mirror of
https://github.com/neverlosecc/source2sdk.git
synced 2025-04-20 05:08:14 +00:00
377 lines
9.8 KiB
C++
377 lines
9.8 KiB
C++
#pragma once
|
|
#include <cstdint>
|
|
#include "!GlobalTypes.hpp"
|
|
|
|
///////////////////////////////////////////
|
|
// Binary: worldrenderer.dll
|
|
// Class Count: 24
|
|
// Enum Count: 2
|
|
///////////////////////////////////////////
|
|
|
|
// Aligment: 4
|
|
// Size: 16
|
|
enum class ObjectTypeFlags_t : uint32_t
|
|
{
|
|
OBJECT_TYPE_NONE = 0x0,
|
|
OBJECT_TYPE_IMAGE_LOD = 0x1,
|
|
OBJECT_TYPE_GEOMETRY_LOD = 0x2,
|
|
OBJECT_TYPE_DECAL = 0x4,
|
|
OBJECT_TYPE_MODEL = 0x8,
|
|
OBJECT_TYPE_BLOCK_LIGHT = 0x10,
|
|
OBJECT_TYPE_NO_SHADOWS = 0x20,
|
|
OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40,
|
|
OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80,
|
|
OBJECT_TYPE_NO_SUN_SHADOWS = 0x100,
|
|
OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200,
|
|
OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400,
|
|
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
|
|
OBJECT_TYPE_NO_ZPREPASS = 0x1000,
|
|
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
|
|
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 2
|
|
enum class voxel_vis_compression_t : uint32_t
|
|
{
|
|
VOXVIS_COMPRESS_RAW = 0x0,
|
|
VOXVIS_COMPRESS_RLE = 0x1,
|
|
};
|
|
|
|
// Aligment: 7
|
|
// Size: 48
|
|
struct EntityIOConnectionData_t
|
|
{
|
|
public:
|
|
CUtlString m_outputName; // 0x0
|
|
uint32_t m_targetType; // 0x8
|
|
CUtlString m_targetName; // 0x10
|
|
CUtlString m_inputName; // 0x18
|
|
CUtlString m_overrideParam; // 0x20
|
|
float m_flDelay; // 0x28
|
|
int32_t m_nTimesToFire; // 0x2c
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 48
|
|
struct EntityKeyValueData_t
|
|
{
|
|
public:
|
|
CUtlBinaryBlock m_keyValuesData; // 0x0
|
|
CUtlVector< EntityIOConnectionData_t > m_connections; // 0x18
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 64
|
|
struct PermEntityLumpData_t
|
|
{
|
|
public:
|
|
CUtlString m_name; // 0x0
|
|
CUtlString m_hammerUniqueId; // 0x8
|
|
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x10
|
|
CUtlVector< EntityKeyValueData_t > m_entityKeyValues; // 0x28
|
|
};
|
|
|
|
// Aligment: 16
|
|
// Size: 144
|
|
struct SceneObject_t
|
|
{
|
|
public:
|
|
uint32_t m_nObjectID; // 0x0
|
|
Vector4D[3] m_vTransform; // 0x4
|
|
float m_flFadeStartDistance; // 0x34
|
|
float m_flFadeEndDistance; // 0x38
|
|
Vector4D m_vTintColor; // 0x3c
|
|
CUtlString m_skin; // 0x50
|
|
ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58
|
|
Vector m_vLightingOrigin; // 0x5c
|
|
uint32_t m_nLightGroup; // 0x68
|
|
int16_t m_nOverlayRenderOrder; // 0x6c
|
|
int16_t m_nLODOverride; // 0x6e
|
|
int32_t m_nCubeMapPrecomputedHandshake; // 0x70
|
|
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x74
|
|
int16_t m_nBoundsGroupIndex; // 0x78
|
|
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x80
|
|
CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x88
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 4
|
|
struct BaseSceneObjectOverride_t
|
|
{
|
|
public:
|
|
uint32_t m_nSceneObjectIndex; // 0x0
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 32
|
|
struct ExtraVertexStreamOverride_t : public BaseSceneObjectOverride_t
|
|
{
|
|
public:
|
|
uint32_t m_nSubSceneObject; // 0x4
|
|
uint32_t m_nDrawCallIndex; // 0x8
|
|
MeshDrawPrimitiveFlags_t m_nAdditionalMeshDrawPrimitiveFlags; // 0xc
|
|
CRenderBufferBinding m_extraBufferBinding; // 0x10
|
|
};
|
|
|
|
// Aligment: 3
|
|
// Size: 24
|
|
struct MaterialOverride_t : public BaseSceneObjectOverride_t
|
|
{
|
|
public:
|
|
uint32_t m_nSubSceneObject; // 0x4
|
|
uint32_t m_nDrawCallIndex; // 0x8
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10
|
|
};
|
|
|
|
// Aligment: 10
|
|
// Size: 112
|
|
struct InfoOverlayData_t
|
|
{
|
|
public:
|
|
matrix3x4_t m_transform; // 0x0
|
|
float m_flWidth; // 0x30
|
|
float m_flHeight; // 0x34
|
|
float m_flDepth; // 0x38
|
|
Vector2D m_vUVStart; // 0x3c
|
|
Vector2D m_vUVEnd; // 0x44
|
|
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50
|
|
int32_t m_nRenderOrder; // 0x58
|
|
Vector4D m_vTintColor; // 0x5c
|
|
int32_t m_nSequenceOverride; // 0x6c
|
|
};
|
|
|
|
// Aligment: 5
|
|
// Size: 48
|
|
struct BakedLightingInfo_t
|
|
{
|
|
public:
|
|
uint32_t m_nLightmapVersionNumber; // 0x0
|
|
uint32_t m_nLightmapGameVersionNumber; // 0x4
|
|
Vector2D m_vLightmapUvScale; // 0x8
|
|
bool m_bHasLightmaps; // 0x10
|
|
CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x18
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 56
|
|
struct WorldNodeOnDiskBufferData_t
|
|
{
|
|
public:
|
|
int32_t m_nElementCount; // 0x0
|
|
int32_t m_nElementSizeInBytes; // 0x4
|
|
CUtlVector< RenderInputLayoutField_t > m_inputLayoutFields; // 0x8
|
|
CUtlVector< uint8 > m_pData; // 0x20
|
|
};
|
|
|
|
// Aligment: 9
|
|
// Size: 60
|
|
struct AggregateMeshInfo_t
|
|
{
|
|
public:
|
|
Vector[2] m_vWorldBounds; // 0x0
|
|
uint32_t m_nVisClusterMemberOffset; // 0x18
|
|
uint8_t m_nVisClusterMemberCount; // 0x1c
|
|
uint8_t m_nLODGroupMask; // 0x1d
|
|
int32_t m_nCubeMapPrecomputedHandshake; // 0x20
|
|
ObjectTypeFlags_t m_objectFlags; // 0x24
|
|
Vector m_vLODOrigin; // 0x28
|
|
float m_fLODStartDrawDistance; // 0x34
|
|
float m_fLODEndDrawDistance; // 0x38
|
|
};
|
|
|
|
// Aligment: 8
|
|
// Size: 96
|
|
struct AggregateSceneObject_t
|
|
{
|
|
public:
|
|
Vector[2] m_vWorldBounds; // 0x0
|
|
ObjectTypeFlags_t m_allFlags; // 0x18
|
|
ObjectTypeFlags_t m_anyFlags; // 0x1c
|
|
int16_t m_nLayer; // 0x20
|
|
int16_t m_nBoundsGroupIndex; // 0x22
|
|
CUtlVector< AggregateMeshInfo_t > m_aggregateMeshes; // 0x28
|
|
CUtlVector< uint16 > m_visClusterMembership; // 0x40
|
|
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x58
|
|
};
|
|
|
|
// Aligment: 13
|
|
// Size: 320
|
|
struct WorldNode_t
|
|
{
|
|
public:
|
|
CUtlVector< SceneObject_t > m_sceneObjects; // 0x0
|
|
CUtlVector< InfoOverlayData_t > m_infoOverlays; // 0x18
|
|
CUtlVector< uint16 > m_visClusterMembership; // 0x30
|
|
CUtlVector< AABB_t > m_boundsGroups; // 0x48
|
|
CUtlVector< AggregateSceneObject_t > m_aggregateSceneObjects; // 0x60
|
|
CUtlVector< ExtraVertexStreamOverride_t > m_extraVertexStreamOverrides; // 0x78
|
|
CUtlVector< MaterialOverride_t > m_materialOverrides; // 0x90
|
|
CUtlVector< WorldNodeOnDiskBufferData_t > m_extraVertexStreams; // 0xa8
|
|
CUtlVector< CUtlString > m_layerNames; // 0xc0
|
|
CUtlVector< uint8 > m_sceneObjectLayerIndices; // 0xd8
|
|
CUtlVector< uint8 > m_overlayLayerIndices; // 0xf0
|
|
CUtlString m_grassFileName; // 0x108
|
|
BakedLightingInfo_t m_nodeLightingInfo; // 0x110
|
|
};
|
|
|
|
// Aligment: 21
|
|
// Size: 104
|
|
struct WorldBuilderParams_t
|
|
{
|
|
public:
|
|
int32_t m_nSizeBytesPerVoxel; // 0x0
|
|
float m_flMinDrawVolumeSize; // 0x4
|
|
float m_flMinDistToCamera; // 0x8
|
|
float m_flMinAtlasDist; // 0xc
|
|
float m_flMinSimplifiedDist; // 0x10
|
|
float m_flHorzFOV; // 0x14
|
|
float m_flHalfScreenWidth; // 0x18
|
|
int32_t m_nAtlasTextureSizeX; // 0x1c
|
|
int32_t m_nAtlasTextureSizeY; // 0x20
|
|
int32_t m_nUniqueTextureSizeX; // 0x24
|
|
int32_t m_nUniqueTextureSizeY; // 0x28
|
|
int32_t m_nCompressedAtlasSize; // 0x2c
|
|
float m_flGutterSize; // 0x30
|
|
float m_flUVMapThreshold; // 0x34
|
|
Vector m_vWorldUnitsPerTile; // 0x38
|
|
int32_t m_nMaxTexScaleSlots; // 0x44
|
|
bool m_bWrapInAtlas; // 0x48
|
|
bool m_bBuildBakedLighting; // 0x49
|
|
Vector2D m_vLightmapUvScale; // 0x4c
|
|
uint64_t m_nCompileTimestamp; // 0x58
|
|
uint64_t m_nCompileFingerprint; // 0x60
|
|
};
|
|
|
|
// Aligment: 8
|
|
// Size: 80
|
|
struct NodeData_t
|
|
{
|
|
public:
|
|
int32_t m_Flags; // 0x0
|
|
int32_t m_nParent; // 0x4
|
|
Vector m_vOrigin; // 0x8
|
|
Vector m_vMinBounds; // 0x14
|
|
Vector m_vMaxBounds; // 0x20
|
|
float m_flMinimumDistance; // 0x2c
|
|
CUtlVector< int32 > m_ChildNodeIndices; // 0x30
|
|
CUtlString m_worldNodePrefix; // 0x48
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 200
|
|
struct World_t
|
|
{
|
|
public:
|
|
WorldBuilderParams_t m_builderParams; // 0x0
|
|
CUtlVector< NodeData_t > m_worldNodes; // 0x68
|
|
BakedLightingInfo_t m_worldLightingInfo; // 0x80
|
|
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0xb0
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 8
|
|
struct voxel_vis_cluster_t
|
|
{
|
|
public:
|
|
uint32_t m_nBlockIndex; // 0x0
|
|
uint32_t m_nOffsetIntoBlock; // 0x4
|
|
};
|
|
|
|
// Aligment: 2
|
|
// Size: 8
|
|
struct voxel_vis_mergelist_t
|
|
{
|
|
public:
|
|
uint32_t m_nFirstCluster; // 0x0
|
|
uint32_t m_nClusterCount; // 0x4
|
|
};
|
|
|
|
// Aligment: 14
|
|
// Size: 224
|
|
class CVoxelVisibility
|
|
{
|
|
public:
|
|
CUtlVector< uint32 > m_blockOffset; // 0x40
|
|
CUtlVector< voxel_vis_cluster_t > m_clusters; // 0x58
|
|
CUtlVector< uint16 > m_mergeClusters; // 0x70
|
|
CUtlVector< voxel_vis_mergelist_t > m_mergeLists; // 0x88
|
|
Vector m_vMinBounds; // 0xa0
|
|
Vector m_vMaxBounds; // 0xac
|
|
float m_flGridSize; // 0xb8
|
|
int32_t m_nNodeCount; // 0xbc
|
|
int32_t m_nRegionCount; // 0xc0
|
|
voxel_vis_cluster_t m_skyVisibilityCluster; // 0xc4
|
|
voxel_vis_cluster_t m_sunVisibilityCluster; // 0xcc
|
|
voxel_vis_compression_t m_nPVSCompression; // 0xd4
|
|
uint32_t m_nTreeSize; // 0xd8
|
|
uint32_t m_nPVSSizeCompressed; // 0xdc
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 1
|
|
struct VMapResourceData_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 0
|
|
// Size: 1
|
|
struct InfoForResourceTypeVMapResourceData_t
|
|
{
|
|
public:
|
|
// <no members described>
|
|
};
|
|
|
|
// Aligment: 11
|
|
// Size: 120
|
|
class CEntityIdentity
|
|
{
|
|
public:
|
|
// MNetworkEnable
|
|
// MNetworkChangeCallback "entityIdentityNameChanged"
|
|
int32_t m_nameStringableIndex; // 0x14
|
|
CUtlSymbolLarge m_name; // 0x18
|
|
CUtlSymbolLarge m_designerName; // 0x20
|
|
uint32_t m_flags; // 0x30
|
|
uint32_t m_fDataObjectTypes; // 0x38
|
|
// MNetworkDisable
|
|
// MNetworkChangeAccessorFieldPathIndex
|
|
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x3c
|
|
CEntityIdentity* m_pPrev; // 0x50
|
|
CEntityIdentity* m_pNext; // 0x58
|
|
CEntityIdentity* m_pPrevByClass; // 0x60
|
|
CEntityIdentity* m_pNextByClass; // 0x68
|
|
V_uuid_t* m_pId; // 0x70
|
|
};
|
|
|
|
// Aligment: 4
|
|
// Size: 56
|
|
class CEntityInstance : public IHandleEntity
|
|
{
|
|
public:
|
|
// MNetworkDisable
|
|
CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
|
|
// MNetworkEnable
|
|
// MNetworkPriority "56"
|
|
CEntityIdentity* m_pEntity; // 0x10
|
|
// MNetworkDisable
|
|
CUtlStringToken m_worldGroupId; // 0x20
|
|
// MNetworkEnable
|
|
// MNetworkDisable
|
|
CScriptComponent* m_CScriptComponent; // 0x30
|
|
};
|
|
|
|
// Aligment: 1
|
|
// Size: 56
|
|
class CScriptComponent : public CEntityComponent
|
|
{
|
|
public:
|
|
CUtlSymbolLarge m_scriptClassName; // 0x30
|
|
public:
|
|
static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); }
|
|
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); }
|
|
};
|
|
|