mirror of
https://github.com/neverlosecc/source2sdk.git
synced 2025-01-23 05:45:59 +00:00
527 lines
9.7 KiB
C++
527 lines
9.7 KiB
C++
#pragma once
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#include <cstdint>
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#include "!GlobalTypes.hpp"
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///////////////////////////////////////////
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// Binary: engine2.dll
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// Class Count: 50
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// Enum Count: 4
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///////////////////////////////////////////
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// Aligment: 4
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// Size: 3
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enum class SpawnDebugOverrideState_t : uint32_t
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{
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SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
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SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
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SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2,
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};
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// Aligment: 4
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// Size: 5
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enum class SpawnDebugRestrictionOverrideState_t : uint32_t
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{
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SPAWN_DEBUG_RESTRICT_NONE = 0x0,
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SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
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SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
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SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
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SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8,
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};
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// Aligment: 4
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// Size: 3
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enum class EntityDormancyType_t : uint32_t
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{
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ENTITY_NOT_DORMANT = 0x0,
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ENTITY_DORMANT = 0x1,
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ENTITY_SUSPENDED = 0x2,
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};
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// Aligment: 4
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// Size: 4
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enum class EntityIOTargetType_t : uint32_t
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{
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ENTITY_IO_TARGET_INVALID = 0xffffffffffffffff,
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ENTITY_IO_TARGET_ENTITYNAME = 0x2,
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ENTITY_IO_TARGET_EHANDLE = 0x6,
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ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7,
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};
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// Aligment: 4
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// Size: 40
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struct EngineLoopState_t
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{
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public:
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int32_t m_nPlatWindowWidth; // 0x18
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int32_t m_nPlatWindowHeight; // 0x1c
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int32_t m_nRenderWidth; // 0x20
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int32_t m_nRenderHeight; // 0x24
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};
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// Aligment: 0
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// Size: 1
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struct EventModInitialized_t
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{
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public:
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// <no members described>
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};
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// Aligment: 1
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// Size: 4
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struct EventFrameBoundary_t
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{
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public:
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float m_flFrameTime; // 0x0
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};
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// Aligment: 1
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// Size: 4
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struct EventProfileStorageAvailable_t
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{
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public:
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CSplitScreenSlot m_nSplitScreenSlot; // 0x0
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};
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// Aligment: 0
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// Size: 1
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struct EventSplitScreenStateChanged_t
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{
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public:
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// <no members described>
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};
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// Aligment: 8
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// Size: 96
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struct EventSetTime_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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int32_t m_nClientOutputFrames; // 0x28
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double m_flRealTime; // 0x30
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double m_flRenderTime; // 0x38
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double m_flRenderFrameTime; // 0x40
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double m_flRenderFrameTimeUnbounded; // 0x48
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double m_flRenderFrameTimeUnscaled; // 0x50
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double m_flTickRemainder; // 0x58
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};
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// Aligment: 2
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// Size: 48
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struct EventClientPollInput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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};
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// Aligment: 2
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// Size: 48
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struct EventClientProcessInput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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};
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// Aligment: 3
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// Size: 48
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struct EventClientProcessGameInput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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float m_flFrameTime; // 0x2c
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};
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// Aligment: 6
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// Size: 72
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struct EventClientPreOutput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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double m_flRenderTime; // 0x28
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double m_flRenderFrameTime; // 0x30
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double m_flRenderFrameTimeUnbounded; // 0x38
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float m_flRealTime; // 0x40
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bool m_bRenderOnly; // 0x44
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};
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// Aligment: 1
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// Size: 1
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struct EventClientSceneSystemThreadStateChange_t
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{
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public:
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bool m_bThreadsActive; // 0x0
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};
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// Aligment: 5
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// Size: 56
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struct EventClientOutput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRenderTime; // 0x28
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float m_flRealTime; // 0x2c
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float m_flRenderFrameTimeUnbounded; // 0x30
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bool m_bRenderOnly; // 0x34
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};
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// Aligment: 5
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// Size: 64
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struct EventClientPostOutput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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double m_flRenderTime; // 0x28
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float m_flRenderFrameTime; // 0x30
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float m_flRenderFrameTimeUnbounded; // 0x34
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bool m_bRenderOnly; // 0x38
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};
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// Aligment: 3
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// Size: 48
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struct EventClientFrameSimulate_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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float m_flFrameTime; // 0x2c
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};
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// Aligment: 3
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// Size: 48
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struct EventSimpleLoopFrameUpdate_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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float m_flFrameTime; // 0x2c
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};
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// Aligment: 3
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// Size: 48
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struct EventSimulate_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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bool m_bFirstTick; // 0x28
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bool m_bLastTick; // 0x29
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};
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// Aligment: 4
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// Size: 64
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struct EventAdvanceTick_t : public EventSimulate_t
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{
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public:
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int32_t m_nCurrentTick; // 0x30
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int32_t m_nCurrentTickThisFrame; // 0x34
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int32_t m_nTotalTicksThisFrame; // 0x38
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int32_t m_nTotalTicks; // 0x3c
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};
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// Aligment: 4
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// Size: 64
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struct EventPostAdvanceTick_t : public EventSimulate_t
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{
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public:
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int32_t m_nCurrentTick; // 0x30
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int32_t m_nCurrentTickThisFrame; // 0x34
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int32_t m_nTotalTicksThisFrame; // 0x38
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int32_t m_nTotalTicks; // 0x3c
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};
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// Aligment: 0
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// Size: 64
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struct EventServerAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 64
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struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 64
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struct EventClientAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 64
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struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 2
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// Size: 8
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struct EventClientSendInput_t
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{
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public:
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bool m_bFinalClientCommandTick; // 0x0
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int32_t m_nAdditionalClientCommandsToCreate; // 0x4
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};
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// Aligment: 0
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// Size: 1
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struct EventClientPredictionPostNetupdate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 1
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// Size: 4
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struct EventClientPollNetworking_t
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{
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public:
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int32_t m_nTickCount; // 0x0
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};
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// Aligment: 0
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// Size: 1
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struct EventClientProcessNetworking_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EventClientPreSimulate_t : public EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EventClientSimulate_t : public EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EventServerPollNetworking_t : public EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EventServerProcessNetworking_t : public EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EventServerSimulate_t : public EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EventServerPostSimulate_t : public EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EventClientPostSimulate_t : public EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EventClientPauseSimulate_t : public EventSimulate_t
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{
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public:
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// <no members described>
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};
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// Aligment: 1
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// Size: 16
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struct EventPostDataUpdate_t
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{
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public:
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int32_t m_nCount; // 0x0
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};
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// Aligment: 1
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// Size: 16
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struct EventPreDataUpdate_t
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{
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public:
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int32_t m_nCount; // 0x0
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};
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// Aligment: 1
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// Size: 4
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struct EventAppShutdown_t
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{
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public:
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int32_t m_nDummy0; // 0x0
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};
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// Aligment: 0
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// Size: 8
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class IHandleEntity
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{
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public:
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// <no members described>
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};
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// Aligment: 1
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// Size: 40
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class CNetworkVarChainer
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{
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public:
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// MNetworkDisable
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// MNetworkChangeAccessorFieldPathIndex
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ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x20
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};
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// Aligment: 0
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// Size: 1
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class CVariantDefaultAllocator
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 16
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struct EntOutput_t
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{
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public:
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// <no members described>
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};
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// Aligment: 8
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// Size: 120
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struct EntComponentInfo_t
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{
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public:
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V_uuid_t m_id; // 0x0
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char* m_pName; // 0x10
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char* m_pCPPClassname; // 0x18
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char* m_pNetworkDataReferencedDescription; // 0x20
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char* m_pNetworkDataReferencedPtrPropDescription; // 0x28
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int32_t m_nRuntimeIndex; // 0x30
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uint32_t m_nFlags; // 0x34
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CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70
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};
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// Aligment: 0
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// Size: 8
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class CEntityComponent
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 48
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struct EntInput_t
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{
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public:
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// <no members described>
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};
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// Aligment: 4
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// Size: 40
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class CEntityComponentHelper
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{
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public:
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uint32_t m_flags; // 0x8
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EntComponentInfo_t* m_pInfo; // 0x10
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int32_t m_nPriority; // 0x18
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CEntityComponentHelper* m_pNext; // 0x20
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};
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// Aligment: 11
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// Size: 120
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class CEntityIdentity
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{
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public:
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// MNetworkEnable
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// MNetworkChangeCallback "entityIdentityNameChanged"
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int32_t m_nameStringableIndex; // 0x14
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CUtlSymbolLarge m_name; // 0x18
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CUtlSymbolLarge m_designerName; // 0x20
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uint32_t m_flags; // 0x30
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// MNetworkDisable
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WorldGroupId_t m_worldGroupId; // 0x38
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uint32_t m_fDataObjectTypes; // 0x3c
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// MNetworkDisable
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// MNetworkChangeAccessorFieldPathIndex
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ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40
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CEntityIdentity* m_pPrev; // 0x58
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CEntityIdentity* m_pNext; // 0x60
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CEntityIdentity* m_pPrevByClass; // 0x68
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CEntityIdentity* m_pNextByClass; // 0x70
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};
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// Aligment: 0
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// Size: 8
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class CEmptyEntityInstance
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{
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public:
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// <no members described>
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};
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// Aligment: 3
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// Size: 48
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class CEntityInstance : public IHandleEntity
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{
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public:
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// MNetworkDisable
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CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
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// MNetworkEnable
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// MNetworkPriority "56"
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CEntityIdentity* m_pEntity; // 0x10
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// MNetworkEnable
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// MNetworkDisable
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CScriptComponent* m_CScriptComponent; // 0x28
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};
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// Aligment: 1
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// Size: 40
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class CEntityIOOutput
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{
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public:
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CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18
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};
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// Aligment: 1
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// Size: 56
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class CScriptComponent : public CEntityComponent
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{
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public:
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CUtlSymbolLarge m_scriptClassName; // 0x30
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public:
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static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); }
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static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); }
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};
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