mirror of
https://github.com/neverlosecc/source2sdk.git
synced 2025-04-19 12:48:16 +00:00
1739 lines
39 KiB
C++
1739 lines
39 KiB
C++
#pragma once
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#include <cstdint>
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#include "!GlobalTypes.hpp"
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///////////////////////////////////////////
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// Binary: engine2.dll
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// Class Count: 127
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// Enum Count: 22
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///////////////////////////////////////////
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// Aligment: 4
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// Size: 8
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enum class SignonState_t : uint32_t
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{
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SIGNONSTATE_NONE = 0x0,
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SIGNONSTATE_CHALLENGE = 0x1,
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SIGNONSTATE_CONNECTED = 0x2,
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SIGNONSTATE_NEW = 0x3,
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SIGNONSTATE_PRESPAWN = 0x4,
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SIGNONSTATE_SPAWN = 0x5,
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SIGNONSTATE_FULL = 0x6,
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SIGNONSTATE_CHANGELEVEL = 0x7,
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};
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// Aligment: 4
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// Size: 5
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enum class VPhysXBodyPart_t::VPhysXFlagEnum_t : uint32_t
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{
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VPhysXBodyPart_t::FLAG_STATIC = 0x1,
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VPhysXBodyPart_t::FLAG_KINEMATIC = 0x2,
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VPhysXBodyPart_t::FLAG_JOINT = 0x4,
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VPhysXBodyPart_t::FLAG_MASS = 0x8,
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VPhysXBodyPart_t::FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10,
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};
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// Aligment: 4
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// Size: 4
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enum class VPhysXConstraintParams_t::EnumFlags0_t : uint32_t
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{
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VPhysXConstraintParams_t::FLAG0_SHIFT_INTERPENETRATE = 0x0,
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VPhysXConstraintParams_t::FLAG0_SHIFT_CONSTRAIN = 0x1,
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VPhysXConstraintParams_t::FLAG0_SHIFT_BREAKABLE_FORCE = 0x2,
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VPhysXConstraintParams_t::FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3,
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};
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// Aligment: 4
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// Size: 2
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enum class VPhysXJoint_t::Flags_t : uint32_t
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{
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VPhysXJoint_t::JOINT_FLAGS_NONE = 0x0,
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VPhysXJoint_t::JOINT_FLAGS_BODY1_FIXED = 0x1,
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};
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// Aligment: 4
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// Size: 3
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enum class VPhysXAggregateData_t::VPhysXFlagEnum_t : uint32_t
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{
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VPhysXAggregateData_t::FLAG_IS_POLYSOUP_GEOMETRY = 0x1,
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VPhysXAggregateData_t::FLAG_LEVEL_COLLISION = 0x10,
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VPhysXAggregateData_t::FLAG_IGNORE_SCALE = 0x20,
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};
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// Aligment: 4
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// Size: 1
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enum class VPhysXDiskShapeHeader_t::VersinEnum_t : uint32_t
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{
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VPhysXDiskShapeHeader_t::VERSION = 0x81,
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};
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// Aligment: 4
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// Size: 3
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enum class MeshTranslucencyType_t : uint32_t
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{
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MESH_TRANSLUCENCY_FULLY_OPAQUE = 0x0,
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MESH_TRANSLUCENCY_PARTIALLY_ALPHA_BLENDED = 0x1,
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MESH_TRANSLUCENCY_FULLY_ALPHA_BLENDED = 0x2,
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};
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// Aligment: 4
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// Size: 10
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enum class MeshDrawPrimitiveFlags_t : uint32_t
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{
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MESH_DRAW_FLAGS_NONE = 0x0,
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MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1,
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MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2,
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MESH_DRAW_FLAGS_IS_OCCLUDER = 0x4,
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MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8,
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MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10,
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MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20,
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MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40,
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MESH_DRAW_FLAGS_DRAW_LAST = 0x80,
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MESH_DRAW_FLAGS_HAS_LIGHTING_BASIS = 0x100,
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};
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// Aligment: 4
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// Size: 2
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enum class RenderSkeletonData_t::FlagEnum_t : uint32_t
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{
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RenderSkeletonData_t::FLAG_BLEND_WEIGHT_COUNT_SHIFT = 0x0,
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RenderSkeletonData_t::FLAG_BLEND_WEIGHT_COUNT_MASK = 0xf,
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};
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// Aligment: 4
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// Size: 2
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enum class AttachmentInfluenceFlags_t : uint32_t
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{
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ATTACHMENT_INFLUENCE_FLAGS_NONE = 0x0,
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ATTACHMENT_INFLUENCE_FLAGS_ROOT_TRANSFORM = 0x1,
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};
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// Aligment: 4
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// Size: 15
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enum class ConstraintType_t : uint32_t
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{
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CONSTRAINT_TYPE_INVALID = 0x0,
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CONSTRAINT_TYPE_HELPER_BONE = 0x1,
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CONSTRAINT_TYPE_TWIST = 0x2,
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CONSTRAINT_TYPE_AIM = 0x3,
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CONSTRAINT_TYPE_POINT = 0x4,
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CONSTRAINT_TYPE_ROTATION = 0x5,
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CONSTRAINT_TYPE_ORIENT = 0x6,
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CONSTRAINT_TYPE_2_BONE_IK = 0x7,
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CONSTRAINT_TYPE_JIGGLE_BONE = 0x8,
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CONSTRAINT_TYPE_TILT_TWIST = 0x9,
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CONSTRAINT_TYPE_MORPH = 0xa,
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CONSTRAINT_TYPE_PARENT = 0xb,
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CONSTRAINT_TYPE_POSE_SPACE_MORPH = 0xc,
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CONSTRAINT_TYPE_POSE_SPACE_BONE = 0xd,
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CONSTRAINT_TYPE_MAX = 0xe,
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};
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// Aligment: 4
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// Size: 23
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enum class ModelSkeletonData_t::BoneFlags_t : uint32_t
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{
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ModelSkeletonData_t::FLAG_NO_BONE_FLAGS = 0x0,
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ModelSkeletonData_t::FLAG_BONEFLEXDRIVER = 0x4,
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ModelSkeletonData_t::FLAG_CLOTH = 0x8,
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ModelSkeletonData_t::FLAG_PHYSICS = 0x10,
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ModelSkeletonData_t::FLAG_ATTACHMENT = 0x20,
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ModelSkeletonData_t::FLAG_ANIMATION = 0x40,
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ModelSkeletonData_t::FLAG_MESH = 0x80,
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ModelSkeletonData_t::FLAG_HITBOX = 0x100,
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ModelSkeletonData_t::FLAG_RETARGET_SRC = 0x200,
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ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400,
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ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800,
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ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000,
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ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000,
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ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000,
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ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000,
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ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000,
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ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000,
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ModelSkeletonData_t::FLAG_BONE_MERGE_READ = 0x40000,
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ModelSkeletonData_t::FLAG_BONE_MERGE_WRITE = 0x80000,
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ModelSkeletonData_t::FLAG_ALL_BONE_FLAGS = 0xfffff,
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ModelSkeletonData_t::BLEND_PREALIGNED = 0x100000,
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ModelSkeletonData_t::FLAG_RIGIDLENGTH = 0x200000,
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ModelSkeletonData_t::FLAG_PROCEDURAL = 0x400000,
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};
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// Aligment: 4
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// Size: 15
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enum class PermModelInfo_t::FlagEnum : uint32_t
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{
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PermModelInfo_t::FLAG_TRANSLUCENT = 0x1,
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PermModelInfo_t::FLAG_TRANSLUCENT_TWO_PASS = 0x2,
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PermModelInfo_t::FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4,
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PermModelInfo_t::FLAG_SOURCE1_IMPORT = 0x8,
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PermModelInfo_t::FLAG_MODEL_PART_CHILD = 0x10,
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PermModelInfo_t::FLAG_NAV_GEN_NONE = 0x20,
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PermModelInfo_t::FLAG_NAV_GEN_HULL = 0x40,
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PermModelInfo_t::FLAG_NO_FORCED_FADE = 0x800,
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PermModelInfo_t::FLAG_HAS_SKINNED_MESHES = 0x400,
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PermModelInfo_t::FLAG_DO_NOT_CAST_SHADOWS = 0x20000,
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PermModelInfo_t::FLAG_FORCE_PHONEME_CROSSFADE = 0x1000,
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PermModelInfo_t::FLAG_NO_ANIM_EVENTS = 0x100000,
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PermModelInfo_t::FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000,
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PermModelInfo_t::FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000,
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PermModelInfo_t::FLAG_MODEL_DOC = 0x800000,
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};
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// Aligment: 4
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// Size: 4
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enum class ModelBoneFlexComponent_t : uint32_t
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{
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MODEL_BONE_FLEX_INVALID = 0xffffffffffffffff,
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MODEL_BONE_FLEX_TX = 0x0,
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MODEL_BONE_FLEX_TY = 0x1,
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MODEL_BONE_FLEX_TZ = 0x2,
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};
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// Aligment: 4
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// Size: 4
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enum class RenderMeshFlexControllerRemapType_t : uint32_t
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{
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FLEXCONTROLLER_REMAP_PASSTHRU = 0x0,
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FLEXCONTROLLER_REMAP_2WAY = 0x1,
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FLEXCONTROLLER_REMAP_NWAY = 0x2,
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FLEXCONTROLLER_REMAP_EYELID = 0x3,
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};
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// Aligment: 4
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// Size: 4
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enum class BundleType_t : uint32_t
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{
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BUNDLE_TYPE_NONE = 0x0,
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BUNDLE_TYPE_POSITION_SPEED = 0x1,
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BUNDLE_TYPE_NORMAL_WRINKLE = 0x2,
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BUNDLE_TYPE_COUNT = 0x3,
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};
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// Aligment: 4
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// Size: 3
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enum class MorphSetData_t::LookupType_t : uint32_t
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{
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MorphSetData_t::LOOKUP_TYPE_TEXCOORD = 0x0,
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MorphSetData_t::LOOKUP_TYPE_VERTEX_ID = 0x1,
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MorphSetData_t::LOOKUP_TYPE_COUNT = 0x2,
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};
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// Aligment: 4
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// Size: 3
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enum class MorphSetData_t::EncodingType_t : uint32_t
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{
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MorphSetData_t::ENCODING_TYPE_OBJECT_SPACE = 0x0,
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MorphSetData_t::ENCODING_TYPE_TANGENT_SPACE = 0x1,
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MorphSetData_t::ENCODING_TYPE_COUNT = 0x2,
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};
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// Aligment: 4
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// Size: 2
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enum class AnimVRHand_t : uint32_t
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{
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AnimVRHand_Left = 0x0,
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AnimVRHand_Right = 0x1,
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};
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// Aligment: 4
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// Size: 5
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enum class AnimVRFinger_t : uint32_t
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{
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AnimVrFinger_Thumb = 0x0,
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AnimVrFinger_Index = 0x1,
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AnimVrFinger_Middle = 0x2,
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AnimVrFinger_Ring = 0x3,
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AnimVrFinger_Pinky = 0x4,
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};
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// Aligment: 4
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// Size: 3
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enum class EntityDormancyType_t : uint32_t
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{
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ENTITY_NOT_DORMANT = 0x0,
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ENTITY_DORMANT = 0x1,
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ENTITY_SUSPENDED = 0x2,
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};
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// Aligment: 4
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// Size: 9
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enum class EntityIOTargetType_t : uint32_t
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{
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ENTITY_IO_TARGET_INVALID = 0xffffffffffffffff,
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ENTITY_IO_TARGET_CLASSNAME = 0x0,
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ENTITY_IO_TARGET_CLASSNAME_DERIVES_FROM = 0x1,
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ENTITY_IO_TARGET_ENTITYNAME = 0x2,
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ENTITY_IO_TARGET_CONTAINS_COMPONENT = 0x3,
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ENTITY_IO_TARGET_SPECIAL_ACTIVATOR = 0x4,
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ENTITY_IO_TARGET_SPECIAL_CALLER = 0x5,
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ENTITY_IO_TARGET_EHANDLE = 0x6,
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ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7,
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};
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// Aligment: 4
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// Size: 40
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struct EngineLoopState_t
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{
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public:
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int32_t m_nPlatWindowWidth; // 0x18
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int32_t m_nPlatWindowHeight; // 0x1c
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int32_t m_nRenderWidth; // 0x20
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int32_t m_nRenderHeight; // 0x24
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};
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// Aligment: 0
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// Size: 1
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struct EventModInitialized_t
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{
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public:
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// <no members described>
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};
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// Aligment: 1
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// Size: 4
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struct EventFrameBoundary_t
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{
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public:
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float m_flFrameTime; // 0x0
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};
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// Aligment: 1
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// Size: 4
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struct EventProfileStorageAvailable_t
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{
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public:
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int32_t m_nSplitScreenSlot; // 0x0
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};
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// Aligment: 0
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// Size: 1
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struct EventSplitScreenStateChanged_t
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{
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public:
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// <no members described>
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};
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// Aligment: 8
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// Size: 96
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struct EventSetTime_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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int32_t m_nClientOutputFrames; // 0x28
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double m_flRealTime; // 0x30
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double m_flRenderTime; // 0x38
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double m_flRenderFrameTime; // 0x40
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double m_flRenderFrameTimeUnbounded; // 0x48
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double m_flRenderFrameTimeUnscaled; // 0x50
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double m_flTickRemainder; // 0x58
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};
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// Aligment: 2
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// Size: 48
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struct EventClientPollInput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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};
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// Aligment: 3
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// Size: 48
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struct EventClientProcessInput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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float m_flFrameTime; // 0x2c
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};
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// Aligment: 3
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// Size: 48
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struct EventClientProcessGameInput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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float m_flFrameTime; // 0x2c
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};
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// Aligment: 4
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// Size: 64
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struct EventClientPreOutput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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double m_flRenderTime; // 0x28
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double m_flRenderFrameTime; // 0x30
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double m_flRenderFrameTimeUnbounded; // 0x38
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};
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// Aligment: 1
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// Size: 1
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struct EventClientSceneSystemThreadStateChange_t
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{
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public:
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bool m_bThreadsActive; // 0x0
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};
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// Aligment: 3
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// Size: 48
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struct EventClientOutput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRenderTime; // 0x28
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float m_flRealTime; // 0x2c
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};
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// Aligment: 4
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// Size: 56
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struct EventClientPostOutput_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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double m_flRenderTime; // 0x28
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float m_flRenderFrameTime; // 0x30
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float m_flRenderFrameTimeUnbounded; // 0x34
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};
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// Aligment: 3
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// Size: 48
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struct EventClientFrameSimulate_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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float m_flFrameTime; // 0x2c
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};
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|
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// Aligment: 3
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|
// Size: 48
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|
struct EventSimpleLoopFrameUpdate_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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float m_flRealTime; // 0x28
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float m_flFrameTime; // 0x2c
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};
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|
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// Aligment: 3
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|
// Size: 48
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|
struct EventSimulate_t
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{
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public:
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EngineLoopState_t m_LoopState; // 0x0
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bool m_bFirstTick; // 0x28
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bool m_bLastTick; // 0x29
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};
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|
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|
// Aligment: 3
|
|
// Size: 64
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|
struct EventAdvanceTick_t : public EventSimulate_t
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{
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|
public:
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|
int32_t m_nCurrentTick; // 0x30
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int32_t m_nTotalTicksThisFrame; // 0x34
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|
int32_t m_nTotalTicks; // 0x38
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};
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|
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|
// Aligment: 3
|
|
// Size: 64
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|
struct EventPostAdvanceTick_t : public EventSimulate_t
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{
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public:
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|
int32_t m_nCurrentTick; // 0x30
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int32_t m_nTotalTicksThisFrame; // 0x34
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int32_t m_nTotalTicks; // 0x38
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};
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|
|
// Aligment: 0
|
|
// Size: 64
|
|
struct EventServerAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t
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{
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public:
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// <no members described>
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};
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|
|
|
// Aligment: 0
|
|
// Size: 64
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|
struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t
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{
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public:
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// <no members described>
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|
};
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|
|
|
// Aligment: 0
|
|
// Size: 64
|
|
struct EventClientAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t
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{
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public:
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|
// <no members described>
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|
};
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|
|
|
// Aligment: 0
|
|
// Size: 64
|
|
struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t
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|
{
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public:
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|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 1
|
|
struct EventClientSendInput_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 4
|
|
struct EventClientPollNetworking_t
|
|
{
|
|
public:
|
|
int32_t m_nTickCount; // 0x0
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 1
|
|
struct EventClientProcessNetworking_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EventClientPreSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EventClientSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EventServerPollNetworking_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EventServerProcessNetworking_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EventServerSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EventServerPostSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EventClientPostSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EventClientPauseSimulate_t : public EventSimulate_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 16
|
|
struct EventPostDataUpdate_t
|
|
{
|
|
public:
|
|
int32_t m_nCount; // 0x0
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 8
|
|
struct EventPreDataUpdate_t
|
|
{
|
|
public:
|
|
int32_t m_nEntityIndex; // 0x0
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 4
|
|
struct EventAppShutdown_t
|
|
{
|
|
public:
|
|
int32_t m_nDummy0; // 0x0
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 8
|
|
class IRecipientFilter
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 40
|
|
struct VPhysics2ShapeDef_t
|
|
{
|
|
public:
|
|
CResourceArray< RnSphereDesc_t > m_spheres; // 0x0
|
|
CResourceArray< RnCapsuleDesc_t > m_capsules; // 0x8
|
|
CResourceArray< RnHullDesc_t > m_hulls; // 0x10
|
|
CResourceArray< RnMeshDesc_t > m_meshes; // 0x18
|
|
CResourceArray< uint16 > m_CollisionAttributeIndices; // 0x20
|
|
};
|
|
|
|
// Aligment: 11
|
|
// Size: 88
|
|
struct VPhysXBodyPart_t
|
|
{
|
|
public:
|
|
uint32_t m_nFlags; // 0x0
|
|
float m_flMass; // 0x4
|
|
VPhysics2ShapeDef_t m_rnShape; // 0x8
|
|
CResourceArray< uint8 > m_nSurfacepropertyIndices; // 0x30
|
|
uint16_t m_nCollisionAttributeIndex; // 0x38
|
|
uint16_t m_nReserved; // 0x3a
|
|
float m_flInertiaScale; // 0x3c
|
|
float m_flLinearDamping; // 0x40
|
|
float m_flAngularDamping; // 0x44
|
|
bool m_bOverrideMassCenter; // 0x48
|
|
Vector m_vMassCenterOverride; // 0x4c
|
|
};
|
|
|
|
// Aligment: 8
|
|
// Size: 56
|
|
struct VPhysXCollisionAttributes_t
|
|
{
|
|
public:
|
|
uint32_t m_CollisionGroup; // 0x0
|
|
CResourceArray< uint32 > m_InteractAs; // 0x4
|
|
CResourceArray< uint32 > m_InteractWith; // 0xc
|
|
CResourceArray< uint32 > m_InteractExclude; // 0x14
|
|
CResourceString m_CollisionGroupString; // 0x1c
|
|
CResourceArray< CResourceString > m_InteractAsStrings; // 0x20
|
|
CResourceArray< CResourceString > m_InteractWithStrings; // 0x28
|
|
CResourceArray< CResourceString > m_InteractExcludeStrings; // 0x30
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 8
|
|
struct VPhysXRange_t
|
|
{
|
|
public:
|
|
float m_flMin; // 0x0
|
|
float m_flMax; // 0x4
|
|
};
|
|
|
|
// Aligment: 46
|
|
// Size: 248
|
|
struct VPhysXConstraintParams_t
|
|
{
|
|
public:
|
|
int8_t m_nType; // 0x0
|
|
int8_t m_nTranslateMotion; // 0x1
|
|
int8_t m_nRotateMotion; // 0x2
|
|
int8_t m_nFlags; // 0x3
|
|
Vector[2] m_anchor; // 0x4
|
|
Quaternion[2] m_axes; // 0x1c
|
|
float m_maxForce; // 0x3c
|
|
float m_maxTorque; // 0x40
|
|
float m_linearLimitValue; // 0x44
|
|
float m_linearLimitRestitution; // 0x48
|
|
float m_linearLimitSpring; // 0x4c
|
|
float m_linearLimitDamping; // 0x50
|
|
float m_twistLowLimitValue; // 0x54
|
|
float m_twistLowLimitRestitution; // 0x58
|
|
float m_twistLowLimitSpring; // 0x5c
|
|
float m_twistLowLimitDamping; // 0x60
|
|
float m_twistHighLimitValue; // 0x64
|
|
float m_twistHighLimitRestitution; // 0x68
|
|
float m_twistHighLimitSpring; // 0x6c
|
|
float m_twistHighLimitDamping; // 0x70
|
|
float m_swing1LimitValue; // 0x74
|
|
float m_swing1LimitRestitution; // 0x78
|
|
float m_swing1LimitSpring; // 0x7c
|
|
float m_swing1LimitDamping; // 0x80
|
|
float m_swing2LimitValue; // 0x84
|
|
float m_swing2LimitRestitution; // 0x88
|
|
float m_swing2LimitSpring; // 0x8c
|
|
float m_swing2LimitDamping; // 0x90
|
|
Vector m_goalPosition; // 0x94
|
|
Quaternion m_goalOrientation; // 0xa0
|
|
Vector m_goalAngularVelocity; // 0xb0
|
|
float m_driveSpringX; // 0xbc
|
|
float m_driveSpringY; // 0xc0
|
|
float m_driveSpringZ; // 0xc4
|
|
float m_driveDampingX; // 0xc8
|
|
float m_driveDampingY; // 0xcc
|
|
float m_driveDampingZ; // 0xd0
|
|
float m_driveSpringTwist; // 0xd4
|
|
float m_driveSpringSwing; // 0xd8
|
|
float m_driveSpringSlerp; // 0xdc
|
|
float m_driveDampingTwist; // 0xe0
|
|
float m_driveDampingSwing; // 0xe4
|
|
float m_driveDampingSlerp; // 0xe8
|
|
int32_t m_solverIterationCount; // 0xec
|
|
float m_projectionLinearTolerance; // 0xf0
|
|
float m_projectionAngularTolerance; // 0xf4
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 256
|
|
struct VPhysXConstraint2_t
|
|
{
|
|
public:
|
|
uint32_t m_nFlags; // 0x0
|
|
uint16_t m_nParent; // 0x4
|
|
uint16_t m_nChild; // 0x6
|
|
VPhysXConstraintParams_t m_params; // 0x8
|
|
};
|
|
|
|
// Aligment: 23
|
|
// Size: 176
|
|
struct VPhysXJoint_t
|
|
{
|
|
public:
|
|
uint16_t m_nType; // 0x0
|
|
uint16_t m_nBody1; // 0x2
|
|
uint16_t m_nBody2; // 0x4
|
|
uint16_t m_nFlags; // 0x6
|
|
CTransform m_Frame1; // 0x10
|
|
CTransform m_Frame2; // 0x30
|
|
bool m_bEnableCollision; // 0x50
|
|
bool m_bEnableLinearLimit; // 0x51
|
|
VPhysXRange_t m_LinearLimit; // 0x54
|
|
bool m_bEnableLinearMotor; // 0x5c
|
|
Vector m_vLinearTargetVelocity; // 0x60
|
|
float m_flMaxForce; // 0x6c
|
|
bool m_bEnableSwingLimit; // 0x70
|
|
VPhysXRange_t m_SwingLimit; // 0x74
|
|
bool m_bEnableTwistLimit; // 0x7c
|
|
VPhysXRange_t m_TwistLimit; // 0x80
|
|
bool m_bEnableAngularMotor; // 0x88
|
|
Vector m_vAngularTargetVelocity; // 0x8c
|
|
float m_flMaxTorque; // 0x98
|
|
float m_flLinearFrequency; // 0x9c
|
|
float m_flLinearDampingRatio; // 0xa0
|
|
float m_flAngularFrequency; // 0xa4
|
|
float m_flAngularDampingRatio; // 0xa8
|
|
};
|
|
|
|
// Aligment: 6
|
|
// Size: 48
|
|
struct PhysSoftbodyDesc_t
|
|
{
|
|
public:
|
|
CResourceArray< uint32 > m_ParticleBoneHash; // 0x0
|
|
CResourceArray< RnSoftbodyParticle_t > m_Particles; // 0x8
|
|
CResourceArray< RnSoftbodySpring_t > m_Springs; // 0x10
|
|
CResourceArray< RnSoftbodyCapsule_t > m_Capsules; // 0x18
|
|
CResourceArray< CTransform > m_InitPose; // 0x20
|
|
CResourceArray< CResourceString > m_ParticleBoneName; // 0x28
|
|
};
|
|
|
|
// Aligment: 16
|
|
// Size: 108
|
|
struct VPhysXAggregateData_t
|
|
{
|
|
public:
|
|
uint16_t m_nFlags; // 0x0
|
|
uint16_t m_nRefCounter; // 0x2
|
|
CResourceArray< uint32 > m_bonesHash; // 0x4
|
|
CResourceArray< CResourceString > m_boneNames; // 0xc
|
|
CResourceArray< uint16 > m_indexNames; // 0x14
|
|
CResourceArray< uint16 > m_indexHash; // 0x1c
|
|
CResourceArray< matrix3x4a_t > m_bindPose; // 0x24
|
|
CResourceArray< VPhysXBodyPart_t > m_parts; // 0x2c
|
|
CResourceArray< VPhysXConstraint2_t > m_constraints2; // 0x34
|
|
CResourceArray< VPhysXJoint_t > m_joints; // 0x3c
|
|
CResourcePointer< PhysFeModelDesc_t > m_pFeModel; // 0x44
|
|
CResourceArray< uint16 > m_boneParents; // 0x48
|
|
CResourceArray< uint32 > m_surfacePropertyHashes; // 0x50
|
|
CResourceArray< VPhysXCollisionAttributes_t > m_collisionAttributes; // 0x58
|
|
CResourceArray< CResourceString > m_debugPartNames; // 0x60
|
|
CResourceString m_embeddedKeyvalues; // 0x68
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 20
|
|
class CPhysSurfacePropertiesPhysics
|
|
{
|
|
public:
|
|
float m_friction; // 0x0
|
|
float m_elasticity; // 0x4
|
|
float m_density; // 0x8
|
|
// MDefaultString
|
|
float m_thickness; // 0xc
|
|
float m_dampening; // 0x10
|
|
};
|
|
|
|
// Aligment: 6
|
|
// Size: 24
|
|
class CPhysSurfacePropertiesAudio
|
|
{
|
|
public:
|
|
float m_reflectivity; // 0x0
|
|
float m_hardnessFactor; // 0x4
|
|
float m_roughnessFactor; // 0x8
|
|
float m_roughThreshold; // 0xc
|
|
float m_hardThreshold; // 0x10
|
|
// MDefaultString
|
|
float m_hardVelocityThreshold; // 0x14
|
|
};
|
|
|
|
// Aligment: 8
|
|
// Size: 64
|
|
class CPhysSurfacePropertiesSoundNames
|
|
{
|
|
public:
|
|
CUtlString m_impactSoft; // 0x0
|
|
CUtlString m_impactHard; // 0x8
|
|
CUtlString m_scrapeSmooth; // 0x10
|
|
CUtlString m_scrapeRough; // 0x18
|
|
CUtlString m_bulletImpact; // 0x20
|
|
CUtlString m_rolling; // 0x28
|
|
CUtlString m_break; // 0x30
|
|
CUtlString m_strain; // 0x38
|
|
};
|
|
|
|
// Aligment: 8
|
|
// Size: 152
|
|
class CPhysSurfaceProperties
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
uint32_t m_nameHash; // 0x8
|
|
uint32_t m_baseNameHash; // 0xc
|
|
bool m_bHidden; // 0x18
|
|
CUtlString m_description; // 0x20
|
|
CPhysSurfacePropertiesPhysics m_physics; // 0x28
|
|
CPhysSurfacePropertiesSoundNames m_audioSounds; // 0x40
|
|
CPhysSurfacePropertiesAudio m_audioParams; // 0x80
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 24
|
|
class CVPhysXSurfacePropertiesList
|
|
{
|
|
public:
|
|
CUtlVector< CPhysSurfaceProperties* > m_surfacePropertiesList; // 0x0
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 4
|
|
struct VPhysXDiskShapeHeader_t
|
|
{
|
|
public:
|
|
uint8_t m_nType; // 0x0
|
|
uint16_t m_nCollisionAttribute; // 0x2
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 28
|
|
struct VPhysXDiskMesh2_t : public VPhysXDiskShapeHeader_t
|
|
{
|
|
public:
|
|
CResourceArray< uint8 > m_shape; // 0x4
|
|
float m_flSkinWidth; // 0xc
|
|
float m_flMaxVelocity; // 0x10
|
|
uint32[2] m_nReserved2; // 0x14
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 20
|
|
struct VPhysXShapeCompoundHeader2_t : public VPhysXDiskShapeHeader_t
|
|
{
|
|
public:
|
|
CResourceArray< CResourceArray< uint8 > > m_components; // 0x4
|
|
CResourceArray< uint8 > m_types; // 0xc
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 32
|
|
struct VPhysXDiskCapsule_t : public VPhysXDiskShapeHeader_t
|
|
{
|
|
public:
|
|
Vector[2] m_vEnds; // 0x4
|
|
float m_flRadius; // 0x1c
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 32
|
|
struct SkeletonBoneBbox_t
|
|
{
|
|
public:
|
|
Vector m_vecCenter; // 0x0
|
|
float m_pad0; // 0xc
|
|
Vector m_vecSize; // 0x10
|
|
float m_pad1; // 0x1c
|
|
};
|
|
|
|
// Aligment: 11
|
|
// Size: 72
|
|
struct RenderSkeletonData_t
|
|
{
|
|
public:
|
|
uint16_t m_nBoneCount; // 0x0
|
|
uint16_t m_nBoneWeightCount; // 0x2
|
|
CResourceArray< uint32 > m_bonesHash; // 0x4
|
|
CResourceArray< uint16 > m_indexNames; // 0xc
|
|
CResourceArray< uint16 > m_indexHash; // 0x14
|
|
CResourceArray< matrix3x4a_t > m_invBindPose; // 0x1c
|
|
CResourceArray< SkeletonBoneBbox_t > m_bboxes; // 0x24
|
|
CResourceArray< float32 > m_spheres; // 0x2c
|
|
uint32_t m_nFlags; // 0x34
|
|
CResourceArray< CResourceString > m_boneNames; // 0x38
|
|
CResourceArray< uint16 > m_boneParents; // 0x40
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 16
|
|
struct RenderBufferBinding_t
|
|
{
|
|
public:
|
|
uint64_t m_hBuffer; // 0x0
|
|
uint32_t m_nBindOffsetBytes; // 0x8
|
|
};
|
|
|
|
// Aligment: 15
|
|
// Size: 88
|
|
struct MaterialDrawDescriptor_t
|
|
{
|
|
public:
|
|
int32_t m_nBaseVertex; // 0x0
|
|
int32_t m_nVertexCount; // 0x4
|
|
int32_t m_nStartIndex; // 0x8
|
|
int32_t m_nIndexCount; // 0xc
|
|
int32_t m_nStartInstance; // 0x10
|
|
int32_t m_nInstanceCount; // 0x14
|
|
float m_flUvDensity; // 0x18
|
|
uint8_t m_nPrimitiveType; // 0x1c
|
|
uint8_t m_bAlphaBlendedMaterial; // 0x1d
|
|
uint8_t m_nFlags; // 0x1e
|
|
uint8_t m_padding; // 0x1f
|
|
uint32[5] m_hInputLayoutHandle; // 0x20
|
|
CResourceArray< RenderBufferBinding_t > m_vertexBuffers; // 0x34
|
|
RenderBufferBinding_t m_indexBuffer; // 0x40
|
|
CResourceExtReference< CWeakHandle< InfoForResourceTypeIMaterial2 > > m_pMaterial; // 0x50
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 24
|
|
struct OnDiskBufferData_t
|
|
{
|
|
public:
|
|
int32_t m_nElementCount; // 0x0
|
|
int32_t m_nElementSizeInBytes; // 0x4
|
|
CResourceArray< RenderInputLayoutField_t > m_inputLayoutFields; // 0x8
|
|
CResourceArray< uint8 > m_pData; // 0x10
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 52
|
|
struct SceneObjectData_t
|
|
{
|
|
public:
|
|
Vector m_vMinBounds; // 0x0
|
|
Vector m_vMaxBounds; // 0xc
|
|
MeshTranslucencyType_t m_translucencyType; // 0x18
|
|
CResourceArray< MaterialDrawDescriptor_t > m_drawCalls; // 0x1c
|
|
Vector4D m_vTintColor; // 0x24
|
|
};
|
|
|
|
// Aligment: 7
|
|
// Size: 116
|
|
struct AttachmentData_t
|
|
{
|
|
public:
|
|
CResourceString m_name; // 0x0
|
|
CResourceString[3] m_influenceNames; // 0x4
|
|
Vector[3] m_vInfluenceOffsets; // 0x10
|
|
Quaternion[3] m_vInfluenceRotations; // 0x34
|
|
float32[3] m_influenceWeights; // 0x64
|
|
uint8[3] m_nFlags; // 0x70
|
|
uint8_t m_nInfluences; // 0x73
|
|
};
|
|
|
|
// Aligment: 10
|
|
// Size: 56
|
|
struct HitBox_t
|
|
{
|
|
public:
|
|
CResourceString m_name; // 0x0
|
|
CResourceString m_sSurfaceProperty; // 0x4
|
|
int32_t m_nGroupId; // 0x8
|
|
CResourceString m_sBoneName; // 0xc
|
|
uint32_t m_nBoneNameHash; // 0x10
|
|
uint8[4] m_cRenderColor; // 0x14
|
|
uint16_t m_nHitBoxIndex; // 0x18
|
|
Vector m_vMinBounds; // 0x1c
|
|
Vector m_vMaxBounds; // 0x28
|
|
bool m_bVisible; // 0x34
|
|
};
|
|
|
|
// Aligment: 3
|
|
// Size: 16
|
|
struct HitBoxSet_t
|
|
{
|
|
public:
|
|
CResourceString m_name; // 0x0
|
|
CResourceString m_SourceFilename; // 0x4
|
|
CResourceArray< HitBox_t > m_hitboxes; // 0x8
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 40
|
|
struct ConstraintTarget_t
|
|
{
|
|
public:
|
|
uint32_t m_nBoneHash; // 0x0
|
|
float m_flWeight; // 0x4
|
|
Vector m_vOffset; // 0x8
|
|
Quaternion m_qOffset; // 0x14
|
|
bool m_bIsAttachment; // 0x24
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 36
|
|
struct ConstraintSlave_t
|
|
{
|
|
public:
|
|
uint32_t m_nBoneHash; // 0x0
|
|
float m_flWeight; // 0x4
|
|
Vector m_vBasePosition; // 0x8
|
|
Quaternion m_qBaseOrientation; // 0x14
|
|
};
|
|
|
|
// Aligment: 11
|
|
// Size: 96
|
|
struct BaseConstraint_t
|
|
{
|
|
public:
|
|
CResourceString m_name; // 0x0
|
|
int32_t m_nConstraintType; // 0x4
|
|
Vector m_vUpVector; // 0x8
|
|
Quaternion m_qAimOffset; // 0x14
|
|
uint32_t m_nTargetUpBoneHash; // 0x24
|
|
uint32_t m_nUpType; // 0x28
|
|
bool m_bInverse; // 0x2c
|
|
Quaternion m_qParentBindRotation; // 0x30
|
|
Quaternion m_qChildBindRotation; // 0x40
|
|
CResourceArray< ConstraintSlave_t > m_slaves; // 0x50
|
|
CResourceArray< ConstraintTarget_t > m_targets; // 0x58
|
|
};
|
|
|
|
// Aligment: 8
|
|
// Size: 64
|
|
struct PermRenderMeshData_t
|
|
{
|
|
public:
|
|
CResourceArray< SceneObjectData_t > m_sceneObjects; // 0x0
|
|
CResourceExtReference< CWeakHandle< InfoForResourceTypeMorphSetData_t > > m_pMorphSet; // 0x8
|
|
CResourcePointer< RenderSkeletonData_t > m_skeleton; // 0x10
|
|
CResourceArray< AttachmentData_t > m_attachments; // 0x14
|
|
CResourceArray< HitBoxSet_t > m_hitboxsets; // 0x1c
|
|
CResourceArray< BaseConstraint_t > m_boneConstraints; // 0x24
|
|
CResourceArray< OnDiskBufferData_t > m_vertexBuffers; // 0x2c
|
|
CResourceArray< OnDiskBufferData_t > m_indexBuffers; // 0x34
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 12
|
|
struct MaterialGroup_t
|
|
{
|
|
public:
|
|
CResourceString m_name; // 0x0
|
|
CResourceArray< CResourceExtReference< CWeakHandle< InfoForResourceTypeIMaterial2 > > > m_materials; // 0x4
|
|
};
|
|
|
|
// Aligment: 6
|
|
// Size: 48
|
|
struct ModelSkeletonData_t
|
|
{
|
|
public:
|
|
CResourceArray< CResourceString > m_boneName; // 0x0
|
|
CResourceArray< int16 > m_nParent; // 0x8
|
|
CResourceArray< float32 > m_boneSphere; // 0x10
|
|
CResourceArray< uint32 > m_nFlag; // 0x18
|
|
CResourceArray< Vector > m_bonePosParent; // 0x20
|
|
CResourceArray< Quaternion > m_boneRotParent; // 0x28
|
|
};
|
|
|
|
// Aligment: 10
|
|
// Size: 80
|
|
struct PermModelInfo_t
|
|
{
|
|
public:
|
|
uint32_t m_nFlags; // 0x0
|
|
Vector m_vHullMin; // 0x4
|
|
Vector m_vHullMax; // 0x10
|
|
Vector m_vViewMin; // 0x1c
|
|
Vector m_vViewMax; // 0x28
|
|
float m_flMass; // 0x34
|
|
Vector m_vEyePosition; // 0x38
|
|
float m_flMaxEyeDeflection; // 0x44
|
|
CResourceString m_sSurfaceProperty; // 0x48
|
|
CResourceString m_keyValueText; // 0x4c
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 48
|
|
struct PermModelExtPart_t
|
|
{
|
|
public:
|
|
CTransform m_Transform; // 0x0
|
|
CResourceString m_Name; // 0x20
|
|
int32_t m_nParent; // 0x24
|
|
CResourceExtReference< CWeakHandle< InfoForResourceTypeCModel > > m_refModel; // 0x28
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 20
|
|
struct ModelBoneFlexDriverControl_t
|
|
{
|
|
public:
|
|
ModelBoneFlexComponent_t m_nBoneComponent; // 0x0
|
|
CResourceString m_flexController; // 0x4
|
|
uint32_t m_flexControllerToken; // 0x8
|
|
float m_flMin; // 0xc
|
|
float m_flMax; // 0x10
|
|
};
|
|
|
|
// Aligment: 3
|
|
// Size: 16
|
|
struct ModelBoneFlexDriver_t
|
|
{
|
|
public:
|
|
CResourceString m_boneName; // 0x0
|
|
uint32_t m_boneNameToken; // 0x4
|
|
CResourceArray< ModelBoneFlexDriverControl_t > m_controls; // 0x8
|
|
};
|
|
|
|
// Aligment: 19
|
|
// Size: 264
|
|
struct PermModelData_t
|
|
{
|
|
public:
|
|
CResourceString m_name; // 0x0
|
|
PermModelInfo_t m_modelInfo; // 0x4
|
|
CResourceArray< PermModelExtPart_t > m_ExtParts; // 0x54
|
|
CResourceArray< CResourceExtReference< CWeakHandle< InfoForResourceTypeCRenderMesh > > > m_refMeshes; // 0x5c
|
|
CResourceArray< uint64 > m_refMeshGroupMasks; // 0x64
|
|
CResourceArray< uint64 > m_refPhysGroupMasks; // 0x6c
|
|
CResourceArray< uint8 > m_refLODGroupMasks; // 0x74
|
|
CResourceArray< float32 > m_lodGroupSwitchDistances; // 0x7c
|
|
CResourceArray< CResourceExtReference< CWeakHandle< InfoForResourceTypeCPhysAggregateData > > > m_refPhysicsData; // 0x84
|
|
CResourceArray< CResourceExtReference< CWeakHandle< InfoForResourceTypeCPhysAggregateData > > > m_refPhysicsHitboxData; // 0x8c
|
|
CResourceArray< CResourceExtReference< CWeakHandle< InfoForResourceTypeAnimationGroupResourceData_t > > > m_refAnimGroups; // 0x94
|
|
CResourceArray< CResourceExtReference< CWeakHandle< InfoForResourceTypeSequenceGroupResourceData_t > > > m_refSequenceGroups; // 0x9c
|
|
CResourceArray< CResourceString > m_meshGroups; // 0xa4
|
|
CResourceArray< MaterialGroup_t > m_materialGroups; // 0xac
|
|
uint64_t m_nDefaultMeshGroupMask; // 0xb8
|
|
ModelSkeletonData_t m_modelSkeleton; // 0xc0
|
|
CResourceArray< int16 > m_remappingTable; // 0xf0
|
|
CResourceArray< uint16 > m_remappingTableStarts; // 0xf8
|
|
CResourceArray< ModelBoneFlexDriver_t > m_boneFlexDrivers; // 0x100
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 16
|
|
class CRenderBufferBinding
|
|
{
|
|
public:
|
|
uint64_t m_hBuffer; // 0x0
|
|
uint32_t m_nBindOffsetBytes; // 0x8
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 24
|
|
struct SkeletonBoneBounds_t
|
|
{
|
|
public:
|
|
Vector m_vecCenter; // 0x0
|
|
Vector m_vecSize; // 0xc
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 96
|
|
struct RenderSkeletonBone_t
|
|
{
|
|
public:
|
|
CUtlString m_boneName; // 0x0
|
|
CUtlString m_parentName; // 0x8
|
|
matrix3x4_t m_invBindPose; // 0x10
|
|
SkeletonBoneBounds_t m_bbox; // 0x40
|
|
float m_flSphereRadius; // 0x58
|
|
};
|
|
|
|
// Aligment: 3
|
|
// Size: 80
|
|
class CRenderSkeleton
|
|
{
|
|
public:
|
|
CUtlVector< RenderSkeletonBone_t > m_bones; // 0x0
|
|
CUtlVector< int32 > m_boneParents; // 0x30
|
|
int32_t m_nBoneWeightCount; // 0x48
|
|
};
|
|
|
|
// Aligment: 11
|
|
// Size: 200
|
|
class CMaterialDrawDescriptor
|
|
{
|
|
public:
|
|
RenderPrimitiveType_t m_nPrimitiveType; // 0x0
|
|
int32_t m_nBaseVertex; // 0x4
|
|
int32_t m_nVertexCount; // 0x8
|
|
int32_t m_nStartIndex; // 0xc
|
|
int32_t m_nIndexCount; // 0x10
|
|
int32_t m_nStartInstance; // 0x14
|
|
int32_t m_nInstanceCount; // 0x18
|
|
float m_flUvDensity; // 0x1c
|
|
// MDefaultString
|
|
Vector m_vTintColor; // 0x24
|
|
CRenderBufferBinding m_indexBuffer; // 0xa8
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_material; // 0xc0
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 72
|
|
class CSceneObjectData
|
|
{
|
|
public:
|
|
Vector m_vMinBounds; // 0x0
|
|
Vector m_vMaxBounds; // 0xc
|
|
CUtlVector< CMaterialDrawDescriptor > m_drawCalls; // 0x20
|
|
Vector4D m_vTintColor; // 0x38
|
|
};
|
|
|
|
// Aligment: 7
|
|
// Size: 136
|
|
class CAttachment
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlString[3] m_influenceNames; // 0x8
|
|
Vector[3] m_vInfluenceOffsets; // 0x20
|
|
Quaternion[3] m_vInfluenceRotations; // 0x44
|
|
float32[3] m_influenceWeights; // 0x74
|
|
bool[3] m_bInfluenceRootTransform; // 0x80
|
|
uint8_t m_nInfluences; // 0x83
|
|
};
|
|
|
|
// Aligment: 12
|
|
// Size: 120
|
|
class CHitBox
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x30
|
|
CUtlString m_sSurfaceProperty; // 0x38
|
|
CUtlString m_sBoneName; // 0x40
|
|
uint32_t m_nBoneNameHash; // 0x48
|
|
int32_t m_nGroupId; // 0x4c
|
|
Color m_cRenderColor; // 0x50
|
|
uint16_t m_nHitBoxIndex; // 0x54
|
|
Vector m_vMinBounds; // 0x58
|
|
Vector m_vMaxBounds; // 0x64
|
|
bool m_bTranslationOnly; // 0x71
|
|
bool m_bVisible; // 0x72
|
|
bool m_bSelected; // 0x73
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 48
|
|
class CHitBoxSet
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
uint32_t m_nNameHash; // 0x8
|
|
CUtlVector< CHitBox > m_HitBoxes; // 0x10
|
|
CUtlString m_SourceFilename; // 0x28
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 24
|
|
class CHitBoxSetList
|
|
{
|
|
public:
|
|
CUtlVector< CHitBoxSet > m_HitBoxSets; // 0x0
|
|
};
|
|
|
|
// Aligment: 3
|
|
// Size: 432
|
|
class CRenderMesh
|
|
{
|
|
public:
|
|
CUtlVectorFixedGrowable< CSceneObjectData > m_sceneObjects; // 0x10
|
|
CUtlVector< CBaseConstraint* > m_constraints; // 0x70
|
|
CRenderSkeleton m_skeleton; // 0x88
|
|
};
|
|
|
|
// Aligment: 6
|
|
// Size: 80
|
|
class CConstraintTarget
|
|
{
|
|
public:
|
|
uint32_t m_nBoneHash; // 0x0
|
|
float m_flWeight; // 0x4
|
|
Vector m_vOffset; // 0x8
|
|
Quaternion m_qOffset; // 0x14
|
|
bool m_bIsAttachment; // 0x24
|
|
CUtlString m_sName; // 0x28
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 88
|
|
class CConstraintSlave
|
|
{
|
|
public:
|
|
uint32_t m_nBoneHash; // 0x0
|
|
float m_flWeight; // 0x4
|
|
Vector m_vBasePosition; // 0x8
|
|
Quaternion m_qBaseOrientation; // 0x14
|
|
CUtlString m_sName; // 0x28
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 40
|
|
class CBoneConstraintBase
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 112
|
|
class CBaseConstraint : public CBoneConstraintBase
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x28
|
|
Vector m_vUpVector; // 0x30
|
|
CUtlVector< CConstraintSlave > m_slaves; // 0x40
|
|
CUtlVector< CConstraintTarget > m_targets; // 0x58
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 112
|
|
class CPointConstraint : public CBaseConstraint, CBoneConstraintBase
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 112
|
|
class COrientConstraint : public CBaseConstraint, CBoneConstraintBase
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 136
|
|
class CAimConstraint : public CBaseConstraint, CBoneConstraintBase
|
|
{
|
|
public:
|
|
Quaternion m_qAimOffset; // 0x70
|
|
uint32_t m_nUpType; // 0x80
|
|
};
|
|
|
|
// Aligment: 3
|
|
// Size: 152
|
|
class CTwistConstraint : public CBaseConstraint, CBoneConstraintBase
|
|
{
|
|
public:
|
|
bool m_bInverse; // 0x70
|
|
Quaternion m_qParentBindRotation; // 0x74
|
|
Quaternion m_qChildBindRotation; // 0x84
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 160
|
|
class CTiltTwistConstraint : public CBaseConstraint, CBoneConstraintBase
|
|
{
|
|
public:
|
|
int32_t m_nTargetAxis; // 0x70
|
|
int32_t m_nSlaveAxis; // 0x74
|
|
};
|
|
|
|
// Aligment: 6
|
|
// Size: 176
|
|
class CMorphConstraint : public CBaseConstraint, CBoneConstraintBase
|
|
{
|
|
public:
|
|
bool m_bCacheAttempted; // 0x70
|
|
bool m_bCacheOk; // 0x71
|
|
CUtlString m_sTargetMorph; // 0x78
|
|
int32_t m_nSlaveChannel; // 0x80
|
|
float m_flMin; // 0x84
|
|
float m_flMax; // 0x88
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 112
|
|
class CParentConstraint : public CBaseConstraint, CBoneConstraintBase
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 40
|
|
struct CBoneConstraintPoseSpaceMorph::Input_t
|
|
{
|
|
public:
|
|
Vector m_inputValue; // 0x0
|
|
CUtlVector< float32 > m_outputWeightList; // 0x10
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 152
|
|
class CBoneConstraintPoseSpaceMorph : public CBoneConstraintBase
|
|
{
|
|
public:
|
|
CUtlString m_sBoneName; // 0x28
|
|
CUtlString m_sAttachmentName; // 0x30
|
|
CUtlVector< CUtlString > m_outputMorph; // 0x38
|
|
CUtlVector< CBoneConstraintPoseSpaceMorph::Input_t > m_inputList; // 0x50
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 40
|
|
struct CBoneConstraintPoseSpaceBone::Input_t
|
|
{
|
|
public:
|
|
Vector m_inputValue; // 0x0
|
|
CUtlVector< CTransform > m_outputTransformList; // 0x10
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 152
|
|
class CBoneConstraintPoseSpaceBone : public CBaseConstraint, CBoneConstraintBase
|
|
{
|
|
public:
|
|
CUtlVector< CBoneConstraintPoseSpaceBone::Input_t > m_inputList; // 0x70
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 8
|
|
struct FlexOp_t
|
|
{
|
|
public:
|
|
int32_t m_OpCode; // 0x0
|
|
int32_t m_Data; // 0x4
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 12
|
|
struct FlexRule_t
|
|
{
|
|
public:
|
|
int32_t m_nFlex; // 0x0
|
|
CResourceArray< FlexOp_t > m_FlexOps; // 0x4
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 4
|
|
struct FlexDesc_t
|
|
{
|
|
public:
|
|
CResourceString m_szFacs; // 0x0
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 20
|
|
struct FlexController_t
|
|
{
|
|
public:
|
|
CResourceString m_szName; // 0x0
|
|
CResourceString m_szType; // 0x4
|
|
int32_t localToGlobal; // 0x8
|
|
float min; // 0xc
|
|
float max; // 0x10
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 24
|
|
struct BundleData_t
|
|
{
|
|
public:
|
|
float m_flULeftSrc; // 0x0
|
|
float m_flVTopSrc; // 0x4
|
|
CResourceArray< float32 > m_offsets; // 0x8
|
|
CResourceArray< float32 > m_ranges; // 0x10
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 20
|
|
struct MorphRectData_t
|
|
{
|
|
public:
|
|
int16_t m_nXLeftDst; // 0x0
|
|
int16_t m_nYTopDst; // 0x2
|
|
float m_flUWidthSrc; // 0x4
|
|
float m_flVHeightSrc; // 0x8
|
|
CResourceArray< BundleData_t > m_bundleDatas; // 0xc
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 12
|
|
struct MorphData_t
|
|
{
|
|
public:
|
|
CResourceString m_name; // 0x0
|
|
CResourceArray< MorphRectData_t > m_morphRectDatas; // 0x4
|
|
};
|
|
|
|
// Aligment: 11
|
|
// Size: 72
|
|
struct MorphSetData_t
|
|
{
|
|
public:
|
|
int32_t m_nWidth; // 0x0
|
|
int32_t m_nHeight; // 0x4
|
|
MorphSetData_t::LookupType_t m_nLookupType; // 0x8
|
|
MorphSetData_t::EncodingType_t m_nEncodingType; // 0xc
|
|
CResourceArray< BundleType_t > m_bundleTypes; // 0x10
|
|
CResourceArray< MorphData_t > m_morphDatas; // 0x18
|
|
CResourceExtReference< CWeakHandle< InfoForResourceTypeCTextureBase > > m_pTextureAtlas; // 0x20
|
|
CResourceExtReference< CWeakHandle< InfoForResourceTypeMorphSetData_t > > m_pMorphSetBase; // 0x28
|
|
CResourceArray< FlexDesc_t > m_FlexDesc; // 0x30
|
|
CResourceArray< FlexController_t > m_FlexControllers; // 0x38
|
|
CResourceArray< FlexRule_t > m_FlexRules; // 0x40
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 8
|
|
class CFingerSource
|
|
{
|
|
public:
|
|
AnimVRFinger_t m_nFingerIndex; // 0x0
|
|
float m_flFingerWeight; // 0x4
|
|
};
|
|
|
|
// Aligment: 7
|
|
// Size: 56
|
|
class CFingerBone
|
|
{
|
|
public:
|
|
CUtlString m_boneName; // 0x0
|
|
Vector m_hingeAxis; // 0x8
|
|
Vector m_vCapsulePos1; // 0x14
|
|
Vector m_vCapsulePos2; // 0x20
|
|
float m_flMinAngle; // 0x2c
|
|
float m_flMaxAngle; // 0x30
|
|
float m_flRadius; // 0x34
|
|
};
|
|
|
|
// Aligment: 10
|
|
// Size: 112
|
|
class CFingerChain
|
|
{
|
|
public:
|
|
CUtlVector< CFingerSource > m_targets; // 0x0
|
|
CUtlVector< CFingerBone > m_bones; // 0x18
|
|
CUtlString m_name; // 0x30
|
|
CUtlString m_tipParentBoneName; // 0x38
|
|
Vector m_vTipOffset; // 0x40
|
|
CUtlString m_metacarpalBoneName; // 0x50
|
|
Vector m_vSplayHingeAxis; // 0x58
|
|
float m_flSplayMinAngle; // 0x64
|
|
float m_flSplayMaxAngle; // 0x68
|
|
float m_flFingerScaleRatio; // 0x6c
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 48
|
|
class CWristBone
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
Vector m_vForwardLS; // 0x8
|
|
Vector m_vUpLS; // 0x14
|
|
Vector m_vOffset; // 0x20
|
|
};
|
|
|
|
// Aligment: 6
|
|
// Size: 80
|
|
class CVrSkeletalInputSettings
|
|
{
|
|
public:
|
|
CUtlVector< CWristBone > m_wristBones; // 0x0
|
|
CUtlVector< CFingerChain > m_fingers; // 0x18
|
|
CUtlString m_name; // 0x30
|
|
CUtlString m_outerKnuckle1; // 0x38
|
|
CUtlString m_outerKnuckle2; // 0x40
|
|
AnimVRHand_t m_eHand; // 0x48
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 8
|
|
class IHandleEntity
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 24
|
|
class CNetworkVarChainer
|
|
{
|
|
public:
|
|
// MNetworkDisable
|
|
// MNetworkChangeAccessorFieldPathIndex
|
|
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x8
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 1
|
|
class CVariantDefaultAllocator
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 16
|
|
struct EntOutput_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 8
|
|
// Size: 120
|
|
struct EntComponentInfo_t
|
|
{
|
|
public:
|
|
V_uuid_t m_id; // 0x0
|
|
char* m_pName; // 0x10
|
|
char* m_pCPPClassname; // 0x18
|
|
char* m_pNetworkDataReferencedDescription; // 0x20
|
|
char* m_pNetworkDataReferencedPtrPropDescription; // 0x28
|
|
int32_t m_nRuntimeIndex; // 0x30
|
|
uint32_t m_nFlags; // 0x34
|
|
CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 8
|
|
class CEntityComponent
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 48
|
|
struct EntInput_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 40
|
|
class CEntityComponentHelper
|
|
{
|
|
public:
|
|
uint32_t m_flags; // 0x8
|
|
EntComponentInfo_t* m_pInfo; // 0x10
|
|
int32_t m_nPriority; // 0x18
|
|
CEntityComponentHelper* m_pNext; // 0x20
|
|
};
|
|
|
|
// Aligment: 11
|
|
// Size: 120
|
|
class CEntityIdentity
|
|
{
|
|
public:
|
|
// MNetworkEnable
|
|
// MNetworkChangeCallback "entityIdentityNameChanged"
|
|
int32_t m_nameStringableIndex; // 0x14
|
|
CUtlSymbolLarge m_name; // 0x18
|
|
CUtlSymbolLarge m_designerName; // 0x20
|
|
uint32_t m_flags; // 0x30
|
|
uint32_t m_fDataObjectTypes; // 0x38
|
|
// MNetworkDisable
|
|
// MNetworkChangeAccessorFieldPathIndex
|
|
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x3c
|
|
CEntityIdentity* m_pPrev; // 0x50
|
|
CEntityIdentity* m_pNext; // 0x58
|
|
CEntityIdentity* m_pPrevByClass; // 0x60
|
|
CEntityIdentity* m_pNextByClass; // 0x68
|
|
V_uuid_t* m_pId; // 0x70
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 8
|
|
class CEmptyEntityInstance
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 56
|
|
class CEntityInstance : public IHandleEntity
|
|
{
|
|
public:
|
|
// MNetworkDisable
|
|
CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
|
|
// MNetworkEnable
|
|
// MNetworkPriority "112"
|
|
CEntityIdentity* m_pEntity; // 0x10
|
|
// MNetworkDisable
|
|
CUtlStringToken m_worldGroupId; // 0x20
|
|
// MNetworkEnable
|
|
// MNetworkDisable
|
|
CScriptComponent* m_CScriptComponent; // 0x30
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 40
|
|
class CEntityIOOutput
|
|
{
|
|
public:
|
|
CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 56
|
|
class CScriptComponent : public CEntityComponent
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_scriptClassName; // 0x30
|
|
public:
|
|
static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); }
|
|
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); }
|
|
};
|
|
|