mirror of
https://github.com/neverlosecc/source2sdk.git
synced 2025-01-23 13:56:00 +00:00
c0b3b87477
Generate new sdk using latest s2gen version
1491 lines
33 KiB
C++
1491 lines
33 KiB
C++
#pragma once
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#include <cstdint>
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#include "!GlobalTypes.hpp"
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// /////////////////////////////////////////////////////////////
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// Binary: vphysics2.dll
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// Classes count: 87
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// Enums count: 2
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// Created using source2gen - github.com/neverlosecc/source2gen
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// /////////////////////////////////////////////////////////////
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0x4
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enum class JointAxis_t : uint32_t
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{
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JOINT_AXIS_X = 0x0,
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JOINT_AXIS_Y = 0x1,
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JOINT_AXIS_Z = 0x2,
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JOINT_AXIS_COUNT = 0x3,
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0x3
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enum class JointMotion_t : uint32_t
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{
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JOINT_MOTION_FREE = 0x0,
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JOINT_MOTION_LOCKED = 0x1,
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JOINT_MOTION_COUNT = 0x2,
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};
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struct constraint_axislimit_t;
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struct constraint_breakableparams_t;
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struct CFeJiggleBone;
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struct FourVectors2D;
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struct FourQuaternions;
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struct RnPlane_t;
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struct AABB_t;
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struct CRegionSVM;
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struct RnSphere_t;
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struct RnCapsule_t;
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struct RnHull_t;
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struct RnMesh_t;
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// Registered binary: vphysics2.dll (project 'vphysics2')
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// Alignment: 4
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// Size: 0x18
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// Has Trivial Constructor
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// Has Trivial Destructor
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struct constraint_breakableparams_t
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{
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public:
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float strength; // 0x0
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float forceLimit; // 0x4
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float torqueLimit; // 0x8
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float bodyMassScale[2]; // 0xc
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bool isActive; // 0x14
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};
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// Registered binary: vphysics2.dll (project 'vphysics2')
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// Alignment: 4
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// Size: 0x10
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// Has Trivial Constructor
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// Has Trivial Destructor
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struct constraint_axislimit_t
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{
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public:
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float flMinRotation; // 0x0
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float flMaxRotation; // 0x4
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float flMotorTargetAngSpeed; // 0x8
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float flMotorMaxTorque; // 0xc
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};
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// Registered binary: vphysics2.dll (project 'vphysics2')
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// Alignment: 4
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// Size: 0x40
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// Has Trivial Constructor
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// Has Trivial Destructor
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struct constraint_hingeparams_t
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{
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public:
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Vector worldPosition; // 0x0
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Vector worldAxisDirection; // 0xc
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constraint_axislimit_t hingeAxis; // 0x18
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constraint_breakableparams_t constraint; // 0x28
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};
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// Registered binary: vphysics2.dll (project 'vphysics2')
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// Alignment: 8
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// Size: 0x8
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// Has VTable
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// Is Abstract
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class IPhysicsPlayerController
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
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public:
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// No schema binary for binding
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0x9c
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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class CFeJiggleBone
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{
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public:
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uint32_t m_nFlags; // 0x0
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float m_flLength; // 0x4
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float m_flTipMass; // 0x8
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float m_flYawStiffness; // 0xc
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float m_flYawDamping; // 0x10
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float m_flPitchStiffness; // 0x14
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float m_flPitchDamping; // 0x18
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float m_flAlongStiffness; // 0x1c
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float m_flAlongDamping; // 0x20
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float m_flAngleLimit; // 0x24
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float m_flMinYaw; // 0x28
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float m_flMaxYaw; // 0x2c
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float m_flYawFriction; // 0x30
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float m_flYawBounce; // 0x34
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float m_flMinPitch; // 0x38
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float m_flMaxPitch; // 0x3c
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float m_flPitchFriction; // 0x40
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float m_flPitchBounce; // 0x44
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float m_flBaseMass; // 0x48
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float m_flBaseStiffness; // 0x4c
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float m_flBaseDamping; // 0x50
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float m_flBaseMinLeft; // 0x54
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float m_flBaseMaxLeft; // 0x58
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float m_flBaseLeftFriction; // 0x5c
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float m_flBaseMinUp; // 0x60
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float m_flBaseMaxUp; // 0x64
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float m_flBaseUpFriction; // 0x68
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float m_flBaseMinForward; // 0x6c
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float m_flBaseMaxForward; // 0x70
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float m_flBaseForwardFriction; // 0x74
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float m_flRadius0; // 0x78
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float m_flRadius1; // 0x7c
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Vector m_vPoint0; // 0x80
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Vector m_vPoint1; // 0x8c
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uint16_t m_nCollisionMask; // 0x98
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 16
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// Size: 0xd0
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//
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// MGetKV3ClassDefaults
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class CFeNamedJiggleBone
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{
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public:
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CUtlString m_strParentBone; // 0x0
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CTransform m_transform; // 0x10
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uint32_t m_nJiggleParent; // 0x30
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CFeJiggleBone m_jiggleBone; // 0x34
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0xa4
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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class CFeIndexedJiggleBone
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{
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public:
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uint32_t m_nNode; // 0x0
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uint32_t m_nJiggleParent; // 0x4
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CFeJiggleBone m_jiggleBone; // 0x8
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 8
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// Size: 0x5e8
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//
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// MGetKV3ClassDefaults
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struct PhysFeModelDesc_t
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{
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public:
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CUtlVector< uint32 > m_CtrlHash; // 0x0
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CUtlVector< CUtlString > m_CtrlName; // 0x18
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uint32_t m_nStaticNodeFlags; // 0x30
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uint32_t m_nDynamicNodeFlags; // 0x34
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float m_flLocalForce; // 0x38
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float m_flLocalRotation; // 0x3c
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uint16_t m_nNodeCount; // 0x40
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uint16_t m_nStaticNodes; // 0x42
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uint16_t m_nRotLockStaticNodes; // 0x44
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uint16_t m_nFirstPositionDrivenNode; // 0x46
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uint16_t m_nSimdTriCount1; // 0x48
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uint16_t m_nSimdTriCount2; // 0x4a
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uint16_t m_nSimdQuadCount1; // 0x4c
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uint16_t m_nSimdQuadCount2; // 0x4e
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uint16_t m_nQuadCount1; // 0x50
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uint16_t m_nQuadCount2; // 0x52
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uint16_t m_nTreeDepth; // 0x54
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uint16_t m_nNodeBaseJiggleboneDependsCount; // 0x56
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uint16_t m_nRopeCount; // 0x58
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private:
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[[maybe_unused]] uint8_t __pad005a[0x6]; // 0x5a
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public:
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CUtlVector< uint16 > m_Ropes; // 0x60
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CUtlVector< FeNodeBase_t > m_NodeBases; // 0x78
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CUtlVector< FeSimdNodeBase_t > m_SimdNodeBases; // 0x90
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CUtlVector< FeQuad_t > m_Quads; // 0xa8
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CUtlVector< FeSimdQuad_t > m_SimdQuads; // 0xc0
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CUtlVector< FeSimdTri_t > m_SimdTris; // 0xd8
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CUtlVector< FeSimdRodConstraint_t > m_SimdRods; // 0xf0
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CUtlVector< CTransform > m_InitPose; // 0x108
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CUtlVector< FeRodConstraint_t > m_Rods; // 0x120
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CUtlVector< FeTwistConstraint_t > m_Twists; // 0x138
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CUtlVector< FeAxialEdgeBend_t > m_AxialEdges; // 0x150
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CUtlVector< float32 > m_NodeInvMasses; // 0x168
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CUtlVector< FeCtrlOffset_t > m_CtrlOffsets; // 0x180
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CUtlVector< FeCtrlOsOffset_t > m_CtrlOsOffsets; // 0x198
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CUtlVector< FeFollowNode_t > m_FollowNodes; // 0x1b0
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CUtlVector< FeCollisionPlane_t > m_CollisionPlanes; // 0x1c8
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CUtlVector< FeNodeIntegrator_t > m_NodeIntegrator; // 0x1e0
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CUtlVector< FeSpringIntegrator_t > m_SpringIntegrator; // 0x1f8
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CUtlVector< FeSimdSpringIntegrator_t > m_SimdSpringIntegrator; // 0x210
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CUtlVector< FeWorldCollisionParams_t > m_WorldCollisionParams; // 0x228
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CUtlVector< float32 > m_LegacyStretchForce; // 0x240
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CUtlVector< float32 > m_NodeCollisionRadii; // 0x258
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CUtlVector< float32 > m_DynNodeFriction; // 0x270
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CUtlVector< float32 > m_LocalRotation; // 0x288
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CUtlVector< float32 > m_LocalForce; // 0x2a0
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CUtlVector< FeTaperedCapsuleStretch_t > m_TaperedCapsuleStretches; // 0x2b8
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CUtlVector< FeTaperedCapsuleRigid_t > m_TaperedCapsuleRigids; // 0x2d0
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CUtlVector< FeSphereRigid_t > m_SphereRigids; // 0x2e8
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CUtlVector< uint16 > m_WorldCollisionNodes; // 0x300
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CUtlVector< uint16 > m_TreeParents; // 0x318
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CUtlVector< uint16 > m_TreeCollisionMasks; // 0x330
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CUtlVector< FeTreeChildren_t > m_TreeChildren; // 0x348
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CUtlVector< uint16 > m_FreeNodes; // 0x360
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CUtlVector< FeFitMatrix_t > m_FitMatrices; // 0x378
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CUtlVector< FeFitWeight_t > m_FitWeights; // 0x390
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CUtlVector< FeNodeReverseOffset_t > m_ReverseOffsets; // 0x3a8
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CUtlVector< FeAnimStrayRadius_t > m_AnimStrayRadii; // 0x3c0
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CUtlVector< FeSimdAnimStrayRadius_t > m_SimdAnimStrayRadii; // 0x3d8
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CUtlVector< FeKelagerBend2_t > m_KelagerBends; // 0x3f0
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CUtlVector< FeCtrlSoftOffset_t > m_CtrlSoftOffsets; // 0x408
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CUtlVector< CFeIndexedJiggleBone > m_JiggleBones; // 0x420
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CUtlVector< uint16 > m_SourceElems; // 0x438
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CUtlVector< uint32 > m_GoalDampedSpringIntegrators; // 0x450
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CUtlVector< FeTri_t > m_Tris; // 0x468
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uint16_t m_nTriCount1; // 0x480
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uint16_t m_nTriCount2; // 0x482
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uint8_t m_nReservedUint8; // 0x484
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uint8_t m_nExtraPressureIterations; // 0x485
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uint8_t m_nExtraGoalIterations; // 0x486
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uint8_t m_nExtraIterations; // 0x487
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CUtlVector< FeBoxRigid_t > m_BoxRigids; // 0x488
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CUtlVector< uint8 > m_DynNodeVertexSet; // 0x4a0
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CUtlVector< uint32 > m_VertexSetNames; // 0x4b8
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CUtlVector< FeRigidColliderIndices_t > m_RigidColliderPriorities; // 0x4d0
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CUtlVector< FeMorphLayerDepr_t > m_MorphLayers; // 0x4e8
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CUtlVector< uint8 > m_MorphSetData; // 0x500
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CUtlVector< FeVertexMapDesc_t > m_VertexMaps; // 0x518
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CUtlVector< uint8 > m_VertexMapValues; // 0x530
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CUtlVector< FeEffectDesc_t > m_Effects; // 0x548
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CUtlVector< FeCtrlOffset_t > m_LockToParent; // 0x560
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CUtlVector< uint16 > m_LockToGoal; // 0x578
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CUtlVector< FeNodeWindBase_t > m_DynNodeWindBases; // 0x590
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float m_flInternalPressure; // 0x5a8
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float m_flDefaultTimeDilation; // 0x5ac
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float m_flWindage; // 0x5b0
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float m_flWindDrag; // 0x5b4
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float m_flDefaultSurfaceStretch; // 0x5b8
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float m_flDefaultThreadStretch; // 0x5bc
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float m_flDefaultGravityScale; // 0x5c0
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float m_flDefaultVelAirDrag; // 0x5c4
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float m_flDefaultExpAirDrag; // 0x5c8
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float m_flDefaultVelQuadAirDrag; // 0x5cc
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float m_flDefaultExpQuadAirDrag; // 0x5d0
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float m_flRodVelocitySmoothRate; // 0x5d4
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float m_flQuadVelocitySmoothRate; // 0x5d8
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float m_flAddWorldCollisionRadius; // 0x5dc
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float m_flDefaultVolumetricSolveAmount; // 0x5e0
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uint16_t m_nRodVelocitySmoothIterations; // 0x5e4
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uint16_t m_nQuadVelocitySmoothIterations; // 0x5e6
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 16
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// Size: 0x20
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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class FourVectors2D
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{
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public:
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fltx4 x; // 0x0
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fltx4 y; // 0x10
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 2
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// Size: 0x10
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// Has Trivial Constructor
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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struct FeEdgeDesc_t
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{
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public:
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uint16_t nEdge[2]; // 0x0
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uint16_t nSide[2][2]; // 0x4
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uint16_t nVirtElem[2]; // 0xc
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0x48
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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struct OldFeEdge_t
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{
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public:
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float m_flK[3]; // 0x0
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float invA; // 0xc
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float t; // 0x10
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float flThetaRelaxed; // 0x14
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float flThetaFactor; // 0x18
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float c01; // 0x1c
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float c02; // 0x20
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float c03; // 0x24
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float c04; // 0x28
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float flAxialModelDist; // 0x2c
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float flAxialModelWeights[4]; // 0x30
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uint16_t m_nNode[4]; // 0x40
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 2
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// Size: 0x4
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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struct FeWeightedNode_t
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{
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public:
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uint16_t nNode; // 0x0
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uint16_t nWeight; // 0x2
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0x18
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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struct FeKelagerBend2_t
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{
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public:
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float flWeight[3]; // 0x0
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float flHeight0; // 0xc
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uint16_t nNode[3]; // 0x10
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uint16_t nReserved; // 0x16
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0x1c
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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struct FeStiffHingeBuild_t
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{
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public:
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float flMaxAngle; // 0x0
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float flStrength; // 0x4
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float flMotionBias[3]; // 0x8
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uint16_t nNode[3]; // 0x14
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0x1c
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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struct FeTri_t
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{
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public:
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uint16_t nNode[3]; // 0x0
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float w1; // 0x8
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float w2; // 0xc
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float v1x; // 0x10
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Vector2D v2; // 0x14
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 16
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// Size: 0x80
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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struct FeSimdTri_t
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{
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public:
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uint32_t nNode[3][4]; // 0x0
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fltx4 w1; // 0x30
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fltx4 w2; // 0x40
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fltx4 v1x; // 0x50
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FourVectors2D v2; // 0x60
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 4
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// Size: 0x4c
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// Has Trivial Destructor
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//
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// MGetKV3ClassDefaults
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struct FeQuad_t
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{
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public:
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uint16_t nNode[4]; // 0x0
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float flSlack; // 0x8
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Vector4D vShape[4]; // 0xc
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};
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// Registered binary: vphysics2.dll (project 'physicslib')
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// Alignment: 16
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// Size: 0x20
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// Has Trivial Destructor
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|
//
|
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// MGetKV3ClassDefaults
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|
struct FeNodeBase_t
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{
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public:
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uint16_t nNode; // 0x0
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uint16_t nDummy[3]; // 0x2
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uint16_t nNodeX0; // 0x8
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uint16_t nNodeX1; // 0xa
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uint16_t nNodeY0; // 0xc
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uint16_t nNodeY1; // 0xe
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QuaternionStorage qAdjust; // 0x10
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};
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|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
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|
// Alignment: 2
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|
// Size: 0x8
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|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeNodeWindBase_t
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|
{
|
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public:
|
|
uint16_t nNodeX0; // 0x0
|
|
uint16_t nNodeX1; // 0x2
|
|
uint16_t nNodeY0; // 0x4
|
|
uint16_t nNodeY1; // 0x6
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeNodeReverseOffset_t
|
|
{
|
|
public:
|
|
Vector vOffset; // 0x0
|
|
uint16_t nBoneCtrl; // 0xc
|
|
uint16_t nTargetNode; // 0xe
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x130
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSimdQuad_t
|
|
{
|
|
public:
|
|
uint16_t nNode[4][4]; // 0x0
|
|
fltx4 f4Slack; // 0x20
|
|
FourVectors vShape[4]; // 0x30
|
|
fltx4 f4Weights[4]; // 0xf0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x28
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeAxialEdgeBend_t
|
|
{
|
|
public:
|
|
float te; // 0x0
|
|
float tv; // 0x4
|
|
float flDist; // 0x8
|
|
float flWeight[4]; // 0xc
|
|
uint16_t nNode[6]; // 0x1c
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x14
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeBandBendLimit_t
|
|
{
|
|
public:
|
|
float flDistMin; // 0x0
|
|
float flDistMax; // 0x4
|
|
uint16_t nNode[6]; // 0x8
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x14
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeRodConstraint_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
float flMaxDist; // 0x4
|
|
float flMinDist; // 0x8
|
|
float flWeight0; // 0xc
|
|
float flRelaxationFactor; // 0x10
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeTwistConstraint_t
|
|
{
|
|
public:
|
|
uint16_t nNodeOrient; // 0x0
|
|
uint16_t nNodeEnd; // 0x2
|
|
float flTwistRelax; // 0x4
|
|
float flSwingRelax; // 0x8
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x50
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSimdRodConstraint_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2][4]; // 0x0
|
|
fltx4 f4MaxDist; // 0x10
|
|
fltx4 f4MinDist; // 0x20
|
|
fltx4 f4Weight0; // 0x30
|
|
fltx4 f4RelaxationFactor; // 0x40
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeAnimStrayRadius_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
float flMaxDist; // 0x4
|
|
float flRelaxationFactor; // 0x8
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x30
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSimdAnimStrayRadius_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2][4]; // 0x0
|
|
fltx4 flMaxDist; // 0x10
|
|
fltx4 flRelaxationFactor; // 0x20
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x70
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSimdNodeBase_t
|
|
{
|
|
public:
|
|
uint16_t nNode[4]; // 0x0
|
|
uint16_t nNodeX0[4]; // 0x8
|
|
uint16_t nNodeX1[4]; // 0x10
|
|
uint16_t nNodeY0[4]; // 0x18
|
|
uint16_t nNodeY1[4]; // 0x20
|
|
uint16_t nDummy[4]; // 0x28
|
|
FourQuaternions qAdjust; // 0x30
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeNodeIntegrator_t
|
|
{
|
|
public:
|
|
float flPointDamping; // 0x0
|
|
float flAnimationForceAttraction; // 0x4
|
|
float flAnimationVertexAttraction; // 0x8
|
|
float flGravity; // 0xc
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x14
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSpringIntegrator_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
float flSpringRestLength; // 0x4
|
|
float flSpringConstant; // 0x8
|
|
float flSpringDamping; // 0xc
|
|
float flNodeWeight0; // 0x10
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x50
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSimdSpringIntegrator_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2][4]; // 0x0
|
|
fltx4 flSpringRestLength; // 0x10
|
|
fltx4 flSpringConstant; // 0x20
|
|
fltx4 flSpringDamping; // 0x30
|
|
fltx4 flNodeWeight0; // 0x40
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeCtrlOffset_t
|
|
{
|
|
public:
|
|
Vector vOffset; // 0x0
|
|
uint16_t nCtrlParent; // 0xc
|
|
uint16_t nCtrlChild; // 0xe
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSoftParent_t
|
|
{
|
|
public:
|
|
int32_t nParent; // 0x0
|
|
float flAlpha; // 0x4
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x14
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeCtrlSoftOffset_t
|
|
{
|
|
public:
|
|
uint16_t nCtrlParent; // 0x0
|
|
uint16_t nCtrlChild; // 0x2
|
|
Vector vOffset; // 0x4
|
|
float flAlpha; // 0x10
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeCtrlOsOffset_t
|
|
{
|
|
public:
|
|
uint16_t nCtrlParent; // 0x0
|
|
uint16_t nCtrlChild; // 0x2
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeFollowNode_t
|
|
{
|
|
public:
|
|
uint16_t nParentNode; // 0x0
|
|
uint16_t nChildNode; // 0x2
|
|
float flWeight; // 0x4
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnPlane_t
|
|
{
|
|
public:
|
|
Vector m_vNormal; // 0x0
|
|
float m_flOffset; // 0xc
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeWorldCollisionParams_t
|
|
{
|
|
public:
|
|
float flWorldFriction; // 0x0
|
|
float flGroundFriction; // 0x4
|
|
uint16_t nListBegin; // 0x8
|
|
uint16_t nListEnd; // 0xa
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 2
|
|
// Size: 0x4
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeTreeChildren_t
|
|
{
|
|
public:
|
|
uint16_t nChild[2]; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x30
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeTaperedCapsuleRigid_t
|
|
{
|
|
public:
|
|
fltx4 vSphere[2]; // 0x0
|
|
uint16_t nNode; // 0x20
|
|
uint16_t nCollisionMask; // 0x22
|
|
uint16_t nVertexMapIndex; // 0x24
|
|
uint16_t nFlags; // 0x26
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x20
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSphereRigid_t
|
|
{
|
|
public:
|
|
fltx4 vSphere; // 0x0
|
|
uint16_t nNode; // 0x10
|
|
uint16_t nCollisionMask; // 0x12
|
|
uint16_t nVertexMapIndex; // 0x14
|
|
uint16_t nFlags; // 0x16
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeTaperedCapsuleStretch_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
uint16_t nCollisionMask; // 0x4
|
|
// MPropertySuppressField
|
|
uint16_t nDummy; // 0x6
|
|
float flRadius[2]; // 0x8
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x40
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeBoxRigid_t
|
|
{
|
|
public:
|
|
CTransform tmFrame2; // 0x0
|
|
uint16_t nNode; // 0x20
|
|
uint16_t nCollisionMask; // 0x22
|
|
Vector vSize; // 0x24
|
|
uint16_t nVertexMapIndex; // 0x30
|
|
uint16_t nFlags; // 0x32
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
class CovMatrix3
|
|
{
|
|
public:
|
|
Vector m_vDiag; // 0x0
|
|
float m_flXY; // 0xc
|
|
float m_flXZ; // 0x10
|
|
float m_flYZ; // 0x14
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x60
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
class FourCovMatrices3
|
|
{
|
|
public:
|
|
FourVectors m_vDiag; // 0x0
|
|
fltx4 m_flXY; // 0x30
|
|
fltx4 m_flXZ; // 0x40
|
|
fltx4 m_flYZ; // 0x50
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeFitWeight_t
|
|
{
|
|
public:
|
|
float flWeight; // 0x0
|
|
uint16_t nNode; // 0x4
|
|
uint16_t nDummy; // 0x6
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeFitInfluence_t
|
|
{
|
|
public:
|
|
uint32_t nVertexNode; // 0x0
|
|
float flWeight; // 0x4
|
|
uint32_t nMatrixNode; // 0x8
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x40
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeFitMatrix_t
|
|
{
|
|
public:
|
|
CTransform bone; // 0x0
|
|
Vector vCenter; // 0x20
|
|
uint16_t nEnd; // 0x2c
|
|
uint16_t nNode; // 0x2e
|
|
uint16_t nBeginDynamic; // 0x30
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 2
|
|
// Size: 0x8
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeRigidColliderIndices_t
|
|
{
|
|
public:
|
|
uint16_t m_nTaperedCapsuleRigidIndex; // 0x0
|
|
uint16_t m_nSphereRigidIndex; // 0x2
|
|
uint16_t m_nBoxRigidIndex; // 0x4
|
|
uint16_t m_nCollisionPlaneIndex; // 0x6
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x40
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeBuildTaperedCapsuleRigid_t : public FeTaperedCapsuleRigid_t
|
|
{
|
|
public:
|
|
int32_t m_nPriority; // 0x30
|
|
uint32_t m_nVertexMapHash; // 0x34
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x50
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeBuildBoxRigid_t : public FeBoxRigid_t
|
|
{
|
|
public:
|
|
int32_t m_nPriority; // 0x40
|
|
uint32_t m_nVertexMapHash; // 0x44
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x30
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeBuildSphereRigid_t : public FeSphereRigid_t
|
|
{
|
|
public:
|
|
int32_t m_nPriority; // 0x20
|
|
uint32_t m_nVertexMapHash; // 0x24
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 2
|
|
// Size: 0x4
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeSourceEdge_t
|
|
{
|
|
public:
|
|
uint16_t nNode[2]; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x20
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeEffectDesc_t
|
|
{
|
|
public:
|
|
CUtlString sName; // 0x0
|
|
uint32_t nNameHash; // 0x8
|
|
int32_t nType; // 0xc
|
|
KeyValues3 m_Params; // 0x10
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x30
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeVertexMapBuild_t
|
|
{
|
|
public:
|
|
CUtlString m_VertexMapName; // 0x0
|
|
uint32_t m_nNameHash; // 0x8
|
|
Color m_Color; // 0xc
|
|
float m_flVolumetricSolveStrength; // 0x10
|
|
int32_t m_nScaleSourceNode; // 0x14
|
|
CUtlVector< float32 > m_Weights; // 0x18
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x18
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
class CFeVertexMapBuildArray
|
|
{
|
|
public:
|
|
CUtlVector< FeVertexMapBuild_t* > m_Array; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x10
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeProxyVertexMap_t
|
|
{
|
|
public:
|
|
CUtlString m_Name; // 0x0
|
|
float m_flWeight; // 0x8
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x38
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeVertexMapDesc_t
|
|
{
|
|
public:
|
|
CUtlString sName; // 0x0
|
|
uint32_t nNameHash; // 0x8
|
|
uint32_t nColor; // 0xc
|
|
uint32_t nFlags; // 0x10
|
|
uint16_t nVertexBase; // 0x14
|
|
uint16_t nVertexCount; // 0x16
|
|
uint32_t nMapOffset; // 0x18
|
|
uint32_t nNodeListOffset; // 0x1c
|
|
Vector vCenterOfMass; // 0x20
|
|
float flVolumetricSolveStrength; // 0x2c
|
|
int16_t nScaleSourceNode; // 0x30
|
|
uint16_t nNodeListCount; // 0x32
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x90
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeMorphLayerDepr_t
|
|
{
|
|
public:
|
|
CUtlString m_Name; // 0x0
|
|
uint32_t m_nNameHash; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< uint16 > m_Nodes; // 0x10
|
|
CUtlVector< Vector > m_InitPos; // 0x28
|
|
CUtlVector< float32 > m_Gravity; // 0x40
|
|
CUtlVector< float32 > m_GoalStrength; // 0x58
|
|
CUtlVector< float32 > m_GoalDamping; // 0x70
|
|
uint32_t m_nFlags; // 0x88
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x88
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
class CFeMorphLayer
|
|
{
|
|
public:
|
|
CUtlString m_Name; // 0x0
|
|
uint32_t m_nNameHash; // 0x8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
|
|
public:
|
|
CUtlVector< uint16 > m_Nodes; // 0x10
|
|
CUtlVector< Vector > m_InitPos; // 0x28
|
|
CUtlVector< float32 > m_Gravity; // 0x40
|
|
CUtlVector< float32 > m_GoalStrength; // 0x58
|
|
CUtlVector< float32 > m_GoalDamping; // 0x70
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x68
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct Dop26_t
|
|
{
|
|
public:
|
|
float m_flSupport[26]; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnSphere_t
|
|
{
|
|
public:
|
|
Vector m_vCenter; // 0x0
|
|
float m_flRadius; // 0xc
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x1c
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnCapsule_t
|
|
{
|
|
public:
|
|
Vector m_vCenter[2]; // 0x0
|
|
float m_flRadius; // 0x18
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct FeCollisionPlane_t
|
|
{
|
|
public:
|
|
uint16_t nCtrlParent; // 0x0
|
|
uint16_t nChildNode; // 0x2
|
|
RnPlane_t m_Plane; // 0x4
|
|
float flStrength; // 0x14
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 1
|
|
// Size: 0x4
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnHalfEdge_t
|
|
{
|
|
public:
|
|
uint8_t m_nNext; // 0x0
|
|
uint8_t m_nTwin; // 0x1
|
|
uint8_t m_nOrigin; // 0x2
|
|
uint8_t m_nFace; // 0x3
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 1
|
|
// Size: 0x1
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnFace_t
|
|
{
|
|
public:
|
|
uint8_t m_nEdge; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x30
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
class CRegionSVM
|
|
{
|
|
public:
|
|
CUtlVector< RnPlane_t > m_Planes; // 0x0
|
|
CUtlVector< uint32 > m_Nodes; // 0x18
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0xd8
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnHull_t
|
|
{
|
|
public:
|
|
Vector m_vCentroid; // 0x0
|
|
float m_flMaxAngularRadius; // 0xc
|
|
AABB_t m_Bounds; // 0x10
|
|
Vector m_vOrthographicAreas; // 0x28
|
|
matrix3x4_t m_MassProperties; // 0x34
|
|
float m_flVolume; // 0x64
|
|
CUtlVector< Vector > m_Vertices; // 0x68
|
|
CUtlVector< RnHalfEdge_t > m_Edges; // 0x80
|
|
CUtlVector< RnFace_t > m_Faces; // 0x98
|
|
CUtlVector< RnPlane_t > m_Planes; // 0xb0
|
|
uint32_t m_nFlags; // 0xc8
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad00cc[0x4]; // 0xcc
|
|
public:
|
|
CRegionSVM* m_pRegionSVM; // 0xd0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnTriangle_t
|
|
{
|
|
public:
|
|
int32_t m_nIndex[3]; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0xc
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnWing_t
|
|
{
|
|
public:
|
|
int32_t m_nIndex[3]; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x20
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnNode_t
|
|
{
|
|
public:
|
|
Vector m_vMin; // 0x0
|
|
uint32_t m_nChildren; // 0xc
|
|
Vector m_vMax; // 0x10
|
|
uint32_t m_nTriangleOffset; // 0x1c
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0xa8
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnMesh_t
|
|
{
|
|
public:
|
|
Vector m_vMin; // 0x0
|
|
Vector m_vMax; // 0xc
|
|
CUtlVector< RnNode_t > m_Nodes; // 0x18
|
|
CUtlVectorSIMDPaddedVector m_Vertices; // 0x30
|
|
CUtlVector< RnTriangle_t > m_Triangles; // 0x48
|
|
CUtlVector< RnWing_t > m_Wings; // 0x60
|
|
CUtlVector< uint8 > m_Materials; // 0x78
|
|
Vector m_vOrthographicAreas; // 0x90
|
|
uint32_t m_nFlags; // 0x9c
|
|
uint32_t m_nDebugFlags; // 0xa0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x10
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnShapeDesc_t
|
|
{
|
|
public:
|
|
uint32_t m_nCollisionAttributeIndex; // 0x0
|
|
uint32_t m_nSurfacePropertyIndex; // 0x4
|
|
CUtlString m_UserFriendlyName; // 0x8
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x20
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnSphereDesc_t : public RnShapeDesc_t
|
|
{
|
|
public:
|
|
RnSphere_t m_Sphere; // 0x10
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x30
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnCapsuleDesc_t : public RnShapeDesc_t
|
|
{
|
|
public:
|
|
RnCapsule_t m_Capsule; // 0x10
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0xe8
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnHullDesc_t : public RnShapeDesc_t
|
|
{
|
|
public:
|
|
RnHull_t m_Hull; // 0x10
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0xb8
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnMeshDesc_t : public RnShapeDesc_t
|
|
{
|
|
public:
|
|
RnMesh_t m_Mesh; // 0x10
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x4
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnSoftbodyParticle_t
|
|
{
|
|
public:
|
|
float m_flMassInv; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x8
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnSoftbodySpring_t
|
|
{
|
|
public:
|
|
uint16_t m_nParticle[2]; // 0x0
|
|
float m_flLength; // 0x4
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x20
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnSoftbodyCapsule_t
|
|
{
|
|
public:
|
|
Vector m_vCenter[2]; // 0x0
|
|
float m_flRadius; // 0x18
|
|
uint16_t m_nParticle[2]; // 0x1c
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 16
|
|
// Size: 0x10
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnBlendVertex_t
|
|
{
|
|
public:
|
|
uint16_t m_nWeight0; // 0x0
|
|
uint16_t m_nIndex0; // 0x2
|
|
uint16_t m_nWeight1; // 0x4
|
|
uint16_t m_nIndex1; // 0x6
|
|
uint16_t m_nWeight2; // 0x8
|
|
uint16_t m_nIndex2; // 0xa
|
|
uint16_t m_nFlags; // 0xc
|
|
uint16_t m_nTargetIndex; // 0xe
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0x30
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct CastSphereSATParams_t
|
|
{
|
|
public:
|
|
Vector m_vRayStart; // 0x0
|
|
Vector m_vRayDelta; // 0xc
|
|
float m_flRadius; // 0x18
|
|
float m_flMaxFraction; // 0x1c
|
|
float m_flScale; // 0x20
|
|
private:
|
|
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
|
|
public:
|
|
RnHull_t* m_pHull; // 0x28
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 8
|
|
// Size: 0xd0
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct RnBodyDesc_t
|
|
{
|
|
public:
|
|
CUtlString m_sDebugName; // 0x0
|
|
Vector m_vPosition; // 0x8
|
|
QuaternionStorage m_qOrientation; // 0x14
|
|
Vector m_vLinearVelocity; // 0x24
|
|
Vector m_vAngularVelocity; // 0x30
|
|
Vector m_vLocalMassCenter; // 0x3c
|
|
Vector m_LocalInertiaInv[3]; // 0x48
|
|
float m_flMassInv; // 0x6c
|
|
float m_flGameMass; // 0x70
|
|
float m_flInertiaScaleInv; // 0x74
|
|
float m_flLinearDamping; // 0x78
|
|
float m_flAngularDamping; // 0x7c
|
|
float m_flLinearDrag; // 0x80
|
|
float m_flAngularDrag; // 0x84
|
|
float m_flLinearBuoyancyDrag; // 0x88
|
|
float m_flAngularBuoyancyDrag; // 0x8c
|
|
Vector m_vLastAwakeForceAccum; // 0x90
|
|
Vector m_vLastAwakeTorqueAccum; // 0x9c
|
|
float m_flBuoyancyFactor; // 0xa8
|
|
float m_flGravityScale; // 0xac
|
|
float m_flTimeScale; // 0xb0
|
|
int32_t m_nBodyType; // 0xb4
|
|
uint32_t m_nGameIndex; // 0xb8
|
|
uint32_t m_nGameFlags; // 0xbc
|
|
int8_t m_nMinVelocityIterations; // 0xc0
|
|
int8_t m_nMinPositionIterations; // 0xc1
|
|
int8_t m_nMassPriority; // 0xc2
|
|
bool m_bEnabled; // 0xc3
|
|
bool m_bSleeping; // 0xc4
|
|
bool m_bIsContinuousEnabled; // 0xc5
|
|
bool m_bDragEnabled; // 0xc6
|
|
bool m_bBuoyancyDragEnabled; // 0xc7
|
|
bool m_bGravityDisabled; // 0xc8
|
|
bool m_bSpeculativeEnabled; // 0xc9
|
|
bool m_bHasShadowController; // 0xca
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x18
|
|
// Has Trivial Constructor
|
|
// Has Trivial Destructor
|
|
struct VertexPositionNormal_t
|
|
{
|
|
public:
|
|
Vector m_vPosition; // 0x0
|
|
Vector m_vNormal; // 0xc
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'physicslib')
|
|
// Alignment: 4
|
|
// Size: 0x10
|
|
// Has Trivial Destructor
|
|
struct VertexPositionColor_t
|
|
{
|
|
public:
|
|
Vector m_vPosition; // 0x0
|
|
};
|
|
|
|
// Registered binary: vphysics2.dll (project 'vphysics2')
|
|
// Alignment: 8
|
|
// Size: 0xd8
|
|
//
|
|
// MGetKV3ClassDefaults
|
|
struct vphysics_save_cphysicsbody_t : public RnBodyDesc_t
|
|
{
|
|
public:
|
|
uint64_t m_nOldPointer; // 0xd0
|
|
};
|
|
|