParticleCount : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x1d0
|
|
// MPropertyFriendlyName "first child to enable"
|
|
int32_t m_nFirstChild; // 0x1d4
|
|
// MPropertyFriendlyName "max # of children to enable (-1 for max particle count)"
|
|
CParticleCollectionFloatInput m_nNumChildrenToEnable; // 0x1d8
|
|
// MPropertyFriendlyName "remove children when particle count lowers"
|
|
bool m_bDisableChildren; // 0x330
|
|
// MPropertyFriendlyName "play endcap when children are removed"
|
|
// MPropertySuppressExpr "!m_bDisableChildren"
|
|
bool m_bPlayEndcapOnStop; // 0x331
|
|
// MPropertyFriendlyName "destroy particles immediately when child is removed"
|
|
// MPropertySuppressExpr "!m_bDisableChildren"
|
|
bool m_bDestroyImmediately; // 0x332
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0xdd0
|
|
class C_OP_RenderLightBeam : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Color Blend"
|
|
CParticleCollectionVecInput m_vColorBlend; // 0x200
|
|
// MPropertyFriendlyName "Color Blend Type"
|
|
// MPropertySortPriority "700"
|
|
ParticleColorBlendType_t m_nColorBlendType; // 0x858
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad085c[0x4]; // 0x85c
|
|
public:
|
|
// MPropertyFriendlyName "Lumens Per Meter"
|
|
CParticleCollectionFloatInput m_flBrightnessLumensPerMeter; // 0x860
|
|
// MPropertyFriendlyName "Shadows"
|
|
// MPropertySuppressExpr "mod == csgo"
|
|
bool m_bCastShadows; // 0x9b8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad09b9[0x7]; // 0x9b9
|
|
public:
|
|
// MPropertyFriendlyName "Skirt"
|
|
CParticleCollectionFloatInput m_flSkirt; // 0x9c0
|
|
// MPropertyFriendlyName "Range"
|
|
CParticleCollectionFloatInput m_flRange; // 0xb18
|
|
// MPropertyFriendlyName "Thickness"
|
|
CParticleCollectionFloatInput m_flThickness; // 0xc70
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x210
|
|
class C_OP_RenderFlattenGrass : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "flattening strength"
|
|
float m_flFlattenStrength; // 0x200
|
|
// MPropertyFriendlyName "strength field override"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nStrengthFieldOverride; // 0x204
|
|
// MPropertyFriendlyName "radius scale"
|
|
float m_flRadiusScale; // 0x208
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class C_OP_MovementRigidAttachToCP : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "scale control point number"
|
|
int32_t m_nScaleControlPoint; // 0x1c4
|
|
// MPropertyFriendlyName "scale control point field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nScaleCPField; // 0x1c8
|
|
// MPropertyFriendlyName "cache attribute to read from"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1cc
|
|
// MPropertyFriendlyName "attribute to write to"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1d0
|
|
// MPropertyFriendlyName "local space"
|
|
bool m_bOffsetLocal; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x1f0
|
|
class C_INIT_ChaoticAttractor : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "pickover A parameter"
|
|
float m_flAParm; // 0x1c0
|
|
// MPropertyFriendlyName "pickover B parameter"
|
|
float m_flBParm; // 0x1c4
|
|
// MPropertyFriendlyName "pickover C parameter"
|
|
float m_flCParm; // 0x1c8
|
|
// MPropertyFriendlyName "pickover D parameter"
|
|
float m_flDParm; // 0x1cc
|
|
// MPropertyFriendlyName "scale"
|
|
float m_flScale; // 0x1d0
|
|
// MPropertyFriendlyName "speed min"
|
|
float m_flSpeedMin; // 0x1d4
|
|
// MPropertyFriendlyName "speed max"
|
|
float m_flSpeedMax; // 0x1d8
|
|
// MPropertyFriendlyName "relative control point number"
|
|
int32_t m_nBaseCP; // 0x1dc
|
|
// MPropertyFriendlyName "uniform speed"
|
|
bool m_bUniformSpeed; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x200
|
|
class C_OP_RampScalarLinearSimple : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "ramp rate"
|
|
float m_Rate; // 0x1c0
|
|
// MPropertyFriendlyName "start time"
|
|
float m_flStartTime; // 0x1c4
|
|
// MPropertyFriendlyName "end time"
|
|
float m_flEndTime; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x24]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "ramp field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nField; // 0x1f0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1e0
|
|
class C_INIT_InheritFromParentParticles : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "scale"
|
|
float m_flScale; // 0x1c0
|
|
// MPropertyFriendlyName "inherited field"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
int32_t m_nIncrement; // 0x1c8
|
|
// MPropertyFriendlyName "random parent particle distribution"
|
|
bool m_bRandomDistribution; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
|
|
public:
|
|
// MPropertyFriendlyName "random seed"
|
|
int32_t m_nRandomSeed; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x210
|
|
class C_INIT_RemapParticleCountToNamedModelElementScalar : public C_INIT_RemapParticleCountToScalar
|
|
{
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1f0
|
|
// MPropertyFriendlyName "output min name"
|
|
CUtlString m_outputMinName; // 0x1f8
|
|
// MPropertyFriendlyName "output max name"
|
|
CUtlString m_outputMaxName; // 0x200
|
|
bool m_bModelFromRenderer; // 0x208
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x340
|
|
class C_OP_SetGravityToCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point to sample gravity"
|
|
int32_t m_nCPInput; // 0x1d0
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nCPOutput; // 0x1d4
|
|
// MPropertyFriendlyName "gravity scale"
|
|
CParticleCollectionFloatInput m_flScale; // 0x1d8
|
|
// MPropertyFriendlyName "set orientation"
|
|
bool m_bSetOrientation; // 0x330
|
|
// MPropertyFriendlyName "set gravity orientation to Z Down (instead of X)"
|
|
// MPropertySuppressExpr "!m_bSetOrientation"
|
|
bool m_bSetZDown; // 0x331
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x210
|
|
class C_INIT_RandomColor : public CParticleFunctionInitializer
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c0[0x1c]; // 0x1c0
|
|
public:
|
|
// MPropertyFriendlyName "color1"
|
|
Color m_ColorMin; // 0x1dc
|
|
// MPropertyFriendlyName "color2"
|
|
Color m_ColorMax; // 0x1e0
|
|
// MPropertyFriendlyName "tint clamp min"
|
|
Color m_TintMin; // 0x1e4
|
|
// MPropertyFriendlyName "tint clamp max"
|
|
Color m_TintMax; // 0x1e8
|
|
// MPropertyFriendlyName "tint perc"
|
|
float m_flTintPerc; // 0x1ec
|
|
// MPropertyFriendlyName "tint update movement threshold"
|
|
float m_flUpdateThreshold; // 0x1f0
|
|
// MPropertyFriendlyName "tint control point"
|
|
int32_t m_nTintCP; // 0x1f4
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1f8
|
|
// MPropertyFriendlyName "tint blend mode"
|
|
ParticleColorBlendMode_t m_nTintBlendMode; // 0x1fc
|
|
// MPropertyFriendlyName "light amplification amount"
|
|
float m_flLightAmplification; // 0x200
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x350
|
|
class C_OP_LerpToOtherAttribute : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x1c0
|
|
// MPropertyFriendlyName "input attribute from"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldInputFrom; // 0x318
|
|
// MPropertyFriendlyName "input attribute to"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x31c
|
|
// MPropertyFriendlyName "output attribute"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x320
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1f0
|
|
class C_INIT_PointList : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "point list"
|
|
CUtlVector< PointDefinition_t > m_pointList; // 0x1c8
|
|
// MPropertyFriendlyName "space points along path"
|
|
bool m_bPlaceAlongPath; // 0x1e0
|
|
// MPropertyFriendlyName "Treat path as a loop"
|
|
bool m_bClosedLoop; // 0x1e1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e2[0x2]; // 0x1e2
|
|
public:
|
|
// MPropertyFriendlyName "Numer of points along path"
|
|
int32_t m_nNumPointsAlongPath; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x4a0
|
|
class C_OP_SetAttributeToScalarExpression : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "expression"
|
|
ScalarExpressionType_t m_nExpression; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "input 1"
|
|
CPerParticleFloatInput m_flInput1; // 0x1c8
|
|
// MPropertyFriendlyName "input 2"
|
|
CPerParticleFloatInput m_flInput2; // 0x320
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x478
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x47c
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x60
|
|
class CParticleModelInput : public CParticleInput
|
|
{
|
|
public:
|
|
ParticleModelType_t m_nType; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
|
|
public:
|
|
CParticleNamedValueRef m_NamedValue; // 0x18
|
|
int32_t m_nControlPoint; // 0x58
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x820
|
|
class C_INIT_ScaleVelocity : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "velocity scale"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_vecScale; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x220
|
|
class C_OP_RemapNamedModelElementEndCap : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1c0
|
|
// MPropertyFriendlyName "input names"
|
|
CUtlVector< CUtlString > m_inNames; // 0x1c8
|
|
// MPropertyFriendlyName "output names"
|
|
CUtlVector< CUtlString > m_outNames; // 0x1e0
|
|
// MPropertyFriendlyName "fallback names when the input doesn't match"
|
|
CUtlVector< CUtlString > m_fallbackNames; // 0x1f8
|
|
// MPropertyFriendlyName "model from renderer"
|
|
bool m_bModelFromRenderer; // 0x210
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0211[0x3]; // 0x211
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x214
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x218
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x330
|
|
class C_OP_CPVelocityForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nControlPointNumber; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
|
|
public:
|
|
// MPropertyFriendlyName "velocity scale"
|
|
CPerParticleFloatInput m_flScale; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1e0
|
|
class C_INIT_CreateSpiralSphere : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "override CP (X/Y/Z *= radius/density/speed)"
|
|
int32_t m_nOverrideCP; // 0x1c4
|
|
// MPropertyFriendlyName "density"
|
|
int32_t m_nDensity; // 0x1c8
|
|
// MPropertyFriendlyName "initial radius"
|
|
float m_flInitialRadius; // 0x1cc
|
|
// MPropertyFriendlyName "min initial speed"
|
|
float m_flInitialSpeedMin; // 0x1d0
|
|
// MPropertyFriendlyName "max initial speed"
|
|
float m_flInitialSpeedMax; // 0x1d4
|
|
// MPropertyFriendlyName "use particle count as density scale"
|
|
bool m_bUseParticleCount; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class C_OP_LockPoints : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min column/particle index to affect"
|
|
int32_t m_nMinCol; // 0x1c0
|
|
// MPropertyFriendlyName "max column/particle index to affect"
|
|
int32_t m_nMaxCol; // 0x1c4
|
|
// MPropertyFriendlyName "min row/particle index to affect"
|
|
int32_t m_nMinRow; // 0x1c8
|
|
// MPropertyFriendlyName "max row/particle index to affect"
|
|
int32_t m_nMaxRow; // 0x1cc
|
|
// MPropertyFriendlyName "control point to lock to"
|
|
int32_t m_nControlPoint; // 0x1d0
|
|
// MPropertyFriendlyName "amount of current position to preserve"
|
|
float m_flBlendValue; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x330
|
|
class C_INIT_CreateFromCPs : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point increment amount"
|
|
int32_t m_nIncrement; // 0x1c0
|
|
// MPropertyFriendlyName "starting control point"
|
|
int32_t m_nMinCP; // 0x1c4
|
|
// MPropertyFriendlyName "ending control point"
|
|
// MParticleMinVersion
|
|
int32_t m_nMaxCP; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "dynamic control point count"
|
|
CParticleCollectionFloatInput m_nDynamicCPCount; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x490
|
|
class C_OP_PlanarConstraint : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "plane point"
|
|
// MVectorIsCoordinate
|
|
Vector m_PointOnPlane; // 0x1c0
|
|
// MPropertyFriendlyName "plane normal"
|
|
Vector m_PlaneNormal; // 0x1cc
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1d8
|
|
// MPropertyFriendlyName "global origin"
|
|
bool m_bGlobalOrigin; // 0x1dc
|
|
// MPropertyFriendlyName "global normal"
|
|
bool m_bGlobalNormal; // 0x1dd
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01de[0x2]; // 0x1de
|
|
public:
|
|
// MPropertyFriendlyName "radius scale"
|
|
CPerParticleFloatInput m_flRadiusScale; // 0x1e0
|
|
// MPropertyFriendlyName "falloff distance from control point"
|
|
CParticleCollectionFloatInput m_flMaximumDistanceToCP; // 0x338
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct ModelReference_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "model"
|
|
CStrongHandle< InfoForResourceTypeCModel > m_model; // 0x0
|
|
// MPropertyFriendlyName "Relative probability"
|
|
float m_flRelativeProbabilityOfSpawn; // 0x8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x5e0
|
|
class C_OP_SelectivelyEnableChildren : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
CParticleCollectionFloatInput m_nChildGroupID; // 0x1d0
|
|
// MPropertyFriendlyName "first child to enable"
|
|
CParticleCollectionFloatInput m_nFirstChild; // 0x328
|
|
// MPropertyFriendlyName "# of children to enable"
|
|
CParticleCollectionFloatInput m_nNumChildrenToEnable; // 0x480
|
|
// MPropertyFriendlyName "play endcap when children are removed"
|
|
bool m_bPlayEndcapOnStop; // 0x5d8
|
|
// MPropertyFriendlyName "destroy particles immediately when child is removed"
|
|
bool m_bDestroyImmediately; // 0x5d9
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1e0
|
|
class C_INIT_SequenceFromCP : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "kill unused"
|
|
bool m_bKillUnused; // 0x1c0
|
|
// MPropertyFriendlyName "offset propotional to radius"
|
|
bool m_bRadiusScale; // 0x1c1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nCP; // 0x1c4
|
|
// MPropertyFriendlyName "per particle spatial offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffset; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0x200
|
|
class C_OP_NoiseEmitter : public CParticleFunctionEmitter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "emission duration"
|
|
float m_flEmissionDuration; // 0x1c0
|
|
// MPropertyFriendlyName "emission start time"
|
|
float m_flStartTime; // 0x1c4
|
|
// MPropertyFriendlyName "scale emission to used control points"
|
|
// MParticleMaxVersion
|
|
float m_flEmissionScale; // 0x1c8
|
|
// MPropertyFriendlyName "emission count scale control point"
|
|
int32_t m_nScaleControlPoint; // 0x1cc
|
|
// MPropertyFriendlyName "emission count scale control point field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nScaleControlPointField; // 0x1d0
|
|
// MPropertyFriendlyName "world noise scale control point"
|
|
int32_t m_nWorldNoisePoint; // 0x1d4
|
|
// MPropertyFriendlyName "absolute value"
|
|
bool m_bAbsVal; // 0x1d8
|
|
// MPropertyFriendlyName "invert absolute value"
|
|
bool m_bAbsValInv; // 0x1d9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01da[0x2]; // 0x1da
|
|
public:
|
|
// MPropertyFriendlyName "time coordinate offset"
|
|
float m_flOffset; // 0x1dc
|
|
// MPropertyFriendlyName "emission minimum"
|
|
float m_flOutputMin; // 0x1e0
|
|
// MPropertyFriendlyName "emission maximum"
|
|
float m_flOutputMax; // 0x1e4
|
|
// MPropertyFriendlyName "time noise coordinate scale"
|
|
float m_flNoiseScale; // 0x1e8
|
|
// MPropertyFriendlyName "world spatial noise coordinate scale"
|
|
float m_flWorldNoiseScale; // 0x1ec
|
|
// MPropertyFriendlyName "spatial coordinate offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffsetLoc; // 0x1f0
|
|
// MPropertyFriendlyName "world time noise coordinate scale"
|
|
float m_flWorldTimeScale; // 0x1fc
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x1e0
|
|
class C_INIT_InitialSequenceFromModel : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "current anim time output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutputAnim; // 0x1c8
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1cc
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1d0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d8
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1dc
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x210
|
|
class C_INIT_RemapScalarToVector : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1cc
|
|
// MPropertyFriendlyName "output minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutputMin; // 0x1d0
|
|
// MPropertyFriendlyName "output maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutputMax; // 0x1dc
|
|
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
|
|
float m_flStartTime; // 0x1e8
|
|
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
|
|
float m_flEndTime; // 0x1ec
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1f0
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1f4
|
|
// MPropertyFriendlyName "use local system"
|
|
bool m_bLocalCoords; // 0x1f8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9
|
|
public:
|
|
// MPropertyFriendlyName "remap bias"
|
|
float m_flRemapBias; // 0x1fc
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x210
|
|
class C_INIT_RemapNamedModelBodyPartToScalar : public C_INIT_RemapNamedModelElementToScalar
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_OP_RadiusDecay : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum radius"
|
|
float m_flMinRadius; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0x1ac0
|
|
class C_INIT_CreateWithinSphereTransform : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "distance min"
|
|
CPerParticleFloatInput m_fRadiusMin; // 0x1c0
|
|
// MPropertyFriendlyName "distance max"
|
|
CPerParticleFloatInput m_fRadiusMax; // 0x318
|
|
// MPropertyFriendlyName "distance bias"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecDistanceBias; // 0x470
|
|
// MPropertyFriendlyName "distance bias absolute value"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecDistanceBiasAbs; // 0xac8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0ad4[0x4]; // 0xad4
|
|
public:
|
|
// MPropertyFriendlyName "input position transform"
|
|
CParticleTransformInput m_TransformInput; // 0xad8
|
|
// MPropertyFriendlyName "speed min"
|
|
CPerParticleFloatInput m_fSpeedMin; // 0xb40
|
|
// MPropertyFriendlyName "speed max"
|
|
CPerParticleFloatInput m_fSpeedMax; // 0xc98
|
|
// MPropertyFriendlyName "speed random exponent"
|
|
float m_fSpeedRandExp; // 0xdf0
|
|
// MPropertyFriendlyName "bias in local system"
|
|
bool m_bLocalCoords; // 0xdf4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0df5[0x3]; // 0xdf5
|
|
public:
|
|
// MPropertyFriendlyName "randomly distribution growth time"
|
|
float m_flEndCPGrowthTime; // 0xdf8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0dfc[0x4]; // 0xdfc
|
|
public:
|
|
// MPropertyFriendlyName "speed in local coordinate system min"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_LocalCoordinateSystemSpeedMin; // 0xe00
|
|
// MPropertyFriendlyName "speed in local coordinate system max"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_LocalCoordinateSystemSpeedMax; // 0x1458
|
|
// MPropertyFriendlyName "Output vector"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1ab0
|
|
// MPropertyFriendlyName "Velocity vector"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldVelocity; // 0x1ab4
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1e0
|
|
class C_OP_SnapshotSkinToBones : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "rotate normals"
|
|
bool m_bTransformNormals; // 0x1c0
|
|
// MPropertyFriendlyName "scale radii"
|
|
bool m_bTransformRadii; // 0x1c1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c4
|
|
// MPropertyFriendlyName "lifetime fade start"
|
|
float m_flLifeTimeFadeStart; // 0x1c8
|
|
// MPropertyFriendlyName "lifetime fade end"
|
|
float m_flLifeTimeFadeEnd; // 0x1cc
|
|
// MPropertyFriendlyName "instant jump threshold"
|
|
float m_flJumpThreshold; // 0x1d0
|
|
// MPropertyFriendlyName "previous position scale"
|
|
float m_flPrevPosScale; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x270
|
|
class C_OP_SetCPOrientationToGroundNormal : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "interpolation rate"
|
|
float m_flInterpRate; // 0x1c0
|
|
// MPropertyFriendlyName "max trace length"
|
|
float m_flMaxTraceLength; // 0x1c4
|
|
// MPropertyFriendlyName "CP movement tolerance"
|
|
float m_flTolerance; // 0x1c8
|
|
// MPropertyFriendlyName "trace offset"
|
|
float m_flTraceOffset; // 0x1cc
|
|
// MPropertyFriendlyName "collision group"
|
|
char m_CollisionGroupName[128]; // 0x1d0
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x250
|
|
// MPropertyFriendlyName "CP to trace from"
|
|
int32_t m_nInputCP; // 0x254
|
|
// MPropertyFriendlyName "CP to set"
|
|
int32_t m_nOutputCP; // 0x258
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad025c[0xc]; // 0x25c
|
|
public:
|
|
// MPropertyFriendlyName "include water"
|
|
bool m_bIncludeWater; // 0x268
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1f0
|
|
class C_OP_TimeVaryingForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "time to start transition"
|
|
float m_flStartLerpTime; // 0x1d0
|
|
// MPropertyFriendlyName "starting force"
|
|
// MVectorIsCoordinate
|
|
Vector m_StartingForce; // 0x1d4
|
|
// MPropertyFriendlyName "time to end transition"
|
|
float m_flEndLerpTime; // 0x1e0
|
|
// MPropertyFriendlyName "ending force"
|
|
// MVectorIsCoordinate
|
|
Vector m_EndingForce; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 16
|
|
// Size: 0x988
|
|
struct TextureControls_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "horizontal texture scale"
|
|
CParticleCollectionRendererFloatInput m_flFinalTextureScaleU; // 0x0
|
|
// MPropertyFriendlyName "vertical texture scale"
|
|
CParticleCollectionRendererFloatInput m_flFinalTextureScaleV; // 0x158
|
|
// MPropertyFriendlyName "horizontal texture offset"
|
|
CParticleCollectionRendererFloatInput m_flFinalTextureOffsetU; // 0x2b0
|
|
// MPropertyFriendlyName "vertical texture offset"
|
|
CParticleCollectionRendererFloatInput m_flFinalTextureOffsetV; // 0x408
|
|
// MPropertyFriendlyName "texture rotation / animation rate scale"
|
|
CParticleCollectionRendererFloatInput m_flFinalTextureUVRotation; // 0x560
|
|
// MPropertyFriendlyName "Infinite Zoom Scale"
|
|
CParticleCollectionRendererFloatInput m_flZoomScale; // 0x6b8
|
|
// MPropertyFriendlyName "Distortion Amount"
|
|
CParticleCollectionRendererFloatInput m_flDistortion; // 0x810
|
|
// MPropertyFriendlyName "Randomize Initial Offset"
|
|
bool m_bRandomizeOffsets; // 0x968
|
|
// MPropertyFriendlyName "Clamp UVs"
|
|
bool m_bClampUVs; // 0x969
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad096a[0x2]; // 0x96a
|
|
public:
|
|
// MPropertyFriendlyName "per-particle scalar for blend"
|
|
SpriteCardPerParticleScale_t m_nPerParticleBlend; // 0x96c
|
|
// MPropertyFriendlyName "per-particle scalar for scale"
|
|
SpriteCardPerParticleScale_t m_nPerParticleScale; // 0x970
|
|
// MPropertyFriendlyName "per-particle scalar for horizontal offset"
|
|
SpriteCardPerParticleScale_t m_nPerParticleOffsetU; // 0x974
|
|
// MPropertyFriendlyName "per-particle scalar for vertical offset"
|
|
SpriteCardPerParticleScale_t m_nPerParticleOffsetV; // 0x978
|
|
// MPropertyFriendlyName "per-particle scalar for rotation"
|
|
SpriteCardPerParticleScale_t m_nPerParticleRotation; // 0x97c
|
|
// MPropertyFriendlyName "per-particle scalar for zoom"
|
|
SpriteCardPerParticleScale_t m_nPerParticleZoom; // 0x980
|
|
// MPropertyFriendlyName "per-particle scalar for distortion"
|
|
SpriteCardPerParticleScale_t m_nPerParticleDistortion; // 0x984
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1e0
|
|
class C_OP_SetControlPointFieldToWater : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "source CP"
|
|
int32_t m_nSourceCP; // 0x1d0
|
|
// MPropertyFriendlyName "dest CP"
|
|
int32_t m_nDestCP; // 0x1d4
|
|
// MPropertyFriendlyName "dest control point component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nCPField; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1e0
|
|
class C_OP_LerpVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "value to lerp to"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutput; // 0x1c4
|
|
// MPropertyFriendlyName "start time"
|
|
float m_flStartTime; // 0x1d0
|
|
// MPropertyFriendlyName "end time"
|
|
float m_flEndTime; // 0x1d4
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x250
|
|
class C_INIT_InitialVelocityFromHitbox : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "velocity minimum"
|
|
float m_flVelocityMin; // 0x1c0
|
|
// MPropertyFriendlyName "velocity maximum"
|
|
float m_flVelocityMax; // 0x1c4
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c8
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x1cc
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x24c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_INIT_RadiusFromCPObject : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nControlPoint; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1d0
|
|
class C_INIT_GlobalScale : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "scale amount"
|
|
float m_flScale; // 0x1c0
|
|
// MPropertyFriendlyName "scale control point number"
|
|
int32_t m_nScaleControlPointNumber; // 0x1c4
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c8
|
|
// MPropertyFriendlyName "scale radius"
|
|
bool m_bScaleRadius; // 0x1cc
|
|
// MPropertyFriendlyName "scale position"
|
|
bool m_bScalePosition; // 0x1cd
|
|
// MPropertyFriendlyName "scale velocity"
|
|
bool m_bScaleVelocity; // 0x1ce
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1f0
|
|
class C_OP_HSVShiftToCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Target color control point number"
|
|
int32_t m_nColorCP; // 0x1d0
|
|
// MPropertyFriendlyName "Color Gem Enable control point number"
|
|
int32_t m_nColorGemEnableCP; // 0x1d4
|
|
// MPropertyFriendlyName "output control point number"
|
|
int32_t m_nOutputCP; // 0x1d8
|
|
// MPropertyFriendlyName "Default HSV Color"
|
|
Color m_DefaultHSVColor; // 0x1dc
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1f0
|
|
class C_OP_RemapBoundingVolumetoCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutControlPointNumber; // 0x1d0
|
|
// MPropertyFriendlyName "input volume minimum in cubic units"
|
|
float m_flInputMin; // 0x1d4
|
|
// MPropertyFriendlyName "input volume maximum in cubic units"
|
|
float m_flInputMax; // 0x1d8
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1dc
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x230
|
|
class C_OP_RenderScreenShake : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "duration scale"
|
|
float m_flDurationScale; // 0x200
|
|
// MPropertyFriendlyName "radius scale"
|
|
float m_flRadiusScale; // 0x204
|
|
// MPropertyFriendlyName "frequence scale"
|
|
float m_flFrequencyScale; // 0x208
|
|
// MPropertyFriendlyName "amplitude scale"
|
|
float m_flAmplitudeScale; // 0x20c
|
|
// MPropertyFriendlyName "radius field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nRadiusField; // 0x210
|
|
// MPropertyFriendlyName "duration field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nDurationField; // 0x214
|
|
// MPropertyFriendlyName "frequency field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFrequencyField; // 0x218
|
|
// MPropertyFriendlyName "amplitude field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nAmplitudeField; // 0x21c
|
|
// MPropertyFriendlyName "control point of shake recipient (-1 = global)"
|
|
int32_t m_nFilterCP; // 0x220
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_FadeIn : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "fade in time min"
|
|
float m_flFadeInTimeMin; // 0x1c0
|
|
// MPropertyFriendlyName "fade in time max"
|
|
float m_flFadeInTimeMax; // 0x1c4
|
|
// MPropertyFriendlyName "fade in time exponent"
|
|
float m_flFadeInTimeExp; // 0x1c8
|
|
// MPropertyFriendlyName "proportional 0/1"
|
|
bool m_bProportional; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x330
|
|
class C_OP_SetSimulationRate : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "simulation timescale"
|
|
CParticleCollectionFloatInput m_flSimulationScale; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_INIT_Orient2DRelToCP : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nCP; // 0x1c0
|
|
// MPropertyFriendlyName "rotation field"
|
|
// MPropertyAttributeChoiceName "particlefield_rotation"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "rotation offset"
|
|
float m_flRotOffset; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1df0
|
|
class C_OP_CurlNoiseForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "noise type"
|
|
ParticleDirectionNoiseType_t m_nNoiseType; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
|
|
public:
|
|
// MPropertyFriendlyName "noise frequency"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecNoiseFreq; // 0x1d8
|
|
// MPropertyFriendlyName "noise amplitude"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecNoiseScale; // 0x830
|
|
// MPropertyFriendlyName "offset"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecOffset; // 0xe88
|
|
// MPropertyFriendlyName "offset rate"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecOffsetRate; // 0x14e0
|
|
// MPropertyFriendlyName "worley seed"
|
|
CPerParticleFloatInput m_flWorleySeed; // 0x1b38
|
|
// MPropertyFriendlyName "worley jitter"
|
|
CPerParticleFloatInput m_flWorleyJitter; // 0x1c90
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IControlPointEditorData
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x990
|
|
class C_OP_SetControlPointRotation : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "rotation axis"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_vecRotAxis; // 0x1d0
|
|
// MPropertyFriendlyName "rotation rate"
|
|
CParticleCollectionFloatInput m_flRotRate; // 0x828
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nCP; // 0x980
|
|
// MPropertyFriendlyName "local space control point"
|
|
int32_t m_nLocalCP; // 0x984
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x200
|
|
class C_OP_RemapCPtoCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point number"
|
|
int32_t m_nInputControlPoint; // 0x1d0
|
|
// MPropertyFriendlyName "output control point number"
|
|
int32_t m_nOutputControlPoint; // 0x1d4
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nInputField; // 0x1d8
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nOutputField; // 0x1dc
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1e0
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1e4
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1e8
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1ec
|
|
// MPropertyFriendlyName "use the derivative"
|
|
bool m_bDerivative; // 0x1f0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01f1[0x3]; // 0x1f1
|
|
public:
|
|
// MPropertyFriendlyName "interpolation"
|
|
float m_flInterpRate; // 0x1f4
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x1f0
|
|
class C_OP_RemapDotProductToScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "first input control point"
|
|
int32_t m_nInputCP1; // 0x1c0
|
|
// MPropertyFriendlyName "second input control point"
|
|
int32_t m_nInputCP2; // 0x1c4
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
|
|
// MPropertyFriendlyName "input minimum (-1 to 1)"
|
|
float m_flInputMin; // 0x1cc
|
|
// MPropertyFriendlyName "input maximum (-1 to 1)"
|
|
float m_flInputMax; // 0x1d0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d8
|
|
// MPropertyFriendlyName "use particle velocity for first input"
|
|
bool m_bUseParticleVelocity; // 0x1dc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dd[0x3]; // 0x1dd
|
|
public:
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1e0
|
|
// MPropertyFriendlyName "only active within specified input range"
|
|
bool m_bActiveRange; // 0x1e4
|
|
// MPropertyFriendlyName "use particle normal for first input"
|
|
bool m_bUseParticleNormal; // 0x1e5
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1f0
|
|
class C_OP_RemapAverageScalarValuetoCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutControlPointNumber; // 0x1d0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nOutVectorField; // 0x1d4
|
|
// MPropertyFriendlyName "scalar field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nField; // 0x1d8
|
|
// MPropertyFriendlyName "input volume minimum"
|
|
float m_flInputMin; // 0x1dc
|
|
// MPropertyFriendlyName "input volume maximum"
|
|
float m_flInputMax; // 0x1e0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1e4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1f0
|
|
class C_OP_SetControlPointToCenter : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number to set"
|
|
int32_t m_nCP1; // 0x1d0
|
|
// MPropertyFriendlyName "center offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP1Pos; // 0x1d4
|
|
// MPropertyFriendlyName "set parent"
|
|
ParticleParentSetMode_t m_nSetParent; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_RemapControlPointOrientationToRotation : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nCP; // 0x1c0
|
|
// MPropertyFriendlyName "rotation field"
|
|
// MPropertyAttributeChoiceName "particlefield_rotation"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "offset rotation"
|
|
float m_flOffsetRot; // 0x1c8
|
|
// MPropertyFriendlyName "control point axis"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
// MVectorIsSometimesCoordinate
|
|
int32_t m_nComponent; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0xe80
|
|
class C_OP_DistanceToTransform : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "distance minimum"
|
|
CPerParticleFloatInput m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "distance maximum"
|
|
CPerParticleFloatInput m_flInputMax; // 0x320
|
|
// MPropertyFriendlyName "output minimum"
|
|
CPerParticleFloatInput m_flOutputMin; // 0x478
|
|
// MPropertyFriendlyName "output maximum"
|
|
CPerParticleFloatInput m_flOutputMax; // 0x5d0
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformStart; // 0x728
|
|
// MPropertyFriendlyName "ensure line of sight"
|
|
bool m_bLOS; // 0x790
|
|
// MPropertyFriendlyName "LOS collision group"
|
|
char m_CollisionGroupName[128]; // 0x791
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0811[0x3]; // 0x811
|
|
public:
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x814
|
|
// MPropertyFriendlyName "maximum trace length"
|
|
float m_flMaxTraceLength; // 0x818
|
|
// MPropertyFriendlyName "LOS Failure Scalar"
|
|
float m_flLOSScale; // 0x81c
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x820
|
|
// MPropertyFriendlyName "only active within specified distance"
|
|
bool m_bActiveRange; // 0x824
|
|
// MPropertyFriendlyName "output is additive"
|
|
bool m_bAdditive; // 0x825
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0826[0x2]; // 0x826
|
|
public:
|
|
// MPropertyFriendlyName "component scale"
|
|
CPerParticleVecInput m_vecComponentScale; // 0x828
|
|
};
|
|
|
|
// Alignment: 29
|
|
// Size: 0x1380
|
|
class C_OP_RenderStandardLight : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "light type"
|
|
ParticleLightTypeChoiceList_t m_nLightType; // 0x200
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204
|
|
public:
|
|
// MPropertyFriendlyName "color blend"
|
|
CParticleCollectionVecInput m_vecColorScale; // 0x208
|
|
// MPropertyFriendlyName "color blend type"
|
|
ParticleColorBlendType_t m_nColorBlendType; // 0x860
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0864[0x4]; // 0x864
|
|
public:
|
|
// MPropertyFriendlyName "intensity"
|
|
CParticleCollectionFloatInput m_flIntensity; // 0x868
|
|
// MPropertyFriendlyName "cast shadows"
|
|
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
|
|
bool m_bCastShadows; // 0x9c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad09c1[0x7]; // 0x9c1
|
|
public:
|
|
// MPropertyFriendlyName "inner cone angle"
|
|
// MPropertySuppressExpr "m_nLightType != PARTICLE_LIGHT_TYPE_SPOT"
|
|
CParticleCollectionFloatInput m_flTheta; // 0x9c8
|
|
// MPropertyFriendlyName "outer cone angle"
|
|
// MPropertySuppressExpr "m_nLightType != PARTICLE_LIGHT_TYPE_SPOT"
|
|
CParticleCollectionFloatInput m_flPhi; // 0xb20
|
|
// MPropertyFriendlyName "light radius multiplier"
|
|
CParticleCollectionFloatInput m_flRadiusMultiplier; // 0xc78
|
|
// MPropertyFriendlyName "attenuation type"
|
|
StandardLightingAttenuationStyle_t m_nAttenuationStyle; // 0xdd0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0dd4[0x4]; // 0xdd4
|
|
public:
|
|
// MPropertyFriendlyName "falloff linearity"
|
|
// MPropertySuppressExpr "m_nAttenuationStyle == LIGHT_STYLE_NEW || ( m_nAttenuationStyle == LIGHT_STYLE_OLD && m_nLightType == PARTICLE_LIGHT_TYPE_FX )"
|
|
CParticleCollectionFloatInput m_flFalloffLinearity; // 0xdd8
|
|
// MPropertyFriendlyName "falloff fifty percent"
|
|
// MPropertySuppressExpr "m_nAttenuationStyle == LIGHT_STYLE_OLD"
|
|
CParticleCollectionFloatInput m_flFiftyPercentFalloff; // 0xf30
|
|
// MPropertyFriendlyName "falloff zero percent"
|
|
// MPropertySuppressExpr "m_nAttenuationStyle == LIGHT_STYLE_OLD"
|
|
CParticleCollectionFloatInput m_flZeroPercentFalloff; // 0x1088
|
|
// MPropertyFriendlyName "render diffuse"
|
|
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
|
|
bool m_bRenderDiffuse; // 0x11e0
|
|
// MPropertyFriendlyName "render specular"
|
|
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
|
|
bool m_bRenderSpecular; // 0x11e1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad11e2[0x6]; // 0x11e2
|
|
public:
|
|
// MPropertyFriendlyName "light cookie string"
|
|
CUtlString m_lightCookie; // 0x11e8
|
|
// MPropertyFriendlyName "light priority"
|
|
int32_t m_nPriority; // 0x11f0
|
|
// MPropertyFriendlyName "fog lighting mode"
|
|
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
|
|
ParticleLightFogLightingMode_t m_nFogLightingMode; // 0x11f4
|
|
// MPropertyFriendlyName "fog contribution"
|
|
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
|
|
CParticleCollectionRendererFloatInput m_flFogContribution; // 0x11f8
|
|
// MPropertyFriendlyName "capsule behavior"
|
|
ParticleLightBehaviorChoiceList_t m_nCapsuleLightBehavior; // 0x1350
|
|
// MPropertyStartGroup "Capsule Light Controls"
|
|
// MPropertyFriendlyName "capsule length"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
|
|
float m_flCapsuleLength; // 0x1354
|
|
// MPropertyFriendlyName "reverse point order"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
|
|
bool m_bReverseOrder; // 0x1358
|
|
// MPropertyFriendlyName "Closed loop"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
|
|
bool m_bClosedLoop; // 0x1359
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad135a[0x2]; // 0x135a
|
|
public:
|
|
// MPropertyFriendlyName "Anchor point source"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
|
|
ParticleAttributeIndex_t m_nPrevPntSource; // 0x135c
|
|
// MPropertyFriendlyName "max length"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
|
|
float m_flMaxLength; // 0x1360
|
|
// MPropertyFriendlyName "min length"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
|
|
float m_flMinLength; // 0x1364
|
|
// MPropertyFriendlyName "ignore delta time"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
|
|
bool m_bIgnoreDT; // 0x1368
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1369[0x3]; // 0x1369
|
|
public:
|
|
// MPropertyFriendlyName "constrain radius to no more than this times the length"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
|
|
float m_flConstrainRadiusToLengthRatio; // 0x136c
|
|
// MPropertyFriendlyName "amount to scale trail length by"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
|
|
float m_flLengthScale; // 0x1370
|
|
// MPropertyFriendlyName "how long before a trail grows to its full length"
|
|
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
|
|
float m_flLengthFadeInTime; // 0x1374
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x40
|
|
class CParticleVariableRef
|
|
{
|
|
public:
|
|
CKV3MemberNameWithStorage m_variableName; // 0x0
|
|
PulseValueType_t m_variableType; // 0x38
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1e0
|
|
class C_OP_WindForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "force to apply"
|
|
// MVectorIsCoordinate
|
|
Vector m_vForce; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x160
|
|
struct FloatInputMaterialVariable_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "material variable"
|
|
CUtlString m_strVariable; // 0x0
|
|
// MPropertyFriendlyName "input"
|
|
CParticleCollectionFloatInput m_flInput; // 0x8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IParticleSystemDefinition
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x1f0
|
|
class C_INIT_RemapCPtoScalar : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point number"
|
|
int32_t m_nCPInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "input field 0-2 X/Y/Z"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nField; // 0x1c8
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1cc
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1d0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d8
|
|
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
|
|
float m_flStartTime; // 0x1dc
|
|
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
|
|
float m_flEndTime; // 0x1e0
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1e4
|
|
// MPropertyFriendlyName "remap bias"
|
|
float m_flRemapBias; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x230
|
|
class C_OP_RenderStatusEffectCitadel : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "color warp texture (3d)"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureColorWarp; // 0x200
|
|
// MPropertyFriendlyName "normal texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureNormal; // 0x208
|
|
// MPropertyFriendlyName "metalness texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureMetalness; // 0x210
|
|
// MPropertyFriendlyName "roughness texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureRoughness; // 0x218
|
|
// MPropertyFriendlyName "self illum texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureSelfIllum; // 0x220
|
|
// MPropertyFriendlyName "detail texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureDetail; // 0x228
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xe80
|
|
class C_OP_ClampVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "output minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
CPerParticleVecInput m_vecOutputMin; // 0x1c8
|
|
// MPropertyFriendlyName "output maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
CPerParticleVecInput m_vecOutputMax; // 0x820
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x210
|
|
class C_INIT_RemapNamedModelMeshGroupToScalar : public C_INIT_RemapNamedModelElementToScalar
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x40
|
|
class CPathParameters
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "start control point number"
|
|
int32_t m_nStartControlPointNumber; // 0x0
|
|
// MPropertyFriendlyName "end control point number"
|
|
int32_t m_nEndControlPointNumber; // 0x4
|
|
// MPropertyFriendlyName "bulge control 0=random 1=orientation of start pnt 2=orientation of end point"
|
|
int32_t m_nBulgeControl; // 0x8
|
|
// MPropertyFriendlyName "random bulge"
|
|
float m_flBulge; // 0xc
|
|
// MPropertyFriendlyName "mid point position"
|
|
float m_flMidPoint; // 0x10
|
|
// MPropertyFriendlyName "Offset from curve start point for path start"
|
|
// MVectorIsCoordinate
|
|
Vector m_vStartPointOffset; // 0x14
|
|
// MPropertyFriendlyName "Offset from curve midpoint for curve center"
|
|
// MVectorIsCoordinate
|
|
Vector m_vMidPointOffset; // 0x20
|
|
// MPropertyFriendlyName "Offset from control point for path end"
|
|
// MVectorIsCoordinate
|
|
Vector m_vEndOffset; // 0x2c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1e0
|
|
class C_OP_SpinYaw : public CGeneralSpin
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x330
|
|
class C_OP_StopAfterCPDuration : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "duration at which to stop"
|
|
CParticleCollectionFloatInput m_flDuration; // 0x1d0
|
|
// MPropertyFriendlyName "destroy all particles immediately"
|
|
bool m_bDestroyImmediately; // 0x328
|
|
// MPropertyFriendlyName "play end cap effect"
|
|
bool m_bPlayEndCap; // 0x329
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x220
|
|
class C_OP_RemapNamedModelBodyPartEndCap : public C_OP_RemapNamedModelElementEndCap
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x220
|
|
class C_OP_MaintainSequentialPath : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "maximum distance"
|
|
float m_fMaxDistance; // 0x1c0
|
|
// MPropertyFriendlyName "particles to map from start to end"
|
|
float m_flNumToAssign; // 0x1c4
|
|
// MPropertyFriendlyName "cohesion strength"
|
|
float m_flCohesionStrength; // 0x1c8
|
|
// MPropertyFriendlyName "control point movement tolerance"
|
|
float m_flTolerance; // 0x1cc
|
|
// MPropertyFriendlyName "restart behavior (0 = bounce, 1 = loop )"
|
|
bool m_bLoop; // 0x1d0
|
|
// MPropertyFriendlyName "use existing particle count"
|
|
bool m_bUseParticleCount; // 0x1d1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d2[0xe]; // 0x1d2
|
|
public:
|
|
CPathParameters m_PathParams; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1e0
|
|
class C_OP_SetControlPointFromObjectScale : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point number"
|
|
int32_t m_nCPInput; // 0x1d0
|
|
// MPropertyFriendlyName "output control point number"
|
|
int32_t m_nCPOutput; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x220
|
|
class C_OP_RemapNamedModelElementOnceTimed : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1c0
|
|
// MPropertyFriendlyName "input names"
|
|
CUtlVector< CUtlString > m_inNames; // 0x1c8
|
|
// MPropertyFriendlyName "output names"
|
|
CUtlVector< CUtlString > m_outNames; // 0x1e0
|
|
// MPropertyFriendlyName "fallback names when the input doesn't match"
|
|
CUtlVector< CUtlString > m_fallbackNames; // 0x1f8
|
|
// MPropertyFriendlyName "model from renderer"
|
|
bool m_bModelFromRenderer; // 0x210
|
|
// MPropertyFriendlyName "remap time proportional"
|
|
bool m_bProportional; // 0x211
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x214
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x218
|
|
// MPropertyFriendlyName "remap time"
|
|
float m_flRemapTime; // 0x21c
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x210
|
|
class C_OP_RampScalarSpline : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "ramp rate min"
|
|
float m_RateMin; // 0x1c0
|
|
// MPropertyFriendlyName "ramp rate max"
|
|
float m_RateMax; // 0x1c4
|
|
// MPropertyFriendlyName "start time min"
|
|
float m_flStartTime_min; // 0x1c8
|
|
// MPropertyFriendlyName "start time max"
|
|
float m_flStartTime_max; // 0x1cc
|
|
// MPropertyFriendlyName "end time min"
|
|
float m_flEndTime_min; // 0x1d0
|
|
// MPropertyFriendlyName "end time max"
|
|
float m_flEndTime_max; // 0x1d4
|
|
// MPropertyFriendlyName "bias"
|
|
float m_flBias; // 0x1d8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dc[0x24]; // 0x1dc
|
|
public:
|
|
// MPropertyFriendlyName "ramp field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nField; // 0x200
|
|
// MPropertyFriendlyName "start/end proportional"
|
|
bool m_bProportionalOp; // 0x204
|
|
// MPropertyFriendlyName "ease out"
|
|
bool m_bEaseOut; // 0x205
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class C_OP_ColorInterpolate : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "color fade"
|
|
Color m_ColorFade; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0xc]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "fade start time"
|
|
float m_flFadeStartTime; // 0x1d0
|
|
// MPropertyFriendlyName "fade end time"
|
|
float m_flFadeEndTime; // 0x1d4
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1d8
|
|
// MPropertyFriendlyName "ease in and out"
|
|
bool m_bEaseInOut; // 0x1dc
|
|
// MPropertyFriendlyName "use new code"
|
|
bool m_bUseNewCode; // 0x1dd
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class PARTICLE_WORLD_HANDLE__
|
|
{
|
|
public:
|
|
int32_t unused; // 0x0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1e0
|
|
class C_OP_FadeAndKill : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "start fade in time"
|
|
float m_flStartFadeInTime; // 0x1c0
|
|
// MPropertyFriendlyName "end fade in time"
|
|
float m_flEndFadeInTime; // 0x1c4
|
|
// MPropertyFriendlyName "start fade out time"
|
|
float m_flStartFadeOutTime; // 0x1c8
|
|
// MPropertyFriendlyName "end fade out time"
|
|
float m_flEndFadeOutTime; // 0x1cc
|
|
// MPropertyFriendlyName "start alpha"
|
|
float m_flStartAlpha; // 0x1d0
|
|
// MPropertyFriendlyName "end alpha"
|
|
float m_flEndAlpha; // 0x1d4
|
|
// MPropertyFriendlyName "force preserving particle order"
|
|
bool m_bForcePreserveParticleOrder; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x240
|
|
class C_INIT_RemapInitialTransformDirectionToRotation : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
// MPropertyFriendlyName "rotation field"
|
|
// MPropertyAttributeChoiceName "particlefield_rotation"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x228
|
|
// MPropertyFriendlyName "offset rotation"
|
|
float m_flOffsetRot; // 0x22c
|
|
// MPropertyFriendlyName "control point axis"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
// MVectorIsSometimesCoordinate
|
|
int32_t m_nComponent; // 0x230
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_INIT_PositionOffsetToCP : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "creation control point number"
|
|
int32_t m_nControlPointNumberStart; // 0x1c0
|
|
// MPropertyFriendlyName "offset control point number"
|
|
int32_t m_nControlPointNumberEnd; // 0x1c4
|
|
// MPropertyFriendlyName "offset in local space 0/1"
|
|
bool m_bLocalCoords; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x5e0
|
|
class C_OP_MaintainEmitter : public CParticleFunctionEmitter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "count to maintain"
|
|
CParticleCollectionFloatInput m_nParticlesToMaintain; // 0x1c0
|
|
// MPropertyFriendlyName "emission start time"
|
|
float m_flStartTime; // 0x318
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad031c[0x4]; // 0x31c
|
|
public:
|
|
// MPropertyFriendlyName "emission duration"
|
|
CParticleCollectionFloatInput m_flEmissionDuration; // 0x320
|
|
// MPropertyFriendlyName "emission rate"
|
|
float m_flEmissionRate; // 0x478
|
|
// MPropertyFriendlyName "control point with snapshot data"
|
|
int32_t m_nSnapshotControlPoint; // 0x47c
|
|
// MPropertyFriendlyName "group emission times for new particles"
|
|
bool m_bEmitInstantaneously; // 0x480
|
|
// MPropertyFriendlyName "perform final emit on stop"
|
|
bool m_bFinalEmitOnStop; // 0x481
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0482[0x6]; // 0x482
|
|
public:
|
|
// MPropertyFriendlyName "total count scale"
|
|
CParticleCollectionFloatInput m_flScale; // 0x488
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_INIT_VelocityFromNormal : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "random speed min"
|
|
float m_fSpeedMin; // 0x1c0
|
|
// MPropertyFriendlyName "random speed max"
|
|
float m_fSpeedMax; // 0x1c4
|
|
// MPropertyFriendlyName "ignore delta time"
|
|
bool m_bIgnoreDt; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_MaxVelocity : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "maximum velocity"
|
|
float m_flMaxVelocity; // 0x1c0
|
|
// MPropertyFriendlyName "minimum velocity"
|
|
float m_flMinVelocity; // 0x1c4
|
|
// MPropertyFriendlyName "override max velocity from this CP"
|
|
int32_t m_nOverrideCP; // 0x1c8
|
|
// MPropertyFriendlyName "override CP field"
|
|
int32_t m_nOverrideCPField; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x250
|
|
class C_OP_RenderProjected : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "project on characters"
|
|
bool m_bProjectCharacter; // 0x200
|
|
// MPropertyFriendlyName "project on world"
|
|
bool m_bProjectWorld; // 0x201
|
|
// MPropertyFriendlyName "project on water"
|
|
bool m_bProjectWater; // 0x202
|
|
// MPropertyFriendlyName "flip horizontal"
|
|
bool m_bFlipHorizontal; // 0x203
|
|
// MPropertyFriendlyName "enable projected depth controls"
|
|
bool m_bEnableProjectedDepthControls; // 0x204
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205
|
|
public:
|
|
// MPropertyFriendlyName "min projection depth"
|
|
// MPropertySuppressExpr "!m_bEnableProjectedDepthControls"
|
|
float m_flMinProjectionDepth; // 0x208
|
|
// MPropertyFriendlyName "max projection depth"
|
|
// MPropertySuppressExpr "!m_bEnableProjectedDepthControls"
|
|
float m_flMaxProjectionDepth; // 0x20c
|
|
// MPropertyFriendlyName "material"
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hProjectedMaterial; // 0x210
|
|
// MPropertyFriendlyName "sheet animation time scale"
|
|
float m_flAnimationTimeScale; // 0x218
|
|
// MPropertyFriendlyName "orient to normal"
|
|
bool m_bOrientToNormal; // 0x21c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad021d[0x3]; // 0x21d
|
|
public:
|
|
// MPropertyFriendlyName "material variables"
|
|
// MPropertyAutoExpandSelf
|
|
CUtlVector< MaterialVariable_t > m_MaterialVars; // 0x220
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1f0
|
|
class C_INIT_RandomNamedModelElement : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1c0
|
|
// MPropertyFriendlyName "names"
|
|
CUtlVector< CUtlString > m_names; // 0x1c8
|
|
// MPropertyFriendlyName "shuffle"
|
|
bool m_bShuffle; // 0x1e0
|
|
// MPropertyFriendlyName "linear"
|
|
bool m_bLinear; // 0x1e1
|
|
// MPropertyFriendlyName "model from renderer"
|
|
bool m_bModelFromRenderer; // 0x1e2
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e3[0x1]; // 0x1e3
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x990
|
|
class C_OP_PerParticleForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "force scale"
|
|
CPerParticleFloatInput m_flForceScale; // 0x1d0
|
|
// MPropertyFriendlyName "force to apply"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vForce; // 0x328
|
|
// MPropertyFriendlyName "local space control point"
|
|
int32_t m_nCP; // 0x980
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_InheritFromPeerSystem : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "read field"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "written field"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c4
|
|
// MPropertyFriendlyName "particle neighbor increment amount"
|
|
int32_t m_nIncrement; // 0x1c8
|
|
// MPropertyFriendlyName "group id"
|
|
int32_t m_nGroupID; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x1130
|
|
class C_INIT_CreateOnModel : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input model"
|
|
CParticleModelInput m_modelInput; // 0x1c0
|
|
// MPropertyFriendlyName "input transform for transforming local space bias vector"
|
|
// MParticleInputOptional
|
|
CParticleTransformInput m_transformInput; // 0x220
|
|
// MPropertyFriendlyName "force to be inside model"
|
|
int32_t m_nForceInModel; // 0x288
|
|
// MPropertyFriendlyName "desired hitbox"
|
|
int32_t m_nDesiredHitbox; // 0x28c
|
|
// MPropertyFriendlyName "Control Point Providing Hitbox index"
|
|
int32_t m_nHitboxValueFromControlPointIndex; // 0x290
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0294[0x4]; // 0x294
|
|
public:
|
|
// MPropertyFriendlyName "hitbox scale"
|
|
CParticleCollectionVecInput m_vecHitBoxScale; // 0x298
|
|
// MPropertyFriendlyName "inherited velocity scale"
|
|
float m_flBoneVelocity; // 0x8f0
|
|
// MPropertyFriendlyName "maximum inherited velocity"
|
|
float m_flMaxBoneVelocity; // 0x8f4
|
|
// MPropertyFriendlyName "direction bias"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_vecDirectionBias; // 0x8f8
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0xf50
|
|
// MPropertyFriendlyName "bias in local space"
|
|
bool m_bLocalCoords; // 0xfd0
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0xfd1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0fd2[0x6]; // 0xfd2
|
|
public:
|
|
// MPropertyFriendlyName "hitbox shell thickness"
|
|
CParticleCollectionFloatInput m_flShellSize; // 0xfd8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x480
|
|
class C_INIT_InitFloat : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "value"
|
|
CPerParticleFloatInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x318
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x31c
|
|
// MPropertyFriendlyName "per-particle strength"
|
|
CPerParticleFloatInput m_InputStrength; // 0x320
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x9e0
|
|
class C_OP_MovementRotateParticleAroundAxis : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "rotation axis"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_vecRotAxis; // 0x1c0
|
|
// MPropertyFriendlyName "rotation rate"
|
|
CParticleCollectionFloatInput m_flRotRate; // 0x818
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x970
|
|
// MPropertyFriendlyName "use local space"
|
|
bool m_bLocalSpace; // 0x9d8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x158
|
|
class CParticleRemapFloatInput : public CParticleFloatInput
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x220
|
|
class C_OP_SetControlPointPositions : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "set positions in world space"
|
|
bool m_bUseWorldLocation; // 0x1d0
|
|
// MPropertyFriendlyName "inherit CP orientation"
|
|
bool m_bOrient; // 0x1d1
|
|
// MPropertyFriendlyName "only set position once"
|
|
bool m_bSetOnce; // 0x1d2
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d3[0x1]; // 0x1d3
|
|
public:
|
|
// MPropertyFriendlyName "first control point number"
|
|
int32_t m_nCP1; // 0x1d4
|
|
// MPropertyFriendlyName "second control point number"
|
|
int32_t m_nCP2; // 0x1d8
|
|
// MPropertyFriendlyName "third control point number"
|
|
int32_t m_nCP3; // 0x1dc
|
|
// MPropertyFriendlyName "fourth control point number"
|
|
int32_t m_nCP4; // 0x1e0
|
|
// MPropertyFriendlyName "first control point location"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP1Pos; // 0x1e4
|
|
// MPropertyFriendlyName "second control point location"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP2Pos; // 0x1f0
|
|
// MPropertyFriendlyName "third control point location"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP3Pos; // 0x1fc
|
|
// MPropertyFriendlyName "fourth control point location"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP4Pos; // 0x208
|
|
// MPropertyFriendlyName "control point to offset positions from"
|
|
int32_t m_nHeadLocation; // 0x214
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1f0
|
|
class C_OP_ConstrainDistanceToUserSpecifiedPath : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum distance"
|
|
float m_fMinDistance; // 0x1c0
|
|
// MPropertyFriendlyName "maximum distance"
|
|
float m_flMaxDistance; // 0x1c4
|
|
// MPropertyFriendlyName "Time scale"
|
|
float m_flTimeScale; // 0x1c8
|
|
// MPropertyFriendlyName "Treat path as a loop"
|
|
bool m_bLoopedPath; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
|
|
public:
|
|
// MPropertyFriendlyName "path points"
|
|
CUtlVector< PointDefinitionWithTimeValues_t > m_pointList; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x7a0
|
|
class C_INIT_CreateInEpitrochoid : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "first dimension 0-2 (-1 disables)"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nComponent1; // 0x1c0
|
|
// MPropertyFriendlyName "second dimension 0-2 (-1 disables)"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nComponent2; // 0x1c4
|
|
// MPropertyFriendlyName "input transform"
|
|
CParticleTransformInput m_TransformInput; // 0x1c8
|
|
// MPropertyFriendlyName "particle density"
|
|
CPerParticleFloatInput m_flParticleDensity; // 0x230
|
|
// MPropertyFriendlyName "point offset"
|
|
CPerParticleFloatInput m_flOffset; // 0x388
|
|
// MPropertyFriendlyName "radius 1"
|
|
CPerParticleFloatInput m_flRadius1; // 0x4e0
|
|
// MPropertyFriendlyName "radius 2"
|
|
CPerParticleFloatInput m_flRadius2; // 0x638
|
|
// MPropertyFriendlyName "use particle count instead of creation time"
|
|
bool m_bUseCount; // 0x790
|
|
// MPropertyFriendlyName "local space"
|
|
bool m_bUseLocalCoords; // 0x791
|
|
// MPropertyFriendlyName "offset from existing position"
|
|
bool m_bOffsetExistingPos; // 0x792
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1e0
|
|
class C_OP_DensityForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Radius scale for particle influence"
|
|
float m_flRadiusScale; // 0x1d0
|
|
// MPropertyFriendlyName "Scale of force"
|
|
float m_flForceScale; // 0x1d4
|
|
// MPropertyFriendlyName "Target density"
|
|
float m_flTargetDensity; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x5e0
|
|
class C_INIT_CreateParticleImpulse : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "radius"
|
|
CPerParticleFloatInput m_InputRadius; // 0x1c0
|
|
// MPropertyFriendlyName "magnitude"
|
|
CPerParticleFloatInput m_InputMagnitude; // 0x318
|
|
// MPropertyFriendlyName "force falloff function"
|
|
ParticleFalloffFunction_t m_nFalloffFunction; // 0x470
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0474[0x4]; // 0x474
|
|
public:
|
|
// MPropertyFriendlyName "exponential falloff exponent"
|
|
CPerParticleFloatInput m_InputFalloffExp; // 0x478
|
|
// MPropertyFriendlyName "impulse type"
|
|
ParticleImpulseType_t m_nImpulseType; // 0x5d0
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x210
|
|
class C_OP_RemapCPtoVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point number"
|
|
int32_t m_nCPInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "local space CP"
|
|
int32_t m_nLocalSpaceCP; // 0x1c8
|
|
// MPropertyFriendlyName "input minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vInputMin; // 0x1cc
|
|
// MPropertyFriendlyName "input maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vInputMax; // 0x1d8
|
|
// MPropertyFriendlyName "output minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vOutputMin; // 0x1e4
|
|
// MPropertyFriendlyName "output maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vOutputMax; // 0x1f0
|
|
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
|
|
float m_flStartTime; // 0x1fc
|
|
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
|
|
float m_flEndTime; // 0x200
|
|
// MPropertyFriendlyName "interpolation scale"
|
|
float m_flInterpRate; // 0x204
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x208
|
|
// MPropertyFriendlyName "offset position"
|
|
bool m_bOffset; // 0x20c
|
|
// MPropertyFriendlyName "accelerate position"
|
|
bool m_bAccelerate; // 0x20d
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x1050
|
|
class C_OP_PinParticleToCP : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "offset"
|
|
CParticleCollectionVecInput m_vecOffset; // 0x1c8
|
|
// MPropertyFriendlyName "offset in local space"
|
|
bool m_bOffsetLocal; // 0x820
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0821[0x3]; // 0x821
|
|
public:
|
|
// MPropertyFriendlyName "particle to use"
|
|
ParticleSelection_t m_nParticleSelection; // 0x824
|
|
// MPropertyFriendlyName "particle number/offset"
|
|
CParticleCollectionFloatInput m_nParticleNumber; // 0x828
|
|
// MPropertyFriendlyName "pin break type"
|
|
ParticlePinDistance_t m_nPinBreakType; // 0x980
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0984[0x4]; // 0x984
|
|
public:
|
|
// MPropertyFriendlyName "break length %"
|
|
CParticleCollectionFloatInput m_flBreakDistance; // 0x988
|
|
// MPropertyFriendlyName "break speed"
|
|
CParticleCollectionFloatInput m_flBreakSpeed; // 0xae0
|
|
// MPropertyFriendlyName "break age"
|
|
CParticleCollectionFloatInput m_flAge; // 0xc38
|
|
// MPropertyFriendlyName "break comparison control point 1"
|
|
int32_t m_nBreakControlPointNumber; // 0xd90
|
|
// MPropertyFriendlyName "break comparison control point 2"
|
|
int32_t m_nBreakControlPointNumber2; // 0xd94
|
|
// MPropertyFriendlyName "break value"
|
|
CParticleCollectionFloatInput m_flBreakValue; // 0xd98
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0xef0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x270
|
|
class C_OP_RtEnvCull : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "test direction"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecTestDir; // 0x1c0
|
|
// MPropertyFriendlyName "cull normal"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecTestNormal; // 0x1cc
|
|
// MPropertyFriendlyName "cull on miss"
|
|
bool m_bCullOnMiss; // 0x1d8
|
|
// MPropertyFriendlyName "stick instead of cull"
|
|
bool m_bStickInsteadOfCull; // 0x1d9
|
|
// MPropertyFriendlyName "ray trace environment name"
|
|
char m_RtEnvName[128]; // 0x1da
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad025a[0x2]; // 0x25a
|
|
public:
|
|
// MPropertyFriendlyName "ray trace environment cp"
|
|
int32_t m_nRTEnvCP; // 0x25c
|
|
// MPropertyFriendlyName "rt env control point component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nComponent; // 0x260
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x210
|
|
class C_OP_DriveCPFromGlobalSoundFloat : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutputControlPoint; // 0x1d0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nOutputField; // 0x1d4
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1d8
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1dc
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1e0
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1e4
|
|
// MPropertyFriendlyName "sound stack name"
|
|
CUtlString m_StackName; // 0x1e8
|
|
// MPropertyFriendlyName "sound operator name"
|
|
CUtlString m_OperatorName; // 0x1f0
|
|
// MPropertyFriendlyName "sound field name"
|
|
CUtlString m_FieldName; // 0x1f8
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1f0
|
|
class C_OP_RemapDirectionToCPToVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nCP; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "scale factor"
|
|
float m_flScale; // 0x1c8
|
|
// MPropertyFriendlyName "offset rotation"
|
|
float m_flOffsetRot; // 0x1cc
|
|
// MPropertyFriendlyName "offset axis"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffsetAxis; // 0x1d0
|
|
// MPropertyFriendlyName "normalize"
|
|
bool m_bNormalize; // 0x1dc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dd[0x3]; // 0x1dd
|
|
public:
|
|
// MPropertyFriendlyName "strength field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldStrength; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x13f0
|
|
class C_OP_ChladniWave : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "wave minimum"
|
|
CPerParticleFloatInput m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "wave maximum"
|
|
CPerParticleFloatInput m_flInputMax; // 0x320
|
|
// MPropertyFriendlyName "output minimum"
|
|
CPerParticleFloatInput m_flOutputMin; // 0x478
|
|
// MPropertyFriendlyName "output maximum"
|
|
CPerParticleFloatInput m_flOutputMax; // 0x5d0
|
|
// MPropertyFriendlyName "wave length"
|
|
CPerParticleVecInput m_vecWaveLength; // 0x728
|
|
// MPropertyFriendlyName "harmonics"
|
|
CPerParticleVecInput m_vecHarmonics; // 0xd80
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x13d8
|
|
// MPropertyFriendlyName "local space control point"
|
|
int32_t m_nLocalSpaceControlPoint; // 0x13dc
|
|
// MPropertyFriendlyName "3D"
|
|
bool m_b3D; // 0x13e0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x330
|
|
class C_OP_SetChildControlPoints : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x1c0
|
|
// MPropertyFriendlyName "first control point to set"
|
|
int32_t m_nFirstControlPoint; // 0x1c4
|
|
// MPropertyFriendlyName "# of control points to set"
|
|
int32_t m_nNumControlPoints; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "first particle to copy"
|
|
CParticleCollectionFloatInput m_nFirstSourcePoint; // 0x1d0
|
|
// MPropertyFriendlyName "start as last particle"
|
|
bool m_bReverse; // 0x328
|
|
// MPropertyFriendlyName "set orientation"
|
|
bool m_bSetOrientation; // 0x329
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_OP_ShapeMatchingConstraint : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "shape restoration time"
|
|
float m_flShapeRestorationTime; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x230
|
|
class C_INIT_NormalAlignToCP : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input"
|
|
CParticleTransformInput m_transformInput; // 0x1c0
|
|
// MPropertyFriendlyName "control point axis"
|
|
ParticleControlPointAxis_t m_nControlPointAxis; // 0x228
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CRandomNumberGeneratorParameters
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Distribute evenly"
|
|
bool m_bDistributeEvenly; // 0x0
|
|
// MPropertyFriendlyName "Seed (negative values=randomize)"
|
|
// MPropertySuppressExpr "!m_bDistributeEvenly"
|
|
int32_t m_nSeed; // 0x4
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x350
|
|
class C_OP_SetControlPointToWaterSurface : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "source CP"
|
|
int32_t m_nSourceCP; // 0x1d0
|
|
// MPropertyFriendlyName "CP to set to surface"
|
|
int32_t m_nDestCP; // 0x1d4
|
|
// MPropertyFriendlyName "CP to set to surface current flow velocity"
|
|
// MPropertySuppressExpr "mod != hlx"
|
|
int32_t m_nFlowCP; // 0x1d8
|
|
// MPropertyFriendlyName "CP to set component of if water"
|
|
int32_t m_nActiveCP; // 0x1dc
|
|
// MPropertyFriendlyName "CP component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nActiveCPField; // 0x1e0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e4[0x4]; // 0x1e4
|
|
public:
|
|
// MPropertyFriendlyName "retest rate"
|
|
CParticleCollectionFloatInput m_flRetestRate; // 0x1e8
|
|
// MPropertyFriendlyName "adaptive retest on moving surface"
|
|
bool m_bAdaptiveThreshold; // 0x340
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_INIT_InheritVelocity : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "velocity scale"
|
|
float m_flVelocityScale; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 22
|
|
// Size: 0x1420
|
|
class C_OP_RenderCables : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyStartGroup "Renderer Modifiers"
|
|
// MPropertyFriendlyName "Radius Scale"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionFloatInput m_flRadiusScale; // 0x200
|
|
// MPropertyFriendlyName "alpha scale"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionFloatInput m_flAlphaScale; // 0x358
|
|
// MPropertyFriendlyName "color blend"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionVecInput m_vecColorScale; // 0x4b0
|
|
// MPropertyFriendlyName "color blend type"
|
|
// MPropertySortPriority "700"
|
|
ParticleColorBlendType_t m_nColorBlendType; // 0xb08
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0b0c[0x4]; // 0xb0c
|
|
public:
|
|
// MPropertyStartGroup
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0xb10
|
|
// MPropertyFriendlyName "texture repetition mode"
|
|
TextureRepetitionMode_t m_nTextureRepetitionMode; // 0xb18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0b1c[0x4]; // 0xb1c
|
|
public:
|
|
// MPropertyFriendlyName "texture repetitions"
|
|
CParticleCollectionFloatInput m_flTextureRepeatsPerSegment; // 0xb20
|
|
// MPropertyFriendlyName "texture repetitions around cable"
|
|
CParticleCollectionFloatInput m_flTextureRepeatsCircumference; // 0xc78
|
|
// MPropertyFriendlyName "color map offset along path"
|
|
CParticleCollectionFloatInput m_flColorMapOffsetV; // 0xdd0
|
|
// MPropertyFriendlyName "color map offset around cable"
|
|
CParticleCollectionFloatInput m_flColorMapOffsetU; // 0xf28
|
|
// MPropertyFriendlyName "normal map offset along path"
|
|
CParticleCollectionFloatInput m_flNormalMapOffsetV; // 0x1080
|
|
// MPropertyFriendlyName "normal map offset around cable"
|
|
CParticleCollectionFloatInput m_flNormalMapOffsetU; // 0x11d8
|
|
// MPropertyFriendlyName "draw caps at each end of the cable"
|
|
bool m_bDrawCableCaps; // 0x1330
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331
|
|
public:
|
|
// MPropertyFriendlyName "cable end cap shape factor"
|
|
// MPropertyAttributeRange "0 2"
|
|
float m_flCapRoundness; // 0x1334
|
|
// MPropertyFriendlyName "cable end cap offset amount"
|
|
// MPropertyAttributeRange "0 2"
|
|
float m_flCapOffsetAmount; // 0x1338
|
|
// MPropertyFriendlyName "tessellation scale factor"
|
|
float m_flTessScale; // 0x133c
|
|
// MPropertyFriendlyName "minimum steps between particles"
|
|
int32_t m_nMinTesselation; // 0x1340
|
|
// MPropertyFriendlyName "maximum steps between particles"
|
|
int32_t m_nMaxTesselation; // 0x1344
|
|
// MPropertyFriendlyName "roundness factor"
|
|
int32_t m_nRoundness; // 0x1348
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c
|
|
public:
|
|
// MPropertyFriendlyName "diffuse lighting origin"
|
|
// MParticleInputOptional
|
|
CParticleTransformInput m_LightingTransform; // 0x1350
|
|
// MPropertyFriendlyName "material float variables"
|
|
CUtlVector< FloatInputMaterialVariable_t > m_MaterialFloatVars; // 0x13b8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad13d0[0x18]; // 0x13d0
|
|
public:
|
|
// MPropertyFriendlyName "material vector variables"
|
|
CUtlVector< VecInputMaterialVariable_t > m_MaterialVecVars; // 0x13e8
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x490
|
|
class C_INIT_InitFromCPSnapshot : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "snapshot control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "field to read"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nAttributeToRead; // 0x1c4
|
|
// MPropertyFriendlyName "field to write"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nAttributeToWrite; // 0x1c8
|
|
// MPropertyFriendlyName "local space control point number"
|
|
int32_t m_nLocalSpaceCP; // 0x1cc
|
|
// MPropertyFriendlyName "random order"
|
|
bool m_bRandom; // 0x1d0
|
|
// MPropertyFriendlyName "reverse order"
|
|
bool m_bReverse; // 0x1d1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d2[0x6]; // 0x1d2
|
|
public:
|
|
// MPropertyFriendlyName "Snapshot increment amount"
|
|
CParticleCollectionFloatInput m_nSnapShotIncrement; // 0x1d8
|
|
// MPropertyFriendlyName "Manual Snapshot Index"
|
|
CPerParticleFloatInput m_nManualSnapshotIndex; // 0x330
|
|
// MPropertyFriendlyName "random seed"
|
|
int32_t m_nRandomSeed; // 0x488
|
|
// MPropertyFriendlyName "local space angles"
|
|
bool m_bLocalSpaceAngles; // 0x48c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x658
|
|
class CParticleCollectionRendererVecInput : public CParticleCollectionVecInput
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x220
|
|
class C_OP_RemapNamedModelSequenceEndCap : public C_OP_RemapNamedModelElementEndCap
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x330
|
|
class C_INIT_PlaneCull : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point of plane"
|
|
int32_t m_nControlPoint; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "cull offset"
|
|
CParticleCollectionFloatInput m_flDistance; // 0x1c8
|
|
// MPropertyFriendlyName "flip cull normal"
|
|
bool m_bCullInside; // 0x320
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x2b0
|
|
class C_OP_PercentageBetweenTransforms : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "percentage minimum"
|
|
float m_flInputMin; // 0x1c4
|
|
// MPropertyFriendlyName "percentage maximum"
|
|
float m_flInputMax; // 0x1c8
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1cc
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
|
|
public:
|
|
// MPropertyFriendlyName "strarting transform"
|
|
CParticleTransformInput m_TransformStart; // 0x1d8
|
|
// MPropertyFriendlyName "end transform"
|
|
CParticleTransformInput m_TransformEnd; // 0x240
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x2a8
|
|
// MPropertyFriendlyName "only active within input range"
|
|
bool m_bActiveRange; // 0x2ac
|
|
// MPropertyFriendlyName "treat distance between points as radius"
|
|
bool m_bRadialCheck; // 0x2ad
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xff0
|
|
class C_OP_SetControlPointFieldFromVectorExpression : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "expression"
|
|
VectorFloatExpressionType_t m_nExpression; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
|
|
public:
|
|
// MPropertyFriendlyName "input 1"
|
|
CParticleCollectionVecInput m_vecInput1; // 0x1d8
|
|
// MPropertyFriendlyName "input 2"
|
|
CParticleCollectionVecInput m_vecInput2; // 0x830
|
|
// MPropertyFriendlyName "output"
|
|
CParticleRemapFloatInput m_flOutputRemap; // 0xe88
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutputCP; // 0xfe0
|
|
// MPropertyFriendlyName "output component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nOutVectorField; // 0xfe4
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x1e0
|
|
class C_OP_DifferencePreviousParticle : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "difference minimum"
|
|
float m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "difference maximum"
|
|
float m_flInputMax; // 0x1cc
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d0
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d4
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1d8
|
|
// MPropertyFriendlyName "only active within specified difference"
|
|
bool m_bActiveRange; // 0x1dc
|
|
// MPropertyFriendlyName "also set ouput to previous particle"
|
|
bool m_bSetPreviousParticle; // 0x1dd
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1f0
|
|
class C_OP_SetControlPointToHMD : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nCP1; // 0x1d0
|
|
// MPropertyFriendlyName "control point offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP1Pos; // 0x1d4
|
|
// MPropertyFriendlyName "use hmd orientation"
|
|
bool m_bOrientToHMD; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x480
|
|
class C_OP_ClampScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "output minimum"
|
|
CPerParticleFloatInput m_flOutputMin; // 0x1c8
|
|
// MPropertyFriendlyName "output maximum"
|
|
CPerParticleFloatInput m_flOutputMax; // 0x320
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x280
|
|
class C_INIT_InitialRepulsionVelocity : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "collision group"
|
|
char m_CollisionGroupName[128]; // 0x1c0
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x240
|
|
// MPropertyFriendlyName "minimum velocity"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOutputMin; // 0x244
|
|
// MPropertyFriendlyName "maximum velocity"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOutputMax; // 0x250
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x25c
|
|
// MPropertyFriendlyName "per particle world collision tests"
|
|
bool m_bPerParticle; // 0x260
|
|
// MPropertyFriendlyName "offset instead of accelerate"
|
|
bool m_bTranslate; // 0x261
|
|
// MPropertyFriendlyName "offset proportional to radius 0/1"
|
|
bool m_bProportional; // 0x262
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0263[0x1]; // 0x263
|
|
public:
|
|
// MPropertyFriendlyName "trace length"
|
|
float m_flTraceLength; // 0x264
|
|
// MPropertyFriendlyName "use radius for per particle trace length"
|
|
bool m_bPerParticleTR; // 0x268
|
|
// MPropertyFriendlyName "inherit from parent"
|
|
bool m_bInherit; // 0x269
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad026a[0x2]; // 0x26a
|
|
public:
|
|
// MPropertyFriendlyName "control points to broadcast to children (n + 1)"
|
|
int32_t m_nChildCP; // 0x26c
|
|
// MPropertyFriendlyName "child group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x270
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x330
|
|
class C_OP_LerpScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "value to lerp to"
|
|
CPerParticleFloatInput m_flOutput; // 0x1c8
|
|
// MPropertyFriendlyName "start time"
|
|
float m_flStartTime; // 0x320
|
|
// MPropertyFriendlyName "end time"
|
|
float m_flEndTime; // 0x324
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x480
|
|
class C_OP_MovementMoveAlongSkinnedCPSnapshot : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "snapshot control point number"
|
|
int32_t m_nSnapshotControlPointNumber; // 0x1c4
|
|
// MPropertyFriendlyName "set normal"
|
|
bool m_bSetNormal; // 0x1c8
|
|
// MPropertyFriendlyName "set radius"
|
|
bool m_bSetRadius; // 0x1c9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01ca[0x6]; // 0x1ca
|
|
public:
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x1d0
|
|
// MPropertyFriendlyName "Snapshot Index T Value"
|
|
CPerParticleFloatInput m_flTValue; // 0x328
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0xa10
|
|
class C_INIT_SetHitboxToModel : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "force to be inside model"
|
|
int32_t m_nForceInModel; // 0x1c4
|
|
// MPropertyFriendlyName "desired hitbox"
|
|
int32_t m_nDesiredHitbox; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "model hitbox scale"
|
|
CParticleCollectionVecInput m_vecHitBoxScale; // 0x1d0
|
|
// MPropertyFriendlyName "direction bias"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecDirectionBias; // 0x828
|
|
// MPropertyFriendlyName "maintain existing hitbox"
|
|
bool m_bMaintainHitbox; // 0x834
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x835
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x836
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad08b6[0x2]; // 0x8b6
|
|
public:
|
|
// MPropertyFriendlyName "hitbox shell thickness"
|
|
CParticleCollectionFloatInput m_flShellSize; // 0x8b8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x830
|
|
class C_INIT_InitVec : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "value"
|
|
CPerParticleVecInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x818
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x81c
|
|
// MPropertyFriendlyName "normalize result"
|
|
bool m_bNormalizedOutput; // 0x820
|
|
// MPropertyFriendlyName "set previous position"
|
|
// MPropertySuppressExpr "m_nOutputField != PARTICLE_ATTRIBUTE_XYZ"
|
|
bool m_bWritePreviousPosition; // 0x821
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_RemapDensityGradientToVectorAttribute : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Radius scale for particle influence"
|
|
float m_flRadiusScale; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_OP_AlphaDecay : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum alpha"
|
|
float m_flMinAlpha; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x1e0
|
|
class C_OP_SequenceFromModel : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "current anim time output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutputAnim; // 0x1c8
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1cc
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1d0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d8
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1dc
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x5d0
|
|
class C_OP_ColorAdjustHSL : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "hue adjust"
|
|
CPerParticleFloatInput m_flHueAdjust; // 0x1c0
|
|
// MPropertyFriendlyName "saturation adjust"
|
|
CPerParticleFloatInput m_flSaturationAdjust; // 0x318
|
|
// MPropertyFriendlyName "lightness adjust"
|
|
CPerParticleFloatInput m_flLightnessAdjust; // 0x470
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class C_OP_FadeAndKillForTracers : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "start fade in time"
|
|
float m_flStartFadeInTime; // 0x1c0
|
|
// MPropertyFriendlyName "end fade in time"
|
|
float m_flEndFadeInTime; // 0x1c4
|
|
// MPropertyFriendlyName "start fade out time"
|
|
float m_flStartFadeOutTime; // 0x1c8
|
|
// MPropertyFriendlyName "end fade out time"
|
|
float m_flEndFadeOutTime; // 0x1cc
|
|
// MPropertyFriendlyName "start alpha"
|
|
float m_flStartAlpha; // 0x1d0
|
|
// MPropertyFriendlyName "end alpha"
|
|
float m_flEndAlpha; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class C_OP_Noise : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1c4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1c8
|
|
// MPropertyFriendlyName "noise coordinate scale"
|
|
float m_fl4NoiseScale; // 0x1cc
|
|
// MPropertyFriendlyName "additive"
|
|
bool m_bAdditive; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
|
|
public:
|
|
// MPropertyFriendlyName "Noise animation time scale"
|
|
float m_flNoiseAnimationTimeScale; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x470
|
|
class C_OP_CollideWithSelf : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "particle radius scale"
|
|
CPerParticleFloatInput m_flRadiusScale; // 0x1c0
|
|
// MPropertyFriendlyName "minimum speed for check"
|
|
CPerParticleFloatInput m_flMinimumSpeed; // 0x318
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_LagCompensation : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "desired velocity CP"
|
|
int32_t m_nDesiredVelocityCP; // 0x1c0
|
|
// MPropertyFriendlyName "latency CP"
|
|
int32_t m_nLatencyCP; // 0x1c4
|
|
// MPropertyFriendlyName "latency CP field"
|
|
int32_t m_nLatencyCPField; // 0x1c8
|
|
// MPropertyFriendlyName "desired velocity CP field override(for speed only)"
|
|
int32_t m_nDesiredVelocityCPField; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 17
|
|
// Size: 0x200
|
|
class C_INIT_InitSkinnedPositionFromCPSnapshot : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "snapshot control point number"
|
|
int32_t m_nSnapshotControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c4
|
|
// MPropertyFriendlyName "random order"
|
|
bool m_bRandom; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c9[0x3]; // 0x1c9
|
|
public:
|
|
// MPropertyFriendlyName "random seed"
|
|
int32_t m_nRandomSeed; // 0x1cc
|
|
// MPropertyFriendlyName "prepare for rigid lock"
|
|
bool m_bRigid; // 0x1d0
|
|
// MPropertyFriendlyName "set normal"
|
|
bool m_bSetNormal; // 0x1d1
|
|
// MPropertyFriendlyName "normal velocity ignore delta time"
|
|
bool m_bIgnoreDt; // 0x1d2
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d3[0x1]; // 0x1d3
|
|
public:
|
|
// MPropertyFriendlyName "normal velocity min"
|
|
float m_flMinNormalVelocity; // 0x1d4
|
|
// MPropertyFriendlyName "normal velocity max"
|
|
float m_flMaxNormalVelocity; // 0x1d8
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
float m_flIncrement; // 0x1dc
|
|
// MPropertyFriendlyName "Full Loop Increment Amount"
|
|
int32_t m_nFullLoopIncrement; // 0x1e0
|
|
// MPropertyFriendlyName "Snapshot start point"
|
|
int32_t m_nSnapShotStartPoint; // 0x1e4
|
|
// MPropertyFriendlyName "inherited bone velocity"
|
|
float m_flBoneVelocity; // 0x1e8
|
|
// MPropertyFriendlyName "max inherited bone velocity"
|
|
float m_flBoneVelocityMax; // 0x1ec
|
|
// MPropertyFriendlyName "Set Color"
|
|
bool m_bCopyColor; // 0x1f0
|
|
// MPropertyFriendlyName "Set Alpha"
|
|
bool m_bCopyAlpha; // 0x1f1
|
|
// MPropertyFriendlyName "Set Radius"
|
|
bool m_bSetRadius; // 0x1f2
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x210
|
|
class C_INIT_RemapParticleCountToNamedModelBodyPartScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x340
|
|
class C_OP_RotateVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "rotation axis min"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecRotAxisMin; // 0x1c4
|
|
// MPropertyFriendlyName "rotation axis max"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecRotAxisMax; // 0x1d0
|
|
// MPropertyFriendlyName "rotation rate min"
|
|
float m_flRotRateMin; // 0x1dc
|
|
// MPropertyFriendlyName "rotation rate max"
|
|
float m_flRotRateMax; // 0x1e0
|
|
// MPropertyFriendlyName "normalize output"
|
|
bool m_bNormalize; // 0x1e4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e5[0x3]; // 0x1e5
|
|
public:
|
|
// MPropertyFriendlyName "per particle scale"
|
|
CPerParticleFloatInput m_flScale; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_ConnectParentParticleToNearest : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point to set"
|
|
int32_t m_nFirstControlPoint; // 0x1c0
|
|
// MPropertyFriendlyName "Second Control point to set"
|
|
int32_t m_nSecondControlPoint; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0x11f0
|
|
class C_OP_RenderOmni2Light : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Type"
|
|
ParticleOmni2LightTypeChoiceList_t m_nLightType; // 0x200
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204
|
|
public:
|
|
// MPropertyFriendlyName "Color Blend"
|
|
CParticleCollectionVecInput m_vColorBlend; // 0x208
|
|
// MPropertyFriendlyName "Color Blend Type"
|
|
// MPropertySortPriority "700"
|
|
ParticleColorBlendType_t m_nColorBlendType; // 0x860
|
|
ParticleLightUnitChoiceList_t m_nBrightnessUnit; // 0x864
|
|
// MPropertyFriendlyName "Lumens"
|
|
// MPropertySuppressExpr "m_nBrightnessUnit != PARTICLE_LIGHT_UNIT_LUMENS"
|
|
CPerParticleFloatInput m_flBrightnessLumens; // 0x868
|
|
// MPropertyFriendlyName "Candelas"
|
|
// MPropertySuppressExpr "m_nBrightnessUnit != PARTICLE_LIGHT_UNIT_CANDELAS"
|
|
CPerParticleFloatInput m_flBrightnessCandelas; // 0x9c0
|
|
// MPropertyFriendlyName "Shadows"
|
|
// MPropertySuppressExpr "mod == csgo"
|
|
bool m_bCastShadows; // 0xb18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0b19[0x7]; // 0xb19
|
|
public:
|
|
// MPropertyFriendlyName "Light Radius"
|
|
CPerParticleFloatInput m_flLuminaireRadius; // 0xb20
|
|
// MPropertyFriendlyName "Skirt"
|
|
CPerParticleFloatInput m_flSkirt; // 0xc78
|
|
// MPropertyFriendlyName "Range"
|
|
CPerParticleFloatInput m_flRange; // 0xdd0
|
|
// MPropertyFriendlyName "Inner Cone Angle"
|
|
CPerParticleFloatInput m_flInnerConeAngle; // 0xf28
|
|
// MPropertyFriendlyName "Outer Cone Angle"
|
|
CPerParticleFloatInput m_flOuterConeAngle; // 0x1080
|
|
// MPropertyFriendlyName "Cookie"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightCookie; // 0x11d8
|
|
// MPropertyFriendlyName "Cookie is Spherically Mapped"
|
|
bool m_bSphericalCookie; // 0x11e0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
class PARTICLE_EHANDLE__
|
|
{
|
|
public:
|
|
int32_t unused; // 0x0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1f0
|
|
class C_INIT_RandomNamedModelBodyPart : public C_INIT_RandomNamedModelElement
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IParticleEffect
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1e0
|
|
class C_INIT_CreateFromParentParticles : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "inherited velocity scale"
|
|
float m_flVelocityScale; // 0x1c0
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
float m_flIncrement; // 0x1c4
|
|
// MPropertyFriendlyName "random parent particle distribution"
|
|
bool m_bRandomDistribution; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c9[0x3]; // 0x1c9
|
|
public:
|
|
// MPropertyFriendlyName "random seed"
|
|
int32_t m_nRandomSeed; // 0x1cc
|
|
// MPropertyFriendlyName "sub frame interpolation"
|
|
bool m_bSubFrame; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x980
|
|
class C_OP_SetVec : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "value"
|
|
CPerParticleVecInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x818
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x81c
|
|
// MPropertyFriendlyName "interpolation"
|
|
CPerParticleFloatInput m_Lerp; // 0x820
|
|
// MPropertyFriendlyName "normalize result"
|
|
bool m_bNormalizedOutput; // 0x978
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1e0
|
|
class C_OP_MovementMaintainOffset : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "desired offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffset; // 0x1c0
|
|
// MPropertyFriendlyName "local space CP"
|
|
int32_t m_nCP; // 0x1cc
|
|
// MPropertyFriendlyName "scale by radius"
|
|
bool m_bRadiusScale; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x220
|
|
class C_OP_RemapNamedModelBodyPartOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0xae0
|
|
class C_OP_LockToBone : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "model input"
|
|
CParticleModelInput m_modelInput; // 0x1c0
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_transformInput; // 0x220
|
|
// MPropertyFriendlyName "lifetime fade start"
|
|
float m_flLifeTimeFadeStart; // 0x288
|
|
// MPropertyFriendlyName "lifetime fade end"
|
|
float m_flLifeTimeFadeEnd; // 0x28c
|
|
// MPropertyFriendlyName "instant jump threshold"
|
|
float m_flJumpThreshold; // 0x290
|
|
// MPropertyFriendlyName "previous position scale"
|
|
float m_flPrevPosScale; // 0x294
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x298
|
|
// MPropertyFriendlyName "rigid lock"
|
|
bool m_bRigid; // 0x318
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x319
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad031a[0x2]; // 0x31a
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x31c
|
|
// MPropertyFriendlyName "output field prev"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutputPrev; // 0x320
|
|
// MPropertyStartGroup "Set Rotations to Bones"
|
|
// MPropertyFriendlyName "lock rotations to bone orientation"
|
|
ParticleRotationLockType_t m_nRotationSetType; // 0x324
|
|
// MPropertyFriendlyName "rigid set rotation from bones"
|
|
bool m_bRigidRotationLock; // 0x328
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0329[0x7]; // 0x329
|
|
public:
|
|
// MPropertyFriendlyName "rigid rotation offset pitch/yaw/roll"
|
|
CPerParticleVecInput m_vecRotation; // 0x330
|
|
// MPropertyFriendlyName "rigid rotation interpolation"
|
|
CPerParticleFloatInput m_flRotLerp; // 0x988
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x2c0
|
|
class C_OP_PercentageBetweenTransformLerpCPs : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "percentage minimum"
|
|
float m_flInputMin; // 0x1c4
|
|
// MPropertyFriendlyName "percentage maximum"
|
|
float m_flInputMax; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "strarting transform"
|
|
CParticleTransformInput m_TransformStart; // 0x1d0
|
|
// MPropertyFriendlyName "end transform"
|
|
CParticleTransformInput m_TransformEnd; // 0x238
|
|
// MPropertyFriendlyName "output starting control point number"
|
|
int32_t m_nOutputStartCP; // 0x2a0
|
|
// MPropertyFriendlyName "output starting control point field 0-2 X/Y/Z"
|
|
int32_t m_nOutputStartField; // 0x2a4
|
|
// MPropertyFriendlyName "output ending control point number"
|
|
int32_t m_nOutputEndCP; // 0x2a8
|
|
// MPropertyFriendlyName "output ending control point field 0-2 X/Y/Z"
|
|
int32_t m_nOutputEndField; // 0x2ac
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x2b0
|
|
// MPropertyFriendlyName "only active within input range"
|
|
bool m_bActiveRange; // 0x2b4
|
|
// MPropertyFriendlyName "treat distance between points as radius"
|
|
bool m_bRadialCheck; // 0x2b5
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x14
|
|
struct ControlPointReference_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Control point"
|
|
int32_t m_controlPointNameString; // 0x0
|
|
// MPropertyFriendlyName "Offset from control point"
|
|
Vector m_vOffsetFromControlPoint; // 0x4
|
|
// MPropertyFriendlyName "Use local space offset"
|
|
bool m_bOffsetInLocalSpace; // 0x10
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_DampenToCP : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "falloff range"
|
|
float m_flRange; // 0x1c4
|
|
// MPropertyFriendlyName "dampen scale"
|
|
float m_flScale; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x13e0
|
|
class C_OP_DistanceBetweenVecs : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "first vector"
|
|
CPerParticleVecInput m_vecPoint1; // 0x1c8
|
|
// MPropertyFriendlyName "second vector"
|
|
CPerParticleVecInput m_vecPoint2; // 0x820
|
|
// MPropertyFriendlyName "distance minimum"
|
|
CPerParticleFloatInput m_flInputMin; // 0xe78
|
|
// MPropertyFriendlyName "distance maximum"
|
|
CPerParticleFloatInput m_flInputMax; // 0xfd0
|
|
// MPropertyFriendlyName "output minimum"
|
|
CPerParticleFloatInput m_flOutputMin; // 0x1128
|
|
// MPropertyFriendlyName "output maximum"
|
|
CPerParticleFloatInput m_flOutputMax; // 0x1280
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x13d8
|
|
// MPropertyFriendlyName "divide by deltatime (for comparing motion since last simulation)"
|
|
bool m_bDeltaTime; // 0x13dc
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class CGeneralRandomRotation : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "rotation field"
|
|
// MPropertyAttributeChoiceName "particlefield_rotation"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "rotation initial"
|
|
float m_flDegrees; // 0x1c4
|
|
// MPropertyFriendlyName "rotation offset from initial min"
|
|
float m_flDegreesMin; // 0x1c8
|
|
// MPropertyFriendlyName "rotation offset from initial max"
|
|
float m_flDegreesMax; // 0x1cc
|
|
// MPropertyFriendlyName "rotation offset exponent"
|
|
float m_flRotationRandExponent; // 0x1d0
|
|
// MPropertyFriendlyName "randomly flip direction"
|
|
bool m_bRandomlyFlipDirection; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_RemapVectorComponentToScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Input Vector"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "Output Scalar"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "Vector Component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nComponent; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x1f0
|
|
class C_INIT_AgeNoise : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "absolute value"
|
|
bool m_bAbsVal; // 0x1c0
|
|
// MPropertyFriendlyName "invert absolute value"
|
|
bool m_bAbsValInv; // 0x1c1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
|
|
public:
|
|
// MPropertyFriendlyName "time coordinate offset"
|
|
float m_flOffset; // 0x1c4
|
|
// MPropertyFriendlyName "start age minimum"
|
|
float m_flAgeMin; // 0x1c8
|
|
// MPropertyFriendlyName "start age maximum"
|
|
float m_flAgeMax; // 0x1cc
|
|
// MPropertyFriendlyName "time noise coordinate scale"
|
|
float m_flNoiseScale; // 0x1d0
|
|
// MPropertyFriendlyName "spatial noise coordinate scale"
|
|
float m_flNoiseScaleLoc; // 0x1d4
|
|
// MPropertyFriendlyName "spatial coordinate offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffsetLoc; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_Diffusion : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Radius scale for particle influence"
|
|
float m_flRadiusScale; // 0x1c0
|
|
// MPropertyFriendlyName "Output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "Resolution to use for creating a voxel grid"
|
|
int32_t m_nVoxelGridResolution; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x340
|
|
class C_OP_SetControlPointPositionToRandomActiveCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nCP1; // 0x1d0
|
|
// MPropertyFriendlyName "min active CP"
|
|
int32_t m_nHeadLocationMin; // 0x1d4
|
|
// MPropertyFriendlyName "max active CP"
|
|
int32_t m_nHeadLocationMax; // 0x1d8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
|
|
public:
|
|
// MPropertyFriendlyName "reset rate"
|
|
CParticleCollectionFloatInput m_flResetRate; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
struct PointDefinitionWithTimeValues_t : public PointDefinition_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Duration value for path point"
|
|
float m_flTimeDuration; // 0x14
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x4a0
|
|
class C_OP_SetFloatCollection : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "value"
|
|
CParticleCollectionFloatInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x318
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x31c
|
|
// MPropertyFriendlyName "interpolation"
|
|
CParticleCollectionFloatInput m_Lerp; // 0x320
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_INIT_RandomSecondSequence : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "sequence min"
|
|
// MPropertyAttributeEditor "SequencePicker( 2 )"
|
|
int32_t m_nSequenceMin; // 0x1c0
|
|
// MPropertyFriendlyName "sequence max"
|
|
// MPropertyAttributeEditor "SequencePicker( 2 )"
|
|
int32_t m_nSequenceMax; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1e0
|
|
class C_OP_InheritFromParentParticlesV2 : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "scale"
|
|
float m_flScale; // 0x1c0
|
|
// MPropertyFriendlyName "inherited field"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
int32_t m_nIncrement; // 0x1c8
|
|
// MPropertyFriendlyName "random parent particle distribution"
|
|
bool m_bRandomDistribution; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
|
|
public:
|
|
// MPropertyFriendlyName "behavior if parent particle dies"
|
|
MissingParentInheritBehavior_t m_nMissingParentBehavior; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1e0
|
|
class C_INIT_RandomRotationSpeed : public CGeneralRandomRotation
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x240
|
|
class C_OP_RemapTransformOrientationToRotations : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
// MPropertyFriendlyName "offset pitch/yaw/roll"
|
|
Vector m_vecRotation; // 0x228
|
|
// MPropertyFriendlyName "Use Quaternians Internally"
|
|
bool m_bUseQuat; // 0x234
|
|
// MPropertyFriendlyName "Write normal instead of rotation"
|
|
bool m_bWriteNormal; // 0x235
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xe80
|
|
class C_OP_RemapCrossProductOfTwoVectorsToVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input vector 1"
|
|
CPerParticleVecInput m_InputVec1; // 0x1c0
|
|
// MPropertyFriendlyName "input vector 2"
|
|
CPerParticleVecInput m_InputVec2; // 0x818
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0xe70
|
|
// MPropertyFriendlyName "normalize output"
|
|
bool m_bNormalize; // 0xe74
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_SetCPOrientationToDirection : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point"
|
|
int32_t m_nInputControlPoint; // 0x1c0
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutputControlPoint; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 17
|
|
// Size: 0x3e0
|
|
class C_OP_MovementPlaceOnGround : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "offset"
|
|
CPerParticleFloatInput m_flOffset; // 0x1c0
|
|
// MPropertyFriendlyName "max trace length"
|
|
float m_flMaxTraceLength; // 0x318
|
|
// MPropertyFriendlyName "CP movement tolerance"
|
|
float m_flTolerance; // 0x31c
|
|
// MPropertyFriendlyName "trace offset"
|
|
float m_flTraceOffset; // 0x320
|
|
// MPropertyFriendlyName "interpolation rate"
|
|
float m_flLerpRate; // 0x324
|
|
// MPropertyFriendlyName "collision group"
|
|
char m_CollisionGroupName[128]; // 0x328
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x3a8
|
|
// MPropertyFriendlyName "reference CP 1"
|
|
int32_t m_nRefCP1; // 0x3ac
|
|
// MPropertyFriendlyName "reference CP 2"
|
|
int32_t m_nRefCP2; // 0x3b0
|
|
// MPropertyFriendlyName "interploation distance tolerance cp"
|
|
int32_t m_nLerpCP; // 0x3b4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad03b8[0x8]; // 0x3b8
|
|
public:
|
|
// MPropertyFriendlyName "No Collision Behavior"
|
|
ParticleTraceMissBehavior_t m_nTraceMissBehavior; // 0x3c0
|
|
// MPropertyFriendlyName "include default contents trace hulls"
|
|
bool m_bIncludeShotHull; // 0x3c4
|
|
// MPropertyFriendlyName "include water"
|
|
bool m_bIncludeWater; // 0x3c5
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad03c6[0x2]; // 0x3c6
|
|
public:
|
|
// MPropertyFriendlyName "set normal"
|
|
bool m_bSetNormal; // 0x3c8
|
|
// MPropertyFriendlyName "treat offset as scalar of particle radius"
|
|
bool m_bScaleOffset; // 0x3c9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad03ca[0x2]; // 0x3ca
|
|
public:
|
|
// MPropertyFriendlyName "preserve initial Z-offset relative to cp"
|
|
int32_t m_nPreserveOffsetCP; // 0x3cc
|
|
// MPropertyFriendlyName "CP Entity to Ignore for Collisions"
|
|
int32_t m_nIgnoreCP; // 0x3d0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1f0
|
|
class C_OP_LockToPointList : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "point list"
|
|
CUtlVector< PointDefinition_t > m_pointList; // 0x1c8
|
|
// MPropertyFriendlyName "space points along path"
|
|
bool m_bPlaceAlongPath; // 0x1e0
|
|
// MPropertyFriendlyName "Treat path as a loop"
|
|
bool m_bClosedLoop; // 0x1e1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e2[0x2]; // 0x1e2
|
|
public:
|
|
// MPropertyFriendlyName "Numer of points along path"
|
|
int32_t m_nNumPointsAlongPath; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x340
|
|
class C_OP_SetCPOrientationToPointAtCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "CP to point towards"
|
|
int32_t m_nInputCP; // 0x1d0
|
|
// MPropertyFriendlyName "CP to set"
|
|
int32_t m_nOutputCP; // 0x1d4
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CParticleCollectionFloatInput m_flInterpolation; // 0x1d8
|
|
// MPropertyFriendlyName "2D Orient"
|
|
bool m_b2DOrientation; // 0x330
|
|
// MPropertyFriendlyName "Avoid Vertical Axis Singularity"
|
|
bool m_bAvoidSingularity; // 0x331
|
|
// MPropertyFriendlyName "Point Away"
|
|
bool m_bPointAway; // 0x332
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_OP_VelocityDecay : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum velocity"
|
|
float m_flMinVelocity; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1e0
|
|
class C_OP_LerpEndCapVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "value to lerp to"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutput; // 0x1c4
|
|
// MPropertyFriendlyName "lerp time"
|
|
float m_flLerpTime; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1e0
|
|
class C_INIT_RandomRotation : public CGeneralRandomRotation
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xae0
|
|
class C_OP_LerpToInitialPosition : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x1c8
|
|
// MPropertyFriendlyName "position cache attribute"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nCacheField; // 0x320
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0324[0x4]; // 0x324
|
|
public:
|
|
// MPropertyFriendlyName "scale"
|
|
CParticleCollectionFloatInput m_flScale; // 0x328
|
|
// MPropertyFriendlyName "component scale"
|
|
CParticleCollectionVecInput m_vecScale; // 0x480
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x210
|
|
class C_OP_RenderText : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "outline color"
|
|
Color m_OutlineColor; // 0x200
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204
|
|
public:
|
|
// MPropertyFriendlyName "default text"
|
|
CUtlString m_DefaultText; // 0x208
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x480
|
|
class C_OP_ReadFromNeighboringParticle : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "read field"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "written field"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
int32_t m_nIncrement; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "maximum distance"
|
|
CPerParticleFloatInput m_DistanceCheck; // 0x1d0
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x328
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct SequenceWeightedList_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "sequence"
|
|
// MPropertyAttributeEditor "SequencePicker( 1 )"
|
|
int32_t m_nSequence; // 0x0
|
|
// MPropertyFriendlyName "weight"
|
|
float m_flRelativeWeight; // 0x4
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_OP_RemapSDFGradientToVectorAttribute : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_INIT_RandomYawFlip : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "flip percentage"
|
|
float m_flPercent; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_Cull : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "cull percentage"
|
|
float m_flCullPerc; // 0x1c0
|
|
// MPropertyFriendlyName "cull start time"
|
|
float m_flCullStart; // 0x1c4
|
|
// MPropertyFriendlyName "cull end time"
|
|
float m_flCullEnd; // 0x1c8
|
|
// MPropertyFriendlyName "cull time exponent"
|
|
float m_flCullExp; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x240
|
|
class C_INIT_RemapTransformOrientationToRotations : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
// MPropertyFriendlyName "offset pitch/yaw/roll"
|
|
Vector m_vecRotation; // 0x228
|
|
// MPropertyFriendlyName "Use Quaternians Internally"
|
|
bool m_bUseQuat; // 0x234
|
|
// MPropertyFriendlyName "Write normal instead of rotation"
|
|
bool m_bWriteNormal; // 0x235
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_OP_NormalLock : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x210
|
|
class C_OP_LockToSavedSequentialPathV2 : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "start fade time"
|
|
float m_flFadeStart; // 0x1c0
|
|
// MPropertyFriendlyName "end fade time"
|
|
float m_flFadeEnd; // 0x1c4
|
|
// MPropertyFriendlyName "Use sequential CP pairs between start and end point"
|
|
bool m_bCPPairs; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c9[0x7]; // 0x1c9
|
|
public:
|
|
CPathParameters m_PathParams; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x250
|
|
class C_INIT_RemapInitialDirectionToTransformToVector : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x228
|
|
// MPropertyFriendlyName "scale factor"
|
|
float m_flScale; // 0x22c
|
|
// MPropertyFriendlyName "offset rotation"
|
|
float m_flOffsetRot; // 0x230
|
|
// MPropertyFriendlyName "offset axis"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffsetAxis; // 0x234
|
|
// MPropertyFriendlyName "normalize"
|
|
bool m_bNormalize; // 0x240
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x660
|
|
struct VecInputMaterialVariable_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "material variable"
|
|
CUtlString m_strVariable; // 0x0
|
|
// MPropertyFriendlyName "input"
|
|
CParticleCollectionVecInput m_vecInput; // 0x8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x4d0
|
|
class C_INIT_CreateSequentialPathV2 : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "maximum distance"
|
|
CPerParticleFloatInput m_fMaxDistance; // 0x1c0
|
|
// MPropertyFriendlyName "particles to map from start to end"
|
|
CParticleCollectionFloatInput m_flNumToAssign; // 0x318
|
|
// MPropertyFriendlyName "restart behavior (0 = bounce, 1 = loop )"
|
|
bool m_bLoop; // 0x470
|
|
// MPropertyFriendlyName "use sequential CP pairs between start and end point"
|
|
bool m_bCPPairs; // 0x471
|
|
// MPropertyFriendlyName "save offset"
|
|
bool m_bSaveOffset; // 0x472
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0473[0xd]; // 0x473
|
|
public:
|
|
CPathParameters m_PathParams; // 0x480
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1e0
|
|
class C_OP_RemapVisibilityScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "visibility minimum"
|
|
float m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "visibility maximum"
|
|
float m_flInputMax; // 0x1cc
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d0
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d4
|
|
// MPropertyFriendlyName "radius scale"
|
|
float m_flRadiusScale; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x200
|
|
class C_OP_RenderClothForce : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class C_OP_RestartAfterDuration : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum restart time"
|
|
float m_flDurationMin; // 0x1c0
|
|
// MPropertyFriendlyName "maximum restart time"
|
|
float m_flDurationMax; // 0x1c4
|
|
// MPropertyFriendlyName "control point to scale duration"
|
|
int32_t m_nCP; // 0x1c8
|
|
// MPropertyFriendlyName "control point field X/Y/Z"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nCPField; // 0x1cc
|
|
// MPropertyFriendlyName "child group ID"
|
|
int32_t m_nChildGroupID; // 0x1d0
|
|
// MPropertyFriendlyName "only restart children"
|
|
bool m_bOnlyChildren; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xa40
|
|
class C_OP_SetVariable : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Variable"
|
|
CParticleVariableRef m_variableReference; // 0x1d0
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_TRANSFORM"
|
|
CParticleTransformInput m_transformInput; // 0x210
|
|
// MPropertyFriendlyName "Position Offset"
|
|
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_TRANSFORM"
|
|
Vector m_positionOffset; // 0x278
|
|
// MPropertyFriendlyName "Rotation Offset"
|
|
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_TRANSFORM"
|
|
QAngle m_rotationOffset; // 0x284
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_VEC3"
|
|
CParticleCollectionVecInput m_vecInput; // 0x290
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_FLOAT"
|
|
CParticleCollectionFloatInput m_floatInput; // 0x8e8
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0x1310
|
|
class C_INIT_CreateOnModelAtHeight : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x1c0
|
|
// MPropertyFriendlyName "force creation height to desired height"
|
|
bool m_bForceZ; // 0x1c1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c4
|
|
// MPropertyFriendlyName "height override control point number"
|
|
int32_t m_nHeightCP; // 0x1c8
|
|
// MPropertyFriendlyName "desired height is relative to water"
|
|
bool m_bUseWaterHeight; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
|
|
public:
|
|
// MPropertyFriendlyName "relative desired height"
|
|
CParticleCollectionFloatInput m_flDesiredHeight; // 0x1d0
|
|
// MPropertyFriendlyName "model hitbox scale"
|
|
CParticleCollectionVecInput m_vecHitBoxScale; // 0x328
|
|
// MPropertyFriendlyName "direction bias"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_vecDirectionBias; // 0x980
|
|
// MPropertyFriendlyName "bias type"
|
|
ParticleHitboxBiasType_t m_nBiasType; // 0xfd8
|
|
// MPropertyFriendlyName "bias in local space"
|
|
bool m_bLocalCoords; // 0xfdc
|
|
// MPropertyFriendlyName "bias prefers moving hitboxes"
|
|
bool m_bPreferMovingBoxes; // 0xfdd
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0xfde
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad105e[0x2]; // 0x105e
|
|
public:
|
|
// MPropertyFriendlyName "hitbox velocity inherited scale"
|
|
CParticleCollectionFloatInput m_flHitboxVelocityScale; // 0x1060
|
|
// MPropertyFriendlyName "max hitbox velocity"
|
|
CParticleCollectionFloatInput m_flMaxBoneVelocity; // 0x11b8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_INIT_RandomAlphaWindowThreshold : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min"
|
|
float m_flMin; // 0x1c0
|
|
// MPropertyFriendlyName "max"
|
|
float m_flMax; // 0x1c4
|
|
// MPropertyFriendlyName "exponent"
|
|
float m_flExponent; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_VelocityMatchingForce : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "direction matching strength"
|
|
float m_flDirScale; // 0x1c0
|
|
// MPropertyFriendlyName "speed matching strength"
|
|
float m_flSpdScale; // 0x1c4
|
|
// MPropertyFriendlyName "control point to broadcast speed and direction to"
|
|
int32_t m_nCPBroadcast; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1f0
|
|
class C_OP_RampCPLinearRandom : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutControlPointNumber; // 0x1d0
|
|
// MPropertyFriendlyName "ramp rate min"
|
|
Vector m_vecRateMin; // 0x1d4
|
|
// MPropertyFriendlyName "ramp rate max"
|
|
Vector m_vecRateMax; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x9e0
|
|
class C_INIT_CreateOnGrid : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "X Dimension Count"
|
|
CParticleCollectionFloatInput m_nXCount; // 0x1c0
|
|
// MPropertyFriendlyName "Y Dimension Count"
|
|
CParticleCollectionFloatInput m_nYCount; // 0x318
|
|
// MPropertyFriendlyName "Z Dimension Count"
|
|
CParticleCollectionFloatInput m_nZCount; // 0x470
|
|
// MPropertyFriendlyName "X Dimension Spacing"
|
|
CParticleCollectionFloatInput m_nXSpacing; // 0x5c8
|
|
// MPropertyFriendlyName "Y Dimension Spacing"
|
|
CParticleCollectionFloatInput m_nYSpacing; // 0x720
|
|
// MPropertyFriendlyName "Z Dimension Spacing"
|
|
CParticleCollectionFloatInput m_nZSpacing; // 0x878
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x9d0
|
|
// MPropertyFriendlyName "use local space"
|
|
bool m_bLocalSpace; // 0x9d4
|
|
// MPropertyFriendlyName "center around control point"
|
|
bool m_bCenter; // 0x9d5
|
|
// MPropertyFriendlyName "hollow"
|
|
bool m_bHollow; // 0x9d6
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x210
|
|
class C_OP_RenderPoints : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x200
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x200
|
|
class C_INIT_ColorLitPerParticle : public CParticleFunctionInitializer
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c0[0x18]; // 0x1c0
|
|
public:
|
|
// MPropertyFriendlyName "color1"
|
|
Color m_ColorMin; // 0x1d8
|
|
// MPropertyFriendlyName "color2"
|
|
Color m_ColorMax; // 0x1dc
|
|
// MPropertyFriendlyName "tint clamp min"
|
|
Color m_TintMin; // 0x1e0
|
|
// MPropertyFriendlyName "tint clamp max"
|
|
Color m_TintMax; // 0x1e4
|
|
// MPropertyFriendlyName "light bias"
|
|
float m_flTintPerc; // 0x1e8
|
|
// MPropertyFriendlyName "tint blend mode"
|
|
ParticleColorBlendMode_t m_nTintBlendMode; // 0x1ec
|
|
// MPropertyFriendlyName "light amplification amount"
|
|
float m_flLightAmplification; // 0x1f0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xef0
|
|
class C_INIT_PositionOffset : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "offset min"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_OffsetMin; // 0x1c0
|
|
// MPropertyFriendlyName "offset max"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_OffsetMax; // 0x818
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0xe70
|
|
// MPropertyFriendlyName "offset in local space 0/1"
|
|
bool m_bLocalCoords; // 0xed8
|
|
// MPropertyFriendlyName "offset proportional to radius 0/1"
|
|
bool m_bProportional; // 0xed9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0eda[0x2]; // 0xeda
|
|
public:
|
|
// MPropertyFriendlyName "Random number generator controls"
|
|
CRandomNumberGeneratorParameters m_randomnessParameters; // 0xedc
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x320
|
|
class C_OP_DecayClampCount : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Maximum Count"
|
|
CParticleCollectionFloatInput m_nCount; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x230
|
|
class C_OP_RenderLights : public C_OP_RenderPoints
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "animation rate"
|
|
float m_flAnimationRate; // 0x210
|
|
// MPropertyFriendlyName "animation type"
|
|
AnimationType_t m_nAnimationType; // 0x214
|
|
// MPropertyFriendlyName "set animation value in FPS"
|
|
bool m_bAnimateInFPS; // 0x218
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0219[0x3]; // 0x219
|
|
public:
|
|
// MPropertyFriendlyName "minimum visual size"
|
|
float m_flMinSize; // 0x21c
|
|
// MPropertyFriendlyName "maximum visual size"
|
|
float m_flMaxSize; // 0x220
|
|
// MPropertyFriendlyName "size at which to start fading"
|
|
float m_flStartFadeSize; // 0x224
|
|
// MPropertyFriendlyName "size at which to fade away"
|
|
float m_flEndFadeSize; // 0x228
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x210
|
|
class C_INIT_RemapNamedModelSequenceToScalar : public C_INIT_RemapNamedModelElementToScalar
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x200
|
|
class C_OP_ColorInterpolateRandom : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "color fade min"
|
|
Color m_ColorFadeMin; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x18]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "color fade max"
|
|
Color m_ColorFadeMax; // 0x1dc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e0[0xc]; // 0x1e0
|
|
public:
|
|
// MPropertyFriendlyName "fade start time"
|
|
float m_flFadeStartTime; // 0x1ec
|
|
// MPropertyFriendlyName "fade end time"
|
|
float m_flFadeEndTime; // 0x1f0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1f4
|
|
// MPropertyFriendlyName "ease in and out"
|
|
bool m_bEaseInOut; // 0x1f8
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x2d0
|
|
class C_OP_SetControlPointsToModelParticles : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x1c0
|
|
// MPropertyFriendlyName "attachment to follow"
|
|
char m_AttachmentName[128]; // 0x240
|
|
// MPropertyFriendlyName "First control point to set"
|
|
int32_t m_nFirstControlPoint; // 0x2c0
|
|
// MPropertyFriendlyName "# of control points to set"
|
|
int32_t m_nNumControlPoints; // 0x2c4
|
|
// MPropertyFriendlyName "first particle to copy"
|
|
int32_t m_nFirstSourcePoint; // 0x2c8
|
|
// MPropertyFriendlyName "use skinning instead of hitboxes"
|
|
bool m_bSkin; // 0x2cc
|
|
// MPropertyFriendlyName "follow attachment"
|
|
bool m_bAttachment; // 0x2cd
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x230
|
|
class C_INIT_CreateAlongPath : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "maximum distance"
|
|
float m_fMaxDistance; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0xc]; // 0x1c4
|
|
public:
|
|
CPathParameters m_PathParams; // 0x1d0
|
|
// MPropertyFriendlyName "randomly select sequential CP pairs between start and end points"
|
|
bool m_bUseRandomCPs; // 0x210
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0211[0x3]; // 0x211
|
|
public:
|
|
// MPropertyFriendlyName "Offset from control point for path end"
|
|
// MVectorIsCoordinate
|
|
Vector m_vEndOffset; // 0x214
|
|
// MPropertyFriendlyName "save offset"
|
|
bool m_bSaveOffset; // 0x220
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x9e0
|
|
class C_OP_RemapSDFDistanceToScalarAttribute : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "Input field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nVectorFieldInput; // 0x1c4
|
|
// MPropertyFriendlyName "Minimum distance"
|
|
CParticleCollectionFloatInput m_flMinDistance; // 0x1c8
|
|
// MPropertyFriendlyName "Maximum distance"
|
|
CParticleCollectionFloatInput m_flMaxDistance; // 0x320
|
|
// MPropertyFriendlyName "Value for dist<min"
|
|
CParticleCollectionFloatInput m_flValueBelowMin; // 0x478
|
|
// MPropertyFriendlyName "Value for dist=min"
|
|
CParticleCollectionFloatInput m_flValueAtMin; // 0x5d0
|
|
// MPropertyFriendlyName "Value for dist=max"
|
|
CParticleCollectionFloatInput m_flValueAtMax; // 0x728
|
|
// MPropertyFriendlyName "Value for dist>max"
|
|
CParticleCollectionFloatInput m_flValueAboveMax; // 0x880
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1e0
|
|
class C_OP_DistanceCull : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nControlPoint; // 0x1c0
|
|
// MPropertyFriendlyName "control point offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecPointOffset; // 0x1c4
|
|
// MPropertyFriendlyName "cull distance"
|
|
float m_flDistance; // 0x1d0
|
|
// MPropertyFriendlyName "cull inside instead of outside"
|
|
bool m_bCullInside; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x220
|
|
class C_OP_ConstrainDistanceToPath : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum distance"
|
|
float m_fMinDistance; // 0x1c0
|
|
// MPropertyFriendlyName "maximum distance"
|
|
float m_flMaxDistance0; // 0x1c4
|
|
// MPropertyFriendlyName "maximum distance middle"
|
|
float m_flMaxDistanceMid; // 0x1c8
|
|
// MPropertyFriendlyName "maximum distance end"
|
|
float m_flMaxDistance1; // 0x1cc
|
|
CPathParameters m_PathParameters; // 0x1d0
|
|
// MPropertyFriendlyName "travel time"
|
|
float m_flTravelTime; // 0x210
|
|
// MPropertyFriendlyName "travel time scale field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldScale; // 0x214
|
|
// MPropertyFriendlyName "manual time placement field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nManualTField; // 0x218
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1f0
|
|
class C_OP_SetControlPointToHand : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nCP1; // 0x1d0
|
|
// MPropertyFriendlyName "hand"
|
|
int32_t m_nHand; // 0x1d4
|
|
// MPropertyFriendlyName "control point offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP1Pos; // 0x1d8
|
|
// MPropertyFriendlyName "use hand orientation"
|
|
bool m_bOrientToHand; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0x290
|
|
class C_OP_DistanceBetweenCPsToCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "starting control point"
|
|
int32_t m_nStartCP; // 0x1d0
|
|
// MPropertyFriendlyName "ending control point"
|
|
int32_t m_nEndCP; // 0x1d4
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutputCP; // 0x1d8
|
|
// MPropertyFriendlyName "output control point field"
|
|
int32_t m_nOutputCPField; // 0x1dc
|
|
// MPropertyFriendlyName "only set distance once"
|
|
bool m_bSetOnce; // 0x1e0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e1[0x3]; // 0x1e1
|
|
public:
|
|
// MPropertyFriendlyName "distance minimum"
|
|
float m_flInputMin; // 0x1e4
|
|
// MPropertyFriendlyName "distance maximum"
|
|
float m_flInputMax; // 0x1e8
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1ec
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1f0
|
|
// MPropertyFriendlyName "maximum trace length"
|
|
float m_flMaxTraceLength; // 0x1f4
|
|
// MPropertyFriendlyName "LOS Failure Scale"
|
|
float m_flLOSScale; // 0x1f8
|
|
// MPropertyFriendlyName "ensure line of sight"
|
|
bool m_bLOS; // 0x1fc
|
|
// MPropertyFriendlyName "LOS collision group"
|
|
char m_CollisionGroupName[128]; // 0x1fd
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad027d[0x3]; // 0x27d
|
|
public:
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x280
|
|
// MPropertyFriendlyName "set parent"
|
|
ParticleParentSetMode_t m_nSetParent; // 0x284
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x5f0
|
|
class C_OP_SetFromCPSnapshot : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "snapshot control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "field to read"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nAttributeToRead; // 0x1c4
|
|
// MPropertyFriendlyName "field to write"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nAttributeToWrite; // 0x1c8
|
|
// MPropertyFriendlyName "local space control point number"
|
|
int32_t m_nLocalSpaceCP; // 0x1cc
|
|
// MPropertyFriendlyName "random order"
|
|
bool m_bRandom; // 0x1d0
|
|
// MPropertyFriendlyName "reverse order"
|
|
bool m_bReverse; // 0x1d1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d2[0x2]; // 0x1d2
|
|
public:
|
|
// MPropertyFriendlyName "random seed"
|
|
int32_t m_nRandomSeed; // 0x1d4
|
|
// MPropertyFriendlyName "Snapshot start point"
|
|
CParticleCollectionFloatInput m_nSnapShotStartPoint; // 0x1d8
|
|
// MPropertyFriendlyName "Snapshot increment amount"
|
|
CParticleCollectionFloatInput m_nSnapShotIncrement; // 0x330
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x488
|
|
// MPropertyFriendlyName "Sub-Sample Between Input Points"
|
|
bool m_bSubSample; // 0x5e0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_RemapVectortoCP : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c4
|
|
// MPropertyFriendlyName "particle number to read"
|
|
int32_t m_nParticleNumber; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xfe0
|
|
class C_OP_SetFloatAttributeToVectorExpression : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "expression"
|
|
VectorFloatExpressionType_t m_nExpression; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "input 1"
|
|
CPerParticleVecInput m_vInput1; // 0x1c8
|
|
// MPropertyFriendlyName "input 2"
|
|
CPerParticleVecInput m_vInput2; // 0x820
|
|
// MPropertyFriendlyName "output"
|
|
CParticleRemapFloatInput m_flOutputRemap; // 0xe78
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0xfd0
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0xfd4
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1e0
|
|
class C_OP_RemapDistanceToLineSegmentBase : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point 0"
|
|
int32_t m_nCP0; // 0x1c0
|
|
// MPropertyFriendlyName "control point 1"
|
|
int32_t m_nCP1; // 0x1c4
|
|
// MPropertyFriendlyName "min distance value"
|
|
float m_flMinInputValue; // 0x1c8
|
|
// MPropertyFriendlyName "max distance value"
|
|
float m_flMaxInputValue; // 0x1cc
|
|
// MPropertyFriendlyName "use distance to an infinite line instead of a finite line segment"
|
|
bool m_bInfiniteLine; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1f0
|
|
class C_OP_SDFLighting : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Lighting dir"
|
|
Vector m_vLightingDir; // 0x1c0
|
|
// MPropertyFriendlyName "shadow color"
|
|
Vector m_vTint_0; // 0x1cc
|
|
// MPropertyFriendlyName "lit color"
|
|
Vector m_vTint_1; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x2e0
|
|
class C_INIT_RemapTransformToVector : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "input minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vInputMin; // 0x1c4
|
|
// MPropertyFriendlyName "input maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vInputMax; // 0x1d0
|
|
// MPropertyFriendlyName "output minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vOutputMin; // 0x1dc
|
|
// MPropertyFriendlyName "output maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vOutputMax; // 0x1e8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1f8
|
|
// MPropertyFriendlyName "local space transform"
|
|
// MParticleInputOptional
|
|
CParticleTransformInput m_LocalSpaceTransform; // 0x260
|
|
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
|
|
float m_flStartTime; // 0x2c8
|
|
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
|
|
float m_flEndTime; // 0x2cc
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x2d0
|
|
// MPropertyFriendlyName "offset position"
|
|
bool m_bOffset; // 0x2d4
|
|
// MPropertyFriendlyName "accelerate position"
|
|
bool m_bAccelerate; // 0x2d5
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad02d6[0x2]; // 0x2d6
|
|
public:
|
|
// MPropertyFriendlyName "remap bias"
|
|
float m_flRemapBias; // 0x2d8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x4a0
|
|
class C_OP_SetFloat : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "value"
|
|
CPerParticleFloatInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x318
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x31c
|
|
// MPropertyFriendlyName "interpolation"
|
|
CPerParticleFloatInput m_Lerp; // 0x320
|
|
// MPropertyFriendlyName "use new code"
|
|
bool m_bUseNewCode; // 0x478
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x250
|
|
class C_OP_ModelCull : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "use only bounding box"
|
|
bool m_bBoundBox; // 0x1c4
|
|
// MPropertyFriendlyName "cull outside instead of inside"
|
|
bool m_bCullOutside; // 0x1c5
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x1c6
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x1c7
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x830
|
|
class C_OP_LocalAccelerationForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "local space control point"
|
|
int32_t m_nCP; // 0x1d0
|
|
// MPropertyFriendlyName "scale control point"
|
|
int32_t m_nScaleCP; // 0x1d4
|
|
// MPropertyFriendlyName "local space acceleration"
|
|
CParticleCollectionVecInput m_vecAccel; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x88
|
|
struct ParticleControlPointConfiguration_t
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlVector< ParticleControlPointDriver_t > m_drivers; // 0x8
|
|
ParticlePreviewState_t m_previewState; // 0x20
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1e0
|
|
class C_OP_RemapParticleCountOnScalarEndCap : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "input minimum"
|
|
int32_t m_nInputMin; // 0x1c4
|
|
// MPropertyFriendlyName "input maximum"
|
|
int32_t m_nInputMax; // 0x1c8
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1cc
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d0
|
|
// MPropertyFriendlyName "count back from last particle"
|
|
bool m_bBackwards; // 0x1d4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d5[0x3]; // 0x1d5
|
|
public:
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1f0
|
|
class C_OP_RandomForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min force"
|
|
// MVectorIsCoordinate
|
|
Vector m_MinForce; // 0x1d0
|
|
// MPropertyFriendlyName "max force"
|
|
// MVectorIsCoordinate
|
|
Vector m_MaxForce; // 0x1dc
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x240
|
|
class C_OP_RenderStatusEffect : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "color warp texture (3d)"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureColorWarp; // 0x200
|
|
// MPropertyFriendlyName "detail 2 texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureDetail2; // 0x208
|
|
// MPropertyFriendlyName "diffuse warp texture (3d)"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureDiffuseWarp; // 0x210
|
|
// MPropertyFriendlyName "fresnel color warp texture (3d)"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureFresnelColorWarp; // 0x218
|
|
// MPropertyFriendlyName "fresnel warp texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureFresnelWarp; // 0x220
|
|
// MPropertyFriendlyName "specular warp texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureSpecularWarp; // 0x228
|
|
// MPropertyFriendlyName "environment map texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureEnvMap; // 0x230
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x240
|
|
class C_OP_RemapTransformOrientationToYaw : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
// MPropertyFriendlyName "rotation field"
|
|
// MPropertyAttributeChoiceName "particlefield_rotation"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x228
|
|
// MPropertyFriendlyName "rotation offset"
|
|
float m_flRotOffset; // 0x22c
|
|
// MPropertyFriendlyName "spin strength"
|
|
float m_flSpinStrength; // 0x230
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1e0
|
|
class C_INIT_RemapInitialVisibilityScalar : public CParticleFunctionInitializer
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c0[0x4]; // 0x1c0
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "visibility minimum"
|
|
float m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "visibility maximum"
|
|
float m_flInputMax; // 0x1cc
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d0
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x200
|
|
class C_INIT_AddVectorToVector : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "component scale factor"
|
|
Vector m_vecScale; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1cc
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1d0
|
|
// MPropertyFriendlyName "random offset min"
|
|
Vector m_vOffsetMin; // 0x1d4
|
|
// MPropertyFriendlyName "random offset max"
|
|
Vector m_vOffsetMax; // 0x1e0
|
|
// MPropertyFriendlyName "Random number generator controls"
|
|
CRandomNumberGeneratorParameters m_randomnessParameters; // 0x1ec
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x980
|
|
class C_OP_ParticlePhysics : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "gravity"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_Gravity; // 0x1c0
|
|
// MPropertyFriendlyName "drag"
|
|
// MPropertyAttributeRange "-1 1"
|
|
CParticleCollectionFloatInput m_fDrag; // 0x818
|
|
// MPropertyFriendlyName "max constraint passes"
|
|
int32_t m_nMaxConstraintPasses; // 0x970
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xef0
|
|
class C_OP_SetVectorAttributeToVectorExpression : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "expression"
|
|
VectorExpressionType_t m_nExpression; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "input 1"
|
|
CPerParticleVecInput m_vInput1; // 0x1c8
|
|
// MPropertyFriendlyName "input 2"
|
|
CPerParticleVecInput m_vInput2; // 0x820
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0xe78
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0xe7c
|
|
// MPropertyFriendlyName "normalize result"
|
|
bool m_bNormalizedOutput; // 0xe80
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x830
|
|
class C_INIT_InitFromVectorFieldSnapshot : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "snapshot control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "local space control point number"
|
|
int32_t m_nLocalSpaceCP; // 0x1c4
|
|
// MPropertyFriendlyName "weight update control point"
|
|
int32_t m_nWeightUpdateCP; // 0x1c8
|
|
// MPropertyFriendlyName "use vertical velocity for weighting"
|
|
bool m_bUseVerticalVelocity; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
|
|
public:
|
|
// MPropertyFriendlyName "Component Scale"
|
|
CPerParticleVecInput m_vecScale; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x470
|
|
class C_OP_CollideWithParentParticles : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "parent particle radius scale"
|
|
CPerParticleFloatInput m_flParentRadiusScale; // 0x1c0
|
|
// MPropertyFriendlyName "particle radius scale"
|
|
CPerParticleFloatInput m_flRadiusScale; // 0x318
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x330
|
|
class C_INIT_DistanceCull : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nControlPoint; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "cull distance"
|
|
CParticleCollectionFloatInput m_flDistance; // 0x1c8
|
|
// MPropertyFriendlyName "cull inside instead of outside"
|
|
bool m_bCullInside; // 0x320
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x200
|
|
class C_OP_RampScalarSplineSimple : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "ramp rate"
|
|
float m_Rate; // 0x1c0
|
|
// MPropertyFriendlyName "start time"
|
|
float m_flStartTime; // 0x1c4
|
|
// MPropertyFriendlyName "end time"
|
|
float m_flEndTime; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x24]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "ramp field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nField; // 0x1f0
|
|
// MPropertyFriendlyName "ease out"
|
|
bool m_bEaseOut; // 0x1f4
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1f0
|
|
class C_INIT_RandomSequence : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "sequence min"
|
|
// MPropertyAttributeEditor "SequencePicker( 1 )"
|
|
int32_t m_nSequenceMin; // 0x1c0
|
|
// MPropertyFriendlyName "sequence max"
|
|
// MPropertyAttributeEditor "SequencePicker( 1 )"
|
|
int32_t m_nSequenceMax; // 0x1c4
|
|
// MPropertyFriendlyName "shuffle"
|
|
bool m_bShuffle; // 0x1c8
|
|
// MPropertyFriendlyName "linear"
|
|
bool m_bLinear; // 0x1c9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01ca[0x6]; // 0x1ca
|
|
public:
|
|
// MPropertyFriendlyName "weighted list"
|
|
CUtlVector< SequenceWeightedList_t > m_WeightedList; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x210
|
|
class C_OP_FadeOut : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "fade out time min"
|
|
float m_flFadeOutTimeMin; // 0x1c0
|
|
// MPropertyFriendlyName "fade out time max"
|
|
float m_flFadeOutTimeMax; // 0x1c4
|
|
// MPropertyFriendlyName "fade out time exponent"
|
|
float m_flFadeOutTimeExp; // 0x1c8
|
|
// MPropertyFriendlyName "fade bias"
|
|
float m_flFadeBias; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d0[0x30]; // 0x1d0
|
|
public:
|
|
// MPropertyFriendlyName "proportional 0/1"
|
|
bool m_bProportional; // 0x200
|
|
// MPropertyFriendlyName "ease in and out"
|
|
bool m_bEaseInAndOut; // 0x201
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x1f0
|
|
class C_OP_OscillateScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "oscillation rate min"
|
|
float m_RateMin; // 0x1c0
|
|
// MPropertyFriendlyName "oscillation rate max"
|
|
float m_RateMax; // 0x1c4
|
|
// MPropertyFriendlyName "oscillation frequency min"
|
|
float m_FrequencyMin; // 0x1c8
|
|
// MPropertyFriendlyName "oscillation frequency max"
|
|
float m_FrequencyMax; // 0x1cc
|
|
// MPropertyFriendlyName "oscillation field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nField; // 0x1d0
|
|
// MPropertyFriendlyName "proportional 0/1"
|
|
bool m_bProportional; // 0x1d4
|
|
// MPropertyFriendlyName "start/end proportional"
|
|
bool m_bProportionalOp; // 0x1d5
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d6[0x2]; // 0x1d6
|
|
public:
|
|
// MPropertyFriendlyName "start time min"
|
|
float m_flStartTime_min; // 0x1d8
|
|
// MPropertyFriendlyName "start time max"
|
|
float m_flStartTime_max; // 0x1dc
|
|
// MPropertyFriendlyName "end time min"
|
|
float m_flEndTime_min; // 0x1e0
|
|
// MPropertyFriendlyName "end time max"
|
|
float m_flEndTime_max; // 0x1e4
|
|
// MPropertyFriendlyName "oscillation multiplier"
|
|
float m_flOscMult; // 0x1e8
|
|
// MPropertyFriendlyName "oscillation start phase"
|
|
float m_flOscAdd; // 0x1ec
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x650
|
|
class C_OP_RenderBlobs : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "cube width"
|
|
CParticleCollectionRendererFloatInput m_cubeWidth; // 0x200
|
|
// MPropertyFriendlyName "cutoff radius"
|
|
CParticleCollectionRendererFloatInput m_cutoffRadius; // 0x358
|
|
// MPropertyFriendlyName "render radius"
|
|
CParticleCollectionRendererFloatInput m_renderRadius; // 0x4b0
|
|
// MPropertyFriendlyName "scale CP (cube width/cutoff/render = x/y/z)"
|
|
int32_t m_nScaleCP; // 0x608
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad060c[0x4]; // 0x60c
|
|
public:
|
|
// MPropertyFriendlyName "material variables"
|
|
// MPropertyAutoExpandSelf
|
|
// MPropertySortPriority "600"
|
|
CUtlVector< MaterialVariable_t > m_MaterialVars; // 0x610
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0628[0x18]; // 0x628
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x640
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x820
|
|
class C_INIT_InitVecCollection : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "value"
|
|
CParticleCollectionVecInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x818
|
|
};
|
|
|
|
// Alignment: 27
|
|
// Size: 0x950
|
|
class C_OP_WorldTraceConstraint : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point for fast collision tests"
|
|
int32_t m_nCP; // 0x1c0
|
|
// MPropertyFriendlyName "control point offset for fast collisions"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCpOffset; // 0x1c4
|
|
// MPropertyFriendlyName "collision mode"
|
|
ParticleCollisionMode_t m_nCollisionMode; // 0x1d0
|
|
// MPropertyFriendlyName "minimum detail collision mode"
|
|
ParticleCollisionMode_t m_nCollisionModeMin; // 0x1d4
|
|
// MPropertyStartGroup "Collision Options"
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x1d8
|
|
// MPropertyFriendlyName "collision group"
|
|
char m_CollisionGroupName[128]; // 0x1dc
|
|
// MPropertyFriendlyName "World Only"
|
|
bool m_bWorldOnly; // 0x25c
|
|
// MPropertyFriendlyName "brush only"
|
|
bool m_bBrushOnly; // 0x25d
|
|
// MPropertyFriendlyName "include water"
|
|
// MPropertySuppressExpr "m_nTraceSet == PARTICLE_TRACE_SET_STATIC"
|
|
bool m_bIncludeWater; // 0x25e
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad025f[0x1]; // 0x25f
|
|
public:
|
|
// MPropertyFriendlyName "CP Entity to Ignore for Collisions"
|
|
// MPropertySuppressExpr "m_nTraceSet == PARTICLE_TRACE_SET_STATIC"
|
|
int32_t m_nIgnoreCP; // 0x260
|
|
// MPropertyFriendlyName "control point movement distance tolerance"
|
|
// MPropertySuppressExpr "m_nCollisionMode == COLLISION_MODE_PER_PARTICLE_TRACE"
|
|
float m_flCpMovementTolerance; // 0x264
|
|
// MPropertyFriendlyName "plane cache retest rate"
|
|
// MPropertySuppressExpr "m_nCollisionMode != COLLISION_MODE_PER_FRAME_PLANESET"
|
|
float m_flRetestRate; // 0x268
|
|
// MPropertyFriendlyName "trace accuracy tolerance"
|
|
// MPropertySuppressExpr "m_nCollisionMode != COLLISION_MODE_USE_NEAREST_TRACE"
|
|
float m_flTraceTolerance; // 0x26c
|
|
// MPropertyFriendlyName "Confirm Collision Speed Threshold"
|
|
// MPropertySuppressExpr "m_nCollisionMode == COLLISION_MODE_PER_PARTICLE_TRACE"
|
|
float m_flCollisionConfirmationSpeed; // 0x270
|
|
// MPropertyFriendlyName "Max Confirmation Traces Per Fame"
|
|
// MPropertySuppressExpr "m_nCollisionMode == COLLISION_MODE_PER_PARTICLE_TRACE"
|
|
float m_nMaxTracesPerFrame; // 0x274
|
|
// MPropertyStartGroup "Impact Options"
|
|
// MPropertyFriendlyName "radius scale"
|
|
CPerParticleFloatInput m_flRadiusScale; // 0x278
|
|
// MPropertyFriendlyName "amount of bounce"
|
|
CPerParticleFloatInput m_flBounceAmount; // 0x3d0
|
|
// MPropertyFriendlyName "amount of slide"
|
|
CPerParticleFloatInput m_flSlideAmount; // 0x528
|
|
// MPropertyFriendlyName "Random Direction scale"
|
|
CPerParticleFloatInput m_flRandomDirScale; // 0x680
|
|
// MPropertyFriendlyName "Add Decay to Bounce"
|
|
bool m_bDecayBounce; // 0x7d8
|
|
// MPropertyFriendlyName "kill particle on collision"
|
|
bool m_bKillonContact; // 0x7d9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad07da[0x2]; // 0x7da
|
|
public:
|
|
// MPropertyFriendlyName "minimum speed to kill on collision"
|
|
float m_flMinSpeed; // 0x7dc
|
|
// MPropertyFriendlyName "Set Normal"
|
|
bool m_bSetNormal; // 0x7e0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad07e1[0x3]; // 0x7e1
|
|
public:
|
|
// MPropertyFriendlyName "Stick On Collision Cache Field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nStickOnCollisionField; // 0x7e4
|
|
// MPropertyFriendlyName "Speed to stop when sticking"
|
|
CPerParticleFloatInput m_flStopSpeed; // 0x7e8
|
|
// MPropertyFriendlyName "Entity Hitbox Cache Field (Requires Stick on Collision)"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nEntityStickDataField; // 0x940
|
|
// MPropertyFriendlyName "Entity Normal Cache Field (Requires Stick on Collision)"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nEntityStickNormalField; // 0x944
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x370
|
|
class C_OP_RenderPostProcessing : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Post Processing Strength"
|
|
CPerParticleFloatInput m_flPostProcessStrength; // 0x200
|
|
// MPropertyFriendlyName "Post Processing File"
|
|
// MPropertyAttributeEditor "AssetBrowse( vpost, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCPostProcessingResource > m_hPostTexture; // 0x358
|
|
// MPropertyFriendlyName "Post Processing Priority Group"
|
|
ParticlePostProcessPriorityGroup_t m_nPriority; // 0x360
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_INIT_RandomScalar : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min"
|
|
float m_flMin; // 0x1c0
|
|
// MPropertyFriendlyName "max"
|
|
float m_flMax; // 0x1c4
|
|
// MPropertyFriendlyName "exponent"
|
|
float m_flExponent; // 0x1c8
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x520
|
|
class C_INIT_PositionPlaceOnGround : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "offset"
|
|
CPerParticleFloatInput m_flOffset; // 0x1c0
|
|
// MPropertyFriendlyName "max trace length"
|
|
CPerParticleFloatInput m_flMaxTraceLength; // 0x318
|
|
// MPropertyFriendlyName "collision group"
|
|
char m_CollisionGroupName[128]; // 0x470
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x4f0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad04f4[0xc]; // 0x4f4
|
|
public:
|
|
// MPropertyFriendlyName "No Collision Behavior"
|
|
ParticleTraceMissBehavior_t m_nTraceMissBehavior; // 0x500
|
|
// MPropertyFriendlyName "include water"
|
|
// MPropertySuppressExpr "m_nTraceSet == PARTICLE_TRACE_SET_STATIC"
|
|
bool m_bIncludeWater; // 0x504
|
|
// MPropertyFriendlyName "set normal"
|
|
bool m_bSetNormal; // 0x505
|
|
// MPropertyFriendlyName "set Previous XYZ only"
|
|
bool m_bSetPXYZOnly; // 0x506
|
|
// MPropertyFriendlyName "Trace along particle normal"
|
|
bool m_bTraceAlongNormal; // 0x507
|
|
// MPropertyFriendlyName "Offset only if trace hit"
|
|
bool m_bOffsetonColOnly; // 0x508
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0509[0x3]; // 0x509
|
|
public:
|
|
// MPropertyFriendlyName "offset final position by this fraction of the particle radius"
|
|
float m_flOffsetByRadiusFactor; // 0x50c
|
|
// MPropertyFriendlyName "preserve initial Z-offset relative to cp"
|
|
int32_t m_nPreserveOffsetCP; // 0x510
|
|
// MPropertyFriendlyName "CP Entity to Ignore for Collisions"
|
|
// MPropertySuppressExpr "m_nTraceSet == PARTICLE_TRACE_SET_STATIC"
|
|
int32_t m_nIgnoreCP; // 0x514
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x800
|
|
class C_OP_CylindricalDistanceToTransform : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "cylinder inner radius"
|
|
CPerParticleFloatInput m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "cylinder outer radius"
|
|
CPerParticleFloatInput m_flInputMax; // 0x320
|
|
// MPropertyFriendlyName "cylinder inner output"
|
|
CPerParticleFloatInput m_flOutputMin; // 0x478
|
|
// MPropertyFriendlyName "cylinder outer output"
|
|
CPerParticleFloatInput m_flOutputMax; // 0x5d0
|
|
// MPropertyFriendlyName "cylindrical top transform"
|
|
CParticleTransformInput m_TransformStart; // 0x728
|
|
// MPropertyFriendlyName "cylindrical bottom transform"
|
|
CParticleTransformInput m_TransformEnd; // 0x790
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x7f8
|
|
// MPropertyFriendlyName "only active within specified distance"
|
|
bool m_bActiveRange; // 0x7fc
|
|
// MPropertyFriendlyName "output is additive"
|
|
bool m_bAdditive; // 0x7fd
|
|
// MPropertyFriendlyName "apply radius to ends (capsule)"
|
|
bool m_bCapsule; // 0x7fe
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x990
|
|
class C_OP_VectorFieldSnapshot : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "snapshot control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "extra velocity field to write"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nAttributeToWrite; // 0x1c4
|
|
// MPropertyFriendlyName "local space control point number"
|
|
int32_t m_nLocalSpaceCP; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x1d0
|
|
// MPropertyFriendlyName "Component Scale"
|
|
CPerParticleVecInput m_vecScale; // 0x328
|
|
// MPropertyFriendlyName "Boundary Dampening"
|
|
float m_flBoundaryDampening; // 0x980
|
|
// MPropertyFriendlyName "Set Velocity"
|
|
bool m_bSetVelocity; // 0x984
|
|
// MPropertyFriendlyName "Lock to Surface"
|
|
bool m_bLockToSurface; // 0x985
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0986[0x2]; // 0x986
|
|
public:
|
|
// MPropertyFriendlyName "Vector Field Grid Spacing Override"
|
|
float m_flGridSpacing; // 0x988
|
|
};
|
|
|
|
// Alignment: 33
|
|
// Size: 0x6d0
|
|
class C_OP_ControlpointLight : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "initial color bias"
|
|
float m_flScale; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x48c]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "light 1 control point"
|
|
int32_t m_nControlPoint1; // 0x650
|
|
// MPropertyFriendlyName "light 2 control point"
|
|
int32_t m_nControlPoint2; // 0x654
|
|
// MPropertyFriendlyName "light 3 control point"
|
|
int32_t m_nControlPoint3; // 0x658
|
|
// MPropertyFriendlyName "light 4 control point"
|
|
int32_t m_nControlPoint4; // 0x65c
|
|
// MPropertyFriendlyName "light 1 control point offset"
|
|
Vector m_vecCPOffset1; // 0x660
|
|
// MPropertyFriendlyName "light 2 control point offset"
|
|
Vector m_vecCPOffset2; // 0x66c
|
|
// MPropertyFriendlyName "light 3 control point offset"
|
|
Vector m_vecCPOffset3; // 0x678
|
|
// MPropertyFriendlyName "light 4 control point offset"
|
|
Vector m_vecCPOffset4; // 0x684
|
|
// MPropertyFriendlyName "light 1 50% distance"
|
|
float m_LightFiftyDist1; // 0x690
|
|
// MPropertyFriendlyName "light 1 0% distance"
|
|
float m_LightZeroDist1; // 0x694
|
|
// MPropertyFriendlyName "light 2 50% distance"
|
|
float m_LightFiftyDist2; // 0x698
|
|
// MPropertyFriendlyName "light 2 0% distance"
|
|
float m_LightZeroDist2; // 0x69c
|
|
// MPropertyFriendlyName "light 3 50% distance"
|
|
float m_LightFiftyDist3; // 0x6a0
|
|
// MPropertyFriendlyName "light 3 0% distance"
|
|
float m_LightZeroDist3; // 0x6a4
|
|
// MPropertyFriendlyName "light 4 50% distance"
|
|
float m_LightFiftyDist4; // 0x6a8
|
|
// MPropertyFriendlyName "light 4 0% distance"
|
|
float m_LightZeroDist4; // 0x6ac
|
|
// MPropertyFriendlyName "light 1 color"
|
|
Color m_LightColor1; // 0x6b0
|
|
// MPropertyFriendlyName "light 2 color"
|
|
Color m_LightColor2; // 0x6b4
|
|
// MPropertyFriendlyName "light 3 color"
|
|
Color m_LightColor3; // 0x6b8
|
|
// MPropertyFriendlyName "light 4 color"
|
|
Color m_LightColor4; // 0x6bc
|
|
// MPropertyFriendlyName "light 1 type 0=point 1=spot"
|
|
bool m_bLightType1; // 0x6c0
|
|
// MPropertyFriendlyName "light 2 type 0=point 1=spot"
|
|
bool m_bLightType2; // 0x6c1
|
|
// MPropertyFriendlyName "light 3 type 0=point 1=spot"
|
|
bool m_bLightType3; // 0x6c2
|
|
// MPropertyFriendlyName "light 4 type 0=point 1=spot"
|
|
bool m_bLightType4; // 0x6c3
|
|
// MPropertyFriendlyName "light 1 dynamic light"
|
|
bool m_bLightDynamic1; // 0x6c4
|
|
// MPropertyFriendlyName "light 2 dynamic light"
|
|
bool m_bLightDynamic2; // 0x6c5
|
|
// MPropertyFriendlyName "light 3 dynamic light"
|
|
bool m_bLightDynamic3; // 0x6c6
|
|
// MPropertyFriendlyName "light 4 dynamic light"
|
|
bool m_bLightDynamic4; // 0x6c7
|
|
// MPropertyFriendlyName "compute normals from control points"
|
|
bool m_bUseNormal; // 0x6c8
|
|
// MPropertyFriendlyName "half-lambert normals"
|
|
bool m_bUseHLambert; // 0x6c9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad06ca[0x4]; // 0x6ca
|
|
public:
|
|
// MPropertyFriendlyName "clamp minimum light value to initial color"
|
|
bool m_bClampLowerRange; // 0x6ce
|
|
// MPropertyFriendlyName "clamp maximum light value to initial color"
|
|
bool m_bClampUpperRange; // 0x6cf
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x330
|
|
class C_OP_ChooseRandomChildrenInGroup : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
|
|
public:
|
|
// MPropertyFriendlyName "Number of Children to Use"
|
|
CParticleCollectionFloatInput m_flNumberOfChildren; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xe80
|
|
class C_INIT_CreateWithinBox : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecMin; // 0x1c0
|
|
// MPropertyFriendlyName "max"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecMax; // 0x818
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0xe70
|
|
// MPropertyFriendlyName "use local space"
|
|
bool m_bLocalSpace; // 0xe74
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0e75[0x3]; // 0xe75
|
|
public:
|
|
// MPropertyFriendlyName "Random number generator controls"
|
|
CRandomNumberGeneratorParameters m_randomnessParameters; // 0xe78
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class C_OP_UpdateLightSource : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "color tint"
|
|
Color m_vColorTint; // 0x1c0
|
|
// MPropertyFriendlyName "amount to multiply light brightness by"
|
|
float m_flBrightnessScale; // 0x1c4
|
|
// MPropertyFriendlyName "amount to multiply particle system radius by to get light radius"
|
|
float m_flRadiusScale; // 0x1c8
|
|
// MPropertyFriendlyName "minimum radius for created lights"
|
|
float m_flMinimumLightingRadius; // 0x1cc
|
|
// MPropertyFriendlyName "maximum radius for created lights"
|
|
float m_flMaximumLightingRadius; // 0x1d0
|
|
// MPropertyFriendlyName "amount of damping of changes"
|
|
float m_flPositionDampingConstant; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x210
|
|
class C_OP_RenderScreenVelocityRotate : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "rotate rate(dps)"
|
|
float m_flRotateRateDegrees; // 0x200
|
|
// MPropertyFriendlyName "forward angle"
|
|
float m_flForwardDegrees; // 0x204
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x2c0
|
|
class C_OP_PercentageBetweenTransformsVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "percentage minimum"
|
|
float m_flInputMin; // 0x1c4
|
|
// MPropertyFriendlyName "percentage maximum"
|
|
float m_flInputMax; // 0x1c8
|
|
// MPropertyFriendlyName "output minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutputMin; // 0x1cc
|
|
// MPropertyFriendlyName "output maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutputMax; // 0x1d8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e4[0x4]; // 0x1e4
|
|
public:
|
|
// MPropertyFriendlyName "strarting transform"
|
|
CParticleTransformInput m_TransformStart; // 0x1e8
|
|
// MPropertyFriendlyName "end transform"
|
|
CParticleTransformInput m_TransformEnd; // 0x250
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x2b8
|
|
// MPropertyFriendlyName "only active within input range"
|
|
bool m_bActiveRange; // 0x2bc
|
|
// MPropertyFriendlyName "treat distance between points as radius"
|
|
bool m_bRadialCheck; // 0x2bd
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x220
|
|
class C_OP_RemapNamedModelMeshGroupEndCap : public C_OP_RemapNamedModelElementEndCap
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 64
|
|
// Size: 0x3e0
|
|
class CParticleSystemDefinition : public IParticleSystemDefinition
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "version"
|
|
// MPropertySuppressField
|
|
int32_t m_nBehaviorVersion; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
// MPropertySuppressField
|
|
CUtlVector< CParticleFunctionPreEmission* > m_PreEmissionOperators; // 0x10
|
|
// MPropertySuppressField
|
|
CUtlVector< CParticleFunctionEmitter* > m_Emitters; // 0x28
|
|
// MPropertySuppressField
|
|
CUtlVector< CParticleFunctionInitializer* > m_Initializers; // 0x40
|
|
// MPropertySuppressField
|
|
CUtlVector< CParticleFunctionOperator* > m_Operators; // 0x58
|
|
// MPropertySuppressField
|
|
CUtlVector< CParticleFunctionForce* > m_ForceGenerators; // 0x70
|
|
// MPropertySuppressField
|
|
CUtlVector< CParticleFunctionConstraint* > m_Constraints; // 0x88
|
|
// MPropertySuppressField
|
|
CUtlVector< CParticleFunctionRenderer* > m_Renderers; // 0xa0
|
|
// MPropertySuppressField
|
|
CUtlVector< ParticleChildrenInfo_t > m_Children; // 0xb8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00d0[0xa8]; // 0xd0
|
|
public:
|
|
// MPropertySuppressField
|
|
int32_t m_nFirstMultipleOverride_BackwardCompat; // 0x178
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad017c[0x94]; // 0x17c
|
|
public:
|
|
// MPropertyStartGroup "+Collection Options"
|
|
// MPropertyFriendlyName "initial particles"
|
|
int32_t m_nInitialParticles; // 0x210
|
|
// MPropertyFriendlyName "max particles"
|
|
int32_t m_nMaxParticles; // 0x214
|
|
// MPropertyFriendlyName "group id"
|
|
int32_t m_nGroupID; // 0x218
|
|
// MPropertyStartGroup "Bounding Box"
|
|
// MPropertyFriendlyName "bounding box bloat min"
|
|
// MVectorIsCoordinate
|
|
Vector m_BoundingBoxMin; // 0x21c
|
|
// MPropertyFriendlyName "bounding box bloat max"
|
|
// MVectorIsCoordinate
|
|
Vector m_BoundingBoxMax; // 0x228
|
|
// MPropertyFriendlyName "bounding box depth sort bias"
|
|
float m_flDepthSortBias; // 0x234
|
|
// MPropertyFriendlyName "sort override position CP"
|
|
int32_t m_nSortOverridePositionCP; // 0x238
|
|
// MPropertyFriendlyName "infinite bounds - don't cull"
|
|
bool m_bInfiniteBounds; // 0x23c
|
|
// MPropertyStartGroup "Named Values"
|
|
// MPropertyFriendlyName "Enable Named Values (EXPERIMENTAL)"
|
|
bool m_bEnableNamedValues; // 0x23d
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad023e[0x2]; // 0x23e
|
|
public:
|
|
// MPropertyFriendlyName "Domain Class"
|
|
// MPropertyAttributeChoiceName "particlefield_domain"
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertySuppressExpr "!m_bEnableNamedValues"
|
|
CUtlString m_NamedValueDomain; // 0x240
|
|
// MPropertySuppressField
|
|
CUtlVector< ParticleNamedValueSource_t* > m_NamedValueLocals; // 0x248
|
|
// MPropertyStartGroup "+Base Properties"
|
|
// MPropertyFriendlyName "color"
|
|
// MPropertyColorPlusAlpha
|
|
Color m_ConstantColor; // 0x260
|
|
// MPropertyFriendlyName "normal"
|
|
// MVectorIsCoordinate
|
|
Vector m_ConstantNormal; // 0x264
|
|
// MPropertyFriendlyName "radius"
|
|
// MPropertyAttributeRange "biased 0 500"
|
|
float m_flConstantRadius; // 0x270
|
|
// MPropertyFriendlyName "rotation"
|
|
float m_flConstantRotation; // 0x274
|
|
// MPropertyFriendlyName "rotation speed"
|
|
float m_flConstantRotationSpeed; // 0x278
|
|
// MPropertyFriendlyName "lifetime"
|
|
float m_flConstantLifespan; // 0x27c
|
|
// MPropertyFriendlyName "sequence number"
|
|
// MPropertyAttributeEditor "SequencePicker( 1 )"
|
|
int32_t m_nConstantSequenceNumber; // 0x280
|
|
// MPropertyFriendlyName "sequence number 1"
|
|
// MPropertyAttributeEditor "SequencePicker( 2 )"
|
|
int32_t m_nConstantSequenceNumber1; // 0x284
|
|
// MPropertyStartGroup "Snapshot Options"
|
|
int32_t m_nSnapshotControlPoint; // 0x288
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeIParticleSnapshot > m_hSnapshot; // 0x290
|
|
// MPropertyStartGroup "Replacement Options"
|
|
// MPropertyFriendlyName "cull replacement definition"
|
|
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_pszCullReplacementName; // 0x298
|
|
// MPropertyFriendlyName "cull radius"
|
|
float m_flCullRadius; // 0x2a0
|
|
// MPropertyFriendlyName "cull cost"
|
|
float m_flCullFillCost; // 0x2a4
|
|
// MPropertyFriendlyName "cull control point"
|
|
int32_t m_nCullControlPoint; // 0x2a8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad02ac[0x4]; // 0x2ac
|
|
public:
|
|
// MPropertyFriendlyName "fallback replacement definition"
|
|
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hFallback; // 0x2b0
|
|
// MPropertyFriendlyName "fallback max count"
|
|
int32_t m_nFallbackMaxCount; // 0x2b8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad02bc[0x4]; // 0x2bc
|
|
public:
|
|
// MPropertyFriendlyName "low violence definition"
|
|
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hLowViolenceDef; // 0x2c0
|
|
// MPropertyFriendlyName "reference replacement definition"
|
|
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hReferenceReplacement; // 0x2c8
|
|
// MPropertyStartGroup "Simulation Options"
|
|
// MPropertyFriendlyName "pre-simulation time"
|
|
float m_flPreSimulationTime; // 0x2d0
|
|
// MPropertyFriendlyName "freeze simulation after time"
|
|
float m_flStopSimulationAfterTime; // 0x2d4
|
|
// MPropertyFriendlyName "maximum time step"
|
|
float m_flMaximumTimeStep; // 0x2d8
|
|
// MPropertyFriendlyName "maximum sim tick rate"
|
|
float m_flMaximumSimTime; // 0x2dc
|
|
// MPropertyFriendlyName "minimum sim tick rate"
|
|
float m_flMinimumSimTime; // 0x2e0
|
|
// MPropertyFriendlyName "minimum simulation time step"
|
|
float m_flMinimumTimeStep; // 0x2e4
|
|
// MPropertyFriendlyName "minimum required rendered frames"
|
|
int32_t m_nMinimumFrames; // 0x2e8
|
|
// MPropertyStartGroup "Performance Options"
|
|
// MPropertyFriendlyName "minimum CPU level"
|
|
int32_t m_nMinCPULevel; // 0x2ec
|
|
// MPropertyFriendlyName "minimum GPU level"
|
|
int32_t m_nMinGPULevel; // 0x2f0
|
|
// MPropertyFriendlyName "time to sleep when not drawn"
|
|
float m_flNoDrawTimeToGoToSleep; // 0x2f4
|
|
// MPropertyFriendlyName "maximum draw distance"
|
|
float m_flMaxDrawDistance; // 0x2f8
|
|
// MPropertyFriendlyName "start fade distance"
|
|
float m_flStartFadeDistance; // 0x2fc
|
|
// MPropertyFriendlyName "maximum creation distance"
|
|
float m_flMaxCreationDistance; // 0x300
|
|
// MPropertyFriendlyName "minimum free particles to aggregate"
|
|
int32_t m_nAggregationMinAvailableParticles; // 0x304
|
|
// MPropertyFriendlyName "aggregation radius"
|
|
float m_flAggregateRadius; // 0x308
|
|
// MPropertyFriendlyName "batch particle systems"
|
|
bool m_bShouldBatch; // 0x30c
|
|
// MPropertyFriendlyName "Hitboxes fall back to render bounds"
|
|
bool m_bShouldHitboxesFallbackToRenderBounds; // 0x30d
|
|
// MPropertyFriendlyName "Hitboxes fall back to snapshot"
|
|
bool m_bShouldHitboxesFallbackToSnapshot; // 0x30e
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad030f[0x1]; // 0x30f
|
|
public:
|
|
// MPropertyStartGroup "Rendering Options"
|
|
// MPropertyFriendlyName "view model effect"
|
|
// MPropertySuppressExpr "m_bScreenSpaceEffect"
|
|
InheritableBoolType_t m_nViewModelEffect; // 0x310
|
|
// MPropertyFriendlyName "screen space effect"
|
|
// MPropertySuppressExpr "m_nViewModelEffect == INHERITABLE_BOOL_TRUE"
|
|
bool m_bScreenSpaceEffect; // 0x314
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0315[0x3]; // 0x315
|
|
public:
|
|
// MPropertyFriendlyName "target layer ID for rendering"
|
|
CUtlSymbolLarge m_pszTargetLayerID; // 0x318
|
|
// MPropertyFriendlyName "control point to disable rendering if it is the camera"
|
|
int32_t m_nSkipRenderControlPoint; // 0x320
|
|
// MPropertyFriendlyName "control point to only enable rendering if it is the camera"
|
|
int32_t m_nAllowRenderControlPoint; // 0x324
|
|
// MPropertyFriendlyName "sort particles (DEPRECATED - USE RENDERER OPTION)"
|
|
// MParticleAdvancedField
|
|
bool m_bShouldSort; // 0x328
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0329[0x47]; // 0x329
|
|
public:
|
|
// MPropertySuppressField
|
|
CUtlVector< ParticleControlPointConfiguration_t > m_controlPointConfigurations; // 0x370
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0xb50
|
|
class C_OP_RenderMaterialProxy : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Control Point for Model"
|
|
int32_t m_nMaterialControlPoint; // 0x200
|
|
// MPropertyFriendlyName "proxy type"
|
|
MaterialProxyType_t m_nProxyType; // 0x204
|
|
// MPropertyFriendlyName "material variables"
|
|
// MPropertyAutoExpandSelf
|
|
CUtlVector< MaterialVariable_t > m_MaterialVars; // 0x208
|
|
// MPropertyFriendlyName "material override"
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hOverrideMaterial; // 0x220
|
|
// MPropertyFriendlyName "material override enable"
|
|
CParticleCollectionFloatInput m_flMaterialOverrideEnabled; // 0x228
|
|
// MPropertyFriendlyName "model tint"
|
|
CParticleCollectionVecInput m_vecColorScale; // 0x380
|
|
// MPropertyFriendlyName "model alpha"
|
|
CPerParticleFloatInput m_flAlpha; // 0x9d8
|
|
// MPropertyFriendlyName "model tint blend type"
|
|
ParticleColorBlendType_t m_nColorBlendType; // 0xb30
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x1f0
|
|
class C_OP_RemapCPtoScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point number"
|
|
int32_t m_nCPInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "input field 0-2 X/Y/Z"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nField; // 0x1c8
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1cc
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1d0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d8
|
|
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
|
|
float m_flStartTime; // 0x1dc
|
|
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
|
|
float m_flEndTime; // 0x1e0
|
|
// MPropertyFriendlyName "interpolation scale"
|
|
float m_flInterpRate; // 0x1e4
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x320
|
|
class C_INIT_DistanceToNeighborCull : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "cull distance"
|
|
CPerParticleFloatInput m_flDistance; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x8a0
|
|
class C_OP_SetSingleControlPointPosition : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "only set position once"
|
|
bool m_bSetOnce; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nCP1; // 0x1d4
|
|
// MPropertyFriendlyName "control point location"
|
|
CParticleCollectionVecInput m_vecCP1Pos; // 0x1d8
|
|
// MPropertyFriendlyName "transform to offset positions from"
|
|
// MParticleInputOptional
|
|
CParticleTransformInput m_transformInput; // 0x830
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_SnapshotRigidSkinToBones : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "rotate normals"
|
|
bool m_bTransformNormals; // 0x1c0
|
|
// MPropertyFriendlyName "scale radii"
|
|
bool m_bTransformRadii; // 0x1c1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1e0
|
|
class C_INIT_RandomYaw : public CGeneralRandomRotation
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x38
|
|
struct ParticleNamedValueConfiguration_t
|
|
{
|
|
public:
|
|
CUtlString m_ConfigName; // 0x0
|
|
KeyValues3 m_ConfigValue; // 0x8
|
|
ParticleAttachment_t m_iAttachType; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
|
|
public:
|
|
CUtlString m_BoundEntityPath; // 0x20
|
|
CUtlString m_strEntityScope; // 0x28
|
|
CUtlString m_strAttachmentName; // 0x30
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_SetCPtoVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point number"
|
|
int32_t m_nCPInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xae0
|
|
class C_OP_DragRelativeToPlane : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "dampening"
|
|
CParticleCollectionFloatInput m_flDragAtPlane; // 0x1c0
|
|
// MPropertyFriendlyName "falloff"
|
|
CParticleCollectionFloatInput m_flFalloff; // 0x318
|
|
// MPropertyFriendlyName "dampen on only one side of plane"
|
|
bool m_bDirectional; // 0x470
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0471[0x7]; // 0x471
|
|
public:
|
|
// MPropertyFriendlyName "plane normal"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_vecPlaneNormal; // 0x478
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0xad0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_LerpEndCapScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "value to lerp to"
|
|
float m_flOutput; // 0x1c4
|
|
// MPropertyFriendlyName "lerp time"
|
|
float m_flLerpTime; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_RemapControlPointDirectionToVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "scale factor"
|
|
float m_flScale; // 0x1c4
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x250
|
|
class C_OP_RemapTransformVisibilityToScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c8
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x230
|
|
// MPropertyFriendlyName "CP visibility minimum"
|
|
float m_flInputMin; // 0x234
|
|
// MPropertyFriendlyName "CP visibility maximum"
|
|
float m_flInputMax; // 0x238
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x23c
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x240
|
|
// MPropertyFriendlyName "visibility radius"
|
|
float m_flRadius; // 0x244
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x4b0
|
|
class C_OP_SetRandomControlPointPosition : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "set positions in world space"
|
|
bool m_bUseWorldLocation; // 0x1d0
|
|
// MPropertyFriendlyName "inherit CP orientation"
|
|
bool m_bOrient; // 0x1d1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d2[0x2]; // 0x1d2
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nCP1; // 0x1d4
|
|
// MPropertyFriendlyName "control point to offset positions from"
|
|
int32_t m_nHeadLocation; // 0x1d8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
|
|
public:
|
|
// MPropertyFriendlyName "re-randomize rate (-1 for once only)"
|
|
CParticleCollectionFloatInput m_flReRandomRate; // 0x1e0
|
|
// MPropertyFriendlyName "control point min"
|
|
Vector m_vecCPMinPos; // 0x338
|
|
// MPropertyFriendlyName "control point max"
|
|
Vector m_vecCPMaxPos; // 0x344
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CParticleCollectionFloatInput m_flInterpolation; // 0x350
|
|
};
|
|
|
|
// Alignment: 32
|
|
// Size: 0xc8
|
|
class CNewParticleEffect : public IParticleEffect
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8
|
|
public:
|
|
CNewParticleEffect* m_pNext; // 0x10
|
|
CNewParticleEffect* m_pPrev; // 0x18
|
|
IParticleCollection* m_pParticles; // 0x20
|
|
char* m_pDebugName; // 0x28
|
|
struct
|
|
{
|
|
uint8_t m_bDontRemove: 1;
|
|
uint8_t m_bRemove: 1;
|
|
uint8_t m_bNeedsBBoxUpdate: 1;
|
|
uint8_t m_bIsFirstFrame: 1;
|
|
uint8_t m_bAutoUpdateBBox: 1;
|
|
uint8_t m_bAllocated: 1;
|
|
uint8_t m_bSimulate: 1;
|
|
uint8_t m_bShouldPerformCullCheck: 1;
|
|
uint8_t m_bForceNoDraw: 1;
|
|
uint8_t m_bShouldSave: 1;
|
|
uint8_t m_bDisableAggregation: 1;
|
|
uint8_t m_bShouldSimulateDuringGamePaused: 1;
|
|
uint8_t m_bShouldCheckFoW: 1;
|
|
uint256_t __pad4: 179;
|
|
}; // 192 bits
|
|
Vector m_vSortOrigin; // 0x40
|
|
float m_flScale; // 0x4c
|
|
PARTICLE_EHANDLE__* m_hOwner; // 0x50
|
|
CParticleProperty* m_pOwningParticleProperty; // 0x58
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0060[0x10]; // 0x60
|
|
public:
|
|
float m_flFreezeTransitionStart; // 0x70
|
|
float m_flFreezeTransitionDuration; // 0x74
|
|
float m_flFreezeTransitionOverride; // 0x78
|
|
bool m_bFreezeTransitionActive; // 0x7c
|
|
bool m_bFreezeTargetState; // 0x7d
|
|
bool m_bCanFreeze; // 0x7e
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f
|
|
public:
|
|
Vector m_LastMin; // 0x80
|
|
Vector m_LastMax; // 0x8c
|
|
CSplitScreenSlot m_nSplitScreenUser; // 0x98
|
|
Vector m_vecAggregationCenter; // 0x9c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00a8[0x18]; // 0xa8
|
|
public:
|
|
int32_t m_RefCount; // 0xc0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x620
|
|
class C_OP_RenderGpuImplicit : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertySortPriority "-1"
|
|
// MPropertyDescription "Honors the per-particle radius (multiplied by radius scale) but is more expensive to render. Some particles with large radii can make things much costlier"
|
|
bool m_bUsePerParticleRadius; // 0x200
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0201[0x7]; // 0x201
|
|
public:
|
|
CParticleCollectionRendererFloatInput m_fGridSize; // 0x208
|
|
CParticleCollectionRendererFloatInput m_fRadiusScale; // 0x360
|
|
// MPropertyAttributeRange ".1 .95"
|
|
CParticleCollectionRendererFloatInput m_fIsosurfaceThreshold; // 0x4b8
|
|
// MPropertyFriendlyName "scale CP (grid size/particle radius/threshold = x/y/z)"
|
|
int32_t m_nScaleCP; // 0x610
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0614[0x4]; // 0x614
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x618
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x320
|
|
class C_OP_EndCapTimedFreeze : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "freeze time"
|
|
CParticleCollectionFloatInput m_flFreezeTime; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1f0
|
|
class C_OP_SetControlPointToPlayer : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nCP1; // 0x1d0
|
|
// MPropertyFriendlyName "control point offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP1Pos; // 0x1d4
|
|
// MPropertyFriendlyName "use eye orientation"
|
|
bool m_bOrientToEyes; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x220
|
|
class C_OP_RemapNamedModelSequenceOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x210
|
|
class C_OP_TurbulenceForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "noise scale 0"
|
|
float m_flNoiseCoordScale0; // 0x1d0
|
|
// MPropertyFriendlyName "noise scale 1"
|
|
float m_flNoiseCoordScale1; // 0x1d4
|
|
// MPropertyFriendlyName "noise scale 2"
|
|
float m_flNoiseCoordScale2; // 0x1d8
|
|
// MPropertyFriendlyName "noise scale 3"
|
|
float m_flNoiseCoordScale3; // 0x1dc
|
|
// MPropertyFriendlyName "noise amount 0"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecNoiseAmount0; // 0x1e0
|
|
// MPropertyFriendlyName "noise amount 1"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecNoiseAmount1; // 0x1ec
|
|
// MPropertyFriendlyName "noise amount 2"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecNoiseAmount2; // 0x1f8
|
|
// MPropertyFriendlyName "noise amount 3"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecNoiseAmount3; // 0x204
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_ReinitializeScalarEndCap : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "minimum"
|
|
float m_flOutputMin; // 0x1c4
|
|
// MPropertyFriendlyName "maximum"
|
|
float m_flOutputMax; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x210
|
|
class C_OP_RampScalarLinear : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "ramp rate min"
|
|
float m_RateMin; // 0x1c0
|
|
// MPropertyFriendlyName "ramp rate max"
|
|
float m_RateMax; // 0x1c4
|
|
// MPropertyFriendlyName "start time min"
|
|
float m_flStartTime_min; // 0x1c8
|
|
// MPropertyFriendlyName "start time max"
|
|
float m_flStartTime_max; // 0x1cc
|
|
// MPropertyFriendlyName "end time min"
|
|
float m_flEndTime_min; // 0x1d0
|
|
// MPropertyFriendlyName "end time max"
|
|
float m_flEndTime_max; // 0x1d4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d8[0x28]; // 0x1d8
|
|
public:
|
|
// MPropertyFriendlyName "ramp field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nField; // 0x200
|
|
// MPropertyFriendlyName "start/end proportional"
|
|
bool m_bProportionalOp; // 0x204
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x210
|
|
class C_OP_InterpolateRadius : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "start time"
|
|
float m_flStartTime; // 0x1c0
|
|
// MPropertyFriendlyName "end time"
|
|
float m_flEndTime; // 0x1c4
|
|
// MPropertyFriendlyName "radius start scale"
|
|
float m_flStartScale; // 0x1c8
|
|
// MPropertyFriendlyName "radius end scale"
|
|
float m_flEndScale; // 0x1cc
|
|
// MPropertyFriendlyName "ease in and out"
|
|
bool m_bEaseInAndOut; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
|
|
public:
|
|
// MPropertyFriendlyName "scale bias"
|
|
float m_flBias; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x3e0
|
|
class C_OP_SetControlPointToImpactPoint : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point to set"
|
|
int32_t m_nCPOut; // 0x1d0
|
|
// MPropertyFriendlyName "control point to trace from"
|
|
int32_t m_nCPIn; // 0x1d4
|
|
// MPropertyFriendlyName "trace update rate"
|
|
float m_flUpdateRate; // 0x1d8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
|
|
public:
|
|
// MPropertyFriendlyName "max trace length"
|
|
CParticleCollectionFloatInput m_flTraceLength; // 0x1e0
|
|
// MPropertyFriendlyName "offset start point amount"
|
|
float m_flStartOffset; // 0x338
|
|
// MPropertyFriendlyName "offset end point amount"
|
|
float m_flOffset; // 0x33c
|
|
// MPropertyFriendlyName "trace direction override"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecTraceDir; // 0x340
|
|
// MPropertyFriendlyName "trace collision group"
|
|
char m_CollisionGroupName[128]; // 0x34c
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x3cc
|
|
// MPropertyFriendlyName "set to trace endpoint if no collision"
|
|
bool m_bSetToEndpoint; // 0x3d0
|
|
// MPropertyFriendlyName "trace to closest surface along all cardinal directions"
|
|
bool m_bTraceToClosestSurface; // 0x3d1
|
|
// MPropertyFriendlyName "include water"
|
|
bool m_bIncludeWater; // 0x3d2
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x370
|
|
class C_OP_RenderVRHapticEvent : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "haptic hand"
|
|
ParticleVRHandChoiceList_t m_nHand; // 0x200
|
|
// MPropertyFriendlyName "hand control point number"
|
|
int32_t m_nOutputHandCP; // 0x204
|
|
// MPropertyFriendlyName "cp field"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nOutputField; // 0x208
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c
|
|
public:
|
|
// MPropertyFriendlyName "amplitude"
|
|
CPerParticleFloatInput m_flAmplitude; // 0x210
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0xa10
|
|
class C_OP_PositionLock : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
// MPropertyFriendlyName "start fadeout min"
|
|
float m_flStartTime_min; // 0x228
|
|
// MPropertyFriendlyName "start fadeout max"
|
|
float m_flStartTime_max; // 0x22c
|
|
// MPropertyFriendlyName "start fadeout exponent"
|
|
float m_flStartTime_exp; // 0x230
|
|
// MPropertyFriendlyName "end fadeout min"
|
|
float m_flEndTime_min; // 0x234
|
|
// MPropertyFriendlyName "end fadeout max"
|
|
float m_flEndTime_max; // 0x238
|
|
// MPropertyFriendlyName "end fadeout exponent"
|
|
float m_flEndTime_exp; // 0x23c
|
|
// MPropertyFriendlyName "distance fade range"
|
|
float m_flRange; // 0x240
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0244[0x4]; // 0x244
|
|
public:
|
|
// MPropertyFriendlyName "distance fade bias"
|
|
CParticleCollectionFloatInput m_flRangeBias; // 0x248
|
|
// MPropertyFriendlyName "instant jump threshold"
|
|
float m_flJumpThreshold; // 0x3a0
|
|
// MPropertyFriendlyName "previous position scale"
|
|
float m_flPrevPosScale; // 0x3a4
|
|
// MPropertyFriendlyName "lock rotation"
|
|
bool m_bLockRot; // 0x3a8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad03a9[0x7]; // 0x3a9
|
|
public:
|
|
// MPropertyFriendlyName "component scale"
|
|
CParticleCollectionVecInput m_vecScale; // 0x3b0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0xa08
|
|
// MPropertyFriendlyName "output field prev"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutputPrev; // 0xa0c
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0x610
|
|
class C_OP_OscillateVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "oscillation rate min"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_RateMin; // 0x1c0
|
|
// MPropertyFriendlyName "oscillation rate max"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_RateMax; // 0x1cc
|
|
// MPropertyFriendlyName "oscillation frequency min"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_FrequencyMin; // 0x1d8
|
|
// MPropertyFriendlyName "oscillation frequency max"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_FrequencyMax; // 0x1e4
|
|
// MPropertyFriendlyName "oscillation field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nField; // 0x1f0
|
|
// MPropertyFriendlyName "proportional 0/1"
|
|
bool m_bProportional; // 0x1f4
|
|
// MPropertyFriendlyName "start/end proportional"
|
|
bool m_bProportionalOp; // 0x1f5
|
|
// MPropertyFriendlyName "offset instead of accelerate position"
|
|
bool m_bOffset; // 0x1f6
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01f7[0x1]; // 0x1f7
|
|
public:
|
|
// MPropertyFriendlyName "start time min"
|
|
float m_flStartTime_min; // 0x1f8
|
|
// MPropertyFriendlyName "start time max"
|
|
float m_flStartTime_max; // 0x1fc
|
|
// MPropertyFriendlyName "end time min"
|
|
float m_flEndTime_min; // 0x200
|
|
// MPropertyFriendlyName "end time max"
|
|
float m_flEndTime_max; // 0x204
|
|
// MPropertyFriendlyName "oscillation multiplier"
|
|
CPerParticleFloatInput m_flOscMult; // 0x208
|
|
// MPropertyFriendlyName "oscillation start phase"
|
|
CPerParticleFloatInput m_flOscAdd; // 0x360
|
|
// MPropertyFriendlyName "rate scale"
|
|
CPerParticleFloatInput m_flRateScale; // 0x4b8
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x740
|
|
class C_OP_MovementSkinnedPositionFromCPSnapshot : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "snapshot control point number"
|
|
int32_t m_nSnapshotControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c4
|
|
// MPropertyFriendlyName "random order"
|
|
bool m_bRandom; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c9[0x3]; // 0x1c9
|
|
public:
|
|
// MPropertyFriendlyName "random seed"
|
|
int32_t m_nRandomSeed; // 0x1cc
|
|
// MPropertyFriendlyName "set normal"
|
|
bool m_bSetNormal; // 0x1d0
|
|
// MPropertyFriendlyName "set radius"
|
|
bool m_bSetRadius; // 0x1d1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d2[0x6]; // 0x1d2
|
|
public:
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
CParticleCollectionFloatInput m_flIncrement; // 0x1d8
|
|
// MPropertyFriendlyName "Full Loop Increment Amount"
|
|
CParticleCollectionFloatInput m_nFullLoopIncrement; // 0x330
|
|
// MPropertyFriendlyName "Snapshot start point"
|
|
CParticleCollectionFloatInput m_nSnapShotStartPoint; // 0x488
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x5e0
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x350
|
|
class C_OP_SetControlPointOrientation : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "set orientation in world space"
|
|
bool m_bUseWorldLocation; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d1[0x1]; // 0x1d1
|
|
public:
|
|
// MPropertyFriendlyName "randomize"
|
|
bool m_bRandomize; // 0x1d2
|
|
// MPropertyFriendlyName "only set orientation once"
|
|
bool m_bSetOnce; // 0x1d3
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nCP; // 0x1d4
|
|
// MPropertyFriendlyName "control point to offset orientation from"
|
|
int32_t m_nHeadLocation; // 0x1d8
|
|
// MPropertyFriendlyName "pitch yaw roll"
|
|
QAngle m_vecRotation; // 0x1dc
|
|
// MPropertyFriendlyName "pitch yaw roll max"
|
|
QAngle m_vecRotationB; // 0x1e8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4
|
|
public:
|
|
// MPropertyFriendlyName "interpolation"
|
|
CParticleCollectionFloatInput m_flInterpolation; // 0x1f8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x890
|
|
class C_INIT_VelocityFromCP : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "velocity"
|
|
CParticleCollectionVecInput m_velocityInput; // 0x1c0
|
|
// MPropertyFriendlyName "local space"
|
|
// MParticleInputOptional
|
|
CParticleTransformInput m_transformInput; // 0x818
|
|
// MPropertyFriendlyName "velocity scale"
|
|
float m_flVelocityScale; // 0x880
|
|
// MPropertyFriendlyName "direction only"
|
|
bool m_bDirectionOnly; // 0x884
|
|
};
|
|
|
|
// Alignment: 61
|
|
// Size: 0x2470
|
|
class CBaseRendererSource2 : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyStartGroup "+Renderer Modifiers"
|
|
// MPropertyFriendlyName "radius scale"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionRendererFloatInput m_flRadiusScale; // 0x200
|
|
// MPropertyFriendlyName "alpha scale"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionRendererFloatInput m_flAlphaScale; // 0x358
|
|
// MPropertyFriendlyName "rotation roll scale"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionRendererFloatInput m_flRollScale; // 0x4b0
|
|
// MPropertyFriendlyName "per-particle alpha scale attribute"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySortPriority "700"
|
|
ParticleAttributeIndex_t m_nAlpha2Field; // 0x608
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad060c[0x4]; // 0x60c
|
|
public:
|
|
// MPropertyFriendlyName "color blend"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionRendererVecInput m_vecColorScale; // 0x610
|
|
// MPropertyFriendlyName "color blend type"
|
|
// MPropertySortPriority "700"
|
|
ParticleColorBlendType_t m_nColorBlendType; // 0xc68
|
|
// MPropertyStartGroup "+Material"
|
|
// MPropertyFriendlyName "Shader"
|
|
// MPropertySortPriority "600"
|
|
SpriteCardShaderType_t m_nShaderType; // 0xc6c
|
|
// MPropertyFriendlyName "Custom Shader"
|
|
// MPropertySuppressExpr "m_nShaderType != SPRITECARD_SHADER_CUSTOM"
|
|
// MPropertySortPriority "600"
|
|
CUtlString m_strShaderOverride; // 0xc70
|
|
// MPropertyFriendlyName "X offset of center point"
|
|
// MPropertySortPriority "600"
|
|
CParticleCollectionRendererFloatInput m_flCenterXOffset; // 0xc78
|
|
// MPropertyFriendlyName "Y offset of center point"
|
|
// MPropertySortPriority "600"
|
|
CParticleCollectionRendererFloatInput m_flCenterYOffset; // 0xdd0
|
|
// MPropertyFriendlyName "Bump Strength"
|
|
// MPropertySortPriority "600"
|
|
float m_flBumpStrength; // 0xf28
|
|
// MPropertyFriendlyName "Sheet Crop Behavior"
|
|
// MPropertySortPriority "600"
|
|
ParticleSequenceCropOverride_t m_nCropTextureOverride; // 0xf2c
|
|
// MPropertyFriendlyName "Textures"
|
|
// MParticleRequireDefaultArrayEntry
|
|
// MPropertyAutoExpandSelf
|
|
// MPropertySortPriority "600"
|
|
CUtlVector< TextureGroup_t > m_vecTexturesInput; // 0xf30
|
|
// MPropertyStartGroup "Animation"
|
|
// MPropertyFriendlyName "animation rate"
|
|
// MPropertyAttributeRange "0 5"
|
|
// MPropertySortPriority "500"
|
|
float m_flAnimationRate; // 0xf48
|
|
// MPropertyFriendlyName "animation type"
|
|
// MPropertySortPriority "500"
|
|
AnimationType_t m_nAnimationType; // 0xf4c
|
|
// MPropertyFriendlyName "set animation value in FPS"
|
|
// MPropertySortPriority "500"
|
|
bool m_bAnimateInFPS; // 0xf50
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0f51[0x7]; // 0xf51
|
|
public:
|
|
// MPropertyStartGroup "Lighting and Shadows"
|
|
// MPropertyFriendlyName "self illum amount"
|
|
// MPropertyAttributeRange "0 2"
|
|
// MPropertySortPriority "400"
|
|
CParticleCollectionRendererFloatInput m_flSelfIllumAmount; // 0xf58
|
|
// MPropertyFriendlyName "diffuse lighting amount"
|
|
// MPropertyAttributeRange "0 1"
|
|
// MPropertySortPriority "400"
|
|
CParticleCollectionRendererFloatInput m_flDiffuseAmount; // 0x10b0
|
|
// MPropertyFriendlyName "diffuse lighting origin Control Point"
|
|
// MPropertySortPriority "400"
|
|
int32_t m_nLightingControlPoint; // 0x1208
|
|
// MPropertyFriendlyName "self illum per-particle"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySortPriority "400"
|
|
ParticleAttributeIndex_t m_nSelfIllumPerParticle; // 0x120c
|
|
// MPropertyStartGroup "+Color and alpha adjustments"
|
|
// MPropertyFriendlyName "output blend mode"
|
|
// MPropertySortPriority "300"
|
|
ParticleOutputBlendMode_t m_nOutputBlendMode; // 0x1210
|
|
// MPropertyFriendlyName "Gamma-correct vertex colors"
|
|
// MPropertySortPriority "300"
|
|
bool m_bGammaCorrectVertexColors; // 0x1214
|
|
// MPropertyFriendlyName "Saturate color pre alphablend"
|
|
// MPropertySortPriority "300"
|
|
// MPropertySuppressExpr "mod!=dota"
|
|
bool m_bSaturateColorPreAlphaBlend; // 0x1215
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1216[0x2]; // 0x1216
|
|
public:
|
|
// MPropertyFriendlyName "add self amount over alphablend"
|
|
// MPropertySortPriority "300"
|
|
CParticleCollectionRendererFloatInput m_flAddSelfAmount; // 0x1218
|
|
// MPropertyFriendlyName "desaturation amount"
|
|
// MPropertyAttributeRange "0 1"
|
|
// MPropertySortPriority "300"
|
|
CParticleCollectionRendererFloatInput m_flDesaturation; // 0x1370
|
|
// MPropertyFriendlyName "overbright factor"
|
|
// MPropertySortPriority "300"
|
|
CParticleCollectionRendererFloatInput m_flOverbrightFactor; // 0x14c8
|
|
// MPropertyFriendlyName "HSV Shift Control Point"
|
|
// MPropertySortPriority "300"
|
|
int32_t m_nHSVShiftControlPoint; // 0x1620
|
|
// MPropertyFriendlyName "Apply fog to particle"
|
|
// MPropertySortPriority "300"
|
|
ParticleFogType_t m_nFogType; // 0x1624
|
|
// MPropertyFriendlyName "Fog Scale"
|
|
// MPropertySortPriority "300"
|
|
// MPropertySuppressExpr "mod != hlx"
|
|
CParticleCollectionRendererFloatInput m_flFogAmount; // 0x1628
|
|
// MPropertyFriendlyName "Apply fog of war to color"
|
|
// MPropertySortPriority "300"
|
|
// MPropertySuppressExpr "mod != dota"
|
|
bool m_bTintByFOW; // 0x1780
|
|
// MPropertyFriendlyName "Apply global light to color"
|
|
// MPropertySortPriority "300"
|
|
// MPropertySuppressExpr "mod != dota"
|
|
bool m_bTintByGlobalLight; // 0x1781
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1782[0x2]; // 0x1782
|
|
public:
|
|
// MPropertyStartGroup "Color and alpha adjustments/Alpha Reference"
|
|
// MPropertyFriendlyName "alpha reference"
|
|
// MPropertySortPriority "300"
|
|
SpriteCardPerParticleScale_t m_nPerParticleAlphaReference; // 0x1784
|
|
// MPropertyFriendlyName "alpha reference window size"
|
|
// MPropertySortPriority "300"
|
|
SpriteCardPerParticleScale_t m_nPerParticleAlphaRefWindow; // 0x1788
|
|
// MPropertyFriendlyName "alpha reference type"
|
|
// MPropertySortPriority "300"
|
|
ParticleAlphaReferenceType_t m_nAlphaReferenceType; // 0x178c
|
|
// MPropertyFriendlyName "alpha reference softness"
|
|
// MPropertyAttributeRange "0 1"
|
|
// MPropertySortPriority "300"
|
|
CParticleCollectionRendererFloatInput m_flAlphaReferenceSoftness; // 0x1790
|
|
// MPropertyFriendlyName "source alpha value to map to alpha of zero"
|
|
// MPropertyAttributeRange "0 1"
|
|
// MPropertySortPriority "300"
|
|
CParticleCollectionRendererFloatInput m_flSourceAlphaValueToMapToZero; // 0x18e8
|
|
// MPropertyFriendlyName "source alpha value to map to alpha of 1"
|
|
// MPropertyAttributeRange "0 1"
|
|
// MPropertySortPriority "300"
|
|
CParticleCollectionRendererFloatInput m_flSourceAlphaValueToMapToOne; // 0x1a40
|
|
// MPropertyStartGroup "Refraction"
|
|
// MPropertyFriendlyName "refract background"
|
|
// MPropertySortPriority "200"
|
|
bool m_bRefract; // 0x1b98
|
|
// MPropertyFriendlyName "refract draws opaque - alpha scales refraction"
|
|
// MPropertySortPriority "200"
|
|
// MPropertySuppressExpr "!m_bRefract"
|
|
bool m_bRefractSolid; // 0x1b99
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1b9a[0x6]; // 0x1b9a
|
|
public:
|
|
// MPropertyFriendlyName "refract amount"
|
|
// MPropertyAttributeRange "-2 2"
|
|
// MPropertySortPriority "200"
|
|
// MPropertySuppressExpr "!m_bRefract"
|
|
CParticleCollectionRendererFloatInput m_flRefractAmount; // 0x1ba0
|
|
// MPropertyFriendlyName "refract blur radius"
|
|
// MPropertySortPriority "200"
|
|
// MPropertySuppressExpr "!m_bRefract"
|
|
int32_t m_nRefractBlurRadius; // 0x1cf8
|
|
// MPropertyFriendlyName "refract blur type"
|
|
// MPropertySortPriority "200"
|
|
// MPropertySuppressExpr "!m_bRefract"
|
|
BlurFilterType_t m_nRefractBlurType; // 0x1cfc
|
|
// MPropertyStartGroup
|
|
// MPropertyFriendlyName "Only Render in effects bloom pass"
|
|
// MPropertySortPriority "1100"
|
|
bool m_bOnlyRenderInEffectsBloomPass; // 0x1d00
|
|
// MPropertyFriendlyName "Only Render in effects water pass"
|
|
// MPropertySortPriority "1050"
|
|
// MPropertySuppressExpr "mod != csgo"
|
|
bool m_bOnlyRenderInEffectsWaterPass; // 0x1d01
|
|
// MPropertyFriendlyName "Use Mixed Resolution Rendering"
|
|
// MPropertySortPriority "1200"
|
|
bool m_bUseMixedResolutionRendering; // 0x1d02
|
|
// MPropertyFriendlyName "Only Render in effects game overlay pass"
|
|
// MPropertySortPriority "1210"
|
|
// MPropertySuppressExpr "mod != csgo"
|
|
bool m_bOnlyRenderInEffecsGameOverlay; // 0x1d03
|
|
// MPropertyStartGroup "Stencil"
|
|
// MPropertyFriendlyName "stencil test ID"
|
|
// MPropertySortPriority "0"
|
|
char m_stencilTestID[128]; // 0x1d04
|
|
// MPropertyFriendlyName "only write where stencil is NOT stencil test ID"
|
|
// MPropertySortPriority "0"
|
|
bool m_bStencilTestExclude; // 0x1d84
|
|
// MPropertyFriendlyName "stencil write ID"
|
|
// MPropertySortPriority "0"
|
|
char m_stencilWriteID[128]; // 0x1d85
|
|
// MPropertyFriendlyName "write stencil on z-buffer test success"
|
|
// MPropertySortPriority "0"
|
|
bool m_bWriteStencilOnDepthPass; // 0x1e05
|
|
// MPropertyFriendlyName "write stencil on z-buffer test failure"
|
|
// MPropertySortPriority "0"
|
|
bool m_bWriteStencilOnDepthFail; // 0x1e06
|
|
// MPropertyStartGroup "Depth buffer control and effects"
|
|
// MPropertyFriendlyName "reverse z-buffer test"
|
|
// MPropertySortPriority "900"
|
|
bool m_bReverseZBuffering; // 0x1e07
|
|
// MPropertyFriendlyName "disable z-buffer test"
|
|
// MPropertySortPriority "900"
|
|
bool m_bDisableZBuffering; // 0x1e08
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1e09[0x3]; // 0x1e09
|
|
public:
|
|
// MPropertyFriendlyName "Depth feathering mode"
|
|
// MPropertySortPriority "900"
|
|
ParticleDepthFeatheringMode_t m_nFeatheringMode; // 0x1e0c
|
|
// MPropertyFriendlyName "particle feathering closest distance to surface"
|
|
// MPropertySortPriority "900"
|
|
CParticleCollectionRendererFloatInput m_flFeatheringMinDist; // 0x1e10
|
|
// MPropertyFriendlyName "particle feathering farthest distance to surface"
|
|
// MPropertySortPriority "900"
|
|
CParticleCollectionRendererFloatInput m_flFeatheringMaxDist; // 0x1f68
|
|
// MPropertyFriendlyName "particle feathering filter"
|
|
// MPropertySortPriority "900"
|
|
CParticleCollectionRendererFloatInput m_flFeatheringFilter; // 0x20c0
|
|
// MPropertyFriendlyName "depth comparison bias"
|
|
// MPropertySortPriority "900"
|
|
float m_flDepthBias; // 0x2218
|
|
// MPropertyFriendlyName "Sort Method"
|
|
// MPropertySortPriority "900"
|
|
ParticleSortingChoiceList_t m_nSortMethod; // 0x221c
|
|
// MPropertyStartGroup "Animation"
|
|
// MPropertyFriendlyName "blend sequence animation frames"
|
|
// MPropertySortPriority "500"
|
|
bool m_bBlendFramesSeq0; // 0x2220
|
|
// MPropertyFriendlyName "use max-luminance blending for sequence"
|
|
// MPropertySortPriority "500"
|
|
// MPropertySuppressExpr "!m_bBlendFramesSeq0"
|
|
bool m_bMaxLuminanceBlendingSequence0; // 0x2221
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x280
|
|
class C_INIT_LifespanFromVelocity : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "bias distance"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecComponentScale; // 0x1c0
|
|
// MPropertyFriendlyName "trace offset"
|
|
float m_flTraceOffset; // 0x1cc
|
|
// MPropertyFriendlyName "maximum trace length"
|
|
float m_flMaxTraceLength; // 0x1d0
|
|
// MPropertyFriendlyName "trace recycle tolerance"
|
|
float m_flTraceTolerance; // 0x1d4
|
|
// MPropertyFriendlyName "maximum points to cache"
|
|
int32_t m_nMaxPlanes; // 0x1d8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
|
|
public:
|
|
// MPropertyFriendlyName "trace collision group"
|
|
char m_CollisionGroupName[128]; // 0x1e0
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x260
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0264[0xc]; // 0x264
|
|
public:
|
|
// MPropertyFriendlyName "collide with water"
|
|
bool m_bIncludeWater; // 0x270
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_ConstrainLineLength : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum length"
|
|
float m_flMinDistance; // 0x1c0
|
|
// MPropertyFriendlyName "maximum length"
|
|
float m_flMaxDistance; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x5e0
|
|
class C_OP_InstantaneousEmitter : public CParticleFunctionEmitter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "num to emit"
|
|
// MPropertyAttributeRange "1 1000"
|
|
CParticleCollectionFloatInput m_nParticlesToEmit; // 0x1c0
|
|
// MPropertyFriendlyName "emission start time"
|
|
CParticleCollectionFloatInput m_flStartTime; // 0x318
|
|
// MPropertyFriendlyName "emission scale from killed parent particles"
|
|
float m_flInitFromKilledParentParticles; // 0x470
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0474[0x4]; // 0x474
|
|
public:
|
|
// MPropertyFriendlyName "emission scale from parent particle count"
|
|
CParticleCollectionFloatInput m_flParentParticleScale; // 0x478
|
|
// MPropertyFriendlyName "maximum emission per frame"
|
|
int32_t m_nMaxEmittedPerFrame; // 0x5d0
|
|
// MPropertyFriendlyName "control point with snapshot data"
|
|
int32_t m_nSnapshotControlPoint; // 0x5d4
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x2740
|
|
class CBaseTrailRenderer : public CBaseRendererSource2
|
|
{
|
|
public:
|
|
// MPropertyStartGroup "Orientation"
|
|
// MPropertyFriendlyName "orientation type"
|
|
// MPropertySortPriority "750"
|
|
ParticleOrientationChoiceList_t m_nOrientationType; // 0x2470
|
|
// MPropertyFriendlyName "orientation control point"
|
|
// MPropertySortPriority "750"
|
|
// MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
|
|
int32_t m_nOrientationControlPoint; // 0x2474
|
|
// MPropertyStartGroup "Screenspace Fading and culling"
|
|
// MPropertyFriendlyName "minimum visual screen-size"
|
|
// MPropertySortPriority "900"
|
|
float m_flMinSize; // 0x2478
|
|
// MPropertyFriendlyName "maximum visual screen-size"
|
|
// MPropertySortPriority "900"
|
|
float m_flMaxSize; // 0x247c
|
|
// MPropertyFriendlyName "start fade screen-size"
|
|
// MPropertySortPriority "900"
|
|
CParticleCollectionRendererFloatInput m_flStartFadeSize; // 0x2480
|
|
// MPropertyFriendlyName "end fade and cull screen-size"
|
|
// MPropertySortPriority "900"
|
|
CParticleCollectionRendererFloatInput m_flEndFadeSize; // 0x25d8
|
|
// MPropertyStartGroup "Trail UV Controls"
|
|
// MPropertyFriendlyName "Clamp Non-Sheet texture V coords"
|
|
// MPropertySortPriority "800"
|
|
bool m_bClampV; // 0x2730
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x60
|
|
struct ParticleNamedValueSource_t
|
|
{
|
|
public:
|
|
CUtlString m_Name; // 0x0
|
|
bool m_IsPublic; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0009[0x3]; // 0x9
|
|
public:
|
|
// MPropertySuppressField
|
|
PulseValueType_t m_ValueType; // 0xc
|
|
// MPropertySuppressField
|
|
ParticleNamedValueConfiguration_t m_DefaultConfig; // 0x10
|
|
// MPropertySuppressField
|
|
CUtlVector< ParticleNamedValueConfiguration_t > m_NamedConfigs; // 0x48
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1e0
|
|
class C_OP_Spin : public CGeneralSpin
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x1f0
|
|
class C_INIT_CreationNoise : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "absolute value"
|
|
bool m_bAbsVal; // 0x1c4
|
|
// MPropertyFriendlyName "invert absolute value"
|
|
bool m_bAbsValInv; // 0x1c5
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c6[0x2]; // 0x1c6
|
|
public:
|
|
// MPropertyFriendlyName "time coordinate offset"
|
|
float m_flOffset; // 0x1c8
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1cc
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d0
|
|
// MPropertyFriendlyName "time noise coordinate scale"
|
|
float m_flNoiseScale; // 0x1d4
|
|
// MPropertyFriendlyName "spatial noise coordinate scale"
|
|
float m_flNoiseScaleLoc; // 0x1d8
|
|
// MPropertyFriendlyName "spatial coordinate offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffsetLoc; // 0x1dc
|
|
// MPropertyFriendlyName "world time noise coordinate scale"
|
|
float m_flWorldTimeScale; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x240
|
|
class C_OP_RenderAsModels : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "models"
|
|
// MParticleRequireDefaultArrayEntry
|
|
CUtlVector< ModelReference_t > m_ModelList; // 0x200
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0218[0x4]; // 0x218
|
|
public:
|
|
// MPropertyFriendlyName "scale factor for radius"
|
|
float m_flModelScale; // 0x21c
|
|
// MPropertyFriendlyName "scale model to match particle size"
|
|
bool m_bFitToModelSize; // 0x220
|
|
// MPropertyFriendlyName "non-uniform scaling"
|
|
bool m_bNonUniformScaling; // 0x221
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0222[0x2]; // 0x222
|
|
public:
|
|
// MPropertyFriendlyName "X axis scaling scalar field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nXAxisScalingAttribute; // 0x224
|
|
// MPropertyFriendlyName "Y axis scaling scalar field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nYAxisScalingAttribute; // 0x228
|
|
// MPropertyFriendlyName "Z axis scaling scalar field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nZAxisScalingAttribute; // 0x22c
|
|
// MPropertyFriendlyName "model size cull bloat"
|
|
// MPropertyAttributeChoiceName "particlefield_size_cull_bloat"
|
|
int32_t m_nSizeCullBloat; // 0x230
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x200
|
|
class C_OP_RemapDistanceToLineSegmentToVector : public C_OP_RemapDistanceToLineSegmentBase
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1e0
|
|
// MPropertyFriendlyName "output value at min distance"
|
|
Vector m_vMinOutputValue; // 0x1e4
|
|
// MPropertyFriendlyName "output value at max distance"
|
|
Vector m_vMaxOutputValue; // 0x1f0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1e0
|
|
class C_INIT_NormalOffset : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "offset min"
|
|
// MVectorIsCoordinate
|
|
Vector m_OffsetMin; // 0x1c0
|
|
// MPropertyFriendlyName "offset max"
|
|
// MVectorIsCoordinate
|
|
Vector m_OffsetMax; // 0x1cc
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1d8
|
|
// MPropertyFriendlyName "offset in local space 0/1"
|
|
bool m_bLocalCoords; // 0x1dc
|
|
// MPropertyFriendlyName "normalize output 0/1"
|
|
bool m_bNormalize; // 0x1dd
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1c0
|
|
class CSpinUpdateBase : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1f0
|
|
class C_OP_ControlPointToRadialScreenSpace : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "source Control Point in World"
|
|
int32_t m_nCPIn; // 0x1d0
|
|
// MPropertyFriendlyName "Source Control Point offset"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecCP1Pos; // 0x1d4
|
|
// MPropertyFriendlyName "Set control point number"
|
|
int32_t m_nCPOut; // 0x1e0
|
|
// MPropertyFriendlyName "Output field 0-2 X/Y/Z"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nCPOutField; // 0x1e4
|
|
// MPropertyFriendlyName "Ss Pos and Dot OUT CP"
|
|
int32_t m_nCPSSPosOut; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1e0
|
|
class C_INIT_CreateFromPlaneCache : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "local offset min"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffsetMin; // 0x1c0
|
|
// MPropertyFriendlyName "local offset max"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffsetMax; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d8[0x1]; // 0x1d8
|
|
public:
|
|
// MPropertyFriendlyName "set normal"
|
|
bool m_bUseNormal; // 0x1d9
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1e0
|
|
class C_OP_RemapScalarEndCap : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1cc
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d0
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x210
|
|
class C_OP_LockToSavedSequentialPath : public CParticleFunctionOperator
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c0[0x4]; // 0x1c0
|
|
public:
|
|
// MPropertyFriendlyName "start fade time"
|
|
float m_flFadeStart; // 0x1c4
|
|
// MPropertyFriendlyName "end fade time"
|
|
float m_flFadeEnd; // 0x1c8
|
|
// MPropertyFriendlyName "Use sequential CP pairs between start and end point"
|
|
bool m_bCPPairs; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
|
|
public:
|
|
CPathParameters m_PathParams; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x320
|
|
class C_INIT_InitFloatCollection : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "value"
|
|
CParticleCollectionFloatInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x318
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1e0
|
|
class C_OP_PlayEndCapWhenFinished : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "play when emission ends"
|
|
bool m_bFireOnEmissionEnd; // 0x1d0
|
|
// MPropertyFriendlyName "wait for children to finish"
|
|
bool m_bIncludeChildren; // 0x1d1
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x490
|
|
class C_OP_QuantizeCPComponent : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input"
|
|
CParticleCollectionFloatInput m_flInputValue; // 0x1d0
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nCPOutput; // 0x328
|
|
// MPropertyFriendlyName "output component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nOutVectorField; // 0x32c
|
|
// MPropertyFriendlyName "interval to snap to"
|
|
CParticleCollectionFloatInput m_flQuantizeValue; // 0x330
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x980
|
|
class C_OP_MovementLoopInsideSphere : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nCP; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "distance maximum"
|
|
CParticleCollectionFloatInput m_flDistance; // 0x1c8
|
|
// MPropertyFriendlyName "component scale"
|
|
CParticleCollectionVecInput m_vecScale; // 0x320
|
|
// MPropertyFriendlyName "distance squared output attribute"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nDistSqrAttr; // 0x978
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0xe80
|
|
class C_OP_DirectionBetweenVecsToVec : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "first vector"
|
|
CPerParticleVecInput m_vecPoint1; // 0x1c8
|
|
// MPropertyFriendlyName "second vector"
|
|
CPerParticleVecInput m_vecPoint2; // 0x820
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x260
|
|
class C_OP_RemapTransformVisibilityToVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c8
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x230
|
|
// MPropertyFriendlyName "CP visibility minimum"
|
|
float m_flInputMin; // 0x234
|
|
// MPropertyFriendlyName "CP visibility maximum"
|
|
float m_flInputMax; // 0x238
|
|
// MPropertyFriendlyName "output minimum"
|
|
Vector m_vecOutputMin; // 0x23c
|
|
// MPropertyFriendlyName "output maximum"
|
|
Vector m_vecOutputMax; // 0x248
|
|
// MPropertyFriendlyName "visibility radius"
|
|
float m_flRadius; // 0x254
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0xef0
|
|
class C_INIT_SetVectorAttributeToVectorExpression : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "expression"
|
|
VectorExpressionType_t m_nExpression; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "input 1"
|
|
CPerParticleVecInput m_vInput1; // 0x1c8
|
|
// MPropertyFriendlyName "input 2"
|
|
CPerParticleVecInput m_vInput2; // 0x820
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0xe78
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0xe7c
|
|
// MPropertyFriendlyName "normalize result"
|
|
bool m_bNormalizedOutput; // 0xe80
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_InheritFromParentParticles : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "scale"
|
|
float m_flScale; // 0x1c0
|
|
// MPropertyFriendlyName "inherited field"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
int32_t m_nIncrement; // 0x1c8
|
|
// MPropertyFriendlyName "random parent particle distribution"
|
|
bool m_bRandomDistribution; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_INIT_RandomVectorComponent : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min"
|
|
float m_flMin; // 0x1c0
|
|
// MPropertyFriendlyName "max"
|
|
float m_flMax; // 0x1c4
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
|
|
// MPropertyFriendlyName "component 0/1/2 X/Y/Z"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
// MVectorIsSometimesCoordinate
|
|
int32_t m_nComponent; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x1df0
|
|
class C_OP_ExternalWindForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "sample position"
|
|
CPerParticleVecInput m_vecSamplePosition; // 0x1d0
|
|
// MPropertyFriendlyName "force scale"
|
|
CPerParticleVecInput m_vecScale; // 0x828
|
|
// MPropertyFriendlyName "sample wind"
|
|
bool m_bSampleWind; // 0xe80
|
|
// MPropertyFriendlyName "sample water current"
|
|
bool m_bSampleWater; // 0xe81
|
|
// MPropertyFriendlyName "dampen gravity/buoyancy near water plane"
|
|
// MPropertySuppressExpr "!m_bSampleWater"
|
|
bool m_bDampenNearWaterPlane; // 0xe82
|
|
// MPropertyFriendlyName "sample local gravity"
|
|
bool m_bSampleGravity; // 0xe83
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0e84[0x4]; // 0xe84
|
|
public:
|
|
// MPropertyFriendlyName "gravity force"
|
|
// MPropertySuppressExpr "m_bSampleGravity"
|
|
CPerParticleVecInput m_vecGravityForce; // 0xe88
|
|
// MPropertyFriendlyName "use Movement Basic for Local Gravity & Buoyancy Scale"
|
|
// MPropertySuppressExpr "!m_bSampleGravity"
|
|
bool m_bUseBasicMovementGravity; // 0x14e0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad14e1[0x7]; // 0x14e1
|
|
public:
|
|
// MPropertyFriendlyName "local gravity scale"
|
|
// MPropertySuppressExpr "!m_bSampleGravity"
|
|
CPerParticleFloatInput m_flLocalGravityScale; // 0x14e8
|
|
// MPropertyFriendlyName "local gravity buoyancy scale"
|
|
// MPropertySuppressExpr "!m_bSampleGravity"
|
|
CPerParticleFloatInput m_flLocalBuoyancyScale; // 0x1640
|
|
// MPropertyFriendlyName "buoyancy force"
|
|
// MPropertySuppressExpr "!m_bSampleWater || m_bSampleGravity"
|
|
CPerParticleVecInput m_vecBuoyancyForce; // 0x1798
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x5f0
|
|
class C_OP_SetControlPointFieldToScalarExpression : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "expression"
|
|
ScalarExpressionType_t m_nExpression; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
|
|
public:
|
|
// MPropertyFriendlyName "input 1"
|
|
CParticleCollectionFloatInput m_flInput1; // 0x1d8
|
|
// MPropertyFriendlyName "input 2"
|
|
CParticleCollectionFloatInput m_flInput2; // 0x330
|
|
// MPropertyFriendlyName "output"
|
|
CParticleRemapFloatInput m_flOutputRemap; // 0x488
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutputCP; // 0x5e0
|
|
// MPropertyFriendlyName "output component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nOutVectorField; // 0x5e4
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x480
|
|
class C_OP_SDFConstraint : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min dist to sdf"
|
|
CParticleCollectionFloatInput m_flMinDist; // 0x1c0
|
|
// MPropertyFriendlyName "max dist to sdf"
|
|
CParticleCollectionFloatInput m_flMaxDist; // 0x318
|
|
// MPropertyFriendlyName "Max # of iterations"
|
|
int32_t m_nMaxIterations; // 0x470
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0xe90
|
|
class C_INIT_PositionWarp : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "warp min"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_vecWarpMin; // 0x1c0
|
|
// MPropertyFriendlyName "warp max"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_vecWarpMax; // 0x818
|
|
// MPropertyFriendlyName "warp scale control point number"
|
|
int32_t m_nScaleControlPointNumber; // 0xe70
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0xe74
|
|
// MPropertyFriendlyName "radius scale component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nRadiusComponent; // 0xe78
|
|
// MPropertyFriendlyName "warp transition time (treats min/max as start/end sizes)"
|
|
float m_flWarpTime; // 0xe7c
|
|
// MPropertyFriendlyName "warp transition start time"
|
|
float m_flWarpStartTime; // 0xe80
|
|
// MPropertyFriendlyName "previous position sacale"
|
|
float m_flPrevPosScale; // 0xe84
|
|
// MPropertyFriendlyName "reverse warp (0/1)"
|
|
bool m_bInvertWarp; // 0xe88
|
|
// MPropertyFriendlyName "use particle count instead of time"
|
|
bool m_bUseCount; // 0xe89
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x230
|
|
class C_INIT_RemapQAnglesToRotation : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x1f0
|
|
class C_INIT_RemapSpeedToScalar : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "control point number (ignored if per particle)"
|
|
int32_t m_nControlPointNumber; // 0x1c4
|
|
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
|
|
float m_flStartTime; // 0x1c8
|
|
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
|
|
float m_flEndTime; // 0x1cc
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1d0
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1d4
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d8
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1dc
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1e0
|
|
// MPropertyFriendlyName "per particle"
|
|
bool m_bPerParticle; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x840
|
|
class C_OP_SetControlPointToCPVelocity : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point input"
|
|
int32_t m_nCPInput; // 0x1d0
|
|
// MPropertyFriendlyName "control point number to set velocity"
|
|
int32_t m_nCPOutputVel; // 0x1d4
|
|
// MPropertyFriendlyName "normalize output"
|
|
bool m_bNormalize; // 0x1d8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d9[0x3]; // 0x1d9
|
|
public:
|
|
// MPropertyFriendlyName "control point number to set magnitude"
|
|
int32_t m_nCPOutputMag; // 0x1dc
|
|
// MPropertyFriendlyName "control point field for magnitude"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nCPField; // 0x1e0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e4[0x4]; // 0x1e4
|
|
public:
|
|
// MPropertyFriendlyName "comparison velocity"
|
|
CParticleCollectionVecInput m_vecComparisonVelocity; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x220
|
|
class C_OP_RemapNamedModelMeshGroupOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0x10b0
|
|
class C_OP_LightningSnapshotGenerator : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "snapshot control point number"
|
|
int32_t m_nCPSnapshot; // 0x1d0
|
|
// MPropertyFriendlyName "start control point number"
|
|
int32_t m_nCPStartPnt; // 0x1d4
|
|
// MPropertyFriendlyName "end control point number"
|
|
int32_t m_nCPEndPnt; // 0x1d8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
|
|
public:
|
|
// MPropertyFriendlyName "Recursion Depth"
|
|
CParticleCollectionFloatInput m_flSegments; // 0x1e0
|
|
// MPropertyFriendlyName "Offset"
|
|
CParticleCollectionFloatInput m_flOffset; // 0x338
|
|
// MPropertyFriendlyName "Offset Decay"
|
|
CParticleCollectionFloatInput m_flOffsetDecay; // 0x490
|
|
// MPropertyFriendlyName "Recalculation Rate"
|
|
CParticleCollectionFloatInput m_flRecalcRate; // 0x5e8
|
|
// MPropertyFriendlyName "UV Scale"
|
|
CParticleCollectionFloatInput m_flUVScale; // 0x740
|
|
// MPropertyFriendlyName "UV Offset"
|
|
CParticleCollectionFloatInput m_flUVOffset; // 0x898
|
|
// MPropertyFriendlyName "Branch Split Rate"
|
|
CParticleCollectionFloatInput m_flSplitRate; // 0x9f0
|
|
// MPropertyFriendlyName "Branch Twist"
|
|
CParticleCollectionFloatInput m_flBranchTwist; // 0xb48
|
|
// MPropertyFriendlyName "Branch Behavior"
|
|
ParticleLightnintBranchBehavior_t m_nBranchBehavior; // 0xca0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0ca4[0x4]; // 0xca4
|
|
public:
|
|
// MPropertyFriendlyName "Start Radius"
|
|
CParticleCollectionFloatInput m_flRadiusStart; // 0xca8
|
|
// MPropertyFriendlyName "End Radius"
|
|
CParticleCollectionFloatInput m_flRadiusEnd; // 0xe00
|
|
// MPropertyFriendlyName "Dedicated Particle Pool Count"
|
|
CParticleCollectionFloatInput m_flDedicatedPool; // 0xf58
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xe90
|
|
class C_OP_SetControlPointToVectorExpression : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "expression"
|
|
VectorExpressionType_t m_nExpression; // 0x1d0
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutputCP; // 0x1d4
|
|
// MPropertyFriendlyName "input 1"
|
|
CParticleCollectionVecInput m_vInput1; // 0x1d8
|
|
// MPropertyFriendlyName "input 2"
|
|
CParticleCollectionVecInput m_vInput2; // 0x830
|
|
// MPropertyFriendlyName "normalize result"
|
|
bool m_bNormalizedOutput; // 0xe88
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x220
|
|
class C_OP_CalculateVectorAttribute : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "start value"
|
|
Vector m_vStartValue; // 0x1c0
|
|
// MPropertyFriendlyName "input field 1"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput1; // 0x1cc
|
|
// MPropertyFriendlyName "input scale 1"
|
|
float m_flInputScale1; // 0x1d0
|
|
// MPropertyFriendlyName "input field 2"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput2; // 0x1d4
|
|
// MPropertyFriendlyName "input scale 2"
|
|
float m_flInputScale2; // 0x1d8
|
|
// MPropertyFriendlyName "control point input 1"
|
|
ControlPointReference_t m_nControlPointInput1; // 0x1dc
|
|
// MPropertyFriendlyName "control point scale 1"
|
|
float m_flControlPointScale1; // 0x1f0
|
|
// MPropertyFriendlyName "control point input 2"
|
|
ControlPointReference_t m_nControlPointInput2; // 0x1f4
|
|
// MPropertyFriendlyName "control point scale 2"
|
|
float m_flControlPointScale2; // 0x208
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x20c
|
|
// MPropertyFriendlyName "final per component scale"
|
|
Vector m_vFinalOutputScale; // 0x210
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0xb18
|
|
struct TextureGroup_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Enabled"
|
|
bool m_bEnabled; // 0x0
|
|
// MPropertyFriendlyName "Author Texture As Gradient"
|
|
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
|
|
bool m_bReplaceTextureWithGradient; // 0x1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2
|
|
public:
|
|
// MPropertyFriendlyName "Texture"
|
|
// MPropertySuppressExpr "m_bReplaceTextureWithGradient"
|
|
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_hTexture; // 0x8
|
|
// MPropertyFriendlyName "Gradient"
|
|
// MPropertySuppressExpr "!m_bReplaceTextureWithGradient"
|
|
CColorGradient m_Gradient; // 0x10
|
|
// MPropertyFriendlyName "Texture Type"
|
|
SpriteCardTextureType_t m_nTextureType; // 0x28
|
|
// MPropertyFriendlyName "Channel Mix"
|
|
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
|
|
SpriteCardTextureChannel_t m_nTextureChannels; // 0x2c
|
|
// MPropertyFriendlyName "Mix Blend Mode"
|
|
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
|
|
ParticleTextureLayerBlendType_t m_nTextureBlendMode; // 0x30
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
|
|
public:
|
|
// MPropertyFriendlyName "Blend Amount"
|
|
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
|
|
CParticleCollectionRendererFloatInput m_flTextureBlend; // 0x38
|
|
// MPropertyFriendlyName "Texture Controls"
|
|
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
|
|
TextureControls_t m_TextureControls; // 0x190
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_Orient2DRelToCP : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "rotation offset"
|
|
float m_flRotOffset; // 0x1c0
|
|
// MPropertyFriendlyName "spin strength"
|
|
float m_flSpinStrength; // 0x1c4
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nCP; // 0x1c8
|
|
// MPropertyFriendlyName "rotation field"
|
|
// MPropertyAttributeChoiceName "particlefield_rotation"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_INIT_RandomRadius : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "radius min"
|
|
// MPropertyAttributeRange "biased 0 500"
|
|
float m_flRadiusMin; // 0x1c0
|
|
// MPropertyFriendlyName "radius max"
|
|
// MPropertyAttributeRange "biased 0 500"
|
|
float m_flRadiusMax; // 0x1c4
|
|
// MPropertyFriendlyName "radius random exponent"
|
|
// MPropertyAttributeRange "-2 2"
|
|
float m_flRadiusRandExponent; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1e0
|
|
class C_INIT_VelocityRadialRandom : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "random speed min"
|
|
float m_fSpeedMin; // 0x1c4
|
|
// MPropertyFriendlyName "random speed max"
|
|
float m_fSpeedMax; // 0x1c8
|
|
// MPropertyFriendlyName "local space scale"
|
|
Vector m_vecLocalCoordinateSystemSpeedScale; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d8[0x1]; // 0x1d8
|
|
public:
|
|
// MPropertyFriendlyName "ignore delta time"
|
|
bool m_bIgnoreDelta; // 0x1d9
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x210
|
|
class C_INIT_RemapParticleCountToNamedModelSequenceScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_INIT_RandomLifeTime : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "lifetime min"
|
|
// MPropertyAttributeRange "0 20"
|
|
float m_fLifetimeMin; // 0x1c0
|
|
// MPropertyFriendlyName "lifetime max"
|
|
// MPropertyAttributeRange "0 20"
|
|
float m_fLifetimeMax; // 0x1c4
|
|
// MPropertyFriendlyName "lifetime random exponent"
|
|
float m_fLifetimeRandExponent; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x510
|
|
class C_OP_AttractToControlPoint : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "component scale"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecComponentScale; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
|
|
public:
|
|
// MPropertyFriendlyName "amount of force (or Max Force)"
|
|
CPerParticleFloatInput m_fForceAmount; // 0x1e0
|
|
// MPropertyFriendlyName "falloff power"
|
|
float m_fFalloffPower; // 0x338
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad033c[0x4]; // 0x33c
|
|
public:
|
|
// MPropertyFriendlyName "input position transform"
|
|
CParticleTransformInput m_TransformInput; // 0x340
|
|
// MPropertyFriendlyName "Min Pullforce"
|
|
CPerParticleFloatInput m_fForceAmountMin; // 0x3a8
|
|
// MPropertyFriendlyName "Apply Min Pullforce"
|
|
bool m_bApplyMinForce; // 0x500
|
|
};
|
|
|
|
// Alignment: 14
|
|
// Size: 0x1f0
|
|
class C_INIT_CreatePhyllotaxis : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "scale size multiplier from CP"
|
|
int32_t m_nScaleCP; // 0x1c4
|
|
// MPropertyFriendlyName "scale CP component 0/1/2 X/Y/Z"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nComponent; // 0x1c8
|
|
// MPropertyFriendlyName "center core radius"
|
|
float m_fRadCentCore; // 0x1cc
|
|
// MPropertyFriendlyName "radius multiplier"
|
|
float m_fRadPerPoint; // 0x1d0
|
|
// MPropertyFriendlyName "radius max (-1 procedural growth)"
|
|
float m_fRadPerPointTo; // 0x1d4
|
|
// MPropertyFriendlyName "golden angle (is 137.508)"
|
|
float m_fpointAngle; // 0x1d8
|
|
// MPropertyFriendlyName "overall size multiplier (-1 count based distribution)"
|
|
float m_fsizeOverall; // 0x1dc
|
|
// MPropertyFriendlyName "radius bias"
|
|
float m_fRadBias; // 0x1e0
|
|
// MPropertyFriendlyName "radius min "
|
|
float m_fMinRad; // 0x1e4
|
|
// MPropertyFriendlyName "distribution bias"
|
|
float m_fDistBias; // 0x1e8
|
|
// MPropertyFriendlyName "local space"
|
|
bool m_bUseLocalCoords; // 0x1ec
|
|
// MPropertyFriendlyName "use continuous emission"
|
|
bool m_bUseWithContEmit; // 0x1ed
|
|
// MPropertyFriendlyName "scale radius from initial value"
|
|
bool m_bUseOrigRadius; // 0x1ee
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xe80
|
|
class C_OP_BoxConstraint : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min coords"
|
|
CParticleCollectionVecInput m_vecMin; // 0x1c0
|
|
// MPropertyFriendlyName "max coords"
|
|
CParticleCollectionVecInput m_vecMax; // 0x818
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nCP; // 0xe70
|
|
// MPropertyFriendlyName "use local space"
|
|
bool m_bLocalSpace; // 0xe74
|
|
// MPropertyFriendlyName "Take radius into account"
|
|
bool m_bAccountForRadius; // 0xe75
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1e0
|
|
class C_OP_SDFForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "force scale"
|
|
float m_flForceScale; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1f0
|
|
class C_OP_SetParentControlPointsToChildCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x1d0
|
|
// MPropertyFriendlyName "control point to set"
|
|
int32_t m_nChildControlPoint; // 0x1d4
|
|
// MPropertyFriendlyName "# of children to set"
|
|
int32_t m_nNumControlPoints; // 0x1d8
|
|
// MPropertyFriendlyName "first parent control point to set from"
|
|
int32_t m_nFirstSourcePoint; // 0x1dc
|
|
// MPropertyFriendlyName "set orientation"
|
|
bool m_bSetOrientation; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x1e0
|
|
class C_OP_SetPerChildControlPointFromAttribute : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x1c0
|
|
// MPropertyFriendlyName "control point to set"
|
|
int32_t m_nFirstControlPoint; // 0x1c4
|
|
// MPropertyFriendlyName "# of children to set"
|
|
int32_t m_nNumControlPoints; // 0x1c8
|
|
// MPropertyFriendlyName "particle increment amount"
|
|
int32_t m_nParticleIncrement; // 0x1cc
|
|
// MPropertyFriendlyName "first particle to copy"
|
|
int32_t m_nFirstSourcePoint; // 0x1d0
|
|
// MPropertyFriendlyName "set number of children based on particle count"
|
|
bool m_bNumBasedOnParticleCount; // 0x1d4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d5[0x3]; // 0x1d5
|
|
public:
|
|
// MPropertyFriendlyName "field to read"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nAttributeToRead; // 0x1d8
|
|
// MPropertyFriendlyName "control point field for scalars"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nCPField; // 0x1dc
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x1f0
|
|
class C_INIT_OffsetVectorToVector : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "output offset minimum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutputMin; // 0x1c8
|
|
// MPropertyFriendlyName "output offset maximum"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecOutputMax; // 0x1d4
|
|
// MPropertyFriendlyName "Random number generator controls"
|
|
CRandomNumberGeneratorParameters m_randomnessParameters; // 0x1e0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_GlobalLight : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "initial color bias"
|
|
float m_flScale; // 0x1c0
|
|
// MPropertyFriendlyName "clamp minimum light value to initial color"
|
|
bool m_bClampLowerRange; // 0x1c4
|
|
// MPropertyFriendlyName "clamp maximum light value to initial color"
|
|
bool m_bClampUpperRange; // 0x1c5
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x1f0
|
|
class C_OP_CPOffsetToPercentageBetweenCPs : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "percentage minimum"
|
|
float m_flInputMin; // 0x1c0
|
|
// MPropertyFriendlyName "percentage maximum"
|
|
float m_flInputMax; // 0x1c4
|
|
// MPropertyFriendlyName "percentage bias"
|
|
float m_flInputBias; // 0x1c8
|
|
// MPropertyFriendlyName "starting control point"
|
|
int32_t m_nStartCP; // 0x1cc
|
|
// MPropertyFriendlyName "ending control point"
|
|
int32_t m_nEndCP; // 0x1d0
|
|
// MPropertyFriendlyName "offset control point"
|
|
int32_t m_nOffsetCP; // 0x1d4
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOuputCP; // 0x1d8
|
|
// MPropertyFriendlyName "input control point"
|
|
int32_t m_nInputCP; // 0x1dc
|
|
// MPropertyFriendlyName "treat distance between points as radius"
|
|
bool m_bRadialCheck; // 0x1e0
|
|
// MPropertyFriendlyName "treat offset as scale of total distance"
|
|
bool m_bScaleOffset; // 0x1e1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e2[0x2]; // 0x1e2
|
|
public:
|
|
// MPropertyFriendlyName "offset amount"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecOffset; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x200
|
|
class C_OP_Callback : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x250
|
|
class C_INIT_InitFromParentKilled : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "field to init"
|
|
// MPropertyAttributeChoiceName "particlefield"
|
|
ParticleAttributeIndex_t m_nAttributeToCopy; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1f0
|
|
class C_INIT_RandomNamedModelMeshGroup : public C_INIT_RandomNamedModelElement
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x980
|
|
class C_OP_BasicMovement : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "gravity"
|
|
// MVectorIsCoordinate
|
|
CParticleCollectionVecInput m_Gravity; // 0x1c0
|
|
// MPropertyFriendlyName "drag"
|
|
// MPropertyAttributeRange "-1 1"
|
|
CParticleCollectionFloatInput m_fDrag; // 0x818
|
|
// MPropertyFriendlyName "max constraint passes"
|
|
int32_t m_nMaxConstraintPasses; // 0x970
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x110
|
|
class CParticleCollectionBindingInstance : public CBasePulseGraphInstance
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x340
|
|
class C_OP_QuantizeFloat : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "value"
|
|
CPerParticleFloatInput m_InputValue; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nOutputField; // 0x318
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x1f0
|
|
class C_INIT_RemapScalar : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1cc
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d0
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d4
|
|
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
|
|
float m_flStartTime; // 0x1d8
|
|
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
|
|
float m_flEndTime; // 0x1dc
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x1e0
|
|
// MPropertyFriendlyName "only active within specified input range"
|
|
bool m_bActiveRange; // 0x1e4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e5[0x3]; // 0x1e5
|
|
public:
|
|
// MPropertyFriendlyName "remap bias"
|
|
float m_flRemapBias; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x880
|
|
class C_INIT_MoveBetweenPoints : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum speed"
|
|
CPerParticleFloatInput m_flSpeedMin; // 0x1c0
|
|
// MPropertyFriendlyName "maximum speed"
|
|
CPerParticleFloatInput m_flSpeedMax; // 0x318
|
|
// MPropertyFriendlyName "end spread"
|
|
CPerParticleFloatInput m_flEndSpread; // 0x470
|
|
// MPropertyFriendlyName "start offset"
|
|
CPerParticleFloatInput m_flStartOffset; // 0x5c8
|
|
// MPropertyFriendlyName "end offset"
|
|
CPerParticleFloatInput m_flEndOffset; // 0x720
|
|
// MPropertyFriendlyName "end control point"
|
|
int32_t m_nEndControlPointNumber; // 0x878
|
|
// MPropertyFriendlyName "bias lifetime by trail length"
|
|
bool m_bTrailBias; // 0x87c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_INIT_SequenceLifeTime : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "frames per second"
|
|
float m_flFramerate; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x1f0
|
|
class C_OP_OscillateVectorSimple : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "oscillation rate"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_Rate; // 0x1c0
|
|
// MPropertyFriendlyName "oscillation frequency"
|
|
Vector m_Frequency; // 0x1cc
|
|
// MPropertyFriendlyName "oscillation field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nField; // 0x1d8
|
|
// MPropertyFriendlyName "oscillation multiplier"
|
|
float m_flOscMult; // 0x1dc
|
|
// MPropertyFriendlyName "oscillation start phase"
|
|
float m_flOscAdd; // 0x1e0
|
|
// MPropertyFriendlyName "offset instead of accelerate position"
|
|
bool m_bOffset; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x5f0
|
|
class C_OP_ContinuousEmitter : public CParticleFunctionEmitter
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "emission duration"
|
|
CParticleCollectionFloatInput m_flEmissionDuration; // 0x1c0
|
|
// MPropertyFriendlyName "emission start time"
|
|
CParticleCollectionFloatInput m_flStartTime; // 0x318
|
|
// MPropertyFriendlyName "emission rate"
|
|
CParticleCollectionFloatInput m_flEmitRate; // 0x470
|
|
// MPropertyFriendlyName "scale emission to used control points"
|
|
// MParticleMaxVersion
|
|
float m_flEmissionScale; // 0x5c8
|
|
// MPropertyFriendlyName "scale emission by parent particle count"
|
|
float m_flScalePerParentParticle; // 0x5cc
|
|
// MPropertyFriendlyName "emit particles for killed parent particles"
|
|
bool m_bInitFromKilledParentParticles; // 0x5d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad05d1[0x3]; // 0x5d1
|
|
public:
|
|
// MPropertyFriendlyName "control point with snapshot data"
|
|
int32_t m_nSnapshotControlPoint; // 0x5d4
|
|
// MPropertyFriendlyName "limit per update"
|
|
int32_t m_nLimitPerUpdate; // 0x5d8
|
|
// MPropertyFriendlyName "force emit on first update"
|
|
bool m_bForceEmitOnFirstUpdate; // 0x5dc
|
|
// MPropertyFriendlyName "force emit on last update"
|
|
bool m_bForceEmitOnLastUpdate; // 0x5dd
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1f0
|
|
class C_OP_RemapDistanceToLineSegmentToScalar : public C_OP_RemapDistanceToLineSegmentBase
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1e0
|
|
// MPropertyFriendlyName "output value at min distance"
|
|
float m_flMinOutputValue; // 0x1e4
|
|
// MPropertyFriendlyName "output value at max distance"
|
|
float m_flMaxOutputValue; // 0x1e8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1d0
|
|
class C_OP_EndCapTimedDecay : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "decay time"
|
|
float m_flDecayTime; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x210
|
|
class C_INIT_CreateSequentialPath : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "maximum distance"
|
|
float m_fMaxDistance; // 0x1c0
|
|
// MPropertyFriendlyName "particles to map from start to end"
|
|
float m_flNumToAssign; // 0x1c4
|
|
// MPropertyFriendlyName "restart behavior (0 = bounce, 1 = loop )"
|
|
bool m_bLoop; // 0x1c8
|
|
// MPropertyFriendlyName "use sequential CP pairs between start and end point"
|
|
bool m_bCPPairs; // 0x1c9
|
|
// MPropertyFriendlyName "save offset"
|
|
bool m_bSaveOffset; // 0x1ca
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cb[0x5]; // 0x1cb
|
|
public:
|
|
CPathParameters m_PathParams; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x320
|
|
class C_OP_DecayOffscreen : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Offscreen Time Before Decay"
|
|
CParticleCollectionFloatInput m_flOffscreenTime; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x890
|
|
class C_OP_DistanceBetweenTransforms : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "strarting transform"
|
|
CParticleTransformInput m_TransformStart; // 0x1c8
|
|
// MPropertyFriendlyName "end transform"
|
|
CParticleTransformInput m_TransformEnd; // 0x230
|
|
// MPropertyFriendlyName "distance minimum"
|
|
CPerParticleFloatInput m_flInputMin; // 0x298
|
|
// MPropertyFriendlyName "distance maximum"
|
|
CPerParticleFloatInput m_flInputMax; // 0x3f0
|
|
// MPropertyFriendlyName "output minimum"
|
|
CPerParticleFloatInput m_flOutputMin; // 0x548
|
|
// MPropertyFriendlyName "output maximum"
|
|
CPerParticleFloatInput m_flOutputMax; // 0x6a0
|
|
// MPropertyFriendlyName "maximum trace length"
|
|
float m_flMaxTraceLength; // 0x7f8
|
|
// MPropertyFriendlyName "LOS Failure Scalar"
|
|
float m_flLOSScale; // 0x7fc
|
|
// MPropertyFriendlyName "LOS collision group"
|
|
char m_CollisionGroupName[128]; // 0x800
|
|
// MPropertyFriendlyName "Trace Set"
|
|
ParticleTraceSet_t m_nTraceSet; // 0x880
|
|
// MPropertyFriendlyName "ensure line of sight"
|
|
bool m_bLOS; // 0x884
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0885[0x3]; // 0x885
|
|
public:
|
|
// MPropertyFriendlyName "set value method"
|
|
ParticleSetMethod_t m_nSetMethod; // 0x888
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1e0
|
|
class C_OP_RemapScalar : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1c8
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1cc
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d0
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d4
|
|
// MPropertyFriendlyName "use old code"
|
|
bool m_bOldCode; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_INIT_RandomTrailLength : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "length min"
|
|
float m_flMinLength; // 0x1c0
|
|
// MPropertyFriendlyName "length max"
|
|
float m_flMaxLength; // 0x1c4
|
|
// MPropertyFriendlyName "length random exponent"
|
|
float m_flLengthRandExponent; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0xcf0
|
|
class C_INIT_RingWave : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input transform"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
// MPropertyFriendlyName "even distribution count"
|
|
CParticleCollectionFloatInput m_flParticlesPerOrbit; // 0x228
|
|
// MPropertyFriendlyName "initial radius"
|
|
CPerParticleFloatInput m_flInitialRadius; // 0x380
|
|
// MPropertyFriendlyName "thickness"
|
|
CPerParticleFloatInput m_flThickness; // 0x4d8
|
|
// MPropertyFriendlyName "min initial speed"
|
|
CPerParticleFloatInput m_flInitialSpeedMin; // 0x630
|
|
// MPropertyFriendlyName "max initial speed"
|
|
CPerParticleFloatInput m_flInitialSpeedMax; // 0x788
|
|
// MPropertyFriendlyName "roll"
|
|
CPerParticleFloatInput m_flRoll; // 0x8e0
|
|
// MPropertyFriendlyName "pitch"
|
|
CPerParticleFloatInput m_flPitch; // 0xa38
|
|
// MPropertyFriendlyName "yaw"
|
|
CPerParticleFloatInput m_flYaw; // 0xb90
|
|
// MPropertyFriendlyName "even distribution"
|
|
bool m_bEvenDistribution; // 0xce8
|
|
// MPropertyFriendlyName "XY velocity only"
|
|
bool m_bXYVelocityOnly; // 0xce9
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0xa10
|
|
class C_INIT_SetHitboxToClosest : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "desired hitbox"
|
|
int32_t m_nDesiredHitbox; // 0x1c4
|
|
// MPropertyFriendlyName "model hitbox scale"
|
|
CParticleCollectionVecInput m_vecHitBoxScale; // 0x1c8
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x820
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x8a0
|
|
// MPropertyFriendlyName "get closest point on closest hitbox"
|
|
bool m_bUseClosestPointOnHitbox; // 0x8a1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad08a2[0x2]; // 0x8a2
|
|
public:
|
|
// MPropertyFriendlyName "closest point test type"
|
|
ClosestPointTestType_t m_nTestType; // 0x8a4
|
|
// MPropertyFriendlyName "hybrid ratio"
|
|
CParticleCollectionFloatInput m_flHybridRatio; // 0x8a8
|
|
// MPropertyFriendlyName "set initial position"
|
|
bool m_bUpdatePosition; // 0xa00
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_RemapVelocityToVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "scale factor"
|
|
float m_flScale; // 0x1c4
|
|
// MPropertyFriendlyName "normalize"
|
|
bool m_bNormalize; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x210
|
|
class C_OP_RenderTonemapController : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "tonemap level scale"
|
|
float m_flTonemapLevel; // 0x200
|
|
// MPropertyFriendlyName "tonemap weight scale"
|
|
float m_flTonemapWeight; // 0x204
|
|
// MPropertyFriendlyName "tonemap level"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nTonemapLevelField; // 0x208
|
|
// MPropertyFriendlyName "tonemap weight"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nTonemapWeightField; // 0x20c
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x5f0
|
|
class C_OP_RepeatedTriggerChildGroup : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
|
|
public:
|
|
// MPropertyFriendlyName "Within-Cluster Refire Time"
|
|
CParticleCollectionFloatInput m_flClusterRefireTime; // 0x1d8
|
|
// MPropertyFriendlyName "Within-Cluster Fire Count Before Cooldown"
|
|
CParticleCollectionFloatInput m_flClusterSize; // 0x330
|
|
// MPropertyFriendlyName "Cluster Cooldown Time"
|
|
CParticleCollectionFloatInput m_flClusterCooldown; // 0x488
|
|
// MPropertyFriendlyName "limit active children to parent particle count"
|
|
bool m_bLimitChildCount; // 0x5e0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_FadeInSimple : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "proportional fade in time"
|
|
float m_flFadeInTime; // 0x1c0
|
|
// MPropertyFriendlyName "alpha field"
|
|
// MPropertyAttributeChoiceName "particlefield_alpha"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_NormalizeVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "scale factor"
|
|
float m_flScale; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1e0
|
|
class C_INIT_RandomAlpha : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "alpha field"
|
|
// MPropertyAttributeChoiceName "particlefield_alpha"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "alpha min"
|
|
// MPropertyAttributeRange "0 255"
|
|
int32_t m_nAlphaMin; // 0x1c4
|
|
// MPropertyFriendlyName "alpha max"
|
|
// MPropertyAttributeRange "0 255"
|
|
int32_t m_nAlphaMax; // 0x1c8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cc[0x8]; // 0x1cc
|
|
public:
|
|
// MPropertyFriendlyName "alpha random exponent"
|
|
float m_flAlphaRandExponent; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0xe20
|
|
class C_OP_RemapAverageHitboxSpeedtoCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point"
|
|
int32_t m_nInControlPointNumber; // 0x1d0
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutControlPointNumber; // 0x1d4
|
|
// MPropertyFriendlyName "Output component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nField; // 0x1d8
|
|
// MPropertyFriendlyName "hitbox data"
|
|
ParticleHitboxDataSelection_t m_nHitboxDataType; // 0x1dc
|
|
// MPropertyFriendlyName "input minimum"
|
|
CParticleCollectionFloatInput m_flInputMin; // 0x1e0
|
|
// MPropertyFriendlyName "input maximum"
|
|
CParticleCollectionFloatInput m_flInputMax; // 0x338
|
|
// MPropertyFriendlyName "output minimum"
|
|
CParticleCollectionFloatInput m_flOutputMin; // 0x490
|
|
// MPropertyFriendlyName "output maximum"
|
|
CParticleCollectionFloatInput m_flOutputMax; // 0x5e8
|
|
// MPropertyFriendlyName "intersection height CP"
|
|
// MPropertySuppressExpr "m_nHitboxDataType != PARTICLE_HITBOX_AVERAGE_SPEED"
|
|
int32_t m_nHeightControlPointNumber; // 0x740
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0744[0x4]; // 0x744
|
|
public:
|
|
// MPropertyFriendlyName "comparison velocity"
|
|
// MPropertySuppressExpr "m_nHitboxDataType != PARTICLE_HITBOX_AVERAGE_SPEED"
|
|
CParticleCollectionVecInput m_vecComparisonVelocity; // 0x748
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0xda0
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x330
|
|
class C_OP_ExternalGameImpulseForce : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "force scale"
|
|
CPerParticleFloatInput m_flForceScale; // 0x1d0
|
|
// MPropertyFriendlyName "rope shake"
|
|
bool m_bRopes; // 0x328
|
|
// MPropertyFriendlyName "limit rope impulses to Z"
|
|
bool m_bRopesZOnly; // 0x329
|
|
// MPropertyFriendlyName "explosions"
|
|
bool m_bExplosions; // 0x32a
|
|
// MPropertyFriendlyName "particle systems"
|
|
bool m_bParticles; // 0x32b
|
|
};
|
|
|
|
// Alignment: 50
|
|
// Size: 0x25f0
|
|
class C_OP_RenderModels : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Only Render in effects bloom pass"
|
|
// MPropertySortPriority "1100"
|
|
bool m_bOnlyRenderInEffectsBloomPass; // 0x200
|
|
// MPropertyFriendlyName "Only Render in effects water pass"
|
|
// MPropertySortPriority "1050"
|
|
// MPropertySuppressExpr "mod != csgo"
|
|
bool m_bOnlyRenderInEffectsWaterPass; // 0x201
|
|
// MPropertyFriendlyName "Use Mixed Resolution Rendering"
|
|
// MPropertySortPriority "1200"
|
|
bool m_bUseMixedResolutionRendering; // 0x202
|
|
// MPropertyFriendlyName "Only Render in effects game overlay pass"
|
|
// MPropertySortPriority "1210"
|
|
// MPropertySuppressExpr "mod != csgo"
|
|
bool m_bOnlyRenderInEffecsGameOverlay; // 0x203
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204
|
|
public:
|
|
// MPropertyFriendlyName "models"
|
|
// MParticleRequireDefaultArrayEntry
|
|
// MPropertyAutoExpandSelf
|
|
// MPropertySortPriority "775"
|
|
CUtlVector< ModelReference_t > m_ModelList; // 0x208
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0220[0x4]; // 0x220
|
|
public:
|
|
// MPropertyFriendlyName "bodygroup field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nBodyGroupField; // 0x224
|
|
// MPropertyFriendlyName "submodel field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nSubModelField; // 0x228
|
|
// MPropertyStartGroup "Orientation"
|
|
// MPropertyFriendlyName "ignore normal"
|
|
// MPropertySortPriority "750"
|
|
bool m_bIgnoreNormal; // 0x22c
|
|
// MPropertyFriendlyName "orient model z to normal"
|
|
// MPropertySortPriority "750"
|
|
// MPropertySuppressExpr "m_bIgnoreNormal"
|
|
bool m_bOrientZ; // 0x22d
|
|
// MPropertyFriendlyName "center mesh"
|
|
// MPropertySortPriority "750"
|
|
bool m_bCenterOffset; // 0x22e
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad022f[0x1]; // 0x22f
|
|
public:
|
|
// MPropertyFriendlyName "model local offset"
|
|
// MPropertySortPriority "750"
|
|
CPerParticleVecInput m_vecLocalOffset; // 0x230
|
|
// MPropertyFriendlyName "model local rotation (pitch/yaw/roll)"
|
|
// MPropertySortPriority "750"
|
|
CPerParticleVecInput m_vecLocalRotation; // 0x888
|
|
// MPropertyStartGroup "Model Scale"
|
|
// MPropertyFriendlyName "ignore radius"
|
|
// MPropertySortPriority "700"
|
|
bool m_bIgnoreRadius; // 0xee0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0ee1[0x3]; // 0xee1
|
|
public:
|
|
// MPropertyFriendlyName "model scale CP"
|
|
// MPropertySortPriority "700"
|
|
int32_t m_nModelScaleCP; // 0xee4
|
|
// MPropertyFriendlyName "model component scale"
|
|
// MPropertySortPriority "700"
|
|
CPerParticleVecInput m_vecComponentScale; // 0xee8
|
|
// MPropertyFriendlyName "apply scales in local model space"
|
|
// MPropertySortPriority "700"
|
|
bool m_bLocalScale; // 0x1540
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1541[0x3]; // 0x1541
|
|
public:
|
|
// MPropertyFriendlyName "model size cull bloat"
|
|
// MPropertyAttributeChoiceName "particlefield_size_cull_bloat"
|
|
int32_t m_nSizeCullBloat; // 0x1544
|
|
// MPropertyStartGroup "Animation"
|
|
// MPropertyFriendlyName "animated"
|
|
// MPropertySortPriority "500"
|
|
bool m_bAnimated; // 0x1548
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1549[0x3]; // 0x1549
|
|
public:
|
|
// MPropertyFriendlyName "animation rate"
|
|
// MPropertySortPriority "500"
|
|
// MPropertySuppressExpr "!m_bAnimated"
|
|
float m_flAnimationRate; // 0x154c
|
|
// MPropertyFriendlyName "scale animation rate"
|
|
// MPropertySortPriority "500"
|
|
// MPropertySuppressExpr "!m_bAnimated"
|
|
bool m_bScaleAnimationRate; // 0x1550
|
|
// MPropertyFriendlyName "force looping animations"
|
|
// MPropertySortPriority "500"
|
|
// MPropertySuppressExpr "!m_bAnimated"
|
|
bool m_bForceLoopingAnimation; // 0x1551
|
|
// MPropertyFriendlyName "reset animation frame on stop"
|
|
// MPropertySortPriority "500"
|
|
// MPropertySuppressExpr "!m_bAnimated"
|
|
bool m_bResetAnimOnStop; // 0x1552
|
|
// MPropertyFriendlyName "set animation frame manually"
|
|
// MPropertySortPriority "500"
|
|
// MPropertySuppressExpr "!m_bAnimated"
|
|
bool m_bManualAnimFrame; // 0x1553
|
|
// MPropertyFriendlyName "animation rate scale field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySortPriority "500"
|
|
// MPropertySuppressExpr "!m_bAnimated"
|
|
ParticleAttributeIndex_t m_nAnimationScaleField; // 0x1554
|
|
// MPropertyStartGroup "Animation"
|
|
// MPropertyFriendlyName "animation sequence field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySortPriority "500"
|
|
ParticleAttributeIndex_t m_nAnimationField; // 0x1558
|
|
// MPropertyFriendlyName "manual animation frame field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySortPriority "500"
|
|
// MPropertySuppressExpr "!(m_bAnimated && m_bManualAnimFrame)"
|
|
ParticleAttributeIndex_t m_nManualFrameField; // 0x155c
|
|
// MPropertyFriendlyName "activity override"
|
|
// MPropertySuppressExpr "mod != dota"
|
|
// MPropertySortPriority "500"
|
|
char m_ActivityName[256]; // 0x1560
|
|
// MPropertyFriendlyName "sequence override"
|
|
// MPropertySuppressExpr "mod == dota"
|
|
// MPropertySortPriority "500"
|
|
char m_SequenceName[256]; // 0x1660
|
|
// MPropertyFriendlyName "Enable Cloth Simulation"
|
|
bool m_bEnableClothSimulation; // 0x1760
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1761[0x7]; // 0x1761
|
|
public:
|
|
// MPropertyStartGroup "Material"
|
|
// MPropertyFriendlyName "material override"
|
|
// MPropertySortPriority "600"
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hOverrideMaterial; // 0x1768
|
|
// MPropertyFriendlyName "override translucent materials"
|
|
// MPropertySortPriority "600"
|
|
bool m_bOverrideTranslucentMaterials; // 0x1770
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1771[0x7]; // 0x1771
|
|
public:
|
|
// MPropertyFriendlyName "skin number"
|
|
// MPropertySortPriority "600"
|
|
CPerParticleFloatInput m_nSkin; // 0x1778
|
|
// MPropertyFriendlyName "material variables"
|
|
// MPropertyAutoExpandSelf
|
|
// MPropertySortPriority "600"
|
|
CUtlVector< MaterialVariable_t > m_MaterialVars; // 0x18d0
|
|
// MPropertyStartGroup "Model Overrides"
|
|
// MPropertyFriendlyName "input model"
|
|
CParticleModelInput m_modelInput; // 0x18e8
|
|
// MPropertyFriendlyName "model LOD"
|
|
int32_t m_nLOD; // 0x1948
|
|
// MPropertyFriendlyName "model override economy loadout slot type"
|
|
char m_EconSlotName[256]; // 0x194c
|
|
// MPropertyFriendlyName "model override original model only (ignore shapeshift/hex/etc)"
|
|
bool m_bOriginalModel; // 0x1a4c
|
|
// MPropertyFriendlyName "suppress tinting of the model"
|
|
bool m_bSuppressTint; // 0x1a4d
|
|
// MPropertyFriendlyName "use raw mesh group (ignore bodygroup field and use submodel field as raw meshgroup)"
|
|
bool m_bUseRawMeshGroup; // 0x1a4e
|
|
// MPropertyFriendlyName "disable shadows"
|
|
bool m_bDisableShadows; // 0x1a4f
|
|
// MPropertyFriendlyName "accept decals"
|
|
bool m_bAcceptsDecals; // 0x1a50
|
|
// MPropertyFriendlyName "forcedrawinterlevedwithsiblings"
|
|
bool m_bForceDrawInterlevedWithSiblings; // 0x1a51
|
|
// MPropertyFriendlyName "do not draw in particle pass"
|
|
bool m_bDoNotDrawInParticlePass; // 0x1a52
|
|
// MPropertyFriendlyName "render attribute"
|
|
char m_szRenderAttribute[260]; // 0x1a53
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1b57[0x1]; // 0x1b57
|
|
public:
|
|
// MPropertyStartGroup "+Renderer Modifiers"
|
|
// MPropertyFriendlyName "Radius Scale"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionFloatInput m_flRadiusScale; // 0x1b58
|
|
// MPropertyFriendlyName "alpha scale"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionFloatInput m_flAlphaScale; // 0x1cb0
|
|
// MPropertyFriendlyName "rotation roll scale"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionFloatInput m_flRollScale; // 0x1e08
|
|
// MPropertyFriendlyName "per-particle alpha scale attribute"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySortPriority "700"
|
|
ParticleAttributeIndex_t m_nAlpha2Field; // 0x1f60
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1f64[0x4]; // 0x1f64
|
|
public:
|
|
// MPropertyFriendlyName "color blend"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionVecInput m_vecColorScale; // 0x1f68
|
|
// MPropertyFriendlyName "color blend type"
|
|
// MPropertySortPriority "700"
|
|
ParticleColorBlendType_t m_nColorBlendType; // 0x25c0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x3d0
|
|
class C_INIT_RandomModelSequence : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "activity"
|
|
// MPropertySuppressExpr "mod != dota"
|
|
char m_ActivityName[256]; // 0x1c0
|
|
// MPropertyFriendlyName "sequence"
|
|
// MPropertySuppressExpr "mod == dota"
|
|
char m_SequenceName[256]; // 0x2c0
|
|
// MPropertyFriendlyName "model"
|
|
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x3c0
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x330
|
|
class C_OP_DecayMaintainCount : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "count to maintain"
|
|
int32_t m_nParticlesToMaintain; // 0x1c0
|
|
// MPropertyFriendlyName "decay delay"
|
|
float m_flDecayDelay; // 0x1c4
|
|
// MPropertyFriendlyName "snapshot control point for count"
|
|
int32_t m_nSnapshotControlPoint; // 0x1c8
|
|
// MPropertyFriendlyName "decay on lifespan"
|
|
bool m_bLifespanDecay; // 0x1cc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
|
|
public:
|
|
// MPropertyFriendlyName "total count scale"
|
|
CParticleCollectionFloatInput m_flScale; // 0x1d0
|
|
// MPropertyFriendlyName "kill newest instead of oldest"
|
|
bool m_bKillNewest; // 0x328
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x270
|
|
class C_OP_SetControlPointPositionToTimeOfDayValue : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1d0
|
|
// MPropertyFriendlyName "time-of-day parameter"
|
|
char m_pszTimeOfDayParameter[128]; // 0x1d4
|
|
// MPropertyFriendlyName "default value"
|
|
Vector m_vecDefaultValue; // 0x254
|
|
};
|
|
|
|
// Alignment: 20
|
|
// Size: 0x3990
|
|
class C_OP_RenderTrails : public CBaseTrailRenderer
|
|
{
|
|
public:
|
|
// MPropertyStartGroup "Screenspace Fading and culling"
|
|
// MPropertyFriendlyName "enable fading and clamping"
|
|
// MPropertySortPriority "1000"
|
|
bool m_bEnableFadingAndClamping; // 0x2740
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad2741[0x3]; // 0x2741
|
|
public:
|
|
// MPropertyFriendlyName "start fade dot product of normal vs view"
|
|
// MPropertySortPriority "1000"
|
|
float m_flStartFadeDot; // 0x2744
|
|
// MPropertyFriendlyName "end fade dot product of normal vs view"
|
|
// MPropertySortPriority "1000"
|
|
float m_flEndFadeDot; // 0x2748
|
|
// MPropertyStartGroup "+Trail Length"
|
|
// MPropertyFriendlyName "Anchor point source"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
// MPropertySortPriority "800"
|
|
ParticleAttributeIndex_t m_nPrevPntSource; // 0x274c
|
|
// MPropertyFriendlyName "max length"
|
|
// MPropertySortPriority "800"
|
|
float m_flMaxLength; // 0x2750
|
|
// MPropertyFriendlyName "min length"
|
|
// MPropertySortPriority "800"
|
|
float m_flMinLength; // 0x2754
|
|
// MPropertyFriendlyName "ignore delta time"
|
|
// MPropertySortPriority "800"
|
|
bool m_bIgnoreDT; // 0x2758
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad2759[0x3]; // 0x2759
|
|
public:
|
|
// MPropertyFriendlyName "constrain radius to no more than this times the length"
|
|
// MPropertySortPriority "800"
|
|
float m_flConstrainRadiusToLengthRatio; // 0x275c
|
|
// MPropertyFriendlyName "amount to scale trail length by"
|
|
float m_flLengthScale; // 0x2760
|
|
// MPropertyFriendlyName "how long before a trail grows to its full length"
|
|
float m_flLengthFadeInTime; // 0x2764
|
|
// MPropertyStartGroup "Trail Head & Tail"
|
|
// MPropertyFriendlyName "head taper scale"
|
|
// MPropertySortPriority "800"
|
|
CPerParticleFloatInput m_flRadiusHeadTaper; // 0x2768
|
|
// MPropertyFriendlyName "head color scale"
|
|
CParticleCollectionVecInput m_vecHeadColorScale; // 0x28c0
|
|
// MPropertyFriendlyName "head alpha scale"
|
|
CPerParticleFloatInput m_flHeadAlphaScale; // 0x2f18
|
|
// MPropertyFriendlyName "tail taper scale"
|
|
CPerParticleFloatInput m_flRadiusTaper; // 0x3070
|
|
// MPropertyFriendlyName "tail color scale"
|
|
CParticleCollectionVecInput m_vecTailColorScale; // 0x31c8
|
|
// MPropertyFriendlyName "tail alpha scale"
|
|
CPerParticleFloatInput m_flTailAlphaScale; // 0x3820
|
|
// MPropertyStartGroup "Trail UV Controls"
|
|
// MPropertyFriendlyName "texture UV horizontal Scale field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySortPriority "800"
|
|
ParticleAttributeIndex_t m_nHorizCropField; // 0x3978
|
|
// MPropertyFriendlyName "texture UV vertical Scale field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nVertCropField; // 0x397c
|
|
// MPropertyFriendlyName "Trail forward shift (fraction)"
|
|
float m_flForwardShift; // 0x3980
|
|
// MPropertyFriendlyName "Flip U or V texcoords if pitch or yaw go over PI"
|
|
bool m_bFlipUVBasedOnPitchYaw; // 0x3984
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x210
|
|
class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x740
|
|
class C_OP_RemapDotProductToCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "first input control point"
|
|
int32_t m_nInputCP1; // 0x1d0
|
|
// MPropertyFriendlyName "second input control point"
|
|
int32_t m_nInputCP2; // 0x1d4
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutputCP; // 0x1d8
|
|
// MPropertyFriendlyName "output component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nOutVectorField; // 0x1dc
|
|
// MPropertyFriendlyName "input minimum (-1 to 1)"
|
|
CParticleCollectionFloatInput m_flInputMin; // 0x1e0
|
|
// MPropertyFriendlyName "input maximum (-1 to 1)"
|
|
CParticleCollectionFloatInput m_flInputMax; // 0x338
|
|
// MPropertyFriendlyName "output minimum"
|
|
CParticleCollectionFloatInput m_flOutputMin; // 0x490
|
|
// MPropertyFriendlyName "output maximum"
|
|
CParticleCollectionFloatInput m_flOutputMax; // 0x5e8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x1d0
|
|
class C_OP_OrientTo2dDirection : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "rotation offset"
|
|
float m_flRotOffset; // 0x1c0
|
|
// MPropertyFriendlyName "spin strength"
|
|
float m_flSpinStrength; // 0x1c4
|
|
// MPropertyFriendlyName "rotation field"
|
|
// MPropertyAttributeChoiceName "particlefield_rotation"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1c0
|
|
class C_OP_SpinUpdate : public CSpinUpdateBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 27
|
|
// Size: 0x2b90
|
|
class C_OP_RenderSprites : public CBaseRendererSource2
|
|
{
|
|
public:
|
|
// MPropertyStartGroup "Animation"
|
|
// MPropertyFriendlyName "sequence id override"
|
|
// MPropertySortPriority "500"
|
|
CParticleCollectionRendererFloatInput m_nSequenceOverride; // 0x2470
|
|
// MPropertyStartGroup "Orientation"
|
|
// MPropertyFriendlyName "orientation type"
|
|
// MPropertySortPriority "750"
|
|
ParticleOrientationChoiceList_t m_nOrientationType; // 0x25c8
|
|
// MPropertyFriendlyName "orientation control point"
|
|
// MPropertySortPriority "750"
|
|
// MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
|
|
int32_t m_nOrientationControlPoint; // 0x25cc
|
|
// MPropertyFriendlyName "enable yaw for particles aligned to normals"
|
|
// MPropertySortPriority "750"
|
|
// MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
|
|
bool m_bUseYawWithNormalAligned; // 0x25d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad25d1[0x3]; // 0x25d1
|
|
public:
|
|
// MPropertyStartGroup "Fading and culling"
|
|
// MPropertyFriendlyName "minimum visual screen size"
|
|
// MPropertySortPriority "1000"
|
|
float m_flMinSize; // 0x25d4
|
|
// MPropertyFriendlyName "maximum visual screen size"
|
|
// MPropertySortPriority "1000"
|
|
float m_flMaxSize; // 0x25d8
|
|
// MPropertyFriendlyName "Factor to map size adjustment to alpha"
|
|
// MPropertySortPriority "1000"
|
|
float m_flAlphaAdjustWithSizeAdjust; // 0x25dc
|
|
// MPropertyFriendlyName "screen size to start fading"
|
|
// MPropertySortPriority "1000"
|
|
CParticleCollectionRendererFloatInput m_flStartFadeSize; // 0x25e0
|
|
// MPropertyFriendlyName "screen size to fade away"
|
|
// MPropertySortPriority "1000"
|
|
CParticleCollectionRendererFloatInput m_flEndFadeSize; // 0x2738
|
|
// MPropertyFriendlyName "start fade dot product of normal vs view"
|
|
// MPropertySortPriority "1000"
|
|
float m_flStartFadeDot; // 0x2890
|
|
// MPropertyFriendlyName "end fade dot product of normal vs view"
|
|
// MPropertySortPriority "1000"
|
|
float m_flEndFadeDot; // 0x2894
|
|
// MPropertyStartGroup "Distance to alpha coding"
|
|
// MPropertyFriendlyName "distance alpha"
|
|
// MPropertySortPriority "0"
|
|
bool m_bDistanceAlpha; // 0x2898
|
|
// MPropertyFriendlyName "use soft edges for distance alpha"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bDistanceAlpha"
|
|
bool m_bSoftEdges; // 0x2899
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad289a[0x2]; // 0x289a
|
|
public:
|
|
// MPropertyFriendlyName "start value for soft edges for distance alpha"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bDistanceAlpha"
|
|
float m_flEdgeSoftnessStart; // 0x289c
|
|
// MPropertyFriendlyName "end value for soft edges for distance alpha"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bDistanceAlpha"
|
|
float m_flEdgeSoftnessEnd; // 0x28a0
|
|
// MPropertyStartGroup "Outlining"
|
|
// MPropertyFriendlyName "enable particle outlining"
|
|
// MPropertySortPriority "0"
|
|
bool m_bOutline; // 0x28a4
|
|
// MPropertyFriendlyName "outline color"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bOutline"
|
|
Color m_OutlineColor; // 0x28a5
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad28a9[0x3]; // 0x28a9
|
|
public:
|
|
// MPropertyFriendlyName "outline alpha"
|
|
// MPropertyAttributeRange "0 255"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bOutline"
|
|
int32_t m_nOutlineAlpha; // 0x28ac
|
|
// MPropertyFriendlyName "outline start 0"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bOutline"
|
|
float m_flOutlineStart0; // 0x28b0
|
|
// MPropertyFriendlyName "outline start 1"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bOutline"
|
|
float m_flOutlineStart1; // 0x28b4
|
|
// MPropertyFriendlyName "outline end 0"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bOutline"
|
|
float m_flOutlineEnd0; // 0x28b8
|
|
// MPropertyFriendlyName "outline end 1"
|
|
// MPropertySortPriority "0"
|
|
// MPropertySuppressExpr "!m_bOutline"
|
|
float m_flOutlineEnd1; // 0x28bc
|
|
// MPropertyStartGroup "Lighting and Shadows"
|
|
// MPropertyFriendlyName "lighting mode"
|
|
// MPropertySortPriority "400"
|
|
// MPropertySuppressExpr "mod != hlx"
|
|
ParticleLightingQuality_t m_nLightingMode; // 0x28c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad28c4[0x4]; // 0x28c4
|
|
public:
|
|
// MPropertyFriendlyName "vertex lighting tessellation (0-5)"
|
|
// MPropertyAttributeRange "0 5"
|
|
// MPropertySortPriority "400"
|
|
// MPropertySuppressExpr "mod != hlx || m_nLightingMode != PARTICLE_LIGHTING_PER_VERTEX"
|
|
CParticleCollectionRendererFloatInput m_flLightingTessellation; // 0x28c8
|
|
// MPropertyFriendlyName "lighting directionality"
|
|
// MPropertySortPriority "400"
|
|
// MPropertySuppressExpr "mod != hlx"
|
|
CParticleCollectionRendererFloatInput m_flLightingDirectionality; // 0x2a20
|
|
// MPropertyFriendlyName "Particle Shadows"
|
|
// MPropertySortPriority "400"
|
|
// MPropertySuppressExpr "mod != csgo"
|
|
bool m_bParticleShadows; // 0x2b78
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad2b79[0x3]; // 0x2b79
|
|
public:
|
|
// MPropertyFriendlyName "Shadow Density"
|
|
// MPropertySortPriority "400"
|
|
// MPropertySuppressExpr "!m_bParticleShadows"
|
|
float m_flShadowDensity; // 0x2b7c
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x840
|
|
class C_OP_RemapExternalWindToCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point to sample wind"
|
|
int32_t m_nCP; // 0x1d0
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nCPOutput; // 0x1d4
|
|
// MPropertyFriendlyName "wind scale"
|
|
CParticleCollectionVecInput m_vecScale; // 0x1d8
|
|
// MPropertyFriendlyName "set magnitude instead of vector"
|
|
bool m_bSetMagnitude; // 0x830
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0831[0x3]; // 0x831
|
|
public:
|
|
// MPropertyFriendlyName "magnitude output component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
// MPropertySuppressExpr "!m_bSetMagnitude"
|
|
int32_t m_nOutVectorField; // 0x834
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x200
|
|
class C_OP_TeleportBeam : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Position Control Point"
|
|
int32_t m_nCPPosition; // 0x1c0
|
|
// MPropertyFriendlyName "Velocity Control Point"
|
|
int32_t m_nCPVelocity; // 0x1c4
|
|
// MPropertyFriendlyName "Misc Control Point"
|
|
int32_t m_nCPMisc; // 0x1c8
|
|
// MPropertyFriendlyName "Color Control Point"
|
|
int32_t m_nCPColor; // 0x1cc
|
|
// MPropertyFriendlyName "Invalid Color Control Point"
|
|
int32_t m_nCPInvalidColor; // 0x1d0
|
|
// MPropertyFriendlyName "Extra Arc Data Point"
|
|
int32_t m_nCPExtraArcData; // 0x1d4
|
|
// MPropertyFriendlyName "Gravity"
|
|
Vector m_vGravity; // 0x1d8
|
|
// MPropertyFriendlyName "Arc Duration Maximum"
|
|
float m_flArcMaxDuration; // 0x1e4
|
|
// MPropertyFriendlyName "Segment Break"
|
|
float m_flSegmentBreak; // 0x1e8
|
|
// MPropertyFriendlyName "Arc Speed"
|
|
float m_flArcSpeed; // 0x1ec
|
|
// MPropertyFriendlyName "Alpha"
|
|
float m_flAlpha; // 0x1f0
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1f0
|
|
class C_OP_TwistAroundAxis : public CParticleFunctionForce
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "amount of force"
|
|
float m_fForceAmount; // 0x1d0
|
|
// MPropertyFriendlyName "twist axis"
|
|
// MVectorIsCoordinate
|
|
Vector m_TwistAxis; // 0x1d4
|
|
// MPropertyFriendlyName "object local space axis 0/1"
|
|
bool m_bLocalSpace; // 0x1e0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01e1[0x3]; // 0x1e1
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nControlPointNumber; // 0x1e4
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x8b0
|
|
class C_OP_ModelDampenMovement : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
// MPropertyFriendlyName "use only bounding box"
|
|
bool m_bBoundBox; // 0x1c4
|
|
// MPropertyFriendlyName "dampen outside instead of inside"
|
|
bool m_bOutside; // 0x1c5
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x1c6
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x1c7
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0247[0x1]; // 0x247
|
|
public:
|
|
// MPropertyFriendlyName "test position offset"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecPosOffset; // 0x248
|
|
// MPropertyFriendlyName "drag"
|
|
// MPropertyAttributeRange "-1 1"
|
|
float m_fDrag; // 0x8a0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1140
|
|
class C_INIT_VelocityRandom : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "random speed min"
|
|
CPerParticleFloatInput m_fSpeedMin; // 0x1c8
|
|
// MPropertyFriendlyName "random speed max"
|
|
CPerParticleFloatInput m_fSpeedMax; // 0x320
|
|
// MPropertyFriendlyName "speed in local coordinate system min"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_LocalCoordinateSystemSpeedMin; // 0x478
|
|
// MPropertyFriendlyName "speed in local coordinate system max"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_LocalCoordinateSystemSpeedMax; // 0xad0
|
|
// MPropertyFriendlyName "Ignore delta time (RenderTrails)"
|
|
bool m_bIgnoreDT; // 0x1128
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad1129[0x3]; // 0x1129
|
|
public:
|
|
// MPropertyFriendlyName "Random number generator controls"
|
|
CRandomNumberGeneratorParameters m_randomnessParameters; // 0x112c
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1e0
|
|
class C_OP_PlaneCull : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point for point on plane"
|
|
int32_t m_nPlaneControlPoint; // 0x1c0
|
|
// MPropertyFriendlyName "plane normal"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecPlaneDirection; // 0x1c4
|
|
// MPropertyFriendlyName "use local space"
|
|
bool m_bLocalSpace; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
|
|
public:
|
|
// MPropertyFriendlyName "cull plane offset"
|
|
float m_flPlaneOffset; // 0x1d4
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1f0
|
|
class C_INIT_RandomNamedModelSequence : public C_INIT_RandomNamedModelElement
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x1e0
|
|
class C_OP_RemapScalarOnceTimed : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "remap time proportional"
|
|
bool m_bProportional; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c1[0x3]; // 0x1c1
|
|
public:
|
|
// MPropertyFriendlyName "input field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldInput; // 0x1c4
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1cc
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1d0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1d4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1d8
|
|
// MPropertyFriendlyName "remap time"
|
|
float m_flRemapTime; // 0x1dc
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
struct ParticleChildrenInfo_t
|
|
{
|
|
public:
|
|
// MPropertySuppressField
|
|
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_ChildRef; // 0x0
|
|
// MPropertyFriendlyName "delay"
|
|
float m_flDelay; // 0x8
|
|
// MPropertyFriendlyName "end cap effect"
|
|
bool m_bEndCap; // 0xc
|
|
// MPropertySuppressField
|
|
bool m_bDisableChild; // 0xd
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000e[0x2]; // 0xe
|
|
public:
|
|
// MPropertyFriendlyName "disable at detail levels below"
|
|
ParticleDetailLevel_t m_nDetailLevel; // 0x10
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x1960
|
|
class C_INIT_InitialVelocityNoise : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "absolute value"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecAbsVal; // 0x1c0
|
|
// MPropertyFriendlyName "invert abs value"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecAbsValInv; // 0x1cc
|
|
// MPropertyFriendlyName "spatial coordinate offset"
|
|
// MVectorIsCoordinate
|
|
CPerParticleVecInput m_vecOffsetLoc; // 0x1d8
|
|
// MPropertyFriendlyName "time coordinate offset"
|
|
CPerParticleFloatInput m_flOffset; // 0x830
|
|
// MPropertyFriendlyName "output minimum"
|
|
CPerParticleVecInput m_vecOutputMin; // 0x988
|
|
// MPropertyFriendlyName "output maximum"
|
|
CPerParticleVecInput m_vecOutputMax; // 0xfe0
|
|
// MPropertyFriendlyName "time noise coordinate scale"
|
|
CPerParticleFloatInput m_flNoiseScale; // 0x1638
|
|
// MPropertyFriendlyName "spatial noise coordinate scale"
|
|
CPerParticleFloatInput m_flNoiseScaleLoc; // 0x1790
|
|
// MPropertyFriendlyName "input local space velocity (optional)"
|
|
// MParticleInputOptional
|
|
CParticleTransformInput m_TransformInput; // 0x18e8
|
|
// MPropertyFriendlyName "ignore delta time"
|
|
bool m_bIgnoreDt; // 0x1950
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1f0
|
|
class C_INIT_RandomVector : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "min"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecMin; // 0x1c0
|
|
// MPropertyFriendlyName "max"
|
|
// MVectorIsSometimesCoordinate
|
|
Vector m_vecMax; // 0x1cc
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1d8
|
|
// MPropertyFriendlyName "Random number generator controls"
|
|
CRandomNumberGeneratorParameters m_randomnessParameters; // 0x1dc
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x490
|
|
class C_OP_ConstrainDistance : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "minimum distance"
|
|
CParticleCollectionFloatInput m_fMinDistance; // 0x1c0
|
|
// MPropertyFriendlyName "maximum distance"
|
|
CParticleCollectionFloatInput m_fMaxDistance; // 0x318
|
|
// MPropertyFriendlyName "control point number"
|
|
int32_t m_nControlPointNumber; // 0x470
|
|
// MPropertyFriendlyName "offset of center"
|
|
// MVectorIsCoordinate
|
|
Vector m_CenterOffset; // 0x474
|
|
// MPropertyFriendlyName "global center point"
|
|
bool m_bGlobalCenter; // 0x480
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x270
|
|
class C_INIT_RtEnvCull : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "test direction"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecTestDir; // 0x1c0
|
|
// MPropertyFriendlyName "cull normal"
|
|
// MVectorIsCoordinate
|
|
Vector m_vecTestNormal; // 0x1cc
|
|
// MPropertyFriendlyName "use velocity for test direction"
|
|
bool m_bUseVelocity; // 0x1d8
|
|
// MPropertyFriendlyName "cull on miss"
|
|
bool m_bCullOnMiss; // 0x1d9
|
|
// MPropertyFriendlyName "velocity test adjust lifespan"
|
|
bool m_bLifeAdjust; // 0x1da
|
|
// MPropertyFriendlyName "ray trace environment name"
|
|
char m_RtEnvName[128]; // 0x1db
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad025b[0x1]; // 0x25b
|
|
public:
|
|
// MPropertyFriendlyName "ray trace environment cp"
|
|
int32_t m_nRTEnvCP; // 0x25c
|
|
// MPropertyFriendlyName "rt env control point component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nComponent; // 0x260
|
|
};
|
|
|
|
// Alignment: 18
|
|
// Size: 0x220
|
|
class C_INIT_StatusEffect : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "D_DETAIL_2"
|
|
Detail2Combo_t m_nDetail2Combo; // 0x1c0
|
|
// MPropertyFriendlyName "$DETAIL2ROTATION"
|
|
float m_flDetail2Rotation; // 0x1c4
|
|
// MPropertyFriendlyName "$DETAIL2SCALE"
|
|
float m_flDetail2Scale; // 0x1c8
|
|
// MPropertyFriendlyName "$DETAIL2BLENDFACTOR"
|
|
float m_flDetail2BlendFactor; // 0x1cc
|
|
// MPropertyFriendlyName "$COLORWARPINTENSITY"
|
|
float m_flColorWarpIntensity; // 0x1d0
|
|
// MPropertyFriendlyName "$DIFFUSEWARPBLENDTOFULL"
|
|
float m_flDiffuseWarpBlendToFull; // 0x1d4
|
|
// MPropertyFriendlyName "$ENVMAPINTENSITY"
|
|
float m_flEnvMapIntensity; // 0x1d8
|
|
// MPropertyFriendlyName "$AMBIENTSCALE"
|
|
float m_flAmbientScale; // 0x1dc
|
|
// MPropertyFriendlyName "$SPECULARCOLOR"
|
|
Color m_specularColor; // 0x1e0
|
|
// MPropertyFriendlyName "$SPECULARSCALE"
|
|
float m_flSpecularScale; // 0x1e4
|
|
// MPropertyFriendlyName "$SPECULAREXPONENT"
|
|
float m_flSpecularExponent; // 0x1e8
|
|
// MPropertyFriendlyName "$SPECULAREXPONENTBLENDTOFULL"
|
|
float m_flSpecularExponentBlendToFull; // 0x1ec
|
|
// MPropertyFriendlyName "$SPECULARBLENDTOFULL"
|
|
float m_flSpecularBlendToFull; // 0x1f0
|
|
// MPropertyFriendlyName "$RIMLIGHTCOLOR"
|
|
Color m_rimLightColor; // 0x1f4
|
|
// MPropertyFriendlyName "$RIMLIGHTSCALE"
|
|
float m_flRimLightScale; // 0x1f8
|
|
// MPropertyFriendlyName "$REFLECTIONSTINTBYBASEBLENDTONONE"
|
|
float m_flReflectionsTintByBaseBlendToNone; // 0x1fc
|
|
// MPropertyFriendlyName "$METALNESSBLENDTOFULL"
|
|
float m_flMetalnessBlendToFull; // 0x200
|
|
// MPropertyFriendlyName "$SELFILLUMBLENDTOFULL"
|
|
float m_flSelfIllumBlendToFull; // 0x204
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x200
|
|
class C_OP_OscillateScalarSimple : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "oscillation rate"
|
|
float m_Rate; // 0x1c0
|
|
// MPropertyFriendlyName "oscillation frequency"
|
|
float m_Frequency; // 0x1c4
|
|
// MPropertyFriendlyName "oscillation field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nField; // 0x1c8
|
|
// MPropertyFriendlyName "oscillation multiplier"
|
|
float m_flOscMult; // 0x1cc
|
|
// MPropertyFriendlyName "oscillation start phase"
|
|
float m_flOscAdd; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct ParticlePreviewBodyGroup_t
|
|
{
|
|
public:
|
|
CUtlString m_bodyGroupName; // 0x0
|
|
int32_t m_nValue; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x320
|
|
class C_OP_PointVectorAtNextParticle : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
|
|
public:
|
|
// MPropertyFriendlyName "Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x1c8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x1d0
|
|
class C_OP_RemapCPVelocityToVector : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "control point"
|
|
int32_t m_nControlPoint; // 0x1c0
|
|
// MPropertyFriendlyName "output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
// MPropertyFriendlyName "scale factor"
|
|
float m_flScale; // 0x1c8
|
|
// MPropertyFriendlyName "normalize"
|
|
bool m_bNormalize; // 0x1cc
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x4b0
|
|
class C_OP_RemapSDFDistanceToVectorAttribute : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Output field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nVectorFieldOutput; // 0x1c0
|
|
// MPropertyFriendlyName "Input field"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
ParticleAttributeIndex_t m_nVectorFieldInput; // 0x1c4
|
|
// MPropertyFriendlyName "Minimum distance"
|
|
CParticleCollectionFloatInput m_flMinDistance; // 0x1c8
|
|
// MPropertyFriendlyName "Maximum distance"
|
|
CParticleCollectionFloatInput m_flMaxDistance; // 0x320
|
|
// MPropertyFriendlyName "Value for dist<min"
|
|
Vector m_vValueBelowMin; // 0x478
|
|
// MPropertyFriendlyName "Value for dist=min"
|
|
Vector m_vValueAtMin; // 0x484
|
|
// MPropertyFriendlyName "Value for dist=max"
|
|
Vector m_vValueAtMax; // 0x490
|
|
// MPropertyFriendlyName "Value for dist>max"
|
|
Vector m_vValueAboveMax; // 0x49c
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x1e0
|
|
class C_OP_SetControlPointsToParticle : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "group ID to affect"
|
|
int32_t m_nChildGroupID; // 0x1c0
|
|
// MPropertyFriendlyName "first control point to set"
|
|
int32_t m_nFirstControlPoint; // 0x1c4
|
|
// MPropertyFriendlyName "# of control points to set"
|
|
int32_t m_nNumControlPoints; // 0x1c8
|
|
// MPropertyFriendlyName "first particle to copy"
|
|
int32_t m_nFirstSourcePoint; // 0x1cc
|
|
// MPropertyFriendlyName "set orientation"
|
|
bool m_bSetOrientation; // 0x1d0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
|
|
public:
|
|
// MPropertyFriendlyName "orientation style"
|
|
ParticleOrientationSetMode_t m_nOrientationMode; // 0x1d4
|
|
// MPropertyFriendlyName "set parent"
|
|
ParticleParentSetMode_t m_nSetParent; // 0x1d8
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x230
|
|
class C_OP_RenderTreeShake : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "peak strength"
|
|
float m_flPeakStrength; // 0x200
|
|
// MPropertyFriendlyName "peak strength field override"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nPeakStrengthFieldOverride; // 0x204
|
|
// MPropertyFriendlyName "radius"
|
|
float m_flRadius; // 0x208
|
|
// MPropertyFriendlyName "strength field override"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nRadiusFieldOverride; // 0x20c
|
|
// MPropertyFriendlyName "shake duration after end"
|
|
float m_flShakeDuration; // 0x210
|
|
// MPropertyFriendlyName "amount of time taken to smooth between different shake parameters"
|
|
float m_flTransitionTime; // 0x214
|
|
// MPropertyFriendlyName "Twist amount (-1..1)"
|
|
float m_flTwistAmount; // 0x218
|
|
// MPropertyFriendlyName "Radial Amount (-1..1)"
|
|
float m_flRadialAmount; // 0x21c
|
|
// MPropertyFriendlyName "Control Point Orientation Amount (-1..1)"
|
|
float m_flControlPointOrientationAmount; // 0x220
|
|
// MPropertyFriendlyName "Control Point for Orientation Amount"
|
|
int32_t m_nControlPointForLinearDirection; // 0x224
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x330
|
|
class C_OP_RenderSound : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "duration scale"
|
|
float m_flDurationScale; // 0x200
|
|
// MPropertyFriendlyName "decibel level scale"
|
|
float m_flSndLvlScale; // 0x204
|
|
// MPropertyFriendlyName "pitch scale"
|
|
float m_flPitchScale; // 0x208
|
|
// MPropertyFriendlyName "volume scale"
|
|
float m_flVolumeScale; // 0x20c
|
|
// MPropertyFriendlyName "decibel level field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nSndLvlField; // 0x210
|
|
// MPropertyFriendlyName "duration field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nDurationField; // 0x214
|
|
// MPropertyFriendlyName "pitch field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nPitchField; // 0x218
|
|
// MPropertyFriendlyName "volume field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
ParticleAttributeIndex_t m_nVolumeField; // 0x21c
|
|
// MPropertyFriendlyName "sound channel"
|
|
// MPropertyAttributeChoiceName "sound_channel"
|
|
int32_t m_nChannel; // 0x220
|
|
// MPropertyFriendlyName "sound control point number"
|
|
int32_t m_nCPReference; // 0x224
|
|
// MPropertyFriendlyName "sound"
|
|
// MPropertyAttributeEditor "SoundPicker()"
|
|
char m_pszSoundName[256]; // 0x228
|
|
// MPropertyFriendlyName "suppress stop event"
|
|
bool m_bSuppressStopSoundEvent; // 0x328
|
|
};
|
|
|
|
// Alignment: 19
|
|
// Size: 0x210
|
|
class C_INIT_StatusEffectCitadel : public CParticleFunctionInitializer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "$SFXColorWarpAmount"
|
|
float m_flSFXColorWarpAmount; // 0x1c0
|
|
// MPropertyFriendlyName "$SFXNormalAmount"
|
|
float m_flSFXNormalAmount; // 0x1c4
|
|
// MPropertyFriendlyName "$SFXMetalnessAmount"
|
|
float m_flSFXMetalnessAmount; // 0x1c8
|
|
// MPropertyFriendlyName "$SFXRoughnessAmount"
|
|
float m_flSFXRoughnessAmount; // 0x1cc
|
|
// MPropertyFriendlyName "$SFXSelfIllumAmount"
|
|
float m_flSFXSelfIllumAmount; // 0x1d0
|
|
// MPropertyFriendlyName "$SFXTextureScale"
|
|
float m_flSFXSScale; // 0x1d4
|
|
// MPropertyFriendlyName "$SFXTextureScrollX"
|
|
float m_flSFXSScrollX; // 0x1d8
|
|
// MPropertyFriendlyName "$SFXTextureScrollY"
|
|
float m_flSFXSScrollY; // 0x1dc
|
|
// MPropertyFriendlyName "$SFXTextureScrollZ"
|
|
float m_flSFXSScrollZ; // 0x1e0
|
|
// MPropertyFriendlyName "$SFXTextureOffsetX"
|
|
float m_flSFXSOffsetX; // 0x1e4
|
|
// MPropertyFriendlyName "$SFXTextureOffsetY"
|
|
float m_flSFXSOffsetY; // 0x1e8
|
|
// MPropertyFriendlyName "$SFXTextureOffsetZ"
|
|
float m_flSFXSOffsetZ; // 0x1ec
|
|
// MPropertyFriendlyName "D_DETAIL"
|
|
DetailCombo_t m_nDetailCombo; // 0x1f0
|
|
// MPropertyFriendlyName "$SFXDetailAmount"
|
|
float m_flSFXSDetailAmount; // 0x1f4
|
|
// MPropertyFriendlyName "$SFXDetailTextureScale"
|
|
float m_flSFXSDetailScale; // 0x1f8
|
|
// MPropertyFriendlyName "$SFXDetailTextureScrollX"
|
|
float m_flSFXSDetailScrollX; // 0x1fc
|
|
// MPropertyFriendlyName "$SFXDetailTextureScrollY"
|
|
float m_flSFXSDetailScrollY; // 0x200
|
|
// MPropertyFriendlyName "$SFXDetailTextureScrollZ"
|
|
float m_flSFXSDetailScrollZ; // 0x204
|
|
// MPropertyFriendlyName "$SFXUseModelUVs"
|
|
float m_flSFXSUseModelUVs; // 0x208
|
|
};
|
|
|
|
// Alignment: 30
|
|
// Size: 0x28e0
|
|
class C_OP_RenderRopes : public CBaseRendererSource2
|
|
{
|
|
public:
|
|
// MPropertyStartGroup "Screenspace Fading and culling"
|
|
// MPropertyFriendlyName "enable fading and clamping"
|
|
// MPropertySortPriority "1000"
|
|
bool m_bEnableFadingAndClamping; // 0x2470
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad2471[0x3]; // 0x2471
|
|
public:
|
|
// MPropertyFriendlyName "minimum visual screen-size"
|
|
// MPropertySuppressExpr "!m_bEnableFadingAndClamping"
|
|
float m_flMinSize; // 0x2474
|
|
// MPropertyFriendlyName "maximum visual screen-size"
|
|
// MPropertySuppressExpr "!m_bEnableFadingAndClamping"
|
|
float m_flMaxSize; // 0x2478
|
|
// MPropertyFriendlyName "start fade screen-size"
|
|
// MPropertySuppressExpr "!m_bEnableFadingAndClamping"
|
|
float m_flStartFadeSize; // 0x247c
|
|
// MPropertyFriendlyName "end fade and cull screen-size"
|
|
// MPropertySuppressExpr "!m_bEnableFadingAndClamping"
|
|
float m_flEndFadeSize; // 0x2480
|
|
// MPropertyFriendlyName "start fade dot product of normal vs view"
|
|
// MPropertySortPriority "1000"
|
|
float m_flStartFadeDot; // 0x2484
|
|
// MPropertyFriendlyName "end fade dot product of normal vs view"
|
|
// MPropertySortPriority "1000"
|
|
float m_flEndFadeDot; // 0x2488
|
|
// MPropertyStartGroup "Rope Tesselation"
|
|
// MPropertyFriendlyName "amount to taper the width of the trail end by"
|
|
float m_flRadiusTaper; // 0x248c
|
|
// MPropertyFriendlyName "minium number of quads per render segment"
|
|
// MPropertySortPriority "850"
|
|
int32_t m_nMinTesselation; // 0x2490
|
|
// MPropertyFriendlyName "maximum number of quads per render segment"
|
|
int32_t m_nMaxTesselation; // 0x2494
|
|
// MPropertyFriendlyName "tesselation resolution scale factor"
|
|
float m_flTessScale; // 0x2498
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad249c[0x4]; // 0x249c
|
|
public:
|
|
// MPropertyStartGroup "+Rope Global UV Controls"
|
|
// MPropertyFriendlyName "global texture V World Size"
|
|
// MPropertySortPriority "800"
|
|
CParticleCollectionRendererFloatInput m_flTextureVWorldSize; // 0x24a0
|
|
// MPropertyFriendlyName "global texture V Scroll Rate"
|
|
CParticleCollectionRendererFloatInput m_flTextureVScrollRate; // 0x25f8
|
|
// MPropertyFriendlyName "global texture V Offset"
|
|
CParticleCollectionRendererFloatInput m_flTextureVOffset; // 0x2750
|
|
// MPropertyFriendlyName "global texture V Params CP"
|
|
int32_t m_nTextureVParamsCP; // 0x28a8
|
|
// MPropertyFriendlyName "Clamp Non-Sheet texture V coords"
|
|
bool m_bClampV; // 0x28ac
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad28ad[0x3]; // 0x28ad
|
|
public:
|
|
// MPropertyStartGroup "Rope Global UV Controls/CP Scaling"
|
|
// MPropertyFriendlyName "scale CP start"
|
|
int32_t m_nScaleCP1; // 0x28b0
|
|
// MPropertyFriendlyName "scale CP end"
|
|
int32_t m_nScaleCP2; // 0x28b4
|
|
// MPropertyFriendlyName "scale V world size by CP distance"
|
|
float m_flScaleVSizeByControlPointDistance; // 0x28b8
|
|
// MPropertyFriendlyName "scale V scroll rate by CP distance"
|
|
float m_flScaleVScrollByControlPointDistance; // 0x28bc
|
|
// MPropertyFriendlyName "scale V offset by CP distance"
|
|
float m_flScaleVOffsetByControlPointDistance; // 0x28c0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad28c4[0x1]; // 0x28c4
|
|
public:
|
|
// MPropertyStartGroup "Rope Global UV Controls"
|
|
// MPropertyFriendlyName "Use scalar attribute for texture coordinate"
|
|
bool m_bUseScalarForTextureCoordinate; // 0x28c5
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad28c6[0x2]; // 0x28c6
|
|
public:
|
|
// MPropertyFriendlyName "scalar to use for texture coordinate"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySuppressExpr "!m_bUseScalarForTextureCoordinate"
|
|
ParticleAttributeIndex_t m_nScalarFieldForTextureCoordinate; // 0x28c8
|
|
// MPropertyFriendlyName "scale value to map attribute to texture coordinate"
|
|
// MPropertySuppressExpr "!m_bUseScalarForTextureCoordinate"
|
|
float m_flScalarAttributeTextureCoordScale; // 0x28cc
|
|
// MPropertyStartGroup "Rope Order Controls"
|
|
// MPropertyFriendlyName "reverse point order"
|
|
// MPropertySortPriority "800"
|
|
bool m_bReverseOrder; // 0x28d0
|
|
// MPropertyFriendlyName "Closed loop"
|
|
bool m_bClosedLoop; // 0x28d1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad28d2[0x2]; // 0x28d2
|
|
public:
|
|
// MPropertyStartGroup "Orientation"
|
|
// MPropertyFriendlyName "orientation_type"
|
|
// MPropertySortPriority "750"
|
|
ParticleOrientationChoiceList_t m_nOrientationType; // 0x28d4
|
|
// MPropertyFriendlyName "attribute to use for normal"
|
|
// MPropertyAttributeChoiceName "particlefield_vector"
|
|
// MPropertySortPriority "750"
|
|
// MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
|
|
ParticleAttributeIndex_t m_nVectorFieldForOrientation; // 0x28d8
|
|
// MPropertyStartGroup "Material"
|
|
// MPropertyFriendlyName "draw as opaque"
|
|
bool m_bDrawAsOpaque; // 0x28dc
|
|
// MPropertyStartGroup "Orientation"
|
|
// MPropertyFriendlyName "generate normals for cylinder"
|
|
bool m_bGenerateNormals; // 0x28dd
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0xd80
|
|
class C_OP_SpringToVectorConstraint : public CParticleFunctionConstraint
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "slack"
|
|
CPerParticleFloatInput m_flRestLength; // 0x1c0
|
|
// MPropertyFriendlyName "minimum segment length %"
|
|
CPerParticleFloatInput m_flMinDistance; // 0x318
|
|
// MPropertyFriendlyName "maximum segment length %"
|
|
CPerParticleFloatInput m_flMaxDistance; // 0x470
|
|
// MPropertyFriendlyName "resting spacing"
|
|
CPerParticleFloatInput m_flRestingLength; // 0x5c8
|
|
// MPropertyFriendlyName "anchor vector"
|
|
CPerParticleVecInput m_vecAnchorVector; // 0x720
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_FadeOutSimple : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "proportional fade out time"
|
|
float m_flFadeOutTime; // 0x1c0
|
|
// MPropertyFriendlyName "alpha field"
|
|
// MPropertyAttributeChoiceName "particlefield_alpha"
|
|
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x200
|
|
class C_OP_RemapModelVolumetoCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "output BBox Type"
|
|
BBoxVolumeType_t m_nBBoxType; // 0x1d0
|
|
// MPropertyFriendlyName "input control point"
|
|
int32_t m_nInControlPointNumber; // 0x1d4
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutControlPointNumber; // 0x1d8
|
|
// MPropertyFriendlyName "output max control point"
|
|
// MPropertySuppressExpr "m_nBBoxType != BBOX_MINS_MAXS"
|
|
int32_t m_nOutControlPointMaxNumber; // 0x1dc
|
|
// MPropertyFriendlyName "output CP component"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
|
|
int32_t m_nField; // 0x1e0
|
|
// MPropertyFriendlyName "input volume minimum in cubic units"
|
|
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
|
|
float m_flInputMin; // 0x1e4
|
|
// MPropertyFriendlyName "input volume maximum in cubic units"
|
|
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
|
|
float m_flInputMax; // 0x1e8
|
|
// MPropertyFriendlyName "output minimum"
|
|
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
|
|
float m_flOutputMin; // 0x1ec
|
|
// MPropertyFriendlyName "output maximum"
|
|
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
|
|
float m_flOutputMax; // 0x1f0
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x480
|
|
class C_OP_MoveToHitbox : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "model input"
|
|
CParticleModelInput m_modelInput; // 0x1c0
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_transformInput; // 0x220
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0288[0x4]; // 0x288
|
|
public:
|
|
// MPropertyFriendlyName "lifetime lerp start"
|
|
float m_flLifeTimeLerpStart; // 0x28c
|
|
// MPropertyFriendlyName "lifetime lerp end"
|
|
float m_flLifeTimeLerpEnd; // 0x290
|
|
// MPropertyFriendlyName "previous position scale"
|
|
float m_flPrevPosScale; // 0x294
|
|
// MPropertyFriendlyName "hitbox set"
|
|
char m_HitboxSetName[128]; // 0x298
|
|
// MPropertyFriendlyName "use bones instead of hitboxes"
|
|
bool m_bUseBones; // 0x318
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0319[0x3]; // 0x319
|
|
public:
|
|
// MPropertyFriendlyName "lerp type"
|
|
HitboxLerpType_t m_nLerpType; // 0x31c
|
|
// MPropertyFriendlyName "Constant Interpolation"
|
|
CPerParticleFloatInput m_flInterpolation; // 0x320
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct CollisionGroupContext_t
|
|
{
|
|
public:
|
|
int32_t m_nCollisionGroupNumber; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x230
|
|
class C_OP_RemapTransformToVelocity : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "transform input"
|
|
CParticleTransformInput m_TransformInput; // 0x1c0
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x1f0
|
|
class C_OP_RemapSpeedtoCP : public CParticleFunctionPreEmission
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "input control point"
|
|
int32_t m_nInControlPointNumber; // 0x1d0
|
|
// MPropertyFriendlyName "output control point"
|
|
int32_t m_nOutControlPointNumber; // 0x1d4
|
|
// MPropertyFriendlyName "Output field 0-2 X/Y/Z"
|
|
// MPropertyAttributeChoiceName "vector_component"
|
|
int32_t m_nField; // 0x1d8
|
|
// MPropertyFriendlyName "input minimum"
|
|
float m_flInputMin; // 0x1dc
|
|
// MPropertyFriendlyName "input maximum"
|
|
float m_flInputMax; // 0x1e0
|
|
// MPropertyFriendlyName "output minimum"
|
|
float m_flOutputMin; // 0x1e4
|
|
// MPropertyFriendlyName "output maximum"
|
|
float m_flOutputMax; // 0x1e8
|
|
// MPropertyFriendlyName "use delta of velocity instead of constant speed"
|
|
bool m_bUseDeltaV; // 0x1ec
|
|
};
|
|
|
|
// Alignment: 16
|
|
// Size: 0x8a0
|
|
class C_OP_RenderDeferredLight : public CParticleFunctionRenderer
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "projected texture use alpha test window"
|
|
// MPropertySuppressExpr "!m_bUseTexture"
|
|
bool m_bUseAlphaTestWindow; // 0x200
|
|
// MPropertyFriendlyName "projected texture light"
|
|
bool m_bUseTexture; // 0x201
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202
|
|
public:
|
|
// MPropertyStartGroup "+Renderer Modifiers"
|
|
// MPropertyFriendlyName "radius scale"
|
|
// MPropertySortPriority "700"
|
|
float m_flRadiusScale; // 0x204
|
|
// MPropertyFriendlyName "alpha scale"
|
|
// MPropertySortPriority "700"
|
|
float m_flAlphaScale; // 0x208
|
|
// MPropertyFriendlyName "per-particle alpha scale attribute"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySortPriority "700"
|
|
ParticleAttributeIndex_t m_nAlpha2Field; // 0x20c
|
|
// MPropertyFriendlyName "color blend"
|
|
// MPropertySortPriority "700"
|
|
CParticleCollectionVecInput m_vecColorScale; // 0x210
|
|
// MPropertyFriendlyName "color blend type"
|
|
// MPropertySortPriority "700"
|
|
ParticleColorBlendType_t m_nColorBlendType; // 0x868
|
|
// MPropertyStartGroup
|
|
// MPropertyFriendlyName "spotlight distance"
|
|
float m_flLightDistance; // 0x86c
|
|
// MPropertyFriendlyName "light start falloff"
|
|
float m_flStartFalloff; // 0x870
|
|
// MPropertyFriendlyName "spotlight distance falloff"
|
|
float m_flDistanceFalloff; // 0x874
|
|
// MPropertyFriendlyName "spotlight FoV"
|
|
float m_flSpotFoV; // 0x878
|
|
// MPropertyFriendlyName "projected texture alpha test point scale field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySuppressExpr "!m_bUseTexture"
|
|
ParticleAttributeIndex_t m_nAlphaTestPointField; // 0x87c
|
|
// MPropertyFriendlyName "projected texture alpha test range scale field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySuppressExpr "!m_bUseTexture"
|
|
ParticleAttributeIndex_t m_nAlphaTestRangeField; // 0x880
|
|
// MPropertyFriendlyName "projected texture alpha test sharpness scale field"
|
|
// MPropertyAttributeChoiceName "particlefield_scalar"
|
|
// MPropertySuppressExpr "!m_bUseTexture"
|
|
ParticleAttributeIndex_t m_nAlphaTestSharpnessField; // 0x884
|
|
// MPropertyFriendlyName "texture"
|
|
// MPropertySuppressExpr "!m_bUseTexture"
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_hTexture; // 0x888
|
|
// MPropertyFriendlyName "HSV Shift Control Point"
|
|
int32_t m_nHSVShiftControlPoint; // 0x890
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1d0
|
|
class C_OP_Decay : public CParticleFunctionOperator
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Reduce rope popping on decay"
|
|
bool m_bRopeDecay; // 0x1c0
|
|
// MPropertyFriendlyName "force preserving particle order"
|
|
bool m_bForcePreserveParticleOrder; // 0x1c1
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
struct Relationship_t
|
|
{
|
|
public:
|
|
Disposition_t disposition; // 0x0
|
|
int32_t priority; // 0x4
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x70
|
|
class CNavVolume
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x70]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x98
|
|
class CNavVolumeVector : public CNavVolume
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70
|
|
public:
|
|
bool m_bHasBeenPreFiltered; // 0x78
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x28
|
|
class CNetworkVelocityVector
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
// MNetworkBitCount "18"
|
|
// MNetworkMinValue "-4096.000000"
|
|
// MNetworkMaxValue "4096.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkVelocityVector"
|
|
CNetworkedQuantizedFloat m_vecX; // 0x10
|
|
// MNetworkBitCount "18"
|
|
// MNetworkMinValue "-4096.000000"
|
|
// MNetworkMaxValue "4096.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkVelocityVector"
|
|
CNetworkedQuantizedFloat m_vecY; // 0x18
|
|
// MNetworkBitCount "18"
|
|
// MNetworkMinValue "-4096.000000"
|
|
// MNetworkMaxValue "4096.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkVelocityVector"
|
|
CNetworkedQuantizedFloat m_vecZ; // 0x20
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x18
|
|
class CAnimGraphControllerBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x14
|
|
struct hudtextparms_t
|
|
{
|
|
public:
|
|
Color color1; // 0x0
|
|
Color color2; // 0x4
|
|
uint8_t effect; // 0x8
|
|
uint8_t channel; // 0x9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa
|
|
public:
|
|
float x; // 0xc
|
|
float y; // 0x10
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IRagdoll
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x14
|
|
struct CSAdditionalPerRoundStats_t
|
|
{
|
|
public:
|
|
int32_t m_numChickensKilled; // 0x0
|
|
int32_t m_killsWhileBlind; // 0x4
|
|
int32_t m_bombCarrierkills; // 0x8
|
|
int32_t m_iBurnDamageInflicted; // 0xc
|
|
int32_t m_iDinks; // 0x10
|
|
};
|
|
|
|
// Alignment: 25
|
|
// Size: 0x64
|
|
struct dynpitchvol_base_t
|
|
{
|
|
public:
|
|
int32_t preset; // 0x0
|
|
int32_t pitchrun; // 0x4
|
|
int32_t pitchstart; // 0x8
|
|
int32_t spinup; // 0xc
|
|
int32_t spindown; // 0x10
|
|
int32_t volrun; // 0x14
|
|
int32_t volstart; // 0x18
|
|
int32_t fadein; // 0x1c
|
|
int32_t fadeout; // 0x20
|
|
int32_t lfotype; // 0x24
|
|
int32_t lforate; // 0x28
|
|
int32_t lfomodpitch; // 0x2c
|
|
int32_t lfomodvol; // 0x30
|
|
int32_t cspinup; // 0x34
|
|
int32_t cspincount; // 0x38
|
|
int32_t pitch; // 0x3c
|
|
int32_t spinupsav; // 0x40
|
|
int32_t spindownsav; // 0x44
|
|
int32_t pitchfrac; // 0x48
|
|
int32_t vol; // 0x4c
|
|
int32_t fadeinsav; // 0x50
|
|
int32_t fadeoutsav; // 0x54
|
|
int32_t volfrac; // 0x58
|
|
int32_t lfofrac; // 0x5c
|
|
int32_t lfomult; // 0x60
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x98
|
|
class CNavVolumeCalculatedVector : public CNavVolume
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x90
|
|
class CGameRules
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
char m_szQuestName[128]; // 0x8
|
|
int32_t m_nQuestPhase; // 0x88
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class CBreakableStageHelper
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
int32_t m_nCurrentStage; // 0x8
|
|
int32_t m_nStageCount; // 0xc
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x28
|
|
class CEntitySubclassVDataBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct ModelConfigHandle_t
|
|
{
|
|
public:
|
|
uint32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ModelConfigHandle_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x44
|
|
struct CSAdditionalMatchStats_t : public CSAdditionalPerRoundStats_t
|
|
{
|
|
public:
|
|
int32_t m_numRoundsSurvived; // 0x14
|
|
int32_t m_maxNumRoundsSurvived; // 0x18
|
|
int32_t m_numRoundsSurvivedTotal; // 0x1c
|
|
int32_t m_iRoundsWonWithoutPurchase; // 0x20
|
|
int32_t m_iRoundsWonWithoutPurchaseTotal; // 0x24
|
|
int32_t m_numFirstKills; // 0x28
|
|
int32_t m_numClutchKills; // 0x2c
|
|
int32_t m_numPistolKills; // 0x30
|
|
int32_t m_numSniperKills; // 0x34
|
|
int32_t m_iNumSuicides; // 0x38
|
|
int32_t m_iNumTeamKills; // 0x3c
|
|
int32_t m_iTeamDamage; // 0x40
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x31
|
|
class ResponseFollowup
|
|
{
|
|
public:
|
|
char* followup_concept; // 0x0
|
|
char* followup_contexts; // 0x8
|
|
float followup_delay; // 0x10
|
|
char* followup_target; // 0x14
|
|
char* followup_entityiotarget; // 0x1c
|
|
char* followup_entityioinput; // 0x24
|
|
float followup_entityiodelay; // 0x2c
|
|
bool bFired; // 0x30
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x58
|
|
class CBtNode
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x58]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
class CFiringModeInt
|
|
{
|
|
public:
|
|
int32_t m_nValues[2]; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class CAnimGraphTagRef
|
|
{
|
|
public:
|
|
int32_t m_nTagIndex; // 0x0
|
|
CGlobalSymbol m_tagName; // 0x10
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0xb8
|
|
class CNavVolumeBreadthFirstSearch : public CNavVolumeCalculatedVector
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0098[0x8]; // 0x98
|
|
public:
|
|
Vector m_vStartPos; // 0xa0
|
|
float m_flSearchDist; // 0xac
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x90
|
|
class CMultiplayRules : public CGameRules
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x18
|
|
class CAnimEventListenerBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 11
|
|
// Size: 0x2c
|
|
class CNavHullVData
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Enabled"
|
|
// MPropertyDescription "Is this agent enabled for generation? ( will result in 0 nav areas for this agent if not )."
|
|
bool m_bAgentEnabled; // 0x0
|
|
// MPropertyFriendlyName "Radius"
|
|
// MPropertyDescription "Radius of navigating agent capsule."
|
|
float m_agentRadius; // 0x4
|
|
// MPropertyFriendlyName "Height"
|
|
// MPropertyDescription "Height of navigating agent capsule."
|
|
float m_agentHeight; // 0x8
|
|
// MPropertyFriendlyName "Enable Short Height"
|
|
// MPropertyDescription "Enable shorter navigating agent capsules ( e.g. crouch ) in addition to regular height capsules."
|
|
bool m_agentShortHeightEnabled; // 0xc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
|
|
public:
|
|
// MPropertyFriendlyName "Short height"
|
|
// MPropertyDescription "Short Height of navigating agent capsules if enabled."
|
|
float m_agentShortHeight; // 0x10
|
|
// MPropertyFriendlyName "Max Climb"
|
|
// MPropertyDescription "Max vertical offset that the agent simply ignores and walks over."
|
|
float m_agentMaxClimb; // 0x14
|
|
// MPropertyFriendlyName "Max Slope"
|
|
// MPropertyDescription "Max ground slope to be considered walkable."
|
|
int32_t m_agentMaxSlope; // 0x18
|
|
// MPropertyFriendlyName "Max Jump Down Distance"
|
|
// MPropertyDescription "Max vertical offset at which to create a jump connection ( possibly one-way )."
|
|
float m_agentMaxJumpDownDist; // 0x1c
|
|
// MPropertyFriendlyName "Max Horizontal Jump Distance"
|
|
// MPropertyDescription "Max horizontal offset over which to create a jump connection ( actually a parameter into the true threshold function )."
|
|
float m_agentMaxJumpHorizDistBase; // 0x20
|
|
// MPropertyFriendlyName "Max Jump Up Distance"
|
|
// MPropertyDescription "Max vertical offset at which to make a jump connection two-way."
|
|
float m_agentMaxJumpUpDist; // 0x24
|
|
// MPropertyFriendlyName "Border Erosion"
|
|
// MPropertyDescription "Border erosion in voxel units ( -1 to use default value based on agent radius )."
|
|
int32_t m_agentBorderErosion; // 0x28
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x20
|
|
class CInButtonState
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
uint64_t m_pButtonStates[3]; // 0x8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
class CIronSightController
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
bool m_bIronSightAvailable; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0009[0x3]; // 0x9
|
|
public:
|
|
float m_flIronSightAmount; // 0xc
|
|
float m_flIronSightAmountGained; // 0x10
|
|
float m_flIronSightAmountBiased; // 0x14
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x20
|
|
class CTakeDamageSummaryScopeGuard
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlVector< SummaryTakeDamageInfo_t* > m_vecSummaries; // 0x8
|
|
|
|
// Static fields:
|
|
static SummaryTakeDamageInfo_t &Get_EmptySummary(){return *reinterpret_cast<SummaryTakeDamageInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CTakeDamageSummaryScopeGuard")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct GameTime_t
|
|
{
|
|
public:
|
|
float m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_FLOAT(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GameTime_t")->m_static_fields[0]->m_instance);};
|
|
static GameTime_t &Get_Zero(){return *reinterpret_cast<GameTime_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GameTime_t")->m_static_fields[1]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct ParticleIndex_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ParticleIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class QuestProgress
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CPulseCell_Value_FindEntByName : public CPulseCell_BaseValue
|
|
{
|
|
public:
|
|
CUtlString m_EntityType; // 0x48
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x80
|
|
class CNavVolumeSphere : public CNavVolume
|
|
{
|
|
public:
|
|
Vector m_vCenter; // 0x70
|
|
float m_flRadius; // 0x7c
|
|
};
|
|
|
|
// Alignment: 9
|
|
// Size: 0x60
|
|
class CAI_Expresser
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x38]; // 0x0
|
|
public:
|
|
GameTime_t m_flStopTalkTime; // 0x38
|
|
GameTime_t m_flStopTalkTimeWithoutDelay; // 0x3c
|
|
GameTime_t m_flBlockedTalkTime; // 0x40
|
|
int32_t m_voicePitch; // 0x44
|
|
GameTime_t m_flLastTimeAcceptedSpeak; // 0x48
|
|
bool m_bAllowSpeakingInterrupts; // 0x4c
|
|
bool m_bConsiderSceneInvolvementAsSpeech; // 0x4d
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e
|
|
public:
|
|
int32_t m_nLastSpokenPriority; // 0x50
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
|
|
public:
|
|
CBaseFlex* m_pOuter; // 0x58
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IEconItemInterface
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x18
|
|
class Extent
|
|
{
|
|
public:
|
|
Vector lo; // 0x0
|
|
Vector hi; // 0xc
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x58
|
|
class CBtNodeComposite : public CBtNode
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CSimpleSimTimer
|
|
{
|
|
public:
|
|
GameTime_t m_next; // 0x0
|
|
WorldGroupId_t m_nWorldGroupId; // 0x4
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1
|
|
struct AmmoIndex_t
|
|
{
|
|
public:
|
|
int8_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("AmmoIndex_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x40
|
|
class CConstantForceController
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0xc]; // 0x0
|
|
public:
|
|
Vector m_linear; // 0xc
|
|
RotationVector m_angular; // 0x18
|
|
Vector m_linearSave; // 0x24
|
|
RotationVector m_angularSave; // 0x30
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct AnimationUpdateListHandle_t
|
|
{
|
|
public:
|
|
uint32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("AnimationUpdateListHandle_t")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class ResponseParams
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
int16_t odds; // 0x10
|
|
int16_t flags; // 0x12
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
|
|
public:
|
|
ResponseFollowup* m_pFollowup; // 0x18
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CPulseCell_Step_SetAnimGraphParam : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlString m_ParamName; // 0x48
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class CTakeDamageResult
|
|
{
|
|
public:
|
|
int32_t m_nHealthLost; // 0x0
|
|
int32_t m_nDamageTaken; // 0x4
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x178
|
|
class CBaseIssue
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
|
|
public:
|
|
char m_szTypeString[64]; // 0x20
|
|
char m_szDetailsString[260]; // 0x60
|
|
int32_t m_iNumYesVotes; // 0x164
|
|
int32_t m_iNumNoVotes; // 0x168
|
|
int32_t m_iNumPotentialVotes; // 0x16c
|
|
CVoteController* m_pVoteController; // 0x170
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xc
|
|
class CSimTimer : public CSimpleSimTimer
|
|
{
|
|
public:
|
|
float m_interval; // 0x8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
class CMotorController
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
float m_speed; // 0x8
|
|
float m_maxTorque; // 0xc
|
|
Vector m_axis; // 0x10
|
|
float m_inertiaFactor; // 0x1c
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
class CRangeInt
|
|
{
|
|
public:
|
|
int32_t m_pValue[2]; // 0x0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class ISkeletonAnimationController
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0xa
|
|
struct HullFlags_t
|
|
{
|
|
public:
|
|
bool m_bHull_Human; // 0x0
|
|
bool m_bHull_SmallCentered; // 0x1
|
|
bool m_bHull_WideHuman; // 0x2
|
|
bool m_bHull_Tiny; // 0x3
|
|
bool m_bHull_Medium; // 0x4
|
|
bool m_bHull_TinyCentered; // 0x5
|
|
bool m_bHull_Large; // 0x6
|
|
bool m_bHull_LargeCentered; // 0x7
|
|
bool m_bHull_MediumTall; // 0x8
|
|
bool m_bHull_Small; // 0x9
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CPulseCell_Step_EntFire : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlString m_Input; // 0x48
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x38
|
|
struct ragdoll_t
|
|
{
|
|
public:
|
|
CUtlVector< ragdollelement_t > list; // 0x0
|
|
CUtlVector< int32 > boneIndex; // 0x18
|
|
bool allowStretch; // 0x30
|
|
bool unused; // 0x31
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IHasAttributes
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
class CSmoothFunc
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
float m_flSmoothAmplitude; // 0x8
|
|
float m_flSmoothBias; // 0xc
|
|
float m_flSmoothDuration; // 0x10
|
|
float m_flSmoothRemainingTime; // 0x14
|
|
int32_t m_nSmoothDir; // 0x18
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x28
|
|
class CCopyRecipientFilter
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
int32_t m_Flags; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< CPlayerSlot > m_Recipients; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x8
|
|
class CFiringModeFloat
|
|
{
|
|
public:
|
|
float m_flValues[2]; // 0x0
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x58
|
|
class CBtNodeDecorator : public CBtNode
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
struct locksound_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CUtlSymbolLarge sLockedSound; // 0x8
|
|
CUtlSymbolLarge sUnlockedSound; // 0x10
|
|
GameTime_t flwaitSound; // 0x18
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x78
|
|
class CPulseCell_Outflow_PlayVCD : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
CUtlString m_vcdFilename; // 0x48
|
|
CPulse_OutflowConnection m_OnFinished; // 0x50
|
|
CUtlVector< CPulse_OutflowConnection > m_Triggers; // 0x60
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
class CSoundEnvelope
|
|
{
|
|
public:
|
|
float m_current; // 0x0
|
|
float m_target; // 0x4
|
|
float m_rate; // 0x8
|
|
bool m_forceupdate; // 0xc
|
|
};
|
|
|
|
// Alignment: 17
|
|
// Size: 0x60
|
|
class CSceneEventInfo
|
|
{
|
|
public:
|
|
int32_t m_iLayer; // 0x0
|
|
int32_t m_iPriority; // 0x4
|
|
HSequence m_hSequence; // 0x8
|
|
float m_flWeight; // 0xc
|
|
bool m_bIsMoving; // 0x10
|
|
bool m_bHasArrived; // 0x11
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0012[0x2]; // 0x12
|
|
public:
|
|
float m_flInitialYaw; // 0x14
|
|
float m_flTargetYaw; // 0x18
|
|
float m_flFacingYaw; // 0x1c
|
|
int32_t m_nType; // 0x20
|
|
GameTime_t m_flNext; // 0x24
|
|
bool m_bIsGesture; // 0x28
|
|
bool m_bShouldRemove; // 0x29
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad002a[0x2a]; // 0x2a
|
|
public:
|
|
CHandle< CBaseEntity > m_hTarget; // 0x54
|
|
uint32_t m_nSceneEventId; // 0x58
|
|
bool m_bClientSide; // 0x5c
|
|
bool m_bStarted; // 0x5d
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CSkillFloat
|
|
{
|
|
public:
|
|
float m_pValue[4]; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CNavHullPresetVData
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Nav Hulls"
|
|
// MPropertyDescription "List of nav hulls belonging to this preset."
|
|
// MPropertyAttributeEditor "VDataChoice( scripts/nav_hulls.vdata )"
|
|
CUtlVector< CUtlString > m_vecNavHulls; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
struct GameTick_t
|
|
{
|
|
public:
|
|
int32_t m_Value; // 0x0
|
|
|
|
// Static fields:
|
|
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GameTick_t")->m_static_fields[0]->m_instance);};
|
|
static GameTick_t &Get_Zero(){return *reinterpret_cast<GameTick_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GameTick_t")->m_static_fields[1]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CSkillInt
|
|
{
|
|
public:
|
|
int32_t m_pValue[4]; // 0x0
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
class CHintMessageQueue
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
float m_tmMessageEnd; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< CHintMessage* > m_messages; // 0x10
|
|
CBasePlayerController* m_pPlayerController; // 0x28
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x98
|
|
class CSingleplayRules : public CGameRules
|
|
{
|
|
public:
|
|
bool m_bSinglePlayerGameEnding; // 0x90
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
struct magnetted_objects_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CHandle< CBaseEntity > hEntity; // 0x8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x28
|
|
class CNetworkOriginQuantizedVector
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
// MNetworkBitCount "19"
|
|
// MNetworkMinValue "-16384.000000"
|
|
// MNetworkMaxValue "16384.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkOriginQuantizedVector"
|
|
CNetworkedQuantizedFloat m_vecX; // 0x10
|
|
// MNetworkBitCount "19"
|
|
// MNetworkMinValue "-16384.000000"
|
|
// MNetworkMaxValue "16384.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkOriginQuantizedVector"
|
|
CNetworkedQuantizedFloat m_vecY; // 0x18
|
|
// MNetworkBitCount "19"
|
|
// MNetworkMinValue "-16384.000000"
|
|
// MNetworkMaxValue "16384.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkOriginQuantizedVector"
|
|
CNetworkedQuantizedFloat m_vecZ; // 0x20
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0x30
|
|
class CNetworkOriginCellCoordQuantizedVector
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
// MNetworkEnable
|
|
// MNetworkChangeCallback "OnCellChanged"
|
|
// MNetworkPriority "31"
|
|
// MNetworkSerializer "cellx"
|
|
uint16_t m_cellX; // 0x10
|
|
// MNetworkEnable
|
|
// MNetworkChangeCallback "OnCellChanged"
|
|
// MNetworkPriority "31"
|
|
// MNetworkSerializer "celly"
|
|
uint16_t m_cellY; // 0x12
|
|
// MNetworkEnable
|
|
// MNetworkChangeCallback "OnCellChanged"
|
|
// MNetworkPriority "31"
|
|
// MNetworkSerializer "cellz"
|
|
uint16_t m_cellZ; // 0x14
|
|
// MNetworkEnable
|
|
uint16_t m_nOutsideWorld; // 0x16
|
|
// MNetworkBitCount "15"
|
|
// MNetworkMinValue "0.000000"
|
|
// MNetworkMaxValue "1024.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "OnCellChanged"
|
|
// MNetworkPriority "31"
|
|
// MNetworkSerializer "posx"
|
|
CNetworkedQuantizedFloat m_vecX; // 0x18
|
|
// MNetworkBitCount "15"
|
|
// MNetworkMinValue "0.000000"
|
|
// MNetworkMaxValue "1024.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "OnCellChanged"
|
|
// MNetworkPriority "31"
|
|
// MNetworkSerializer "posy"
|
|
CNetworkedQuantizedFloat m_vecY; // 0x20
|
|
// MNetworkBitCount "15"
|
|
// MNetworkMinValue "0.000000"
|
|
// MNetworkMaxValue "1024.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "OnCellChanged"
|
|
// MNetworkPriority "31"
|
|
// MNetworkSerializer "posz"
|
|
CNetworkedQuantizedFloat m_vecZ; // 0x28
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x28
|
|
struct ragdollelement_t
|
|
{
|
|
public:
|
|
Vector originParentSpace; // 0x0
|
|
int32_t parentIndex; // 0x20
|
|
float m_flRadius; // 0x24
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x50
|
|
struct CommandToolCommand_t
|
|
{
|
|
public:
|
|
bool m_bEnabled; // 0x0
|
|
bool m_bOpened; // 0x1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2
|
|
public:
|
|
uint32_t m_InternalId; // 0x4
|
|
CUtlString m_ShortName; // 0x8
|
|
CommandExecMode_t m_ExecMode; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
|
|
public:
|
|
CUtlString m_SpawnGroup; // 0x18
|
|
float m_PeriodicExecDelay; // 0x20
|
|
CommandEntitySpecType_t m_SpecType; // 0x24
|
|
CUtlString m_EntitySpec; // 0x28
|
|
CUtlString m_Commands; // 0x30
|
|
DebugOverlayBits_t m_SetDebugBits; // 0x38
|
|
DebugOverlayBits_t m_ClearDebugBits; // 0x40
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class CCSPulseServerFuncs_Globals
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 30
|
|
// Size: 0xc0
|
|
class CShatterGlassShard
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
uint32_t m_hShardHandle; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< Vector2D > m_vecPanelVertices; // 0x10
|
|
Vector2D m_vLocalPanelSpaceOrigin; // 0x28
|
|
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x30
|
|
CHandle< CShatterGlassShardPhysics > m_hPhysicsEntity; // 0x38
|
|
CHandle< CFuncShatterglass > m_hParentPanel; // 0x3c
|
|
uint32_t m_hParentShard; // 0x40
|
|
ShatterGlassStressType m_ShatterStressType; // 0x44
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45
|
|
public:
|
|
Vector m_vecStressVelocity; // 0x48
|
|
bool m_bCreatedModel; // 0x54
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0055[0x3]; // 0x55
|
|
public:
|
|
float m_flLongestEdge; // 0x58
|
|
float m_flShortestEdge; // 0x5c
|
|
float m_flLongestAcross; // 0x60
|
|
float m_flShortestAcross; // 0x64
|
|
float m_flSumOfAllEdges; // 0x68
|
|
float m_flArea; // 0x6c
|
|
OnFrame m_nOnFrameEdge; // 0x70
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71
|
|
public:
|
|
int32_t m_nParentPanelsNthShard; // 0x74
|
|
int32_t m_nSubShardGeneration; // 0x78
|
|
Vector2D m_vecAverageVertPosition; // 0x7c
|
|
bool m_bAverageVertPositionIsValid; // 0x84
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85
|
|
public:
|
|
Vector2D m_vecPanelSpaceStressPositionA; // 0x88
|
|
Vector2D m_vecPanelSpaceStressPositionB; // 0x90
|
|
bool m_bStressPositionAIsValid; // 0x98
|
|
bool m_bStressPositionBIsValid; // 0x99
|
|
bool m_bFlaggedForRemoval; // 0x9a
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad009b[0x1]; // 0x9b
|
|
public:
|
|
GameTime_t m_flPhysicsEntitySpawnedAtTime; // 0x9c
|
|
bool m_bShatterRateLimited; // 0xa0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00a1[0x3]; // 0xa1
|
|
public:
|
|
CHandle< CBaseEntity > m_hEntityHittingMe; // 0xa4
|
|
CUtlVector< uint32 > m_vecNeighbors; // 0xa8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xc
|
|
class CStopwatchBase : public CSimpleSimTimer
|
|
{
|
|
public:
|
|
bool m_fIsRunning; // 0x8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IChoreoServices
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// Static fields:
|
|
static uint32_t &Get_ms_uSequenceId(){return *reinterpret_cast<uint32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("IChoreoServices")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x1e8
|
|
class CRR_Response
|
|
{
|
|
public:
|
|
uint8_t m_Type; // 0x0
|
|
char m_szResponseName[192]; // 0x1
|
|
char m_szMatchingRule[128]; // 0xc1
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0141[0x7]; // 0x141
|
|
public:
|
|
ResponseParams m_Params; // 0x148
|
|
float m_fMatchScore; // 0x168
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c
|
|
public:
|
|
char* m_szSpeakerContext; // 0x170
|
|
char* m_szWorldContext; // 0x178
|
|
ResponseFollowup m_Followup; // 0x180
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad01b1[0x7]; // 0x1b1
|
|
public:
|
|
CUtlVector< CUtlSymbol > m_pchCriteriaNames; // 0x1b8
|
|
CUtlVector< char* > m_pchCriteriaValues; // 0x1d0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x14
|
|
class CRandStopwatch : public CStopwatchBase
|
|
{
|
|
public:
|
|
float m_minInterval; // 0xc
|
|
float m_maxInterval; // 0x10
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class CPulseServerFuncs_Sounds
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x38
|
|
struct AmmoTypeInfo_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
int32_t m_nMaxCarry; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0014[0x8]; // 0x14
|
|
public:
|
|
CRangeInt m_nSplashSize; // 0x1c
|
|
AmmoFlags_t m_nFlags; // 0x24
|
|
float m_flMass; // 0x28
|
|
CRangeFloat m_flSpeed; // 0x2c
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct RagdollCreationParams_t
|
|
{
|
|
public:
|
|
Vector m_vForce; // 0x0
|
|
int32_t m_nForceBone; // 0xc
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class CNavLinkMovementVData
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Is Interpolated"
|
|
// MPropertyDescription "Indicates that the animation has a segment that's interpolated. In general using this on navlinks that traverse +/- 50% of the recommended distance should look okay."
|
|
bool m_bIsInterpolated; // 0x0
|
|
// MPropertyFriendlyName "Recommended Distance"
|
|
// MPropertyDescription "Recommended distance this movement traverses"
|
|
uint32_t m_unRecommendedDistance; // 0x4
|
|
// MPropertyFriendlyName "Animgraph Variables"
|
|
// MPropertyDescription "List of animgraph variables to use when moving through this navlink. Can include multiple, with different amounts of angular slack. The most permissive animgraph variable that exists on the entity's animgraph will be used,"
|
|
// MPropertyAutoExpandSelf
|
|
CUtlVector< CNavLinkAnimgraphVar > m_vecAnimgraphVars; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x1b0
|
|
class CNetworkTransmitComponent
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x16c]; // 0x0
|
|
public:
|
|
uint8_t m_nTransmitStateOwnedCounter; // 0x16c
|
|
|
|
// Static fields:
|
|
static int32_t &Get_s_nDebugStateChange(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[0]->m_instance);};
|
|
static int32_t &Get_s_nWatchTransmitEntity(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[1]->m_instance);};
|
|
static bool &Get_s_bUseNetworkVars(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[2]->m_instance);};
|
|
static bool &Get_s_bNetworkVarPerFieldTracking(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[3]->m_instance);};
|
|
static bool &Get_s_bNetworkVarValidate(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[4]->m_instance);};
|
|
static bool &Get_s_bUsingPVSConvars(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[5]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
class CNavLinkAnimgraphVar
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Animgraph Variable"
|
|
// MPropertyDescription "Animgraph variable to use for animation for this movement."
|
|
CUtlString m_strAnimgraphVar; // 0x0
|
|
// MPropertyFriendlyName "Alignment Degrees"
|
|
// MPropertyDescription "Amount of angular slack the animation has when aligning to the navlink. 0 indicates that it must be strictly aligned."
|
|
uint32_t m_unAlignmentDegrees; // 0x8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x50
|
|
struct GameAmmoTypeInfo_t : public AmmoTypeInfo_t
|
|
{
|
|
public:
|
|
int32_t m_nBuySize; // 0x38
|
|
int32_t m_nCost; // 0x3c
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x30
|
|
class CResponseCriteriaSet
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
|
|
public:
|
|
int32_t m_nNumPrefixedContexts; // 0x28
|
|
bool m_bOverrideOnAppend; // 0x2c
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x60
|
|
class CCommentarySystem
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x11]; // 0x0
|
|
public:
|
|
bool m_bCommentaryConvarsChanging; // 0x11
|
|
bool m_bCommentaryEnabledMidGame; // 0x12
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0013[0x1]; // 0x13
|
|
public:
|
|
GameTime_t m_flNextTeleportTime; // 0x14
|
|
int32_t m_iTeleportStage; // 0x18
|
|
bool m_bCheatState; // 0x1c
|
|
bool m_bIsFirstSpawnGroupToLoad; // 0x1d
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001e[0x1a]; // 0x1e
|
|
public:
|
|
CHandle< CPointCommentaryNode > m_hCurrentNode; // 0x38
|
|
CHandle< CPointCommentaryNode > m_hActiveCommentaryNode; // 0x3c
|
|
CHandle< CPointCommentaryNode > m_hLastCommentaryNode; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44
|
|
public:
|
|
CUtlVector< CHandle< CPointCommentaryNode > > m_vecNodes; // 0x48
|
|
};
|
|
|
|
// Alignment: 18
|
|
// Size: 0x98
|
|
class CTakeDamageInfo
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
Vector m_vecDamageForce; // 0x8
|
|
Vector m_vecDamagePosition; // 0x14
|
|
Vector m_vecReportedPosition; // 0x20
|
|
Vector m_vecDamageDirection; // 0x2c
|
|
CHandle< CBaseEntity > m_hInflictor; // 0x38
|
|
CHandle< CBaseEntity > m_hAttacker; // 0x3c
|
|
CHandle< CBaseEntity > m_hAbility; // 0x40
|
|
float m_flDamage; // 0x44
|
|
int32_t m_bitsDamageType; // 0x48
|
|
int32_t m_iDamageCustom; // 0x4c
|
|
AmmoIndex_t m_iAmmoType; // 0x50
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0051[0xf]; // 0x51
|
|
public:
|
|
float m_flOriginalDamage; // 0x60
|
|
bool m_bShouldBleed; // 0x64
|
|
bool m_bShouldSpark; // 0x65
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0066[0xa]; // 0x66
|
|
public:
|
|
TakeDamageFlags_t m_nDamageFlags; // 0x70
|
|
int32_t m_nNumObjectsPenetrated; // 0x74
|
|
HSCRIPT m_hScriptInstance; // 0x78
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0080[0x14]; // 0x80
|
|
public:
|
|
bool m_bInTakeDamageFlow; // 0x94
|
|
|
|
// Static fields:
|
|
static CTakeDamageInfo &Get_EmptyInfo(){return *reinterpret_cast<CTakeDamageInfo*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CTakeDamageInfo")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x14
|
|
class VelocitySampler
|
|
{
|
|
public:
|
|
Vector m_prevSample; // 0x0
|
|
GameTime_t m_fPrevSampleTime; // 0xc
|
|
float m_fIdealSampleRate; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x18
|
|
class CPhysicsShake
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
Vector m_force; // 0x8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x90
|
|
class CTeamplayRules : public CMultiplayRules
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x98
|
|
class CNavVolumeAll : public CNavVolumeVector
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x88
|
|
class CPulseCell_Inflow_GameEvent : public CPulseCell_Inflow_BaseEntrypoint
|
|
{
|
|
public:
|
|
CBufferString m_EventName; // 0x70
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0xc
|
|
class CSimpleStopwatch : public CStopwatchBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x64
|
|
struct dynpitchvol_t : public dynpitchvol_base_t
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x90
|
|
class CSoundPatch
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
CSoundEnvelope m_pitch; // 0x8
|
|
CSoundEnvelope m_volume; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
|
|
public:
|
|
float m_shutdownTime; // 0x30
|
|
float m_flLastTime; // 0x34
|
|
CUtlSymbolLarge m_iszSoundScriptName; // 0x38
|
|
CHandle< CBaseEntity > m_hEnt; // 0x40
|
|
CEntityIndex m_soundEntityIndex; // 0x44
|
|
Vector m_soundOrigin; // 0x48
|
|
int32_t m_isPlaying; // 0x54
|
|
CCopyRecipientFilter m_Filter; // 0x58
|
|
float m_flCloseCaptionDuration; // 0x80
|
|
bool m_bUpdatedSoundOrigin; // 0x84
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85
|
|
public:
|
|
CUtlSymbolLarge m_iszClassName; // 0x88
|
|
|
|
// Static fields:
|
|
static int32_t &Get_g_SoundPatchCount(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CSoundPatch")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x20
|
|
class SimpleConstraintSoundProfile
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
SimpleConstraintSoundProfile::SimpleConstraintsSoundProfileKeypoints_t eKeypoints; // 0x8
|
|
float m_keyPoints[2]; // 0xc
|
|
float m_reversalSoundThresholds[3]; // 0x14
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
struct thinkfunc_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
HSCRIPT m_hFn; // 0x8
|
|
CUtlStringToken m_nContext; // 0x10
|
|
GameTick_t m_nNextThinkTick; // 0x14
|
|
GameTick_t m_nLastThinkTick; // 0x18
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x1f0
|
|
struct ConceptHistory_t
|
|
{
|
|
public:
|
|
float timeSpoken; // 0x0
|
|
CRR_Response m_response; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CStopwatch : public CStopwatchBase
|
|
{
|
|
public:
|
|
float m_interval; // 0xc
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x20
|
|
class CGameChoreoServices : public IChoreoServices
|
|
{
|
|
public:
|
|
CHandle< CBaseAnimGraph > m_hOwner; // 0x8
|
|
CHandle< CScriptedSequence > m_hScriptedSequence; // 0xc
|
|
IChoreoServices::ScriptState_t m_scriptState; // 0x10
|
|
IChoreoServices::ChoreoState_t m_choreoState; // 0x14
|
|
GameTime_t m_flTimeStartedState; // 0x18
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x70
|
|
class CAI_ExpresserWithFollowup : public CAI_Expresser
|
|
{
|
|
public:
|
|
ResponseFollowup* m_pPostponedFollowup; // 0x60
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x240
|
|
class CResponseQueue::CDeferredResponse
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
CResponseCriteriaSet m_contexts; // 0x10
|
|
float m_fDispatchTime; // 0x40
|
|
CHandle< CBaseEntity > m_hIssuer; // 0x44
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
|
|
public:
|
|
CRR_Response m_response; // 0x50
|
|
bool m_bResponseValid; // 0x238
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0xd8
|
|
class CNavVolumeMarkupVolume : public CNavVolume
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CSkeletonAnimationController : public ISkeletonAnimationController
|
|
{
|
|
public:
|
|
// MNetworkDisable
|
|
CSkeletonInstance* m_pSkeletonInstance; // 0x8
|
|
};
|
|
|
|
// Alignment: 17
|
|
// Size: 0x60
|
|
class CGameScriptedMoveData
|
|
{
|
|
public:
|
|
Vector m_vDest; // 0x0
|
|
Vector m_vSrc; // 0xc
|
|
QAngle m_angSrc; // 0x18
|
|
QAngle m_angDst; // 0x24
|
|
QAngle m_angCurrent; // 0x30
|
|
float m_flAngRate; // 0x3c
|
|
float m_flDuration; // 0x40
|
|
GameTime_t m_flStartTime; // 0x44
|
|
MoveType_t m_nPrevMoveType; // 0x48
|
|
bool m_bActive; // 0x49
|
|
bool m_bTeleportOnEnd; // 0x4a
|
|
bool m_bEndOnDestinationReached; // 0x4b
|
|
bool m_bIgnoreRotation; // 0x4c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004d[0x3]; // 0x4d
|
|
public:
|
|
ScriptedMoveType_t m_nType; // 0x50
|
|
bool m_bSuccess; // 0x54
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0055[0x3]; // 0x55
|
|
public:
|
|
ForcedCrouchState_t m_nForcedCrouchState; // 0x58
|
|
bool m_bIgnoreCollisions; // 0x5c
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x538
|
|
class CCSGOPlayerAnimGraphState
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x538]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x40
|
|
class CPlayerPawnComponent
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MNetworkDisable
|
|
// MNetworkChangeAccessorFieldPathIndex
|
|
CNetworkVarChainer __m_pChainEntity; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x88
|
|
class CNavVolumeSphericalShell : public CNavVolumeSphere
|
|
{
|
|
public:
|
|
float m_flRadiusInner; // 0x80
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x18
|
|
struct ResponseContext_t
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_iszName; // 0x0
|
|
CUtlSymbolLarge m_iszValue; // 0x8
|
|
GameTime_t m_fExpirationTime; // 0x10
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0xb0
|
|
struct SummaryTakeDamageInfo_t
|
|
{
|
|
public:
|
|
int32_t nSummarisedCount; // 0x0
|
|
CTakeDamageInfo info; // 0x8
|
|
CTakeDamageResult result; // 0xa0
|
|
CHandle< CBaseEntity > hTarget; // 0xa8
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x28
|
|
class CNetworkViewOffsetVector
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
// MNetworkBitCount "10"
|
|
// MNetworkMinValue "-64.000000"
|
|
// MNetworkMaxValue "64.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkViewOffsetVector"
|
|
CNetworkedQuantizedFloat m_vecX; // 0x10
|
|
// MNetworkBitCount "10"
|
|
// MNetworkMinValue "-64.000000"
|
|
// MNetworkMaxValue "64.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkViewOffsetVector"
|
|
CNetworkedQuantizedFloat m_vecY; // 0x18
|
|
// MNetworkBitCount "20"
|
|
// MNetworkMinValue "0.000000"
|
|
// MNetworkMaxValue "128.000000"
|
|
// MNetworkEncodeFlags
|
|
// MNetworkChangeCallback "CNetworkViewOffsetVector"
|
|
CNetworkedQuantizedFloat m_vecZ; // 0x20
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x78
|
|
class CMultiplayer_Expresser : public CAI_ExpresserWithFollowup
|
|
{
|
|
public:
|
|
bool m_bAllowMultipleScenes; // 0x70
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x20
|
|
class CAnimEventListener : public CAnimEventListenerBase
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x14
|
|
class CSkillDamage
|
|
{
|
|
public:
|
|
// MPropertyDescription "Damage Dealt (in the case of NPC vs NPC damage, medium skill is used)"
|
|
CSkillFloat m_flDamage; // 0x0
|
|
// MPropertyDescription "If specified, the damage used to compute physics forces. Otherwise normal damage is used."
|
|
float m_flPhysicsForceDamage; // 0x10
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IVehicle
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
class CRandSimTimer : public CSimpleSimTimer
|
|
{
|
|
public:
|
|
float m_minInterval; // 0x8
|
|
float m_maxInterval; // 0xc
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x88
|
|
class ConstraintSoundInfo
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
VelocitySampler m_vSampler; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
|
|
public:
|
|
SimpleConstraintSoundProfile m_soundProfile; // 0x20
|
|
Vector m_forwardAxis; // 0x40
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
|
|
public:
|
|
CUtlSymbolLarge m_iszTravelSoundFwd; // 0x50
|
|
CUtlSymbolLarge m_iszTravelSoundBack; // 0x58
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0060[0x8]; // 0x60
|
|
public:
|
|
CUtlSymbolLarge m_iszReversalSounds[3]; // 0x68
|
|
bool m_bPlayTravelSound; // 0x80
|
|
bool m_bPlayReversalSound; // 0x81
|
|
};
|
|
|
|
// Alignment: 6
|
|
// Size: 0x40
|
|
struct lerpdata_t
|
|
{
|
|
public:
|
|
CHandle< CBaseEntity > m_hEnt; // 0x0
|
|
MoveType_t m_MoveType; // 0x4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
|
|
public:
|
|
GameTime_t m_flStartTime; // 0x8
|
|
Vector m_vecStartOrigin; // 0xc
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
|
|
public:
|
|
Quaternion m_qStartRot; // 0x20
|
|
ParticleIndex_t m_nFXIndex; // 0x30
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0xa0
|
|
class CScriptUniformRandomStream
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
HSCRIPT m_hScriptScope; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0010[0x8c]; // 0x10
|
|
public:
|
|
int32_t m_nInitialSeed; // 0x9c
|
|
|
|
// Static fields:
|
|
static CUtlVector< CScriptUniformRandomStream* > &Get_sm_UniformStreams(){return *reinterpret_cast<CUtlVector< CScriptUniformRandomStream* >*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CScriptUniformRandomStream")->m_static_fields[0]->m_instance);};
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
class CPulseCell_SoundEventStart : public CPulseCell_BaseFlow
|
|
{
|
|
public:
|
|
SoundEventStartType_t m_Type; // 0x48
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x68
|
|
class CResponseQueue
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x50]; // 0x0
|
|
public:
|
|
CUtlVector< CAI_Expresser* > m_ExpresserTargets; // 0x50
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x34
|
|
class CSound
|
|
{
|
|
public:
|
|
CHandle< CBaseEntity > m_hOwner; // 0x0
|
|
CHandle< CBaseEntity > m_hTarget; // 0x4
|
|
int32_t m_iVolume; // 0x8
|
|
float m_flOcclusionScale; // 0xc
|
|
int32_t m_iType; // 0x10
|
|
int32_t m_iNextAudible; // 0x14
|
|
GameTime_t m_flExpireTime; // 0x18
|
|
int16_t m_iNext; // 0x1c
|
|
bool m_bNoExpirationTime; // 0x1e
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001f[0x1]; // 0x1f
|
|
public:
|
|
int32_t m_ownerChannelIndex; // 0x20
|
|
Vector m_vecOrigin; // 0x24
|
|
bool m_bHasOwner; // 0x30
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x40
|
|
class CPlayerControllerComponent
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MNetworkDisable
|
|
// MNetworkChangeAccessorFieldPathIndex
|
|
CNetworkVarChainer __m_pChainEntity; // 0x8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class CFootstepTableHandle
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x30
|
|
class CHintMessage
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
char* m_hintString; // 0x8
|
|
CUtlVector< char* > m_args; // 0x10
|
|
float m_duration; // 0x28
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x1
|
|
class CPulseServerFuncs
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CRemapFloat
|
|
{
|
|
public:
|
|
float m_pValue[4]; // 0x0
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x10
|
|
struct RelationshipOverride_t : public Relationship_t
|
|
{
|
|
public:
|
|
CHandle< CBaseEntity > entity; // 0x8
|
|
Class_T classType; // 0xc
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x38
|
|
class CAnimEventQueueListener : public CAnimEventListenerBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 12
|
|
// Size: 0x60
|
|
struct MoodAnimationLayer_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Name"
|
|
// MPropertyDescription "Name of the layer"
|
|
CUtlString m_sName; // 0x0
|
|
// MPropertyFriendlyName "Active When Listening"
|
|
// MPropertyDescription "Sets the mood's animation buckets to be active when the character is listening"
|
|
bool m_bActiveListening; // 0x8
|
|
// MPropertyFriendlyName "Active When Talking"
|
|
// MPropertyDescription "Sets the mood's animation buckets to be active when the character is talking"
|
|
bool m_bActiveTalking; // 0x9
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa
|
|
public:
|
|
// MPropertyDescription "List of animations to choose from"
|
|
CUtlVector< MoodAnimation_t > m_layerAnimations; // 0x10
|
|
// MPropertyDescription "Intensity of the animation"
|
|
// MPropertyAttributeRange "0 1"
|
|
CRangeFloat m_flIntensity; // 0x28
|
|
// MPropertyDescription "Multiplier of the animation duration"
|
|
CRangeFloat m_flDurationScale; // 0x30
|
|
// MPropertyDescription "When scaling an animation, grab the scale value as in int. Used for gestures/postures to control number of looping sections"
|
|
bool m_bScaleWithInts; // 0x38
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39
|
|
public:
|
|
// MPropertyDescription "Time before the next animation can start"
|
|
CRangeFloat m_flNextStart; // 0x3c
|
|
// MPropertyDescription "Time from the start of the mood before an animation can start"
|
|
CRangeFloat m_flStartOffset; // 0x44
|
|
// MPropertyDescription "Time from the end of the mood when an animation cannot play"
|
|
CRangeFloat m_flEndOffset; // 0x4c
|
|
// MPropertyDescription "Fade in time of the animation"
|
|
float m_flFadeIn; // 0x54
|
|
// MPropertyDescription "Fade out time of the animation"
|
|
float m_flFadeOut; // 0x58
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x60
|
|
struct CompositeMaterial_t
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MPropertyGroupName "Target Material"
|
|
// MPropertyAttributeEditor "CompositeMaterialKVInspector"
|
|
KeyValues3 m_TargetKVs; // 0x8
|
|
// MPropertyGroupName "Pre-Generated Output Material"
|
|
// MPropertyAttributeEditor "CompositeMaterialKVInspector"
|
|
KeyValues3 m_PreGenerationKVs; // 0x18
|
|
// MPropertyGroupName "Generated Composite Material"
|
|
// MPropertyAttributeEditor "CompositeMaterialKVInspector"
|
|
KeyValues3 m_FinalKVs; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38
|
|
public:
|
|
// MPropertyFriendlyName "Generated Textures"
|
|
CUtlVector< GeneratedTextureHandle_t > m_vecGeneratedTextures; // 0x40
|
|
};
|
|
|
|
// Alignment: 15
|
|
// Size: 0xd0
|
|
class CGlowOverlay
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
Vector m_vPos; // 0x8
|
|
bool m_bDirectional; // 0x14
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15
|
|
public:
|
|
Vector m_vDirection; // 0x18
|
|
bool m_bInSky; // 0x24
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25
|
|
public:
|
|
float m_skyObstructionScale; // 0x28
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
|
|
public:
|
|
CGlowSprite m_Sprites[4]; // 0x30
|
|
int32_t m_nSprites; // 0xb0
|
|
float m_flProxyRadius; // 0xb4
|
|
float m_flHDRColorScale; // 0xb8
|
|
float m_flGlowObstructionScale; // 0xbc
|
|
bool m_bCacheGlowObstruction; // 0xc0
|
|
bool m_bCacheSkyObstruction; // 0xc1
|
|
int16_t m_bActivated; // 0xc2
|
|
uint16_t m_ListIndex; // 0xc4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6
|
|
public:
|
|
int32_t m_queryHandle; // 0xc8
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
struct CompositeMaterialMatchFilter_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Match Type"
|
|
CompositeMaterialMatchFilterType_t m_nCompositeMaterialMatchFilterType; // 0x0
|
|
// MPropertyFriendlyName "Name"
|
|
CUtlString m_strMatchFilter; // 0x8
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strMatchValue; // 0x10
|
|
// MPropertyFriendlyName "Pass when True"
|
|
bool m_bPassWhenTrue; // 0x18
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class IClientAlphaProperty
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 43
|
|
// Size: 0x4c0
|
|
class CGlobalLightBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
bool m_bSpotLight; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
|
|
public:
|
|
Vector m_SpotLightOrigin; // 0x14
|
|
QAngle m_SpotLightAngles; // 0x20
|
|
Vector m_ShadowDirection; // 0x2c
|
|
Vector m_AmbientDirection; // 0x38
|
|
Vector m_SpecularDirection; // 0x44
|
|
Vector m_InspectorSpecularDirection; // 0x50
|
|
float m_flSpecularPower; // 0x5c
|
|
float m_flSpecularIndependence; // 0x60
|
|
Color m_SpecularColor; // 0x64
|
|
bool m_bStartDisabled; // 0x68
|
|
bool m_bEnabled; // 0x69
|
|
Color m_LightColor; // 0x6a
|
|
Color m_AmbientColor1; // 0x6e
|
|
Color m_AmbientColor2; // 0x72
|
|
Color m_AmbientColor3; // 0x76
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad007a[0x2]; // 0x7a
|
|
public:
|
|
float m_flSunDistance; // 0x7c
|
|
float m_flFOV; // 0x80
|
|
float m_flNearZ; // 0x84
|
|
float m_flFarZ; // 0x88
|
|
bool m_bEnableShadows; // 0x8c
|
|
bool m_bOldEnableShadows; // 0x8d
|
|
bool m_bBackgroundClearNotRequired; // 0x8e
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f
|
|
public:
|
|
float m_flCloudScale; // 0x90
|
|
float m_flCloud1Speed; // 0x94
|
|
float m_flCloud1Direction; // 0x98
|
|
float m_flCloud2Speed; // 0x9c
|
|
float m_flCloud2Direction; // 0xa0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00a4[0xc]; // 0xa4
|
|
public:
|
|
float m_flAmbientScale1; // 0xb0
|
|
float m_flAmbientScale2; // 0xb4
|
|
float m_flGroundScale; // 0xb8
|
|
float m_flLightScale; // 0xbc
|
|
float m_flFoWDarkness; // 0xc0
|
|
bool m_bEnableSeparateSkyboxFog; // 0xc4
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00c5[0x3]; // 0xc5
|
|
public:
|
|
Vector m_vFowColor; // 0xc8
|
|
Vector m_ViewOrigin; // 0xd4
|
|
QAngle m_ViewAngles; // 0xe0
|
|
float m_flViewFoV; // 0xec
|
|
Vector m_WorldPoints[8]; // 0xf0
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0150[0x358]; // 0x150
|
|
public:
|
|
Vector2D m_vFogOffsetLayer0; // 0x4a8
|
|
Vector2D m_vFogOffsetLayer1; // 0x4b0
|
|
CHandle< C_BaseEntity > m_hEnvWind; // 0x4b8
|
|
CHandle< C_BaseEntity > m_hEnvSky; // 0x4bc
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x30
|
|
class CClientAlphaProperty : public IClientAlphaProperty
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8
|
|
public:
|
|
uint8_t m_nRenderFX; // 0x10
|
|
uint8_t m_nRenderMode; // 0x11
|
|
struct
|
|
{
|
|
uint8_t m_bAlphaOverride: 1;
|
|
uint8_t m_bShadowAlphaOverride: 1;
|
|
uint8_t m_nReserved: 6;
|
|
uint8_t __pad5: 8;
|
|
}; // 16 bits
|
|
uint8_t m_nAlpha; // 0x13
|
|
uint16_t m_nDesyncOffset; // 0x14
|
|
uint16_t m_nReserved2; // 0x16
|
|
uint16_t m_nDistFadeStart; // 0x18
|
|
uint16_t m_nDistFadeEnd; // 0x1a
|
|
float m_flFadeScale; // 0x1c
|
|
GameTime_t m_flRenderFxStartTime; // 0x20
|
|
float m_flRenderFxDuration; // 0x24
|
|
};
|
|
|
|
// Alignment: 3
|
|
// Size: 0x38
|
|
class CCompositeMaterialEditorDoc
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
int32_t m_nVersion; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< CompositeMaterialEditorPoint_t > m_Points; // 0x10
|
|
KeyValues3 m_KVthumbnail; // 0x28
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x20
|
|
class CComicBook
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// MPropertyDescription "Cover image to use. Likely starts with file://{images}/comics/..."
|
|
CPanoramaImageName m_CoverImage; // 0x8
|
|
// MPropertyDescription "Comic book xml file. The xml that defines the layout and flow of the comic book."
|
|
// MPropertyCustomFGDType
|
|
CUtlString m_XmlFile; // 0x18
|
|
};
|
|
|
|
// Alignment: 34
|
|
// Size: 0x270
|
|
struct CompositeMaterialInputLooseVariable_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Name"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strName; // 0x0
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Expose Externally"
|
|
bool m_bExposeExternally; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0009[0x7]; // 0x9
|
|
public:
|
|
// MPropertyFriendlyName "Exposed Friendly Name"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strExposedFriendlyName; // 0x10
|
|
// MPropertyFriendlyName "Exposed Friendly Group"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strExposedFriendlyGroupName; // 0x18
|
|
// MPropertyFriendlyName "Exposed Fixed Range"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bExposedVariableIsFixedRange; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0021[0x7]; // 0x21
|
|
public:
|
|
// MPropertyFriendlyName "Exposed SetVisible When True"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strExposedVisibleWhenTrue; // 0x28
|
|
// MPropertyFriendlyName "Exposed SetHidden When True"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strExposedHiddenWhenTrue; // 0x30
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Type"
|
|
CompositeMaterialInputLooseVariableType_t m_nVariableType; // 0x38
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bValueBoolean; // 0x3c
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad003d[0x3]; // 0x3d
|
|
public:
|
|
// MPropertyFriendlyName "X Value"
|
|
// MPropertyAttrStateCallback
|
|
// MPropertyAttributeRange "0 255"
|
|
int32_t m_nValueIntX; // 0x40
|
|
// MPropertyFriendlyName "Y Value"
|
|
// MPropertyAttrStateCallback
|
|
// MPropertyAttributeRange "0 255"
|
|
int32_t m_nValueIntY; // 0x44
|
|
// MPropertyFriendlyName "Z Value"
|
|
// MPropertyAttrStateCallback
|
|
// MPropertyAttributeRange "0 255"
|
|
int32_t m_nValueIntZ; // 0x48
|
|
// MPropertyFriendlyName "W Value"
|
|
// MPropertyAttrStateCallback
|
|
// MPropertyAttributeRange "0 255"
|
|
int32_t m_nValueIntW; // 0x4c
|
|
// MPropertyFriendlyName "Specify Min/Max"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bHasFloatBounds; // 0x50
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51
|
|
public:
|
|
// MPropertyFriendlyName "X Value"
|
|
// MPropertyAttrStateCallback
|
|
// MPropertyAttributeRange "0.0 1.0"
|
|
float m_flValueFloatX; // 0x54
|
|
// MPropertyFriendlyName "X Min"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValueFloatX_Min; // 0x58
|
|
// MPropertyFriendlyName "X Max"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValueFloatX_Max; // 0x5c
|
|
// MPropertyFriendlyName "Y Value"
|
|
// MPropertyAttrStateCallback
|
|
// MPropertyAttributeRange "0.0 1.0"
|
|
float m_flValueFloatY; // 0x60
|
|
// MPropertyFriendlyName "Y Min"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValueFloatY_Min; // 0x64
|
|
// MPropertyFriendlyName "Y Max"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValueFloatY_Max; // 0x68
|
|
// MPropertyFriendlyName "Z Value"
|
|
// MPropertyAttrStateCallback
|
|
// MPropertyAttributeRange "0.0 1.0"
|
|
float m_flValueFloatZ; // 0x6c
|
|
// MPropertyFriendlyName "Z Min"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValueFloatZ_Min; // 0x70
|
|
// MPropertyFriendlyName "Z Max"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValueFloatZ_Max; // 0x74
|
|
// MPropertyFriendlyName "W Value"
|
|
// MPropertyAttrStateCallback
|
|
// MPropertyAttributeRange "0.0 1.0"
|
|
float m_flValueFloatW; // 0x78
|
|
// MPropertyFriendlyName "W Min"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValueFloatW_Min; // 0x7c
|
|
// MPropertyFriendlyName "W Max"
|
|
// MPropertyAttrStateCallback
|
|
float m_flValueFloatW_Max; // 0x80
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertyAttrStateCallback
|
|
Color m_cValueColor4; // 0x84
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertyAttrStateCallback
|
|
CompositeMaterialVarSystemVar_t m_nValueSystemVar; // 0x88
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad008c[0x4]; // 0x8c
|
|
public:
|
|
// MPropertyFriendlyName "Material"
|
|
// MPropertyAttributeEditor "AssetBrowse( vmat )"
|
|
// MPropertyAttrStateCallback
|
|
CResourceName m_strResourceMaterial; // 0x90
|
|
// MPropertyFriendlyName "Texture"
|
|
// MPropertyAttributeEditor "AssetBrowse( jpg, png, psd, tga )"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strTextureContentAssetPath; // 0x170
|
|
// MPropertyHideField
|
|
CResourceName m_strTextureRuntimeResourcePath; // 0x178
|
|
// MPropertyHideField
|
|
CUtlString m_strTextureCompilationVtexTemplate; // 0x258
|
|
// MPropertyFriendlyName "Texture Type"
|
|
// MPropertyAttrStateCallback
|
|
CompositeMaterialInputTextureType_t m_nTextureType; // 0x260
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0264[0x4]; // 0x264
|
|
public:
|
|
// MPropertyFriendlyName "String"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strString; // 0x268
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class C_GameRules
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class C_MultiplayRules : public C_GameRules
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x28
|
|
struct CompMatMutatorCondition_t
|
|
{
|
|
public:
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Condition"
|
|
CompMatPropertyMutatorConditionType_t m_nMutatorCondition; // 0x0
|
|
// MPropertyFriendlyName "Container Name"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strMutatorConditionContainerName; // 0x8
|
|
// MPropertyFriendlyName "Variable Name"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strMutatorConditionContainerVarName; // 0x10
|
|
// MPropertyFriendlyName "Variable Value"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strMutatorConditionContainerVarValue; // 0x18
|
|
// MPropertyFriendlyName "Pass when True"
|
|
bool m_bPassWhenTrue; // 0x20
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x110
|
|
class CFireOverlay : public CGlowOverlay
|
|
{
|
|
public:
|
|
C_FireSmoke* m_pOwner; // 0xd0
|
|
Vector m_vBaseColors[4]; // 0xd8
|
|
float m_flScale; // 0x108
|
|
int32_t m_nGUID; // 0x10c
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0xb0
|
|
class C_IronSightController
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
bool m_bIronSightAvailable; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
|
|
public:
|
|
float m_flIronSightAmount; // 0x14
|
|
float m_flIronSightAmountGained; // 0x18
|
|
float m_flIronSightAmountBiased; // 0x1c
|
|
float m_flIronSightAmount_Interpolated; // 0x20
|
|
float m_flIronSightAmountGained_Interpolated; // 0x24
|
|
float m_flIronSightAmountBiased_Interpolated; // 0x28
|
|
float m_flInterpolationLastUpdated; // 0x2c
|
|
QAngle m_angDeltaAverage[8]; // 0x30
|
|
QAngle m_angViewLast; // 0x90
|
|
Vector2D m_vecDotCoords; // 0x9c
|
|
float m_flDotBlur; // 0xa4
|
|
float m_flSpeedRatio; // 0xa8
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x30
|
|
class CPlayerSprayDecalRenderHelper
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x218
|
|
struct CompositeMaterialEditorPoint_t
|
|
{
|
|
public:
|
|
// MPropertyGroupName "Preview Model"
|
|
// MPropertyFriendlyName "Target Model"
|
|
// MPropertyAttributeEditor "AssetBrowse( vmdl )"
|
|
CResourceName m_ModelName; // 0x0
|
|
// MPropertyGroupName "Preview Model"
|
|
// MPropertyFriendlyName "Animation"
|
|
int32_t m_nSequenceIndex; // 0xe0
|
|
// MPropertyGroupName "Preview Model"
|
|
// MPropertyFriendlyName "Animation Cycle"
|
|
// MPropertyAttributeRange "0.0 1.0"
|
|
float m_flCycle; // 0xe4
|
|
// MPropertyGroupName "Preview Model"
|
|
// MPropertyFriendlyName "Model Preview State"
|
|
// MPropertyAttributeEditor "CompositeMaterialUserModelStateSetting"
|
|
KeyValues3 m_KVModelStateChoices; // 0xe8
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyGroupName "Preview Model"
|
|
// MPropertyFriendlyName "Enable Child Model"
|
|
bool m_bEnableChildModel; // 0xf8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00f9[0x7]; // 0xf9
|
|
public:
|
|
// MPropertyGroupName "Preview Model"
|
|
// MPropertyFriendlyName "Child Model"
|
|
// MPropertyAttributeEditor "AssetBrowse( vmdl )"
|
|
// MPropertyAttrStateCallback
|
|
CResourceName m_ChildModelName; // 0x100
|
|
// MPropertyGroupName "Composite Material Assembly"
|
|
// MPropertyFriendlyName "Composite Material Assembly Procedures"
|
|
CUtlVector< CompositeMaterialAssemblyProcedure_t > m_vecCompositeMaterialAssemblyProcedures; // 0x1e0
|
|
// MPropertyFriendlyName "Generated Composite Materials"
|
|
CUtlVector< CompositeMaterial_t > m_vecCompositeMaterials; // 0x1f8
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x80
|
|
class C_CommandContext
|
|
{
|
|
public:
|
|
bool needsprocessing; // 0x0
|
|
int32_t command_number; // 0x78
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class C_SingleplayRules : public C_GameRules
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
class CGlowSprite
|
|
{
|
|
public:
|
|
Vector m_vColor; // 0x0
|
|
float m_flHorzSize; // 0xc
|
|
float m_flVertSize; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
|
|
public:
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x18
|
|
};
|
|
|
|
// Alignment: 13
|
|
// Size: 0x2e0
|
|
class CFlashlightEffect
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
|
|
public:
|
|
bool m_bIsOn; // 0x10
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0011[0xf]; // 0x11
|
|
public:
|
|
bool m_bMuzzleFlashEnabled; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21
|
|
public:
|
|
float m_flMuzzleFlashBrightness; // 0x24
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
|
|
public:
|
|
Quaternion m_quatMuzzleFlashOrientation; // 0x30
|
|
Vector m_vecMuzzleFlashOrigin; // 0x40
|
|
float m_flFov; // 0x4c
|
|
float m_flFarZ; // 0x50
|
|
float m_flLinearAtten; // 0x54
|
|
bool m_bCastsShadows; // 0x58
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59
|
|
public:
|
|
float m_flCurrentPullBackDist; // 0x5c
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_FlashlightTexture; // 0x60
|
|
CStrongHandle< InfoForResourceTypeCTextureBase > m_MuzzleFlashTexture; // 0x68
|
|
char m_textureName[64]; // 0x70
|
|
};
|
|
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
class TimedEvent
|
|
{
|
|
public:
|
|
float m_TimeBetweenEvents; // 0x0
|
|
float m_fNextEvent; // 0x4
|
|
};
|
|
|
|
// Alignment: 5
|
|
// Size: 0x14
|
|
class CInterpolatedValue
|
|
{
|
|
public:
|
|
float m_flStartTime; // 0x0
|
|
float m_flEndTime; // 0x4
|
|
float m_flStartValue; // 0x8
|
|
float m_flEndValue; // 0xc
|
|
int32_t m_nInterpType; // 0x10
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0xd8
|
|
class C_SunGlowOverlay : public CGlowOverlay
|
|
{
|
|
public:
|
|
bool m_bModulateByDot; // 0xd0
|
|
};
|
|
|
|
// Alignment: 7
|
|
// Size: 0xf8
|
|
class C_LightGlowOverlay : public CGlowOverlay
|
|
{
|
|
public:
|
|
Vector m_vecOrigin; // 0xd0
|
|
Vector m_vecDirection; // 0xdc
|
|
int32_t m_nMinDist; // 0xe8
|
|
int32_t m_nMaxDist; // 0xec
|
|
int32_t m_nOuterMaxDist; // 0xf0
|
|
bool m_bOneSided; // 0xf4
|
|
bool m_bModulateByDot; // 0xf5
|
|
};
|
|
|
|
// Alignment: 28
|
|
// Size: 0x368
|
|
struct CompMatPropertyMutator_t
|
|
{
|
|
public:
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Enabled"
|
|
bool m_bEnabled; // 0x0
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Mutator Command"
|
|
// MPropertyAttrStateCallback
|
|
CompMatPropertyMutatorType_t m_nMutatorCommandType; // 0x4
|
|
// MPropertyFriendlyName "Container to Init With"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strInitWith_Container; // 0x8
|
|
// MPropertyFriendlyName "Input Container"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strCopyProperty_InputContainerSrc; // 0x10
|
|
// MPropertyFriendlyName "Input Container Property"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strCopyProperty_InputContainerProperty; // 0x18
|
|
// MPropertyFriendlyName "Target Property"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strCopyProperty_TargetProperty; // 0x20
|
|
// MPropertyFriendlyName "Seed Input Var"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strRandomRollInputVars_SeedInputVar; // 0x28
|
|
// MPropertyFriendlyName "Input Vars"
|
|
// MPropertyAttrStateCallback
|
|
CUtlVector< CUtlString > m_vecRandomRollInputVars_InputVarsToRoll; // 0x30
|
|
// MPropertyFriendlyName "Input Container"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strCopyMatchingKeys_InputContainerSrc; // 0x48
|
|
// MPropertyFriendlyName "Input Container"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strCopyKeysWithSuffix_InputContainerSrc; // 0x50
|
|
// MPropertyFriendlyName "Find Suffix"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strCopyKeysWithSuffix_FindSuffix; // 0x58
|
|
// MPropertyFriendlyName "Replace Suffix"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strCopyKeysWithSuffix_ReplaceSuffix; // 0x60
|
|
// MPropertyFriendlyName "Value"
|
|
// MPropertyAttrStateCallback
|
|
CompositeMaterialInputLooseVariable_t m_nSetValue_Value; // 0x68
|
|
// MPropertyFriendlyName "Target Texture Param"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strGenerateTexture_TargetParam; // 0x2d8
|
|
// MPropertyFriendlyName "Initial Container"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strGenerateTexture_InitialContainer; // 0x2e0
|
|
// MPropertyFriendlyName "Resolution"
|
|
// MPropertyAttrStateCallback
|
|
int32_t m_nResolution; // 0x2e8
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Scratch Target"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bIsScratchTarget; // 0x2ec
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Splat Debug info on Texture"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bSplatDebugInfo; // 0x2ed
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Capture in RenderDoc"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bCaptureInRenderDoc; // 0x2ee
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad02ef[0x1]; // 0x2ef
|
|
public:
|
|
// MPropertyFriendlyName "Texture Generation Instructions"
|
|
// MPropertyAttrStateCallback
|
|
CUtlVector< CompMatPropertyMutator_t > m_vecTexGenInstructions; // 0x2f0
|
|
// MPropertyFriendlyName "Mutators"
|
|
// MPropertyAttrStateCallback
|
|
CUtlVector< CompMatPropertyMutator_t > m_vecConditionalMutators; // 0x308
|
|
// MPropertyFriendlyName "Container to Pop"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strPopInputQueue_Container; // 0x320
|
|
// MPropertyFriendlyName "Input Container"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strDrawText_InputContainerSrc; // 0x328
|
|
// MPropertyFriendlyName "Input Container Property"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strDrawText_InputContainerProperty; // 0x330
|
|
// MPropertyFriendlyName "Text Position"
|
|
// MPropertyAttrStateCallback
|
|
Vector2D m_vecDrawText_Position; // 0x338
|
|
// MPropertyFriendlyName "Text Color"
|
|
// MPropertyAttrStateCallback
|
|
Color m_colDrawText_Color; // 0x340
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0344[0x4]; // 0x344
|
|
public:
|
|
// MPropertyFriendlyName "Font"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strDrawText_Font; // 0x348
|
|
// MPropertyFriendlyName "Conditions"
|
|
// MPropertyAttrStateCallback
|
|
CUtlVector< CompMatMutatorCondition_t > m_vecConditions; // 0x350
|
|
};
|
|
|
|
// Alignment: 10
|
|
// Size: 0x98
|
|
class CDecalInfo
|
|
{
|
|
public:
|
|
float m_flAnimationScale; // 0x0
|
|
float m_flAnimationLifeSpan; // 0x4
|
|
float m_flPlaceTime; // 0x8
|
|
float m_flFadeStartTime; // 0xc
|
|
float m_flFadeDuration; // 0x10
|
|
int32_t m_nVBSlot; // 0x14
|
|
int32_t m_nBoneIndex; // 0x18
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad001c[0xc]; // 0x1c
|
|
public:
|
|
CDecalInfo* m_pNext; // 0x28
|
|
CDecalInfo* m_pPrev; // 0x30
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0038[0x58]; // 0x38
|
|
public:
|
|
int32_t m_nDecalMaterialIndex; // 0x90
|
|
};
|
|
|
|
// Alignment: 4
|
|
// Size: 0x60
|
|
struct CompositeMaterialAssemblyProcedure_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Includes"
|
|
// MPropertyAttributeEditor "AssetBrowse( vcompmat )"
|
|
CUtlVector< CResourceName > m_vecCompMatIncludes; // 0x0
|
|
// MPropertyFriendlyName "Match Filters"
|
|
CUtlVector< CompositeMaterialMatchFilter_t > m_vecMatchFilters; // 0x18
|
|
// MPropertyFriendlyName "Composite Inputs"
|
|
CUtlVector< CompositeMaterialInputContainer_t > m_vecCompositeInputContainers; // 0x30
|
|
// MPropertyFriendlyName "Property Mutators"
|
|
CUtlVector< CompMatPropertyMutator_t > m_vecPropertyMutators; // 0x48
|
|
};
|
|
|
|
// Alignment: 8
|
|
// Size: 0x138
|
|
struct CompositeMaterialInputContainer_t
|
|
{
|
|
public:
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Enabled"
|
|
bool m_bEnabled; // 0x0
|
|
// MPropertyAutoRebuildOnChange
|
|
// MPropertyFriendlyName "Input Container Source"
|
|
// MPropertyAttrStateCallback
|
|
CompositeMaterialInputContainerSourceType_t m_nCompositeMaterialInputContainerSourceType; // 0x4
|
|
// MPropertyFriendlyName "Specific Material"
|
|
// MPropertyAttributeEditor "AssetBrowse( vmat )"
|
|
// MPropertyAttrStateCallback
|
|
CResourceName m_strSpecificContainerMaterial; // 0x8
|
|
// MPropertyFriendlyName "Attribute Name"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strAttrName; // 0xe8
|
|
// MPropertyFriendlyName "Alias"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strAlias; // 0xf0
|
|
// MPropertyFriendlyName "Variables"
|
|
// MPropertyAttrStateCallback
|
|
CUtlVector< CompositeMaterialInputLooseVariable_t > m_vecLooseVariables; // 0xf8
|
|
// MPropertyFriendlyName "Attribute Name"
|
|
// MPropertyAttrStateCallback
|
|
CUtlString m_strAttrNameForVar; // 0x110
|
|
// MPropertyFriendlyName "Expose Externally"
|
|
// MPropertyAttrStateCallback
|
|
bool m_bExposeExternally; // 0x118
|
|
};
|
|
|
|
// Alignment: 0
|
|
// Size: 0x8
|
|
class C_TeamplayRules : public C_MultiplayRules
|
|
{
|
|
public:
|
|
// No members available
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x50
|
|
struct GeneratedTextureHandle_t
|
|
{
|
|
public:
|
|
// MPropertyFriendlyName "Generated Texture"
|
|
// MPropertyAttributeEditor "CompositeMaterialTextureViewer"
|
|
CUtlString m_strBitmapName; // 0x0
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x10
|
|
class CAnimScriptBase
|
|
{
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
|
|
public:
|
|
bool m_bIsValid; // 0x8
|
|
};
|
|
|
|
// Alignment: 1
|
|
// Size: 0x20
|
|
class EmptyTestScript : public CAnimScriptBase
|
|
{
|
|
public:
|
|
CAnimScriptParam< float32 > m_hTest; // 0x10
|
|
};
|
|
|