source2sdk/sdk/!GlobalTypes.hpp
Konstantin 'cpz' L. d5ac97d75e 05.04.2024
2024-04-05 19:55:05 +03:00

44318 lines
1.3 MiB

#pragma once
#include <cstdint>
#include "!GlobalTypes.hpp"
// /////////////////////////////////////////////////////////////
// Binary: !GlobalTypes
// Classes count: 1,470
// Enums count: 584
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Registered binary: schemasystem.dll (project 'schemasystem')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ThreeState_t : uint32_t
{
TRS_FALSE = 0x0,
TRS_TRUE = 0x1,
TRS_NONE = 0x2,
};
// Registered binary: schemasystem.dll (project 'schemasystem')
// Enumerator count: 81
// Alignment: 1
// Size: 0x1
enum class fieldtype_t : uint8_t
{
FIELD_VOID = 0x0,
FIELD_FLOAT32 = 0x1,
FIELD_STRING = 0x2,
FIELD_VECTOR = 0x3,
FIELD_QUATERNION = 0x4,
FIELD_INT32 = 0x5,
FIELD_BOOLEAN = 0x6,
FIELD_INT16 = 0x7,
FIELD_CHARACTER = 0x8,
FIELD_COLOR32 = 0x9,
FIELD_EMBEDDED = 0xa,
FIELD_CUSTOM = 0xb,
FIELD_CLASSPTR = 0xc,
FIELD_EHANDLE = 0xd,
FIELD_POSITION_VECTOR = 0xe,
FIELD_TIME = 0xf,
FIELD_TICK = 0x10,
FIELD_SOUNDNAME = 0x11,
FIELD_INPUT = 0x12,
FIELD_FUNCTION = 0x13,
FIELD_VMATRIX = 0x14,
FIELD_VMATRIX_WORLDSPACE = 0x15,
FIELD_MATRIX3X4_WORLDSPACE = 0x16,
FIELD_INTERVAL = 0x17,
FIELD_UNUSED = 0x18,
FIELD_VECTOR2D = 0x19,
FIELD_INT64 = 0x1a,
FIELD_VECTOR4D = 0x1b,
FIELD_RESOURCE = 0x1c,
FIELD_TYPEUNKNOWN = 0x1d,
FIELD_CSTRING = 0x1e,
FIELD_HSCRIPT = 0x1f,
FIELD_VARIANT = 0x20,
FIELD_UINT64 = 0x21,
FIELD_FLOAT64 = 0x22,
FIELD_POSITIVEINTEGER_OR_NULL = 0x23,
FIELD_HSCRIPT_NEW_INSTANCE = 0x24,
FIELD_UINT32 = 0x25,
FIELD_UTLSTRINGTOKEN = 0x26,
FIELD_QANGLE = 0x27,
FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 0x28,
FIELD_HMATERIAL = 0x29,
FIELD_HMODEL = 0x2a,
FIELD_NETWORK_QUANTIZED_VECTOR = 0x2b,
FIELD_NETWORK_QUANTIZED_FLOAT = 0x2c,
FIELD_DIRECTION_VECTOR_WORLDSPACE = 0x2d,
FIELD_QANGLE_WORLDSPACE = 0x2e,
FIELD_QUATERNION_WORLDSPACE = 0x2f,
FIELD_HSCRIPT_LIGHTBINDING = 0x30,
FIELD_V8_VALUE = 0x31,
FIELD_V8_OBJECT = 0x32,
FIELD_V8_ARRAY = 0x33,
FIELD_V8_CALLBACK_INFO = 0x34,
FIELD_UTLSTRING = 0x35,
FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 0x36,
FIELD_HRENDERTEXTURE = 0x37,
FIELD_HPARTICLESYSTEMDEFINITION = 0x38,
FIELD_UINT8 = 0x39,
FIELD_UINT16 = 0x3a,
FIELD_CTRANSFORM = 0x3b,
FIELD_CTRANSFORM_WORLDSPACE = 0x3c,
FIELD_HPOSTPROCESSING = 0x3d,
FIELD_MATRIX3X4 = 0x3e,
FIELD_SHIM = 0x3f,
FIELD_CMOTIONTRANSFORM = 0x40,
FIELD_CMOTIONTRANSFORM_WORLDSPACE = 0x41,
FIELD_ATTACHMENT_HANDLE = 0x42,
FIELD_AMMO_INDEX = 0x43,
FIELD_CONDITION_ID = 0x44,
FIELD_AI_SCHEDULE_BITS = 0x45,
FIELD_MODIFIER_HANDLE = 0x46,
FIELD_ROTATION_VECTOR = 0x47,
FIELD_ROTATION_VECTOR_WORLDSPACE = 0x48,
FIELD_HVDATA = 0x49,
FIELD_SCALE32 = 0x4a,
FIELD_STRING_AND_TOKEN = 0x4b,
FIELD_ENGINE_TIME = 0x4c,
FIELD_ENGINE_TICK = 0x4d,
FIELD_WORLD_GROUP_ID = 0x4e,
FIELD_GLOBALSYMBOL = 0x4f,
FIELD_TYPECOUNT = 0x50,
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Enumerator count: 2
// Alignment: 1
// Size: 0x1
enum class FuseVariableAccess_t : uint8_t
{
WRITABLE = 0x0,
READ_ONLY = 0x1,
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Enumerator count: 9
// Alignment: 1
// Size: 0x1
enum class FuseVariableType_t : uint8_t
{
INVALID = 0x0,
BOOL = 0x1,
INT8 = 0x2,
INT16 = 0x3,
INT32 = 0x4,
UINT8 = 0x5,
UINT16 = 0x6,
UINT32 = 0x7,
FLOAT32 = 0x8,
};
// Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class RenderSlotType_t : uint32_t
{
RENDER_SLOT_INVALID = 0xffffffffffffffff,
RENDER_SLOT_PER_VERTEX = 0x0,
RENDER_SLOT_PER_INSTANCE = 0x1,
};
// Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class InputLayoutVariation_t : uint32_t
{
INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1,
INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 0x2,
INPUT_LAYOUT_VARIATION_MAX = 0x3,
};
// Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Enumerator count: 8
// Alignment: 1
// Size: 0x1
enum class RenderMultisampleType_t : uint8_t
{
RENDER_MULTISAMPLE_INVALID = 0xffffffffffffffff,
RENDER_MULTISAMPLE_NONE = 0x0,
RENDER_MULTISAMPLE_2X = 0x1,
RENDER_MULTISAMPLE_4X = 0x2,
RENDER_MULTISAMPLE_6X = 0x3,
RENDER_MULTISAMPLE_8X = 0x4,
RENDER_MULTISAMPLE_16X = 0x5,
RENDER_MULTISAMPLE_TYPE_COUNT = 0x6,
};
// Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class RenderBufferFlags_t : uint32_t
{
RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2,
RENDER_BUFFER_USAGE_SHADER_RESOURCE = 0x4,
RENDER_BUFFER_USAGE_UNORDERED_ACCESS = 0x8,
RENDER_BUFFER_BYTEADDRESS_BUFFER = 0x10,
RENDER_BUFFER_STRUCTURED_BUFFER = 0x20,
RENDER_BUFFER_APPEND_CONSUME_BUFFER = 0x40,
RENDER_BUFFER_UAV_COUNTER = 0x80,
RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100,
RENDER_BUFFER_ACCELERATION_STRUCTURE = 0x200,
RENDER_BUFFER_SHADER_BINDING_TABLE = 0x400,
RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800,
};
// Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class RenderPrimitiveType_t : uint32_t
{
RENDER_PRIM_POINTS = 0x0,
RENDER_PRIM_LINES = 0x1,
RENDER_PRIM_LINES_WITH_ADJACENCY = 0x2,
RENDER_PRIM_LINE_STRIP = 0x3,
RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY = 0x4,
RENDER_PRIM_TRIANGLES = 0x5,
RENDER_PRIM_TRIANGLES_WITH_ADJACENCY = 0x6,
RENDER_PRIM_TRIANGLE_STRIP = 0x7,
RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY = 0x8,
RENDER_PRIM_INSTANCED_QUADS = 0x9,
RENDER_PRIM_HETEROGENOUS = 0xa,
RENDER_PRIM_COMPUTE_SHADER = 0xb,
RENDER_PRIM_TYPE_COUNT = 0xc,
};
// Registered binary: engine2.dll (project 'engine2')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class SpawnDebugRestrictionOverrideState_t : uint32_t
{
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8,
};
// Registered binary: engine2.dll (project 'engine2')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class SpawnDebugOverrideState_t : uint32_t
{
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2,
};
// Registered binary: engine2.dll (project 'entity2')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EntityIOTargetType_t : uint32_t
{
ENTITY_IO_TARGET_INVALID = 0xffffffffffffffff,
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
ENTITY_IO_TARGET_EHANDLE = 0x6,
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7,
};
// Registered binary: engine2.dll (project 'entity2')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EntityDormancyType_t : uint32_t
{
ENTITY_NOT_DORMANT = 0x0,
ENTITY_DORMANT = 0x1,
ENTITY_SUSPENDED = 0x2,
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class HorizJustification_e : uint32_t
{
HORIZ_JUSTIFICATION_LEFT = 0x0,
HORIZ_JUSTIFICATION_CENTER = 0x1,
HORIZ_JUSTIFICATION_RIGHT = 0x2,
HORIZ_JUSTIFICATION_NONE = 0x3,
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class BloomBlendMode_t : uint32_t
{
BLOOM_BLEND_ADD = 0x0,
BLOOM_BLEND_SCREEN = 0x1,
BLOOM_BLEND_BLUR = 0x2,
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ViewFadeMode_t : uint32_t
{
VIEW_FADE_CONSTANT_COLOR = 0x0,
VIEW_FADE_MODULATE = 0x1,
VIEW_FADE_MOD2X = 0x2,
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class LayoutPositionType_e : uint32_t
{
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
LAYOUTPOSITIONTYPE_NONE = 0x2,
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class VertJustification_e : uint32_t
{
VERT_JUSTIFICATION_TOP = 0x0,
VERT_JUSTIFICATION_CENTER = 0x1,
VERT_JUSTIFICATION_BOTTOM = 0x2,
VERT_JUSTIFICATION_NONE = 0x3,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class MoodType_t : uint32_t
{
// MPropertyFriendlyName "Head"
eMoodType_Head = 0x0,
// MPropertyFriendlyName "Body"
eMoodType_Body = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class JumpCorrectionMethod : uint32_t
{
// MPropertyFriendlyName "Scale Animation Motion"
ScaleMotion = 0x0,
// MPropertyFriendlyName "Add Correction Delta"
AddCorrectionDelta = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class BinaryNodeChildOption : uint32_t
{
// MPropertyFriendlyName "Child 1"
Child1 = 0x0,
// MPropertyFriendlyName "Child 2"
Child2 = 0x1,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ModelConfigAttachmentType_t : uint32_t
{
MODEL_CONFIG_ATTACHMENT_INVALID = 0xffffffffffffffff,
MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0,
MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1,
MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2,
MODEL_CONFIG_ATTACHMENT_COUNT = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class BoneMaskBlendSpace : uint32_t
{
// MPropertyFriendlyName "Parent Space"
BlendSpace_Parent = 0x0,
// MPropertyFriendlyName "Model Space"
BlendSpace_Model = 0x1,
// MPropertyFriendlyName "Model Space, Rotation Only"
BlendSpace_Model_RotationOnly = 0x2,
// MPropertyFriendlyName "Model Space, Translation Only"
BlendSpace_Model_TranslationOnly = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class IkTargetType : uint32_t
{
// MPropertyFriendlyName "Attachment"
IkTarget_Attachment = 0x0,
// MPropertyFriendlyName "Bone"
IkTarget_Bone = 0x1,
// MPropertyFriendlyName "Parameter (Model Space)"
IkTarget_Parameter_ModelSpace = 0x2,
// MPropertyFriendlyName "Parameter (World Space)"
IkTarget_Parameter_WorldSpace = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class AnimVectorSource : uint32_t
{
// MPropertyFriendlyName "Move Direction"
MoveDirection = 0x0,
// MPropertyFriendlyName "Facing Direction"
FacingDirection = 0x1,
// MPropertyFriendlyName "Look Direction"
LookDirection = 0x2,
// MPropertyFriendlyName "Parameter"
VectorParameter = 0x3,
// MPropertyFriendlyName "Waypoint Direction"
WayPointDirection = 0x4,
// MPropertyFriendlyName "Acceleration"
Acceleration = 0x5,
// MPropertyFriendlyName "Slope Normal"
SlopeNormal = 0x6,
// MPropertyFriendlyName "Slope Normal World Space"
SlopeNormal_WorldSpace = 0x7,
// MPropertyFriendlyName "Look Target"
LookTarget = 0x8,
// MPropertyFriendlyName "Look Target World Space"
LookTarget_WorldSpace = 0x9,
// MPropertyFriendlyName "Waypoint Position"
WayPointPosition = 0xa,
// MPropertyFriendlyName "Goal Position"
GoalPosition = 0xb,
// MPropertyFriendlyName "Root Motion Velocity"
RootMotionVelocity = 0xc,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ChoiceMethod : uint32_t
{
WeightedRandom = 0x0,
WeightedRandomNoRepeat = 0x1,
Iterate = 0x2,
IterateRandom = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class FootFallTagFoot_t : uint32_t
{
// MPropertyFriendlyName "Left"
FOOT1 = 0x0,
// MPropertyFriendlyName "Right"
FOOT2 = 0x1,
// MPropertyFriendlyName "Foot 3"
FOOT3 = 0x2,
// MPropertyFriendlyName "Foot 4"
FOOT4 = 0x3,
// MPropertyFriendlyName "Foot 5"
FOOT5 = 0x4,
// MPropertyFriendlyName "Foot 6"
FOOT6 = 0x5,
// MPropertyFriendlyName "Foot 7"
FOOT7 = 0x6,
// MPropertyFriendlyName "Foot 8"
FOOT8 = 0x7,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class AnimationSnapshotType_t : uint32_t
{
ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0x0,
ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 0x1,
ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 0x2,
ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 0x3,
ANIMATION_SNAPSHOT_CLIENT_RENDER = 0x4,
ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 0x5,
ANIMATION_SNAPSHOT_MAX = 0x6,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class AimMatrixBlendMode : uint32_t
{
// MPropertyFriendlyName "None"
AimMatrixBlendMode_None = 0x0,
// MPropertyFriendlyName "Additive"
AimMatrixBlendMode_Additive = 0x1,
// MPropertyFriendlyName "Model-Space Additive"
AimMatrixBlendMode_ModelSpaceAdditive = 0x2,
// MPropertyFriendlyName "Bone Mask"
AimMatrixBlendMode_BoneMask = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class FacingMode : uint32_t
{
// MPropertyFriendlyName "Manual"
FacingMode_Manual = 0x0,
// MPropertyFriendlyName "Path"
FacingMode_Path = 0x1,
// MPropertyFriendlyName "Look Target"
FacingMode_LookTarget = 0x2,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 1
// Size: 0x1
enum class VelocityMetricMode : uint8_t
{
// MPropertyFriendlyName "Direction Only"
DirectionOnly = 0x0,
// MPropertyFriendlyName "Magnitude Only"
MagnitudeOnly = 0x1,
// MPropertyFriendlyName "Direction and Magnitude"
DirectionAndMagnitude = 0x2,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class VPhysXJoint_t__Flags_t : uint32_t
{
JOINT_FLAGS_NONE = 0x0,
JOINT_FLAGS_BODY1_FIXED = 0x1,
JOINT_FLAGS_USE_BLOCK_SOLVER = 0x2,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class FieldNetworkOption : uint32_t
{
// MPropertyFriendlyName "Auto"
Auto = 0x0,
// MPropertyFriendlyName "Enable Replication"
ForceEnable = 0x1,
// MPropertyFriendlyName "Disable Replication"
ForceDisable = 0x2,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 18
// Alignment: 4
// Size: 0x4
enum class ParticleAttachment_t : uint32_t
{
PATTACH_INVALID = 0xffffffffffffffff,
PATTACH_ABSORIGIN = 0x0,
PATTACH_ABSORIGIN_FOLLOW = 0x1,
PATTACH_CUSTOMORIGIN = 0x2,
PATTACH_CUSTOMORIGIN_FOLLOW = 0x3,
PATTACH_POINT = 0x4,
PATTACH_POINT_FOLLOW = 0x5,
PATTACH_EYES_FOLLOW = 0x6,
PATTACH_OVERHEAD_FOLLOW = 0x7,
PATTACH_WORLDORIGIN = 0x8,
PATTACH_ROOTBONE_FOLLOW = 0x9,
PATTACH_RENDERORIGIN_FOLLOW = 0xa,
PATTACH_MAIN_VIEW = 0xb,
PATTACH_WATERWAKE = 0xc,
PATTACH_CENTER_FOLLOW = 0xd,
PATTACH_CUSTOM_GAME_STATE_1 = 0xe,
PATTACH_HEALTHBAR = 0xf,
MAX_PATTACH_TYPES = 0x10,
};
// Registered binary: animationsystem.dll (project 'animlib')
// Enumerator count: 3
// Alignment: 1
// Size: 0x1
enum class CNmBoneMask__WeightInfo_t : uint8_t
{
Zero = 0x0,
Mixed = 0x1,
One = 0x2,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class SelectorTagBehavior_t : uint32_t
{
// MPropertyFriendlyName "Active While Current"
SelectorTagBehavior_OnWhileCurrent = 0x0,
// MPropertyFriendlyName "Off When Finished"
SelectorTagBehavior_OffWhenFinished = 0x1,
// MPropertyFriendlyName "Off Before Finished"
SelectorTagBehavior_OffBeforeFinished = 0x2,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class AnimParamButton_t : uint32_t
{
// MPropertyFriendlyName "None"
ANIMPARAM_BUTTON_NONE = 0x0,
// MPropertyFriendlyName "Dpad Up"
ANIMPARAM_BUTTON_DPAD_UP = 0x1,
// MPropertyFriendlyName "Dpad Right"
ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2,
// MPropertyFriendlyName "Dpad Down"
ANIMPARAM_BUTTON_DPAD_DOWN = 0x3,
// MPropertyFriendlyName "Dpad Left"
ANIMPARAM_BUTTON_DPAD_LEFT = 0x4,
// MPropertyFriendlyName "A"
ANIMPARAM_BUTTON_A = 0x5,
// MPropertyFriendlyName "B"
ANIMPARAM_BUTTON_B = 0x6,
// MPropertyFriendlyName "X"
ANIMPARAM_BUTTON_X = 0x7,
// MPropertyFriendlyName "Y"
ANIMPARAM_BUTTON_Y = 0x8,
// MPropertyFriendlyName "Left Shoulder"
ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9,
// MPropertyFriendlyName "Right Shoulder"
ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xa,
// MPropertyFriendlyName "Left Trigger"
ANIMPARAM_BUTTON_LTRIGGER = 0xb,
// MPropertyFriendlyName "Right Trigger"
ANIMPARAM_BUTTON_RTRIGGER = 0xc,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class SeqPoseSetting_t : uint32_t
{
SEQ_POSE_SETTING_CONSTANT = 0x0,
SEQ_POSE_SETTING_ROTATION = 0x1,
SEQ_POSE_SETTING_POSITION = 0x2,
SEQ_POSE_SETTING_VELOCITY = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 2
// Size: 0x2
enum class AnimScriptType : uint16_t
{
ANIMSCRIPT_TYPE_INVALID = 0xffffffffffffffff,
ANIMSCRIPT_FUSE_GENERAL = 0x0,
ANIMSCRIPT_FUSE_STATEMACHINE = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class IkEndEffectorType : uint32_t
{
// MPropertyFriendlyName "Attachment"
IkEndEffector_Attachment = 0x0,
// MPropertyFriendlyName "Last Bone in Chain"
IkEndEffector_Bone = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class StanceOverrideMode : uint32_t
{
Sequence = 0x0,
Node = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class JiggleBoneSimSpace : uint32_t
{
// MPropertyFriendlyName "Local Space"
SimSpace_Local = 0x0,
// MPropertyFriendlyName "Model Space"
SimSpace_Model = 0x1,
// MPropertyFriendlyName "World Space"
SimSpace_World = 0x2,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class AnimationProcessingType_t : uint32_t
{
ANIMATION_PROCESSING_SERVER_SIMULATION = 0x0,
ANIMATION_PROCESSING_CLIENT_SIMULATION = 0x1,
ANIMATION_PROCESSING_CLIENT_PREDICTION = 0x2,
ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 0x3,
ANIMATION_PROCESSING_CLIENT_RENDER = 0x4,
ANIMATION_PROCESSING_MAX = 0x5,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class DampingSpeedFunction : uint32_t
{
NoDamping = 0x0,
Constant = 0x1,
Spring = 0x2,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class FootPinningTimingSource : uint32_t
{
FootMotion = 0x0,
Tag = 0x1,
Parameter = 0x2,
};
// Registered binary: animationsystem.dll (project 'animlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class NmFrameSnapEventMode_t : uint32_t
{
Floor = 0x0,
Round = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class FootLockSubVisualization : uint32_t
{
// MPropertyFriendlyName "Reachability Analysis"
FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0x0,
// MPropertyFriendlyName "IK Solve"
FOOTLOCKSUBVISUALIZATION_IKSolve = 0x1,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class FootstepLandedFootSoundType_t : uint32_t
{
FOOTSOUND_Left = 0x0,
FOOTSOUND_Right = 0x1,
FOOTSOUND_UseOverrideSound = 0x2,
};
// Registered binary: animationsystem.dll (project 'animlib')
// Enumerator count: 4
// Alignment: 1
// Size: 0x1
enum class NmFootPhase_t : uint8_t
{
LeftFootDown = 0x0,
RightFootPassing = 0x1,
RightFootDown = 0x2,
LeftFootPassing = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class IKChannelMode : uint32_t
{
// MPropertyFriendlyName "Two Bone"
TwoBone = 0x0,
// MPropertyFriendlyName "Two Bone + Translate"
TwoBone_Translate = 0x1,
// MPropertyFriendlyName "One Bone"
OneBone = 0x2,
// MPropertyFriendlyName "One Bone + Translate"
OneBone_Translate = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ResetCycleOption : uint32_t
{
Beginning = 0x0,
SameCycleAsSource = 0x1,
InverseSourceCycle = 0x2,
FixedValue = 0x3,
SameTimeAsSource = 0x4,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class MorphBundleType_t : uint32_t
{
MORPH_BUNDLE_TYPE_NONE = 0x0,
MORPH_BUNDLE_TYPE_POSITION_SPEED = 0x1,
MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 0x2,
MORPH_BUNDLE_TYPE_COUNT = 0x3,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 22
// Alignment: 4
// Size: 0x4
enum class ModelSkeletonData_t__BoneFlags_t : uint32_t
{
FLAG_NO_BONE_FLAGS = 0x0,
FLAG_BONEFLEXDRIVER = 0x4,
FLAG_CLOTH = 0x8,
FLAG_PHYSICS = 0x10,
FLAG_ATTACHMENT = 0x20,
FLAG_ANIMATION = 0x40,
FLAG_MESH = 0x80,
FLAG_HITBOX = 0x100,
FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400,
FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800,
FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000,
FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000,
FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000,
FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000,
FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000,
FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000,
FLAG_BONE_MERGE_READ = 0x40000,
FLAG_BONE_MERGE_WRITE = 0x80000,
FLAG_ALL_BONE_FLAGS = 0xfffff,
BLEND_PREALIGNED = 0x100000,
FLAG_RIGIDLENGTH = 0x200000,
FLAG_PROCEDURAL = 0x400000,
};
// Registered binary: animationsystem.dll (project 'animlib')
// Enumerator count: 6
// Alignment: 1
// Size: 0x1
enum class NmFootPhaseCondition_t : uint8_t
{
LeftFootDown = 0x0,
LeftFootPassing = 0x1,
LeftPhase = 0x4,
RightFootDown = 0x2,
RightFootPassing = 0x3,
RightPhase = 0x5,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class StateActionBehavior : uint32_t
{
STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0x0,
STATETAGBEHAVIOR_FIRE_ON_ENTER = 0x1,
STATETAGBEHAVIOR_FIRE_ON_EXIT = 0x2,
STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class BlendKeyType : uint32_t
{
// MPropertyFriendlyName "User Defined Values"
BlendKey_UserValue = 0x0,
// MPropertyFriendlyName "Velocity"
BlendKey_Velocity = 0x1,
// MPropertyFriendlyName "Distance"
BlendKey_Distance = 0x2,
// MPropertyFriendlyName "Remaining Distance"
BlendKey_RemainingDistance = 0x3,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class VPhysXConstraintParams_t__EnumFlags0_t : uint32_t
{
FLAG0_SHIFT_INTERPENETRATE = 0x0,
FLAG0_SHIFT_CONSTRAIN = 0x1,
FLAG0_SHIFT_BREAKABLE_FORCE = 0x2,
FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ChoiceBlendMethod : uint32_t
{
// MPropertyFriendlyName "Single Blend Time"
SingleBlendTime = 0x0,
// MPropertyFriendlyName "Per-Choice Blend Times"
PerChoiceBlendTimes = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ChoiceChangeMethod : uint32_t
{
OnReset = 0x0,
OnCycleEnd = 0x1,
OnResetOrCycleEnd = 0x2,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class Blend2DMode : uint32_t
{
// MPropertyFriendlyName "General"
Blend2DMode_General = 0x0,
// MPropertyFriendlyName "Directional"
Blend2DMode_Directional = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class IKSolverType : uint32_t
{
// MPropertyFriendlyName "Perlin"
IKSOLVER_Perlin = 0x0,
// MPropertyFriendlyName "Two Bone"
IKSOLVER_TwoBone = 0x1,
// MPropertyFriendlyName "FABRIK"
IKSOLVER_Fabrik = 0x2,
// MPropertyFriendlyName "Dog Leg (3 Bone)"
IKSOLVER_DogLeg3Bone = 0x3,
// MPropertyFriendlyName "CCD"
IKSOLVER_CCD = 0x4,
// MPropertySuppressEnumerator
IKSOLVER_COUNT = 0x5,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class RagdollPoseControl : uint32_t
{
Absolute = 0x0,
Relative = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 37
// Alignment: 4
// Size: 0x4
enum class AnimValueSource : uint32_t
{
// MPropertyFriendlyName "Move Heading"
MoveHeading = 0x0,
// MPropertyFriendlyName "Move Speed"
MoveSpeed = 0x1,
// MPropertyFriendlyName "Forward Speed"
ForwardSpeed = 0x2,
// MPropertyFriendlyName "Strafe Speed"
StrafeSpeed = 0x3,
// MPropertyFriendlyName "Facing Heading"
FacingHeading = 0x4,
// MPropertyFriendlyName "Manual Facing Heading"
ManualFacingHeading = 0x5,
// MPropertyFriendlyName "Look Heading"
LookHeading = 0x6,
// MPropertyFriendlyName "Look Pitch"
LookPitch = 0x7,
// MPropertyFriendlyName "Look Distance"
LookDistance = 0x8,
// MPropertyFriendlyName "Parameter"
Parameter = 0x9,
// MPropertyFriendlyName "Waypoint Heading"
WayPointHeading = 0xa,
// MPropertyFriendlyName "Waypoint Distance"
WayPointDistance = 0xb,
// MPropertyFriendlyName "Boundary Radius"
BoundaryRadius = 0xc,
// MPropertyFriendlyName "Target Move Heading"
TargetMoveHeading = 0xd,
// MPropertyFriendlyName "Target Move Speed"
TargetMoveSpeed = 0xe,
// MPropertyFriendlyName "Acceleration Heading"
AccelerationHeading = 0xf,
// MPropertyFriendlyName "Acceleration Speed"
AccelerationSpeed = 0x10,
// MPropertyFriendlyName "Slope Heading"
SlopeHeading = 0x11,
// MPropertyFriendlyName "Slope Angle"
SlopeAngle = 0x12,
// MPropertyFriendlyName "Slope Pitch"
SlopePitch = 0x13,
// MPropertyFriendlyName "Slope Yaw"
SlopeYaw = 0x14,
// MPropertyFriendlyName "Goal Distance"
GoalDistance = 0x15,
// MPropertyFriendlyName "Acceleration Left-Right"
AccelerationLeftRight = 0x16,
// MPropertyFriendlyName "Acceleration Forward-Back"
AccelerationFrontBack = 0x17,
// MPropertyFriendlyName "Root Motion Speed"
RootMotionSpeed = 0x18,
// MPropertyFriendlyName "Root Motion Turn Speed"
RootMotionTurnSpeed = 0x19,
// MPropertyFriendlyName "Move Heading Relative to Look Heading"
MoveHeadingRelativeToLookHeading = 0x1a,
// MPropertyFriendlyName "Max Move Speed"
MaxMoveSpeed = 0x1b,
// MPropertyFriendlyName "Finger Curl - Thumb"
FingerCurl_Thumb = 0x1c,
// MPropertyFriendlyName "Finger Curl - Index"
FingerCurl_Index = 0x1d,
// MPropertyFriendlyName "Finger Curl - Middle"
FingerCurl_Middle = 0x1e,
// MPropertyFriendlyName "Finger Curl - Ring"
FingerCurl_Ring = 0x1f,
// MPropertyFriendlyName "Finger Curl - Pinky"
FingerCurl_Pinky = 0x20,
// MPropertyFriendlyName "Finger Splay - Thumb:Index"
FingerSplay_Thumb_Index = 0x21,
// MPropertyFriendlyName "Finger Splay - Index:Middle"
FingerSplay_Index_Middle = 0x22,
// MPropertyFriendlyName "Finger Splay - Middle:Ring"
FingerSplay_Middle_Ring = 0x23,
// MPropertyFriendlyName "Finger Splay - Ring:Pinky"
FingerSplay_Ring_Pinky = 0x24,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 1
// Size: 0x1
enum class PoseType_t : uint8_t
{
POSETYPE_STATIC = 0x0,
POSETYPE_DYNAMIC = 0x1,
POSETYPE_INVALID = 0xff,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ModelBoneFlexComponent_t : uint32_t
{
MODEL_BONE_FLEX_INVALID = 0xffffffffffffffff,
MODEL_BONE_FLEX_TX = 0x0,
MODEL_BONE_FLEX_TY = 0x1,
MODEL_BONE_FLEX_TZ = 0x2,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class MeshDrawPrimitiveFlags_t : uint32_t
{
MESH_DRAW_FLAGS_NONE = 0x0,
MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1,
MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2,
MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8,
MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10,
MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20,
MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40,
MESH_DRAW_FLAGS_DRAW_LAST = 0x80,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class MorphFlexControllerRemapType_t : uint32_t
{
MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0x0,
MORPH_FLEXCONTROLLER_REMAP_2WAY = 0x1,
MORPH_FLEXCONTROLLER_REMAP_NWAY = 0x2,
MORPH_FLEXCONTROLLER_REMAP_EYELID = 0x3,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class AnimParamNetworkSetting : uint32_t
{
// MPropertyFriendlyName "Auto"
Auto = 0x0,
// MPropertyFriendlyName "Always Network"
AlwaysNetwork = 0x1,
// MPropertyFriendlyName "Never Network"
NeverNetwork = 0x2,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 15
// Alignment: 4
// Size: 0x4
enum class PermModelInfo_t__FlagEnum : uint32_t
{
FLAG_TRANSLUCENT = 0x1,
FLAG_TRANSLUCENT_TWO_PASS = 0x2,
FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4,
FLAG_SOURCE1_IMPORT = 0x8,
FLAG_MODEL_PART_CHILD = 0x10,
FLAG_NAV_GEN_NONE = 0x20,
FLAG_NAV_GEN_HULL = 0x40,
FLAG_NO_FORCED_FADE = 0x800,
FLAG_HAS_SKINNED_MESHES = 0x400,
FLAG_DO_NOT_CAST_SHADOWS = 0x20000,
FLAG_FORCE_PHONEME_CROSSFADE = 0x1000,
FLAG_NO_ANIM_EVENTS = 0x100000,
FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000,
FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000,
FLAG_MODEL_DOC = 0x800000,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class IKTargetSource : uint32_t
{
// MPropertyFriendlyName "Bone"
IKTARGETSOURCE_Bone = 0x0,
// MPropertyFriendlyName "Animgraph Parameter"
IKTARGETSOURCE_AnimgraphParameter = 0x1,
IKTARGETSOURCE_COUNT = 0x2,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 9
// Alignment: 1
// Size: 0x1
enum class AnimParamType_t : uint8_t
{
ANIMPARAM_UNKNOWN = 0x0,
ANIMPARAM_BOOL = 0x1,
ANIMPARAM_ENUM = 0x2,
ANIMPARAM_INT = 0x3,
ANIMPARAM_FLOAT = 0x4,
ANIMPARAM_VECTOR = 0x5,
ANIMPARAM_QUATERNION = 0x6,
ANIMPARAM_GLOBALSYMBOL = 0x7,
ANIMPARAM_COUNT = 0x8,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class VPhysXBodyPart_t__VPhysXFlagEnum_t : uint32_t
{
FLAG_STATIC = 0x1,
FLAG_KINEMATIC = 0x2,
FLAG_JOINT = 0x4,
FLAG_MASS = 0x8,
FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class AnimNodeNetworkMode : uint32_t
{
// MPropertyFriendlyName "Server Authoritative"
ServerAuthoritative = 0x0,
// MPropertyFriendlyName "Client Simulate"
ClientSimulate = 0x1,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 26
// Alignment: 4
// Size: 0x4
enum class FlexOpCode_t : uint32_t
{
FLEX_OP_CONST = 0x1,
FLEX_OP_FETCH1 = 0x2,
FLEX_OP_FETCH2 = 0x3,
FLEX_OP_ADD = 0x4,
FLEX_OP_SUB = 0x5,
FLEX_OP_MUL = 0x6,
FLEX_OP_DIV = 0x7,
FLEX_OP_NEG = 0x8,
FLEX_OP_EXP = 0x9,
FLEX_OP_OPEN = 0xa,
FLEX_OP_CLOSE = 0xb,
FLEX_OP_COMMA = 0xc,
FLEX_OP_MAX = 0xd,
FLEX_OP_MIN = 0xe,
FLEX_OP_2WAY_0 = 0xf,
FLEX_OP_2WAY_1 = 0x10,
FLEX_OP_NWAY = 0x11,
FLEX_OP_COMBO = 0x12,
FLEX_OP_DOMINATE = 0x13,
FLEX_OP_DME_LOWER_EYELID = 0x14,
FLEX_OP_DME_UPPER_EYELID = 0x15,
FLEX_OP_SQRT = 0x16,
FLEX_OP_REMAPVALCLAMPED = 0x17,
FLEX_OP_SIN = 0x18,
FLEX_OP_COS = 0x19,
FLEX_OP_ABS = 0x1a,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class StepPhase : uint32_t
{
// MPropertyFriendlyName "On Ground"
StepPhase_OnGround = 0x0,
// MPropertyFriendlyName "In the Air"
StepPhase_InAir = 0x1,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EDemoBoneSelectionMode : uint32_t
{
// MPropertyFriendlyName "Capture All Bones"
CaptureAllBones = 0x0,
// MPropertyFriendlyName "Capture Selected Bones"
CaptureSelectedBones = 0x1,
};
// Registered binary: animationsystem.dll (project 'animlib')
// Enumerator count: 4
// Alignment: 1
// Size: 0x1
enum class NmTransitionRuleCondition_t : uint8_t
{
// MPropertyFriendlyName "Any Allowed"
AnyAllowed = 0x0,
// MPropertyFriendlyName "Fully Allowed"
FullyAllowed = 0x1,
// MPropertyFriendlyName "Conditionally Allowed"
ConditionallyAllowed = 0x2,
// MPropertyFriendlyName "Blocked"
Blocked = 0x3,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class AnimPoseControl : uint32_t
{
// MPropertyFriendlyName "None"
NoPoseControl = 0x0,
// MPropertyFriendlyName "Absolute"
AbsolutePoseControl = 0x1,
// MPropertyFriendlyName "Relative"
RelativePoseControl = 0x2,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class MatterialAttributeTagType_t : uint32_t
{
// MPropertyFriendlyName "Value"
MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0,
// MPropertyFriendlyName "Color"
MATERIAL_ATTRIBUTE_TAG_COLOR = 0x1,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class VPhysXAggregateData_t__VPhysXFlagEnum_t : uint32_t
{
FLAG_IS_POLYSOUP_GEOMETRY = 0x1,
FLAG_LEVEL_COLLISION = 0x10,
FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class IKTargetCoordinateSystem : uint32_t
{
// MPropertyFriendlyName "World Space"
IKTARGETCOORDINATESYSTEM_WorldSpace = 0x0,
// MPropertyFriendlyName "Model Space"
IKTARGETCOORDINATESYSTEM_ModelSpace = 0x1,
IKTARGETCOORDINATESYSTEM_COUNT = 0x2,
};
// Registered binary: animationsystem.dll (project 'modellib')
// Enumerator count: 5
// Alignment: 1
// Size: 0x1
enum class MovementGait_t : uint8_t
{
// MPropertyFriendlyName "None"
eInvalid = 0xffffffffffffffff,
// MPropertyFriendlyName "Slow"
eSlow = 0x0,
// MPropertyFriendlyName "Medium"
eMedium = 0x1,
// MPropertyFriendlyName "Fast"
eFast = 0x2,
// MPropertyFriendlyName "VeryFast"
eVeryFast = 0x3,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class SolveIKChainAnimNodeDebugSetting : uint32_t
{
// MPropertyFriendlyName "None"
SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0x0,
// MPropertyFriendlyName "Debug X Axis Circle"
SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 0x1,
// MPropertyFriendlyName "Debug Y Axis Circle"
SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 0x2,
// MPropertyFriendlyName "Debug Z Axis Circle"
SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 0x3,
// MPropertyFriendlyName "Debug Hold Forward"
SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 0x4,
// MPropertyFriendlyName "Debug Hold Up"
SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 0x5,
// MPropertyFriendlyName "Debug Hold Left"
SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 0x6,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class BinaryNodeTiming : uint32_t
{
// MPropertyFriendlyName "Use Child1"
UseChild1 = 0x0,
// MPropertyFriendlyName "Use Child2"
UseChild2 = 0x1,
// MPropertyFriendlyName "Synchronize Children"
SyncChildren = 0x2,
};
// Registered binary: animationsystem.dll (project 'animlib')
// Enumerator count: 3
// Alignment: 1
// Size: 0x1
enum class NmTransitionRule_t : uint8_t
{
// MPropertyFriendlyName "Fully Allowed"
AllowTransition = 0x0,
// MPropertyFriendlyName "Conditionally Allowed"
ConditionallyAllowTransition = 0x1,
// MPropertyFriendlyName "Blocked"
BlockTransition = 0x2,
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class CAnimationGraphVisualizerPrimitiveType : uint32_t
{
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0x0,
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 0x1,
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 0x2,
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 0x3,
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 0x4,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class BoneTransformSpace_t : uint32_t
{
// MPropertyFriendlyName "Invalid"
BoneTransformSpace_Invalid = 0xffffffffffffffff,
// MPropertyFriendlyName "Parent Space"
BoneTransformSpace_Parent = 0x0,
// MPropertyFriendlyName "Model Space"
BoneTransformSpace_Model = 0x1,
// MPropertyFriendlyName "World Space"
BoneTransformSpace_World = 0x2,
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Enumerator count: 17
// Alignment: 4
// Size: 0x4
enum class SeqCmd_t : uint32_t
{
SeqCmd_Nop = 0x0,
SeqCmd_LinearDelta = 0x1,
SeqCmd_FetchFrameRange = 0x2,
SeqCmd_Slerp = 0x3,
SeqCmd_Add = 0x4,
SeqCmd_Subtract = 0x5,
SeqCmd_Scale = 0x6,
SeqCmd_Copy = 0x7,
SeqCmd_Blend = 0x8,
SeqCmd_Worldspace = 0x9,
SeqCmd_Sequence = 0xa,
SeqCmd_FetchCycle = 0xb,
SeqCmd_FetchFrame = 0xc,
SeqCmd_IKLockInPlace = 0xd,
SeqCmd_IKRestoreAll = 0xe,
SeqCmd_ReverseSequence = 0xf,
SeqCmd_Transform = 0x10,
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class JointAxis_t : uint32_t
{
JOINT_AXIS_X = 0x0,
JOINT_AXIS_Y = 0x1,
JOINT_AXIS_Z = 0x2,
JOINT_AXIS_COUNT = 0x3,
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class JointMotion_t : uint32_t
{
JOINT_MOTION_FREE = 0x0,
JOINT_MOTION_LOCKED = 0x1,
JOINT_MOTION_COUNT = 0x2,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class SosGroupType_t : uint32_t
{
// MPropertyFriendlyName "Dynamic"
SOS_GROUPTYPE_DYNAMIC = 0x0,
// MPropertyFriendlyName "Static"
SOS_GROUPTYPE_STATIC = 0x1,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class VMixSubgraphSwitchInterpolationType_t : uint32_t
{
SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0x0,
SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 0x1,
SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 0x2,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ActionType_t : uint32_t
{
// MPropertyFriendlyName "None"
SOS_ACTION_NONE = 0x0,
// MPropertyFriendlyName "Limiter"
SOS_ACTION_LIMITER = 0x1,
// MPropertyFriendlyName "Time Limiter"
SOS_ACTION_TIME_LIMIT = 0x2,
// MPropertyFriendlyName "Timed Block Limiter"
SOS_ACTION_TIME_BLOCK_LIMITER = 0x3,
// MPropertyFriendlyName "Set Sound Event Parameter"
SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4,
// MPropertyFriendlyName "Soundevent Cluster"
SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 9
// Alignment: 1
// Size: 0x1
enum class VMixFilterSlope_t : uint8_t
{
FILTER_SLOPE_1POLE_6dB = 0x0,
FILTER_SLOPE_1POLE_12dB = 0x1,
FILTER_SLOPE_1POLE_18dB = 0x2,
FILTER_SLOPE_1POLE_24dB = 0x3,
FILTER_SLOPE_12dB = 0x4,
FILTER_SLOPE_24dB = 0x5,
FILTER_SLOPE_36dB = 0x6,
FILTER_SLOPE_48dB = 0x7,
FILTER_SLOPE_MAX = 0x7,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class VMixChannelOperation_t : uint32_t
{
VMIX_CHAN_STEREO = 0x0,
VMIX_CHAN_LEFT = 0x1,
VMIX_CHAN_RIGHT = 0x2,
VMIX_CHAN_SWAP = 0x3,
VMIX_CHAN_MONO = 0x4,
VMIX_CHAN_MID_SIDE = 0x5,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class VMixPannerType_t : uint32_t
{
PANNER_TYPE_LINEAR = 0x0,
PANNER_TYPE_EQUAL_POWER = 0x1,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 30
// Alignment: 4
// Size: 0x4
enum class soundlevel_t : uint32_t
{
SNDLVL_NONE = 0x0,
SNDLVL_20dB = 0x14,
SNDLVL_25dB = 0x19,
SNDLVL_30dB = 0x1e,
SNDLVL_35dB = 0x23,
SNDLVL_40dB = 0x28,
SNDLVL_45dB = 0x2d,
SNDLVL_50dB = 0x32,
SNDLVL_55dB = 0x37,
SNDLVL_IDLE = 0x3c,
SNDLVL_60dB = 0x3c,
SNDLVL_65dB = 0x41,
SNDLVL_STATIC = 0x42,
SNDLVL_70dB = 0x46,
SNDLVL_NORM = 0x4b,
SNDLVL_75dB = 0x4b,
SNDLVL_80dB = 0x50,
SNDLVL_TALKING = 0x50,
SNDLVL_85dB = 0x55,
SNDLVL_90dB = 0x5a,
SNDLVL_95dB = 0x5f,
SNDLVL_100dB = 0x64,
SNDLVL_105dB = 0x69,
SNDLVL_110dB = 0x6e,
SNDLVL_120dB = 0x78,
SNDLVL_130dB = 0x82,
SNDLVL_GUNFIRE = 0x8c,
SNDLVL_140dB = 0x8c,
SNDLVL_150dB = 0x96,
SNDLVL_180dB = 0xb4,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 30
// Alignment: 2
// Size: 0x2
enum class VMixProcessorType_t : uint16_t
{
VPROCESSOR_UNKNOWN = 0x0,
VPROCESSOR_STEAMAUDIO_REVERB = 0x1,
VPROCESSOR_RT_PITCH = 0x2,
VPROCESSOR_STEAMAUDIO_HRTF = 0x3,
VPROCESSOR_DYNAMICS = 0x4,
VPROCESSOR_PRESETDSP = 0x5,
VPROCESSOR_DELAY = 0x6,
VPROCESSOR_MOD_DELAY = 0x7,
VPROCESSOR_DIFFUSOR = 0x8,
VPROCESSOR_BOXVERB = 0x9,
VPROCESSOR_FREEVERB = 0xa,
VPROCESSOR_PLATEVERB = 0xb,
VPROCESSOR_FULLWAVE_INTEGRATOR = 0xc,
VPROCESSOR_FILTER = 0xd,
VPROCESSOR_STEAMAUDIO_PATHING = 0xe,
VPROCESSOR_EQ8 = 0xf,
VPROCESSOR_ENVELOPE = 0x10,
VPROCESSOR_VOCODER = 0x11,
VPROCESSOR_CONVOLUTION = 0x12,
VPROCESSOR_DYNAMICS_3BAND = 0x13,
VPROCESSOR_DYNAMICS_COMPRESSOR = 0x14,
VPROCESSOR_SHAPER = 0x15,
VPROCESSOR_PANNER = 0x16,
VPROCESSOR_UTILITY = 0x17,
VPROCESSOR_AUTOFILTER = 0x18,
VPROCESSOR_OSC = 0x19,
VPROCESSOR_STEREODELAY = 0x1a,
VPROCESSOR_EFFECT_CHAIN = 0x1b,
VPROCESSOR_SUBGRAPH_SWITCH = 0x1c,
VPROCESSOR_STEAMAUDIO_DIRECT = 0x1d,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class SosActionSortType_t : uint32_t
{
// MPropertyFriendlyName "Highest"
SOS_SORTTYPE_HIGHEST = 0x0,
// MPropertyFriendlyName "Lowest"
SOS_SORTTYPE_LOWEST = 0x1,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class SosEditItemType_t : uint32_t
{
SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0,
SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1,
SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2,
SOS_EDIT_ITEM_TYPE_STACK = 0x3,
SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4,
SOS_EDIT_ITEM_TYPE_FIELD = 0x5,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class SosActionStopType_t : uint32_t
{
// MPropertyFriendlyName "None"
SOS_STOPTYPE_NONE = 0x0,
// MPropertyFriendlyName "Elapsed Time"
SOS_STOPTYPE_TIME = 0x1,
// MPropertyFriendlyName "Opvar"
SOS_STOPTYPE_OPVAR = 0x2,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 10
// Alignment: 2
// Size: 0x2
enum class VMixFilterType_t : uint16_t
{
FILTER_UNKNOWN = 0xffffffffffffffff,
FILTER_LOWPASS = 0x0,
FILTER_HIGHPASS = 0x1,
FILTER_BANDPASS = 0x2,
FILTER_NOTCH = 0x3,
FILTER_PEAKING_EQ = 0x4,
FILTER_LOW_SHELF = 0x5,
FILTER_HIGH_SHELF = 0x6,
FILTER_ALLPASS = 0x7,
FILTER_PASSTHROUGH = 0x8,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class VMixLFOShape_t : uint32_t
{
LFO_SHAPE_SINE = 0x0,
LFO_SHAPE_SQUARE = 0x1,
LFO_SHAPE_TRI = 0x2,
LFO_SHAPE_SAW = 0x3,
LFO_SHAPE_NOISE = 0x4,
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Enumerator count: 4
// Alignment: 1
// Size: 0x1
enum class DisableShadows_t : uint8_t
{
kDisableShadows_None = 0x0,
kDisableShadows_All = 0x1,
kDisableShadows_Baked = 0x2,
kDisableShadows_Realtime = 0x3,
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class ObjectTypeFlags_t : uint32_t
{
OBJECT_TYPE_NONE = 0x0,
OBJECT_TYPE_MODEL = 0x8,
OBJECT_TYPE_BLOCK_LIGHT = 0x10,
OBJECT_TYPE_NO_SHADOWS = 0x20,
OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40,
OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80,
OBJECT_TYPE_NO_SUN_SHADOWS = 0x100,
OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200,
OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400,
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PulseCursorCancelPriority_t : uint32_t
{
// MPropertyFriendlyName "Keep running normally."
None = 0x0,
// MPropertyFriendlyName "Kill after current node."
// MPropertyDescription "Do not stop the current yielding node, but do not continue to the next node afterwards."
CancelOnSucceeded = 0x1,
// MPropertyFriendlyName "Kill elegantly."
// MPropertyDescription "Request elegant wind-down of any associated work (e.g. vcd interrupt)."
SoftCancel = 0x2,
// MPropertyFriendlyName "Kill immediately."
// MPropertyDescription "Stop without any wind-down."
HardCancel = 0x3,
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class PulseTestEnumColor_t : uint32_t
{
// MPropertyFriendlyName "Black"
BLACK = 0x0,
// MPropertyFriendlyName "White"
WHITE = 0x1,
// MPropertyFriendlyName "Red"
RED = 0x2,
// MPropertyFriendlyName "Green"
GREEN = 0x3,
// MPropertyFriendlyName "Blue"
BLUE = 0x4,
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Enumerator count: 61
// Alignment: 2
// Size: 0x2
enum class PulseInstructionCode_t : uint16_t
{
INVALID = 0x0,
IMMEDIATE_HALT = 0x1,
RETURN_VOID = 0x2,
RETURN_VALUE = 0x3,
NOP = 0x4,
JUMP = 0x5,
JUMP_COND = 0x6,
CHUNK_LEAP = 0x7,
CHUNK_LEAP_COND = 0x8,
PULSE_CALL_SYNC = 0x9,
PULSE_CALL_ASYNC_FIRE = 0xa,
CELL_INVOKE = 0xb,
LIBRARY_INVOKE = 0xc,
SET_VAR = 0xd,
GET_VAR = 0xe,
GET_CONST = 0xf,
SET_REGISTER_DOMAIN_VALUE = 0x10,
COPY = 0x11,
NOT = 0x12,
NEGATE = 0x13,
ADD = 0x14,
SUB = 0x15,
MUL = 0x16,
DIV = 0x17,
MOD = 0x18,
LT = 0x19,
LTE = 0x1a,
EQ = 0x1b,
NE = 0x1c,
AND = 0x1d,
OR = 0x1e,
CONVERT_VALUE = 0x1f,
LAST_SERIALIZED_CODE = 0x20,
NEGATE_INT = 0x21,
NEGATE_FLOAT = 0x22,
ADD_INT = 0x23,
ADD_FLOAT = 0x24,
ADD_STRING = 0x25,
SUB_INT = 0x26,
SUB_FLOAT = 0x27,
MUL_INT = 0x28,
MUL_FLOAT = 0x29,
DIV_INT = 0x2a,
DIV_FLOAT = 0x2b,
MOD_INT = 0x2c,
MOD_FLOAT = 0x2d,
LT_INT = 0x2e,
LT_FLOAT = 0x2f,
LTE_INT = 0x30,
LTE_FLOAT = 0x31,
EQ_BOOL = 0x32,
EQ_INT = 0x33,
EQ_FLOAT = 0x34,
EQ_STRING = 0x35,
EQ_ENTITY_NAME = 0x36,
NE_BOOL = 0x37,
NE_INT = 0x38,
NE_FLOAT = 0x39,
NE_STRING = 0x3a,
NE_ENTITY_NAME = 0x3b,
GET_CONST_INLINE_STORAGE = 0x3c,
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Enumerator count: 18
// Alignment: 4
// Size: 0x4
enum class PulseValueType_t : uint32_t
{
PVAL_INVALID = 0xffffffffffffffff,
// MPropertyFriendlyName "Boolean"
PVAL_BOOL = 0x0,
// MPropertyFriendlyName "Integer"
PVAL_INT = 0x1,
// MPropertyFriendlyName "Float"
PVAL_FLOAT = 0x2,
// MPropertyFriendlyName "String"
PVAL_STRING = 0x3,
// MPropertyFriendlyName "Vector3"
PVAL_VEC3 = 0x4,
// MPropertyFriendlyName "Transform"
PVAL_TRANSFORM = 0x5,
// MPropertyFriendlyName "Color"
PVAL_COLOR_RGB = 0x6,
// MPropertyFriendlyName "Entity Handle"
PVAL_EHANDLE = 0x7,
// MPropertyFriendlyName "Resource"
PVAL_RESOURCE = 0x8,
// MPropertyFriendlyName "SoundEvent Handle"
PVAL_SNDEVT_GUID = 0x9,
// MPropertyFriendlyName "Entity Name"
PVAL_ENTITY_NAME = 0xa,
PVAL_SCHEMA_PTR = 0xb,
PVAL_TYPESAFE_INT = 0xc,
PVAL_CURSOR_FLOW = 0xd,
PVAL_ANY = 0xe,
// MPropertyFriendlyName "Schema Enum"
PVAL_SCHEMA_ENUM = 0xf,
// MPropertySuppressEnumerator
PVAL_COUNT = 0x10,
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PulseCursorExecResult_t : uint32_t
{
Succeeded = 0x0,
Canceled = 0x1,
Failed = 0x2,
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class PulseMethodCallMode_t : uint32_t
{
// MPropertyFriendlyName "Wait For Completion"
// MPropertyDescription "Synchronous - wait for the method to fully complete before returning"
SYNC_WAIT_FOR_COMPLETION = 0x0,
// MPropertyFriendlyName "Fire And Forget"
// MPropertyDescription "Asynchronous - returns and continues despite the called method yielding"
ASYNC_FIRE_AND_FORGET = 0x1,
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PulseTestEnumShape_t : uint32_t
{
// MPropertyFriendlyName "Circle"
CIRCLE = 0x64,
// MPropertyFriendlyName "Square"
SQUARE = 0xc8,
// MPropertyFriendlyName "Triangle"
TRIANGLE = 0x12c,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class TextureRepetitionMode_t : uint32_t
{
// MPropertyFriendlyName "Per-Particle"
TEXTURE_REPETITION_PARTICLE = 0x0,
// MPropertyFriendlyName "Entire Path"
TEXTURE_REPETITION_PATH = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleOrientationSetMode_t : uint32_t
{
// MPropertyFriendlyName "Set From Velocity"
PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0,
// MPropertyFriendlyName "Set From Rotations"
PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleLightTypeChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Omni Light"
PARTICLE_LIGHT_TYPE_POINT = 0x0,
// MPropertyFriendlyName "Spot Light"
PARTICLE_LIGHT_TYPE_SPOT = 0x1,
// MPropertyFriendlyName "FX Light"
PARTICLE_LIGHT_TYPE_FX = 0x2,
// MPropertyFriendlyName "Capsule Light"
PARTICLE_LIGHT_TYPE_CAPSULE = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleLightFogLightingMode_t : uint32_t
{
// MPropertyFriendlyName "None"
PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0,
// MPropertyFriendlyName "Dynamic Fog with Shadows"
PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2,
// MPropertyFriendlyName "Dynamic Fog No Shadows"
PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleOmni2LightTypeChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Point"
PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0,
// MPropertyFriendlyName "Sphere"
PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class SpriteCardShaderType_t : uint32_t
{
// MPropertyFriendlyName "Default"
SPRITECARD_SHADER_BASE = 0x0,
// MPropertyFriendlyName "Custom"
SPRITECARD_SHADER_CUSTOM = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ParticleImpulseType_t : uint32_t
{
// MPropertyFriendlyName "None"
IMPULSE_TYPE_NONE = 0x0,
// MPropertyFriendlyName "Generic"
IMPULSE_TYPE_GENERIC = 0x1,
// MPropertyFriendlyName "Rope"
IMPULSE_TYPE_ROPE = 0x2,
// MPropertyFriendlyName "Explosion"
IMPULSE_TYPE_EXPLOSION = 0x4,
// MPropertyFriendlyName "Underwater Explosion"
IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8,
// MPropertyFriendlyName "Particle System"
IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ClosestPointTestType_t : uint32_t
{
// MPropertyFriendlyName "Box"
PARTICLE_CLOSEST_TYPE_BOX = 0x0,
// MPropertyFriendlyName "Capsule"
PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1,
// MPropertyFriendlyName "Hybrid Box/Capsule"
PARTICLE_CLOSEST_TYPE_HYBRID = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleEndcapMode_t : uint32_t
{
// MPropertyFriendlyName "Always Enabled"
PARTICLE_ENDCAP_ALWAYS_ON = 0xffffffffffffffff,
// MPropertyFriendlyName "Disabled During Endcap"
PARTICLE_ENDCAP_ENDCAP_OFF = 0x0,
// MPropertyFriendlyName "Only Enabled During Endcap"
PARTICLE_ENDCAP_ENDCAP_ON = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleSortingChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Distance - Nearest"
PARTICLE_SORTING_NEAREST = 0x0,
// MPropertyFriendlyName "Age - Oldest"
PARTICLE_SORTING_CREATION_TIME = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleCollisionMode_t : uint32_t
{
// MPropertyFriendlyName "Per-Particle Trace"
COLLISION_MODE_PER_PARTICLE_TRACE = 0x3,
// MPropertyFriendlyName "Trace Caching"
COLLISION_MODE_USE_NEAREST_TRACE = 0x2,
// MPropertyFriendlyName "Per-Frame Planeset"
COLLISION_MODE_PER_FRAME_PLANESET = 0x1,
// MPropertyFriendlyName "Initial Trace Down"
COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0,
// MPropertyFriendlyName "Collision Disabled"
COLLISION_MODE_DISABLED = 0xffffffffffffffff,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ParticleOrientationChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Screen Align"
PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0,
// MPropertyFriendlyName "Screen-Z Align"
PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1,
// MPropertyFriendlyName "World-Z Align"
PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2,
// MPropertyFriendlyName "Particle Normal Align"
PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3,
// MPropertyFriendlyName "Screen & Particle Normal Align"
PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4,
// MPropertyFriendlyName "Full 3-Axis Rotation"
PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleHitboxDataSelection_t : uint32_t
{
// MPropertyFriendlyName "Average Hitbox Speed"
PARTICLE_HITBOX_AVERAGE_SPEED = 0x0,
// MPropertyFriendlyName "Hitbox Count"
PARTICLE_HITBOX_COUNT = 0x1,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleTransformType_t : uint32_t
{
PT_TYPE_INVALID = 0x0,
PT_TYPE_NAMED_VALUE = 0x1,
PT_TYPE_CONTROL_POINT = 0x2,
PT_TYPE_CONTROL_POINT_RANGE = 0x3,
PT_TYPE_COUNT = 0x4,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 15
// Alignment: 4
// Size: 0x4
enum class SpriteCardTextureChannel_t : uint32_t
{
// MPropertyFriendlyName "RGB"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0,
// MPropertyFriendlyName "RGBA"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1,
// MPropertyFriendlyName "Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2,
// MPropertyFriendlyName "RGB with Alpha Passthrough"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3,
// MPropertyFriendlyName "RGB with Alpha Mask"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4,
// MPropertyFriendlyName "RGB with RGB as Alpha Mask"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5,
// MPropertyFriendlyName "RGBA with RGB as Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6,
// MPropertyFriendlyName "Alpha with RGB as Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7,
// MPropertyFriendlyName "RGB with RGB as Alpha Passthrough"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8,
// MPropertyFriendlyName "Red Channel"
SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9,
// MPropertyFriendlyName "Green Channel"
SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xa,
// MPropertyFriendlyName "Blue Channel"
SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xb,
// MPropertyFriendlyName "Red with Red as Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xc,
// MPropertyFriendlyName "Green with Green as Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xd,
// MPropertyFriendlyName "Blue with Blue as Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xe,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleAlphaReferenceType_t : uint32_t
{
// MPropertyFriendlyName "Texel Alpha & Particle Alpha & Alpha Reference"
PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0,
// MPropertyFriendlyName "Particle Alpha & Alpha Reference"
PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1,
// MPropertyFriendlyName "Texel Alpha & Alpha Reference"
PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2,
// MPropertyFriendlyName "Alpha Reference"
PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class SpriteCardTextureType_t : uint32_t
{
// MPropertyFriendlyName "Diffuse Texture"
SPRITECARD_TEXTURE_DIFFUSE = 0x0,
// MPropertyFriendlyName "Diffuse Infinite Zoom"
SPRITECARD_TEXTURE_ZOOM = 0x1,
// MPropertyFriendlyName "1D Luminance to Color Lookup"
SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2,
// MPropertyFriendlyName "UV Distortion"
SPRITECARD_TEXTURE_UVDISTORTION = 0x3,
// MPropertyFriendlyName "UV Distortion Infinite Zoom"
SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4,
// MPropertyFriendlyName "Normal Map"
SPRITECARD_TEXTURE_NORMALMAP = 0x5,
// MPropertyFriendlyName "Animation Smoothing Motion Vector"
SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6,
// MPropertyFriendlyName "Spherical Harmonics A"
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7,
// MPropertyFriendlyName "Spherical Harmonics B"
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8,
// MPropertyFriendlyName "Spherical Harmonics C"
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class BBoxVolumeType_t : uint32_t
{
// MPropertyFriendlyName "Bounding Box Volume"
BBOX_VOLUME = 0x0,
// MPropertyFriendlyName "Bounding Box Dimensions"
BBOX_DIMENSIONS = 0x1,
// MPropertyFriendlyName "Bounding Box Mins/Maxs"
BBOX_MINS_MAXS = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleDetailLevel_t : uint32_t
{
// MPropertyFriendlyName "Low"
PARTICLEDETAIL_LOW = 0x0,
// MPropertyFriendlyName "Medium"
PARTICLEDETAIL_MEDIUM = 0x1,
// MPropertyFriendlyName "High"
PARTICLEDETAIL_HIGH = 0x2,
// MPropertyFriendlyName "Ultra"
PARTICLEDETAIL_ULTRA = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleSequenceCropOverride_t : uint32_t
{
// MPropertyFriendlyName "Use Default Cropping Behavior"
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xffffffffffffffff,
// MPropertyFriendlyName "Force Cropping Off"
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0,
// MPropertyFriendlyName "Force Cropping On"
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleFalloffFunction_t : uint32_t
{
// MPropertyFriendlyName "Constant - No Falloff"
PARTICLE_FALLOFF_CONSTANT = 0x0,
// MPropertyFriendlyName "Linear Falloff"
PARTICLE_FALLOFF_LINEAR = 0x1,
// MPropertyFriendlyName "Exponential Falloff"
PARTICLE_FALLOFF_EXPONENTIAL = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleLightUnitChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Candelas"
PARTICLE_LIGHT_UNIT_CANDELAS = 0x0,
// MPropertyFriendlyName "Lumens"
PARTICLE_LIGHT_UNIT_LUMENS = 0x1,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 19
// Alignment: 4
// Size: 0x4
enum class ParticleVecType_t : uint32_t
{
PVEC_TYPE_INVALID = 0xffffffffffffffff,
PVEC_TYPE_LITERAL = 0x0,
PVEC_TYPE_LITERAL_COLOR = 0x1,
PVEC_TYPE_NAMED_VALUE = 0x2,
PVEC_TYPE_PARTICLE_VECTOR = 0x3,
PVEC_TYPE_PARTICLE_VELOCITY = 0x4,
PVEC_TYPE_CP_VALUE = 0x5,
PVEC_TYPE_CP_RELATIVE_POSITION = 0x6,
PVEC_TYPE_CP_RELATIVE_DIR = 0x7,
PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x8,
PVEC_TYPE_FLOAT_COMPONENTS = 0x9,
PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xa,
PVEC_TYPE_FLOAT_INTERP_OPEN = 0xb,
PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xc,
PVEC_TYPE_RANDOM_UNIFORM = 0xd,
PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xe,
PVEC_TYPE_CP_DELTA = 0xf,
PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x10,
PVEC_TYPE_COUNT = 0x11,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PFNoiseModifier_t : uint32_t
{
PF_NOISE_MODIFIER_NONE = 0x0,
PF_NOISE_MODIFIER_LINES = 0x1,
PF_NOISE_MODIFIER_CLUMPS = 0x2,
PF_NOISE_MODIFIER_RINGS = 0x3,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleFloatRandomMode_t : uint32_t
{
PF_RANDOM_MODE_INVALID = 0xffffffffffffffff,
PF_RANDOM_MODE_CONSTANT = 0x0,
PF_RANDOM_MODE_VARYING = 0x1,
PF_RANDOM_MODE_COUNT = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleDepthFeatheringMode_t : uint32_t
{
// MPropertyFriendlyName "Off"
PARTICLE_DEPTH_FEATHERING_OFF = 0x0,
// MPropertyFriendlyName "On (If Possible)"
PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1,
// MPropertyFriendlyName "On (Required)"
PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class MaterialProxyType_t : uint32_t
{
// MPropertyFriendlyName "Status Effect"
MATERIAL_PROXY_STATUS_EFFECT = 0x0,
// MPropertyFriendlyName "Tint Only"
MATERIAL_PROXY_TINT = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleLightnintBranchBehavior_t : uint32_t
{
// MPropertyFriendlyName "Branch Towards Current Direction"
PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0,
// MPropertyFriendlyName "Branch Towards Endpoint"
PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class ParticleOutputBlendMode_t : uint32_t
{
// MPropertyFriendlyName "Alpha Blend"
PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0,
// MPropertyFriendlyName "Additive"
PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1,
// MPropertyFriendlyName "Blend Add (Pre-Mult Alpha)"
PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2,
// MPropertyFriendlyName "Half Blend Add"
PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3,
// MPropertyFriendlyName "Negative Half Blend Add"
PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4,
// MPropertyFriendlyName "Mod2X"
PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5,
// MPropertyFriendlyName "Lighten"
PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class SnapshotIndexType_t : uint32_t
{
// MPropertyFriendlyName "Increment Index"
SNAPSHOT_INDEX_INCREMENT = 0x0,
// MPropertyFriendlyName "Direct Set of Index"
SNAPSHOT_INDEX_DIRECT = 0x1,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleFloatInputMode_t : uint32_t
{
PF_INPUT_MODE_INVALID = 0xffffffffffffffff,
PF_INPUT_MODE_CLAMPED = 0x0,
PF_INPUT_MODE_LOOPED = 0x1,
PF_INPUT_MODE_COUNT = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleSelection_t : uint32_t
{
// MPropertyFriendlyName "First/Oldest Particle"
PARTICLE_SELECTION_FIRST = 0x0,
// MPropertyFriendlyName "Last/Newest Particle"
PARTICLE_SELECTION_LAST = 0x1,
// MPropertyFriendlyName "Specified Particle Number"
PARTICLE_SELECTION_NUMBER = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class ParticleTextureLayerBlendType_t : uint32_t
{
// MPropertyFriendlyName "Multiply"
SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0,
// MPropertyFriendlyName "Mod2X"
SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1,
// MPropertyFriendlyName "Replace"
SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2,
// MPropertyFriendlyName "Add"
SPRITECARD_TEXTURE_BLEND_ADD = 0x3,
// MPropertyFriendlyName "Subtract"
SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4,
// MPropertyFriendlyName "Average"
SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5,
// MPropertyFriendlyName "Luminance"
SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleTraceSet_t : uint32_t
{
// MPropertyFriendlyName "Everything"
PARTICLE_TRACE_SET_ALL = 0x0,
// MPropertyFriendlyName "Satic World Only"
PARTICLE_TRACE_SET_STATIC = 0x1,
// MPropertyFriendlyName "Static World and Kinematic/Keyframed Only"
PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2,
// MPropertyFriendlyName "Dynamic Entities Only"
PARTICLE_TRACE_SET_DYNAMIC = 0x3,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class ParticleFloatMapType_t : uint32_t
{
PF_MAP_TYPE_INVALID = 0xffffffffffffffff,
PF_MAP_TYPE_DIRECT = 0x0,
PF_MAP_TYPE_MULT = 0x1,
PF_MAP_TYPE_REMAP = 0x2,
PF_MAP_TYPE_REMAP_BIASED = 0x3,
PF_MAP_TYPE_CURVE = 0x4,
PF_MAP_TYPE_NOTCHED = 0x5,
PF_MAP_TYPE_COUNT = 0x6,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleLightBehaviorChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Follow Direction"
PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0,
// MPropertyFriendlyName "Rope"
PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1,
// MPropertyFriendlyName "Trails"
PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleTopology_t : uint32_t
{
// MPropertyFriendlyName "Points"
PARTICLE_TOPOLOGY_POINTS = 0x0,
// MPropertyFriendlyName "Line segments"
PARTICLE_TOPOLOGY_LINES = 0x1,
// MPropertyFriendlyName "Triangles"
PARTICLE_TOPOLOGY_TRIS = 0x2,
// MPropertyFriendlyName "Quadrilaterals"
PARTICLE_TOPOLOGY_QUADS = 0x3,
// MPropertyFriendlyName "Cubes"
PARTICLE_TOPOLOGY_CUBES = 0x4,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleAttrBoxFlags_t : uint32_t
{
// MPropertyFriendlyName "None"
PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0,
// MPropertyFriendlyName "Water"
PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class AnimationType_t : uint32_t
{
// MPropertyFriendlyName "Fixed Rate"
ANIMATION_TYPE_FIXED_RATE = 0x0,
// MPropertyFriendlyName "Fit Lifetime"
ANIMATION_TYPE_FIT_LIFETIME = 0x1,
// MPropertyFriendlyName "Set Frames Manually"
ANIMATION_TYPE_MANUAL_FRAMES = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class HitboxLerpType_t : uint32_t
{
// MPropertyFriendlyName "Lerp from Start/End Time"
HITBOX_LERP_LIFETIME = 0x0,
// MPropertyFriendlyName "Constant"
HITBOX_LERP_CONSTANT = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleRotationLockType_t : uint32_t
{
// MPropertyFriendlyName "Don't Set"
PARTICLE_ROTATION_LOCK_NONE = 0x0,
// MPropertyFriendlyName "Set Rotations"
PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1,
// MPropertyFriendlyName "Set Normal"
PARTICLE_ROTATION_LOCK_NORMAL = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class VectorExpressionType_t : uint32_t
{
// MPropertyFriendlyName "Uninitialized"
VECTOR_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
// MPropertyFriendlyName "Add"
VECTOR_EXPRESSION_ADD = 0x0,
// MPropertyFriendlyName "Subtract"
VECTOR_EXPRESSION_SUBTRACT = 0x1,
// MPropertyFriendlyName "Multiply"
VECTOR_EXPRESSION_MUL = 0x2,
// MPropertyFriendlyName "Divide"
VECTOR_EXPRESSION_DIVIDE = 0x3,
// MPropertyFriendlyName "Input 1"
VECTOR_EXPRESSION_INPUT_1 = 0x4,
// MPropertyFriendlyName "Min"
VECTOR_EXPRESSION_MIN = 0x5,
// MPropertyFriendlyName "Max"
VECTOR_EXPRESSION_MAX = 0x6,
// MPropertyFriendlyName "Cross Product"
VECTOR_EXPRESSION_CROSSPRODUCT = 0x7,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleFogType_t : uint32_t
{
// MPropertyFriendlyName "Use Game Default"
PARTICLE_FOG_GAME_DEFAULT = 0x0,
// MPropertyFriendlyName "Enabled"
PARTICLE_FOG_ENABLED = 0x1,
// MPropertyFriendlyName "Disabled"
PARTICLE_FOG_DISABLED = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class VectorFloatExpressionType_t : uint32_t
{
// MPropertyFriendlyName "Uninitialized"
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
// MPropertyFriendlyName "Dot Product"
VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0,
// MPropertyFriendlyName "Distance Between"
VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1,
// MPropertyFriendlyName "Distance Between Squared"
VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2,
// MPropertyFriendlyName "Input 1 Length"
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3,
// MPropertyFriendlyName "Input 1 Length Squared"
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4,
// MPropertyFriendlyName "Input 1 Noise"
VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class ParticlePinDistance_t : uint32_t
{
// MPropertyFriendlyName "Don't Break"
PARTICLE_PIN_DISTANCE_NONE = 0xffffffffffffffff,
// MPropertyFriendlyName "Distance to Neighboring Particle"
PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0,
// MPropertyFriendlyName "Distance to Farthest Particle"
PARTICLE_PIN_DISTANCE_FARTHEST = 0x1,
// MPropertyFriendlyName "Distance to First Particle"
PARTICLE_PIN_DISTANCE_FIRST = 0x2,
// MPropertyFriendlyName "Distance to Last Particle"
PARTICLE_PIN_DISTANCE_LAST = 0x3,
// MPropertyFriendlyName "Distance to Particle System Center"
PARTICLE_PIN_DISTANCE_CENTER = 0x5,
// MPropertyFriendlyName "Distance to Control Point"
PARTICLE_PIN_DISTANCE_CP = 0x6,
// MPropertyFriendlyName "Distance to Either of Two Control Points"
PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7,
// MPropertyFriendlyName "Distance to Both of Two Control Points"
PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8,
// MPropertyFriendlyName "Particle Speed"
PARTICLE_PIN_SPEED = 0x9,
// MPropertyFriendlyName "Collection Age"
PARTICLE_PIN_COLLECTION_AGE = 0xa,
// MPropertyFriendlyName "Break Value of >= 1"
PARTICLE_PIN_FLOAT_VALUE = 0xb,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ParticleControlPointAxis_t : uint32_t
{
// MPropertyFriendlyName "X Axis"
PARTICLE_CP_AXIS_X = 0x0,
// MPropertyFriendlyName "Y Axis"
PARTICLE_CP_AXIS_Y = 0x1,
// MPropertyFriendlyName "Z Axis"
PARTICLE_CP_AXIS_Z = 0x2,
// MPropertyFriendlyName "Negative X Axis"
PARTICLE_CP_AXIS_NEGATIVE_X = 0x3,
// MPropertyFriendlyName "Negative Y Axis"
PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4,
// MPropertyFriendlyName "Negative Z Axis"
PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleHitboxBiasType_t : uint32_t
{
// MPropertyFriendlyName "Bias relative to Entity"
PARTICLE_HITBOX_BIAS_ENTITY = 0x0,
// MPropertyFriendlyName "Bias relative to Hitbox"
PARTICLE_HITBOX_BIAS_HITBOX = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleDirectionNoiseType_t : uint32_t
{
// MPropertyFriendlyName "Perlin"
PARTICLE_DIR_NOISE_PERLIN = 0x0,
// MPropertyFriendlyName "Curl"
PARTICLE_DIR_NOISE_CURL = 0x1,
// MPropertyFriendlyName "Worley"
PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PFNoiseType_t : uint32_t
{
PF_NOISE_TYPE_PERLIN = 0x0,
PF_NOISE_TYPE_SIMPLEX = 0x1,
PF_NOISE_TYPE_WORLEY = 0x2,
PF_NOISE_TYPE_CURL = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleLightingQuality_t : uint32_t
{
// MPropertyFriendlyName "Per-Particle Lighting"
PARTICLE_LIGHTING_PER_PARTICLE = 0x0,
// MPropertyFriendlyName "Per-Vertex Lighting"
PARTICLE_LIGHTING_PER_VERTEX = 0x1,
// MPropertyFriendlyName "Per-Pixel Lighting"
PARTICLE_LIGHTING_PER_PIXEL = 0xffffffffffffffff,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleModelType_t : uint32_t
{
PM_TYPE_INVALID = 0x0,
PM_TYPE_NAMED_VALUE_MODEL = 0x1,
PM_TYPE_NAMED_VALUE_EHANDLE = 0x2,
PM_TYPE_CONTROL_POINT = 0x3,
PM_TYPE_COUNT = 0x4,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleParentSetMode_t : uint32_t
{
// MPropertyFriendlyName "Set Self and Children"
PARTICLE_SET_PARENT_NO = 0x0,
// MPropertyFriendlyName "Set Immediate Parent, Self, and Children"
PARTICLE_SET_PARENT_IMMEDIATE = 0x1,
// MPropertyFriendlyName "Set Root of Particle System Downward"
PARTICLE_SET_PARENT_ROOT = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class StandardLightingAttenuationStyle_t : uint32_t
{
// MPropertyFriendlyName "Quadratic/Linear Bias"
LIGHT_STYLE_OLD = 0x0,
// MPropertyFriendlyName "Fifty Percent/Zero Percent Distance"
LIGHT_STYLE_NEW = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class BlurFilterType_t : uint32_t
{
// MPropertyFriendlyName "Gaussian"
BLURFILTER_GAUSSIAN = 0x0,
// MPropertyFriendlyName "Box"
BLURFILTER_BOX = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class SpriteCardPerParticleScale_t : uint32_t
{
// MPropertyFriendlyName "None"
SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0,
// MPropertyFriendlyName "Animation Time"
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1,
// MPropertyFriendlyName "Animation Frame"
SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2,
// MPropertyFriendlyName "Shader Extra Data 1"
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3,
// MPropertyFriendlyName "Shader Extra Data 2"
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4,
// MPropertyFriendlyName "Alpha"
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5,
// MPropertyFriendlyName "Radius"
SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6,
// MPropertyFriendlyName "Roll"
SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7,
// MPropertyFriendlyName "Yaw"
SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8,
// MPropertyFriendlyName "Pitch"
SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9,
// MPropertyFriendlyName "Random 0 - 1 Value"
SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xa,
// MPropertyFriendlyName "Random -1 - 1 Value"
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xb,
// MPropertyFriendlyName "Random 0 - 1 x Time"
SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xc,
// MPropertyFriendlyName "Random -1 - 1 x Time"
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xd,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class ScalarExpressionType_t : uint32_t
{
// MPropertyFriendlyName "Uninitialized"
SCALAR_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
// MPropertyFriendlyName "Add"
SCALAR_EXPRESSION_ADD = 0x0,
// MPropertyFriendlyName "Subtract"
SCALAR_EXPRESSION_SUBTRACT = 0x1,
// MPropertyFriendlyName "Multiply"
SCALAR_EXPRESSION_MUL = 0x2,
// MPropertyFriendlyName "Divide"
SCALAR_EXPRESSION_DIVIDE = 0x3,
// MPropertyFriendlyName "Input 1"
SCALAR_EXPRESSION_INPUT_1 = 0x4,
// MPropertyFriendlyName "Min"
SCALAR_EXPRESSION_MIN = 0x5,
// MPropertyFriendlyName "Max"
SCALAR_EXPRESSION_MAX = 0x6,
// MPropertyFriendlyName "Mod"
SCALAR_EXPRESSION_MOD = 0x7,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class DetailCombo_t : uint32_t
{
// MPropertyFriendlyName "Off"
DETAIL_COMBO_OFF = 0x0,
// MPropertyFriendlyName "Add"
DETAIL_COMBO_ADD = 0x1,
// MPropertyFriendlyName "Add + Self Illum"
DETAIL_COMBO_ADD_SELF_ILLUM = 0x2,
// MPropertyFriendlyName "Mod2X"
DETAIL_COMBO_MOD2X = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class ParticleColorBlendType_t : uint32_t
{
// MPropertyFriendlyName "Multiply"
PARTICLE_COLOR_BLEND_MULTIPLY = 0x0,
// MPropertyFriendlyName "Multiply x2"
PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1,
// MPropertyFriendlyName "Divide"
PARTICLE_COLOR_BLEND_DIVIDE = 0x2,
// MPropertyFriendlyName "Add"
PARTICLE_COLOR_BLEND_ADD = 0x3,
// MPropertyFriendlyName "Subtract"
PARTICLE_COLOR_BLEND_SUBTRACT = 0x4,
// MPropertyFriendlyName "Mod2X"
PARTICLE_COLOR_BLEND_MOD2X = 0x5,
// MPropertyFriendlyName "Screen"
PARTICLE_COLOR_BLEND_SCREEN = 0x6,
// MPropertyFriendlyName "Lighten"
PARTICLE_COLOR_BLEND_MAX = 0x7,
// MPropertyFriendlyName "Darken"
PARTICLE_COLOR_BLEND_MIN = 0x8,
// MPropertyFriendlyName "Replace"
PARTICLE_COLOR_BLEND_REPLACE = 0x9,
// MPropertyFriendlyName "Average"
PARTICLE_COLOR_BLEND_AVERAGE = 0xa,
// MPropertyFriendlyName "Negate"
PARTICLE_COLOR_BLEND_NEGATE = 0xb,
// MPropertyFriendlyName "Luminance"
PARTICLE_COLOR_BLEND_LUMINANCE = 0xc,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleColorBlendMode_t : uint32_t
{
// MPropertyFriendlyName "Replace"
PARTICLEBLEND_DEFAULT = 0x0,
// MPropertyFriendlyName "Overlay"
PARTICLEBLEND_OVERLAY = 0x1,
// MPropertyFriendlyName "Darken"
PARTICLEBLEND_DARKEN = 0x2,
// MPropertyFriendlyName "Lighten"
PARTICLEBLEND_LIGHTEN = 0x3,
// MPropertyFriendlyName "Multiply"
PARTICLEBLEND_MULTIPLY = 0x4,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class PFNoiseTurbulence_t : uint32_t
{
PF_NOISE_TURB_NONE = 0x0,
PF_NOISE_TURB_HIGHLIGHT = 0x1,
PF_NOISE_TURB_FEEDBACK = 0x2,
PF_NOISE_TURB_LOOPY = 0x3,
PF_NOISE_TURB_CONTRAST = 0x4,
PF_NOISE_TURB_ALTERNATE = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ParticlePostProcessPriorityGroup_t : uint32_t
{
// MPropertyFriendlyName "Level Volume"
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0,
// MPropertyFriendlyName "Level Override"
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1,
// MPropertyFriendlyName "Gameplay Effect"
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2,
// MPropertyFriendlyName "Gameplay State Low"
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3,
// MPropertyFriendlyName "Gameplay State High"
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4,
// MPropertyFriendlyName "Global UI"
PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 24
// Alignment: 4
// Size: 0x4
enum class ParticleFloatType_t : uint32_t
{
PF_TYPE_INVALID = 0xffffffffffffffff,
PF_TYPE_LITERAL = 0x0,
PF_TYPE_NAMED_VALUE = 0x1,
PF_TYPE_RANDOM_UNIFORM = 0x2,
PF_TYPE_RANDOM_BIASED = 0x3,
PF_TYPE_COLLECTION_AGE = 0x4,
PF_TYPE_ENDCAP_AGE = 0x5,
PF_TYPE_CONTROL_POINT_COMPONENT = 0x6,
PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7,
PF_TYPE_CONTROL_POINT_SPEED = 0x8,
PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9,
PF_TYPE_CONCURRENT_DEF_COUNT = 0xa,
PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xb,
PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xc,
PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xd,
PF_TYPE_PARTICLE_NOISE = 0xe,
PF_TYPE_PARTICLE_AGE = 0xf,
PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x10,
PF_TYPE_PARTICLE_FLOAT = 0x11,
PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x12,
PF_TYPE_PARTICLE_SPEED = 0x13,
PF_TYPE_PARTICLE_NUMBER = 0x14,
PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x15,
PF_TYPE_COUNT = 0x16,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class InheritableBoolType_t : uint32_t
{
// MPropertyFriendlyName "Inherit from Parent"
INHERITABLE_BOOL_INHERIT = 0x0,
// MPropertyFriendlyName "False"
INHERITABLE_BOOL_FALSE = 0x1,
// MPropertyFriendlyName "True"
INHERITABLE_BOOL_TRUE = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PetGroundType_t : uint32_t
{
PET_GROUND_NONE = 0x0,
PET_GROUND_GRID = 0x1,
PET_GROUND_PLANE = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleVRHandChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Left Hand"
PARTICLE_VRHAND_LEFT = 0x0,
// MPropertyFriendlyName "Right Hand"
PARTICLE_VRHAND_RIGHT = 0x1,
// MPropertyFriendlyName "Specified Via Control Point"
PARTICLE_VRHAND_CP = 0x2,
// MPropertyFriendlyName "Detect from CP's Object"
PARTICLE_VRHAND_CP_OBJECT = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class PFuncVisualizationType_t : uint32_t
{
// MPropertyFriendlyName "Visualization Sphere Wireframe"
PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0,
// MPropertyFriendlyName "Visualization Sphere Solid"
PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1,
// MPropertyFriendlyName "Visualization Box"
PFUNC_VISUALIZATION_BOX = 0x2,
// MPropertyFriendlyName "Visualization Ring"
PFUNC_VISUALIZATION_RING = 0x3,
// MPropertyFriendlyName "Visualization Plane"
PFUNC_VISUALIZATION_PLANE = 0x4,
// MPropertyFriendlyName "Visualization Line"
PFUNC_VISUALIZATION_LINE = 0x5,
// MPropertyFriendlyName "Visualization Cylinder"
PFUNC_VISUALIZATION_CYLINDER = 0x6,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleTraceMissBehavior_t : uint32_t
{
// MPropertyFriendlyName "Do Nothing"
PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0,
// MPropertyFriendlyName "Kill Particle"
PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1,
// MPropertyFriendlyName "Place Particle at Trace End"
PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleFloatBiasType_t : uint32_t
{
PF_BIAS_TYPE_INVALID = 0xffffffffffffffff,
PF_BIAS_TYPE_STANDARD = 0x0,
PF_BIAS_TYPE_GAIN = 0x1,
PF_BIAS_TYPE_EXPONENTIAL = 0x2,
PF_BIAS_TYPE_COUNT = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class MissingParentInheritBehavior_t : uint32_t
{
// MPropertyFriendlyName "Do Nothing"
MISSING_PARENT_DO_NOTHING = 0xffffffffffffffff,
// MPropertyFriendlyName "Kill Particle"
MISSING_PARENT_KILL = 0x0,
// MPropertyFriendlyName "Use Next Parent Particle"
MISSING_PARENT_FIND_NEW = 0x1,
// MPropertyFriendlyName "Use New Particle at Same Index if Possible"
MISSING_PARENT_SAME_INDEX = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class Detail2Combo_t : uint32_t
{
// MPropertyFriendlyName "Uninitialized"
DETAIL_2_COMBO_UNINITIALIZED = 0xffffffffffffffff,
// MPropertyFriendlyName "Off"
DETAIL_2_COMBO_OFF = 0x0,
// MPropertyFriendlyName "Add"
DETAIL_2_COMBO_ADD = 0x1,
// MPropertyFriendlyName "Add + Self Illum"
DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2,
// MPropertyFriendlyName "Mod2X"
DETAIL_2_COMBO_MOD2X = 0x3,
// MPropertyFriendlyName "Multiply"
DETAIL_2_COMBO_MUL = 0x4,
// MPropertyFriendlyName "Crossfade"
DETAIL_2_COMBO_CROSSFADE = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ParticleSetMethod_t : uint32_t
{
// MPropertyFriendlyName "Set Value"
PARTICLE_SET_REPLACE_VALUE = 0x0,
// MPropertyFriendlyName "Scale Initial Value"
PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1,
// MPropertyFriendlyName "Add to Initial Value"
PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2,
// MPropertyFriendlyName "Ramp Current Value at Input Rate Per Second"
PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3,
// MPropertyFriendlyName "Scale Current Value Raw"
PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4,
// MPropertyFriendlyName "Add to Current Value Raw"
PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 1
// Size: 0x1
enum class MoveType_t : uint8_t
{
MOVETYPE_NONE = 0x0,
MOVETYPE_OBSOLETE = 0x1,
MOVETYPE_WALK = 0x2,
MOVETYPE_FLY = 0x3,
MOVETYPE_FLYGRAVITY = 0x4,
MOVETYPE_VPHYSICS = 0x5,
MOVETYPE_PUSH = 0x6,
MOVETYPE_NOCLIP = 0x7,
MOVETYPE_OBSERVER = 0x8,
MOVETYPE_CUSTOM = 0x9,
MOVETYPE_LAST = 0xa,
MOVETYPE_INVALID = 0xa,
MOVETYPE_MAX_BITS = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class DOTA_ITEM_STATE : uint32_t
{
DOTA_ITEM_NEEDS_EQUIPPED = 0x0,
DOTA_ITEM_READY = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EOverrideBlockLOS_t : uint32_t
{
BLOCK_LOS_DEFAULT = 0x0,
BLOCK_LOS_FORCE_FALSE = 0x1,
BLOCK_LOS_FORCE_TRUE = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 25
// Alignment: 4
// Size: 0x4
enum class DOTAChatChannelType_t : uint32_t
{
DOTAChannelType_Regional = 0x0,
DOTAChannelType_Custom = 0x1,
DOTAChannelType_Party = 0x2,
DOTAChannelType_Lobby = 0x3,
DOTAChannelType_Team = 0x4,
DOTAChannelType_Guild = 0x5,
DOTAChannelType_Fantasy = 0x6,
DOTAChannelType_Whisper = 0x7,
DOTAChannelType_Console = 0x8,
DOTAChannelType_Tab = 0x9,
DOTAChannelType_Invalid = 0xa,
DOTAChannelType_GameAll = 0xb,
DOTAChannelType_GameAllies = 0xc,
DOTAChannelType_GameSpectator = 0xd,
DOTAChannelType_GameCoaching = 0xe,
DOTAChannelType_Cafe = 0xf,
DOTAChannelType_CustomGame = 0x10,
DOTAChannelType_Private = 0x11,
DOTAChannelType_PostGame = 0x12,
DOTAChannelType_BattleCup = 0x13,
DOTAChannelType_HLTVSpectator = 0x14,
DOTAChannelType_GameEvents = 0x15,
DOTAChannelType_Trivia = 0x16,
DOTAChannelType_NewPlayer = 0x17,
DOTAChannelType_PrivateCoaching = 0x18,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class ELeagueRegion : uint32_t
{
LEAGUE_REGION_UNSET = 0x0,
LEAGUE_REGION_NA = 0x1,
LEAGUE_REGION_SA = 0x2,
LEAGUE_REGION_WEU = 0x3,
LEAGUE_REGION_EEU = 0x4,
LEAGUE_REGION_CHINA = 0x5,
LEAGUE_REGION_SEA = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class DOTALobbyVisibility : uint32_t
{
DOTALobbyVisibility_Public = 0x0,
DOTALobbyVisibility_Friends = 0x1,
DOTALobbyVisibility_Unlisted = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 34
// Alignment: 4
// Size: 0x4
enum class DotaDefaultUIElement_t : uint32_t
{
DOTA_DEFAULT_UI_INVALID = 0xffffffffffffffff,
DOTA_DEFAULT_UI_TOP_TIMEOFDAY = 0x0,
DOTA_DEFAULT_UI_TOP_HEROES = 0x1,
DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD = 0x2,
DOTA_DEFAULT_UI_ACTION_PANEL = 0x3,
DOTA_DEFAULT_UI_ACTION_MINIMAP = 0x4,
DOTA_DEFAULT_UI_INVENTORY_PANEL = 0x5,
DOTA_DEFAULT_UI_INVENTORY_SHOP = 0x6,
DOTA_DEFAULT_UI_INVENTORY_ITEMS = 0x7,
DOTA_DEFAULT_UI_INVENTORY_QUICKBUY = 0x8,
DOTA_DEFAULT_UI_INVENTORY_COURIER = 0x9,
DOTA_DEFAULT_UI_INVENTORY_PROTECT = 0xa,
DOTA_DEFAULT_UI_INVENTORY_GOLD = 0xb,
DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS = 0xc,
DOTA_DEFAULT_UI_SHOP_COMMONITEMS = 0xd,
DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS = 0xe,
DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME = 0xf,
DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK = 0x10,
DOTA_DEFAULT_UI_HERO_SELECTION_HEADER = 0x11,
DOTA_DEFAULT_UI_TOP_MENU_BUTTONS = 0x12,
DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND = 0x13,
DOTA_DEFAULT_UI_TOP_BAR_RADIANT_TEAM = 0x14,
DOTA_DEFAULT_UI_TOP_BAR_DIRE_TEAM = 0x15,
DOTA_DEFAULT_UI_TOP_BAR_SCORE = 0x16,
DOTA_DEFAULT_UI_ENDGAME = 0x17,
DOTA_DEFAULT_UI_ENDGAME_CHAT = 0x18,
DOTA_DEFAULT_UI_QUICK_STATS = 0x19,
DOTA_DEFAULT_UI_PREGAME_STRATEGYUI = 0x1a,
DOTA_DEFAULT_UI_KILLCAM = 0x1b,
DOTA_DEFAULT_UI_FIGHT_RECAP = 0x1c,
DOTA_DEFAULT_UI_TOP_BAR = 0x1d,
DOTA_DEFAULT_UI_CUSTOMUI_BEHIND_HUD_ELEMENTS = 0x1e,
DOTA_DEFAULT_UI_AGHANIMS_STATUS = 0x1f,
DOTA_DEFAULT_UI_ELEMENT_COUNT = 0x20,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class EFantasyOperationTarget : uint32_t
{
k_eFantasyOperationTarget_None = 0x0,
k_eFantasyOperationTarget_GemType = 0x1,
k_eFantasyOperationTarget_Region = 0x2,
k_eFantasyOperationTarget_SpecificGem = 0x3,
k_eFantasyOperationTarget_Title = 0x4,
k_eFantasyOperationTarget_ExtraInput = 0x5,
k_eFantasyOperationTarget_PlayerDraft = 0x6,
k_eFantasyOperationTarget_TitleDraft = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class SPELL_DISPELLABLE_TYPES : uint32_t
{
SPELL_DISPELLABLE_NONE = 0x0,
SPELL_DISPELLABLE_YES_STRONG = 0x1,
SPELL_DISPELLABLE_YES = 0x2,
SPELL_DISPELLABLE_NO = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 17
// Alignment: 4
// Size: 0x4
enum class DOTA_SHOP_CATEGORY : uint32_t
{
DOTA_SHOP_CATEGORY_NONE = 0xffffffffffffffff,
DOTA_SHOP_CATEGORY_CONSUMABLES = 0x0,
DOTA_SHOP_CATEGORY_ATTRIBUTES = 0x1,
DOTA_SHOP_CATEGORY_WEAPONS_ARMOR = 0x2,
DOTA_SHOP_CATEGORY_MISC = 0x3,
DOTA_SHOP_CATEGORY_BASICS = 0x4,
DOTA_SHOP_CATEGORY_SUPPORT = 0x5,
DOTA_SHOP_CATEGORY_MAGICS = 0x6,
DOTA_SHOP_CATEGORY_WEAPONS = 0x7,
DOTA_SHOP_CATEGORY_DEFENSE = 0x8,
DOTA_SHOP_CATEGORY_ARTIFACTS = 0x9,
DOTA_SHOP_CATEGORY_SIDE_SHOP_PAGE_1 = 0xa,
DOTA_SHOP_CATEGORY_SIDE_SHOP_PAGE_2 = 0xb,
DOTA_SHOP_CATEGORY_SECRET_SHOP = 0xc,
DOTA_SHOP_CATEGORY_RECOMMENDED_ITEMS = 0xd,
DOTA_SHOP_CATEGORY_SEARCH_RESULTS = 0xe,
NUM_SHOP_CATEGORIES = 0xf,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ETeamTrackedStatImpl : uint32_t
{
k_eTeamTrackedStatImpl_Invalid = 0x0,
k_eTeamTrackedStatImpl_Direct = 0x1,
k_eTeamTrackedStatImpl_Expression = 0x2,
k_eTeamTrackedStatImpl_PlayerAggregate = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class ObserverMode_t : uint32_t
{
OBS_MODE_NONE = 0x0,
OBS_MODE_FIXED = 0x1,
OBS_MODE_IN_EYE = 0x2,
OBS_MODE_CHASE = 0x3,
OBS_MODE_ROAMING = 0x4,
OBS_MODE_DIRECTED = 0x5,
NUM_OBSERVER_MODES = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class EBaseClientMessages : uint32_t
{
CM_CustomGameEvent = 0x118,
CM_CustomGameEventBounce = 0x119,
CM_ClientUIEvent = 0x11a,
CM_DevPaletteVisibilityChanged = 0x11b,
CM_WorldUIControllerHasPanelChanged = 0x11c,
CM_RotateAnchor = 0x11d,
CM_MAX_BASE = 0x12c,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 22
// Alignment: 4
// Size: 0x4
enum class EHeroStatType : uint32_t
{
k_EHeroStatType_None = 0x0,
k_EHeroStatType_AxeTotalDamage = 0x7d0,
k_EHeroStatType_BattleHungerDamage = 0x7d1,
k_EHeroStatType_CounterHelixDamage = 0x7d2,
k_EHeroStatType_CullingBladeDamage = 0x7d3,
k_EHeroStatType_BerserkersCallCastCount = 0x7d4,
k_EHeroStatType_BerserkersCallHeroesHitAverage = 0x7d5,
k_EHeroStatType_BerserkersCallOtherUnitsHit = 0x7d6,
k_EHeroStatType_BerserkersCallHeroAttacksTaken = 0x7d7,
k_EHeroStatType_BerserkersCallOtherAttacksTaken = 0x7d8,
k_EHeroStatType_BattleHungerCastCount = 0x7d9,
k_EHeroStatType_BattleHungerPotentialDuration = 0x7da,
k_EHeroStatType_BattleHungerAverageDuration = 0x7db,
k_EHeroStatType_CounterHelixProcCount = 0x7dc,
k_EHeroStatType_CounterHelixHeroProcCount = 0x7dd,
k_EHeroStatType_CounterHelixHeroesHitAverage = 0x7de,
k_EHeroStatType_CounterHelixOtherUnitsHitCount = 0x7df,
k_EHeroStatType_CullingBladeCastCount = 0x7e0,
k_EHeroStatType_CullingBladeKillCount = 0x7e1,
k_EHeroStatType_CullingBladeAverageHealthCulled = 0x7e2,
k_EHeroStatType_CullingBladeAverageDamageAvailable = 0x7e3,
k_EHeroStatType_CullingBladeHeroBuffAverage = 0x7e4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class DOTA_MODIFIER_ENTRY_TYPE : uint32_t
{
DOTA_MODIFIER_ENTRY_TYPE_ACTIVE = 0x1,
DOTA_MODIFIER_ENTRY_TYPE_REMOVED = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class MatchType : uint32_t
{
MATCH_TYPE_CASUAL = 0x0,
MATCH_TYPE_COOP_BOTS = 0x1,
MATCH_TYPE_COMPETITIVE = 0x4,
MATCH_TYPE_WEEKEND_TOURNEY = 0x5,
MATCH_TYPE_EVENT = 0x7,
MATCH_TYPE_COACHES_CHALLENGE = 0xc,
MATCH_TYPE_NEW_PLAYER_POOL = 0xe,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class CanPlaySequence_t : uint32_t
{
CANNOT_PLAY = 0x0,
CAN_PLAY_NOW = 0x1,
CAN_PLAY_ENQUEUED = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class MatchLanguages : uint32_t
{
MATCH_LANGUAGE_INVALID = 0x0,
MATCH_LANGUAGE_ENGLISH = 0x1,
MATCH_LANGUAGE_RUSSIAN = 0x2,
MATCH_LANGUAGE_CHINESE = 0x3,
MATCH_LANGUAGE_KOREAN = 0x4,
MATCH_LANGUAGE_SPANISH = 0x5,
MATCH_LANGUAGE_PORTUGUESE = 0x6,
MATCH_LANGUAGE_ENGLISH2 = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class GCConnectionStatus : uint32_t
{
GCConnectionStatus_HAVE_SESSION = 0x0,
GCConnectionStatus_GC_GOING_DOWN = 0x1,
GCConnectionStatus_NO_SESSION = 0x2,
GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE = 0x3,
GCConnectionStatus_NO_STEAM = 0x4,
GCConnectionStatus_SUSPENDED = 0x5,
GCConnectionStatus_STEAM_GOING_DOWN = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class Disposition_t : uint32_t
{
D_ER = 0x0,
D_HT = 0x1,
D_FR = 0x2,
D_LI = 0x3,
D_NU = 0x4,
D_ERROR = 0x0,
D_HATE = 0x1,
D_FEAR = 0x2,
D_LIKE = 0x3,
D_NEUTRAL = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ValueRemapperHapticsType_t : uint32_t
{
HaticsType_Default = 0x0,
HaticsType_None = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 26
// Alignment: 4
// Size: 0x4
enum class DOTA_GameMode : uint32_t
{
DOTA_GAMEMODE_NONE = 0x0,
DOTA_GAMEMODE_AP = 0x1,
DOTA_GAMEMODE_CM = 0x2,
DOTA_GAMEMODE_RD = 0x3,
DOTA_GAMEMODE_SD = 0x4,
DOTA_GAMEMODE_AR = 0x5,
DOTA_GAMEMODE_INTRO = 0x6,
DOTA_GAMEMODE_HW = 0x7,
DOTA_GAMEMODE_REVERSE_CM = 0x8,
DOTA_GAMEMODE_XMAS = 0x9,
DOTA_GAMEMODE_TUTORIAL = 0xa,
DOTA_GAMEMODE_MO = 0xb,
DOTA_GAMEMODE_LP = 0xc,
DOTA_GAMEMODE_POOL1 = 0xd,
DOTA_GAMEMODE_FH = 0xe,
DOTA_GAMEMODE_CUSTOM = 0xf,
DOTA_GAMEMODE_CD = 0x10,
DOTA_GAMEMODE_BD = 0x11,
DOTA_GAMEMODE_ABILITY_DRAFT = 0x12,
DOTA_GAMEMODE_EVENT = 0x13,
DOTA_GAMEMODE_ARDM = 0x14,
DOTA_GAMEMODE_1V1MID = 0x15,
DOTA_GAMEMODE_ALL_DRAFT = 0x16,
DOTA_GAMEMODE_TURBO = 0x17,
DOTA_GAMEMODE_MUTATION = 0x18,
DOTA_GAMEMODE_COACHES_CHALLENGE = 0x19,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EMatchBehaviorScoreVariance : uint32_t
{
k_EMatchBehaviorScoreVariance_Invalid = 0x0,
k_EMatchBehaviorScoreVariance_Low = 0x1,
k_EMatchBehaviorScoreVariance_Medium = 0x2,
k_EMatchBehaviorScoreVariance_High = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 11
// Alignment: 4
// Size: 0x4
enum class DOTASpeechType_t : uint32_t
{
DOTA_SPEECH_USER_INVALID = 0x0,
DOTA_SPEECH_USER_SINGLE = 0x1,
DOTA_SPEECH_USER_TEAM = 0x2,
DOTA_SPEECH_USER_TEAM_NEARBY = 0x3,
DOTA_SPEECH_USER_NEARBY = 0x4,
DOTA_SPEECH_USER_ALL = 0x5,
DOTA_SPEECH_GOOD_TEAM = 0x6,
DOTA_SPEECH_BAD_TEAM = 0x7,
DOTA_SPEECH_SPECTATOR = 0x8,
DOTA_SPEECH_USER_TEAM_NOSPECTATOR = 0x9,
DOTA_SPEECH_RECIPIENT_TYPE_MAX = 0xa,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EReadyCheckStatus : uint32_t
{
k_EReadyCheckStatus_Unknown = 0x0,
k_EReadyCheckStatus_NotReady = 0x1,
k_EReadyCheckStatus_Ready = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class LuaModifierType : uint32_t
{
LUA_MODIFIER_MOTION_NONE = 0x0,
LUA_MODIFIER_MOTION_HORIZONTAL = 0x1,
LUA_MODIFIER_MOTION_VERTICAL = 0x2,
LUA_MODIFIER_MOTION_BOTH = 0x3,
LUA_MODIFIER_INVALID = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class TakeDamageFlags_t : uint32_t
{
DFLAG_NONE = 0x0,
DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1,
DFLAG_SUPPRESS_PHYSICS_FORCE = 0x2,
DFLAG_SUPPRESS_EFFECTS = 0x4,
DFLAG_PREVENT_DEATH = 0x8,
DFLAG_FORCE_DEATH = 0x10,
DFLAG_ALWAYS_GIB = 0x20,
DFLAG_NEVER_GIB = 0x40,
DFLAG_REMOVE_NO_RAGDOLL = 0x80,
DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 0x100,
DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 0x200,
DFLAG_RADIUS_DMG = 0x400,
// MPropertySuppressEnumerator
// MEnumeratorIsNotAFlag
DMG_LASTDFLAG = 0x400,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 18
// Alignment: 4
// Size: 0x4
enum class WeaponSound_t : uint32_t
{
WEAPON_SOUND_EMPTY = 0x0,
WEAPON_SOUND_SECONDARY_EMPTY = 0x1,
WEAPON_SOUND_SINGLE = 0x2,
WEAPON_SOUND_SECONDARY_ATTACK = 0x3,
WEAPON_SOUND_MELEE_MISS = 0x4,
WEAPON_SOUND_MELEE_HIT = 0x5,
WEAPON_SOUND_MELEE_HIT_WORLD = 0x6,
WEAPON_SOUND_MELEE_HIT_PLAYER = 0x7,
WEAPON_SOUND_MELEE_HIT_NPC = 0x8,
WEAPON_SOUND_SPECIAL1 = 0x9,
WEAPON_SOUND_SPECIAL2 = 0xa,
WEAPON_SOUND_SPECIAL3 = 0xb,
WEAPON_SOUND_NEARLYEMPTY = 0xc,
WEAPON_SOUND_IMPACT = 0xd,
WEAPON_SOUND_REFLECT = 0xe,
WEAPON_SOUND_SECONDARY_IMPACT = 0xf,
WEAPON_SOUND_SECONDARY_REFLECT = 0x10,
// MPropertySuppressEnumerator
WEAPON_SOUND_NUM_TYPES = 0x11,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ValueRemapperInputType_t : uint32_t
{
InputType_PlayerShootPosition = 0x0,
InputType_PlayerShootPositionAroundAxis = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class DOTA_RUNES : uint32_t
{
DOTA_RUNE_INVALID = 0xffffffffffffffff,
DOTA_RUNE_DOUBLEDAMAGE = 0x0,
DOTA_RUNE_HASTE = 0x1,
DOTA_RUNE_ILLUSION = 0x2,
DOTA_RUNE_INVISIBILITY = 0x3,
DOTA_RUNE_REGENERATION = 0x4,
DOTA_RUNE_BOUNTY = 0x5,
DOTA_RUNE_ARCANE = 0x6,
DOTA_RUNE_WATER = 0x7,
DOTA_RUNE_XP = 0x8,
DOTA_RUNE_SHIELD = 0x9,
DOTA_RUNE_COUNT = 0xa,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class EBroadcastTimelineEvent : uint32_t
{
EBroadcastTimelineEvent_MatchStarted = 0x1,
EBroadcastTimelineEvent_GameStateChanged = 0x2,
EBroadcastTimelineEvent_TowerDeath = 0x3,
EBroadcastTimelineEvent_BarracksDeath = 0x4,
EBroadcastTimelineEvent_AncientDeath = 0x5,
EBroadcastTimelineEvent_RoshanDeath = 0x6,
EBroadcastTimelineEvent_HeroDeath = 0x7,
EBroadcastTimelineEvent_TeamFight = 0x8,
EBroadcastTimelineEvent_FirstBlood = 0x9,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ELeagueDivision : uint32_t
{
LEAGUE_DIVISION_UNSET = 0x0,
LEAGUE_DIVISION_I = 0x1,
LEAGUE_DIVISION_II = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ShadowType_t : uint32_t
{
SHADOWS_NONE = 0x0,
SHADOWS_SIMPLE = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ModifyDamageReturn_t : uint32_t
{
CONTINUE_TO_APPLY_DAMAGE = 0x0,
ABORT_DO_NOT_APPLY_DAMAGE = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ELobbyMemberCoachRequestState : uint32_t
{
k_eLobbyMemberCoachRequestState_None = 0x0,
k_eLobbyMemberCoachRequestState_Accepted = 0x1,
k_eLobbyMemberCoachRequestState_Rejected = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class GCProtoBufMsgSrc : uint32_t
{
GCProtoBufMsgSrc_Unspecified = 0x0,
GCProtoBufMsgSrc_FromSystem = 0x1,
GCProtoBufMsgSrc_FromSteamID = 0x2,
GCProtoBufMsgSrc_FromGC = 0x3,
GCProtoBufMsgSrc_ReplySystem = 0x4,
GCProtoBufMsgSrc_SpoofedSteamID = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 25
// Alignment: 4
// Size: 0x4
enum class EGCMsgInitiateTradeResponse : uint32_t
{
k_EGCMsgInitiateTradeResponse_Accepted = 0x0,
k_EGCMsgInitiateTradeResponse_Declined = 0x1,
k_EGCMsgInitiateTradeResponse_VAC_Banned_Initiator = 0x2,
k_EGCMsgInitiateTradeResponse_VAC_Banned_Target = 0x3,
k_EGCMsgInitiateTradeResponse_Target_Already_Trading = 0x4,
k_EGCMsgInitiateTradeResponse_Disabled = 0x5,
k_EGCMsgInitiateTradeResponse_NotLoggedIn = 0x6,
k_EGCMsgInitiateTradeResponse_Cancel = 0x7,
k_EGCMsgInitiateTradeResponse_TooSoon = 0x8,
k_EGCMsgInitiateTradeResponse_TooSoonPenalty = 0x9,
k_EGCMsgInitiateTradeResponse_Trade_Banned_Initiator = 0xa,
k_EGCMsgInitiateTradeResponse_Trade_Banned_Target = 0xb,
k_EGCMsgInitiateTradeResponse_Free_Account_Initiator_DEPRECATED = 0xc,
k_EGCMsgInitiateTradeResponse_Shared_Account_Initiator = 0xd,
k_EGCMsgInitiateTradeResponse_Service_Unavailable = 0xe,
k_EGCMsgInitiateTradeResponse_Target_Blocked = 0xf,
k_EGCMsgInitiateTradeResponse_NeedVerifiedEmail = 0x10,
k_EGCMsgInitiateTradeResponse_NeedSteamGuard = 0x11,
k_EGCMsgInitiateTradeResponse_SteamGuardDuration = 0x12,
k_EGCMsgInitiateTradeResponse_TheyCannotTrade = 0x13,
k_EGCMsgInitiateTradeResponse_Recent_Password_Reset = 0x14,
k_EGCMsgInitiateTradeResponse_Using_New_Device = 0x15,
k_EGCMsgInitiateTradeResponse_Sent_Invalid_Cookie = 0x16,
k_EGCMsgInitiateTradeResponse_TooRecentFriend = 0x17,
k_EGCMsgInitiateTradeResponse_WalledFundsNotTrusted = 0x18,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class PortraitSummonsDisplayMode_t : uint32_t
{
PORTRAIT_SUMMONS_DISPLAY_MODE_INVALID = 0xffffffffffffffff,
PORTRAIT_SUMMONS_DISPLAY_MODE_NONE = 0x0,
PORTRAIT_SUMMONS_DISPLAY_MODE_ALL = 0x1,
PORTRAIT_SUMMONS_DISPLAY_MODE_NON_DEFAULT = 0x2,
PORTRAIT_SUMMONS_DISPLAY_MODE_TYPE_COUNT = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class BrushSolidities_e : uint32_t
{
BRUSHSOLID_TOGGLE = 0x0,
BRUSHSOLID_NEVER = 0x1,
BRUSHSOLID_ALWAYS = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class TRAIN_CODE : uint32_t
{
TRAIN_SAFE = 0x0,
TRAIN_BLOCKING = 0x1,
TRAIN_FOLLOWING = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class DOTA_ABILITY_TARGET_TYPE : uint32_t
{
DOTA_ABILITY_TARGET_NONE = 0x0,
DOTA_ABILITY_TARGET_SELF = 0x1,
DOTA_ABILITY_TARGET_ALLY_HERO = 0x2,
DOTA_ABILITY_TARGET_ALLY_CREEP = 0x3,
DOTA_ABILITY_TARGET_ENEMY_HERO = 0x4,
DOTA_ABILITY_TARGET_ENEMY_CREEP = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class ELeagueStatus : uint32_t
{
LEAGUE_STATUS_UNSET = 0x0,
LEAGUE_STATUS_UNSUBMITTED = 0x1,
LEAGUE_STATUS_SUBMITTED = 0x2,
LEAGUE_STATUS_ACCEPTED = 0x3,
LEAGUE_STATUS_REJECTED = 0x4,
LEAGUE_STATUS_CONCLUDED = 0x5,
LEAGUE_STATUS_DELETED = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ShakeCommand_t : uint32_t
{
SHAKE_START = 0x0,
SHAKE_STOP = 0x1,
SHAKE_AMPLITUDE = 0x2,
SHAKE_FREQUENCY = 0x3,
SHAKE_START_RUMBLEONLY = 0x4,
SHAKE_START_NORUMBLE = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class TowerState_t : uint32_t
{
TOWER_STATE_ACTIVE = 0x0,
TOWER_STATE_SELECTED = 0x1,
TOWER_STATE_INACTIVE = 0x2,
TOWER_STATE_NO_BEAM_MOVEMENT = 0x3,
TOWER_STATE_ACTIVE_CHANNELED = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 125
// Alignment: 4
// Size: 0x4
enum class EGCItemMsg : uint32_t
{
k_EMsgGCBase = 0x3e8,
k_EMsgGCSetItemPosition = 0x3e9,
k_EMsgClientToGCPackBundle = 0x3ea,
k_EMsgClientToGCPackBundleResponse = 0x3eb,
k_EMsgGCDelete = 0x3ec,
k_EMsgGCVerifyCacheSubscription = 0x3ed,
k_EMsgClientToGCNameItem = 0x3ee,
k_EMsgGCPaintItem = 0x3f1,
k_EMsgGCPaintItemResponse = 0x3f2,
k_EMsgGCNameBaseItem = 0x3fb,
k_EMsgGCNameBaseItemResponse = 0x3fc,
k_EMsgGCUseItemRequest = 0x401,
k_EMsgGCUseItemResponse = 0x402,
k_EMsgGCGiftedItems = 0x403,
k_EMsgGCUnwrapGiftRequest = 0x40d,
k_EMsgGCUnwrapGiftResponse = 0x40e,
k_EMsgGCSortItems = 0x411,
k_EMsgGCBackpackSortFinished = 0x422,
k_EMsgGCAdjustItemEquippedState = 0x423,
k_EMsgGCItemAcknowledged = 0x426,
k_EMsgClientToGCNameItemResponse = 0x42c,
k_EMsgGCApplyStrangePart = 0x431,
k_EMsgGCApplyPennantUpgrade = 0x434,
k_EMsgGCSetItemPositions = 0x435,
k_EMsgGCApplyEggEssence = 0x436,
k_EMsgGCNameEggEssenceResponse = 0x437,
k_EMsgGCExtractGems = 0x43e,
k_EMsgGCAddSocket = 0x43f,
k_EMsgGCAddItemToSocket = 0x440,
k_EMsgGCAddItemToSocketResponse = 0x441,
k_EMsgGCAddSocketResponse = 0x442,
k_EMsgGCResetStrangeGemCount = 0x443,
k_EMsgGCRequestCrateItems = 0x444,
k_EMsgGCRequestCrateItemsResponse = 0x445,
k_EMsgGCExtractGemsResponse = 0x446,
k_EMsgGCResetStrangeGemCountResponse = 0x447,
k_EMsgGCServerUseItemRequest = 0x44f,
k_EMsgGCAddGiftItem = 0x450,
k_EMsgSQLGCToGCRevokeUntrustedGift = 0x451,
k_EMsgClientToGCRemoveItemGifterAttributes = 0x455,
k_EMsgClientToGCRemoveItemName = 0x456,
k_EMsgClientToGCRemoveItemDescription = 0x457,
k_EMsgClientToGCRemoveItemAttributeResponse = 0x458,
k_EMsgGCDev_NewItemRequest = 0x7d1,
k_EMsgGCDev_NewItemRequestResponse = 0x7d2,
k_EMsgGCDev_UnlockAllItemStylesRequest = 0x7d3,
k_EMsgGCDev_UnlockAllItemStylesResponse = 0x7d4,
k_EMsgGCStorePurchaseFinalize = 0x9c8,
k_EMsgGCStorePurchaseFinalizeResponse = 0x9c9,
k_EMsgGCStorePurchaseCancel = 0x9ca,
k_EMsgGCStorePurchaseCancelResponse = 0x9cb,
k_EMsgGCStorePurchaseInit = 0x9ce,
k_EMsgGCStorePurchaseInitResponse = 0x9cf,
k_EMsgGCToGCBannedWordListUpdated = 0x9d3,
k_EMsgGCToGCDirtySDOCache = 0x9d4,
k_EMsgGCToGCUpdateSQLKeyValue = 0x9d6,
k_EMsgGCToGCBroadcastConsoleCommand = 0x9d9,
k_EMsgGCServerVersionUpdated = 0x9da,
k_EMsgGCApplyAutograph = 0x9db,
k_EMsgGCToGCWebAPIAccountChanged = 0x9dc,
k_EMsgGCClientVersionUpdated = 0x9e0,
k_EMsgGCToGCUpdateWelcomeMsg = 0x9e1,
k_EMsgGCToGCPlayerStrangeCountAdjustments = 0x9e7,
k_EMsgGCRequestStoreSalesData = 0x9e8,
k_EMsgGCRequestStoreSalesDataResponse = 0x9e9,
k_EMsgGCRequestStoreSalesDataUpToDateResponse = 0x9ea,
k_EMsgGCToGCPingRequest = 0x9eb,
k_EMsgGCToGCPingResponse = 0x9ec,
k_EMsgGCToGCGetUserSessionServer = 0x9ed,
k_EMsgGCToGCGetUserSessionServerResponse = 0x9ee,
k_EMsgGCToGCGetUserServerMembers = 0x9ef,
k_EMsgGCToGCGetUserServerMembersResponse = 0x9f0,
k_EMsgGCToGCCanUseDropRateBonus = 0x9f3,
k_EMsgSQLAddDropRateBonus = 0x9f4,
k_EMsgGCToGCRefreshSOCache = 0x9f5,
k_EMsgGCToGCGrantAccountRolledItems = 0x9fa,
k_EMsgGCToGCGrantSelfMadeItemToAccount = 0x9fb,
k_EMsgGCStatueCraft = 0xa01,
k_EMsgGCRedeemCode = 0xa02,
k_EMsgGCRedeemCodeResponse = 0xa03,
k_EMsgGCToGCItemConsumptionRollback = 0xa04,
k_EMsgClientToGCWrapAndDeliverGift = 0xa05,
k_EMsgClientToGCWrapAndDeliverGiftResponse = 0xa06,
k_EMsgClientToGCUnpackBundleResponse = 0xa07,
k_EMsgGCToClientStoreTransactionCompleted = 0xa08,
k_EMsgClientToGCEquipItems = 0xa09,
k_EMsgClientToGCEquipItemsResponse = 0xa0a,
k_EMsgClientToGCUnlockItemStyle = 0xa0b,
k_EMsgClientToGCUnlockItemStyleResponse = 0xa0c,
k_EMsgClientToGCSetItemInventoryCategory = 0xa0d,
k_EMsgClientToGCUnlockCrate = 0xa0e,
k_EMsgClientToGCUnlockCrateResponse = 0xa0f,
k_EMsgClientToGCUnpackBundle = 0xa10,
k_EMsgClientToGCSetItemStyle = 0xa11,
k_EMsgClientToGCSetItemStyleResponse = 0xa12,
k_EMsgSQLGCToGCGrantBackpackSlots = 0xa14,
k_EMsgClientToGCLookupAccountName = 0xa15,
k_EMsgClientToGCLookupAccountNameResponse = 0xa16,
k_EMsgClientToGCCreateStaticRecipe = 0xa18,
k_EMsgClientToGCCreateStaticRecipeResponse = 0xa19,
k_EMsgGCToGCStoreProcessCDKeyTransaction = 0xa1a,
k_EMsgGCToGCStoreProcessCDKeyTransactionResponse = 0xa1b,
k_EMsgGCToGCStoreProcessSettlement = 0xa1c,
k_EMsgGCToGCStoreProcessSettlementResponse = 0xa1d,
k_EMsgGCToGCConsoleOutput = 0xa1e,
k_EMsgGCToClientItemAges = 0xa1f,
k_EMsgGCToGCInternalTestMsg = 0xa20,
k_EMsgGCToGCClientServerVersionsUpdated = 0xa21,
k_EMsgGCUseMultipleItemsRequest = 0xa22,
k_EMsgGCGetAccountSubscriptionItem = 0xa23,
k_EMsgGCGetAccountSubscriptionItemResponse = 0xa24,
k_EMsgGCToGCBroadcastMessageFromSub = 0xa26,
k_EMsgGCToClientCurrencyPricePoints = 0xa27,
k_EMsgGCToGCAddSubscriptionTime = 0xa28,
k_EMsgGCToGCFlushSteamInventoryCache = 0xa29,
k_EMsgGCRequestCrateEscalationLevel = 0xa2a,
k_EMsgGCRequestCrateEscalationLevelResponse = 0xa2b,
k_EMsgGCToGCUpdateSubscriptionItems = 0xa2c,
k_EMsgGCToGCSelfPing = 0xa2d,
k_EMsgGCToGCGetInfuxIntervalStats = 0xa2e,
k_EMsgGCToGCGetInfuxIntervalStatsResponse = 0xa2f,
k_EMsgGCToGCPurchaseSucceeded = 0xa30,
k_EMsgClientToGCGetLimitedItemPurchaseQuantity = 0xa31,
k_EMsgClientToGCGetLimitedItemPurchaseQuantityResponse = 0xa32,
k_EMsgGCToGCBetaDeleteItems = 0xa33,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class quest_hud_types_t : uint32_t
{
QUEST_HUD_TYPE_DEFAULT = 0x0,
QUEST_HUD_TYPE_GOLD = 0x1,
QUEST_HUD_TYPE_ATTACK = 0x2,
QUEST_HUD_TYPE_DEFEND = 0x3,
QUEST_NUM_HUD_TYPES = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class DOTA_PURGE_FLAGS : uint32_t
{
DOTA_PURGE_FLAG_NONE = 0x0,
DOTA_PURGE_FLAG_REMOVE_BUFFS = 0x2,
DOTA_PURGE_FLAG_REMOVE_DEBUFFS = 0x4,
DOTA_PURGE_FLAG_REMOVE_STUNS = 0x8,
DOTA_PURGE_FLAG_REMOVE_EXCEPTIONS = 0x10,
DOTA_PURGE_FLAG_REMOVE_THIS_FRAME_ONLY = 0x20,
DOTA_PURGE_FLAG_REMOVE_UNPURGABLE = 0x40,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EHapticPulseType : uint32_t
{
VR_HAND_HAPTIC_PULSE_LIGHT = 0x0,
VR_HAND_HAPTIC_PULSE_MEDIUM = 0x1,
VR_HAND_HAPTIC_PULSE_STRONG = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PointWorldTextJustifyHorizontal_t : uint32_t
{
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT = 0x0,
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER = 0x1,
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EFantasyStatType : uint32_t
{
k_eFantasyStatType_Player = 0x0,
k_eFantasyStatType_Team = 0x1,
k_eFantasyStatType_Game = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EGCPlatform : uint32_t
{
k_eGCPlatform_None = 0x0,
k_eGCPlatform_PC = 0x1,
k_eGCPlatform_Mac = 0x2,
k_eGCPlatform_Linux = 0x3,
k_eGCPlatform_Android = 0x4,
k_eGCPlatform_iOS = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EEventActionScoreMode : uint32_t
{
k_eEventActionScoreMode_Add = 0x0,
k_eEventActionScoreMode_Min = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PingConfirmationIconType : uint32_t
{
PING_CONFIRMATION_STATE_ICON_TYPE_ATTACK = 0x0,
PING_CONFIRMATION_STATE_ICON_TYPE_DEFEND = 0x1,
PING_CONFIRMATION_STATE_ICON_TYPE_SMOKE = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PointTemplateOwnerSpawnGroupType_t : uint32_t
{
INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP = 0x0,
INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP = 0x1,
INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 26
// Alignment: 4
// Size: 0x4
enum class ETEProtobufIds : uint32_t
{
TE_EffectDispatchId = 0x190,
TE_ArmorRicochetId = 0x191,
TE_BeamEntPointId = 0x192,
TE_BeamEntsId = 0x193,
TE_BeamPointsId = 0x194,
TE_BeamRingId = 0x195,
TE_BSPDecalId = 0x197,
TE_BubblesId = 0x198,
TE_BubbleTrailId = 0x199,
TE_DecalId = 0x19a,
TE_WorldDecalId = 0x19b,
TE_EnergySplashId = 0x19c,
TE_FizzId = 0x19d,
TE_ShatterSurfaceId = 0x19e,
TE_GlowSpriteId = 0x19f,
TE_ImpactId = 0x1a0,
TE_MuzzleFlashId = 0x1a1,
TE_BloodStreamId = 0x1a2,
TE_ExplosionId = 0x1a3,
TE_DustId = 0x1a4,
TE_LargeFunnelId = 0x1a5,
TE_SparksId = 0x1a6,
TE_PhysicsPropId = 0x1a7,
TE_PlayerDecalId = 0x1a8,
TE_ProjectedDecalId = 0x1a9,
TE_SmokeId = 0x1aa,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ValueRemapperOutputType_t : uint32_t
{
OutputType_AnimationCycle = 0x0,
OutputType_RotationX = 0x1,
OutputType_RotationY = 0x2,
OutputType_RotationZ = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 1
// Alignment: 4
// Size: 0x4
enum class PrefetchType : uint32_t
{
PFT_SOUND = 0x0,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class IChoreoServices__ChoreoState_t : uint32_t
{
STATE_PRE_SCRIPT = 0x0,
STATE_WAIT_FOR_SCRIPT = 0x1,
STATE_WALK_TO_MARK = 0x2,
STATE_SYNCHRONIZE_SCRIPT = 0x3,
STATE_PLAY_SCRIPT = 0x4,
STATE_PLAY_SCRIPT_POST_IDLE = 0x5,
STATE_PLAY_SCRIPT_POST_IDLE_DONE = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 1
// Size: 0x1
enum class MoveCollide_t : uint8_t
{
MOVECOLLIDE_DEFAULT = 0x0,
MOVECOLLIDE_FLY_BOUNCE = 0x1,
MOVECOLLIDE_FLY_CUSTOM = 0x2,
MOVECOLLIDE_FLY_SLIDE = 0x3,
MOVECOLLIDE_COUNT = 0x4,
MOVECOLLIDE_MAX_BITS = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class EGCMsgResponse : uint32_t
{
k_EGCMsgResponseOK = 0x0,
k_EGCMsgResponseDenied = 0x1,
k_EGCMsgResponseServerError = 0x2,
k_EGCMsgResponseTimeout = 0x3,
k_EGCMsgResponseInvalid = 0x4,
k_EGCMsgResponseNoMatch = 0x5,
k_EGCMsgResponseUnknownError = 0x6,
k_EGCMsgResponseNotLoggedOn = 0x7,
k_EGCMsgFailedToCreate = 0x8,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class attributeprovidertypes_t : uint32_t
{
PROVIDER_GENERIC = 0x0,
PROVIDER_WEAPON = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PointWorldTextJustifyVertical_t : uint32_t
{
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM = 0x0,
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER = 0x1,
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class EReadyCheckRequestResult : uint32_t
{
k_EReadyCheckRequestResult_Success = 0x0,
k_EReadyCheckRequestResult_AlreadyInProgress = 0x1,
k_EReadyCheckRequestResult_NotInParty = 0x2,
k_EReadyCheckRequestResult_SendError = 0x3,
k_EReadyCheckRequestResult_UnknownError = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 18
// Alignment: 4
// Size: 0x4
enum class DOTATeam_t : uint32_t
{
DOTA_TEAM_FIRST = 0x2,
DOTA_TEAM_GOODGUYS = 0x2,
DOTA_TEAM_BADGUYS = 0x3,
DOTA_TEAM_NEUTRALS = 0x4,
DOTA_TEAM_NOTEAM = 0x5,
DOTA_TEAM_CUSTOM_1 = 0x6,
DOTA_TEAM_CUSTOM_2 = 0x7,
DOTA_TEAM_CUSTOM_3 = 0x8,
DOTA_TEAM_CUSTOM_4 = 0x9,
DOTA_TEAM_CUSTOM_5 = 0xa,
DOTA_TEAM_CUSTOM_6 = 0xb,
DOTA_TEAM_CUSTOM_7 = 0xc,
DOTA_TEAM_CUSTOM_8 = 0xd,
DOTA_TEAM_DRAFT_POOL = 0xe,
DOTA_TEAM_COUNT = 0xf,
DOTA_TEAM_CUSTOM_MIN = 0x6,
DOTA_TEAM_CUSTOM_MAX = 0xd,
DOTA_TEAM_CUSTOM_COUNT = 0x8,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 48
// Alignment: 4
// Size: 0x4
enum class EEvent : uint32_t
{
EVENT_ID_NONE = 0x0,
EVENT_ID_DIRETIDE = 0x1,
EVENT_ID_SPRING_FESTIVAL = 0x2,
EVENT_ID_FROSTIVUS_2013 = 0x3,
EVENT_ID_COMPENDIUM_2014 = 0x4,
EVENT_ID_NEXON_PC_BANG = 0x5,
EVENT_ID_PWRD_DAC_2015 = 0x6,
EVENT_ID_NEW_BLOOM_2015 = 0x7,
EVENT_ID_INTERNATIONAL_2015 = 0x8,
EVENT_ID_FALL_MAJOR_2015 = 0x9,
EVENT_ID_ORACLE_PA = 0xa,
EVENT_ID_NEW_BLOOM_2015_PREBEAST = 0xb,
EVENT_ID_FROSTIVUS = 0xc,
EVENT_ID_WINTER_MAJOR_2016 = 0xd,
EVENT_ID_INTERNATIONAL_2016 = 0xe,
EVENT_ID_FALL_MAJOR_2016 = 0xf,
EVENT_ID_WINTER_MAJOR_2017 = 0x10,
EVENT_ID_NEW_BLOOM_2017 = 0x11,
EVENT_ID_INTERNATIONAL_2017 = 0x12,
EVENT_ID_PLUS_SUBSCRIPTION = 0x13,
EVENT_ID_SINGLES_DAY_2017 = 0x14,
EVENT_ID_FROSTIVUS_2017 = 0x15,
EVENT_ID_INTERNATIONAL_2018 = 0x16,
EVENT_ID_FROSTIVUS_2018 = 0x17,
EVENT_ID_NEW_BLOOM_2019 = 0x18,
EVENT_ID_INTERNATIONAL_2019 = 0x19,
EVENT_ID_NEW_PLAYER_EXPERIENCE = 0x1a,
EVENT_ID_FROSTIVUS_2019 = 0x1b,
EVENT_ID_NEW_BLOOM_2020 = 0x1c,
EVENT_ID_INTERNATIONAL_2020 = 0x1d,
EVENT_ID_TEAM_FANDOM = 0x1e,
EVENT_ID_DIRETIDE_2020 = 0x1f,
EVENT_ID_SPRING_2021 = 0x20,
EVENT_ID_FALL_2021 = 0x21,
EVENT_ID_TEAM_FANDOM_FALL_2021 = 0x22,
EVENT_ID_TEAM_2021_2022_TOUR2 = 0x23,
EVENT_ID_INTERNATIONAL_2022 = 0x24,
EVENT_ID_TEAM_2021_2022_TOUR3 = 0x25,
EVENT_ID_TEAM_INTERNATIONAL_2022 = 0x26,
EVENT_ID_PERMANENT_GRANTS = 0x27,
EVENT_ID_MUERTA_RELEASE_SPRING2023 = 0x28,
EVENT_ID_TEAM_2023_TOUR1 = 0x29,
EVENT_ID_TEAM_2023_TOUR2 = 0x2a,
EVENT_ID_TEAM_2023_TOUR3 = 0x2b,
EVENT_ID_INTERNATIONAL_2023 = 0x2d,
EVENT_ID_10TH_ANNIVERSARY = 0x2e,
EVENT_ID_CROWNFALL = 0x2f,
EVENT_ID_FROSTIVUS_2023 = 0x30,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ELeaguePhase : uint32_t
{
LEAGUE_PHASE_UNSET = 0x0,
LEAGUE_PHASE_REGIONAL_QUALIFIER = 0x1,
LEAGUE_PHASE_GROUP_STAGE = 0x2,
LEAGUE_PHASE_MAIN_EVENT = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
//
// MEnumFlagsWithOverlappingBits
enum class DOTA_UNIT_TARGET_TYPE : uint32_t
{
DOTA_UNIT_TARGET_NONE = 0x0,
DOTA_UNIT_TARGET_HERO = 0x1,
DOTA_UNIT_TARGET_CREEP = 0x2,
DOTA_UNIT_TARGET_BUILDING = 0x4,
DOTA_UNIT_TARGET_COURIER = 0x10,
DOTA_UNIT_TARGET_OTHER = 0x20,
DOTA_UNIT_TARGET_TREE = 0x40,
DOTA_UNIT_TARGET_CUSTOM = 0x80,
DOTA_UNIT_TARGET_SELF = 0x100,
DOTA_UNIT_TARGET_BASIC = 0x12,
DOTA_UNIT_TARGET_ALL = 0x37,
DOTA_UNIT_TARGET_HEROES_AND_CREEPS = 0x13,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 22
// Alignment: 4
// Size: 0x4
enum class DamageTypes_t : uint32_t
{
DMG_GENERIC = 0x0,
DMG_CRUSH = 0x1,
DMG_BULLET = 0x2,
DMG_SLASH = 0x4,
DMG_BURN = 0x8,
DMG_VEHICLE = 0x10,
DMG_FALL = 0x20,
DMG_BLAST = 0x40,
DMG_CLUB = 0x80,
DMG_SHOCK = 0x100,
DMG_SONIC = 0x200,
DMG_ENERGYBEAM = 0x400,
DMG_DROWN = 0x4000,
DMG_POISON = 0x8000,
DMG_RADIATION = 0x10000,
DMG_DROWNRECOVER = 0x20000,
DMG_ACID = 0x40000,
DMG_PHYSGUN = 0x100000,
DMG_DISSOLVE = 0x200000,
DMG_BLAST_SURFACE = 0x400000,
DMG_BUCKSHOT = 0x1000000,
// MPropertySuppressEnumerator
// MEnumeratorIsNotAFlag
DMG_LASTGENERICFLAG = 0x1000000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 9
// Alignment: 1
// Size: 0x1
enum class SolidType_t : uint8_t
{
SOLID_NONE = 0x0,
SOLID_BSP = 0x1,
SOLID_BBOX = 0x2,
SOLID_OBB = 0x3,
SOLID_SPHERE = 0x4,
SOLID_POINT = 0x5,
SOLID_VPHYSICS = 0x6,
SOLID_CAPSULE = 0x7,
SOLID_LAST = 0x8,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class DOTA_CM_PICK : uint32_t
{
DOTA_CM_RANDOM = 0x0,
DOTA_CM_GOOD_GUYS = 0x1,
DOTA_CM_BAD_GUYS = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 11
// Alignment: 4
// Size: 0x4
enum class DOTAPostGameColumn_t : uint32_t
{
DOTA_POST_GAME_COLUMN_LEVEL = 0x0,
DOTA_POST_GAME_COLUMN_ITEMS = 0x1,
DOTA_POST_GAME_COLUMN_KILLS = 0x2,
DOTA_POST_GAME_COLUMN_DEATHS = 0x3,
DOTA_POST_GAME_COLUMN_ASSISTS = 0x4,
DOTA_POST_GAME_COLUMN_NET_WORTH = 0x5,
DOTA_POST_GAME_COLUMN_LAST_HITS = 0x6,
DOTA_POST_GAME_COLUMN_DENIES = 0x7,
DOTA_POST_GAME_COLUMN_DAMAGE = 0x8,
DOTA_POST_GAME_COLUMN_HEALING = 0x9,
DOTA_POST_GAME_COLUMN_MAX = 0xa,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class DOTAPortraitEnvironmentType_t : uint32_t
{
DOTA_PORTRAIT_ENVIRONMENT_INVALID = 0xffffffffffffffff,
DOTA_PORTRAIT_ENVIRONMENT_DEFAULT = 0x0,
DOTA_PORTRAIT_ENVIRONMENT_FULL_BODY = 0x1,
DOTA_PORTRAIT_ENVIRONMENT_CARD = 0x2,
DOTA_PORTRAIT_ENVIRONMENT_WEBPAGE = 0x3,
DOTA_PORTRAIT_ENVIRONMENT_FULL_BODY_RIGHT_SIDE = 0x4,
DOTA_PORTRAIT_ENVIRONMENT_FULL_BODY_LOADOUT = 0x5,
DOTA_PORTRAIT_ENVIRONMENT_ICON = 0x6,
DOTA_PORTRAIT_ENVIRONMENT_SHOWCASE = 0x7,
DOTA_PORTRAIT_ENVIRONMENT_TYPE_COUNT = 0x8,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 20
// Alignment: 4
// Size: 0x4
enum class Fantasy_Scoring : uint32_t
{
FANTASY_SCORING_KILLS = 0x0,
FANTASY_SCORING_DEATHS = 0x1,
FANTASY_SCORING_CS = 0x2,
FANTASY_SCORING_GPM = 0x3,
FANTASY_SCORING_TOWER_KILLS = 0x4,
FANTASY_SCORING_ROSHAN_KILLS = 0x5,
FANTASY_SCORING_TEAMFIGHT_PARTICIPATION = 0x6,
FANTASY_SCORING_WARDS_PLANTED = 0x7,
FANTASY_SCORING_CAMPS_STACKED = 0x8,
FANTASY_SCORING_RUNES_GRABBED = 0x9,
FANTASY_SCORING_FIRST_BLOOD = 0xa,
FANTASY_SCORING_STUNS = 0xb,
FANTASY_SCORING_SMOKES_USED = 0xc,
FANTASY_SCORING_NEUTRAL_TOKENS_FOUND = 0xd,
FANTASY_SCORING_WATCHERS_TAKEN = 0xe,
FANTASY_SCORING_LOTUSES_GAINED = 0xf,
FANTASY_SCORING_TORMENTOR_KILLS = 0x10,
FANTASY_SCORING_COURIER_KILLS = 0x11,
FANTASY_SCORING_TYPES = 0x12,
FANTASY_SCORING_INVALID = 0x13,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EPlayerTrackedStatImpl : uint32_t
{
k_ePlayerTrackedStatImpl_Invalid = 0x0,
k_ePlayerTrackedStatImpl_Direct = 0x1,
k_ePlayerTrackedStatImpl_KillEater = 0x2,
k_ePlayerTrackedStatImpl_CombatQuery = 0x3,
k_ePlayerTrackedStatImpl_Expression = 0x4,
k_ePlayerTrackedStatImpl_HeroAdjective = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class Fantasy_Roles : uint32_t
{
FANTASY_ROLE_UNDEFINED = 0x0,
FANTASY_ROLE_CORE = 0x1,
FANTASY_ROLE_SUPPORT = 0x2,
FANTASY_ROLE_OFFLANE = 0x3,
FANTASY_ROLE_MID = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DOTA_CHAT_INFORMATIONAL : uint32_t
{
INFO_COOP_BATTLE_POINTS_RULES = 0x1,
INFO_FROSTIVUS_ABANDON_REMINDER = 0x2,
INFO_RANKED_REMINDER = 0x3,
INFO_COOP_LOW_PRIORITY_PASSIVE_REMINDER = 0x4,
INFO_CUSTOM_GAME_PENALTY_REMINDER = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class ENewBloomGiftingResponse : uint32_t
{
kENewBloomGifting_Success = 0x0,
kENewBloomGifting_UnknownFailure = 0x1,
kENewBloomGifting_MalformedRequest = 0x2,
kENewBloomGifting_FeatureDisabled = 0x3,
kENewBloomGifting_ItemNotFound = 0x4,
kENewBloomGifting_PlayerNotAllowedToGiveGifts = 0x5,
kENewBloomGifting_TargetNotAllowedToReceiveGifts = 0x6,
kENewBloomGifting_ServerNotAuthorized = 0x64,
kENewBloomGifting_PlayerNotInLobby = 0x65,
kENewBloomGifting_TargetNotInLobby = 0x66,
kENewBloomGifting_LobbyNotEligible = 0x67,
kENewBloomGifting_TargetNotFriend = 0xc8,
kENewBloomGifting_TargetFriendDurationTooShort = 0xc9,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class quest_text_replace_values_t : uint32_t
{
QUEST_TEXT_REPLACE_VALUE_CURRENT_VALUE = 0x0,
QUEST_TEXT_REPLACE_VALUE_TARGET_VALUE = 0x1,
QUEST_TEXT_REPLACE_VALUE_ROUND = 0x2,
QUEST_TEXT_REPLACE_VALUE_REWARD = 0x3,
QUEST_NUM_TEXT_REPLACE_VALUES = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PetLevelup_Rule_t : uint32_t
{
PETLEVELFROM_NOTHING = 0x0,
PETLEVELFROM_KILLEATER = 0x1,
PETLEVELFROM_COMPENDIUM_LEVEL = 0x2,
NUM_PETLEVELUPRULES = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class Bidirectional_Messages : uint32_t
{
bi_RebroadcastGameEvent = 0x10,
bi_RebroadcastSource = 0x11,
bi_GameEvent = 0x12,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EDPCFavoriteType : uint32_t
{
FAVORITE_TYPE_ALL = 0x0,
FAVORITE_TYPE_PLAYER = 0x1,
FAVORITE_TYPE_TEAM = 0x2,
FAVORITE_TYPE_LEAGUE = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 1
// Alignment: 4
// Size: 0x4
enum class navproperties_t : uint32_t
{
NAV_IGNORE = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class Fantasy_Selection_Mode : uint32_t
{
FANTASY_SELECTION_INVALID = 0x0,
FANTASY_SELECTION_LOCKED = 0x1,
FANTASY_SELECTION_SHUFFLE = 0x2,
FANTASY_SELECTION_FREE_PICK = 0x3,
FANTASY_SELECTION_ENDED = 0x4,
FANTASY_SELECTION_PRE_SEASON = 0x5,
FANTASY_SELECTION_PRE_DRAFT = 0x6,
FANTASY_SELECTION_DRAFTING = 0x7,
FANTASY_SELECTION_REGULAR_SEASON = 0x8,
FANTASY_SELECTION_CARD_BASED = 0x9,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 22
// Alignment: 4
// Size: 0x4
enum class DOTA_UNIT_TARGET_FLAGS : uint32_t
{
DOTA_UNIT_TARGET_FLAG_NONE = 0x0,
DOTA_UNIT_TARGET_FLAG_RANGED_ONLY = 0x2,
DOTA_UNIT_TARGET_FLAG_MELEE_ONLY = 0x4,
DOTA_UNIT_TARGET_FLAG_DEAD = 0x8,
DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES = 0x10,
DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES = 0x20,
DOTA_UNIT_TARGET_FLAG_INVULNERABLE = 0x40,
DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE = 0x80,
DOTA_UNIT_TARGET_FLAG_NO_INVIS = 0x100,
DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS = 0x200,
DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED = 0x400,
DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED = 0x800,
DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED = 0x1000,
DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS = 0x2000,
DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE = 0x4000,
DOTA_UNIT_TARGET_FLAG_MANA_ONLY = 0x8000,
DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP = 0x10000,
DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO = 0x20000,
DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD = 0x40000,
DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED = 0x80000,
DOTA_UNIT_TARGET_FLAG_PREFER_ENEMIES = 0x100000,
DOTA_UNIT_TARGET_FLAG_RESPECT_OBSTRUCTIONS = 0x200000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class attackfail : uint32_t
{
DOTA_ATTACK_RECORD_FAIL_NO = 0x0,
DOTA_ATTACK_RECORD_FAIL_TERRAIN_MISS = 0x1,
DOTA_ATTACK_RECORD_FAIL_SOURCE_MISS = 0x2,
DOTA_ATTACK_RECORD_FAIL_TARGET_EVADED = 0x3,
DOTA_ATTACK_RECORD_FAIL_TARGET_INVULNERABLE = 0x4,
DOTA_ATTACK_RECORD_FAIL_TARGET_OUT_OF_RANGE = 0x5,
DOTA_ATTACK_RECORD_CANNOT_FAIL = 0x6,
DOTA_ATTACK_RECORD_FAIL_BLOCKED_BY_OBSTRUCTION = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class DOTA_GameState : uint32_t
{
DOTA_GAMERULES_STATE_INIT = 0x0,
DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD = 0x1,
DOTA_GAMERULES_STATE_HERO_SELECTION = 0x2,
DOTA_GAMERULES_STATE_STRATEGY_TIME = 0x3,
DOTA_GAMERULES_STATE_PRE_GAME = 0x4,
DOTA_GAMERULES_STATE_GAME_IN_PROGRESS = 0x5,
DOTA_GAMERULES_STATE_POST_GAME = 0x6,
DOTA_GAMERULES_STATE_DISCONNECT = 0x7,
DOTA_GAMERULES_STATE_TEAM_SHOWCASE = 0x8,
DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP = 0x9,
DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD = 0xa,
DOTA_GAMERULES_STATE_SCENARIO_SETUP = 0xb,
DOTA_GAMERULES_STATE_PLAYER_DRAFT = 0xc,
DOTA_GAMERULES_STATE_LAST = 0xd,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ELeagueNodeType : uint32_t
{
INVALID_NODE_TYPE = 0x0,
BEST_OF_ONE = 0x1,
BEST_OF_THREE = 0x2,
BEST_OF_FIVE = 0x3,
BEST_OF_TWO = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : uint32_t
{
kMIN_THRESHOLD = 0x0,
kMIN_FULL = 0x1,
kHIGHWATER = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 63
// Alignment: 4
// Size: 0x4
enum class DOTA_HeroPickState : uint32_t
{
DOTA_HEROPICK_STATE_NONE = 0x0,
DOTA_HEROPICK_STATE_AP_SELECT = 0x1,
DOTA_HEROPICK_STATE_SD_SELECT = 0x2,
DOTA_HEROPICK_STATE_INTRO_SELECT_UNUSED = 0x3,
DOTA_HEROPICK_STATE_RD_SELECT_UNUSED = 0x4,
DOTA_HEROPICK_STATE_CM_INTRO = 0x5,
DOTA_HEROPICK_STATE_CM_CAPTAINPICK = 0x6,
DOTA_HEROPICK_STATE_CM_BAN1 = 0x7,
DOTA_HEROPICK_STATE_CM_BAN2 = 0x8,
DOTA_HEROPICK_STATE_CM_BAN3 = 0x9,
DOTA_HEROPICK_STATE_CM_BAN4 = 0xa,
DOTA_HEROPICK_STATE_CM_BAN5 = 0xb,
DOTA_HEROPICK_STATE_CM_BAN6 = 0xc,
DOTA_HEROPICK_STATE_CM_BAN7 = 0xd,
DOTA_HEROPICK_STATE_CM_BAN8 = 0xe,
DOTA_HEROPICK_STATE_CM_BAN9 = 0xf,
DOTA_HEROPICK_STATE_CM_BAN10 = 0x10,
DOTA_HEROPICK_STATE_CM_BAN11 = 0x11,
DOTA_HEROPICK_STATE_CM_BAN12 = 0x12,
DOTA_HEROPICK_STATE_CM_BAN13 = 0x13,
DOTA_HEROPICK_STATE_CM_BAN14 = 0x14,
DOTA_HEROPICK_STATE_CM_SELECT1 = 0x15,
DOTA_HEROPICK_STATE_CM_SELECT2 = 0x16,
DOTA_HEROPICK_STATE_CM_SELECT3 = 0x17,
DOTA_HEROPICK_STATE_CM_SELECT4 = 0x18,
DOTA_HEROPICK_STATE_CM_SELECT5 = 0x19,
DOTA_HEROPICK_STATE_CM_SELECT6 = 0x1a,
DOTA_HEROPICK_STATE_CM_SELECT7 = 0x1b,
DOTA_HEROPICK_STATE_CM_SELECT8 = 0x1c,
DOTA_HEROPICK_STATE_CM_SELECT9 = 0x1d,
DOTA_HEROPICK_STATE_CM_SELECT10 = 0x1e,
DOTA_HEROPICK_STATE_CM_PICK = 0x1f,
DOTA_HEROPICK_STATE_AR_SELECT = 0x20,
DOTA_HEROPICK_STATE_MO_SELECT = 0x21,
DOTA_HEROPICK_STATE_FH_SELECT = 0x22,
DOTA_HEROPICK_STATE_CD_INTRO = 0x23,
DOTA_HEROPICK_STATE_CD_CAPTAINPICK = 0x24,
DOTA_HEROPICK_STATE_CD_BAN1 = 0x25,
DOTA_HEROPICK_STATE_CD_BAN2 = 0x26,
DOTA_HEROPICK_STATE_CD_BAN3 = 0x27,
DOTA_HEROPICK_STATE_CD_BAN4 = 0x28,
DOTA_HEROPICK_STATE_CD_BAN5 = 0x29,
DOTA_HEROPICK_STATE_CD_BAN6 = 0x2a,
DOTA_HEROPICK_STATE_CD_SELECT1 = 0x2b,
DOTA_HEROPICK_STATE_CD_SELECT2 = 0x2c,
DOTA_HEROPICK_STATE_CD_SELECT3 = 0x2d,
DOTA_HEROPICK_STATE_CD_SELECT4 = 0x2e,
DOTA_HEROPICK_STATE_CD_SELECT5 = 0x2f,
DOTA_HEROPICK_STATE_CD_SELECT6 = 0x30,
DOTA_HEROPICK_STATE_CD_SELECT7 = 0x31,
DOTA_HEROPICK_STATE_CD_SELECT8 = 0x32,
DOTA_HEROPICK_STATE_CD_SELECT9 = 0x33,
DOTA_HEROPICK_STATE_CD_SELECT10 = 0x34,
DOTA_HEROPICK_STATE_CD_PICK = 0x35,
DOTA_HEROPICK_STATE_BD_SELECT = 0x36,
DOTA_HERO_PICK_STATE_ABILITY_DRAFT_SELECT = 0x37,
DOTA_HERO_PICK_STATE_ARDM_SELECT = 0x38,
DOTA_HEROPICK_STATE_ALL_DRAFT_SELECT = 0x39,
DOTA_HERO_PICK_STATE_CUSTOMGAME_SELECT = 0x3a,
DOTA_HEROPICK_STATE_SELECT_PENALTY = 0x3b,
DOTA_HEROPICK_STATE_CUSTOM_PICK_RULES = 0x3c,
DOTA_HEROPICK_STATE_SCENARIO_PICK = 0x3d,
DOTA_HEROPICK_STATE_COUNT = 0x3e,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class PlayerConnectedState : uint32_t
{
PlayerNeverConnected = 0xffffffffffffffff,
PlayerConnected = 0x0,
PlayerConnecting = 0x1,
PlayerReconnecting = 0x2,
PlayerDisconnecting = 0x3,
PlayerDisconnected = 0x4,
PlayerReserved = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ChatIgnoreType_t : uint32_t
{
CHAT_IGNORE_NONE = 0x0,
CHAT_IGNORE_ALL = 0x1,
CHAT_IGNORE_TEAM = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DoorState_t : uint32_t
{
DOOR_STATE_CLOSED = 0x0,
DOOR_STATE_OPENING = 0x1,
DOOR_STATE_OPEN = 0x2,
DOOR_STATE_CLOSING = 0x3,
DOOR_STATE_AJAR = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class LatchDirtyPermission_t : uint32_t
{
LATCH_DIRTY_DISALLOW = 0x0,
LATCH_DIRTY_SERVER_CONTROLLED = 0x1,
LATCH_DIRTY_CLIENT_SIMULATED = 0x2,
LATCH_DIRTY_PREDICTION = 0x3,
LATCH_DIRTY_FRAMESIMULATE = 0x4,
LATCH_DIRTY_PARTICLE_SIMULATE = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class subquest_text_replace_values_t : uint32_t
{
SUBQUEST_TEXT_REPLACE_VALUE_CURRENT_VALUE = 0x0,
SUBQUEST_TEXT_REPLACE_VALUE_TARGET_VALUE = 0x1,
SUBQUEST_NUM_TEXT_REPLACE_VALUES = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 27
// Alignment: 4
// Size: 0x4
enum class RumbleEffect_t : uint32_t
{
RUMBLE_INVALID = 0xffffffffffffffff,
// MPropertySuppressEnumerator
RUMBLE_STOP_ALL = 0x0,
RUMBLE_PISTOL = 0x1,
RUMBLE_357 = 0x2,
RUMBLE_SMG1 = 0x3,
RUMBLE_AR2 = 0x4,
RUMBLE_SHOTGUN_SINGLE = 0x5,
RUMBLE_SHOTGUN_DOUBLE = 0x6,
RUMBLE_AR2_ALT_FIRE = 0x7,
RUMBLE_RPG_MISSILE = 0x8,
RUMBLE_CROWBAR_SWING = 0x9,
RUMBLE_AIRBOAT_GUN = 0xa,
RUMBLE_JEEP_ENGINE_LOOP = 0xb,
RUMBLE_FLAT_LEFT = 0xc,
RUMBLE_FLAT_RIGHT = 0xd,
RUMBLE_FLAT_BOTH = 0xe,
RUMBLE_DMG_LOW = 0xf,
RUMBLE_DMG_MED = 0x10,
RUMBLE_DMG_HIGH = 0x11,
RUMBLE_FALL_LONG = 0x12,
RUMBLE_FALL_SHORT = 0x13,
RUMBLE_PHYSCANNON_OPEN = 0x14,
RUMBLE_PHYSCANNON_PUNT = 0x15,
RUMBLE_PHYSCANNON_LOW = 0x16,
RUMBLE_PHYSCANNON_MEDIUM = 0x17,
RUMBLE_PHYSCANNON_HIGH = 0x18,
// MPropertySuppressEnumerator
NUM_RUMBLE_EFFECTS = 0x19,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 16
// Alignment: 4
// Size: 0x4
enum class vote_create_failed_t : uint32_t
{
VOTE_FAILED_GENERIC = 0x0,
VOTE_FAILED_TRANSITIONING_PLAYERS = 0x1,
VOTE_FAILED_RATE_EXCEEDED = 0x2,
VOTE_FAILED_YES_MUST_EXCEED_NO = 0x3,
VOTE_FAILED_QUORUM_FAILURE = 0x4,
VOTE_FAILED_ISSUE_DISABLED = 0x5,
VOTE_FAILED_MAP_NOT_FOUND = 0x6,
VOTE_FAILED_MAP_NAME_REQUIRED = 0x7,
VOTE_FAILED_FAILED_RECENTLY = 0x8,
VOTE_FAILED_TEAM_CANT_CALL = 0x9,
VOTE_FAILED_WAITINGFORPLAYERS = 0xa,
VOTE_FAILED_PLAYERNOTFOUND = 0xb,
VOTE_FAILED_CANNOT_KICK_ADMIN = 0xc,
VOTE_FAILED_SCRAMBLE_IN_PROGRESS = 0xd,
VOTE_FAILED_SPECTATOR = 0xe,
VOTE_FAILED_MAX = 0xf,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 20
// Alignment: 1
// Size: 0x1
enum class RenderFx_t : uint8_t
{
kRenderFxNone = 0x0,
kRenderFxPulseSlow = 0x1,
kRenderFxPulseFast = 0x2,
kRenderFxPulseSlowWide = 0x3,
kRenderFxPulseFastWide = 0x4,
kRenderFxFadeSlow = 0x5,
kRenderFxFadeFast = 0x6,
kRenderFxSolidSlow = 0x7,
kRenderFxSolidFast = 0x8,
kRenderFxStrobeSlow = 0x9,
kRenderFxStrobeFast = 0xa,
kRenderFxStrobeFaster = 0xb,
kRenderFxFlickerSlow = 0xc,
kRenderFxFlickerFast = 0xd,
kRenderFxNoDissipation = 0xe,
kRenderFxFadeOut = 0xf,
kRenderFxFadeIn = 0x10,
kRenderFxPulseFastWider = 0x11,
kRenderFxGlowShell = 0x12,
kRenderFxMax = 0x13,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class DOTABotDifficulty : uint32_t
{
BOT_DIFFICULTY_PASSIVE = 0x0,
BOT_DIFFICULTY_EASY = 0x1,
BOT_DIFFICULTY_MEDIUM = 0x2,
BOT_DIFFICULTY_HARD = 0x3,
BOT_DIFFICULTY_UNFAIR = 0x4,
BOT_DIFFICULTY_INVALID = 0x5,
BOT_DIFFICULTY_EXTRA1 = 0x6,
BOT_DIFFICULTY_EXTRA2 = 0x7,
BOT_DIFFICULTY_EXTRA3 = 0x8,
BOT_DIFFICULTY_NPX = 0x9,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ECustomGameWhitelistState : uint32_t
{
CUSTOM_GAME_WHITELIST_STATE_UNKNOWN = 0x0,
CUSTOM_GAME_WHITELIST_STATE_APPROVED = 0x1,
CUSTOM_GAME_WHITELIST_STATE_REJECTED = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 11
// Alignment: 4
// Size: 0x4
enum class ERankType : uint32_t
{
k_ERankType_Invalid = 0x0,
k_ERankType_Casual = 0x1,
k_ERankType_Ranked = 0x2,
k_ERankType_CasualLegacy = 0x3,
k_ERankType_RankedLegacy = 0x4,
k_ERankType_CasualGlicko = 0x5,
k_ERankType_RankedGlicko = 0x6,
k_ERankType_RankMax = 0x7,
k_ERankType_BehaviorPrivate = 0x64,
k_ERankType_BehaviorPublic = 0x65,
k_ERankType_Max = 0x66,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 11
// Alignment: 4
// Size: 0x4
enum class AttributeDerivedStats : uint32_t
{
DOTA_ATTRIBUTE_STRENGTH_DAMAGE = 0x0,
DOTA_ATTRIBUTE_STRENGTH_HP = 0x1,
DOTA_ATTRIBUTE_STRENGTH_HP_REGEN = 0x2,
DOTA_ATTRIBUTE_AGILITY_DAMAGE = 0x3,
DOTA_ATTRIBUTE_AGILITY_ARMOR = 0x4,
DOTA_ATTRIBUTE_AGILITY_ATTACK_SPEED = 0x5,
DOTA_ATTRIBUTE_INTELLIGENCE_DAMAGE = 0x6,
DOTA_ATTRIBUTE_INTELLIGENCE_MANA = 0x7,
DOTA_ATTRIBUTE_INTELLIGENCE_MANA_REGEN = 0x8,
DOTA_ATTRIBUTE_INTELLIGENCE_MAGIC_RESIST = 0x9,
DOTA_ATTRIBUTE_ALL_DAMAGE = 0xa,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 45
// Alignment: 4
// Size: 0x4
enum class DOTA_COMBATLOG_TYPES : uint32_t
{
DOTA_COMBATLOG_INVALID = 0xffffffffffffffff,
DOTA_COMBATLOG_DAMAGE = 0x0,
DOTA_COMBATLOG_HEAL = 0x1,
DOTA_COMBATLOG_MODIFIER_ADD = 0x2,
DOTA_COMBATLOG_MODIFIER_REMOVE = 0x3,
DOTA_COMBATLOG_DEATH = 0x4,
DOTA_COMBATLOG_ABILITY = 0x5,
DOTA_COMBATLOG_ITEM = 0x6,
DOTA_COMBATLOG_LOCATION = 0x7,
DOTA_COMBATLOG_GOLD = 0x8,
DOTA_COMBATLOG_GAME_STATE = 0x9,
DOTA_COMBATLOG_XP = 0xa,
DOTA_COMBATLOG_PURCHASE = 0xb,
DOTA_COMBATLOG_BUYBACK = 0xc,
DOTA_COMBATLOG_ABILITY_TRIGGER = 0xd,
DOTA_COMBATLOG_PLAYERSTATS = 0xe,
DOTA_COMBATLOG_MULTIKILL = 0xf,
DOTA_COMBATLOG_KILLSTREAK = 0x10,
DOTA_COMBATLOG_TEAM_BUILDING_KILL = 0x11,
DOTA_COMBATLOG_FIRST_BLOOD = 0x12,
DOTA_COMBATLOG_MODIFIER_STACK_EVENT = 0x13,
DOTA_COMBATLOG_NEUTRAL_CAMP_STACK = 0x14,
DOTA_COMBATLOG_PICKUP_RUNE = 0x15,
DOTA_COMBATLOG_REVEALED_INVISIBLE = 0x16,
DOTA_COMBATLOG_HERO_SAVED = 0x17,
DOTA_COMBATLOG_MANA_RESTORED = 0x18,
DOTA_COMBATLOG_HERO_LEVELUP = 0x19,
DOTA_COMBATLOG_BOTTLE_HEAL_ALLY = 0x1a,
DOTA_COMBATLOG_ENDGAME_STATS = 0x1b,
DOTA_COMBATLOG_INTERRUPT_CHANNEL = 0x1c,
DOTA_COMBATLOG_ALLIED_GOLD = 0x1d,
DOTA_COMBATLOG_AEGIS_TAKEN = 0x1e,
DOTA_COMBATLOG_MANA_DAMAGE = 0x1f,
DOTA_COMBATLOG_PHYSICAL_DAMAGE_PREVENTED = 0x20,
DOTA_COMBATLOG_UNIT_SUMMONED = 0x21,
DOTA_COMBATLOG_ATTACK_EVADE = 0x22,
DOTA_COMBATLOG_TREE_CUT = 0x23,
DOTA_COMBATLOG_SUCCESSFUL_SCAN = 0x24,
DOTA_COMBATLOG_END_KILLSTREAK = 0x25,
DOTA_COMBATLOG_BLOODSTONE_CHARGE = 0x26,
DOTA_COMBATLOG_CRITICAL_DAMAGE = 0x27,
DOTA_COMBATLOG_SPELL_ABSORB = 0x28,
DOTA_COMBATLOG_UNIT_TELEPORTED = 0x29,
DOTA_COMBATLOG_KILL_EATER_EVENT = 0x2a,
DOTA_COMBATLOG_NEUTRAL_ITEM_EARNED = 0x2b,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class CRR_Response__ResponseEnum_t : uint32_t
{
MAX_RESPONSE_NAME = 0xc0,
MAX_RULE_NAME = 0x80,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 22
// Alignment: 4
// Size: 0x4
enum class EGCBaseMsg : uint32_t
{
k_EMsgGCInviteToParty = 0x1195,
k_EMsgGCInvitationCreated = 0x1196,
k_EMsgGCPartyInviteResponse = 0x1197,
k_EMsgGCKickFromParty = 0x1198,
k_EMsgGCLeaveParty = 0x1199,
k_EMsgGCServerAvailable = 0x119a,
k_EMsgGCClientConnectToServer = 0x119b,
k_EMsgGCGameServerInfo = 0x119c,
k_EMsgGCLANServerAvailable = 0x119f,
k_EMsgGCInviteToLobby = 0x11a0,
k_EMsgGCLobbyInviteResponse = 0x11a1,
k_EMsgGCToClientPollFileRequest = 0x11a2,
k_EMsgGCToClientPollFileResponse = 0x11a3,
k_EMsgGCToGCPerformManualOp = 0x11a4,
k_EMsgGCToGCPerformManualOpCompleted = 0x11a5,
k_EMsgGCToGCReloadServerRegionSettings = 0x11a6,
k_EMsgGCAdditionalWelcomeMsgList = 0x11a7,
k_EMsgGCToClientApplyRemoteConVars = 0x11a8,
k_EMsgGCToServerApplyRemoteConVars = 0x11a9,
k_EMsgClientToGCIntegrityStatus = 0x11aa,
k_EMsgClientToGCAggregateMetrics = 0x11ab,
k_EMsgGCToClientAggregateMetricsBackoff = 0x11ac,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 295
// Alignment: 4
// Size: 0x4
enum class modifierfunction : uint32_t
{
// MScriptDescription "GetModifierPreAttack_BonusDamage"
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE = 0x0,
// MScriptDescription "GetModifierPreAttack_BonusDamage_Target"
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_TARGET = 0x1,
// MScriptDescription "GetModifierPreAttack_BonusDamage_Proc"
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_PROC = 0x2,
// MScriptDescription "GetModifierPreAttack_BonusDamagePostCrit"
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT = 0x3,
// MScriptDescription "GetModifierBaseAttack_BonusDamage"
MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE = 0x4,
// MScriptDescription "GetModifierProcAttack_BonusDamage_Physical"
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL = 0x5,
// MScriptDescription "GetModifierProcAttack_ConvertPhysicalToMagical"
MODIFIER_PROPERTY_PROCATTACK_CONVERT_PHYSICAL_TO_MAGICAL = 0x6,
// MScriptDescription "GetModifierProcAttack_BonusDamage_Magical"
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL = 0x7,
// MScriptDescription "GetModifierProcAttack_BonusDamage_Pure"
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE = 0x8,
// MScriptDescription "GetModifierProcAttack_BonusDamage_Magical_Target"
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL_TARGET = 0x9,
// MScriptDescription "GetModifierProcAttack_Feedback"
MODIFIER_PROPERTY_PROCATTACK_FEEDBACK = 0xa,
// MScriptDescription "GetModifierOverrideAttackDamage"
MODIFIER_PROPERTY_OVERRIDE_ATTACK_DAMAGE = 0xb,
// MScriptDescription "GetModifierPreAttack"
MODIFIER_PROPERTY_PRE_ATTACK = 0xc,
// MScriptDescription "GetModifierInvisibilityLevel"
MODIFIER_PROPERTY_INVISIBILITY_LEVEL = 0xd,
// MScriptDescription "GetModifierInvisibilityAttackBehaviorException"
MODIFIER_PROPERTY_INVISIBILITY_ATTACK_BEHAVIOR_EXCEPTION = 0xe,
// MScriptDescription "GetModifierPersistentInvisibility"
MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY = 0xf,
// MScriptDescription "GetModifierMoveSpeedBonus_Constant"
MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT = 0x10,
// MScriptDescription "GetModifierMoveSpeedOverride"
MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE = 0x11,
// MScriptDescription "GetModifierMoveSpeedBonus_Percentage"
MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE = 0x12,
// MScriptDescription "GetModifierMoveSpeedBonus_Percentage_Unique"
MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE = 0x13,
// MScriptDescription "GetModifierMoveSpeedBonus_Special_Boots"
MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE = 0x14,
// MScriptDescription "GetModifierMoveSpeedBonus_Special_Boots_2"
MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE_2 = 0x15,
// MScriptDescription "GetModifierMoveSpeedBonus_Constant_Unique"
MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE = 0x16,
// MScriptDescription "GetModifierMoveSpeedBonus_Constant_Unique_2"
MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE_2 = 0x17,
// MScriptDescription "GetModifierMoveSpeed_Absolute"
MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE = 0x18,
// MScriptDescription "GetModifierMoveSpeed_AbsoluteMin"
MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN = 0x19,
// MScriptDescription "GetModifierMoveSpeed_AbsoluteMax"
MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MAX = 0x1a,
// MScriptDescription "GetModifierIgnoreMovespeedLimit"
MODIFIER_PROPERTY_IGNORE_MOVESPEED_LIMIT = 0x1b,
// MScriptDescription "GetModifierMoveSpeed_Limit"
MODIFIER_PROPERTY_MOVESPEED_LIMIT = 0x1c,
// MScriptDescription "GetModifierAttackSpeedBaseOverride"
MODIFIER_PROPERTY_ATTACKSPEED_BASE_OVERRIDE = 0x1d,
// MScriptDescription "GetModifierFixedAttackRate"
MODIFIER_PROPERTY_FIXED_ATTACK_RATE = 0x1e,
// MScriptDescription "GetModifierAttackSpeedBonus_Constant"
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT = 0x1f,
// MScriptDescription "GetModifierAttackSpeed_Limit"
MODIFIER_PROPERTY_IGNORE_ATTACKSPEED_LIMIT = 0x20,
// MScriptDescription "GetModifierCooldownReduction_Constant"
MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT = 0x21,
// MScriptDescription "GetModifierManacostReduction_Constant"
MODIFIER_PROPERTY_MANACOST_REDUCTION_CONSTANT = 0x22,
// MScriptDescription "GetModifierHealthcostReduction_Constant"
MODIFIER_PROPERTY_HEALTHCOST_REDUCTION_CONSTANT = 0x23,
// MScriptDescription "GetModifierBaseAttackTimeConstant"
MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT = 0x24,
// MScriptDescription "GetModifierBaseAttackTimeConstant_Adjust"
MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT_ADJUST = 0x25,
// MScriptDescription "GetModifierBaseAttackTimePercentage"
MODIFIER_PROPERTY_BASE_ATTACK_TIME_PERCENTAGE = 0x26,
// MScriptDescription "GetModifierAttackPointConstant"
MODIFIER_PROPERTY_ATTACK_POINT_CONSTANT = 0x27,
// MScriptDescription "GetModifierBonusDamageOutgoing_Percentage"
MODIFIER_PROPERTY_BONUSDAMAGEOUTGOING_PERCENTAGE = 0x28,
// MScriptDescription "GetModifierDamageOutgoing_Percentage"
MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE = 0x29,
// MScriptDescription "GetModifierDamageOutgoing_Percentage_Illusion"
MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION = 0x2a,
// MScriptDescription "GetModifierDamageOutgoing_Percentage_Illusion_Amplify"
MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION_AMPLIFY = 0x2b,
// MScriptDescription "GetModifierTotalDamageOutgoing_Percentage"
MODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE = 0x2c,
// MScriptDescription "GetModifierSpellAmplify_PercentageCreep"
MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_CREEP = 0x2d,
// MScriptDescription "GetModifierSpellAmplify_Percentage"
MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE = 0x2e,
// MScriptDescription "GetModifierSpellAmplify_PercentageUnique"
MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_UNIQUE = 0x2f,
// MScriptDescription "GetModifierHealAmplify_PercentageSource"
MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE = 0x30,
// MScriptDescription "GetModifierHealAmplify_PercentageTarget"
MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET = 0x31,
// MScriptDescription "GetModifierHPRegen_CanBeNegative"
MODIFIER_PROPERTY_HP_REGEN_CAN_BE_NEGATIVE = 0x32,
// MScriptDescription "GetModifierHPRegenAmplify_Percentage"
MODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE = 0x33,
// MScriptDescription "GetModifierLifestealRegenAmplify_Percentage"
MODIFIER_PROPERTY_LIFESTEAL_AMPLIFY_PERCENTAGE = 0x34,
// MScriptDescription "GetModifierSpellLifestealRegenAmplify_Percentage"
MODIFIER_PROPERTY_SPELL_LIFESTEAL_AMPLIFY_PERCENTAGE = 0x35,
// MScriptDescription "GetModifierMPRegenAmplify_Percentage"
MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE = 0x36,
// MScriptDescription "GetModifierManaDrainAmplify_Percentage"
MODIFIER_PROPERTY_MANA_DRAIN_AMPLIFY_PERCENTAGE = 0x37,
// MScriptDescription "GetModifierMPRestoreAmplify_Percentage"
MODIFIER_PROPERTY_MP_RESTORE_AMPLIFY_PERCENTAGE = 0x38,
// MScriptDescription "GetModifierBaseDamageOutgoing_Percentage"
MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE = 0x39,
// MScriptDescription "GetModifierBaseDamageOutgoing_PercentageUnique"
MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE_UNIQUE = 0x3a,
// MScriptDescription "GetModifierIncomingDamage_Percentage"
MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE = 0x3b,
// MScriptDescription "GetModifierIncomingPhysicalDamage_Percentage"
MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE = 0x3c,
// MScriptDescription "GetModifierIncomingPhysicalDamageConstant"
MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT = 0x3d,
// MScriptDescription "GetModifierIncomingSpellDamageConstant"
MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT = 0x3e,
// MScriptDescription "GetModifierEvasion_Constant"
MODIFIER_PROPERTY_EVASION_CONSTANT = 0x3f,
// MScriptDescription "GetModifierNegativeEvasion_Constant"
MODIFIER_PROPERTY_NEGATIVE_EVASION_CONSTANT = 0x40,
// MScriptDescription "GetModifierStatusResistance"
MODIFIER_PROPERTY_STATUS_RESISTANCE = 0x41,
// MScriptDescription "GetModifierStatusResistanceStacking"
MODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING = 0x42,
// MScriptDescription "GetModifierStatusResistanceCaster"
MODIFIER_PROPERTY_STATUS_RESISTANCE_CASTER = 0x43,
// MScriptDescription "GetModifierAvoidDamage"
MODIFIER_PROPERTY_AVOID_DAMAGE = 0x44,
// MScriptDescription "GetModifierAvoidSpell"
MODIFIER_PROPERTY_AVOID_SPELL = 0x45,
// MScriptDescription "GetModifierMiss_Percentage"
MODIFIER_PROPERTY_MISS_PERCENTAGE = 0x46,
// MScriptDescription "GetModifierPhysicalArmorBase_Percentage"
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BASE_PERCENTAGE = 0x47,
// MScriptDescription "GetModifierPhysicalArmorTotal_Percentage"
MODIFIER_PROPERTY_PHYSICAL_ARMOR_TOTAL_PERCENTAGE = 0x48,
// MScriptDescription "GetModifierPhysicalArmorBonus"
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS = 0x49,
// MScriptDescription "GetModifierPhysicalArmorBonusUnique"
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE = 0x4a,
// MScriptDescription "GetModifierPhysicalArmorBonusUniqueActive"
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE = 0x4b,
// MScriptDescription "GetModifierPhysicalArmorBonusPost"
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_POST = 0x4c,
// MScriptDescription "GetModifierMinPhysicalArmor"
MODIFIER_PROPERTY_MIN_PHYSICAL_ARMOR = 0x4d,
// MScriptDescription "GetModifierIgnorePhysicalArmor"
MODIFIER_PROPERTY_IGNORE_PHYSICAL_ARMOR = 0x4e,
// MScriptDescription "GetModifierMagicalResistanceBaseReduction"
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BASE_REDUCTION = 0x4f,
// MScriptDescription "GetModifierMagicalResistanceDirectModification"
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION = 0x50,
// MScriptDescription "GetModifierMagicalResistanceBonus"
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS = 0x51,
// MScriptDescription "GetModifierMagicalResistanceBonusIllusions"
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_ILLUSIONS = 0x52,
// MScriptDescription "GetModifierMagicalResistanceBonusUnique"
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_UNIQUE = 0x53,
// MScriptDescription "GetModifierMagicalResistanceDecrepifyUnique"
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE = 0x54,
// MScriptDescription "GetModifierBaseRegen"
MODIFIER_PROPERTY_BASE_MANA_REGEN = 0x55,
// MScriptDescription "GetModifierConstantManaRegen"
MODIFIER_PROPERTY_MANA_REGEN_CONSTANT = 0x56,
// MScriptDescription "GetModifierConstantManaRegenUnique"
MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE = 0x57,
// MScriptDescription "GetModifierTotalPercentageManaRegen"
MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE = 0x58,
// MScriptDescription "GetModifierConstantHealthRegen"
MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT = 0x59,
// MScriptDescription "GetModifierHealthRegenPercentage"
MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE = 0x5a,
// MScriptDescription "GetModifierHealthRegenPercentageUnique"
MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE_UNIQUE = 0x5b,
// MScriptDescription "GetModifierHealthBonus"
MODIFIER_PROPERTY_HEALTH_BONUS = 0x5c,
// MScriptDescription "GetModifierManaBonus"
MODIFIER_PROPERTY_MANA_BONUS = 0x5d,
// MScriptDescription "GetModifierExtraStrengthBonus"
MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS = 0x5e,
// MScriptDescription "GetModifierExtraHealthBonus"
MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS = 0x5f,
// MScriptDescription "GetModifierExtraManaBonus"
MODIFIER_PROPERTY_EXTRA_MANA_BONUS = 0x60,
// MScriptDescription "GetModifierExtraManaBonusPercentage"
MODIFIER_PROPERTY_EXTRA_MANA_BONUS_PERCENTAGE = 0x61,
// MScriptDescription "GetModifierExtraHealthPercentage"
MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE = 0x62,
// MScriptDescription "GetModifierExtraManaPercentage"
MODIFIER_PROPERTY_EXTRA_MANA_PERCENTAGE = 0x63,
// MScriptDescription "GetModifierBonusStats_Strength"
MODIFIER_PROPERTY_STATS_STRENGTH_BONUS = 0x64,
// MScriptDescription "GetModifierBonusStats_Agility"
MODIFIER_PROPERTY_STATS_AGILITY_BONUS = 0x65,
// MScriptDescription "GetModifierBonusStats_Intellect"
MODIFIER_PROPERTY_STATS_INTELLECT_BONUS = 0x66,
// MScriptDescription "GetModifierBonusStats_Strength_Percentage"
MODIFIER_PROPERTY_STATS_STRENGTH_BONUS_PERCENTAGE = 0x67,
// MScriptDescription "GetModifierBonusStats_Agility_Percentage"
MODIFIER_PROPERTY_STATS_AGILITY_BONUS_PERCENTAGE = 0x68,
// MScriptDescription "GetModifierBonusStats_Intellect_Percentage"
MODIFIER_PROPERTY_STATS_INTELLECT_BONUS_PERCENTAGE = 0x69,
// MScriptDescription "GetModifierCastRangeBonus"
MODIFIER_PROPERTY_CAST_RANGE_BONUS = 0x6a,
// MScriptDescription "GetModifierCastRangeBonusPercentage"
MODIFIER_PROPERTY_CAST_RANGE_BONUS_PERCENTAGE = 0x6b,
// MScriptDescription "GetModifierCastRangeBonusTarget"
MODIFIER_PROPERTY_CAST_RANGE_BONUS_TARGET = 0x6c,
// MScriptDescription "GetModifierCastRangeBonusStacking"
MODIFIER_PROPERTY_CAST_RANGE_BONUS_STACKING = 0x6d,
// MScriptDescription "GetModifierAttackRangeOverride"
MODIFIER_PROPERTY_ATTACK_RANGE_BASE_OVERRIDE = 0x6e,
// MScriptDescription "GetModifierAttackRangeBonus"
MODIFIER_PROPERTY_ATTACK_RANGE_BONUS = 0x6f,
// MScriptDescription "GetModifierAttackRangeBonusUnique"
MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_UNIQUE = 0x70,
// MScriptDescription "GetModifierAttackRangeBonusPercentage"
MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_PERCENTAGE = 0x71,
// MScriptDescription "GetModifierMaxAttackRange"
MODIFIER_PROPERTY_MAX_ATTACK_RANGE = 0x72,
// MScriptDescription "GetModifierProjectileSpeedBonus"
MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS = 0x73,
// MScriptDescription "GetModifierProjectileSpeedBonusPercentage"
MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS_PERCENTAGE = 0x74,
// MScriptDescription "GetModifierProjectileName"
MODIFIER_PROPERTY_PROJECTILE_NAME = 0x75,
// MScriptDescription "ReincarnateTime"
MODIFIER_PROPERTY_REINCARNATION = 0x76,
// MScriptDescription "ReincarnateSuppressFX"
MODIFIER_PROPERTY_REINCARNATION_SUPPRESS_FX = 0x77,
// MScriptDescription "GetModifierConstantRespawnTime"
MODIFIER_PROPERTY_RESPAWNTIME = 0x78,
// MScriptDescription "GetModifierPercentageRespawnTime"
MODIFIER_PROPERTY_RESPAWNTIME_PERCENTAGE = 0x79,
// MScriptDescription "GetModifierStackingRespawnTime"
MODIFIER_PROPERTY_RESPAWNTIME_STACKING = 0x7a,
// MScriptDescription "GetModifierPercentageCooldown"
MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE = 0x7b,
// MScriptDescription "GetModifierPercentageCooldownOngoing"
MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_ONGOING = 0x7c,
// MScriptDescription "GetModifierPercentageCasttime"
MODIFIER_PROPERTY_CASTTIME_PERCENTAGE = 0x7d,
// MScriptDescription "GetModifierPercentageAttackAnimTime"
MODIFIER_PROPERTY_ATTACK_ANIM_TIME_PERCENTAGE = 0x7e,
// MScriptDescription "GetModifierPercentageManacost"
MODIFIER_PROPERTY_MANACOST_PERCENTAGE = 0x7f,
// MScriptDescription "GetModifierPercentageManacostStacking"
MODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING = 0x80,
// MScriptDescription "GetModifierPercentageHealthcost"
MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE = 0x81,
// MScriptDescription "GetModifierPercentageHealthcostStacking"
MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE_STACKING = 0x82,
// MScriptDescription "GetModifierConstantDeathGoldCost"
MODIFIER_PROPERTY_DEATHGOLDCOST = 0x83,
// MScriptDescription "GetModifierPercentageExpRateBoost"
MODIFIER_PROPERTY_EXP_RATE_BOOST = 0x84,
// MScriptDescription "GetModifierPercentageGoldRateBoost"
MODIFIER_PROPERTY_GOLD_RATE_BOOST = 0x85,
// MScriptDescription "GetModifierPreAttack_CriticalStrike"
MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE = 0x86,
// MScriptDescription "GetModifierPreAttack_Target_CriticalStrike"
MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE = 0x87,
// MScriptDescription "GetModifierMagical_ConstantBlock"
MODIFIER_PROPERTY_MAGICAL_CONSTANT_BLOCK = 0x88,
// MScriptDescription "GetModifierPhysical_ConstantBlock"
MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK = 0x89,
// MScriptDescription "GetModifierPhysical_ConstantBlockSpecial"
MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK_SPECIAL = 0x8a,
// MScriptDescription "GetModifierPhysical_ConstantBlockUnavoidablePreArmor"
MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR = 0x8b,
// MScriptDescription "GetModifierTotal_ConstantBlock"
MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK = 0x8c,
// MScriptDescription "GetOverrideAnimation"
MODIFIER_PROPERTY_OVERRIDE_ANIMATION = 0x8d,
// MScriptDescription "GetOverrideAnimationRate"
MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE = 0x8e,
// MScriptDescription "GetAbsorbSpell"
MODIFIER_PROPERTY_ABSORB_SPELL = 0x8f,
// MScriptDescription "GetReflectSpell"
MODIFIER_PROPERTY_REFLECT_SPELL = 0x90,
// MScriptDescription "GetDisableAutoAttack"
MODIFIER_PROPERTY_DISABLE_AUTOATTACK = 0x91,
// MScriptDescription "GetBonusDayVision"
MODIFIER_PROPERTY_BONUS_DAY_VISION = 0x92,
// MScriptDescription "GetBonusDayVisionPercentage"
MODIFIER_PROPERTY_BONUS_DAY_VISION_PERCENTAGE = 0x93,
// MScriptDescription "GetBonusNightVision"
MODIFIER_PROPERTY_BONUS_NIGHT_VISION = 0x94,
// MScriptDescription "GetBonusNightVisionUnique"
MODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE = 0x95,
// MScriptDescription "GetBonusVisionPercentage"
MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE = 0x96,
// MScriptDescription "GetFixedDayVision"
MODIFIER_PROPERTY_FIXED_DAY_VISION = 0x97,
// MScriptDescription "GetFixedNightVision"
MODIFIER_PROPERTY_FIXED_NIGHT_VISION = 0x98,
// MScriptDescription "GetMinHealth"
MODIFIER_PROPERTY_MIN_HEALTH = 0x99,
// MScriptDescription "GetAbsoluteNoDamagePhysical"
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL = 0x9a,
// MScriptDescription "GetAbsoluteNoDamageMagical"
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL = 0x9b,
// MScriptDescription "GetAbsoluteNoDamagePure"
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE = 0x9c,
// MScriptDescription "GetIsIllusion"
MODIFIER_PROPERTY_IS_ILLUSION = 0x9d,
// MScriptDescription "GetModifierIllusionLabel"
MODIFIER_PROPERTY_ILLUSION_LABEL = 0x9e,
// MScriptDescription "GetModifierStrongIllusion"
MODIFIER_PROPERTY_STRONG_ILLUSION = 0x9f,
// MScriptDescription "GetModifierSuperIllusion"
MODIFIER_PROPERTY_SUPER_ILLUSION = 0xa0,
// MScriptDescription "GetModifierSuperIllusionWithUltimate"
MODIFIER_PROPERTY_SUPER_ILLUSION_WITH_ULTIMATE = 0xa1,
// MScriptDescription "GetModifierXPDuringDeath"
MODIFIER_PROPERTY_XP_DURING_DEATH = 0xa2,
// MScriptDescription "GetModifierTurnRate_Percentage"
MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE = 0xa3,
// MScriptDescription "GetModifierTurnRate_Override"
MODIFIER_PROPERTY_TURN_RATE_OVERRIDE = 0xa4,
// MScriptDescription "GetDisableHealing"
MODIFIER_PROPERTY_DISABLE_HEALING = 0xa5,
// MScriptDescription "GetAlwaysAllowAttack"
MODIFIER_PROPERTY_ALWAYS_ALLOW_ATTACK = 0xa6,
// MScriptDescription "GetAllowEtherealAttack"
MODIFIER_PROPERTY_ALWAYS_ETHEREAL_ATTACK = 0xa7,
// MScriptDescription "GetOverrideAttackMagical"
MODIFIER_PROPERTY_OVERRIDE_ATTACK_MAGICAL = 0xa8,
// MScriptDescription "GetModifierUnitStatsNeedsRefresh"
MODIFIER_PROPERTY_UNIT_STATS_NEEDS_REFRESH = 0xa9,
// MScriptDescription "Unused"
MODIFIER_PROPERTY_BOUNTY_CREEP_MULTIPLIER = 0xaa,
// MScriptDescription "Unused"
MODIFIER_PROPERTY_BOUNTY_OTHER_MULTIPLIER = 0xab,
// MScriptDescription "GetModifierUnitDisllowUpgrading"
MODIFIER_PROPERTY_UNIT_DISALLOW_UPGRADING = 0xac,
// MScriptDescription "GetModifierDodgeProjectile"
MODIFIER_PROPERTY_DODGE_PROJECTILE = 0xad,
// MScriptDescription "GetTriggerCosmeticAndEndAttack"
MODIFIER_PROPERTY_TRIGGER_COSMETIC_AND_END_ATTACK = 0xae,
// MScriptDescription "GetModifierMaxDebuffDuration"
MODIFIER_PROPERTY_MAX_DEBUFF_DURATION = 0xaf,
// MScriptDescription "GetPrimaryStatDamageMultiplier"
MODIFIER_PROPERTY_PRIMARY_STAT_DAMAGE_MULTIPLIER = 0xb0,
// MScriptDescription "GetModifierPreAttack_DeadlyBlow"
MODIFIER_PROPERTY_PREATTACK_DEADLY_BLOW = 0xb1,
// MScriptDescription "GetAlwaysAutoAttackWhileHoldPosition"
MODIFIER_PROPERTY_ALWAYS_AUTOATTACK_WHILE_HOLD_POSITION = 0xb2,
// MScriptDescription "OnSpellTargetReady"
MODIFIER_EVENT_ON_SPELL_TARGET_READY = 0xb3,
// MScriptDescription "OnAttackRecord"
MODIFIER_EVENT_ON_ATTACK_RECORD = 0xb4,
// MScriptDescription "OnAttackStart"
MODIFIER_EVENT_ON_ATTACK_START = 0xb5,
// MScriptDescription "OnAttack"
MODIFIER_EVENT_ON_ATTACK = 0xb6,
// MScriptDescription "OnAttackLanded"
MODIFIER_EVENT_ON_ATTACK_LANDED = 0xb7,
// MScriptDescription "OnAttackFail"
MODIFIER_EVENT_ON_ATTACK_FAIL = 0xb8,
// MScriptDescription "OnAttackAllied"
MODIFIER_EVENT_ON_ATTACK_ALLIED = 0xb9,
// MScriptDescription "OnProjectileDodge"
MODIFIER_EVENT_ON_PROJECTILE_DODGE = 0xba,
// MScriptDescription "OnOrder"
MODIFIER_EVENT_ON_ORDER = 0xbb,
// MScriptDescription "OnUnitMoved"
MODIFIER_EVENT_ON_UNIT_MOVED = 0xbc,
// MScriptDescription "OnAbilityStart"
MODIFIER_EVENT_ON_ABILITY_START = 0xbd,
// MScriptDescription "OnAbilityExecuted"
MODIFIER_EVENT_ON_ABILITY_EXECUTED = 0xbe,
// MScriptDescription "OnAbilityFullyCast"
MODIFIER_EVENT_ON_ABILITY_FULLY_CAST = 0xbf,
// MScriptDescription "OnBreakInvisibility"
MODIFIER_EVENT_ON_BREAK_INVISIBILITY = 0xc0,
// MScriptDescription "OnAbilityEndChannel"
MODIFIER_EVENT_ON_ABILITY_END_CHANNEL = 0xc1,
// MScriptDescription "Unused"
MODIFIER_EVENT_ON_PROCESS_UPGRADE = 0xc2,
// MScriptDescription "Unused"
MODIFIER_EVENT_ON_REFRESH = 0xc3,
// MScriptDescription "OnTakeDamage"
MODIFIER_EVENT_ON_TAKEDAMAGE = 0xc4,
// MScriptDescription "OnDamagePrevented"
MODIFIER_EVENT_ON_DEATH_PREVENTED = 0xc5,
// MScriptDescription "OnStateChanged"
MODIFIER_EVENT_ON_STATE_CHANGED = 0xc6,
// MScriptDescription "Unused"
MODIFIER_EVENT_ON_ORB_EFFECT = 0xc7,
// MScriptDescription "OnProcessCleave"
MODIFIER_EVENT_ON_PROCESS_CLEAVE = 0xc8,
// MScriptDescription "OnDamageCalculated"
MODIFIER_EVENT_ON_DAMAGE_CALCULATED = 0xc9,
// MScriptDescription "OnMagicDamageCalculated"
MODIFIER_EVENT_ON_MAGIC_DAMAGE_CALCULATED = 0xca,
// MScriptDescription "OnAttacked"
MODIFIER_EVENT_ON_ATTACKED = 0xcb,
// MScriptDescription "OnDeath"
MODIFIER_EVENT_ON_DEATH = 0xcc,
// MScriptDescription "OnDeathCompleted"
MODIFIER_EVENT_ON_DEATH_COMPLETED = 0xcd,
// MScriptDescription "OnRespawn"
MODIFIER_EVENT_ON_RESPAWN = 0xce,
// MScriptDescription "OnSpentMana"
MODIFIER_EVENT_ON_SPENT_MANA = 0xcf,
// MScriptDescription "OnSpentHealth"
MODIFIER_EVENT_ON_SPENT_HEALTH = 0xd0,
// MScriptDescription "OnTeleporting"
MODIFIER_EVENT_ON_TELEPORTING = 0xd1,
// MScriptDescription "OnTeleported"
MODIFIER_EVENT_ON_TELEPORTED = 0xd2,
// MScriptDescription "OnSetLocation"
MODIFIER_EVENT_ON_SET_LOCATION = 0xd3,
// MScriptDescription "OnHealthGained"
MODIFIER_EVENT_ON_HEALTH_GAINED = 0xd4,
// MScriptDescription "OnManaGained"
MODIFIER_EVENT_ON_MANA_GAINED = 0xd5,
// MScriptDescription "OnTakeDamageKillCredit"
MODIFIER_EVENT_ON_TAKEDAMAGE_KILLCREDIT = 0xd6,
// MScriptDescription "OnHeroKilled"
MODIFIER_EVENT_ON_HERO_KILLED = 0xd7,
// MScriptDescription "OnHealReceived"
MODIFIER_EVENT_ON_HEAL_RECEIVED = 0xd8,
// MScriptDescription "OnBuildingKilled"
MODIFIER_EVENT_ON_BUILDING_KILLED = 0xd9,
// MScriptDescription "OnModelChanged"
MODIFIER_EVENT_ON_MODEL_CHANGED = 0xda,
// MScriptDescription "OnModifierAdded"
MODIFIER_EVENT_ON_MODIFIER_ADDED = 0xdb,
// MScriptDescription "OnTooltip"
MODIFIER_PROPERTY_TOOLTIP = 0xdc,
// MScriptDescription "GetModifierModelChange"
MODIFIER_PROPERTY_MODEL_CHANGE = 0xdd,
// MScriptDescription "GetModifierModelScale"
MODIFIER_PROPERTY_MODEL_SCALE = 0xde,
// MScriptDescription "GetModifierModelScaleAnimateTime"
MODIFIER_PROPERTY_MODEL_SCALE_ANIMATE_TIME = 0xdf,
// MScriptDescription "GetModifierModelScaleUseInOutEase"
MODIFIER_PROPERTY_MODEL_SCALE_USE_IN_OUT_EASE = 0xe0,
// MScriptDescription "GetModifierModelScaleConstant"
MODIFIER_PROPERTY_MODEL_SCALE_CONSTANT = 0xe1,
// MScriptDescription "GetModifierScepter"
MODIFIER_PROPERTY_IS_SCEPTER = 0xe2,
// MScriptDescription "GetModifierShard"
MODIFIER_PROPERTY_IS_SHARD = 0xe3,
// MScriptDescription "GetModifierRadarCooldownReduction"
MODIFIER_PROPERTY_RADAR_COOLDOWN_REDUCTION = 0xe4,
// MScriptDescription "GetActivityTranslationModifiers"
MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS = 0xe5,
// MScriptDescription "GetAttackSound"
MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND = 0xe6,
// MScriptDescription "GetUnitLifetimeFraction"
MODIFIER_PROPERTY_LIFETIME_FRACTION = 0xe7,
// MScriptDescription "GetModifierProvidesFOWVision"
MODIFIER_PROPERTY_PROVIDES_FOW_POSITION = 0xe8,
// MScriptDescription "GetModifierSpellsRequireHP"
MODIFIER_PROPERTY_SPELLS_REQUIRE_HP = 0xe9,
// MScriptDescription "GetForceDrawOnMinimap"
MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP = 0xea,
// MScriptDescription "GetModifierDisableTurning"
MODIFIER_PROPERTY_DISABLE_TURNING = 0xeb,
// MScriptDescription "GetModifierIgnoreCastAngle"
MODIFIER_PROPERTY_IGNORE_CAST_ANGLE = 0xec,
// MScriptDescription "GetModifierChangeAbilityValue"
MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE = 0xed,
// MScriptDescription "GetModifierOverrideAbilitySpecial"
MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL = 0xee,
// MScriptDescription "GetModifierOverrideAbilitySpecialValue"
MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL_VALUE = 0xef,
// MScriptDescription "GetModifierAbilityLayout"
MODIFIER_PROPERTY_ABILITY_LAYOUT = 0xf0,
// MScriptDescription "OnDominated"
MODIFIER_EVENT_ON_DOMINATED = 0xf1,
// MScriptDescription "OnKill"
MODIFIER_EVENT_ON_KILL = 0xf2,
// MScriptDescription "OnAssist"
MODIFIER_EVENT_ON_ASSIST = 0xf3,
// MScriptDescription "GetModifierTempestDouble"
MODIFIER_PROPERTY_TEMPEST_DOUBLE = 0xf4,
// MScriptDescription "PreserveParticlesOnModelChanged"
MODIFIER_PROPERTY_PRESERVE_PARTICLES_ON_MODEL_CHANGE = 0xf5,
// MScriptDescription "OnAttackFinished"
MODIFIER_EVENT_ON_ATTACK_FINISHED = 0xf6,
// MScriptDescription "GetModifierIgnoreCooldown"
MODIFIER_PROPERTY_IGNORE_COOLDOWN = 0xf7,
// MScriptDescription "GetModifierCanAttackTrees"
MODIFIER_PROPERTY_CAN_ATTACK_TREES = 0xf8,
// MScriptDescription "GetVisualZDelta"
MODIFIER_PROPERTY_VISUAL_Z_DELTA = 0xf9,
// MScriptDescription "GetVisualZSpeedBaseOverride"
MODIFIER_PROPERTY_VISUAL_Z_SPEED_BASE_OVERRIDE = 0xfa,
// MScriptDescription
MODIFIER_PROPERTY_INCOMING_DAMAGE_ILLUSION = 0xfb,
// MScriptDescription "GetModifierNoVisionOfAttacker"
MODIFIER_PROPERTY_DONT_GIVE_VISION_OF_ATTACKER = 0xfc,
// MScriptDescription "OnTooltip2"
MODIFIER_PROPERTY_TOOLTIP2 = 0xfd,
// MScriptDescription "OnAttackRecordDestroy"
MODIFIER_EVENT_ON_ATTACK_RECORD_DESTROY = 0xfe,
// MScriptDescription "OnProjectileObstructionHit"
MODIFIER_EVENT_ON_PROJECTILE_OBSTRUCTION_HIT = 0xff,
// MScriptDescription "GetSuppressTeleport"
MODIFIER_PROPERTY_SUPPRESS_TELEPORT = 0x100,
// MScriptDescription "OnAttackCancelled"
MODIFIER_EVENT_ON_ATTACK_CANCELLED = 0x101,
// MScriptDescription "GetSuppressCleave"
MODIFIER_PROPERTY_SUPPRESS_CLEAVE = 0x102,
// MScriptDescription "BotAttackScoreBonus"
MODIFIER_PROPERTY_BOT_ATTACK_SCORE_BONUS = 0x103,
// MScriptDescription "GetModifierAttackSpeedReductionPercentage"
MODIFIER_PROPERTY_ATTACKSPEED_REDUCTION_PERCENTAGE = 0x104,
// MScriptDescription "GetModifierMoveSpeedReductionPercentage"
MODIFIER_PROPERTY_MOVESPEED_REDUCTION_PERCENTAGE = 0x105,
// MScriptDescription
MODIFIER_PROPERTY_ATTACK_WHILE_MOVING_TARGET = 0x106,
// MScriptDescription "GetModifierAttackSpeedPercentage"
MODIFIER_PROPERTY_ATTACKSPEED_PERCENTAGE = 0x107,
// MScriptDescription "OnAttemptProjectileDodge"
MODIFIER_EVENT_ON_ATTEMPT_PROJECTILE_DODGE = 0x108,
// MScriptDescription "OnPreDebuffApplied"
MODIFIER_EVENT_ON_PREDEBUFF_APPLIED = 0x109,
// MScriptDescription "GetModifierPercentageCooldownStacking"
MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_STACKING = 0x10a,
// MScriptDescription "GetModifierSpellRedirectTarget"
MODIFIER_PROPERTY_SPELL_REDIRECT_TARGET = 0x10b,
// MScriptDescription "GetModifierTurnRateConstant"
MODIFIER_PROPERTY_TURN_RATE_CONSTANT = 0x10c,
// MScriptDescription "GetModifierIsRatPack"
MODIFIER_PROPERTY_RAT_PACK = 0x10d,
// MScriptDescription "GetModifierPhysicalDamageOutgoing_Percentage"
MODIFIER_PROPERTY_PHYSICALDAMAGEOUTGOING_PERCENTAGE = 0x10e,
// MScriptDescription "GetModifierKnockbackAmplification_Percentage"
MODIFIER_PROPERTY_KNOCKBACK_AMPLIFICATION_PERCENTAGE = 0x10f,
// MScriptDescription "GetModifierHealthBarPips"
MODIFIER_PROPERTY_HEALTHBAR_PIPS = 0x110,
// MScriptDescription "GetModifierIncomingDamageConstant"
MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT = 0x111,
// MScriptDescription "OnSpellAppliedSuccessfully"
MODIFIER_EVENT_SPELL_APPLIED_SUCCESSFULLY = 0x112,
// MScriptDescription "GetModifierAvoidDamageAfterReductions"
MODIFIER_PROPERTY_AVOID_DAMAGE_AFTER_REDUCTIONS = 0x113,
// MScriptDescription "GetModifierPropetyFailAttack"
MODIFIER_PROPERTY_FAIL_ATTACK = 0x114,
// MScriptDescription "GetModifierPrereduceIncomingDamage_Mult"
MODIFIER_PROPERTY_PREREDUCE_INCOMING_DAMAGE_MULT = 0x115,
// MScriptDescription "GetModifierSuppressFullscreenDeathFX"
MODIFIER_PROPERTY_SUPPRESS_FULLSCREEN_DEATH_FX = 0x116,
// MScriptDescription "MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST"
MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST = 0x117,
// MScriptDescription "GetModifierDamageOutgoing_PercentageMultiplicative"
MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_MULTIPLICATIVE = 0x118,
// MScriptDescription "GetModifierTickGold_Multiplier"
MODIFIER_PROPERTY_TICK_GOLD_MULTIPLIER = 0x119,
// MScriptDescription "GetModifierSlowResistance"
MODIFIER_PROPERTY_SLOW_RESISTANCE = 0x11a,
// MScriptDescription "GetModifierAoEBonusPercentage"
MODIFIER_PROPERTY_AOE_BONUS_PERCENTAGE = 0x11b,
// MScriptDescription "GetModifierProjectileSpeed"
MODIFIER_PROPERTY_PROJECTILE_SPEED = 0x11c,
// MScriptDescription "GetModifierBecomeUniversal"
MODIFIER_PROPERTY_BECOME_UNIVERSAL = 0x11d,
// MScriptDescription "OnForceProcMagicStick"
MODIFIER_EVENT_ON_FORCE_PROC_MAGIC_STICK = 0x11e,
// MScriptDescription "OnDamageHPLoss"
MODIFIER_EVENT_ON_DAMAGE_HPLOSS = 0x11f,
// MScriptDescription "GetModifierForceMaxHealth"
MODIFIER_PROPERTY_FORCE_MAX_HEALTH = 0x120,
// MScriptDescription "GetModifierAoEBonusConstant"
MODIFIER_PROPERTY_AOE_BONUS_CONSTANT = 0x121,
// MScriptDescription "OnTakeDamagePostUnavoidableBlock"
MODIFIER_EVENT_ON_TAKEDAMAGE_POST_UNAVOIDABLE_BLOCK = 0x122,
// MScriptDescription "OnMuteDamageAbilities"
MODIFIER_EVENT_ON_MUTE_DAMAGE_ABILITIES = 0x123,
// MScriptDescription "GetSuppressCrit"
MODIFIER_PROPERTY_SUPPRESS_CRIT = 0x124,
MODIFIER_FUNCTION_LAST = 0x125,
MODIFIER_FUNCTION_INVALID = 0xffff,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PartnerAccountType : uint32_t
{
PARTNER_NONE = 0x0,
PARTNER_PERFECT_WORLD = 0x1,
PARTNER_INVALID = 0x3,
};
// Registered binary: server.dll (project 'navlib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class NavDirType : uint32_t
{
NORTH = 0x0,
EAST = 0x1,
SOUTH = 0x2,
WEST = 0x3,
NUM_NAV_DIR_TYPE_DIRECTIONS = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class subquest_player_stat_types_t : uint32_t
{
SUBQUEST_PLAYER_STAT_GOLD = 0x0,
SUBQUEST_PLAYER_STAT_LEVEL = 0x1,
SUBQUEST_PLAYER_STAT_LAST_HITS = 0x2,
SUBQUEST_PLAYER_STAT_DENIES = 0x3,
SUBQUEST_NUM_PLAYER_STATS = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ValueRemapperRatchetType_t : uint32_t
{
RatchetType_Absolute = 0x0,
RatchetType_EachEngage = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 15
// Alignment: 4
// Size: 0x4
enum class DOTA_GC_TEAM : uint32_t
{
DOTA_GC_TEAM_GOOD_GUYS = 0x0,
DOTA_GC_TEAM_BAD_GUYS = 0x1,
DOTA_GC_TEAM_BROADCASTER = 0x2,
DOTA_GC_TEAM_SPECTATOR = 0x3,
DOTA_GC_TEAM_PLAYER_POOL = 0x4,
DOTA_GC_TEAM_NOTEAM = 0x5,
DOTA_GC_TEAM_CUSTOM_1 = 0x6,
DOTA_GC_TEAM_CUSTOM_2 = 0x7,
DOTA_GC_TEAM_CUSTOM_3 = 0x8,
DOTA_GC_TEAM_CUSTOM_4 = 0x9,
DOTA_GC_TEAM_CUSTOM_5 = 0xa,
DOTA_GC_TEAM_CUSTOM_6 = 0xb,
DOTA_GC_TEAM_CUSTOM_7 = 0xc,
DOTA_GC_TEAM_CUSTOM_8 = 0xd,
DOTA_GC_TEAM_NEUTRALS = 0xe,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class WeaponSwitchReason_t : uint32_t
{
eDrawn = 0x0,
eEquipped = 0x1,
eUserInitiatedSwitchToLast = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ObstructionRelationshipClass_t : uint32_t
{
DOTA_OBSTRUCTION_RELATIONSHIP_NONE = 0x0,
DOTA_OBSTRUCTION_RELATIONSHIP_BUILDING = 0x1,
DOTA_OBSTRUCTION_RELATIONSHIP_PLAYER_CONTROLLED = 0x2,
DOTA_OBSTRUCTION_RELATIONSHIP_NPC = 0x3,
DOTA_OBSTRUCTION_RELATIONSHIP_LAST = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 48
// Alignment: 4
// Size: 0x4
enum class eEconItemOrigin : uint32_t
{
kEconItemOrigin_Invalid = 0xffffffffffffffff,
kEconItemOrigin_Drop = 0x0,
kEconItemOrigin_Achievement = 0x1,
kEconItemOrigin_Purchased = 0x2,
kEconItemOrigin_Traded = 0x3,
kEconItemOrigin_Crafted = 0x4,
kEconItemOrigin_StorePromotion = 0x5,
kEconItemOrigin_Gifted = 0x6,
kEconItemOrigin_SupportGranted = 0x7,
kEconItemOrigin_FoundInCrate = 0x8,
kEconItemOrigin_Earned = 0x9,
kEconItemOrigin_ThirdPartyPromotion = 0xa,
kEconItemOrigin_GiftWrapped = 0xb,
kEconItemOrigin_HalloweenDrop = 0xc,
kEconItemOrigin_PackageItem = 0xd,
kEconItemOrigin_Foreign = 0xe,
kEconItemOrigin_CDKey = 0xf,
kEconItemOrigin_CollectionReward = 0x10,
kEconItemOrigin_PreviewItem = 0x11,
kEconItemOrigin_SteamWorkshopContribution = 0x12,
kEconItemOrigin_PeriodicScoreReward = 0x13,
kEconItemOrigin_Recycling = 0x14,
kEconItemOrigin_TournamentDrop = 0x15,
kEconItemOrigin_PassportReward = 0x16,
kEconItemOrigin_TutorialDrop = 0x17,
kEconItemOrigin_RecipeOutput = 0x18,
kEconItemOrigin_GemExtract = 0x19,
kEconItemOrigin_EventPointReward = 0x1a,
kEconItemOrigin_ItemRedemption = 0x1b,
kEconItemOrigin_FantasyTicketRefund = 0x1c,
kEconItemOrigin_VictoryPredictionReward = 0x1d,
kEconItemOrigin_AssassinEventReward = 0x1e,
kEconItemOrigin_CompendiumReward = 0x1f,
kEconItemOrigin_CompendiumDrop = 0x20,
kEconItemOrigin_MysteryItem = 0x21,
kEconItemOrigin_UnpackedFromBundle = 0x22,
kEconItemOrigin_WonFromWeeklyGame = 0x23,
kEconItemOrigin_SeasonalItemGrant = 0x24,
kEconItemOrigin_PackOpening = 0x25,
kEconItemOrigin_InitialGrant = 0x26,
kEconItemOrigin_MarketPurchase = 0x27,
kEconItemOrigin_MarketRefunded = 0x28,
kEconItemOrigin_LimitedDraft = 0x29,
kEconItemOrigin_GauntletReward = 0x2a,
kEconItemOrigin_CompendiumGift = 0x2b,
kEconItemOrigin_CandyShopPurchase = 0x2c,
kEconItemOrigin_Transmuted = 0x2d,
kEconItemOrigin_Max = 0x2e,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class TrackOrientationType_t : uint32_t
{
TrackOrientation_Fixed = 0x0,
TrackOrientation_FacePath = 0x1,
TrackOrientation_FacePathAngles = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class PointTemplateClientOnlyEntityBehavior_t : uint32_t
{
CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY = 0x0,
CREATE_FOR_CLIENTS_WHO_CONNECT_LATER = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class EMatchTrackedStatImpl : uint32_t
{
k_eMatchTrackedStatImpl_Invalid = 0x0,
k_eMatchTrackedStatImpl_Direct = 0x1,
k_eMatchTrackedStatImpl_Expression = 0x2,
k_eMatchTrackedStatImpl_PlayerAggregate = 0x3,
k_eMatchTrackedStatImpl_TeamAggregate = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class DOTASelectionPriorityRules : uint32_t
{
k_DOTASelectionPriorityRules_Manual = 0x0,
k_DOTASelectionPriorityRules_Automatic = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 16
// Alignment: 4
// Size: 0x4
enum class DOTACommType_t : uint32_t
{
DOTA_COMM_TYPE_NONE = 0x0,
DOTA_COMM_TYPE_PING = 0x1,
DOTA_COMM_TYPE_CHATWHEEL = 0x2,
DOTA_COMM_TYPE_TIP = 0x3,
DOTA_COMM_TYPE_TEXT = 0x4,
DOTA_COMM_TYPE_SHOWCASE = 0x5,
DOTA_COMM_TYPE_VOICE = 0x6,
DOTA_COMM_TYPE_ALLY_ABILITY = 0x7,
DOTA_COMM_TYPE_PAUSE = 0x8,
DOTA_COMM_TYPE_COACHING = 0x9,
DOTA_COMM_TYPE_NOCOOLDOWN = 0xa,
DOTA_COMM_TYPE_RANKEDMATCHMAKE = 0xb,
DOTA_COMM_TYPE_DROPS = 0xc,
DOTA_COMM_TYPE_NEWPLAYER_EXPERT = 0xd,
DOTA_COMM_TYPE_COACHED = 0xe,
DOTA_COMM_TYPE_MAPDRAWING = 0xf,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EntitySubclassScope_t : uint32_t
{
SUBCLASS_SCOPE_NONE = 0xffffffffffffffff,
// MPropertyFriendlyName "Player"
// MEntitySubclassScopeFile
SUBCLASS_SCOPE_PLAYER = 0x0,
SUBCLASS_SCOPE_COUNT = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ReplayEventType_t : uint32_t
{
REPLAY_EVENT_CANCEL = 0x0,
REPLAY_EVENT_DEATH = 0x1,
REPLAY_EVENT_GENERIC = 0x2,
REPLAY_EVENT_STUCK_NEED_FULL_UPDATE = 0x3,
REPLAY_EVENT_VICTORY = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ESourceEngine : uint32_t
{
k_ESE_Source1 = 0x0,
k_ESE_Source2 = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 29
// Alignment: 4
// Size: 0x4
enum class UnitFilterResult : uint32_t
{
UF_SUCCESS = 0x0,
UF_FAIL_FRIENDLY = 0x1,
UF_FAIL_ENEMY = 0x2,
UF_FAIL_HERO = 0x3,
UF_FAIL_CONSIDERED_HERO = 0x4,
UF_FAIL_CREEP = 0x5,
UF_FAIL_BUILDING = 0x6,
UF_FAIL_COURIER = 0x7,
UF_FAIL_OTHER = 0x8,
UF_FAIL_ANCIENT = 0x9,
UF_FAIL_ILLUSION = 0xa,
UF_FAIL_SUMMONED = 0xb,
UF_FAIL_DOMINATED = 0xc,
UF_FAIL_MELEE = 0xd,
UF_FAIL_RANGED = 0xe,
UF_FAIL_DEAD = 0xf,
UF_FAIL_MAGIC_IMMUNE_ALLY = 0x10,
UF_FAIL_MAGIC_IMMUNE_ENEMY = 0x11,
UF_FAIL_INVULNERABLE = 0x12,
UF_FAIL_IN_FOW = 0x13,
UF_FAIL_INVISIBLE = 0x14,
UF_FAIL_NOT_PLAYER_CONTROLLED = 0x15,
UF_FAIL_ATTACK_IMMUNE = 0x16,
UF_FAIL_CUSTOM = 0x17,
UF_FAIL_INVALID_LOCATION = 0x18,
UF_FAIL_DISABLE_HELP = 0x19,
UF_FAIL_OUT_OF_WORLD = 0x1a,
UF_FAIL_NIGHTMARED = 0x1b,
UF_FAIL_OBSTRUCTED = 0x1c,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class BeamType_t : uint32_t
{
BEAM_INVALID = 0x0,
BEAM_POINTS = 0x1,
BEAM_ENTPOINT = 0x2,
BEAM_ENTS = 0x3,
BEAM_HOSE = 0x4,
BEAM_SPLINE = 0x5,
BEAM_LASER = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EOverwatchReportReason : uint32_t
{
k_EOverwatchReportReason_Unknown = 0x0,
k_EOverwatchReportReason_Cheating = 0x1,
k_EOverwatchReportReason_Feeding = 0x2,
k_EOverwatchReportReason_Griefing = 0x3,
k_EOverwatchReportReason_Suspicious = 0x4,
k_EOverwatchReportReason_AbilityAbuse = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class HierarchyType_t : uint32_t
{
HIERARCHY_NONE = 0x0,
HIERARCHY_BONE_MERGE = 0x1,
HIERARCHY_ATTACHMENT = 0x2,
HIERARCHY_ABSORIGIN = 0x3,
HIERARCHY_BONE = 0x4,
HIERARCHY_TYPE_COUNT = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class EBaseGameEvents : uint32_t
{
GE_VDebugGameSessionIDEvent = 0xc8,
GE_PlaceDecalEvent = 0xc9,
GE_ClearWorldDecalsEvent = 0xca,
GE_ClearEntityDecalsEvent = 0xcb,
GE_ClearDecalsForSkeletonInstanceEvent = 0xcc,
GE_Source1LegacyGameEventList = 0xcd,
GE_Source1LegacyListenEvents = 0xce,
GE_Source1LegacyGameEvent = 0xcf,
GE_SosStartSoundEvent = 0xd0,
GE_SosStopSoundEvent = 0xd1,
GE_SosSetSoundEventParams = 0xd2,
GE_SosSetLibraryStackFields = 0xd3,
GE_SosStopSoundEventHash = 0xd4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class AmmoFlags_t : uint32_t
{
AMMO_FORCE_DROP_IF_CARRIED = 0x1,
AMMO_RESERVE_STAYS_WITH_WEAPON = 0x2,
// MPropertySuppressEnumerator
// MEnumeratorIsNotAFlag
AMMO_FLAG_MAX = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EProjectionEvent : uint32_t
{
ePE_FirstBlood = 0x0,
ePE_Killstreak_godlike = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class EGCMsgUseItemResponse : uint32_t
{
k_EGCMsgUseItemResponse_ItemUsed = 0x0,
k_EGCMsgUseItemResponse_GiftNoOtherPlayers = 0x1,
k_EGCMsgUseItemResponse_ServerError = 0x2,
k_EGCMsgUseItemResponse_MiniGameAlreadyStarted = 0x3,
k_EGCMsgUseItemResponse_ItemUsed_ItemsGranted = 0x4,
k_EGCMsgUseItemResponse_DropRateBonusAlreadyGranted = 0x5,
k_EGCMsgUseItemResponse_NotInLowPriorityPool = 0x6,
k_EGCMsgUseItemResponse_NotHighEnoughLevel = 0x7,
k_EGCMsgUseItemResponse_EventNotActive = 0x8,
k_EGCMsgUseItemResponse_ItemUsed_EventPointsGranted = 0x9,
k_EGCMsgUseItemResponse_MissingRequirement = 0xa,
k_EGCMsgUseItemResponse_EmoticonUnlock_NoNew = 0xb,
k_EGCMsgUseItemResponse_EmoticonUnlock_Complete = 0xc,
k_EGCMsgUseItemResponse_ItemUsed_Compendium = 0xd,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 40
// Alignment: 8
// Size: 0x8
enum class DebugOverlayBits_t : uint64_t
{
// MPropertyFriendlyName "Ent Text"
// MPropertyDescription "show text debug overlay for this entity"
OVERLAY_TEXT_BIT = 0x1,
// MPropertyFriendlyName "Name"
// MPropertyDescription "show name debug overlay for this entity"
OVERLAY_NAME_BIT = 0x2,
// MPropertyFriendlyName "Bounding Box"
// MPropertyDescription "show bounding box overlay for this entity"
OVERLAY_BBOX_BIT = 0x4,
// MPropertyFriendlyName "Pivot"
// MPropertyDescription "show pivot for this entity"
OVERLAY_PIVOT_BIT = 0x8,
// MPropertyFriendlyName "Message"
// MPropertyDescription "TODO show messages for this entity"
OVERLAY_MESSAGE_BIT = 0x10,
// MPropertyFriendlyName "ABS BBox"
// MPropertyDescription "show abs bounding box overlay"
OVERLAY_ABSBOX_BIT = 0x20,
// MPropertyFriendlyName "RBox"
// MPropertyDescription "show the rbox overlay"
OVERLAY_RBOX_BIT = 0x40,
// MPropertyFriendlyName "Entities That Block LOS"
// MPropertyDescription "TODO show entities that block NPC LOS"
OVERLAY_SHOW_BLOCKSLOS = 0x80,
// MPropertyFriendlyName "Attachment Points"
// MPropertyDescription "show attachment points"
OVERLAY_ATTACHMENTS_BIT = 0x100,
// MPropertyFriendlyName "Interpolated Attachment Points"
// MPropertyDescription "show interpolated attachment points"
OVERLAY_INTERPOLATED_ATTACHMENTS_BIT = 0x200,
// MPropertyFriendlyName "Interpolated Pivot"
// MPropertyDescription "show interpolated pivot for this entity"
OVERLAY_INTERPOLATED_PIVOT_BIT = 0x400,
// MPropertyFriendlyName "Skeleton"
// MPropertyDescription "show skeleton for this entity"
OVERLAY_SKELETON_BIT = 0x800,
// MPropertyFriendlyName "Interpolated Skeleton"
// MPropertyDescription "show interpolated skeleton"
OVERLAY_INTERPOLATED_SKELETON_BIT = 0x1000,
// MPropertyFriendlyName "Trigger Bounds"
// MPropertyDescription "show trigger bounds"
OVERLAY_TRIGGER_BOUNDS_BIT = 0x2000,
// MPropertyFriendlyName "Hitboxes"
// MPropertyDescription "show hitboxes for this entity"
OVERLAY_HITBOX_BIT = 0x4000,
// MPropertyFriendlyName "Interpolated Hitboxes"
// MPropertyDescription "show interpolated hitboxes"
OVERLAY_INTERPOLATED_HITBOX_BIT = 0x8000,
// MPropertyFriendlyName "Autoaim Radius"
// MPropertyDescription "TODO Display autoaim radius"
OVERLAY_AUTOAIM_BIT = 0x10000,
// MPropertyFriendlyName "NPC Selected"
// MPropertyDescription "TODO the npc is current selected SOURCE2_UNSUPPORTED?"
OVERLAY_NPC_SELECTED_BIT = 0x20000,
// MPropertyFriendlyName "Joint Info"
// MPropertyDescription "hows joint info for this entity"
OVERLAY_JOINT_INFO_BIT = 0x40000,
// MPropertyFriendlyName "NPC Route"
// MPropertyDescription "draw the route for this npc"
OVERLAY_NPC_ROUTE_BIT = 0x80000,
OVERLAY_VISIBILITY_TRACES_BIT = 0x100000,
// MPropertyFriendlyName "NPC Enemies"
// MPropertyDescription "show npc's enemies"
OVERLAY_NPC_ENEMIES_BIT = 0x400000,
// MPropertyFriendlyName "NPC Conditions"
// MPropertyDescription "show NPC's current conditions"
OVERLAY_NPC_CONDITIONS_BIT = 0x800000,
// MPropertyFriendlyName "NPC Combat"
// MPropertyDescription "show npc combat related information (squads/slots/etc)"
OVERLAY_NPC_COMBAT_BIT = 0x1000000,
// MPropertyFriendlyName "NPC Schedule Tasks"
// MPropertyDescription "show npc schedule task details"
OVERLAY_NPC_TASK_BIT = 0x2000000,
// MPropertyFriendlyName "NPC Body Locations"
// MPropertyDescription "show npc body locations"
OVERLAY_NPC_BODYLOCATIONS = 0x4000000,
// MPropertyFriendlyName "NPC View Conde"
// MPropertyDescription "show npc's viewcone"
OVERLAY_NPC_VIEWCONE_BIT = 0x8000000,
// MPropertyFriendlyName "NPC Kill"
// MPropertyDescription "kill the NPC, running all appropriate AI."
OVERLAY_NPC_KILL_BIT = 0x10000000,
// MPropertyFriendlyName "OVERLAY_WC_CHANGE_ENTITY"
// MPropertyDescription "object changed during WC edit (probably unused)"
OVERLAY_WC_CHANGE_ENTITY = 0x20000000,
// MPropertyFriendlyName "Buddha Mode"
// MPropertyDescription "TODO take damage but don't die"
OVERLAY_BUDDHA_MODE = 0x40000000,
// MPropertyFriendlyName "NPC Steering"
// MPropertyDescription "Show the steering regulations associated with the NPC"
OVERLAY_NPC_STEERING_REGULATIONS = 0x80000000,
// MPropertyFriendlyName "NPC Task Console Text"
// MPropertyDescription "show task and schedule names when they start"
OVERLAY_NPC_TASK_TEXT_BIT = 0x100000000,
// MPropertyFriendlyName "Prop Debug"
// MPropertyDescription "Show prop health and bounds"
OVERLAY_PROP_DEBUG = 0x200000000,
// MPropertyFriendlyName "NPC Relationships"
// MPropertyDescription "show relationships between target and all children"
OVERLAY_NPC_RELATION_BIT = 0x400000000,
// MPropertyFriendlyName "View Offset"
// MPropertyDescription "TODO show view offset"
OVERLAY_VIEWOFFSET = 0x800000000,
// MPropertyFriendlyName "Collision Wireframe"
// MPropertyDescription "show collision wireframe"
OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000,
// MPropertyFriendlyName "NPC Scripted Commands"
// MPropertyDescription "show the state of scripted commands"
OVERLAY_NPC_SCRIPTED_COMMANDS_BIT = 0x2000000000,
// MPropertyFriendlyName "Actor Name"
// MPropertyDescription "show fancy actor name over head of actors (entities which return ShouldDisplayInActorNames() == true)"
OVERLAY_ACTORNAME_BIT = 0x4000000000,
// MPropertyFriendlyName "NPC Gather Conditions"
// MPropertyDescription "show condition gathering text info"
OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000,
// MPropertyFriendlyName "NPC Ability Ranges"
// MPropertyDescription "draw range indicators for all abilities on the NPC"
OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 0x10000000000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class EDotaEntityMessages : uint32_t
{
DOTA_UNIT_SPEECH = 0x0,
DOTA_UNIT_SPEECH_MUTE = 0x1,
DOTA_UNIT_ADD_GESTURE = 0x2,
DOTA_UNIT_REMOVE_GESTURE = 0x3,
DOTA_UNIT_REMOVE_ALL_GESTURES = 0x4,
DOTA_UNIT_FADE_GESTURE = 0x6,
DOTA_UNIT_SPEECH_CLIENTSIDE_RULES = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class PointWorldTextReorientMode_t : uint32_t
{
POINT_WORLD_TEXT_REORIENT_NONE = 0x0,
POINT_WORLD_TEXT_REORIENT_AROUND_UP = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DOTA_ThreatLevel : uint32_t
{
DOTA_THREATLEVEL_Ultra = 0x0,
DOTA_THREATLEVEL_High = 0x1,
DOTA_THREATLEVEL_Medium = 0x2,
DOTA_THREATLEVEL_Low = 0x3,
DOTA_THREATLEVEL_None = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ScoutState_t : uint32_t
{
SCOUT_STATE_INIT = 0xffffffffffffffff,
SCOUT_STATE_IDLE = 0x0,
SCOUT_STATE_AT_BASE = 0x1,
SCOUT_STATE_MOVING = 0x2,
SCOUT_STATE_DEAD = 0x3,
SCOUT_NUM_STATES = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 20
// Alignment: 4
// Size: 0x4
enum class EPlayerVoiceListenState : uint32_t
{
kPVLS_None = 0x0,
kPVLS_DeniedChatBanned = 0x1,
kPVLS_DeniedPartner = 0x2,
kPVLS_DeniedHLTVTalkerNotSpectator = 0x3,
kPVLS_DeniedHLTVNoTalkerPlayerID = 0x4,
kPVLS_DeniedHLTVTalkerNotBroadcaster = 0x5,
kPVLS_DeniedTeamSpectator = 0x6,
kPVLS_DeniedStudent = 0x8,
kPVLS_DeniedPrivateCoach = 0x9,
kPVLS_Denied = 0x40,
kPVLS_AllowHLTVTalkerIsBroadcaster = 0x41,
kPVLS_AllowCoBroadcaster = 0x42,
kPVLS_AllowAllChat = 0x43,
kPVLS_AllowStudentToCoach = 0x44,
kPVLS_AllowFellowStudent = 0x45,
kPVLS_AllowTalkerIsCoach = 0x46,
kPVLS_AllowCoachHearTeam = 0x47,
kPVLS_AllowSameTeam = 0x48,
kPVLS_AllowShowcase = 0x49,
kPVLS_AllowPrivateCoach = 0x4a,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class EFantasyMutationOperation : uint32_t
{
k_eFantasyMutationOperation_RollEverything = 0x0,
k_eFantasyMutationOperation_RollShape = 0x1,
k_eFantasyMutationOperation_RollQuality = 0x2,
k_eFantasyMutationOperation_RollStat = 0x3,
k_eFantasyMutationOperation_IncreaseQuality = 0x4,
k_eFantasyMutationOperation_DecreaseQuality = 0x5,
k_eFantasyMutationOperation_IncreaseOneQuality = 0x6,
k_eFantasyMutationOperation_IncreaseTwoQualitiesDecreaseOne = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class LobbyDotaTVDelay : uint32_t
{
LobbyDotaTV_10 = 0x0,
LobbyDotaTV_120 = 0x1,
LobbyDotaTV_300 = 0x2,
LobbyDotaTV_900 = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class DotaGestureSlot_t : uint32_t
{
GESTURE_SLOT_NONE = 0xffffffffffffffff,
GESTURE_SLOT_ATTACK = 0x0,
GESTURE_SLOT_ABILITY = 0x1,
GESTURE_SLOT_OVERRIDE = 0x2,
GESTURE_SLOT_CUSTOM = 0x3,
GESTURE_SLOT_CUSTOM2 = 0x4,
GESTURE_SLOT_CUSTOM3 = 0x5,
GESTURE_SLOT_CONSTANT = 0x6,
GESTURE_SLOT_TAUNT = 0x7,
GESTURE_SLOT_ABSOLUTE = 0x8,
GESTURE_SLOT_COUNT = 0x9,
GESTURE_SLOT_STOLEN_ABILITY_BIT = 0x80,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class HitGroup_t : uint32_t
{
HITGROUP_INVALID = 0xffffffffffffffff,
HITGROUP_GENERIC = 0x0,
HITGROUP_HEAD = 0x1,
HITGROUP_CHEST = 0x2,
HITGROUP_STOMACH = 0x3,
HITGROUP_LEFTARM = 0x4,
HITGROUP_RIGHTARM = 0x5,
HITGROUP_LEFTLEG = 0x6,
HITGROUP_RIGHTLEG = 0x7,
HITGROUP_NECK = 0x8,
HITGROUP_UNUSED = 0x9,
HITGROUP_GEAR = 0xa,
HITGROUP_SPECIAL = 0xb,
HITGROUP_COUNT = 0xc,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 18
// Alignment: 8
// Size: 0x8
enum class InputBitMask_t : uint64_t
{
// MEnumeratorIsNotAFlag
IN_NONE = 0x0,
// MEnumeratorIsNotAFlag
IN_ALL = 0xffffffffffffffff,
IN_ATTACK = 0x1,
IN_JUMP = 0x2,
IN_DUCK = 0x4,
IN_FORWARD = 0x8,
IN_BACK = 0x10,
IN_USE = 0x20,
IN_TURNLEFT = 0x80,
IN_TURNRIGHT = 0x100,
IN_MOVELEFT = 0x200,
IN_MOVERIGHT = 0x400,
IN_ATTACK2 = 0x800,
IN_RELOAD = 0x2000,
IN_SPEED = 0x10000,
IN_JOYAUTOSPRINT = 0x20000,
// MEnumeratorIsNotAFlag
IN_FIRST_MOD_SPECIFIC_BIT = 0x100000000,
IN_QUERY = 0x100000000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DOTABehaviorLevel_t : uint32_t
{
DOTA_BEHAVIOR_LEVEL_NONE = 0x0,
DOTA_BEHAVIOR_LEVEL_RANKED_ALLOWED = 0x1,
DOTA_BEHAVIOR_LEVEL_PAUSING = 0x2,
DOTA_BEHAVIOR_LEVEL_DROPS = 0x3,
DOTA_BEHAVIOR_LEVEL_COACHING = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
//
// MEnumFlagsWithOverlappingBits
enum class DAMAGE_TYPES : uint32_t
{
DAMAGE_TYPE_NONE = 0x0,
DAMAGE_TYPE_PHYSICAL = 0x1,
DAMAGE_TYPE_MAGICAL = 0x2,
DAMAGE_TYPE_PURE = 0x4,
DAMAGE_TYPE_HP_REMOVAL = 0x8,
DAMAGE_TYPE_ABILITY_DEFINED = 0x16,
DAMAGE_TYPE_ALL = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class ELeagueTier : uint32_t
{
LEAGUE_TIER_UNSET = 0x0,
LEAGUE_TIER_AMATEUR = 0x1,
LEAGUE_TIER_PROFESSIONAL = 0x2,
LEAGUE_TIER_MINOR = 0x3,
LEAGUE_TIER_MAJOR = 0x4,
LEAGUE_TIER_INTERNATIONAL = 0x5,
LEAGUE_TIER_DPC_QUALIFIER = 0x6,
LEAGUE_TIER_DPC_LEAGUE_QUALIFIER = 0x7,
LEAGUE_TIER_DPC_LEAGUE = 0x8,
LEAGUE_TIER_DPC_LEAGUE_FINALS = 0x9,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class ESOMsg : uint32_t
{
k_ESOMsg_Create = 0x15,
k_ESOMsg_Update = 0x16,
k_ESOMsg_Destroy = 0x17,
k_ESOMsg_CacheSubscribed = 0x18,
k_ESOMsg_CacheUnsubscribed = 0x19,
k_ESOMsg_UpdateMultiple = 0x1a,
k_ESOMsg_CacheSubscriptionRefresh = 0x1c,
k_ESOMsg_CacheSubscribedUpToDate = 0x1d,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class FowBlockerShape_t : uint32_t
{
FOW_BLOCKER_SHAPE_RECTANGLE = 0x0,
FOW_BLOCKER_SHAPE_RECTANGLE_OUTLINE = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class Bidirectional_Messages_LowFrequency : uint32_t
{
bi_RelayInfo = 0x2bc,
bi_RelayPacket = 0x2bd,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EMobilePaymentProvider : uint32_t
{
k_EMobilePaymentProvider_Invalid = 0x0,
k_EMobilePaymentProvider_GooglePlay = 0x1,
k_EMobilePaymentProvider_AppleAppStore = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ERoshanSpawnPhase : uint32_t
{
ROSHAN_SPAWN_PHASE_ALIVE = 0x0,
ROSHAN_SPAWN_PHASE_BASE_TIMER = 0x1,
ROSHAN_SPAWN_PHASE_VISIBLE_TIMER = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class modifierremove : uint32_t
{
DOTA_BUFF_REMOVE_ALL = 0x0,
DOTA_BUFF_REMOVE_ENEMY = 0x1,
DOTA_BUFF_REMOVE_ALLY = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class EntityDisolveType_t : uint32_t
{
ENTITY_DISSOLVE_INVALID = 0xffffffffffffffff,
ENTITY_DISSOLVE_NORMAL = 0x0,
ENTITY_DISSOLVE_ELECTRICAL = 0x1,
ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 0x2,
ENTITY_DISSOLVE_CORE = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EStickerbookPageType : uint32_t
{
STICKER_PAGE_GENERIC = 0x0,
STICKER_PAGE_TEAM = 0x1,
STICKER_PAGE_TALENT = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class EDOTAGCSessionNeed : uint32_t
{
k_EDOTAGCSessionNeed_Unknown = 0x0,
k_EDOTAGCSessionNeed_UserNoSessionNeeded = 0x64,
k_EDOTAGCSessionNeed_UserInOnlineGame = 0x65,
k_EDOTAGCSessionNeed_UserInLocalGame = 0x66,
k_EDOTAGCSessionNeed_UserInUIWasConnected = 0x67,
k_EDOTAGCSessionNeed_UserInUINeverConnected = 0x68,
k_EDOTAGCSessionNeed_UserTutorials = 0x69,
k_EDOTAGCSessionNeed_UserInUIWasConnectedIdle = 0x6a,
k_EDOTAGCSessionNeed_UserInUINeverConnectedIdle = 0x6b,
k_EDOTAGCSessionNeed_GameServerOnline = 0xc8,
k_EDOTAGCSessionNeed_GameServerLocal = 0xc9,
k_EDOTAGCSessionNeed_GameServerIdle = 0xca,
k_EDOTAGCSessionNeed_GameServerRelay = 0xcb,
k_EDOTAGCSessionNeed_GameServerLocalUpload = 0xcc,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 1
// Alignment: 4
// Size: 0x4
enum class EGCEconBaseMsg : uint32_t
{
k_EMsgGCGenericResult = 0xa13,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class AmmoPosition_t : uint32_t
{
AMMO_POSITION_INVALID = 0xffffffffffffffff,
AMMO_POSITION_PRIMARY = 0x0,
AMMO_POSITION_SECONDARY = 0x1,
AMMO_POSITION_COUNT = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EPoorNetworkConditionsType : uint32_t
{
k_EPoorNetworkConditions_None = 0x0,
k_EPoorNetworkConditions_Unknown = 0x1,
k_EPoorNetworkConditions_MassDisconnect = 0x2,
k_EPoorNetworkConditions_ExcessBadQosIntervals = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EClientUIEvent : uint32_t
{
EClientUIEvent_Invalid = 0x0,
EClientUIEvent_DialogFinished = 0x1,
EClientUIEvent_FireOutput = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 17
// Alignment: 4
// Size: 0x4
enum class CLC_Messages : uint32_t
{
clc_ClientInfo = 0x14,
clc_Move = 0x15,
clc_VoiceData = 0x16,
clc_BaselineAck = 0x17,
clc_ListenEvents = 0x18,
clc_RespondCvarValue = 0x19,
clc_FileCRCCheck = 0x1a,
clc_LoadingProgress = 0x1b,
clc_SplitPlayerConnect = 0x1c,
clc_ClientMessage = 0x1d,
clc_SplitPlayerDisconnect = 0x1e,
clc_ServerStatus = 0x1f,
clc_ServerPing = 0x20,
clc_RequestPause = 0x21,
clc_CmdKeyValues = 0x22,
clc_RconServerDetails = 0x23,
clc_HltvReplay = 0x24,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 18
// Alignment: 4
// Size: 0x4
enum class EBadgeType : uint32_t
{
k_EBadgeType_Invalid = 0x0,
k_EBadgeType_TI7_Midweek = 0x1,
k_EBadgeType_TI7_Finals = 0x2,
k_EBadgeType_TI7_AllEvent = 0x3,
k_EBadgeType_TI8_Midweek = 0x4,
k_EBadgeType_TI8_Finals = 0x5,
k_EBadgeType_TI8_AllEvent = 0x6,
k_EBadgeType_TI10 = 0x7,
k_EBadgeType_TI11_PlayoffsDay1 = 0x8,
k_EBadgeType_TI11_PlayoffsDay2 = 0x9,
k_EBadgeType_TI11_PlayoffsDay3 = 0xa,
k_EBadgeType_TI11_PlayoffsDay4 = 0xb,
k_EBadgeType_TI11_FinalsWeekend = 0xc,
k_EBadgeType_TI12_PlayoffsDay1 = 0xd,
k_EBadgeType_TI12_PlayoffsDay2 = 0xe,
k_EBadgeType_TI12_PlayoffsDay3 = 0xf,
k_EBadgeType_TI12_FinalsWeekend = 0x10,
k_EBadgeType_TI12_Special = 0x11,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class CourierState_t : uint32_t
{
COURIER_STATE_INIT = 0xffffffffffffffff,
COURIER_STATE_IDLE = 0x0,
COURIER_STATE_AT_BASE = 0x1,
COURIER_STATE_MOVING = 0x2,
COURIER_STATE_DELIVERING_ITEMS = 0x3,
COURIER_STATE_RETURNING_TO_BASE = 0x4,
COURIER_STATE_DEAD = 0x5,
COURIER_NUM_STATES = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class WorldTextPanelVerticalAlign_t : uint32_t
{
WORLDTEXT_VERTICAL_ALIGN_TOP = 0x0,
WORLDTEXT_VERTICAL_ALIGN_CENTER = 0x1,
WORLDTEXT_VERTICAL_ALIGN_BOTTOM = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class DOTAInventoryFlags_t : uint32_t
{
DOTA_INVENTORY_ALLOW_NONE = 0x0,
DOTA_INVENTORY_ALLOW_MAIN = 0x1,
DOTA_INVENTORY_ALLOW_STASH = 0x2,
DOTA_INVENTORY_ALLOW_DROP_ON_GROUND = 0x4,
DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN = 0x8,
DOTA_INVENTORY_LIMIT_DROP_ON_GROUND = 0x10,
DOTA_INVENTORY_ALL_ACCESS = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class DOTAConnectionState_t : uint32_t
{
DOTA_CONNECTION_STATE_UNKNOWN = 0x0,
DOTA_CONNECTION_STATE_NOT_YET_CONNECTED = 0x1,
DOTA_CONNECTION_STATE_CONNECTED = 0x2,
DOTA_CONNECTION_STATE_DISCONNECTED = 0x3,
DOTA_CONNECTION_STATE_ABANDONED = 0x4,
DOTA_CONNECTION_STATE_LOADING = 0x5,
DOTA_CONNECTION_STATE_FAILED = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 158
// Alignment: 4
// Size: 0x4
enum class EDotaUserMessages : uint32_t
{
DOTA_UM_AddUnitToSelection = 0x1d0,
DOTA_UM_AIDebugLine = 0x1d1,
DOTA_UM_ChatEvent = 0x1d2,
DOTA_UM_CombatHeroPositions = 0x1d3,
DOTA_UM_CombatLogData = 0x1d4,
DOTA_UM_CombatLogBulkData = 0x1d6,
DOTA_UM_CreateLinearProjectile = 0x1d7,
DOTA_UM_DestroyLinearProjectile = 0x1d8,
DOTA_UM_DodgeTrackingProjectiles = 0x1d9,
DOTA_UM_GlobalLightColor = 0x1da,
DOTA_UM_GlobalLightDirection = 0x1db,
DOTA_UM_InvalidCommand = 0x1dc,
DOTA_UM_LocationPing = 0x1dd,
DOTA_UM_MapLine = 0x1de,
DOTA_UM_MiniKillCamInfo = 0x1df,
DOTA_UM_MinimapDebugPoint = 0x1e0,
DOTA_UM_MinimapEvent = 0x1e1,
DOTA_UM_NevermoreRequiem = 0x1e2,
DOTA_UM_OverheadEvent = 0x1e3,
DOTA_UM_SetNextAutobuyItem = 0x1e4,
DOTA_UM_SharedCooldown = 0x1e5,
DOTA_UM_SpectatorPlayerClick = 0x1e6,
DOTA_UM_TutorialTipInfo = 0x1e7,
DOTA_UM_UnitEvent = 0x1e8,
DOTA_UM_ParticleManager = 0x1e9,
DOTA_UM_BotChat = 0x1ea,
DOTA_UM_HudError = 0x1eb,
DOTA_UM_ItemPurchased = 0x1ec,
DOTA_UM_Ping = 0x1ed,
DOTA_UM_ItemFound = 0x1ee,
DOTA_UM_CharacterSpeakConcept = 0x1ef,
DOTA_UM_SwapVerify = 0x1f0,
DOTA_UM_WorldLine = 0x1f1,
DOTA_UM_TournamentDrop = 0x1f2,
DOTA_UM_ItemAlert = 0x1f3,
DOTA_UM_HalloweenDrops = 0x1f4,
DOTA_UM_ChatWheel = 0x1f5,
DOTA_UM_ReceivedXmasGift = 0x1f6,
DOTA_UM_UpdateSharedContent = 0x1f7,
DOTA_UM_TutorialRequestExp = 0x1f8,
DOTA_UM_TutorialPingMinimap = 0x1f9,
DOTA_UM_GamerulesStateChanged = 0x1fa,
DOTA_UM_ShowSurvey = 0x1fb,
DOTA_UM_TutorialFade = 0x1fc,
DOTA_UM_AddQuestLogEntry = 0x1fd,
DOTA_UM_SendStatPopup = 0x1fe,
DOTA_UM_TutorialFinish = 0x1ff,
DOTA_UM_SendRoshanPopup = 0x200,
DOTA_UM_SendGenericToolTip = 0x201,
DOTA_UM_SendFinalGold = 0x202,
DOTA_UM_CustomMsg = 0x203,
DOTA_UM_CoachHUDPing = 0x204,
DOTA_UM_ClientLoadGridNav = 0x205,
DOTA_UM_TE_Projectile = 0x206,
DOTA_UM_TE_ProjectileLoc = 0x207,
DOTA_UM_TE_DotaBloodImpact = 0x208,
DOTA_UM_TE_UnitAnimation = 0x209,
DOTA_UM_TE_UnitAnimationEnd = 0x20a,
DOTA_UM_AbilityPing = 0x20b,
DOTA_UM_ShowGenericPopup = 0x20c,
DOTA_UM_VoteStart = 0x20d,
DOTA_UM_VoteUpdate = 0x20e,
DOTA_UM_VoteEnd = 0x20f,
DOTA_UM_BoosterState = 0x210,
DOTA_UM_WillPurchaseAlert = 0x211,
DOTA_UM_TutorialMinimapPosition = 0x212,
DOTA_UM_PlayerMMR = 0x213,
DOTA_UM_AbilitySteal = 0x214,
DOTA_UM_CourierKilledAlert = 0x215,
DOTA_UM_EnemyItemAlert = 0x216,
DOTA_UM_StatsMatchDetails = 0x217,
DOTA_UM_MiniTaunt = 0x218,
DOTA_UM_BuyBackStateAlert = 0x219,
DOTA_UM_SpeechBubble = 0x21a,
DOTA_UM_CustomHeaderMessage = 0x21b,
DOTA_UM_QuickBuyAlert = 0x21c,
DOTA_UM_StatsHeroDetails = 0x21d,
DOTA_UM_PredictionResult = 0x21e,
DOTA_UM_ModifierAlert = 0x21f,
DOTA_UM_HPManaAlert = 0x220,
DOTA_UM_GlyphAlert = 0x221,
DOTA_UM_BeastChat = 0x222,
DOTA_UM_SpectatorPlayerUnitOrders = 0x223,
DOTA_UM_CustomHudElement_Create = 0x224,
DOTA_UM_CustomHudElement_Modify = 0x225,
DOTA_UM_CustomHudElement_Destroy = 0x226,
DOTA_UM_CompendiumState = 0x227,
DOTA_UM_ProjectionAbility = 0x228,
DOTA_UM_ProjectionEvent = 0x229,
DOTA_UM_CombatLogDataHLTV = 0x22a,
DOTA_UM_XPAlert = 0x22b,
DOTA_UM_UpdateQuestProgress = 0x22c,
DOTA_UM_MatchMetadata = 0x22d,
DOTA_UM_MatchDetails = 0x22e,
DOTA_UM_QuestStatus = 0x22f,
DOTA_UM_SuggestHeroPick = 0x230,
DOTA_UM_SuggestHeroRole = 0x231,
DOTA_UM_KillcamDamageTaken = 0x232,
DOTA_UM_SelectPenaltyGold = 0x233,
DOTA_UM_RollDiceResult = 0x234,
DOTA_UM_FlipCoinResult = 0x235,
DOTA_UM_RequestItemSuggestions = 0x236,
DOTA_UM_TeamCaptainChanged = 0x237,
DOTA_UM_SendRoshanSpectatorPhase = 0x238,
DOTA_UM_ChatWheelCooldown = 0x239,
DOTA_UM_DismissAllStatPopups = 0x23a,
DOTA_UM_TE_DestroyProjectile = 0x23b,
DOTA_UM_HeroRelicProgress = 0x23c,
DOTA_UM_AbilityDraftRequestAbility = 0x23d,
DOTA_UM_ItemSold = 0x23e,
DOTA_UM_DamageReport = 0x23f,
DOTA_UM_SalutePlayer = 0x240,
DOTA_UM_TipAlert = 0x241,
DOTA_UM_ReplaceQueryUnit = 0x242,
DOTA_UM_EmptyTeleportAlert = 0x243,
DOTA_UM_MarsArenaOfBloodAttack = 0x244,
DOTA_UM_ESArcanaCombo = 0x245,
DOTA_UM_ESArcanaComboSummary = 0x246,
DOTA_UM_HighFiveLeftHanging = 0x247,
DOTA_UM_HighFiveCompleted = 0x248,
DOTA_UM_ShovelUnearth = 0x249,
DOTA_EM_InvokerSpellCast = 0x24a,
DOTA_UM_RadarAlert = 0x24b,
DOTA_UM_AllStarEvent = 0x24c,
DOTA_UM_TalentTreeAlert = 0x24d,
DOTA_UM_QueuedOrderRemoved = 0x24e,
DOTA_UM_DebugChallenge = 0x24f,
DOTA_UM_OMArcanaCombo = 0x250,
DOTA_UM_FoundNeutralItem = 0x251,
DOTA_UM_OutpostCaptured = 0x252,
DOTA_UM_OutpostGrantedXP = 0x253,
DOTA_UM_MoveCameraToUnit = 0x254,
DOTA_UM_PauseMinigameData = 0x255,
DOTA_UM_VersusScene_PlayerBehavior = 0x256,
DOTA_UM_QoP_ArcanaSummary = 0x258,
DOTA_UM_HotPotato_Created = 0x259,
DOTA_UM_HotPotato_Exploded = 0x25a,
DOTA_UM_WK_Arcana_Progress = 0x25b,
DOTA_UM_GuildChallenge_Progress = 0x25c,
DOTA_UM_WRArcanaProgress = 0x25d,
DOTA_UM_WRArcanaSummary = 0x25e,
DOTA_UM_EmptyItemSlotAlert = 0x25f,
DOTA_UM_AghsStatusAlert = 0x260,
DOTA_UM_PingConfirmation = 0x261,
DOTA_UM_MutedPlayers = 0x262,
DOTA_UM_ContextualTip = 0x263,
DOTA_UM_ChatMessage = 0x264,
DOTA_UM_NeutralCampAlert = 0x265,
DOTA_UM_RockPaperScissorsStarted = 0x266,
DOTA_UM_RockPaperScissorsFinished = 0x267,
DOTA_UM_DuelOpponentKilled = 0x268,
DOTA_UM_DuelAccepted = 0x269,
DOTA_UM_DuelRequested = 0x26a,
DOTA_UM_MuertaReleaseEvent_AssignedTargetKilled = 0x26b,
DOTA_UM_PlayerDraftSuggestPick = 0x26c,
DOTA_UM_PlayerDraftPick = 0x26d,
DOTA_UM_UpdateLinearProjectileCPData = 0x26e,
DOTA_UM_GiftPlayer = 0x26f,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 1
// Size: 0x1
enum class WaterLevel_t : uint8_t
{
WL_NotInWater = 0x0,
WL_Feet = 0x1,
WL_Waist = 0x2,
WL_Chest = 0x3,
WL_FullyUnderwater = 0x4,
WL_Count = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class ELeagueNodeGroupType : uint32_t
{
INVALID_GROUP_TYPE = 0x0,
ORGANIZATIONAL = 0x1,
ROUND_ROBIN = 0x2,
SWISS = 0x3,
BRACKET_SINGLE = 0x4,
BRACKET_DOUBLE_SEED_LOSER = 0x5,
BRACKET_DOUBLE_ALL_WINNER = 0x6,
SHOWMATCH = 0x7,
GSL = 0x8,
PLACEMENT = 0x9,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ScriptedConflictResponse_t : uint32_t
{
SS_CONFLICT_ENQUEUE = 0x0,
SS_CONFLICT_INTERRUPT = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class RequestPause_t : uint32_t
{
RP_PAUSE = 0x0,
RP_UNPAUSE = 0x1,
RP_TOGGLEPAUSE = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EChatSpecialPrivileges : uint32_t
{
k_EChatSpecialPrivileges_None = 0x0,
k_EChatSpecialPrivileges_Moderator = 0x1,
k_EChatSpecialPrivileges_SuperModerator = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class DOTA_ROSHAN_PHASE : uint32_t
{
k_SRSP_ROSHAN_ALIVE = 0x0,
k_SRSP_ROSHAN_BASE_TIMER = 0x1,
k_SRSP_ROSHAN_VISIBLE_TIMER = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EDOTAPlayerMMRType : uint32_t
{
k_EDOTAPlayerMMRType_Invalid = 0x0,
k_EDOTAPlayerMMRType_GeneralHidden = 0x1,
k_EDOTAPlayerMMRType_GeneralCompetitive = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EDOTAVersusScenePlayerBehavior : uint32_t
{
VS_PLAYER_BEHAVIOR_PLAY_ACTIVITY = 0x1,
VS_PLAYER_BEHAVIOR_CHAT_WHEEL = 0x2,
VS_PLAYER_BEHAVIOR_PLAYBACK_RATE = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class Fantasy_Gem_Type : uint32_t
{
FANTASY_GEM_TYPE_RUBY = 0x0,
FANTASY_GEM_TYPE_SAPPHIRE = 0x1,
FANTASY_GEM_TYPE_EMERALD = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 86
// Alignment: 4
// Size: 0x4
enum class DotaPseudoRandomType : uint32_t
{
DOTA_PSEUDO_RANDOM_NONE = 0x0,
DOTA_PSEUDO_RANDOM_MAGNUS_SHARD = 0x1,
DOTA_PSEUDO_RANDOM_PHANTOMASSASSIN_CRIT = 0x2,
DOTA_PSEUDO_RANDOM_PHANTOMASSASSIN_DAGGER = 0x3,
DOTA_PSEUDO_RANDOM_PHANTOMLANCER_JUXTAPOSE = 0x4,
DOTA_PSEUDO_RANDOM_TINY_CRAGGY = 0x5,
DOTA_PSEUDO_RANDOM_COLD_REBUKE = 0x6,
DOTA_PSEUDO_RANDOM_WOLF_CRIT = 0x7,
DOTA_PSEUDO_RANDOM_AXE_HELIX = 0x8,
DOTA_PSEUDO_RANDOM_AXE_HELIX_ATTACK = 0x9,
DOTA_PSEUDO_RANDOM_LEGION_MOMENT = 0xa,
DOTA_PSEUDO_RANDOM_SLARDAR_BASH = 0xb,
DOTA_PSEUDO_RANDOM_OD_ESSENCE = 0xc,
DOTA_PSEUDO_RANDOM_DROW_MARKSMANSHIP = 0xd,
DOTA_PSEUDO_RANDOM_OGRE_MAGI_FIREBLAST = 0xe,
DOTA_PSEUDO_RANDOM_OGRE_ITEM_MULTICAST = 0xf,
DOTA_PSEUDO_RANDOM_SPIRITBREAKER_GREATERBASH = 0x10,
DOTA_PSEUDO_RANDOM_LONE_DRUID_ENTANGLE = 0x11,
DOTA_PSEUDO_RANDOM_FACELESS_BASH = 0x12,
DOTA_PSEUDO_RANDOM_FACELESS_EVADE_SPELL = 0x13,
DOTA_PSEUDO_RANDOM_FACELESS_EVADE_ATTACK = 0x14,
DOTA_PSEUDO_RANDOM_FACELESS_VOID_BACKTRACK = 0x15,
DOTA_PSEUDO_RANDOM_BREWMASTER_CRIT = 0x16,
DOTA_PSEUDO_RANDOM_BREWMASTER_CINDER_BREW = 0x17,
DOTA_PSEUDO_RANDOM_SNIPER_HEADSHOT = 0x18,
DOTA_PSEUDO_RANDOM_ATOS = 0x19,
DOTA_PSEUDO_RANDOM_JUGG_CRIT = 0x1a,
DOTA_PSEUDO_RANDOM_DAZZLE_SCEPTER = 0x1b,
DOTA_PSEUDO_RANDOM_CHAOS_CRIT = 0x1c,
DOTA_PSEUDO_RANDOM_LYCAN_CRIT = 0x1d,
DOTA_PSEUDO_RANDOM_TUSK_CRIT = 0x1e,
DOTA_PSEUDO_RANDOM_CM_FREEZING_FIELD = 0x1f,
DOTA_PSEUDO_RANDOM_GENERIC_BASHER = 0x20,
DOTA_PSEUDO_RANDOM_SKELETONKING_CRIT = 0x21,
DOTA_PSEUDO_RANDOM_SKELETONKING_CRIT_MORTAL = 0x22,
DOTA_PSEUDO_RANDOM_ITEM_GREATERCRIT = 0x23,
DOTA_PSEUDO_RANDOM_ITEM_LESSERCRIT = 0x24,
DOTA_PSEUDO_RANDOM_ITEM_BASHER = 0x25,
DOTA_PSEUDO_RANDOM_ITEM_SOLAR_CREST = 0x26,
DOTA_PSEUDO_RANDOM_ITEM_JAVELIN_ACCURACY = 0x27,
DOTA_PSEUDO_RANDOM_ITEM_TRIDENT = 0x28,
DOTA_PSEUDO_RANDOM_ITEM_ABYSSAL = 0x29,
DOTA_PSEUDO_RANDOM_ITEM_ABYSSAL_BLOCK = 0x2a,
DOTA_PSEUDO_RANDOM_ITEM_STOUT = 0x2b,
DOTA_PSEUDO_RANDOM_ITEM_VANGUARD = 0x2c,
DOTA_PSEUDO_RANDOM_ITEM_CRIMSON_GUARD = 0x2d,
DOTA_PSEUDO_RANDOM_ITEM_PMS = 0x2e,
DOTA_PSEUDO_RANDOM_ITEM_HALBRED_MAIM = 0x2f,
DOTA_PSEUDO_RANDOM_ITEM_SANGEYASHA_MAIM = 0x30,
DOTA_PSEUDO_RANDOM_ITEM_SANGEKAYA_MAIM = 0x31,
DOTA_PSEUDO_RANDOM_ITEM_SANGE_MAIM = 0x32,
DOTA_PSEUDO_RANDOM_ITEM_BUTTERFLY = 0x33,
DOTA_PSEUDO_RANDOM_ITEM_MAELSTROM = 0x34,
DOTA_PSEUDO_RANDOM_ITEM_MJOLLNIR = 0x35,
DOTA_PSEUDO_RANDOM_ITEM_MJOLLNIR_STATIC = 0x36,
DOTA_PSEUDO_RANDOM_ITEM_MKB = 0x37,
DOTA_PSEUDO_RANDOM_ITEM_SILVER_EDGE = 0x38,
DOTA_PSEUDO_RANDOM_ITEM_NAGINATA = 0x39,
DOTA_PSEUDO_RANDOM_TROLL_BASH = 0x3a,
DOTA_PSEUDO_RANDOM_RIKI_SMOKE_SCREEN = 0x3b,
DOTA_PSEUDO_RANDOM_CHAOS_DOUBLE_CRIT = 0x3c,
DOTA_PSEUDO_RANDOM_CHAOS_TRIPLE_CRIT = 0x3d,
DOTA_PSEUDO_RANDOM_GENERIC_EVASION = 0x3e,
DOTA_PSEUDO_RANDOM_GENERIC_HEIGHT_MISS = 0x3f,
DOTA_PSEUDO_RANDOM_GENERIC_MISS = 0x40,
DOTA_PSEUDO_RANDOM_ARMADILLO_HEARTPIERCER = 0x41,
DOTA_PSEUDO_RANDOM_MARS_SHIELD = 0x42,
DOTA_PSEUDO_RANDOM_ANTIMAGE_SILENT = 0x43,
DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER1 = 0x44,
DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER2 = 0x45,
DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER3 = 0x46,
DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER4 = 0x47,
DOTA_PSEUDO_RANDOM_NEUTRAL_DROP_TIER5 = 0x48,
DOTA_PSEUDO_RANDOM_MARS_BULWARK = 0x49,
DOTA_PSEUDO_RANDOM_MUERTA_GUNSLINGER = 0x4a,
DOTA_PSEUDO_RANDOM_TROLL_FERVOR_SHARD = 0x4b,
DOTA_PSEUDO_RANDOM_CUSTOM_GENERIC = 0x4c,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_1 = 0x4d,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_2 = 0x4e,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_3 = 0x4f,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_4 = 0x50,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_5 = 0x51,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_6 = 0x52,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_7 = 0x53,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_8 = 0x54,
DOTA_PSEUDO_RANDOM_CUSTOM_GAME_9 = 0x55,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class PetCoopStates_t : uint32_t
{
COOP_IGNORE = 0x0,
COOPTELEPORT_START_PERFORMING = 0x1,
COOPTELEPORT_PLAY_ENDANIM = 0x2,
COOPTELEPORT_PLAY_EXITANIM = 0x3,
COOP_WARD_OBSERVER = 0x4,
COOP_WARD_SENTRY = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 1
// Size: 0x1
enum class EDOTASpecialBonusOperation : uint8_t
{
SPECIAL_BONUS_ADD = 0x0,
SPECIAL_BONUS_MULTIPLY = 0x1,
SPECIAL_BONUS_SUBTRACT = 0x2,
SPECIAL_BONUS_PERCENTAGE_ADD = 0x3,
SPECIAL_BONUS_PERCENTAGE_SUBTRACT = 0x4,
SPECIAL_BONUS_SET = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ScriptedMoveType_t : uint32_t
{
SCRIPTED_MOVETYPE_NONE = 0x0,
SCRIPTED_MOVETYPE_TO_WITH_DURATION = 0x1,
SCRIPTED_MOVETYPE_TO_WITH_MOVESPEED = 0x2,
SCRIPTED_MOVETYPE_SWEEP_TO_AT_MOVEMENT_SPEED = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class DOTALeaverStatus_t : uint32_t
{
DOTA_LEAVER_NONE = 0x0,
DOTA_LEAVER_DISCONNECTED = 0x1,
DOTA_LEAVER_DISCONNECTED_TOO_LONG = 0x2,
DOTA_LEAVER_ABANDONED = 0x3,
DOTA_LEAVER_AFK = 0x4,
DOTA_LEAVER_NEVER_CONNECTED = 0x5,
DOTA_LEAVER_NEVER_CONNECTED_TOO_LONG = 0x6,
DOTA_LEAVER_FAILED_TO_READY_UP = 0x7,
DOTA_LEAVER_DECLINED = 0x8,
DOTA_LEAVER_DECLINED_REQUEUE = 0x9,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class SpawnGroupFlags_t : uint32_t
{
SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 0x1,
SPAWN_GROUP_DONT_SPAWN_ENTITIES = 0x2,
SPAWN_GROUP_SYNCHRONOUS_SPAWN = 0x4,
SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 0x8,
SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 0x10,
SPAWN_GROUP_BLOCK_UNTIL_LOADED = 0x40,
SPAWN_GROUP_LOAD_STREAMING_DATA = 0x80,
SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 0x100,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class AbilityLearnResult_t : uint32_t
{
ABILITY_CAN_BE_UPGRADED = 0x0,
ABILITY_CANNOT_BE_UPGRADED_NOT_UPGRADABLE = 0x1,
ABILITY_CANNOT_BE_UPGRADED_AT_MAX = 0x2,
ABILITY_CANNOT_BE_UPGRADED_REQUIRES_LEVEL = 0x3,
ABILITY_NOT_LEARNABLE = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ScriptedOnDeath_t : uint32_t
{
SS_ONDEATH_NOT_APPLICABLE = 0xffffffffffffffff,
SS_ONDEATH_UNDEFINED = 0x0,
SS_ONDEATH_RAGDOLL = 0x1,
SS_ONDEATH_ANIMATED_DEATH = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class eRollType : uint32_t
{
ROLL_NONE = 0xffffffffffffffff,
ROLL_STATS = 0x0,
ROLL_CREDITS = 0x1,
ROLL_LATE_JOIN_LOGO = 0x2,
ROLL_OUTTRO = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 1
// Alignment: 4
// Size: 0x4
enum class SVC_Messages_LowFrequency : uint32_t
{
svc_dummy = 0x258,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class Attributes : uint32_t
{
DOTA_ATTRIBUTE_STRENGTH = 0x0,
DOTA_ATTRIBUTE_AGILITY = 0x1,
DOTA_ATTRIBUTE_INTELLECT = 0x2,
DOTA_ATTRIBUTE_ALL = 0x3,
DOTA_ATTRIBUTE_MAX = 0x4,
DOTA_ATTRIBUTE_INVALID = 0xffffffffffffffff,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class EStickerbookAuditAction : uint32_t
{
STICKERBOOK_AUDIT_CREATE_PAGE = 0x0,
STICKERBOOK_AUDIT_DELETE_PAGE = 0x1,
STICKERBOOK_AUDIT_STICK_STICKERS = 0x2,
STICKERBOOK_AUDIT_REPLACE_STICKERS = 0x3,
STICKERBOOK_AUDIT_HERO_STICKER = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EPlayerChallengeHistoryType : uint32_t
{
k_EPlayerChallengeHistoryType_Invalid = 0x0,
k_EPlayerChallengeHistoryType_KillEater = 0x1,
k_EPlayerChallengeHistoryType_DotaPlusRelic = 0x2,
k_EPlayerChallengeHistoryType_DotaPlusHeroPlayerChallenge = 0x3,
k_EPlayerChallengeHistoryType_InGameEventChallenge = 0x4,
k_EPlayerChallengeHistoryType_GuildContract = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class CommandExecMode_t : uint32_t
{
EXEC_MANUAL = 0x0,
EXEC_LEVELSTART = 0x1,
EXEC_PERIODIC = 0x2,
EXEC_MODES_COUNT = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EDotaBroadcastMessages : uint32_t
{
DOTA_BM_LANLobbyRequest = 0x1,
DOTA_BM_LANLobbyReply = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class ECustomGameInstallStatus : uint32_t
{
k_ECustomGameInstallStatus_Unknown = 0x0,
k_ECustomGameInstallStatus_Ready = 0x1,
k_ECustomGameInstallStatus_Busy = 0x2,
k_ECustomGameInstallStatus_FailedGeneric = 0x65,
k_ECustomGameInstallStatus_FailedInternalError = 0x66,
k_ECustomGameInstallStatus_RequestedTimestampTooOld = 0x67,
k_ECustomGameInstallStatus_RequestedTimestampTooNew = 0x68,
k_ECustomGameInstallStatus_CRCMismatch = 0x69,
k_ECustomGameInstallStatus_FailedSteam = 0x6a,
k_ECustomGameInstallStatus_FailedCanceled = 0x6b,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 891
// Alignment: 4
// Size: 0x4
enum class EDOTAGCMsg : uint32_t
{
k_EMsgGCDOTABase = 0x1b58,
k_EMsgGCGameMatchSignOut = 0x1b5c,
k_EMsgGCGameMatchSignOutResponse = 0x1b5d,
k_EMsgGCJoinChatChannel = 0x1b61,
k_EMsgGCJoinChatChannelResponse = 0x1b62,
k_EMsgGCOtherJoinedChannel = 0x1b65,
k_EMsgGCOtherLeftChannel = 0x1b66,
k_EMsgServerToGCRequestStatus = 0x1b72,
k_EMsgGCStartFindingMatch = 0x1b79,
k_EMsgGCConnectedPlayers = 0x1b7a,
k_EMsgGCAbandonCurrentGame = 0x1b7b,
k_EMsgGCStopFindingMatch = 0x1b7c,
k_EMsgGCPracticeLobbyCreate = 0x1b7e,
k_EMsgGCPracticeLobbyLeave = 0x1b80,
k_EMsgGCPracticeLobbyLaunch = 0x1b81,
k_EMsgGCPracticeLobbyList = 0x1b82,
k_EMsgGCPracticeLobbyListResponse = 0x1b83,
k_EMsgGCPracticeLobbyJoin = 0x1b84,
k_EMsgGCPracticeLobbySetDetails = 0x1b86,
k_EMsgGCPracticeLobbySetTeamSlot = 0x1b87,
k_EMsgGCInitialQuestionnaireResponse = 0x1b89,
k_EMsgGCPracticeLobbyResponse = 0x1b8f,
k_EMsgGCBroadcastNotification = 0x1b90,
k_EMsgGCLiveScoreboardUpdate = 0x1b91,
k_EMsgGCRequestChatChannelList = 0x1b94,
k_EMsgGCRequestChatChannelListResponse = 0x1b95,
k_EMsgGCReadyUp = 0x1b9e,
k_EMsgGCKickedFromMatchmakingQueue = 0x1b9f,
k_EMsgGCLeaverDetected = 0x1ba0,
k_EMsgGCSpectateFriendGame = 0x1ba1,
k_EMsgGCSpectateFriendGameResponse = 0x1ba2,
k_EMsgGCReportsRemainingRequest = 0x1ba4,
k_EMsgGCReportsRemainingResponse = 0x1ba5,
k_EMsgGCSubmitPlayerReport = 0x1ba6,
k_EMsgGCSubmitPlayerReportResponse = 0x1ba7,
k_EMsgGCPracticeLobbyKick = 0x1ba9,
k_EMsgGCSubmitPlayerReportV2 = 0x1baa,
k_EMsgGCSubmitPlayerReportResponseV2 = 0x1bab,
k_EMsgGCRequestSaveGames = 0x1bac,
k_EMsgGCRequestSaveGamesServer = 0x1bad,
k_EMsgGCRequestSaveGamesResponse = 0x1bae,
k_EMsgGCLeaverDetectedResponse = 0x1baf,
k_EMsgGCPlayerFailedToConnect = 0x1bb0,
k_EMsgGCGCToRelayConnect = 0x1bb1,
k_EMsgGCGCToRelayConnectresponse = 0x1bb2,
k_EMsgGCWatchGame = 0x1bb3,
k_EMsgGCWatchGameResponse = 0x1bb4,
k_EMsgGCBanStatusRequest = 0x1bb5,
k_EMsgGCBanStatusResponse = 0x1bb6,
k_EMsgGCMatchDetailsRequest = 0x1bb7,
k_EMsgGCMatchDetailsResponse = 0x1bb8,
k_EMsgGCCancelWatchGame = 0x1bb9,
k_EMsgGCPopup = 0x1bbe,
k_EMsgGCFriendPracticeLobbyListRequest = 0x1bc7,
k_EMsgGCFriendPracticeLobbyListResponse = 0x1bc8,
k_EMsgGCPracticeLobbyJoinResponse = 0x1bc9,
k_EMsgGCCreateTeam = 0x1bcb,
k_EMsgGCCreateTeamResponse = 0x1bcc,
k_EMsgGCTeamInvite_InviterToGC = 0x1bd2,
k_EMsgGCTeamInvite_GCImmediateResponseToInviter = 0x1bd3,
k_EMsgGCTeamInvite_GCRequestToInvitee = 0x1bd4,
k_EMsgGCTeamInvite_InviteeResponseToGC = 0x1bd5,
k_EMsgGCTeamInvite_GCResponseToInviter = 0x1bd6,
k_EMsgGCTeamInvite_GCResponseToInvitee = 0x1bd7,
k_EMsgGCKickTeamMember = 0x1bd8,
k_EMsgGCKickTeamMemberResponse = 0x1bd9,
k_EMsgGCLeaveTeam = 0x1bda,
k_EMsgGCLeaveTeamResponse = 0x1bdb,
k_EMsgGCApplyTeamToPracticeLobby = 0x1be6,
k_EMsgGCTransferTeamAdmin = 0x1be8,
k_EMsgGCPracticeLobbyJoinBroadcastChannel = 0x1bed,
k_EMsgGC_TournamentItemEvent = 0x1bee,
k_EMsgGC_TournamentItemEventResponse = 0x1bef,
k_EMsgTeamFanfare = 0x1bf4,
k_EMsgResponseTeamFanfare = 0x1bf5,
k_EMsgGC_GameServerUploadSaveGame = 0x1bf6,
k_EMsgGC_GameServerSaveGameResult = 0x1bf7,
k_EMsgGC_GameServerGetLoadGame = 0x1bf8,
k_EMsgGC_GameServerGetLoadGameResult = 0x1bf9,
k_EMsgGCEditTeamDetails = 0x1bfe,
k_EMsgGCEditTeamDetailsResponse = 0x1bff,
k_EMsgGCReadyUpStatus = 0x1c02,
k_EMsgGCToGCMatchCompleted = 0x1c12,
k_EMsgGCBalancedShuffleLobby = 0x1c14,
k_EMsgGCMatchmakingStatsRequest = 0x1c1d,
k_EMsgGCMatchmakingStatsResponse = 0x1c1e,
k_EMsgGCBotGameCreate = 0x1c1f,
k_EMsgGCSetMatchHistoryAccess = 0x1c20,
k_EMsgGCSetMatchHistoryAccessResponse = 0x1c21,
k_EMsgUpgradeLeagueItem = 0x1c23,
k_EMsgUpgradeLeagueItemResponse = 0x1c24,
k_EMsgGCWatchDownloadedReplay = 0x1c26,
k_EMsgClientsRejoinChatChannels = 0x1c31,
k_EMsgGCToGCGetUserChatInfo = 0x1c32,
k_EMsgGCToGCGetUserChatInfoResponse = 0x1c33,
k_EMsgGCToGCLeaveAllChatChannels = 0x1c34,
k_EMsgGCToGCUpdateAccountChatBan = 0x1c35,
k_EMsgGCToGCCanInviteUserToTeam = 0x1c42,
k_EMsgGCToGCCanInviteUserToTeamResponse = 0x1c43,
k_EMsgGCToGCGetUserRank = 0x1c44,
k_EMsgGCToGCGetUserRankResponse = 0x1c45,
k_EMsgGCToGCAdjustUserRank = 0x1c46,
k_EMsgGCToGCAdjustUserRankResponse = 0x1c47,
k_EMsgGCToGCUpdateTeamStats = 0x1c48,
k_EMsgGCToGCValidateTeam = 0x1c49,
k_EMsgGCToGCValidateTeamResponse = 0x1c4a,
k_EMsgGCToGCGetLeagueAdmin = 0x1c57,
k_EMsgGCToGCGetLeagueAdminResponse = 0x1c58,
k_EMsgGCLeaveChatChannel = 0x1c68,
k_EMsgGCChatMessage = 0x1c69,
k_EMsgGCGetHeroStandings = 0x1c6a,
k_EMsgGCGetHeroStandingsResponse = 0x1c6b,
k_EMsgGCItemEditorReservationsRequest = 0x1c73,
k_EMsgGCItemEditorReservationsResponse = 0x1c74,
k_EMsgGCItemEditorReserveItemDef = 0x1c75,
k_EMsgGCItemEditorReserveItemDefResponse = 0x1c76,
k_EMsgGCItemEditorReleaseReservation = 0x1c77,
k_EMsgGCItemEditorReleaseReservationResponse = 0x1c78,
k_EMsgGCRewardTutorialPrizes = 0x1c79,
k_EMsgGCFantasyLivePlayerStats = 0x1c8c,
k_EMsgGCFantasyFinalPlayerStats = 0x1c8d,
k_EMsgGCFlipLobbyTeams = 0x1c98,
k_EMsgGCToGCEvaluateReportedPlayer = 0x1c9a,
k_EMsgGCToGCEvaluateReportedPlayerResponse = 0x1c9b,
k_EMsgGCToGCProcessPlayerReportForTarget = 0x1c9c,
k_EMsgGCToGCProcessReportSuccess = 0x1c9d,
k_EMsgGCNotifyAccountFlagsChange = 0x1c9e,
k_EMsgGCSetProfilePrivacy = 0x1c9f,
k_EMsgGCSetProfilePrivacyResponse = 0x1ca0,
k_EMsgGCClientSuspended = 0x1cae,
k_EMsgGCPartyMemberSetCoach = 0x1caf,
k_EMsgGCPracticeLobbySetCoach = 0x1cb2,
k_EMsgGCChatModeratorBan = 0x1cbf,
k_EMsgGCLobbyUpdateBroadcastChannelInfo = 0x1cc7,
k_EMsgGCToGCGrantTournamentItem = 0x1ccc,
k_EMsgGCToGCUpgradeTwitchViewerItems = 0x1ccf,
k_EMsgGCToGCGetLiveMatchAffiliates = 0x1cd0,
k_EMsgGCToGCGetLiveMatchAffiliatesResponse = 0x1cd1,
k_EMsgGCToGCUpdatePlayerPennantCounts = 0x1cd2,
k_EMsgGCToGCGetPlayerPennantCounts = 0x1cd3,
k_EMsgGCToGCGetPlayerPennantCountsResponse = 0x1cd4,
k_EMsgGCGameMatchSignOutPermissionRequest = 0x1cd5,
k_EMsgGCGameMatchSignOutPermissionResponse = 0x1cd6,
k_EMsgDOTAAwardEventPoints = 0x1cd8,
k_EMsgDOTAGetEventPoints = 0x1cdb,
k_EMsgDOTAGetEventPointsResponse = 0x1cdc,
k_EMsgGCPartyLeaderWatchGamePrompt = 0x1ce5,
k_EMsgGCCompendiumSetSelection = 0x1ced,
k_EMsgGCCompendiumDataRequest = 0x1cee,
k_EMsgGCCompendiumDataResponse = 0x1cef,
k_EMsgDOTAGetPlayerMatchHistory = 0x1cf0,
k_EMsgDOTAGetPlayerMatchHistoryResponse = 0x1cf1,
k_EMsgGCToGCMatchmakingAddParty = 0x1cf2,
k_EMsgGCToGCMatchmakingRemoveParty = 0x1cf3,
k_EMsgGCToGCMatchmakingRemoveAllParties = 0x1cf4,
k_EMsgGCToGCMatchmakingMatchFound = 0x1cf5,
k_EMsgGCToGCUpdateMatchManagementStats = 0x1cf6,
k_EMsgGCToGCUpdateMatchmakingStats = 0x1cf7,
k_EMsgGCToServerPingRequest = 0x1cf8,
k_EMsgGCToServerPingResponse = 0x1cf9,
k_EMsgGCToServerEvaluateToxicChat = 0x1cfa,
k_EMsgServerToGCEvaluateToxicChat = 0x1cfb,
k_EMsgServerToGCEvaluateToxicChatResponse = 0x1cfc,
k_EMsgGCToGCProcessMatchLeaver = 0x1d02,
k_EMsgGCNotificationsRequest = 0x1d03,
k_EMsgGCNotificationsResponse = 0x1d04,
k_EMsgGCToGCModifyNotification = 0x1d05,
k_EMsgGCLeagueAdminList = 0x1d0a,
k_EMsgGCNotificationsMarkReadRequest = 0x1d0b,
k_EMsgServerToGCRequestBatchPlayerResources = 0x1d1a,
k_EMsgServerToGCRequestBatchPlayerResourcesResponse = 0x1d1b,
k_EMsgGCCompendiumSetSelectionResponse = 0x1d1d,
k_EMsgGCPlayerInfoSubmit = 0x1d20,
k_EMsgGCPlayerInfoSubmitResponse = 0x1d21,
k_EMsgGCToGCGetAccountLevel = 0x1d22,
k_EMsgGCToGCGetAccountLevelResponse = 0x1d23,
k_EMsgDOTAGetWeekendTourneySchedule = 0x1d28,
k_EMsgDOTAWeekendTourneySchedule = 0x1d29,
k_EMsgGCJoinableCustomGameModesRequest = 0x1d2a,
k_EMsgGCJoinableCustomGameModesResponse = 0x1d2b,
k_EMsgGCJoinableCustomLobbiesRequest = 0x1d2c,
k_EMsgGCJoinableCustomLobbiesResponse = 0x1d2d,
k_EMsgGCQuickJoinCustomLobby = 0x1d2e,
k_EMsgGCQuickJoinCustomLobbyResponse = 0x1d2f,
k_EMsgGCToGCGrantEventPointAction = 0x1d30,
k_EMsgGCToGCSetCompendiumSelection = 0x1d36,
k_EMsgGCHasItemQuery = 0x1d3c,
k_EMsgGCHasItemResponse = 0x1d3d,
k_EMsgGCToGCGrantEventPointActionMsg = 0x1d40,
k_EMsgGCToGCGetCompendiumSelections = 0x1d44,
k_EMsgGCToGCGetCompendiumSelectionsResponse = 0x1d45,
k_EMsgServerToGCMatchConnectionStats = 0x1d46,
k_EMsgGCToClientTournamentItemDrop = 0x1d47,
k_EMsgSQLDelayedGrantLeagueDrop = 0x1d48,
k_EMsgServerGCUpdateSpectatorCount = 0x1d49,
k_EMsgGCToGCEmoticonUnlock = 0x1d4d,
k_EMsgSignOutDraftInfo = 0x1d4e,
k_EMsgClientToGCEmoticonDataRequest = 0x1d4f,
k_EMsgGCToClientEmoticonData = 0x1d50,
k_EMsgGCPracticeLobbyToggleBroadcastChannelCameramanStatus = 0x1d51,
k_EMsgDOTARedeemItem = 0x1d5e,
k_EMsgDOTARedeemItemResponse = 0x1d5f,
k_EMsgClientToGCGetAllHeroProgress = 0x1d61,
k_EMsgClientToGCGetAllHeroProgressResponse = 0x1d62,
k_EMsgGCToGCGetServerForClient = 0x1d63,
k_EMsgGCToGCGetServerForClientResponse = 0x1d64,
k_EMsgSQLProcessTournamentGameOutcome = 0x1d65,
k_EMsgSQLGrantTrophyToAccount = 0x1d66,
k_EMsgClientToGCGetTrophyList = 0x1d67,
k_EMsgClientToGCGetTrophyListResponse = 0x1d68,
k_EMsgGCToClientTrophyAwarded = 0x1d69,
k_EMsgGCGameBotMatchSignOut = 0x1d6a,
k_EMsgGCGameBotMatchSignOutPermissionRequest = 0x1d6b,
k_EMsgSignOutBotInfo = 0x1d6c,
k_EMsgGCToGCUpdateProfileCards = 0x1d6d,
k_EMsgClientToGCGetProfileCard = 0x1d6e,
k_EMsgClientToGCGetProfileCardResponse = 0x1d6f,
k_EMsgClientToGCGetBattleReport = 0x1d70,
k_EMsgClientToGCGetBattleReportResponse = 0x1d71,
k_EMsgClientToGCSetProfileCardSlots = 0x1d72,
k_EMsgGCToClientProfileCardUpdated = 0x1d73,
k_EMsgServerToGCVictoryPredictions = 0x1d74,
k_EMsgClientToGCGetBattleReportAggregateStats = 0x1d75,
k_EMsgClientToGCGetBattleReportAggregateStatsResponse = 0x1d76,
k_EMsgClientToGCGetBattleReportInfo = 0x1d77,
k_EMsgClientToGCGetBattleReportInfoResponse = 0x1d78,
k_EMsgSignOutCommunicationSummary = 0x1d79,
k_EMsgServerToGCRequestStatus_Response = 0x1d7a,
k_EMsgClientToGCCreateHeroStatue = 0x1d7b,
k_EMsgGCToClientHeroStatueCreateResult = 0x1d7c,
k_EMsgGCGCToLANServerRelayConnect = 0x1d7d,
k_EMsgClientToGCAcknowledgeBattleReport = 0x1d7e,
k_EMsgClientToGCAcknowledgeBattleReportResponse = 0x1d7f,
k_EMsgClientToGCGetBattleReportMatchHistory = 0x1d80,
k_EMsgClientToGCGetBattleReportMatchHistoryResponse = 0x1d81,
k_EMsgServerToGCReportKillSummaries = 0x1d82,
k_EMsgGCToGCUpdatePlayerPredictions = 0x1d89,
k_EMsgGCToServerPredictionResult = 0x1d8a,
k_EMsgGCToGCReplayMonitorValidateReplay = 0x1d91,
k_EMsgLobbyEventPoints = 0x1d94,
k_EMsgGCToGCGetCustomGameTickets = 0x1d95,
k_EMsgGCToGCGetCustomGameTicketsResponse = 0x1d96,
k_EMsgGCToGCCustomGamePlayed = 0x1d98,
k_EMsgGCToGCGrantEventPointsToUser = 0x1d99,
k_EMsgGameserverCrashReport = 0x1d9b,
k_EMsgGameserverCrashReportResponse = 0x1d9c,
k_EMsgGCToClientSteamDatagramTicket = 0x1d9d,
k_EMsgGCToGCSendAccountsEventPoints = 0x1d9f,
k_EMsgClientToGCRerollPlayerChallenge = 0x1da0,
k_EMsgServerToGCRerollPlayerChallenge = 0x1da1,
k_EMsgGCRerollPlayerChallengeResponse = 0x1da2,
k_EMsgSignOutUpdatePlayerChallenge = 0x1da3,
k_EMsgClientToGCSetPartyLeader = 0x1da4,
k_EMsgClientToGCCancelPartyInvites = 0x1da5,
k_EMsgSQLGrantLeagueMatchToTicketHolders = 0x1da8,
k_EMsgGCToGCEmoticonUnlockNoRollback = 0x1daa,
k_EMsgClientToGCApplyGemCombiner = 0x1db3,
k_EMsgClientToGCGetAllHeroOrder = 0x1db6,
k_EMsgClientToGCGetAllHeroOrderResponse = 0x1db7,
k_EMsgSQLGCToGCGrantBadgePoints = 0x1db8,
k_EMsgGCToGCCheckOwnsEntireEmoticonRange = 0x1dbb,
k_EMsgGCToGCCheckOwnsEntireEmoticonRangeResponse = 0x1dbc,
k_EMsgGCToClientRequestLaneSelection = 0x1dc7,
k_EMsgGCToClientRequestLaneSelectionResponse = 0x1dc8,
k_EMsgServerToGCCavernCrawlIsHeroActive = 0x1dc9,
k_EMsgServerToGCCavernCrawlIsHeroActiveResponse = 0x1dca,
k_EMsgClientToGCPlayerCardSpecificPurchaseRequest = 0x1dcb,
k_EMsgClientToGCPlayerCardSpecificPurchaseResponse = 0x1dcc,
k_EMsgSQLSetIsLeagueAdmin = 0x1dce,
k_EMsgGCToGCGetLiveLeagueMatches = 0x1dcf,
k_EMsgGCToGCGetLiveLeagueMatchesResponse = 0x1dd0,
k_EMsgDOTALeagueInfoListAdminsRequest = 0x1dd1,
k_EMsgDOTALeagueInfoListAdminsReponse = 0x1dd2,
k_EMsgGCToGCLeagueMatchStarted = 0x1ddd,
k_EMsgGCToGCLeagueMatchCompleted = 0x1dde,
k_EMsgGCToGCLeagueMatchStartedResponse = 0x1ddf,
k_EMsgDOTALeagueAvailableLobbyNodesRequest = 0x1de2,
k_EMsgDOTALeagueAvailableLobbyNodes = 0x1de3,
k_EMsgGCToGCLeagueRequest = 0x1de4,
k_EMsgGCToGCLeagueResponse = 0x1de5,
k_EMsgGCToGCLeagueNodeGroupRequest = 0x1de6,
k_EMsgGCToGCLeagueNodeGroupResponse = 0x1de7,
k_EMsgGCToGCLeagueNodeRequest = 0x1de8,
k_EMsgGCToGCLeagueNodeResponse = 0x1de9,
k_EMsgGCToGCRealtimeStatsTerseRequest = 0x1dea,
k_EMsgGCToGCRealtimeStatsTerseResponse = 0x1deb,
k_EMsgGCToGCGetTopMatchesRequest = 0x1dec,
k_EMsgGCToGCGetTopMatchesResponse = 0x1ded,
k_EMsgClientToGCGetFilteredPlayers = 0x1dee,
k_EMsgGCToClientGetFilteredPlayersResponse = 0x1def,
k_EMsgClientToGCRemoveFilteredPlayer = 0x1df0,
k_EMsgGCToClientRemoveFilteredPlayerResponse = 0x1df1,
k_EMsgGCToClientPlayerBeaconState = 0x1df2,
k_EMsgGCToClientPartyBeaconUpdate = 0x1df3,
k_EMsgGCToClientPartySearchInvite = 0x1df4,
k_EMsgClientToGCUpdatePartyBeacon = 0x1df5,
k_EMsgClientToGCRequestActiveBeaconParties = 0x1df6,
k_EMsgGCToClientRequestActiveBeaconPartiesResponse = 0x1df7,
k_EMsgClientToGCManageFavorites = 0x1df8,
k_EMsgGCToClientManageFavoritesResponse = 0x1df9,
k_EMsgClientToGCJoinPartyFromBeacon = 0x1dfa,
k_EMsgGCToClientJoinPartyFromBeaconResponse = 0x1dfb,
k_EMsgClientToGCGetFavoritePlayers = 0x1dfc,
k_EMsgGCToClientGetFavoritePlayersResponse = 0x1dfd,
k_EMsgClientToGCVerifyFavoritePlayers = 0x1dfe,
k_EMsgGCToClientVerifyFavoritePlayersResponse = 0x1dff,
k_EMsgGCToClientPartySearchInvites = 0x1e00,
k_EMsgGCToClientRequestMMInfo = 0x1e01,
k_EMsgClientToGCMMInfo = 0x1e02,
k_EMsgSignOutTextMuteInfo = 0x1e03,
k_EMsgClientToGCPurchaseLabyrinthBlessings = 0x1e04,
k_EMsgClientToGCPurchaseLabyrinthBlessingsResponse = 0x1e05,
k_EMsgClientToGCPurchaseFilteredPlayerSlot = 0x1e06,
k_EMsgGCToClientPurchaseFilteredPlayerSlotResponse = 0x1e07,
k_EMsgClientToGCUpdateFilteredPlayerNote = 0x1e08,
k_EMsgGCToClientUpdateFilteredPlayerNoteResponse = 0x1e09,
k_EMsgClientToGCClaimSwag = 0x1e0a,
k_EMsgGCToClientClaimSwagResponse = 0x1e0b,
k_EMsgServerToGCLockCharmTrading = 0x1f44,
k_EMsgClientToGCPlayerStatsRequest = 0x1f46,
k_EMsgGCToClientPlayerStatsResponse = 0x1f47,
k_EMsgGCClearPracticeLobbyTeam = 0x1f48,
k_EMsgClientToGCFindTopSourceTVGames = 0x1f49,
k_EMsgGCToClientFindTopSourceTVGamesResponse = 0x1f4a,
k_EMsgGCLobbyList = 0x1f4b,
k_EMsgGCLobbyListResponse = 0x1f4c,
k_EMsgGCPlayerStatsMatchSignOut = 0x1f4d,
k_EMsgClientToGCSocialFeedPostCommentRequest = 0x1f50,
k_EMsgGCToClientSocialFeedPostCommentResponse = 0x1f51,
k_EMsgClientToGCCustomGamesFriendsPlayedRequest = 0x1f52,
k_EMsgGCToClientCustomGamesFriendsPlayedResponse = 0x1f53,
k_EMsgClientToGCFriendsPlayedCustomGameRequest = 0x1f54,
k_EMsgGCToClientFriendsPlayedCustomGameResponse = 0x1f55,
k_EMsgGCTopCustomGamesList = 0x1f58,
k_EMsgClientToGCSetPartyOpen = 0x1f5d,
k_EMsgClientToGCMergePartyInvite = 0x1f5e,
k_EMsgGCToClientMergeGroupInviteReply = 0x1f5f,
k_EMsgClientToGCMergePartyResponse = 0x1f60,
k_EMsgGCToClientMergePartyResponseReply = 0x1f61,
k_EMsgClientToGCGetProfileCardStats = 0x1f62,
k_EMsgClientToGCGetProfileCardStatsResponse = 0x1f63,
k_EMsgClientToGCTopLeagueMatchesRequest = 0x1f64,
k_EMsgClientToGCTopFriendMatchesRequest = 0x1f65,
k_EMsgGCToClientProfileCardStatsUpdated = 0x1f68,
k_EMsgServerToGCRealtimeStats = 0x1f69,
k_EMsgGCToServerRealtimeStatsStartStop = 0x1f6a,
k_EMsgGCToGCGetServersForClients = 0x1f6d,
k_EMsgGCToGCGetServersForClientsResponse = 0x1f6e,
k_EMsgGCPracticeLobbyKickFromTeam = 0x1f6f,
k_EMsgDOTAChatGetMemberCount = 0x1f70,
k_EMsgDOTAChatGetMemberCountResponse = 0x1f71,
k_EMsgClientToGCSocialFeedPostMessageRequest = 0x1f72,
k_EMsgGCToClientSocialFeedPostMessageResponse = 0x1f73,
k_EMsgCustomGameListenServerStartedLoading = 0x1f74,
k_EMsgCustomGameClientFinishedLoading = 0x1f75,
k_EMsgGCPracticeLobbyCloseBroadcastChannel = 0x1f76,
k_EMsgGCStartFindingMatchResponse = 0x1f77,
k_EMsgSQLGCToGCGrantAccountFlag = 0x1f79,
k_EMsgGCToClientTopLeagueMatchesResponse = 0x1f7d,
k_EMsgGCToClientTopFriendMatchesResponse = 0x1f7e,
k_EMsgClientToGCMatchesMinimalRequest = 0x1f7f,
k_EMsgClientToGCMatchesMinimalResponse = 0x1f80,
k_EMsgGCToClientChatRegionsEnabled = 0x1f83,
k_EMsgClientToGCPingData = 0x1f84,
k_EMsgGCToGCEnsureAccountInParty = 0x1f87,
k_EMsgGCToGCEnsureAccountInPartyResponse = 0x1f88,
k_EMsgClientToGCGetProfileTickets = 0x1f89,
k_EMsgClientToGCGetProfileTicketsResponse = 0x1f8a,
k_EMsgGCToClientMatchGroupsVersion = 0x1f8b,
k_EMsgClientToGCH264Unsupported = 0x1f8c,
k_EMsgClientToGCGetQuestProgress = 0x1f8e,
k_EMsgClientToGCGetQuestProgressResponse = 0x1f8f,
k_EMsgSignOutXPCoins = 0x1f90,
k_EMsgGCToClientMatchSignedOut = 0x1f91,
k_EMsgGCGetHeroStatsHistory = 0x1f92,
k_EMsgGCGetHeroStatsHistoryResponse = 0x1f93,
k_EMsgClientToGCPrivateChatInvite = 0x1f94,
k_EMsgClientToGCPrivateChatKick = 0x1f98,
k_EMsgClientToGCPrivateChatPromote = 0x1f99,
k_EMsgClientToGCPrivateChatDemote = 0x1f9a,
k_EMsgGCToClientPrivateChatResponse = 0x1f9b,
k_EMsgClientToGCLatestConductScorecardRequest = 0x1f9f,
k_EMsgClientToGCLatestConductScorecard = 0x1fa0,
k_EMsgClientToGCWageringRequest = 0x1fa3,
k_EMsgGCToClientWageringResponse = 0x1fa4,
k_EMsgClientToGCEventGoalsRequest = 0x1fa7,
k_EMsgClientToGCEventGoalsResponse = 0x1fa8,
k_EMsgGCToGCLeaguePredictionsUpdate = 0x1fac,
k_EMsgGCToGCAddUserToPostGameChat = 0x1fae,
k_EMsgClientToGCHasPlayerVotedForMVP = 0x1faf,
k_EMsgClientToGCHasPlayerVotedForMVPResponse = 0x1fb0,
k_EMsgClientToGCVoteForMVP = 0x1fb1,
k_EMsgClientToGCVoteForMVPResponse = 0x1fb2,
k_EMsgGCToGCGetEventOwnership = 0x1fb3,
k_EMsgGCToGCGetEventOwnershipResponse = 0x1fb4,
k_EMsgGCToClientAutomatedTournamentStateChange = 0x1fb5,
k_EMsgClientToGCWeekendTourneyOpts = 0x1fb6,
k_EMsgClientToGCWeekendTourneyOptsResponse = 0x1fb7,
k_EMsgClientToGCWeekendTourneyLeave = 0x1fb8,
k_EMsgClientToGCWeekendTourneyLeaveResponse = 0x1fb9,
k_EMsgClientToGCTeammateStatsRequest = 0x1fbc,
k_EMsgClientToGCTeammateStatsResponse = 0x1fbd,
k_EMsgClientToGCGetGiftPermissions = 0x1fbe,
k_EMsgClientToGCGetGiftPermissionsResponse = 0x1fbf,
k_EMsgClientToGCVoteForArcana = 0x1fc0,
k_EMsgClientToGCVoteForArcanaResponse = 0x1fc1,
k_EMsgClientToGCRequestArcanaVotesRemaining = 0x1fc2,
k_EMsgClientToGCRequestArcanaVotesRemainingResponse = 0x1fc3,
k_EMsgGCTransferTeamAdminResponse = 0x1fc4,
k_EMsgGCToClientTeamInfo = 0x1fc7,
k_EMsgGCToClientTeamsInfo = 0x1fc8,
k_EMsgClientToGCMyTeamInfoRequest = 0x1fc9,
k_EMsgClientToGCPublishUserStat = 0x1fcc,
k_EMsgGCToGCSignoutSpendWager = 0x1fcd,
k_EMsgGCSubmitLobbyMVPVote = 0x1fd0,
k_EMsgGCSubmitLobbyMVPVoteResponse = 0x1fd1,
k_EMsgSignOutCommunityGoalProgress = 0x1fd6,
k_EMsgGCToClientLobbyMVPAwarded = 0x1fd8,
k_EMsgGCToClientQuestProgressUpdated = 0x1fd9,
k_EMsgGCToClientWageringUpdate = 0x1fda,
k_EMsgGCToClientArcanaVotesUpdate = 0x1fdb,
k_EMsgClientToGCSetSpectatorLobbyDetails = 0x1fdd,
k_EMsgClientToGCSetSpectatorLobbyDetailsResponse = 0x1fde,
k_EMsgClientToGCCreateSpectatorLobby = 0x1fdf,
k_EMsgClientToGCCreateSpectatorLobbyResponse = 0x1fe0,
k_EMsgClientToGCSpectatorLobbyList = 0x1fe1,
k_EMsgClientToGCSpectatorLobbyListResponse = 0x1fe2,
k_EMsgSpectatorLobbyGameDetails = 0x1fe3,
k_EMsgServerToGCCompendiumInGamePredictionResults = 0x1fe6,
k_EMsgServerToGCCloseCompendiumInGamePredictionVoting = 0x1fe7,
k_EMsgClientToGCOpenPlayerCardPack = 0x1fe8,
k_EMsgClientToGCOpenPlayerCardPackResponse = 0x1fe9,
k_EMsgClientToGCSelectCompendiumInGamePrediction = 0x1fea,
k_EMsgClientToGCSelectCompendiumInGamePredictionResponse = 0x1feb,
k_EMsgClientToGCWeekendTourneyGetPlayerStats = 0x1fec,
k_EMsgClientToGCWeekendTourneyGetPlayerStatsResponse = 0x1fed,
k_EMsgClientToGCRecyclePlayerCard = 0x1fee,
k_EMsgClientToGCRecyclePlayerCardResponse = 0x1fef,
k_EMsgClientToGCCreatePlayerCardPack = 0x1ff0,
k_EMsgClientToGCCreatePlayerCardPackResponse = 0x1ff1,
k_EMsgClientToGCGetPlayerCardRosterRequest = 0x1ff2,
k_EMsgClientToGCGetPlayerCardRosterResponse = 0x1ff3,
k_EMsgClientToGCSetPlayerCardRosterRequest = 0x1ff4,
k_EMsgClientToGCSetPlayerCardRosterResponse = 0x1ff5,
k_EMsgServerToGCCloseCompendiumInGamePredictionVotingResponse = 0x1ff7,
k_EMsgLobbyBattleCupVictory = 0x1ffa,
k_EMsgGCGetPlayerCardItemInfo = 0x1ffb,
k_EMsgGCGetPlayerCardItemInfoResponse = 0x1ffc,
k_EMsgClientToGCRequestSteamDatagramTicket = 0x1ffd,
k_EMsgClientToGCRequestSteamDatagramTicketResponse = 0x1ffe,
k_EMsgGCToClientBattlePassRollupRequest = 0x1fff,
k_EMsgGCToClientBattlePassRollupResponse = 0x2000,
k_EMsgClientToGCTransferSeasonalMMRRequest = 0x2001,
k_EMsgClientToGCTransferSeasonalMMRResponse = 0x2002,
k_EMsgGCToGCPublicChatCommunicationBan = 0x2003,
k_EMsgGCToGCUpdateAccountInfo = 0x2004,
k_EMsgGCChatReportPublicSpam = 0x2005,
k_EMsgClientToGCSetPartyBuilderOptions = 0x2006,
k_EMsgClientToGCSetPartyBuilderOptionsResponse = 0x2007,
k_EMsgGCToClientPlaytestStatus = 0x2008,
k_EMsgClientToGCJoinPlaytest = 0x2009,
k_EMsgClientToGCJoinPlaytestResponse = 0x200a,
k_EMsgLobbyPlaytestDetails = 0x200b,
k_EMsgDOTASetFavoriteTeam = 0x200c,
k_EMsgGCToClientBattlePassRollupListRequest = 0x200d,
k_EMsgGCToClientBattlePassRollupListResponse = 0x200e,
k_EMsgDOTAClaimEventAction = 0x2011,
k_EMsgDOTAClaimEventActionResponse = 0x2012,
k_EMsgDOTAGetPeriodicResource = 0x2013,
k_EMsgDOTAGetPeriodicResourceResponse = 0x2014,
k_EMsgDOTAPeriodicResourceUpdated = 0x2015,
k_EMsgServerToGCSpendWager = 0x2016,
k_EMsgGCToGCSignoutSpendWagerToken = 0x2017,
k_EMsgSubmitTriviaQuestionAnswer = 0x2018,
k_EMsgSubmitTriviaQuestionAnswerResponse = 0x2019,
k_EMsgClientToGCGiveTip = 0x201a,
k_EMsgClientToGCGiveTipResponse = 0x201b,
k_EMsgStartTriviaSession = 0x201c,
k_EMsgStartTriviaSessionResponse = 0x201d,
k_EMsgAnchorPhoneNumberRequest = 0x201e,
k_EMsgAnchorPhoneNumberResponse = 0x201f,
k_EMsgUnanchorPhoneNumberRequest = 0x2020,
k_EMsgUnanchorPhoneNumberResponse = 0x2021,
k_EMsgGCToGCSignoutSpendRankWager = 0x2025,
k_EMsgGCToGCGetFavoriteTeam = 0x2026,
k_EMsgGCToGCGetFavoriteTeamResponse = 0x2027,
k_EMsgSignOutEventGameData = 0x2028,
k_EMsgClientToGCQuickStatsRequest = 0x202e,
k_EMsgClientToGCQuickStatsResponse = 0x202f,
k_EMsgGCToGCSubtractEventPointsFromUser = 0x2030,
k_EMsgSelectionPriorityChoiceRequest = 0x2031,
k_EMsgSelectionPriorityChoiceResponse = 0x2032,
k_EMsgGCToGCCompendiumInGamePredictionResults = 0x2033,
k_EMsgGameAutographReward = 0x2034,
k_EMsgGameAutographRewardResponse = 0x2035,
k_EMsgDestroyLobbyRequest = 0x2036,
k_EMsgDestroyLobbyResponse = 0x2037,
k_EMsgPurchaseItemWithEventPoints = 0x2038,
k_EMsgPurchaseItemWithEventPointsResponse = 0x2039,
k_EMsgServerToGCMatchPlayerItemPurchaseHistory = 0x203a,
k_EMsgGCToGCGrantPlusHeroMatchResults = 0x203b,
k_EMsgServerToGCMatchStateHistory = 0x203f,
k_EMsgPurchaseHeroRandomRelic = 0x2042,
k_EMsgPurchaseHeroRandomRelicResponse = 0x2043,
k_EMsgClientToGCClaimEventActionUsingItem = 0x2044,
k_EMsgClientToGCClaimEventActionUsingItemResponse = 0x2045,
k_EMsgPartyReadyCheckRequest = 0x2046,
k_EMsgPartyReadyCheckResponse = 0x2047,
k_EMsgPartyReadyCheckAcknowledge = 0x2048,
k_EMsgGetRecentPlayTimeFriendsRequest = 0x2049,
k_EMsgGetRecentPlayTimeFriendsResponse = 0x204a,
k_EMsgGCToClientCommendNotification = 0x204b,
k_EMsgProfileRequest = 0x204c,
k_EMsgProfileResponse = 0x204d,
k_EMsgProfileUpdate = 0x204e,
k_EMsgProfileUpdateResponse = 0x204f,
k_EMsgHeroGlobalDataRequest = 0x2052,
k_EMsgHeroGlobalDataResponse = 0x2053,
k_EMsgClientToGCRequestPlusWeeklyChallengeResult = 0x2054,
k_EMsgClientToGCRequestPlusWeeklyChallengeResultResponse = 0x2055,
k_EMsgGCToGCGrantPlusPrepaidTime = 0x2056,
k_EMsgPrivateMetadataKeyRequest = 0x2057,
k_EMsgPrivateMetadataKeyResponse = 0x2058,
k_EMsgGCToGCReconcilePlusStatus = 0x2059,
k_EMsgGCToGCCheckPlusStatus = 0x205a,
k_EMsgGCToGCCheckPlusStatusResponse = 0x205b,
k_EMsgGCToGCReconcilePlusAutoGrantItems = 0x205c,
k_EMsgGCToGCReconcilePlusStatusUnreliable = 0x205d,
k_EMsgGCToClientCavernCrawlMapPathCompleted = 0x2060,
k_EMsgClientToGCCavernCrawlClaimRoom = 0x2061,
k_EMsgClientToGCCavernCrawlClaimRoomResponse = 0x2062,
k_EMsgClientToGCCavernCrawlUseItemOnRoom = 0x2063,
k_EMsgClientToGCCavernCrawlUseItemOnRoomResponse = 0x2064,
k_EMsgClientToGCCavernCrawlUseItemOnPath = 0x2065,
k_EMsgClientToGCCavernCrawlUseItemOnPathResponse = 0x2066,
k_EMsgClientToGCCavernCrawlRequestMapState = 0x2067,
k_EMsgClientToGCCavernCrawlRequestMapStateResponse = 0x2068,
k_EMsgSignOutTips = 0x2069,
k_EMsgClientToGCRequestEventPointLogV2 = 0x206a,
k_EMsgClientToGCRequestEventPointLogResponseV2 = 0x206b,
k_EMsgClientToGCRequestEventTipsSummary = 0x206c,
k_EMsgClientToGCRequestEventTipsSummaryResponse = 0x206d,
k_EMsgClientToGCRequestSocialFeed = 0x206f,
k_EMsgClientToGCRequestSocialFeedResponse = 0x2070,
k_EMsgClientToGCRequestSocialFeedComments = 0x2071,
k_EMsgClientToGCRequestSocialFeedCommentsResponse = 0x2072,
k_EMsgClientToGCCavernCrawlGetClaimedRoomCount = 0x2074,
k_EMsgClientToGCCavernCrawlGetClaimedRoomCountResponse = 0x2075,
k_EMsgGCToGCReconcilePlusAutoGrantItemsUnreliable = 0x2076,
k_EMsgServerToGCAddBroadcastTimelineEvent = 0x2077,
k_EMsgGCToServerUpdateSteamBroadcasting = 0x2078,
k_EMsgClientToGCRecordContestVote = 0x2079,
k_EMsgGCToClientRecordContestVoteResponse = 0x207a,
k_EMsgGCToGCGrantAutograph = 0x207b,
k_EMsgGCToGCGrantAutographResponse = 0x207c,
k_EMsgSignOutConsumableUsage = 0x207d,
k_EMsgLobbyEventGameDetails = 0x207e,
k_EMsgDevGrantEventPoints = 0x207f,
k_EMsgDevGrantEventPointsResponse = 0x2080,
k_EMsgDevGrantEventAction = 0x2081,
k_EMsgDevGrantEventActionResponse = 0x2082,
k_EMsgDevResetEventState = 0x2083,
k_EMsgDevResetEventStateResponse = 0x2084,
k_EMsgGCToGCReconcileEventOwnership = 0x2085,
k_EMsgConsumeEventSupportGrantItem = 0x2086,
k_EMsgConsumeEventSupportGrantItemResponse = 0x2087,
k_EMsgGCToClientClaimEventActionUsingItemCompleted = 0x2088,
k_EMsgGCToClientCavernCrawlMapUpdated = 0x2089,
k_EMsgServerToGCRequestPlayerRecentAccomplishments = 0x208a,
k_EMsgServerToGCRequestPlayerRecentAccomplishmentsResponse = 0x208b,
k_EMsgClientToGCRequestPlayerRecentAccomplishments = 0x208c,
k_EMsgClientToGCRequestPlayerRecentAccomplishmentsResponse = 0x208d,
k_EMsgClientToGCRequestPlayerHeroRecentAccomplishments = 0x208e,
k_EMsgClientToGCRequestPlayerHeroRecentAccomplishmentsResponse = 0x208f,
k_EMsgSignOutEventActionGrants = 0x2090,
k_EMsgClientToGCRequestPlayerCoachMatches = 0x2091,
k_EMsgClientToGCRequestPlayerCoachMatchesResponse = 0x2092,
k_EMsgClientToGCSubmitCoachTeammateRating = 0x2095,
k_EMsgClientToGCSubmitCoachTeammateRatingResponse = 0x2096,
k_EMsgGCToClientCoachTeammateRatingsChanged = 0x2097,
k_EMsgClientToGCRequestPlayerCoachMatch = 0x2099,
k_EMsgClientToGCRequestPlayerCoachMatchResponse = 0x209a,
k_EMsgClientToGCRequestContestVotes = 0x209b,
k_EMsgClientToGCRequestContestVotesResponse = 0x209c,
k_EMsgClientToGCMVPVoteTimeout = 0x209d,
k_EMsgClientToGCMVPVoteTimeoutResponse = 0x209e,
k_EMsgMatchMatchmakingStats = 0x20a8,
k_EMsgClientToGCSubmitPlayerMatchSurvey = 0x20a9,
k_EMsgClientToGCSubmitPlayerMatchSurveyResponse = 0x20aa,
k_EMsgSQLGCToGCGrantAllHeroProgressAccount = 0x20ab,
k_EMsgSQLGCToGCGrantAllHeroProgressVictory = 0x20ac,
k_EMsgDevDeleteEventActions = 0x20ad,
k_EMsgDevDeleteEventActionsResponse = 0x20ae,
k_EMsgGCToGCGetAllHeroCurrent = 0x21bb,
k_EMsgGCToGCGetAllHeroCurrentResponse = 0x21bc,
k_EMsgGCSubmitPlayerAvoidRequest = 0x21bd,
k_EMsgGCSubmitPlayerAvoidRequestResponse = 0x21be,
k_EMsgGCToClientNotificationsUpdated = 0x21bf,
k_EMsgGCtoGCAssociatedExploiterAccountInfo = 0x21c0,
k_EMsgGCtoGCAssociatedExploiterAccountInfoResponse = 0x21c1,
k_EMsgGCtoGCRequestRecalibrationCheck = 0x21c2,
k_EMsgGCToClientVACReminder = 0x21c3,
k_EMsgClientToGCUnderDraftBuy = 0x21c4,
k_EMsgClientToGCUnderDraftBuyResponse = 0x21c5,
k_EMsgClientToGCUnderDraftReroll = 0x21c6,
k_EMsgClientToGCUnderDraftRerollResponse = 0x21c7,
k_EMsgNeutralItemStats = 0x21c8,
k_EMsgClientToGCCreateGuild = 0x21c9,
k_EMsgClientToGCCreateGuildResponse = 0x21ca,
k_EMsgClientToGCSetGuildInfo = 0x21cb,
k_EMsgClientToGCSetGuildInfoResponse = 0x21cc,
k_EMsgClientToGCAddGuildRole = 0x21cd,
k_EMsgClientToGCAddGuildRoleResponse = 0x21ce,
k_EMsgClientToGCModifyGuildRole = 0x21cf,
k_EMsgClientToGCModifyGuildRoleResponse = 0x21d0,
k_EMsgClientToGCRemoveGuildRole = 0x21d1,
k_EMsgClientToGCRemoveGuildRoleResponse = 0x21d2,
k_EMsgClientToGCJoinGuild = 0x21d3,
k_EMsgClientToGCJoinGuildResponse = 0x21d4,
k_EMsgClientToGCLeaveGuild = 0x21d5,
k_EMsgClientToGCLeaveGuildResponse = 0x21d6,
k_EMsgClientToGCInviteToGuild = 0x21d7,
k_EMsgClientToGCInviteToGuildResponse = 0x21d8,
k_EMsgClientToGCDeclineInviteToGuild = 0x21d9,
k_EMsgClientToGCDeclineInviteToGuildResponse = 0x21da,
k_EMsgClientToGCCancelInviteToGuild = 0x21db,
k_EMsgClientToGCCancelInviteToGuildResponse = 0x21dc,
k_EMsgClientToGCKickGuildMember = 0x21dd,
k_EMsgClientToGCKickGuildMemberResponse = 0x21de,
k_EMsgClientToGCSetGuildMemberRole = 0x21df,
k_EMsgClientToGCSetGuildMemberRoleResponse = 0x21e0,
k_EMsgClientToGCRequestGuildData = 0x21e1,
k_EMsgClientToGCRequestGuildDataResponse = 0x21e2,
k_EMsgGCToClientGuildDataUpdated = 0x21e3,
k_EMsgClientToGCRequestGuildMembership = 0x21e4,
k_EMsgClientToGCRequestGuildMembershipResponse = 0x21e5,
k_EMsgGCToClientGuildMembershipUpdated = 0x21e6,
k_EMsgClientToGCAcceptInviteToGuild = 0x21e9,
k_EMsgClientToGCAcceptInviteToGuildResponse = 0x21ea,
k_EMsgClientToGCSetGuildRoleOrder = 0x21eb,
k_EMsgClientToGCSetGuildRoleOrderResponse = 0x21ec,
k_EMsgClientToGCRequestGuildFeed = 0x21ed,
k_EMsgClientToGCRequestGuildFeedResponse = 0x21ee,
k_EMsgClientToGCRequestAccountGuildEventData = 0x21ef,
k_EMsgClientToGCRequestAccountGuildEventDataResponse = 0x21f0,
k_EMsgGCToClientAccountGuildEventDataUpdated = 0x21f1,
k_EMsgClientToGCRequestActiveGuildContracts = 0x21f2,
k_EMsgClientToGCRequestActiveGuildContractsResponse = 0x21f3,
k_EMsgGCToClientActiveGuildContractsUpdated = 0x21f4,
k_EMsgGCToClientGuildFeedUpdated = 0x21f5,
k_EMsgClientToGCSelectGuildContract = 0x21f6,
k_EMsgClientToGCSelectGuildContractResponse = 0x21f7,
k_EMsgGCToGCCompleteGuildContracts = 0x21f8,
k_EMsgClientToGCAddPlayerToGuildChat = 0x21fa,
k_EMsgClientToGCAddPlayerToGuildChatResponse = 0x21fb,
k_EMsgClientToGCUnderDraftSell = 0x21fc,
k_EMsgClientToGCUnderDraftSellResponse = 0x21fd,
k_EMsgClientToGCUnderDraftRequest = 0x21fe,
k_EMsgClientToGCUnderDraftResponse = 0x21ff,
k_EMsgClientToGCUnderDraftRedeemReward = 0x2200,
k_EMsgClientToGCUnderDraftRedeemRewardResponse = 0x2201,
k_EMsgGCToServerLobbyHeroBanRates = 0x2204,
k_EMsgSignOutGuildContractProgress = 0x2207,
k_EMsgSignOutMVPStats = 0x2208,
k_EMsgClientToGCRequestActiveGuildChallenge = 0x2209,
k_EMsgClientToGCRequestActiveGuildChallengeResponse = 0x220a,
k_EMsgGCToClientActiveGuildChallengeUpdated = 0x220b,
k_EMsgClientToGCRequestReporterUpdates = 0x220c,
k_EMsgClientToGCRequestReporterUpdatesResponse = 0x220d,
k_EMsgClientToGCAcknowledgeReporterUpdates = 0x220e,
k_EMsgSignOutGuildChallengeProgress = 0x2210,
k_EMsgClientToGCRequestGuildEventMembers = 0x2211,
k_EMsgClientToGCRequestGuildEventMembersResponse = 0x2212,
k_EMsgClientToGCReportGuildContent = 0x2215,
k_EMsgClientToGCReportGuildContentResponse = 0x2216,
k_EMsgClientToGCRequestAccountGuildPersonaInfo = 0x2217,
k_EMsgClientToGCRequestAccountGuildPersonaInfoResponse = 0x2218,
k_EMsgClientToGCRequestAccountGuildPersonaInfoBatch = 0x2219,
k_EMsgClientToGCRequestAccountGuildPersonaInfoBatchResponse = 0x221a,
k_EMsgGCToClientUnderDraftGoldUpdated = 0x221b,
k_EMsgGCToServerRecordTrainingData = 0x221c,
k_EMsgSignOutBounties = 0x221d,
k_EMsgLobbyFeaturedGamemodeProgress = 0x221e,
k_EMsgLobbyGauntletProgress = 0x221f,
k_EMsgClientToGCSubmitDraftTriviaMatchAnswer = 0x2220,
k_EMsgClientToGCSubmitDraftTriviaMatchAnswerResponse = 0x2221,
k_EMsgGCToGCSignoutSpendBounty = 0x2222,
k_EMsgClientToGCApplyGauntletTicket = 0x2223,
k_EMsgClientToGCUnderDraftRollBackBench = 0x2224,
k_EMsgClientToGCUnderDraftRollBackBenchResponse = 0x2225,
k_EMsgGCToGCGetEventActionScore = 0x2226,
k_EMsgGCToGCGetEventActionScoreResponse = 0x2227,
k_EMsgServerToGCGetGuildContracts = 0x2228,
k_EMsgServerToGCGetGuildContractsResponse = 0x2229,
k_EMsgLobbyEventGameData = 0x222a,
k_EMsgGCToClientGuildMembersDataUpdated = 0x222b,
k_EMsgSignOutReportActivityMarkers = 0x222c,
k_EMsgSignOutDiretideCandy = 0x222d,
k_EMsgGCToClientPostGameItemAwardNotification = 0x222e,
k_EMsgClientToGCGetOWMatchDetails = 0x222f,
k_EMsgClientToGCGetOWMatchDetailsResponse = 0x2230,
k_EMsgClientToGCSubmitOWConviction = 0x2231,
k_EMsgClientToGCSubmitOWConvictionResponse = 0x2232,
k_EMsgGCToGCGetAccountSteamChina = 0x2233,
k_EMsgGCToGCGetAccountSteamChinaResponse = 0x2234,
k_EMsgClientToGCClaimLeaderboardRewards = 0x2235,
k_EMsgClientToGCClaimLeaderboardRewardsResponse = 0x2236,
k_EMsgClientToGCRecalibrateMMR = 0x2237,
k_EMsgClientToGCRecalibrateMMRResponse = 0x2238,
k_EMsgGCToGCGrantEventPointActionList = 0x2239,
k_EMsgClientToGCChinaSSAURLRequest = 0x223c,
k_EMsgClientToGCChinaSSAURLResponse = 0x223d,
k_EMsgClientToGCChinaSSAAcceptedRequest = 0x223e,
k_EMsgClientToGCChinaSSAAcceptedResponse = 0x223f,
k_EMsgSignOutOverwatchSuspicion = 0x2240,
k_EMsgServerToGCGetSuspicionConfig = 0x2241,
k_EMsgServerToGCGetSuspicionConfigResponse = 0x2242,
k_EMsgGCToGCGrantPlusHeroChallengeMatchResults = 0x2243,
k_EMsgGCToClientOverwatchCasesAvailable = 0x2244,
k_EMsgServerToGCAccountCheck = 0x2245,
k_EMsgClientToGCStartWatchingOverwatch = 0x2246,
k_EMsgClientToGCStopWatchingOverwatch = 0x2247,
k_EMsgSignOutPerfData = 0x2248,
k_EMsgClientToGCGetDPCFavorites = 0x2249,
k_EMsgClientToGCGetDPCFavoritesResponse = 0x224a,
k_EMsgClientToGCSetDPCFavoriteState = 0x224b,
k_EMsgClientToGCSetDPCFavoriteStateResponse = 0x224c,
k_EMsgClientToGCOverwatchReplayError = 0x224d,
k_EMsgServerToGCPlayerChallengeHistory = 0x224e,
k_EMsgSignOutBanData = 0x224f,
k_EMsgWebapiDPCSeasonResults = 0x2250,
k_EMsgClientToGCCoachFriend = 0x2251,
k_EMsgClientToGCCoachFriendResponse = 0x2252,
k_EMsgClientToGCRequestPrivateCoachingSession = 0x2253,
k_EMsgClientToGCRequestPrivateCoachingSessionResponse = 0x2254,
k_EMsgClientToGCAcceptPrivateCoachingSession = 0x2255,
k_EMsgClientToGCAcceptPrivateCoachingSessionResponse = 0x2256,
k_EMsgClientToGCLeavePrivateCoachingSession = 0x2257,
k_EMsgClientToGCLeavePrivateCoachingSessionResponse = 0x2258,
k_EMsgClientToGCGetCurrentPrivateCoachingSession = 0x2259,
k_EMsgClientToGCGetCurrentPrivateCoachingSessionResponse = 0x225a,
k_EMsgGCToClientPrivateCoachingSessionUpdated = 0x225b,
k_EMsgClientToGCSubmitPrivateCoachingSessionRating = 0x225c,
k_EMsgClientToGCSubmitPrivateCoachingSessionRatingResponse = 0x225d,
k_EMsgClientToGCGetAvailablePrivateCoachingSessions = 0x225e,
k_EMsgClientToGCGetAvailablePrivateCoachingSessionsResponse = 0x225f,
k_EMsgClientToGCGetAvailablePrivateCoachingSessionsSummary = 0x2260,
k_EMsgClientToGCGetAvailablePrivateCoachingSessionsSummaryResponse = 0x2261,
k_EMsgClientToGCJoinPrivateCoachingSessionLobby = 0x2262,
k_EMsgClientToGCJoinPrivateCoachingSessionLobbyResponse = 0x2263,
k_EMsgClientToGCRespondToCoachFriendRequest = 0x2264,
k_EMsgClientToGCRespondToCoachFriendRequestResponse = 0x2265,
k_EMsgClientToGCSetEventActiveSeasonID = 0x2266,
k_EMsgClientToGCSetEventActiveSeasonIDResponse = 0x2267,
k_EMsgServerToGCMatchPlayerNeutralItemEquipHistory = 0x2268,
k_EMsgServerToGCCompendiumChosenInGamePredictions = 0x2269,
k_EMsgClientToGCCreateTeamPlayerCardPack = 0x226a,
k_EMsgClientToGCCreateTeamPlayerCardPackResponse = 0x226b,
k_EMsgGCToServerSubmitCheerData = 0x226c,
k_EMsgGCToServerCheerConfig = 0x226d,
k_EMsgServerToGCGetCheerConfig = 0x226e,
k_EMsgServerToGCGetCheerConfigResponse = 0x226f,
k_EMsgGCToGCGrantAutographByID = 0x2270,
k_EMsgGCToServerCheerScalesOverride = 0x2271,
k_EMsgGCToServerGetCheerState = 0x2272,
k_EMsgServerToGCReportCheerState = 0x2273,
k_EMsgGCToServerScenarioSave = 0x2274,
k_EMsgGCToServerAbilityDraftLobbyData = 0x2275,
k_EMsgSignOutReportCommunications = 0x2276,
k_EMsgClientToGCBatchGetPlayerCardRosterRequest = 0x2277,
k_EMsgClientToGCBatchGetPlayerCardRosterResponse = 0x2278,
k_EMsgClientToGCGetStickerbookRequest = 0x2279,
k_EMsgClientToGCGetStickerbookResponse = 0x227a,
k_EMsgClientToGCCreateStickerbookPageRequest = 0x227b,
k_EMsgClientToGCCreateStickerbookPageResponse = 0x227c,
k_EMsgClientToGCDeleteStickerbookPageRequest = 0x227d,
k_EMsgClientToGCDeleteStickerbookPageResponse = 0x227e,
k_EMsgClientToGCPlaceStickersRequest = 0x227f,
k_EMsgClientToGCPlaceStickersResponse = 0x2280,
k_EMsgClientToGCPlaceCollectionStickersRequest = 0x2281,
k_EMsgClientToGCPlaceCollectionStickersResponse = 0x2282,
k_EMsgClientToGCOrderStickerbookTeamPageRequest = 0x2283,
k_EMsgClientToGCOrderStickerbookTeamPageResponse = 0x2284,
k_EMsgServerToGCGetStickerHeroes = 0x2285,
k_EMsgServerToGCGetStickerHeroesResponse = 0x2286,
k_EMsgClientToGCCandyShopGetUserData = 0x2288,
k_EMsgClientToGCCandyShopGetUserDataResponse = 0x2289,
k_EMsgGCToClientCandyShopUserDataUpdated = 0x228a,
k_EMsgClientToGCCandyShopPurchaseReward = 0x228b,
k_EMsgClientToGCCandyShopPurchaseRewardResponse = 0x228c,
k_EMsgClientToGCCandyShopDoExchange = 0x228d,
k_EMsgClientToGCCandyShopDoExchangeResponse = 0x228e,
k_EMsgClientToGCCandyShopDoVariableExchange = 0x228f,
k_EMsgClientToGCCandyShopDoVariableExchangeResponse = 0x2290,
k_EMsgClientToGCCandyShopRerollRewards = 0x2291,
k_EMsgClientToGCCandyShopRerollRewardsResponse = 0x2292,
k_EMsgClientToGCSetHeroSticker = 0x2293,
k_EMsgClientToGCSetHeroStickerResponse = 0x2294,
k_EMsgClientToGCGetHeroStickers = 0x2295,
k_EMsgClientToGCGetHeroStickersResponse = 0x2296,
k_EMsgClientToGCSetFavoritePage = 0x2297,
k_EMsgClientToGCSetFavoritePageResponse = 0x2298,
k_EMsgClientToGCCandyShopDevGrantCandy = 0x2299,
k_EMsgClientToGCCandyShopDevGrantCandyResponse = 0x229a,
k_EMsgClientToGCCandyShopDevClearInventory = 0x229b,
k_EMsgClientToGCCandyShopDevClearInventoryResponse = 0x229c,
k_EMsgClientToGCCandyShopOpenBags = 0x229d,
k_EMsgClientToGCCandyShopOpenBagsResponse = 0x229e,
k_EMsgClientToGCCandyShopDevGrantCandyBags = 0x229f,
k_EMsgClientToGCCandyShopDevGrantCandyBagsResponse = 0x22a0,
k_EMsgClientToGCCandyShopDevShuffleExchange = 0x22a1,
k_EMsgClientToGCCandyShopDevShuffleExchangeResponse = 0x22a2,
k_EMsgClientToGCCandyShopDevGrantRerollCharges = 0x22a3,
k_EMsgClientToGCCandyShopDevGrantRerollChargesResponse = 0x22a4,
k_EMsgLobbyAdditionalAccountData = 0x22a5,
k_EMsgServerToGCLobbyInitialized = 0x22a6,
k_EMsgClientToGCCollectorsCacheAvailableDataRequest = 0x22a7,
k_EMsgGCToClientCollectorsCacheAvailableDataResponse = 0x22a8,
k_EMsgClientToGCUploadMatchClip = 0x22a9,
k_EMsgGCToClientUploadMatchClipResponse = 0x22aa,
k_EMsgGCToServerSteamLearnAccessTokensChanged = 0x22ac,
k_EMsgSignOutMuertaMinigame = 0x22ad,
k_EMsgGCToServerLobbyHeroRoleStats = 0x22ae,
k_EMsgClientToGCRankRequest = 0x22af,
k_EMsgGCToClientRankResponse = 0x22b0,
k_EMsgGCToClientRankUpdate = 0x22b1,
k_EMsgSignOutMapStats = 0x22b2,
k_EMsgClientToGCMapStatsRequest = 0x22b3,
k_EMsgGCToClientMapStatsResponse = 0x22b4,
k_EMsgClientToGCShowcaseGetUserData = 0x22b6,
k_EMsgClientToGCShowcaseGetUserDataResponse = 0x22b7,
k_EMsgClientToGCShowcaseSetUserData = 0x22b8,
k_EMsgClientToGCShowcaseSetUserDataResponse = 0x22b9,
k_EMsgClientToGCFantasyCraftingGetData = 0x22ba,
k_EMsgClientToGCFantasyCraftingGetDataResponse = 0x22bb,
k_EMsgClientToGCFantasyCraftingPerformOperation = 0x22bc,
k_EMsgClientToGCFantasyCraftingPerformOperationResponse = 0x22bd,
k_EMsgGCToClientFantasyCraftingGetDataUpdated = 0x22be,
k_EMsgClientToGCFantasyCraftingDevModifyTablet = 0x22bf,
k_EMsgClientToGCFantasyCraftingDevModifyTabletResponse = 0x22c0,
k_EMsgClientToGCRoadToTIGetQuests = 0x22c1,
k_EMsgClientToGCRoadToTIGetQuestsResponse = 0x22c2,
k_EMsgClientToGCRoadToTIGetActiveQuest = 0x22c3,
k_EMsgClientToGCRoadToTIGetActiveQuestResponse = 0x22c4,
k_EMsgClientToGCBingoGetUserData = 0x22c5,
k_EMsgClientToGCBingoGetUserDataResponse = 0x22c6,
k_EMsgClientToGCBingoClaimRow = 0x22c7,
k_EMsgClientToGCBingoClaimRowResponse = 0x22c8,
k_EMsgClientToGCBingoDevRerollCard = 0x22c9,
k_EMsgClientToGCBingoDevRerollCardResponse = 0x22ca,
k_EMsgClientToGCBingoGetStatsData = 0x22cb,
k_EMsgClientToGCBingoGetStatsDataResponse = 0x22cc,
k_EMsgGCToClientBingoUserDataUpdated = 0x22cd,
k_EMsgGCToClientRoadToTIQuestDataUpdated = 0x22ce,
k_EMsgClientToGCRoadToTIUseItem = 0x22cf,
k_EMsgClientToGCRoadToTIUseItemResponse = 0x22d0,
k_EMsgClientToGCShowcaseSubmitReport = 0x22d1,
k_EMsgClientToGCShowcaseSubmitReportResponse = 0x22d2,
k_EMsgClientToGCShowcaseAdminGetReportsRollupList = 0x22d3,
k_EMsgClientToGCShowcaseAdminGetReportsRollupListResponse = 0x22d4,
k_EMsgClientToGCShowcaseAdminGetReportsRollup = 0x22d5,
k_EMsgClientToGCShowcaseAdminGetReportsRollupResponse = 0x22d6,
k_EMsgClientToGCShowcaseAdminGetUserDetails = 0x22d7,
k_EMsgClientToGCShowcaseAdminGetUserDetailsResponse = 0x22d8,
k_EMsgClientToGCShowcaseAdminConvict = 0x22d9,
k_EMsgClientToGCShowcaseAdminConvictResponse = 0x22da,
k_EMsgClientToGCShowcaseAdminExonerate = 0x22db,
k_EMsgClientToGCShowcaseAdminExonerateResponse = 0x22dc,
k_EMsgClientToGCShowcaseAdminReset = 0x22dd,
k_EMsgClientToGCShowcaseAdminResetResponse = 0x22de,
k_EMsgClientToGCShowcaseAdminLockAccount = 0x22df,
k_EMsgClientToGCShowcaseAdminLockAccountResponse = 0x22e0,
k_EMsgClientToGCFantasyCraftingSelectPlayer = 0x22e1,
k_EMsgClientToGCFantasyCraftingSelectPlayerResponse = 0x22e2,
k_EMsgClientToGCFantasyCraftingGenerateTablets = 0x22e3,
k_EMsgClientToGCFantasyCraftingGenerateTabletsResponse = 0x22e4,
k_EMsgClientToGcFantasyCraftingUpgradeTablets = 0x22e5,
k_EMsgClientToGcFantasyCraftingUpgradeTabletsResponse = 0x22e6,
k_EMsgClientToGCFantasyCraftingRerollOptions = 0x22e8,
k_EMsgClientToGCFantasyCraftingRerollOptionsResponse = 0x22e9,
k_EMsgClientToGCRoadToTIDevForceQuest = 0x22e7,
k_EMsgLobbyRoadToTIMatchQuestData = 0x22eb,
k_EMsgClientToGCShowcaseModerationGetQueue = 0x22ec,
k_EMsgClientToGCShowcaseModerationGetQueueResponse = 0x22ed,
k_EMsgClientToGCShowcaseModerationApplyModeration = 0x22ee,
k_EMsgClientToGCShowcaseModerationApplyModerationResponse = 0x22ef,
k_EMsgServerToGCNewBloomGift = 0x2300,
k_EMsgServerToGCNewBloomGiftResponse = 0x2301,
k_EMsgClientToGCNewBloomGift = 0x2305,
k_EMsgClientToGCNewBloomGiftResponse = 0x2306,
k_EMsgClientToGCSetBannedHeroes = 0x2309,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 30
// Alignment: 4
// Size: 0x4
enum class PARTICLE_MESSAGE : uint32_t
{
GAME_PARTICLE_MANAGER_EVENT_CREATE = 0x0,
GAME_PARTICLE_MANAGER_EVENT_UPDATE = 0x1,
GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 0x2,
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 0x3,
GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 0x4,
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 0x5,
GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 0x6,
GAME_PARTICLE_MANAGER_EVENT_DESTROY = 0x7,
GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 0x8,
GAME_PARTICLE_MANAGER_EVENT_RELEASE = 0x9,
GAME_PARTICLE_MANAGER_EVENT_LATENCY = 0xa,
GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 0xb,
GAME_PARTICLE_MANAGER_EVENT_FROZEN = 0xc,
GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 0xd,
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 0xe,
GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 0xf,
GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 0x10,
GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 0x11,
GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 0x12,
GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 0x13,
GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 0x14,
GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 0x15,
GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 0x16,
GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 0x17,
GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 0x18,
GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 0x19,
GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 0x1a,
GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 0x1b,
GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 0x1c,
GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 0x1d,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class WeaponAttackType_t : uint32_t
{
eInvalid = 0xffffffffffffffff,
ePrimary = 0x0,
eSecondary = 0x1,
eCount = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class BeamClipStyle_t : uint32_t
{
kNOCLIP = 0x0,
kGEOCLIP = 0x1,
kMODELCLIP = 0x2,
kBEAMCLIPSTYLE_NUMBITS = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class EInButtonState : uint32_t
{
IN_BUTTON_UP = 0x0,
IN_BUTTON_DOWN = 0x1,
IN_BUTTON_DOWN_UP = 0x2,
IN_BUTTON_UP_DOWN = 0x3,
IN_BUTTON_UP_DOWN_UP = 0x4,
IN_BUTTON_DOWN_UP_DOWN = 0x5,
IN_BUTTON_DOWN_UP_DOWN_UP = 0x6,
IN_BUTTON_UP_DOWN_UP_DOWN = 0x7,
IN_BUTTON_STATE_COUNT = 0x8,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EBaseEntityMessages : uint32_t
{
EM_PlayJingle = 0x88,
EM_ScreenOverlay = 0x89,
EM_RemoveAllDecals = 0x8a,
EM_PropagateForce = 0x8b,
EM_DoSpark = 0x8c,
EM_FixAngle = 0x8d,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class EHighPriorityMMState : uint32_t
{
k_EHighPriorityMM_Unknown = 0x0,
k_EHighPriorityMM_MissingMMData = 0x1,
k_EHighPriorityMM_ResourceMissing = 0x2,
k_EHighPriorityMM_ManuallyDisabled = 0x3,
k_EHighPriorityMM_Min_Enabled = 0x40,
k_EHighPriorityMM_AllRolesSelected = 0x41,
k_EHighPriorityMM_UsingResource = 0x42,
k_EHighPriorityMM_FiveStack = 0x43,
k_EHighPriorityMM_HighDemand = 0x44,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class NET_Messages : uint32_t
{
net_NOP = 0x0,
net_Disconnect = 0x1,
net_SplitScreenUser = 0x3,
net_Tick = 0x4,
net_StringCmd = 0x5,
net_SetConVar = 0x6,
net_SignonState = 0x7,
net_SpawnGroup_Load = 0x8,
net_SpawnGroup_ManifestUpdate = 0x9,
net_SpawnGroup_SetCreationTick = 0xb,
net_SpawnGroup_Unload = 0xc,
net_SpawnGroup_LoadCompleted = 0xd,
net_DebugOverlay = 0xf,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EOverwatchConviction : uint32_t
{
k_EOverwatchConviction_None = 0x0,
k_EOverwatchConviction_NotGuilty = 0x1,
k_EOverwatchConviction_GuiltUnclear = 0x2,
k_EOverwatchConviction_Guilty = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class DOTALowPriorityBanType : uint32_t
{
DOTA_LOW_PRIORITY_BAN_ABANDON = 0x0,
DOTA_LOW_PRIORITY_BAN_REPORTS = 0x1,
DOTA_LOW_PRIORITY_BAN_SECONDARY_ABANDON = 0x2,
DOTA_LOW_PRIORITY_BAN_PRE_GAME_ROLE = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 19
// Alignment: 4
// Size: 0x4
enum class EMatchOutcome : uint32_t
{
k_EMatchOutcome_Unknown = 0x0,
k_EMatchOutcome_RadVictory = 0x2,
k_EMatchOutcome_DireVictory = 0x3,
k_EMatchOutcome_NeutralVictory = 0x4,
k_EMatchOutcome_NoTeamWinner = 0x5,
k_EMatchOutcome_Custom1Victory = 0x6,
k_EMatchOutcome_Custom2Victory = 0x7,
k_EMatchOutcome_Custom3Victory = 0x8,
k_EMatchOutcome_Custom4Victory = 0x9,
k_EMatchOutcome_Custom5Victory = 0xa,
k_EMatchOutcome_Custom6Victory = 0xb,
k_EMatchOutcome_Custom7Victory = 0xc,
k_EMatchOutcome_Custom8Victory = 0xd,
k_EMatchOutcome_NotScored_PoorNetworkConditions = 0x40,
k_EMatchOutcome_NotScored_Leaver = 0x41,
k_EMatchOutcome_NotScored_ServerCrash = 0x42,
k_EMatchOutcome_NotScored_NeverStarted = 0x43,
k_EMatchOutcome_NotScored_Canceled = 0x44,
k_EMatchOutcome_NotScored_Suspicious = 0x45,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class Hull_t : uint32_t
{
HULL_HUMAN = 0x0,
HULL_SMALL_CENTERED = 0x1,
HULL_WIDE_HUMAN = 0x2,
HULL_TINY = 0x3,
HULL_MEDIUM = 0x4,
HULL_TINY_CENTERED = 0x5,
HULL_LARGE = 0x6,
HULL_LARGE_CENTERED = 0x7,
HULL_MEDIUM_TALL = 0x8,
HULL_SMALL = 0x9,
NUM_HULLS = 0xa,
HULL_NONE = 0xb,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EDOTAStatPopupTypes : uint32_t
{
k_EDOTA_SPT_Textline = 0x0,
k_EDOTA_SPT_Basic = 0x1,
k_EDOTA_SPT_Poll = 0x2,
k_EDOTA_SPT_Grid = 0x3,
k_EDOTA_SPT_DualImage = 0x4,
k_EDOTA_SPT_Movie = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class EDOTA_ModifyXP_Reason : uint32_t
{
DOTA_ModifyXP_Unspecified = 0x0,
DOTA_ModifyXP_HeroKill = 0x1,
DOTA_ModifyXP_CreepKill = 0x2,
DOTA_ModifyXP_RoshanKill = 0x3,
DOTA_ModifyXP_TomeOfKnowledge = 0x4,
DOTA_ModifyXP_Outpost = 0x5,
DOTA_ModifyXP_MAX = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ValueRemapperMomentumType_t : uint32_t
{
MomentumType_None = 0x0,
MomentumType_Friction = 0x1,
MomentumType_SpringTowardSnapValue = 0x2,
MomentumType_SpringAwayFromSnapValue = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 34
// Alignment: 4
// Size: 0x4
enum class DOTAHUDVisibility_t : uint32_t
{
DOTA_HUD_VISIBILITY_INVALID = 0xffffffffffffffff,
DOTA_HUD_VISIBILITY_TOP_TIMEOFDAY = 0x0,
DOTA_HUD_VISIBILITY_TOP_HEROES = 0x1,
DOTA_HUD_VISIBILITY_TOP_SCOREBOARD = 0x2,
DOTA_HUD_VISIBILITY_ACTION_PANEL = 0x3,
DOTA_HUD_VISIBILITY_ACTION_MINIMAP = 0x4,
DOTA_HUD_VISIBILITY_INVENTORY_PANEL = 0x5,
DOTA_HUD_VISIBILITY_INVENTORY_SHOP = 0x6,
DOTA_HUD_VISIBILITY_INVENTORY_ITEMS = 0x7,
DOTA_HUD_VISIBILITY_INVENTORY_QUICKBUY = 0x8,
DOTA_HUD_VISIBILITY_INVENTORY_COURIER = 0x9,
DOTA_HUD_VISIBILITY_INVENTORY_PROTECT = 0xa,
DOTA_HUD_VISIBILITY_INVENTORY_GOLD = 0xb,
DOTA_HUD_VISIBILITY_SHOP_SUGGESTEDITEMS = 0xc,
DOTA_HUD_VISIBILITY_SHOP_COMMONITEMS = 0xd,
DOTA_HUD_VISIBILITY_HERO_SELECTION_TEAMS = 0xe,
DOTA_HUD_VISIBILITY_HERO_SELECTION_GAME_NAME = 0xf,
DOTA_HUD_VISIBILITY_HERO_SELECTION_CLOCK = 0x10,
DOTA_HUD_VISIBILITY_HERO_SELECTION_HEADER = 0x11,
DOTA_HUD_VISIBILITY_TOP_MENU_BUTTONS = 0x12,
DOTA_HUD_VISIBILITY_TOP_BAR_BACKGROUND = 0x13,
DOTA_HUD_VISIBILITY_TOP_BAR_RADIANT_TEAM = 0x14,
DOTA_HUD_VISIBILITY_TOP_BAR_DIRE_TEAM = 0x15,
DOTA_HUD_VISIBILITY_TOP_BAR_SCORE = 0x16,
DOTA_HUD_VISIBILITY_ENDGAME = 0x17,
DOTA_HUD_VISIBILITY_ENDGAME_CHAT = 0x18,
DOTA_HUD_VISIBILITY_QUICK_STATS = 0x19,
DOTA_HUD_VISIBILITY_PREGAME_STRATEGYUI = 0x1a,
DOTA_HUD_VISIBILITY_KILLCAM = 0x1b,
DOTA_HUD_VISIBILITY_FIGHT_RECAP = 0x1c,
DOTA_HUD_VISIBILITY_TOP_BAR = 0x1d,
DOTA_HUD_CUSTOMUI_BEHIND_HUD_ELEMENTS = 0x1e,
DOTA_HUD_VISIBILITY_AGHANIMS_STATUS = 0x1f,
DOTA_HUD_VISIBILITY_COUNT = 0x20,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 41
// Alignment: 4
// Size: 0x4
enum class dotaunitorder_t : uint32_t
{
DOTA_UNIT_ORDER_NONE = 0x0,
DOTA_UNIT_ORDER_MOVE_TO_POSITION = 0x1,
DOTA_UNIT_ORDER_MOVE_TO_TARGET = 0x2,
DOTA_UNIT_ORDER_ATTACK_MOVE = 0x3,
DOTA_UNIT_ORDER_ATTACK_TARGET = 0x4,
DOTA_UNIT_ORDER_CAST_POSITION = 0x5,
DOTA_UNIT_ORDER_CAST_TARGET = 0x6,
DOTA_UNIT_ORDER_CAST_TARGET_TREE = 0x7,
DOTA_UNIT_ORDER_CAST_NO_TARGET = 0x8,
DOTA_UNIT_ORDER_CAST_TOGGLE = 0x9,
DOTA_UNIT_ORDER_HOLD_POSITION = 0xa,
DOTA_UNIT_ORDER_TRAIN_ABILITY = 0xb,
DOTA_UNIT_ORDER_DROP_ITEM = 0xc,
DOTA_UNIT_ORDER_GIVE_ITEM = 0xd,
DOTA_UNIT_ORDER_PICKUP_ITEM = 0xe,
DOTA_UNIT_ORDER_PICKUP_RUNE = 0xf,
DOTA_UNIT_ORDER_PURCHASE_ITEM = 0x10,
DOTA_UNIT_ORDER_SELL_ITEM = 0x11,
DOTA_UNIT_ORDER_DISASSEMBLE_ITEM = 0x12,
DOTA_UNIT_ORDER_MOVE_ITEM = 0x13,
DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO = 0x14,
DOTA_UNIT_ORDER_STOP = 0x15,
DOTA_UNIT_ORDER_TAUNT = 0x16,
DOTA_UNIT_ORDER_BUYBACK = 0x17,
DOTA_UNIT_ORDER_GLYPH = 0x18,
DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH = 0x19,
DOTA_UNIT_ORDER_CAST_RUNE = 0x1a,
DOTA_UNIT_ORDER_PING_ABILITY = 0x1b,
DOTA_UNIT_ORDER_MOVE_TO_DIRECTION = 0x1c,
DOTA_UNIT_ORDER_PATROL = 0x1d,
DOTA_UNIT_ORDER_VECTOR_TARGET_POSITION = 0x1e,
DOTA_UNIT_ORDER_RADAR = 0x1f,
DOTA_UNIT_ORDER_SET_ITEM_COMBINE_LOCK = 0x20,
DOTA_UNIT_ORDER_CONTINUE = 0x21,
DOTA_UNIT_ORDER_VECTOR_TARGET_CANCELED = 0x22,
DOTA_UNIT_ORDER_CAST_RIVER_PAINT = 0x23,
DOTA_UNIT_ORDER_PREGAME_ADJUST_ITEM_ASSIGNMENT = 0x24,
DOTA_UNIT_ORDER_DROP_ITEM_AT_FOUNTAIN = 0x25,
DOTA_UNIT_ORDER_TAKE_ITEM_FROM_NEUTRAL_ITEM_STASH = 0x26,
DOTA_UNIT_ORDER_MOVE_RELATIVE = 0x27,
DOTA_UNIT_ORDER_CAST_TOGGLE_ALT = 0x28,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EDOTAMatchPlayerTimeCustomStat : uint32_t
{
k_EDOTA_MatchPlayerTimeCustomStat_HPRegenUnderT1Towers = 0x1,
k_EDOTA_MatchPlayerTimeCustomStat_MagicDamageReducedWithNewFormula_Absolute = 0x2,
k_EDOTA_MatchPlayerTimeCustomStat_MagicDamageReducedWithNewFormula_PercentOfTotalHP = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class MoveLinearAuthoredPos_t : uint32_t
{
MOVELINEAR_AUTHORED_AT_START_POSITION = 0x0,
MOVELINEAR_AUTHORED_AT_OPEN_POSITION = 0x1,
MOVELINEAR_AUTHORED_AT_CLOSED_POSITION = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ECrowdLevel : uint32_t
{
CROWD_NONE = 0x0,
CROWD_LOW = 0x1,
CROWD_MEDIUM = 0x2,
CROWD_HIGH = 0x3,
};
// Registered binary: server.dll (project 'navlib')
// Enumerator count: 19
// Alignment: 4
// Size: 0x4
enum class NavAttributeEnum : uint32_t
{
NAV_MESH_AVOID = 0x80,
NAV_MESH_STAIRS = 0x1000,
NAV_MESH_NON_ZUP = 0x8000,
NAV_MESH_SHORT_HEIGHT = 0x10000,
NAV_MESH_CROUCH = 0x10000,
NAV_MESH_JUMP = 0x2,
NAV_MESH_PRECISE = 0x4,
NAV_MESH_NO_JUMP = 0x8,
NAV_MESH_STOP = 0x10,
NAV_MESH_RUN = 0x20,
NAV_MESH_WALK = 0x40,
NAV_MESH_TRANSIENT = 0x100,
NAV_MESH_DONT_HIDE = 0x200,
NAV_MESH_STAND = 0x400,
NAV_MESH_NO_HOSTAGES = 0x800,
NAV_MESH_NO_MERGE = 0x2000,
NAV_MESH_OBSTACLE_TOP = 0x4000,
NAV_ATTR_FIRST_GAME_INDEX = 0x13,
NAV_ATTR_LAST_INDEX = 0x1f,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class DOTAModifierAttribute_t : uint32_t
{
MODIFIER_ATTRIBUTE_NONE = 0x0,
MODIFIER_ATTRIBUTE_PERMANENT = 0x1,
MODIFIER_ATTRIBUTE_MULTIPLE = 0x2,
MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE = 0x4,
MODIFIER_ATTRIBUTE_AURA_PRIORITY = 0x8,
MODIFIER_ATTRIBUTE_IGNORE_DODGE = 0x10,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class VoiceDataFormat_t : uint32_t
{
VOICEDATA_FORMAT_STEAM = 0x0,
VOICEDATA_FORMAT_ENGINE = 0x1,
VOICEDATA_FORMAT_OPUS = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DOTAUnitAttackCapability_t : uint32_t
{
DOTA_UNIT_CAP_NO_ATTACK = 0x0,
DOTA_UNIT_CAP_MELEE_ATTACK = 0x1,
DOTA_UNIT_CAP_RANGED_ATTACK = 0x2,
DOTA_UNIT_CAP_RANGED_ATTACK_DIRECTIONAL = 0x4,
DOTA_UNIT_ATTACK_CAPABILITY_BIT_COUNT = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class TOGGLE_STATE : uint32_t
{
TS_AT_TOP = 0x0,
TS_AT_BOTTOM = 0x1,
TS_GOING_UP = 0x2,
TS_GOING_DOWN = 0x3,
DOOR_OPEN = 0x0,
DOOR_CLOSED = 0x1,
DOOR_OPENING = 0x2,
DOOR_CLOSING = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PerformanceMode_t : uint32_t
{
PM_NORMAL = 0x0,
PM_NO_GIBS = 0x1,
PM_FULL_GIBS = 0x2,
PM_REDUCED_GIBS = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 1
// Size: 0x1
enum class CavernCrawlChallengeType_t : uint8_t
{
CAVERN_CRAWL_CHALLENGE_TYPE_INVALID = 0x0,
CAVERN_CRAWL_CHALLENGE_FIRST_CUSTOM_TYPE = 0xa0,
CAVERN_CRAWL_CHALLENGE_FIRST_VALID_SPECIAL_TYPE = 0xf0,
CAVERN_CRAWL_CHALLENGE_TYPE_LOCKED_DOOR = 0xf0,
CAVERN_CRAWL_CHALLENGE_TYPE_CAVE_IN = 0xf1,
CAVERN_CRAWL_CHALLENGE_LAST_VALID_TYPE_PLUS_ONE = 0xf2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EFantasyStatMatchMode : uint32_t
{
k_FantasyStatMatchMode_Any = 0x0,
k_FantasyStatMatchMode_All = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class DOTAMinimapEvent_t : uint32_t
{
DOTA_MINIMAP_EVENT_ANCIENT_UNDER_ATTACK = 0x2,
DOTA_MINIMAP_EVENT_BASE_UNDER_ATTACK = 0x4,
DOTA_MINIMAP_EVENT_BASE_GLYPHED = 0x8,
DOTA_MINIMAP_EVENT_TEAMMATE_UNDER_ATTACK = 0x10,
DOTA_MINIMAP_EVENT_TEAMMATE_TELEPORTING = 0x20,
DOTA_MINIMAP_EVENT_TEAMMATE_DIED = 0x40,
DOTA_MINIMAP_EVENT_TUTORIAL_TASK_ACTIVE = 0x80,
DOTA_MINIMAP_EVENT_TUTORIAL_TASK_FINISHED = 0x100,
DOTA_MINIMAP_EVENT_HINT_LOCATION = 0x200,
DOTA_MINIMAP_EVENT_ENEMY_TELEPORTING = 0x400,
DOTA_MINIMAP_EVENT_CANCEL_TELEPORTING = 0x800,
DOTA_MINIMAP_EVENT_RADAR = 0x1000,
DOTA_MINIMAP_EVENT_RADAR_TARGET = 0x2000,
DOTA_MINIMAP_EVENT_MOVE_TO_TARGET = 0x4000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ForcedCrouchState_t : uint32_t
{
FORCEDCROUCH_NONE = 0x0,
FORCEDCROUCH_CROUCHED = 0x1,
FORCEDCROUCH_UNCROUCHED = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class DOTA_MOTION_CONTROLLER_PRIORITY : uint32_t
{
DOTA_MOTION_CONTROLLER_PRIORITY_LOWEST = 0x0,
DOTA_MOTION_CONTROLLER_PRIORITY_LOW = 0x1,
DOTA_MOTION_CONTROLLER_PRIORITY_MEDIUM = 0x2,
DOTA_MOTION_CONTROLLER_PRIORITY_HIGH = 0x3,
DOTA_MOTION_CONTROLLER_PRIORITY_HIGHEST = 0x4,
DOTA_MOTION_CONTROLLER_PRIORITY_ULTRA = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class HeroPickType : uint32_t
{
HERO_PICK = 0x0,
HERO_BAN = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 18
// Alignment: 4
// Size: 0x4
enum class EDOTATriviaQuestionCategory : uint32_t
{
k_EDOTATriviaQuestionCategory_AbilityIcon = 0x0,
k_EDOTATriviaQuestionCategory_AbilityCooldown = 0x1,
k_EDOTATriviaQuestionCategory_HeroAttributes = 0x2,
k_EDOTATriviaQuestionCategory_HeroMovementSpeed = 0x3,
k_EDOTATriviaQuestionCategory_TalentTree = 0x4,
k_EDOTATriviaQuestionCategory_HeroStats = 0x5,
k_EDOTATriviaQuestionCategory_ItemPrice = 0x6,
k_EDOTATriviaQuestionCategory_AbilitySound = 0x7,
k_EDOTATriviaQuestionCategory_InvokerSpells = 0x8,
k_EDOTATriviaQuestionCategory_AbilityManaCost = 0x9,
k_EDOTATriviaQuestionCategory_HeroAttackSound = 0xa,
k_EDOTATriviaQuestionCategory_AbilityName = 0xb,
k_EDOTATriviaQuestionCategory_ItemComponents = 0xc,
k_EDOTATriviaQuestionCategory_ItemLore = 0xd,
k_EDOTATriviaQuestionCategory_ItemPassives = 0xe,
k_EDOTATriviaQuestionCategory_STATIC_QUESTIONS_END = 0xf,
k_EDOTATriviaQuestionCategory_DYNAMIC_QUESTIONS_START = 0x63,
k_EDOTATriviaQuestionCategory_Dynamic_ItemBuild = 0x64,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 42
// Alignment: 4
// Size: 0x4
enum class ELeagueAuditAction : uint32_t
{
LEAGUE_AUDIT_ACTION_INVALID = 0x0,
LEAGUE_AUDIT_ACTION_LEAGUE_CREATE = 0x1,
LEAGUE_AUDIT_ACTION_LEAGUE_EDIT = 0x2,
LEAGUE_AUDIT_ACTION_LEAGUE_DELETE = 0x3,
LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_ADD = 0x4,
LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_REVOKE = 0x5,
LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_PROMOTE = 0x6,
LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_ADD = 0x7,
LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_REMOVE = 0x8,
LEAGUE_AUDIT_ACTION_LEAGUE_IMAGE_UPDATED = 0x9,
LEAGUE_AUDIT_ACTION_LEAGUE_MESSAGE_ADDED = 0xa,
LEAGUE_AUDIT_ACTION_LEAGUE_SUBMITTED = 0xb,
LEAGUE_AUDIT_ACTION_LEAGUE_SET_PRIZE_POOL = 0xc,
LEAGUE_AUDIT_ACTION_LEAGUE_ADD_PRIZE_POOL_ITEM = 0xd,
LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_PRIZE_POOL_ITEM = 0xe,
LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_START = 0xf,
LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_END = 0x10,
LEAGUE_AUDIT_ACTION_LEAGUE_ADD_INVITED_TEAM = 0x11,
LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_INVITED_TEAM = 0x12,
LEAGUE_AUDIT_ACTION_LEAGUE_STATUS_CHANGED = 0x13,
LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_EDIT = 0x14,
LEAGUE_AUDIT_ACTION_LEAGUE_TEAM_SWAP = 0x15,
LEAGUE_AUDIT_ACTION_NODEGROUP_CREATE = 0x64,
LEAGUE_AUDIT_ACTION_NODEGROUP_DESTROY = 0x65,
LEAGUE_AUDIT_ACTION_NODEGROUP_ADD_TEAM = 0x66,
LEAGUE_AUDIT_ACTION_NODEGROUP_REMOVE_TEAM = 0x67,
LEAGUE_AUDIT_ACTION_NODEGROUP_SET_ADVANCING = 0x68,
LEAGUE_AUDIT_ACTION_NODEGROUP_EDIT = 0x69,
LEAGUE_AUDIT_ACTION_NODEGROUP_POPULATE = 0x6a,
LEAGUE_AUDIT_ACTION_NODEGROUP_COMPLETED = 0x6b,
LEAGUE_AUDIT_ACTION_NODEGROUP_SET_SECONDARY_ADVANCING = 0x6c,
LEAGUE_AUDIT_ACTION_NODEGROUP_SET_TERTIARY_ADVANCING = 0x6d,
LEAGUE_AUDIT_ACTION_NODE_CREATE = 0xc8,
LEAGUE_AUDIT_ACTION_NODE_DESTROY = 0xc9,
LEAGUE_AUDIT_ACTION_NODE_AUTOCREATE = 0xca,
LEAGUE_AUDIT_ACTION_NODE_SET_TEAM = 0xcb,
LEAGUE_AUDIT_ACTION_NODE_SET_SERIES_ID = 0xcc,
LEAGUE_AUDIT_ACTION_NODE_SET_ADVANCING = 0xcd,
LEAGUE_AUDIT_ACTION_NODE_SET_TIME = 0xce,
LEAGUE_AUDIT_ACTION_NODE_MATCH_COMPLETED = 0xcf,
LEAGUE_AUDIT_ACTION_NODE_COMPLETED = 0xd0,
LEAGUE_AUDIT_ACTION_NODE_EDIT = 0xd1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class DOTAPostGameLayout_t : uint32_t
{
DOTA_POST_GAME_LAYOUT_DOUBLE_COLUMN = 0x0,
DOTA_POST_GAME_LAYOUT_SINGLE_COLUMN = 0x1,
DOTA_POST_GAME_LAYOUT_MAX = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 1
// Size: 0x1
enum class RenderMode_t : uint8_t
{
kRenderNormal = 0x0,
kRenderTransColor = 0x1,
kRenderTransTexture = 0x2,
kRenderGlow = 0x3,
kRenderTransAlpha = 0x4,
kRenderTransAdd = 0x5,
kRenderEnvironmental = 0x6,
kRenderTransAddFrameBlend = 0x7,
kRenderTransAlphaAdd = 0x8,
kRenderWorldGlow = 0x9,
kRenderNone = 0xa,
kRenderDevVisualizer = 0xb,
kRenderModeCount = 0xc,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EHeroRelicRarity : uint32_t
{
HERO_RELIC_RARITY_INVALID = 0xffffffffffffffff,
HERO_RELIC_RARITY_COMMON = 0x0,
HERO_RELIC_RARITY_RARE = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class ETourneyQueueDeadlineState : uint32_t
{
k_ETourneyQueueDeadlineState_Normal = 0x0,
k_ETourneyQueueDeadlineState_Missed = 0x1,
k_ETourneyQueueDeadlineState_ExpiredOK = 0x2,
k_ETourneyQueueDeadlineState_SeekingBye = 0x3,
k_ETourneyQueueDeadlineState_EligibleForRefund = 0x4,
k_ETourneyQueueDeadlineState_NA = 0xffffffffffffffff,
k_ETourneyQueueDeadlineState_ExpiringSoon = 0x65,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ESplitScreenMessageType : uint32_t
{
MSG_SPLITSCREEN_ADDUSER = 0x0,
MSG_SPLITSCREEN_REMOVEUSER = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class EGCBaseClientMsg : uint32_t
{
k_EMsgGCPingRequest = 0xbb9,
k_EMsgGCPingResponse = 0xbba,
k_EMsgGCToClientPollConvarRequest = 0xbbb,
k_EMsgGCToClientPollConvarResponse = 0xbbc,
k_EMsgGCCompressedMsgToClient = 0xbbd,
k_EMsgGCCompressedMsgToClient_Legacy = 0x20b,
k_EMsgGCToClientRequestDropped = 0xbbe,
k_EMsgGCClientWelcome = 0xfa4,
k_EMsgGCServerWelcome = 0xfa5,
k_EMsgGCClientHello = 0xfa6,
k_EMsgGCServerHello = 0xfa7,
k_EMsgGCClientConnectionStatus = 0xfa9,
k_EMsgGCServerConnectionStatus = 0xfaa,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class DamageCategory_t : uint32_t
{
DOTA_DAMAGE_CATEGORY_SPELL = 0x0,
DOTA_DAMAGE_CATEGORY_ATTACK = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class DOTAAbilitySpeakTrigger_t : uint32_t
{
DOTA_ABILITY_SPEAK_START_ACTION_PHASE = 0x0,
DOTA_ABILITY_SPEAK_CAST = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DOTASelectionPriorityChoice : uint32_t
{
k_DOTASelectionPriorityChoice_Invalid = 0x0,
k_DOTASelectionPriorityChoice_FirstPick = 0x1,
k_DOTASelectionPriorityChoice_SecondPick = 0x2,
k_DOTASelectionPriorityChoice_Radiant = 0x3,
k_DOTASelectionPriorityChoice_Dire = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EntFinderMethod_t : uint32_t
{
ENT_FIND_METHOD_NEAREST = 0x0,
ENT_FIND_METHOD_FARTHEST = 0x1,
ENT_FIND_METHOD_RANDOM = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 16
// Alignment: 4
// Size: 0x4
enum class DOTA_POSITION_CATEGORY : uint32_t
{
DOTA_POSITION_NONE = 0x0,
DOTA_POSITION_BOTTOM_LANE = 0x1,
DOTA_POSITION_MID_LANE = 0x2,
DOTA_POSITION_TOP_LANE = 0x3,
DOTA_POSITION_RADIANT_JUNGLE = 0x4,
DOTA_POSITION_DIRE_JUNGLE = 0x5,
DOTA_POSITION_RADIANT_ANCIENTS = 0x6,
DOTA_POSITION_DIRE_ANCIENTS = 0x7,
DOTA_POSITION_RADIANT_SECRET_SHOP = 0x8,
DOTA_POSITION_DIRE_SECRET_SHOP = 0x9,
DOTA_POSITION_RIVER = 0xa,
DOTA_POSITION_ROSHAN_PIT = 0xb,
DOTA_POSITION_RADIANT_BASE = 0xc,
DOTA_POSITION_DIRE_BASE = 0xd,
DOTA_POSITION_FOUNTAIN = 0xe,
DOTA_POSITION_OTHER = 0xf,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class SignonState_t : uint32_t
{
SIGNONSTATE_NONE = 0x0,
SIGNONSTATE_CHALLENGE = 0x1,
SIGNONSTATE_CONNECTED = 0x2,
SIGNONSTATE_NEW = 0x3,
SIGNONSTATE_PRESPAWN = 0x4,
SIGNONSTATE_SPAWN = 0x5,
SIGNONSTATE_FULL = 0x6,
SIGNONSTATE_CHANGELEVEL = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class TrainVelocityType_t : uint32_t
{
TrainVelocity_Instantaneous = 0x0,
TrainVelocity_LinearBlend = 0x1,
TrainVelocity_EaseInEaseOut = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class CLICK_BEHAVIORS : uint32_t
{
DOTA_CLICK_BEHAVIOR_NONE = 0x0,
DOTA_CLICK_BEHAVIOR_MOVE = 0x1,
DOTA_CLICK_BEHAVIOR_ATTACK = 0x2,
DOTA_CLICK_BEHAVIOR_CAST = 0x3,
DOTA_CLICK_BEHAVIOR_DROP_ITEM = 0x4,
DOTA_CLICK_BEHAVIOR_DROP_SHOP_ITEM = 0x5,
DOTA_CLICK_BEHAVIOR_DRAG = 0x6,
DOTA_CLICK_BEHAVIOR_LEARN_ABILITY = 0x7,
DOTA_CLICK_BEHAVIOR_PATROL = 0x8,
DOTA_CLICK_BEHAVIOR_VECTOR_CAST = 0x9,
DOTA_CLICK_BEHAVIOR_UNUSED = 0xa,
DOTA_CLICK_BEHAVIOR_RADAR = 0xb,
DOTA_CLICK_BEHAVIOR_LAST = 0xc,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DOTA_HOLDOUT_TOWER_TYPE : uint32_t
{
DOTA_HOLDOUT_TOWER_NONE = 0x0,
DOTA_HOLDOUT_TOWER_LIGHTFAST = 0x1,
DOTA_HOLDOUT_TOWER_HEAVYSLOW = 0x2,
DOTA_HOLDOUT_TOWER_REDUCESPEED = 0x3,
DOTA_HOLDOUT_TOWER_COUNT = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 44
// Alignment: 8
// Size: 0x8
enum class DOTA_ABILITY_BEHAVIOR : uint64_t
{
DOTA_ABILITY_BEHAVIOR_NONE = 0x0,
DOTA_ABILITY_BEHAVIOR_HIDDEN = 0x1,
DOTA_ABILITY_BEHAVIOR_PASSIVE = 0x2,
DOTA_ABILITY_BEHAVIOR_NO_TARGET = 0x4,
DOTA_ABILITY_BEHAVIOR_UNIT_TARGET = 0x8,
DOTA_ABILITY_BEHAVIOR_POINT = 0x10,
DOTA_ABILITY_BEHAVIOR_AOE = 0x20,
DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE = 0x40,
DOTA_ABILITY_BEHAVIOR_CHANNELLED = 0x80,
DOTA_ABILITY_BEHAVIOR_ITEM = 0x100,
DOTA_ABILITY_BEHAVIOR_TOGGLE = 0x200,
DOTA_ABILITY_BEHAVIOR_DIRECTIONAL = 0x400,
DOTA_ABILITY_BEHAVIOR_IMMEDIATE = 0x800,
DOTA_ABILITY_BEHAVIOR_AUTOCAST = 0x1000,
DOTA_ABILITY_BEHAVIOR_OPTIONAL_UNIT_TARGET = 0x2000,
DOTA_ABILITY_BEHAVIOR_OPTIONAL_POINT = 0x4000,
DOTA_ABILITY_BEHAVIOR_OPTIONAL_NO_TARGET = 0x8000,
DOTA_ABILITY_BEHAVIOR_AURA = 0x10000,
DOTA_ABILITY_BEHAVIOR_ATTACK = 0x20000,
DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT = 0x40000,
DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES = 0x80000,
DOTA_ABILITY_BEHAVIOR_UNRESTRICTED = 0x100000,
DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE = 0x200000,
DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL = 0x400000,
DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT = 0x800000,
DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET = 0x1000000,
DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK = 0x2000000,
DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN = 0x4000000,
DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING = 0x8000000,
DOTA_ABILITY_BEHAVIOR_RUNE_TARGET = 0x10000000,
DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL = 0x20000000,
DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING = 0x40000000,
DOTA_ABILITY_BEHAVIOR_LAST_RESORT_POINT = 0x80000000,
DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST = 0x100000000,
DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES = 0x200000000,
DOTA_ABILITY_BEHAVIOR_UNLOCKED_BY_EFFECT_INDEX = 0x400000000,
DOTA_ABILITY_BEHAVIOR_SUPPRESS_ASSOCIATED_CONSUMABLE = 0x800000000,
DOTA_ABILITY_BEHAVIOR_FREE_DRAW_TARGETING = 0x1000000000,
DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE = 0x2000000000,
DOTA_ABILITY_BEHAVIOR_OVERSHOOT = 0x4000000000,
DOTA_ABILITY_BEHAVIOR_IGNORE_MUTED = 0x8000000000,
DOTA_ABILITY_BEHAVIOR_ALT_CASTABLE = 0x10000000000,
DOTA_ABILITY_BEHAVIOR_BREAK_DISABLES = 0x20000000000,
DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS = 0x40000000000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class LobbyDotaPauseSetting : uint32_t
{
LobbyDotaPauseSetting_Unlimited = 0x0,
LobbyDotaPauseSetting_Limited = 0x1,
LobbyDotaPauseSetting_Disabled = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class Touch_t : uint32_t
{
touch_none = 0x0,
touch_player_only = 0x1,
touch_npc_only = 0x2,
touch_player_or_npc = 0x3,
touch_player_or_npc_or_physicsprop = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class EProfileCardSlotType : uint32_t
{
k_EProfileCardSlotType_Empty = 0x0,
k_EProfileCardSlotType_Stat = 0x1,
k_EProfileCardSlotType_Trophy = 0x2,
k_EProfileCardSlotType_Item = 0x3,
k_EProfileCardSlotType_Hero = 0x4,
k_EProfileCardSlotType_Emoticon = 0x5,
k_EProfileCardSlotType_Team = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class CommandEntitySpecType_t : uint32_t
{
SPEC_SEARCH = 0x0,
SPEC_TYPES_COUNT = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ESpecialPingValue : uint32_t
{
k_ESpecialPingValue_NoData = 0x3ffe,
k_ESpecialPingValue_Failed = 0x3fff,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class IChoreoServices__ScriptState_t : uint32_t
{
SCRIPT_PLAYING = 0x0,
SCRIPT_WAIT = 0x1,
SCRIPT_POST_IDLE = 0x2,
SCRIPT_CLEANUP = 0x3,
SCRIPT_WALK_TO_MARK = 0x4,
SCRIPT_RUN_TO_MARK = 0x5,
SCRIPT_CUSTOM_MOVE_TO_MARK = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ABILITY_TYPES : uint32_t
{
ABILITY_TYPE_BASIC = 0x0,
ABILITY_TYPE_ULTIMATE = 0x1,
ABILITY_TYPE_ATTRIBUTES = 0x2,
ABILITY_TYPE_HIDDEN = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 111
// Alignment: 4
// Size: 0x4
enum class DOTA_CHAT_MESSAGE : uint32_t
{
CHAT_MESSAGE_INVALID = 0xffffffffffffffff,
CHAT_MESSAGE_HERO_KILL = 0x0,
CHAT_MESSAGE_HERO_DENY = 0x1,
CHAT_MESSAGE_BARRACKS_KILL = 0x2,
CHAT_MESSAGE_TOWER_KILL = 0x3,
CHAT_MESSAGE_TOWER_DENY = 0x4,
CHAT_MESSAGE_FIRSTBLOOD = 0x5,
CHAT_MESSAGE_STREAK_KILL = 0x6,
CHAT_MESSAGE_BUYBACK = 0x7,
CHAT_MESSAGE_AEGIS = 0x8,
CHAT_MESSAGE_ROSHAN_KILL = 0x9,
CHAT_MESSAGE_COURIER_LOST = 0xa,
CHAT_MESSAGE_COURIER_RESPAWNED = 0xb,
CHAT_MESSAGE_GLYPH_USED = 0xc,
CHAT_MESSAGE_ITEM_PURCHASE = 0xd,
CHAT_MESSAGE_CONNECT = 0xe,
CHAT_MESSAGE_DISCONNECT = 0xf,
CHAT_MESSAGE_DISCONNECT_WAIT_FOR_RECONNECT = 0x10,
CHAT_MESSAGE_DISCONNECT_TIME_REMAINING = 0x11,
CHAT_MESSAGE_DISCONNECT_TIME_REMAINING_PLURAL = 0x12,
CHAT_MESSAGE_RECONNECT = 0x13,
CHAT_MESSAGE_PLAYER_LEFT = 0x14,
CHAT_MESSAGE_SAFE_TO_LEAVE = 0x15,
CHAT_MESSAGE_RUNE_PICKUP = 0x16,
CHAT_MESSAGE_RUNE_BOTTLE = 0x17,
CHAT_MESSAGE_RUNE_DENY = 0x72,
CHAT_MESSAGE_INTHEBAG = 0x18,
CHAT_MESSAGE_SECRETSHOP = 0x19,
CHAT_MESSAGE_ITEM_AUTOPURCHASED = 0x1a,
CHAT_MESSAGE_ITEMS_COMBINED = 0x1b,
CHAT_MESSAGE_SUPER_CREEPS = 0x1c,
CHAT_MESSAGE_CANT_USE_ACTION_ITEM = 0x1d,
CHAT_MESSAGE_CANTPAUSE = 0x1f,
CHAT_MESSAGE_NOPAUSESLEFT = 0x20,
CHAT_MESSAGE_CANTPAUSEYET = 0x21,
CHAT_MESSAGE_PAUSED = 0x22,
CHAT_MESSAGE_UNPAUSE_COUNTDOWN = 0x23,
CHAT_MESSAGE_UNPAUSED = 0x24,
CHAT_MESSAGE_AUTO_UNPAUSED = 0x25,
CHAT_MESSAGE_YOUPAUSED = 0x26,
CHAT_MESSAGE_CANTUNPAUSETEAM = 0x27,
CHAT_MESSAGE_VOICE_TEXT_BANNED = 0x29,
CHAT_MESSAGE_SPECTATORS_WATCHING_THIS_GAME = 0x2a,
CHAT_MESSAGE_REPORT_REMINDER = 0x2b,
CHAT_MESSAGE_ECON_ITEM = 0x2c,
CHAT_MESSAGE_TAUNT = 0x2d,
CHAT_MESSAGE_RANDOM = 0x2e,
CHAT_MESSAGE_RD_TURN = 0x2f,
CHAT_MESSAGE_DROP_RATE_BONUS = 0x31,
CHAT_MESSAGE_NO_BATTLE_POINTS = 0x32,
CHAT_MESSAGE_DENIED_AEGIS = 0x33,
CHAT_MESSAGE_INFORMATIONAL = 0x34,
CHAT_MESSAGE_AEGIS_STOLEN = 0x35,
CHAT_MESSAGE_ROSHAN_CANDY = 0x36,
CHAT_MESSAGE_ITEM_GIFTED = 0x37,
CHAT_MESSAGE_HERO_KILL_WITH_GREEVIL = 0x38,
CHAT_MESSAGE_HOLDOUT_TOWER_DESTROYED = 0x39,
CHAT_MESSAGE_HOLDOUT_WALL_DESTROYED = 0x3a,
CHAT_MESSAGE_HOLDOUT_WALL_FINISHED = 0x3b,
CHAT_MESSAGE_PLAYER_LEFT_LIMITED_HERO = 0x3e,
CHAT_MESSAGE_ABANDON_LIMITED_HERO_EXPLANATION = 0x3f,
CHAT_MESSAGE_DISCONNECT_LIMITED_HERO = 0x40,
CHAT_MESSAGE_LOW_PRIORITY_COMPLETED_EXPLANATION = 0x41,
CHAT_MESSAGE_RECRUITMENT_DROP_RATE_BONUS = 0x42,
CHAT_MESSAGE_FROSTIVUS_SHINING_BOOSTER_ACTIVE = 0x43,
CHAT_MESSAGE_PLAYER_LEFT_AFK = 0x49,
CHAT_MESSAGE_PLAYER_LEFT_DISCONNECTED_TOO_LONG = 0x4a,
CHAT_MESSAGE_PLAYER_ABANDONED = 0x4b,
CHAT_MESSAGE_PLAYER_ABANDONED_AFK = 0x4c,
CHAT_MESSAGE_PLAYER_ABANDONED_DISCONNECTED_TOO_LONG = 0x4d,
CHAT_MESSAGE_WILL_NOT_BE_SCORED = 0x4e,
CHAT_MESSAGE_WILL_NOT_BE_SCORED_RANKED = 0x4f,
CHAT_MESSAGE_WILL_NOT_BE_SCORED_NETWORK = 0x50,
CHAT_MESSAGE_WILL_NOT_BE_SCORED_NETWORK_RANKED = 0x51,
CHAT_MESSAGE_CAN_QUIT_WITHOUT_ABANDON = 0x52,
CHAT_MESSAGE_RANKED_GAME_STILL_SCORED_LEAVERS_GET_LOSS = 0x53,
CHAT_MESSAGE_ABANDON_RANKED_BEFORE_FIRST_BLOOD_PARTY = 0x54,
CHAT_MESSAGE_COMPENDIUM_LEVEL = 0x55,
CHAT_MESSAGE_VICTORY_PREDICTION_STREAK = 0x56,
CHAT_MESSAGE_ASSASSIN_ANNOUNCE = 0x57,
CHAT_MESSAGE_ASSASSIN_SUCCESS = 0x58,
CHAT_MESSAGE_ASSASSIN_DENIED = 0x59,
CHAT_MESSAGE_VICTORY_PREDICTION_SINGLE_USER_CONFIRM = 0x5a,
CHAT_MESSAGE_EFFIGY_KILL = 0x5b,
CHAT_MESSAGE_VOICE_TEXT_BANNED_OVERFLOW = 0x5c,
CHAT_MESSAGE_YEAR_BEAST_KILLED = 0x5d,
CHAT_MESSAGE_PAUSE_COUNTDOWN = 0x5e,
CHAT_MESSAGE_COINS_WAGERED = 0x5f,
CHAT_MESSAGE_HERO_NOMINATED_BAN = 0x60,
CHAT_MESSAGE_HERO_BANNED = 0x61,
CHAT_MESSAGE_HERO_BAN_COUNT = 0x62,
CHAT_MESSAGE_RIVER_PAINTED = 0x63,
CHAT_MESSAGE_SCAN_USED = 0x64,
CHAT_MESSAGE_SHRINE_KILLED = 0x65,
CHAT_MESSAGE_WAGER_TOKEN_SPENT = 0x66,
CHAT_MESSAGE_RANK_WAGER = 0x67,
CHAT_MESSAGE_NEW_PLAYER_REMINDER = 0x68,
CHAT_MESSAGE_OBSERVER_WARD_KILLED = 0x69,
CHAT_MESSAGE_SENTRY_WARD_KILLED = 0x6a,
CHAT_MESSAGE_ITEM_PLACED_IN_NEUTRAL_STASH = 0x6b,
CHAT_MESSAGE_HERO_CHOICE_INVALID = 0x6c,
CHAT_MESSAGE_BOUNTY = 0x6d,
CHAT_MESSAGE_ABILITY_DRAFT_START = 0x6e,
CHAT_MESSAGE_HERO_FOUND_CANDY = 0x6f,
CHAT_MESSAGE_ABILITY_DRAFT_RANDOMED = 0x70,
CHAT_MESSAGE_PRIVATE_COACH_CONNECTED = 0x71,
CHAT_MESSAGE_CANT_PAUSE_TOO_EARLY = 0x73,
CHAT_MESSAGE_HERO_KILL_WITH_PENGUIN = 0x74,
CHAT_MESSAGE_MINIBOSS_KILL = 0x75,
CHAT_MESSAGE_PLAYER_IN_GAME_BAN_TEXT = 0x76,
CHAT_MESSAGE_BANNER_PLANTED = 0x77,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class modifierpriority : uint32_t
{
MODIFIER_PRIORITY_LOW = 0x0,
MODIFIER_PRIORITY_NORMAL = 0x1,
MODIFIER_PRIORITY_HIGH = 0x2,
MODIFIER_PRIORITY_ULTRA = 0x3,
MODIFIER_PRIORITY_SUPER_ULTRA = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EQueryCvarValueStatus : uint32_t
{
eQueryCvarValueStatus_ValueIntact = 0x0,
eQueryCvarValueStatus_CvarNotFound = 0x1,
eQueryCvarValueStatus_NotACvar = 0x2,
eQueryCvarValueStatus_CvarProtected = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class SPELL_IMMUNITY_TYPES : uint32_t
{
SPELL_IMMUNITY_NONE = 0x0,
SPELL_IMMUNITY_ALLIES_YES = 0x1,
SPELL_IMMUNITY_ALLIES_NO = 0x2,
SPELL_IMMUNITY_ENEMIES_YES = 0x3,
SPELL_IMMUNITY_ENEMIES_NO = 0x4,
SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 49
// Alignment: 4
// Size: 0x4
enum class GameAnimEventIndex_t : uint32_t
{
AE_EMPTY = 0x0,
AE_CL_PLAYSOUND = 0x1,
AE_CL_PLAYSOUND_ATTACHMENT = 0x2,
AE_CL_PLAYSOUND_POSITION = 0x3,
AE_SV_PLAYSOUND = 0x4,
AE_CL_STOPSOUND = 0x5,
AE_CL_PLAYSOUND_LOOPING = 0x6,
AE_CL_CREATE_PARTICLE_EFFECT = 0x7,
AE_CL_STOP_PARTICLE_EFFECT = 0x8,
AE_CL_CREATE_PARTICLE_EFFECT_CFG = 0x9,
AE_SV_CREATE_PARTICLE_EFFECT_CFG = 0xa,
AE_SV_STOP_PARTICLE_EFFECT = 0xb,
AE_FOOTSTEP = 0xc,
AE_RAGDOLL = 0xd,
AE_CL_STOP_RAGDOLL_CONTROL = 0xe,
AE_CL_ENABLE_BODYGROUP = 0xf,
AE_CL_DISABLE_BODYGROUP = 0x10,
AE_BODYGROUP_SET_VALUE = 0x11,
AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN = 0x12,
AE_WEAPON_PERFORM_ATTACK = 0x13,
AE_FIRE_INPUT = 0x14,
AE_CL_CLOTH_ATTR = 0x15,
AE_CL_CLOTH_GROUND_OFFSET = 0x16,
AE_CL_CLOTH_STIFFEN = 0x17,
AE_CL_CLOTH_EFFECT = 0x18,
AE_CL_CREATE_ANIM_SCOPE_PROP = 0x19,
AE_PULSE_GRAPH = 0x1a,
AE_PULSE_GRAPH_LOOKAT = 0x1b,
AE_PULSE_GRAPH_AIMAT = 0x1c,
AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1d,
AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1e,
AE_CL_SUPPRESS_EVENTS_WITH_TAG = 0x1f,
AE_CL_HIDE_PARTICLE_EFFECT = 0x20,
AE_CL_SHOW_PARTICLE_EFFECT = 0x21,
AE_CL_ADD_PARTICLE_EFFECT_CP = 0x22,
AE_CL_SPEECH = 0x23,
AE_CL_PANORAMA_EVENT = 0x24,
AE_CL_DOTA_PLAY_STATUS_EFFECT = 0x25,
AE_CL_DOTA_STOP_STATUS_EFFECT = 0x26,
AE_CL_DOTA_NPC_CREATE_PARTICLE_EFFECT = 0x27,
AE_CL_DOTA_RUBICK_ARCANA_CREATE_PARTICLE_EFFECT = 0x28,
AE_DOTA_PET_ITEM_PICKUP = 0x29,
AE_DOTA_PET_ITEM_DROP = 0x2a,
AE_DOTA_SUPPRESS_CONSTANT_LAYER = 0x2b,
AE_DOTA_PLAY_SOUND_ATTACK_SPECIAL = 0x2c,
AE_DOTA_CREATE_CLINKZ_ATTACK = 0x2d,
AE_DOTA_PLAY_SOUND_ATTACK_BACKSTAB = 0x2e,
AE_DOTA_DIE_PHANTOM_DEATH_PARTICLES = 0x2f,
AE_DOTA_SWITCH_ATTACK_COMBO = 0x30,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 17
// Alignment: 4
// Size: 0x4
enum class BaseExplosionTypes_t : uint32_t
{
// MPropertyFriendlyName "Default"
EXPLOSION_TYPE_DEFAULT = 0x0,
// MPropertyFriendlyName "Grenade"
EXPLOSION_TYPE_GRENADE = 0x1,
// MPropertyFriendlyName "Molotov"
EXPLOSION_TYPE_MOLOTOV = 0x2,
// MPropertyFriendlyName "Fireworks"
EXPLOSION_TYPE_FIREWORKS = 0x3,
// MPropertyFriendlyName "Gascan"
EXPLOSION_TYPE_GASCAN = 0x4,
// MPropertyFriendlyName "Gas Cylinder"
EXPLOSION_TYPE_GASCYLINDER = 0x5,
// MPropertyFriendlyName "Explosive Barrel"
EXPLOSION_TYPE_EXPLOSIVEBARREL = 0x6,
// MPropertyFriendlyName "Electrical"
EXPLOSION_TYPE_ELECTRICAL = 0x7,
// MPropertyFriendlyName "EMP"
EXPLOSION_TYPE_EMP = 0x8,
// MPropertyFriendlyName "Shrapnel"
EXPLOSION_TYPE_SHRAPNEL = 0x9,
// MPropertyFriendlyName "Smoke Grenade"
EXPLOSION_TYPE_SMOKEGRENADE = 0xa,
// MPropertyFriendlyName "Flashbang"
EXPLOSION_TYPE_FLASHBANG = 0xb,
// MPropertyFriendlyName "Tripmine"
EXPLOSION_TYPE_TRIPMINE = 0xc,
// MPropertyFriendlyName "Ice"
EXPLOSION_TYPE_ICE = 0xd,
// MPropertyFriendlyName "None"
EXPLOSION_TYPE_NONE = 0xe,
// MPropertyFriendlyName "Custom"
EXPLOSION_TYPE_CUSTOM = 0xf,
// MPropertySuppressEnumerator
EXPLOSION_TYPE_COUNT = 0x10,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 15
// Alignment: 4
// Size: 0x4
enum class DOTAJoinLobbyResult : uint32_t
{
DOTA_JOIN_RESULT_SUCCESS = 0x0,
DOTA_JOIN_RESULT_ALREADY_IN_GAME = 0x1,
DOTA_JOIN_RESULT_INVALID_LOBBY = 0x2,
DOTA_JOIN_RESULT_INCORRECT_PASSWORD = 0x3,
DOTA_JOIN_RESULT_ACCESS_DENIED = 0x4,
DOTA_JOIN_RESULT_GENERIC_ERROR = 0x5,
DOTA_JOIN_RESULT_INCORRECT_VERSION = 0x6,
DOTA_JOIN_RESULT_IN_TEAM_PARTY = 0x7,
DOTA_JOIN_RESULT_NO_LOBBY_FOUND = 0x8,
DOTA_JOIN_RESULT_LOBBY_FULL = 0x9,
DOTA_JOIN_RESULT_CUSTOM_GAME_INCORRECT_VERSION = 0xa,
DOTA_JOIN_RESULT_TIMEOUT = 0xb,
DOTA_JOIN_RESULT_CUSTOM_GAME_COOLDOWN = 0xc,
DOTA_JOIN_RESULT_BUSY = 0xd,
DOTA_JOIN_RESULT_NO_PLAYTIME = 0xe,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class DOTA_NO_BATTLE_POINTS_REASONS : uint32_t
{
NO_BATTLE_POINTS_WRONG_LOBBY_TYPE = 0x1,
NO_BATTLE_POINTS_PRACTICE_BOTS = 0x2,
NO_BATTLE_POINTS_CHEATS_ENABLED = 0x3,
NO_BATTLE_POINTS_LOW_PRIORITY = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
//
// MEnumFlagsWithOverlappingBits
enum class DOTA_UNIT_TARGET_TEAM : uint32_t
{
DOTA_UNIT_TARGET_TEAM_NONE = 0x0,
DOTA_UNIT_TARGET_TEAM_FRIENDLY = 0x1,
DOTA_UNIT_TARGET_TEAM_ENEMY = 0x2,
DOTA_UNIT_TARGET_TEAM_CUSTOM = 0x4,
DOTA_UNIT_TARGET_TEAM_BOTH = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class DOTA_TournamentEvents : uint32_t
{
TE_FIRST_BLOOD = 0x0,
TE_GAME_END = 0x1,
TE_MULTI_KILL = 0x2,
TE_HERO_DENY = 0x3,
TE_AEGIS_DENY = 0x4,
TE_AEGIS_STOLEN = 0x5,
TE_GODLIKE = 0x6,
TE_COURIER_KILL = 0x7,
TE_ECHOSLAM = 0x8,
TE_RAPIER = 0x9,
TE_EARLY_ROSHAN = 0xa,
TE_BLACK_HOLE = 0xb,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class DOTACustomHeroPickRulesPhase_t : uint32_t
{
PHASE_Ban = 0x0,
PHASE_Pick = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class filter_t : uint32_t
{
FILTER_AND = 0x0,
FILTER_OR = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class DOTA_REPLAY_STATE_EVENT : uint32_t
{
DOTA_REPLAY_STATE_EVENT_GAME_START = 0x1,
DOTA_REPLAY_STATE_EVENT_STARTING_HORN = 0x2,
DOTA_REPLAY_STATE_EVENT_FIRST_BLOOD = 0x3,
DOTA_REPLAY_STATE_EVENT_SHOWCASE = 0x4,
DOTA_REPLAY_STATE_EVENT_POST_GAME = 0x5,
DOTA_REPLAY_STATE_EVENT_WAIT_FOR_MAP = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class Class_T : uint32_t
{
CLASS_NONE = 0x0,
CLASS_PLAYER = 0x1,
CLASS_PLAYER_ALLY = 0x2,
NUM_CLASSIFY_CLASSES = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 50
// Alignment: 4
// Size: 0x4
enum class EBaseUserMessages : uint32_t
{
UM_AchievementEvent = 0x65,
UM_CloseCaption = 0x66,
UM_CloseCaptionDirect = 0x67,
UM_CurrentTimescale = 0x68,
UM_DesiredTimescale = 0x69,
UM_Fade = 0x6a,
UM_GameTitle = 0x6b,
UM_HudMsg = 0x6e,
UM_HudText = 0x6f,
UM_ColoredText = 0x71,
UM_RequestState = 0x72,
UM_ResetHUD = 0x73,
UM_Rumble = 0x74,
UM_SayText = 0x75,
UM_SayText2 = 0x76,
UM_SayTextChannel = 0x77,
UM_Shake = 0x78,
UM_ShakeDir = 0x79,
UM_WaterShake = 0x7a,
UM_TextMsg = 0x7c,
UM_ScreenTilt = 0x7d,
UM_VoiceMask = 0x80,
UM_SendAudio = 0x82,
UM_ItemPickup = 0x83,
UM_AmmoDenied = 0x84,
UM_ShowMenu = 0x86,
UM_CreditsMsg = 0x87,
UM_CloseCaptionPlaceholder = 0x8e,
UM_CameraTransition = 0x8f,
UM_AudioParameter = 0x90,
UM_ParticleManager = 0x91,
UM_HudError = 0x92,
UM_CustomGameEvent = 0x94,
UM_AnimGraphUpdate = 0x95,
UM_HapticsManagerPulse = 0x96,
UM_HapticsManagerEffect = 0x97,
UM_CommandQueueState = 0x98,
UM_UpdateCssClasses = 0x99,
UM_ServerFrameTime = 0x9a,
UM_LagCompensationError = 0x9b,
UM_RequestDllStatus = 0x9c,
UM_RequestUtilAction = 0x9d,
UM_UtilActionResponse = 0x9e,
UM_DllStatusResponse = 0x9f,
UM_RequestInventory = 0xa0,
UM_InventoryResponse = 0xa1,
UM_RequestDiagnostic = 0xa2,
UM_DiagnosticResponse = 0xa3,
UM_ExtraUserData = 0xa4,
UM_MAX_BASE = 0xc8,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 23
// Alignment: 4
// Size: 0x4
enum class SoundFlags_t : uint32_t
{
// MPropertySuppressEnumerator
// MEnumeratorIsNotAFlag
SOUND_NONE = 0x0,
SOUND_COMBAT = 0x1,
SOUND_WORLD = 0x2,
SOUND_PLAYER = 0x4,
SOUND_DANGER = 0x8,
SOUND_BULLET_IMPACT = 0x10,
SOUND_THUMPER = 0x20,
SOUND_PHYSICS_DANGER = 0x40,
SOUND_MOVE_AWAY = 0x80,
SOUND_PLAYER_VEHICLE = 0x100,
SOUND_GLASS_BREAK = 0x200,
SOUND_PHYSICS_OBJECT = 0x400,
SOUND_CONTEXT_GUNFIRE = 0x100000,
SOUND_CONTEXT_COMBINE_ONLY = 0x200000,
SOUND_CONTEXT_REACT_TO_SOURCE = 0x400000,
SOUND_CONTEXT_EXPLOSION = 0x800000,
SOUND_CONTEXT_EXCLUDE_COMBINE = 0x1000000,
SOUND_CONTEXT_DANGER_APPROACH = 0x2000000,
SOUND_CONTEXT_ALLIES_ONLY = 0x4000000,
SOUND_CONTEXT_PANIC_NPCS = 0x8000000,
// MPropertySuppressEnumerator
// MEnumeratorIsNotAFlag
ALL_CONTEXTS = 0xfffffffffff00000,
// MPropertySuppressEnumerator
// MEnumeratorIsNotAFlag
ALL_SCENTS = 0x0,
// MPropertySuppressEnumerator
// MEnumeratorIsNotAFlag
ALL_SOUNDS = 0xfffff,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class AnimLoopMode_t : uint32_t
{
// MPropertySuppressEnumerator
ANIM_LOOP_MODE_INVALID = 0xffffffffffffffff,
ANIM_LOOP_MODE_NOT_LOOPING = 0x0,
ANIM_LOOP_MODE_LOOPING = 0x1,
ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 0x2,
// MPropertySuppressEnumerator
ANIM_LOOP_MODE_COUNT = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 16
// Alignment: 4
// Size: 0x4
enum class DOTA_ABILITY_PING_TYPE : uint32_t
{
ABILITY_PING_READY = 0x1,
ABILITY_PING_MANA = 0x2,
ABILITY_PING_COOLDOWN = 0x3,
ABILITY_PING_ENEMY = 0x4,
ABILITY_PING_UNLEARNED = 0x5,
ABILITY_PING_INBACKPACK = 0x6,
ABILITY_PING_INSTASH = 0x7,
ABILITY_PING_ONCOURIER = 0x8,
ABILITY_PING_ALLY = 0x9,
ABILITY_PING_LEARN_READY = 0xa,
ABILITY_PING_WILL_LEARN = 0xb,
ABILITY_PING_FUTURE_LEARN = 0xc,
ABILITY_PING_NEUTRAL_OFFER = 0xd,
ABILITY_PING_NEUTRAL_REQUEST = 0xe,
ABILITY_PING_NEUTRAL_EQUIP = 0xf,
ABILITY_PING_INCOURIERBACKPACK = 0x10,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EDOTAMMRBoostType : uint32_t
{
k_EDOTAMMRBoostType_None = 0x0,
k_EDOTAMMRBoostType_Leader = 0x1,
k_EDOTAMMRBoostType_Follower = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ScriptedMoveTo_t : uint32_t
{
CINE_MOVETO_WAIT = 0x0,
CINE_MOVETO_WALK = 0x1,
CINE_MOVETO_RUN = 0x2,
CINE_MOVETO_CUSTOM = 0x3,
CINE_MOVETO_TELEPORT = 0x4,
CINE_MOVETO_WAIT_FACING = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EPartyMatchmakingFlags : uint32_t
{
k_EPartyMatchmakingFlags_None = 0x0,
k_EPartyMatchmakingFlags_LargeRankSpread = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class AbilityBarType_t : uint32_t
{
ABILITY_BAR_TYPE_MAIN = 0x0,
ABILITY_BAR_TYPE_SECONDARY = 0x1,
ABILITY_BAR_TYPE_TERTIARY = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class DOTACustomCameraEventFlags_t : uint32_t
{
k_ECustomCameraEventFlags_Zoom = 0x1,
k_ECustomCameraEventFlags_Position = 0x2,
k_ECustomCameraEventFlags_PositionPlayerHero = 0x4,
k_ECustomCameraEventFlags_Pitch = 0x8,
k_ECustomCameraEventFlags_Yaw = 0x10,
k_ECustomCameraEventFlags_Lock = 0x20,
k_ECustomCameraEventFlags_Unlock = 0x40,
k_ECustomCameraEventFlags_ResetDefault = 0x80,
k_ECustomCameraEventFlags_SpecificPlayer = 0x100,
k_ECustomCameraEventFlags_FadeOut = 0x200,
k_ECustomCameraEventFlags_FadeIn = 0x400,
k_ECustomCameraEventFlags_LetterboxOn = 0x800,
k_ECustomCameraEventFlags_LetterboxOff = 0x1000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class Materials : uint32_t
{
matGlass = 0x0,
matWood = 0x1,
matMetal = 0x2,
matFlesh = 0x3,
matCinderBlock = 0x4,
matCeilingTile = 0x5,
matComputer = 0x6,
matUnbreakableGlass = 0x7,
matRocks = 0x8,
matWeb = 0x9,
matNone = 0xa,
matLastMaterial = 0xb,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class DOTAMusicStatus_t : uint32_t
{
DOTA_MUSIC_STATUS_NONE = 0x0,
DOTA_MUSIC_STATUS_EXPLORATION = 0x1,
DOTA_MUSIC_STATUS_BATTLE = 0x2,
DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION = 0x3,
DOTA_MUSIC_STATUS_DEAD = 0x4,
DOTA_MUSIC_STATUS_LAST = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 14
// Alignment: 2
// Size: 0x2
enum class EFantasyMutationTarget : uint16_t
{
k_eFantasyMutationTarget_None = 0x0,
k_eFantasyMutationTarget_Prefix = 0x1,
k_eFantasyMutationTarget_Player = 0x2,
k_eFantasyMutationTarget_Suffix = 0x4,
k_eFantasyMutationTarget_Rubies = 0x8,
k_eFantasyMutationTarget_Sapphires = 0x10,
k_eFantasyMutationTarget_Emeralds = 0x20,
k_eFantasyMutationTarget_Adjacent = 0x40,
k_eFantasyMutationTarget_OperationChoice = 0x80,
k_eFantasyMutationTarget_AllColor = 0x100,
k_eFantasyMutationTarget_OneColor = 0x200,
k_eFantasyMutationTarget_FirstColor = 0x400,
k_eFantasyMutationTarget_LastColor = 0x800,
k_eFantasyMutationTarget_All = 0x1000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class MLBot_MessageId : uint32_t
{
mlbot_MatchMetadata = 0x1,
mlbot_TickBoundary = 0x2,
mlbot_TeamState_Radiant = 0x3,
mlbot_TeamState_Radiant_Delta = 0x4,
mlbot_TeamState_Dire = 0x5,
mlbot_TeamState_Dire_Delta = 0x6,
mlbot_PlayerCommand = 0x7,
mlbot_PlayerOrder = 0x8,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ShopItemViewMode_t : uint32_t
{
SHOP_VIEW_MODE_LIST = 0x0,
SHOP_VIEW_MODE_GRID = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ELaneSelection : uint32_t
{
k_ELaneSelection_SAFELANE = 0x0,
k_ELaneSelection_OFFLANE = 0x1,
k_ELaneSelection_MIDLANE = 0x2,
k_ELaneSelection_SUPPORT = 0x3,
k_ELaneSelection_HARDSUPPORT = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class DOTAProjectileAttachment_t : uint32_t
{
DOTA_PROJECTILE_ATTACHMENT_NONE = 0x0,
DOTA_PROJECTILE_ATTACHMENT_ATTACK_1 = 0x1,
DOTA_PROJECTILE_ATTACHMENT_ATTACK_2 = 0x2,
DOTA_PROJECTILE_ATTACHMENT_HITLOCATION = 0x3,
DOTA_PROJECTILE_ATTACHMENT_ATTACK_3 = 0x4,
DOTA_PROJECTILE_ATTACHMENT_ATTACK_4 = 0x5,
DOTA_PROJECTILE_ATTACHMENT_LAST = 0x6,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 15
// Alignment: 4
// Size: 0x4
enum class DOTAScriptInventorySlot_t : uint32_t
{
DOTA_ITEM_SLOT_1 = 0x0,
DOTA_ITEM_SLOT_2 = 0x1,
DOTA_ITEM_SLOT_3 = 0x2,
DOTA_ITEM_SLOT_4 = 0x3,
DOTA_ITEM_SLOT_5 = 0x4,
DOTA_ITEM_SLOT_6 = 0x5,
DOTA_ITEM_SLOT_7 = 0x6,
DOTA_ITEM_SLOT_8 = 0x7,
DOTA_ITEM_SLOT_9 = 0x8,
DOTA_STASH_SLOT_1 = 0x9,
DOTA_STASH_SLOT_2 = 0xa,
DOTA_STASH_SLOT_3 = 0xb,
DOTA_STASH_SLOT_4 = 0xc,
DOTA_STASH_SLOT_5 = 0xd,
DOTA_STASH_SLOT_6 = 0xe,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 1
// Size: 0x1
enum class DamageOptions_t : uint8_t
{
DAMAGE_NO = 0x0,
DAMAGE_EVENTS_ONLY = 0x1,
DAMAGE_YES = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 25
// Alignment: 4
// Size: 0x4
enum class DOTA_OVERHEAD_ALERT : uint32_t
{
OVERHEAD_ALERT_GOLD = 0x0,
OVERHEAD_ALERT_DENY = 0x1,
OVERHEAD_ALERT_CRITICAL = 0x2,
OVERHEAD_ALERT_XP = 0x3,
OVERHEAD_ALERT_BONUS_SPELL_DAMAGE = 0x4,
OVERHEAD_ALERT_MISS = 0x5,
OVERHEAD_ALERT_DAMAGE = 0x6,
OVERHEAD_ALERT_EVADE = 0x7,
OVERHEAD_ALERT_BLOCK = 0x8,
OVERHEAD_ALERT_BONUS_POISON_DAMAGE = 0x9,
OVERHEAD_ALERT_HEAL = 0xa,
OVERHEAD_ALERT_MANA_ADD = 0xb,
OVERHEAD_ALERT_MANA_LOSS = 0xc,
OVERHEAD_ALERT_LAST_HIT_EARLY = 0xd,
OVERHEAD_ALERT_LAST_HIT_CLOSE = 0xe,
OVERHEAD_ALERT_LAST_HIT_MISS = 0xf,
OVERHEAD_ALERT_MAGICAL_BLOCK = 0x10,
OVERHEAD_ALERT_INCOMING_DAMAGE = 0x11,
OVERHEAD_ALERT_OUTGOING_DAMAGE = 0x12,
OVERHEAD_ALERT_DISABLE_RESIST = 0x13,
OVERHEAD_ALERT_DEATH = 0x14,
OVERHEAD_ALERT_BLOCKED = 0x15,
OVERHEAD_ALERT_ITEM_RECEIVED = 0x16,
OVERHEAD_ALERT_SHARD = 0x17,
OVERHEAD_ALERT_DEADLY_BLOW = 0x18,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DOTA_LANE : uint32_t
{
DOTA_LANE_NONE = 0x0,
DOTA_LANE_TOP = 0x1,
DOTA_LANE_MIDDLE = 0x2,
DOTA_LANE_BOTTOM = 0x3,
DOTA_LANE_MAX = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 11
// Alignment: 4
// Size: 0x4
enum class EDPCPushNotification : uint32_t
{
DPC_PUSH_NOTIFICATION_MATCH_STARTING = 0x1,
DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM = 0xa,
DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM = 0xb,
DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM_AS_COACH = 0xc,
DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM_AS_COACH = 0xd,
DPC_PUSH_NOTIFICATION_LEAGUE_RESULT = 0x14,
DPC_PUSH_NOTIFICATION_PREDICTION_MATCHES_AVAILABLE = 0x1e,
DPC_PUSH_NOTIFICATION_PREDICTION_RESULT = 0x1f,
DPC_PUSH_NOTIFICATION_FANTASY_PLAYER_CLEARED = 0x28,
DPC_PUSH_NOTIFICATION_FANTASY_DAILY_SUMMARY = 0x29,
DPC_PUSH_NOTIFICATION_FANTASY_FINAL_RESULTS = 0x2a,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 102
// Alignment: 4
// Size: 0x4
enum class EDotaClientMessages : uint32_t
{
DOTA_CM_MapLine = 0x12d,
DOTA_CM_AspectRatio = 0x12e,
DOTA_CM_MapPing = 0x12f,
DOTA_CM_UnitsAutoAttack = 0x130,
DOTA_CM_SearchString = 0x133,
DOTA_CM_Pause = 0x134,
DOTA_CM_ShopViewMode = 0x135,
DOTA_CM_SetUnitShareFlag = 0x136,
DOTA_CM_SwapRequest = 0x137,
DOTA_CM_SwapAccept = 0x138,
DOTA_CM_WorldLine = 0x139,
DOTA_CM_RequestGraphUpdate = 0x13a,
DOTA_CM_ItemAlert = 0x13b,
DOTA_CM_ChatWheel = 0x13c,
DOTA_CM_SendStatPopup = 0x13d,
DOTA_CM_BeginLastHitChallenge = 0x13e,
DOTA_CM_UpdateQuickBuy = 0x13f,
DOTA_CM_UpdateCoachListen = 0x140,
DOTA_CM_CoachHUDPing = 0x141,
DOTA_CM_RecordVote = 0x142,
DOTA_CM_UnitsAutoAttackAfterSpell = 0x143,
DOTA_CM_WillPurchaseAlert = 0x144,
DOTA_CM_PlayerShowCase = 0x145,
DOTA_CM_TeleportRequiresHalt = 0x146,
DOTA_CM_CameraZoomAmount = 0x147,
DOTA_CM_BroadcasterUsingCamerman = 0x148,
DOTA_CM_BroadcasterUsingAssistedCameraOperator = 0x149,
DOTA_CM_EnemyItemAlert = 0x14a,
DOTA_CM_FreeInventory = 0x14b,
DOTA_CM_BuyBackStateAlert = 0x14c,
DOTA_CM_QuickBuyAlert = 0x14d,
DOTA_CM_HeroStatueLike = 0x14e,
DOTA_CM_ModifierAlert = 0x14f,
DOTA_CM_TeamShowcaseEditor = 0x150,
DOTA_CM_HPManaAlert = 0x151,
DOTA_CM_GlyphAlert = 0x152,
DOTA_CM_TeamShowcaseClientData = 0x153,
DOTA_CM_PlayTeamShowcase = 0x154,
DOTA_CM_EventCNY2015Cmd = 0x155,
DOTA_CM_FillEmptySlotsWithBots = 0x156,
DOTA_CM_DemoHero = 0x157,
DOTA_CM_AbilityLearnModeToggled = 0x158,
DOTA_CM_AbilityStartUse = 0x159,
DOTA_CM_ChallengeSelect = 0x15a,
DOTA_CM_ChallengeReroll = 0x15b,
DOTA_CM_ClickedBuff = 0x15c,
DOTA_CM_CoinWager = 0x15d,
DOTA_CM_ExecuteOrders = 0x15e,
DOTA_CM_XPAlert = 0x15f,
DOTA_CM_EventPointsTip = 0x161,
DOTA_CM_KillMyHero = 0x163,
DOTA_CM_QuestStatus = 0x164,
DOTA_CM_ToggleAutoattack = 0x165,
DOTA_CM_SpecialAbility = 0x166,
DOTA_CM_KillcamDamageTaken = 0x167,
DOTA_CM_SetEnemyStartingPosition = 0x168,
DOTA_CM_SetDesiredWardPlacement = 0x169,
DOTA_CM_RollDice = 0x16a,
DOTA_CM_FlipCoin = 0x16b,
DOTA_CM_RequestItemSuggestions = 0x16c,
DOTA_CM_MakeTeamCaptain = 0x16d,
DOTA_CM_CoinWagerToken = 0x16e,
DOTA_CM_RankWager = 0x16f,
DOTA_CM_DismissAllStatPopups = 0x170,
DOTA_CM_HelpTipSystemStateChanged = 0x171,
DOTA_CM_ChannelRequiresHalt = 0x172,
DOTA_CM_RequestBulkCombatLog = 0x173,
DOTA_CM_AbilityDraftRequestAbility = 0x174,
DOTA_CM_GuideSelectOption = 0x175,
DOTA_CM_GuideSelected = 0x176,
DOTA_CM_DamageReport = 0x177,
DOTA_CM_SalutePlayer = 0x178,
DOTA_CM_SprayWheel = 0x179,
DOTA_CM_TipAlert = 0x17a,
DOTA_CM_EmptyTeleportAlert = 0x17b,
DOTA_CM_RadarAlert = 0x17c,
DOTA_CM_TalentTreeAlert = 0x17d,
DOTA_CM_SetCavernMapVariant = 0x17e,
DOTA_CM_PauseGameOrder = 0x17f,
DOTA_CM_VersusScene_PlayerBehavior = 0x180,
DOTA_CM_PlayerBounty = 0x181,
DOTA_CM_PlayerBountyCancel = 0x182,
DOTA_CM_EmptyItemSlotAlert = 0x184,
DOTA_CM_AddOverwatchReportMarker = 0x185,
DOTA_CM_AghsStatusAlert = 0x186,
DOTA_CM_PerfReport = 0x187,
DOTA_CM_ContextualTips_Subscribe = 0x189,
DOTA_CM_ChatMessage = 0x18a,
DOTA_CM_AddCommunicationsReportMarker = 0x18b,
DOTA_CM_AddCommunicationsBlockMarker = 0x18c,
DOTA_CM_NeutralCampAlert = 0x18d,
DOTA_CM_DuelAccepted = 0x18e,
DOTA_CM_ChooseNeutralItem = 0x18f,
DOTA_CM_PlayerDraftPick = 0x320,
DOTA_CM_PlayerDraftSuggest = 0x321,
DOTA_CM_PlayerDraftPreferRole = 0x322,
DOTA_CM_PlayerDraftPreferTeam = 0x323,
DOTA_CM_ChatWheelAlert = 0x324,
DOTA_CM_AbilityAlert = 0x325,
DOTA_CM_AllyAbilityAlert = 0x326,
DOTA_CM_GiftPlayer = 0x327,
DOTA_CM_GiftEveryone = 0x328,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class ItemQuality_t : uint32_t
{
DOTA_ITEM_QUALITY_CONSUMABLE = 0x0,
DOTA_ITEM_QUALITY_PLAIN = 0x1,
DOTA_ITEM_QUALITY_COMMON = 0x2,
DOTA_ITEM_QUALITY_RARE = 0x3,
DOTA_ITEM_QUALITY_EPIC = 0x4,
DOTA_ITEM_QUALITY_ARTIFACT = 0x5,
DOTA_ITEM_QUALITY_SECRET_SHOP = 0x6,
NUM_ITEM_QUALITY_LEVELS = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PortraitSoundMode_t : uint32_t
{
PORTRAIT_SOUND_MODE_INVALID = 0xffffffffffffffff,
PORTRAIT_SOUND_MODE_NO_SOUNDS = 0x0,
PORTRAIT_SOUND_MODE_ONLY_TAUNT_SOUNDS = 0x1,
PORTRAIT_SOUND_MODE_ALL_SOUNDS = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class ELaneSelectionFlags : uint32_t
{
k_ELaneSelectionFlags_SAFELANE = 0x1,
k_ELaneSelectionFlags_OFFLANE = 0x2,
k_ELaneSelectionFlags_MIDLANE = 0x4,
k_ELaneSelectionFlags_SUPPORT = 0x8,
k_ELaneSelectionFlags_HARDSUPPORT = 0x10,
k_ELaneSelectionFlagGroup_None = 0x0,
k_ELaneSelectionFlagGroup_CORE = 0x7,
k_ELaneSelectionFlagGroup_SUPPORT = 0x18,
k_ELaneSelectionFlagGroup_ALL = 0x1f,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 105
// Alignment: 4
// Size: 0x4
enum class DOTASlotType_t : uint32_t
{
DOTA_LOADOUT_TYPE_INVALID = 0xffffffffffffffff,
DOTA_LOADOUT_TYPE_WEAPON = 0x0,
DOTA_LOADOUT_TYPE_OFFHAND_WEAPON = 0x1,
DOTA_LOADOUT_TYPE_WEAPON2 = 0x2,
DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2 = 0x3,
DOTA_LOADOUT_TYPE_HEAD = 0x4,
DOTA_LOADOUT_TYPE_SHOULDER = 0x5,
DOTA_LOADOUT_TYPE_ARMS = 0x6,
DOTA_LOADOUT_TYPE_ARMOR = 0x7,
DOTA_LOADOUT_TYPE_BELT = 0x8,
DOTA_LOADOUT_TYPE_NECK = 0x9,
DOTA_LOADOUT_TYPE_BACK = 0xa,
DOTA_LOADOUT_TYPE_GLOVES = 0xb,
DOTA_LOADOUT_TYPE_LEGS = 0xc,
DOTA_LOADOUT_TYPE_TAIL = 0xd,
DOTA_LOADOUT_TYPE_MISC = 0xe,
DOTA_LOADOUT_TYPE_COSTUME = 0xf,
DOTA_LOADOUT_TYPE_BODY_HEAD = 0x10,
DOTA_LOADOUT_TYPE_MOUNT = 0x11,
DOTA_LOADOUT_TYPE_SUMMON = 0x12,
DOTA_LOADOUT_TYPE_SHAPESHIFT = 0x13,
DOTA_LOADOUT_TYPE_TAUNT = 0x14,
DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS = 0x15,
DOTA_LOADOUT_TYPE_ABILITY_ATTACK = 0x16,
DOTA_LOADOUT_TYPE_ABILITY1 = 0x17,
DOTA_LOADOUT_TYPE_ABILITY2 = 0x18,
DOTA_LOADOUT_TYPE_ABILITY3 = 0x19,
DOTA_LOADOUT_TYPE_ABILITY4 = 0x1a,
DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE = 0x1b,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_1 = 0x1c,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_2 = 0x1d,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_3 = 0x1e,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_4 = 0x1f,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_5 = 0x20,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_6 = 0x21,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_7 = 0x22,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_8 = 0x23,
DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_9 = 0x24,
DOTA_LOADOUT_TYPE_VOICE = 0x25,
DOTA_LOADOUT_TYPE_WEAPON_PERSONA_1 = 0x26,
DOTA_LOADOUT_TYPE_OFFHAND_WEAPON_PERSONA_1 = 0x27,
DOTA_LOADOUT_TYPE_WEAPON2_PERSONA_1 = 0x28,
DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2_PERSONA_1 = 0x29,
DOTA_LOADOUT_TYPE_HEAD_PERSONA_1 = 0x2a,
DOTA_LOADOUT_TYPE_SHOULDER_PERSONA_1 = 0x2b,
DOTA_LOADOUT_TYPE_ARMS_PERSONA_1 = 0x2c,
DOTA_LOADOUT_TYPE_ARMOR_PERSONA_1 = 0x2d,
DOTA_LOADOUT_TYPE_BELT_PERSONA_1 = 0x2e,
DOTA_LOADOUT_TYPE_NECK_PERSONA_1 = 0x2f,
DOTA_LOADOUT_TYPE_BACK_PERSONA_1 = 0x30,
DOTA_LOADOUT_TYPE_LEGS_PERSONA_1 = 0x31,
DOTA_LOADOUT_TYPE_GLOVES_PERSONA_1 = 0x32,
DOTA_LOADOUT_TYPE_TAIL_PERSONA_1 = 0x33,
DOTA_LOADOUT_TYPE_MISC_PERSONA_1 = 0x34,
DOTA_LOADOUT_TYPE_BODY_HEAD_PERSONA_1 = 0x35,
DOTA_LOADOUT_TYPE_MOUNT_PERSONA_1 = 0x36,
DOTA_LOADOUT_TYPE_SUMMON_PERSONA_1 = 0x37,
DOTA_LOADOUT_TYPE_SHAPESHIFT_PERSONA_1 = 0x38,
DOTA_LOADOUT_TYPE_TAUNT_PERSONA_1 = 0x39,
DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS_PERSONA_1 = 0x3a,
DOTA_LOADOUT_TYPE_ABILITY_ATTACK_PERSONA_1 = 0x3b,
DOTA_LOADOUT_TYPE_ABILITY1_PERSONA_1 = 0x3c,
DOTA_LOADOUT_TYPE_ABILITY2_PERSONA_1 = 0x3d,
DOTA_LOADOUT_TYPE_ABILITY3_PERSONA_1 = 0x3e,
DOTA_LOADOUT_TYPE_ABILITY4_PERSONA_1 = 0x3f,
DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE_PERSONA_1 = 0x40,
DOTA_LOADOUT_TYPE_VOICE_PERSONA_1 = 0x41,
DOTA_LOADOUT_PERSONA_1_START = 0x26,
DOTA_LOADOUT_PERSONA_1_END = 0x41,
DOTA_LOADOUT_TYPE_PERSONA_SELECTOR = 0x42,
DOTA_LOADOUT_TYPE_COURIER = 0x43,
DOTA_LOADOUT_TYPE_ANNOUNCER = 0x44,
DOTA_LOADOUT_TYPE_MEGA_KILLS = 0x45,
DOTA_LOADOUT_TYPE_MUSIC = 0x46,
DOTA_LOADOUT_TYPE_WARD = 0x47,
DOTA_LOADOUT_TYPE_HUD_SKIN = 0x48,
DOTA_LOADOUT_TYPE_LOADING_SCREEN = 0x49,
DOTA_LOADOUT_TYPE_WEATHER = 0x4a,
DOTA_LOADOUT_TYPE_HEROIC_STATUE = 0x4b,
DOTA_LOADOUT_TYPE_MULTIKILL_BANNER = 0x4c,
DOTA_LOADOUT_TYPE_CURSOR_PACK = 0x4d,
DOTA_LOADOUT_TYPE_TELEPORT_EFFECT = 0x4e,
DOTA_LOADOUT_TYPE_BLINK_EFFECT = 0x4f,
DOTA_LOADOUT_TYPE_EMBLEM = 0x50,
DOTA_LOADOUT_TYPE_TERRAIN = 0x51,
DOTA_LOADOUT_TYPE_RADIANT_CREEPS = 0x52,
DOTA_LOADOUT_TYPE_DIRE_CREEPS = 0x53,
DOTA_LOADOUT_TYPE_RADIANT_TOWER = 0x54,
DOTA_LOADOUT_TYPE_DIRE_TOWER = 0x55,
DOTA_LOADOUT_TYPE_VERSUS_SCREEN = 0x56,
DOTA_LOADOUT_TYPE_STREAK_EFFECT = 0x57,
DOTA_LOADOUT_TYPE_KILL_EFFECT = 0x58,
DOTA_LOADOUT_TYPE_DEATH_EFFECT = 0x59,
DOTA_LOADOUT_TYPE_HEAD_EFFECT = 0x5a,
DOTA_LOADOUT_TYPE_MAP_EFFECT = 0x5b,
DOTA_LOADOUT_TYPE_COURIER_EFFECT = 0x5c,
DOTA_LOADOUT_TYPE_RADIANT_SIEGE_CREEPS = 0x5d,
DOTA_LOADOUT_TYPE_DIRE_SIEGE_CREEPS = 0x5e,
DOTA_LOADOUT_TYPE_ROSHAN = 0x5f,
DOTA_LOADOUT_TYPE_TORMENTOR = 0x60,
DOTA_LOADOUT_TYPE_ANCIENT = 0x61,
DOTA_PLAYER_LOADOUT_START = 0x43,
DOTA_PLAYER_LOADOUT_END = 0x61,
DOTA_LOADOUT_TYPE_NONE = 0x62,
DOTA_LOADOUT_TYPE_COUNT = 0x63,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 1024
// Alignment: 4
// Size: 0x4
enum class BaseActivity_t : uint32_t
{
ACT_RESET = 0x0,
ACT_IDLE = 0x1,
ACT_TRANSITION = 0x2,
ACT_COVER = 0x3,
ACT_COVER_MED = 0x4,
ACT_COVER_LOW = 0x5,
ACT_WALK = 0x6,
ACT_WALK_AIM = 0x7,
ACT_WALK_CROUCH = 0x8,
ACT_WALK_CROUCH_AIM = 0x9,
ACT_RUN = 0xa,
ACT_RUN_AIM = 0xb,
ACT_RUN_CROUCH = 0xc,
ACT_RUN_CROUCH_AIM = 0xd,
ACT_RUN_PROTECTED = 0xe,
ACT_SCRIPT_CUSTOM_MOVE = 0xf,
ACT_RANGE_ATTACK1 = 0x10,
ACT_RANGE_ATTACK2 = 0x11,
ACT_RANGE_ATTACK1_LOW = 0x12,
ACT_RANGE_ATTACK2_LOW = 0x13,
ACT_DIESIMPLE = 0x14,
ACT_DIEBACKWARD = 0x15,
ACT_DIEFORWARD = 0x16,
ACT_DIEVIOLENT = 0x17,
ACT_DIERAGDOLL = 0x18,
ACT_FLY = 0x19,
ACT_HOVER = 0x1a,
ACT_GLIDE = 0x1b,
ACT_SWIM = 0x1c,
ACT_JUMP = 0x1d,
ACT_HOP = 0x1e,
ACT_LEAP = 0x1f,
ACT_LAND = 0x20,
ACT_CLIMB_UP = 0x21,
ACT_CLIMB_DOWN = 0x22,
ACT_CLIMB_DISMOUNT = 0x23,
ACT_SHIPLADDER_UP = 0x24,
ACT_SHIPLADDER_DOWN = 0x25,
ACT_STRAFE_LEFT = 0x26,
ACT_STRAFE_RIGHT = 0x27,
ACT_ROLL_LEFT = 0x28,
ACT_ROLL_RIGHT = 0x29,
ACT_TURN_LEFT = 0x2a,
ACT_TURN_RIGHT = 0x2b,
ACT_CROUCH = 0x2c,
ACT_CROUCHIDLE = 0x2d,
ACT_STAND = 0x2e,
ACT_USE = 0x2f,
ACT_ALIEN_BURROW_IDLE = 0x30,
ACT_ALIEN_BURROW_OUT = 0x31,
ACT_SIGNAL1 = 0x32,
ACT_SIGNAL2 = 0x33,
ACT_SIGNAL3 = 0x34,
ACT_SIGNAL_ADVANCE = 0x35,
ACT_SIGNAL_FORWARD = 0x36,
ACT_SIGNAL_GROUP = 0x37,
ACT_SIGNAL_HALT = 0x38,
ACT_SIGNAL_LEFT = 0x39,
ACT_SIGNAL_RIGHT = 0x3a,
ACT_SIGNAL_TAKECOVER = 0x3b,
ACT_LOOKBACK_RIGHT = 0x3c,
ACT_LOOKBACK_LEFT = 0x3d,
ACT_COWER = 0x3e,
ACT_SMALL_FLINCH = 0x3f,
ACT_BIG_FLINCH = 0x40,
ACT_MELEE_ATTACK1 = 0x41,
ACT_MELEE_ATTACK2 = 0x42,
ACT_RELOAD = 0x43,
ACT_RELOAD_START = 0x44,
ACT_RELOAD_FINISH = 0x45,
ACT_RELOAD_LOW = 0x46,
ACT_ARM = 0x47,
ACT_DISARM = 0x48,
ACT_DROP_WEAPON = 0x49,
ACT_DROP_WEAPON_SHOTGUN = 0x4a,
ACT_PICKUP_GROUND = 0x4b,
ACT_PICKUP_RACK = 0x4c,
ACT_IDLE_ANGRY = 0x4d,
ACT_IDLE_RELAXED = 0x4e,
ACT_IDLE_STIMULATED = 0x4f,
ACT_IDLE_AGITATED = 0x50,
ACT_IDLE_STEALTH = 0x51,
ACT_IDLE_HURT = 0x52,
ACT_WALK_RELAXED = 0x53,
ACT_WALK_STIMULATED = 0x54,
ACT_WALK_AGITATED = 0x55,
ACT_WALK_STEALTH = 0x56,
ACT_RUN_RELAXED = 0x57,
ACT_RUN_STIMULATED = 0x58,
ACT_RUN_AGITATED = 0x59,
ACT_RUN_STEALTH = 0x5a,
ACT_IDLE_AIM_RELAXED = 0x5b,
ACT_IDLE_AIM_STIMULATED = 0x5c,
ACT_IDLE_AIM_AGITATED = 0x5d,
ACT_IDLE_AIM_STEALTH = 0x5e,
ACT_WALK_AIM_RELAXED = 0x5f,
ACT_WALK_AIM_STIMULATED = 0x60,
ACT_WALK_AIM_AGITATED = 0x61,
ACT_WALK_AIM_STEALTH = 0x62,
ACT_RUN_AIM_RELAXED = 0x63,
ACT_RUN_AIM_STIMULATED = 0x64,
ACT_RUN_AIM_AGITATED = 0x65,
ACT_RUN_AIM_STEALTH = 0x66,
ACT_CROUCHIDLE_STIMULATED = 0x67,
ACT_CROUCHIDLE_AIM_STIMULATED = 0x68,
ACT_CROUCHIDLE_AGITATED = 0x69,
ACT_WALK_HURT = 0x6a,
ACT_RUN_HURT = 0x6b,
ACT_SPECIAL_ATTACK1 = 0x6c,
ACT_SPECIAL_ATTACK2 = 0x6d,
ACT_COMBAT_IDLE = 0x6e,
ACT_WALK_SCARED = 0x6f,
ACT_RUN_SCARED = 0x70,
ACT_VICTORY_DANCE = 0x71,
ACT_DIE_HEADSHOT = 0x72,
ACT_DIE_CHESTSHOT = 0x73,
ACT_DIE_GUTSHOT = 0x74,
ACT_DIE_BACKSHOT = 0x75,
ACT_FLINCH_HEAD = 0x76,
ACT_FLINCH_CHEST = 0x77,
ACT_FLINCH_STOMACH = 0x78,
ACT_FLINCH_LEFTARM = 0x79,
ACT_FLINCH_RIGHTARM = 0x7a,
ACT_FLINCH_LEFTLEG = 0x7b,
ACT_FLINCH_RIGHTLEG = 0x7c,
ACT_FLINCH_PHYSICS = 0x7d,
ACT_FLINCH_HEAD_BACK = 0x7e,
ACT_FLINCH_CHEST_BACK = 0x7f,
ACT_FLINCH_STOMACH_BACK = 0x80,
ACT_FLINCH_CROUCH_FRONT = 0x81,
ACT_FLINCH_CROUCH_BACK = 0x82,
ACT_FLINCH_CROUCH_LEFT = 0x83,
ACT_FLINCH_CROUCH_RIGHT = 0x84,
ACT_IDLE_ON_FIRE = 0x85,
ACT_WALK_ON_FIRE = 0x86,
ACT_RUN_ON_FIRE = 0x87,
ACT_180_LEFT = 0x89,
ACT_180_RIGHT = 0x8a,
ACT_90_LEFT = 0x8b,
ACT_90_RIGHT = 0x8c,
ACT_STEP_LEFT = 0x8d,
ACT_STEP_RIGHT = 0x8e,
ACT_STEP_BACK = 0x8f,
ACT_STEP_FORE = 0x90,
ACT_GESTURE_RANGE_ATTACK1 = 0x91,
ACT_GESTURE_RANGE_ATTACK2 = 0x92,
ACT_GESTURE_MELEE_ATTACK1 = 0x93,
ACT_GESTURE_MELEE_ATTACK2 = 0x94,
ACT_GESTURE_RANGE_ATTACK1_LOW = 0x95,
ACT_GESTURE_RANGE_ATTACK2_LOW = 0x96,
ACT_MELEE_ATTACK_SWING_GESTURE = 0x97,
ACT_GESTURE_SMALL_FLINCH = 0x98,
ACT_GESTURE_BIG_FLINCH = 0x99,
ACT_GESTURE_FLINCH_BLAST = 0x9a,
ACT_GESTURE_FLINCH_BLAST_SHOTGUN = 0x9b,
ACT_GESTURE_FLINCH_BLAST_DAMAGED = 0x9c,
ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN = 0x9d,
ACT_GESTURE_FLINCH_HEAD = 0x9e,
ACT_GESTURE_FLINCH_CHEST = 0x9f,
ACT_GESTURE_FLINCH_STOMACH = 0xa0,
ACT_GESTURE_FLINCH_LEFTARM = 0xa1,
ACT_GESTURE_FLINCH_RIGHTARM = 0xa2,
ACT_GESTURE_FLINCH_LEFTLEG = 0xa3,
ACT_GESTURE_FLINCH_RIGHTLEG = 0xa4,
ACT_GESTURE_TURN_LEFT = 0xa5,
ACT_GESTURE_TURN_RIGHT = 0xa6,
ACT_GESTURE_TURN_LEFT45 = 0xa7,
ACT_GESTURE_TURN_RIGHT45 = 0xa8,
ACT_GESTURE_TURN_LEFT90 = 0xa9,
ACT_GESTURE_TURN_RIGHT90 = 0xaa,
ACT_GESTURE_TURN_LEFT45_FLAT = 0xab,
ACT_GESTURE_TURN_RIGHT45_FLAT = 0xac,
ACT_GESTURE_TURN_LEFT90_FLAT = 0xad,
ACT_GESTURE_TURN_RIGHT90_FLAT = 0xae,
ACT_BARNACLE_HIT = 0xaf,
ACT_BARNACLE_PULL = 0xb0,
ACT_BARNACLE_CHOMP = 0xb1,
ACT_BARNACLE_CHEW = 0xb2,
ACT_DO_NOT_DISTURB = 0xb3,
ACT_SPECIFIC_SEQUENCE = 0xb4,
ACT_VM_DEPLOY = 0xb5,
ACT_VM_RELOAD_EMPTY = 0xb6,
ACT_VM_DRAW = 0xb7,
ACT_VM_HOLSTER = 0xb8,
ACT_VM_IDLE = 0xb9,
ACT_VM_FIDGET = 0xba,
ACT_VM_PULLBACK = 0xbb,
ACT_VM_PULLBACK_HIGH = 0xbc,
ACT_VM_PULLBACK_LOW = 0xbd,
ACT_VM_THROW = 0xbe,
ACT_VM_DROP = 0xbf,
ACT_VM_PULLPIN = 0xc0,
ACT_VM_PRIMARYATTACK = 0xc1,
ACT_VM_SECONDARYATTACK = 0xc2,
ACT_VM_RELOAD = 0xc3,
ACT_VM_DRYFIRE = 0xc4,
ACT_VM_HITLEFT = 0xc5,
ACT_VM_HITLEFT2 = 0xc6,
ACT_VM_HITRIGHT = 0xc7,
ACT_VM_HITRIGHT2 = 0xc8,
ACT_VM_HITCENTER = 0xc9,
ACT_VM_HITCENTER2 = 0xca,
ACT_VM_MISSLEFT = 0xcb,
ACT_VM_MISSLEFT2 = 0xcc,
ACT_VM_MISSRIGHT = 0xcd,
ACT_VM_MISSRIGHT2 = 0xce,
ACT_VM_MISSCENTER = 0xcf,
ACT_VM_MISSCENTER2 = 0xd0,
ACT_VM_HAULBACK = 0xd1,
ACT_VM_SWINGHARD = 0xd2,
ACT_VM_SWINGMISS = 0xd3,
ACT_VM_SWINGHIT = 0xd4,
ACT_VM_IDLE_TO_LOWERED = 0xd5,
ACT_VM_IDLE_LOWERED = 0xd6,
ACT_VM_LOWERED_TO_IDLE = 0xd7,
ACT_VM_RECOIL1 = 0xd8,
ACT_VM_RECOIL2 = 0xd9,
ACT_VM_RECOIL3 = 0xda,
ACT_VM_PICKUP = 0xdb,
ACT_VM_RELEASE = 0xdc,
ACT_VM_MAUL_LOOP = 0xdd,
ACT_VM_ATTACH_SILENCER = 0xde,
ACT_VM_DETACH_SILENCER = 0xdf,
ACT_SLAM_STICKWALL_IDLE = 0xe0,
ACT_SLAM_STICKWALL_ND_IDLE = 0xe1,
ACT_SLAM_STICKWALL_ATTACH = 0xe2,
ACT_SLAM_STICKWALL_ATTACH2 = 0xe3,
ACT_SLAM_STICKWALL_ND_ATTACH = 0xe4,
ACT_SLAM_STICKWALL_ND_ATTACH2 = 0xe5,
ACT_SLAM_STICKWALL_DETONATE = 0xe6,
ACT_SLAM_STICKWALL_DETONATOR_HOLSTER = 0xe7,
ACT_SLAM_STICKWALL_DRAW = 0xe8,
ACT_SLAM_STICKWALL_ND_DRAW = 0xe9,
ACT_SLAM_STICKWALL_TO_THROW = 0xea,
ACT_SLAM_STICKWALL_TO_THROW_ND = 0xeb,
ACT_SLAM_STICKWALL_TO_TRIPMINE_ND = 0xec,
ACT_SLAM_THROW_IDLE = 0xed,
ACT_SLAM_THROW_ND_IDLE = 0xee,
ACT_SLAM_THROW_THROW = 0xef,
ACT_SLAM_THROW_THROW2 = 0xf0,
ACT_SLAM_THROW_THROW_ND = 0xf1,
ACT_SLAM_THROW_THROW_ND2 = 0xf2,
ACT_SLAM_THROW_DRAW = 0xf3,
ACT_SLAM_THROW_ND_DRAW = 0xf4,
ACT_SLAM_THROW_TO_STICKWALL = 0xf5,
ACT_SLAM_THROW_TO_STICKWALL_ND = 0xf6,
ACT_SLAM_THROW_DETONATE = 0xf7,
ACT_SLAM_THROW_DETONATOR_HOLSTER = 0xf8,
ACT_SLAM_THROW_TO_TRIPMINE_ND = 0xf9,
ACT_SLAM_TRIPMINE_IDLE = 0xfa,
ACT_SLAM_TRIPMINE_DRAW = 0xfb,
ACT_SLAM_TRIPMINE_ATTACH = 0xfc,
ACT_SLAM_TRIPMINE_ATTACH2 = 0xfd,
ACT_SLAM_TRIPMINE_TO_STICKWALL_ND = 0xfe,
ACT_SLAM_TRIPMINE_TO_THROW_ND = 0xff,
ACT_SLAM_DETONATOR_IDLE = 0x100,
ACT_SLAM_DETONATOR_DRAW = 0x101,
ACT_SLAM_DETONATOR_DETONATE = 0x102,
ACT_SLAM_DETONATOR_HOLSTER = 0x103,
ACT_SLAM_DETONATOR_STICKWALL_DRAW = 0x104,
ACT_SLAM_DETONATOR_THROW_DRAW = 0x105,
ACT_SHOTGUN_RELOAD_START = 0x106,
ACT_SHOTGUN_RELOAD_FINISH = 0x107,
ACT_SHOTGUN_PUMP = 0x108,
ACT_SMG2_IDLE2 = 0x109,
ACT_SMG2_FIRE2 = 0x10a,
ACT_SMG2_DRAW2 = 0x10b,
ACT_SMG2_RELOAD2 = 0x10c,
ACT_SMG2_DRYFIRE2 = 0x10d,
ACT_SMG2_TOAUTO = 0x10e,
ACT_SMG2_TOBURST = 0x10f,
ACT_PHYSCANNON_UPGRADE = 0x110,
ACT_RANGE_ATTACK_AR1 = 0x111,
ACT_RANGE_ATTACK_AR2 = 0x112,
ACT_RANGE_ATTACK_AR2_LOW = 0x113,
ACT_RANGE_ATTACK_AR2_GRENADE = 0x114,
ACT_RANGE_ATTACK_HMG1 = 0x115,
ACT_RANGE_ATTACK_ML = 0x116,
ACT_RANGE_ATTACK_SMG1 = 0x117,
ACT_RANGE_ATTACK_SMG1_LOW = 0x118,
ACT_RANGE_ATTACK_SMG2 = 0x119,
ACT_RANGE_ATTACK_SHOTGUN = 0x11a,
ACT_RANGE_ATTACK_SHOTGUN_LOW = 0x11b,
ACT_RANGE_ATTACK_PISTOL = 0x11c,
ACT_RANGE_ATTACK_PISTOL_LOW = 0x11d,
ACT_RANGE_ATTACK_SLAM = 0x11e,
ACT_RANGE_ATTACK_TRIPWIRE = 0x11f,
ACT_RANGE_ATTACK_THROW = 0x120,
ACT_RANGE_ATTACK_SNIPER_RIFLE = 0x121,
ACT_RANGE_ATTACK_RPG = 0x122,
ACT_MELEE_ATTACK_SWING = 0x123,
ACT_RANGE_AIM_LOW = 0x124,
ACT_RANGE_AIM_SMG1_LOW = 0x125,
ACT_RANGE_AIM_PISTOL_LOW = 0x126,
ACT_RANGE_AIM_AR2_LOW = 0x127,
ACT_COVER_PISTOL_LOW = 0x128,
ACT_COVER_SMG1_LOW = 0x129,
ACT_GESTURE_RANGE_ATTACK_AR1 = 0x12a,
ACT_GESTURE_RANGE_ATTACK_AR2 = 0x12b,
ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE = 0x12c,
ACT_GESTURE_RANGE_ATTACK_HMG1 = 0x12d,
ACT_GESTURE_RANGE_ATTACK_ML = 0x12e,
ACT_GESTURE_RANGE_ATTACK_SMG1 = 0x12f,
ACT_GESTURE_RANGE_ATTACK_SMG1_LOW = 0x130,
ACT_GESTURE_RANGE_ATTACK_SMG2 = 0x131,
ACT_GESTURE_RANGE_ATTACK_SHOTGUN = 0x132,
ACT_GESTURE_RANGE_ATTACK_PISTOL = 0x133,
ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW = 0x134,
ACT_GESTURE_RANGE_ATTACK_SLAM = 0x135,
ACT_GESTURE_RANGE_ATTACK_TRIPWIRE = 0x136,
ACT_GESTURE_RANGE_ATTACK_THROW = 0x137,
ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE = 0x138,
ACT_GESTURE_MELEE_ATTACK_SWING = 0x139,
ACT_IDLE_RIFLE = 0x13a,
ACT_IDLE_SMG1 = 0x13b,
ACT_IDLE_ANGRY_SMG1 = 0x13c,
ACT_IDLE_PISTOL = 0x13d,
ACT_IDLE_ANGRY_PISTOL = 0x13e,
ACT_IDLE_ANGRY_SHOTGUN = 0x13f,
ACT_IDLE_STEALTH_PISTOL = 0x140,
ACT_IDLE_PACKAGE = 0x141,
ACT_WALK_PACKAGE = 0x142,
ACT_IDLE_SUITCASE = 0x143,
ACT_WALK_SUITCASE = 0x144,
ACT_IDLE_SMG1_RELAXED = 0x145,
ACT_IDLE_SMG1_STIMULATED = 0x146,
ACT_WALK_RIFLE_RELAXED = 0x147,
ACT_RUN_RIFLE_RELAXED = 0x148,
ACT_WALK_RIFLE_STIMULATED = 0x149,
ACT_RUN_RIFLE_STIMULATED = 0x14a,
ACT_IDLE_AIM_RIFLE_STIMULATED = 0x14b,
ACT_WALK_AIM_RIFLE_STIMULATED = 0x14c,
ACT_RUN_AIM_RIFLE_STIMULATED = 0x14d,
ACT_IDLE_SHOTGUN_RELAXED = 0x14e,
ACT_IDLE_SHOTGUN_STIMULATED = 0x14f,
ACT_IDLE_SHOTGUN_AGITATED = 0x150,
ACT_WALK_ANGRY = 0x151,
ACT_POLICE_HARASS1 = 0x152,
ACT_POLICE_HARASS2 = 0x153,
ACT_IDLE_MANNEDGUN = 0x154,
ACT_IDLE_MELEE = 0x155,
ACT_IDLE_ANGRY_MELEE = 0x156,
ACT_IDLE_RPG_RELAXED = 0x157,
ACT_IDLE_RPG = 0x158,
ACT_IDLE_ANGRY_RPG = 0x159,
ACT_COVER_LOW_RPG = 0x15a,
ACT_WALK_RPG = 0x15b,
ACT_RUN_RPG = 0x15c,
ACT_WALK_CROUCH_RPG = 0x15d,
ACT_RUN_CROUCH_RPG = 0x15e,
ACT_WALK_RPG_RELAXED = 0x15f,
ACT_RUN_RPG_RELAXED = 0x160,
ACT_WALK_RIFLE = 0x161,
ACT_WALK_AIM_RIFLE = 0x162,
ACT_WALK_CROUCH_RIFLE = 0x163,
ACT_WALK_CROUCH_AIM_RIFLE = 0x164,
ACT_RUN_RIFLE = 0x165,
ACT_RUN_AIM_RIFLE = 0x166,
ACT_RUN_CROUCH_RIFLE = 0x167,
ACT_RUN_CROUCH_AIM_RIFLE = 0x168,
ACT_RUN_STEALTH_PISTOL = 0x169,
ACT_WALK_AIM_SHOTGUN = 0x16a,
ACT_RUN_AIM_SHOTGUN = 0x16b,
ACT_WALK_PISTOL = 0x16c,
ACT_RUN_PISTOL = 0x16d,
ACT_WALK_AIM_PISTOL = 0x16e,
ACT_RUN_AIM_PISTOL = 0x16f,
ACT_WALK_STEALTH_PISTOL = 0x170,
ACT_WALK_AIM_STEALTH_PISTOL = 0x171,
ACT_RUN_AIM_STEALTH_PISTOL = 0x172,
ACT_RELOAD_PISTOL = 0x173,
ACT_RELOAD_PISTOL_LOW = 0x174,
ACT_RELOAD_SMG1 = 0x175,
ACT_RELOAD_SMG1_LOW = 0x176,
ACT_RELOAD_SHOTGUN = 0x177,
ACT_RELOAD_SHOTGUN_LOW = 0x178,
ACT_GESTURE_RELOAD = 0x179,
ACT_GESTURE_RELOAD_PISTOL = 0x17a,
ACT_GESTURE_RELOAD_SMG1 = 0x17b,
ACT_GESTURE_RELOAD_SHOTGUN = 0x17c,
ACT_BUSY_LEAN_LEFT = 0x17d,
ACT_BUSY_LEAN_LEFT_ENTRY = 0x17e,
ACT_BUSY_LEAN_LEFT_EXIT = 0x17f,
ACT_BUSY_LEAN_BACK = 0x180,
ACT_BUSY_LEAN_BACK_ENTRY = 0x181,
ACT_BUSY_LEAN_BACK_EXIT = 0x182,
ACT_BUSY_SIT_GROUND = 0x183,
ACT_BUSY_SIT_GROUND_ENTRY = 0x184,
ACT_BUSY_SIT_GROUND_EXIT = 0x185,
ACT_BUSY_SIT_CHAIR = 0x186,
ACT_BUSY_SIT_CHAIR_ENTRY = 0x187,
ACT_BUSY_SIT_CHAIR_EXIT = 0x188,
ACT_BUSY_STAND = 0x189,
ACT_BUSY_QUEUE = 0x18a,
ACT_DUCK_DODGE = 0x18b,
ACT_DIE_BARNACLE_SWALLOW = 0x18c,
ACT_GESTURE_BARNACLE_STRANGLE = 0x18d,
ACT_DIE_FRONTSIDE = 0x192,
ACT_DIE_RIGHTSIDE = 0x193,
ACT_DIE_BACKSIDE = 0x194,
ACT_DIE_LEFTSIDE = 0x195,
ACT_DIE_CROUCH_FRONTSIDE = 0x196,
ACT_DIE_CROUCH_RIGHTSIDE = 0x197,
ACT_DIE_CROUCH_BACKSIDE = 0x198,
ACT_DIE_CROUCH_LEFTSIDE = 0x199,
ACT_DIE_INCAP = 0x19a,
ACT_DIE_STANDING = 0x19b,
ACT_OPEN_DOOR = 0x19c,
ACT_DI_ALYX_ZOMBIE_MELEE = 0x19d,
ACT_DI_ALYX_ZOMBIE_TORSO_MELEE = 0x19e,
ACT_DI_ALYX_HEADCRAB_MELEE = 0x19f,
ACT_DI_ALYX_ANTLION = 0x1a0,
ACT_DI_ALYX_ZOMBIE_SHOTGUN64 = 0x1a1,
ACT_DI_ALYX_ZOMBIE_SHOTGUN26 = 0x1a2,
ACT_READINESS_RELAXED_TO_STIMULATED = 0x1a3,
ACT_READINESS_RELAXED_TO_STIMULATED_WALK = 0x1a4,
ACT_READINESS_AGITATED_TO_STIMULATED = 0x1a5,
ACT_READINESS_STIMULATED_TO_RELAXED = 0x1a6,
ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED = 0x1a7,
ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK = 0x1a8,
ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED = 0x1a9,
ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED = 0x1aa,
ACT_IDLE_CARRY = 0x1ab,
ACT_WALK_CARRY = 0x1ac,
ACT_STARTDYING = 0x1ad,
ACT_DYINGLOOP = 0x1ae,
ACT_DYINGTODEAD = 0x1af,
ACT_RIDE_MANNED_GUN = 0x1b0,
ACT_VM_SPRINT_ENTER = 0x1b1,
ACT_VM_SPRINT_IDLE = 0x1b2,
ACT_VM_SPRINT_LEAVE = 0x1b3,
ACT_FIRE_START = 0x1b4,
ACT_FIRE_LOOP = 0x1b5,
ACT_FIRE_END = 0x1b6,
ACT_CROUCHING_GRENADEIDLE = 0x1b7,
ACT_CROUCHING_GRENADEREADY = 0x1b8,
ACT_CROUCHING_PRIMARYATTACK = 0x1b9,
ACT_OVERLAY_GRENADEIDLE = 0x1ba,
ACT_OVERLAY_GRENADEREADY = 0x1bb,
ACT_OVERLAY_PRIMARYATTACK = 0x1bc,
ACT_OVERLAY_SHIELD_UP = 0x1bd,
ACT_OVERLAY_SHIELD_DOWN = 0x1be,
ACT_OVERLAY_SHIELD_UP_IDLE = 0x1bf,
ACT_OVERLAY_SHIELD_ATTACK = 0x1c0,
ACT_OVERLAY_SHIELD_KNOCKBACK = 0x1c1,
ACT_SHIELD_UP = 0x1c2,
ACT_SHIELD_DOWN = 0x1c3,
ACT_SHIELD_UP_IDLE = 0x1c4,
ACT_SHIELD_ATTACK = 0x1c5,
ACT_SHIELD_KNOCKBACK = 0x1c6,
ACT_CROUCHING_SHIELD_UP = 0x1c7,
ACT_CROUCHING_SHIELD_DOWN = 0x1c8,
ACT_CROUCHING_SHIELD_UP_IDLE = 0x1c9,
ACT_CROUCHING_SHIELD_ATTACK = 0x1ca,
ACT_CROUCHING_SHIELD_KNOCKBACK = 0x1cb,
ACT_TURNRIGHT45 = 0x1cc,
ACT_TURNLEFT45 = 0x1cd,
ACT_TURN = 0x1ce,
ACT_OBJ_ASSEMBLING = 0x1cf,
ACT_OBJ_DISMANTLING = 0x1d0,
ACT_OBJ_STARTUP = 0x1d1,
ACT_OBJ_RUNNING = 0x1d2,
ACT_OBJ_IDLE = 0x1d3,
ACT_OBJ_PLACING = 0x1d4,
ACT_OBJ_DETERIORATING = 0x1d5,
ACT_OBJ_UPGRADING = 0x1d6,
ACT_DEPLOY = 0x1d7,
ACT_DEPLOY_IDLE = 0x1d8,
ACT_UNDEPLOY = 0x1d9,
ACT_CROSSBOW_DRAW_UNLOADED = 0x1da,
ACT_GAUSS_SPINUP = 0x1db,
ACT_GAUSS_SPINCYCLE = 0x1dc,
ACT_VM_PRIMARYATTACK_SILENCED = 0x1dd,
ACT_VM_RELOAD_SILENCED = 0x1de,
ACT_VM_DRYFIRE_SILENCED = 0x1df,
ACT_VM_IDLE_SILENCED = 0x1e0,
ACT_VM_DRAW_SILENCED = 0x1e1,
ACT_VM_IDLE_EMPTY_LEFT = 0x1e2,
ACT_VM_DRYFIRE_LEFT = 0x1e3,
ACT_VM_IS_DRAW = 0x1e4,
ACT_VM_IS_HOLSTER = 0x1e5,
ACT_VM_IS_IDLE = 0x1e6,
ACT_VM_IS_PRIMARYATTACK = 0x1e7,
ACT_PLAYER_IDLE_FIRE = 0x1e8,
ACT_PLAYER_CROUCH_FIRE = 0x1e9,
ACT_PLAYER_CROUCH_WALK_FIRE = 0x1ea,
ACT_PLAYER_WALK_FIRE = 0x1eb,
ACT_PLAYER_RUN_FIRE = 0x1ec,
ACT_IDLETORUN = 0x1ed,
ACT_RUNTOIDLE = 0x1ee,
ACT_VM_DRAW_DEPLOYED = 0x1ef,
ACT_HL2MP_IDLE_MELEE = 0x1f0,
ACT_HL2MP_RUN_MELEE = 0x1f1,
ACT_HL2MP_IDLE_CROUCH_MELEE = 0x1f2,
ACT_HL2MP_WALK_CROUCH_MELEE = 0x1f3,
ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE = 0x1f4,
ACT_HL2MP_GESTURE_RELOAD_MELEE = 0x1f5,
ACT_HL2MP_JUMP_MELEE = 0x1f6,
ACT_MP_STAND_IDLE = 0x1f7,
ACT_MP_CROUCH_IDLE = 0x1f8,
ACT_MP_CROUCH_DEPLOYED_IDLE = 0x1f9,
ACT_MP_CROUCH_DEPLOYED = 0x1fa,
ACT_MP_DEPLOYED_IDLE = 0x1fb,
ACT_MP_RUN = 0x1fc,
ACT_MP_WALK = 0x1fd,
ACT_MP_AIRWALK = 0x1fe,
ACT_MP_CROUCHWALK = 0x1ff,
ACT_MP_SPRINT = 0x200,
ACT_MP_JUMP = 0x201,
ACT_MP_JUMP_START = 0x202,
ACT_MP_JUMP_FLOAT = 0x203,
ACT_MP_JUMP_LAND = 0x204,
ACT_MP_DOUBLEJUMP = 0x205,
ACT_MP_SWIM = 0x206,
ACT_MP_DEPLOYED = 0x207,
ACT_MP_SWIM_DEPLOYED = 0x208,
ACT_MP_VCD = 0x209,
ACT_MP_ATTACK_STAND_PRIMARYFIRE = 0x20a,
ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED = 0x20b,
ACT_MP_ATTACK_STAND_SECONDARYFIRE = 0x20c,
ACT_MP_ATTACK_STAND_GRENADE = 0x20d,
ACT_MP_ATTACK_CROUCH_PRIMARYFIRE = 0x20e,
ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED = 0x20f,
ACT_MP_ATTACK_CROUCH_SECONDARYFIRE = 0x210,
ACT_MP_ATTACK_CROUCH_GRENADE = 0x211,
ACT_MP_ATTACK_SWIM_PRIMARYFIRE = 0x212,
ACT_MP_ATTACK_SWIM_SECONDARYFIRE = 0x213,
ACT_MP_ATTACK_SWIM_GRENADE = 0x214,
ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE = 0x215,
ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE = 0x216,
ACT_MP_ATTACK_AIRWALK_GRENADE = 0x217,
ACT_MP_RELOAD_STAND = 0x218,
ACT_MP_RELOAD_STAND_LOOP = 0x219,
ACT_MP_RELOAD_STAND_END = 0x21a,
ACT_MP_RELOAD_CROUCH = 0x21b,
ACT_MP_RELOAD_CROUCH_LOOP = 0x21c,
ACT_MP_RELOAD_CROUCH_END = 0x21d,
ACT_MP_RELOAD_SWIM = 0x21e,
ACT_MP_RELOAD_SWIM_LOOP = 0x21f,
ACT_MP_RELOAD_SWIM_END = 0x220,
ACT_MP_RELOAD_AIRWALK = 0x221,
ACT_MP_RELOAD_AIRWALK_LOOP = 0x222,
ACT_MP_RELOAD_AIRWALK_END = 0x223,
ACT_MP_ATTACK_STAND_PREFIRE = 0x224,
ACT_MP_ATTACK_STAND_POSTFIRE = 0x225,
ACT_MP_ATTACK_STAND_STARTFIRE = 0x226,
ACT_MP_ATTACK_CROUCH_PREFIRE = 0x227,
ACT_MP_ATTACK_CROUCH_POSTFIRE = 0x228,
ACT_MP_ATTACK_SWIM_PREFIRE = 0x229,
ACT_MP_ATTACK_SWIM_POSTFIRE = 0x22a,
ACT_MP_STAND_PRIMARY = 0x22b,
ACT_MP_CROUCH_PRIMARY = 0x22c,
ACT_MP_RUN_PRIMARY = 0x22d,
ACT_MP_WALK_PRIMARY = 0x22e,
ACT_MP_AIRWALK_PRIMARY = 0x22f,
ACT_MP_CROUCHWALK_PRIMARY = 0x230,
ACT_MP_JUMP_PRIMARY = 0x231,
ACT_MP_JUMP_START_PRIMARY = 0x232,
ACT_MP_JUMP_FLOAT_PRIMARY = 0x233,
ACT_MP_JUMP_LAND_PRIMARY = 0x234,
ACT_MP_SWIM_PRIMARY = 0x235,
ACT_MP_DEPLOYED_PRIMARY = 0x236,
ACT_MP_SWIM_DEPLOYED_PRIMARY = 0x237,
ACT_MP_ATTACK_STAND_PRIMARY = 0x238,
ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED = 0x239,
ACT_MP_ATTACK_CROUCH_PRIMARY = 0x23a,
ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED = 0x23b,
ACT_MP_ATTACK_SWIM_PRIMARY = 0x23c,
ACT_MP_ATTACK_AIRWALK_PRIMARY = 0x23d,
ACT_MP_RELOAD_STAND_PRIMARY = 0x23e,
ACT_MP_RELOAD_STAND_PRIMARY_LOOP = 0x23f,
ACT_MP_RELOAD_STAND_PRIMARY_END = 0x240,
ACT_MP_RELOAD_CROUCH_PRIMARY = 0x241,
ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP = 0x242,
ACT_MP_RELOAD_CROUCH_PRIMARY_END = 0x243,
ACT_MP_RELOAD_SWIM_PRIMARY = 0x244,
ACT_MP_RELOAD_SWIM_PRIMARY_LOOP = 0x245,
ACT_MP_RELOAD_SWIM_PRIMARY_END = 0x246,
ACT_MP_RELOAD_AIRWALK_PRIMARY = 0x247,
ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP = 0x248,
ACT_MP_RELOAD_AIRWALK_PRIMARY_END = 0x249,
ACT_MP_ATTACK_STAND_GRENADE_PRIMARY = 0x24a,
ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY = 0x24b,
ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY = 0x24c,
ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY = 0x24d,
ACT_MP_STAND_SECONDARY = 0x24e,
ACT_MP_CROUCH_SECONDARY = 0x24f,
ACT_MP_RUN_SECONDARY = 0x250,
ACT_MP_WALK_SECONDARY = 0x251,
ACT_MP_AIRWALK_SECONDARY = 0x252,
ACT_MP_CROUCHWALK_SECONDARY = 0x253,
ACT_MP_JUMP_SECONDARY = 0x254,
ACT_MP_JUMP_START_SECONDARY = 0x255,
ACT_MP_JUMP_FLOAT_SECONDARY = 0x256,
ACT_MP_JUMP_LAND_SECONDARY = 0x257,
ACT_MP_SWIM_SECONDARY = 0x258,
ACT_MP_ATTACK_STAND_SECONDARY = 0x259,
ACT_MP_ATTACK_CROUCH_SECONDARY = 0x25a,
ACT_MP_ATTACK_SWIM_SECONDARY = 0x25b,
ACT_MP_ATTACK_AIRWALK_SECONDARY = 0x25c,
ACT_MP_RELOAD_STAND_SECONDARY = 0x25d,
ACT_MP_RELOAD_STAND_SECONDARY_LOOP = 0x25e,
ACT_MP_RELOAD_STAND_SECONDARY_END = 0x25f,
ACT_MP_RELOAD_CROUCH_SECONDARY = 0x260,
ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP = 0x261,
ACT_MP_RELOAD_CROUCH_SECONDARY_END = 0x262,
ACT_MP_RELOAD_SWIM_SECONDARY = 0x263,
ACT_MP_RELOAD_SWIM_SECONDARY_LOOP = 0x264,
ACT_MP_RELOAD_SWIM_SECONDARY_END = 0x265,
ACT_MP_RELOAD_AIRWALK_SECONDARY = 0x266,
ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP = 0x267,
ACT_MP_RELOAD_AIRWALK_SECONDARY_END = 0x268,
ACT_MP_ATTACK_STAND_GRENADE_SECONDARY = 0x269,
ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY = 0x26a,
ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY = 0x26b,
ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY = 0x26c,
ACT_MP_STAND_MELEE = 0x26d,
ACT_MP_CROUCH_MELEE = 0x26e,
ACT_MP_RUN_MELEE = 0x26f,
ACT_MP_WALK_MELEE = 0x270,
ACT_MP_AIRWALK_MELEE = 0x271,
ACT_MP_CROUCHWALK_MELEE = 0x272,
ACT_MP_JUMP_MELEE = 0x273,
ACT_MP_JUMP_START_MELEE = 0x274,
ACT_MP_JUMP_FLOAT_MELEE = 0x275,
ACT_MP_JUMP_LAND_MELEE = 0x276,
ACT_MP_SWIM_MELEE = 0x277,
ACT_MP_ATTACK_STAND_MELEE = 0x278,
ACT_MP_ATTACK_STAND_MELEE_SECONDARY = 0x279,
ACT_MP_ATTACK_CROUCH_MELEE = 0x27a,
ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY = 0x27b,
ACT_MP_ATTACK_SWIM_MELEE = 0x27c,
ACT_MP_ATTACK_AIRWALK_MELEE = 0x27d,
ACT_MP_ATTACK_STAND_GRENADE_MELEE = 0x27e,
ACT_MP_ATTACK_CROUCH_GRENADE_MELEE = 0x27f,
ACT_MP_ATTACK_SWIM_GRENADE_MELEE = 0x280,
ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE = 0x281,
ACT_MP_STAND_ITEM1 = 0x282,
ACT_MP_CROUCH_ITEM1 = 0x283,
ACT_MP_RUN_ITEM1 = 0x284,
ACT_MP_WALK_ITEM1 = 0x285,
ACT_MP_AIRWALK_ITEM1 = 0x286,
ACT_MP_CROUCHWALK_ITEM1 = 0x287,
ACT_MP_JUMP_ITEM1 = 0x288,
ACT_MP_JUMP_START_ITEM1 = 0x289,
ACT_MP_JUMP_FLOAT_ITEM1 = 0x28a,
ACT_MP_JUMP_LAND_ITEM1 = 0x28b,
ACT_MP_SWIM_ITEM1 = 0x28c,
ACT_MP_ATTACK_STAND_ITEM1 = 0x28d,
ACT_MP_ATTACK_STAND_ITEM1_SECONDARY = 0x28e,
ACT_MP_ATTACK_CROUCH_ITEM1 = 0x28f,
ACT_MP_ATTACK_CROUCH_ITEM1_SECONDARY = 0x290,
ACT_MP_ATTACK_SWIM_ITEM1 = 0x291,
ACT_MP_ATTACK_AIRWALK_ITEM1 = 0x292,
ACT_MP_STAND_ITEM2 = 0x293,
ACT_MP_CROUCH_ITEM2 = 0x294,
ACT_MP_RUN_ITEM2 = 0x295,
ACT_MP_WALK_ITEM2 = 0x296,
ACT_MP_AIRWALK_ITEM2 = 0x297,
ACT_MP_CROUCHWALK_ITEM2 = 0x298,
ACT_MP_JUMP_ITEM2 = 0x299,
ACT_MP_JUMP_START_ITEM2 = 0x29a,
ACT_MP_JUMP_FLOAT_ITEM2 = 0x29b,
ACT_MP_JUMP_LAND_ITEM2 = 0x29c,
ACT_MP_SWIM_ITEM2 = 0x29d,
ACT_MP_ATTACK_STAND_ITEM2 = 0x29e,
ACT_MP_ATTACK_STAND_ITEM2_SECONDARY = 0x29f,
ACT_MP_ATTACK_CROUCH_ITEM2 = 0x2a0,
ACT_MP_ATTACK_CROUCH_ITEM2_SECONDARY = 0x2a1,
ACT_MP_ATTACK_SWIM_ITEM2 = 0x2a2,
ACT_MP_ATTACK_AIRWALK_ITEM2 = 0x2a3,
ACT_MP_GESTURE_FLINCH = 0x2a4,
ACT_MP_GESTURE_FLINCH_PRIMARY = 0x2a5,
ACT_MP_GESTURE_FLINCH_SECONDARY = 0x2a6,
ACT_MP_GESTURE_FLINCH_MELEE = 0x2a7,
ACT_MP_GESTURE_FLINCH_ITEM1 = 0x2a8,
ACT_MP_GESTURE_FLINCH_ITEM2 = 0x2a9,
ACT_MP_GESTURE_FLINCH_HEAD = 0x2aa,
ACT_MP_GESTURE_FLINCH_CHEST = 0x2ab,
ACT_MP_GESTURE_FLINCH_STOMACH = 0x2ac,
ACT_MP_GESTURE_FLINCH_LEFTARM = 0x2ad,
ACT_MP_GESTURE_FLINCH_RIGHTARM = 0x2ae,
ACT_MP_GESTURE_FLINCH_LEFTLEG = 0x2af,
ACT_MP_GESTURE_FLINCH_RIGHTLEG = 0x2b0,
ACT_MP_GRENADE1_DRAW = 0x2b1,
ACT_MP_GRENADE1_IDLE = 0x2b2,
ACT_MP_GRENADE1_ATTACK = 0x2b3,
ACT_MP_GRENADE2_DRAW = 0x2b4,
ACT_MP_GRENADE2_IDLE = 0x2b5,
ACT_MP_GRENADE2_ATTACK = 0x2b6,
ACT_MP_PRIMARY_GRENADE1_DRAW = 0x2b7,
ACT_MP_PRIMARY_GRENADE1_IDLE = 0x2b8,
ACT_MP_PRIMARY_GRENADE1_ATTACK = 0x2b9,
ACT_MP_PRIMARY_GRENADE2_DRAW = 0x2ba,
ACT_MP_PRIMARY_GRENADE2_IDLE = 0x2bb,
ACT_MP_PRIMARY_GRENADE2_ATTACK = 0x2bc,
ACT_MP_SECONDARY_GRENADE1_DRAW = 0x2bd,
ACT_MP_SECONDARY_GRENADE1_IDLE = 0x2be,
ACT_MP_SECONDARY_GRENADE1_ATTACK = 0x2bf,
ACT_MP_SECONDARY_GRENADE2_DRAW = 0x2c0,
ACT_MP_SECONDARY_GRENADE2_IDLE = 0x2c1,
ACT_MP_SECONDARY_GRENADE2_ATTACK = 0x2c2,
ACT_MP_MELEE_GRENADE1_DRAW = 0x2c3,
ACT_MP_MELEE_GRENADE1_IDLE = 0x2c4,
ACT_MP_MELEE_GRENADE1_ATTACK = 0x2c5,
ACT_MP_MELEE_GRENADE2_DRAW = 0x2c6,
ACT_MP_MELEE_GRENADE2_IDLE = 0x2c7,
ACT_MP_MELEE_GRENADE2_ATTACK = 0x2c8,
ACT_MP_ITEM1_GRENADE1_DRAW = 0x2c9,
ACT_MP_ITEM1_GRENADE1_IDLE = 0x2ca,
ACT_MP_ITEM1_GRENADE1_ATTACK = 0x2cb,
ACT_MP_ITEM1_GRENADE2_DRAW = 0x2cc,
ACT_MP_ITEM1_GRENADE2_IDLE = 0x2cd,
ACT_MP_ITEM1_GRENADE2_ATTACK = 0x2ce,
ACT_MP_ITEM2_GRENADE1_DRAW = 0x2cf,
ACT_MP_ITEM2_GRENADE1_IDLE = 0x2d0,
ACT_MP_ITEM2_GRENADE1_ATTACK = 0x2d1,
ACT_MP_ITEM2_GRENADE2_DRAW = 0x2d2,
ACT_MP_ITEM2_GRENADE2_IDLE = 0x2d3,
ACT_MP_ITEM2_GRENADE2_ATTACK = 0x2d4,
ACT_MP_STAND_BUILDING = 0x2d5,
ACT_MP_CROUCH_BUILDING = 0x2d6,
ACT_MP_RUN_BUILDING = 0x2d7,
ACT_MP_WALK_BUILDING = 0x2d8,
ACT_MP_AIRWALK_BUILDING = 0x2d9,
ACT_MP_CROUCHWALK_BUILDING = 0x2da,
ACT_MP_JUMP_BUILDING = 0x2db,
ACT_MP_JUMP_START_BUILDING = 0x2dc,
ACT_MP_JUMP_FLOAT_BUILDING = 0x2dd,
ACT_MP_JUMP_LAND_BUILDING = 0x2de,
ACT_MP_SWIM_BUILDING = 0x2df,
ACT_MP_ATTACK_STAND_BUILDING = 0x2e0,
ACT_MP_ATTACK_CROUCH_BUILDING = 0x2e1,
ACT_MP_ATTACK_SWIM_BUILDING = 0x2e2,
ACT_MP_ATTACK_AIRWALK_BUILDING = 0x2e3,
ACT_MP_ATTACK_STAND_GRENADE_BUILDING = 0x2e4,
ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING = 0x2e5,
ACT_MP_ATTACK_SWIM_GRENADE_BUILDING = 0x2e6,
ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING = 0x2e7,
ACT_MP_STAND_PDA = 0x2e8,
ACT_MP_CROUCH_PDA = 0x2e9,
ACT_MP_RUN_PDA = 0x2ea,
ACT_MP_WALK_PDA = 0x2eb,
ACT_MP_AIRWALK_PDA = 0x2ec,
ACT_MP_CROUCHWALK_PDA = 0x2ed,
ACT_MP_JUMP_PDA = 0x2ee,
ACT_MP_JUMP_START_PDA = 0x2ef,
ACT_MP_JUMP_FLOAT_PDA = 0x2f0,
ACT_MP_JUMP_LAND_PDA = 0x2f1,
ACT_MP_SWIM_PDA = 0x2f2,
ACT_MP_ATTACK_STAND_PDA = 0x2f3,
ACT_MP_ATTACK_SWIM_PDA = 0x2f4,
ACT_MP_GESTURE_VC_HANDMOUTH = 0x2f5,
ACT_MP_GESTURE_VC_FINGERPOINT = 0x2f6,
ACT_MP_GESTURE_VC_FISTPUMP = 0x2f7,
ACT_MP_GESTURE_VC_THUMBSUP = 0x2f8,
ACT_MP_GESTURE_VC_NODYES = 0x2f9,
ACT_MP_GESTURE_VC_NODNO = 0x2fa,
ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY = 0x2fb,
ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY = 0x2fc,
ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY = 0x2fd,
ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY = 0x2fe,
ACT_MP_GESTURE_VC_NODYES_PRIMARY = 0x2ff,
ACT_MP_GESTURE_VC_NODNO_PRIMARY = 0x300,
ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY = 0x301,
ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY = 0x302,
ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY = 0x303,
ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY = 0x304,
ACT_MP_GESTURE_VC_NODYES_SECONDARY = 0x305,
ACT_MP_GESTURE_VC_NODNO_SECONDARY = 0x306,
ACT_MP_GESTURE_VC_HANDMOUTH_MELEE = 0x307,
ACT_MP_GESTURE_VC_FINGERPOINT_MELEE = 0x308,
ACT_MP_GESTURE_VC_FISTPUMP_MELEE = 0x309,
ACT_MP_GESTURE_VC_THUMBSUP_MELEE = 0x30a,
ACT_MP_GESTURE_VC_NODYES_MELEE = 0x30b,
ACT_MP_GESTURE_VC_NODNO_MELEE = 0x30c,
ACT_MP_GESTURE_VC_HANDMOUTH_ITEM1 = 0x30d,
ACT_MP_GESTURE_VC_FINGERPOINT_ITEM1 = 0x30e,
ACT_MP_GESTURE_VC_FISTPUMP_ITEM1 = 0x30f,
ACT_MP_GESTURE_VC_THUMBSUP_ITEM1 = 0x310,
ACT_MP_GESTURE_VC_NODYES_ITEM1 = 0x311,
ACT_MP_GESTURE_VC_NODNO_ITEM1 = 0x312,
ACT_MP_GESTURE_VC_HANDMOUTH_ITEM2 = 0x313,
ACT_MP_GESTURE_VC_FINGERPOINT_ITEM2 = 0x314,
ACT_MP_GESTURE_VC_FISTPUMP_ITEM2 = 0x315,
ACT_MP_GESTURE_VC_THUMBSUP_ITEM2 = 0x316,
ACT_MP_GESTURE_VC_NODYES_ITEM2 = 0x317,
ACT_MP_GESTURE_VC_NODNO_ITEM2 = 0x318,
ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING = 0x319,
ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING = 0x31a,
ACT_MP_GESTURE_VC_FISTPUMP_BUILDING = 0x31b,
ACT_MP_GESTURE_VC_THUMBSUP_BUILDING = 0x31c,
ACT_MP_GESTURE_VC_NODYES_BUILDING = 0x31d,
ACT_MP_GESTURE_VC_NODNO_BUILDING = 0x31e,
ACT_MP_GESTURE_VC_HANDMOUTH_PDA = 0x31f,
ACT_MP_GESTURE_VC_FINGERPOINT_PDA = 0x320,
ACT_MP_GESTURE_VC_FISTPUMP_PDA = 0x321,
ACT_MP_GESTURE_VC_THUMBSUP_PDA = 0x322,
ACT_MP_GESTURE_VC_NODYES_PDA = 0x323,
ACT_MP_GESTURE_VC_NODNO_PDA = 0x324,
ACT_VM_UNUSABLE = 0x325,
ACT_VM_UNUSABLE_TO_USABLE = 0x326,
ACT_VM_USABLE_TO_UNUSABLE = 0x327,
ACT_PRIMARY_VM_DRAW = 0x328,
ACT_PRIMARY_VM_HOLSTER = 0x329,
ACT_PRIMARY_VM_IDLE = 0x32a,
ACT_PRIMARY_VM_PULLBACK = 0x32b,
ACT_PRIMARY_VM_PRIMARYATTACK = 0x32c,
ACT_PRIMARY_VM_SECONDARYATTACK = 0x32d,
ACT_PRIMARY_VM_RELOAD = 0x32e,
ACT_PRIMARY_VM_DRYFIRE = 0x32f,
ACT_PRIMARY_VM_IDLE_TO_LOWERED = 0x330,
ACT_PRIMARY_VM_IDLE_LOWERED = 0x331,
ACT_PRIMARY_VM_LOWERED_TO_IDLE = 0x332,
ACT_SECONDARY_VM_DRAW = 0x333,
ACT_SECONDARY_VM_HOLSTER = 0x334,
ACT_SECONDARY_VM_IDLE = 0x335,
ACT_SECONDARY_VM_PULLBACK = 0x336,
ACT_SECONDARY_VM_PRIMARYATTACK = 0x337,
ACT_SECONDARY_VM_SECONDARYATTACK = 0x338,
ACT_SECONDARY_VM_RELOAD = 0x339,
ACT_SECONDARY_VM_DRYFIRE = 0x33a,
ACT_SECONDARY_VM_IDLE_TO_LOWERED = 0x33b,
ACT_SECONDARY_VM_IDLE_LOWERED = 0x33c,
ACT_SECONDARY_VM_LOWERED_TO_IDLE = 0x33d,
ACT_MELEE_VM_DRAW = 0x33e,
ACT_MELEE_VM_HOLSTER = 0x33f,
ACT_MELEE_VM_IDLE = 0x340,
ACT_MELEE_VM_PULLBACK = 0x341,
ACT_MELEE_VM_PRIMARYATTACK = 0x342,
ACT_MELEE_VM_SECONDARYATTACK = 0x343,
ACT_MELEE_VM_RELOAD = 0x344,
ACT_MELEE_VM_DRYFIRE = 0x345,
ACT_MELEE_VM_IDLE_TO_LOWERED = 0x346,
ACT_MELEE_VM_IDLE_LOWERED = 0x347,
ACT_MELEE_VM_LOWERED_TO_IDLE = 0x348,
ACT_PDA_VM_DRAW = 0x349,
ACT_PDA_VM_HOLSTER = 0x34a,
ACT_PDA_VM_IDLE = 0x34b,
ACT_PDA_VM_PULLBACK = 0x34c,
ACT_PDA_VM_PRIMARYATTACK = 0x34d,
ACT_PDA_VM_SECONDARYATTACK = 0x34e,
ACT_PDA_VM_RELOAD = 0x34f,
ACT_PDA_VM_DRYFIRE = 0x350,
ACT_PDA_VM_IDLE_TO_LOWERED = 0x351,
ACT_PDA_VM_IDLE_LOWERED = 0x352,
ACT_PDA_VM_LOWERED_TO_IDLE = 0x353,
ACT_ITEM1_VM_DRAW = 0x354,
ACT_ITEM1_VM_HOLSTER = 0x355,
ACT_ITEM1_VM_IDLE = 0x356,
ACT_ITEM1_VM_PULLBACK = 0x357,
ACT_ITEM1_VM_PRIMARYATTACK = 0x358,
ACT_ITEM1_VM_SECONDARYATTACK = 0x359,
ACT_ITEM1_VM_RELOAD = 0x35a,
ACT_ITEM1_VM_DRYFIRE = 0x35b,
ACT_ITEM1_VM_IDLE_TO_LOWERED = 0x35c,
ACT_ITEM1_VM_IDLE_LOWERED = 0x35d,
ACT_ITEM1_VM_LOWERED_TO_IDLE = 0x35e,
ACT_ITEM2_VM_DRAW = 0x35f,
ACT_ITEM2_VM_HOLSTER = 0x360,
ACT_ITEM2_VM_IDLE = 0x361,
ACT_ITEM2_VM_PULLBACK = 0x362,
ACT_ITEM2_VM_PRIMARYATTACK = 0x363,
ACT_ITEM2_VM_SECONDARYATTACK = 0x364,
ACT_ITEM2_VM_RELOAD = 0x365,
ACT_ITEM2_VM_DRYFIRE = 0x366,
ACT_ITEM2_VM_IDLE_TO_LOWERED = 0x367,
ACT_ITEM2_VM_IDLE_LOWERED = 0x368,
ACT_ITEM2_VM_LOWERED_TO_IDLE = 0x369,
ACT_RELOAD_SUCCEED = 0x36a,
ACT_RELOAD_FAIL = 0x36b,
ACT_WALK_AIM_AUTOGUN = 0x36c,
ACT_RUN_AIM_AUTOGUN = 0x36d,
ACT_IDLE_AUTOGUN = 0x36e,
ACT_IDLE_AIM_AUTOGUN = 0x36f,
ACT_RELOAD_AUTOGUN = 0x370,
ACT_CROUCH_IDLE_AUTOGUN = 0x371,
ACT_RANGE_ATTACK_AUTOGUN = 0x372,
ACT_JUMP_AUTOGUN = 0x373,
ACT_IDLE_AIM_PISTOL = 0x374,
ACT_WALK_AIM_DUAL = 0x375,
ACT_RUN_AIM_DUAL = 0x376,
ACT_IDLE_DUAL = 0x377,
ACT_IDLE_AIM_DUAL = 0x378,
ACT_RELOAD_DUAL = 0x379,
ACT_CROUCH_IDLE_DUAL = 0x37a,
ACT_RANGE_ATTACK_DUAL = 0x37b,
ACT_JUMP_DUAL = 0x37c,
ACT_IDLE_AIM_SHOTGUN = 0x37d,
ACT_CROUCH_IDLE_SHOTGUN = 0x37e,
ACT_IDLE_AIM_RIFLE = 0x37f,
ACT_CROUCH_IDLE_RIFLE = 0x380,
ACT_RANGE_ATTACK_RIFLE = 0x381,
ACT_SLEEP = 0x382,
ACT_WAKE = 0x383,
ACT_FLICK_LEFT = 0x384,
ACT_FLICK_LEFT_MIDDLE = 0x385,
ACT_FLICK_RIGHT_MIDDLE = 0x386,
ACT_FLICK_RIGHT = 0x387,
ACT_SPINAROUND = 0x388,
ACT_PREP_TO_FIRE = 0x389,
ACT_FIRE = 0x38a,
ACT_FIRE_RECOVER = 0x38b,
ACT_SPRAY = 0x38c,
ACT_PREP_EXPLODE = 0x38d,
ACT_EXPLODE = 0x38e,
ACT_SCRIPT_CUSTOM_0 = 0x38f,
ACT_SCRIPT_CUSTOM_1 = 0x390,
ACT_SCRIPT_CUSTOM_2 = 0x391,
ACT_SCRIPT_CUSTOM_3 = 0x392,
ACT_SCRIPT_CUSTOM_4 = 0x393,
ACT_SCRIPT_CUSTOM_5 = 0x394,
ACT_SCRIPT_CUSTOM_6 = 0x395,
ACT_SCRIPT_CUSTOM_7 = 0x396,
ACT_SCRIPT_CUSTOM_8 = 0x397,
ACT_SCRIPT_CUSTOM_9 = 0x398,
ACT_SCRIPT_CUSTOM_10 = 0x399,
ACT_SCRIPT_CUSTOM_11 = 0x39a,
ACT_SCRIPT_CUSTOM_12 = 0x39b,
ACT_SCRIPT_CUSTOM_13 = 0x39c,
ACT_SCRIPT_CUSTOM_14 = 0x39d,
ACT_SCRIPT_CUSTOM_15 = 0x39e,
ACT_SCRIPT_CUSTOM_16 = 0x39f,
ACT_SCRIPT_CUSTOM_17 = 0x3a0,
ACT_SCRIPT_CUSTOM_18 = 0x3a1,
ACT_SCRIPT_CUSTOM_19 = 0x3a2,
ACT_SCRIPT_CUSTOM_20 = 0x3a3,
ACT_SCRIPT_CUSTOM_21 = 0x3a4,
ACT_SCRIPT_CUSTOM_22 = 0x3a5,
ACT_SCRIPT_CUSTOM_23 = 0x3a6,
ACT_SCRIPT_CUSTOM_24 = 0x3a7,
ACT_SCRIPT_CUSTOM_25 = 0x3a8,
ACT_SCRIPT_CUSTOM_26 = 0x3a9,
ACT_SCRIPT_CUSTOM_27 = 0x3aa,
ACT_SCRIPT_CUSTOM_28 = 0x3ab,
ACT_SCRIPT_CUSTOM_29 = 0x3ac,
ACT_SCRIPT_CUSTOM_30 = 0x3ad,
ACT_SCRIPT_CUSTOM_31 = 0x3ae,
ACT_VR_PISTOL_LAST_SHOT = 0x3af,
ACT_VR_PISTOL_SLIDE_RELEASE = 0x3b0,
ACT_VR_PISTOL_CLIP_OUT_CHAMBERED = 0x3b1,
ACT_VR_PISTOL_CLIP_OUT_SLIDE_BACK = 0x3b2,
ACT_VR_PISTOL_CLIP_IN_CHAMBERED = 0x3b3,
ACT_VR_PISTOL_CLIP_IN_SLIDE_BACK = 0x3b4,
ACT_VR_PISTOL_IDLE_SLIDE_BACK = 0x3b5,
ACT_VR_PISTOL_IDLE_SLIDE_BACK_CLIP_READY = 0x3b6,
ACT_RAGDOLL_RECOVERY_FRONT = 0x3b7,
ACT_RAGDOLL_RECOVERY_BACK = 0x3b8,
ACT_RAGDOLL_RECOVERY_LEFT = 0x3b9,
ACT_RAGDOLL_RECOVERY_RIGHT = 0x3ba,
ACT_GRABBITYGLOVES_GRAB = 0x3bb,
ACT_GRABBITYGLOVES_RELEASE = 0x3bc,
ACT_GRABBITYGLOVES_GRAB_IDLE = 0x3bd,
ACT_GRABBITYGLOVES_ACTIVE = 0x3be,
ACT_GRABBITYGLOVES_ACTIVE_IDLE = 0x3bf,
ACT_GRABBITYGLOVES_DEACTIVATE = 0x3c0,
ACT_GRABBITYGLOVES_PULL = 0x3c1,
ACT_HEADCRAB_SMOKE_BOMB = 0x3c2,
ACT_HEADCRAB_SPIT = 0x3c3,
ACT_ZOMBIE_TRIP = 0x3c4,
ACT_ZOMBIE_LUNGE = 0x3c5,
ACT_NEUTRAL_REF_POSE = 0x3c6,
ACT_ANTLION_SCUTTLE_FORWARD = 0x3c7,
ACT_ANTLION_SCUTTLE_BACK = 0x3c8,
ACT_ANTLION_SCUTTLE_LEFT = 0x3c9,
ACT_ANTLION_SCUTTLE_RIGHT = 0x3ca,
ACT_VR_PISTOL_EMPTY_CLIP_IN_SLIDE_BACK = 0x3cb,
ACT_VR_SHOTGUN_IDLE = 0x3cc,
ACT_VR_SHOTGUN_OPEN_CHAMBER = 0x3cd,
ACT_VR_SHOTGUN_RELOAD_1 = 0x3ce,
ACT_VR_SHOTGUN_RELOAD_2 = 0x3cf,
ACT_VR_SHOTGUN_RELOAD_3 = 0x3d0,
ACT_VR_SHOTGUN_CLOSE_CHAMBER = 0x3d1,
ACT_VR_SHOTGUN_TRIGGER_SQUEEZE = 0x3d2,
ACT_VR_SHOTGUN_SHOOT = 0x3d3,
ACT_VR_SHOTGUN_SLIDE_BACK = 0x3d4,
ACT_VR_SHOTGUN_SLIDE_FORWARD = 0x3d5,
ACT_VR_PISTOL_LONG_CLIP_IN_CHAMBERED = 0x3d6,
ACT_VR_PISTOL_LONG_CLIP_IN_SLIDE_BACK = 0x3d7,
ACT_VR_PISTOL_BURST_TOGGLE = 0x3d8,
ACT_VR_PISTOL_LOW_KICK = 0x3d9,
ACT_VR_PISTOL_BURST_ATTACK = 0x3da,
ACT_VR_SHOTGUN_GRENADE_TWIST = 0x3db,
ACT_DIE_STAND = 0x3dc,
ACT_DIE_STAND_HEADSHOT = 0x3dd,
ACT_DIE_CROUCH = 0x3de,
ACT_DIE_CROUCH_HEADSHOT = 0x3df,
ACT_CSGO_NULL = 0x3e0,
ACT_CSGO_DEFUSE = 0x3e1,
ACT_CSGO_DEFUSE_WITH_KIT = 0x3e2,
ACT_CSGO_FLASHBANG_REACTION = 0x3e3,
ACT_CSGO_FIRE_PRIMARY = 0x3e4,
ACT_CSGO_FIRE_PRIMARY_OPT_1 = 0x3e5,
ACT_CSGO_FIRE_PRIMARY_OPT_2 = 0x3e6,
ACT_CSGO_FIRE_SECONDARY = 0x3e7,
ACT_CSGO_FIRE_SECONDARY_OPT_1 = 0x3e8,
ACT_CSGO_FIRE_SECONDARY_OPT_2 = 0x3e9,
ACT_CSGO_RELOAD = 0x3ea,
ACT_CSGO_RELOAD_START = 0x3eb,
ACT_CSGO_RELOAD_LOOP = 0x3ec,
ACT_CSGO_RELOAD_END = 0x3ed,
ACT_CSGO_OPERATE = 0x3ee,
ACT_CSGO_DEPLOY = 0x3ef,
ACT_CSGO_CATCH = 0x3f0,
ACT_CSGO_SILENCER_DETACH = 0x3f1,
ACT_CSGO_SILENCER_ATTACH = 0x3f2,
ACT_CSGO_TWITCH = 0x3f3,
ACT_CSGO_TWITCH_BUYZONE = 0x3f4,
ACT_CSGO_PLANT_BOMB = 0x3f5,
ACT_CSGO_IDLE_TURN_BALANCEADJUST = 0x3f6,
ACT_CSGO_IDLE_ADJUST_STOPPEDMOVING = 0x3f7,
ACT_CSGO_ALIVE_LOOP = 0x3f8,
ACT_CSGO_FLINCH = 0x3f9,
ACT_CSGO_FLINCH_HEAD = 0x3fa,
ACT_CSGO_FLINCH_MOLOTOV = 0x3fb,
ACT_CSGO_JUMP = 0x3fc,
ACT_CSGO_FALL = 0x3fd,
ACT_CSGO_CLIMB_LADDER = 0x3fe,
ACT_CSGO_LAND_LIGHT = 0x3ff,
ACT_CSGO_LAND_HEAVY = 0x400,
ACT_CSGO_EXIT_LADDER_TOP = 0x401,
ACT_CSGO_EXIT_LADDER_BOTTOM = 0x402,
ACT_CSGO_PARACHUTE = 0x403,
ACT_CSGO_TAUNT = 0x404,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 30
// Alignment: 4
// Size: 0x4
enum class SVC_Messages : uint32_t
{
svc_ServerInfo = 0x28,
svc_FlattenedSerializer = 0x29,
svc_ClassInfo = 0x2a,
svc_SetPause = 0x2b,
svc_CreateStringTable = 0x2c,
svc_UpdateStringTable = 0x2d,
svc_VoiceInit = 0x2e,
svc_VoiceData = 0x2f,
svc_Print = 0x30,
svc_Sounds = 0x31,
svc_SetView = 0x32,
svc_ClearAllStringTables = 0x33,
svc_CmdKeyValues = 0x34,
svc_BSPDecal = 0x35,
svc_SplitScreen = 0x36,
svc_PacketEntities = 0x37,
svc_Prefetch = 0x38,
svc_Menu = 0x39,
svc_GetCvarValue = 0x3a,
svc_StopSound = 0x3b,
svc_PeerList = 0x3c,
svc_PacketReliable = 0x3d,
svc_HLTVStatus = 0x3e,
svc_ServerSteamID = 0x3f,
svc_FullFrameSplit = 0x46,
svc_RconServerDetails = 0x47,
svc_UserMessage = 0x48,
svc_HltvReplay = 0x49,
svc_Broadcast_Command = 0x4a,
svc_HltvFixupOperatorStatus = 0x4b,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class IBody__PostureType : uint32_t
{
STAND = 0x0,
CROUCH = 0x1,
SIT = 0x2,
CRAWL = 0x3,
LIE = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class CHeadLookParams__HeadLookPriority_t : uint32_t
{
BORING = 0x0,
INTERESTING = 0x1,
IMPORTANT = 0x2,
CRITICAL = 0x3,
MANDATORY = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class CreatureAbilityType : uint32_t
{
CREATURE_ABILITY_OFFENSIVE = 0x0,
CREATURE_ABILITY_DEFENSIVE = 0x1,
CREATURE_ABILITY_ESCAPE = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class DOTALobbyReadyState : uint32_t
{
DOTALobbyReadyState_UNDECLARED = 0x0,
DOTALobbyReadyState_ACCEPTED = 0x1,
DOTALobbyReadyState_DECLINED = 0x2,
DOTALobbyReadyState_DECLINED_REQUEUE = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class DOTACommLevel_t : uint32_t
{
DOTA_COMM_LEVEL_NONE = 0x0,
DOTA_COMM_LEVEL_COOLDOWN = 0x1,
DOTA_COMM_LEVEL_PINGS = 0x2,
DOTA_COMM_LEVEL_MAPDRAWING = 0x3,
DOTA_COMM_LEVEL_CHAT = 0x4,
DOTA_COMM_LEVEL_TIPPING = 0x5,
DOTA_COMM_LEVEL_VOICE = 0x6,
DOTA_COMM_LEVEL_ALLIED_ABILITY = 0x7,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class LifeState_t : uint32_t
{
LIFE_ALIVE = 0x0,
LIFE_DYING = 0x1,
LIFE_DEAD = 0x2,
LIFE_RESPAWNABLE = 0x3,
LIFE_RESPAWNING = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 10
// Alignment: 1
// Size: 0x1
enum class SurroundingBoundsType_t : uint8_t
{
USE_OBB_COLLISION_BOUNDS = 0x0,
USE_BEST_COLLISION_BOUNDS = 0x1,
USE_HITBOXES = 0x2,
USE_SPECIFIED_BOUNDS = 0x3,
USE_GAME_CODE = 0x4,
USE_ROTATION_EXPANDED_BOUNDS = 0x5,
USE_ROTATION_EXPANDED_ORIENTED_BOUNDS = 0x6,
USE_COLLISION_BOUNDS_NEVER_VPHYSICS = 0x7,
USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS = 0x8,
SURROUNDING_TYPE_BIT_COUNT = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class DOTAUnitMoveCapability_t : uint32_t
{
DOTA_UNIT_CAP_MOVE_NONE = 0x0,
DOTA_UNIT_CAP_MOVE_GROUND = 0x1,
DOTA_UNIT_CAP_MOVE_FLY = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 22
// Alignment: 4
// Size: 0x4
enum class EDOTA_ModifyGold_Reason : uint32_t
{
DOTA_ModifyGold_Unspecified = 0x0,
DOTA_ModifyGold_Death = 0x1,
DOTA_ModifyGold_Buyback = 0x2,
DOTA_ModifyGold_PurchaseConsumable = 0x3,
DOTA_ModifyGold_PurchaseItem = 0x4,
DOTA_ModifyGold_AbandonedRedistribute = 0x5,
DOTA_ModifyGold_SellItem = 0x6,
DOTA_ModifyGold_AbilityCost = 0x7,
DOTA_ModifyGold_CheatCommand = 0x8,
DOTA_ModifyGold_SelectionPenalty = 0x9,
DOTA_ModifyGold_GameTick = 0xa,
DOTA_ModifyGold_Building = 0xb,
DOTA_ModifyGold_HeroKill = 0xc,
DOTA_ModifyGold_CreepKill = 0xd,
DOTA_ModifyGold_NeutralKill = 0xe,
DOTA_ModifyGold_RoshanKill = 0xf,
DOTA_ModifyGold_CourierKill = 0x10,
DOTA_ModifyGold_BountyRune = 0x11,
DOTA_ModifyGold_SharedGold = 0x12,
DOTA_ModifyGold_AbilityGold = 0x13,
DOTA_ModifyGold_WardKill = 0x14,
DOTA_ModifyGold_CourierKilledByThisPlayer = 0x15,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class Fantasy_Team_Slots : uint32_t
{
FANTASY_SLOT_NONE = 0x0,
FANTASY_SLOT_CORE = 0x1,
FANTASY_SLOT_SUPPORT = 0x2,
FANTASY_SLOT_ANY = 0x3,
FANTASY_SLOT_BENCH = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 9
// Alignment: 1
// Size: 0x1
enum class ItemFlagTypes_t : uint8_t
{
ITEM_FLAG_NONE = 0x0,
ITEM_FLAG_CAN_SELECT_WITHOUT_AMMO = 0x1,
ITEM_FLAG_NOAUTORELOAD = 0x2,
ITEM_FLAG_NOAUTOSWITCHEMPTY = 0x4,
ITEM_FLAG_LIMITINWORLD = 0x8,
ITEM_FLAG_EXHAUSTIBLE = 0x10,
ITEM_FLAG_DOHITLOCATIONDMG = 0x20,
ITEM_FLAG_NOAMMOPICKUPS = 0x40,
ITEM_FLAG_NOITEMPICKUP = 0x80,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class DOTA_SHOP_TYPE : uint32_t
{
DOTA_SHOP_HOME = 0x0,
DOTA_SHOP_SIDE = 0x1,
DOTA_SHOP_SECRET = 0x2,
DOTA_SHOP_GROUND = 0x3,
DOTA_SHOP_SIDE2 = 0x4,
DOTA_SHOP_SECRET2 = 0x5,
DOTA_SHOP_CUSTOM = 0x6,
DOTA_SHOP_NEUTRALS = 0x7,
DOTA_SHOP_NONE = 0x8,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 61
// Alignment: 4
// Size: 0x4
enum class modifierstate : uint32_t
{
MODIFIER_STATE_ROOTED = 0x0,
MODIFIER_STATE_DISARMED = 0x1,
MODIFIER_STATE_ATTACK_IMMUNE = 0x2,
MODIFIER_STATE_SILENCED = 0x3,
MODIFIER_STATE_MUTED = 0x4,
MODIFIER_STATE_STUNNED = 0x5,
MODIFIER_STATE_HEXED = 0x6,
MODIFIER_STATE_INVISIBLE = 0x7,
MODIFIER_STATE_INVULNERABLE = 0x8,
MODIFIER_STATE_MAGIC_IMMUNE = 0x9,
MODIFIER_STATE_PROVIDES_VISION = 0xa,
MODIFIER_STATE_NIGHTMARED = 0xb,
MODIFIER_STATE_BLOCK_DISABLED = 0xc,
MODIFIER_STATE_EVADE_DISABLED = 0xd,
MODIFIER_STATE_UNSELECTABLE = 0xe,
MODIFIER_STATE_CANNOT_TARGET_ENEMIES = 0xf,
MODIFIER_STATE_CANNOT_TARGET_BUILDINGS = 0x10,
MODIFIER_STATE_CANNOT_MISS = 0x11,
MODIFIER_STATE_SPECIALLY_DENIABLE = 0x12,
MODIFIER_STATE_FROZEN = 0x13,
MODIFIER_STATE_COMMAND_RESTRICTED = 0x14,
MODIFIER_STATE_NOT_ON_MINIMAP = 0x15,
MODIFIER_STATE_LOW_ATTACK_PRIORITY = 0x16,
MODIFIER_STATE_NO_HEALTH_BAR = 0x17,
MODIFIER_STATE_NO_HEALTH_BAR_FOR_ENEMIES = 0x18,
MODIFIER_STATE_NO_HEALTH_BAR_FOR_OTHER_PLAYERS = 0x19,
MODIFIER_STATE_FLYING = 0x1a,
MODIFIER_STATE_NO_UNIT_COLLISION = 0x1b,
MODIFIER_STATE_NO_TEAM_MOVE_TO = 0x1c,
MODIFIER_STATE_NO_TEAM_SELECT = 0x1d,
MODIFIER_STATE_PASSIVES_DISABLED = 0x1e,
MODIFIER_STATE_DOMINATED = 0x1f,
MODIFIER_STATE_BLIND = 0x20,
MODIFIER_STATE_OUT_OF_GAME = 0x21,
MODIFIER_STATE_FAKE_ALLY = 0x22,
MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY = 0x23,
MODIFIER_STATE_TRUESIGHT_IMMUNE = 0x24,
MODIFIER_STATE_UNTARGETABLE = 0x25,
MODIFIER_STATE_UNTARGETABLE_ALLIED = 0x26,
MODIFIER_STATE_UNTARGETABLE_ENEMY = 0x27,
MODIFIER_STATE_UNTARGETABLE_SELF = 0x28,
MODIFIER_STATE_IGNORING_MOVE_AND_ATTACK_ORDERS = 0x29,
MODIFIER_STATE_ALLOW_PATHING_THROUGH_TREES = 0x2a,
MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES = 0x2b,
MODIFIER_STATE_UNSLOWABLE = 0x2c,
MODIFIER_STATE_TETHERED = 0x2d,
MODIFIER_STATE_IGNORING_STOP_ORDERS = 0x2e,
MODIFIER_STATE_FEARED = 0x2f,
MODIFIER_STATE_TAUNTED = 0x30,
MODIFIER_STATE_CANNOT_BE_MOTION_CONTROLLED = 0x31,
MODIFIER_STATE_FORCED_FLYING_VISION = 0x32,
MODIFIER_STATE_ATTACK_ALLIES = 0x33,
MODIFIER_STATE_ALLOW_PATHING_THROUGH_CLIFFS = 0x34,
MODIFIER_STATE_ALLOW_PATHING_THROUGH_FISSURE = 0x35,
MODIFIER_STATE_SPECIALLY_UNDENIABLE = 0x36,
MODIFIER_STATE_ALLOW_PATHING_THROUGH_OBSTRUCTIONS = 0x37,
MODIFIER_STATE_DEBUFF_IMMUNE = 0x38,
MODIFIER_STATE_NO_INVISIBILITY_VISUALS = 0x39,
MODIFIER_STATE_ALLOW_PATHING_THROUGH_BASE_BLOCKER = 0x3a,
MODIFIER_STATE_IGNORING_MOVE_ORDERS = 0x3b,
MODIFIER_STATE_LAST = 0x3c,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 1
// Size: 0x1
enum class BeginDeathLifeStateTransition_t : uint8_t
{
NO_CHANGE_IN_LIFESTATE = 0x0,
TRANSITION_TO_LIFESTATE_DYING = 0x1,
TRANSITION_TO_LIFESTATE_DEAD = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ETrackedStatAggregate : uint32_t
{
k_eTrackedStatAggregate_Invalid = 0x0,
k_eTrackedStatAggregate_Sum = 0x1,
k_eTrackedStatAggregate_Max = 0x2,
k_eTrackedStatAggregate_Min = 0x3,
k_eTrackedStatAggregate_Or = 0x4,
k_eTrackedStatAggregate_And = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class TrainOrientationType_t : uint32_t
{
TrainOrientation_Fixed = 0x0,
TrainOrientation_AtPathTracks = 0x1,
TrainOrientation_LinearBlend = 0x2,
TrainOrientation_EaseInEaseOut = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EPingSource : uint32_t
{
k_ePingSource_Default = 0x0,
k_ePingSource_Warning = 0x1,
k_ePingSource_Wheel = 0x2,
k_ePingSource_System = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class DOTALimits_t : uint32_t
{
// MScriptDescription "Max number of players connected to the server including spectators."
DOTA_MAX_PLAYERS = 0x40,
// MScriptDescription "Max number of players per team."
DOTA_MAX_TEAM = 0x18,
// MScriptDescription "Max number of player teams supported."
DOTA_MAX_PLAYER_TEAMS = 0xa,
// MScriptDescription "Max number of non-spectator players supported."
DOTA_MAX_TEAM_PLAYERS = 0x18,
// MScriptDescription "How many spectators can watch."
DOTA_MAX_SPECTATOR_TEAM_SIZE = 0x28,
// MScriptDescription "Max number of viewers in a spectator lobby."
DOTA_MAX_SPECTATOR_LOBBY_SIZE = 0xf,
// MScriptDescription "Default number of players per team."
DOTA_DEFAULT_MAX_TEAM = 0x5,
// MScriptDescription "Default number of non-spectator players supported."
DOTA_DEFAULT_MAX_TEAM_PLAYERS = 0xa,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 19
// Alignment: 4
// Size: 0x4
enum class DOTADamageFlag_t : uint32_t
{
DOTA_DAMAGE_FLAG_NONE = 0x0,
DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR = 0x1,
DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR = 0x2,
DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY = 0x4,
DOTA_DAMAGE_FLAG_BYPASSES_BLOCK = 0x8,
DOTA_DAMAGE_FLAG_REFLECTION = 0x10,
DOTA_DAMAGE_FLAG_HPLOSS = 0x20,
DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT = 0x40,
DOTA_DAMAGE_FLAG_NON_LETHAL = 0x80,
DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS = 0x200,
DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION = 0x400,
DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN = 0x800,
DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL = 0x1000,
DOTA_DAMAGE_FLAG_PROPERTY_FIRE = 0x2000,
DOTA_DAMAGE_FLAG_IGNORES_BASE_PHYSICAL_ARMOR = 0x4000,
DOTA_DAMAGE_FLAG_SECONDARY_PROJECTILE_ATTACK = 0x8000,
DOTA_DAMAGE_FLAG_FORCE_SPELL_AMPLIFICATION = 0x10000,
DOTA_DAMAGE_FLAG_MAGIC_AUTO_ATTACK = 0x20000,
DOTA_DAMAGE_FLAG_ATTACK_MODIFIER = 0x40000,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 20
// Alignment: 4
// Size: 0x4
enum class EDemoCommands : uint32_t
{
DEM_Error = 0xffffffffffffffff,
DEM_Stop = 0x0,
DEM_FileHeader = 0x1,
DEM_FileInfo = 0x2,
DEM_SyncTick = 0x3,
DEM_SendTables = 0x4,
DEM_ClassInfo = 0x5,
DEM_StringTables = 0x6,
DEM_Packet = 0x7,
DEM_SignonPacket = 0x8,
DEM_ConsoleCmd = 0x9,
DEM_CustomData = 0xa,
DEM_CustomDataCallbacks = 0xb,
DEM_UserCmd = 0xc,
DEM_FullPacket = 0xd,
DEM_SaveGame = 0xe,
DEM_SpawnGroups = 0xf,
DEM_AnimationData = 0x10,
DEM_Max = 0x11,
DEM_IsCompressed = 0x40,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ELeagueBroadcastProvider : uint32_t
{
LEAGUE_BROADCAST_UNKNOWN = 0x0,
LEAGUE_BROADCAST_STEAM = 0x1,
LEAGUE_BROADCAST_TWITCH = 0x2,
LEAGUE_BROADCAST_YOUTUBE = 0x3,
LEAGUE_BROADCAST_OTHER = 0x64,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 11
// Alignment: 1
// Size: 0x1
enum class CavernCrawlItemType_t : uint8_t
{
CAVERN_CRAWL_ITEM_TYPE_INVALID = 0xff,
CAVERN_CRAWL_ITEM_TYPE_KEY = 0x0,
CAVERN_CRAWL_ITEM_TYPE_FLARE = 0x1,
CAVERN_CRAWL_ITEM_TYPE_SWAP = 0x2,
CAVERN_CRAWL_ITEM_TYPE_CULLING_BLADE = 0x3,
CAVERN_CRAWL_ITEM_TYPE_SHOVEL = 0x4,
CAVERN_CRAWL_ITEM_TYPE_COUNT = 0x5,
CAVERN_CRAWL_ITEM_TYPE_FIRST_FAKE = 0x80,
CAVERN_CRAWL_ITEM_TYPE_TREASURE_MAP = 0x80,
CAVERN_CRAWL_ITEM_TYPE_AFTER_FAKES = 0x81,
CAVERN_CRAWL_ITEM_TYPE_FAKE_COUNT = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class DOTAMatchVote : uint32_t
{
DOTAMatchVote_INVALID = 0x0,
DOTAMatchVote_POSITIVE = 0x1,
DOTAMatchVote_NEGATIVE = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 27
// Alignment: 4
// Size: 0x4
enum class DOTA_BOT_MODE : uint32_t
{
DOTA_BOT_MODE_NONE = 0x0,
DOTA_BOT_MODE_LANING = 0x1,
DOTA_BOT_MODE_ATTACK = 0x2,
DOTA_BOT_MODE_ROAM = 0x3,
DOTA_BOT_MODE_RETREAT = 0x4,
DOTA_BOT_MODE_SECRET_SHOP = 0x5,
DOTA_BOT_MODE_SIDE_SHOP = 0x6,
DOTA_BOT_MODE_RUNE = 0x7,
DOTA_BOT_MODE_PUSH_TOWER_TOP = 0x8,
DOTA_BOT_MODE_PUSH_TOWER_MID = 0x9,
DOTA_BOT_MODE_PUSH_TOWER_BOT = 0xa,
DOTA_BOT_MODE_DEFEND_TOWER_TOP = 0xb,
DOTA_BOT_MODE_DEFEND_TOWER_MID = 0xc,
DOTA_BOT_MODE_DEFEND_TOWER_BOT = 0xd,
DOTA_BOT_MODE_ASSEMBLE = 0xe,
DOTA_BOT_MODE_ASSEMBLE_WITH_HUMANS = 0xf,
DOTA_BOT_MODE_TEAM_ROAM = 0x10,
DOTA_BOT_MODE_FARM = 0x11,
DOTA_BOT_MODE_DEFEND_ALLY = 0x12,
DOTA_BOT_MODE_EVASIVE_MANEUVERS = 0x13,
DOTA_BOT_MODE_ROSHAN = 0x14,
DOTA_BOT_MODE_ITEM = 0x15,
DOTA_BOT_MODE_WARD = 0x16,
DOTA_BOT_MODE_COMPANION = 0x17,
DOTA_BOT_MODE_TUTORIAL_BOSS = 0x18,
DOTA_BOT_MODE_MINION = 0x19,
DOTA_BOT_MODE_OUTPOST = 0x1a,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 1
// Size: 0x1
enum class SequenceFinishNotifyState_t : uint8_t
{
eDoNotNotify = 0x0,
eNotifyWhenFinished = 0x1,
eNotifyTriggered = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 265
// Alignment: 4
// Size: 0x4
enum class GameActivity_t : uint32_t
{
ACT_DOTA_IDLE = 0x5dc,
ACT_DOTA_IDLE_RARE = 0x5dd,
ACT_DOTA_RUN = 0x5de,
ACT_DOTA_ATTACK = 0x5df,
ACT_DOTA_ATTACK2 = 0x5e0,
ACT_DOTA_ATTACK_EVENT = 0x5e1,
ACT_DOTA_DIE = 0x5e2,
ACT_DOTA_FLINCH = 0x5e3,
ACT_DOTA_FLAIL = 0x5e4,
ACT_DOTA_DISABLED = 0x5e5,
ACT_DOTA_CAST_ABILITY_1 = 0x5e6,
ACT_DOTA_CAST_ABILITY_2 = 0x5e7,
ACT_DOTA_CAST_ABILITY_3 = 0x5e8,
ACT_DOTA_CAST_ABILITY_4 = 0x5e9,
ACT_DOTA_CAST_ABILITY_5 = 0x5ea,
ACT_DOTA_CAST_ABILITY_6 = 0x5eb,
ACT_DOTA_OVERRIDE_ABILITY_1 = 0x5ec,
ACT_DOTA_OVERRIDE_ABILITY_2 = 0x5ed,
ACT_DOTA_OVERRIDE_ABILITY_3 = 0x5ee,
ACT_DOTA_OVERRIDE_ABILITY_4 = 0x5ef,
ACT_DOTA_CHANNEL_ABILITY_1 = 0x5f0,
ACT_DOTA_CHANNEL_ABILITY_2 = 0x5f1,
ACT_DOTA_CHANNEL_ABILITY_3 = 0x5f2,
ACT_DOTA_CHANNEL_ABILITY_4 = 0x5f3,
ACT_DOTA_CHANNEL_ABILITY_5 = 0x5f4,
ACT_DOTA_CHANNEL_ABILITY_6 = 0x5f5,
ACT_DOTA_CHANNEL_END_ABILITY_1 = 0x5f6,
ACT_DOTA_CHANNEL_END_ABILITY_2 = 0x5f7,
ACT_DOTA_CHANNEL_END_ABILITY_3 = 0x5f8,
ACT_DOTA_CHANNEL_END_ABILITY_4 = 0x5f9,
ACT_DOTA_CHANNEL_END_ABILITY_5 = 0x5fa,
ACT_DOTA_CHANNEL_END_ABILITY_6 = 0x5fb,
ACT_DOTA_CONSTANT_LAYER = 0x5fc,
ACT_DOTA_CAPTURE = 0x5fd,
ACT_DOTA_SPAWN = 0x5fe,
ACT_DOTA_KILLTAUNT = 0x5ff,
ACT_DOTA_TAUNT = 0x600,
ACT_DOTA_THIRST = 0x601,
ACT_DOTA_CAST_DRAGONBREATH = 0x602,
ACT_DOTA_ECHO_SLAM = 0x603,
ACT_DOTA_CAST_ABILITY_1_END = 0x604,
ACT_DOTA_CAST_ABILITY_2_END = 0x605,
ACT_DOTA_CAST_ABILITY_3_END = 0x606,
ACT_DOTA_CAST_ABILITY_4_END = 0x607,
ACT_MIRANA_LEAP_END = 0x608,
ACT_WAVEFORM_START = 0x609,
ACT_WAVEFORM_END = 0x60a,
ACT_DOTA_CAST_ABILITY_ROT = 0x60b,
ACT_DOTA_DIE_SPECIAL = 0x60c,
ACT_DOTA_RATTLETRAP_BATTERYASSAULT = 0x60d,
ACT_DOTA_RATTLETRAP_POWERCOGS = 0x60e,
ACT_DOTA_RATTLETRAP_HOOKSHOT_START = 0x60f,
ACT_DOTA_RATTLETRAP_HOOKSHOT_LOOP = 0x610,
ACT_DOTA_RATTLETRAP_HOOKSHOT_END = 0x611,
ACT_STORM_SPIRIT_OVERLOAD_RUN_OVERRIDE = 0x612,
ACT_DOTA_TINKER_REARM1 = 0x613,
ACT_DOTA_TINKER_REARM2 = 0x614,
ACT_DOTA_TINKER_REARM3 = 0x615,
ACT_TINY_AVALANCHE = 0x616,
ACT_TINY_TOSS = 0x617,
ACT_TINY_GROWL = 0x618,
ACT_DOTA_WEAVERBUG_ATTACH = 0x619,
ACT_DOTA_CAST_WILD_AXES_END = 0x61a,
ACT_DOTA_CAST_LIFE_BREAK_START = 0x61b,
ACT_DOTA_CAST_LIFE_BREAK_END = 0x61c,
ACT_DOTA_NIGHTSTALKER_TRANSITION = 0x61d,
ACT_DOTA_LIFESTEALER_RAGE = 0x61e,
ACT_DOTA_LIFESTEALER_OPEN_WOUNDS = 0x61f,
ACT_DOTA_SAND_KING_BURROW_IN = 0x620,
ACT_DOTA_SAND_KING_BURROW_OUT = 0x621,
ACT_DOTA_EARTHSHAKER_TOTEM_ATTACK = 0x622,
ACT_DOTA_WHEEL_LAYER = 0x623,
ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_START = 0x624,
ACT_DOTA_ALCHEMIST_CONCOCTION = 0x625,
ACT_DOTA_JAKIRO_LIQUIDFIRE_START = 0x626,
ACT_DOTA_JAKIRO_LIQUIDFIRE_LOOP = 0x627,
ACT_DOTA_LIFESTEALER_INFEST = 0x628,
ACT_DOTA_LIFESTEALER_INFEST_END = 0x629,
ACT_DOTA_LASSO_LOOP = 0x62a,
ACT_DOTA_ALCHEMIST_CONCOCTION_THROW = 0x62b,
ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_END = 0x62c,
ACT_DOTA_CAST_COLD_SNAP = 0x62d,
ACT_DOTA_CAST_GHOST_WALK = 0x62e,
ACT_DOTA_CAST_TORNADO = 0x62f,
ACT_DOTA_CAST_EMP = 0x630,
ACT_DOTA_CAST_ALACRITY = 0x631,
ACT_DOTA_CAST_CHAOS_METEOR = 0x632,
ACT_DOTA_CAST_SUN_STRIKE = 0x633,
ACT_DOTA_CAST_FORGE_SPIRIT = 0x634,
ACT_DOTA_CAST_ICE_WALL = 0x635,
ACT_DOTA_CAST_DEAFENING_BLAST = 0x636,
ACT_DOTA_VICTORY = 0x637,
ACT_DOTA_DEFEAT = 0x638,
ACT_DOTA_SPIRIT_BREAKER_CHARGE_POSE = 0x639,
ACT_DOTA_SPIRIT_BREAKER_CHARGE_END = 0x63a,
ACT_DOTA_TELEPORT = 0x63b,
ACT_DOTA_TELEPORT_END = 0x63c,
ACT_DOTA_CAST_REFRACTION = 0x63d,
ACT_DOTA_CAST_ABILITY_7 = 0x63e,
ACT_DOTA_CANCEL_SIREN_SONG = 0x63f,
ACT_DOTA_CHANNEL_ABILITY_7 = 0x640,
ACT_DOTA_LOADOUT = 0x641,
ACT_DOTA_FORCESTAFF_END = 0x642,
ACT_DOTA_POOF_END = 0x643,
ACT_DOTA_SLARK_POUNCE = 0x644,
ACT_DOTA_MAGNUS_SKEWER_START = 0x645,
ACT_DOTA_MAGNUS_SKEWER_END = 0x646,
ACT_DOTA_MEDUSA_STONE_GAZE = 0x647,
ACT_DOTA_RELAX_START = 0x648,
ACT_DOTA_RELAX_LOOP = 0x649,
ACT_DOTA_RELAX_END = 0x64a,
ACT_DOTA_CENTAUR_STAMPEDE = 0x64b,
ACT_DOTA_BELLYACHE_START = 0x64c,
ACT_DOTA_BELLYACHE_LOOP = 0x64d,
ACT_DOTA_BELLYACHE_END = 0x64e,
ACT_DOTA_ROQUELAIRE_LAND = 0x64f,
ACT_DOTA_ROQUELAIRE_LAND_IDLE = 0x650,
ACT_DOTA_GREEVIL_CAST = 0x651,
ACT_DOTA_GREEVIL_OVERRIDE_ABILITY = 0x652,
ACT_DOTA_GREEVIL_HOOK_START = 0x653,
ACT_DOTA_GREEVIL_HOOK_END = 0x654,
ACT_DOTA_GREEVIL_BLINK_BONE = 0x655,
ACT_DOTA_IDLE_SLEEPING = 0x656,
ACT_DOTA_INTRO = 0x657,
ACT_DOTA_GESTURE_POINT = 0x658,
ACT_DOTA_GESTURE_ACCENT = 0x659,
ACT_DOTA_SLEEPING_END = 0x65a,
ACT_DOTA_AMBUSH = 0x65b,
ACT_DOTA_ITEM_LOOK = 0x65c,
ACT_DOTA_STARTLE = 0x65d,
ACT_DOTA_FRUSTRATION = 0x65e,
ACT_DOTA_TELEPORT_REACT = 0x65f,
ACT_DOTA_TELEPORT_END_REACT = 0x660,
ACT_DOTA_SHRUG = 0x661,
ACT_DOTA_RELAX_LOOP_END = 0x662,
ACT_DOTA_PRESENT_ITEM = 0x663,
ACT_DOTA_IDLE_IMPATIENT = 0x664,
ACT_DOTA_SHARPEN_WEAPON = 0x665,
ACT_DOTA_SHARPEN_WEAPON_OUT = 0x666,
ACT_DOTA_IDLE_SLEEPING_END = 0x667,
ACT_DOTA_BRIDGE_DESTROY = 0x668,
ACT_DOTA_TAUNT_SNIPER = 0x669,
ACT_DOTA_DEATH_BY_SNIPER = 0x66a,
ACT_DOTA_LOOK_AROUND = 0x66b,
ACT_DOTA_CAGED_CREEP_RAGE = 0x66c,
ACT_DOTA_CAGED_CREEP_RAGE_OUT = 0x66d,
ACT_DOTA_CAGED_CREEP_SMASH = 0x66e,
ACT_DOTA_CAGED_CREEP_SMASH_OUT = 0x66f,
ACT_DOTA_IDLE_IMPATIENT_SWORD_TAP = 0x670,
ACT_DOTA_INTRO_LOOP = 0x671,
ACT_DOTA_BRIDGE_THREAT = 0x672,
ACT_DOTA_DAGON = 0x673,
ACT_DOTA_CAST_ABILITY_2_ES_ROLL_START = 0x674,
ACT_DOTA_CAST_ABILITY_2_ES_ROLL = 0x675,
ACT_DOTA_CAST_ABILITY_2_ES_ROLL_END = 0x676,
ACT_DOTA_NIAN_PIN_START = 0x677,
ACT_DOTA_NIAN_PIN_LOOP = 0x678,
ACT_DOTA_NIAN_PIN_END = 0x679,
ACT_DOTA_LEAP_STUN = 0x67a,
ACT_DOTA_LEAP_SWIPE = 0x67b,
ACT_DOTA_NIAN_INTRO_LEAP = 0x67c,
ACT_DOTA_AREA_DENY = 0x67d,
ACT_DOTA_NIAN_PIN_TO_STUN = 0x67e,
ACT_DOTA_RAZE_1 = 0x67f,
ACT_DOTA_RAZE_2 = 0x680,
ACT_DOTA_RAZE_3 = 0x681,
ACT_DOTA_UNDYING_DECAY = 0x682,
ACT_DOTA_UNDYING_SOUL_RIP = 0x683,
ACT_DOTA_UNDYING_TOMBSTONE = 0x684,
ACT_DOTA_WHIRLING_AXES_RANGED = 0x685,
ACT_DOTA_SHALLOW_GRAVE = 0x686,
ACT_DOTA_COLD_FEET = 0x687,
ACT_DOTA_ICE_VORTEX = 0x688,
ACT_DOTA_CHILLING_TOUCH = 0x689,
ACT_DOTA_ENFEEBLE = 0x68a,
ACT_DOTA_FATAL_BONDS = 0x68b,
ACT_DOTA_MIDNIGHT_PULSE = 0x68c,
ACT_DOTA_ANCESTRAL_SPIRIT = 0x68d,
ACT_DOTA_THUNDER_STRIKE = 0x68e,
ACT_DOTA_KINETIC_FIELD = 0x68f,
ACT_DOTA_STATIC_STORM = 0x690,
ACT_DOTA_MINI_TAUNT = 0x691,
ACT_DOTA_ARCTIC_BURN_END = 0x692,
ACT_DOTA_LOADOUT_RARE = 0x693,
ACT_DOTA_SWIM = 0x694,
ACT_DOTA_FLEE = 0x695,
ACT_DOTA_TROT = 0x696,
ACT_DOTA_SHAKE = 0x697,
ACT_DOTA_SWIM_IDLE = 0x698,
ACT_DOTA_WAIT_IDLE = 0x699,
ACT_DOTA_GREET = 0x69a,
ACT_DOTA_TELEPORT_COOP_START = 0x69b,
ACT_DOTA_TELEPORT_COOP_WAIT = 0x69c,
ACT_DOTA_TELEPORT_COOP_END = 0x69d,
ACT_DOTA_TELEPORT_COOP_EXIT = 0x69e,
ACT_DOTA_SHOPKEEPER_PET_INTERACT = 0x69f,
ACT_DOTA_ITEM_PICKUP = 0x6a0,
ACT_DOTA_ITEM_DROP = 0x6a1,
ACT_DOTA_CAPTURE_PET = 0x6a2,
ACT_DOTA_PET_WARD_OBSERVER = 0x6a3,
ACT_DOTA_PET_WARD_SENTRY = 0x6a4,
ACT_DOTA_PET_LEVEL = 0x6a5,
ACT_DOTA_CAST_BURROW_END = 0x6a6,
ACT_DOTA_LIFESTEALER_ASSIMILATE = 0x6a7,
ACT_DOTA_LIFESTEALER_EJECT = 0x6a8,
ACT_DOTA_ATTACK_EVENT_BASH = 0x6a9,
ACT_DOTA_CAPTURE_RARE = 0x6aa,
ACT_DOTA_AW_MAGNETIC_FIELD = 0x6ab,
ACT_DOTA_CAST_GHOST_SHIP = 0x6ac,
ACT_DOTA_FXANIM = 0x6ad,
ACT_DOTA_VICTORY_START = 0x6ae,
ACT_DOTA_DEFEAT_START = 0x6af,
ACT_DOTA_DP_SPIRIT_SIPHON = 0x6b0,
ACT_DOTA_TRICKS_END = 0x6b1,
ACT_DOTA_ES_STONE_CALLER = 0x6b2,
ACT_DOTA_MK_STRIKE = 0x6b3,
ACT_DOTA_VERSUS = 0x6b4,
ACT_DOTA_CAPTURE_CARD = 0x6b5,
ACT_DOTA_MK_SPRING_SOAR = 0x6b6,
ACT_DOTA_MK_SPRING_END = 0x6b7,
ACT_DOTA_MK_TREE_SOAR = 0x6b8,
ACT_DOTA_MK_TREE_END = 0x6b9,
ACT_DOTA_MK_FUR_ARMY = 0x6ba,
ACT_DOTA_MK_SPRING_CAST = 0x6bb,
ACT_DOTA_NECRO_GHOST_SHROUD = 0x6bc,
ACT_DOTA_OVERRIDE_ARCANA = 0x6bd,
ACT_DOTA_SLIDE = 0x6be,
ACT_DOTA_SLIDE_LOOP = 0x6bf,
ACT_DOTA_GENERIC_CHANNEL_1 = 0x6c0,
ACT_DOTA_GS_SOUL_CHAIN = 0x6c1,
ACT_DOTA_GS_INK_CREATURE = 0x6c2,
ACT_DOTA_TRANSITION = 0x6c3,
ACT_DOTA_BLINK_DAGGER = 0x6c4,
ACT_DOTA_BLINK_DAGGER_END = 0x6c5,
ACT_DOTA_CUSTOM_TOWER_ATTACK = 0x6c6,
ACT_DOTA_CUSTOM_TOWER_IDLE = 0x6c7,
ACT_DOTA_CUSTOM_TOWER_DIE = 0x6c8,
ACT_DOTA_CAST_COLD_SNAP_ORB = 0x6c9,
ACT_DOTA_CAST_GHOST_WALK_ORB = 0x6ca,
ACT_DOTA_CAST_TORNADO_ORB = 0x6cb,
ACT_DOTA_CAST_EMP_ORB = 0x6cc,
ACT_DOTA_CAST_ALACRITY_ORB = 0x6cd,
ACT_DOTA_CAST_CHAOS_METEOR_ORB = 0x6ce,
ACT_DOTA_CAST_SUN_STRIKE_ORB = 0x6cf,
ACT_DOTA_CAST_FORGE_SPIRIT_ORB = 0x6d0,
ACT_DOTA_CAST_ICE_WALL_ORB = 0x6d1,
ACT_DOTA_CAST_DEAFENING_BLAST_ORB = 0x6d2,
ACT_DOTA_NOTICE = 0x6d3,
ACT_DOTA_CAST_ABILITY_2_ALLY = 0x6d4,
ACT_DOTA_SHUFFLE_L = 0x6d5,
ACT_DOTA_SHUFFLE_R = 0x6d6,
ACT_DOTA_OVERRIDE_LOADOUT = 0x6d7,
ACT_DOTA_TAUNT_SPECIAL = 0x6d8,
ACT_DOTA_TELEPORT_START = 0x6d9,
ACT_DOTA_GENERIC_CHANNEL_1_START = 0x6da,
ACT_DOTA_CUSTOM_TOWER_IDLE_RARE = 0x6db,
ACT_DOTA_CUSTOM_TOWER_TAUNT = 0x6dc,
ACT_DOTA_CUSTOM_TOWER_HIGH_FIVE = 0x6dd,
ACT_DOTA_ATTACK_SPECIAL = 0x6de,
ACT_DOTA_TRANSITION_IDLE = 0x6df,
ACT_DOTA_PIERCE_THE_VEIL = 0x6e0,
ACT_DOTA_RUN_RARE = 0x6e1,
ACT_DOTA_VIPER_DIVE = 0x6e2,
ACT_DOTA_VIPER_DIVE_END = 0x6e3,
ACT_DOTA_MK_STRIKE_END = 0x6e4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EShareAbility : uint32_t
{
ITEM_FULLY_SHAREABLE = 0x0,
ITEM_PARTIALLY_SHAREABLE = 0x1,
ITEM_NOT_SHAREABLE = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DOTA_PlayerDraftState : uint32_t
{
DOTA_PLAYERDRAFT_STATE_INACTIVE = 0x0,
DOTA_PLAYERDRAFT_STATE_INTRO = 0x1,
DOTA_PLAYERDRAFT_STATE_DRAFT = 0x2,
DOTA_PLAYERDRAFT_STATE_OUTRO = 0x3,
DOTA_PLAYERDRAFT_STATE_COUNT = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class WorldTextPanelHorizontalAlign_t : uint32_t
{
WORLDTEXT_HORIZONTAL_ALIGN_LEFT = 0x0,
WORLDTEXT_HORIZONTAL_ALIGN_CENTER = 0x1,
WORLDTEXT_HORIZONTAL_ALIGN_RIGHT = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EMatchGroupServerStatus : uint32_t
{
k_EMatchGroupServerStatus_OK = 0x0,
k_EMatchGroupServerStatus_LimitedAvailability = 0x1,
k_EMatchGroupServerStatus_Offline = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ELaneType : uint32_t
{
LANE_TYPE_UNKNOWN = 0x0,
LANE_TYPE_SAFE = 0x1,
LANE_TYPE_OFF = 0x2,
LANE_TYPE_MID = 0x3,
LANE_TYPE_JUNGLE = 0x4,
LANE_TYPE_ROAM = 0x5,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class DIALOG_TYPE : uint32_t
{
DIALOG_MSG = 0x0,
DIALOG_MENU = 0x1,
DIALOG_TEXT = 0x2,
DIALOG_ENTRY = 0x3,
DIALOG_ASKCONNECT = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class WorldTextPanelOrientation_t : uint32_t
{
WORLDTEXT_ORIENTATION_DEFAULT = 0x0,
WORLDTEXT_ORIENTATION_FACEUSER = 0x1,
WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 118
// Alignment: 4
// Size: 0x4
enum class ENetworkDisconnectionReason : uint32_t
{
NETWORK_DISCONNECT_INVALID = 0x0,
NETWORK_DISCONNECT_SHUTDOWN = 0x1,
NETWORK_DISCONNECT_DISCONNECT_BY_USER = 0x2,
NETWORK_DISCONNECT_DISCONNECT_BY_SERVER = 0x3,
NETWORK_DISCONNECT_LOST = 0x4,
NETWORK_DISCONNECT_OVERFLOW = 0x5,
NETWORK_DISCONNECT_STEAM_BANNED = 0x6,
NETWORK_DISCONNECT_STEAM_INUSE = 0x7,
NETWORK_DISCONNECT_STEAM_TICKET = 0x8,
NETWORK_DISCONNECT_STEAM_LOGON = 0x9,
NETWORK_DISCONNECT_STEAM_AUTHCANCELLED = 0xa,
NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED = 0xb,
NETWORK_DISCONNECT_STEAM_AUTHINVALID = 0xc,
NETWORK_DISCONNECT_STEAM_VACBANSTATE = 0xd,
NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE = 0xe,
NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT = 0xf,
NETWORK_DISCONNECT_STEAM_DROPPED = 0x10,
NETWORK_DISCONNECT_STEAM_OWNERSHIP = 0x11,
NETWORK_DISCONNECT_SERVERINFO_OVERFLOW = 0x12,
NETWORK_DISCONNECT_TICKMSG_OVERFLOW = 0x13,
NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW = 0x14,
NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW = 0x15,
NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW = 0x16,
NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW = 0x17,
NETWORK_DISCONNECT_SNAPSHOTOVERFLOW = 0x18,
NETWORK_DISCONNECT_SNAPSHOTERROR = 0x19,
NETWORK_DISCONNECT_RELIABLEOVERFLOW = 0x1a,
NETWORK_DISCONNECT_BADDELTATICK = 0x1b,
NETWORK_DISCONNECT_NOMORESPLITS = 0x1c,
NETWORK_DISCONNECT_TIMEDOUT = 0x1d,
NETWORK_DISCONNECT_DISCONNECTED = 0x1e,
NETWORK_DISCONNECT_LEAVINGSPLIT = 0x1f,
NETWORK_DISCONNECT_DIFFERENTCLASSTABLES = 0x20,
NETWORK_DISCONNECT_BADRELAYPASSWORD = 0x21,
NETWORK_DISCONNECT_BADSPECTATORPASSWORD = 0x22,
NETWORK_DISCONNECT_HLTVRESTRICTED = 0x23,
NETWORK_DISCONNECT_NOSPECTATORS = 0x24,
NETWORK_DISCONNECT_HLTVUNAVAILABLE = 0x25,
NETWORK_DISCONNECT_HLTVSTOP = 0x26,
NETWORK_DISCONNECT_KICKED = 0x27,
NETWORK_DISCONNECT_BANADDED = 0x28,
NETWORK_DISCONNECT_KICKBANADDED = 0x29,
NETWORK_DISCONNECT_HLTVDIRECT = 0x2a,
NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA = 0x2b,
NETWORK_DISCONNECT_PURESERVER_MISMATCH = 0x2c,
NETWORK_DISCONNECT_USERCMD = 0x2d,
NETWORK_DISCONNECT_REJECTED_BY_GAME = 0x2e,
NETWORK_DISCONNECT_MESSAGE_PARSE_ERROR = 0x2f,
NETWORK_DISCONNECT_INVALID_MESSAGE_ERROR = 0x30,
NETWORK_DISCONNECT_BAD_SERVER_PASSWORD = 0x31,
NETWORK_DISCONNECT_DIRECT_CONNECT_RESERVATION = 0x32,
NETWORK_DISCONNECT_CONNECTION_FAILURE = 0x33,
NETWORK_DISCONNECT_NO_PEER_GROUP_HANDLERS = 0x34,
NETWORK_DISCONNECT_RECONNECTION = 0x35,
NETWORK_DISCONNECT_LOOPSHUTDOWN = 0x36,
NETWORK_DISCONNECT_LOOPDEACTIVATE = 0x37,
NETWORK_DISCONNECT_HOST_ENDGAME = 0x38,
NETWORK_DISCONNECT_LOOP_LEVELLOAD_ACTIVATE = 0x39,
NETWORK_DISCONNECT_CREATE_SERVER_FAILED = 0x3a,
NETWORK_DISCONNECT_EXITING = 0x3b,
NETWORK_DISCONNECT_REQUEST_HOSTSTATE_IDLE = 0x3c,
NETWORK_DISCONNECT_REQUEST_HOSTSTATE_HLTVRELAY = 0x3d,
NETWORK_DISCONNECT_CLIENT_CONSISTENCY_FAIL = 0x3e,
NETWORK_DISCONNECT_CLIENT_UNABLE_TO_CRC_MAP = 0x3f,
NETWORK_DISCONNECT_CLIENT_NO_MAP = 0x40,
NETWORK_DISCONNECT_CLIENT_DIFFERENT_MAP = 0x41,
NETWORK_DISCONNECT_SERVER_REQUIRES_STEAM = 0x42,
NETWORK_DISCONNECT_STEAM_DENY_MISC = 0x43,
NETWORK_DISCONNECT_STEAM_DENY_BAD_ANTI_CHEAT = 0x44,
NETWORK_DISCONNECT_SERVER_SHUTDOWN = 0x45,
NETWORK_DISCONNECT_REPLAY_INCOMPATIBLE = 0x47,
NETWORK_DISCONNECT_CONNECT_REQUEST_TIMEDOUT = 0x48,
NETWORK_DISCONNECT_SERVER_INCOMPATIBLE = 0x49,
NETWORK_DISCONNECT_LOCALPROBLEM_MANYRELAYS = 0x4a,
NETWORK_DISCONNECT_LOCALPROBLEM_HOSTEDSERVERPRIMARYRELAY = 0x4b,
NETWORK_DISCONNECT_LOCALPROBLEM_NETWORKCONFIG = 0x4c,
NETWORK_DISCONNECT_LOCALPROBLEM_OTHER = 0x4d,
NETWORK_DISCONNECT_REMOTE_TIMEOUT = 0x4f,
NETWORK_DISCONNECT_REMOTE_TIMEOUT_CONNECTING = 0x50,
NETWORK_DISCONNECT_REMOTE_OTHER = 0x51,
NETWORK_DISCONNECT_REMOTE_BADCRYPT = 0x52,
NETWORK_DISCONNECT_REMOTE_CERTNOTTRUSTED = 0x53,
NETWORK_DISCONNECT_UNUSUAL = 0x54,
NETWORK_DISCONNECT_INTERNAL_ERROR = 0x55,
NETWORK_DISCONNECT_REJECT_BADCHALLENGE = 0x80,
NETWORK_DISCONNECT_REJECT_NOLOBBY = 0x81,
NETWORK_DISCONNECT_REJECT_BACKGROUND_MAP = 0x82,
NETWORK_DISCONNECT_REJECT_SINGLE_PLAYER = 0x83,
NETWORK_DISCONNECT_REJECT_HIDDEN_GAME = 0x84,
NETWORK_DISCONNECT_REJECT_LANRESTRICT = 0x85,
NETWORK_DISCONNECT_REJECT_BADPASSWORD = 0x86,
NETWORK_DISCONNECT_REJECT_SERVERFULL = 0x87,
NETWORK_DISCONNECT_REJECT_INVALIDRESERVATION = 0x88,
NETWORK_DISCONNECT_REJECT_FAILEDCHANNEL = 0x89,
NETWORK_DISCONNECT_REJECT_CONNECT_FROM_LOBBY = 0x8a,
NETWORK_DISCONNECT_REJECT_RESERVED_FOR_LOBBY = 0x8b,
NETWORK_DISCONNECT_REJECT_INVALIDKEYLENGTH = 0x8c,
NETWORK_DISCONNECT_REJECT_OLDPROTOCOL = 0x8d,
NETWORK_DISCONNECT_REJECT_NEWPROTOCOL = 0x8e,
NETWORK_DISCONNECT_REJECT_INVALIDCONNECTION = 0x8f,
NETWORK_DISCONNECT_REJECT_INVALIDCERTLEN = 0x90,
NETWORK_DISCONNECT_REJECT_INVALIDSTEAMCERTLEN = 0x91,
NETWORK_DISCONNECT_REJECT_STEAM = 0x92,
NETWORK_DISCONNECT_REJECT_SERVERAUTHDISABLED = 0x93,
NETWORK_DISCONNECT_REJECT_SERVERCDKEYAUTHINVALID = 0x94,
NETWORK_DISCONNECT_REJECT_BANNED = 0x95,
NETWORK_DISCONNECT_KICKED_TEAMKILLING = 0x96,
NETWORK_DISCONNECT_KICKED_TK_START = 0x97,
NETWORK_DISCONNECT_KICKED_UNTRUSTEDACCOUNT = 0x98,
NETWORK_DISCONNECT_KICKED_CONVICTEDACCOUNT = 0x99,
NETWORK_DISCONNECT_KICKED_COMPETITIVECOOLDOWN = 0x9a,
NETWORK_DISCONNECT_KICKED_TEAMHURTING = 0x9b,
NETWORK_DISCONNECT_KICKED_HOSTAGEKILLING = 0x9c,
NETWORK_DISCONNECT_KICKED_VOTEDOFF = 0x9d,
NETWORK_DISCONNECT_KICKED_IDLE = 0x9e,
NETWORK_DISCONNECT_KICKED_SUICIDE = 0x9f,
NETWORK_DISCONNECT_KICKED_NOSTEAMLOGIN = 0xa0,
NETWORK_DISCONNECT_KICKED_NOSTEAMTICKET = 0xa1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ObserverInterpState_t : uint32_t
{
OBSERVER_INTERP_NONE = 0x0,
OBSERVER_INTERP_TRAVELING = 0x1,
OBSERVER_INTERP_SETTLING = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EconEntityParticleDisableMode_t : uint32_t
{
ECON_ENTITY_PARTICLES_ENABLED = 0x0,
ECON_ENTITY_PARTICLES_DISABLED = 0x1,
ECON_ENTITY_PARTICLES_DISABLED_BUT_PLAY_ENDCAPS_TO_STOP = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class Explosions : uint32_t
{
expRandom = 0x0,
expDirected = 0x1,
expUsePrecise = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class StanceType_t : uint32_t
{
// MPropertySuppressEnumerator
STANCE_CURRENT = 0xffffffffffffffff,
// MPropertyFriendlyName "Default"
STANCE_DEFAULT = 0x0,
// MPropertyFriendlyName "Crouching"
STANCE_CROUCHING = 0x1,
// MPropertyFriendlyName "Prone"
STANCE_PRONE = 0x2,
// MPropertySuppressEnumerator
NUM_STANCES = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class SubclassVDataChangeType_t : uint32_t
{
SUBCLASS_VDATA_CREATED = 0x0,
SUBCLASS_VDATA_SUBCLASS_CHANGED = 0x1,
SUBCLASS_VDATA_RELOADED = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class TimelineCompression_t : uint32_t
{
TIMELINE_COMPRESSION_SUM = 0x0,
TIMELINE_COMPRESSION_COUNT_PER_INTERVAL = 0x1,
TIMELINE_COMPRESSION_AVERAGE = 0x2,
TIMELINE_COMPRESSION_AVERAGE_BLEND = 0x3,
TIMELINE_COMPRESSION_TOTAL = 0x4,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class LessonPanelLayoutFileTypes_t : uint32_t
{
LAYOUT_HAND_DEFAULT = 0x0,
LAYOUT_WORLD_DEFAULT = 0x1,
LAYOUT_CUSTOM = 0x2,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class SceneOnPlayerDeath_t : uint32_t
{
SCENE_ONPLAYERDEATH_DO_NOTHING = 0x0,
SCENE_ONPLAYERDEATH_CANCEL = 0x1,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 121
// Alignment: 4
// Size: 0x4
enum class DOTA_INVALID_ORDERS : uint32_t
{
DOTA_ORDER_SUCCESS = 0xffffffffffffffff,
DOTA_INVALID_ORDER_NOT_CONTROLLABLE_BY_PLAYER = 0x0,
DOTA_INVALID_ORDER_UNIT_IS_NOT_NPC = 0x1,
DOTA_INVALID_ORDER_BAD_ABILITY_ENTITY = 0x2,
DOTA_INVALID_ORDER_UNRECOGNIZED_ORDER = 0x3,
DOTA_INVALID_ORDER_ABILITY_REQUIRED = 0x4,
DOTA_INVALID_ORDER_NPC_TARGET_REQUIRED = 0x5,
DOTA_INVALID_ORDER_TARGET_TREE_INDEX_NOT_A_TREE = 0x6,
DOTA_INVALID_ORDER_TARGET_ENTITY_INDEX_OUT_OF_RANGE = 0x7,
DOTA_INVALID_ORDER_ABILITY_NOT_AN_ITEM = 0x8,
DOTA_INVALID_ORDER_PHYSICAL_ITEM_TARGET_REQUIRED = 0x9,
DOTA_INVALID_ORDER_RUNE_TARGET_REQUIRED = 0xa,
DOTA_INVALID_ORDER_ABILITY_NOT_OWNED_BY_UNIT = 0xb,
DOTA_INVALID_ORDER_ABILITY_CANT_BE_UPGRADED = 0xc,
DOTA_INVALID_ORDER_NO_POINTS_FOR_ABILITY_UPGRADE = 0xd,
DOTA_INVALID_ORDER_NOT_ENOUGH_MANA = 0xe,
DOTA_INVALID_ORDER_ABILITY_IN_COOLDOWN = 0xf,
DOTA_INVALID_ORDER_ABILITY_NOT_LEARNED = 0x10,
DOTA_INVALID_ORDER_CANT_CAST_PASSIVE_ABILITY = 0x11,
DOTA_INVALID_ORDER_PHANTOM_TARGET = 0x12,
DOTA_INVALID_ORDER_DEAD_TARGET = 0x13,
DOTA_INVALID_ORDER_UNIT_IS_DEAD = 0x14,
DOTA_INVALID_ORDER_TARGET_MAGIC_IMMUNE_ENEMY = 0x15,
DOTA_INVALID_ORDER_TARGET_INVULNERABLE = 0x16,
DOTA_INVALID_ORDER_TARGET_ATTACK_IMMUNE = 0x17,
DOTA_INVALID_ORDER_UNIT_SILENCED = 0x18,
DOTA_INVALID_ORDER_ABILITY_CANT_BE_TOGGLED = 0x19,
DOTA_INVALID_ORDER_TARGET_CANT_BE_SEEN = 0x1a,
DOTA_INVALID_ORDER_TARGET_INVISIBLE = 0x1b,
DOTA_INVALID_ORDER_HERO_CANT_BE_DENIED = 0x1c,
DOTA_INVALID_ORDER_CANT_CAST_ON_TEAMMATE = 0x1d,
DOTA_INVALID_ORDER_CANT_CAST_ON_ENEMY = 0x1e,
DOTA_INVALID_ORDER_UNIT_CANT_MOVE = 0x1f,
DOTA_INVALID_ORDER_CANT_CAST_ON_ATTACK_IMMUNE = 0x20,
DOTA_INVALID_ORDER_PURCHASE_INVALID_ITEM = 0x21,
DOTA_INVALID_ORDER_ITEM_NOT_IN_INVENTORY = 0x22,
DOTA_INVALID_ORDER_ITEM_NOT_IN_UNIT_INVENTORY = 0x23,
DOTA_INVALID_ORDER_TARGET_UNSELECTABLE = 0x24,
DOTA_INVALID_ORDER_ITEM_NOT_IN_ACTIVE_INVENTORY = 0x25,
DOTA_INVALID_ORDER_UNIT_CANT_PICK_UP_RUNES = 0x26,
DOTA_INVALID_ORDER_UNIT_CANT_MANIPULATE_ITEMS = 0x27,
DOTA_INVALID_ORDER_UNIT_IS_ILLUSION = 0x28,
DOTA_INVALID_ORDER_UNIT_CANT_ATTACK = 0x29,
DOTA_INVALID_ORDER_ITEM_CANT_BE_DROPPED = 0x2a,
DOTA_INVALID_ORDER_TARGET_TREE_NOT_ACTIVE = 0x2b,
DOTA_INVALID_ORDER_ABILITY_CANT_AUTO_CAST = 0x2c,
DOTA_INVALID_ORDER_TARGET_POSITION_OFF_MAP = 0x2d,
DOTA_INVALID_ORDER_UNIT_CANT_MOVE_TARGET_OUT_OF_RANGE = 0x2e,
DOTA_INVALID_ORDER_CANT_CAST_ON_HERO = 0x2f,
DOTA_INVALID_ORDER_CANT_CAST_ON_OTHER = 0x30,
DOTA_INVALID_ORDER_CANT_CAST_ON_BUILDING = 0x31,
DOTA_INVALID_ORDER_CANT_CAST_ON_ANCIENT = 0x32,
DOTA_INVALID_ORDER_ITEM_CANT_BE_MOVED_TO_STASH = 0x33,
DOTA_INVALID_ORDER_ITEM_CANT_BE_MOVED_TO_SLOT = 0x34,
DOTA_INVALID_ORDER_CANT_CAST_ON_MECHANICAL = 0x35,
DOTA_INVALID_ORDER_CANT_ACCEPT_ATTACK_TARGET = 0x36,
DOTA_INVALID_ORDER_CANT_CAST_NO_CHARGES = 0x37,
DOTA_INVALID_ORDER_CANT_CAST_ON_CREEP = 0x38,
DOTA_INVALID_ORDER_TARGET_CANT_TAKE_ITEMS = 0x39,
DOTA_INVALID_ORDER_CANT_GIVE_ITEM_TO_ENEMY = 0x3a,
DOTA_INVALID_ORDER_CANT_CAST_ON_COURIER = 0x3b,
DOTA_INVALID_ORDER_ABILITY_IS_HIDDEN = 0x3c,
DOTA_INVALID_ORDER_ITEM_IN_COOLDOWN = 0x3d,
DOTA_INVALID_ORDER_SECRET_SHOP_NOT_IN_RANGE = 0x3e,
DOTA_INVALID_ORDER_NOT_ENOUGH_GOLD = 0x3f,
DOTA_INVALID_ORDER_PURCHASE_AUTOCOMBINE_RECIPE = 0x40,
DOTA_INVALID_ORDER_CANT_DENY_HEALTH_TOO_HIGH = 0x41,
DOTA_INVALID_ORDER_SIDE_SHOP_NOT_IN_RANGE = 0x42,
DOTA_INVALID_ORDER_HOME_SHOP_NOT_IN_RANGE = 0x43,
DOTA_INVALID_ORDER_CANT_PICK_UP_ITEM = 0x44,
DOTA_INVALID_ORDER_CANT_SELL_NO_SHOP_IN_RANGE = 0x45,
DOTA_INVALID_ORDER_CANT_SELL_ITEM = 0x46,
DOTA_INVALID_ORDER_CANT_SELL_ITEM_WHILE_DEAD = 0x47,
DOTA_INVALID_ORDER_TARGET_CANT_BE_DENIED = 0x48,
DOTA_INVALID_ORDER_ABILITY_DISABLED_BY_ROOT = 0x49,
DOTA_INVALID_ORDER_UNIT_COMMAND_RESTRICTED = 0x4a,
DOTA_INVALID_ORDER_UNIT_MUTED = 0x4b,
DOTA_INVALID_ORDER_CANT_CAST_ON_SUMMONED = 0x4c,
DOTA_INVALID_ORDER_TARGET_MAGIC_IMMUNE_ALLY = 0x4d,
DOTA_INVALID_ORDER_CANT_PURCHASE_DISALLOWED_ITEM = 0x4e,
DOTA_INVALID_ORDER_CANT_CAST_ON_DOMINATED = 0x4f,
DOTA_INVALID_ORDER_CAST_CUSTOM = 0x50,
DOTA_INVALID_ORDER_ITEM_NOT_DISASSEMBLABLE = 0x51,
DOTA_INVALID_ORDER_ITEM_OUT_OF_STOCK = 0x52,
DOTA_INVALID_ORDER_ABILITY_CANT_BE_UPGRADED_AT_MAX = 0x53,
DOTA_INVALID_ORDER_ABILITY_INACTIVE = 0x54,
DOTA_INVALID_ORDER_ITEM_NOT_IN_MAIN_INVENTORY = 0x55,
DOTA_INVALID_ORDER_CANT_GLYPH = 0x56,
DOTA_INVALID_ORDER_CANT_DRAG_CHANNELING_ITEM = 0x57,
DOTA_INVALID_ORDER_CANT_BUYBACK_UNIT_NOT_A_HERO = 0x58,
DOTA_INVALID_ORDER_CANT_BUYBACK_UNIT_NOT_DEAD = 0x59,
DOTA_INVALID_ORDER_CANT_BUYBACK_NOT_ENOUGH_GOLD = 0x5a,
DOTA_INVALID_ORDER_CANT_BUYBACK_IN_COOLDOWN = 0x5b,
DOTA_INVALID_ORDER_CANT_DISASSEMBLE_STASH_OUT_OF_RANGE = 0x5c,
DOTA_INVALID_ORDER_CANT_EJECT_ITEM_NOT_IN_STASH = 0x5d,
DOTA_INVALID_ORDER_GAME_IS_PAUSED = 0x5e,
DOTA_INVALID_ORDER_CANT_CAST_ON_CONSIDERED_HERO = 0x5f,
DOTA_INVALID_ORDER_CANT_SHOP_AUTO_BUY_ENABLED = 0x60,
DOTA_INVALID_ORDER_ONLY_DELIBERATE_CHANNELING_CANCEL = 0x61,
DOTA_INVALID_ORDER_CANT_BUYBACK_REAPERS_SCYTHE = 0x62,
DOTA_INVALID_ORDER_CANT_BUYBACK_DISABLED_BY_GAME_MODE = 0x63,
DOTA_INVALID_ORDER_CANT_ABILITY_PING_BAD_TEAM = 0x64,
DOTA_INVALID_ORDER_ABILITY_NOT_POSITIONED = 0x65,
DOTA_INVALID_ORDER_ABILITY_NOT_TARGETTED = 0x66,
DOTA_INVALID_ORDER_ABILITY_REQUIRES_TARGET = 0x67,
DOTA_INVALID_ORDER_CANT_RADAR = 0x68,
DOTA_INVALID_ORDER_NO_COURIER = 0x69,
DOTA_INVALID_ORDER_CUSTOM_SHOP_NOT_IN_RANGE = 0x6a,
DOTA_INVALID_ORDER_CANT_CAST_RIVER_PAINT = 0x6b,
DOTA_INVALID_ORDER_UNIT_OBSTRUCTED = 0x6c,
DOTA_INVALID_ORDER_CANT_CAST_DRAG_REQUIRED = 0x6d,
DOTA_INVALID_ORDER_ABILITY_DISABLED_BY_TETHER = 0x6e,
DOTA_INVALID_ORDER_ABILITY_NOT_UNLOCKED = 0x6f,
DOTA_INVALID_ORDER_CANT_FOUNTAIN_DROP_UNIT_NOT_DEAD = 0x70,
DOTA_INVALID_ORDER_ITEM_NOT_IN_NEUTRAL_ITEM_STASH = 0x71,
DOTA_INVALID_ORDER_ITEM_ALREADY_PURCHASED = 0x72,
DOTA_INVALID_ORDER_BEYOND_PHYSICAL_ITEM_LIMIT = 0x73,
DOTA_INVALID_ORDER_ABILITY_PING_DEAD_ALLY = 0x74,
DOTA_INVALID_ORDER_CANT_LOCKCOMBINE_NEUTRAL_ITEMS = 0x75,
DOTA_INVALID_ORDER_ABILITY_CANT_ALT_CAST = 0x76,
DOTA_INVALID_ORDER_COUNT = 0x77,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ELeagueTierCategory : uint32_t
{
LEAGUE_TIER_CATEGORY_AMATEUR = 0x1,
LEAGUE_TIER_CATEGORY_PROFESSIONAL = 0x2,
LEAGUE_TIER_CATEGORY_DPC = 0x3,
};
// Registered binary: server.dll (project 'server')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class EFantasyShapeBehavior : uint32_t
{
// MPropertySuppressEnumerator
k_eFantasyShapeBehavior_Invalid = 0x0,
k_eFantasyShapeBehavior_MinQuality = 0x1,
k_eFantasyShapeBehavior_AdjBonus = 0x2,
k_eFantasyShapeBehavior_StealBonus = 0x3,
k_eFantasyShapeBehavior_OnlyOne = 0x4,
k_eFantasyShapeBehavior_NeedMultiples = 0x5,
// MPropertySuppressEnumerator
k_eFantasyShapeBehavior_COUNT = 0x6,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class DotaCustomUIType_t : uint32_t
{
DOTA_CUSTOM_UI_TYPE_HUD = 0x0,
DOTA_CUSTOM_UI_TYPE_HERO_SELECTION = 0x1,
DOTA_CUSTOM_UI_TYPE_PREGAME_STRATEGY = 0x2,
DOTA_CUSTOM_UI_TYPE_GAME_INFO = 0x3,
DOTA_CUSTOM_UI_TYPE_GAME_SETUP = 0x4,
DOTA_CUSTOM_UI_TYPE_FLYOUT_SCOREBOARD = 0x5,
DOTA_CUSTOM_UI_TYPE_HUD_TOP_BAR = 0x6,
DOTA_CUSTOM_UI_TYPE_END_SCREEN = 0x7,
DOTA_CUSTOM_UI_TYPE_COUNT = 0x8,
DOTA_CUSTOM_UI_TYPE_INVALID = 0xffffffffffffffff,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class P2P_Messages : uint32_t
{
p2p_TextMessage = 0x100,
p2p_Voice = 0x101,
p2p_Ping = 0x102,
p2p_VRAvatarPosition = 0x103,
p2p_WatchSynchronization = 0x104,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ETeamFanContentStatus : uint32_t
{
TEAM_FAN_CONTENT_STATUS_INVALID = 0x0,
TEAM_FAN_CONTENT_STATUS_PENDING = 0x1,
TEAM_FAN_CONTENT_STATUS_EVALUATED = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PlayerUltimateStateOrTime_t : uint32_t
{
PLAYER_ULTIMATE_STATE_READY = 0x0,
PLAYER_ULTIMATE_STATE_NO_MANA = 0xffffffffffffffff,
PLAYER_ULTIMATE_STATE_NOT_LEVELED = 0xfffffffffffffffe,
PLAYER_ULTIMATE_STATE_HIDDEN = 0xfffffffffffffffd,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class ETournamentState : uint32_t
{
k_ETournamentState_Unknown = 0x0,
k_ETournamentState_CanceledByAdmin = 0x1,
k_ETournamentState_Completed = 0x2,
k_ETournamentState_Merged = 0x3,
k_ETournamentState_ServerFailure = 0x4,
k_ETournamentState_TeamAbandoned = 0x5,
k_ETournamentState_TeamTimeoutForfeit = 0x6,
k_ETournamentState_TeamTimeoutRefund = 0x7,
k_ETournamentState_ServerFailureGrantedVictory = 0x8,
k_ETournamentState_TeamTimeoutGrantedVictory = 0x9,
k_ETournamentState_InProgress = 0x64,
k_ETournamentState_WaitingToMerge = 0x65,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class CMsgBattleReport_EOutcome : uint32_t
{
k_eWin = 0x0,
k_eLoss = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EShowcaseItemFlag : uint32_t
{
k_eShowcaseItemFlag_None = 0x0,
k_eShowcaseItemFlag_FlipHorizontally = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class NeutralCampStackPullAlarmType_t : uint32_t
{
DOTA_NEUTRAL_CAMP_STACK_PULL_ALARM_TYPE_STACK = 0x1,
DOTA_NEUTRAL_CAMP_STACK_PULL_ALARM_TYPE_PULL = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EPlayerCoachMatchFlag : uint32_t
{
k_EPlayerCoachMatchFlag_EligibleForRewards = 0x1,
k_EPlayerCoachMatchFlag_PrivateCoach = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EDOTADraftTriviaAnswerResult : uint32_t
{
k_EDOTADraftTriviaAnswerResult_Success = 0x0,
k_EDOTADraftTriviaAnswerResult_InvalidMatchID = 0x1,
k_EDOTADraftTriviaAnswerResult_AlreadyAnswered = 0x2,
k_EDOTADraftTriviaAnswerResult_InternalError = 0x3,
k_EDOTADraftTriviaAnswerResult_TriviaDisabled = 0x4,
k_EDOTADraftTriviaAnswerResult_GCDown = 0x5,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class OrderQueueBehavior_t : uint32_t
{
DOTA_ORDER_QUEUE_DEFAULT = 0x0,
DOTA_ORDER_QUEUE_NEVER = 0x1,
DOTA_ORDER_QUEUE_ALWAYS = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ERoadToTIQuestType : uint32_t
{
k_RoadToTIQuestType_Match = 0x0,
k_RoadToTIQuestType_Player = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EPrivateCoachingSessionMemberFlag : uint32_t
{
k_EPrivateCoachingSessionMemberFlag_Requester = 0x1,
k_EPrivateCoachingSessionMemberFlag_Coach = 0x2,
k_EPrivateCoachingSessionMemberFlag_LeftSession = 0x4,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class CMsgBattleReport_HighlightCategory : uint32_t
{
// MPropertyFriendlyName "General"
k_eHighlightGeneral = 0x0,
// MPropertyFriendlyName "Hero"
k_eHighlightHero = 0x1,
// MPropertyFriendlyName "Role"
k_eHighlightRole = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class EPurchaseHeroRelicResult : uint32_t
{
k_EPurchaseHeroRelicResult_Success = 0x0,
k_EPurchaseHeroRelicResult_FailedToSend = 0x1,
k_EPurchaseHeroRelicResult_NotEnoughPoints = 0x2,
k_EPurchaseHeroRelicResult_InternalServerError = 0x3,
k_EPurchaseHeroRelicResult_PurchaseNotAllowed = 0x4,
k_EPurchaseHeroRelicResult_InvalidRelic = 0x5,
k_EPurchaseHeroRelicResult_AlreadyOwned = 0x6,
k_EPurchaseHeroRelicResult_InvalidRarity = 0x7,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class CMsgBattleReport_CompareContext : uint32_t
{
// MPropertySuppressEnumerator
k_eCompareContextInvalid = 0xffffffffffffffff,
// MPropertyFriendlyName "Overall Value"
k_eAbsoluteValue = 0x0,
// MPropertyFriendlyName "Vs Rank Population"
k_ePlayersOfSimilarRank = 0x1,
// MPropertyFriendlyName "Vs All Players"
k_eAllPlayers = 0x2,
// MPropertyFriendlyName "Vs Personal History"
k_ePlayersPersonalHistory = 0x3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ETeamFanContentAssetStatus : uint32_t
{
k_eFanContentAssetStatus_None = 0x0,
k_eFanContentAssetStatus_Approved = 0x1,
k_eFanContentAssetStatus_Rejected = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class PortraitDisplayMode_t : uint32_t
{
PORTRAIT_DISPLAY_MODE_INVALID = 0xffffffffffffffff,
PORTRAIT_DISPLAY_MODE_LOADOUT = 0x0,
PORTRAIT_DISPLAY_MODE_LOADOUT_DIRE = 0x1,
PORTRAIT_DISPLAY_MODE_LOADOUT_SMALL = 0x2,
PORTRAIT_DISPLAY_MODE_TREASURE_SMALL = 0x3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EShowcaseItemFlag_Hero : uint32_t
{
k_eShowcaseItemFlag_Hero_None = 0x0,
k_eShowcaseItemFlag_Hero_ShowPedestal = 0x1,
k_eShowcaseItemFlag_Hero_UseCurrentLoadout = 0x2,
k_eShowcaseItemFlag_Hero_ShowHeroCard = 0x4,
k_eShowcaseItemFlag_Hero_HeroCardHideName = 0x8,
k_eShowcaseItemFlag_Hero_HeroCardUseMovie = 0x10,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PlayerOrderIssuer_t : uint32_t
{
DOTA_ORDER_ISSUER_SELECTED_UNITS = 0x0,
DOTA_ORDER_ISSUER_CURRENT_UNIT_ONLY = 0x1,
DOTA_ORDER_ISSUER_HERO_ONLY = 0x2,
DOTA_ORDER_ISSUER_PASSED_UNIT_ONLY = 0x3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class ETeamInviteResult : uint32_t
{
TEAM_INVITE_SUCCESS = 0x0,
TEAM_INVITE_FAILURE_INVITE_REJECTED = 0x1,
TEAM_INVITE_FAILURE_INVITE_TIMEOUT = 0x2,
TEAM_INVITE_ERROR_TEAM_AT_MEMBER_LIMIT = 0x3,
TEAM_INVITE_ERROR_TEAM_LOCKED = 0x4,
TEAM_INVITE_ERROR_INVITEE_NOT_AVAILABLE = 0x5,
TEAM_INVITE_ERROR_INVITEE_BUSY = 0x6,
TEAM_INVITE_ERROR_INVITEE_ALREADY_MEMBER = 0x7,
TEAM_INVITE_ERROR_INVITEE_AT_TEAM_LIMIT = 0x8,
TEAM_INVITE_ERROR_INVITEE_INSUFFICIENT_PLAY_TIME = 0x9,
TEAM_INVITE_ERROR_INVITER_INVALID_ACCOUNT_TYPE = 0xa,
TEAM_INVITE_ERROR_INVITER_NOT_ADMIN = 0xb,
TEAM_INVITE_ERROR_INCORRECT_USER_RESPONDED = 0xc,
TEAM_INVITE_ERROR_UNSPECIFIED = 0xd,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EPrivateCoachingSessionState : uint32_t
{
k_ePrivateCoachingSessionState_Invalid = 0x0,
k_ePrivateCoachingSessionState_SearchingForCoach = 0x1,
k_ePrivateCoachingSessionState_CoachAssigned = 0x2,
k_ePrivateCoachingSessionState_Finished = 0x3,
k_ePrivateCoachingSessionState_Expired = 0x4,
k_ePrivateCoachingSessionState_Abandoned = 0x5,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class EGuildEventAuditAction : uint32_t
{
k_EGuildEventAuditAction_Invalid = 0x0,
k_EGuildEventAuditAction_DevGrant = 0x1,
k_EGuildEventAuditAction_CompleteContract = 0x2,
k_EGuildEventAuditAction_CompleteChallenge = 0x3,
k_EGuildEventAuditAction_CompleteMatch_Winner = 0x4,
k_EGuildEventAuditAction_ChallengeProgress = 0x5,
k_EGuildEventAuditAction_CompleteMatch_Loser = 0x6,
k_EGuildEventAuditAction_WeeklyLeaderboard = 0x7,
k_EGuildEventAuditAction_ManualGrant = 0x8,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class SteamUniverse : uint32_t
{
Invalid = 0x0,
Internal = 0x3,
Dev = 0x4,
Beta = 0x2,
Public = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class ETournamentGameState : uint32_t
{
k_ETournamentGameState_Unknown = 0x0,
k_ETournamentGameState_Canceled = 0x1,
k_ETournamentGameState_Scheduled = 0x2,
k_ETournamentGameState_Active = 0x3,
k_ETournamentGameState_RadVictory = 0x14,
k_ETournamentGameState_DireVictory = 0x15,
k_ETournamentGameState_RadVictoryByForfeit = 0x16,
k_ETournamentGameState_DireVictoryByForfeit = 0x17,
k_ETournamentGameState_ServerFailure = 0x28,
k_ETournamentGameState_NotNeeded = 0x29,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ECandyShopRewardType : uint32_t
{
k_eCandyShopRewardType_None = 0x0,
k_eCandyShopRewardType_Item = 0x1,
k_eCandyShopRewardType_EventAction = 0x2,
k_eCandyShopRewardType_EventPoints = 0x3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EHighlightNumberFormat : uint32_t
{
// MPropertyFriendlyName "Float"
k_eFloat = 0x0,
// MPropertyFriendlyName "Integer"
k_eInteger = 0x1,
// MPropertyFriendlyName "Percentage"
k_ePercentage = 0x2,
// MPropertyFriendlyName "Time"
k_eTime = 0x3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class DOTAKeybindTemplate_t : uint32_t
{
DOTA_KEYBIND_TEMPLATE_ARROW = 0x0,
DOTA_KEYBIND_TEMPLATE_WASD = 0x1,
DOTA_KEYBIND_TEMPLATE_LEGACY = 0x2,
DOTA_KEYBIND_TEMPLATE_MMO = 0x3,
DOTA_KEYBIND_TEMPLATE_LOL = 0x4,
DOTA_KEYBIND_TEMPLATE_HON = 0x5,
DOTA_KEYBIND_TEMPLATE_SMITE = 0x6,
DOTA_KEYBIND_TEMPLATE_COUNT = 0x7,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class EUnderDraftResponse : uint32_t
{
k_eInternalError = 0x0,
k_eSuccess = 0x1,
k_eNoGold = 0x2,
k_eInvalidSlot = 0x3,
k_eNoBenchSpace = 0x4,
k_eNoTickets = 0x5,
k_eEventNotOwned = 0x6,
k_eInvalidReward = 0x7,
k_eHasBigReward = 0x8,
k_eNoGCConnection = 0x9,
k_eTooBusy = 0xa,
k_eCantRollBack = 0xb,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EShowcaseHeroPlusFlag : uint32_t
{
k_eShowcaseHeroPlusFlag_None = 0x0,
k_eShowcaseHeroPlusFlag_BadgePosTop = 0x1,
k_eShowcaseHeroPlusFlag_BadgePosBottom = 0x2,
k_eShowcaseHeroPlusFlag_BadgePosLeft = 0x4,
k_eShowcaseHeroPlusFlag_BadgePosRight = 0x8,
k_eShowcaseHeroPlusFlag_ShowRelics = 0x10,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class ETournamentNodeState : uint32_t
{
k_ETournamentNodeState_Unknown = 0x0,
k_ETournamentNodeState_Canceled = 0x1,
k_ETournamentNodeState_TeamsNotYetAssigned = 0x2,
k_ETournamentNodeState_InBetweenGames = 0x3,
k_ETournamentNodeState_GameInProgress = 0x4,
k_ETournamentNodeState_A_Won = 0x5,
k_ETournamentNodeState_B_Won = 0x6,
k_ETournamentNodeState_A_WonByForfeit = 0x7,
k_ETournamentNodeState_B_WonByForfeit = 0x8,
k_ETournamentNodeState_A_Bye = 0x9,
k_ETournamentNodeState_A_Abandoned = 0xa,
k_ETournamentNodeState_ServerFailure = 0xb,
k_ETournamentNodeState_A_TimeoutForfeit = 0xc,
k_ETournamentNodeState_A_TimeoutRefund = 0xd,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EDOTATriviaAnswerResult : uint32_t
{
k_EDOTATriviaAnswerResult_Success = 0x0,
k_EDOTATriviaAnswerResult_InvalidQuestion = 0x1,
k_EDOTATriviaAnswerResult_InvalidAnswer = 0x2,
k_EDOTATriviaAnswerResult_QuestionLocked = 0x3,
k_EDOTATriviaAnswerResult_AlreadyAnswered = 0x4,
k_EDOTATriviaAnswerResult_TriviaDisabled = 0x5,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 39
// Alignment: 4
// Size: 0x4
enum class EStartFindingMatchResult : uint32_t
{
k_EStartFindingMatchResult_Invalid = 0x0,
k_EStartFindingMatchResult_OK = 0x1,
k_EStartFindingMatchResult_AlreadySearching = 0x2,
k_EStartFindingMatchResult_FailGeneric = 0x64,
k_EStartFindingMatchResult_FailedIgnore = 0x65,
k_EStartFindingMatchResult_MatchmakingDisabled = 0x66,
k_EStartFindingMatchResult_RegionOffline = 0x67,
k_EStartFindingMatchResult_MatchmakingCooldown = 0x68,
k_EStartFindingMatchResult_ClientOutOfDate = 0x69,
k_EStartFindingMatchResult_CompetitiveNoLowPriority = 0x6a,
k_EStartFindingMatchResult_CompetitiveNotUnlocked = 0x6b,
k_EStartFindingMatchResult_GameModeNotUnlocked = 0x6c,
k_EStartFindingMatchResult_CompetitiveNotEnoughPlayTime = 0x6d,
k_EStartFindingMatchResult_MissingInitialSkill = 0x6e,
k_EStartFindingMatchResult_CompetitiveRankSpreadTooLarge = 0x6f,
k_EStartFindingMatchResult_MemberAlreadyInLobby = 0x70,
k_EStartFindingMatchResult_MemberNotVACVerified = 0x71,
k_EStartFindingMatchResult_WeekendTourneyBadPartySize = 0x72,
k_EStartFindingMatchResult_WeekendTourneyTeamBuyInTooSmall = 0x73,
k_EStartFindingMatchResult_WeekendTourneyIndividualBuyInTooLarge = 0x74,
k_EStartFindingMatchResult_WeekendTourneyTeamBuyInTooLarge = 0x75,
k_EStartFindingMatchResult_MemberMissingEventOwnership = 0x76,
k_EStartFindingMatchResult_WeekendTourneyNotUnlocked = 0x77,
k_EStartFindingMatchResult_WeekendTourneyRecentParticipation = 0x78,
k_EStartFindingMatchResult_MemberMissingAnchoredPhoneNumber = 0x79,
k_EStartFindingMatchResult_NotMemberOfClan = 0x7a,
k_EStartFindingMatchResult_CoachesChallengeBadPartySize = 0x7b,
k_EStartFindingMatchResult_CoachesChallengeRequirementsNotMet = 0x7c,
k_EStartFindingMatchResult_InvalidRoleSelections = 0x7d,
k_EStartFindingMatchResult_PhoneNumberDiscrepancy = 0x7e,
k_EStartFindingMatchResult_NoQueuePoints = 0x7f,
k_EStartFindingMatchResult_MemberMissingGauntletFlag = 0x80,
k_EStartFindingMatchResult_MemberGauntletTooRecent = 0x81,
k_EStartFindingMatchResult_DifficultyNotUnlocked = 0x82,
k_EStartFindingMatchResult_CoachesNotAllowedInParty = 0x83,
k_EStartFindingMatchResult_MatchmakingBusy = 0x84,
k_EStartFindingMatchResult_SteamChinaBanned = 0x85,
k_EStartFindingMatchResult_SteamChinaInvalidMixedParty = 0x86,
k_EStartFindingMatchResult_RestrictedFromRanked = 0x87,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class CMsgBattleReport_HighlightTier : uint32_t
{
// MPropertyFriendlyName "Tier Low"
k_eHighlightTierLow = 0xffffffffffffffff,
// MPropertySuppressEnumerator
k_eHighlightTierNone = 0x0,
// MPropertyFriendlyName "Tier 1"
k_eHighlightTier1 = 0x1,
// MPropertyFriendlyName "Tier 2"
k_eHighlightTier2 = 0x2,
// MPropertyFriendlyName "Tier 3"
k_eHighlightTier3 = 0x3,
// MPropertyFriendlyName "Custom"
k_eHighlightTierCustom = 0x4,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class SteamUGCMatchingUGCType : uint32_t
{
Items = 0x0,
Items_Mtx = 0x1,
Items_ReadyToUse = 0x2,
Collections = 0x3,
Artwork = 0x4,
Videos = 0x5,
Screenshots = 0x6,
AllGuides = 0x7,
WebGuides = 0x8,
IntegratedGuides = 0x9,
UsableInGame = 0xa,
ControllerBindings = 0xb,
GameManagedItems = 0xc,
All = 0xffffffffffffffff,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 96
// Alignment: 4
// Size: 0x4
enum class DOTA_2013PassportSelectionIndices : uint32_t
{
PP13_SEL_ALLSTAR_PLAYER_0 = 0x0,
PP13_SEL_ALLSTAR_PLAYER_1 = 0x1,
PP13_SEL_ALLSTAR_PLAYER_2 = 0x2,
PP13_SEL_ALLSTAR_PLAYER_3 = 0x3,
PP13_SEL_ALLSTAR_PLAYER_4 = 0x4,
PP13_SEL_ALLSTAR_PLAYER_5 = 0x5,
PP13_SEL_ALLSTAR_PLAYER_6 = 0x6,
PP13_SEL_ALLSTAR_PLAYER_7 = 0x7,
PP13_SEL_ALLSTAR_PLAYER_8 = 0x8,
PP13_SEL_ALLSTAR_PLAYER_9 = 0x9,
PP13_SEL_QUALPRED_WEST_0 = 0xa,
PP13_SEL_QUALPRED_WEST_1 = 0xb,
PP13_SEL_QUALPRED_WEST_2 = 0xc,
PP13_SEL_QUALPRED_WEST_3 = 0xd,
PP13_SEL_QUALPRED_WEST_4 = 0xe,
PP13_SEL_QUALPRED_WEST_5 = 0xf,
PP13_SEL_QUALPRED_WEST_6 = 0x10,
PP13_SEL_QUALPRED_WEST_7 = 0x11,
PP13_SEL_QUALPRED_WEST_8 = 0x12,
PP13_SEL_QUALPRED_WEST_9 = 0x13,
PP13_SEL_QUALPRED_WEST_10 = 0x14,
PP13_SEL_QUALPRED_WEST_11 = 0x15,
PP13_SEL_QUALPRED_WEST_12 = 0x16,
PP13_SEL_QUALPRED_WEST_13 = 0x17,
PP13_SEL_QUALPRED_WEST_14 = 0x18,
PP13_SEL_QUALPRED_EAST_0 = 0x19,
PP13_SEL_QUALPRED_EAST_1 = 0x1a,
PP13_SEL_QUALPRED_EAST_2 = 0x1b,
PP13_SEL_QUALPRED_EAST_3 = 0x1c,
PP13_SEL_QUALPRED_EAST_4 = 0x1d,
PP13_SEL_QUALPRED_EAST_5 = 0x1e,
PP13_SEL_QUALPRED_EAST_6 = 0x1f,
PP13_SEL_QUALPRED_EAST_7 = 0x20,
PP13_SEL_QUALPRED_EAST_8 = 0x21,
PP13_SEL_QUALPRED_EAST_9 = 0x22,
PP13_SEL_QUALPRED_EAST_10 = 0x23,
PP13_SEL_QUALPRED_EAST_11 = 0x24,
PP13_SEL_QUALPRED_EAST_12 = 0x25,
PP13_SEL_QUALPRED_EAST_13 = 0x26,
PP13_SEL_QUALPRED_EAST_14 = 0x27,
PP13_SEL_TEAMCUP_TEAM = 0x28,
PP13_SEL_TEAMCUP_PLAYER = 0x29,
PP13_SEL_TEAMCUP_TEAM_LOCK = 0x2a,
PP13_SEL_TEAMCUP_PLAYER_LOCK = 0x2b,
PP13_SEL_EVENTPRED_0 = 0x2c,
PP13_SEL_EVENTPRED_1 = 0x2d,
PP13_SEL_EVENTPRED_2 = 0x2e,
PP13_SEL_EVENTPRED_3 = 0x2f,
PP13_SEL_EVENTPRED_4 = 0x30,
PP13_SEL_EVENTPRED_5 = 0x31,
PP13_SEL_EVENTPRED_6 = 0x32,
PP13_SEL_EVENTPRED_7 = 0x33,
PP13_SEL_EVENTPRED_8 = 0x34,
PP13_SEL_EVENTPRED_9 = 0x35,
PP13_SEL_EVENTPRED_10 = 0x36,
PP13_SEL_EVENTPRED_11 = 0x37,
PP13_SEL_EVENTPRED_12 = 0x38,
PP13_SEL_EVENTPRED_13 = 0x39,
PP13_SEL_EVENTPRED_14 = 0x3a,
PP13_SEL_EVENTPRED_15 = 0x3b,
PP13_SEL_EVENTPRED_16 = 0x3c,
PP13_SEL_EVENTPRED_17 = 0x3d,
PP13_SEL_EVENTPRED_18 = 0x3e,
PP13_SEL_EVENTPRED_19 = 0x3f,
PP13_SEL_EVENTPRED_20 = 0x40,
PP13_SEL_EVENTPRED_21 = 0x41,
PP13_SEL_EVENTPRED_22 = 0x42,
PP13_SEL_EVENTPRED_23 = 0x43,
PP13_SEL_EVENTPRED_24 = 0x44,
PP13_SEL_EVENTPRED_25 = 0x45,
PP13_SEL_EVENTPRED_26 = 0x46,
PP13_SEL_EVENTPRED_27 = 0x47,
PP13_SEL_EVENTPRED_28 = 0x48,
PP13_SEL_EVENTPRED_29 = 0x49,
PP13_SEL_EVENTPRED_30 = 0x4a,
PP13_SEL_EVENTPRED_31 = 0x4b,
PP13_SEL_EVENTPRED_32 = 0x4c,
PP13_SEL_EVENTPRED_33 = 0x4d,
PP13_SEL_EVENTPRED_34 = 0x4e,
PP13_SEL_EVENTPRED_35 = 0x4f,
PP13_SEL_EVENTPRED_36 = 0x50,
PP13_SEL_EVENTPRED_37 = 0x51,
PP13_SEL_EVENTPRED_38 = 0x52,
PP13_SEL_EVENTPRED_39 = 0x53,
PP13_SEL_EVENTPRED_40 = 0x54,
PP13_SEL_EVENTPRED_41 = 0x55,
PP13_SEL_EVENTPRED_42 = 0x56,
PP13_SEL_EVENTPRED_43 = 0x57,
PP13_SEL_SOLO_0 = 0x58,
PP13_SEL_SOLO_1 = 0x59,
PP13_SEL_SOLO_2 = 0x5a,
PP13_SEL_SOLO_3 = 0x5b,
PP13_SEL_SOLO_4 = 0x5c,
PP13_SEL_SOLO_5 = 0x5d,
PP13_SEL_SOLO_6 = 0x5e,
PP13_SEL_SOLO_7 = 0x5f,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PortraitUnitDirection_t : uint32_t
{
PORTRAIT_UNIT_DIRECTION_INVALID = 0xffffffffffffffff,
PORTRAIT_UNIT_DIRECTION_FORWARD = 0x0,
PORTRAIT_UNIT_DIRECTION_BACKWARD = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class ECandyShopAuditAction : uint32_t
{
k_ECandyShopAuditAction_Invalid = 0x0,
k_ECandyShopAuditAction_SupportModify = 0x1,
k_ECandyShopAuditAction_PurchaseReward = 0x2,
k_ECandyShopAuditAction_OpenBags = 0x3,
k_ECandyShopAuditAction_RerollRewards = 0x4,
k_ECandyShopAuditAction_DoVariableExchange = 0x5,
k_ECandyShopAuditAction_DoExchange = 0x6,
k_ECandyShopAuditAction_EventActionGrantInventorySizeIncrease = 0x7,
k_ECandyShopAuditAction_EventActionGrantRerollChargesIncrease = 0x8,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ECoachTeammateRating : uint32_t
{
k_ECoachTeammateRating_None = 0x0,
k_ECoachTeammateRating_Positive = 0x1,
k_ECoachTeammateRating_Negative = 0x2,
k_ECoachTeammateRating_Abusive = 0x3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EWeekendTourneyRichPresenceEvent : uint32_t
{
k_EWeekendTourneyRichPresenceEvent_None = 0x0,
k_EWeekendTourneyRichPresenceEvent_StartedMatch = 0x1,
k_EWeekendTourneyRichPresenceEvent_WonMatch = 0x2,
k_EWeekendTourneyRichPresenceEvent_Eliminated = 0x3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 26
// Alignment: 4
// Size: 0x4
enum class EGuildAuditAction : uint32_t
{
k_EGuildAuditAction_Invalid = 0x0,
k_EGuildAuditAction_GuildCreated = 0x1,
k_EGuildAuditAction_GuildLanguageChanged = 0x2,
k_EGuildAuditAction_GuildFlagsChanged = 0x3,
k_EGuildAuditAction_GuildMemberJoined = 0x5,
k_EGuildAuditAction_GuildMemberLeft = 0x6,
k_EGuildAuditAction_GuildMemberKicked = 0x7,
k_EGuildAuditAction_GuildMemberRoleChanged = 0x8,
k_EGuildAuditAction_GuildLogoChanged = 0x9,
k_EGuildAuditAction_GuildRegionChanged = 0xa,
k_EGuildAuditAction_GuildDescriptionChanged = 0xb,
k_EGuildAuditAction_GuildPrimaryColorChanged = 0xc,
k_EGuildAuditAction_GuildSecondaryColorChanged = 0xd,
k_EGuildAuditAction_GuildPatternChanged = 0xe,
k_EGuildAuditAction_AdminClearedLogo = 0xf,
k_EGuildAuditAction_GuildRequiredRankChanged = 0x10,
k_EGuildAuditAction_GuildMotDChanged = 0x12,
k_EGuildAuditAction_AdminResetName = 0x13,
k_EGuildAuditAction_AdminResetTag = 0x14,
k_EGuildAuditAction_AdminLock = 0x15,
k_EGuildAuditAction_GuildNameChanged = 0x16,
k_EGuildAuditAction_GuildTagChanged = 0x17,
k_EGuildAuditAction_AdminPermitted = 0x18,
k_EGuildAuditAction_AdminBlocked = 0x19,
k_EGuildAuditAction_AdminBannedUser = 0x1a,
k_EGuildAuditAction_AdminExonerated = 0x1b,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 245
// Alignment: 4
// Size: 0x4
enum class DOTAKeybindCommand_t : uint32_t
{
DOTA_KEYBIND_NONE = 0x0,
DOTA_KEYBIND_FIRST = 0x1,
DOTA_KEYBIND_CAMERA_UP = 0x1,
DOTA_KEYBIND_CAMERA_DOWN = 0x2,
DOTA_KEYBIND_CAMERA_LEFT = 0x3,
DOTA_KEYBIND_CAMERA_RIGHT = 0x4,
DOTA_KEYBIND_CAMERA_GRIP = 0x5,
DOTA_KEYBIND_CAMERA_YAW_GRIP = 0x6,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_1 = 0x7,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_2 = 0x8,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_3 = 0x9,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_4 = 0xa,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_5 = 0xb,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_6 = 0xc,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_7 = 0xd,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_8 = 0xe,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_9 = 0xf,
DOTA_KEYBIND_CAMERA_SAVED_POSITION_10 = 0x10,
DOTA_KEYBIND_HERO_ATTACK = 0x11,
DOTA_KEYBIND_HERO_MOVE = 0x12,
DOTA_KEYBIND_HERO_MOVE_DIRECTION = 0x13,
DOTA_KEYBIND_PATROL = 0x14,
DOTA_KEYBIND_HERO_STOP = 0x15,
DOTA_KEYBIND_HERO_HOLD = 0x16,
DOTA_KEYBIND_HERO_SELECT = 0x17,
DOTA_KEYBIND_COURIER_SELECT = 0x18,
DOTA_KEYBIND_COURIER_DELIVER = 0x19,
DOTA_KEYBIND_COURIER_BURST = 0x1a,
DOTA_KEYBIND_COURIER_SHIELD = 0x1b,
DOTA_KEYBIND_PAUSE = 0x1c,
DOTA_SELECT_ALL = 0x1d,
DOTA_SELECT_ALL_OTHERS = 0x1e,
DOTA_RECENT_EVENT = 0x1f,
DOTA_KEYBIND_CHAT_TEAM = 0x20,
DOTA_KEYBIND_CHAT_GLOBAL = 0x21,
DOTA_KEYBIND_CHAT_TEAM2 = 0x22,
DOTA_KEYBIND_CHAT_GLOBAL2 = 0x23,
DOTA_KEYBIND_CHAT_VOICE_PARTY = 0x24,
DOTA_KEYBIND_CHAT_VOICE_TEAM = 0x25,
DOTA_KEYBIND_CHAT_WHEEL = 0x26,
DOTA_KEYBIND_CHAT_WHEEL2 = 0x27,
DOTA_KEYBIND_CHAT_WHEEL_CARE = 0x28,
DOTA_KEYBIND_CHAT_WHEEL_BACK = 0x29,
DOTA_KEYBIND_CHAT_WHEEL_NEED_WARDS = 0x2a,
DOTA_KEYBIND_CHAT_WHEEL_STUN = 0x2b,
DOTA_KEYBIND_CHAT_WHEEL_HELP = 0x2c,
DOTA_KEYBIND_CHAT_WHEEL_GET_PUSH = 0x2d,
DOTA_KEYBIND_CHAT_WHEEL_GOOD_JOB = 0x2e,
DOTA_KEYBIND_CHAT_WHEEL_MISSING = 0x2f,
DOTA_KEYBIND_CHAT_WHEEL_MISSING_TOP = 0x30,
DOTA_KEYBIND_CHAT_WHEEL_MISSING_MIDDLE = 0x31,
DOTA_KEYBIND_CHAT_WHEEL_MISSING_BOTTOM = 0x32,
DOTA_KEYBIND_HERO_CHAT_WHEEL = 0x33,
DOTA_KEYBIND_SPRAY_WHEEL = 0x34,
DOTA_KEYBIND_ABILITY_PRIMARY1 = 0x35,
DOTA_KEYBIND_ABILITY_PRIMARY2 = 0x36,
DOTA_KEYBIND_ABILITY_PRIMARY3 = 0x37,
DOTA_KEYBIND_ABILITY_SECONDARY1 = 0x38,
DOTA_KEYBIND_ABILITY_SECONDARY2 = 0x39,
DOTA_KEYBIND_ABILITY_ULTIMATE = 0x3a,
DOTA_KEYBIND_TALENT_UPGRADE_LEFT = 0x3b,
DOTA_KEYBIND_TALENT_UPGRADE_RIGHT = 0x3c,
DOTA_KEYBIND_TALENT_UPGRADE_ATTRIBUTE = 0x3d,
DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST = 0x3e,
DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST = 0x3f,
DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST = 0x40,
DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST = 0x41,
DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST = 0x42,
DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST = 0x43,
DOTA_KEYBIND_ABILITY_PRIMARY1_EXPLICIT_AUTOCAST = 0x44,
DOTA_KEYBIND_ABILITY_PRIMARY2_EXPLICIT_AUTOCAST = 0x45,
DOTA_KEYBIND_ABILITY_PRIMARY3_EXPLICIT_AUTOCAST = 0x46,
DOTA_KEYBIND_ABILITY_SECONDARY1_EXPLICIT_AUTOCAST = 0x47,
DOTA_KEYBIND_ABILITY_SECONDARY2_EXPLICIT_AUTOCAST = 0x48,
DOTA_KEYBIND_ABILITY_ULTIMATE_EXPLICIT_AUTOCAST = 0x49,
DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST_AUTOCAST = 0x4a,
DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST_AUTOCAST = 0x4b,
DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST_AUTOCAST = 0x4c,
DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST_AUTOCAST = 0x4d,
DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST_AUTOCAST = 0x4e,
DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST_AUTOCAST = 0x4f,
DOTA_KEYBIND_ABILITY_PRIMARY1_AUTOMATIC_AUTOCAST = 0x50,
DOTA_KEYBIND_ABILITY_PRIMARY2_AUTOMATIC_AUTOCAST = 0x51,
DOTA_KEYBIND_ABILITY_PRIMARY3_AUTOMATIC_AUTOCAST = 0x52,
DOTA_KEYBIND_ABILITY_SECONDARY1_AUTOMATIC_AUTOCAST = 0x53,
DOTA_KEYBIND_ABILITY_SECONDARY2_AUTOMATIC_AUTOCAST = 0x54,
DOTA_KEYBIND_ABILITY_ULTIMATE_AUTOMATIC_AUTOCAST = 0x55,
DOTA_KEYBIND_INVENTORY1 = 0x56,
DOTA_KEYBIND_INVENTORY2 = 0x57,
DOTA_KEYBIND_INVENTORY3 = 0x58,
DOTA_KEYBIND_INVENTORY4 = 0x59,
DOTA_KEYBIND_INVENTORY5 = 0x5a,
DOTA_KEYBIND_INVENTORY6 = 0x5b,
DOTA_KEYBIND_INVENTORYTP = 0x5c,
DOTA_KEYBIND_INVENTORYNEUTRAL = 0x5d,
DOTA_KEYBIND_INVENTORY1_QUICKCAST = 0x5e,
DOTA_KEYBIND_INVENTORY2_QUICKCAST = 0x5f,
DOTA_KEYBIND_INVENTORY3_QUICKCAST = 0x60,
DOTA_KEYBIND_INVENTORY4_QUICKCAST = 0x61,
DOTA_KEYBIND_INVENTORY5_QUICKCAST = 0x62,
DOTA_KEYBIND_INVENTORY6_QUICKCAST = 0x63,
DOTA_KEYBIND_INVENTORYTP_QUICKCAST = 0x64,
DOTA_KEYBIND_INVENTORYNEUTRAL_QUICKCAST = 0x65,
DOTA_KEYBIND_INVENTORY1_AUTOCAST = 0x66,
DOTA_KEYBIND_INVENTORY2_AUTOCAST = 0x67,
DOTA_KEYBIND_INVENTORY3_AUTOCAST = 0x68,
DOTA_KEYBIND_INVENTORY4_AUTOCAST = 0x69,
DOTA_KEYBIND_INVENTORY5_AUTOCAST = 0x6a,
DOTA_KEYBIND_INVENTORY6_AUTOCAST = 0x6b,
DOTA_KEYBIND_INVENTORYTP_AUTOCAST = 0x6c,
DOTA_KEYBIND_INVENTORYNEUTRAL_AUTOCAST = 0x6d,
DOTA_KEYBIND_INVENTORY1_QUICKAUTOCAST = 0x6e,
DOTA_KEYBIND_INVENTORY2_QUICKAUTOCAST = 0x6f,
DOTA_KEYBIND_INVENTORY3_QUICKAUTOCAST = 0x70,
DOTA_KEYBIND_INVENTORY4_QUICKAUTOCAST = 0x71,
DOTA_KEYBIND_INVENTORY5_QUICKAUTOCAST = 0x72,
DOTA_KEYBIND_INVENTORY6_QUICKAUTOCAST = 0x73,
DOTA_KEYBIND_INVENTORYTP_QUICKAUTOCAST = 0x74,
DOTA_KEYBIND_INVENTORYNEUTRAL_QUICKAUTOCAST = 0x75,
DOTA_KEYBIND_CONTROL_GROUP1 = 0x76,
DOTA_KEYBIND_CONTROL_GROUP2 = 0x77,
DOTA_KEYBIND_CONTROL_GROUP3 = 0x78,
DOTA_KEYBIND_CONTROL_GROUP4 = 0x79,
DOTA_KEYBIND_CONTROL_GROUP5 = 0x7a,
DOTA_KEYBIND_CONTROL_GROUP6 = 0x7b,
DOTA_KEYBIND_CONTROL_GROUP7 = 0x7c,
DOTA_KEYBIND_CONTROL_GROUP8 = 0x7d,
DOTA_KEYBIND_CONTROL_GROUP9 = 0x7e,
DOTA_KEYBIND_CONTROL_GROUP10 = 0x7f,
DOTA_KEYBIND_CONTROL_GROUPCYCLE = 0x80,
DOTA_KEYBIND_SELECT_ALLY1 = 0x81,
DOTA_KEYBIND_SELECT_ALLY2 = 0x82,
DOTA_KEYBIND_SELECT_ALLY3 = 0x83,
DOTA_KEYBIND_SELECT_ALLY4 = 0x84,
DOTA_KEYBIND_SELECT_ALLY5 = 0x85,
DOTA_KEYBIND_SHOP_TOGGLE = 0x86,
DOTA_KEYBIND_SCOREBOARD_TOGGLE = 0x87,
DOTA_KEYBIND_COMBATLOG_TOGGLE = 0x88,
DOTA_KEYBIND_SCREENSHOT = 0x89,
DOTA_KEYBIND_ESCAPE = 0x8a,
DOTA_KEYBIND_CONSOLE = 0x8b,
DOTA_KEYBIND_DEATH_SUMMARY = 0x8c,
DOTA_KEYBIND_LEARN_ABILITIES = 0x8d,
DOTA_KEYBIND_LEARN_STATS = 0x8e,
DOTA_KEYBIND_ACTIVATE_GLYPH = 0x8f,
DOTA_KEYBIND_ACTIVATE_RADAR = 0x90,
DOTA_KEYBIND_PURCHASE_QUICKBUY = 0x91,
DOTA_KEYBIND_PURCHASE_STICKY = 0x92,
DOTA_KEYBIND_GRAB_STASH_ITEMS = 0x93,
DOTA_KEYBIND_TOGGLE_AUTOATTACK = 0x94,
DOTA_KEYBIND_TOGGLE_OVERLAYMAP = 0x95,
DOTA_KEYBIND_FILTER_ENEMY = 0x96,
DOTA_KEYBIND_FILTER_ALLY = 0x97,
DOTA_KEYBIND_FILTER_HERO = 0x98,
DOTA_KEYBIND_FILTER_NONHERO = 0x99,
DOTA_KEYBIND_TAUNT = 0x9a,
DOTA_KEYBIND_SHOP_CONSUMABLES = 0x9b,
DOTA_KEYBIND_SHOP_ATTRIBUTES = 0x9c,
DOTA_KEYBIND_SHOP_ARMAMENTS = 0x9d,
DOTA_KEYBIND_SHOP_ARCANE = 0x9e,
DOTA_KEYBIND_SHOP_BASICS = 0x9f,
DOTA_KEYBIND_SHOP_SUPPORT = 0xa0,
DOTA_KEYBIND_SHOP_CASTER = 0xa1,
DOTA_KEYBIND_SHOP_WEAPONS = 0xa2,
DOTA_KEYBIND_SHOP_ARMOR = 0xa3,
DOTA_KEYBIND_SHOP_ARTIFACTS = 0xa4,
DOTA_KEYBIND_SHOP_SIDE_PAGE_1 = 0xa5,
DOTA_KEYBIND_SHOP_SIDE_PAGE_2 = 0xa6,
DOTA_KEYBIND_SHOP_SECRET = 0xa7,
DOTA_KEYBIND_SHOP_SEARCHBOX = 0xa8,
DOTA_KEYBIND_SHOP_SLOT_1 = 0xa9,
DOTA_KEYBIND_SHOP_SLOT_2 = 0xaa,
DOTA_KEYBIND_SHOP_SLOT_3 = 0xab,
DOTA_KEYBIND_SHOP_SLOT_4 = 0xac,
DOTA_KEYBIND_SHOP_SLOT_5 = 0xad,
DOTA_KEYBIND_SHOP_SLOT_6 = 0xae,
DOTA_KEYBIND_SHOP_SLOT_7 = 0xaf,
DOTA_KEYBIND_SHOP_SLOT_8 = 0xb0,
DOTA_KEYBIND_SHOP_SLOT_9 = 0xb1,
DOTA_KEYBIND_SHOP_SLOT_10 = 0xb2,
DOTA_KEYBIND_SHOP_SLOT_11 = 0xb3,
DOTA_KEYBIND_SHOP_SLOT_12 = 0xb4,
DOTA_KEYBIND_SHOP_SLOT_13 = 0xb5,
DOTA_KEYBIND_SHOP_SLOT_14 = 0xb6,
DOTA_KEYBIND_SPEC_CAMERA_UP = 0xb7,
DOTA_KEYBIND_SPEC_CAMERA_DOWN = 0xb8,
DOTA_KEYBIND_SPEC_CAMERA_LEFT = 0xb9,
DOTA_KEYBIND_SPEC_CAMERA_RIGHT = 0xba,
DOTA_KEYBIND_SPEC_CAMERA_GRIP = 0xbb,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_1 = 0xbc,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_2 = 0xbd,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_3 = 0xbe,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_4 = 0xbf,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_5 = 0xc0,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_6 = 0xc1,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_7 = 0xc2,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_8 = 0xc3,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_9 = 0xc4,
DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_10 = 0xc5,
DOTA_KEYBIND_SPEC_UNIT_SELECT = 0xc6,
DOTA_KEYBIND_SPEC_HERO_SELECT = 0xc7,
DOTA_KEYBIND_SPEC_PAUSE = 0xc8,
DOTA_KEYBIND_SPEC_CHAT = 0xc9,
DOTA_KEYBIND_SPEC_SCOREBOARD = 0xca,
DOTA_KEYBIND_SPEC_INCREASE_REPLAY_SPEED = 0xcb,
DOTA_KEYBIND_SPEC_DECREASE_REPLAY_SPEED = 0xcc,
DOTA_KEYBIND_SPEC_STATS_ITEM = 0xcd,
DOTA_KEYBIND_SPEC_STATS_GOLD = 0xce,
DOTA_KEYBIND_SPEC_STATS_XP = 0xcf,
DOTA_KEYBIND_SPEC_STATS_FANTASY = 0xd0,
DOTA_KEYBIND_SPEC_STATS_WINCHANCE = 0xd1,
DOTA_KEYBIND_SPEC_FOW_TOGGLEBOTH = 0xd2,
DOTA_KEYBIND_SPEC_FOW_TOGGLERADIENT = 0xd3,
DOTA_KEYBIND_SPEC_FOW_TOGGLEDIRE = 0xd4,
DOTA_KEYBIND_SPEC_OPEN_BROADCASTER_MENU = 0xd5,
DOTA_KEYBIND_SPEC_DROPDOWN_KDA = 0xd6,
DOTA_KEYBIND_SPEC_DROPDOWN_LASTHITS_DENIES = 0xd7,
DOTA_KEYBIND_SPEC_DROPDOWN_LEVEL = 0xd8,
DOTA_KEYBIND_SPEC_DROPDOWN_XP_PER_MIN = 0xd9,
DOTA_KEYBIND_SPEC_DROPDOWN_GOLD = 0xda,
DOTA_KEYBIND_SPEC_DROPDOWN_TOTALGOLD = 0xdb,
DOTA_KEYBIND_SPEC_DROPDOWN_GOLD_PER_MIN = 0xdc,
DOTA_KEYBIND_SPEC_DROPDOWN_BUYBACK = 0xdd,
DOTA_KEYBIND_SPEC_DROPDOWN_NETWORTH = 0xde,
DOTA_KEYBIND_SPEC_DROPDOWN_FANTASY = 0xdf,
DOTA_KEYBIND_SPEC_DROPDOWN_SORT = 0xe0,
DOTA_KEYBIND_SPEC_DROPDOWN_CLOSE = 0xe1,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_1 = 0xe2,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_2 = 0xe3,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_3 = 0xe4,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_4 = 0xe5,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_5 = 0xe6,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_6 = 0xe7,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_7 = 0xe8,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_8 = 0xe9,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_9 = 0xea,
DOTA_KEYBIND_SPEC_FOCUS_PLAYER_10 = 0xeb,
DOTA_KEYBIND_SPEC_COACH_VIEWTOGGLE = 0xec,
DOTA_KEYBIND_INSPECTHEROINWORLD = 0xed,
DOTA_KEYBIND_CAMERA_ZOOM_IN = 0xee,
DOTA_KEYBIND_CAMERA_ZOOM_OUT = 0xef,
DOTA_KEYBIND_CONTROL_GROUPCYCLEPREV = 0xf0,
DOTA_KEYBIND_DOTA_ALT = 0xf1,
DOTA_KEYBIND_DOTA_ALTERNATIVE_CAST_SWITCH = 0xf2,
DOTA_KEYBIND_COUNT = 0xf3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 19
// Alignment: 4
// Size: 0x4
enum class SteamUGCQuery : uint32_t
{
RankedByVote = 0x0,
RankedByPublicationDate = 0x1,
AcceptedForGameRankedByAcceptanceDate = 0x2,
RankedByTrend = 0x3,
FavoritedByFriendsRankedByPublicationDate = 0x4,
CreatedByFriendsRankedByPublicationDate = 0x5,
RankedByNumTimesReported = 0x6,
CreatedByFollowedUsersRankedByPublicationDate = 0x7,
NotYetRated = 0x8,
RankedByTotalVotesAsc = 0x9,
RankedByVotesUp = 0xa,
RankedByTextSearch = 0xb,
RankedByTotalUniqueSubscriptions = 0xc,
RankedByPlaytimeTrend = 0xd,
RankedByTotalPlaytime = 0xe,
RankedByAveragePlaytimeTrend = 0xf,
RankedByLifetimeAveragePlaytime = 0x10,
RankedByPlaytimeSessionsTrend = 0x11,
RankedByLifetimePlaytimeSessions = 0x12,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 21
// Alignment: 4
// Size: 0x4
enum class ETournamentTeamState : uint32_t
{
k_ETournamentTeamState_Unknown = 0x0,
k_ETournamentTeamState_Node1 = 0x1,
k_ETournamentTeamState_NodeMax = 0x400,
k_ETournamentTeamState_Eliminated = 0x36b3,
k_ETournamentTeamState_Forfeited = 0x36b4,
k_ETournamentTeamState_Finished1st = 0x3a99,
k_ETournamentTeamState_Finished2nd = 0x3a9a,
k_ETournamentTeamState_Finished3rd = 0x3a9b,
k_ETournamentTeamState_Finished4th = 0x3a9c,
k_ETournamentTeamState_Finished5th = 0x3a9d,
k_ETournamentTeamState_Finished6th = 0x3a9e,
k_ETournamentTeamState_Finished7th = 0x3a9f,
k_ETournamentTeamState_Finished8th = 0x3aa0,
k_ETournamentTeamState_Finished9th = 0x3aa1,
k_ETournamentTeamState_Finished10th = 0x3aa2,
k_ETournamentTeamState_Finished11th = 0x3aa3,
k_ETournamentTeamState_Finished12th = 0x3aa4,
k_ETournamentTeamState_Finished13th = 0x3aa5,
k_ETournamentTeamState_Finished14th = 0x3aa6,
k_ETournamentTeamState_Finished15th = 0x3aa7,
k_ETournamentTeamState_Finished16th = 0x3aa8,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ECandyShopRewardOptionType : uint32_t
{
k_eCandyShopRewardOptionType_SingleItem = 0x0,
k_eCandyShopRewardOptionType_LootList = 0x1,
k_eCandyShopRewardOptionType_SingleEventAction = 0x2,
k_eCandyShopRewardOptionType_EventPoints = 0x3,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class CMsgBattleReport_Role : uint32_t
{
// MPropertySuppressEnumerator
k_eUnknownRole = 0xffffffffffffffff,
// MPropertyFriendlyName "Safe Lane"
k_eSafelane = 0x0,
// MPropertyFriendlyName "Mid Lane"
k_eMidlane = 0x1,
// MPropertyFriendlyName "Off Lane"
k_eOfflane = 0x2,
// MPropertyFriendlyName "Support"
k_eSupport = 0x3,
// MPropertyFriendlyName "Hard Support"
k_eHardSupport = 0x4,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EGuildChatType : uint32_t
{
k_EGuildChatType_Unspecified = 0x0,
k_EGuildChatType_SteamChatGroup = 0x1,
k_EGuildChatType_GC = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class EDevEventRequestResult : uint32_t
{
k_EDevEventRequestResult_Success = 0x0,
k_EDevEventRequestResult_NotAllowed = 0x1,
k_EDevEventRequestResult_InvalidEvent = 0x2,
k_EDevEventRequestResult_SqlFailure = 0x3,
k_EDevEventRequestResult_Timeout = 0x4,
k_EDevEventRequestResult_LockFailure = 0x5,
k_EDevEventRequestResult_SDOLoadFailure = 0x6,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 67
// Alignment: 4
// Size: 0x4
enum class CMsgBattleReport_HighlightType : uint32_t
{
// MPropertySuppressEnumerator
k_eHighlightTypeInvalid = 0xffffffffffffffff,
// MPropertyFriendlyName "Game Winrate"
k_eGameWinrate = 0x0,
// MPropertyFriendlyName "Lane Winrate"
k_eLaneWinrate = 0x1,
// MPropertyFriendlyName "Ranked MMR Delta"
k_eMMRDelta = 0x2,
// MPropertyFriendlyName "Number of Heroes Played"
k_eNumHeroesPlayed = 0x3,
// MPropertyFriendlyName "Number of Games Played"
k_eNumGamesPlayed = 0x4,
// MPropertyFriendlyName "Average Power Runes Taken"
k_eAveragePowerRunesTaken = 0x5,
// MPropertyFriendlyName "Average Bounty Runes Taken"
k_eAverageBountyRunesTaken = 0x6,
// MPropertyFriendlyName "Total Enemy T1 Destroyed First"
k_eTotalKillEnemyT1First = 0x7,
// MPropertyFriendlyName "Total Roshan Kills"
k_eTotalRoshanKills = 0x8,
// MPropertyFriendlyName "Total Dewards"
k_eTotalDewards = 0x9,
// MPropertyFriendlyName "Total Camps Stacked"
k_eTotalCampsStacked = 0xa,
// MPropertyFriendlyName "Max Win Streak"
k_eMaxWinstreak = 0xb,
// MPropertyFriendlyName "Average Dewards"
k_eAverageDewards = 0xc,
// MPropertyFriendlyName "Average Kills"
k_eAverageKills = 0xd,
// MPropertyFriendlyName "Max Kills"
k_eMaxKills = 0xe,
// MPropertyFriendlyName "Average Assists"
k_eAverageAssists = 0xf,
// MPropertyFriendlyName "Max Assists"
k_eMaxAssists = 0x10,
// MPropertyFriendlyName "Average Deaths"
k_eAverageDeaths = 0x11,
// MPropertyFriendlyName "Min Deaths"
k_eMinDeaths = 0x12,
// MPropertyFriendlyName "Average Camps Stacked"
k_eAverageCampsStacked = 0x13,
// MPropertyFriendlyName "Total Last Hits"
k_eTotalLastHits = 0x14,
// MPropertyFriendlyName "Average Last Hits"
k_eAverageLastHits = 0x15,
// MPropertyFriendlyName "Total Denies"
k_eTotalDenies = 0x16,
// MPropertyFriendlyName "Average Denies"
k_eAverageDenies = 0x17,
// MPropertyFriendlyName "Total Games With Roshan Advantage (Player team killed Roshan more times)"
k_eTotalGamesWithRoshanAdvantage = 0x18,
// MPropertyFriendlyName "Pct Games With Roshan Advantage (Player team killed Roshan more times)"
k_ePercentGamesWithRoshanAdvantage = 0x19,
// MPropertyFriendlyName "Average Stun Duration"
k_eAverageStunDuration = 0x1a,
// MPropertyFriendlyName "Total Stun Duration"
k_eTotalStunDuration = 0x1b,
// MPropertyFriendlyName "Average Teleports Used"
k_eAverageTeleportsUsed = 0x1c,
// MPropertyFriendlyName "Total Teleports Used"
k_eTotalTeleportsUsed = 0x1d,
// MPropertyFriendlyName "Average Hero Damage"
k_eAverageHeroDamage = 0x1e,
// MPropertyFriendlyName "Total Hero Damage"
k_eTotalHeroDamage = 0x1f,
// MPropertyFriendlyName "Average Hero Healing"
k_eAverageHeroHealing = 0x20,
// MPropertyFriendlyName "Total Hero Healing"
k_eTotalHeroHealing = 0x21,
// MPropertyFriendlyName "Average Tower Damage"
k_eAverageTowerDamage = 0x22,
// MPropertyFriendlyName "Total Tower Damage"
k_eTotalTowerDamage = 0x23,
// MPropertyFriendlyName "Max Loss Streak"
k_eMaxLossStreak = 0x24,
// MPropertyFriendlyName "Average Game Duration"
k_eAverageGameDuration = 0x25,
// MPropertyFriendlyName "Max Game Duration"
k_eMaxGameDuration = 0x26,
// MPropertyFriendlyName "Min Game Duration"
k_eMinGameDuration = 0x27,
// MPropertyFriendlyName "Average Win Duration"
k_eAverageWinDuration = 0x28,
// MPropertyFriendlyName "Max Win Duration"
k_eMaxWinDuration = 0x29,
// MPropertyFriendlyName "Min Win Duration"
k_eMinWinDuration = 0x2a,
// MPropertyFriendlyName "Average Loss Duration"
k_eAverageLossDuration = 0x2b,
// MPropertyFriendlyName "Max Loss Duration"
k_eMaxLossDuration = 0x2c,
// MPropertyFriendlyName "Min Loss Duration"
k_eMinLossDuration = 0x2d,
// MPropertyFriendlyName "Pct Games With Enemy Lane T1 Taken First"
k_ePctGamesEnemyT1TakenFirst = 0x2e,
// MPropertyFriendlyName "Max Camps Stacked"
k_eMaxCampsStacked = 0x2f,
// MPropertyFriendlyName "Max Dewards"
k_eMaxDewards = 0x30,
// MPropertyFriendlyName "Max Roshan Kills"
k_eMaxRoshanKills = 0x31,
// MPropertyFriendlyName "Max Bounty Runes Taken"
k_eMaxBountyRunesTaken = 0x32,
// MPropertyFriendlyName "Max Power Runes Taken"
k_eMaxPowerRunesTaken = 0x33,
// MPropertyFriendlyName "Max Deaths"
k_eMaxDeaths = 0x34,
// MPropertyFriendlyName "Max Last Hits"
k_eMaxLastHits = 0x35,
// MPropertyFriendlyName "Max Denies"
k_eMaxDenies = 0x36,
// MPropertyFriendlyName "Radiant Winrate"
k_eRadiantWinRate = 0x37,
// MPropertyFriendlyName "Dire Winrate"
k_eDireWinRate = 0x38,
// MPropertyFriendlyName "Radiant Game Count"
k_eRadiantGameCount = 0x39,
// MPropertyFriendlyName "Dire Game Count"
k_eDireGameCount = 0x3a,
// MPropertyFriendlyName "Max Hero Damage"
k_eMaxDamage = 0x3b,
// MPropertyFriendlyName "Max Healing"
k_eMaxHealing = 0x3c,
// MPropertyFriendlyName "Max Tower Damage"
k_eMaxTowerDamage = 0x3d,
// MPropertyFriendlyName "Average GPM"
k_eAverageGPM = 0x3e,
// MPropertyFriendlyName "Max GPM"
k_eMaxGPM = 0x3f,
// MPropertyFriendlyName "Average XPM"
k_eAverageXPM = 0x40,
// MPropertyFriendlyName "Max XPM"
k_eMaxXPM = 0x41,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ETournamentTemplate : uint32_t
{
k_ETournamentTemplate_None = 0x0,
k_ETournamentTemplate_AutomatedWin3 = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class CMsgBattleReport_HighlightRarity : uint32_t
{
// MPropertyFriendlyName "Common"
k_eHighlightCommon = 0x0,
// MPropertyFriendlyName "Uncommon"
k_eHighlightUncommon = 0x1,
// MPropertyFriendlyName "Rare"
k_eHighlightRare = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class ESupportEventRequestResult : uint32_t
{
k_ESupportEventRequestResult_Success = 0x0,
k_ESupportEventRequestResult_Timeout = 0x1,
k_ESupportEventRequestResult_CantLockSOCache = 0x2,
k_ESupportEventRequestResult_ItemNotInInventory = 0x3,
k_ESupportEventRequestResult_InvalidItemDef = 0x4,
k_ESupportEventRequestResult_InvalidEvent = 0x5,
k_ESupportEventRequestResult_EventExpired = 0x6,
k_ESupportEventRequestResult_InvalidSupportAccount = 0x7,
k_ESupportEventRequestResult_InvalidSupportMessage = 0x8,
k_ESupportEventRequestResult_InvalidEventPoints = 0x9,
k_ESupportEventRequestResult_InvalidPremiumPoints = 0xa,
k_ESupportEventRequestResult_InvalidActionID = 0xb,
k_ESupportEventRequestResult_InvalidActionScore = 0xc,
k_ESupportEventRequestResult_TransactionFailed = 0xd,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class EShowcaseItemState : uint32_t
{
k_eShowcaseItemState_Ok = 0x0,
k_eShowcaseItemState_MinorModifications = 0x1,
k_eShowcaseItemState_ValidityUnknown = 0x2,
k_eShowcaseItemState_PartiallyInvalid = 0x3,
k_eShowcaseItemState_Invalid = 0x4,
k_eShowcaseItemState_Failure = 0x5,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 25
// Alignment: 4
// Size: 0x4
enum class EHeroSelectionText : uint32_t
{
k_EHeroSelectionText_Invalid = 0xffffffffffffffff,
k_EHeroSelectionText_None = 0x0,
k_EHeroSelectionText_ChooseHero = 0x1,
k_EHeroSelectionText_AllDraft_Planning_YouFirst = 0x2,
k_EHeroSelectionText_AllDraft_Planning_TheyFirst = 0x3,
k_EHeroSelectionText_AllDraft_Banning = 0x4,
k_EHeroSelectionText_AllDraft_Ban_Waiting = 0x5,
k_EHeroSelectionText_AllDraft_PickTwo = 0x6,
k_EHeroSelectionText_AllDraft_PickOneMore = 0x7,
k_EHeroSelectionText_AllDraft_PickOne = 0x8,
k_EHeroSelectionText_AllDraft_WaitingRadiant = 0x9,
k_EHeroSelectionText_AllDraft_WaitingDire = 0xa,
k_EHeroSelectionText_AllDraft_TeammateRandomed = 0xb,
k_EHeroSelectionText_AllDraft_YouPicking_LosingGold = 0xc,
k_EHeroSelectionText_AllDraft_TheyPicking_LosingGold = 0xd,
k_EHeroSelectionText_CaptainsMode_ChooseCaptain = 0xe,
k_EHeroSelectionText_CaptainsMode_WaitingForChooseCaptain = 0xf,
k_EHeroSelectionText_CaptainsMode_YouSelect = 0x10,
k_EHeroSelectionText_CaptainsMode_TheySelect = 0x11,
k_EHeroSelectionText_CaptainsMode_YouBan = 0x12,
k_EHeroSelectionText_CaptainsMode_TheyBan = 0x13,
k_EHeroSelectionText_RandomDraft_HeroReview = 0x14,
k_EHeroSelectionText_RandomDraft_RoundDisplay = 0x15,
k_EHeroSelectionText_RandomDraft_Waiting = 0x16,
k_EHeroSelectionText_EventGame_BanPhase = 0x17,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class EItemEditorReservationResult : uint32_t
{
k_EItemEditorReservationResult_OK = 0x1,
k_EItemEditorReservationResult_AlreadyExists = 0x2,
k_EItemEditorReservationResult_Reserved = 0x3,
k_EItemEditorReservationResult_TimedOut = 0x4,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class EShowcaseAuditAction : uint32_t
{
k_eShowcaseAuditAction_Invalid = 0x0,
k_eShowcaseAuditAction_ShowcaseChanged = 0x1,
k_eShowcaseAuditAction_AdminShowcaseReset = 0x2,
k_eShowcaseAuditAction_AdminShowcaseAccountLocked = 0x3,
k_eShowcaseAuditAction_AdminShowcaseExonerated = 0x4,
k_eShowcaseAuditAction_AdminShowcaseConvicted = 0x5,
k_eShowcaseAuditAction_AdminModerationApproved = 0x6,
k_eShowcaseAuditAction_AdminModerationRejected = 0x7,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class EPartyBeaconType : uint32_t
{
k_EPartyBeaconType_Available = 0x0,
k_EPartyBeaconType_Joinable = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class EDOTAGroupMergeResult : uint32_t
{
k_EDOTAGroupMergeResult_OK = 0x0,
k_EDOTAGroupMergeResult_FAILED_GENERIC = 0x1,
k_EDOTAGroupMergeResult_NOT_LEADER = 0x2,
k_EDOTAGroupMergeResult_TOO_MANY_PLAYERS = 0x3,
k_EDOTAGroupMergeResult_TOO_MANY_COACHES = 0x4,
k_EDOTAGroupMergeResult_ENGINE_MISMATCH = 0x5,
k_EDOTAGroupMergeResult_NO_SUCH_GROUP = 0x6,
k_EDOTAGroupMergeResult_OTHER_GROUP_NOT_OPEN = 0x7,
k_EDOTAGroupMergeResult_ALREADY_INVITED = 0x8,
k_EDOTAGroupMergeResult_NOT_INVITED = 0x9,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class PortraitScale_t : uint32_t
{
PORTRAIT_SCALE_INVALID = 0xffffffffffffffff,
PORTRAIT_SCALE_LOADOUT = 0x0,
PORTRAIT_SCALE_ALTERNATE_LOADOUT = 0x1,
PORTRAIT_SCALE_WORLD = 0x2,
PORTRAIT_SCALE_SPECTATOR_LOADOUT = 0x3,
PORTRAIT_SCALE_VERSUS_LOADOUT = 0x4,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class ETournamentEvent : uint32_t
{
k_ETournamentEvent_None = 0x0,
k_ETournamentEvent_TournamentCreated = 0x1,
k_ETournamentEvent_TournamentsMerged = 0x2,
k_ETournamentEvent_GameOutcome = 0x3,
k_ETournamentEvent_TeamGivenBye = 0x4,
k_ETournamentEvent_TournamentCanceledByAdmin = 0x5,
k_ETournamentEvent_TeamAbandoned = 0x6,
k_ETournamentEvent_ScheduledGameStarted = 0x7,
k_ETournamentEvent_Canceled = 0x8,
k_ETournamentEvent_TeamParticipationTimedOut_EntryFeeRefund = 0x9,
k_ETournamentEvent_TeamParticipationTimedOut_EntryFeeForfeit = 0xa,
k_ETournamentEvent_TeamParticipationTimedOut_GrantedVictory = 0xb,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class DOTA_WatchReplayType : uint32_t
{
DOTA_WATCH_REPLAY_NORMAL = 0x0,
DOTA_WATCH_REPLAY_HIGHLIGHTS = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class EShowcaseType : uint32_t
{
k_eShowcaseType_Invalid = 0x0,
k_eShowcaseType_Profile = 0x1,
k_eShowcaseType_MiniProfile = 0x2,
k_eShowcaseType_DefaultProfile = 0x3,
k_eShowcaseType_DefaultMiniProfile = 0x4,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class EHighlightScoreComparison : uint32_t
{
// MPropertyFriendlyName "Less Than"
k_eScoreLessThan = 0x0,
// MPropertyFriendlyName "Less Than Or Equal"
k_eScoreLessThanOrEqual = 0x1,
// MPropertyFriendlyName "Equal"
k_eScoreEqual = 0x2,
// MPropertyFriendlyName "Greater Than Or Equal"
k_eScoreGreaterThanOrEqual = 0x3,
// MPropertyFriendlyName "Greater Than"
k_eScoreGreaterThan = 0x4,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class CMsgBattleReport_ELaneOutcome : uint32_t
{
k_eUnknownLaneOutcome = 0xffffffffffffffff,
k_eWonLane = 0x0,
k_eLostLane = 0x1,
k_eEvenLane = 0x2,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class ETeamFanContentAssetType : uint32_t
{
k_eFanContentAssetType_LogoPNG = 0x1,
k_eFanContentAssetType_LogoSVG = 0x2,
k_eFanContentAssetType_Logo3D = 0x3,
k_eFanContentAssetType_Players = 0x4,
k_eFanContentAssetType_Sprays = 0x5,
k_eFanContentAssetType_Wallpapers = 0x6,
k_eFanContentAssetType_Emoticons = 0x7,
k_eFanContentAssetType_VoiceLines = 0x8,
k_eFanContentAssetType_Localization = 0x9,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class StartupBehavior_t : uint32_t
{
UNIT_STARTUP_BEHAVIOR_DEFAULT = 0x0,
UNIT_STARTUP_BEHAVIOR_TAUNT = 0x1,
};
// Registered binary: client.dll (project 'client')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class CMsgDOTARequestMatches_SkillLevel : uint32_t
{
CMsgDOTARequestMatches_SkillLevel_Any = 0x0,
CMsgDOTARequestMatches_SkillLevel_Normal = 0x1,
CMsgDOTARequestMatches_SkillLevel_High = 0x2,
CMsgDOTARequestMatches_SkillLevel_VeryHigh = 0x3,
};
// Registered binary: panorama.dll (project 'panorama_content')
// Enumerator count: 15
// Alignment: 4
// Size: 0x4
enum class EStyleNodeType : uint32_t
{
ROOT = 0x0,
EXPRESSION = 0x1,
PROPERTY = 0x2,
DEFINE = 0x3,
IMPORT = 0x4,
KEYFRAMES = 0x5,
KEYFRAME_SELECTOR = 0x6,
STYLE_SELECTOR = 0x7,
WHITESPACE = 0x8,
EXPRESSION_TEXT = 0x9,
EXPRESSION_URL = 0xa,
EXPRESSION_CONCAT = 0xb,
REFERENCE_CONTENT = 0xc,
REFERENCE_COMPILED = 0xd,
REFERENCE_PASSTHROUGH = 0xe,
};
// Registered binary: panorama.dll (project 'panorama_content')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class ELayoutNodeType : uint32_t
{
ROOT = 0x0,
STYLES = 0x1,
SCRIPT_BODY = 0x2,
SCRIPTS = 0x3,
SNIPPETS = 0x4,
INCLUDE = 0x5,
SNIPPET = 0x6,
PANEL = 0x7,
PANEL_ATTRIBUTE = 0x8,
PANEL_ATTRIBUTE_VALUE = 0x9,
REFERENCE_CONTENT = 0xa,
REFERENCE_COMPILED = 0xb,
REFERENCE_PASSTHROUGH = 0xc,
};
struct FuseFunctionIndex_t;
struct FuseVariableIndex_t;
struct EngineLoopState_t;
struct CEntityComponentHelper;
struct ChangeAccessorFieldPathIndex_t;
struct EntComponentInfo_t;
struct PostProcessingTonemapParameters_t;
struct PostProcessingBloomParameters_t;
struct PostProcessingVignetteParameters_t;
struct PostProcessingLocalContrastParameters_t;
struct NmPercent_t;
struct CMotionSearchDB;
struct AnimScriptHandle;
struct CAnimUpdateNodeRef;
struct CSeqAutoLayerFlag;
struct CAnimAttachment;
struct CAnimInputDamping;
struct CAnimParamHandle;
struct VPhysics2ShapeDef_t;
struct TwoBoneIKSettings_t;
struct CMotionSearchNode;
struct CProductQuantizer;
struct IKBoneNameAndIndex_t;
struct AnimParamID;
struct AnimNodeID;
struct CAnimGraphSettingsManager;
struct CAnimNodePath;
struct CSeqSeqDescFlag;
struct CSeqTransition;
struct SolveIKChainPoseOpFixedSettings_t;
struct AnimStateID;
struct CAnimDesc_Flag;
struct CAnimEncodedFrames;
struct CAnimSequenceParams;
struct HSequence;
struct SkeletonBoneBounds_t;
struct CRenderSkeleton;
struct DynamicMeshDeformParams_t;
struct CRenderGroom;
struct CSeqMultiFetch;
struct CMotionDataSet;
struct CBlendCurve;
struct NmSyncTrackTime_t;
struct AnimComponentID;
struct CNmSyncTrack;
struct CNmRootMotionData;
struct CAnimKeyData;
struct CSeqMultiFetchFlag;
struct PackedAABB_t;
struct CDrawCullingData;
struct CAnimCycle;
struct CFootCycle;
struct IKSolverSettings_t;
struct IKTargetSettings_t;
struct CFootCycleDefinition;
struct CFootTrajectories;
struct CAnimDemoCaptureSettings;
struct NmCompressionSettings_t::QuantizationRange_t;
struct FollowAttachmentSettings_t;
struct CRangeFloat;
struct LookAtOpFixedSettings_t;
struct HitReactFixedSettings_t;
struct SkeletonAnimCapture_t::FrameStamp_t;
struct AimMatrixOpFixedSettings_t;
struct CAnimStateMachineUpdater;
struct PermModelInfo_t;
struct ModelSkeletonData_t;
struct CModelConfigList;
struct JiggleBoneSettingsList_t;
struct FootLockPoseOpFixedSettings;
struct CPhysSurfacePropertiesPhysics;
struct CPhysSurfacePropertiesSoundNames;
struct CPhysSurfacePropertiesAudio;
struct AnimationDecodeDebugDumpElement_t;
struct CParamSpanUpdater;
struct VPhysXConstraintParams_t;
struct CRenderBufferBinding;
struct CPoseHandle;
struct PhysFeModelDesc_t;
struct TraceSettings_t;
struct VPhysXRange_t;
struct FootPinningPoseOpFixedData_t;
struct AnimTagID;
struct CVectorQuantizer;
struct MotionIndex;
struct CAnimEncodeDifference;
struct FourVectors2D;
struct AABB_t;
struct CRegionSVM;
struct RnPlane_t;
struct RnHull_t;
struct FourQuaternions;
struct CFeJiggleBone;
struct constraint_axislimit_t;
struct constraint_breakableparams_t;
struct RnMesh_t;
struct RnCapsule_t;
struct VMixFilterDesc_t;
struct CSosGroupMatchPattern;
struct CSosGroupBranchPattern;
struct SceneViewId_t;
struct VoxelVisBlockOffset_t;
struct WorldBuilderParams_t;
struct BakedLightingInfo_t;
struct CPulse_OutflowConnection;
struct PulseRuntimeChunkIndex_t;
struct PulseRegisterMap_t;
struct PulseRuntimeRegisterIndex_t;
struct PulseDocNodeID_t;
struct PulseRuntimeCellIndex_t;
struct PulseRuntimeVarIndex_t;
struct PulseRuntimeInvokeIndex_t;
struct PulseRuntimeCallInfoIndex_t;
struct PulseRuntimeConstantIndex_t;
struct CPulse_ResumePoint;
struct PulseTestEHandle_t;
struct CPulseGraphInstance_TestDomain;
struct PulseRuntimeOutputIndex_t;
struct ParticleAttributeIndex_t;
struct CParticleCollectionVecInput;
struct CPerParticleFloatInput;
struct CParticleCollectionFloatInput;
struct CParticleRemapFloatInput;
struct CParticleTransformInput;
struct CParticleCollectionRendererFloatInput;
struct CPerParticleVecInput;
struct CParticleModelInput;
struct ParticlePreviewState_t;
struct TextureControls_t;
struct CParticleVariableRef;
struct CPathParameters;
struct CRandomNumberGeneratorParameters;
struct ControlPointReference_t;
struct CParticleVisibilityInputs;
struct ParticleNamedValueConfiguration_t;
struct CNewParticleEffect;
struct IParticleCollection;
struct PARTICLE_EHANDLE__;
struct CParticleProperty;
struct CParticleFloatInput;
struct CParticleCollectionRendererVecInput;
struct item_definition_index_t;
struct CavernCrawlRoomID_t;
struct TrackedStatID_t;
struct TrackedStatExpressionData_t;
struct TrackedStatAggregateData_t;
struct CResponseCriteriaSet;
struct CRR_Response;
struct GameTick_t;
struct PingWheelMessageID_t;
struct ParticleIndex_t;
struct FantasyTabletID_t;
struct ResponseFollowup;
struct CavernCrawlRewardType_t;
struct style_index_t;
struct FantasyCraftDataID_t;
struct CDOTA_BaseNPC;
struct CNetworkVarChainer;
struct AmmoIndex_t;
struct ResponseParams;
struct CTakeDamageInfo;
struct CTakeDamageResult;
struct FantasyGemShape_t;
struct GameTime_t;
struct CDOTABaseAbility;
struct CavernCrawlPathID_t;
struct AbilityID_t;
struct DOTASpecialAbility_t;
struct CSoundEnvelope;
struct CCopyRecipientFilter;
struct CModifierParams;
struct DOTALevelingAbilityBonus_t;
struct FantasyGemQuality_t;
struct BlessingID_t;
struct FantasyTitle_t;
struct PlayerID_t;
struct CRangeInt;
struct FantasyLeagueID_t;
struct FantasyPeriod_t;
struct INextBotReply;
struct BlessingTypeID_t;
struct VelocitySampler;
struct SimpleConstraintSoundProfile;
struct TrackedStatKillEaterData_t;
struct TrackedStatCombatQueryData_t;
struct TrackedStatHeroAdjectiveData_t;
struct CBaseFlex;
struct CSkeletonInstance;
struct CDOTA_Buff;
struct CSkillFloat;
struct FantasyOperationID_t;
struct FantasyGemSlot_t;
struct CandyShopRewardOptionID_t;
struct CandyShopID_t;
struct RoadToTIQuestID_t;
struct MatchID_t;
struct itemid_t;
struct CDecalInfo;
struct CandyShopCandyTypeID_t;
// Registered binary: schemasystem.dll (project 'resourcefile')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CExampleSchemaVData_Monomorphic
{
public:
int32_t m_nExample1; // 0x0
int32_t m_nExample2; // 0x4
};
// Registered binary: schemasystem.dll (project 'resourcefile')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct ResourceId_t
{
public:
uint64_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ResourceId_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: schemasystem.dll (project 'resourcefile')
// Alignment: 8
// Size: 0x10
// Has VTable
//
// MGetKV3ClassDefaults
class CExampleSchemaVData_PolymorphicBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
int32_t m_nBase; // 0x8
};
// Registered binary: schemasystem.dll (project 'resourcefile')
// Alignment: 8
// Size: 0x18
// Has VTable
//
// MGetKV3ClassDefaults
class CExampleSchemaVData_PolymorphicDerivedB : public CExampleSchemaVData_PolymorphicBase
{
public:
int32_t m_nDerivedB; // 0x10
};
// Registered binary: schemasystem.dll (project 'resourcefile')
// Alignment: 8
// Size: 0x18
// Has VTable
//
// MGetKV3ClassDefaults
class CExampleSchemaVData_PolymorphicDerivedA : public CExampleSchemaVData_PolymorphicBase
{
public:
int32_t m_nDerivedA; // 0x10
};
// Registered binary: schemasystem.dll (project 'schemasystem')
// Alignment: 8
// Size: 0x180
class CSchemaSystemInternalRegistration
{
public:
Vector2D m_Vector2D; // 0x0
Vector m_Vector; // 0x8
private:
[[maybe_unused]] uint8_t __pad0014[0xc]; // 0x14
public:
VectorAligned m_VectorAligned; // 0x20
Quaternion m_Quaternion; // 0x30
QAngle m_QAngle; // 0x40
RotationVector m_RotationVector; // 0x4c
RadianEuler m_RadianEuler; // 0x58
DegreeEuler m_DegreeEuler; // 0x64
QuaternionStorage m_QuaternionStorage; // 0x70
matrix3x4_t m_matrix3x4_t; // 0x80
matrix3x4a_t m_matrix3x4a_t; // 0xb0
Color m_Color; // 0xe0
Vector4D m_Vector4D; // 0xe4
private:
[[maybe_unused]] uint8_t __pad00f4[0xc]; // 0xf4
public:
CTransform m_CTransform; // 0x100
KeyValues* m_pKeyValues; // 0x120
CUtlBinaryBlock m_CUtlBinaryBlock; // 0x128
CUtlString m_CUtlString; // 0x140
CUtlSymbol m_CUtlSymbol; // 0x148
private:
[[maybe_unused]] uint8_t __pad014a[0x2]; // 0x14a
public:
CUtlStringToken m_stringToken; // 0x14c
CUtlStringTokenWithStorage m_stringTokenWithStorage; // 0x150
CResourceArray< CResourcePointer< CResourceString > > m_ResourceTypes; // 0x168
KeyValues3 m_KV3; // 0x170
};
// Registered binary: schemasystem.dll (project 'resourcefile')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vrman"
class InfoForResourceTypeCResourceManifestInternal
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vdpn"
class InfoForResourceTypeCDOTAPatchNotesList
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vents"
class InfoForResourceTypeCEntityLump
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct ManifestTestResource_t
{
public:
// MKV3TransferName "name"
CUtlString m_name; // 0x0
// MKV3TransferName "child"
CStrongHandle< InfoForResourceTypeManifestTestResource_t > m_child; // 0x8
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vseq"
class InfoForResourceTypeCSequenceGroupData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vpcf"
class InfoForResourceTypeIParticleSystemDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vnmdset"
class InfoForResourceTypeCNmGraphDataSet
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FuseVariableIndex_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FuseVariableIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vtex"
class InfoForResourceTypeCTextureBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vdvn"
class InfoForResourceTypeCDOTANovelsList
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmdl"
class InfoForResourceTypeCModel
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vdata"
class InfoForResourceTypeCVDataResource
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FuseFunctionIndex_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FuseFunctionIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vpulse"
class InfoForResourceTypeIPulseGraphDef
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vpdi"
class InfoForResourceTypeCPanoramaDynamicImages
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsvg"
class InfoForResourceTypeIVectorGraphic
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmat"
class InfoForResourceTypeIMaterial2
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vanim"
class InfoForResourceTypeCAnimData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmix"
class InfoForResourceTypeCVMixListResource
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vcompmat"
class InfoForResourceTypeCCompositeMaterialKit
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x50
//
// MGetKV3ClassDefaults
class CFuseProgram
{
public:
CUtlVector< uint8 > m_programBuffer; // 0x0
CUtlVector< FuseVariableIndex_t > m_variablesRead; // 0x18
CUtlVector< FuseVariableIndex_t > m_variablesWritten; // 0x30
int32_t m_nMaxTempVarsUsed; // 0x48
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsmart"
class InfoForResourceTypeCSmartProp
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "econitemvents"
class InfoForResourceTypeCCSGOEconItem
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vwnod"
class InfoForResourceTypeCWorldNode
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vcss"
class InfoForResourceTypeCPanoramaStyle
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vdacdefsvsvg"
class InfoForResourceTypeCDACGameDefsData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vnmgraphvanmgrpheconitemvents"
class InfoForResourceTypeCNmGraph
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsnd"
class InfoForResourceTypeCVoiceContainerBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsndevts"
class InfoForResourceTypeCVSoundEventScriptList
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vagrp"
class InfoForResourceTypeCAnimationGroup
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vtest"
struct InfoForResourceTypeTestResource_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vnmskel"
class InfoForResourceTypeCNmSkeleton
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vts"
class InfoForResourceTypeCTypeScriptResource
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vxml"
class InfoForResourceTypeCPanoramaLayout
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x40
// Has Trivial Constructor
// Has Trivial Destructor
class FourQuaternions
{
public:
fltx4 x; // 0x0
fltx4 y; // 0x10
fltx4 z; // 0x20
fltx4 w; // 0x30
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsnap"
class InfoForResourceTypeIParticleSnapshot
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
struct VariableInfo_t
{
public:
CUtlString m_name; // 0x0
CUtlStringToken m_nameToken; // 0x8
FuseVariableIndex_t m_nIndex; // 0xc
uint8_t m_nNumComponents; // 0xe
FuseVariableType_t m_eVarType; // 0xf
FuseVariableAccess_t m_eAccess; // 0x10
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vpost"
class InfoForResourceTypeCPostProcessingResource
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x18
// Has Trivial Constructor
// Has Trivial Destructor
struct AABB_t
{
public:
Vector m_vMinBounds; // 0x0
Vector m_vMaxBounds; // 0xc
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vptest"
struct InfoForResourceTypeProceduralTestResource_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vwrld"
struct InfoForResourceTypeWorld_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vnmclip"
class InfoForResourceTypeCNmClip
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vphys"
class InfoForResourceTypeCPhysAggregateData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x8
//
// MGetKV3ClassDefaults
struct TestResource_t
{
public:
// MKV3TransferName "name"
CUtlString m_name; // 0x0
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vvis"
class InfoForResourceTypeCVoxelVisibility
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmesh"
class InfoForResourceTypeCRenderMesh
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0xb0
//
// MGetKV3ClassDefaults
class CFuseSymbolTable
{
public:
CUtlVector< ConstantInfo_t > m_constants; // 0x0
CUtlVector< VariableInfo_t > m_variables; // 0x18
CUtlVector< FunctionInfo_t > m_functions; // 0x30
CUtlHashtable< CUtlStringToken, int32 > m_constantMap; // 0x48
CUtlHashtable< CUtlStringToken, int32 > m_variableMap; // 0x68
CUtlHashtable< CUtlStringToken, int32 > m_functionMap; // 0x88
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vjs"
class InfoForResourceTypeCJavaScriptResource
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vanmgrpheconitemvents"
class InfoForResourceTypeIAnimGraphModelBinding
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vgcxdatavxml"
class InfoForResourceTypeCGcExportableExternalData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct FunctionInfo_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlString m_name; // 0x8
CUtlStringToken m_nameToken; // 0x10
int32_t m_nParamCount; // 0x14
FuseFunctionIndex_t m_nIndex; // 0x18
bool m_bIsPure; // 0x1a
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct ConstantInfo_t
{
public:
CUtlString m_name; // 0x0
CUtlStringToken m_nameToken; // 0x8
float m_flValue; // 0xc
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmtst"
struct InfoForResourceTypeManifestTestResource_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsurf"
class InfoForResourceTypeCVPhysXSurfacePropertiesList
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Alignment: 8
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
struct PackedAABB_t
{
public:
uint32_t m_nPackedMin; // 0x0
uint32_t m_nPackedMax; // 0x4
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsndstckvseq"
class InfoForResourceTypeCVSoundStackScriptList
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vcdlist"
class InfoForResourceTypeCChoreoSceneFileData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmorf"
class InfoForResourceTypeCMorphSetData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "item"
class InfoForResourceTypeCDotaItemDefinitionResource
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: resourcesystem.dll (project 'resourcesystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vrr"
class InfoForResourceTypeCResponseRulesList
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Alignment: 8
// Size: 0x38
// Has Trivial Destructor
struct RenderInputLayoutField_t
{
public:
uint8_t m_pSemanticName[32]; // 0x0
int32_t m_nSemanticIndex; // 0x20
uint32_t m_Format; // 0x24
int32_t m_nOffset; // 0x28
int32_t m_nSlot; // 0x2c
RenderSlotType_t m_nSlotType; // 0x30
int32_t m_nInstanceStepRate; // 0x34
};
// Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Alignment: 8
// Size: 0x18
struct VsInputSignature_t
{
public:
CUtlVector< VsInputSignatureElement_t > m_elems; // 0x0
};
// Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Alignment: 8
// Size: 0xc4
// Has Trivial Destructor
struct VsInputSignatureElement_t
{
public:
char m_pName[64]; // 0x0
char m_pSemantic[64]; // 0x40
char m_pD3DSemanticName[64]; // 0x80
int32_t m_nD3DSemanticIndex; // 0xc0
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x28
// Has Trivial Constructor
// Has Trivial Destructor
struct EngineLoopState_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
int32_t m_nPlatWindowWidth; // 0x18
int32_t m_nPlatWindowHeight; // 0x1c
int32_t m_nRenderWidth; // 0x20
int32_t m_nRenderHeight; // 0x24
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventSimulate_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
bool m_bFirstTick; // 0x28
bool m_bLastTick; // 0x29
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
struct EventClientPollNetworking_t
{
public:
int32_t m_nTickCount; // 0x0
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x38
// Has Trivial Destructor
struct EventClientProcessInput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flTickInterval; // 0x2c
double m_flTickStartTime; // 0x30
};
// Registered binary: engine2.dll (project 'entity2')
// Alignment: 8
// Size: 0x68
// Has Trivial Destructor
struct EntComponentInfo_t
{
public:
char* m_pName; // 0x0
char* m_pCPPClassname; // 0x8
char* m_pNetworkDataReferencedDescription; // 0x10
char* m_pNetworkDataReferencedPtrPropDescription; // 0x18
int32_t m_nRuntimeIndex; // 0x20
uint32_t m_nFlags; // 0x24
private:
[[maybe_unused]] uint8_t __pad0028[0x38]; // 0x28
public:
CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x60
};
// Registered binary: engine2.dll (project 'entity2')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
class CEmptyEntityInstance
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventServerProcessNetworking_t : public EventSimulate_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventServerPollNetworking_t : public EventSimulate_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'entity2')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct EntOutput_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x60
// Has Trivial Destructor
struct EventSetTime_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
int32_t m_nClientOutputFrames; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
double m_flRealTime; // 0x30
double m_flRenderTime; // 0x38
double m_flRenderFrameTime; // 0x40
double m_flRenderFrameTimeUnbounded; // 0x48
double m_flRenderFrameTimeUnscaled; // 0x50
double m_flTickRemainder; // 0x58
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventAdvanceTick_t : public EventSimulate_t
{
public:
int32_t m_nCurrentTick; // 0x30
int32_t m_nCurrentTickThisFrame; // 0x34
int32_t m_nTotalTicksThisFrame; // 0x38
int32_t m_nTotalTicks; // 0x3c
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x38
// Has Trivial Destructor
struct EventClientFrameSimulate_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
double m_flWhenScheduleSendTickPacket; // 0x30
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x48
// Has Trivial Destructor
struct EventClientPreOutput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
double m_flRenderTime; // 0x28
double m_flRenderFrameTime; // 0x30
double m_flRenderFrameTimeUnbounded; // 0x38
float m_flRealTime; // 0x40
bool m_bRenderOnly; // 0x44
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
struct EventModInitialized_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'entity2')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
class CVariantDefaultAllocator
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventPostAdvanceTick_t : public EventSimulate_t
{
public:
int32_t m_nCurrentTick; // 0x30
int32_t m_nCurrentTickThisFrame; // 0x34
int32_t m_nTotalTicksThisFrame; // 0x38
int32_t m_nTotalTicks; // 0x3c
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
struct EventSplitScreenStateChanged_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventServerAdvanceTick_t : public EventAdvanceTick_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
struct EventClientProcessNetworking_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientPauseSimulate_t : public EventSimulate_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientPreSimulate_t : public EventSimulate_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
struct EventPostDataUpdate_t
{
public:
int32_t m_nCount; // 0x0
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
struct EventProfileStorageAvailable_t
{
public:
CSplitScreenSlot m_nSplitScreenSlot; // 0x0
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventServerSimulate_t : public EventSimulate_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
struct EventAppShutdown_t
{
public:
int32_t m_nDummy0; // 0x0
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
struct EventFrameBoundary_t
{
public:
float m_flFrameTime; // 0x0
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientProcessGameInput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
struct EventClientPredictionPostNetupdate_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
struct EventPreDataUpdate_t
{
public:
int32_t m_nCount; // 0x0
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientPollInput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventClientPostOutput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
double m_flRenderTime; // 0x28
float m_flRenderFrameTime; // 0x30
float m_flRenderFrameTimeUnbounded; // 0x34
bool m_bRenderOnly; // 0x38
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientSimulate_t : public EventSimulate_t
{
public:
// No schema binary for binding
};
// Registered binary: networksystem.dll (project 'networksystem')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
struct ChangeAccessorFieldPathIndex_t
{
public:
int16_t m_Value; // 0x0
};
// Registered binary: engine2.dll (project 'entity2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EntInput_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventClientAdvanceTick_t : public EventAdvanceTick_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'entity2')
// Alignment: 8
// Size: 0x28
// Has VTable
// Is Abstract
// Has Trivial Destructor
class CEntityComponentHelper
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
uint32_t m_flags; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
EntComponentInfo_t* m_pInfo; // 0x10
int32_t m_nPriority; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
CEntityComponentHelper* m_pNext; // 0x20
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventServerPostSimulate_t : public EventSimulate_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x38
// Has Trivial Destructor
struct EventClientOutput_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRenderTime; // 0x28
float m_flRealTime; // 0x2c
float m_flRenderFrameTimeUnbounded; // 0x30
bool m_bRenderOnly; // 0x34
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
struct EventClientSceneSystemThreadStateChange_t
{
public:
bool m_bThreadsActive; // 0x0
};
// Registered binary: engine2.dll (project 'entity2')
// Alignment: 8
// Size: 0x28
// Has VTable
class CEntityIOOutput
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t
{
public:
// No schema binary for binding
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventSimpleLoopFrameUpdate_t
{
public:
EngineLoopState_t m_LoopState; // 0x0
float m_flRealTime; // 0x28
float m_flFrameTime; // 0x2c
};
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientPostSimulate_t : public EventSimulate_t
{
public:
// No schema binary for binding
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x8
//
// MGetKV3ClassDefaults
struct MaterialParam_t
{
public:
CUtlString m_name; // 0x0
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct MaterialParamFloat_t : public MaterialParam_t
{
public:
float m_flValue; // 0x8
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 4
// Size: 0x70
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct PostProcessingBloomParameters_t
{
public:
BloomBlendMode_t m_blendMode; // 0x0
float m_flBloomStrength; // 0x4
float m_flScreenBloomStrength; // 0x8
float m_flBlurBloomStrength; // 0xc
float m_flBloomThreshold; // 0x10
float m_flBloomThresholdWidth; // 0x14
float m_flSkyboxBloomStrength; // 0x18
float m_flBloomStartValue; // 0x1c
float m_flBlurWeight[5]; // 0x20
Vector m_vBlurTint[5]; // 0x34
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x130
//
// MGetKV3ClassDefaults
struct MaterialResourceData_t
{
public:
CUtlString m_materialName; // 0x0
CUtlString m_shaderName; // 0x8
CUtlVector< MaterialParamInt_t > m_intParams; // 0x10
CUtlVector< MaterialParamFloat_t > m_floatParams; // 0x28
CUtlVector< MaterialParamVector_t > m_vectorParams; // 0x40
CUtlVector< MaterialParamTexture_t > m_textureParams; // 0x58
CUtlVector< MaterialParamBuffer_t > m_dynamicParams; // 0x70
CUtlVector< MaterialParamBuffer_t > m_dynamicTextureParams; // 0x88
CUtlVector< MaterialParamInt_t > m_intAttributes; // 0xa0
CUtlVector< MaterialParamFloat_t > m_floatAttributes; // 0xb8
CUtlVector< MaterialParamVector_t > m_vectorAttributes; // 0xd0
CUtlVector< MaterialParamTexture_t > m_textureAttributes; // 0xe8
CUtlVector< MaterialParamString_t > m_stringAttributes; // 0x100
CUtlVector< CUtlString > m_renderAttributesUsed; // 0x118
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct MaterialParamBuffer_t : public MaterialParam_t
{
public:
CUtlBinaryBlock m_value; // 0x8
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 4
// Size: 0x3c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct PostProcessingTonemapParameters_t
{
public:
float m_flExposureBias; // 0x0
float m_flShoulderStrength; // 0x4
float m_flLinearStrength; // 0x8
float m_flLinearAngle; // 0xc
float m_flToeStrength; // 0x10
float m_flToeNum; // 0x14
float m_flToeDenom; // 0x18
float m_flWhitePoint; // 0x1c
float m_flLuminanceSource; // 0x20
float m_flExposureBiasShadows; // 0x24
float m_flExposureBiasHighlights; // 0x28
float m_flMinShadowLum; // 0x2c
float m_flMaxShadowLum; // 0x30
float m_flMinHighlightLum; // 0x34
float m_flMaxHighlightLum; // 0x38
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct PostProcessingLocalContrastParameters_t
{
public:
float m_flLocalContrastStrength; // 0x0
float m_flLocalContrastEdgeStrength; // 0x4
float m_flLocalContrastVignetteStart; // 0x8
float m_flLocalContrastVignetteEnd; // 0xc
float m_flLocalContrastVignetteBlur; // 0x10
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 4
// Size: 0x24
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct PostProcessingVignetteParameters_t
{
public:
float m_flVignetteStrength; // 0x0
Vector2D m_vCenter; // 0x4
float m_flRadius; // 0xc
float m_flRoundness; // 0x10
float m_flFeather; // 0x14
Vector m_vColorTint; // 0x18
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct MaterialParamInt_t : public MaterialParam_t
{
public:
int32_t m_nValue; // 0x8
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x118
//
// MGetKV3ClassDefaults
struct PostProcessingResource_t
{
public:
bool m_bHasTonemapParams; // 0x0
PostProcessingTonemapParameters_t m_toneMapParams; // 0x4
bool m_bHasBloomParams; // 0x40
private:
[[maybe_unused]] uint8_t __pad0041[0x3]; // 0x41
public:
// -> m_blendMode - 0x44
// -> m_flBloomStrength - 0x48
// -> m_flScreenBloomStrength - 0x4c
// -> m_flBlurBloomStrength - 0x50
// -> m_flBloomThreshold - 0x54
// -> m_flBloomThresholdWidth - 0x58
// -> m_flSkyboxBloomStrength - 0x5c
// -> m_flBloomStartValue - 0x60
// -> m_flBlurWeight[5] - 0x64
// -> m_vBlurTint[5] - 0x78
PostProcessingBloomParameters_t m_bloomParams; // 0x44
bool m_bHasVignetteParams; // 0xb4
private:
[[maybe_unused]] uint8_t __pad00b5[0x3]; // 0xb5
public:
// -> m_flVignetteStrength - 0xb8
// -> m_vCenter - 0xbc
// -> m_flRadius - 0xc4
// -> m_flRoundness - 0xc8
// -> m_flFeather - 0xcc
// -> m_vColorTint - 0xd0
PostProcessingVignetteParameters_t m_vignetteParams; // 0xb8
bool m_bHasLocalContrastParams; // 0xdc
private:
[[maybe_unused]] uint8_t __pad00dd[0x3]; // 0xdd
public:
// -> m_flLocalContrastStrength - 0xe0
// -> m_flLocalContrastEdgeStrength - 0xe4
// -> m_flLocalContrastVignetteStart - 0xe8
// -> m_flLocalContrastVignetteEnd - 0xec
// -> m_flLocalContrastVignetteBlur - 0xf0
PostProcessingLocalContrastParameters_t m_localConstrastParams; // 0xe0
int32_t m_nColorCorrectionVolumeDim; // 0xf4
CUtlBinaryBlock m_colorCorrectionVolumeData; // 0xf8
bool m_bHasColorCorrection; // 0x110
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct MaterialParamString_t : public MaterialParam_t
{
public:
CUtlString m_value; // 0x8
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
struct MaterialParamVector_t : public MaterialParam_t
{
public:
Vector4D m_value; // 0x8
};
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct MaterialParamTexture_t : public MaterialParam_t
{
public:
CStrongHandle< InfoForResourceTypeCTextureBase > m_pValue; // 0x8
};
// Registered binary: engine2.dll (project 'entity2')
// Alignment: 8
// Size: 0x28
class CNetworkVarChainer
{
private:
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
public:
// MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x20
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimTagManagerUpdater
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
CUtlVector< CSmartPtr< CAnimTagBase > > m_tags; // 0x18
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x48
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CModelConfigElement
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlString m_ElementName; // 0x8
CUtlVector< CModelConfigElement* > m_NestedElements; // 0x10
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x100
//
// MGetKV3ClassDefaults
// MVDataRoot
// MVDataOverlayType
class CMoodVData
{
public:
// MPropertyDescription "Model to get the animation list from"
// MPropertyAutoRebuildOnChange
CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > m_sModelName; // 0x0
// MPropertyDescription "Type of mood"
MoodType_t m_nMoodType; // 0xe0
private:
[[maybe_unused]] uint8_t __pad00e4[0x4]; // 0xe4
public:
// MPropertyDescription "Layers for this mood"
CUtlVector< MoodAnimationLayer_t > m_animationLayers; // 0xe8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimNodePath
{
public:
AnimNodeID m_path[11]; // 0x0
int32_t m_nCount; // 0x2c
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct NmPercent_t
{
public:
float m_flValue; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimUpdateNodeRef
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
int32_t m_nodeIndex; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CProductQuantizer
{
public:
CUtlVector< CVectorQuantizer > m_subQuantizers; // 0x0
int32_t m_nDimensions; // 0x18
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x50
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FootFixedData_t
{
public:
VectorAligned m_vToeOffset; // 0x0
VectorAligned m_vHeelOffset; // 0x10
int32_t m_nTargetBoneIndex; // 0x20
int32_t m_nAnkleBoneIndex; // 0x24
int32_t m_nIKAnchorBoneIndex; // 0x28
int32_t m_ikChainIndex; // 0x2c
float m_flMaxIKLength; // 0x30
int32_t m_nFootIndex; // 0x34
int32_t m_nTagIndex; // 0x38
float m_flMaxRotationLeft; // 0x3c
float m_flMaxRotationRight; // 0x40
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
class CAnimMorphDifference
{
public:
CBufferString m_name; // 0x0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct AttachmentHandle_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("AttachmentHandle_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x78
//
// MGetKV3ClassDefaults
class CAnimKeyData
{
public:
CBufferString m_name; // 0x0
CUtlVector< CAnimBone > m_boneArray; // 0x10
CUtlVector< CAnimUser > m_userArray; // 0x28
CUtlVector< CBufferString > m_morphArray; // 0x40
int32_t m_nChannelElements; // 0x58
private:
[[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c
public:
CUtlVector< CAnimDataChannelDesc > m_dataChannelArray; // 0x60
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CAnimUpdateNodeBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
// -> m_path[11] - 0x18
// -> m_nCount - 0x44
CAnimNodePath m_nodePath; // 0x18
AnimNodeNetworkMode m_networkMode; // 0x48
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CUtlString m_name; // 0x50
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
struct IKSolverSettings_t
{
public:
// MPropertyFriendlyName "Solver Type"
// MPropertyAttrChangeCallback
IKSolverType m_SolverType; // 0x0
// MPropertyFriendlyName "Num Iterations "
// MPropertyAttrStateCallback
int32_t m_nNumIterations; // 0x4
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CBufferString m_name; // 0x10
CUtlVector< CAnimDesc > m_animArray; // 0x20
CUtlVector< CAnimDecoder > m_decoderArray; // 0x38
int32_t m_nMaxUniqueFrameIndex; // 0x50
private:
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
public:
CUtlVector< CAnimFrameSegment > m_segmentArray; // 0x58
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
class AnimComponentID
{
public:
uint32_t m_id; // 0x0
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimSequenceParams
{
public:
float m_flFadeInTime; // 0x0
float m_flFadeOutTime; // 0x4
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x90
//
// MGetKV3ClassDefaults
struct PhysSoftbodyDesc_t
{
public:
CUtlVector< uint32 > m_ParticleBoneHash; // 0x0
CUtlVector< RnSoftbodyParticle_t > m_Particles; // 0x18
CUtlVector< RnSoftbodySpring_t > m_Springs; // 0x30
CUtlVector< RnSoftbodyCapsule_t > m_Capsules; // 0x48
CUtlVector< CTransform > m_InitPose; // 0x60
CUtlVector< CUtlString > m_ParticleBoneName; // 0x78
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 1
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSeqAutoLayerFlag
{
public:
bool m_bPost; // 0x0
bool m_bSpline; // 0x1
bool m_bXFade; // 0x2
bool m_bNoBlend; // 0x3
bool m_bLocal; // 0x4
bool m_bPose; // 0x5
bool m_bFetchFrame; // 0x6
bool m_bSubtract; // 0x7
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CPhysSurfacePropertiesAudio
{
public:
// MKV3TransferName "audioreflectivity"
float m_reflectivity; // 0x0
// MKV3TransferName "audiohardnessfactor"
float m_hardnessFactor; // 0x4
// MKV3TransferName "audioroughnessfactor"
float m_roughnessFactor; // 0x8
// MKV3TransferName "scrapeRoughThreshold"
float m_roughThreshold; // 0xc
// MKV3TransferName "impactHardThreshold"
float m_hardThreshold; // 0x10
// MKV3TransferName "audioHardMinVelocity"
float m_hardVelocityThreshold; // 0x14
// MKV3TransferName "staticImpactVolume"
float m_flStaticImpactVolume; // 0x18
// MKV3TransferName "occlusionFactor"
float m_flOcclusionFactor; // 0x1c
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x10
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CNmEvent
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
float m_flStartTime; // 0x8
float m_flDuration; // 0xc
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
class AnimTagID
{
public:
uint32_t m_id; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CAnimMotorUpdaterBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CUtlString m_name; // 0x10
bool m_bDefault; // 0x18
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x28
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CBoneConstraintBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
class CUnaryUpdateNode : public CAnimUpdateNodeBase
{
public:
CAnimUpdateNodeRef m_pChildNode; // 0x58
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
class AnimScriptHandle
{
public:
uint32_t m_id; // 0x0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x80
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimAttachment
{
public:
Quaternion m_influenceRotations[3]; // 0x0
VectorAligned m_influenceOffsets[3]; // 0x30
int32_t m_influenceIndices[3]; // 0x60
float m_influenceWeights[3]; // 0x6c
uint8_t m_numInfluences; // 0x78
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x10
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Damping"
class CAnimInputDamping
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyFriendlyName "Speed Function"
DampingSpeedFunction m_speedFunction; // 0x8
// MPropertyFriendlyName "Speed Scale"
float m_fSpeedScale; // 0xc
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x78
//
// MGetKV3ClassDefaults
struct VPhysics2ShapeDef_t
{
public:
CUtlVector< RnSphereDesc_t > m_spheres; // 0x0
CUtlVector< RnCapsuleDesc_t > m_capsules; // 0x18
CUtlVector< RnHullDesc_t > m_hulls; // 0x30
CUtlVector< RnMeshDesc_t > m_meshes; // 0x48
CUtlVector< uint16 > m_CollisionAttributeIndices; // 0x60
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 1
// Size: 0x2
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimParamHandle
{
public:
AnimParamType_t m_type; // 0x0
uint8_t m_index; // 0x1
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct SkeletonBoneBounds_t
{
public:
Vector m_vecCenter; // 0x0
Vector m_vecSize; // 0xc
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
class AnimNodeID
{
public:
uint32_t m_id; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CVectorQuantizer
{
public:
CUtlVector< float32 > m_centroidVectors; // 0x0
int32_t m_nCentroids; // 0x18
int32_t m_nDimensions; // 0x1c
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_SetRenderColor : public CModelConfigElement
{
public:
Color m_Color; // 0x48
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
class AnimParamID
{
public:
uint32_t m_id; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
class CFootStepTriggerUpdateNode : public CUnaryUpdateNode
{
public:
CUtlVector< FootStepTrigger > m_triggers; // 0x68
private:
[[maybe_unused]] uint8_t __pad0080[0x4]; // 0x80
public:
float m_flTolerance; // 0x84
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
struct ParamSpan_t
{
public:
CUtlVector< ParamSpanSample_t > m_samples; // 0x0
CAnimParamHandle m_hParam; // 0x18
AnimParamType_t m_eParamType; // 0x1a
private:
[[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b
public:
float m_flStartCycle; // 0x1c
float m_flEndCycle; // 0x20
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CSetFacingUpdateNode : public CUnaryUpdateNode
{
public:
FacingMode m_facingMode; // 0x68
bool m_bResetChild; // 0x6c
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x50
//
// MGetKV3ClassDefaults
class CSeqScaleSet
{
public:
CBufferString m_sName; // 0x0
bool m_bRootOffset; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
Vector m_vRootOffset; // 0x14
CUtlVector< int16 > m_nLocalBoneArray; // 0x20
CUtlVector< float32 > m_flBoneScaleArray; // 0x38
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct AnimationDecodeDebugDump_t
{
public:
AnimationProcessingType_t m_processingType; // 0x0
CUtlVector< AnimationDecodeDebugDumpElement_t > m_elems; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x10
struct IKBoneNameAndIndex_t
{
public:
// MPropertyAttributeChoiceName "Bone"
CUtlString m_Name; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
// MPropertyFriendlyName "Name"
// MPropertySortPriority "100"
CGlobalSymbol m_name; // 0x18
// MPropertyHideField
CGlobalSymbol m_group; // 0x20
// MPropertyHideField
AnimTagID m_tagID; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x14]; // 0x2c
public:
// MPropertyHideField
bool m_bIsReferenced; // 0x40
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x28
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CMotionNode
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
CUtlString m_name; // 0x18
AnimNodeID m_id; // 0x20
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Ragdoll Tag"
class CRagdollAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertyFriendlyName "Pose Control"
AnimPoseControl m_nPoseControl; // 0x50
// MPropertyFriendlyName "Frequency"
// MPropertyAttributeRange "0 30"
float m_flFrequency; // 0x54
// MPropertyFriendlyName "Damping Ratio"
// MPropertyAttributeRange "0 2"
float m_flDampingRatio; // 0x58
// MPropertyFriendlyName "Decay Duration"
// MPropertyAttributeRange "-1 1000"
float m_flDecayDuration; // 0x5c
// MPropertyFriendlyName "Decay Bias"
// MPropertyAttributeRange "0 1"
float m_flDecayBias; // 0x60
// MPropertyFriendlyName "Destroy"
bool m_bDestroy; // 0x64
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CAnimParameterBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
// MPropertyFriendlyName "Name"
// MPropertySortPriority "100"
CGlobalSymbol m_name; // 0x18
// MPropertyHideField
CUtlString m_group; // 0x20
// MPropertyHideField
AnimParamID m_id; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x14]; // 0x2c
public:
// MPropertyHideField
// MPropertyAttrChangeCallback
CUtlString m_componentName; // 0x40
private:
[[maybe_unused]] uint8_t __pad0048[0x18]; // 0x48
public:
// MPropertyHideField
bool m_bNetworkingRequested; // 0x60
// MPropertyHideField
bool m_bIsReferenced; // 0x61
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Internal Tag"
class CStringAnimTag : public CAnimTagBase
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CParamSpanUpdater
{
public:
CUtlVector< ParamSpan_t > m_spans; // 0x0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CFootTrajectories
{
public:
CUtlVector< CFootTrajectory > m_trajectories; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0xd0
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct AimMatrixOpFixedSettings_t
{
public:
CAnimAttachment m_attachment; // 0x0
CAnimInputDamping m_damping; // 0x80
CPoseHandle m_poseCacheHandles[10]; // 0x90
AimMatrixBlendMode m_eBlendMode; // 0xb8
float m_fAngleIncrement; // 0xbc
int32_t m_nSequenceMaxFrame; // 0xc0
int32_t m_nBoneMaskIndex; // 0xc4
bool m_bTargetIsPosition; // 0xc8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x30
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimGraphSettingsManager
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
CUtlVector< CSmartPtr< CAnimGraphSettingsGroup > > m_settingsGroups; // 0x18
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x160
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct TwoBoneIKSettings_t
{
public:
IkEndEffectorType m_endEffectorType; // 0x0
CAnimAttachment m_endEffectorAttachment; // 0x10
IkTargetType m_targetType; // 0x90
private:
[[maybe_unused]] uint8_t __pad0094[0xc]; // 0x94
public:
CAnimAttachment m_targetAttachment; // 0xa0
int32_t m_targetBoneIndex; // 0x120
CAnimParamHandle m_hPositionParam; // 0x124
CAnimParamHandle m_hRotationParam; // 0x126
bool m_bAlwaysUseFallbackHinge; // 0x128
private:
[[maybe_unused]] uint8_t __pad0129[0x7]; // 0x129
public:
VectorAligned m_vLsFallbackHingeAxis; // 0x130
int32_t m_nFixedBoneIndex; // 0x140
int32_t m_nMiddleBoneIndex; // 0x144
int32_t m_nEndBoneIndex; // 0x148
bool m_bMatchTargetOrientation; // 0x14c
bool m_bConstrainTwist; // 0x14d
private:
[[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e
public:
float m_flMaxTwist; // 0x150
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct SolveIKChainPoseOpFixedSettings_t
{
public:
CUtlVector< ChainToSolveData_t > m_ChainsToSolveData; // 0x0
bool m_bMatchTargetOrientation; // 0x18
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CLeafUpdateNode : public CAnimUpdateNodeBase
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CRagdollUpdateNode : public CUnaryUpdateNode
{
public:
int32_t m_nWeightListIndex; // 0x68
RagdollPoseControl m_poseControlMethod; // 0x6c
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSeqTransition
{
public:
float m_flFadeInTime; // 0x0
float m_flFadeOutTime; // 0x4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CSolveIKChainUpdateNode : public CUnaryUpdateNode
{
public:
CUtlVector< CSolveIKTargetHandle_t > m_targetHandles; // 0x68
// -> m_ChainsToSolveData - 0x80
// -> m_bMatchTargetOrientation - 0x98
SolveIKChainPoseOpFixedSettings_t m_opFixedData; // 0x80
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 2
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CPoseHandle
{
public:
uint16_t m_nIndex; // 0x0
PoseType_t m_eType; // 0x2
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CBinaryUpdateNode : public CAnimUpdateNodeBase
{
public:
CAnimUpdateNodeRef m_pChild1; // 0x58
CAnimUpdateNodeRef m_pChild2; // 0x68
BinaryNodeTiming m_timingBehavior; // 0x78
float m_flTimingBlend; // 0x7c
bool m_bResetChild1; // 0x80
bool m_bResetChild2; // 0x81
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
struct JiggleBoneSettingsList_t
{
public:
CUtlVector< JiggleBoneSettings_t > m_boneSettings; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x28
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CPathAnimMotorUpdaterBase : public CAnimMotorUpdaterBase
{
public:
bool m_bLockToPath; // 0x20
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa0
// Has VTable
//
// MGetKV3ClassDefaults
class CMoverUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
public:
CAnimInputDamping m_damping; // 0x70
AnimValueSource m_facingTarget; // 0x80
CAnimParamHandle m_hMoveVecParam; // 0x84
CAnimParamHandle m_hMoveHeadingParam; // 0x86
CAnimParamHandle m_hTurnToFaceParam; // 0x88
private:
[[maybe_unused]] uint8_t __pad008a[0x2]; // 0x8a
public:
float m_flTurnToFaceOffset; // 0x8c
float m_flTurnToFaceLimit; // 0x90
bool m_bAdditive; // 0x94
bool m_bApplyMovement; // 0x95
bool m_bOrientMovement; // 0x96
bool m_bApplyRotation; // 0x97
bool m_bLimitOnly; // 0x98
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x70
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CBaseConstraint : public CBoneConstraintBase
{
public:
CUtlString m_name; // 0x28
Vector m_vUpVector; // 0x30
private:
[[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c
public:
CUtlVector< CConstraintSlave > m_slaves; // 0x40
CUtlVector< CConstraintTarget > m_targets; // 0x58
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
class AnimStateID
{
public:
uint32_t m_id; // 0x0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0xf8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VPhysXConstraintParams_t
{
public:
int8_t m_nType; // 0x0
int8_t m_nTranslateMotion; // 0x1
int8_t m_nRotateMotion; // 0x2
int8_t m_nFlags; // 0x3
Vector m_anchor[2]; // 0x4
QuaternionStorage m_axes[2]; // 0x1c
float m_maxForce; // 0x3c
float m_maxTorque; // 0x40
float m_linearLimitValue; // 0x44
float m_linearLimitRestitution; // 0x48
float m_linearLimitSpring; // 0x4c
float m_linearLimitDamping; // 0x50
float m_twistLowLimitValue; // 0x54
float m_twistLowLimitRestitution; // 0x58
float m_twistLowLimitSpring; // 0x5c
float m_twistLowLimitDamping; // 0x60
float m_twistHighLimitValue; // 0x64
float m_twistHighLimitRestitution; // 0x68
float m_twistHighLimitSpring; // 0x6c
float m_twistHighLimitDamping; // 0x70
float m_swing1LimitValue; // 0x74
float m_swing1LimitRestitution; // 0x78
float m_swing1LimitSpring; // 0x7c
float m_swing1LimitDamping; // 0x80
float m_swing2LimitValue; // 0x84
float m_swing2LimitRestitution; // 0x88
float m_swing2LimitSpring; // 0x8c
float m_swing2LimitDamping; // 0x90
Vector m_goalPosition; // 0x94
QuaternionStorage m_goalOrientation; // 0xa0
Vector m_goalAngularVelocity; // 0xb0
float m_driveSpringX; // 0xbc
float m_driveSpringY; // 0xc0
float m_driveSpringZ; // 0xc4
float m_driveDampingX; // 0xc8
float m_driveDampingY; // 0xcc
float m_driveDampingZ; // 0xd0
float m_driveSpringTwist; // 0xd4
float m_driveSpringSwing; // 0xd8
float m_driveSpringSlerp; // 0xdc
float m_driveDampingTwist; // 0xe0
float m_driveDampingSwing; // 0xe4
float m_driveDampingSlerp; // 0xe8
int32_t m_solverIterationCount; // 0xec
float m_projectionLinearTolerance; // 0xf0
float m_projectionAngularTolerance; // 0xf4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct ParamSpanSample_t
{
public:
CAnimVariant m_value; // 0x0
float m_flCycle; // 0x14
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct TraceSettings_t
{
public:
float m_flTraceHeight; // 0x0
float m_flTraceRadius; // 0x4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x50
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CMotionMetricEvaluator
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
CUtlVector< float32 > m_means; // 0x18
CUtlVector< float32 > m_standardDeviations; // 0x30
float m_flWeight; // 0x48
int32_t m_nDimensionStartIndex; // 0x4c
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CPointConstraint : public CBaseConstraint
{
public:
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CBoneConstraintDotToMorph : public CBoneConstraintBase
{
public:
CUtlString m_sBoneName; // 0x28
CUtlString m_sTargetBoneName; // 0x30
CUtlString m_sMorphChannelName; // 0x38
float m_flRemap[4]; // 0x40
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x40
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimationGraphVisualizerPrimitiveBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CAnimationGraphVisualizerPrimitiveType m_Type; // 0x8
AnimNodeID m_OwningAnimNodePaths[11]; // 0xc
int32_t m_nOwningAnimNodePathCount; // 0x38
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x1c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CPhysSurfacePropertiesPhysics
{
public:
// MKV3TransferName "friction"
float m_friction; // 0x0
// MKV3TransferName "elasticity"
float m_elasticity; // 0x4
// MKV3TransferName "density"
float m_density; // 0x8
// MKV3TransferName "thickness"
float m_thickness; // 0xc
// MKV3TransferName "softcontactfrequency"
float m_softContactFrequency; // 0x10
// MKV3TransferName "softcontactdampingratio"
float m_softContactDampingRatio; // 0x14
// MKV3TransferName "wheeldrag"
float m_wheelDrag; // 0x18
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 1
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimDesc_Flag
{
public:
bool m_bLooping; // 0x0
bool m_bAllZeros; // 0x1
bool m_bHidden; // 0x2
bool m_bDelta; // 0x3
bool m_bLegacyWorldspace; // 0x4
bool m_bModelDoc; // 0x5
bool m_bImplicitSeqIgnoreDelta; // 0x6
bool m_bAnimGraphAdditive; // 0x7
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 2
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CNmGraph__ChildGraphSlot_t
{
public:
int16_t m_nNodeIdx; // 0x0
int16_t m_dataSlotIdx; // 0x2
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CAnimParamHandleMap
{
public:
CUtlHashtable< uint16, int16 > m_list; // 0x0
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSeqIKLock
{
public:
float m_flPosWeight; // 0x0
float m_flAngleWeight; // 0x4
int16_t m_nLocalBone; // 0x8
bool m_bBonesOrientedAlongPositiveX; // 0xa
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x50
//
// MGetKV3ClassDefaults
class CRenderSkeleton
{
public:
CUtlVector< RenderSkeletonBone_t > m_bones; // 0x0
CUtlVector< int32 > m_boneParents; // 0x30
int32_t m_nBoneWeightCount; // 0x48
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
class CPlayerInputAnimMotorUpdater : public CAnimMotorUpdaterBase
{
public:
CUtlVector< float32 > m_sampleTimes; // 0x20
private:
[[maybe_unused]] uint8_t __pad0038[0x4]; // 0x38
public:
float m_flSpringConstant; // 0x3c
float m_flAnticipationDistance; // 0x40
CAnimParamHandle m_hAnticipationPosParam; // 0x44
CAnimParamHandle m_hAnticipationHeadingParam; // 0x46
bool m_bUseAcceleration; // 0x48
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
class CStateActionUpdater
{
public:
CSmartPtr< CAnimActionUpdater > m_pAction; // 0x0
StateActionBehavior m_eBehavior; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x78
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CConcreteAnimParameter : public CAnimParameterBase
{
public:
// MPropertyFriendlyName "Preview Button"
AnimParamButton_t m_previewButton; // 0x68
// MPropertyFriendlyName "Network"
AnimParamNetworkSetting m_eNetworkSetting; // 0x6c
// MPropertyFriendlyName "Force Latest Value"
bool m_bUseMostRecentValue; // 0x70
// MPropertyFriendlyName "Auto Reset"
bool m_bAutoReset; // 0x71
// MPropertyFriendlyName "Game Writable"
// MPropertyGroupName "+Permissions"
// MPropertyAttrStateCallback
bool m_bGameWritable; // 0x72
// MPropertyFriendlyName "Graph Writable"
// MPropertyGroupName "+Permissions"
// MPropertyAttrStateCallback
bool m_bGraphWritable; // 0x73
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CBoneConstraintPoseSpaceMorph : public CBoneConstraintBase
{
public:
CUtlString m_sBoneName; // 0x28
CUtlString m_sAttachmentName; // 0x30
CUtlVector< CUtlString > m_outputMorph; // 0x38
CUtlVector< CBoneConstraintPoseSpaceMorph::Input_t > m_inputList; // 0x50
bool m_bClamp; // 0x68
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
class MotionBlendItem
{
public:
CSmartPtr< CMotionNode > m_pChild; // 0x0
float m_flKeyValue; // 0x8
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x98
// Has VTable
//
// MGetKV3ClassDefaults
class CBoneConstraintPoseSpaceBone : public CBaseConstraint
{
public:
CUtlVector< CBoneConstraintPoseSpaceBone::Input_t > m_inputList; // 0x70
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimGraphModelBinding
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlString m_modelName; // 0x8
CSmartPtr< CAnimUpdateSharedData > m_pSharedData; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x100
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimUpdateSharedData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CUtlVector< CSmartPtr< CAnimUpdateNodeBase > > m_nodes; // 0x10
CUtlHashtable< CAnimNodePath, int32 > m_nodeIndexMap; // 0x28
CUtlVector< CSmartPtr< CAnimComponentUpdater > > m_components; // 0x48
CSmartPtr< CAnimParameterManagerUpdater > m_pParamListUpdater; // 0x60
CSmartPtr< CAnimTagManagerUpdater > m_pTagManagerUpdater; // 0x68
CSmartPtr< CAnimScriptManager > m_scriptManager; // 0x70
CAnimGraphSettingsManager m_settings; // 0x78
CSmartPtr< CStaticPoseCacheBuilder > m_pStaticPoseCache; // 0xa8
CSmartPtr< CAnimSkeleton > m_pSkeleton; // 0xb0
// -> m_path[11] - 0xb8
// -> m_nCount - 0xe4
CAnimNodePath m_rootNodePath; // 0xb8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0xc0
//
// MGetKV3ClassDefaults
struct LookAtOpFixedSettings_t
{
public:
CAnimAttachment m_attachment; // 0x0
CAnimInputDamping m_damping; // 0x80
CUtlVector< LookAtBone_t > m_bones; // 0x90
float m_flYawLimit; // 0xa8
float m_flPitchLimit; // 0xac
float m_flHysteresisInnerAngle; // 0xb0
float m_flHysteresisOuterAngle; // 0xb4
bool m_bRotateYawForward; // 0xb8
bool m_bMaintainUpDirection; // 0xb9
bool m_bTargetIsPosition; // 0xba
bool m_bUseHysteresis; // 0xbb
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x30
// Has VTable
//
// MGetKV3ClassDefaults
class CStaticPoseCache
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CUtlVector< CCachedPose > m_poses; // 0x10
int32_t m_nBoneCount; // 0x28
int32_t m_nMorphCount; // 0x2c
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
class HSequence
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("HSequence")->m_static_fields[0]->m_instance);};
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RenderHairStrandInfo_t
{
public:
uint32_t m_nGuideIdx[3]; // 0x0
uint32_t m_nBaseTriIdx; // 0xc
Vector2D m_vGuideBarycentric; // 0x10
Vector2D m_vBaseBarycentric; // 0x18
uint16_t m_vRootOffset_flLengthScale[4]; // 0x20
uint32_t m_nPackedBaseMeshUv; // 0x28
uint32_t m_nPad; // 0x2c
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CVPhysXSurfacePropertiesList
{
public:
// MKV3TransferName "SurfacePropertiesList"
CUtlVector< CPhysSurfaceProperties* > m_surfacePropertiesList; // 0x0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0xa0
// Has VTable
//
// MGetKV3ClassDefaults
class CTiltTwistConstraint : public CBaseConstraint
{
public:
int32_t m_nTargetAxis; // 0x70
int32_t m_nSlaveAxis; // 0x74
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
class CRenderGroom
{
public:
int32_t m_nSegmentsPerHairStrand; // 0x0
int32_t m_nGuideHairCount; // 0x4
int32_t m_nHairCount; // 0x8
int32_t m_nGroomGroupID; // 0xc
int32_t m_nAttachBoneIdx; // 0x10
int32_t m_nAttachMeshIdx; // 0x14
int32_t m_nAttachMeshDrawCallIdx; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
CUtlVector< RenderHairStrandInfo_t > m_hairs; // 0x20
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
//
// MGetKV3ClassDefaults
struct ScriptInfo_t
{
public:
CUtlString m_code; // 0x0
CUtlVector< CAnimParamHandle > m_paramsModified; // 0x8
CUtlVector< int32 > m_proxyReadParams; // 0x20
CUtlVector< int32 > m_proxyWriteParams; // 0x38
AnimScriptType m_eScriptType; // 0x50
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CFlexRule
{
public:
int32_t m_nFlex; // 0x0
CUtlVector< CFlexOp > m_FlexOps; // 0x8
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x18
// Has VTable
//
// MGetKV3ClassDefaults
class CNmIDEvent : public CNmEvent
{
public:
CGlobalSymbol m_ID; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
class CDirectPlaybackUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
public:
bool m_bFinishEarly; // 0x6c
bool m_bResetOnFinish; // 0x6d
private:
[[maybe_unused]] uint8_t __pad006e[0x2]; // 0x6e
public:
CUtlVector< CDirectPlaybackTagData > m_allTags; // 0x70
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
class CDistanceRemainingMetricEvaluator : public CMotionMetricEvaluator
{
public:
float m_flMaxDistance; // 0x50
float m_flMinDistance; // 0x54
float m_flStartGoalFilterDistance; // 0x58
float m_flMaxGoalOvershootScale; // 0x5c
bool m_bFilterFixedMinDistance; // 0x60
bool m_bFilterGoalDistance; // 0x61
bool m_bFilterGoalOvershoot; // 0x62
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x60
//
// MGetKV3ClassDefaults
struct RenderSkeletonBone_t
{
public:
CUtlString m_boneName; // 0x0
CUtlString m_parentName; // 0x8
matrix3x4_t m_invBindPose; // 0x10
// -> m_vecCenter - 0x40
// -> m_vecSize - 0x4c
SkeletonBoneBounds_t m_bbox; // 0x40
float m_flSphereRadius; // 0x58
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
struct FootPinningPoseOpFixedData_t
{
public:
CUtlVector< FootFixedData_t > m_footInfo; // 0x0
float m_flBlendTime; // 0x18
float m_flLockBreakDistance; // 0x1c
float m_flMaxLegTwist; // 0x20
int32_t m_nHipBoneIndex; // 0x24
bool m_bApplyLegTwistLimits; // 0x28
bool m_bApplyFootRotationLimits; // 0x29
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 4
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSeqCmdLayer
{
public:
int16_t m_cmd; // 0x0
int16_t m_nLocalReference; // 0x2
int16_t m_nLocalBonemask; // 0x4
int16_t m_nDstResult; // 0x6
int16_t m_nSrcResult; // 0x8
bool m_bSpline; // 0xa
private:
[[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb
public:
float m_flVar1; // 0xc
float m_flVar2; // 0x10
int16_t m_nLineNumber; // 0x14
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct ModelBoneFlexDriverControl_t
{
public:
ModelBoneFlexComponent_t m_nBoneComponent; // 0x0
CUtlString m_flexController; // 0x8
uint32_t m_flexControllerToken; // 0x10
float m_flMin; // 0x14
float m_flMax; // 0x18
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0xa0
// Has VTable
//
// MGetKV3ClassDefaults
class CTwistConstraint : public CBaseConstraint
{
public:
bool m_bInverse; // 0x70
private:
[[maybe_unused]] uint8_t __pad0071[0xf]; // 0x71
public:
Quaternion m_qParentBindRotation; // 0x80
Quaternion m_qChildBindRotation; // 0x90
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x70
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimationGraphVisualizerAxis : public CAnimationGraphVisualizerPrimitiveBase
{
public:
CTransform m_xWsTransform; // 0x40
float m_flAxisSize; // 0x60
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xa0
//
// MGetKV3ClassDefaults
struct VPhysXBodyPart_t
{
public:
uint32_t m_nFlags; // 0x0
float m_flMass; // 0x4
// -> m_spheres - 0x8
// -> m_capsules - 0x20
// -> m_hulls - 0x38
// -> m_meshes - 0x50
// -> m_CollisionAttributeIndices - 0x68
VPhysics2ShapeDef_t m_rnShape; // 0x8
uint16_t m_nCollisionAttributeIndex; // 0x80
uint16_t m_nReserved; // 0x82
float m_flInertiaScale; // 0x84
float m_flLinearDamping; // 0x88
float m_flAngularDamping; // 0x8c
bool m_bOverrideMassCenter; // 0x90
private:
[[maybe_unused]] uint8_t __pad0091[0x3]; // 0x91
public:
Vector m_vMassCenterOverride; // 0x94
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xd0
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimSkeleton
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CUtlVector< CTransform > m_localSpaceTransforms; // 0x10
CUtlVector< CTransform > m_modelSpaceTransforms; // 0x28
CUtlVector< CUtlString > m_boneNames; // 0x40
CUtlVector< CUtlVector< int32 > > m_children; // 0x58
CUtlVector< int32 > m_parents; // 0x70
CUtlVector< CAnimFoot > m_feet; // 0x88
CUtlVector< CUtlString > m_morphNames; // 0xa0
CUtlVector< int32 > m_lodBoneCounts; // 0xb8
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct DynamicMeshDeformParams_t
{
public:
float m_flTensionCompressScale; // 0x0
float m_flTensionStretchScale; // 0x4
bool m_bRecomputeSmoothNormalsAfterAnimation; // 0x8
bool m_bComputeDynamicMeshTensionAfterAnimation; // 0x9
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x8
//
// MGetKV3ClassDefaults
class CFlexDesc
{
public:
CUtlString m_szFacs; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CMotionNodeSequence : public CMotionNode
{
public:
CUtlVector< TagSpan_t > m_tags; // 0x28
HSequence m_hSequence; // 0x40
float m_flPlaybackSpeed; // 0x44
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
struct SkeletonDemoDb_t
{
public:
CUtlVector< SkeletonAnimCapture_t* > m_AnimCaptures; // 0x0
CUtlVector< SkeletonAnimCapture_t::Camera_t > m_CameraTrack; // 0x18
float m_flRecordingTime; // 0x30
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CFlexController
{
public:
CUtlString m_szName; // 0x0
CUtlString m_szType; // 0x8
float min; // 0x10
float max; // 0x14
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 1
// Size: 0x6
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSeqMultiFetchFlag
{
public:
bool m_bRealtime; // 0x0
bool m_bCylepose; // 0x1
bool m_b0D; // 0x2
bool m_b1D; // 0x3
bool m_b2D; // 0x4
bool m_b2D_TRI; // 0x5
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CBlendCurve
{
public:
float m_flControlPoint1; // 0x0
float m_flControlPoint2; // 0x4
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CFootTrajectory
{
public:
Vector m_vOffset; // 0x0
float m_flRotationOffset; // 0xc
float m_flProgression; // 0x10
// Static fields:
static CFootTrajectory &Get_Identity(){return *reinterpret_cast<CFootTrajectory*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CFootTrajectory")->m_static_fields[0]->m_instance);};
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimationGraphVisualizerText : public CAnimationGraphVisualizerPrimitiveBase
{
public:
VectorAligned m_vWsPosition; // 0x40
Color m_Color; // 0x50
private:
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
public:
CUtlString m_Text; // 0x58
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct NmSyncTrackTime_t
{
public:
int32_t m_nEventIdx; // 0x0
NmPercent_t m_percentageThrough; // 0x4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CBindPoseUpdateNode : public CLeafUpdateNode
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x80
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimationGraphVisualizerPie : public CAnimationGraphVisualizerPrimitiveBase
{
public:
VectorAligned m_vWsCenter; // 0x40
VectorAligned m_vWsStart; // 0x50
VectorAligned m_vWsEnd; // 0x60
Color m_Color; // 0x70
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x18
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CAnimActionUpdater
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 16
// Size: 0x50
//
// MGetKV3ClassDefaults
class CNmRootMotionData
{
public:
CUtlVector< CTransform > m_transforms; // 0x0
int32_t m_nNumFrames; // 0x18
float m_flAverageLinearVelocity; // 0x1c
float m_flAverageAngularVelocityRadians; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0xc]; // 0x24
public:
CTransform m_totalDelta; // 0x30
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct NmSyncTrackTimeRange_t
{
public:
// -> m_nEventIdx - 0x0
// -> m_percentageThrough - 0x4
NmSyncTrackTime_t m_startTime; // 0x0
// -> m_nEventIdx - 0x8
// -> m_percentageThrough - 0xc
NmSyncTrackTime_t m_endTime; // 0x8
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x130
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimationGroup
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
uint32_t m_nFlags; // 0x10
private:
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
public:
CBufferString m_name; // 0x18
private:
[[maybe_unused]] uint8_t __pad0028[0x38]; // 0x28
public:
// MKV3TransferName "m_localHAnimArray"
CUtlVector< CStrongHandle< InfoForResourceTypeCAnimData > > m_localHAnimArray_Handle; // 0x60
// MKV3TransferName "m_includedGroupArray"
CUtlVector< CStrongHandle< InfoForResourceTypeCAnimationGroup > > m_includedGroupArray_Handle; // 0x78
// MKV3TransferName "m_directHSeqGroup"
CStrongHandle< InfoForResourceTypeCSequenceGroupData > m_directHSeqGroup_Handle; // 0x90
// -> m_name - 0x98
// -> m_boneArray - 0xa8
// -> m_userArray - 0xc0
// -> m_morphArray - 0xd8
// -> m_nChannelElements - 0xf0
// -> m_dataChannelArray - 0xf8
CAnimKeyData m_decodeKey; // 0x98
CUtlVector< CBufferString > m_szScripts; // 0x110
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
class CTurnHelperUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
public:
AnimValueSource m_facingTarget; // 0x6c
float m_turnStartTimeOffset; // 0x70
float m_turnDuration; // 0x74
bool m_bMatchChildDuration; // 0x78
private:
[[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79
public:
float m_manualTurnOffset; // 0x7c
bool m_bUseManualTurnOffset; // 0x80
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Audio Tag"
class CAudioAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertyFriendlyName "Sound Event"
// MPropertyAttributeEditor "SoundPicker()"
CUtlString m_clipName; // 0x50
// MPropertyFriendlyName "Attachment"
// MPropertyAttributeChoiceName "Attachment"
CUtlString m_attachmentName; // 0x58
// MPropertyFriendlyName "Volume"
// MPropertyAttributeRange "0 1"
float m_flVolume; // 0x60
// MPropertyFriendlyName "Stop on Tag End"
bool m_bStopWhenTagEnds; // 0x64
// MPropertyFriendlyName "Stop When Graph Destroyed"
bool m_bStopWhenGraphEnds; // 0x65
// MPropertyFriendlyName "Play on Server"
bool m_bPlayOnServer; // 0x66
// MPropertyFriendlyName "Play on Client"
bool m_bPlayOnClient; // 0x67
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
class CPhysSurfacePropertiesSoundNames
{
public:
// MKV3TransferName "impactsoft"
CUtlString m_impactSoft; // 0x0
// MKV3TransferName "impacthard"
CUtlString m_impactHard; // 0x8
// MKV3TransferName "scrapesmooth"
CUtlString m_scrapeSmooth; // 0x10
// MKV3TransferName "scraperough"
CUtlString m_scrapeRough; // 0x18
// MKV3TransferName "bulletimpact"
CUtlString m_bulletImpact; // 0x20
// MKV3TransferName "rolling"
CUtlString m_rolling; // 0x28
// MKV3TransferName "break"
CUtlString m_break; // 0x30
// MKV3TransferName "strain"
CUtlString m_strain; // 0x38
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x70
//
// MGetKV3ClassDefaults
class CSeqMultiFetch
{
public:
// -> m_bRealtime - 0x0
// -> m_bCylepose - 0x1
// -> m_b0D - 0x2
// -> m_b1D - 0x3
// -> m_b2D - 0x4
// -> m_b2D_TRI - 0x5
CSeqMultiFetchFlag m_flags; // 0x0
CUtlVector< int16 > m_localReferenceArray; // 0x8
int32_t m_nGroupSize[2]; // 0x20
int32_t m_nLocalPose[2]; // 0x28
CUtlVector< float32 > m_poseKeyArray0; // 0x30
CUtlVector< float32 > m_poseKeyArray1; // 0x48
int32_t m_nLocalCyclePoseParameter; // 0x60
bool m_bCalculatePoseParameters; // 0x64
bool m_bFixedBlendWeight; // 0x65
private:
[[maybe_unused]] uint8_t __pad0066[0x2]; // 0x66
public:
float m_flFixedBlendWeightVals[2]; // 0x68
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x28
struct CBoneConstraintPoseSpaceBone__Input_t
{
public:
Vector m_inputValue; // 0x0
CUtlVector< CTransform > m_outputTransformList; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 1
// Size: 0x3
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CTransitionUpdateData
{
public:
uint8_t m_srcStateIndex; // 0x0
uint8_t m_destStateIndex; // 0x1
struct
{
uint8_t m_bDisabled: 1;
uint8_t __pad0: 1;
}; // 2 bits
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CAnimUserDifference
{
public:
CBufferString m_name; // 0x0
int32_t m_nType; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x60
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimationGraphVisualizerSphere : public CAnimationGraphVisualizerPrimitiveBase
{
public:
VectorAligned m_vWsPosition; // 0x40
float m_flRadius; // 0x50
Color m_Color; // 0x54
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CMotionDataSet
{
public:
CUtlVector< CMotionGraphGroup > m_groups; // 0x0
int32_t m_nDimensionCount; // 0x18
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0xa8
//
// MGetKV3ClassDefaults
class CAnimEncodeDifference
{
public:
CUtlVector< CAnimBoneDifference > m_boneArray; // 0x0
CUtlVector< CAnimMorphDifference > m_morphArray; // 0x18
CUtlVector< CAnimUserDifference > m_userArray; // 0x30
CUtlVector< uint8 > m_bHasRotationBitArray; // 0x48
CUtlVector< uint8 > m_bHasMovementBitArray; // 0x60
CUtlVector< uint8 > m_bHasMorphBitArray; // 0x78
CUtlVector< uint8 > m_bHasUserBitArray; // 0x90
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Cloth Settings Tag"
class CClothSettingsAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertyFriendlyName "Stiffness"
// MPropertyAttributeRange "0 1"
float m_flStiffness; // 0x50
// MPropertyFriendlyName "EaseIn"
// MPropertyAttributeRange "0 1"
float m_flEaseIn; // 0x54
// MPropertyFriendlyName "EaseOut"
// MPropertyAttributeRange "0 1"
float m_flEaseOut; // 0x58
private:
[[maybe_unused]] uint8_t __pad005c[0x4]; // 0x5c
public:
// MPropertyFriendlyName "VertexSet"
CUtlString m_nVertexSet; // 0x60
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x90
// Has VTable
//
// MGetKV3ClassDefaults
class CMorphConstraint : public CBaseConstraint
{
public:
CUtlString m_sTargetMorph; // 0x70
int32_t m_nSlaveChannel; // 0x78
float m_flMin; // 0x7c
float m_flMax; // 0x80
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x98
// Has VTable
//
// MGetKV3ClassDefaults
class CMorphSetData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
int32_t m_nWidth; // 0x10
int32_t m_nHeight; // 0x14
CUtlVector< MorphBundleType_t > m_bundleTypes; // 0x18
CUtlVector< CMorphData > m_morphDatas; // 0x30
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureAtlas; // 0x48
CUtlVector< CFlexDesc > m_FlexDesc; // 0x50
CUtlVector< CFlexController > m_FlexControllers; // 0x68
CUtlVector< CFlexRule > m_FlexRules; // 0x80
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CDrawCullingData
{
public:
Vector m_vConeApex; // 0x0
int8_t m_ConeAxis[3]; // 0xc
int8_t m_ConeCutoff; // 0xf
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CRenderBufferBinding
{
public:
uint64_t m_hBuffer; // 0x0
uint32_t m_nBindOffsetBytes; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
class CBonePositionMetricEvaluator : public CMotionMetricEvaluator
{
public:
int32_t m_nBoneIndex; // 0x50
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x1c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct SkeletonAnimCapture_t__FrameStamp_t
{
public:
float m_flTime; // 0x0
float m_flEntitySimTime; // 0x4
bool m_bTeleportTick; // 0x8
bool m_bPredicted; // 0x9
private:
[[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa
public:
float m_flCurTime; // 0xc
float m_flRealTime; // 0x10
int32_t m_nFrameCount; // 0x14
int32_t m_nTickCount; // 0x18
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
class CNmGraphVariation
{
public:
CStrongHandle< InfoForResourceTypeCNmGraph > m_graph; // 0x0
CStrongHandle< InfoForResourceTypeCNmGraphDataSet > m_dataSet; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x30
// Has VTable
//
// MGetKV3ClassDefaults
class CSetParameterActionUpdater : public CAnimActionUpdater
{
public:
CAnimParamHandle m_hParam; // 0x18
CAnimVariant m_value; // 0x1a
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CBoneMaskUpdateNode : public CBinaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88
public:
int32_t m_nWeightListIndex; // 0x8c
float m_flRootMotionBlend; // 0x90
BoneMaskBlendSpace m_blendSpace; // 0x94
BinaryNodeChildOption m_footMotionTiming; // 0x98
bool m_bUseBlendScale; // 0x9c
private:
[[maybe_unused]] uint8_t __pad009d[0x3]; // 0x9d
public:
AnimValueSource m_blendValueSource; // 0xa0
CAnimParamHandle m_hBlendParameter; // 0xa4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CFutureVelocityMetricEvaluator : public CMotionMetricEvaluator
{
public:
float m_flDistance; // 0x50
float m_flStoppingDistance; // 0x54
float m_flTargetSpeed; // 0x58
VelocityMetricMode m_eMode; // 0x5c
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
class CCurrentRotationVelocityMetricEvaluator : public CMotionMetricEvaluator
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
class CVirtualAnimParameter : public CAnimParameterBase
{
public:
CUtlString m_expressionString; // 0x68
AnimParamType_t m_eParamType; // 0x70
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CCycleBase
{
public:
float m_flCycle; // 0x0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x60
//
// MGetKV3ClassDefaults
class CConstraintSlave
{
public:
Quaternion m_qBaseOrientation; // 0x0
Vector m_vBasePosition; // 0x10
uint32_t m_nBoneHash; // 0x1c
float m_flWeight; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
CUtlString m_sName; // 0x28
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x28
struct IKTargetSettings_t
{
public:
// MPropertyFriendlyName "Target Source"
// MPropertyAttrChangeCallback
IKTargetSource m_TargetSource; // 0x0
// MPropertyFriendlyName "Bone"
// MPropertyAttrStateCallback
IKBoneNameAndIndex_t m_Bone; // 0x8
// MPropertyFriendlyName "Animgraph Position Parameter"
// MPropertyAttributeChoiceName "VectorParameter"
// MPropertyAttrStateCallback
AnimParamID m_AnimgraphParameterNamePosition; // 0x18
// MPropertyFriendlyName "Animgraph Orientation Parameter"
// MPropertyAttributeChoiceName "QuaternionParameter"
// MPropertyAttrStateCallback
AnimParamID m_AnimgraphParameterNameOrientation; // 0x1c
// MPropertyFriendlyName "Target Coords"
// MPropertyAttrStateCallback
IKTargetCoordinateSystem m_TargetCoordSystem; // 0x20
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
class CHitBoxSet
{
public:
CUtlString m_name; // 0x0
uint32_t m_nNameHash; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlVector< CHitBox > m_HitBoxes; // 0x10
CUtlString m_SourceFilename; // 0x28
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CFollowPathUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
public:
float m_flBlendOutTime; // 0x6c
bool m_bBlockNonPathMovement; // 0x70
bool m_bStopFeetAtGoal; // 0x71
bool m_bScaleSpeed; // 0x72
private:
[[maybe_unused]] uint8_t __pad0073[0x1]; // 0x73
public:
float m_flScale; // 0x74
float m_flMinAngle; // 0x78
float m_flMaxAngle; // 0x7c
float m_flSpeedScaleBlending; // 0x80
private:
[[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84
public:
CAnimInputDamping m_turnDamping; // 0x88
AnimValueSource m_facingTarget; // 0x98
CAnimParamHandle m_hParam; // 0x9c
private:
[[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e
public:
float m_flTurnToFaceOffset; // 0xa0
bool m_bTurnToFace; // 0xa4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x30
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CAnimComponentUpdater
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
CUtlString m_name; // 0x18
AnimComponentID m_id; // 0x20
AnimNodeNetworkMode m_networkMode; // 0x24
bool m_bStartEnabled; // 0x28
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
class CAnimFrameSegment
{
public:
int32_t m_nUniqueFrameIndex; // 0x0
uint32_t m_nLocalElementMasks; // 0x4
int32_t m_nLocalChannel; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlBinaryBlock m_container; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Body Group Tag"
class CBodyGroupAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertyFriendlyName "Priority"
int32_t m_nPriority; // 0x50
private:
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
public:
// MPropertyFriendlyName "Body Group Settings"
CUtlVector< CBodyGroupSetting > m_bodyGroupSettings; // 0x58
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xb8
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Enum Parameter"
class CEnumAnimParameter : public CConcreteAnimParameter
{
private:
[[maybe_unused]] uint8_t __pad0078[0x8]; // 0x78
public:
// MPropertyFriendlyName "Default Value"
uint8_t m_defaultValue; // 0x80
private:
[[maybe_unused]] uint8_t __pad0081[0x7]; // 0x81
public:
// MPropertyFriendlyName "Values"
// MPropertyAttrChangeCallback
CUtlVector< CUtlString > m_enumOptions; // 0x88
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "FootstepLanded Tag"
class CFootstepLandedAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertyFriendlyName "Footstep Type"
FootstepLandedFootSoundType_t m_FootstepType; // 0x50
private:
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
public:
// MPropertyFriendlyName "Override Sound"
// MPropertyAttributeChoiceName "Sound"
CUtlString m_OverrideSoundName; // 0x58
// MPropertyFriendlyName "Debug Name"
CUtlString m_DebugAnimSourceString; // 0x60
// MPropertyFriendlyName "Bone Name"
// MPropertyAttributeChoiceName "Bone"
CUtlString m_BoneName; // 0x68
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CStateNodeStateData
{
public:
CAnimUpdateNodeRef m_pChild; // 0x0
struct
{
uint8_t m_bExclusiveRootMotion: 1;
uint8_t __pad1: 1;
}; // 2 bits
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x30
// Has VTable
//
// MGetKV3ClassDefaults
class CNmLegacyEvent : public CNmEvent
{
private:
[[maybe_unused]] uint8_t __pad0010[0x10]; // 0x10
public:
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CFootCycle : public CCycleBase
{
public:
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CAnimDecoder
{
public:
CBufferString m_szName; // 0x0
int32_t m_nVersion; // 0x10
int32_t m_nType; // 0x14
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x78
//
// MGetKV3ClassDefaults
class CAnimDemoCaptureSettings
{
public:
// MPropertyFriendlyName "Bone Chain Length Error Scaling Range"
// MPropertyGroupName "+Spline Settings"
Vector2D m_rangeBoneChainLength; // 0x0
// MPropertyFriendlyName "Max Rotation Error (Mapped Against Bone Chain Length)"
// MPropertyGroupName "+Spline Settings"
Vector2D m_rangeMaxSplineErrorRotation; // 0x8
// MPropertyFriendlyName "Max Translation Error"
// MPropertyGroupName "+Spline Settings"
float m_flMaxSplineErrorTranslation; // 0x10
// MPropertyFriendlyName "Max Scale Error"
// MPropertyGroupName "+Spline Settings"
float m_flMaxSplineErrorScale; // 0x14
// MPropertyFriendlyName "Max IK Rotation Error"
// MPropertyGroupName "+Spline Settings"
float m_flIkRotation_MaxSplineError; // 0x18
// MPropertyFriendlyName "Max IK Translation Error"
// MPropertyGroupName "+Spline Settings"
float m_flIkTranslation_MaxSplineError; // 0x1c
// MPropertyFriendlyName "Max Rotation Error"
// MPropertyGroupName "+Quantization Settings"
float m_flMaxQuantizationErrorRotation; // 0x20
// MPropertyFriendlyName "Max Translation Error"
// MPropertyGroupName "+Quantization Settings"
float m_flMaxQuantizationErrorTranslation; // 0x24
// MPropertyFriendlyName "Max Scale Error"
// MPropertyGroupName "+Quantization Settings"
float m_flMaxQuantizationErrorScale; // 0x28
// MPropertyFriendlyName "Max IK Rotation Error"
// MPropertyGroupName "+Quantization Settings"
float m_flIkRotation_MaxQuantizationError; // 0x2c
// MPropertyFriendlyName "Max IK Translation Error"
// MPropertyGroupName "+Quantization Settings"
float m_flIkTranslation_MaxQuantizationError; // 0x30
private:
[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
public:
// MPropertyFriendlyName "Base Sequence"
// MPropertyGroupName "+Base Pose"
// MPropertyAttributeChoiceName "Sequence"
CUtlString m_baseSequence; // 0x38
// MPropertyFriendlyName "Base Sequence Frame"
// MPropertyGroupName "+Base Pose"
int32_t m_nBaseSequenceFrame; // 0x40
// MPropertyFriendlyName "Bone Selection Mode"
// MPropertyGroupName "+Bones"
// MPropertyAttrChangeCallback
EDemoBoneSelectionMode m_boneSelectionMode; // 0x44
// MPropertyFriendlyName "Bones"
// MPropertyGroupName "+Bones"
// MPropertyAttrStateCallback
CUtlVector< BoneDemoCaptureSettings_t > m_bones; // 0x48
// MPropertyFriendlyName "IK Chains"
CUtlVector< IKDemoCaptureSettings_t > m_ikChains; // 0x60
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MPropertyEditClassAsString
class CAnimEnum
{
public:
uint8_t m_value; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x98
// Has VTable
//
// MGetKV3ClassDefaults
class CAddUpdateNode : public CBinaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88
public:
BinaryNodeChildOption m_footMotionTiming; // 0x8c
bool m_bApplyToFootMotion; // 0x90
bool m_bApplyChannelsSeparately; // 0x91
bool m_bUseModelSpace; // 0x92
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct NmCompressionSettings_t__QuantizationRange_t
{
public:
float m_flRangeStart; // 0x0
float m_flRangeLength; // 0x4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
class CFutureFacingMetricEvaluator : public CMotionMetricEvaluator
{
public:
float m_flDistance; // 0x50
float m_flTime; // 0x54
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_SetMaterialGroup : public CModelConfigElement
{
public:
CUtlString m_MaterialGroupName; // 0x48
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xb0
// Has VTable
//
// MGetKV3ClassDefaults
class CMovementComponentUpdater : public CAnimComponentUpdater
{
public:
CUtlVector< CSmartPtr< CAnimMotorUpdaterBase > > m_motors; // 0x30
CAnimInputDamping m_facingDamping; // 0x48
FacingMode m_eDefaultFacingMode; // 0x58
private:
[[maybe_unused]] uint8_t __pad005c[0x8]; // 0x5c
public:
int32_t m_nDefaultMotorIndex; // 0x64
float m_flDefaultRunSpeed; // 0x68
bool m_bMoveVarsDisabled; // 0x6c
bool m_bNetworkPath; // 0x6d
bool m_bNetworkFacing; // 0x6e
CAnimParamHandle m_paramHandles[30]; // 0x6f
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x90
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FollowAttachmentSettings_t
{
public:
CAnimAttachment m_attachment; // 0x0
int32_t m_boneIndex; // 0x80
bool m_bMatchTranslation; // 0x84
bool m_bMatchRotation; // 0x85
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct SkeletonAnimCapture_t__Camera_t
{
public:
CTransform m_tmCamera; // 0x0
float m_flTime; // 0x20
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
class CPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase
{
public:
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x20
// Has VTable
//
// MGetKV3ClassDefaults
class CNmTransitionEvent : public CNmEvent
{
public:
NmTransitionRule_t m_rule; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11
public:
CGlobalSymbol m_ID; // 0x18
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x90
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimReplayFrame
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CUtlVector< CUtlBinaryBlock > m_inputDataBlocks; // 0x10
CUtlBinaryBlock m_instanceData; // 0x28
CTransform m_startingLocalToWorldTransform; // 0x40
CTransform m_localToWorldTransform; // 0x60
float m_timeStamp; // 0x80
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
class CCurrentVelocityMetricEvaluator : public CMotionMetricEvaluator
{
public:
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_SetBodygroupOnAttachedModels : public CModelConfigElement
{
public:
CUtlString m_GroupName; // 0x48
int32_t m_nChoice; // 0x50
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CSpeedScaleUpdateNode : public CUnaryUpdateNode
{
public:
CAnimParamHandle m_paramIndex; // 0x68
};
// Registered binary: server.dll (project 'tier2')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
//
// MPropertyCustomEditor
class CRangeFloat
{
public:
float m_pValue[2]; // 0x0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x28
struct CBoneConstraintPoseSpaceMorph__Input_t
{
public:
Vector m_inputValue; // 0x0
CUtlVector< float32 > m_outputWeightList; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct BoneDemoCaptureSettings_t
{
public:
// MPropertyFriendlyName "Bone"
// MPropertyAttributeChoiceName "Bone"
CUtlString m_boneName; // 0x0
// MPropertySuppressField
float m_flChainLength; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x100
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimParameterManagerUpdater
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
CUtlVector< CSmartPtr< CAnimParameterBase > > m_parameters; // 0x18
CUtlHashtable< AnimParamID, int32 > m_idToIndexMap; // 0x30
CUtlHashtable< CUtlString, int32 > m_nameToIndexMap; // 0x50
CUtlVector< CAnimParamHandle > m_indexToHandle; // 0x70
CUtlVector< CUtlPair< CAnimParamHandle, CAnimVariant > > m_autoResetParams; // 0x88
CUtlHashtable< CAnimParamHandle, int16 > m_autoResetMap; // 0xa0
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0xf0
//
// MGetKV3ClassDefaults
class CNmGraph
{
public:
CUtlVector< int16 > m_persistentNodeIndices; // 0x0
CUtlVector< uint32 > m_instanceNodeStartOffsets; // 0x18
uint32_t m_instanceRequiredMemory; // 0x30
uint32_t m_instanceRequiredAlignment; // 0x34
int16_t m_rootNodeIdx; // 0x38
private:
[[maybe_unused]] uint8_t __pad003a[0x6]; // 0x3a
public:
CUtlVector< CGlobalSymbol > m_controlParameterIDs; // 0x40
CUtlVector< CGlobalSymbol > m_virtualParameterIDs; // 0x58
CUtlVector< int16 > m_virtualParameterNodeIndices; // 0x70
CUtlVector< CNmGraph::ChildGraphSlot_t > m_childGraphSlots; // 0x88
CUtlVector< CNmGraph::ExternalGraphSlot_t > m_externalGraphSlots; // 0xa0
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x48
//
// MGetKV3ClassDefaults
class CAnimBone
{
public:
CBufferString m_name; // 0x0
int32_t m_parent; // 0x10
Vector m_pos; // 0x14
QuaternionStorage m_quat; // 0x20
float m_scale; // 0x30
QuaternionStorage m_qAlignment; // 0x34
int32_t m_flags; // 0x44
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x150
// Has VTable
//
// MGetKV3ClassDefaults
class CLookAtUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
public:
// -> m_attachment - 0x70
// -> m_damping - 0xf0
// -> m_bones - 0x100
// -> m_flYawLimit - 0x118
// -> m_flPitchLimit - 0x11c
// -> m_flHysteresisInnerAngle - 0x120
// -> m_flHysteresisOuterAngle - 0x124
// -> m_bRotateYawForward - 0x128
// -> m_bMaintainUpDirection - 0x129
// -> m_bTargetIsPosition - 0x12a
// -> m_bUseHysteresis - 0x12b
LookAtOpFixedSettings_t m_opFixedSettings; // 0x70
private:
[[maybe_unused]] uint8_t __pad0130[0x8]; // 0x130
public:
AnimVectorSource m_target; // 0x138
CAnimParamHandle m_paramIndex; // 0x13c
CAnimParamHandle m_weightParamIndex; // 0x13e
bool m_bResetChild; // 0x140
bool m_bLockWhenWaning; // 0x141
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x44
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct HitReactFixedSettings_t
{
public:
int32_t m_nWeightListIndex; // 0x0
int32_t m_nEffectedBoneCount; // 0x4
float m_flMaxImpactForce; // 0x8
float m_flMinImpactForce; // 0xc
float m_flWhipImpactScale; // 0x10
float m_flCounterRotationScale; // 0x14
float m_flDistanceFadeScale; // 0x18
float m_flPropagationScale; // 0x1c
float m_flWhipDelay; // 0x20
float m_flSpringStrength; // 0x24
float m_flWhipSpringStrength; // 0x28
float m_flMaxAngleRadians; // 0x2c
int32_t m_nHipBoneIndex; // 0x30
float m_flHipBoneTranslationScale; // 0x34
float m_flHipDipSpringStrength; // 0x38
float m_flHipDipImpactScale; // 0x3c
float m_flHipDipDelay; // 0x40
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CFlexOp
{
public:
FlexOpCode_t m_OpCode; // 0x0
int32_t m_Data; // 0x4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimScriptComponentUpdater : public CAnimComponentUpdater
{
public:
AnimScriptHandle m_hScript; // 0x30
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0xb0
//
// MGetKV3ClassDefaults
class CNmSyncTrack
{
public:
CUtlLeanVectorFixedGrowable< CNmSyncTrack::Event_t > m_syncEvents; // 0x0
int32_t m_nStartEventOffset; // 0xa8
// Static fields:
static CNmSyncTrack &Get_s_defaultTrack(){return *reinterpret_cast<CNmSyncTrack*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNmSyncTrack")->m_static_fields[0]->m_instance);};
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
class CAnimEventDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
int32_t m_nFrame; // 0x8
float m_flCycle; // 0xc
KeyValues3 m_EventData; // 0x10
// MKV3TransferName "m_sOptions"
CBufferString m_sLegacyOptions; // 0x20
CGlobalSymbol m_sEventName; // 0x30
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_Command : public CModelConfigElement
{
public:
CUtlString m_Command; // 0x48
KeyValues3 m_Args; // 0x50
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0xc0
//
// MGetKV3ClassDefaults
struct SkeletonAnimCapture_t__Frame_t
{
public:
float m_flTime; // 0x0
// -> m_flTime - 0x4
// -> m_flEntitySimTime - 0x8
// -> m_bTeleportTick - 0xc
// -> m_bPredicted - 0xd
// -> m_flCurTime - 0x10
// -> m_flRealTime - 0x14
// -> m_nFrameCount - 0x18
// -> m_nTickCount - 0x1c
SkeletonAnimCapture_t::FrameStamp_t m_Stamp; // 0x4
CTransform m_Transform; // 0x20
bool m_bTeleport; // 0x40
private:
[[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41
public:
CUtlVector< CTransform > m_CompositeBones; // 0x48
CUtlVector< CTransform > m_SimStateBones; // 0x60
CUtlVector< CTransform > m_FeModelAnims; // 0x78
CUtlVector< VectorAligned > m_FeModelPos; // 0x90
CUtlVector< float32 > m_FlexControllerWeights; // 0xa8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x160
// Has VTable
//
// MGetKV3ClassDefaults
class CAimMatrixUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
public:
// -> m_attachment - 0x70
// -> m_damping - 0xf0
// -> m_poseCacheHandles[10] - 0x100
// -> m_eBlendMode - 0x128
// -> m_fAngleIncrement - 0x12c
// -> m_nSequenceMaxFrame - 0x130
// -> m_nBoneMaskIndex - 0x134
// -> m_bTargetIsPosition - 0x138
AimMatrixOpFixedSettings_t m_opFixedSettings; // 0x70
private:
[[maybe_unused]] uint8_t __pad0140[0x8]; // 0x140
public:
AnimVectorSource m_target; // 0x148
CAnimParamHandle m_paramIndex; // 0x14c
private:
[[maybe_unused]] uint8_t __pad014e[0x2]; // 0x14e
public:
HSequence m_hSequence; // 0x150
bool m_bResetChild; // 0x154
bool m_bLockWhenWaning; // 0x155
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimStateMachineUpdater
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlVector< CStateUpdateData > m_states; // 0x8
CUtlVector< CTransitionUpdateData > m_transitions; // 0x20
private:
[[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38
public:
int32_t m_startStateIndex; // 0x50
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x138
// Has VTable
//
// MGetKV3ClassDefaults
class CSequenceGroupData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CBufferString m_sName; // 0x10
uint32_t m_nFlags; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
CUtlVector< CBufferString > m_localSequenceNameArray; // 0x28
CUtlVector< CSeqS1SeqDesc > m_localS1SeqDescArray; // 0x40
CUtlVector< CSeqS1SeqDesc > m_localMultiSeqDescArray; // 0x58
CUtlVector< CSeqSynthAnimDesc > m_localSynthAnimDescArray; // 0x70
CUtlVector< CSeqCmdSeqDesc > m_localCmdSeqDescArray; // 0x88
CUtlVector< CSeqBoneMaskList > m_localBoneMaskArray; // 0xa0
CUtlVector< CSeqScaleSet > m_localScaleSetArray; // 0xb8
CUtlVector< CBufferString > m_localBoneNameArray; // 0xd0
CBufferString m_localNodeName; // 0xe8
CUtlVector< CSeqPoseParamDesc > m_localPoseParamArray; // 0xf8
KeyValues3 m_keyValues; // 0x110
CUtlVector< CSeqIKLock > m_localIKAutoplayLockArray; // 0x120
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
class CStaticPoseCacheBuilder : public CStaticPoseCache
{
public:
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xa8
//
// MGetKV3ClassDefaults
struct ModelSkeletonData_t
{
public:
CUtlVector< CUtlString > m_boneName; // 0x0
CUtlVector< int16 > m_nParent; // 0x18
CUtlVector< float32 > m_boneSphere; // 0x30
CUtlVector< uint32 > m_nFlag; // 0x48
CUtlVector< Vector > m_bonePosParent; // 0x60
CUtlVector< QuaternionStorage > m_boneRotParent; // 0x78
CUtlVector< float32 > m_boneScaleParent; // 0x90
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0xa0
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Quaternion Parameter"
class CQuaternionAnimParameter : public CConcreteAnimParameter
{
private:
[[maybe_unused]] uint8_t __pad0078[0x8]; // 0x78
public:
// MPropertyFriendlyName "Default Value"
Quaternion m_defaultValue; // 0x80
// MPropertyFriendlyName "Interpolate"
bool m_bInterpolate; // 0x90
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xd0
// Has VTable
//
// MGetKV3ClassDefaults
class CBlendUpdateNode : public CAnimUpdateNodeBase
{
private:
[[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58
public:
CUtlVector< CAnimUpdateNodeRef > m_children; // 0x60
CUtlVector< uint8 > m_sortedOrder; // 0x78
CUtlVector< float32 > m_targetValues; // 0x90
private:
[[maybe_unused]] uint8_t __pad00a8[0x4]; // 0xa8
public:
AnimValueSource m_blendValueSource; // 0xac
CAnimParamHandle m_paramIndex; // 0xb0
private:
[[maybe_unused]] uint8_t __pad00b2[0x6]; // 0xb2
public:
CAnimInputDamping m_damping; // 0xb8
BlendKeyType m_blendKeyType; // 0xc8
bool m_bLockBlendOnReset; // 0xcc
bool m_bSyncCycles; // 0xcd
bool m_bLoop; // 0xce
bool m_bLockWhenWaning; // 0xcf
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
class CAnimLocalHierarchy
{
public:
CBufferString m_sBone; // 0x0
CBufferString m_sNewParent; // 0x10
int32_t m_nStartFrame; // 0x20
int32_t m_nPeakFrame; // 0x24
int32_t m_nTailFrame; // 0x28
int32_t m_nEndFrame; // 0x2c
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CDampedValueUpdateItem
{
public:
CAnimInputDamping m_damping; // 0x0
CAnimParamHandle m_hParamIn; // 0x18
CAnimParamHandle m_hParamOut; // 0x1a
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x90
// Has VTable
//
// MGetKV3ClassDefaults
class CCycleControlClipUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58
public:
CUtlVector< TagSpan_t > m_tags; // 0x60
private:
[[maybe_unused]] uint8_t __pad0078[0x4]; // 0x78
public:
HSequence m_hSequence; // 0x7c
float m_duration; // 0x80
AnimValueSource m_valueSource; // 0x84
CAnimParamHandle m_paramIndex; // 0x88
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CFootPositionMetricEvaluator : public CMotionMetricEvaluator
{
public:
CUtlVector< int32 > m_footIndices; // 0x50
bool m_bIgnoreSlope; // 0x68
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CParentConstraint : public CBaseConstraint
{
public:
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
class CNmBoneMask
{
public:
CGlobalSymbol m_ID; // 0x0
CNmBoneMask::WeightInfo_t m_weightInfo; // 0x8
private:
[[maybe_unused]] uint8_t __pad0009[0xf]; // 0x9
public:
CUtlVector< float32 > m_weights; // 0x18
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
class CAnimFoot
{
public:
CUtlString m_name; // 0x0
Vector m_vBallOffset; // 0x8
Vector m_vHeelOffset; // 0x14
int32_t m_ankleBoneIndex; // 0x20
int32_t m_toeBoneIndex; // 0x24
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
class CMorphRectData
{
public:
int16_t m_nXLeftDst; // 0x0
int16_t m_nYTopDst; // 0x2
float m_flUWidthSrc; // 0x4
float m_flVHeightSrc; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlVector< CMorphBundleData > m_bundleDatas; // 0x10
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x90
//
// MGetKV3ClassDefaults
class CAnimDataChannelDesc
{
public:
CBufferString m_szChannelClass; // 0x0
CBufferString m_szVariableName; // 0x10
int32_t m_nFlags; // 0x20
int32_t m_nType; // 0x24
CBufferString m_szGrouping; // 0x28
CBufferString m_szDescription; // 0x38
CUtlVector< CBufferString > m_szElementNameArray; // 0x48
CUtlVector< int32 > m_nElementIndexArray; // 0x60
CUtlVector< uint32 > m_nElementMaskArray; // 0x78
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
class CLODComponentUpdater : public CAnimComponentUpdater
{
public:
int32_t m_nServerLOD; // 0x30
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
// MPropertyArrayElementNameKey "m_sName"
struct MoodAnimation_t
{
public:
// MPropertyDescription "Name of the animation"
// MPropertyAttributeEditor "VDataModelAnim( m_sModelName; include_deltas )"
CUtlString m_sName; // 0x0
// MPropertyDescription "Weight of the animation, higher numbers get picked more"
float m_flWeight; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
class CJiggleBoneUpdateNode : public CUnaryUpdateNode
{
public:
JiggleBoneSettingsList_t m_opFixedData; // 0x68
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
class CFootMotion
{
public:
CUtlVector< CFootStride > m_strides; // 0x0
CUtlString m_name; // 0x18
bool m_bAdditive; // 0x20
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_RandomColor : public CModelConfigElement
{
public:
CColorGradient m_Gradient; // 0x48
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
class CBoneVelocityMetricEvaluator : public CMotionMetricEvaluator
{
public:
int32_t m_nBoneIndex; // 0x50
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x60
//
// MGetKV3ClassDefaults
class FootLockPoseOpFixedSettings
{
public:
CUtlVector< FootFixedData_t > m_footInfo; // 0x0
CAnimInputDamping m_hipDampingSettings; // 0x18
int32_t m_nHipBoneIndex; // 0x28
IKSolverType m_ikSolverType; // 0x2c
bool m_bApplyTilt; // 0x30
bool m_bApplyHipDrop; // 0x31
bool m_bAlwaysUseFallbackHinge; // 0x32
bool m_bApplyFootRotationLimits; // 0x33
bool m_bApplyLegTwistLimits; // 0x34
private:
[[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35
public:
float m_flMaxFootHeight; // 0x38
float m_flExtensionScale; // 0x3c
float m_flMaxLegTwist; // 0x40
bool m_bEnableLockBreaking; // 0x44
private:
[[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45
public:
float m_flLockBreakTolerance; // 0x48
float m_flLockBlendTime; // 0x4c
bool m_bEnableStretching; // 0x50
private:
[[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51
public:
float m_flMaxStretchAmount; // 0x54
float m_flStretchExtensionScale; // 0x58
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CSequenceUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58
public:
CParamSpanUpdater m_paramSpans; // 0x60
CUtlVector< TagSpan_t > m_tags; // 0x78
private:
[[maybe_unused]] uint8_t __pad0090[0x4]; // 0x90
public:
HSequence m_hSequence; // 0x94
float m_playbackSpeed; // 0x98
float m_duration; // 0x9c
bool m_bLoop; // 0xa0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x2c
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct JiggleBoneSettings_t
{
public:
int32_t m_nBoneIndex; // 0x0
float m_flSpringStrength; // 0x4
float m_flMaxTimeStep; // 0x8
float m_flDamping; // 0xc
Vector m_vBoundsMaxLS; // 0x10
Vector m_vBoundsMinLS; // 0x1c
JiggleBoneSimSpace m_eSimSpace; // 0x28
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x138
// Has VTable
//
// MGetKV3ClassDefaults
class CFootLockUpdateNode : public CUnaryUpdateNode
{
public:
FootLockPoseOpFixedSettings m_opFixedSettings; // 0x68
private:
[[maybe_unused]] uint8_t __pad00c8[0x8]; // 0xc8
public:
CUtlVector< FootFixedSettings > m_footSettings; // 0xd0
CAnimInputDamping m_hipShiftDamping; // 0xe8
CAnimInputDamping m_rootHeightDamping; // 0xf8
float m_flStrideCurveScale; // 0x108
float m_flStrideCurveLimitScale; // 0x10c
float m_flStepHeightIncreaseScale; // 0x110
float m_flStepHeightDecreaseScale; // 0x114
float m_flHipShiftScale; // 0x118
float m_flBlendTime; // 0x11c
float m_flMaxRootHeightOffset; // 0x120
float m_flMinRootHeightOffset; // 0x124
float m_flTiltPlanePitchSpringStrength; // 0x128
float m_flTiltPlaneRollSpringStrength; // 0x12c
bool m_bApplyFootRotationLimits; // 0x130
bool m_bApplyHipShift; // 0x131
bool m_bModulateStepHeight; // 0x132
bool m_bResetChild; // 0x133
bool m_bEnableVerticalCurvedPaths; // 0x134
bool m_bEnableRootHeightDamping; // 0x135
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
class CPathMetricEvaluator : public CMotionMetricEvaluator
{
public:
CUtlVector< float32 > m_pathTimeSamples; // 0x50
float m_flDistance; // 0x68
bool m_bExtrapolateMovement; // 0x6c
private:
[[maybe_unused]] uint8_t __pad006d[0x3]; // 0x6d
public:
float m_flMinExtrapolationSpeed; // 0x70
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CNmSyncTrack__EventMarker_t
{
public:
NmPercent_t m_startTime; // 0x0
CGlobalSymbol m_ID; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class FootStepTrigger
{
public:
CUtlVector< int32 > m_tags; // 0x0
int32_t m_nFootIndex; // 0x18
StepPhase m_triggerPhase; // 0x1c
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 4
// Size: 0x2c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimMovement
{
public:
int32_t endframe; // 0x0
int32_t motionflags; // 0x4
float v0; // 0x8
float v1; // 0xc
float angle; // 0x10
Vector vector; // 0x14
Vector position; // 0x20
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_SetBodygroup : public CModelConfigElement
{
public:
CUtlString m_GroupName; // 0x48
int32_t m_nChoice; // 0x50
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CSeqPoseParamDesc
{
public:
CBufferString m_sName; // 0x0
float m_flStart; // 0x10
float m_flEnd; // 0x14
float m_flLoop; // 0x18
bool m_bLooping; // 0x1c
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xa8
//
// MGetKV3ClassDefaults
class CPhysSurfaceProperties
{
public:
// MKV3TransferName "surfacePropertyName"
CUtlString m_name; // 0x0
uint32_t m_nameHash; // 0x8
uint32_t m_baseNameHash; // 0xc
private:
[[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10
public:
// MKV3TransferName "hidden"
bool m_bHidden; // 0x18
private:
[[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19
public:
// MKV3TransferName "description"
CUtlString m_description; // 0x20
// MKV3TransferName "physics"
// -> m_friction - 0x28
// -> m_elasticity - 0x2c
// -> m_density - 0x30
// -> m_thickness - 0x34
// -> m_softContactFrequency - 0x38
// -> m_softContactDampingRatio - 0x3c
// -> m_wheelDrag - 0x40
CPhysSurfacePropertiesPhysics m_physics; // 0x28
private:
[[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44
public:
// MKV3TransferName "audiosounds"
// -> m_impactSoft - 0x48
// -> m_impactHard - 0x50
// -> m_scrapeSmooth - 0x58
// -> m_scrapeRough - 0x60
// -> m_bulletImpact - 0x68
// -> m_rolling - 0x70
// -> m_break - 0x78
// -> m_strain - 0x80
CPhysSurfacePropertiesSoundNames m_audioSounds; // 0x48
// MKV3TransferName "audioparams"
// -> m_reflectivity - 0x88
// -> m_hardnessFactor - 0x8c
// -> m_roughnessFactor - 0x90
// -> m_roughThreshold - 0x94
// -> m_hardThreshold - 0x98
// -> m_hardVelocityThreshold - 0x9c
// -> m_flStaticImpactVolume - 0xa0
// -> m_flOcclusionFactor - 0xa4
CPhysSurfacePropertiesAudio m_audioParams; // 0x88
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x98
// Has VTable
//
// MGetKV3ClassDefaults
class CSubtractUpdateNode : public CBinaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88
public:
BinaryNodeChildOption m_footMotionTiming; // 0x8c
bool m_bApplyToFootMotion; // 0x90
bool m_bApplyChannelsSeparately; // 0x91
bool m_bUseModelSpace; // 0x92
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
class CStateMachineComponentUpdater : public CAnimComponentUpdater
{
public:
// -> m_states - 0x38
// -> m_transitions - 0x50
// -> m_startStateIndex - 0x80
CAnimStateMachineUpdater m_stateMachine; // 0x30
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CNmSyncTrack__Event_t
{
public:
CGlobalSymbol m_ID; // 0x0
NmPercent_t m_startTime; // 0x8
NmPercent_t m_duration; // 0xc
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CSelectorUpdateNode : public CAnimUpdateNodeBase
{
public:
CUtlVector< CAnimUpdateNodeRef > m_children; // 0x58
CUtlVector< int8 > m_tags; // 0x70
private:
[[maybe_unused]] uint8_t __pad0088[0x4]; // 0x88
public:
CBlendCurve m_blendCurve; // 0x8c
CAnimValue< float32 > m_flBlendTime; // 0x94
CAnimParamHandle m_hParameter; // 0x9c
private:
[[maybe_unused]] uint8_t __pad009e[0x2]; // 0x9e
public:
SelectorTagBehavior_t m_eTagBehavior; // 0xa0
bool m_bResetOnChange; // 0xa4
bool m_bSyncCyclesOnChange; // 0xa5
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x1a0
class CCompressorGroup
{
public:
int32_t m_nTotalElementCount; // 0x0
CUtlVector< char* > m_szChannelClass; // 0x8
CUtlVector< char* > m_szVariableName; // 0x20
CUtlVector< fieldtype_t > m_nType; // 0x38
CUtlVector< int32 > m_nFlags; // 0x50
CUtlVector< CUtlString > m_szGrouping; // 0x68
CUtlVector< int32 > m_nCompressorIndex; // 0x80
CUtlVector< CUtlVector< char* > > m_szElementNames; // 0x98
CUtlVector< CUtlVector< int32 > > m_nElementUniqueID; // 0xb0
CUtlVector< uint32 > m_nElementMask; // 0xc8
private:
[[maybe_unused]] uint8_t __pad00e0[0x18]; // 0xe0
public:
CUtlVector< CCompressor< Vector >* > m_vectorCompressor; // 0xf8
CUtlVector< CCompressor< QuaternionStorage >* > m_quaternionCompressor; // 0x110
CUtlVector< CCompressor< int32 >* > m_intCompressor; // 0x128
CUtlVector< CCompressor< bool >* > m_boolCompressor; // 0x140
CUtlVector< CCompressor< Color >* > m_colorCompressor; // 0x158
CUtlVector< CCompressor< Vector2D >* > m_vector2DCompressor; // 0x170
CUtlVector< CCompressor< Vector4D >* > m_vector4DCompressor; // 0x188
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
class CWayPointHelperUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
public:
float m_flStartCycle; // 0x6c
float m_flEndCycle; // 0x70
bool m_bOnlyGoals; // 0x74
bool m_bPreventOvershoot; // 0x75
bool m_bPreventUndershoot; // 0x76
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xf8
// Has VTable
//
// MGetKV3ClassDefaults
class CStateMachineUpdateNode : public CAnimUpdateNodeBase
{
private:
[[maybe_unused]] uint8_t __pad0058[0x10]; // 0x58
public:
// -> m_states - 0x70
// -> m_transitions - 0x88
// -> m_startStateIndex - 0xb8
CAnimStateMachineUpdater m_stateMachine; // 0x68
CUtlVector< CStateNodeStateData > m_stateData; // 0xc0
CUtlVector< CStateNodeTransitionData > m_transitionData; // 0xd8
private:
[[maybe_unused]] uint8_t __pad00f0[0x4]; // 0xf0
public:
bool m_bBlockWaningTags; // 0xf4
bool m_bLockStateWhenWaning; // 0xf5
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x1f8
// Has VTable
//
// MGetKV3ClassDefaults
class CRenderMesh
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CUtlVectorFixedGrowable< CSceneObjectData > m_sceneObjects; // 0x10
CUtlVector< CBaseConstraint* > m_constraints; // 0xa0
// -> m_bones - 0xb8
// -> m_boneParents - 0xe8
// -> m_nBoneWeightCount - 0x100
CRenderSkeleton m_skeleton; // 0xb8
private:
[[maybe_unused]] uint8_t __pad0108[0xd8]; // 0x108
public:
// -> m_flTensionCompressScale - 0x1e0
// -> m_flTensionStretchScale - 0x1e4
// -> m_bRecomputeSmoothNormalsAfterAnimation - 0x1e8
// -> m_bComputeDynamicMeshTensionAfterAnimation - 0x1e9
DynamicMeshDeformParams_t m_meshDeformParams; // 0x1e0
private:
[[maybe_unused]] uint8_t __pad01ec[0x4]; // 0x1ec
public:
CRenderGroom* m_pGroomData; // 0x1f0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
// Has VTable
//
// MGetKV3ClassDefaults
class CEmitTagActionUpdater : public CAnimActionUpdater
{
public:
int32_t m_nTagIndex; // 0x18
bool m_bIsZeroDuration; // 0x1c
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x70
//
// MGetKV3ClassDefaults
struct AnimationDecodeDebugDumpElement_t
{
public:
int32_t m_nEntityIndex; // 0x0
CUtlString m_modelName; // 0x8
CUtlVector< CUtlString > m_poseParams; // 0x10
CUtlVector< CUtlString > m_decodeOps; // 0x28
CUtlVector< CUtlString > m_internalOps; // 0x40
CUtlVector< CUtlString > m_decodedAnims; // 0x58
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimCycle : public CCycleBase
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x90
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Particle Tag"
class CParticleAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertySuppressField
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hParticleSystem; // 0x50
// MPropertyAttributeEditor "AssetBrowse( vpcf )"
// MPropertyFriendlyName "Particle System"
CUtlString m_particleSystemName; // 0x58
// MPropertyFriendlyName "Configuration"
CUtlString m_configName; // 0x60
// MPropertyFriendlyName "Detach From Owner"
bool m_bDetachFromOwner; // 0x68
// MPropertyFriendlyName "Stop on Tag End"
// MPropertyGroupName "Ending"
bool m_bStopWhenTagEnds; // 0x69
// MPropertyFriendlyName "Tag End Stop is Instant"
// MPropertyGroupName "Ending"
bool m_bTagEndStopIsInstant; // 0x6a
private:
[[maybe_unused]] uint8_t __pad006b[0x5]; // 0x6b
public:
// MPropertyFriendlyName "Attachment"
// MPropertyGroupName "Attachments"
// MPropertyAttributeChoiceName "Attachment"
CUtlString m_attachmentName; // 0x70
// MPropertyFriendlyName "Attachment Type"
// MPropertyGroupName "Attachments"
ParticleAttachment_t m_attachmentType; // 0x78
private:
[[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c
public:
// MPropertyFriendlyName "Attachment (Control Point 1)"
// MPropertyGroupName "Attachments"
// MPropertyAttributeChoiceName "Attachment"
CUtlString m_attachmentCP1Name; // 0x80
// MPropertyFriendlyName "Attachment Type (Control Point 1)"
// MPropertyGroupName "Attachments"
ParticleAttachment_t m_attachmentCP1Type; // 0x88
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
// Has VTable
//
// MGetKV3ClassDefaults
class CToggleComponentActionUpdater : public CAnimActionUpdater
{
public:
AnimComponentID m_componentID; // 0x18
bool m_bSetEnabled; // 0x1c
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
class CMotionGraph
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CParamSpanUpdater m_paramSpans; // 0x10
CUtlVector< TagSpan_t > m_tags; // 0x28
CSmartPtr< CMotionNode > m_pRootNode; // 0x40
int32_t m_nParameterCount; // 0x48
int32_t m_nConfigStartIndex; // 0x4c
int32_t m_nConfigCount; // 0x50
bool m_bLoop; // 0x54
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CDirectPlaybackTagData
{
public:
CUtlString m_sequenceName; // 0x0
CUtlVector< TagSpan_t > m_tags; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class MotionDBIndex
{
public:
uint32_t m_nIndex; // 0x0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CHitBoxSetList
{
public:
CUtlVector< CHitBoxSet > m_HitBoxSets; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x80
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Symbol Parameter"
class CSymbolAnimParameter : public CConcreteAnimParameter
{
public:
// MPropertyFriendlyName "Default Value"
CGlobalSymbol m_defaultValue; // 0x78
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xe8
// Has VTable
//
// MGetKV3ClassDefaults
class CLeanMatrixUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0x4]; // 0x58
public:
int32_t m_frameCorners[3][3]; // 0x5c
// -> m_nIndex - 0x80
// -> m_eType - 0x82
CPoseHandle m_poses[9]; // 0x80
private:
[[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4
public:
CAnimInputDamping m_damping; // 0xa8
AnimVectorSource m_blendSource; // 0xb8
CAnimParamHandle m_paramIndex; // 0xbc
private:
[[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe
public:
Vector m_verticalAxis; // 0xc0
Vector m_horizontalAxis; // 0xcc
HSequence m_hSequence; // 0xd8
float m_flMaxValue; // 0xdc
int32_t m_nSequenceMaxFrame; // 0xe0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x40
//
// MGetKV3ClassDefaults
struct PermModelExtPart_t
{
public:
CTransform m_Transform; // 0x0
CUtlString m_Name; // 0x20
int32_t m_nParent; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
CStrongHandle< InfoForResourceTypeCModel > m_refModel; // 0x30
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xf0
// Has VTable
//
// MGetKV3ClassDefaults
class CBlend2DUpdateNode : public CAnimUpdateNodeBase
{
private:
[[maybe_unused]] uint8_t __pad0058[0x8]; // 0x58
public:
CUtlVector< BlendItem_t > m_items; // 0x60
CUtlVector< TagSpan_t > m_tags; // 0x78
CParamSpanUpdater m_paramSpans; // 0x90
CUtlVector< int32 > m_nodeItemIndices; // 0xa8
CAnimInputDamping m_damping; // 0xc0
AnimValueSource m_blendSourceX; // 0xd0
CAnimParamHandle m_paramX; // 0xd4
private:
[[maybe_unused]] uint8_t __pad00d6[0x2]; // 0xd6
public:
AnimValueSource m_blendSourceY; // 0xd8
CAnimParamHandle m_paramY; // 0xdc
private:
[[maybe_unused]] uint8_t __pad00de[0x2]; // 0xde
public:
Blend2DMode m_eBlendMode; // 0xe0
float m_playbackSpeed; // 0xe4
bool m_bLoop; // 0xe8
bool m_bLockBlendOnReset; // 0xe9
bool m_bLockWhenWaning; // 0xea
bool m_bAnimEventsAndTagsOnMostWeightedOnly; // 0xeb
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CCPPScriptComponentUpdater : public CAnimComponentUpdater
{
public:
// MPropertyFriendlyName "Scripts"
CUtlVector< CGlobalSymbol > m_scriptsToRun; // 0x30
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 1
// Size: 0xb
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSeqSeqDescFlag
{
public:
bool m_bLooping; // 0x0
bool m_bSnap; // 0x1
bool m_bAutoplay; // 0x2
bool m_bPost; // 0x3
bool m_bHidden; // 0x4
bool m_bMulti; // 0x5
bool m_bLegacyDelta; // 0x6
bool m_bLegacyWorldspace; // 0x7
bool m_bLegacyCyclepose; // 0x8
bool m_bLegacyRealtime; // 0x9
bool m_bModelDoc; // 0xa
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
class CFootDefinition
{
public:
CUtlString m_name; // 0x0
CUtlString m_ankleBoneName; // 0x8
CUtlString m_toeBoneName; // 0x10
Vector m_vBallOffset; // 0x18
Vector m_vHeelOffset; // 0x24
float m_flFootLength; // 0x30
float m_flBindPoseDirectionMS; // 0x34
float m_flTraceHeight; // 0x38
float m_flTraceRadius; // 0x3c
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CRagdollComponentUpdater : public CAnimComponentUpdater
{
public:
CUtlVector< CAnimNodePath > m_ragdollNodePaths; // 0x30
CUtlVector< int32 > m_boneIndices; // 0x48
CUtlVector< CUtlString > m_boneNames; // 0x60
CUtlVector< WeightList > m_weightLists; // 0x78
float m_flSpringFrequencyMin; // 0x90
float m_flSpringFrequencyMax; // 0x94
float m_flMaxStretch; // 0x98
bool m_bSolidCollisionAtZeroWeight; // 0x9c
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CAnimUser
{
public:
CBufferString m_name; // 0x0
int32_t m_nType; // 0x10
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xc0
//
// MGetKV3ClassDefaults
struct SkeletonAnimCapture_t
{
public:
CEntityIndex m_nEntIndex; // 0x0
CEntityIndex m_nEntParent; // 0x4
CUtlVector< CEntityIndex > m_ImportedCollision; // 0x8
CUtlString m_ModelName; // 0x20
CUtlString m_CaptureName; // 0x28
CUtlVector< SkeletonAnimCapture_t::Bone_t > m_ModelBindPose; // 0x30
CUtlVector< SkeletonAnimCapture_t::Bone_t > m_FeModelInitPose; // 0x48
int32_t m_nFlexControllers; // 0x60
bool m_bPredicted; // 0x64
private:
[[maybe_unused]] uint8_t __pad0065[0x43]; // 0x65
public:
CUtlVector< SkeletonAnimCapture_t::Frame_t > m_Frames; // 0xa8
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x60
//
// MGetKV3ClassDefaults
class CConstraintTarget
{
private:
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
public:
Quaternion m_qOffset; // 0x20
Vector m_vOffset; // 0x30
uint32_t m_nBoneHash; // 0x3c
CUtlString m_sName; // 0x40
float m_flWeight; // 0x48
private:
[[maybe_unused]] uint8_t __pad004c[0xd]; // 0x4c
public:
bool m_bIsAttachment; // 0x59
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x100
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VPhysXConstraint2_t
{
public:
uint32_t m_nFlags; // 0x0
uint16_t m_nParent; // 0x4
uint16_t m_nChild; // 0x6
VPhysXConstraintParams_t m_params; // 0x8
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x80
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_RandomPick : public CModelConfigElement
{
public:
CUtlVector< CUtlString > m_Choices; // 0x48
CUtlVector< float32 > m_ChoiceWeights; // 0x60
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x80
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Bool Parameter"
class CBoolAnimParameter : public CConcreteAnimParameter
{
public:
// MPropertyFriendlyName "Default Value"
bool m_bDefaultValue; // 0x78
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
struct BlendItem_t
{
public:
CUtlVector< TagSpan_t > m_tags; // 0x0
CAnimUpdateNodeRef m_pChild; // 0x18
HSequence m_hSequence; // 0x28
Vector2D m_vPos; // 0x2c
float m_flDuration; // 0x34
bool m_bUseCustomDuration; // 0x38
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class COrientConstraint : public CBaseConstraint
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CDampedValueComponentUpdater : public CAnimComponentUpdater
{
public:
CUtlVector< CDampedValueUpdateItem > m_items; // 0x30
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CCycleControlUpdateNode : public CUnaryUpdateNode
{
public:
AnimValueSource m_valueSource; // 0x68
CAnimParamHandle m_paramIndex; // 0x6c
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x70
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CAnimationGraphVisualizerLine : public CAnimationGraphVisualizerPrimitiveBase
{
public:
VectorAligned m_vWsPositionStart; // 0x40
VectorAligned m_vWsPositionEnd; // 0x50
Color m_Color; // 0x60
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
// Has VTable
//
// MGetKV3ClassDefaults
class CExpressionActionUpdater : public CAnimActionUpdater
{
public:
CAnimParamHandle m_hParam; // 0x18
AnimParamType_t m_eParamType; // 0x1a
private:
[[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b
public:
AnimScriptHandle m_hScript; // 0x1c
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x40
//
// MGetKV3ClassDefaults
struct SkeletonAnimCapture_t__Bone_t
{
public:
CUtlString m_Name; // 0x0
CTransform m_BindPose; // 0x10
int32_t m_nParent; // 0x30
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xb8
// Has VTable
//
// MGetKV3ClassDefaults
class CChoiceUpdateNode : public CAnimUpdateNodeBase
{
public:
CUtlVector< CAnimUpdateNodeRef > m_children; // 0x58
CUtlVector< float32 > m_weights; // 0x70
CUtlVector< float32 > m_blendTimes; // 0x88
ChoiceMethod m_choiceMethod; // 0xa0
ChoiceChangeMethod m_choiceChangeMethod; // 0xa4
ChoiceBlendMethod m_blendMethod; // 0xa8
float m_blendTime; // 0xac
bool m_bCrossFade; // 0xb0
bool m_bResetChosen; // 0xb1
bool m_bDontResetSameSelection; // 0xb2
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x80
//
// MGetKV3ClassDefaults
class CMotionSearchNode
{
public:
CUtlVector< CMotionSearchNode* > m_children; // 0x0
// -> m_centroidVectors - 0x18
// -> m_nCentroids - 0x30
// -> m_nDimensions - 0x34
CVectorQuantizer m_quantizer; // 0x18
CUtlVector< CUtlVector< SampleCode > > m_sampleCodes; // 0x38
CUtlVector< CUtlVector< int32 > > m_sampleIndices; // 0x50
CUtlVector< int32 > m_selectableSamples; // 0x68
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x140
// Has VTable
//
// MGetKV3ClassDefaults
class CMotionMatchingUpdateNode : public CLeafUpdateNode
{
public:
// -> m_groups - 0x58
// -> m_nDimensionCount - 0x70
CMotionDataSet m_dataSet; // 0x58
CUtlVector< CSmartPtr< CMotionMetricEvaluator > > m_metrics; // 0x78
CUtlVector< float32 > m_weights; // 0x90
private:
[[maybe_unused]] uint8_t __pad00a8[0x38]; // 0xa8
public:
bool m_bSearchEveryTick; // 0xe0
private:
[[maybe_unused]] uint8_t __pad00e1[0x3]; // 0xe1
public:
float m_flSearchInterval; // 0xe4
bool m_bSearchWhenClipEnds; // 0xe8
bool m_bSearchWhenGoalChanges; // 0xe9
private:
[[maybe_unused]] uint8_t __pad00ea[0x2]; // 0xea
public:
CBlendCurve m_blendCurve; // 0xec
float m_flSampleRate; // 0xf4
float m_flBlendTime; // 0xf8
bool m_bLockClipWhenWaning; // 0xfc
private:
[[maybe_unused]] uint8_t __pad00fd[0x3]; // 0xfd
public:
float m_flSelectionThreshold; // 0x100
float m_flReselectionTimeWindow; // 0x104
bool m_bEnableRotationCorrection; // 0x108
bool m_bGoalAssist; // 0x109
private:
[[maybe_unused]] uint8_t __pad010a[0x2]; // 0x10a
public:
float m_flGoalAssistDistance; // 0x10c
float m_flGoalAssistTolerance; // 0x110
private:
[[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114
public:
CAnimInputDamping m_distanceScale_Damping; // 0x118
float m_flDistanceScale_OuterRadius; // 0x128
float m_flDistanceScale_InnerRadius; // 0x12c
float m_flDistanceScale_MaxScale; // 0x130
float m_flDistanceScale_MinScale; // 0x134
bool m_bEnableDistanceScaling; // 0x138
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct PermModelDataAnimatedMaterialAttribute_t
{
public:
CUtlString m_AttributeName; // 0x0
int32_t m_nNumChannels; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct TagSpan_t
{
public:
int32_t m_tagIndex; // 0x0
float m_startCycle; // 0x4
float m_endCycle; // 0x8
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 16
// Size: 0x40
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct NmCompressionSettings_t
{
public:
NmCompressionSettings_t::QuantizationRange_t m_translationRangeX; // 0x0
NmCompressionSettings_t::QuantizationRange_t m_translationRangeY; // 0x8
NmCompressionSettings_t::QuantizationRange_t m_translationRangeZ; // 0x10
NmCompressionSettings_t::QuantizationRange_t m_scaleRange; // 0x18
Quaternion m_constantRotation; // 0x20
bool m_bIsRotationStatic; // 0x30
bool m_bIsTranslationStatic; // 0x31
bool m_bIsScaleStatic; // 0x32
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CNmGraph__ExternalGraphSlot_t
{
public:
int16_t m_nNodeIdx; // 0x0
CGlobalSymbol m_slotID; // 0x8
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x18
// Has VTable
//
// MGetKV3ClassDefaults
class CNmFootEvent : public CNmEvent
{
public:
NmFootPhase_t m_phase; // 0x10
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x58
//
// MGetKV3ClassDefaults
struct PermModelInfo_t
{
public:
uint32_t m_nFlags; // 0x0
Vector m_vHullMin; // 0x4
Vector m_vHullMax; // 0x10
Vector m_vViewMin; // 0x1c
Vector m_vViewMax; // 0x28
float m_flMass; // 0x34
Vector m_vEyePosition; // 0x38
float m_flMaxEyeDeflection; // 0x44
CUtlString m_sSurfaceProperty; // 0x48
CUtlString m_keyValueText; // 0x50
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x70
//
// MGetKV3ClassDefaults
class CHitBox
{
public:
CUtlString m_name; // 0x0
CUtlString m_sSurfaceProperty; // 0x8
CUtlString m_sBoneName; // 0x10
Vector m_vMinBounds; // 0x18
Vector m_vMaxBounds; // 0x24
float m_flShapeRadius; // 0x30
uint32_t m_nBoneNameHash; // 0x34
int32_t m_nGroupId; // 0x38
uint8_t m_nShapeType; // 0x3c
bool m_bTranslationOnly; // 0x3d
private:
[[maybe_unused]] uint8_t __pad003e[0x2]; // 0x3e
public:
uint32_t m_CRC; // 0x40
Color m_cRenderColor; // 0x44
uint16_t m_nHitBoxIndex; // 0x48
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
class CFootCycleMetricEvaluator : public CMotionMetricEvaluator
{
public:
CUtlVector< int32 > m_footIndices; // 0x50
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xb8
//
// MGetKV3ClassDefaults
class CMotionSearchDB
{
public:
// -> m_children - 0x0
// -> m_quantizer - 0x18
// -> m_sampleCodes - 0x38
// -> m_sampleIndices - 0x50
// -> m_selectableSamples - 0x68
CMotionSearchNode m_rootNode; // 0x0
// -> m_subQuantizers - 0x80
// -> m_nDimensions - 0x98
CProductQuantizer m_residualQuantizer; // 0x80
CUtlVector< MotionDBIndex > m_codeIndices; // 0xa0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Body Group Setting"
// MPropertyElementNameFn
class CBodyGroupSetting
{
public:
// MPropertyFriendlyName "BodyGroup"
// MPropertyAttributeChoiceName "BodyGroup"
// MPropertyAutoRebuildOnChange
CUtlString m_BodyGroupName; // 0x0
// MPropertyFriendlyName "BodyGroup Option"
// MPropertyAttributeChoiceName "BodyGroupOption"
// MPropertyAttrExtraInfoFn
int32_t m_nBodyGroupOption; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CStepsRemainingMetricEvaluator : public CMotionMetricEvaluator
{
public:
CUtlVector< int32 > m_footIndices; // 0x50
float m_flMinStepsRemaining; // 0x68
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x78
//
// MGetKV3ClassDefaults
class CNmSkeleton
{
public:
CGlobalSymbol m_ID; // 0x0
CUtlLeanVector< CGlobalSymbol > m_boneIDs; // 0x8
CUtlVector< int32 > m_parentIndices; // 0x18
CUtlVector< CTransform > m_parentSpaceReferencePose; // 0x30
CUtlVector< CTransform > m_modelSpaceReferencePose; // 0x48
int32_t m_numBonesToSampleAtLowLOD; // 0x60
private:
[[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64
public:
CUtlLeanVector< CNmBoneMask > m_boneMasks; // 0x68
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xe8
//
// MGetKV3ClassDefaults
class CMaterialDrawDescriptor
{
public:
RenderPrimitiveType_t m_nPrimitiveType; // 0x0
int32_t m_nBaseVertex; // 0x4
int32_t m_nVertexCount; // 0x8
int32_t m_nStartIndex; // 0xc
int32_t m_nIndexCount; // 0x10
float m_flUvDensity; // 0x14
Vector m_vTintColor; // 0x18
float m_flAlpha; // 0x24
private:
[[maybe_unused]] uint8_t __pad0028[0x4]; // 0x28
public:
uint32_t m_nFirstMeshlet; // 0x2c
uint16_t m_nNumMeshlets; // 0x30
private:
[[maybe_unused]] uint8_t __pad0032[0x86]; // 0x32
public:
// -> m_hBuffer - 0xb8
// -> m_nBindOffsetBytes - 0xc8
CRenderBufferBinding m_indexBuffer; // 0xb8
private:
[[maybe_unused]] uint8_t __pad00d0[0x10]; // 0xd0
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_material; // 0xe0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "FootFall Tag"
class CFootFallAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertyFriendlyName "Foot"
FootFallTagFoot_t m_foot; // 0x50
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x90
// Has VTable
//
// MGetKV3ClassDefaults
class CAimConstraint : public CBaseConstraint
{
public:
Quaternion m_qAimOffset; // 0x70
uint32_t m_nUpType; // 0x80
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CChoreoUpdateNode : public CUnaryUpdateNode
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CFootAdjustmentUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
public:
CUtlVector< HSequence > m_clips; // 0x70
// -> m_nIndex - 0x88
// -> m_eType - 0x8a
CPoseHandle m_hBasePoseCacheHandle; // 0x88
CAnimParamHandle m_facingTarget; // 0x8c
private:
[[maybe_unused]] uint8_t __pad008e[0x2]; // 0x8e
public:
float m_flTurnTimeMin; // 0x90
float m_flTurnTimeMax; // 0x94
float m_flStepHeightMax; // 0x98
float m_flStepHeightMaxAngle; // 0x9c
bool m_bResetChild; // 0xa0
bool m_bAnimationDriven; // 0xa1
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 1
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CSolveIKTargetHandle_t
{
public:
CAnimParamHandle m_positionHandle; // 0x0
CAnimParamHandle m_orientationHandle; // 0x2
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_UserPick : public CModelConfigElement
{
public:
CUtlVector< CUtlString > m_Choices; // 0x48
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
class CMorphBundleData
{
public:
float m_flULeftSrc; // 0x0
float m_flVTopSrc; // 0x4
CUtlVector< float32 > m_offsets; // 0x8
CUtlVector< float32 > m_ranges; // 0x20
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct MaterialGroup_t
{
public:
CUtlString m_name; // 0x0
CUtlVector< CStrongHandle< InfoForResourceTypeIMaterial2 > > m_materials; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CPathHelperUpdateNode : public CUnaryUpdateNode
{
public:
float m_flStoppingRadius; // 0x68
float m_flStoppingSpeedScale; // 0x6c
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_SetMaterialGroupOnAttachedModels : public CModelConfigElement
{
public:
CUtlString m_MaterialGroupName; // 0x48
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CDampedPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase
{
private:
[[maybe_unused]] uint8_t __pad0028[0x4]; // 0x28
public:
float m_flAnticipationTime; // 0x2c
float m_flMinSpeedScale; // 0x30
CAnimParamHandle m_hAnticipationPosParam; // 0x34
CAnimParamHandle m_hAnticipationHeadingParam; // 0x36
float m_flSpringConstant; // 0x38
float m_flMinSpringTension; // 0x3c
float m_flMaxSpringTension; // 0x40
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x48
//
// MGetKV3ClassDefaults
class CNmGraphDataSet
{
public:
CGlobalSymbol m_variationID; // 0x0
CStrongHandle< InfoForResourceTypeCNmSkeleton > m_skeleton; // 0x8
CUtlVector< CStrongHandleVoid > m_resources; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CActionComponentUpdater : public CAnimComponentUpdater
{
public:
CUtlVector< CSmartPtr< CAnimActionUpdater > > m_actions; // 0x30
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x3c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CFootCycleDefinition
{
public:
Vector m_vStancePositionMS; // 0x0
Vector m_vMidpointPositionMS; // 0xc
float m_flStanceDirectionMS; // 0x18
Vector m_vToStrideStartPos; // 0x1c
CAnimCycle m_stanceCycle; // 0x28
CFootCycle m_footLiftCycle; // 0x2c
CFootCycle m_footOffCycle; // 0x30
CFootCycle m_footStrikeCycle; // 0x34
CFootCycle m_footLandCycle; // 0x38
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
class CAnimBoneDifference
{
public:
CBufferString m_name; // 0x0
CBufferString m_parent; // 0x10
Vector m_posError; // 0x20
bool m_bHasRotation; // 0x2c
bool m_bHasMovement; // 0x2d
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x90
// Has VTable
//
// MGetKV3ClassDefaults
class CStopAtGoalUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x4]; // 0x68
public:
float m_flOuterRadius; // 0x6c
float m_flInnerRadius; // 0x70
float m_flMaxScale; // 0x74
float m_flMinScale; // 0x78
private:
[[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c
public:
CAnimInputDamping m_damping; // 0x80
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VPhysXRange_t
{
public:
float m_flMin; // 0x0
float m_flMax; // 0x4
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x120
//
// MGetKV3ClassDefaults
class CSeqS1SeqDesc
{
public:
CBufferString m_sName; // 0x0
CSeqSeqDescFlag m_flags; // 0x10
private:
[[maybe_unused]] uint8_t __pad001b[0x5]; // 0x1b
public:
// -> m_flags - 0x20
// -> m_localReferenceArray - 0x28
// -> m_nGroupSize[2] - 0x40
// -> m_nLocalPose[2] - 0x48
// -> m_poseKeyArray0 - 0x50
// -> m_poseKeyArray1 - 0x68
// -> m_nLocalCyclePoseParameter - 0x80
// -> m_bCalculatePoseParameters - 0x84
// -> m_bFixedBlendWeight - 0x85
// -> m_flFixedBlendWeightVals[2] - 0x88
CSeqMultiFetch m_fetch; // 0x20
int32_t m_nLocalWeightlist; // 0x90
private:
[[maybe_unused]] uint8_t __pad0094[0x4]; // 0x94
public:
CUtlVector< CSeqAutoLayer > m_autoLayerArray; // 0x98
CUtlVector< CSeqIKLock > m_IKLockArray; // 0xb0
CSeqTransition m_transition; // 0xc8
KeyValues3 m_SequenceKeys; // 0xd0
// MKV3TransferName "m_keyValueText"
CBufferString m_LegacyKeyValueText; // 0xe0
CUtlVector< CAnimActivity > m_activityArray; // 0xf0
CUtlVector< CFootMotion > m_footMotion; // 0x108
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
struct IKDemoCaptureSettings_t
{
public:
// MPropertyFriendlyName "Target Parent"
// MPropertyAttributeChoiceName "Bone"
CUtlString m_parentBoneName; // 0x0
// MPropertyFriendlyName "Solver Mode"
// MPropertyAttrChangeCallback
IKChannelMode m_eMode; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
// MPropertyFriendlyName "IK Chain"
// MPropertyAttributeChoiceName "IKChain"
// MPropertyAttrStateCallback
CUtlString m_ikChainName; // 0x10
// MPropertyFriendlyName "Start Bone"
// MPropertyAttributeChoiceName "Bone"
// MPropertyAttrStateCallback
CUtlString m_oneBoneStart; // 0x18
// MPropertyFriendlyName "End Bone"
// MPropertyAttributeChoiceName "Bone"
// MPropertyAttrStateCallback
CUtlString m_oneBoneEnd; // 0x20
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CDemoSettingsComponentUpdater : public CAnimComponentUpdater
{
public:
CAnimDemoCaptureSettings m_settings; // 0x30
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x138
//
// MGetKV3ClassDefaults
struct VPhysXAggregateData_t
{
public:
uint16_t m_nFlags; // 0x0
uint16_t m_nRefCounter; // 0x2
private:
[[maybe_unused]] uint8_t __pad0004[0x4]; // 0x4
public:
CUtlVector< uint32 > m_bonesHash; // 0x8
CUtlVector< CUtlString > m_boneNames; // 0x20
CUtlVector< uint16 > m_indexNames; // 0x38
CUtlVector< uint16 > m_indexHash; // 0x50
CUtlVector< matrix3x4a_t > m_bindPose; // 0x68
CUtlVector< VPhysXBodyPart_t > m_parts; // 0x80
CUtlVector< VPhysXConstraint2_t > m_constraints2; // 0x98
CUtlVector< VPhysXJoint_t > m_joints; // 0xb0
PhysFeModelDesc_t* m_pFeModel; // 0xc8
CUtlVector< uint16 > m_boneParents; // 0xd0
CUtlVector< uint32 > m_surfacePropertyHashes; // 0xe8
CUtlVector< VPhysXCollisionAttributes_t > m_collisionAttributes; // 0x100
CUtlVector< CUtlString > m_debugPartNames; // 0x118
CUtlString m_embeddedKeyvalues; // 0x130
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CSlopeComponentUpdater : public CAnimComponentUpdater
{
private:
[[maybe_unused]] uint8_t __pad0030[0x4]; // 0x30
public:
float m_flTraceDistance; // 0x34
CAnimParamHandle m_hSlopeAngle; // 0x38
CAnimParamHandle m_hSlopeAngleFront; // 0x3a
CAnimParamHandle m_hSlopeAngleSide; // 0x3c
CAnimParamHandle m_hSlopeHeading; // 0x3e
CAnimParamHandle m_hSlopeNormal; // 0x40
CAnimParamHandle m_hSlopeNormal_WorldSpace; // 0x42
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
class CModelConfig
{
public:
CUtlString m_ConfigName; // 0x0
CUtlVector< CModelConfigElement* > m_Elements; // 0x8
bool m_bTopLevel; // 0x20
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x40
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class FootFixedSettings
{
public:
// -> m_flTraceHeight - 0x0
// -> m_flTraceRadius - 0x4
TraceSettings_t m_traceSettings; // 0x0
VectorAligned m_vFootBaseBindPosePositionMS; // 0x10
float m_flFootBaseLength; // 0x20
float m_flMaxRotationLeft; // 0x24
float m_flMaxRotationRight; // 0x28
int32_t m_footstepLandedTagIndex; // 0x2c
bool m_bEnableTracing; // 0x30
private:
[[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31
public:
float m_flTraceAngleBlend; // 0x34
int32_t m_nDisableTagIndex; // 0x38
int32_t m_nFootIndex; // 0x3c
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xe8
// Has VTable
//
// MGetKV3ClassDefaults
class CModelConfigElement_AttachedModel : public CModelConfigElement
{
public:
CUtlString m_InstanceName; // 0x48
CUtlString m_EntityClass; // 0x50
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x58
Vector m_vOffset; // 0x60
QAngle m_aAngOffset; // 0x6c
CUtlString m_AttachmentName; // 0x78
CUtlString m_LocalAttachmentOffsetName; // 0x80
ModelConfigAttachmentType_t m_AttachmentType; // 0x88
bool m_bBoneMergeFlex; // 0x8c
bool m_bUserSpecifiedColor; // 0x8d
bool m_bUserSpecifiedMaterialGroup; // 0x8e
bool m_bAcceptParentMaterialDrivenDecals; // 0x8f
CUtlString m_BodygroupOnOtherModels; // 0x90
CUtlString m_MaterialGroupOnOtherModels; // 0x98
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CTimeRemainingMetricEvaluator : public CMotionMetricEvaluator
{
public:
bool m_bMatchByTimeRemaining; // 0x50
private:
[[maybe_unused]] uint8_t __pad0051[0x3]; // 0x51
public:
float m_flMaxTimeRemaining; // 0x54
bool m_bFilterByTimeRemaining; // 0x58
private:
[[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59
public:
float m_flMinTimeRemaining; // 0x5c
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x1c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CStateNodeTransitionData
{
public:
CBlendCurve m_curve; // 0x0
CAnimValue< float32 > m_blendDuration; // 0x8
CAnimValue< float32 > m_resetCycleValue; // 0x10
struct
{
uint8_t m_bReset: 1;
uint8_t m_resetCycleOption: 3;
uint8_t __pad2: 4;
}; // 8 bits
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0xb0
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VPhysXJoint_t
{
public:
uint16_t m_nType; // 0x0
uint16_t m_nBody1; // 0x2
uint16_t m_nBody2; // 0x4
uint16_t m_nFlags; // 0x6
private:
[[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8
public:
CTransform m_Frame1; // 0x10
CTransform m_Frame2; // 0x30
bool m_bEnableCollision; // 0x50
bool m_bEnableLinearLimit; // 0x51
private:
[[maybe_unused]] uint8_t __pad0052[0x2]; // 0x52
public:
VPhysXRange_t m_LinearLimit; // 0x54
bool m_bEnableLinearMotor; // 0x5c
private:
[[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d
public:
Vector m_vLinearTargetVelocity; // 0x60
float m_flMaxForce; // 0x6c
bool m_bEnableSwingLimit; // 0x70
private:
[[maybe_unused]] uint8_t __pad0071[0x3]; // 0x71
public:
VPhysXRange_t m_SwingLimit; // 0x74
bool m_bEnableTwistLimit; // 0x7c
private:
[[maybe_unused]] uint8_t __pad007d[0x3]; // 0x7d
public:
VPhysXRange_t m_TwistLimit; // 0x80
bool m_bEnableAngularMotor; // 0x88
private:
[[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89
public:
Vector m_vAngularTargetVelocity; // 0x8c
float m_flMaxTorque; // 0x98
float m_flLinearFrequency; // 0x9c
float m_flLinearDampingRatio; // 0xa0
float m_flAngularFrequency; // 0xa4
float m_flAngularDampingRatio; // 0xa8
float m_flFriction; // 0xac
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x18
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CMeshletDescriptor
{
public:
// -> m_nPackedMin - 0x0
// -> m_nPackedMax - 0x4
PackedAABB_t m_PackedAABB; // 0x0
// -> m_vConeApex - 0x8
// -> m_ConeAxis[3] - 0x14
// -> m_ConeCutoff - 0x17
CDrawCullingData m_CullingData; // 0x8
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 16
// Size: 0x90
//
// MGetKV3ClassDefaults
class CAttachment
{
public:
CUtlString m_name; // 0x0
CUtlString m_influenceNames[3]; // 0x8
Quaternion m_vInfluenceRotations[3]; // 0x20
Vector m_vInfluenceOffsets[3]; // 0x50
float m_influenceWeights[3]; // 0x74
bool m_bInfluenceRootTransform[3]; // 0x80
uint8_t m_nInfluences; // 0x83
bool m_bIgnoreRotation; // 0x84
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
class CSeqPoseSetting
{
public:
CBufferString m_sPoseParameter; // 0x0
CBufferString m_sAttachment; // 0x10
CBufferString m_sReferenceSequence; // 0x20
float m_flValue; // 0x30
bool m_bX; // 0x34
bool m_bY; // 0x35
bool m_bZ; // 0x36
private:
[[maybe_unused]] uint8_t __pad0037[0x1]; // 0x37
public:
int32_t m_eType; // 0x38
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xc8
// Has VTable
//
// MGetKV3ClassDefaults
class CFootPinningUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
public:
// -> m_footInfo - 0x70
// -> m_flBlendTime - 0x88
// -> m_flLockBreakDistance - 0x8c
// -> m_flMaxLegTwist - 0x90
// -> m_nHipBoneIndex - 0x94
// -> m_bApplyLegTwistLimits - 0x98
// -> m_bApplyFootRotationLimits - 0x99
FootPinningPoseOpFixedData_t m_poseOpFixedData; // 0x70
FootPinningTimingSource m_eTimingSource; // 0xa0
private:
[[maybe_unused]] uint8_t __pad00a4[0x4]; // 0xa4
public:
CUtlVector< CAnimParamHandle > m_params; // 0xa8
bool m_bResetChild; // 0xc0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CMorphData
{
public:
CUtlString m_name; // 0x0
CUtlVector< CMorphRectData > m_morphRectDatas; // 0x8
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
struct ModelBoneFlexDriver_t
{
public:
CUtlString m_boneName; // 0x0
uint32_t m_boneNameToken; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlVector< ModelBoneFlexDriverControl_t > m_controls; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
//
// MGetKV3ClassDefaults
class CStateUpdateData
{
public:
CUtlString m_name; // 0x0
AnimScriptHandle m_hScript; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlVector< int32 > m_transitionIndices; // 0x10
CUtlVector< CStateActionUpdater > m_actions; // 0x28
AnimStateID m_stateID; // 0x40
struct
{
uint8_t m_bIsStartState: 1;
uint8_t m_bIsEndState: 1;
uint8_t m_bIsPassthrough: 1;
uint8_t __pad3: 3;
}; // 6 bits
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 4
// Size: 0x1c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSeqAutoLayer
{
public:
int16_t m_nLocalReference; // 0x0
int16_t m_nLocalPose; // 0x2
// -> m_bPost - 0x4
// -> m_bSpline - 0x5
// -> m_bXFade - 0x6
// -> m_bNoBlend - 0x7
// -> m_bLocal - 0x8
// -> m_bPose - 0x9
// -> m_bFetchFrame - 0xa
// -> m_bSubtract - 0xb
CSeqAutoLayerFlag m_flags; // 0x4
float m_start; // 0xc
float m_peak; // 0x10
float m_tail; // 0x14
float m_end; // 0x18
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CModelConfigList
{
public:
bool m_bHideMaterialGroupInTools; // 0x0
bool m_bHideRenderColorInTools; // 0x1
private:
[[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2
public:
CUtlVector< CModelConfig* > m_Configs; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
class CBlockSelectionMetricEvaluator : public CMotionMetricEvaluator
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x80
// Has VTable
//
// MGetKV3ClassDefaults
class CSingleFrameUpdateNode : public CLeafUpdateNode
{
public:
CUtlVector< CSmartPtr< CAnimActionUpdater > > m_actions; // 0x58
// -> m_nIndex - 0x70
// -> m_eType - 0x72
CPoseHandle m_hPoseCacheHandle; // 0x70
HSequence m_hSequence; // 0x74
float m_flCycle; // 0x78
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimGraphSettingsGroup
{
private:
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CLookComponentUpdater : public CAnimComponentUpdater
{
private:
[[maybe_unused]] uint8_t __pad0030[0x4]; // 0x30
public:
CAnimParamHandle m_hLookHeading; // 0x34
CAnimParamHandle m_hLookHeadingVelocity; // 0x36
CAnimParamHandle m_hLookPitch; // 0x38
CAnimParamHandle m_hLookDistance; // 0x3a
CAnimParamHandle m_hLookDirection; // 0x3c
CAnimParamHandle m_hLookTarget; // 0x3e
CAnimParamHandle m_hLookTargetWorldSpace; // 0x40
bool m_bNetworkLookTarget; // 0x42
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CMotionNodeBlend1D : public CMotionNode
{
public:
CUtlVector< MotionBlendItem > m_blendItems; // 0x28
int32_t m_nParamIndex; // 0x40
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x110
// Has VTable
//
// MGetKV3ClassDefaults
class CFollowAttachmentUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
public:
// -> m_attachment - 0x70
// -> m_boneIndex - 0xf0
// -> m_bMatchTranslation - 0xf4
// -> m_bMatchRotation - 0xf5
FollowAttachmentSettings_t m_opFixedData; // 0x70
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 2
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class MotionIndex
{
public:
uint16_t m_nGroup; // 0x0
uint16_t m_nMotion; // 0x2
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class WeightList
{
public:
CUtlString m_name; // 0x0
CUtlVector< float32 > m_weights; // 0x8
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class CTwoBoneIKUpdateNode : public CUnaryUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0068[0x8]; // 0x68
public:
TwoBoneIKSettings_t m_opFixedData; // 0x70
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
class CMotionGraphUpdateNode : public CLeafUpdateNode
{
public:
CSmartPtr< CMotionGraph > m_pMotionGraph; // 0x58
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
class CRootUpdateNode : public CUnaryUpdateNode
{
public:
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0xd8
//
// MGetKV3ClassDefaults
class CAnimEncodedFrames
{
public:
CBufferString m_fileName; // 0x0
int32_t m_nFrames; // 0x10
int32_t m_nFramesPerBlock; // 0x14
CUtlVector< CAnimFrameBlockAnim > m_frameblockArray; // 0x18
// -> m_boneArray - 0x30
// -> m_morphArray - 0x48
// -> m_userArray - 0x60
// -> m_bHasRotationBitArray - 0x78
// -> m_bHasMovementBitArray - 0x90
// -> m_bHasMorphBitArray - 0xa8
// -> m_bHasUserBitArray - 0xc0
CAnimEncodeDifference m_usageDifferences; // 0x30
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct LookAtBone_t
{
public:
int32_t m_index; // 0x0
float m_weight; // 0x4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x98
// Has VTable
//
// MGetKV3ClassDefaults
class CStanceOverrideUpdateNode : public CUnaryUpdateNode
{
public:
CUtlVector< StanceInfo_t > m_footStanceInfo; // 0x68
CAnimUpdateNodeRef m_pStanceSourceNode; // 0x80
CAnimParamHandle m_hParameter; // 0x90
private:
[[maybe_unused]] uint8_t __pad0092[0x2]; // 0x92
public:
StanceOverrideMode m_eMode; // 0x94
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Vector Parameter"
class CVectorAnimParameter : public CConcreteAnimParameter
{
public:
// MPropertyFriendlyName "Default Value"
Vector m_defaultValue; // 0x78
// MPropertyFriendlyName "Interpolate"
bool m_bInterpolate; // 0x84
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimGraphDebugReplay
{
private:
[[maybe_unused]] uint8_t __pad0000[0x40]; // 0x0
public:
CUtlString m_animGraphFileName; // 0x40
CUtlVector< CSmartPtr< CAnimReplayFrame > > m_frameList; // 0x48
int32_t m_startIndex; // 0x60
int32_t m_writeIndex; // 0x64
int32_t m_frameCount; // 0x68
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Networking"
class CAnimGraphNetworkSettings : public CAnimGraphSettingsGroup
{
public:
// MPropertyFriendlyName "Enable Networking"
bool m_bNetworkingEnabled; // 0x20
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x90
//
// MGetKV3ClassDefaults
class CSeqCmdSeqDesc
{
public:
CBufferString m_sName; // 0x0
CSeqSeqDescFlag m_flags; // 0x10
private:
[[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b
public:
CSeqTransition m_transition; // 0x1c
int16_t m_nFrameRangeSequence; // 0x24
int16_t m_nFrameCount; // 0x26
float m_flFPS; // 0x28
int16_t m_nSubCycles; // 0x2c
int16_t m_numLocalResults; // 0x2e
CUtlVector< CSeqCmdLayer > m_cmdLayerArray; // 0x30
CUtlVector< CAnimEventDefinition > m_eventArray; // 0x48
CUtlVector< CAnimActivity > m_activityArray; // 0x60
CUtlVector< CSeqPoseSetting > m_poseSettingArray; // 0x78
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 16
// Size: 0x110
//
// MGetKV3ClassDefaults
struct AnimationSnapshotBase_t
{
public:
float m_flRealTime; // 0x0
matrix3x4a_t m_rootToWorld; // 0x10
bool m_bBonesInWorldSpace; // 0x40
private:
[[maybe_unused]] uint8_t __pad0041[0x7]; // 0x41
public:
CUtlVector< uint32 > m_boneSetupMask; // 0x48
CUtlVector< matrix3x4a_t > m_boneTransforms; // 0x60
CUtlVector< float32 > m_flexControllers; // 0x78
AnimationSnapshotType_t m_SnapshotType; // 0x90
bool m_bHasDecodeDump; // 0x94
private:
[[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95
public:
// -> m_nEntityIndex - 0x98
// -> m_modelName - 0xa0
// -> m_poseParams - 0xa8
// -> m_decodeOps - 0xc0
// -> m_internalOps - 0xd8
// -> m_decodedAnims - 0xf0
AnimationDecodeDebugDumpElement_t m_DecodeDump; // 0x98
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
class CEditableMotionGraph : public CMotionGraph
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Material Attribute Tag"
class CMaterialAttributeAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertyFriendlyName "Attribute Name"
CUtlString m_AttributeName; // 0x50
// MPropertyFriendlyName "Attribute Type"
// MPropertyAttrChangeCallback
MatterialAttributeTagType_t m_AttributeType; // 0x58
// MPropertyFriendlyName "Value"
// MPropertyAttrStateCallback
float m_flValue; // 0x5c
// MPropertyFriendlyName "Color"
// MPropertyAttrStateCallback
Color m_Color; // 0x60
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xc8
// Has VTable
//
// MGetKV3ClassDefaults
class CHitReactUpdateNode : public CUnaryUpdateNode
{
public:
HitReactFixedSettings_t m_opFixedSettings; // 0x68
private:
[[maybe_unused]] uint8_t __pad00ac[0x8]; // 0xac
public:
CAnimParamHandle m_triggerParam; // 0xb4
CAnimParamHandle m_hitBoneParam; // 0xb6
CAnimParamHandle m_hitOffsetParam; // 0xb8
CAnimParamHandle m_hitDirectionParam; // 0xba
CAnimParamHandle m_hitStrengthParam; // 0xbc
private:
[[maybe_unused]] uint8_t __pad00be[0x2]; // 0xbe
public:
float m_flMinDelayBetweenHits; // 0xc0
bool m_bResetChild; // 0xc4
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CStanceScaleUpdateNode : public CUnaryUpdateNode
{
public:
CAnimParamHandle m_hParam; // 0x68
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 16
// Size: 0x50
//
// MGetKV3ClassDefaults
struct ChainToSolveData_t
{
public:
int32_t m_nChainIndex; // 0x0
// -> m_SolverType - 0x4
// -> m_nNumIterations - 0x8
IKSolverSettings_t m_SolverSettings; // 0x4
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
// -> m_TargetSource - 0x10
// -> m_Bone - 0x18
// -> m_AnimgraphParameterNamePosition - 0x28
// -> m_AnimgraphParameterNameOrientation - 0x2c
// -> m_TargetCoordSystem - 0x30
IKTargetSettings_t m_TargetSettings; // 0x10
SolveIKChainAnimNodeDebugSetting m_DebugSetting; // 0x38
float m_flDebugNormalizedValue; // 0x3c
VectorAligned m_vDebugOffset; // 0x40
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct StanceInfo_t
{
public:
Vector m_vPosition; // 0x0
float m_flDirection; // 0xc
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x2c8
//
// MGetKV3ClassDefaults
struct PermModelData_t
{
public:
CUtlString m_name; // 0x0
// -> m_nFlags - 0x8
// -> m_vHullMin - 0xc
// -> m_vHullMax - 0x18
// -> m_vViewMin - 0x24
// -> m_vViewMax - 0x30
// -> m_flMass - 0x3c
// -> m_vEyePosition - 0x40
// -> m_flMaxEyeDeflection - 0x4c
// -> m_sSurfaceProperty - 0x50
// -> m_keyValueText - 0x58
PermModelInfo_t m_modelInfo; // 0x8
CUtlVector< PermModelExtPart_t > m_ExtParts; // 0x60
CUtlVector< CStrongHandle< InfoForResourceTypeCRenderMesh > > m_refMeshes; // 0x78
CUtlVector< uint64 > m_refMeshGroupMasks; // 0x90
CUtlVector< uint64 > m_refPhysGroupMasks; // 0xa8
CUtlVector< uint8 > m_refLODGroupMasks; // 0xc0
CUtlVector< float32 > m_lodGroupSwitchDistances; // 0xd8
CUtlVector< CStrongHandle< InfoForResourceTypeCPhysAggregateData > > m_refPhysicsData; // 0xf0
CUtlVector< CStrongHandle< InfoForResourceTypeCPhysAggregateData > > m_refPhysicsHitboxData; // 0x108
CUtlVector< CStrongHandle< InfoForResourceTypeCAnimationGroup > > m_refAnimGroups; // 0x120
CUtlVector< CStrongHandle< InfoForResourceTypeCSequenceGroupData > > m_refSequenceGroups; // 0x138
CUtlVector< CUtlString > m_meshGroups; // 0x150
CUtlVector< MaterialGroup_t > m_materialGroups; // 0x168
uint64_t m_nDefaultMeshGroupMask; // 0x180
// -> m_boneName - 0x188
// -> m_nParent - 0x1a0
// -> m_boneSphere - 0x1b8
// -> m_nFlag - 0x1d0
// -> m_bonePosParent - 0x1e8
// -> m_boneRotParent - 0x200
// -> m_boneScaleParent - 0x218
ModelSkeletonData_t m_modelSkeleton; // 0x188
CUtlVector< int16 > m_remappingTable; // 0x230
CUtlVector< uint16 > m_remappingTableStarts; // 0x248
CUtlVector< ModelBoneFlexDriver_t > m_boneFlexDrivers; // 0x260
CModelConfigList* m_pModelConfigList; // 0x278
CUtlVector< CUtlString > m_BodyGroupsHiddenInTools; // 0x280
CUtlVector< CStrongHandle< InfoForResourceTypeCModel > > m_refAnimIncludeModels; // 0x298
CUtlVector< PermModelDataAnimatedMaterialAttribute_t > m_AnimatedMaterialAttributes; // 0x2b0
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
class CSeqSynthAnimDesc
{
public:
CBufferString m_sName; // 0x0
CSeqSeqDescFlag m_flags; // 0x10
private:
[[maybe_unused]] uint8_t __pad001b[0x1]; // 0x1b
public:
CSeqTransition m_transition; // 0x1c
int16_t m_nLocalBaseReference; // 0x24
int16_t m_nLocalBoneMask; // 0x26
CUtlVector< CAnimActivity > m_activityArray; // 0x28
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xd0
// Has VTable
//
// MGetKV3ClassDefaults
class CJumpHelperUpdateNode : public CSequenceUpdateNode
{
public:
CAnimParamHandle m_hTargetParam; // 0xa8
private:
[[maybe_unused]] uint8_t __pad00aa[0x2]; // 0xaa
public:
Vector m_flOriginalJumpMovement; // 0xac
float m_flOriginalJumpDuration; // 0xb8
float m_flJumpStartCycle; // 0xbc
float m_flJumpEndCycle; // 0xc0
JumpCorrectionMethod m_eCorrectionMethod; // 0xc4
bool m_bTranslationAxis[3]; // 0xc8
bool m_bScaleSpeed; // 0xcb
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0xa0
//
// MGetKV3ClassDefaults
struct VPhysXCollisionAttributes_t
{
public:
uint32_t m_CollisionGroup; // 0x0
CUtlVector< uint32 > m_InteractAs; // 0x8
CUtlVector< uint32 > m_InteractWith; // 0x20
CUtlVector< uint32 > m_InteractExclude; // 0x38
CUtlString m_CollisionGroupString; // 0x50
CUtlVector< CUtlString > m_InteractAsStrings; // 0x58
CUtlVector< CUtlString > m_InteractWithStrings; // 0x70
CUtlVector< CUtlString > m_InteractExcludeStrings; // 0x88
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 2
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class ConfigIndex
{
public:
uint16_t m_nGroup; // 0x0
uint16_t m_nConfig; // 0x2
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 16
// Size: 0x120
//
// MGetKV3ClassDefaults
struct AnimationSnapshot_t : public AnimationSnapshotBase_t
{
public:
int32_t m_nEntIndex; // 0x110
private:
[[maybe_unused]] uint8_t __pad0114[0x4]; // 0x114
public:
CUtlString m_modelName; // 0x118
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x1a0
// Has VTable
//
// MGetKV3ClassDefaults
class CAnimScriptManager
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
CUtlVector< ScriptInfo_t > m_scriptInfo; // 0x10
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CAnimActivity
{
public:
CBufferString m_name; // 0x0
int32_t m_nActivity; // 0x10
int32_t m_nFlags; // 0x14
int32_t m_nWeight; // 0x18
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x108
//
// MGetKV3ClassDefaults
class CMotionGraphGroup
{
public:
// -> m_rootNode - 0x0
// -> m_residualQuantizer - 0x80
// -> m_codeIndices - 0xa0
CMotionSearchDB m_searchDB; // 0x0
CUtlVector< CSmartPtr< CMotionGraph > > m_motionGraphs; // 0xb8
CUtlVector< CMotionGraphConfig > m_motionGraphConfigs; // 0xd0
CUtlVector< int32 > m_sampleToConfig; // 0xe8
AnimScriptHandle m_hIsActiveScript; // 0x100
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 4
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CMotionGraphConfig
{
public:
float m_paramValues[4]; // 0x0
float m_flDuration; // 0x10
// -> m_nGroup - 0x14
// -> m_nMotion - 0x16
MotionIndex m_nMotionIndex; // 0x14
int32_t m_nSampleStart; // 0x18
int32_t m_nSampleCount; // 0x1c
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Status Tag"
class CTaskStatusAnimTag : public CAnimTagBase
{
public:
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x40
// Has VTable
//
// MGetKV3ClassDefaults
class CCachedPose
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlVector< CTransform > m_transforms; // 0x8
CUtlVector< float32 > m_morphWeights; // 0x20
HSequence m_hSequence; // 0x38
float m_flCycle; // 0x3c
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 1
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class SampleCode
{
public:
uint8_t m_subCode[8]; // 0x0
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x1b0
//
// MGetKV3ClassDefaults
class CAnimDesc
{
public:
CBufferString m_name; // 0x0
// -> m_bLooping - 0x10
// -> m_bAllZeros - 0x11
// -> m_bHidden - 0x12
// -> m_bDelta - 0x13
// -> m_bLegacyWorldspace - 0x14
// -> m_bModelDoc - 0x15
// -> m_bImplicitSeqIgnoreDelta - 0x16
// -> m_bAnimGraphAdditive - 0x17
CAnimDesc_Flag m_flags; // 0x10
float fps; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
// MKV3TransferName "m_pData"
// -> m_fileName - 0x20
// -> m_nFrames - 0x30
// -> m_nFramesPerBlock - 0x34
// -> m_frameblockArray - 0x38
// -> m_usageDifferences - 0x50
CAnimEncodedFrames m_Data; // 0x20
CUtlVector< CAnimMovement > m_movementArray; // 0xf8
CUtlVector< CAnimEventDefinition > m_eventArray; // 0x110
CUtlVector< CAnimActivity > m_activityArray; // 0x128
CUtlVector< CAnimLocalHierarchy > m_hierarchyArray; // 0x140
float framestalltime; // 0x158
Vector m_vecRootMin; // 0x15c
Vector m_vecRootMax; // 0x168
private:
[[maybe_unused]] uint8_t __pad0174[0x4]; // 0x174
public:
CUtlVector< Vector > m_vecBoneWorldMin; // 0x178
CUtlVector< Vector > m_vecBoneWorldMax; // 0x190
// -> m_flFadeInTime - 0x1a8
// -> m_flFadeOutTime - 0x1ac
CAnimSequenceParams m_sequenceParams; // 0x1a8
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x60
//
// MGetKV3ClassDefaults
class CSeqBoneMaskList
{
public:
CBufferString m_sName; // 0x0
CUtlVector< int16 > m_nLocalBoneArray; // 0x10
CUtlVector< float32 > m_flBoneWeightArray; // 0x28
float m_flDefaultMorphCtrlWeight; // 0x40
private:
[[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44
public:
CUtlVector< CUtlPair< CBufferString, float32 > > m_morphCtrlWeightArray; // 0x48
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 16
// Size: 0x1b0
//
// MGetKV3ClassDefaults
class CNmClip
{
public:
CStrongHandle< InfoForResourceTypeCNmSkeleton > m_skeleton; // 0x0
uint32_t m_nNumFrames; // 0x8
float m_flDuration; // 0xc
CUtlBinaryBlock m_compressedPoseData; // 0x10
CUtlVector< NmCompressionSettings_t > m_trackCompressionSettings; // 0x28
CUtlVector< uint32 > m_compressedPoseOffsets; // 0x40
private:
[[maybe_unused]] uint8_t __pad0058[0x48]; // 0x58
public:
// -> m_syncEvents - 0xa0
// -> m_nStartEventOffset - 0x148
CNmSyncTrack m_syncTrack; // 0xa0
// -> m_transforms - 0x150
// -> m_nNumFrames - 0x168
// -> m_flAverageLinearVelocity - 0x16c
// -> m_flAverageAngularVelocityRadians - 0x170
// -> m_totalDelta - 0x180
CNmRootMotionData m_rootMotion; // 0x150
bool m_bIsAdditive; // 0x1a0
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
class AnimNodeOutputID
{
public:
uint32_t m_id; // 0x0
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0xa8
// Has VTable
//
// MGetKV3ClassDefaults
class CDirectionalBlendUpdateNode : public CLeafUpdateNode
{
private:
[[maybe_unused]] uint8_t __pad0058[0x4]; // 0x58
public:
HSequence m_hSequences[8]; // 0x5c
private:
[[maybe_unused]] uint8_t __pad007c[0x4]; // 0x7c
public:
CAnimInputDamping m_damping; // 0x80
AnimValueSource m_blendValueSource; // 0x90
CAnimParamHandle m_paramIndex; // 0x94
private:
[[maybe_unused]] uint8_t __pad0096[0x2]; // 0x96
public:
float m_playbackSpeed; // 0x98
float m_duration; // 0x9c
bool m_bLoop; // 0xa0
bool m_bLockBlendOnReset; // 0xa1
};
// Registered binary: animationsystem.dll (project 'animlib')
// Alignment: 8
// Size: 0x18
// Has VTable
//
// MGetKV3ClassDefaults
class CNmFrameSnapEvent : public CNmEvent
{
public:
NmFrameSnapEventMode_t m_frameSnapMode; // 0x10
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Int Parameter"
class CIntAnimParameter : public CConcreteAnimParameter
{
public:
// MPropertyFriendlyName "Default Value"
int32_t m_defaultValue; // 0x78
// MPropertyFriendlyName "Min Value"
int32_t m_minValue; // 0x7c
// MPropertyFriendlyName "Max Value"
int32_t m_maxValue; // 0x80
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CInputStreamUpdateNode : public CLeafUpdateNode
{
public:
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x58
//
// MGetKV3ClassDefaults
class CFootStride
{
public:
// -> m_vStancePositionMS - 0x0
// -> m_vMidpointPositionMS - 0xc
// -> m_flStanceDirectionMS - 0x18
// -> m_vToStrideStartPos - 0x1c
// -> m_stanceCycle - 0x28
// -> m_footLiftCycle - 0x2c
// -> m_footOffCycle - 0x30
// -> m_footStrikeCycle - 0x34
// -> m_footLandCycle - 0x38
CFootCycleDefinition m_definition; // 0x0
CFootTrajectories m_trajectories; // 0x40
};
// Registered binary: animationsystem.dll (project 'modellib')
// Alignment: 8
// Size: 0x78
//
// MGetKV3ClassDefaults
class CSceneObjectData
{
public:
Vector m_vMinBounds; // 0x0
Vector m_vMaxBounds; // 0xc
CUtlVector< CMaterialDrawDescriptor > m_drawCalls; // 0x18
CUtlVector< AABB_t > m_drawBounds; // 0x30
CUtlVector< CMeshletDescriptor > m_meshlets; // 0x48
Vector4D m_vTintColor; // 0x60
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Sequence Finished Tag"
class CSequenceFinishedAnimTag : public CAnimTagBase
{
private:
[[maybe_unused]] uint8_t __pad0048[0x8]; // 0x48
public:
// MPropertyFriendlyName "Sequence"
// MPropertyAttributeChoiceName "Sequence"
CUtlString m_sequenceName; // 0x50
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Float Parameter"
class CFloatAnimParameter : public CConcreteAnimParameter
{
public:
// MPropertyFriendlyName "Default Value"
float m_fDefaultValue; // 0x78
// MPropertyFriendlyName "Min Value"
float m_fMinValue; // 0x7c
// MPropertyFriendlyName "Max Value"
float m_fMaxValue; // 0x80
// MPropertyFriendlyName "Interpolate"
bool m_bInterpolate; // 0x84
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CSlowDownOnSlopesUpdateNode : public CUnaryUpdateNode
{
public:
float m_flSlowDownStrength; // 0x68
};
// Registered binary: animationsystem.dll (project 'animgraphlib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CZeroPoseUpdateNode : public CLeafUpdateNode
{
public:
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CAnimFrameBlockAnim
{
public:
int32_t m_nStartFrame; // 0x0
int32_t m_nEndFrame; // 0x4
CUtlVector< int32 > m_segmentIndexArray; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeFitInfluence_t
{
public:
uint32_t nVertexNode; // 0x0
float flWeight; // 0x4
uint32_t nMatrixNode; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct VertexPositionColor_t
{
public:
Vector m_vPosition; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class FourVectors2D
{
public:
fltx4 x; // 0x0
fltx4 y; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 1
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnHalfEdge_t
{
public:
uint8_t m_nNext; // 0x0
uint8_t m_nTwin; // 0x1
uint8_t m_nOrigin; // 0x2
uint8_t m_nFace; // 0x3
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeFitWeight_t
{
public:
float flWeight; // 0x0
uint16_t nNode; // 0x4
uint16_t nDummy; // 0x6
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeRodConstraint_t
{
public:
uint16_t nNode[2]; // 0x0
float flMaxDist; // 0x4
float flMinDist; // 0x8
float flWeight0; // 0xc
float flRelaxationFactor; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 2
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeTreeChildren_t
{
public:
uint16_t nChild[2]; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct RnShapeDesc_t
{
public:
uint32_t m_nCollisionAttributeIndex; // 0x0
uint32_t m_nSurfacePropertyIndex; // 0x4
CUtlString m_UserFriendlyName; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSoftParent_t
{
public:
int32_t nParent; // 0x0
float flAlpha; // 0x4
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeTaperedCapsuleRigid_t
{
public:
fltx4 vSphere[2]; // 0x0
uint16_t nNode; // 0x20
uint16_t nCollisionMask; // 0x22
uint16_t nVertexMapIndex; // 0x24
uint16_t nFlags; // 0x26
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSphereRigid_t
{
public:
fltx4 vSphere; // 0x0
uint16_t nNode; // 0x10
uint16_t nCollisionMask; // 0x12
uint16_t nVertexMapIndex; // 0x14
uint16_t nFlags; // 0x16
};
// Registered binary: vphysics2.dll (project 'vphysics2')
// Alignment: 8
// Size: 0x18
// Has Trivial Constructor
// Has Trivial Destructor
struct constraint_breakableparams_t
{
public:
float strength; // 0x0
float forceLimit; // 0x4
float torqueLimit; // 0x8
float bodyMassScale[2]; // 0xc
bool isActive; // 0x14
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x60
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class FourCovMatrices3
{
public:
FourVectors m_vDiag; // 0x0
fltx4 m_flXY; // 0x30
fltx4 m_flXZ; // 0x40
fltx4 m_flYZ; // 0x50
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x28
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeAxialEdgeBend_t
{
public:
float te; // 0x0
float tv; // 0x4
float flDist; // 0x8
float flWeight[4]; // 0xc
uint16_t nNode[6]; // 0x1c
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 2
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeNodeWindBase_t
{
public:
uint16_t nNodeX0; // 0x0
uint16_t nNodeX1; // 0x2
uint16_t nNodeY0; // 0x4
uint16_t nNodeY1; // 0x6
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeTwistConstraint_t
{
public:
uint16_t nNodeOrient; // 0x0
uint16_t nNodeEnd; // 0x2
float flTwistRelax; // 0x4
float flSwingRelax; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 2
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSourceEdge_t
{
public:
uint16_t nNode[2]; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeCtrlOsOffset_t
{
public:
uint16_t nCtrlParent; // 0x0
uint16_t nCtrlChild; // 0x2
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnFace_t
{
public:
uint8_t m_nEdge; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x68
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct Dop26_t
{
public:
float m_flSupport[26]; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnVertex_t
{
public:
uint8_t m_nEdge; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x18
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CovMatrix3
{
public:
Vector m_vDiag; // 0x0
float m_flXY; // 0xc
float m_flXZ; // 0x10
float m_flYZ; // 0x14
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0xf8
//
// MGetKV3ClassDefaults
struct RnHull_t
{
public:
Vector m_vCentroid; // 0x0
float m_flMaxAngularRadius; // 0xc
AABB_t m_Bounds; // 0x10
Vector m_vOrthographicAreas; // 0x28
matrix3x4_t m_MassProperties; // 0x34
float m_flVolume; // 0x64
float m_flSurfaceArea; // 0x68
private:
[[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c
public:
CUtlVector< RnVertex_t > m_Vertices; // 0x70
CUtlVector< Vector > m_VertexPositions; // 0x88
CUtlVector< RnHalfEdge_t > m_Edges; // 0xa0
CUtlVector< RnFace_t > m_Faces; // 0xb8
CUtlVector< RnPlane_t > m_FacePlanes; // 0xd0
uint32_t m_nFlags; // 0xe8
private:
[[maybe_unused]] uint8_t __pad00ec[0x4]; // 0xec
public:
CRegionSVM* m_pRegionSVM; // 0xf0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x1c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeTri_t
{
public:
uint16_t nNode[3]; // 0x0
float w1; // 0x8
float w2; // 0xc
float v1x; // 0x10
Vector2D v2; // 0x14
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CFeVertexMapBuildArray
{
public:
CUtlVector< FeVertexMapBuild_t* > m_Array; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
struct FeVertexMapBuild_t
{
public:
CUtlString m_VertexMapName; // 0x0
uint32_t m_nNameHash; // 0x8
Color m_Color; // 0xc
float m_flVolumetricSolveStrength; // 0x10
int32_t m_nScaleSourceNode; // 0x14
CUtlVector< float32 > m_Weights; // 0x18
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeNodeBase_t
{
public:
uint16_t nNode; // 0x0
uint16_t nDummy[3]; // 0x2
uint16_t nNodeX0; // 0x8
uint16_t nNodeX1; // 0xa
uint16_t nNodeY0; // 0xc
uint16_t nNodeY1; // 0xe
QuaternionStorage qAdjust; // 0x10
};
// Registered binary: vphysics2.dll (project 'vphysics2')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class IPhysicsPlayerController
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeCtrlOffset_t
{
public:
Vector vOffset; // 0x0
uint16_t nCtrlParent; // 0xc
uint16_t nCtrlChild; // 0xe
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x90
//
// MGetKV3ClassDefaults
struct FeMorphLayerDepr_t
{
public:
CUtlString m_Name; // 0x0
uint32_t m_nNameHash; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlVector< uint16 > m_Nodes; // 0x10
CUtlVector< Vector > m_InitPos; // 0x28
CUtlVector< float32 > m_Gravity; // 0x40
CUtlVector< float32 > m_GoalStrength; // 0x58
CUtlVector< float32 > m_GoalDamping; // 0x70
uint32_t m_nFlags; // 0x88
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x40
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeBoxRigid_t
{
public:
CTransform tmFrame2; // 0x0
uint16_t nNode; // 0x20
uint16_t nCollisionMask; // 0x22
Vector vSize; // 0x24
uint16_t nVertexMapIndex; // 0x30
uint16_t nFlags; // 0x32
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x1c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeStiffHingeBuild_t
{
public:
float flMaxAngle; // 0x0
float flStrength; // 0x4
float flMotionBias[3]; // 0x8
uint16_t nNode[3]; // 0x14
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnPlane_t
{
public:
Vector m_vNormal; // 0x0
float m_flOffset; // 0xc
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 2
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeRigidColliderIndices_t
{
public:
uint16_t m_nTaperedCapsuleRigidIndex; // 0x0
uint16_t m_nSphereRigidIndex; // 0x2
uint16_t m_nBoxRigidIndex; // 0x4
uint16_t m_nCollisionPlaneIndex; // 0x6
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x30
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CastSphereSATParams_t
{
public:
Vector m_vRayStart; // 0x0
Vector m_vRayDelta; // 0xc
float m_flRadius; // 0x18
float m_flMaxFraction; // 0x1c
float m_flScale; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
RnHull_t* m_pHull; // 0x28
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeKelagerBend2_t
{
public:
float flWeight[3]; // 0x0
float flHeight0; // 0xc
uint16_t nNode[3]; // 0x10
uint16_t nReserved; // 0x16
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x80
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSimdTri_t
{
public:
uint32_t nNode[3][4]; // 0x0
fltx4 w1; // 0x30
fltx4 w2; // 0x40
fltx4 v1x; // 0x50
// -> x - 0x60
// -> y - 0x70
FourVectors2D v2; // 0x60
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSpringIntegrator_t
{
public:
uint16_t nNode[2]; // 0x0
float flSpringRestLength; // 0x4
float flSpringConstant; // 0x8
float flSpringDamping; // 0xc
float flNodeWeight0; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct FeEffectDesc_t
{
public:
CUtlString sName; // 0x0
uint32_t nNameHash; // 0x8
int32_t nType; // 0xc
KeyValues3 m_Params; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 2
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeWeightedNode_t
{
public:
uint16_t nNode; // 0x0
uint16_t nWeight; // 0x2
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnWing_t
{
public:
int32_t m_nIndex[3]; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x4c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeQuad_t
{
public:
uint16_t nNode[4]; // 0x0
float flSlack; // 0x8
Vector4D vShape[4]; // 0xc
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x70
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSimdNodeBase_t
{
public:
uint16_t nNode[4]; // 0x0
uint16_t nNodeX0[4]; // 0x8
uint16_t nNodeX1[4]; // 0x10
uint16_t nNodeY0[4]; // 0x18
uint16_t nNodeY1[4]; // 0x20
uint16_t nDummy[4]; // 0x28
// -> x - 0x30
// -> y - 0x40
// -> z - 0x50
// -> w - 0x60
FourQuaternions qAdjust; // 0x30
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x50
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSimdSpringIntegrator_t
{
public:
uint16_t nNode[2][4]; // 0x0
fltx4 flSpringRestLength; // 0x10
fltx4 flSpringConstant; // 0x20
fltx4 flSpringDamping; // 0x30
fltx4 flNodeWeight0; // 0x40
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x130
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSimdQuad_t
{
public:
uint16_t nNode[4][4]; // 0x0
fltx4 f4Slack; // 0x20
FourVectors vShape[4]; // 0x30
fltx4 f4Weights[4]; // 0xf0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x40
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeFitMatrix_t
{
public:
CTransform bone; // 0x0
Vector vCenter; // 0x20
uint16_t nEnd; // 0x2c
uint16_t nNode; // 0x2e
uint16_t nBeginDynamic; // 0x30
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnNode_t
{
public:
Vector m_vMin; // 0x0
uint32_t m_nChildren; // 0xc
Vector m_vMax; // 0x10
uint32_t m_nTriangleOffset; // 0x1c
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeWorldCollisionParams_t
{
public:
float flWorldFriction; // 0x0
float flGroundFriction; // 0x4
uint16_t nListBegin; // 0x8
uint16_t nListEnd; // 0xa
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
class CRegionSVM
{
public:
CUtlVector< RnPlane_t > m_Planes; // 0x0
CUtlVector< uint32 > m_Nodes; // 0x18
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x9c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CFeJiggleBone
{
public:
uint32_t m_nFlags; // 0x0
float m_flLength; // 0x4
float m_flTipMass; // 0x8
float m_flYawStiffness; // 0xc
float m_flYawDamping; // 0x10
float m_flPitchStiffness; // 0x14
float m_flPitchDamping; // 0x18
float m_flAlongStiffness; // 0x1c
float m_flAlongDamping; // 0x20
float m_flAngleLimit; // 0x24
float m_flMinYaw; // 0x28
float m_flMaxYaw; // 0x2c
float m_flYawFriction; // 0x30
float m_flYawBounce; // 0x34
float m_flMinPitch; // 0x38
float m_flMaxPitch; // 0x3c
float m_flPitchFriction; // 0x40
float m_flPitchBounce; // 0x44
float m_flBaseMass; // 0x48
float m_flBaseStiffness; // 0x4c
float m_flBaseDamping; // 0x50
float m_flBaseMinLeft; // 0x54
float m_flBaseMaxLeft; // 0x58
float m_flBaseLeftFriction; // 0x5c
float m_flBaseMinUp; // 0x60
float m_flBaseMaxUp; // 0x64
float m_flBaseUpFriction; // 0x68
float m_flBaseMinForward; // 0x6c
float m_flBaseMaxForward; // 0x70
float m_flBaseForwardFriction; // 0x74
float m_flRadius0; // 0x78
float m_flRadius1; // 0x7c
Vector m_vPoint0; // 0x80
Vector m_vPoint1; // 0x8c
uint16_t m_nCollisionMask; // 0x98
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeCollisionPlane_t
{
public:
uint16_t nCtrlParent; // 0x0
uint16_t nChildNode; // 0x2
// -> m_vNormal - 0x4
// -> m_flOffset - 0x10
RnPlane_t m_Plane; // 0x4
float flStrength; // 0x14
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeNodeReverseOffset_t
{
public:
Vector vOffset; // 0x0
uint16_t nBoneCtrl; // 0xc
uint16_t nTargetNode; // 0xe
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 2
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeEdgeDesc_t
{
public:
uint16_t nEdge[2]; // 0x0
uint16_t nSide[2][2]; // 0x4
uint16_t nVirtElem[2]; // 0xc
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeAnimStrayRadius_t
{
public:
uint16_t nNode[2]; // 0x0
float flMaxDist; // 0x4
float flRelaxationFactor; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x40
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeBuildTaperedCapsuleRigid_t : public FeTaperedCapsuleRigid_t
{
public:
int32_t m_nPriority; // 0x30
uint32_t m_nVertexMapHash; // 0x34
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
struct FeVertexMapDesc_t
{
public:
CUtlString sName; // 0x0
uint32_t nNameHash; // 0x8
uint32_t nColor; // 0xc
uint32_t nFlags; // 0x10
uint16_t nVertexBase; // 0x14
uint16_t nVertexCount; // 0x16
uint32_t nMapOffset; // 0x18
uint32_t nNodeListOffset; // 0x1c
Vector vCenterOfMass; // 0x20
float flVolumetricSolveStrength; // 0x2c
int16_t nScaleSourceNode; // 0x30
uint16_t nNodeListCount; // 0x32
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeCtrlSoftOffset_t
{
public:
uint16_t nCtrlParent; // 0x0
uint16_t nCtrlChild; // 0x2
Vector vOffset; // 0x4
float flAlpha; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x88
//
// MGetKV3ClassDefaults
class CFeMorphLayer
{
public:
CUtlString m_Name; // 0x0
uint32_t m_nNameHash; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlVector< uint16 > m_Nodes; // 0x10
CUtlVector< Vector > m_InitPos; // 0x28
CUtlVector< float32 > m_Gravity; // 0x40
CUtlVector< float32 > m_GoalStrength; // 0x58
CUtlVector< float32 > m_GoalDamping; // 0x70
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnBlendVertex_t
{
public:
uint16_t m_nWeight0; // 0x0
uint16_t m_nIndex0; // 0x2
uint16_t m_nWeight1; // 0x4
uint16_t m_nIndex1; // 0x6
uint16_t m_nWeight2; // 0x8
uint16_t m_nIndex2; // 0xa
uint16_t m_nFlags; // 0xc
uint16_t m_nTargetIndex; // 0xe
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x18
// Has Trivial Constructor
// Has Trivial Destructor
struct VertexPositionNormal_t
{
public:
Vector m_vPosition; // 0x0
Vector m_vNormal; // 0xc
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0xa8
//
// MGetKV3ClassDefaults
struct RnMesh_t
{
public:
Vector m_vMin; // 0x0
Vector m_vMax; // 0xc
CUtlVector< RnNode_t > m_Nodes; // 0x18
CUtlVectorSIMDPaddedVector m_Vertices; // 0x30
CUtlVector< RnTriangle_t > m_Triangles; // 0x48
CUtlVector< RnWing_t > m_Wings; // 0x60
CUtlVector< uint8 > m_Materials; // 0x78
Vector m_vOrthographicAreas; // 0x90
uint32_t m_nFlags; // 0x9c
uint32_t m_nDebugFlags; // 0xa0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeFollowNode_t
{
public:
uint16_t nParentNode; // 0x0
uint16_t nChildNode; // 0x2
float flWeight; // 0x4
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x48
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct OldFeEdge_t
{
public:
float m_flK[3]; // 0x0
float invA; // 0xc
float t; // 0x10
float flThetaRelaxed; // 0x14
float flThetaFactor; // 0x18
float c01; // 0x1c
float c02; // 0x20
float c03; // 0x24
float c04; // 0x28
float flAxialModelDist; // 0x2c
float flAxialModelWeights[4]; // 0x30
uint16_t m_nNode[4]; // 0x40
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0xd0
//
// MGetKV3ClassDefaults
struct RnBodyDesc_t
{
public:
CUtlString m_sDebugName; // 0x0
Vector m_vPosition; // 0x8
QuaternionStorage m_qOrientation; // 0x14
Vector m_vLinearVelocity; // 0x24
Vector m_vAngularVelocity; // 0x30
Vector m_vLocalMassCenter; // 0x3c
Vector m_LocalInertiaInv[3]; // 0x48
float m_flMassInv; // 0x6c
float m_flGameMass; // 0x70
float m_flInertiaScaleInv; // 0x74
float m_flLinearDamping; // 0x78
float m_flAngularDamping; // 0x7c
float m_flLinearDrag; // 0x80
float m_flAngularDrag; // 0x84
float m_flLinearBuoyancyDrag; // 0x88
float m_flAngularBuoyancyDrag; // 0x8c
Vector m_vLastAwakeForceAccum; // 0x90
Vector m_vLastAwakeTorqueAccum; // 0x9c
float m_flBuoyancyFactor; // 0xa8
float m_flGravityScale; // 0xac
float m_flTimeScale; // 0xb0
int32_t m_nBodyType; // 0xb4
uint32_t m_nGameIndex; // 0xb8
uint32_t m_nGameFlags; // 0xbc
int8_t m_nMinVelocityIterations; // 0xc0
int8_t m_nMinPositionIterations; // 0xc1
int8_t m_nMassPriority; // 0xc2
bool m_bEnabled; // 0xc3
bool m_bSleeping; // 0xc4
bool m_bIsContinuousEnabled; // 0xc5
bool m_bDragEnabled; // 0xc6
bool m_bBuoyancyDragEnabled; // 0xc7
bool m_bGravityDisabled; // 0xc8
bool m_bSpeculativeEnabled; // 0xc9
bool m_bHasShadowController; // 0xca
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0xd0
//
// MGetKV3ClassDefaults
class CFeNamedJiggleBone
{
public:
CUtlString m_strParentBone; // 0x0
CTransform m_transform; // 0x10
uint32_t m_nJiggleParent; // 0x30
CFeJiggleBone m_jiggleBone; // 0x34
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x1c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnCapsule_t
{
public:
Vector m_vCenter[2]; // 0x0
float m_flRadius; // 0x18
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeNodeIntegrator_t
{
public:
float flPointDamping; // 0x0
float flAnimationForceAttraction; // 0x4
float flAnimationVertexAttraction; // 0x8
float flGravity; // 0xc
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct FeProxyVertexMap_t
{
public:
CUtlString m_Name; // 0x0
float m_flWeight; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnTriangle_t
{
public:
int32_t m_nIndex[3]; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSimdAnimStrayRadius_t
{
public:
uint16_t nNode[2][4]; // 0x0
fltx4 flMaxDist; // 0x10
fltx4 flRelaxationFactor; // 0x20
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeBuildSphereRigid_t : public FeSphereRigid_t
{
public:
int32_t m_nPriority; // 0x20
uint32_t m_nVertexMapHash; // 0x24
};
// Registered binary: vphysics2.dll (project 'vphysics2')
// Alignment: 8
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
struct constraint_axislimit_t
{
public:
float flMinRotation; // 0x0
float flMaxRotation; // 0x4
float flMotorTargetAngSpeed; // 0x8
float flMotorMaxTorque; // 0xc
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x50
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSimdRodConstraint_t
{
public:
uint16_t nNode[2][4]; // 0x0
fltx4 f4MaxDist; // 0x10
fltx4 f4MinDist; // 0x20
fltx4 f4Weight0; // 0x30
fltx4 f4RelaxationFactor; // 0x40
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeSimdRodConstraintAnim_t
{
public:
uint16_t nNode[2][4]; // 0x0
fltx4 f4Weight0; // 0x10
fltx4 f4RelaxationFactor; // 0x20
};
// Registered binary: vphysics2.dll (project 'vphysics2')
// Alignment: 8
// Size: 0x40
// Has Trivial Constructor
// Has Trivial Destructor
struct constraint_hingeparams_t
{
public:
Vector worldPosition; // 0x0
Vector worldAxisDirection; // 0xc
// -> flMinRotation - 0x18
// -> flMaxRotation - 0x1c
// -> flMotorTargetAngSpeed - 0x20
// -> flMotorMaxTorque - 0x24
constraint_axislimit_t hingeAxis; // 0x18
// -> strength - 0x28
// -> forceLimit - 0x2c
// -> torqueLimit - 0x30
// -> bodyMassScale[2] - 0x34
// -> isActive - 0x3c
constraint_breakableparams_t constraint; // 0x28
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeTaperedCapsuleStretch_t
{
public:
uint16_t nNode[2]; // 0x0
uint16_t nCollisionMask; // 0x4
// MPropertySuppressField
uint16_t nDummy; // 0x6
float flRadius[2]; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x14
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeBandBendLimit_t
{
public:
float flDistMin; // 0x0
float flDistMax; // 0x4
uint16_t nNode[6]; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0xa4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CFeIndexedJiggleBone
{
public:
uint32_t m_nNode; // 0x0
uint32_t m_nJiggleParent; // 0x4
CFeJiggleBone m_jiggleBone; // 0x8
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 16
// Size: 0x50
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct FeBuildBoxRigid_t : public FeBoxRigid_t
{
public:
int32_t m_nPriority; // 0x40
uint32_t m_nVertexMapHash; // 0x44
};
// Registered binary: vphysics2.dll (project 'vphysics2')
// Alignment: 8
// Size: 0xd8
//
// MGetKV3ClassDefaults
struct vphysics_save_cphysicsbody_t : public RnBodyDesc_t
{
public:
uint64_t m_nOldPointer; // 0xd0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x618
//
// MGetKV3ClassDefaults
struct PhysFeModelDesc_t
{
public:
CUtlVector< uint32 > m_CtrlHash; // 0x0
CUtlVector< CUtlString > m_CtrlName; // 0x18
uint32_t m_nStaticNodeFlags; // 0x30
uint32_t m_nDynamicNodeFlags; // 0x34
float m_flLocalForce; // 0x38
float m_flLocalRotation; // 0x3c
uint16_t m_nNodeCount; // 0x40
uint16_t m_nStaticNodes; // 0x42
uint16_t m_nRotLockStaticNodes; // 0x44
uint16_t m_nFirstPositionDrivenNode; // 0x46
uint16_t m_nSimdTriCount1; // 0x48
uint16_t m_nSimdTriCount2; // 0x4a
uint16_t m_nSimdQuadCount1; // 0x4c
uint16_t m_nSimdQuadCount2; // 0x4e
uint16_t m_nQuadCount1; // 0x50
uint16_t m_nQuadCount2; // 0x52
uint16_t m_nTreeDepth; // 0x54
uint16_t m_nNodeBaseJiggleboneDependsCount; // 0x56
uint16_t m_nRopeCount; // 0x58
private:
[[maybe_unused]] uint8_t __pad005a[0x6]; // 0x5a
public:
CUtlVector< uint16 > m_Ropes; // 0x60
CUtlVector< FeNodeBase_t > m_NodeBases; // 0x78
CUtlVector< FeSimdNodeBase_t > m_SimdNodeBases; // 0x90
CUtlVector< FeQuad_t > m_Quads; // 0xa8
CUtlVector< FeSimdQuad_t > m_SimdQuads; // 0xc0
CUtlVector< FeSimdTri_t > m_SimdTris; // 0xd8
CUtlVector< FeSimdRodConstraint_t > m_SimdRods; // 0xf0
CUtlVector< FeSimdRodConstraintAnim_t > m_SimdRodsAnim; // 0x108
CUtlVector< CTransform > m_InitPose; // 0x120
CUtlVector< FeRodConstraint_t > m_Rods; // 0x138
CUtlVector< FeTwistConstraint_t > m_Twists; // 0x150
CUtlVector< FeAxialEdgeBend_t > m_AxialEdges; // 0x168
CUtlVector< float32 > m_NodeInvMasses; // 0x180
CUtlVector< FeCtrlOffset_t > m_CtrlOffsets; // 0x198
CUtlVector< FeCtrlOsOffset_t > m_CtrlOsOffsets; // 0x1b0
CUtlVector< FeFollowNode_t > m_FollowNodes; // 0x1c8
CUtlVector< FeCollisionPlane_t > m_CollisionPlanes; // 0x1e0
CUtlVector< FeNodeIntegrator_t > m_NodeIntegrator; // 0x1f8
CUtlVector< FeSpringIntegrator_t > m_SpringIntegrator; // 0x210
CUtlVector< FeSimdSpringIntegrator_t > m_SimdSpringIntegrator; // 0x228
CUtlVector< FeWorldCollisionParams_t > m_WorldCollisionParams; // 0x240
CUtlVector< float32 > m_LegacyStretchForce; // 0x258
CUtlVector< float32 > m_NodeCollisionRadii; // 0x270
CUtlVector< float32 > m_DynNodeFriction; // 0x288
CUtlVector< float32 > m_LocalRotation; // 0x2a0
CUtlVector< float32 > m_LocalForce; // 0x2b8
CUtlVector< FeTaperedCapsuleStretch_t > m_TaperedCapsuleStretches; // 0x2d0
CUtlVector< FeTaperedCapsuleRigid_t > m_TaperedCapsuleRigids; // 0x2e8
CUtlVector< FeSphereRigid_t > m_SphereRigids; // 0x300
CUtlVector< uint16 > m_WorldCollisionNodes; // 0x318
CUtlVector< uint16 > m_TreeParents; // 0x330
CUtlVector< uint16 > m_TreeCollisionMasks; // 0x348
CUtlVector< FeTreeChildren_t > m_TreeChildren; // 0x360
CUtlVector< uint16 > m_FreeNodes; // 0x378
CUtlVector< FeFitMatrix_t > m_FitMatrices; // 0x390
CUtlVector< FeFitWeight_t > m_FitWeights; // 0x3a8
CUtlVector< FeNodeReverseOffset_t > m_ReverseOffsets; // 0x3c0
CUtlVector< FeAnimStrayRadius_t > m_AnimStrayRadii; // 0x3d8
CUtlVector< FeSimdAnimStrayRadius_t > m_SimdAnimStrayRadii; // 0x3f0
CUtlVector< FeKelagerBend2_t > m_KelagerBends; // 0x408
CUtlVector< FeCtrlSoftOffset_t > m_CtrlSoftOffsets; // 0x420
CUtlVector< CFeIndexedJiggleBone > m_JiggleBones; // 0x438
CUtlVector< uint16 > m_SourceElems; // 0x450
CUtlVector< uint32 > m_GoalDampedSpringIntegrators; // 0x468
CUtlVector< FeTri_t > m_Tris; // 0x480
uint16_t m_nTriCount1; // 0x498
uint16_t m_nTriCount2; // 0x49a
uint8_t m_nReservedUint8; // 0x49c
uint8_t m_nExtraPressureIterations; // 0x49d
uint8_t m_nExtraGoalIterations; // 0x49e
uint8_t m_nExtraIterations; // 0x49f
CUtlVector< FeBoxRigid_t > m_BoxRigids; // 0x4a0
CUtlVector< uint8 > m_DynNodeVertexSet; // 0x4b8
CUtlVector< uint32 > m_VertexSetNames; // 0x4d0
CUtlVector< FeRigidColliderIndices_t > m_RigidColliderPriorities; // 0x4e8
CUtlVector< FeMorphLayerDepr_t > m_MorphLayers; // 0x500
CUtlVector< uint8 > m_MorphSetData; // 0x518
CUtlVector< FeVertexMapDesc_t > m_VertexMaps; // 0x530
CUtlVector< uint8 > m_VertexMapValues; // 0x548
CUtlVector< FeEffectDesc_t > m_Effects; // 0x560
CUtlVector< FeCtrlOffset_t > m_LockToParent; // 0x578
CUtlVector< uint16 > m_LockToGoal; // 0x590
CUtlVector< int16 > m_SkelParents; // 0x5a8
CUtlVector< FeNodeWindBase_t > m_DynNodeWindBases; // 0x5c0
float m_flInternalPressure; // 0x5d8
float m_flDefaultTimeDilation; // 0x5dc
float m_flWindage; // 0x5e0
float m_flWindDrag; // 0x5e4
float m_flDefaultSurfaceStretch; // 0x5e8
float m_flDefaultThreadStretch; // 0x5ec
float m_flDefaultGravityScale; // 0x5f0
float m_flDefaultVelAirDrag; // 0x5f4
float m_flDefaultExpAirDrag; // 0x5f8
float m_flDefaultVelQuadAirDrag; // 0x5fc
float m_flDefaultExpQuadAirDrag; // 0x600
float m_flRodVelocitySmoothRate; // 0x604
float m_flQuadVelocitySmoothRate; // 0x608
float m_flAddWorldCollisionRadius; // 0x60c
float m_flDefaultVolumetricSolveAmount; // 0x610
uint16_t m_nRodVelocitySmoothIterations; // 0x614
uint16_t m_nQuadVelocitySmoothIterations; // 0x616
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0xb8
//
// MGetKV3ClassDefaults
struct RnMeshDesc_t : public RnShapeDesc_t
{
public:
// -> m_vMin - 0x10
// -> m_vMax - 0x1c
// -> m_Nodes - 0x28
// -> m_Vertices - 0x40
// -> m_Triangles - 0x58
// -> m_Wings - 0x70
// -> m_Materials - 0x88
// -> m_vOrthographicAreas - 0xa0
// -> m_nFlags - 0xac
// -> m_nDebugFlags - 0xb0
RnMesh_t m_Mesh; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct RnSphereDesc_t : public RnShapeDesc_t
{
public:
SphereBase_t< float32 > m_Sphere; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
struct RnCapsuleDesc_t : public RnShapeDesc_t
{
public:
// -> m_vCenter[2] - 0x10
// -> m_flRadius - 0x28
RnCapsule_t m_Capsule; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x20
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnSoftbodyCapsule_t
{
public:
Vector m_vCenter[2]; // 0x0
float m_flRadius; // 0x18
uint16_t m_nParticle[2]; // 0x1c
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 8
// Size: 0x108
//
// MGetKV3ClassDefaults
struct RnHullDesc_t : public RnShapeDesc_t
{
public:
RnHull_t m_Hull; // 0x10
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnSoftbodyParticle_t
{
public:
float m_flMassInv; // 0x0
};
// Registered binary: vphysics2.dll (project 'physicslib')
// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct RnSoftbodySpring_t
{
public:
uint16_t m_nParticle[2]; // 0x0
float m_flLength; // 0x4
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x30
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixDynamicsDesc_t
{
public:
float m_fldbGain; // 0x0
float m_fldbNoiseGateThreshold; // 0x4
float m_fldbCompressionThreshold; // 0x8
float m_fldbLimiterThreshold; // 0xc
float m_fldbKneeWidth; // 0x10
float m_flRatio; // 0x14
float m_flLimiterRatio; // 0x18
float m_flAttackTimeMS; // 0x1c
float m_flReleaseTimeMS; // 0x20
float m_flRMSTimeMS; // 0x24
float m_flWetMix; // 0x28
bool m_bPeakMode; // 0x2c
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixOscDesc_t
{
public:
// MPropertyFriendlyName "Type"
VMixLFOShape_t oscType; // 0x0
// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyAttributeRange "0.1 16000"
float m_freq; // 0x4
// MPropertyFriendlyName "Phase (degrees)"
// MPropertyAttributeRange "0 360"
float m_flPhase; // 0x8
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixFilterDesc_t
{
public:
VMixFilterType_t m_nFilterType; // 0x0
VMixFilterSlope_t m_nFilterSlope; // 0x2
bool m_bEnabled; // 0x3
float m_fldbGain; // 0x4
float m_flCutoffFreq; // 0x8
float m_flQ; // 0xc
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
public:
CUtlDict< CPiecewiseCurve, F( size=1 ) > m_curves; // 0x28
// Static fields:
static bool &Get_bAudioFinishedPlaying(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CVoiceContainerBase")->m_static_fields[0]->m_instance);};
static bool &Get_bAudioStillPlaying(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CVoiceContainerBase")->m_static_fields[1]->m_instance);};
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixUtilityDesc_t
{
public:
// MPropertyFriendlyName "Channels"
VMixChannelOperation_t m_nOp; // 0x0
// MPropertyFriendlyName "Input Pan"
// MPropertyAttributeRange "-1 1"
float m_flInputPan; // 0x4
// MPropertyFriendlyName "Output Balance"
// MPropertyAttributeRange "-1 1"
float m_flOutputBalance; // 0x8
// MPropertyFriendlyName "Output Gain (dB)"
// MPropertyAttributeRange "-36 0"
float m_fldbOutputGain; // 0xc
bool m_bBassMono; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
float m_flBassFreq; // 0x14
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x28
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixVocoderDesc_t
{
public:
int32_t m_nBandCount; // 0x0
float m_flBandwidth; // 0x4
float m_fldBModGain; // 0x8
float m_flFreqRangeStart; // 0xc
float m_flFreqRangeEnd; // 0x10
float m_fldBUnvoicedGain; // 0x14
float m_flAttackTimeMS; // 0x18
float m_flReleaseTimeMS; // 0x1c
int32_t m_nDebugBand; // 0x20
bool m_bPeakMode; // 0x24
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyElementNameFn
class CSosGroupActionSchema
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyFriendlyName "Name"
CUtlString m_name; // 0x8
// MPropertyFriendlyName "Action Type"
ActionType_t m_actionType; // 0x10
// MPropertySuppressField
ActionType_t m_actionInstanceType; // 0x14
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x20
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionTimeBlockLimitSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount; // 0x18
// MPropertyFriendlyName "Max Time"
float m_flMaxDuration; // 0x1c
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixEffectChainDesc_t
{
public:
// MPropertyFriendlyName "Crossfade Time (s)"
// MPropertyAttributeRange "0.1 10"
float m_flCrossfadeTime; // 0x0
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x24
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixDynamicsBand_t
{
public:
// MPropertyFriendlyName "Input Gain (dB)"
float m_fldbGainInput; // 0x0
// MPropertyFriendlyName "Output Gain (dB)"
float m_fldbGainOutput; // 0x4
// MPropertyFriendlyName "Below Threshold(dB)"
float m_fldbThresholdBelow; // 0x8
// MPropertyFriendlyName "Above Threshold(dB)"
float m_fldbThresholdAbove; // 0xc
// MPropertyFriendlyName "Upward Ratio"
float m_flRatioBelow; // 0x10
// MPropertyFriendlyName "Downward Ratio"
float m_flRatioAbove; // 0x14
// MPropertyFriendlyName "Attack time (ms)"
float m_flAttackTimeMS; // 0x18
// MPropertyFriendlyName "Release time (ms)"
float m_flReleaseTimeMS; // 0x1c
// MPropertyFriendlyName "Enabled"
bool m_bEnable; // 0x20
// MPropertyFriendlyName "Solo"
bool m_bSolo; // 0x21
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x2c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixAutoFilterDesc_t
{
public:
float m_flEnvelopeAmount; // 0x0
float m_flAttackTimeMS; // 0x4
float m_flReleaseTimeMS; // 0x8
VMixFilterDesc_t m_filter; // 0xc
float m_flLFOAmount; // 0x1c
float m_flLFORate; // 0x20
float m_flPhase; // 0x24
VMixLFOShape_t m_nLFOShape; // 0x28
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerDecayingSineWave : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyDescription "The frequency of this sine tone."
float m_flFrequency; // 0x68
// MPropertyFriendlyName "Decay Time (Seconds)"
// MPropertyDescription "The frequency of this sine tone."
float m_flDecayTime; // 0x6c
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionLimitSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount; // 0x18
// MPropertyFriendlyName "Stop Type"
SosActionStopType_t m_nStopType; // 0x1c
// MPropertyFriendlyName "Sort Type"
SosActionSortType_t m_nSortType; // 0x20
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixEnvelopeDesc_t
{
public:
float m_flAttackTimeMS; // 0x0
float m_flHoldTimeMS; // 0x4
float m_flReleaseTimeMS; // 0x8
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixShaperDesc_t
{
public:
// MPropertyFriendlyName "Shape"
// MPropertyAttributeRange "0 14"
int32_t m_nShape; // 0x0
// MPropertyFriendlyName "Drive (dB)"
// MPropertyAttributeRange "0 36"
float m_fldbDrive; // 0x4
// MPropertyFriendlyName "Output Gain (dB)"
// MPropertyAttributeRange "-36 0"
float m_fldbOutputGain; // 0x8
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix; // 0xc
// MPropertyFriendlyName "Oversampling"
int32_t m_nOversampleFactor; // 0x10
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x24
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixDynamicsCompressorDesc_t
{
public:
// MPropertyFriendlyName "Output Gain (dB)"
float m_fldbOutputGain; // 0x0
// MPropertyFriendlyName "Threshold (dB)"
float m_fldbCompressionThreshold; // 0x4
// MPropertyFriendlyName "Knee Width (dB)"
float m_fldbKneeWidth; // 0x8
// MPropertyFriendlyName "Compression Ratio"
float m_flCompressionRatio; // 0xc
// MPropertyFriendlyName "Attack time (ms)"
float m_flAttackTimeMS; // 0x10
// MPropertyFriendlyName "Release time (ms)"
float m_flReleaseTimeMS; // 0x14
// MPropertyFriendlyName "Threshold detection time (ms)"
float m_flRMSTimeMS; // 0x18
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix; // 0x1c
// MPropertyFriendlyName "Peak mode"
bool m_bPeakMode; // 0x20
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixDiffusorDesc_t
{
public:
float m_flSize; // 0x0
float m_flComplexity; // 0x4
float m_flFeedback; // 0x8
float m_flOutputGain; // 0xc
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerWavFileReader : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Wav File Path"
// MPropertyDescription "The wav we're gonna play when we play this sound. "
// MVSndPropertyGuaranteeConstant
CUtlString m_wavFilePath; // 0x68
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x1c
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixPlateverbDesc_t
{
public:
float m_flPrefilter; // 0x0
float m_flInputDiffusion1; // 0x4
float m_flInputDiffusion2; // 0x8
float m_flDecay; // 0xc
float m_flDamp; // 0x10
float m_flFeedbackDiffusion1; // 0x14
float m_flFeedbackDiffusion2; // 0x18
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerTestNestedDynamic : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Sound To Play"
// MPropertyDescription "The sound we're gonna play when we play this sound. "
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_SoundToPlay; // 0x68
// MPropertyFriendlyName "Filter Cutoff"
// MPropertyDescription "This can be set on the vsound container, but is baked in at resource compile time."
float m_flTestConstantParam; // 0x70
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerTestConstant : public CVoiceContainerWavFileReader
{
public:
// MPropertyFriendlyName "Is Muted"
// MPropertyDescription "This can be set on the vsound container, but is baked in at compile time."
bool m_flTestConstantParam; // 0x70
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
struct SosEditItemInfo_t
{
public:
SosEditItemType_t itemType; // 0x0
CUtlString itemName; // 0x8
CUtlString itemTypeName; // 0x10
private:
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
public:
CUtlString itemKVString; // 0x20
Vector2D itemPos; // 0x28
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x10
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSosGroupBranchPattern
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyFriendlyName "Event Name"
bool m_bMatchEventName; // 0x8
// MPropertyFriendlyName "Sub-String"
bool m_bMatchEventSubString; // 0x9
// MPropertyFriendlyName "Source Entity Index"
bool m_bMatchEntIndex; // 0xa
// MPropertyFriendlyName "Operator Variable"
bool m_bMatchOpvar; // 0xb
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CSosSoundEventGroupListSchema
{
public:
// MPropertyAutoExpandSelf
// MPropertyFriendlyName "Groups"
CUtlVector< CSosSoundEventGroupSchema > m_groupList; // 0x0
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x20
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixConvolutionDesc_t
{
public:
// MPropertyFriendlyName "gain of wet signal (dB)"
// MPropertyAttributeRange "-36 3"
float m_fldbGain; // 0x0
// MPropertyFriendlyName "Pre-delay (ms)"
float m_flPreDelayMS; // 0x4
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix; // 0x8
// MPropertyFriendlyName "Low EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbLow; // 0xc
// MPropertyFriendlyName "Mid EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbMid; // 0x10
// MPropertyFriendlyName "High EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbHigh; // 0x14
// MPropertyFriendlyName "Low Cutoff Freq (Hz)"
float m_flLowCutoffFreq; // 0x18
// MPropertyFriendlyName "High Cutoff Freq (Hz)"
float m_flHighCutoffFreq; // 0x1c
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixPitchShiftDesc_t
{
public:
int32_t m_nGrainSampleCount; // 0x0
float m_flPitchShift; // 0x4
int32_t m_nQuality; // 0x8
int32_t m_nProcType; // 0xc
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x8
//
// MGetKV3ClassDefaults
class CSoundEventMetaData
{
public:
CStrongHandle< InfoForResourceTypeCVMixListResource > m_soundEventVMix; // 0x0
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x80
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerEngineSound : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Sound To Play"
// MPropertyDescription "The sound we're gonna play when we play this sound. "
// MVSndPropertyGuaranteeConstant
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_SoundToPlay; // 0x68
// MPropertyFriendlyName "Loudness Target"
// MPropertyDescription "This can be set on the vsound container, but is baked in at resource compile time."
float m_flTestConstantParam; // 0x70
// MPropertyFriendlyName "Wobble Amount"
// MPropertyDescription "This is settable via some kinda operator, and through that can be exposed to sound events. These make a vsnd container dynamic."
// MVSndPropertyExposeToSoundEvents
float m_flTestSoundEventBoundParam; // 0x74
// MPropertyFriendlyName "Engine RPM Amount"
// MVSndPropertyControlledAtRuntime
// MPropertyDescription "This isn't editable in any prop editor, but can be modified in engine code."
float m_flEngineRPM; // 0x78
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerEnvelopeAnalyzer : public CVoiceContainerWavFileReader
{
public:
// MPropertyFriendlyName "Env Buffer"
CUtlVector< float32 > m_envBuffer; // 0x70
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x80
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixEQ8Desc_t
{
public:
VMixFilterDesc_t m_stages[8]; // 0x0
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x28
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixDelayDesc_t
{
public:
VMixFilterDesc_t m_feedbackFilter; // 0x0
bool m_bEnableFilter; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
float m_flDelay; // 0x14
float m_flDirectGain; // 0x18
float m_flDelayGain; // 0x1c
float m_flFeedbackGain; // 0x20
float m_flWidth; // 0x24
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerAmpedDecayingSineWave : public CVoiceContainerDecayingSineWave
{
public:
// MPropertyFriendlyName "Attenuation Amount (dB)"
// MPropertyDescription "The amount of attenuation ."
// MVSndPropertyControlledAtRuntime
float m_flGainAmount; // 0x70
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x80
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerBlend : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "First Sound"
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_hSoundOne; // 0x68
// MPropertyFriendlyName "Second Sound"
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_hSoundTwo; // 0x70
// MPropertyFriendlyName "Blend Amount (0-1)"
// MPropertyDescription "When set to zero, Only play First Sound. When set to 1, only play Second Sound. In between, we linearly mix the two."
// MVSndPropertyControlledAtRuntime
float m_flBlendAmount; // 0x78
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CDspPresetModifierList
{
public:
// MPropertyDescription "Name of the DSP effect / subgraph used."
// MPropertyFriendlyName "DSP Effect Name"
CUtlString m_dspName; // 0x0
// MPropertyDescription "Set of modifiers for individual mix groups"
// MPropertyFriendlyName "Mixgroup Modifiers"
CUtlVector< CDSPMixgroupModifier > m_modifiers; // 0x8
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CDSPMixgroupModifier
{
public:
// MPropertyDescription "Name of the mixgroup. TODO: needs to be autopopulated with mixgroups."
// MPropertyFriendlyName "Mixgroup Name"
CUtlString m_mixgroup; // 0x0
// MPropertyDescription "The amount to multiply the volume of the non-spatialized reverb/dsp by when at the max reverb blend distance. 1.0 leaves the volume unchanged."
// MPropertyFriendlyName "Max reverb gain amount for listener DSP."
float m_flModifier; // 0x8
// MPropertyDescription "The amount to multiply the volume of the non-spatialized reverb/dsp by when at the min reverb blend distance. 1.0 leaves the volume unchanged."
// MPropertyFriendlyName "Min reverb gain amount amount for listener DSP."
float m_flModifierMin; // 0xc
// MPropertyDescription "If set to >= 0, we will use this mix modifier for source-specific DSP effects. Otherwise we will use the listener DSP value."
// MPropertyFriendlyName "Max reverb gain amount for source-specific DSP."
float m_flSourceModifier; // 0x10
// MPropertyDescription "If set to >= 0, we will use this mix modifier for source-specific DSP effects. Otherwise we will use the listener DSP value."
// MPropertyFriendlyName "Min reverb gain amount for source-specific DSP."
float m_flSourceModifierMin; // 0x14
// MPropertyDescription "When a source has source-specific DSP, this can be used as an additional mix stage for the listener reverb amount."
// MPropertyFriendlyName "Modification amount for listener DSP when source DSP is used."
float m_flListenerReverbModifierWhenSourceReverbIsActive; // 0x18
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x90
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixDynamics3BandDesc_t
{
public:
float m_fldbGainOutput; // 0x0
float m_flRMSTimeMS; // 0x4
float m_fldbKneeWidth; // 0x8
float m_flDepth; // 0xc
float m_flWetMix; // 0x10
float m_flTimeScale; // 0x14
float m_flLowCutoffFreq; // 0x18
float m_flHighCutoffFreq; // 0x1c
bool m_bPeakMode; // 0x20
private:
[[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21
public:
// -> m_fldbGainInput - 0x24
// -> m_fldbGainOutput - 0x28
// -> m_fldbThresholdBelow - 0x2c
// -> m_fldbThresholdAbove - 0x30
// -> m_flRatioBelow - 0x34
// -> m_flRatioAbove - 0x38
// -> m_flAttackTimeMS - 0x3c
// -> m_flReleaseTimeMS - 0x40
// -> m_bEnable - 0x44
// -> m_bSolo - 0x45
VMixDynamicsBand_t m_bandDesc[3]; // 0x24
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupMatchPattern : public CSosGroupBranchPattern
{
public:
// MPropertyFriendlyName "Event Name"
CUtlString m_matchSoundEventName; // 0x10
// MPropertyFriendlyName "Sub-String"
CUtlString m_matchSoundEventSubString; // 0x18
// MPropertyFriendlyName "Entity Index"
float m_flEntIndex; // 0x20
// MPropertyFriendlyName "Operator Variable Value"
float m_flOpvar; // 0x24
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0xd0
//
// MGetKV3ClassDefaults
// MPropertyElementNameFn
class CSosSoundEventGroupSchema
{
public:
// MPropertyFriendlyName "Group Name"
CUtlString m_name; // 0x0
// MPropertyFriendlyName "Group Type"
SosGroupType_t m_nType; // 0x8
// MPropertyFriendlyName "Blocks Events"
bool m_bIsBlocking; // 0xc
private:
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
public:
// MPropertyFriendlyName "Block Max Count"
int32_t m_nBlockMaxCount; // 0x10
// MPropertyFriendlyName "Invert Match"
bool m_bInvertMatch; // 0x14
private:
[[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15
public:
// MPropertyFriendlyName "Match Rules"
// -> m_matchSoundEventName - 0x28
// -> m_matchSoundEventSubString - 0x30
// -> m_flEntIndex - 0x38
// -> m_flOpvar - 0x3c
CSosGroupMatchPattern m_matchPattern; // 0x18
// MPropertyFriendlyName "Branch Rules"
// -> m_bMatchEventName - 0x48
// -> m_bMatchEventSubString - 0x49
// -> m_bMatchEntIndex - 0x4a
// -> m_bMatchOpvar - 0x4b
CSosGroupBranchPattern m_branchPattern; // 0x40
private:
[[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50
public:
// MPropertyFriendlyName "Actions"
CSosGroupActionSchema* m_vActions[4]; // 0xb0
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x20
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionTimeLimitSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Max Time"
float m_flMaxDuration; // 0x18
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x50
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixBoxverbDesc_t
{
public:
float m_flSizeMax; // 0x0
float m_flSizeMin; // 0x4
float m_flComplexity; // 0x8
float m_flDiffusion; // 0xc
float m_flModDepth; // 0x10
float m_flModRate; // 0x14
bool m_bParallel; // 0x18
private:
[[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19
public:
VMixFilterDesc_t m_filterType; // 0x1c
float m_flWidth; // 0x2c
float m_flHeight; // 0x30
float m_flDepth; // 0x34
float m_flFeedbackScale; // 0x38
float m_flFeedbackWidth; // 0x3c
float m_flFeedbackHeight; // 0x40
float m_flFeedbackDepth; // 0x44
float m_flOutputGain; // 0x48
float m_flTaps; // 0x4c
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixModDelayDesc_t
{
public:
VMixFilterDesc_t m_feedbackFilter; // 0x0
bool m_bPhaseInvert; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
float m_flGlideTime; // 0x14
float m_flDelay; // 0x18
float m_flOutputGain; // 0x1c
float m_flFeedbackGain; // 0x20
float m_flModRate; // 0x24
float m_flModDepth; // 0x28
bool m_bApplyAntialiasing; // 0x2c
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
struct SelectedEditItemInfo_t
{
public:
CUtlVector< SosEditItemInfo_t > m_EditItems; // 0x0
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerRealtimeFMSineWave : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyDescription "The frequency of this sine tone."
// MVSndPropertyControlledAtRuntime
float m_flCarrierFrequency; // 0x68
// MPropertyFriendlyName "Mod Frequency (Hz)"
// MPropertyDescription "The frequency of the sine tone modulating this sine tone."
// MVSndPropertyControlledAtRuntime
float m_flModulatorFrequency; // 0x6c
// MPropertyFriendlyName "Mod Amount (Hz)"
// MPropertyDescription "The amount the modulating sine tone modulates this sine tone."
// MVSndPropertyControlledAtRuntime
float m_flModulatorAmount; // 0x70
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixPannerDesc_t
{
public:
VMixPannerType_t m_type; // 0x0
float m_flStrength; // 0x4
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixSubgraphSwitchDesc_t
{
public:
VMixSubgraphSwitchInterpolationType_t m_interpolationMode; // 0x0
bool m_bOnlyTailsOnFadeOut; // 0x4
private:
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
public:
float m_flInterpolationTime; // 0x8
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSetSoundeventParameterSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount; // 0x18
// MPropertyFriendlyName "Minimum Value"
float m_flMinValue; // 0x1c
// MPropertyFriendlyName "Maximum Value"
float m_flMaxValue; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
// MPropertyFriendlyName "Parameter Name"
CUtlString m_opvarName; // 0x28
// MPropertyFriendlyName "Sort Type"
SosActionSortType_t m_nSortType; // 0x30
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventClusterSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Minimum Nearby Soundevents"
int32_t m_nMinNearby; // 0x18
// MPropertyFriendlyName "Search Radius to Cluster Soundevents"
float m_flClusterEpsilon; // 0x1c
// MPropertyFriendlyName "'Should Play' Opvar Name"
CUtlString m_shouldPlayOpvar; // 0x20
// MPropertyFriendlyName "'Should Play Cluster Child' Opvar Name"
CUtlString m_shouldPlayClusterChild; // 0x28
// MPropertyFriendlyName "Cluster Size Opvar Name"
CUtlString m_clusterSizeOpvar; // 0x30
// MPropertyFriendlyName "'Group Box Mins' Opvar Name"
CUtlString m_groupBoundingBoxMinsOpvar; // 0x38
// MPropertyFriendlyName "'Group Box Maxs' Opvar Name"
CUtlString m_groupBoundingBoxMaxsOpvar; // 0x40
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
// MVDataRoot
// MVDataNodeType
class CDSPPresetMixgroupModifierTable
{
public:
// MPropertyDescription "Table of mixgroup modifiers for effect names."
// MPropertyFriendlyName "Modifier Table"
CUtlVector< CDspPresetModifierList > m_table; // 0x0
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerDefault : public CVoiceContainerBase
{
public:
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x198
// Has VTable
//
// MGetKV3ClassDefaults
class CVoiceContainerRandomSampler : public CVoiceContainerBase
{
public:
float m_flLoudAmplitude; // 0x68
float m_flLoudAmplitudeJitter; // 0x6c
float m_flSoftAmplitude; // 0x70
float m_flSoftAmplitudeJitter; // 0x74
float m_flLoudTimeJitter; // 0x78
float m_flSoftTimeJitter; // 0x7c
float m_flMaxLength; // 0x80
int32_t m_nNumDelayVariations; // 0x84
CUtlVector< CStrongHandle< InfoForResourceTypeCVoiceContainerBase > > m_grainResources; // 0x88
// Static fields:
static int32_t &Get_nInstancesFixed(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CVoiceContainerRandomSampler")->m_static_fields[0]->m_instance);};
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixFreeverbDesc_t
{
public:
float m_flRoomSize; // 0x0
float m_flDamp; // 0x4
float m_flWidth; // 0x8
float m_flLateReflections; // 0xc
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CSSDSMsg_EndFrame
{
public:
CUtlVector< CSSDSEndFrameViewInfo > m_Views; // 0x0
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct SceneViewId_t
{
public:
uint64_t m_nViewId; // 0x0
uint64_t m_nFrameCount; // 0x8
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
class CSSDSMsg_ViewTargetList
{
public:
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
CUtlVector< CSSDSMsg_ViewTarget > m_Targets; // 0x18
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
class CSSDSMsg_LayerBase
{
public:
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
int32_t m_nLayerIndex; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
uint64_t m_nLayerId; // 0x20
CUtlString m_LayerName; // 0x28
CUtlString m_displayText; // 0x30
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase
{
public:
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase
{
public:
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
class CSSDSEndFrameViewInfo
{
public:
uint64_t m_nViewId; // 0x0
CUtlString m_ViewName; // 0x8
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
class CSSDSMsg_ViewRender
{
public:
SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10
};
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
class CSSDSMsg_ViewTarget
{
public:
CUtlString m_Name; // 0x0
uint64_t m_TextureId; // 0x8
int32_t m_nWidth; // 0x10
int32_t m_nHeight; // 0x14
int32_t m_nRequestedWidth; // 0x18
int32_t m_nRequestedHeight; // 0x1c
int32_t m_nNumMipLevels; // 0x20
int32_t m_nDepth; // 0x24
int32_t m_nMultisampleNumSamples; // 0x28
int32_t m_nFormat; // 0x2c
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VoxelVisBlockOffset_t
{
public:
uint32_t m_nOffset; // 0x0
uint32_t m_nElementCount; // 0x4
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x40
// Has VTable
//
// MGetKV3ClassDefaults
struct EntityKeyValueData_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlVector< EntityIOConnectionData_t > m_connections; // 0x8
CUtlBinaryBlock m_keyValuesData; // 0x20
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct BaseSceneObjectOverride_t
{
public:
uint32_t m_nSceneObjectIndex; // 0x0
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x70
//
// MGetKV3ClassDefaults
struct InfoOverlayData_t
{
public:
matrix3x4_t m_transform; // 0x0
float m_flWidth; // 0x30
float m_flHeight; // 0x34
float m_flDepth; // 0x38
Vector2D m_vUVStart; // 0x3c
Vector2D m_vUVEnd; // 0x44
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50
int32_t m_nRenderOrder; // 0x58
Vector4D m_vTintColor; // 0x5c
int32_t m_nSequenceOverride; // 0x6c
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
struct BakedLightingInfo_t
{
public:
uint32_t m_nLightmapVersionNumber; // 0x0
uint32_t m_nLightmapGameVersionNumber; // 0x4
Vector2D m_vLightmapUvScale; // 0x8
bool m_bHasLightmaps; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11
public:
CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x18
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 4
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct AggregateMeshInfo_t
{
public:
uint32_t m_nVisClusterMemberOffset; // 0x0
uint8_t m_nVisClusterMemberCount; // 0x4
bool m_bHasTransform; // 0x5
int16_t m_nDrawCallIndex; // 0x6
int16_t m_nLODSetupIndex; // 0x8
uint8_t m_nLODGroupMask; // 0xa
Color m_vTintColor; // 0xb
private:
[[maybe_unused]] uint8_t __pad000f[0x1]; // 0xf
public:
ObjectTypeFlags_t m_objectFlags; // 0x10
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x14
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
struct WorldNodeOnDiskBufferData_t
{
public:
int32_t m_nElementCount; // 0x0
int32_t m_nElementSizeInBytes; // 0x4
CUtlVector< RenderInputLayoutField_t > m_inputLayoutFields; // 0x8
CUtlVector< uint8 > m_pData; // 0x20
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmap"
struct InfoForResourceTypeVMapResourceData_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0xa0
//
// MGetKV3ClassDefaults
class CVoxelVisibility
{
private:
[[maybe_unused]] uint8_t __pad0000[0x40]; // 0x0
public:
uint32_t m_nBaseClusterCount; // 0x40
uint32_t m_nPVSBytesPerCluster; // 0x44
Vector m_vMinBounds; // 0x48
Vector m_vMaxBounds; // 0x54
float m_flGridSize; // 0x60
uint32_t m_nSkyVisibilityCluster; // 0x64
uint32_t m_nSunVisibilityCluster; // 0x68
VoxelVisBlockOffset_t m_NodeBlock; // 0x6c
VoxelVisBlockOffset_t m_RegionBlock; // 0x74
VoxelVisBlockOffset_t m_EnclosedClusterListBlock; // 0x7c
VoxelVisBlockOffset_t m_EnclosedClustersBlock; // 0x84
VoxelVisBlockOffset_t m_MasksBlock; // 0x8c
VoxelVisBlockOffset_t m_nVisBlocks; // 0x94
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct WorldBuilderParams_t
{
public:
float m_flMinDrawVolumeSize; // 0x0
bool m_bBuildBakedLighting; // 0x4
private:
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
public:
Vector2D m_vLightmapUvScale; // 0x8
uint64_t m_nCompileTimestamp; // 0x10
uint64_t m_nCompileFingerprint; // 0x18
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
struct EntityIOConnectionData_t
{
public:
CUtlString m_outputName; // 0x0
uint32_t m_targetType; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlString m_targetName; // 0x10
CUtlString m_inputName; // 0x18
CUtlString m_overrideParam; // 0x20
float m_flDelay; // 0x28
int32_t m_nTimesToFire; // 0x2c
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
struct MaterialOverride_t : public BaseSceneObjectOverride_t
{
public:
uint32_t m_nSubSceneObject; // 0x4
uint32_t m_nDrawCallIndex; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x140
//
// MGetKV3ClassDefaults
struct WorldNode_t
{
public:
CUtlVector< SceneObject_t > m_sceneObjects; // 0x0
CUtlVector< InfoOverlayData_t > m_infoOverlays; // 0x18
CUtlVector< uint16 > m_visClusterMembership; // 0x30
CUtlVector< AggregateSceneObject_t > m_aggregateSceneObjects; // 0x48
CUtlVector< ClutterSceneObject_t > m_clutterSceneObjects; // 0x60
CUtlVector< ExtraVertexStreamOverride_t > m_extraVertexStreamOverrides; // 0x78
CUtlVector< MaterialOverride_t > m_materialOverrides; // 0x90
CUtlVector< WorldNodeOnDiskBufferData_t > m_extraVertexStreams; // 0xa8
CUtlVector< CUtlString > m_layerNames; // 0xc0
CUtlVector< uint8 > m_sceneObjectLayerIndices; // 0xd8
CUtlVector< uint8 > m_overlayLayerIndices; // 0xf0
CUtlString m_grassFileName; // 0x108
// -> m_nLightmapVersionNumber - 0x110
// -> m_nLightmapGameVersionNumber - 0x114
// -> m_vLightmapUvScale - 0x118
// -> m_bHasLightmaps - 0x120
// -> m_lightMaps - 0x128
BakedLightingInfo_t m_nodeLightingInfo; // 0x110
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
struct PermEntityLumpData_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlString m_name; // 0x8
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x10
CUtlLeanVector< EntityKeyValueData_t > m_entityKeyValues; // 0x28
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x80
//
// MGetKV3ClassDefaults
struct World_t
{
public:
// -> m_flMinDrawVolumeSize - 0x0
// -> m_bBuildBakedLighting - 0x4
// -> m_vLightmapUvScale - 0x8
// -> m_nCompileTimestamp - 0x10
// -> m_nCompileFingerprint - 0x18
WorldBuilderParams_t m_builderParams; // 0x0
CUtlVector< NodeData_t > m_worldNodes; // 0x20
// -> m_nLightmapVersionNumber - 0x38
// -> m_nLightmapGameVersionNumber - 0x3c
// -> m_vLightmapUvScale - 0x40
// -> m_bHasLightmaps - 0x48
// -> m_lightMaps - 0x50
BakedLightingInfo_t m_worldLightingInfo; // 0x38
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0x68
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0xa0
//
// MGetKV3ClassDefaults
struct ClutterSceneObject_t
{
public:
AABB_t m_Bounds; // 0x0
ObjectTypeFlags_t m_flags; // 0x18
int16_t m_nLayer; // 0x1c
private:
[[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e
public:
CUtlVector< Vector > m_instancePositions; // 0x20
private:
[[maybe_unused]] uint8_t __pad0038[0x18]; // 0x38
public:
CUtlVector< float32 > m_instanceScales; // 0x50
CUtlVector< Color > m_instanceTintSrgb; // 0x68
CUtlVector< ClutterTile_t > m_tiles; // 0x80
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x98
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
struct VMapResourceData_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x50
//
// MGetKV3ClassDefaults
struct NodeData_t
{
public:
int32_t m_nParent; // 0x0
Vector m_vOrigin; // 0x4
Vector m_vMinBounds; // 0x10
Vector m_vMaxBounds; // 0x1c
float m_flMinimumDistance; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
CUtlVector< int32 > m_ChildNodeIndices; // 0x30
CUtlString m_worldNodePrefix; // 0x48
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x78
//
// MGetKV3ClassDefaults
struct AggregateSceneObject_t
{
public:
ObjectTypeFlags_t m_allFlags; // 0x0
ObjectTypeFlags_t m_anyFlags; // 0x4
int16_t m_nLayer; // 0x8
private:
[[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa
public:
CUtlVector< AggregateMeshInfo_t > m_aggregateMeshes; // 0x10
CUtlVector< AggregateLODSetup_t > m_lodSetups; // 0x28
CUtlVector< uint16 > m_visClusterMembership; // 0x40
CUtlVector< matrix3x4_t > m_fragmentTransforms; // 0x58
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x70
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 4
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct ClutterTile_t
{
public:
uint32_t m_nFirstInstance; // 0x0
uint32_t m_nLastInstance; // 0x4
AABB_t m_BoundsWs; // 0x8
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x28
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct ExtraVertexStreamOverride_t : public BaseSceneObjectOverride_t
{
public:
uint32_t m_nSubSceneObject; // 0x4
uint32_t m_nDrawCallIndex; // 0x8
MeshDrawPrimitiveFlags_t m_nAdditionalMeshDrawPrimitiveFlags; // 0xc
// -> m_hBuffer - 0x10
// -> m_nBindOffsetBytes - 0x20
CRenderBufferBinding m_extraBufferBinding; // 0x10
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
struct AggregateLODSetup_t
{
public:
Vector m_vLODOrigin; // 0x0
float m_fMaxObjectScale; // 0xc
CUtlVectorFixedGrowable< float32 > m_fSwitchDistances; // 0x10
};
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x88
//
// MGetKV3ClassDefaults
struct SceneObject_t
{
public:
uint32_t m_nObjectID; // 0x0
Vector4D m_vTransform[3]; // 0x4
float m_flFadeStartDistance; // 0x34
float m_flFadeEndDistance; // 0x38
Vector4D m_vTintColor; // 0x3c
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CUtlString m_skin; // 0x50
ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58
Vector m_vLightingOrigin; // 0x5c
int16_t m_nOverlayRenderOrder; // 0x68
int16_t m_nLODOverride; // 0x6a
int32_t m_nCubeMapPrecomputedHandshake; // 0x6c
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x70
private:
[[maybe_unused]] uint8_t __pad0074[0x4]; // 0x74
public:
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x78
CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x80
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x168
// Has VTable
//
// MPulseInternal_IsCursor
class CPulseExecCursor
{
private:
[[maybe_unused]] uint8_t __pad0000[0x168]; // 0x0
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseDocNodeID_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseDocNodeID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeStateOffset_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeStateOffset_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x50
//
// MGetKV3ClassDefaults
class CPulseRuntimeMethodArg
{
public:
CKV3MemberNameWithStorage m_Name; // 0x0
CUtlString m_Description; // 0x38
CPulseValueFullType m_Type; // 0x40
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CPulseCell_Base
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MFgdFromSchemaCompletelySkipField
PulseDocNodeID_t m_nEditorNodeID; // 0x8
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeChunkIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeChunkIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CPulseCell_BaseFlow : public CPulseCell_Base
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CPulse_OutflowConnection
{
public:
CUtlSymbolLarge m_SourceOutflowName; // 0x0
PulseRuntimeChunkIndex_t m_nDestChunk; // 0x8
int32_t m_nInstruction; // 0xc
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "[Test] Explicit Yes/No Outflow"
// MPropertyDescription "Test node that picks between two outflows as specified in the test domain."
class CPulseCell_Outflow_TestExplicitYesNo : public CPulseCell_BaseFlow
{
public:
// MPropertyFriendlyName "Yes"
CPulse_OutflowConnection m_Yes; // 0x48
// MPropertyFriendlyName "No"
CPulse_OutflowConnection m_No; // 0x58
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeCallInfoIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeCallInfoIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct PulseRegisterMap_t
{
public:
KeyValues3 m_Inparams; // 0x0
KeyValues3 m_Outparams; // 0x10
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CPulseCell_BaseYieldingInflow : public CPulseCell_BaseFlow
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
class CPulse_Constant
{
public:
CPulseValueFullType m_Type; // 0x0
KeyValues3 m_Value; // 0x10
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
class CPulseCell_Test_MultiInflow_NoDefault : public CPulseCell_BaseFlow
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x128
// Has VTable
//
// MGetKV3ClassDefaults
class CPulseGraphDef
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlSymbolLarge m_DomainIdentifier; // 0x8
CUtlSymbolLarge m_ParentMapName; // 0x10
CUtlVector< CPulse_Chunk* > m_Chunks; // 0x18
CUtlVector< CPulseCell_Base* > m_Cells; // 0x30
CUtlVector< CPulse_Variable > m_Vars; // 0x48
CUtlVector< CPulse_PublicOutput > m_PublicOutputs; // 0x60
CUtlVector< CPulse_InvokeBinding* > m_InvokeBindings; // 0x78
CUtlVector< CPulse_CallInfo* > m_CallInfos; // 0x90
CUtlVector< CPulse_Constant > m_Constants; // 0xa8
CUtlVector< CPulse_OutputConnection* > m_OutputConnections; // 0xc0
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Outflow_IntSwitch : public CPulseCell_BaseFlow
{
public:
CPulse_OutflowConnection m_DefaultCaseOutflow; // 0x48
CUtlVector< CPulse_OutflowConnection > m_CaseOutflows; // 0x58
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseGraphInstanceID_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseGraphInstanceID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x180
// Has VTable
//
// MPulseLibraryBindings
// MPulseInternal_IsCursor
class CPulseTurtleGraphicsCursor : public CPulseExecCursor
{
public:
Color m_Color; // 0x168
Vector2D m_vPos; // 0x16c
float m_flHeadingDeg; // 0x174
bool m_bPenUp; // 0x178
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeCellIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeCellIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeRegisterIndex_t
{
public:
int16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeRegisterIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Step_DebugLog : public CPulseCell_BaseFlow
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CPulseCell_BaseValue : public CPulseCell_Base
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
class CPulse_CallInfo
{
public:
CUtlSymbolLarge m_PortName; // 0x0
PulseDocNodeID_t m_nEditorNodeID; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
PulseRegisterMap_t m_RegisterMap; // 0x10
PulseDocNodeID_t m_CallMethodID; // 0x30
PulseRuntimeChunkIndex_t m_nSrcChunk; // 0x34
int32_t m_nSrcInstruction; // 0x38
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Tracepoint"
class CPulseCell_Step_TestDomainTracepoint : public CPulseCell_BaseFlow
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeConstantIndex_t
{
public:
int16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeConstantIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
class CPulseCell_Inflow_BaseEntrypoint : public CPulseCell_BaseFlow
{
public:
PulseRuntimeChunkIndex_t m_EntryChunk; // 0x48
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
PulseRegisterMap_t m_RegisterMap; // 0x50
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0xd8
// Has VTable
//
// MPulseInstanceDomainInfo
// MPulseDomainHiddenInTool
class CBasePulseGraphInstance
{
private:
[[maybe_unused]] uint8_t __pad0000[0xd8]; // 0x0
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
// MPropertyDescription "Basic math support."
class CPulseMathlib
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Fake Ent-Fire"
// MPulseEditorHeaderText
class CPulseCell_Step_TestDomainEntFire : public CPulseCell_BaseFlow
{
public:
CUtlString m_Input; // 0x48
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Spawn Fake Entity"
class CPulseCell_Step_TestDomainCreateFakeEntity : public CPulseCell_BaseFlow
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CPulseCell_TestWaitWithCursorState__CursorState_t
{
public:
float flWaitValue; // 0x0
bool bFailOnCancel; // 0x4
};
// Registered binary: pulse_system.dll (project 'pulse_system')
// Alignment: 8
// Size: 0x30
struct CPulseCell_WaitForCursorsWithTagBase__CursorState_t
{
public:
CUtlSymbolLarge m_TagName; // 0x0
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeOutputIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeOutputIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Outflow_CycleShuffled : public CPulseCell_BaseFlow
{
public:
CUtlVector< CPulse_OutflowConnection > m_Outputs; // 0x48
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x100
// Has VTable
//
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
class CPulseGraphInstance_TestDomain : public CBasePulseGraphInstance
{
public:
bool m_bIsRunningUnitTests; // 0xd8
bool m_bExplicitTimeStepping; // 0xd9
bool m_bExpectingToDestroyWithYieldedCursors; // 0xda
private:
[[maybe_unused]] uint8_t __pad00db[0x1]; // 0xdb
public:
int32_t m_nNextValidateIndex; // 0xdc
CUtlVector< CUtlString > m_Tracepoints; // 0xe0
bool m_bTestYesOrNoPath; // 0xf8
// Static fields:
static double &Get_s_flExplicitCurTime(){return *reinterpret_cast<double*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CPulseGraphInstance_TestDomain")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0xb0
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Inflow_Method : public CPulseCell_Inflow_BaseEntrypoint
{
public:
CUtlSymbolLarge m_MethodName; // 0x70
CUtlString m_Description; // 0x78
bool m_bIsPublic; // 0x80
private:
[[maybe_unused]] uint8_t __pad0081[0x7]; // 0x81
public:
CPulseValueFullType m_ReturnType; // 0x88
CUtlVector< CPulseRuntimeMethodArg > m_Args; // 0x98
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
class CPulse_Variable
{
public:
CUtlSymbolLarge m_Name; // 0x0
CUtlString m_Description; // 0x8
CPulseValueFullType m_Type; // 0x10
KeyValues3 m_DefaultValue; // 0x20
private:
[[maybe_unused]] uint8_t __pad0030[0x2]; // 0x30
public:
bool m_bIsPublic; // 0x32
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x70
//
// MGetKV3ClassDefaults
class CPulse_InvokeBinding
{
public:
PulseRegisterMap_t m_RegisterMap; // 0x0
CUtlSymbolLarge m_FuncName; // 0x20
PulseRuntimeCellIndex_t m_nCellIndex; // 0x28
PulseRuntimeChunkIndex_t m_nSrcChunk; // 0x2c
int32_t m_nSrcInstruction; // 0x30
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeInvokeIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeInvokeIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CPulse_ResumePoint : public CPulse_OutflowConnection
{
public:
// Static fields:
static CPulse_ResumePoint &Get_Invalid(){return *reinterpret_cast<CPulse_ResumePoint*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CPulse_ResumePoint")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
class CPulseCell_TestWaitWithCursorState : public CPulseCell_BaseYieldingInflow
{
public:
// MPulseCellOutflow_IsDefault
CPulse_ResumePoint m_WakeResume; // 0x48
CPulse_ResumePoint m_WakeCancel; // 0x58
CPulse_ResumePoint m_WakeFail; // 0x68
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseTestEHandle_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseTestEHandle_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseCursorYieldToken_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseCursorYieldToken_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Outflow_CycleOrdered : public CPulseCell_BaseFlow
{
public:
CUtlVector< CPulse_OutflowConnection > m_Outputs; // 0x48
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0xf8
// Has VTable
//
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
class CPulseGraphInstance_TurtleGraphics : public CBasePulseGraphInstance
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x80
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Step_CallExternalMethod : public CPulseCell_BaseYieldingInflow
{
public:
CUtlSymbolLarge m_MethodName; // 0x48
CUtlVector< CPulseRuntimeMethodArg > m_ExpectedArgs; // 0x50
PulseMethodCallMode_t m_nAsyncCallMode; // 0x68
private:
[[maybe_unused]] uint8_t __pad006c[0x4]; // 0x6c
public:
CPulse_ResumePoint m_OnFinished; // 0x70
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
class FakeEntity_tAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x20
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CPulse_OutputConnection
{
public:
CUtlSymbolLarge m_SourceOutput; // 0x0
CUtlSymbolLarge m_TargetEntity; // 0x8
CUtlSymbolLarge m_TargetInput; // 0x10
CUtlSymbolLarge m_Param; // 0x18
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x88
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Timeline : public CPulseCell_BaseYieldingInflow
{
public:
CUtlVector< CPulseCell_Timeline::TimelineEvent_t > m_TimelineEvents; // 0x48
bool m_bWaitForChildOutflows; // 0x60
private:
[[maybe_unused]] uint8_t __pad0061[0x7]; // 0x61
public:
CPulse_ResumePoint m_OnFinished; // 0x68
CPulse_ResumePoint m_OnCanceled; // 0x78
// Static fields:
static char* &Get_m_pTagName(){return *reinterpret_cast<char**>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CPulseCell_Timeline")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_system')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
// MPropertyDescription "Library for interacting with pulse cursors."
class CPulseCursorFuncs
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CPulse_PublicOutput
{
public:
CUtlSymbolLarge m_Name; // 0x0
CUtlString m_Description; // 0x8
CPulseValueFullType m_ParamType; // 0x10
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Inflow_EventHandler : public CPulseCell_Inflow_BaseEntrypoint
{
public:
CUtlSymbolLarge m_EventName; // 0x70
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Outflow_CycleRandom : public CPulseCell_BaseFlow
{
public:
CUtlVector< CPulse_OutflowConnection > m_Outputs; // 0x48
};
// Registered binary: pulse_system.dll (project 'pulse_system')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
class CPulseCell_WaitForCursorsWithTagBase : public CPulseCell_BaseYieldingInflow
{
public:
// MPropertyDescription "Any extra waiting cursors will be terminated. -1 for infinite cursors."
int32_t m_nCursorsAllowedToWait; // 0x48
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CPulse_ResumePoint m_WaitComplete; // 0x50
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Random Integer"
// MPropertyDescription "Generate a random integer between min and max (inclusive)"
// MPulseEditorHeaderIcon
class CPulseCell_Value_RandomInt : public CPulseCell_BaseValue
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
struct CPulseCell_Outflow_CycleShuffled__InstanceState_t
{
public:
CUtlVectorFixedGrowable< uint8 > m_Shuffle; // 0x0
int32_t m_nNextShuffle; // 0x20
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x30
struct FakeEntity_t
{
public:
PulseTestEHandle_t m_nHandle; // 0x0
CUtlString m_Name; // 0x8
CUtlString m_Class; // 0x10
bool m_bDestroyed; // 0x18
private:
[[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19
public:
CPulseGraphInstance_TestDomain* m_pAssociatedGraphInstance; // 0x20
bool m_bFuncWasCalled; // 0x28
private:
[[maybe_unused]] uint8_t __pad0029[0x3]; // 0x29
public:
float m_fValue; // 0x2c
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
class CPulseCell_Test_NoInflow : public CPulseCell_BaseFlow
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x70
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Outflow_StringSwitch : public CPulseCell_BaseFlow
{
public:
CPulse_OutflowConnection m_DefaultCaseOutflow; // 0x48
CUtlVector< CPulse_OutflowConnection > m_CaseOutflows; // 0x58
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
class CPulseCell_Test_MultiInflow_WithDefault : public CPulseCell_BaseFlow
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "[Test] Int Value 50"
// MPropertyDescription "Test node that just generates the integer 50. Nothing to see here!"
class CPulseCell_Value_TestValue50 : public CPulseCell_BaseValue
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_system')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Cursor Queue"
// MPropertyDescription "Causes each execution cursor to wait for the completion of all prior cursors that have visited this node. Use this to safely support multiple triggers to areas of the graph that take time to complete."
// MPulseEditorHeaderIcon
class CPulseCell_CursorQueue : public CPulseCell_WaitForCursorsWithTagBase
{
public:
// MPropertyDescription "Any cursors above this count will wait, up to the limit."
int32_t m_nCursorsAllowedToRunParallel; // 0x60
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x98
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Inflow_EntOutputHandler : public CPulseCell_Inflow_BaseEntrypoint
{
public:
CUtlSymbolLarge m_SourceEntity; // 0x70
CUtlSymbolLarge m_SourceOutput; // 0x78
CUtlSymbolLarge m_TargetInput; // 0x80
CPulseValueFullType m_ExpectedParamType; // 0x88
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x170
// Has VTable
//
// MPulseLibraryBindings
// MPulseInternal_IsCursor
class CTestDomainDerived_Cursor : public CPulseExecCursor
{
public:
int32_t m_nCursorValueA; // 0x168
int32_t m_nCursorValueB; // 0x16c
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Wait"
// MPropertyDescription "Causes each execution cursor to pause at this node for a fixed period of time. Each cursor will wake up and resume execution when the time expires, unless aborted or early-woken."
// MPulseEditorHeaderIcon
class CPulseCell_Inflow_Wait : public CPulseCell_BaseYieldingInflow
{
public:
CPulse_ResumePoint m_WakeResume; // 0x48
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x78
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Inflow_GraphHook : public CPulseCell_Inflow_BaseEntrypoint
{
public:
CUtlSymbolLarge m_HookName; // 0x70
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x58
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Inflow_Yield : public CPulseCell_BaseYieldingInflow
{
public:
CPulse_ResumePoint m_UnyieldResume; // 0x48
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
// MPropertyDescription "Test functions for the derived test domain."
class CPulseTestFuncs_DerivedDomain
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Get Fake Entity Name"
class CPulseCell_Val_TestDomainGetEntityName : public CPulseCell_BaseValue
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x108
// Has VTable
//
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainHiddenInTool
class CPulseGraphInstance_TestDomain_Derived : public CPulseGraphInstance_TestDomain
{
public:
int32_t m_nInstanceValueX; // 0x100
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseCursorID_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseCursorID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "[Test] Random Yes/No Outflow"
// MPropertyDescription "Test node that randomly picks between two outflows."
class CPulseCell_Outflow_TestRandomYesNo : public CPulseCell_BaseFlow
{
public:
// MPropertyFriendlyName "Yes"
// MPropertyDescription "Randomly taken half of the time"
CPulse_OutflowConnection m_Yes; // 0x48
// MPropertyFriendlyName "No"
// MPropertyDescription "Randomly taken half of the time"
CPulse_OutflowConnection m_No; // 0x58
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CPulseCell_Timeline__TimelineEvent_t
{
public:
float m_flTimeFromPrevious; // 0x0
bool m_bPauseForPreviousEvents; // 0x4
bool m_bCallModeSync; // 0x5
private:
[[maybe_unused]] uint8_t __pad0006[0x2]; // 0x6
public:
CPulse_OutflowConnection m_EventOutflow; // 0x8
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x58
//
// MGetKV3ClassDefaults
class CPulse_RegisterInfo
{
public:
PulseRuntimeRegisterIndex_t m_nReg; // 0x0
CPulseValueFullType m_Type; // 0x8
CKV3MemberNameWithStorage m_OriginName; // 0x18
int32_t m_nWrittenByInstruction; // 0x50
int32_t m_nLastReadByInstruction; // 0x54
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
// MPropertyDescription "Testing script helpers."
class CPulseTestScriptLib
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: pulse_system.dll (project 'pulse_system')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Wait For Cursors With Tag"
// MPropertyDescription "Causes each execution cursor to wait for the completion of cursors with a given tag. Use this to manage exclusive zones with remote control."
// MPulseEditorHeaderIcon
class CPulseCell_WaitForCursorsWithTag : public CPulseCell_WaitForCursorsWithTagBase
{
public:
// MPropertyDescription "Apply the same tag we're waiting on to the resulting cursor upon wait completion. Can be used to wait on our result cursor with the same tag."
bool m_bTagSelfWhenComplete; // 0x60
private:
[[maybe_unused]] uint8_t __pad0061[0x3]; // 0x61
public:
// MPropertyDescription "When we start waiting, how should we handle existing cursors?"
PulseCursorCancelPriority_t m_nDesiredKillPriority; // 0x64
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 4
// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CPulseCell_Outflow_CycleOrdered__InstanceState_t
{
public:
int32_t m_nNextIndex; // 0x0
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeVarIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeVarIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x60
//
// MGetKV3ClassDefaults
class CPulse_Chunk
{
public:
CUtlLeanVector< PGDInstruction_t > m_Instructions; // 0x0
CUtlLeanVector< CPulse_RegisterInfo > m_Registers; // 0x10
CUtlLeanVector< PulseDocNodeID_t > m_InstructionEditorIDs; // 0x20
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PulseRuntimeEntrypointIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PulseRuntimeEntrypointIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
//
// MGetKV3ClassDefaults
struct PGDInstruction_t
{
public:
PulseInstructionCode_t m_nCode; // 0x0
PulseRuntimeVarIndex_t m_nVar; // 0x4
PulseRuntimeRegisterIndex_t m_nReg0; // 0x8
PulseRuntimeRegisterIndex_t m_nReg1; // 0xa
PulseRuntimeRegisterIndex_t m_nReg2; // 0xc
private:
[[maybe_unused]] uint8_t __pad000e[0x2]; // 0xe
public:
PulseRuntimeInvokeIndex_t m_nInvokeBindingIndex; // 0x10
PulseRuntimeChunkIndex_t m_nChunk; // 0x14
int32_t m_nDestInstruction; // 0x18
PulseRuntimeCallInfoIndex_t m_nCallInfoIndex; // 0x1c
PulseRuntimeConstantIndex_t m_nConstIdx; // 0x20
private:
[[maybe_unused]] uint8_t __pad0022[0x6]; // 0x22
public:
CBufferString m_DomainValue; // 0x28
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Destroy Fake Entity"
class CPulseCell_Step_TestDomainDestroyFakeEntity : public CPulseCell_BaseFlow
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_system')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseLibraryBindings
// MPropertyDescription "Library for interacting with a few global test values."
class CPulseTestFuncs_LibraryA
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName "Find Fake Entity"
class CPulseCell_Val_TestDomainFindEntityByName : public CPulseCell_BaseValue
{
public:
};
// Registered binary: pulse_system.dll (project 'pulse_runtime_lib')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellWithCustomDocNode
class CPulseCell_Step_PublicOutput : public CPulseCell_BaseFlow
{
public:
PulseRuntimeOutputIndex_t m_OutputIndex; // 0x48
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x28
class CParticleProperty
{
private:
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct ParticleAttributeIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ParticleAttributeIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x10
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CParticleInput
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x158
// Has VTable
//
// MGetKV3ClassDefaults
// MClassIsParticleFloat
// MParticleCustomFieldDefaultValue
class CParticleFloatInput : public CParticleInput
{
public:
ParticleFloatType_t m_nType; // 0x10
ParticleFloatMapType_t m_nMapType; // 0x14
float m_flLiteralValue; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
CParticleNamedValueRef m_NamedValue; // 0x20
int32_t m_nControlPoint; // 0x60
ParticleAttributeIndex_t m_nScalarAttribute; // 0x64
ParticleAttributeIndex_t m_nVectorAttribute; // 0x68
int32_t m_nVectorComponent; // 0x6c
float m_flRandomMin; // 0x70
float m_flRandomMax; // 0x74
bool m_bHasRandomSignFlip; // 0x78
private:
[[maybe_unused]] uint8_t __pad0079[0x3]; // 0x79
public:
int32_t m_nRandomSeed; // 0x7c
ParticleFloatRandomMode_t m_nRandomMode; // 0x80
private:
[[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84
public:
float m_flLOD0; // 0x88
float m_flLOD1; // 0x8c
float m_flLOD2; // 0x90
float m_flLOD3; // 0x94
ParticleAttributeIndex_t m_nNoiseInputVectorAttribute; // 0x98
float m_flNoiseOutputMin; // 0x9c
float m_flNoiseOutputMax; // 0xa0
float m_flNoiseScale; // 0xa4
Vector m_vecNoiseOffsetRate; // 0xa8
float m_flNoiseOffset; // 0xb4
int32_t m_nNoiseOctaves; // 0xb8
PFNoiseTurbulence_t m_nNoiseTurbulence; // 0xbc
PFNoiseType_t m_nNoiseType; // 0xc0
PFNoiseModifier_t m_nNoiseModifier; // 0xc4
float m_flNoiseTurbulenceScale; // 0xc8
float m_flNoiseTurbulenceMix; // 0xcc
float m_flNoiseImgPreviewScale; // 0xd0
bool m_bNoiseImgPreviewLive; // 0xd4
private:
[[maybe_unused]] uint8_t __pad00d5[0xb]; // 0xd5
public:
float m_flNoCameraFallback; // 0xe0
bool m_bUseBoundsCenter; // 0xe4
private:
[[maybe_unused]] uint8_t __pad00e5[0x3]; // 0xe5
public:
ParticleFloatInputMode_t m_nInputMode; // 0xe8
float m_flMultFactor; // 0xec
float m_flInput0; // 0xf0
float m_flInput1; // 0xf4
float m_flOutput0; // 0xf8
float m_flOutput1; // 0xfc
float m_flNotchedRangeMin; // 0x100
float m_flNotchedRangeMax; // 0x104
float m_flNotchedOutputOutside; // 0x108
float m_flNotchedOutputInside; // 0x10c
ParticleFloatBiasType_t m_nBiasType; // 0x110
float m_flBiasParameter; // 0x114
CPiecewiseCurve m_Curve; // 0x118
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x158
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
class CParticleCollectionFloatInput : public CParticleFloatInput
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1c0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CParticleFunction
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyFriendlyName "operator strength"
// MPropertySortPriority "-100"
CParticleCollectionFloatInput m_flOpStrength; // 0x8
// MPropertyFriendlyName "operator end cap state"
// MPropertySortPriority "-100"
ParticleEndcapMode_t m_nOpEndCapState; // 0x160
// MPropertyStartGroup "Operator Fade"
// MPropertyFriendlyName "operator start fadein"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpStartFadeInTime; // 0x164
// MPropertyFriendlyName "operator end fadein"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpEndFadeInTime; // 0x168
// MPropertyFriendlyName "operator start fadeout"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpStartFadeOutTime; // 0x16c
// MPropertyFriendlyName "operator end fadeout"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpEndFadeOutTime; // 0x170
// MPropertyFriendlyName "operator fade oscillate"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpFadeOscillatePeriod; // 0x174
// MPropertyFriendlyName "normalize fade times to endcap"
// MParticleAdvancedField
// MPropertySortPriority "-100"
bool m_bNormalizeToStopTime; // 0x178
private:
[[maybe_unused]] uint8_t __pad0179[0x3]; // 0x179
public:
// MPropertyStartGroup "Operator Fade Time Offset"
// MPropertyFriendlyName "operator fade time offset min"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpTimeOffsetMin; // 0x17c
// MPropertyFriendlyName "operator fade time offset max"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpTimeOffsetMax; // 0x180
// MPropertyFriendlyName "operator fade time offset seed"
// MParticleAdvancedField
// MPropertySortPriority "-100"
int32_t m_nOpTimeOffsetSeed; // 0x184
// MPropertyStartGroup "Operator Fade Timescale Modifiers"
// MPropertyFriendlyName "operator fade time scale seed"
// MParticleAdvancedField
// MPropertySortPriority "-100"
int32_t m_nOpTimeScaleSeed; // 0x188
// MPropertyFriendlyName "operator fade time scale min"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpTimeScaleMin; // 0x18c
// MPropertyFriendlyName "operator fade time scale max"
// MParticleAdvancedField
// MPropertySortPriority "-100"
float m_flOpTimeScaleMax; // 0x190
private:
[[maybe_unused]] uint8_t __pad0194[0x2]; // 0x194
public:
// MPropertyStartGroup
// MPropertySuppressField
bool m_bDisableOperator; // 0x196
private:
[[maybe_unused]] uint8_t __pad0197[0x1]; // 0x197
public:
// MPropertyFriendlyName "operator help and notes"
// MParticleHelpField
// MParticleAdvancedField
// MPropertySortPriority "-100"
CUtlString m_Notes; // 0x198
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1c0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CParticleFunctionInitializer : public CParticleFunction
{
// Collision detected(0x1b8->0x1c0), output may be wrong.
public:
// Skipped field "m_nAssociatedEmitterIndex" @ 0x1b8 because of the struct collision
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapParticleCountToScalar : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "input minimum"
int32_t m_nInputMin; // 0x1c4
// MPropertyFriendlyName "input maximum"
int32_t m_nInputMax; // 0x1c8
// MPropertyFriendlyName "input scale control point"
int32_t m_nScaleControlPoint; // 0x1cc
// MPropertyFriendlyName "input scale control point field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nScaleControlPointField; // 0x1d0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d8
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1dc
// MPropertyFriendlyName "only active within specified input range"
bool m_bActiveRange; // 0x1e0
// MPropertyFriendlyName "invert input from total particle count"
bool m_bInvert; // 0x1e1
// MPropertyFriendlyName "wrap input"
bool m_bWrap; // 0x1e2
private:
[[maybe_unused]] uint8_t __pad01e3[0x1]; // 0x1e3
public:
// MPropertyFriendlyName "remap bias"
float m_flRemapBias; // 0x1e4
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x658
// Has VTable
//
// MGetKV3ClassDefaults
// MClassIsParticleVec
// MParticleCustomFieldDefaultValue
class CParticleVecInput : public CParticleInput
{
public:
ParticleVecType_t m_nType; // 0x10
Vector m_vLiteralValue; // 0x14
Color m_LiteralColor; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
CParticleNamedValueRef m_NamedValue; // 0x28
bool m_bFollowNamedValue; // 0x68
private:
[[maybe_unused]] uint8_t __pad0069[0x3]; // 0x69
public:
ParticleAttributeIndex_t m_nVectorAttribute; // 0x6c
Vector m_vVectorAttributeScale; // 0x70
int32_t m_nControlPoint; // 0x7c
int32_t m_nDeltaControlPoint; // 0x80
Vector m_vCPValueScale; // 0x84
Vector m_vCPRelativePosition; // 0x90
Vector m_vCPRelativeDir; // 0x9c
CParticleFloatInput m_FloatComponentX; // 0xa8
CParticleFloatInput m_FloatComponentY; // 0x200
CParticleFloatInput m_FloatComponentZ; // 0x358
CParticleFloatInput m_FloatInterp; // 0x4b0
float m_flInterpInput0; // 0x608
float m_flInterpInput1; // 0x60c
Vector m_vInterpOutput0; // 0x610
Vector m_vInterpOutput1; // 0x61c
CColorGradient m_Gradient; // 0x628
Vector m_vRandomMin; // 0x640
Vector m_vRandomMax; // 0x64c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1c0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CParticleFunctionOperator : public CParticleFunction
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 4
// Size: 0x44
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CParticleVisibilityInputs
{
public:
// MPropertyFriendlyName "camera depth bias"
float m_flCameraBias; // 0x0
// MPropertyFriendlyName "input control point number"
int32_t m_nCPin; // 0x4
// MPropertyFriendlyName "input proxy radius"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flProxyRadius; // 0x8
// MPropertyFriendlyName "input proxy visibility minimum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flInputMin; // 0xc
// MPropertyFriendlyName "input proxy visibility maximum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flInputMax; // 0x10
// MPropertyFriendlyName "input proxy unsupported hardware fallback value"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flNoPixelVisibilityFallback; // 0x14
// MPropertyFriendlyName "input distance minimum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flDistanceInputMin; // 0x18
// MPropertyFriendlyName "input distance maximum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flDistanceInputMax; // 0x1c
// MPropertyFriendlyName "input dot minimum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flDotInputMin; // 0x20
// MPropertyFriendlyName "input dot maximum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flDotInputMax; // 0x24
// MPropertyFriendlyName "input dot use CP angles"
// MPropertySuppressExpr "m_nCPin == -1"
bool m_bDotCPAngles; // 0x28
// MPropertyFriendlyName "input dot use Camera angles"
// MPropertySuppressExpr "m_nCPin == -1"
bool m_bDotCameraAngles; // 0x29
private:
[[maybe_unused]] uint8_t __pad002a[0x2]; // 0x2a
public:
// MPropertyFriendlyName "output alpha scale minimum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flAlphaScaleMin; // 0x2c
// MPropertyFriendlyName "output alpha scale maximum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flAlphaScaleMax; // 0x30
// MPropertyFriendlyName "output radius scale minimum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flRadiusScaleMin; // 0x34
// MPropertyFriendlyName "output radius scale maximum"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flRadiusScaleMax; // 0x38
// MPropertyFriendlyName "output radius FOV scale base"
// MPropertySuppressExpr "m_nCPin == -1"
float m_flRadiusScaleFOVBase; // 0x3c
// MPropertyFriendlyName "vr camera right eye"
// MParticleAdvancedField
bool m_bRightEye; // 0x40
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_CycleScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "destination scalar field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nDestField; // 0x1c0
// MPropertyFriendlyName "Value at start of cycle"
float m_flStartValue; // 0x1c4
// MPropertyFriendlyName "Value at end of cycle"
float m_flEndValue; // 0x1c8
// MPropertyFriendlyName "Cycle time"
float m_flCycleTime; // 0x1cc
// MPropertyFriendlyName "Do not repeat cycle"
bool m_bDoNotRepeatCycle; // 0x1d0
// MPropertyFriendlyName "Synchronize particles"
bool m_bSynchronizeParticles; // 0x1d1
private:
[[maybe_unused]] uint8_t __pad01d2[0x2]; // 0x1d2
public:
// MPropertyFriendlyName "Scale Start/End Control Point"
int32_t m_nCPScale; // 0x1d4
// MPropertyFriendlyName "start scale control point field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nCPFieldMin; // 0x1d8
// MPropertyFriendlyName "end scale control point field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nCPFieldMax; // 0x1dc
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1e0
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x158
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
class CParticleRemapFloatInput : public CParticleFloatInput
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1c0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CParticleFunctionConstraint : public CParticleFunction
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x200
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CParticleFunctionRenderer : public CParticleFunction
{
// Collision detected(0x1b8->0x1c0), output may be wrong.
public:
// Skipped field "VisibilityInputs" @ 0x1b8 because of the struct collision
// MPropertyStartGroup "Rendering filter"
// MPropertyFriendlyName "I cannot be refracted through refracting objects like water"
// MPropertySortPriority "-1"
bool m_bCannotBeRefracted; // 0x1fc
// MPropertyFriendlyName "Skip rendering on mobile"
// MPropertySortPriority "-1"
bool m_bSkipRenderingOnMobile; // 0x1fd
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x490
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetPerChildControlPoint : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "group ID to affect"
int32_t m_nChildGroupID; // 0x1c0
// MPropertyFriendlyName "control point to set"
int32_t m_nFirstControlPoint; // 0x1c4
// MPropertyFriendlyName "# of children to set"
int32_t m_nNumControlPoints; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
public:
// MPropertyFriendlyName "particle increment amount"
CParticleCollectionFloatInput m_nParticleIncrement; // 0x1d0
// MPropertyFriendlyName "first particle to copy"
CParticleCollectionFloatInput m_nFirstSourcePoint; // 0x328
// MPropertyFriendlyName "set orientation from velocity"
bool m_bSetOrientation; // 0x480
private:
[[maybe_unused]] uint8_t __pad0481[0x3]; // 0x481
public:
// MPropertyFriendlyName "orientation vector"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nOrientationField; // 0x484
// MPropertyFriendlyName "set number of children based on particle count"
bool m_bNumBasedOnParticleCount; // 0x488
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x68
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
// MClassIsParticleTransform
// MParticleCustomFieldDefaultValue
class CParticleTransformInput : public CParticleInput
{
public:
ParticleTransformType_t m_nType; // 0x10
private:
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
public:
CParticleNamedValueRef m_NamedValue; // 0x18
bool m_bFollowNamedValue; // 0x58
bool m_bSupportsDisabled; // 0x59
bool m_bUseOrientation; // 0x5a
private:
[[maybe_unused]] uint8_t __pad005b[0x1]; // 0x5b
public:
int32_t m_nControlPoint; // 0x5c
int32_t m_nControlPointRangeMax; // 0x60
float m_flEndCPGrowthTime; // 0x64
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x158
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
class CParticleCollectionRendererFloatInput : public CParticleCollectionFloatInput
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x250
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_ModelCull : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "use only bounding box"
bool m_bBoundBox; // 0x1c4
// MPropertyFriendlyName "cull outside instead of inside"
bool m_bCullOutside; // 0x1c5
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x1c6
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x1c7
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1d0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CParticleFunctionForce : public CParticleFunction
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x8
//
// MGetKV3ClassDefaults
struct RenderProjectedMaterial_t
{
public:
// MPropertyFriendlyName "Material"
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct PointDefinition_t
{
public:
// MPropertyFriendlyName "Control point"
int32_t m_nControlPoint; // 0x0
// MPropertyFriendlyName "Use local coordinates for offset"
bool m_bLocalCoords; // 0x4
private:
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
public:
// MPropertyFriendlyName "Offset from control point"
Vector m_vOffset; // 0x8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1e0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CGeneralSpin : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "spin rate degrees"
int32_t m_nSpinRateDegrees; // 0x1c0
// MPropertyFriendlyName "spin rate min"
int32_t m_nSpinRateMinDegrees; // 0x1c4
private:
[[maybe_unused]] uint8_t __pad01c8[0x4]; // 0x1c8
public:
// MPropertyFriendlyName "spin stop time"
float m_fSpinRateStopTime; // 0x1cc
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x658
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
class CParticleCollectionVecInput : public CParticleVecInput
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ParentVortices : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "amount of force"
float m_flForceScale; // 0x1d0
// MPropertyFriendlyName "twist axis"
// MVectorIsCoordinate
Vector m_vecTwistAxis; // 0x1d4
// MPropertyFriendlyName "flip twist axis with yaw"
bool m_bFlipBasedOnYaw; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
struct ParticleControlPointDriver_t
{
public:
int32_t m_iControlPoint; // 0x0
ParticleAttachment_t m_iAttachType; // 0x4
CUtlString m_attachmentName; // 0x8
Vector m_vecOffset; // 0x10
QAngle m_angOffset; // 0x1c
CUtlString m_entityName; // 0x28
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetToCP : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "offset"
Vector m_vecOffset; // 0x1c4
// MPropertyFriendlyName "offset in local space"
bool m_bOffsetLocal; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1d0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CParticleFunctionPreEmission : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Run Only Once"
bool m_bRunOnce; // 0x1c0
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x158
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
class CPerParticleFloatInput : public CParticleFloatInput
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x730
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapParticleCountToScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "input minimum"
CParticleCollectionFloatInput m_nInputMin; // 0x1c8
// MPropertyFriendlyName "input maximum"
CParticleCollectionFloatInput m_nInputMax; // 0x320
// MPropertyFriendlyName "output minimum"
CParticleCollectionFloatInput m_flOutputMin; // 0x478
// MPropertyFriendlyName "output maximum"
CParticleCollectionFloatInput m_flOutputMax; // 0x5d0
// MPropertyFriendlyName
bool m_bActiveRange; // 0x728
private:
[[maybe_unused]] uint8_t __pad0729[0x3]; // 0x729
public:
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x72c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x10
// Has VTable
// Is Abstract
class IParticleCollection
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_VectorNoise : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "output minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutputMin; // 0x1c4
// MPropertyFriendlyName "output maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutputMax; // 0x1d0
// MPropertyFriendlyName "noise coordinate scale"
float m_fl4NoiseScale; // 0x1dc
// MPropertyFriendlyName "additive"
bool m_bAdditive; // 0x1e0
// MPropertyFriendlyName "offset instead of accelerate position"
bool m_bOffset; // 0x1e1
private:
[[maybe_unused]] uint8_t __pad01e2[0x2]; // 0x1e2
public:
// MPropertyFriendlyName "Noise animation time scale"
float m_flNoiseAnimationTimeScale; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ForceControlPointStub : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point"
int32_t m_ControlPoint; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x340
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_PositionWarpScalar : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "warp min"
// MVectorIsCoordinate
Vector m_vecWarpMin; // 0x1c0
// MPropertyFriendlyName "warp max"
// MVectorIsCoordinate
Vector m_vecWarpMax; // 0x1cc
// MPropertyFriendlyName "warp amount"
CPerParticleFloatInput m_InputValue; // 0x1d8
// MPropertyFriendlyName "previous position scale"
float m_flPrevPosScale; // 0x330
// MPropertyFriendlyName "warp scale control point number"
int32_t m_nScaleControlPointNumber; // 0x334
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x338
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x730
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RopeSpringConstraint : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "slack"
CParticleCollectionFloatInput m_flRestLength; // 0x1c0
// MPropertyFriendlyName "minimum segment length %"
CParticleCollectionFloatInput m_flMinDistance; // 0x318
// MPropertyFriendlyName "maximum segment length %"
CParticleCollectionFloatInput m_flMaxDistance; // 0x470
// MPropertyFriendlyName "scale factor for spring correction"
float m_flAdjustmentScale; // 0x5c8
private:
[[maybe_unused]] uint8_t __pad05cc[0x4]; // 0x5cc
public:
// MPropertyFriendlyName "manual resting spacing"
CParticleCollectionFloatInput m_flInitialRestingLength; // 0x5d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointOrientationToCPVelocity : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point input for velocity"
int32_t m_nCPInput; // 0x1d0
// MPropertyFriendlyName "control point output for orientation"
int32_t m_nCPOutput; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x210
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class C_INIT_RemapNamedModelElementToScalar : public CParticleFunctionInitializer
{
public:
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1c0
// MPropertyFriendlyName "names"
CUtlVector< CUtlString > m_names; // 0x1c8
// MPropertyFriendlyName "remap values for names"
CUtlVector< float32 > m_values; // 0x1e0
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x1f8
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1fc
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x200
// MPropertyFriendlyName "model from renderer"
bool m_bModelFromRenderer; // 0x204
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1c0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CParticleFunctionEmitter : public CParticleFunction
{
// Collision detected(0x1b8->0x1c0), output may be wrong.
public:
// Skipped field "m_nEmitterIndex" @ 0x1b8 because of the struct collision
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x658
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
class CPerParticleVecInput : public CParticleVecInput
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapSpeed : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1c4
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1c8
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1cc
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d0
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1d4
// MPropertyFriendlyName "ignore delta time"
bool m_bIgnoreDelta; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1c0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_WorldCollideConstraint : public CParticleFunctionConstraint
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct MaterialVariable_t
{
public:
// MPropertyFriendlyName "material variable"
CUtlString m_strVariable; // 0x0
// MPropertyFriendlyName "particle field"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nVariableField; // 0x8
// MPropertyFriendlyName "scale"
float m_flScale; // 0xc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_SetRigidAttachment : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "attribute to read from"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c4
// MPropertyFriendlyName "attribute to cache to"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
// MPropertyFriendlyName "local space"
bool m_bLocalSpace; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x68
//
// MGetKV3ClassDefaults
struct ParticlePreviewState_t
{
public:
CUtlString m_previewModel; // 0x0
uint32_t m_nModSpecificData; // 0x8
PetGroundType_t m_groundType; // 0xc
CUtlString m_sequenceName; // 0x10
int32_t m_nFireParticleOnSequenceFrame; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
CUtlString m_hitboxSetName; // 0x20
CUtlString m_materialGroupName; // 0x28
CUtlVector< ParticlePreviewBodyGroup_t > m_vecBodyGroups; // 0x30
float m_flPlaybackSpeed; // 0x48
float m_flParticleSimulationRate; // 0x4c
bool m_bShouldDrawHitboxes; // 0x50
bool m_bShouldDrawAttachments; // 0x51
bool m_bShouldDrawAttachmentNames; // 0x52
bool m_bShouldDrawControlPointAxes; // 0x53
bool m_bAnimationNonLooping; // 0x54
private:
[[maybe_unused]] uint8_t __pad0055[0x3]; // 0x55
public:
Vector m_vecPreviewGravity; // 0x58
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapDensityToVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Radius scale for particle influence"
float m_flRadiusScale; // 0x1c0
// MPropertyFriendlyName "Output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "Density value to map to min value"
float m_flDensityMin; // 0x1c8
// MPropertyFriendlyName "Density value to map to max value"
float m_flDensityMax; // 0x1cc
// MPropertyFriendlyName "Output minimum"
Vector m_vecOutputMin; // 0x1d0
// MPropertyFriendlyName "Output maximum"
Vector m_vecOutputMax; // 0x1dc
// MPropertyFriendlyName "Use parent density instead of ours"
bool m_bUseParentDensity; // 0x1e8
private:
[[maybe_unused]] uint8_t __pad01e9[0x3]; // 0x1e9
public:
// MPropertyFriendlyName "Resolution to use for creating a voxel grid"
int32_t m_nVoxelGridResolution; // 0x1ec
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ForceBasedOnDistanceToPlane : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "min distance from plane"
float m_flMinDist; // 0x1d0
// MPropertyFriendlyName "force at min distance"
// MVectorIsCoordinate
Vector m_vecForceAtMinDist; // 0x1d4
// MPropertyFriendlyName "max distance from plane"
float m_flMaxDist; // 0x1e0
// MPropertyFriendlyName "force at max distance"
// MVectorIsCoordinate
Vector m_vecForceAtMaxDist; // 0x1e4
// MPropertyFriendlyName "plane normal"
// MVectorIsCoordinate
Vector m_vecPlaneNormal; // 0x1f0
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1fc
// MPropertyFriendlyName "exponent"
float m_flExponent; // 0x200
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1c0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_EndCapDecay : public CParticleFunctionOperator
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x930
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_DistanceToCPInit : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "distance minimum"
CPerParticleFloatInput m_flInputMin; // 0x1c8
// MPropertyFriendlyName "distance maximum"
CPerParticleFloatInput m_flInputMax; // 0x320
// MPropertyFriendlyName "output minimum"
CPerParticleFloatInput m_flOutputMin; // 0x478
// MPropertyFriendlyName "output maximum"
CPerParticleFloatInput m_flOutputMax; // 0x5d0
// MPropertyFriendlyName "control point"
int32_t m_nStartCP; // 0x728
// MPropertyFriendlyName "ensure line of sight"
bool m_bLOS; // 0x72c
// MPropertyFriendlyName "LOS collision group"
char m_CollisionGroupName[128]; // 0x72d
private:
[[maybe_unused]] uint8_t __pad07ad[0x3]; // 0x7ad
public:
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x7b0
private:
[[maybe_unused]] uint8_t __pad07b4[0x4]; // 0x7b4
public:
// MPropertyFriendlyName "Maximum Trace Length"
CPerParticleFloatInput m_flMaxTraceLength; // 0x7b8
// MPropertyFriendlyName "LOS Failure Scalar"
float m_flLOSScale; // 0x910
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x914
// MPropertyFriendlyName "only active within specified distance"
bool m_bActiveRange; // 0x918
private:
[[maybe_unused]] uint8_t __pad0919[0x3]; // 0x919
public:
// MPropertyFriendlyName "distance component scale"
Vector m_vecDistanceScale; // 0x91c
// MPropertyFriendlyName "remap bias"
float m_flRemapBias; // 0x928
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x340
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_EnableChildrenFromParentParticleCount : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "group ID to affect"
int32_t m_nChildGroupID; // 0x1d0
// MPropertyFriendlyName "first child to enable"
int32_t m_nFirstChild; // 0x1d4
// MPropertyFriendlyName "max # of children to enable (-1 for max particle count)"
CParticleCollectionFloatInput m_nNumChildrenToEnable; // 0x1d8
// MPropertyFriendlyName "remove children when particle count lowers"
bool m_bDisableChildren; // 0x330
// MPropertyFriendlyName "play endcap when children are removed"
// MPropertySuppressExpr "!m_bDisableChildren"
bool m_bPlayEndcapOnStop; // 0x331
// MPropertyFriendlyName "destroy particles immediately when child is removed"
// MPropertySuppressExpr "!m_bDisableChildren"
bool m_bDestroyImmediately; // 0x332
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xdd0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderLightBeam : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "Color Blend"
CParticleCollectionVecInput m_vColorBlend; // 0x200
// MPropertyFriendlyName "Color Blend Type"
// MPropertySortPriority "700"
ParticleColorBlendType_t m_nColorBlendType; // 0x858
private:
[[maybe_unused]] uint8_t __pad085c[0x4]; // 0x85c
public:
// MPropertyFriendlyName "Lumens Per Meter"
CParticleCollectionFloatInput m_flBrightnessLumensPerMeter; // 0x860
// MPropertyFriendlyName "Shadows"
// MPropertySuppressExpr "mod == csgo"
bool m_bCastShadows; // 0x9b8
private:
[[maybe_unused]] uint8_t __pad09b9[0x7]; // 0x9b9
public:
// MPropertyFriendlyName "Skirt"
CParticleCollectionFloatInput m_flSkirt; // 0x9c0
// MPropertyFriendlyName "Range"
CParticleCollectionFloatInput m_flRange; // 0xb18
// MPropertyFriendlyName "Thickness"
CParticleCollectionFloatInput m_flThickness; // 0xc70
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderFlattenGrass : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "flattening strength"
float m_flFlattenStrength; // 0x200
// MPropertyFriendlyName "strength field override"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nStrengthFieldOverride; // 0x204
// MPropertyFriendlyName "radius scale"
float m_flRadiusScale; // 0x208
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MovementRigidAttachToCP : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "scale control point number"
int32_t m_nScaleControlPoint; // 0x1c4
// MPropertyFriendlyName "scale control point field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nScaleCPField; // 0x1c8
// MPropertyFriendlyName "cache attribute to read from"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput; // 0x1cc
// MPropertyFriendlyName "attribute to write to"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1d0
// MPropertyFriendlyName "local space"
bool m_bOffsetLocal; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_ChaoticAttractor : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "pickover A parameter"
float m_flAParm; // 0x1c0
// MPropertyFriendlyName "pickover B parameter"
float m_flBParm; // 0x1c4
// MPropertyFriendlyName "pickover C parameter"
float m_flCParm; // 0x1c8
// MPropertyFriendlyName "pickover D parameter"
float m_flDParm; // 0x1cc
// MPropertyFriendlyName "scale"
float m_flScale; // 0x1d0
// MPropertyFriendlyName "speed min"
float m_flSpeedMin; // 0x1d4
// MPropertyFriendlyName "speed max"
float m_flSpeedMax; // 0x1d8
// MPropertyFriendlyName "relative control point number"
int32_t m_nBaseCP; // 0x1dc
// MPropertyFriendlyName "uniform speed"
bool m_bUniformSpeed; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RampScalarLinearSimple : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "ramp rate"
float m_Rate; // 0x1c0
// MPropertyFriendlyName "start time"
float m_flStartTime; // 0x1c4
// MPropertyFriendlyName "end time"
float m_flEndTime; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x24]; // 0x1cc
public:
// MPropertyFriendlyName "ramp field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nField; // 0x1f0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InheritFromParentParticles : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "scale"
float m_flScale; // 0x1c0
// MPropertyFriendlyName "inherited field"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "particle increment amount"
int32_t m_nIncrement; // 0x1c8
// MPropertyFriendlyName "random parent particle distribution"
bool m_bRandomDistribution; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
public:
// MPropertyFriendlyName "random seed"
int32_t m_nRandomSeed; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapParticleCountToNamedModelElementScalar : public C_INIT_RemapParticleCountToScalar
{
public:
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1f0
// MPropertyFriendlyName "output min name"
CUtlString m_outputMinName; // 0x1f8
// MPropertyFriendlyName "output max name"
CUtlString m_outputMaxName; // 0x200
bool m_bModelFromRenderer; // 0x208
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x340
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetGravityToCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point to sample gravity"
int32_t m_nCPInput; // 0x1d0
// MPropertyFriendlyName "output control point"
int32_t m_nCPOutput; // 0x1d4
// MPropertyFriendlyName "gravity scale"
CParticleCollectionFloatInput m_flScale; // 0x1d8
// MPropertyFriendlyName "set orientation"
bool m_bSetOrientation; // 0x330
// MPropertyFriendlyName "set gravity orientation to Z Down (instead of X)"
// MPropertySuppressExpr "!m_bSetOrientation"
bool m_bSetZDown; // 0x331
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomColor : public CParticleFunctionInitializer
{
private:
[[maybe_unused]] uint8_t __pad01c0[0x1c]; // 0x1c0
public:
// MPropertyFriendlyName "color1"
Color m_ColorMin; // 0x1dc
// MPropertyFriendlyName "color2"
Color m_ColorMax; // 0x1e0
// MPropertyFriendlyName "tint clamp min"
Color m_TintMin; // 0x1e4
// MPropertyFriendlyName "tint clamp max"
Color m_TintMax; // 0x1e8
// MPropertyFriendlyName "tint perc"
float m_flTintPerc; // 0x1ec
// MPropertyFriendlyName "tint update movement threshold"
float m_flUpdateThreshold; // 0x1f0
// MPropertyFriendlyName "tint control point"
int32_t m_nTintCP; // 0x1f4
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1f8
// MPropertyFriendlyName "tint blend mode"
ParticleColorBlendMode_t m_nTintBlendMode; // 0x1fc
// MPropertyFriendlyName "light amplification amount"
float m_flLightAmplification; // 0x200
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x350
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LerpToOtherAttribute : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x1c0
// MPropertyFriendlyName "input attribute from"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldInputFrom; // 0x318
// MPropertyFriendlyName "input attribute to"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldInput; // 0x31c
// MPropertyFriendlyName "output attribute"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldOutput; // 0x320
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_PointList : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "point list"
CUtlVector< PointDefinition_t > m_pointList; // 0x1c8
// MPropertyFriendlyName "space points along path"
bool m_bPlaceAlongPath; // 0x1e0
// MPropertyFriendlyName "Treat path as a loop"
bool m_bClosedLoop; // 0x1e1
private:
[[maybe_unused]] uint8_t __pad01e2[0x2]; // 0x1e2
public:
// MPropertyFriendlyName "Numer of points along path"
int32_t m_nNumPointsAlongPath; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x320
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_QuantizeFloat : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "interval to snap to"
CPerParticleFloatInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0x318
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x60
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
// MClassIsParticleModel
// MParticleCustomFieldDefaultValue
class CParticleModelInput : public CParticleInput
{
public:
ParticleModelType_t m_nType; // 0x10
private:
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
public:
CParticleNamedValueRef m_NamedValue; // 0x18
int32_t m_nControlPoint; // 0x58
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x820
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_ScaleVelocity : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "velocity scale"
// MVectorIsCoordinate
CParticleCollectionVecInput m_vecScale; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x220
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class C_OP_RemapNamedModelElementEndCap : public CParticleFunctionOperator
{
public:
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1c0
// MPropertyFriendlyName "input names"
CUtlVector< CUtlString > m_inNames; // 0x1c8
// MPropertyFriendlyName "output names"
CUtlVector< CUtlString > m_outNames; // 0x1e0
// MPropertyFriendlyName "fallback names when the input doesn't match"
CUtlVector< CUtlString > m_fallbackNames; // 0x1f8
// MPropertyFriendlyName "model from renderer"
bool m_bModelFromRenderer; // 0x210
private:
[[maybe_unused]] uint8_t __pad0211[0x3]; // 0x211
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x214
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x218
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_CPVelocityForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nControlPointNumber; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
public:
// MPropertyFriendlyName "velocity scale"
CPerParticleFloatInput m_flScale; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateSpiralSphere : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "override CP (X/Y/Z *= radius/density/speed)"
int32_t m_nOverrideCP; // 0x1c4
// MPropertyFriendlyName "density"
int32_t m_nDensity; // 0x1c8
// MPropertyFriendlyName "initial radius"
float m_flInitialRadius; // 0x1cc
// MPropertyFriendlyName "min initial speed"
float m_flInitialSpeedMin; // 0x1d0
// MPropertyFriendlyName "max initial speed"
float m_flInitialSpeedMax; // 0x1d4
// MPropertyFriendlyName "use particle count as density scale"
bool m_bUseParticleCount; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LockPoints : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "min column/particle index to affect"
int32_t m_nMinCol; // 0x1c0
// MPropertyFriendlyName "max column/particle index to affect"
int32_t m_nMaxCol; // 0x1c4
// MPropertyFriendlyName "min row/particle index to affect"
int32_t m_nMinRow; // 0x1c8
// MPropertyFriendlyName "max row/particle index to affect"
int32_t m_nMaxRow; // 0x1cc
// MPropertyFriendlyName "control point to lock to"
int32_t m_nControlPoint; // 0x1d0
// MPropertyFriendlyName "amount of current position to preserve"
float m_flBlendValue; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateFromCPs : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point increment amount"
int32_t m_nIncrement; // 0x1c0
// MPropertyFriendlyName "starting control point"
int32_t m_nMinCP; // 0x1c4
// MPropertyFriendlyName "ending control point"
// MParticleMinVersion "2"
int32_t m_nMaxCP; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
public:
// MPropertyFriendlyName "dynamic control point count"
CParticleCollectionFloatInput m_nDynamicCPCount; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x4a0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PlanarConstraint : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "plane point"
// MVectorIsCoordinate
Vector m_PointOnPlane; // 0x1c0
// MPropertyFriendlyName "plane normal"
Vector m_PlaneNormal; // 0x1cc
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1d8
// MPropertyFriendlyName "global origin"
bool m_bGlobalOrigin; // 0x1dc
// MPropertyFriendlyName "global normal"
bool m_bGlobalNormal; // 0x1dd
private:
[[maybe_unused]] uint8_t __pad01de[0x2]; // 0x1de
public:
// MPropertyFriendlyName "radius scale"
CPerParticleFloatInput m_flRadiusScale; // 0x1e0
// MPropertyFriendlyName "falloff distance from control point"
CParticleCollectionFloatInput m_flMaximumDistanceToCP; // 0x338
// MPropertyFriendlyName "use old code"
bool m_bUseOldCode; // 0x490
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct ModelReference_t
{
public:
// MPropertyFriendlyName "model"
CStrongHandle< InfoForResourceTypeCModel > m_model; // 0x0
// MPropertyFriendlyName "Relative probability"
float m_flRelativeProbabilityOfSpawn; // 0x8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SelectivelyEnableChildren : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "group ID to affect"
CParticleCollectionFloatInput m_nChildGroupID; // 0x1d0
// MPropertyFriendlyName "first child to enable"
CParticleCollectionFloatInput m_nFirstChild; // 0x328
// MPropertyFriendlyName "# of children to enable"
CParticleCollectionFloatInput m_nNumChildrenToEnable; // 0x480
// MPropertyFriendlyName "play endcap when children are removed"
bool m_bPlayEndcapOnStop; // 0x5d8
// MPropertyFriendlyName "destroy particles immediately when child is removed"
bool m_bDestroyImmediately; // 0x5d9
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_SequenceFromCP : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "kill unused"
bool m_bKillUnused; // 0x1c0
// MPropertyFriendlyName "offset propotional to radius"
bool m_bRadiusScale; // 0x1c1
private:
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
public:
// MPropertyFriendlyName "control point"
int32_t m_nCP; // 0x1c4
// MPropertyFriendlyName "per particle spatial offset"
// MVectorIsCoordinate
Vector m_vecOffset; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_NoiseEmitter : public CParticleFunctionEmitter
{
public:
// MPropertyFriendlyName "emission duration"
float m_flEmissionDuration; // 0x1c0
// MPropertyFriendlyName "emission start time"
float m_flStartTime; // 0x1c4
// MPropertyFriendlyName "scale emission to used control points"
// MParticleMaxVersion "1"
float m_flEmissionScale; // 0x1c8
// MPropertyFriendlyName "emission count scale control point"
int32_t m_nScaleControlPoint; // 0x1cc
// MPropertyFriendlyName "emission count scale control point field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nScaleControlPointField; // 0x1d0
// MPropertyFriendlyName "world noise scale control point"
int32_t m_nWorldNoisePoint; // 0x1d4
// MPropertyFriendlyName "absolute value"
bool m_bAbsVal; // 0x1d8
// MPropertyFriendlyName "invert absolute value"
bool m_bAbsValInv; // 0x1d9
private:
[[maybe_unused]] uint8_t __pad01da[0x2]; // 0x1da
public:
// MPropertyFriendlyName "time coordinate offset"
float m_flOffset; // 0x1dc
// MPropertyFriendlyName "emission minimum"
float m_flOutputMin; // 0x1e0
// MPropertyFriendlyName "emission maximum"
float m_flOutputMax; // 0x1e4
// MPropertyFriendlyName "time noise coordinate scale"
float m_flNoiseScale; // 0x1e8
// MPropertyFriendlyName "world spatial noise coordinate scale"
float m_flWorldNoiseScale; // 0x1ec
// MPropertyFriendlyName "spatial coordinate offset"
// MVectorIsCoordinate
Vector m_vecOffsetLoc; // 0x1f0
// MPropertyFriendlyName "world time noise coordinate scale"
float m_flWorldTimeScale; // 0x1fc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitialSequenceFromModel : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "current anim time output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutputAnim; // 0x1c8
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1cc
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1d0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d8
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1dc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapScalarToVector : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1c8
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1cc
// MPropertyFriendlyName "output minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutputMin; // 0x1d0
// MPropertyFriendlyName "output maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutputMax; // 0x1dc
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
float m_flStartTime; // 0x1e8
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
float m_flEndTime; // 0x1ec
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1f0
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1f4
// MPropertyFriendlyName "use local system"
bool m_bLocalCoords; // 0x1f8
private:
[[maybe_unused]] uint8_t __pad01f9[0x3]; // 0x1f9
public:
// MPropertyFriendlyName "remap bias"
float m_flRemapBias; // 0x1fc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapNamedModelBodyPartToScalar : public C_INIT_RemapNamedModelElementToScalar
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RadiusDecay : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "minimum radius"
float m_flMinRadius; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1ac0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateWithinSphereTransform : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "distance min"
CPerParticleFloatInput m_fRadiusMin; // 0x1c0
// MPropertyFriendlyName "distance max"
CPerParticleFloatInput m_fRadiusMax; // 0x318
// MPropertyFriendlyName "distance bias"
// MVectorIsCoordinate
CPerParticleVecInput m_vecDistanceBias; // 0x470
// MPropertyFriendlyName "distance bias absolute value"
// MVectorIsCoordinate
Vector m_vecDistanceBiasAbs; // 0xac8
private:
[[maybe_unused]] uint8_t __pad0ad4[0x4]; // 0xad4
public:
// MPropertyFriendlyName "input position transform"
CParticleTransformInput m_TransformInput; // 0xad8
// MPropertyFriendlyName "speed min"
CPerParticleFloatInput m_fSpeedMin; // 0xb40
// MPropertyFriendlyName "speed max"
CPerParticleFloatInput m_fSpeedMax; // 0xc98
// MPropertyFriendlyName "speed random exponent"
float m_fSpeedRandExp; // 0xdf0
// MPropertyFriendlyName "bias in local system"
bool m_bLocalCoords; // 0xdf4
private:
[[maybe_unused]] uint8_t __pad0df5[0x3]; // 0xdf5
public:
// MPropertyFriendlyName "randomly distribution growth time"
float m_flEndCPGrowthTime; // 0xdf8
private:
[[maybe_unused]] uint8_t __pad0dfc[0x4]; // 0xdfc
public:
// MPropertyFriendlyName "speed in local coordinate system min"
// MVectorIsCoordinate
CPerParticleVecInput m_LocalCoordinateSystemSpeedMin; // 0xe00
// MPropertyFriendlyName "speed in local coordinate system max"
// MVectorIsCoordinate
CPerParticleVecInput m_LocalCoordinateSystemSpeedMax; // 0x1458
// MPropertyFriendlyName "Output vector"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1ab0
// MPropertyFriendlyName "Velocity vector"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldVelocity; // 0x1ab4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SnapshotSkinToBones : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "rotate normals"
bool m_bTransformNormals; // 0x1c0
// MPropertyFriendlyName "scale radii"
bool m_bTransformRadii; // 0x1c1
private:
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c4
// MPropertyFriendlyName "lifetime fade start"
float m_flLifeTimeFadeStart; // 0x1c8
// MPropertyFriendlyName "lifetime fade end"
float m_flLifeTimeFadeEnd; // 0x1cc
// MPropertyFriendlyName "instant jump threshold"
float m_flJumpThreshold; // 0x1d0
// MPropertyFriendlyName "previous position scale"
float m_flPrevPosScale; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x270
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetCPOrientationToGroundNormal : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "interpolation rate"
float m_flInterpRate; // 0x1c0
// MPropertyFriendlyName "max trace length"
float m_flMaxTraceLength; // 0x1c4
// MPropertyFriendlyName "CP movement tolerance"
float m_flTolerance; // 0x1c8
// MPropertyFriendlyName "trace offset"
float m_flTraceOffset; // 0x1cc
// MPropertyFriendlyName "collision group"
char m_CollisionGroupName[128]; // 0x1d0
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x250
// MPropertyFriendlyName "CP to trace from"
int32_t m_nInputCP; // 0x254
// MPropertyFriendlyName "CP to set"
int32_t m_nOutputCP; // 0x258
private:
[[maybe_unused]] uint8_t __pad025c[0xc]; // 0x25c
public:
// MPropertyFriendlyName "include water"
bool m_bIncludeWater; // 0x268
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_TimeVaryingForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "time to start transition"
float m_flStartLerpTime; // 0x1d0
// MPropertyFriendlyName "starting force"
// MVectorIsCoordinate
Vector m_StartingForce; // 0x1d4
// MPropertyFriendlyName "time to end transition"
float m_flEndLerpTime; // 0x1e0
// MPropertyFriendlyName "ending force"
// MVectorIsCoordinate
Vector m_EndingForce; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x988
//
// MGetKV3ClassDefaults
struct TextureControls_t
{
public:
// MPropertyFriendlyName "horizontal texture scale"
CParticleCollectionRendererFloatInput m_flFinalTextureScaleU; // 0x0
// MPropertyFriendlyName "vertical texture scale"
CParticleCollectionRendererFloatInput m_flFinalTextureScaleV; // 0x158
// MPropertyFriendlyName "horizontal texture offset"
CParticleCollectionRendererFloatInput m_flFinalTextureOffsetU; // 0x2b0
// MPropertyFriendlyName "vertical texture offset"
CParticleCollectionRendererFloatInput m_flFinalTextureOffsetV; // 0x408
// MPropertyFriendlyName "texture rotation / animation rate scale"
CParticleCollectionRendererFloatInput m_flFinalTextureUVRotation; // 0x560
// MPropertyFriendlyName "Infinite Zoom Scale"
CParticleCollectionRendererFloatInput m_flZoomScale; // 0x6b8
// MPropertyFriendlyName "Distortion Amount"
CParticleCollectionRendererFloatInput m_flDistortion; // 0x810
// MPropertyFriendlyName "Randomize Initial Offset"
bool m_bRandomizeOffsets; // 0x968
// MPropertyFriendlyName "Clamp UVs"
bool m_bClampUVs; // 0x969
private:
[[maybe_unused]] uint8_t __pad096a[0x2]; // 0x96a
public:
// MPropertyFriendlyName "per-particle scalar for blend"
SpriteCardPerParticleScale_t m_nPerParticleBlend; // 0x96c
// MPropertyFriendlyName "per-particle scalar for scale"
SpriteCardPerParticleScale_t m_nPerParticleScale; // 0x970
// MPropertyFriendlyName "per-particle scalar for horizontal offset"
SpriteCardPerParticleScale_t m_nPerParticleOffsetU; // 0x974
// MPropertyFriendlyName "per-particle scalar for vertical offset"
SpriteCardPerParticleScale_t m_nPerParticleOffsetV; // 0x978
// MPropertyFriendlyName "per-particle scalar for rotation"
SpriteCardPerParticleScale_t m_nPerParticleRotation; // 0x97c
// MPropertyFriendlyName "per-particle scalar for zoom"
SpriteCardPerParticleScale_t m_nPerParticleZoom; // 0x980
// MPropertyFriendlyName "per-particle scalar for distortion"
SpriteCardPerParticleScale_t m_nPerParticleDistortion; // 0x984
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointFieldToWater : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "source CP"
int32_t m_nSourceCP; // 0x1d0
// MPropertyFriendlyName "dest CP"
int32_t m_nDestCP; // 0x1d4
// MPropertyFriendlyName "dest control point component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nCPField; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LerpVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "value to lerp to"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutput; // 0x1c4
// MPropertyFriendlyName "start time"
float m_flStartTime; // 0x1d0
// MPropertyFriendlyName "end time"
float m_flEndTime; // 0x1d4
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x250
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitialVelocityFromHitbox : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "velocity minimum"
float m_flVelocityMin; // 0x1c0
// MPropertyFriendlyName "velocity maximum"
float m_flVelocityMax; // 0x1c4
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c8
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x1cc
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x24c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RadiusFromCPObject : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nControlPoint; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_GlobalScale : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "scale amount"
float m_flScale; // 0x1c0
// MPropertyFriendlyName "scale control point number"
int32_t m_nScaleControlPointNumber; // 0x1c4
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c8
// MPropertyFriendlyName "scale radius"
bool m_bScaleRadius; // 0x1cc
// MPropertyFriendlyName "scale position"
bool m_bScalePosition; // 0x1cd
// MPropertyFriendlyName "scale velocity"
bool m_bScaleVelocity; // 0x1ce
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_HSVShiftToCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "Target color control point number"
int32_t m_nColorCP; // 0x1d0
// MPropertyFriendlyName "Color Gem Enable control point number"
int32_t m_nColorGemEnableCP; // 0x1d4
// MPropertyFriendlyName "output control point number"
int32_t m_nOutputCP; // 0x1d8
// MPropertyFriendlyName "Default HSV Color"
Color m_DefaultHSVColor; // 0x1dc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapBoundingVolumetoCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "output control point"
int32_t m_nOutControlPointNumber; // 0x1d0
// MPropertyFriendlyName "input volume minimum in cubic units"
float m_flInputMin; // 0x1d4
// MPropertyFriendlyName "input volume maximum in cubic units"
float m_flInputMax; // 0x1d8
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1dc
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x230
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderScreenShake : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "duration scale"
float m_flDurationScale; // 0x200
// MPropertyFriendlyName "radius scale"
float m_flRadiusScale; // 0x204
// MPropertyFriendlyName "frequence scale"
float m_flFrequencyScale; // 0x208
// MPropertyFriendlyName "amplitude scale"
float m_flAmplitudeScale; // 0x20c
// MPropertyFriendlyName "radius field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nRadiusField; // 0x210
// MPropertyFriendlyName "duration field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nDurationField; // 0x214
// MPropertyFriendlyName "frequency field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFrequencyField; // 0x218
// MPropertyFriendlyName "amplitude field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nAmplitudeField; // 0x21c
// MPropertyFriendlyName "control point of shake recipient (-1 = global)"
int32_t m_nFilterCP; // 0x220
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_FadeIn : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "fade in time min"
float m_flFadeInTimeMin; // 0x1c0
// MPropertyFriendlyName "fade in time max"
float m_flFadeInTimeMax; // 0x1c4
// MPropertyFriendlyName "fade in time exponent"
float m_flFadeInTimeExp; // 0x1c8
// MPropertyFriendlyName "proportional 0/1"
bool m_bProportional; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetSimulationRate : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "simulation timescale"
CParticleCollectionFloatInput m_flSimulationScale; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_Orient2DRelToCP : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nCP; // 0x1c0
// MPropertyFriendlyName "rotation field"
// MPropertyAttributeChoiceName "particlefield_rotation"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "rotation offset"
float m_flRotOffset; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1df0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_CurlNoiseForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "noise type"
ParticleDirectionNoiseType_t m_nNoiseType; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
public:
// MPropertyFriendlyName "noise frequency"
// MVectorIsCoordinate
CPerParticleVecInput m_vecNoiseFreq; // 0x1d8
// MPropertyFriendlyName "noise amplitude"
// MVectorIsCoordinate
CPerParticleVecInput m_vecNoiseScale; // 0x830
// MPropertyFriendlyName "offset"
// MVectorIsCoordinate
CPerParticleVecInput m_vecOffset; // 0xe88
// MPropertyFriendlyName "offset rate"
// MVectorIsCoordinate
CPerParticleVecInput m_vecOffsetRate; // 0x14e0
// MPropertyFriendlyName "worley seed"
CPerParticleFloatInput m_flWorleySeed; // 0x1b38
// MPropertyFriendlyName "worley jitter"
CPerParticleFloatInput m_flWorleyJitter; // 0x1c90
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class IControlPointEditorData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x990
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointRotation : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "rotation axis"
// MVectorIsCoordinate
CParticleCollectionVecInput m_vecRotAxis; // 0x1d0
// MPropertyFriendlyName "rotation rate"
CParticleCollectionFloatInput m_flRotRate; // 0x828
// MPropertyFriendlyName "control point"
int32_t m_nCP; // 0x980
// MPropertyFriendlyName "local space control point"
int32_t m_nLocalCP; // 0x984
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapCPtoCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "input control point number"
int32_t m_nInputControlPoint; // 0x1d0
// MPropertyFriendlyName "output control point number"
int32_t m_nOutputControlPoint; // 0x1d4
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nInputField; // 0x1d8
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nOutputField; // 0x1dc
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1e0
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1e4
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1e8
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1ec
// MPropertyFriendlyName "use the derivative"
bool m_bDerivative; // 0x1f0
private:
[[maybe_unused]] uint8_t __pad01f1[0x3]; // 0x1f1
public:
// MPropertyFriendlyName "interpolation"
float m_flInterpRate; // 0x1f4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapDotProductToScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "first input control point"
int32_t m_nInputCP1; // 0x1c0
// MPropertyFriendlyName "second input control point"
int32_t m_nInputCP2; // 0x1c4
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
// MPropertyFriendlyName "input minimum (-1 to 1)"
float m_flInputMin; // 0x1cc
// MPropertyFriendlyName "input maximum (-1 to 1)"
float m_flInputMax; // 0x1d0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d8
// MPropertyFriendlyName "use particle velocity for first input"
bool m_bUseParticleVelocity; // 0x1dc
private:
[[maybe_unused]] uint8_t __pad01dd[0x3]; // 0x1dd
public:
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1e0
// MPropertyFriendlyName "only active within specified input range"
bool m_bActiveRange; // 0x1e4
// MPropertyFriendlyName "use particle normal for first input"
bool m_bUseParticleNormal; // 0x1e5
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapAverageScalarValuetoCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "output control point"
int32_t m_nOutControlPointNumber; // 0x1d0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nOutVectorField; // 0x1d4
// MPropertyFriendlyName "scalar field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nField; // 0x1d8
// MPropertyFriendlyName "input volume minimum"
float m_flInputMin; // 0x1dc
// MPropertyFriendlyName "input volume maximum"
float m_flInputMax; // 0x1e0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1e4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointToCenter : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point number to set"
int32_t m_nCP1; // 0x1d0
// MPropertyFriendlyName "center offset"
// MVectorIsCoordinate
Vector m_vecCP1Pos; // 0x1d4
// MPropertyFriendlyName "set parent"
ParticleParentSetMode_t m_nSetParent; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapControlPointOrientationToRotation : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nCP; // 0x1c0
// MPropertyFriendlyName "rotation field"
// MPropertyAttributeChoiceName "particlefield_rotation"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "offset rotation"
float m_flOffsetRot; // 0x1c8
// MPropertyFriendlyName "control point axis"
// MPropertyAttributeChoiceName "vector_component"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
int32_t m_nComponent; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe80
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DistanceToTransform : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "distance minimum"
CPerParticleFloatInput m_flInputMin; // 0x1c8
// MPropertyFriendlyName "distance maximum"
CPerParticleFloatInput m_flInputMax; // 0x320
// MPropertyFriendlyName "output minimum"
CPerParticleFloatInput m_flOutputMin; // 0x478
// MPropertyFriendlyName "output maximum"
CPerParticleFloatInput m_flOutputMax; // 0x5d0
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformStart; // 0x728
// MPropertyFriendlyName "ensure line of sight"
bool m_bLOS; // 0x790
// MPropertyFriendlyName "LOS collision group"
char m_CollisionGroupName[128]; // 0x791
private:
[[maybe_unused]] uint8_t __pad0811[0x3]; // 0x811
public:
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x814
// MPropertyFriendlyName "maximum trace length"
float m_flMaxTraceLength; // 0x818
// MPropertyFriendlyName "LOS Failure Scalar"
float m_flLOSScale; // 0x81c
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x820
// MPropertyFriendlyName "only active within specified distance"
bool m_bActiveRange; // 0x824
// MPropertyFriendlyName "output is additive"
bool m_bAdditive; // 0x825
private:
[[maybe_unused]] uint8_t __pad0826[0x2]; // 0x826
public:
// MPropertyFriendlyName "component scale"
CPerParticleVecInput m_vecComponentScale; // 0x828
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1380
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderStandardLight : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "light type"
ParticleLightTypeChoiceList_t m_nLightType; // 0x200
private:
[[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204
public:
// MPropertyFriendlyName "color blend"
CParticleCollectionVecInput m_vecColorScale; // 0x208
// MPropertyFriendlyName "color blend type"
ParticleColorBlendType_t m_nColorBlendType; // 0x860
private:
[[maybe_unused]] uint8_t __pad0864[0x4]; // 0x864
public:
// MPropertyFriendlyName "intensity"
CParticleCollectionFloatInput m_flIntensity; // 0x868
// MPropertyFriendlyName "cast shadows"
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
bool m_bCastShadows; // 0x9c0
private:
[[maybe_unused]] uint8_t __pad09c1[0x7]; // 0x9c1
public:
// MPropertyFriendlyName "inner cone angle"
// MPropertySuppressExpr "m_nLightType != PARTICLE_LIGHT_TYPE_SPOT"
CParticleCollectionFloatInput m_flTheta; // 0x9c8
// MPropertyFriendlyName "outer cone angle"
// MPropertySuppressExpr "m_nLightType != PARTICLE_LIGHT_TYPE_SPOT"
CParticleCollectionFloatInput m_flPhi; // 0xb20
// MPropertyFriendlyName "light radius multiplier"
CParticleCollectionFloatInput m_flRadiusMultiplier; // 0xc78
// MPropertyFriendlyName "attenuation type"
StandardLightingAttenuationStyle_t m_nAttenuationStyle; // 0xdd0
private:
[[maybe_unused]] uint8_t __pad0dd4[0x4]; // 0xdd4
public:
// MPropertyFriendlyName "falloff linearity"
// MPropertySuppressExpr "m_nAttenuationStyle == LIGHT_STYLE_NEW || ( m_nAttenuationStyle == LIGHT_STYLE_OLD && m_nLightType == PARTICLE_LIGHT_TYPE_FX )"
CParticleCollectionFloatInput m_flFalloffLinearity; // 0xdd8
// MPropertyFriendlyName "falloff fifty percent"
// MPropertySuppressExpr "m_nAttenuationStyle == LIGHT_STYLE_OLD"
CParticleCollectionFloatInput m_flFiftyPercentFalloff; // 0xf30
// MPropertyFriendlyName "falloff zero percent"
// MPropertySuppressExpr "m_nAttenuationStyle == LIGHT_STYLE_OLD"
CParticleCollectionFloatInput m_flZeroPercentFalloff; // 0x1088
// MPropertyFriendlyName "render diffuse"
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
bool m_bRenderDiffuse; // 0x11e0
// MPropertyFriendlyName "render specular"
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
bool m_bRenderSpecular; // 0x11e1
private:
[[maybe_unused]] uint8_t __pad11e2[0x6]; // 0x11e2
public:
// MPropertyFriendlyName "light cookie string"
CUtlString m_lightCookie; // 0x11e8
// MPropertyFriendlyName "light priority"
int32_t m_nPriority; // 0x11f0
// MPropertyFriendlyName "fog lighting mode"
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
ParticleLightFogLightingMode_t m_nFogLightingMode; // 0x11f4
// MPropertyFriendlyName "fog contribution"
// MPropertySuppressExpr "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
CParticleCollectionRendererFloatInput m_flFogContribution; // 0x11f8
// MPropertyFriendlyName "capsule behavior"
ParticleLightBehaviorChoiceList_t m_nCapsuleLightBehavior; // 0x1350
// MPropertyStartGroup "Capsule Light Controls"
// MPropertyFriendlyName "capsule length"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
float m_flCapsuleLength; // 0x1354
// MPropertyFriendlyName "reverse point order"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
bool m_bReverseOrder; // 0x1358
// MPropertyFriendlyName "Closed loop"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
bool m_bClosedLoop; // 0x1359
private:
[[maybe_unused]] uint8_t __pad135a[0x2]; // 0x135a
public:
// MPropertyFriendlyName "Anchor point source"
// MPropertyAttributeChoiceName "particlefield_vector"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
ParticleAttributeIndex_t m_nPrevPntSource; // 0x135c
// MPropertyFriendlyName "max length"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
float m_flMaxLength; // 0x1360
// MPropertyFriendlyName "min length"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
float m_flMinLength; // 0x1364
// MPropertyFriendlyName "ignore delta time"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
bool m_bIgnoreDT; // 0x1368
private:
[[maybe_unused]] uint8_t __pad1369[0x3]; // 0x1369
public:
// MPropertyFriendlyName "constrain radius to no more than this times the length"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
float m_flConstrainRadiusToLengthRatio; // 0x136c
// MPropertyFriendlyName "amount to scale trail length by"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
float m_flLengthScale; // 0x1370
// MPropertyFriendlyName "how long before a trail grows to its full length"
// MPropertySuppressExpr "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
float m_flLengthFadeInTime; // 0x1374
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
class CParticleVariableRef
{
public:
CKV3MemberNameWithStorage m_variableName; // 0x0
PulseValueType_t m_variableType; // 0x38
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_WindForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "force to apply"
// MVectorIsCoordinate
Vector m_vForce; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x160
//
// MGetKV3ClassDefaults
struct FloatInputMaterialVariable_t
{
public:
// MPropertyFriendlyName "material variable"
CUtlString m_strVariable; // 0x0
// MPropertyFriendlyName "input"
CParticleCollectionFloatInput m_flInput; // 0x8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class IParticleSystemDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapCPtoScalar : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "input control point number"
int32_t m_nCPInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "input field 0-2 X/Y/Z"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nField; // 0x1c8
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1cc
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1d0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d8
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
float m_flStartTime; // 0x1dc
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
float m_flEndTime; // 0x1e0
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1e4
// MPropertyFriendlyName "remap bias"
float m_flRemapBias; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x230
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderStatusEffectCitadel : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "color warp texture (3d)"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureColorWarp; // 0x200
// MPropertyFriendlyName "normal texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureNormal; // 0x208
// MPropertyFriendlyName "metalness texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureMetalness; // 0x210
// MPropertyFriendlyName "roughness texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureRoughness; // 0x218
// MPropertyFriendlyName "self illum texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureSelfIllum; // 0x220
// MPropertyFriendlyName "detail texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureDetail; // 0x228
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe80
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ClampVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "output minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
CPerParticleVecInput m_vecOutputMin; // 0x1c8
// MPropertyFriendlyName "output maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
CPerParticleVecInput m_vecOutputMax; // 0x820
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapNamedModelMeshGroupToScalar : public C_INIT_RemapNamedModelElementToScalar
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x40
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CPathParameters
{
public:
// MPropertyFriendlyName "start control point number"
int32_t m_nStartControlPointNumber; // 0x0
// MPropertyFriendlyName "end control point number"
int32_t m_nEndControlPointNumber; // 0x4
// MPropertyFriendlyName "bulge control 0=random 1=orientation of start pnt 2=orientation of end point"
int32_t m_nBulgeControl; // 0x8
// MPropertyFriendlyName "random bulge"
float m_flBulge; // 0xc
// MPropertyFriendlyName "mid point position"
float m_flMidPoint; // 0x10
// MPropertyFriendlyName "Offset from curve start point for path start"
// MVectorIsCoordinate
Vector m_vStartPointOffset; // 0x14
// MPropertyFriendlyName "Offset from curve midpoint for curve center"
// MVectorIsCoordinate
Vector m_vMidPointOffset; // 0x20
// MPropertyFriendlyName "Offset from control point for path end"
// MVectorIsCoordinate
Vector m_vEndOffset; // 0x2c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SpinYaw : public CGeneralSpin
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_StopAfterCPDuration : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "duration at which to stop"
CParticleCollectionFloatInput m_flDuration; // 0x1d0
// MPropertyFriendlyName "destroy all particles immediately"
bool m_bDestroyImmediately; // 0x328
// MPropertyFriendlyName "play end cap effect"
bool m_bPlayEndCap; // 0x329
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapNamedModelBodyPartEndCap : public C_OP_RemapNamedModelElementEndCap
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MaintainSequentialPath : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "maximum distance"
float m_fMaxDistance; // 0x1c0
// MPropertyFriendlyName "particles to map from start to end"
float m_flNumToAssign; // 0x1c4
// MPropertyFriendlyName "cohesion strength"
float m_flCohesionStrength; // 0x1c8
// MPropertyFriendlyName "control point movement tolerance"
float m_flTolerance; // 0x1cc
// MPropertyFriendlyName "restart behavior (0 = bounce, 1 = loop )"
bool m_bLoop; // 0x1d0
// MPropertyFriendlyName "use existing particle count"
bool m_bUseParticleCount; // 0x1d1
private:
[[maybe_unused]] uint8_t __pad01d2[0xe]; // 0x1d2
public:
CPathParameters m_PathParams; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointFromObjectScale : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "input control point number"
int32_t m_nCPInput; // 0x1d0
// MPropertyFriendlyName "output control point number"
int32_t m_nCPOutput; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x220
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class C_OP_RemapNamedModelElementOnceTimed : public CParticleFunctionOperator
{
public:
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1c0
// MPropertyFriendlyName "input names"
CUtlVector< CUtlString > m_inNames; // 0x1c8
// MPropertyFriendlyName "output names"
CUtlVector< CUtlString > m_outNames; // 0x1e0
// MPropertyFriendlyName "fallback names when the input doesn't match"
CUtlVector< CUtlString > m_fallbackNames; // 0x1f8
// MPropertyFriendlyName "model from renderer"
bool m_bModelFromRenderer; // 0x210
// MPropertyFriendlyName "remap time proportional"
bool m_bProportional; // 0x211
private:
[[maybe_unused]] uint8_t __pad0212[0x2]; // 0x212
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x214
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x218
// MPropertyFriendlyName "remap time"
float m_flRemapTime; // 0x21c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RampScalarSpline : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "ramp rate min"
float m_RateMin; // 0x1c0
// MPropertyFriendlyName "ramp rate max"
float m_RateMax; // 0x1c4
// MPropertyFriendlyName "start time min"
float m_flStartTime_min; // 0x1c8
// MPropertyFriendlyName "start time max"
float m_flStartTime_max; // 0x1cc
// MPropertyFriendlyName "end time min"
float m_flEndTime_min; // 0x1d0
// MPropertyFriendlyName "end time max"
float m_flEndTime_max; // 0x1d4
// MPropertyFriendlyName "bias"
float m_flBias; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01dc[0x24]; // 0x1dc
public:
// MPropertyFriendlyName "ramp field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nField; // 0x200
// MPropertyFriendlyName "start/end proportional"
bool m_bProportionalOp; // 0x204
// MPropertyFriendlyName "ease out"
bool m_bEaseOut; // 0x205
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ColorInterpolate : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "color fade"
Color m_ColorFade; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0xc]; // 0x1c4
public:
// MPropertyFriendlyName "fade start time"
float m_flFadeStartTime; // 0x1d0
// MPropertyFriendlyName "fade end time"
float m_flFadeEndTime; // 0x1d4
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1d8
// MPropertyFriendlyName "ease in and out"
bool m_bEaseInOut; // 0x1dc
// MPropertyFriendlyName "use new code"
bool m_bUseNewCode; // 0x1dd
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
class PARTICLE_WORLD_HANDLE__
{
public:
int32_t unused; // 0x0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_FadeAndKill : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "start fade in time"
float m_flStartFadeInTime; // 0x1c0
// MPropertyFriendlyName "end fade in time"
float m_flEndFadeInTime; // 0x1c4
// MPropertyFriendlyName "start fade out time"
float m_flStartFadeOutTime; // 0x1c8
// MPropertyFriendlyName "end fade out time"
float m_flEndFadeOutTime; // 0x1cc
// MPropertyFriendlyName "start alpha"
float m_flStartAlpha; // 0x1d0
// MPropertyFriendlyName "end alpha"
float m_flEndAlpha; // 0x1d4
// MPropertyFriendlyName "force preserving particle order"
bool m_bForcePreserveParticleOrder; // 0x1d8
// MPropertyFriendlyName "use new code"
bool m_bUseNewCode; // 0x1d9
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x240
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapInitialTransformDirectionToRotation : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c0
// MPropertyFriendlyName "rotation field"
// MPropertyAttributeChoiceName "particlefield_rotation"
ParticleAttributeIndex_t m_nFieldOutput; // 0x228
// MPropertyFriendlyName "offset rotation"
float m_flOffsetRot; // 0x22c
// MPropertyFriendlyName "control point axis"
// MPropertyAttributeChoiceName "vector_component"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
int32_t m_nComponent; // 0x230
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_PositionOffsetToCP : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "creation control point number"
int32_t m_nControlPointNumberStart; // 0x1c0
// MPropertyFriendlyName "offset control point number"
int32_t m_nControlPointNumberEnd; // 0x1c4
// MPropertyFriendlyName "offset in local space 0/1"
bool m_bLocalCoords; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MaintainEmitter : public CParticleFunctionEmitter
{
public:
// MPropertyFriendlyName "count to maintain"
CParticleCollectionFloatInput m_nParticlesToMaintain; // 0x1c0
// MPropertyFriendlyName "emission start time"
float m_flStartTime; // 0x318
private:
[[maybe_unused]] uint8_t __pad031c[0x4]; // 0x31c
public:
// MPropertyFriendlyName "emission duration"
CParticleCollectionFloatInput m_flEmissionDuration; // 0x320
// MPropertyFriendlyName "emission rate"
float m_flEmissionRate; // 0x478
// MPropertyFriendlyName "control point with snapshot data"
int32_t m_nSnapshotControlPoint; // 0x47c
// MPropertyFriendlyName "group emission times for new particles"
bool m_bEmitInstantaneously; // 0x480
// MPropertyFriendlyName "perform final emit on stop"
bool m_bFinalEmitOnStop; // 0x481
private:
[[maybe_unused]] uint8_t __pad0482[0x6]; // 0x482
public:
// MPropertyFriendlyName "total count scale"
CParticleCollectionFloatInput m_flScale; // 0x488
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_VelocityFromNormal : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "random speed min"
float m_fSpeedMin; // 0x1c0
// MPropertyFriendlyName "random speed max"
float m_fSpeedMax; // 0x1c4
// MPropertyFriendlyName "ignore delta time"
bool m_bIgnoreDt; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MaxVelocity : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "maximum velocity"
float m_flMaxVelocity; // 0x1c0
// MPropertyFriendlyName "minimum velocity"
float m_flMinVelocity; // 0x1c4
// MPropertyFriendlyName "override max velocity from this CP"
int32_t m_nOverrideCP; // 0x1c8
// MPropertyFriendlyName "override CP field"
int32_t m_nOverrideCPField; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x3c0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderProjected : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "project on characters"
bool m_bProjectCharacter; // 0x200
// MPropertyFriendlyName "project on world"
bool m_bProjectWorld; // 0x201
// MPropertyFriendlyName "project on water"
bool m_bProjectWater; // 0x202
// MPropertyFriendlyName "flip horizontal"
bool m_bFlipHorizontal; // 0x203
// MPropertyFriendlyName "enable projected depth controls"
bool m_bEnableProjectedDepthControls; // 0x204
private:
[[maybe_unused]] uint8_t __pad0205[0x3]; // 0x205
public:
// MPropertyFriendlyName "min projection depth"
// MPropertySuppressExpr "!m_bEnableProjectedDepthControls"
float m_flMinProjectionDepth; // 0x208
// MPropertyFriendlyName "max projection depth"
// MPropertySuppressExpr "!m_bEnableProjectedDepthControls"
float m_flMaxProjectionDepth; // 0x20c
// MPropertyFriendlyName "materials"
// MParticleRequireDefaultArrayEntry
// MPropertyAutoExpandSelf
CUtlVector< RenderProjectedMaterial_t > m_vecProjectedMaterials; // 0x210
// MPropertyFriendlyName "material selection"
CPerParticleFloatInput m_flMaterialSelection; // 0x228
// MPropertyFriendlyName "sheet animation time scale"
float m_flAnimationTimeScale; // 0x380
// MPropertyFriendlyName "orient to normal"
bool m_bOrientToNormal; // 0x384
private:
[[maybe_unused]] uint8_t __pad0385[0x3]; // 0x385
public:
// MPropertyFriendlyName "material variables"
// MPropertyAutoExpandSelf
CUtlVector< MaterialVariable_t > m_MaterialVars; // 0x388
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1f0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class C_INIT_RandomNamedModelElement : public CParticleFunctionInitializer
{
public:
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x1c0
// MPropertyFriendlyName "names"
CUtlVector< CUtlString > m_names; // 0x1c8
// MPropertyFriendlyName "shuffle"
bool m_bShuffle; // 0x1e0
// MPropertyFriendlyName "linear"
bool m_bLinear; // 0x1e1
// MPropertyFriendlyName "model from renderer"
bool m_bModelFromRenderer; // 0x1e2
private:
[[maybe_unused]] uint8_t __pad01e3[0x1]; // 0x1e3
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x990
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PerParticleForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "force scale"
CPerParticleFloatInput m_flForceScale; // 0x1d0
// MPropertyFriendlyName "force to apply"
// MVectorIsCoordinate
CPerParticleVecInput m_vForce; // 0x328
// MPropertyFriendlyName "local space control point"
int32_t m_nCP; // 0x980
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_InheritFromPeerSystem : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "read field"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "written field"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c4
// MPropertyFriendlyName "particle neighbor increment amount"
int32_t m_nIncrement; // 0x1c8
// MPropertyFriendlyName "group id"
int32_t m_nGroupID; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1130
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateOnModel : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "input model"
CParticleModelInput m_modelInput; // 0x1c0
// MPropertyFriendlyName "input transform for transforming local space bias vector"
// MParticleInputOptional
CParticleTransformInput m_transformInput; // 0x220
// MPropertyFriendlyName "force to be inside model"
int32_t m_nForceInModel; // 0x288
// MPropertyFriendlyName "desired hitbox"
int32_t m_nDesiredHitbox; // 0x28c
// MPropertyFriendlyName "Control Point Providing Hitbox index"
int32_t m_nHitboxValueFromControlPointIndex; // 0x290
private:
[[maybe_unused]] uint8_t __pad0294[0x4]; // 0x294
public:
// MPropertyFriendlyName "hitbox scale"
CParticleCollectionVecInput m_vecHitBoxScale; // 0x298
// MPropertyFriendlyName "inherited velocity scale"
float m_flBoneVelocity; // 0x8f0
// MPropertyFriendlyName "maximum inherited velocity"
float m_flMaxBoneVelocity; // 0x8f4
// MPropertyFriendlyName "direction bias"
// MVectorIsCoordinate
CParticleCollectionVecInput m_vecDirectionBias; // 0x8f8
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0xf50
// MPropertyFriendlyName "bias in local space"
bool m_bLocalCoords; // 0xfd0
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0xfd1
// MPropertyFriendlyName "Use renderable meshes instead of hitboxes"
bool m_bUseMesh; // 0xfd2
private:
[[maybe_unused]] uint8_t __pad0fd3[0x5]; // 0xfd3
public:
// MPropertyFriendlyName "hitbox shell thickness"
CParticleCollectionFloatInput m_flShellSize; // 0xfd8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x480
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitFloat : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "value"
CPerParticleFloatInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0x318
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x31c
// MPropertyFriendlyName "per-particle strength"
CPerParticleFloatInput m_InputStrength; // 0x320
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x9e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MovementRotateParticleAroundAxis : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "rotation axis"
// MVectorIsCoordinate
CParticleCollectionVecInput m_vecRotAxis; // 0x1c0
// MPropertyFriendlyName "rotation rate"
CParticleCollectionFloatInput m_flRotRate; // 0x818
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x970
// MPropertyFriendlyName "use local space"
bool m_bLocalSpace; // 0x9d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xfe0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetFloatAttributeToVectorExpression : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "expression"
VectorFloatExpressionType_t m_nExpression; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "input 1"
CPerParticleVecInput m_vInput1; // 0x1c8
// MPropertyFriendlyName "input 2"
CPerParticleVecInput m_vInput2; // 0x820
// MPropertyFriendlyName "output"
CParticleRemapFloatInput m_flOutputRemap; // 0xe78
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0xfd0
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0xfd4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointPositions : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "set positions in world space"
bool m_bUseWorldLocation; // 0x1d0
// MPropertyFriendlyName "inherit CP orientation"
bool m_bOrient; // 0x1d1
// MPropertyFriendlyName "only set position once"
bool m_bSetOnce; // 0x1d2
private:
[[maybe_unused]] uint8_t __pad01d3[0x1]; // 0x1d3
public:
// MPropertyFriendlyName "first control point number"
int32_t m_nCP1; // 0x1d4
// MPropertyFriendlyName "second control point number"
int32_t m_nCP2; // 0x1d8
// MPropertyFriendlyName "third control point number"
int32_t m_nCP3; // 0x1dc
// MPropertyFriendlyName "fourth control point number"
int32_t m_nCP4; // 0x1e0
// MPropertyFriendlyName "first control point location"
// MVectorIsCoordinate
Vector m_vecCP1Pos; // 0x1e4
// MPropertyFriendlyName "second control point location"
// MVectorIsCoordinate
Vector m_vecCP2Pos; // 0x1f0
// MPropertyFriendlyName "third control point location"
// MVectorIsCoordinate
Vector m_vecCP3Pos; // 0x1fc
// MPropertyFriendlyName "fourth control point location"
// MVectorIsCoordinate
Vector m_vecCP4Pos; // 0x208
// MPropertyFriendlyName "control point to offset positions from"
int32_t m_nHeadLocation; // 0x214
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ConstrainDistanceToUserSpecifiedPath : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "minimum distance"
float m_fMinDistance; // 0x1c0
// MPropertyFriendlyName "maximum distance"
float m_flMaxDistance; // 0x1c4
// MPropertyFriendlyName "Time scale"
float m_flTimeScale; // 0x1c8
// MPropertyFriendlyName "Treat path as a loop"
bool m_bLoopedPath; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
public:
// MPropertyFriendlyName "path points"
CUtlVector< PointDefinitionWithTimeValues_t > m_pointList; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x7a0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateInEpitrochoid : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "first dimension 0-2 (-1 disables)"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nComponent1; // 0x1c0
// MPropertyFriendlyName "second dimension 0-2 (-1 disables)"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nComponent2; // 0x1c4
// MPropertyFriendlyName "input transform"
CParticleTransformInput m_TransformInput; // 0x1c8
// MPropertyFriendlyName "particle density"
CPerParticleFloatInput m_flParticleDensity; // 0x230
// MPropertyFriendlyName "point offset"
CPerParticleFloatInput m_flOffset; // 0x388
// MPropertyFriendlyName "radius 1"
CPerParticleFloatInput m_flRadius1; // 0x4e0
// MPropertyFriendlyName "radius 2"
CPerParticleFloatInput m_flRadius2; // 0x638
// MPropertyFriendlyName "use particle count instead of creation time"
bool m_bUseCount; // 0x790
// MPropertyFriendlyName "local space"
bool m_bUseLocalCoords; // 0x791
// MPropertyFriendlyName "offset from existing position"
bool m_bOffsetExistingPos; // 0x792
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DensityForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "Radius scale for particle influence"
float m_flRadiusScale; // 0x1d0
// MPropertyFriendlyName "Scale of force"
float m_flForceScale; // 0x1d4
// MPropertyFriendlyName "Target density"
float m_flTargetDensity; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateParticleImpulse : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "radius"
CPerParticleFloatInput m_InputRadius; // 0x1c0
// MPropertyFriendlyName "magnitude"
CPerParticleFloatInput m_InputMagnitude; // 0x318
// MPropertyFriendlyName "force falloff function"
ParticleFalloffFunction_t m_nFalloffFunction; // 0x470
private:
[[maybe_unused]] uint8_t __pad0474[0x4]; // 0x474
public:
// MPropertyFriendlyName "exponential falloff exponent"
CPerParticleFloatInput m_InputFalloffExp; // 0x478
// MPropertyFriendlyName "impulse type"
ParticleImpulseType_t m_nImpulseType; // 0x5d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapCPtoVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input control point number"
int32_t m_nCPInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "local space CP"
int32_t m_nLocalSpaceCP; // 0x1c8
// MPropertyFriendlyName "input minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vInputMin; // 0x1cc
// MPropertyFriendlyName "input maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vInputMax; // 0x1d8
// MPropertyFriendlyName "output minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vOutputMin; // 0x1e4
// MPropertyFriendlyName "output maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vOutputMax; // 0x1f0
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
float m_flStartTime; // 0x1fc
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
float m_flEndTime; // 0x200
// MPropertyFriendlyName "interpolation scale"
float m_flInterpRate; // 0x204
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x208
// MPropertyFriendlyName "offset position"
bool m_bOffset; // 0x20c
// MPropertyFriendlyName "accelerate position"
bool m_bAccelerate; // 0x20d
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1050
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PinParticleToCP : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "offset"
CParticleCollectionVecInput m_vecOffset; // 0x1c8
// MPropertyFriendlyName "offset in local space"
bool m_bOffsetLocal; // 0x820
private:
[[maybe_unused]] uint8_t __pad0821[0x3]; // 0x821
public:
// MPropertyFriendlyName "particle to use"
ParticleSelection_t m_nParticleSelection; // 0x824
// MPropertyFriendlyName "particle number/offset"
CParticleCollectionFloatInput m_nParticleNumber; // 0x828
// MPropertyFriendlyName "pin break type"
ParticlePinDistance_t m_nPinBreakType; // 0x980
private:
[[maybe_unused]] uint8_t __pad0984[0x4]; // 0x984
public:
// MPropertyFriendlyName "break length %"
CParticleCollectionFloatInput m_flBreakDistance; // 0x988
// MPropertyFriendlyName "break speed"
CParticleCollectionFloatInput m_flBreakSpeed; // 0xae0
// MPropertyFriendlyName "break age"
CParticleCollectionFloatInput m_flAge; // 0xc38
// MPropertyFriendlyName "break comparison control point 1"
int32_t m_nBreakControlPointNumber; // 0xd90
// MPropertyFriendlyName "break comparison control point 2"
int32_t m_nBreakControlPointNumber2; // 0xd94
// MPropertyFriendlyName "break value"
CParticleCollectionFloatInput m_flBreakValue; // 0xd98
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0xef0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x270
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RtEnvCull : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "test direction"
// MVectorIsCoordinate
Vector m_vecTestDir; // 0x1c0
// MPropertyFriendlyName "cull normal"
// MVectorIsCoordinate
Vector m_vecTestNormal; // 0x1cc
// MPropertyFriendlyName "cull on miss"
bool m_bCullOnMiss; // 0x1d8
// MPropertyFriendlyName "stick instead of cull"
bool m_bStickInsteadOfCull; // 0x1d9
// MPropertyFriendlyName "ray trace environment name"
char m_RtEnvName[128]; // 0x1da
private:
[[maybe_unused]] uint8_t __pad025a[0x2]; // 0x25a
public:
// MPropertyFriendlyName "ray trace environment cp"
int32_t m_nRTEnvCP; // 0x25c
// MPropertyFriendlyName "rt env control point component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nComponent; // 0x260
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DriveCPFromGlobalSoundFloat : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "output control point"
int32_t m_nOutputControlPoint; // 0x1d0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nOutputField; // 0x1d4
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1d8
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1dc
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1e0
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1e4
// MPropertyFriendlyName "sound stack name"
CUtlString m_StackName; // 0x1e8
// MPropertyFriendlyName "sound operator name"
CUtlString m_OperatorName; // 0x1f0
// MPropertyFriendlyName "sound field name"
CUtlString m_FieldName; // 0x1f8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapDirectionToCPToVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nCP; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "scale factor"
float m_flScale; // 0x1c8
// MPropertyFriendlyName "offset rotation"
float m_flOffsetRot; // 0x1cc
// MPropertyFriendlyName "offset axis"
// MVectorIsCoordinate
Vector m_vecOffsetAxis; // 0x1d0
// MPropertyFriendlyName "normalize"
bool m_bNormalize; // 0x1dc
private:
[[maybe_unused]] uint8_t __pad01dd[0x3]; // 0x1dd
public:
// MPropertyFriendlyName "strength field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldStrength; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x13f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ChladniWave : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "wave minimum"
CPerParticleFloatInput m_flInputMin; // 0x1c8
// MPropertyFriendlyName "wave maximum"
CPerParticleFloatInput m_flInputMax; // 0x320
// MPropertyFriendlyName "output minimum"
CPerParticleFloatInput m_flOutputMin; // 0x478
// MPropertyFriendlyName "output maximum"
CPerParticleFloatInput m_flOutputMax; // 0x5d0
// MPropertyFriendlyName "wave length"
CPerParticleVecInput m_vecWaveLength; // 0x728
// MPropertyFriendlyName "harmonics"
CPerParticleVecInput m_vecHarmonics; // 0xd80
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x13d8
// MPropertyFriendlyName "local space control point"
int32_t m_nLocalSpaceControlPoint; // 0x13dc
// MPropertyFriendlyName "3D"
bool m_b3D; // 0x13e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetChildControlPoints : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "group ID to affect"
int32_t m_nChildGroupID; // 0x1c0
// MPropertyFriendlyName "first control point to set"
int32_t m_nFirstControlPoint; // 0x1c4
// MPropertyFriendlyName "# of control points to set"
int32_t m_nNumControlPoints; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
public:
// MPropertyFriendlyName "first particle to copy"
CParticleCollectionFloatInput m_nFirstSourcePoint; // 0x1d0
// MPropertyFriendlyName "start as last particle"
bool m_bReverse; // 0x328
// MPropertyFriendlyName "set orientation"
bool m_bSetOrientation; // 0x329
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ShapeMatchingConstraint : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "shape restoration time"
float m_flShapeRestorationTime; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x230
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_NormalAlignToCP : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "input"
CParticleTransformInput m_transformInput; // 0x1c0
// MPropertyFriendlyName "control point axis"
ParticleControlPointAxis_t m_nControlPointAxis; // 0x228
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CRandomNumberGeneratorParameters
{
public:
// MPropertyFriendlyName "Distribute evenly"
bool m_bDistributeEvenly; // 0x0
// MPropertyFriendlyName "Seed (negative values=randomize)"
// MPropertySuppressExpr "!m_bDistributeEvenly"
int32_t m_nSeed; // 0x4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x350
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointToWaterSurface : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "source CP"
int32_t m_nSourceCP; // 0x1d0
// MPropertyFriendlyName "CP to set to surface"
int32_t m_nDestCP; // 0x1d4
// MPropertyFriendlyName "CP to set to surface current flow velocity"
// MPropertySuppressExpr "mod != hlx"
int32_t m_nFlowCP; // 0x1d8
// MPropertyFriendlyName "CP to set component of if water"
int32_t m_nActiveCP; // 0x1dc
// MPropertyFriendlyName "CP component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nActiveCPField; // 0x1e0
private:
[[maybe_unused]] uint8_t __pad01e4[0x4]; // 0x1e4
public:
// MPropertyFriendlyName "retest rate"
CParticleCollectionFloatInput m_flRetestRate; // 0x1e8
// MPropertyFriendlyName "adaptive retest on moving surface"
bool m_bAdaptiveThreshold; // 0x340
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InheritVelocity : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "velocity scale"
float m_flVelocityScale; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1420
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderCables : public CParticleFunctionRenderer
{
public:
// MPropertyStartGroup "Renderer Modifiers"
// MPropertyFriendlyName "Radius Scale"
// MPropertySortPriority "700"
CParticleCollectionFloatInput m_flRadiusScale; // 0x200
// MPropertyFriendlyName "alpha scale"
// MPropertySortPriority "700"
CParticleCollectionFloatInput m_flAlphaScale; // 0x358
// MPropertyFriendlyName "color blend"
// MPropertySortPriority "700"
CParticleCollectionVecInput m_vecColorScale; // 0x4b0
// MPropertyFriendlyName "color blend type"
// MPropertySortPriority "700"
ParticleColorBlendType_t m_nColorBlendType; // 0xb08
private:
[[maybe_unused]] uint8_t __pad0b0c[0x4]; // 0xb0c
public:
// MPropertyStartGroup
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0xb10
// MPropertyFriendlyName "texture repetition mode"
TextureRepetitionMode_t m_nTextureRepetitionMode; // 0xb18
private:
[[maybe_unused]] uint8_t __pad0b1c[0x4]; // 0xb1c
public:
// MPropertyFriendlyName "texture repetitions"
CParticleCollectionFloatInput m_flTextureRepeatsPerSegment; // 0xb20
// MPropertyFriendlyName "texture repetitions around cable"
CParticleCollectionFloatInput m_flTextureRepeatsCircumference; // 0xc78
// MPropertyFriendlyName "color map offset along path"
CParticleCollectionFloatInput m_flColorMapOffsetV; // 0xdd0
// MPropertyFriendlyName "color map offset around cable"
CParticleCollectionFloatInput m_flColorMapOffsetU; // 0xf28
// MPropertyFriendlyName "normal map offset along path"
CParticleCollectionFloatInput m_flNormalMapOffsetV; // 0x1080
// MPropertyFriendlyName "normal map offset around cable"
CParticleCollectionFloatInput m_flNormalMapOffsetU; // 0x11d8
// MPropertyFriendlyName "draw caps at each end of the cable"
bool m_bDrawCableCaps; // 0x1330
private:
[[maybe_unused]] uint8_t __pad1331[0x3]; // 0x1331
public:
// MPropertyFriendlyName "cable end cap shape factor"
// MPropertyAttributeRange "0 2"
float m_flCapRoundness; // 0x1334
// MPropertyFriendlyName "cable end cap offset amount"
// MPropertyAttributeRange "0 2"
float m_flCapOffsetAmount; // 0x1338
// MPropertyFriendlyName "tessellation scale factor"
float m_flTessScale; // 0x133c
// MPropertyFriendlyName "minimum steps between particles"
int32_t m_nMinTesselation; // 0x1340
// MPropertyFriendlyName "maximum steps between particles"
int32_t m_nMaxTesselation; // 0x1344
// MPropertyFriendlyName "roundness factor"
int32_t m_nRoundness; // 0x1348
private:
[[maybe_unused]] uint8_t __pad134c[0x4]; // 0x134c
public:
// MPropertyFriendlyName "diffuse lighting origin"
// MParticleInputOptional
CParticleTransformInput m_LightingTransform; // 0x1350
// MPropertyFriendlyName "material float variables"
CUtlVector< FloatInputMaterialVariable_t > m_MaterialFloatVars; // 0x13b8
private:
[[maybe_unused]] uint8_t __pad13d0[0x18]; // 0x13d0
public:
// MPropertyFriendlyName "material vector variables"
CUtlVector< VecInputMaterialVariable_t > m_MaterialVecVars; // 0x13e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x490
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitFromCPSnapshot : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "snapshot control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "field to read"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nAttributeToRead; // 0x1c4
// MPropertyFriendlyName "field to write"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nAttributeToWrite; // 0x1c8
// MPropertyFriendlyName "local space control point number"
int32_t m_nLocalSpaceCP; // 0x1cc
// MPropertyFriendlyName "random order"
bool m_bRandom; // 0x1d0
// MPropertyFriendlyName "reverse order"
bool m_bReverse; // 0x1d1
private:
[[maybe_unused]] uint8_t __pad01d2[0x6]; // 0x1d2
public:
// MPropertyFriendlyName "Snapshot increment amount"
CParticleCollectionFloatInput m_nSnapShotIncrement; // 0x1d8
// MPropertyFriendlyName "Manual Snapshot Index"
CPerParticleFloatInput m_nManualSnapshotIndex; // 0x330
// MPropertyFriendlyName "random seed"
int32_t m_nRandomSeed; // 0x488
// MPropertyFriendlyName "local space angles"
bool m_bLocalSpaceAngles; // 0x48c
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x658
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyCustomEditor
class CParticleCollectionRendererVecInput : public CParticleCollectionVecInput
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapNamedModelSequenceEndCap : public C_OP_RemapNamedModelElementEndCap
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_PlaneCull : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point of plane"
int32_t m_nControlPoint; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "cull offset"
CParticleCollectionFloatInput m_flDistance; // 0x1c8
// MPropertyFriendlyName "flip cull normal"
bool m_bCullInside; // 0x320
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x2b0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PercentageBetweenTransforms : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "percentage minimum"
float m_flInputMin; // 0x1c4
// MPropertyFriendlyName "percentage maximum"
float m_flInputMax; // 0x1c8
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1cc
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
public:
// MPropertyFriendlyName "strarting transform"
CParticleTransformInput m_TransformStart; // 0x1d8
// MPropertyFriendlyName "end transform"
CParticleTransformInput m_TransformEnd; // 0x240
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x2a8
// MPropertyFriendlyName "only active within input range"
bool m_bActiveRange; // 0x2ac
// MPropertyFriendlyName "treat distance between points as radius"
bool m_bRadialCheck; // 0x2ad
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xff0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointFieldFromVectorExpression : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "expression"
VectorFloatExpressionType_t m_nExpression; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
public:
// MPropertyFriendlyName "input 1"
CParticleCollectionVecInput m_vecInput1; // 0x1d8
// MPropertyFriendlyName "input 2"
CParticleCollectionVecInput m_vecInput2; // 0x830
// MPropertyFriendlyName "output"
CParticleRemapFloatInput m_flOutputRemap; // 0xe88
// MPropertyFriendlyName "output control point"
int32_t m_nOutputCP; // 0xfe0
// MPropertyFriendlyName "output component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nOutVectorField; // 0xfe4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DifferencePreviousParticle : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "difference minimum"
float m_flInputMin; // 0x1c8
// MPropertyFriendlyName "difference maximum"
float m_flInputMax; // 0x1cc
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d0
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d4
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1d8
// MPropertyFriendlyName "only active within specified difference"
bool m_bActiveRange; // 0x1dc
// MPropertyFriendlyName "also set ouput to previous particle"
bool m_bSetPreviousParticle; // 0x1dd
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointToHMD : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nCP1; // 0x1d0
// MPropertyFriendlyName "control point offset"
// MVectorIsCoordinate
Vector m_vecCP1Pos; // 0x1d4
// MPropertyFriendlyName "use hmd orientation"
bool m_bOrientToHMD; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x480
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ClampScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "output minimum"
CPerParticleFloatInput m_flOutputMin; // 0x1c8
// MPropertyFriendlyName "output maximum"
CPerParticleFloatInput m_flOutputMax; // 0x320
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x280
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitialRepulsionVelocity : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "collision group"
char m_CollisionGroupName[128]; // 0x1c0
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x240
// MPropertyFriendlyName "minimum velocity"
// MVectorIsCoordinate
Vector m_vecOutputMin; // 0x244
// MPropertyFriendlyName "maximum velocity"
// MVectorIsCoordinate
Vector m_vecOutputMax; // 0x250
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x25c
// MPropertyFriendlyName "per particle world collision tests"
bool m_bPerParticle; // 0x260
// MPropertyFriendlyName "offset instead of accelerate"
bool m_bTranslate; // 0x261
// MPropertyFriendlyName "offset proportional to radius 0/1"
bool m_bProportional; // 0x262
private:
[[maybe_unused]] uint8_t __pad0263[0x1]; // 0x263
public:
// MPropertyFriendlyName "trace length"
float m_flTraceLength; // 0x264
// MPropertyFriendlyName "use radius for per particle trace length"
bool m_bPerParticleTR; // 0x268
// MPropertyFriendlyName "inherit from parent"
bool m_bInherit; // 0x269
private:
[[maybe_unused]] uint8_t __pad026a[0x2]; // 0x26a
public:
// MPropertyFriendlyName "control points to broadcast to children (n + 1)"
int32_t m_nChildCP; // 0x26c
// MPropertyFriendlyName "child group ID to affect"
int32_t m_nChildGroupID; // 0x270
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LerpScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "value to lerp to"
CPerParticleFloatInput m_flOutput; // 0x1c8
// MPropertyFriendlyName "start time"
float m_flStartTime; // 0x320
// MPropertyFriendlyName "end time"
float m_flEndTime; // 0x324
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x480
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MovementMoveAlongSkinnedCPSnapshot : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "snapshot control point number"
int32_t m_nSnapshotControlPointNumber; // 0x1c4
// MPropertyFriendlyName "set normal"
bool m_bSetNormal; // 0x1c8
// MPropertyFriendlyName "set radius"
bool m_bSetRadius; // 0x1c9
private:
[[maybe_unused]] uint8_t __pad01ca[0x6]; // 0x1ca
public:
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x1d0
// MPropertyFriendlyName "Snapshot Index T Value"
CPerParticleFloatInput m_flTValue; // 0x328
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xa10
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_SetHitboxToModel : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "force to be inside model"
int32_t m_nForceInModel; // 0x1c4
// MPropertyFriendlyName "desired hitbox"
int32_t m_nDesiredHitbox; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
public:
// MPropertyFriendlyName "model hitbox scale"
CParticleCollectionVecInput m_vecHitBoxScale; // 0x1d0
// MPropertyFriendlyName "direction bias"
// MVectorIsCoordinate
Vector m_vecDirectionBias; // 0x828
// MPropertyFriendlyName "maintain existing hitbox"
bool m_bMaintainHitbox; // 0x834
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x835
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x836
private:
[[maybe_unused]] uint8_t __pad08b6[0x2]; // 0x8b6
public:
// MPropertyFriendlyName "hitbox shell thickness"
CParticleCollectionFloatInput m_flShellSize; // 0x8b8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x830
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitVec : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "value"
CPerParticleVecInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nOutputField; // 0x818
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x81c
// MPropertyFriendlyName "normalize result"
bool m_bNormalizedOutput; // 0x820
// MPropertyFriendlyName "set previous position"
// MPropertySuppressExpr "m_nOutputField != PARTICLE_ATTRIBUTE_XYZ"
bool m_bWritePreviousPosition; // 0x821
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapDensityGradientToVectorAttribute : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Radius scale for particle influence"
float m_flRadiusScale; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_AlphaDecay : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "minimum alpha"
float m_flMinAlpha; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SequenceFromModel : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "current anim time output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutputAnim; // 0x1c8
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1cc
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1d0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d8
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1dc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ColorAdjustHSL : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "hue adjust"
CPerParticleFloatInput m_flHueAdjust; // 0x1c0
// MPropertyFriendlyName "saturation adjust"
CPerParticleFloatInput m_flSaturationAdjust; // 0x318
// MPropertyFriendlyName "lightness adjust"
CPerParticleFloatInput m_flLightnessAdjust; // 0x470
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_FadeAndKillForTracers : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "start fade in time"
float m_flStartFadeInTime; // 0x1c0
// MPropertyFriendlyName "end fade in time"
float m_flEndFadeInTime; // 0x1c4
// MPropertyFriendlyName "start fade out time"
float m_flStartFadeOutTime; // 0x1c8
// MPropertyFriendlyName "end fade out time"
float m_flEndFadeOutTime; // 0x1cc
// MPropertyFriendlyName "start alpha"
float m_flStartAlpha; // 0x1d0
// MPropertyFriendlyName "end alpha"
float m_flEndAlpha; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_Noise : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1c4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1c8
// MPropertyFriendlyName "noise coordinate scale"
float m_fl4NoiseScale; // 0x1cc
// MPropertyFriendlyName "additive"
bool m_bAdditive; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
public:
// MPropertyFriendlyName "Noise animation time scale"
float m_flNoiseAnimationTimeScale; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x470
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_CollideWithSelf : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "particle radius scale"
CPerParticleFloatInput m_flRadiusScale; // 0x1c0
// MPropertyFriendlyName "minimum speed for check"
CPerParticleFloatInput m_flMinimumSpeed; // 0x318
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LagCompensation : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "desired velocity CP"
int32_t m_nDesiredVelocityCP; // 0x1c0
// MPropertyFriendlyName "latency CP"
int32_t m_nLatencyCP; // 0x1c4
// MPropertyFriendlyName "latency CP field"
int32_t m_nLatencyCPField; // 0x1c8
// MPropertyFriendlyName "desired velocity CP field override(for speed only)"
int32_t m_nDesiredVelocityCPField; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x350
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitSkinnedPositionFromCPSnapshot : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "snapshot control point number"
int32_t m_nSnapshotControlPointNumber; // 0x1c0
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c4
// MPropertyFriendlyName "random order"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_INCREMENT"
bool m_bRandom; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01c9[0x3]; // 0x1c9
public:
// MPropertyFriendlyName "random seed"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_INCREMENT"
int32_t m_nRandomSeed; // 0x1cc
// MPropertyFriendlyName "prepare for rigid lock"
bool m_bRigid; // 0x1d0
// MPropertyFriendlyName "set normal"
bool m_bSetNormal; // 0x1d1
// MPropertyFriendlyName "normal velocity ignore delta time"
bool m_bIgnoreDt; // 0x1d2
private:
[[maybe_unused]] uint8_t __pad01d3[0x1]; // 0x1d3
public:
// MPropertyFriendlyName "normal velocity min"
float m_flMinNormalVelocity; // 0x1d4
// MPropertyFriendlyName "normal velocity max"
float m_flMaxNormalVelocity; // 0x1d8
// MPropertyFriendlyName "Snapshot Read Type"
SnapshotIndexType_t m_nIndexType; // 0x1dc
// MPropertyFriendlyName "Snapshot Index"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_DIRECT"
CPerParticleFloatInput m_flReadIndex; // 0x1e0
// MPropertyFriendlyName "particle increment amount"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_INCREMENT"
float m_flIncrement; // 0x338
// MPropertyFriendlyName "Full Loop Increment Amount"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_INCREMENT"
int32_t m_nFullLoopIncrement; // 0x33c
// MPropertyFriendlyName "Snapshot start point"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_INCREMENT"
int32_t m_nSnapShotStartPoint; // 0x340
// MPropertyFriendlyName "inherited bone velocity"
float m_flBoneVelocity; // 0x344
// MPropertyFriendlyName "max inherited bone velocity"
float m_flBoneVelocityMax; // 0x348
// MPropertyFriendlyName "Set Color"
bool m_bCopyColor; // 0x34c
// MPropertyFriendlyName "Set Alpha"
bool m_bCopyAlpha; // 0x34d
// MPropertyFriendlyName "Set Radius"
bool m_bSetRadius; // 0x34e
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapParticleCountToNamedModelBodyPartScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x340
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RotateVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "rotation axis min"
// MVectorIsCoordinate
Vector m_vecRotAxisMin; // 0x1c4
// MPropertyFriendlyName "rotation axis max"
// MVectorIsCoordinate
Vector m_vecRotAxisMax; // 0x1d0
// MPropertyFriendlyName "rotation rate min"
float m_flRotRateMin; // 0x1dc
// MPropertyFriendlyName "rotation rate max"
float m_flRotRateMax; // 0x1e0
// MPropertyFriendlyName "normalize output"
bool m_bNormalize; // 0x1e4
private:
[[maybe_unused]] uint8_t __pad01e5[0x3]; // 0x1e5
public:
// MPropertyFriendlyName "per particle scale"
CPerParticleFloatInput m_flScale; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x480
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ConnectParentParticleToNearest : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point to set"
int32_t m_nFirstControlPoint; // 0x1c0
// MPropertyFriendlyName "Second Control point to set"
int32_t m_nSecondControlPoint; // 0x1c4
// MPropertyFriendlyName "Take radius into account for distance"
bool m_bUseRadius; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01c9[0x7]; // 0x1c9
public:
// MPropertyFriendlyName "Radius scale for distance calc"
// MPropertySuppressExpr "!m_bUseRadius"
CParticleCollectionFloatInput m_flRadiusScale; // 0x1d0
// MPropertyFriendlyName "Parent radius scale for distance calc"
// MPropertySuppressExpr "!m_bUseRadius"
CParticleCollectionFloatInput m_flParentRadiusScale; // 0x328
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x11f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderOmni2Light : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "Type"
ParticleOmni2LightTypeChoiceList_t m_nLightType; // 0x200
private:
[[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204
public:
// MPropertyFriendlyName "Color Blend"
CParticleCollectionVecInput m_vColorBlend; // 0x208
// MPropertyFriendlyName "Color Blend Type"
// MPropertySortPriority "700"
ParticleColorBlendType_t m_nColorBlendType; // 0x860
ParticleLightUnitChoiceList_t m_nBrightnessUnit; // 0x864
// MPropertyFriendlyName "Lumens"
// MPropertySuppressExpr "m_nBrightnessUnit != PARTICLE_LIGHT_UNIT_LUMENS"
CPerParticleFloatInput m_flBrightnessLumens; // 0x868
// MPropertyFriendlyName "Candelas"
// MPropertySuppressExpr "m_nBrightnessUnit != PARTICLE_LIGHT_UNIT_CANDELAS"
CPerParticleFloatInput m_flBrightnessCandelas; // 0x9c0
// MPropertyFriendlyName "Shadows"
// MPropertySuppressExpr "mod == csgo"
bool m_bCastShadows; // 0xb18
private:
[[maybe_unused]] uint8_t __pad0b19[0x7]; // 0xb19
public:
// MPropertyFriendlyName "Light Radius"
CPerParticleFloatInput m_flLuminaireRadius; // 0xb20
// MPropertyFriendlyName "Skirt"
CPerParticleFloatInput m_flSkirt; // 0xc78
// MPropertyFriendlyName "Range"
CPerParticleFloatInput m_flRange; // 0xdd0
// MPropertyFriendlyName "Inner Cone Angle"
CPerParticleFloatInput m_flInnerConeAngle; // 0xf28
// MPropertyFriendlyName "Outer Cone Angle"
CPerParticleFloatInput m_flOuterConeAngle; // 0x1080
// MPropertyFriendlyName "Cookie"
CStrongHandle< InfoForResourceTypeCTextureBase > m_hLightCookie; // 0x11d8
// MPropertyFriendlyName "Cookie is Spherically Mapped"
bool m_bSphericalCookie; // 0x11e0
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
class PARTICLE_EHANDLE__
{
public:
int32_t unused; // 0x0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomNamedModelBodyPart : public C_INIT_RandomNamedModelElement
{
public:
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class IParticleEffect
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateFromParentParticles : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "inherited velocity scale"
float m_flVelocityScale; // 0x1c0
// MPropertyFriendlyName "particle increment amount"
float m_flIncrement; // 0x1c4
// MPropertyFriendlyName "random parent particle distribution"
bool m_bRandomDistribution; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01c9[0x3]; // 0x1c9
public:
// MPropertyFriendlyName "random seed"
int32_t m_nRandomSeed; // 0x1cc
// MPropertyFriendlyName "sub frame interpolation"
bool m_bSubFrame; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x980
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetVec : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "value"
CPerParticleVecInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nOutputField; // 0x818
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x81c
// MPropertyFriendlyName "interpolation"
CPerParticleFloatInput m_Lerp; // 0x820
// MPropertyFriendlyName "normalize result"
bool m_bNormalizedOutput; // 0x978
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MovementMaintainOffset : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "desired offset"
// MVectorIsCoordinate
Vector m_vecOffset; // 0x1c0
// MPropertyFriendlyName "local space CP"
int32_t m_nCP; // 0x1cc
// MPropertyFriendlyName "scale by radius"
bool m_bRadiusScale; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapNamedModelBodyPartOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xae0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LockToBone : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "model input"
CParticleModelInput m_modelInput; // 0x1c0
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_transformInput; // 0x220
// MPropertyFriendlyName "lifetime fade start"
float m_flLifeTimeFadeStart; // 0x288
// MPropertyFriendlyName "lifetime fade end"
float m_flLifeTimeFadeEnd; // 0x28c
// MPropertyFriendlyName "instant jump threshold"
float m_flJumpThreshold; // 0x290
// MPropertyFriendlyName "previous position scale"
float m_flPrevPosScale; // 0x294
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x298
// MPropertyFriendlyName "rigid lock"
bool m_bRigid; // 0x318
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x319
private:
[[maybe_unused]] uint8_t __pad031a[0x2]; // 0x31a
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x31c
// MPropertyFriendlyName "output field prev"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutputPrev; // 0x320
// MPropertyStartGroup "Set Rotations to Bones"
// MPropertyFriendlyName "lock rotations to bone orientation"
ParticleRotationLockType_t m_nRotationSetType; // 0x324
// MPropertyFriendlyName "rigid set rotation from bones"
bool m_bRigidRotationLock; // 0x328
private:
[[maybe_unused]] uint8_t __pad0329[0x7]; // 0x329
public:
// MPropertyFriendlyName "rigid rotation offset pitch/yaw/roll"
CPerParticleVecInput m_vecRotation; // 0x330
// MPropertyFriendlyName "rigid rotation interpolation"
CPerParticleFloatInput m_flRotLerp; // 0x988
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x2c0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PercentageBetweenTransformLerpCPs : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "percentage minimum"
float m_flInputMin; // 0x1c4
// MPropertyFriendlyName "percentage maximum"
float m_flInputMax; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
public:
// MPropertyFriendlyName "strarting transform"
CParticleTransformInput m_TransformStart; // 0x1d0
// MPropertyFriendlyName "end transform"
CParticleTransformInput m_TransformEnd; // 0x238
// MPropertyFriendlyName "output starting control point number"
int32_t m_nOutputStartCP; // 0x2a0
// MPropertyFriendlyName "output starting control point field 0-2 X/Y/Z"
int32_t m_nOutputStartField; // 0x2a4
// MPropertyFriendlyName "output ending control point number"
int32_t m_nOutputEndCP; // 0x2a8
// MPropertyFriendlyName "output ending control point field 0-2 X/Y/Z"
int32_t m_nOutputEndField; // 0x2ac
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x2b0
// MPropertyFriendlyName "only active within input range"
bool m_bActiveRange; // 0x2b4
// MPropertyFriendlyName "treat distance between points as radius"
bool m_bRadialCheck; // 0x2b5
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct ControlPointReference_t
{
public:
// MPropertyFriendlyName "Control point"
int32_t m_controlPointNameString; // 0x0
// MPropertyFriendlyName "Offset from control point"
Vector m_vOffsetFromControlPoint; // 0x4
// MPropertyFriendlyName "Use local space offset"
bool m_bOffsetInLocalSpace; // 0x10
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DampenToCP : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "falloff range"
float m_flRange; // 0x1c4
// MPropertyFriendlyName "dampen scale"
float m_flScale; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x13e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DistanceBetweenVecs : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "first vector"
CPerParticleVecInput m_vecPoint1; // 0x1c8
// MPropertyFriendlyName "second vector"
CPerParticleVecInput m_vecPoint2; // 0x820
// MPropertyFriendlyName "distance minimum"
CPerParticleFloatInput m_flInputMin; // 0xe78
// MPropertyFriendlyName "distance maximum"
CPerParticleFloatInput m_flInputMax; // 0xfd0
// MPropertyFriendlyName "output minimum"
CPerParticleFloatInput m_flOutputMin; // 0x1128
// MPropertyFriendlyName "output maximum"
CPerParticleFloatInput m_flOutputMax; // 0x1280
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x13d8
// MPropertyFriendlyName "divide by deltatime (for comparing motion since last simulation)"
bool m_bDeltaTime; // 0x13dc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1e0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CGeneralRandomRotation : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "rotation field"
// MPropertyAttributeChoiceName "particlefield_rotation"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "rotation initial"
float m_flDegrees; // 0x1c4
// MPropertyFriendlyName "rotation offset from initial min"
float m_flDegreesMin; // 0x1c8
// MPropertyFriendlyName "rotation offset from initial max"
float m_flDegreesMax; // 0x1cc
// MPropertyFriendlyName "rotation offset exponent"
float m_flRotationRandExponent; // 0x1d0
// MPropertyFriendlyName "randomly flip direction"
bool m_bRandomlyFlipDirection; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapVectorComponentToScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Input Vector"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "Output Scalar"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "Vector Component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nComponent; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_AgeNoise : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "absolute value"
bool m_bAbsVal; // 0x1c0
// MPropertyFriendlyName "invert absolute value"
bool m_bAbsValInv; // 0x1c1
private:
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
public:
// MPropertyFriendlyName "time coordinate offset"
float m_flOffset; // 0x1c4
// MPropertyFriendlyName "start age minimum"
float m_flAgeMin; // 0x1c8
// MPropertyFriendlyName "start age maximum"
float m_flAgeMax; // 0x1cc
// MPropertyFriendlyName "time noise coordinate scale"
float m_flNoiseScale; // 0x1d0
// MPropertyFriendlyName "spatial noise coordinate scale"
float m_flNoiseScaleLoc; // 0x1d4
// MPropertyFriendlyName "spatial coordinate offset"
// MVectorIsCoordinate
Vector m_vecOffsetLoc; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_Diffusion : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Radius scale for particle influence"
float m_flRadiusScale; // 0x1c0
// MPropertyFriendlyName "Output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "Resolution to use for creating a voxel grid"
int32_t m_nVoxelGridResolution; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x340
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointPositionToRandomActiveCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nCP1; // 0x1d0
// MPropertyFriendlyName "min active CP"
int32_t m_nHeadLocationMin; // 0x1d4
// MPropertyFriendlyName "max active CP"
int32_t m_nHeadLocationMax; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
public:
// MPropertyFriendlyName "reset rate"
CParticleCollectionFloatInput m_flResetRate; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 4
// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct PointDefinitionWithTimeValues_t : public PointDefinition_t
{
public:
// MPropertyFriendlyName "Duration value for path point"
float m_flTimeDuration; // 0x14
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x4a0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetFloatCollection : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "value"
CParticleCollectionFloatInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0x318
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x31c
// MPropertyFriendlyName "interpolation"
CParticleCollectionFloatInput m_Lerp; // 0x320
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomSecondSequence : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "sequence min"
// MPropertyAttributeEditor "SequencePicker( 2 )"
int32_t m_nSequenceMin; // 0x1c0
// MPropertyFriendlyName "sequence max"
// MPropertyAttributeEditor "SequencePicker( 2 )"
int32_t m_nSequenceMax; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MParticleMinVersion
// MGetKV3ClassDefaults
class C_OP_InheritFromParentParticlesV2 : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "scale"
float m_flScale; // 0x1c0
// MPropertyFriendlyName "inherited field"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "particle increment amount"
int32_t m_nIncrement; // 0x1c8
// MPropertyFriendlyName "random parent particle distribution"
bool m_bRandomDistribution; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
public:
// MPropertyFriendlyName "behavior if parent particle dies"
MissingParentInheritBehavior_t m_nMissingParentBehavior; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomRotationSpeed : public CGeneralRandomRotation
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x240
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapTransformOrientationToRotations : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c0
// MPropertyFriendlyName "offset pitch/yaw/roll"
Vector m_vecRotation; // 0x228
// MPropertyFriendlyName "Use Quaternians Internally"
bool m_bUseQuat; // 0x234
// MPropertyFriendlyName "Write normal instead of rotation"
bool m_bWriteNormal; // 0x235
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe80
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapCrossProductOfTwoVectorsToVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input vector 1"
CPerParticleVecInput m_InputVec1; // 0x1c0
// MPropertyFriendlyName "input vector 2"
CPerParticleVecInput m_InputVec2; // 0x818
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0xe70
// MPropertyFriendlyName "normalize output"
bool m_bNormalize; // 0xe74
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetCPOrientationToDirection : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input control point"
int32_t m_nInputControlPoint; // 0x1c0
// MPropertyFriendlyName "output control point"
int32_t m_nOutputControlPoint; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x3e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MovementPlaceOnGround : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "offset"
CPerParticleFloatInput m_flOffset; // 0x1c0
// MPropertyFriendlyName "max trace length"
float m_flMaxTraceLength; // 0x318
// MPropertyFriendlyName "CP movement tolerance"
float m_flTolerance; // 0x31c
// MPropertyFriendlyName "trace offset"
float m_flTraceOffset; // 0x320
// MPropertyFriendlyName "interpolation rate"
float m_flLerpRate; // 0x324
// MPropertyFriendlyName "collision group"
char m_CollisionGroupName[128]; // 0x328
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x3a8
// MPropertyFriendlyName "reference CP 1"
int32_t m_nRefCP1; // 0x3ac
// MPropertyFriendlyName "reference CP 2"
int32_t m_nRefCP2; // 0x3b0
// MPropertyFriendlyName "interploation distance tolerance cp"
int32_t m_nLerpCP; // 0x3b4
private:
[[maybe_unused]] uint8_t __pad03b8[0x8]; // 0x3b8
public:
// MPropertyFriendlyName "No Collision Behavior"
ParticleTraceMissBehavior_t m_nTraceMissBehavior; // 0x3c0
// MPropertyFriendlyName "include default contents trace hulls"
bool m_bIncludeShotHull; // 0x3c4
// MPropertyFriendlyName "include water"
bool m_bIncludeWater; // 0x3c5
private:
[[maybe_unused]] uint8_t __pad03c6[0x2]; // 0x3c6
public:
// MPropertyFriendlyName "set normal"
bool m_bSetNormal; // 0x3c8
// MPropertyFriendlyName "treat offset as scalar of particle radius"
bool m_bScaleOffset; // 0x3c9
private:
[[maybe_unused]] uint8_t __pad03ca[0x2]; // 0x3ca
public:
// MPropertyFriendlyName "preserve initial Z-offset relative to cp"
int32_t m_nPreserveOffsetCP; // 0x3cc
// MPropertyFriendlyName "CP Entity to Ignore for Collisions"
int32_t m_nIgnoreCP; // 0x3d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LockToPointList : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "point list"
CUtlVector< PointDefinition_t > m_pointList; // 0x1c8
// MPropertyFriendlyName "space points along path"
bool m_bPlaceAlongPath; // 0x1e0
// MPropertyFriendlyName "Treat path as a loop"
bool m_bClosedLoop; // 0x1e1
private:
[[maybe_unused]] uint8_t __pad01e2[0x2]; // 0x1e2
public:
// MPropertyFriendlyName "Numer of points along path"
int32_t m_nNumPointsAlongPath; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x340
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetCPOrientationToPointAtCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "CP to point towards"
int32_t m_nInputCP; // 0x1d0
// MPropertyFriendlyName "CP to set"
int32_t m_nOutputCP; // 0x1d4
// MPropertyFriendlyName "Interpolation"
CParticleCollectionFloatInput m_flInterpolation; // 0x1d8
// MPropertyFriendlyName "2D Orient"
bool m_b2DOrientation; // 0x330
// MPropertyFriendlyName "Avoid Vertical Axis Singularity"
bool m_bAvoidSingularity; // 0x331
// MPropertyFriendlyName "Point Away"
bool m_bPointAway; // 0x332
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_VelocityDecay : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "minimum velocity"
float m_flMinVelocity; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LerpEndCapVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "value to lerp to"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutput; // 0x1c4
// MPropertyFriendlyName "lerp time"
float m_flLerpTime; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomRotation : public CGeneralRandomRotation
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xae0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LerpToInitialPosition : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x1c8
// MPropertyFriendlyName "position cache attribute"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nCacheField; // 0x320
private:
[[maybe_unused]] uint8_t __pad0324[0x4]; // 0x324
public:
// MPropertyFriendlyName "scale"
CParticleCollectionFloatInput m_flScale; // 0x328
// MPropertyFriendlyName "component scale"
CParticleCollectionVecInput m_vecScale; // 0x480
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderText : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "outline color"
Color m_OutlineColor; // 0x200
private:
[[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204
public:
// MPropertyFriendlyName "default text"
CUtlString m_DefaultText; // 0x208
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x480
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ReadFromNeighboringParticle : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "read field"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "written field"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "particle increment amount"
int32_t m_nIncrement; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
public:
// MPropertyFriendlyName "maximum distance"
CPerParticleFloatInput m_DistanceCheck; // 0x1d0
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x328
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct SequenceWeightedList_t
{
public:
// MPropertyFriendlyName "sequence"
// MPropertyAttributeEditor "SequencePicker( 1 )"
int32_t m_nSequence; // 0x0
// MPropertyFriendlyName "weight"
float m_flRelativeWeight; // 0x4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapSDFGradientToVectorAttribute : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomYawFlip : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "flip percentage"
float m_flPercent; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_Cull : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "cull percentage"
float m_flCullPerc; // 0x1c0
// MPropertyFriendlyName "cull start time"
float m_flCullStart; // 0x1c4
// MPropertyFriendlyName "cull end time"
float m_flCullEnd; // 0x1c8
// MPropertyFriendlyName "cull time exponent"
float m_flCullExp; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x240
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapTransformOrientationToRotations : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c0
// MPropertyFriendlyName "offset pitch/yaw/roll"
Vector m_vecRotation; // 0x228
// MPropertyFriendlyName "Use Quaternians Internally"
bool m_bUseQuat; // 0x234
// MPropertyFriendlyName "Write normal instead of rotation"
bool m_bWriteNormal; // 0x235
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_NormalLock : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MParticleMinVersion
// MGetKV3ClassDefaults
class C_OP_LockToSavedSequentialPathV2 : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "start fade time"
float m_flFadeStart; // 0x1c0
// MPropertyFriendlyName "end fade time"
float m_flFadeEnd; // 0x1c4
// MPropertyFriendlyName "Use sequential CP pairs between start and end point"
bool m_bCPPairs; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01c9[0x7]; // 0x1c9
public:
CPathParameters m_PathParams; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x250
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapInitialDirectionToTransformToVector : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x228
// MPropertyFriendlyName "scale factor"
float m_flScale; // 0x22c
// MPropertyFriendlyName "offset rotation"
float m_flOffsetRot; // 0x230
// MPropertyFriendlyName "offset axis"
// MVectorIsCoordinate
Vector m_vecOffsetAxis; // 0x234
// MPropertyFriendlyName "normalize"
bool m_bNormalize; // 0x240
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x660
//
// MGetKV3ClassDefaults
struct VecInputMaterialVariable_t
{
public:
// MPropertyFriendlyName "material variable"
CUtlString m_strVariable; // 0x0
// MPropertyFriendlyName "input"
CParticleCollectionVecInput m_vecInput; // 0x8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x4d0
// Has VTable
//
// MParticleMinVersion
// MGetKV3ClassDefaults
class C_INIT_CreateSequentialPathV2 : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "maximum distance"
CPerParticleFloatInput m_fMaxDistance; // 0x1c0
// MPropertyFriendlyName "particles to map from start to end"
CParticleCollectionFloatInput m_flNumToAssign; // 0x318
// MPropertyFriendlyName "restart behavior (0 = bounce, 1 = loop )"
bool m_bLoop; // 0x470
// MPropertyFriendlyName "use sequential CP pairs between start and end point"
bool m_bCPPairs; // 0x471
// MPropertyFriendlyName "save offset"
bool m_bSaveOffset; // 0x472
private:
[[maybe_unused]] uint8_t __pad0473[0xd]; // 0x473
public:
CPathParameters m_PathParams; // 0x480
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapVisibilityScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "visibility minimum"
float m_flInputMin; // 0x1c8
// MPropertyFriendlyName "visibility maximum"
float m_flInputMax; // 0x1cc
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d0
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d4
// MPropertyFriendlyName "radius scale"
float m_flRadiusScale; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MObsoleteParticleFunction
// MGetKV3ClassDefaults
class C_OP_RenderClothForce : public CParticleFunctionRenderer
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RestartAfterDuration : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "minimum restart time"
float m_flDurationMin; // 0x1c0
// MPropertyFriendlyName "maximum restart time"
float m_flDurationMax; // 0x1c4
// MPropertyFriendlyName "control point to scale duration"
int32_t m_nCP; // 0x1c8
// MPropertyFriendlyName "control point field X/Y/Z"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nCPField; // 0x1cc
// MPropertyFriendlyName "child group ID"
int32_t m_nChildGroupID; // 0x1d0
// MPropertyFriendlyName "only restart children"
bool m_bOnlyChildren; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xa40
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetVariable : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "Variable"
// -> m_variableName - 0x1d0
// -> m_variableType - 0x208
CParticleVariableRef m_variableReference; // 0x1d0
// MPropertyFriendlyName "Value"
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_TRANSFORM"
CParticleTransformInput m_transformInput; // 0x210
// MPropertyFriendlyName "Position Offset"
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_TRANSFORM"
Vector m_positionOffset; // 0x278
// MPropertyFriendlyName "Rotation Offset"
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_TRANSFORM"
QAngle m_rotationOffset; // 0x284
// MPropertyFriendlyName "Value"
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_VEC3"
CParticleCollectionVecInput m_vecInput; // 0x290
// MPropertyFriendlyName "Value"
// MPropertySuppressExpr "m_variableReference.m_variableType != PVAL_FLOAT"
CParticleCollectionFloatInput m_floatInput; // 0x8e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1310
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateOnModelAtHeight : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x1c0
// MPropertyFriendlyName "force creation height to desired height"
bool m_bForceZ; // 0x1c1
private:
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c4
// MPropertyFriendlyName "height override control point number"
int32_t m_nHeightCP; // 0x1c8
// MPropertyFriendlyName "desired height is relative to water"
bool m_bUseWaterHeight; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
public:
// MPropertyFriendlyName "relative desired height"
CParticleCollectionFloatInput m_flDesiredHeight; // 0x1d0
// MPropertyFriendlyName "model hitbox scale"
CParticleCollectionVecInput m_vecHitBoxScale; // 0x328
// MPropertyFriendlyName "direction bias"
// MVectorIsCoordinate
CParticleCollectionVecInput m_vecDirectionBias; // 0x980
// MPropertyFriendlyName "bias type"
ParticleHitboxBiasType_t m_nBiasType; // 0xfd8
// MPropertyFriendlyName "bias in local space"
bool m_bLocalCoords; // 0xfdc
// MPropertyFriendlyName "bias prefers moving hitboxes"
bool m_bPreferMovingBoxes; // 0xfdd
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0xfde
private:
[[maybe_unused]] uint8_t __pad105e[0x2]; // 0x105e
public:
// MPropertyFriendlyName "hitbox velocity inherited scale"
CParticleCollectionFloatInput m_flHitboxVelocityScale; // 0x1060
// MPropertyFriendlyName "max hitbox velocity"
CParticleCollectionFloatInput m_flMaxBoneVelocity; // 0x11b8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomAlphaWindowThreshold : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "min"
float m_flMin; // 0x1c0
// MPropertyFriendlyName "max"
float m_flMax; // 0x1c4
// MPropertyFriendlyName "exponent"
float m_flExponent; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_VelocityMatchingForce : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "direction matching strength"
float m_flDirScale; // 0x1c0
// MPropertyFriendlyName "speed matching strength"
float m_flSpdScale; // 0x1c4
// MPropertyFriendlyName "control point to broadcast speed and direction to"
int32_t m_nCPBroadcast; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RampCPLinearRandom : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "output control point"
int32_t m_nOutControlPointNumber; // 0x1d0
// MPropertyFriendlyName "ramp rate min"
Vector m_vecRateMin; // 0x1d4
// MPropertyFriendlyName "ramp rate max"
Vector m_vecRateMax; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x9e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateOnGrid : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "X Dimension Count"
CParticleCollectionFloatInput m_nXCount; // 0x1c0
// MPropertyFriendlyName "Y Dimension Count"
CParticleCollectionFloatInput m_nYCount; // 0x318
// MPropertyFriendlyName "Z Dimension Count"
CParticleCollectionFloatInput m_nZCount; // 0x470
// MPropertyFriendlyName "X Dimension Spacing"
CParticleCollectionFloatInput m_nXSpacing; // 0x5c8
// MPropertyFriendlyName "Y Dimension Spacing"
CParticleCollectionFloatInput m_nYSpacing; // 0x720
// MPropertyFriendlyName "Z Dimension Spacing"
CParticleCollectionFloatInput m_nZSpacing; // 0x878
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x9d0
// MPropertyFriendlyName "use local space"
bool m_bLocalSpace; // 0x9d4
// MPropertyFriendlyName "center around control point"
bool m_bCenter; // 0x9d5
// MPropertyFriendlyName "hollow"
bool m_bHollow; // 0x9d6
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x600
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_SetAttributeToScalarExpression : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "expression"
ScalarExpressionType_t m_nExpression; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "input 1"
CPerParticleFloatInput m_flInput1; // 0x1c8
// MPropertyFriendlyName "input 2"
CPerParticleFloatInput m_flInput2; // 0x320
// MPropertyFriendlyName "output"
CParticleRemapFloatInput m_flOutputRemap; // 0x478
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0x5d0
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x5d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MObsoleteParticleFunction
// MGetKV3ClassDefaults
class C_OP_RenderPoints : public CParticleFunctionRenderer
{
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x200
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_ColorLitPerParticle : public CParticleFunctionInitializer
{
private:
[[maybe_unused]] uint8_t __pad01c0[0x18]; // 0x1c0
public:
// MPropertyFriendlyName "color1"
Color m_ColorMin; // 0x1d8
// MPropertyFriendlyName "color2"
Color m_ColorMax; // 0x1dc
// MPropertyFriendlyName "tint clamp min"
Color m_TintMin; // 0x1e0
// MPropertyFriendlyName "tint clamp max"
Color m_TintMax; // 0x1e4
// MPropertyFriendlyName "light bias"
float m_flTintPerc; // 0x1e8
// MPropertyFriendlyName "tint blend mode"
ParticleColorBlendMode_t m_nTintBlendMode; // 0x1ec
// MPropertyFriendlyName "light amplification amount"
float m_flLightAmplification; // 0x1f0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xef0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_PositionOffset : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "offset min"
// MVectorIsCoordinate
CPerParticleVecInput m_OffsetMin; // 0x1c0
// MPropertyFriendlyName "offset max"
// MVectorIsCoordinate
CPerParticleVecInput m_OffsetMax; // 0x818
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0xe70
// MPropertyFriendlyName "offset in local space 0/1"
bool m_bLocalCoords; // 0xed8
// MPropertyFriendlyName "offset proportional to radius 0/1"
bool m_bProportional; // 0xed9
private:
[[maybe_unused]] uint8_t __pad0eda[0x2]; // 0xeda
public:
// MPropertyFriendlyName "Random number generator controls"
CRandomNumberGeneratorParameters m_randomnessParameters; // 0xedc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x320
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DecayClampCount : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Maximum Count"
CParticleCollectionFloatInput m_nCount; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x230
// Has VTable
//
// MObsoleteParticleFunction
// MGetKV3ClassDefaults
class C_OP_RenderLights : public C_OP_RenderPoints
{
public:
// MPropertyFriendlyName "animation rate"
float m_flAnimationRate; // 0x210
// MPropertyFriendlyName "animation type"
AnimationType_t m_nAnimationType; // 0x214
// MPropertyFriendlyName "set animation value in FPS"
bool m_bAnimateInFPS; // 0x218
private:
[[maybe_unused]] uint8_t __pad0219[0x3]; // 0x219
public:
// MPropertyFriendlyName "minimum visual size"
float m_flMinSize; // 0x21c
// MPropertyFriendlyName "maximum visual size"
float m_flMaxSize; // 0x220
// MPropertyFriendlyName "size at which to start fading"
float m_flStartFadeSize; // 0x224
// MPropertyFriendlyName "size at which to fade away"
float m_flEndFadeSize; // 0x228
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapNamedModelSequenceToScalar : public C_INIT_RemapNamedModelElementToScalar
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ColorInterpolateRandom : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "color fade min"
Color m_ColorFadeMin; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x18]; // 0x1c4
public:
// MPropertyFriendlyName "color fade max"
Color m_ColorFadeMax; // 0x1dc
private:
[[maybe_unused]] uint8_t __pad01e0[0xc]; // 0x1e0
public:
// MPropertyFriendlyName "fade start time"
float m_flFadeStartTime; // 0x1ec
// MPropertyFriendlyName "fade end time"
float m_flFadeEndTime; // 0x1f0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1f4
// MPropertyFriendlyName "ease in and out"
bool m_bEaseInOut; // 0x1f8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x2d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointsToModelParticles : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x1c0
// MPropertyFriendlyName "attachment to follow"
char m_AttachmentName[128]; // 0x240
// MPropertyFriendlyName "First control point to set"
int32_t m_nFirstControlPoint; // 0x2c0
// MPropertyFriendlyName "# of control points to set"
int32_t m_nNumControlPoints; // 0x2c4
// MPropertyFriendlyName "first particle to copy"
int32_t m_nFirstSourcePoint; // 0x2c8
// MPropertyFriendlyName "use skinning instead of hitboxes"
bool m_bSkin; // 0x2cc
// MPropertyFriendlyName "follow attachment"
bool m_bAttachment; // 0x2cd
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x230
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateAlongPath : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "maximum distance"
float m_fMaxDistance; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0xc]; // 0x1c4
public:
CPathParameters m_PathParams; // 0x1d0
// MPropertyFriendlyName "randomly select sequential CP pairs between start and end points"
bool m_bUseRandomCPs; // 0x210
private:
[[maybe_unused]] uint8_t __pad0211[0x3]; // 0x211
public:
// MPropertyFriendlyName "Offset from control point for path end"
// MVectorIsCoordinate
Vector m_vEndOffset; // 0x214
// MPropertyFriendlyName "save offset"
bool m_bSaveOffset; // 0x220
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x9e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapSDFDistanceToScalarAttribute : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "Input field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nVectorFieldInput; // 0x1c4
// MPropertyFriendlyName "Minimum distance"
CParticleCollectionFloatInput m_flMinDistance; // 0x1c8
// MPropertyFriendlyName "Maximum distance"
CParticleCollectionFloatInput m_flMaxDistance; // 0x320
// MPropertyFriendlyName "Value for dist<min"
CParticleCollectionFloatInput m_flValueBelowMin; // 0x478
// MPropertyFriendlyName "Value for dist=min"
CParticleCollectionFloatInput m_flValueAtMin; // 0x5d0
// MPropertyFriendlyName "Value for dist=max"
CParticleCollectionFloatInput m_flValueAtMax; // 0x728
// MPropertyFriendlyName "Value for dist>max"
CParticleCollectionFloatInput m_flValueAboveMax; // 0x880
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DistanceCull : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nControlPoint; // 0x1c0
// MPropertyFriendlyName "control point offset"
// MVectorIsCoordinate
Vector m_vecPointOffset; // 0x1c4
// MPropertyFriendlyName "cull distance"
float m_flDistance; // 0x1d0
// MPropertyFriendlyName "cull inside instead of outside"
bool m_bCullInside; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ConstrainDistanceToPath : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "minimum distance"
float m_fMinDistance; // 0x1c0
// MPropertyFriendlyName "maximum distance"
float m_flMaxDistance0; // 0x1c4
// MPropertyFriendlyName "maximum distance middle"
float m_flMaxDistanceMid; // 0x1c8
// MPropertyFriendlyName "maximum distance end"
float m_flMaxDistance1; // 0x1cc
CPathParameters m_PathParameters; // 0x1d0
// MPropertyFriendlyName "travel time"
float m_flTravelTime; // 0x210
// MPropertyFriendlyName "travel time scale field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldScale; // 0x214
// MPropertyFriendlyName "manual time placement field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nManualTField; // 0x218
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointToHand : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nCP1; // 0x1d0
// MPropertyFriendlyName "hand"
int32_t m_nHand; // 0x1d4
// MPropertyFriendlyName "control point offset"
// MVectorIsCoordinate
Vector m_vecCP1Pos; // 0x1d8
// MPropertyFriendlyName "use hand orientation"
bool m_bOrientToHand; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x290
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DistanceBetweenCPsToCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "starting control point"
int32_t m_nStartCP; // 0x1d0
// MPropertyFriendlyName "ending control point"
int32_t m_nEndCP; // 0x1d4
// MPropertyFriendlyName "output control point"
int32_t m_nOutputCP; // 0x1d8
// MPropertyFriendlyName "output control point field"
int32_t m_nOutputCPField; // 0x1dc
// MPropertyFriendlyName "only set distance once"
bool m_bSetOnce; // 0x1e0
private:
[[maybe_unused]] uint8_t __pad01e1[0x3]; // 0x1e1
public:
// MPropertyFriendlyName "distance minimum"
float m_flInputMin; // 0x1e4
// MPropertyFriendlyName "distance maximum"
float m_flInputMax; // 0x1e8
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1ec
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1f0
// MPropertyFriendlyName "maximum trace length"
float m_flMaxTraceLength; // 0x1f4
// MPropertyFriendlyName "LOS Failure Scale"
float m_flLOSScale; // 0x1f8
// MPropertyFriendlyName "ensure line of sight"
bool m_bLOS; // 0x1fc
// MPropertyFriendlyName "LOS collision group"
char m_CollisionGroupName[128]; // 0x1fd
private:
[[maybe_unused]] uint8_t __pad027d[0x3]; // 0x27d
public:
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x280
// MPropertyFriendlyName "set parent"
ParticleParentSetMode_t m_nSetParent; // 0x284
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetFromCPSnapshot : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "snapshot control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "field to read"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nAttributeToRead; // 0x1c4
// MPropertyFriendlyName "field to write"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nAttributeToWrite; // 0x1c8
// MPropertyFriendlyName "local space control point number"
int32_t m_nLocalSpaceCP; // 0x1cc
// MPropertyFriendlyName "random order"
bool m_bRandom; // 0x1d0
// MPropertyFriendlyName "reverse order"
bool m_bReverse; // 0x1d1
private:
[[maybe_unused]] uint8_t __pad01d2[0x2]; // 0x1d2
public:
// MPropertyFriendlyName "random seed"
int32_t m_nRandomSeed; // 0x1d4
// MPropertyFriendlyName "Snapshot start point"
CParticleCollectionFloatInput m_nSnapShotStartPoint; // 0x1d8
// MPropertyFriendlyName "Snapshot increment amount"
CParticleCollectionFloatInput m_nSnapShotIncrement; // 0x330
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x488
// MPropertyFriendlyName "Sub-Sample Between Input Points"
bool m_bSubSample; // 0x5e0
// MPropertyFriendlyName "Position also sets Previous Position"
bool m_bPrev; // 0x5e1
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapVectortoCP : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output control point"
int32_t m_nOutControlPointNumber; // 0x1c0
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c4
// MPropertyFriendlyName "particle number to read"
int32_t m_nParticleNumber; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x600
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetAttributeToScalarExpression : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "expression"
ScalarExpressionType_t m_nExpression; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "input 1"
CPerParticleFloatInput m_flInput1; // 0x1c8
// MPropertyFriendlyName "input 2"
CPerParticleFloatInput m_flInput2; // 0x320
// MPropertyFriendlyName "output"
CParticleRemapFloatInput m_flOutputRemap; // 0x478
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0x5d0
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x5d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1e0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class C_OP_RemapDistanceToLineSegmentBase : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point 0"
int32_t m_nCP0; // 0x1c0
// MPropertyFriendlyName "control point 1"
int32_t m_nCP1; // 0x1c4
// MPropertyFriendlyName "min distance value"
float m_flMinInputValue; // 0x1c8
// MPropertyFriendlyName "max distance value"
float m_flMaxInputValue; // 0x1cc
// MPropertyFriendlyName "use distance to an infinite line instead of a finite line segment"
bool m_bInfiniteLine; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SDFLighting : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Lighting dir"
Vector m_vLightingDir; // 0x1c0
// MPropertyFriendlyName "shadow color"
Vector m_vTint_0; // 0x1cc
// MPropertyFriendlyName "lit color"
Vector m_vTint_1; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x2e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapTransformToVector : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "input minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vInputMin; // 0x1c4
// MPropertyFriendlyName "input maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vInputMax; // 0x1d0
// MPropertyFriendlyName "output minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vOutputMin; // 0x1dc
// MPropertyFriendlyName "output maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vOutputMax; // 0x1e8
private:
[[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1f8
// MPropertyFriendlyName "local space transform"
// MParticleInputOptional
CParticleTransformInput m_LocalSpaceTransform; // 0x260
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
float m_flStartTime; // 0x2c8
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
float m_flEndTime; // 0x2cc
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x2d0
// MPropertyFriendlyName "offset position"
bool m_bOffset; // 0x2d4
// MPropertyFriendlyName "accelerate position"
bool m_bAccelerate; // 0x2d5
private:
[[maybe_unused]] uint8_t __pad02d6[0x2]; // 0x2d6
public:
// MPropertyFriendlyName "remap bias"
float m_flRemapBias; // 0x2d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x4a0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetFloat : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "value"
CPerParticleFloatInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0x318
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x31c
// MPropertyFriendlyName "interpolation"
CPerParticleFloatInput m_Lerp; // 0x320
// MPropertyFriendlyName "use new code"
bool m_bUseNewCode; // 0x478
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x250
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ModelCull : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "use only bounding box"
bool m_bBoundBox; // 0x1c4
// MPropertyFriendlyName "cull outside instead of inside"
bool m_bCullOutside; // 0x1c5
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x1c6
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x1c7
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x830
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LocalAccelerationForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "local space control point"
int32_t m_nCP; // 0x1d0
// MPropertyFriendlyName "scale control point"
int32_t m_nScaleCP; // 0x1d4
// MPropertyFriendlyName "local space acceleration"
CParticleCollectionVecInput m_vecAccel; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x88
//
// MGetKV3ClassDefaults
struct ParticleControlPointConfiguration_t
{
public:
CUtlString m_name; // 0x0
CUtlVector< ParticleControlPointDriver_t > m_drivers; // 0x8
ParticlePreviewState_t m_previewState; // 0x20
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapParticleCountOnScalarEndCap : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "input minimum"
int32_t m_nInputMin; // 0x1c4
// MPropertyFriendlyName "input maximum"
int32_t m_nInputMax; // 0x1c8
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1cc
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d0
// MPropertyFriendlyName "count back from last particle"
bool m_bBackwards; // 0x1d4
private:
[[maybe_unused]] uint8_t __pad01d5[0x3]; // 0x1d5
public:
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RandomForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "min force"
// MVectorIsCoordinate
Vector m_MinForce; // 0x1d0
// MPropertyFriendlyName "max force"
// MVectorIsCoordinate
Vector m_MaxForce; // 0x1dc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x240
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderStatusEffect : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "color warp texture (3d)"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureColorWarp; // 0x200
// MPropertyFriendlyName "detail 2 texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureDetail2; // 0x208
// MPropertyFriendlyName "diffuse warp texture (3d)"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureDiffuseWarp; // 0x210
// MPropertyFriendlyName "fresnel color warp texture (3d)"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureFresnelColorWarp; // 0x218
// MPropertyFriendlyName "fresnel warp texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureFresnelWarp; // 0x220
// MPropertyFriendlyName "specular warp texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureSpecularWarp; // 0x228
// MPropertyFriendlyName "environment map texture"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_pTextureEnvMap; // 0x230
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x240
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapTransformOrientationToYaw : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c0
// MPropertyFriendlyName "rotation field"
// MPropertyAttributeChoiceName "particlefield_rotation"
ParticleAttributeIndex_t m_nFieldOutput; // 0x228
// MPropertyFriendlyName "rotation offset"
float m_flRotOffset; // 0x22c
// MPropertyFriendlyName "spin strength"
float m_flSpinStrength; // 0x230
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapInitialVisibilityScalar : public CParticleFunctionInitializer
{
private:
[[maybe_unused]] uint8_t __pad01c0[0x4]; // 0x1c0
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "visibility minimum"
float m_flInputMin; // 0x1c8
// MPropertyFriendlyName "visibility maximum"
float m_flInputMax; // 0x1cc
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d0
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_AddVectorToVector : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "component scale factor"
Vector m_vecScale; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1cc
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput; // 0x1d0
// MPropertyFriendlyName "random offset min"
Vector m_vOffsetMin; // 0x1d4
// MPropertyFriendlyName "random offset max"
Vector m_vOffsetMax; // 0x1e0
// MPropertyFriendlyName "Random number generator controls"
CRandomNumberGeneratorParameters m_randomnessParameters; // 0x1ec
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x980
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ParticlePhysics : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "gravity"
// MVectorIsCoordinate
CParticleCollectionVecInput m_Gravity; // 0x1c0
// MPropertyFriendlyName "drag"
// MPropertyAttributeRange "-1 1"
CParticleCollectionFloatInput m_fDrag; // 0x818
// MPropertyFriendlyName "max constraint passes"
int32_t m_nMaxConstraintPasses; // 0x970
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xef0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetVectorAttributeToVectorExpression : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "expression"
VectorExpressionType_t m_nExpression; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "input 1"
CPerParticleVecInput m_vInput1; // 0x1c8
// MPropertyFriendlyName "input 2"
CPerParticleVecInput m_vInput2; // 0x820
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nOutputField; // 0xe78
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0xe7c
// MPropertyFriendlyName "normalize result"
bool m_bNormalizedOutput; // 0xe80
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x830
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitFromVectorFieldSnapshot : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "snapshot control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "local space control point number"
int32_t m_nLocalSpaceCP; // 0x1c4
// MPropertyFriendlyName "weight update control point"
int32_t m_nWeightUpdateCP; // 0x1c8
// MPropertyFriendlyName "use vertical velocity for weighting"
bool m_bUseVerticalVelocity; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
public:
// MPropertyFriendlyName "Component Scale"
CPerParticleVecInput m_vecScale; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x470
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_CollideWithParentParticles : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "parent particle radius scale"
CPerParticleFloatInput m_flParentRadiusScale; // 0x1c0
// MPropertyFriendlyName "particle radius scale"
CPerParticleFloatInput m_flRadiusScale; // 0x318
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_DistanceCull : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nControlPoint; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "cull distance"
CParticleCollectionFloatInput m_flDistance; // 0x1c8
// MPropertyFriendlyName "cull inside instead of outside"
bool m_bCullInside; // 0x320
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RampScalarSplineSimple : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "ramp rate"
float m_Rate; // 0x1c0
// MPropertyFriendlyName "start time"
float m_flStartTime; // 0x1c4
// MPropertyFriendlyName "end time"
float m_flEndTime; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x24]; // 0x1cc
public:
// MPropertyFriendlyName "ramp field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nField; // 0x1f0
// MPropertyFriendlyName "ease out"
bool m_bEaseOut; // 0x1f4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomSequence : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "sequence min"
// MPropertyAttributeEditor "SequencePicker( 1 )"
int32_t m_nSequenceMin; // 0x1c0
// MPropertyFriendlyName "sequence max"
// MPropertyAttributeEditor "SequencePicker( 1 )"
int32_t m_nSequenceMax; // 0x1c4
// MPropertyFriendlyName "shuffle"
bool m_bShuffle; // 0x1c8
// MPropertyFriendlyName "linear"
bool m_bLinear; // 0x1c9
private:
[[maybe_unused]] uint8_t __pad01ca[0x6]; // 0x1ca
public:
// MPropertyFriendlyName "weighted list"
CUtlVector< SequenceWeightedList_t > m_WeightedList; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_FadeOut : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "fade out time min"
float m_flFadeOutTimeMin; // 0x1c0
// MPropertyFriendlyName "fade out time max"
float m_flFadeOutTimeMax; // 0x1c4
// MPropertyFriendlyName "fade out time exponent"
float m_flFadeOutTimeExp; // 0x1c8
// MPropertyFriendlyName "fade bias"
float m_flFadeBias; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01d0[0x30]; // 0x1d0
public:
// MPropertyFriendlyName "proportional 0/1"
bool m_bProportional; // 0x200
// MPropertyFriendlyName "ease in and out"
bool m_bEaseInAndOut; // 0x201
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_OscillateScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "oscillation rate min"
float m_RateMin; // 0x1c0
// MPropertyFriendlyName "oscillation rate max"
float m_RateMax; // 0x1c4
// MPropertyFriendlyName "oscillation frequency min"
float m_FrequencyMin; // 0x1c8
// MPropertyFriendlyName "oscillation frequency max"
float m_FrequencyMax; // 0x1cc
// MPropertyFriendlyName "oscillation field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nField; // 0x1d0
// MPropertyFriendlyName "proportional 0/1"
bool m_bProportional; // 0x1d4
// MPropertyFriendlyName "start/end proportional"
bool m_bProportionalOp; // 0x1d5
private:
[[maybe_unused]] uint8_t __pad01d6[0x2]; // 0x1d6
public:
// MPropertyFriendlyName "start time min"
float m_flStartTime_min; // 0x1d8
// MPropertyFriendlyName "start time max"
float m_flStartTime_max; // 0x1dc
// MPropertyFriendlyName "end time min"
float m_flEndTime_min; // 0x1e0
// MPropertyFriendlyName "end time max"
float m_flEndTime_max; // 0x1e4
// MPropertyFriendlyName "oscillation multiplier"
float m_flOscMult; // 0x1e8
// MPropertyFriendlyName "oscillation start phase"
float m_flOscAdd; // 0x1ec
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x650
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderBlobs : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "cube width"
CParticleCollectionRendererFloatInput m_cubeWidth; // 0x200
// MPropertyFriendlyName "cutoff radius"
CParticleCollectionRendererFloatInput m_cutoffRadius; // 0x358
// MPropertyFriendlyName "render radius"
CParticleCollectionRendererFloatInput m_renderRadius; // 0x4b0
// MPropertyFriendlyName "scale CP (cube width/cutoff/render = x/y/z)"
int32_t m_nScaleCP; // 0x608
private:
[[maybe_unused]] uint8_t __pad060c[0x4]; // 0x60c
public:
// MPropertyFriendlyName "material variables"
// MPropertyAutoExpandSelf
// MPropertySortPriority "600"
CUtlVector< MaterialVariable_t > m_MaterialVars; // 0x610
private:
[[maybe_unused]] uint8_t __pad0628[0x18]; // 0x628
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x640
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x820
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitVecCollection : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "value"
CParticleCollectionVecInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nOutputField; // 0x818
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x950
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_WorldTraceConstraint : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "control point for fast collision tests"
int32_t m_nCP; // 0x1c0
// MPropertyFriendlyName "control point offset for fast collisions"
// MVectorIsCoordinate
Vector m_vecCpOffset; // 0x1c4
// MPropertyFriendlyName "collision mode"
ParticleCollisionMode_t m_nCollisionMode; // 0x1d0
// MPropertyFriendlyName "minimum detail collision mode"
ParticleCollisionMode_t m_nCollisionModeMin; // 0x1d4
// MPropertyStartGroup "Collision Options"
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x1d8
// MPropertyFriendlyName "collision group"
char m_CollisionGroupName[128]; // 0x1dc
// MPropertyFriendlyName "World Only"
bool m_bWorldOnly; // 0x25c
// MPropertyFriendlyName "brush only"
bool m_bBrushOnly; // 0x25d
// MPropertyFriendlyName "include water"
// MPropertySuppressExpr "m_nTraceSet == PARTICLE_TRACE_SET_STATIC"
bool m_bIncludeWater; // 0x25e
private:
[[maybe_unused]] uint8_t __pad025f[0x1]; // 0x25f
public:
// MPropertyFriendlyName "CP Entity to Ignore for Collisions"
// MPropertySuppressExpr "m_nTraceSet == PARTICLE_TRACE_SET_STATIC"
int32_t m_nIgnoreCP; // 0x260
// MPropertyFriendlyName "control point movement distance tolerance"
// MPropertySuppressExpr "m_nCollisionMode == COLLISION_MODE_PER_PARTICLE_TRACE"
float m_flCpMovementTolerance; // 0x264
// MPropertyFriendlyName "plane cache retest rate"
// MPropertySuppressExpr "m_nCollisionMode != COLLISION_MODE_PER_FRAME_PLANESET"
float m_flRetestRate; // 0x268
// MPropertyFriendlyName "trace accuracy tolerance"
// MPropertySuppressExpr "m_nCollisionMode != COLLISION_MODE_USE_NEAREST_TRACE"
float m_flTraceTolerance; // 0x26c
// MPropertyFriendlyName "Confirm Collision Speed Threshold"
// MPropertySuppressExpr "m_nCollisionMode == COLLISION_MODE_PER_PARTICLE_TRACE"
float m_flCollisionConfirmationSpeed; // 0x270
// MPropertyFriendlyName "Max Confirmation Traces Per Fame"
// MPropertySuppressExpr "m_nCollisionMode == COLLISION_MODE_PER_PARTICLE_TRACE"
float m_nMaxTracesPerFrame; // 0x274
// MPropertyStartGroup "Impact Options"
// MPropertyFriendlyName "radius scale"
CPerParticleFloatInput m_flRadiusScale; // 0x278
// MPropertyFriendlyName "amount of bounce"
CPerParticleFloatInput m_flBounceAmount; // 0x3d0
// MPropertyFriendlyName "amount of slide"
CPerParticleFloatInput m_flSlideAmount; // 0x528
// MPropertyFriendlyName "Random Direction scale"
CPerParticleFloatInput m_flRandomDirScale; // 0x680
// MPropertyFriendlyName "Add Decay to Bounce"
bool m_bDecayBounce; // 0x7d8
// MPropertyFriendlyName "kill particle on collision"
bool m_bKillonContact; // 0x7d9
private:
[[maybe_unused]] uint8_t __pad07da[0x2]; // 0x7da
public:
// MPropertyFriendlyName "minimum speed to kill on collision"
float m_flMinSpeed; // 0x7dc
// MPropertyFriendlyName "Set Normal"
bool m_bSetNormal; // 0x7e0
private:
[[maybe_unused]] uint8_t __pad07e1[0x3]; // 0x7e1
public:
// MPropertyFriendlyName "Stick On Collision Cache Field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nStickOnCollisionField; // 0x7e4
// MPropertyFriendlyName "Speed to stop when sticking"
CPerParticleFloatInput m_flStopSpeed; // 0x7e8
// MPropertyFriendlyName "Entity Hitbox Cache Field (Requires Stick on Collision)"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nEntityStickDataField; // 0x940
// MPropertyFriendlyName "Entity Normal Cache Field (Requires Stick on Collision)"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nEntityStickNormalField; // 0x944
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x370
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderPostProcessing : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "Post Processing Strength"
CPerParticleFloatInput m_flPostProcessStrength; // 0x200
// MPropertyFriendlyName "Post Processing File"
// MPropertyAttributeEditor "AssetBrowse( vpost, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCPostProcessingResource > m_hPostTexture; // 0x358
// MPropertyFriendlyName "Post Processing Priority Group"
ParticlePostProcessPriorityGroup_t m_nPriority; // 0x360
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomScalar : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "min"
float m_flMin; // 0x1c0
// MPropertyFriendlyName "max"
float m_flMax; // 0x1c4
// MPropertyFriendlyName "exponent"
float m_flExponent; // 0x1c8
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x520
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_PositionPlaceOnGround : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "offset"
CPerParticleFloatInput m_flOffset; // 0x1c0
// MPropertyFriendlyName "max trace length"
CPerParticleFloatInput m_flMaxTraceLength; // 0x318
// MPropertyFriendlyName "collision group"
char m_CollisionGroupName[128]; // 0x470
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x4f0
private:
[[maybe_unused]] uint8_t __pad04f4[0xc]; // 0x4f4
public:
// MPropertyFriendlyName "No Collision Behavior"
ParticleTraceMissBehavior_t m_nTraceMissBehavior; // 0x500
// MPropertyFriendlyName "include water"
// MPropertySuppressExpr "m_nTraceSet == PARTICLE_TRACE_SET_STATIC"
bool m_bIncludeWater; // 0x504
// MPropertyFriendlyName "set normal"
bool m_bSetNormal; // 0x505
// MPropertyFriendlyName "set Previous XYZ only"
bool m_bSetPXYZOnly; // 0x506
// MPropertyFriendlyName "Trace along particle normal"
bool m_bTraceAlongNormal; // 0x507
// MPropertyFriendlyName "Offset only if trace hit"
bool m_bOffsetonColOnly; // 0x508
private:
[[maybe_unused]] uint8_t __pad0509[0x3]; // 0x509
public:
// MPropertyFriendlyName "offset final position by this fraction of the particle radius"
float m_flOffsetByRadiusFactor; // 0x50c
// MPropertyFriendlyName "preserve initial Z-offset relative to cp"
int32_t m_nPreserveOffsetCP; // 0x510
// MPropertyFriendlyName "CP Entity to Ignore for Collisions"
// MPropertySuppressExpr "m_nTraceSet == PARTICLE_TRACE_SET_STATIC"
int32_t m_nIgnoreCP; // 0x514
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x800
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_CylindricalDistanceToTransform : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "cylinder inner radius"
CPerParticleFloatInput m_flInputMin; // 0x1c8
// MPropertyFriendlyName "cylinder outer radius"
CPerParticleFloatInput m_flInputMax; // 0x320
// MPropertyFriendlyName "cylinder inner output"
CPerParticleFloatInput m_flOutputMin; // 0x478
// MPropertyFriendlyName "cylinder outer output"
CPerParticleFloatInput m_flOutputMax; // 0x5d0
// MPropertyFriendlyName "cylindrical top transform"
CParticleTransformInput m_TransformStart; // 0x728
// MPropertyFriendlyName "cylindrical bottom transform"
CParticleTransformInput m_TransformEnd; // 0x790
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x7f8
// MPropertyFriendlyName "only active within specified distance"
bool m_bActiveRange; // 0x7fc
// MPropertyFriendlyName "output is additive"
bool m_bAdditive; // 0x7fd
// MPropertyFriendlyName "apply radius to ends (capsule)"
bool m_bCapsule; // 0x7fe
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x990
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_VectorFieldSnapshot : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "snapshot control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "extra velocity field to write"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nAttributeToWrite; // 0x1c4
// MPropertyFriendlyName "local space control point number"
int32_t m_nLocalSpaceCP; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x4]; // 0x1cc
public:
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x1d0
// MPropertyFriendlyName "Component Scale"
CPerParticleVecInput m_vecScale; // 0x328
// MPropertyFriendlyName "Boundary Dampening"
float m_flBoundaryDampening; // 0x980
// MPropertyFriendlyName "Set Velocity"
bool m_bSetVelocity; // 0x984
// MPropertyFriendlyName "Lock to Surface"
bool m_bLockToSurface; // 0x985
private:
[[maybe_unused]] uint8_t __pad0986[0x2]; // 0x986
public:
// MPropertyFriendlyName "Vector Field Grid Spacing Override"
float m_flGridSpacing; // 0x988
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x6d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ControlpointLight : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "initial color bias"
float m_flScale; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x48c]; // 0x1c4
public:
// MPropertyFriendlyName "light 1 control point"
int32_t m_nControlPoint1; // 0x650
// MPropertyFriendlyName "light 2 control point"
int32_t m_nControlPoint2; // 0x654
// MPropertyFriendlyName "light 3 control point"
int32_t m_nControlPoint3; // 0x658
// MPropertyFriendlyName "light 4 control point"
int32_t m_nControlPoint4; // 0x65c
// MPropertyFriendlyName "light 1 control point offset"
Vector m_vecCPOffset1; // 0x660
// MPropertyFriendlyName "light 2 control point offset"
Vector m_vecCPOffset2; // 0x66c
// MPropertyFriendlyName "light 3 control point offset"
Vector m_vecCPOffset3; // 0x678
// MPropertyFriendlyName "light 4 control point offset"
Vector m_vecCPOffset4; // 0x684
// MPropertyFriendlyName "light 1 50% distance"
float m_LightFiftyDist1; // 0x690
// MPropertyFriendlyName "light 1 0% distance"
float m_LightZeroDist1; // 0x694
// MPropertyFriendlyName "light 2 50% distance"
float m_LightFiftyDist2; // 0x698
// MPropertyFriendlyName "light 2 0% distance"
float m_LightZeroDist2; // 0x69c
// MPropertyFriendlyName "light 3 50% distance"
float m_LightFiftyDist3; // 0x6a0
// MPropertyFriendlyName "light 3 0% distance"
float m_LightZeroDist3; // 0x6a4
// MPropertyFriendlyName "light 4 50% distance"
float m_LightFiftyDist4; // 0x6a8
// MPropertyFriendlyName "light 4 0% distance"
float m_LightZeroDist4; // 0x6ac
// MPropertyFriendlyName "light 1 color"
Color m_LightColor1; // 0x6b0
// MPropertyFriendlyName "light 2 color"
Color m_LightColor2; // 0x6b4
// MPropertyFriendlyName "light 3 color"
Color m_LightColor3; // 0x6b8
// MPropertyFriendlyName "light 4 color"
Color m_LightColor4; // 0x6bc
// MPropertyFriendlyName "light 1 type 0=point 1=spot"
bool m_bLightType1; // 0x6c0
// MPropertyFriendlyName "light 2 type 0=point 1=spot"
bool m_bLightType2; // 0x6c1
// MPropertyFriendlyName "light 3 type 0=point 1=spot"
bool m_bLightType3; // 0x6c2
// MPropertyFriendlyName "light 4 type 0=point 1=spot"
bool m_bLightType4; // 0x6c3
// MPropertyFriendlyName "light 1 dynamic light"
bool m_bLightDynamic1; // 0x6c4
// MPropertyFriendlyName "light 2 dynamic light"
bool m_bLightDynamic2; // 0x6c5
// MPropertyFriendlyName "light 3 dynamic light"
bool m_bLightDynamic3; // 0x6c6
// MPropertyFriendlyName "light 4 dynamic light"
bool m_bLightDynamic4; // 0x6c7
// MPropertyFriendlyName "compute normals from control points"
bool m_bUseNormal; // 0x6c8
// MPropertyFriendlyName "half-lambert normals"
bool m_bUseHLambert; // 0x6c9
private:
[[maybe_unused]] uint8_t __pad06ca[0x4]; // 0x6ca
public:
// MPropertyFriendlyName "clamp minimum light value to initial color"
bool m_bClampLowerRange; // 0x6ce
// MPropertyFriendlyName "clamp maximum light value to initial color"
bool m_bClampUpperRange; // 0x6cf
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ChooseRandomChildrenInGroup : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "group ID to affect"
int32_t m_nChildGroupID; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
public:
// MPropertyFriendlyName "Number of Children to Use"
CParticleCollectionFloatInput m_flNumberOfChildren; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe80
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateWithinBox : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "min"
// MVectorIsCoordinate
CPerParticleVecInput m_vecMin; // 0x1c0
// MPropertyFriendlyName "max"
// MVectorIsCoordinate
CPerParticleVecInput m_vecMax; // 0x818
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0xe70
// MPropertyFriendlyName "use local space"
bool m_bLocalSpace; // 0xe74
private:
[[maybe_unused]] uint8_t __pad0e75[0x3]; // 0xe75
public:
// MPropertyFriendlyName "Random number generator controls"
CRandomNumberGeneratorParameters m_randomnessParameters; // 0xe78
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_UpdateLightSource : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "color tint"
Color m_vColorTint; // 0x1c0
// MPropertyFriendlyName "amount to multiply light brightness by"
float m_flBrightnessScale; // 0x1c4
// MPropertyFriendlyName "amount to multiply particle system radius by to get light radius"
float m_flRadiusScale; // 0x1c8
// MPropertyFriendlyName "minimum radius for created lights"
float m_flMinimumLightingRadius; // 0x1cc
// MPropertyFriendlyName "maximum radius for created lights"
float m_flMaximumLightingRadius; // 0x1d0
// MPropertyFriendlyName "amount of damping of changes"
float m_flPositionDampingConstant; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MObsoleteParticleFunction
// MGetKV3ClassDefaults
class C_OP_RenderScreenVelocityRotate : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "rotate rate(dps)"
float m_flRotateRateDegrees; // 0x200
// MPropertyFriendlyName "forward angle"
float m_flForwardDegrees; // 0x204
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x2c0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PercentageBetweenTransformsVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "percentage minimum"
float m_flInputMin; // 0x1c4
// MPropertyFriendlyName "percentage maximum"
float m_flInputMax; // 0x1c8
// MPropertyFriendlyName "output minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutputMin; // 0x1cc
// MPropertyFriendlyName "output maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutputMax; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01e4[0x4]; // 0x1e4
public:
// MPropertyFriendlyName "strarting transform"
CParticleTransformInput m_TransformStart; // 0x1e8
// MPropertyFriendlyName "end transform"
CParticleTransformInput m_TransformEnd; // 0x250
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x2b8
// MPropertyFriendlyName "only active within input range"
bool m_bActiveRange; // 0x2bc
// MPropertyFriendlyName "treat distance between points as radius"
bool m_bRadialCheck; // 0x2bd
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapNamedModelMeshGroupEndCap : public C_OP_RemapNamedModelElementEndCap
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x3f0
// Has VTable
//
// MGetKV3ClassDefaults
class CParticleSystemDefinition : public IParticleSystemDefinition
{
public:
// MPropertyFriendlyName "version"
// MPropertySuppressField
int32_t m_nBehaviorVersion; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
// MPropertySuppressField
CUtlVector< CParticleFunctionPreEmission* > m_PreEmissionOperators; // 0x10
// MPropertySuppressField
CUtlVector< CParticleFunctionEmitter* > m_Emitters; // 0x28
// MPropertySuppressField
CUtlVector< CParticleFunctionInitializer* > m_Initializers; // 0x40
// MPropertySuppressField
CUtlVector< CParticleFunctionOperator* > m_Operators; // 0x58
// MPropertySuppressField
CUtlVector< CParticleFunctionForce* > m_ForceGenerators; // 0x70
// MPropertySuppressField
CUtlVector< CParticleFunctionConstraint* > m_Constraints; // 0x88
// MPropertySuppressField
CUtlVector< CParticleFunctionRenderer* > m_Renderers; // 0xa0
// MPropertySuppressField
CUtlVector< ParticleChildrenInfo_t > m_Children; // 0xb8
private:
[[maybe_unused]] uint8_t __pad00d0[0xa8]; // 0xd0
public:
// MPropertySuppressField
int32_t m_nFirstMultipleOverride_BackwardCompat; // 0x178
private:
[[maybe_unused]] uint8_t __pad017c[0x94]; // 0x17c
public:
// MPropertyStartGroup "+Collection Options"
// MPropertyFriendlyName "initial particles"
int32_t m_nInitialParticles; // 0x210
// MPropertyFriendlyName "max particles"
int32_t m_nMaxParticles; // 0x214
// MPropertyFriendlyName "group id"
int32_t m_nGroupID; // 0x218
// MPropertyStartGroup "Bounding Box"
// MPropertyFriendlyName "bounding box bloat min"
// MVectorIsCoordinate
Vector m_BoundingBoxMin; // 0x21c
// MPropertyFriendlyName "bounding box bloat max"
// MVectorIsCoordinate
Vector m_BoundingBoxMax; // 0x228
// MPropertyFriendlyName "bounding box depth sort bias"
float m_flDepthSortBias; // 0x234
// MPropertyFriendlyName "sort override position CP"
int32_t m_nSortOverridePositionCP; // 0x238
// MPropertyFriendlyName "infinite bounds - don't cull"
bool m_bInfiniteBounds; // 0x23c
// MPropertyStartGroup "Named Values"
// MPropertyFriendlyName "Enable Named Values (EXPERIMENTAL)"
bool m_bEnableNamedValues; // 0x23d
private:
[[maybe_unused]] uint8_t __pad023e[0x2]; // 0x23e
public:
// MPropertyFriendlyName "Domain Class"
// MPropertyAttributeChoiceName "particlefield_domain"
// MPropertyAutoRebuildOnChange
// MPropertySuppressExpr "!m_bEnableNamedValues"
CUtlString m_NamedValueDomain; // 0x240
// MPropertySuppressField
CUtlVector< ParticleNamedValueSource_t* > m_NamedValueLocals; // 0x248
// MPropertyStartGroup "+Base Properties"
// MPropertyFriendlyName "color"
// MPropertyColorPlusAlpha
Color m_ConstantColor; // 0x260
// MPropertyFriendlyName "normal"
// MVectorIsCoordinate
Vector m_ConstantNormal; // 0x264
// MPropertyFriendlyName "radius"
// MPropertyAttributeRange "biased 0 500"
float m_flConstantRadius; // 0x270
// MPropertyFriendlyName "rotation"
float m_flConstantRotation; // 0x274
// MPropertyFriendlyName "rotation speed"
float m_flConstantRotationSpeed; // 0x278
// MPropertyFriendlyName "lifetime"
float m_flConstantLifespan; // 0x27c
// MPropertyFriendlyName "sequence number"
// MPropertyAttributeEditor "SequencePicker( 1 )"
int32_t m_nConstantSequenceNumber; // 0x280
// MPropertyFriendlyName "sequence number 1"
// MPropertyAttributeEditor "SequencePicker( 2 )"
int32_t m_nConstantSequenceNumber1; // 0x284
// MPropertyStartGroup "Snapshot Options"
int32_t m_nSnapshotControlPoint; // 0x288
private:
[[maybe_unused]] uint8_t __pad028c[0x4]; // 0x28c
public:
CStrongHandle< InfoForResourceTypeIParticleSnapshot > m_hSnapshot; // 0x290
// MPropertyStartGroup "Replacement Options"
// MPropertyFriendlyName "cull replacement definition"
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_pszCullReplacementName; // 0x298
// MPropertyFriendlyName "cull radius"
float m_flCullRadius; // 0x2a0
// MPropertyFriendlyName "cull cost"
float m_flCullFillCost; // 0x2a4
// MPropertyFriendlyName "cull control point"
int32_t m_nCullControlPoint; // 0x2a8
private:
[[maybe_unused]] uint8_t __pad02ac[0x4]; // 0x2ac
public:
// MPropertyFriendlyName "fallback replacement definition"
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hFallback; // 0x2b0
// MPropertyFriendlyName "fallback max count"
int32_t m_nFallbackMaxCount; // 0x2b8
private:
[[maybe_unused]] uint8_t __pad02bc[0x4]; // 0x2bc
public:
// MPropertyFriendlyName "low violence definition"
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hLowViolenceDef; // 0x2c0
// MPropertyFriendlyName "reference replacement definition"
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_hReferenceReplacement; // 0x2c8
// MPropertyStartGroup "Simulation Options"
// MPropertyFriendlyName "pre-simulation time"
float m_flPreSimulationTime; // 0x2d0
// MPropertyFriendlyName "freeze simulation after time"
float m_flStopSimulationAfterTime; // 0x2d4
// MPropertyFriendlyName "maximum time step"
float m_flMaximumTimeStep; // 0x2d8
// MPropertyFriendlyName "maximum sim tick rate"
float m_flMaximumSimTime; // 0x2dc
// MPropertyFriendlyName "minimum sim tick rate"
float m_flMinimumSimTime; // 0x2e0
// MPropertyFriendlyName "minimum simulation time step"
float m_flMinimumTimeStep; // 0x2e4
// MPropertyFriendlyName "minimum required rendered frames"
int32_t m_nMinimumFrames; // 0x2e8
// MPropertyStartGroup "Performance Options"
// MPropertyFriendlyName "minimum CPU level"
int32_t m_nMinCPULevel; // 0x2ec
// MPropertyFriendlyName "minimum GPU level"
int32_t m_nMinGPULevel; // 0x2f0
// MPropertyFriendlyName "time to sleep when not drawn"
float m_flNoDrawTimeToGoToSleep; // 0x2f4
// MPropertyFriendlyName "maximum draw distance"
float m_flMaxDrawDistance; // 0x2f8
// MPropertyFriendlyName "start fade distance"
float m_flStartFadeDistance; // 0x2fc
// MPropertyFriendlyName "maximum creation distance"
float m_flMaxCreationDistance; // 0x300
// MPropertyFriendlyName "minimum free particles to aggregate"
int32_t m_nAggregationMinAvailableParticles; // 0x304
// MPropertyFriendlyName "aggregation radius"
float m_flAggregateRadius; // 0x308
// MPropertyFriendlyName "batch particle systems"
bool m_bShouldBatch; // 0x30c
// MPropertyFriendlyName "Hitboxes fall back to render bounds"
bool m_bShouldHitboxesFallbackToRenderBounds; // 0x30d
// MPropertyFriendlyName "Hitboxes fall back to snapshot"
bool m_bShouldHitboxesFallbackToSnapshot; // 0x30e
private:
[[maybe_unused]] uint8_t __pad030f[0x1]; // 0x30f
public:
// MPropertyStartGroup "Rendering Options"
// MPropertyFriendlyName "view model effect"
// MPropertySuppressExpr "m_bScreenSpaceEffect"
InheritableBoolType_t m_nViewModelEffect; // 0x310
// MPropertyFriendlyName "screen space effect"
// MPropertySuppressExpr "m_nViewModelEffect == INHERITABLE_BOOL_TRUE"
bool m_bScreenSpaceEffect; // 0x314
private:
[[maybe_unused]] uint8_t __pad0315[0x3]; // 0x315
public:
// MPropertyFriendlyName "target layer ID for rendering"
CUtlSymbolLarge m_pszTargetLayerID; // 0x318
// MPropertyFriendlyName "control point to disable rendering if it is the camera"
int32_t m_nSkipRenderControlPoint; // 0x320
// MPropertyFriendlyName "control point to only enable rendering if it is the camera"
int32_t m_nAllowRenderControlPoint; // 0x324
// MPropertyFriendlyName "sort particles (DEPRECATED - USE RENDERER OPTION)"
// MParticleAdvancedField
bool m_bShouldSort; // 0x328
private:
[[maybe_unused]] uint8_t __pad0329[0x47]; // 0x329
public:
// MPropertySuppressField
CUtlVector< ParticleControlPointConfiguration_t > m_controlPointConfigurations; // 0x370
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xb50
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderMaterialProxy : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "Control Point for Model"
int32_t m_nMaterialControlPoint; // 0x200
// MPropertyFriendlyName "proxy type"
MaterialProxyType_t m_nProxyType; // 0x204
// MPropertyFriendlyName "material variables"
// MPropertyAutoExpandSelf
CUtlVector< MaterialVariable_t > m_MaterialVars; // 0x208
// MPropertyFriendlyName "material override"
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hOverrideMaterial; // 0x220
// MPropertyFriendlyName "material override enable"
CParticleCollectionFloatInput m_flMaterialOverrideEnabled; // 0x228
// MPropertyFriendlyName "model tint"
CParticleCollectionVecInput m_vecColorScale; // 0x380
// MPropertyFriendlyName "model alpha"
CPerParticleFloatInput m_flAlpha; // 0x9d8
// MPropertyFriendlyName "model tint blend type"
ParticleColorBlendType_t m_nColorBlendType; // 0xb30
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapCPtoScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input control point number"
int32_t m_nCPInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "input field 0-2 X/Y/Z"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nField; // 0x1c8
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1cc
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1d0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d8
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
float m_flStartTime; // 0x1dc
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
float m_flEndTime; // 0x1e0
// MPropertyFriendlyName "interpolation scale"
float m_flInterpRate; // 0x1e4
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x320
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_DistanceToNeighborCull : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "cull distance"
CPerParticleFloatInput m_flDistance; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x8a0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetSingleControlPointPosition : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "only set position once"
bool m_bSetOnce; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
public:
// MPropertyFriendlyName "control point number"
int32_t m_nCP1; // 0x1d4
// MPropertyFriendlyName "control point location"
CParticleCollectionVecInput m_vecCP1Pos; // 0x1d8
// MPropertyFriendlyName "transform to offset positions from"
// MParticleInputOptional
CParticleTransformInput m_transformInput; // 0x830
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SnapshotRigidSkinToBones : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "rotate normals"
bool m_bTransformNormals; // 0x1c0
// MPropertyFriendlyName "scale radii"
bool m_bTransformRadii; // 0x1c1
private:
[[maybe_unused]] uint8_t __pad01c2[0x2]; // 0x1c2
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomYaw : public CGeneralRandomRotation
{
public:
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
struct ParticleNamedValueConfiguration_t
{
public:
CUtlString m_ConfigName; // 0x0
KeyValues3 m_ConfigValue; // 0x8
ParticleAttachment_t m_iAttachType; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
CUtlString m_BoundEntityPath; // 0x20
CUtlString m_strEntityScope; // 0x28
CUtlString m_strAttachmentName; // 0x30
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetCPtoVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input control point number"
int32_t m_nCPInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xae0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DragRelativeToPlane : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "dampening"
CParticleCollectionFloatInput m_flDragAtPlane; // 0x1c0
// MPropertyFriendlyName "falloff"
CParticleCollectionFloatInput m_flFalloff; // 0x318
// MPropertyFriendlyName "dampen on only one side of plane"
bool m_bDirectional; // 0x470
private:
[[maybe_unused]] uint8_t __pad0471[0x7]; // 0x471
public:
// MPropertyFriendlyName "plane normal"
// MVectorIsCoordinate
CParticleCollectionVecInput m_vecPlaneNormal; // 0x478
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0xad0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LerpEndCapScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "value to lerp to"
float m_flOutput; // 0x1c4
// MPropertyFriendlyName "lerp time"
float m_flLerpTime; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapControlPointDirectionToVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "scale factor"
float m_flScale; // 0x1c4
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x250
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapTransformVisibilityToScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c8
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x230
// MPropertyFriendlyName "CP visibility minimum"
float m_flInputMin; // 0x234
// MPropertyFriendlyName "CP visibility maximum"
float m_flInputMax; // 0x238
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x23c
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x240
// MPropertyFriendlyName "visibility radius"
float m_flRadius; // 0x244
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x4b0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetRandomControlPointPosition : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "set positions in world space"
bool m_bUseWorldLocation; // 0x1d0
// MPropertyFriendlyName "inherit CP orientation"
bool m_bOrient; // 0x1d1
private:
[[maybe_unused]] uint8_t __pad01d2[0x2]; // 0x1d2
public:
// MPropertyFriendlyName "control point number"
int32_t m_nCP1; // 0x1d4
// MPropertyFriendlyName "control point to offset positions from"
int32_t m_nHeadLocation; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
public:
// MPropertyFriendlyName "re-randomize rate (-1 for once only)"
CParticleCollectionFloatInput m_flReRandomRate; // 0x1e0
// MPropertyFriendlyName "control point min"
Vector m_vecCPMinPos; // 0x338
// MPropertyFriendlyName "control point max"
Vector m_vecCPMaxPos; // 0x344
// MPropertyFriendlyName "Interpolation"
CParticleCollectionFloatInput m_flInterpolation; // 0x350
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0xc8
// Has VTable
class CNewParticleEffect : public IParticleEffect
{
private:
[[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8
public:
CNewParticleEffect* m_pNext; // 0x10
CNewParticleEffect* m_pPrev; // 0x18
IParticleCollection* m_pParticles; // 0x20
char* m_pDebugName; // 0x28
struct
{
uint8_t m_bDontRemove: 1;
uint8_t m_bRemove: 1;
uint8_t m_bNeedsBBoxUpdate: 1;
uint8_t m_bIsFirstFrame: 1;
uint8_t m_bAutoUpdateBBox: 1;
uint8_t m_bAllocated: 1;
uint8_t m_bSimulate: 1;
uint8_t m_bShouldPerformCullCheck: 1;
uint8_t m_bForceNoDraw: 1;
uint8_t m_bShouldSave: 1;
uint8_t m_bDisableAggregation: 1;
uint8_t m_bShouldSimulateDuringGamePaused: 1;
uint8_t m_bShouldCheckFoW: 1;
uint256_t __pad4: 179;
}; // 192 bits
Vector m_vSortOrigin; // 0x40
float m_flScale; // 0x4c
PARTICLE_EHANDLE__* m_hOwner; // 0x50
CParticleProperty* m_pOwningParticleProperty; // 0x58
private:
[[maybe_unused]] uint8_t __pad0060[0x10]; // 0x60
public:
float m_flFreezeTransitionStart; // 0x70
float m_flFreezeTransitionDuration; // 0x74
float m_flFreezeTransitionOverride; // 0x78
bool m_bFreezeTransitionActive; // 0x7c
bool m_bFreezeTargetState; // 0x7d
bool m_bCanFreeze; // 0x7e
private:
[[maybe_unused]] uint8_t __pad007f[0x1]; // 0x7f
public:
Vector m_LastMin; // 0x80
Vector m_LastMax; // 0x8c
CSplitScreenSlot m_nSplitScreenUser; // 0x98
Vector m_vecAggregationCenter; // 0x9c
private:
[[maybe_unused]] uint8_t __pad00a8[0x18]; // 0xa8
public:
int32_t m_RefCount; // 0xc0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x620
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderGpuImplicit : public CParticleFunctionRenderer
{
public:
// MPropertySortPriority "-1"
// MPropertyDescription "Honors the per-particle radius (multiplied by radius scale) but is more expensive to render. Some particles with large radii can make things much costlier"
bool m_bUsePerParticleRadius; // 0x200
private:
[[maybe_unused]] uint8_t __pad0201[0x7]; // 0x201
public:
CParticleCollectionRendererFloatInput m_fGridSize; // 0x208
CParticleCollectionRendererFloatInput m_fRadiusScale; // 0x360
// MPropertyAttributeRange ".1 .95"
CParticleCollectionRendererFloatInput m_fIsosurfaceThreshold; // 0x4b8
// MPropertyFriendlyName "scale CP (grid size/particle radius/threshold = x/y/z)"
int32_t m_nScaleCP; // 0x610
private:
[[maybe_unused]] uint8_t __pad0614[0x4]; // 0x614
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x618
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x320
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_EndCapTimedFreeze : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "freeze time"
CParticleCollectionFloatInput m_flFreezeTime; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointToPlayer : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nCP1; // 0x1d0
// MPropertyFriendlyName "control point offset"
// MVectorIsCoordinate
Vector m_vecCP1Pos; // 0x1d4
// MPropertyFriendlyName "use eye orientation"
bool m_bOrientToEyes; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapNamedModelSequenceOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_TurbulenceForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "noise scale 0"
float m_flNoiseCoordScale0; // 0x1d0
// MPropertyFriendlyName "noise scale 1"
float m_flNoiseCoordScale1; // 0x1d4
// MPropertyFriendlyName "noise scale 2"
float m_flNoiseCoordScale2; // 0x1d8
// MPropertyFriendlyName "noise scale 3"
float m_flNoiseCoordScale3; // 0x1dc
// MPropertyFriendlyName "noise amount 0"
// MVectorIsCoordinate
Vector m_vecNoiseAmount0; // 0x1e0
// MPropertyFriendlyName "noise amount 1"
// MVectorIsCoordinate
Vector m_vecNoiseAmount1; // 0x1ec
// MPropertyFriendlyName "noise amount 2"
// MVectorIsCoordinate
Vector m_vecNoiseAmount2; // 0x1f8
// MPropertyFriendlyName "noise amount 3"
// MVectorIsCoordinate
Vector m_vecNoiseAmount3; // 0x204
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ReinitializeScalarEndCap : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "minimum"
float m_flOutputMin; // 0x1c4
// MPropertyFriendlyName "maximum"
float m_flOutputMax; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RampScalarLinear : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "ramp rate min"
float m_RateMin; // 0x1c0
// MPropertyFriendlyName "ramp rate max"
float m_RateMax; // 0x1c4
// MPropertyFriendlyName "start time min"
float m_flStartTime_min; // 0x1c8
// MPropertyFriendlyName "start time max"
float m_flStartTime_max; // 0x1cc
// MPropertyFriendlyName "end time min"
float m_flEndTime_min; // 0x1d0
// MPropertyFriendlyName "end time max"
float m_flEndTime_max; // 0x1d4
private:
[[maybe_unused]] uint8_t __pad01d8[0x28]; // 0x1d8
public:
// MPropertyFriendlyName "ramp field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nField; // 0x200
// MPropertyFriendlyName "start/end proportional"
bool m_bProportionalOp; // 0x204
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_InterpolateRadius : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "start time"
float m_flStartTime; // 0x1c0
// MPropertyFriendlyName "end time"
float m_flEndTime; // 0x1c4
// MPropertyFriendlyName "radius start scale"
float m_flStartScale; // 0x1c8
// MPropertyFriendlyName "radius end scale"
float m_flEndScale; // 0x1cc
// MPropertyFriendlyName "ease in and out"
bool m_bEaseInAndOut; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
public:
// MPropertyFriendlyName "scale bias"
float m_flBias; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x3e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointToImpactPoint : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point to set"
int32_t m_nCPOut; // 0x1d0
// MPropertyFriendlyName "control point to trace from"
int32_t m_nCPIn; // 0x1d4
// MPropertyFriendlyName "trace update rate"
float m_flUpdateRate; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
public:
// MPropertyFriendlyName "max trace length"
CParticleCollectionFloatInput m_flTraceLength; // 0x1e0
// MPropertyFriendlyName "offset start point amount"
float m_flStartOffset; // 0x338
// MPropertyFriendlyName "offset end point amount"
float m_flOffset; // 0x33c
// MPropertyFriendlyName "trace direction override"
// MVectorIsCoordinate
Vector m_vecTraceDir; // 0x340
// MPropertyFriendlyName "trace collision group"
char m_CollisionGroupName[128]; // 0x34c
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x3cc
// MPropertyFriendlyName "set to trace endpoint if no collision"
bool m_bSetToEndpoint; // 0x3d0
// MPropertyFriendlyName "trace to closest surface along all cardinal directions"
bool m_bTraceToClosestSurface; // 0x3d1
// MPropertyFriendlyName "include water"
bool m_bIncludeWater; // 0x3d2
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x370
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderVRHapticEvent : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "haptic hand"
ParticleVRHandChoiceList_t m_nHand; // 0x200
// MPropertyFriendlyName "hand control point number"
int32_t m_nOutputHandCP; // 0x204
// MPropertyFriendlyName "cp field"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nOutputField; // 0x208
private:
[[maybe_unused]] uint8_t __pad020c[0x4]; // 0x20c
public:
// MPropertyFriendlyName "amplitude"
CPerParticleFloatInput m_flAmplitude; // 0x210
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xa10
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PositionLock : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c0
// MPropertyFriendlyName "start fadeout min"
float m_flStartTime_min; // 0x228
// MPropertyFriendlyName "start fadeout max"
float m_flStartTime_max; // 0x22c
// MPropertyFriendlyName "start fadeout exponent"
float m_flStartTime_exp; // 0x230
// MPropertyFriendlyName "end fadeout min"
float m_flEndTime_min; // 0x234
// MPropertyFriendlyName "end fadeout max"
float m_flEndTime_max; // 0x238
// MPropertyFriendlyName "end fadeout exponent"
float m_flEndTime_exp; // 0x23c
// MPropertyFriendlyName "distance fade range"
float m_flRange; // 0x240
private:
[[maybe_unused]] uint8_t __pad0244[0x4]; // 0x244
public:
// MPropertyFriendlyName "distance fade bias"
CParticleCollectionFloatInput m_flRangeBias; // 0x248
// MPropertyFriendlyName "instant jump threshold"
float m_flJumpThreshold; // 0x3a0
// MPropertyFriendlyName "previous position scale"
float m_flPrevPosScale; // 0x3a4
// MPropertyFriendlyName "lock rotation"
bool m_bLockRot; // 0x3a8
private:
[[maybe_unused]] uint8_t __pad03a9[0x7]; // 0x3a9
public:
// MPropertyFriendlyName "component scale"
CParticleCollectionVecInput m_vecScale; // 0x3b0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0xa08
// MPropertyFriendlyName "output field prev"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutputPrev; // 0xa0c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x610
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_OscillateVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "oscillation rate min"
// MVectorIsSometimesCoordinate "m_nField"
Vector m_RateMin; // 0x1c0
// MPropertyFriendlyName "oscillation rate max"
// MVectorIsSometimesCoordinate "m_nField"
Vector m_RateMax; // 0x1cc
// MPropertyFriendlyName "oscillation frequency min"
// MVectorIsSometimesCoordinate "m_nField"
Vector m_FrequencyMin; // 0x1d8
// MPropertyFriendlyName "oscillation frequency max"
// MVectorIsSometimesCoordinate "m_nField"
Vector m_FrequencyMax; // 0x1e4
// MPropertyFriendlyName "oscillation field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nField; // 0x1f0
// MPropertyFriendlyName "proportional 0/1"
bool m_bProportional; // 0x1f4
// MPropertyFriendlyName "start/end proportional"
bool m_bProportionalOp; // 0x1f5
// MPropertyFriendlyName "offset instead of accelerate position"
bool m_bOffset; // 0x1f6
private:
[[maybe_unused]] uint8_t __pad01f7[0x1]; // 0x1f7
public:
// MPropertyFriendlyName "start time min"
float m_flStartTime_min; // 0x1f8
// MPropertyFriendlyName "start time max"
float m_flStartTime_max; // 0x1fc
// MPropertyFriendlyName "end time min"
float m_flEndTime_min; // 0x200
// MPropertyFriendlyName "end time max"
float m_flEndTime_max; // 0x204
// MPropertyFriendlyName "oscillation multiplier"
CPerParticleFloatInput m_flOscMult; // 0x208
// MPropertyFriendlyName "oscillation start phase"
CPerParticleFloatInput m_flOscAdd; // 0x360
// MPropertyFriendlyName "rate scale"
CPerParticleFloatInput m_flRateScale; // 0x4b8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x890
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MovementSkinnedPositionFromCPSnapshot : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "snapshot control point number"
int32_t m_nSnapshotControlPointNumber; // 0x1c0
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c4
// MPropertyFriendlyName "random order"
bool m_bRandom; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01c9[0x3]; // 0x1c9
public:
// MPropertyFriendlyName "random seed"
int32_t m_nRandomSeed; // 0x1cc
// MPropertyFriendlyName "set normal"
bool m_bSetNormal; // 0x1d0
// MPropertyFriendlyName "set radius"
bool m_bSetRadius; // 0x1d1
private:
[[maybe_unused]] uint8_t __pad01d2[0x2]; // 0x1d2
public:
// MPropertyFriendlyName "Snapshot Read Type"
SnapshotIndexType_t m_nIndexType; // 0x1d4
// MPropertyFriendlyName "Snapshot Index"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_DIRECT"
CPerParticleFloatInput m_flReadIndex; // 0x1d8
// MPropertyFriendlyName "particle increment amount"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_INCREMENT"
CParticleCollectionFloatInput m_flIncrement; // 0x330
// MPropertyFriendlyName "Full Loop Increment Amount"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_INCREMENT"
CParticleCollectionFloatInput m_nFullLoopIncrement; // 0x488
// MPropertyFriendlyName "Snapshot start point"
// MPropertySuppressExpr "m_nIndexType != SNAPSHOT_INDEX_INCREMENT"
CParticleCollectionFloatInput m_nSnapShotStartPoint; // 0x5e0
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x738
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x350
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointOrientation : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "set orientation in world space"
bool m_bUseWorldLocation; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d1[0x1]; // 0x1d1
public:
// MPropertyFriendlyName "randomize"
bool m_bRandomize; // 0x1d2
// MPropertyFriendlyName "only set orientation once"
bool m_bSetOnce; // 0x1d3
// MPropertyFriendlyName "control point number"
int32_t m_nCP; // 0x1d4
// MPropertyFriendlyName "control point to offset orientation from"
int32_t m_nHeadLocation; // 0x1d8
// MPropertyFriendlyName "pitch yaw roll"
QAngle m_vecRotation; // 0x1dc
// MPropertyFriendlyName "pitch yaw roll max"
QAngle m_vecRotationB; // 0x1e8
private:
[[maybe_unused]] uint8_t __pad01f4[0x4]; // 0x1f4
public:
// MPropertyFriendlyName "interpolation"
CParticleCollectionFloatInput m_flInterpolation; // 0x1f8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x890
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_VelocityFromCP : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "velocity"
CParticleCollectionVecInput m_velocityInput; // 0x1c0
// MPropertyFriendlyName "local space"
// MParticleInputOptional
CParticleTransformInput m_transformInput; // 0x818
// MPropertyFriendlyName "velocity scale"
float m_flVelocityScale; // 0x880
// MPropertyFriendlyName "direction only"
bool m_bDirectionOnly; // 0x884
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x2710
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CBaseRendererSource2 : public CParticleFunctionRenderer
{
public:
// MPropertyStartGroup "+Renderer Modifiers"
// MPropertyFriendlyName "radius scale"
// MPropertySortPriority "700"
CParticleCollectionRendererFloatInput m_flRadiusScale; // 0x200
// MPropertyFriendlyName "alpha scale"
// MPropertySortPriority "700"
CParticleCollectionRendererFloatInput m_flAlphaScale; // 0x358
// MPropertyFriendlyName "rotation roll scale"
// MPropertySortPriority "700"
CParticleCollectionRendererFloatInput m_flRollScale; // 0x4b0
// MPropertyFriendlyName "per-particle alpha scale attribute"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySortPriority "700"
ParticleAttributeIndex_t m_nAlpha2Field; // 0x608
private:
[[maybe_unused]] uint8_t __pad060c[0x4]; // 0x60c
public:
// MPropertyFriendlyName "color blend"
// MPropertySortPriority "700"
CParticleCollectionRendererVecInput m_vecColorScale; // 0x610
// MPropertyFriendlyName "color blend type"
// MPropertySortPriority "700"
ParticleColorBlendType_t m_nColorBlendType; // 0xc68
// MPropertyStartGroup "+Material"
// MPropertyFriendlyName "Shader"
// MPropertySortPriority "600"
SpriteCardShaderType_t m_nShaderType; // 0xc6c
// MPropertyFriendlyName "Custom Shader"
// MPropertySuppressExpr "m_nShaderType != SPRITECARD_SHADER_CUSTOM"
// MPropertySortPriority "600"
CUtlString m_strShaderOverride; // 0xc70
// MPropertyFriendlyName "X offset of center point"
// MPropertySortPriority "600"
CParticleCollectionRendererFloatInput m_flCenterXOffset; // 0xc78
// MPropertyFriendlyName "Y offset of center point"
// MPropertySortPriority "600"
CParticleCollectionRendererFloatInput m_flCenterYOffset; // 0xdd0
// MPropertyFriendlyName "Bump Strength"
// MPropertySortPriority "600"
float m_flBumpStrength; // 0xf28
// MPropertyFriendlyName "Sheet Crop Behavior"
// MPropertySortPriority "600"
ParticleSequenceCropOverride_t m_nCropTextureOverride; // 0xf2c
// MPropertyFriendlyName "Textures"
// MParticleRequireDefaultArrayEntry
// MPropertyAutoExpandSelf
// MPropertySortPriority "600"
CUtlVector< TextureGroup_t > m_vecTexturesInput; // 0xf30
// MPropertyStartGroup "Animation"
// MPropertyFriendlyName "animation rate"
// MPropertyAttributeRange "0 5"
// MPropertySortPriority "500"
float m_flAnimationRate; // 0xf48
// MPropertyFriendlyName "animation type"
// MPropertySortPriority "500"
AnimationType_t m_nAnimationType; // 0xf4c
// MPropertyFriendlyName "set animation value in FPS"
// MPropertySortPriority "500"
bool m_bAnimateInFPS; // 0xf50
private:
[[maybe_unused]] uint8_t __pad0f51[0x7]; // 0xf51
public:
// MPropertyStartGroup "Lighting and Shadows"
// MPropertyFriendlyName "self illum amount"
// MPropertyAttributeRange "0 2"
// MPropertySortPriority "400"
CParticleCollectionRendererFloatInput m_flSelfIllumAmount; // 0xf58
// MPropertyFriendlyName "diffuse lighting amount"
// MPropertyAttributeRange "0 1"
// MPropertySortPriority "400"
CParticleCollectionRendererFloatInput m_flDiffuseAmount; // 0x10b0
// MPropertyFriendlyName "diffuse max contribution clamp"
// MPropertyAttributeRange "0 1"
// MPropertySortPriority "400"
// MPropertySuppressExpr "mod != hlx"
CParticleCollectionRendererFloatInput m_flDiffuseClamp; // 0x1208
// MPropertyFriendlyName "diffuse lighting origin Control Point"
// MPropertySortPriority "400"
int32_t m_nLightingControlPoint; // 0x1360
// MPropertyFriendlyName "self illum per-particle"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySortPriority "400"
ParticleAttributeIndex_t m_nSelfIllumPerParticle; // 0x1364
// MPropertyStartGroup "+Color and alpha adjustments"
// MPropertyFriendlyName "output blend mode"
// MPropertySortPriority "300"
ParticleOutputBlendMode_t m_nOutputBlendMode; // 0x1368
// MPropertyFriendlyName "Gamma-correct vertex colors"
// MPropertySortPriority "300"
bool m_bGammaCorrectVertexColors; // 0x136c
// MPropertyFriendlyName "Saturate color pre alphablend"
// MPropertySortPriority "300"
// MPropertySuppressExpr "mod!=dota"
bool m_bSaturateColorPreAlphaBlend; // 0x136d
private:
[[maybe_unused]] uint8_t __pad136e[0x2]; // 0x136e
public:
// MPropertyFriendlyName "add self amount over alphablend"
// MPropertySortPriority "300"
CParticleCollectionRendererFloatInput m_flAddSelfAmount; // 0x1370
// MPropertyFriendlyName "desaturation amount"
// MPropertyAttributeRange "0 1"
// MPropertySortPriority "300"
CParticleCollectionRendererFloatInput m_flDesaturation; // 0x14c8
// MPropertyFriendlyName "overbright factor"
// MPropertySortPriority "300"
CParticleCollectionRendererFloatInput m_flOverbrightFactor; // 0x1620
// MPropertyFriendlyName "HSV Shift Control Point"
// MPropertySortPriority "300"
int32_t m_nHSVShiftControlPoint; // 0x1778
// MPropertyFriendlyName "Apply fog to particle"
// MPropertySortPriority "300"
ParticleFogType_t m_nFogType; // 0x177c
// MPropertyFriendlyName "Fog Scale"
// MPropertySortPriority "300"
// MPropertySuppressExpr "mod != hlx"
CParticleCollectionRendererFloatInput m_flFogAmount; // 0x1780
// MPropertyFriendlyName "Apply fog of war to color"
// MPropertySortPriority "300"
// MPropertySuppressExpr "mod != dota"
bool m_bTintByFOW; // 0x18d8
// MPropertyFriendlyName "Apply global light to color"
// MPropertySortPriority "300"
// MPropertySuppressExpr "mod != dota"
bool m_bTintByGlobalLight; // 0x18d9
private:
[[maybe_unused]] uint8_t __pad18da[0x2]; // 0x18da
public:
// MPropertyStartGroup "Color and alpha adjustments/Alpha Reference"
// MPropertyFriendlyName "alpha reference"
// MPropertySortPriority "300"
SpriteCardPerParticleScale_t m_nPerParticleAlphaReference; // 0x18dc
// MPropertyFriendlyName "alpha reference window size"
// MPropertySortPriority "300"
SpriteCardPerParticleScale_t m_nPerParticleAlphaRefWindow; // 0x18e0
// MPropertyFriendlyName "alpha reference type"
// MPropertySortPriority "300"
ParticleAlphaReferenceType_t m_nAlphaReferenceType; // 0x18e4
// MPropertyFriendlyName "alpha reference softness"
// MPropertyAttributeRange "0 1"
// MPropertySortPriority "300"
CParticleCollectionRendererFloatInput m_flAlphaReferenceSoftness; // 0x18e8
// MPropertyFriendlyName "source alpha value to map to alpha of zero"
// MPropertyAttributeRange "0 1"
// MPropertySortPriority "300"
CParticleCollectionRendererFloatInput m_flSourceAlphaValueToMapToZero; // 0x1a40
// MPropertyFriendlyName "source alpha value to map to alpha of 1"
// MPropertyAttributeRange "0 1"
// MPropertySortPriority "300"
CParticleCollectionRendererFloatInput m_flSourceAlphaValueToMapToOne; // 0x1b98
// MPropertyStartGroup "Refraction"
// MPropertyFriendlyName "refract background"
// MPropertySortPriority "200"
bool m_bRefract; // 0x1cf0
// MPropertyFriendlyName "refract draws opaque - alpha scales refraction"
// MPropertySortPriority "200"
// MPropertySuppressExpr "!m_bRefract"
bool m_bRefractSolid; // 0x1cf1
private:
[[maybe_unused]] uint8_t __pad1cf2[0x6]; // 0x1cf2
public:
// MPropertyFriendlyName "refract amount"
// MPropertyAttributeRange "-2 2"
// MPropertySortPriority "200"
// MPropertySuppressExpr "!m_bRefract"
CParticleCollectionRendererFloatInput m_flRefractAmount; // 0x1cf8
// MPropertyFriendlyName "refract blur radius"
// MPropertySortPriority "200"
// MPropertySuppressExpr "!m_bRefract"
int32_t m_nRefractBlurRadius; // 0x1e50
// MPropertyFriendlyName "refract blur type"
// MPropertySortPriority "200"
// MPropertySuppressExpr "!m_bRefract"
BlurFilterType_t m_nRefractBlurType; // 0x1e54
// MPropertyStartGroup
// MPropertyFriendlyName "Only Render in effects bloom pass"
// MPropertySortPriority "1100"
bool m_bOnlyRenderInEffectsBloomPass; // 0x1e58
// MPropertyFriendlyName "Only Render in effects water pass"
// MPropertySortPriority "1050"
// MPropertySuppressExpr "mod != csgo"
bool m_bOnlyRenderInEffectsWaterPass; // 0x1e59
// MPropertyFriendlyName "Use Mixed Resolution Rendering"
// MPropertySortPriority "1200"
bool m_bUseMixedResolutionRendering; // 0x1e5a
// MPropertyFriendlyName "Only Render in effects game overlay pass"
// MPropertySortPriority "1210"
// MPropertySuppressExpr "mod != csgo"
bool m_bOnlyRenderInEffecsGameOverlay; // 0x1e5b
// MPropertyStartGroup "Stencil"
// MPropertyFriendlyName "stencil test ID"
// MPropertySortPriority "0"
char m_stencilTestID[128]; // 0x1e5c
// MPropertyFriendlyName "only write where stencil is NOT stencil test ID"
// MPropertySortPriority "0"
bool m_bStencilTestExclude; // 0x1edc
// MPropertyFriendlyName "stencil write ID"
// MPropertySortPriority "0"
char m_stencilWriteID[128]; // 0x1edd
// MPropertyFriendlyName "write stencil on z-buffer test success"
// MPropertySortPriority "0"
bool m_bWriteStencilOnDepthPass; // 0x1f5d
// MPropertyFriendlyName "write stencil on z-buffer test failure"
// MPropertySortPriority "0"
bool m_bWriteStencilOnDepthFail; // 0x1f5e
// MPropertyStartGroup "Depth buffer control and effects"
// MPropertyFriendlyName "reverse z-buffer test"
// MPropertySortPriority "900"
bool m_bReverseZBuffering; // 0x1f5f
// MPropertyFriendlyName "disable z-buffer test"
// MPropertySortPriority "900"
bool m_bDisableZBuffering; // 0x1f60
private:
[[maybe_unused]] uint8_t __pad1f61[0x3]; // 0x1f61
public:
// MPropertyFriendlyName "Depth feathering mode"
// MPropertySortPriority "900"
ParticleDepthFeatheringMode_t m_nFeatheringMode; // 0x1f64
// MPropertyFriendlyName "particle feathering closest distance to surface"
// MPropertySortPriority "900"
CParticleCollectionRendererFloatInput m_flFeatheringMinDist; // 0x1f68
// MPropertyFriendlyName "particle feathering farthest distance to surface"
// MPropertySortPriority "900"
CParticleCollectionRendererFloatInput m_flFeatheringMaxDist; // 0x20c0
// MPropertyFriendlyName "particle feathering filter"
// MPropertySortPriority "900"
CParticleCollectionRendererFloatInput m_flFeatheringFilter; // 0x2218
// MPropertyFriendlyName "depth comparison bias"
// MPropertySortPriority "900"
CParticleCollectionRendererFloatInput m_flDepthBias; // 0x2370
// MPropertyFriendlyName "Sort Method"
// MPropertySortPriority "900"
ParticleSortingChoiceList_t m_nSortMethod; // 0x24c8
// MPropertyStartGroup "Animation"
// MPropertyFriendlyName "blend sequence animation frames"
// MPropertySortPriority "500"
bool m_bBlendFramesSeq0; // 0x24cc
// MPropertyFriendlyName "use max-luminance blending for sequence"
// MPropertySortPriority "500"
// MPropertySuppressExpr "!m_bBlendFramesSeq0"
bool m_bMaxLuminanceBlendingSequence0; // 0x24cd
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x280
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_LifespanFromVelocity : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "bias distance"
// MVectorIsCoordinate
Vector m_vecComponentScale; // 0x1c0
// MPropertyFriendlyName "trace offset"
float m_flTraceOffset; // 0x1cc
// MPropertyFriendlyName "maximum trace length"
float m_flMaxTraceLength; // 0x1d0
// MPropertyFriendlyName "trace recycle tolerance"
float m_flTraceTolerance; // 0x1d4
// MPropertyFriendlyName "maximum points to cache"
int32_t m_nMaxPlanes; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
public:
// MPropertyFriendlyName "trace collision group"
char m_CollisionGroupName[128]; // 0x1e0
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x260
private:
[[maybe_unused]] uint8_t __pad0264[0xc]; // 0x264
public:
// MPropertyFriendlyName "collide with water"
bool m_bIncludeWater; // 0x270
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ConstrainLineLength : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "minimum length"
float m_flMinDistance; // 0x1c0
// MPropertyFriendlyName "maximum length"
float m_flMaxDistance; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_InstantaneousEmitter : public CParticleFunctionEmitter
{
public:
// MPropertyFriendlyName "num to emit"
// MPropertyAttributeRange "1 1000"
CParticleCollectionFloatInput m_nParticlesToEmit; // 0x1c0
// MPropertyFriendlyName "emission start time"
CParticleCollectionFloatInput m_flStartTime; // 0x318
// MPropertyFriendlyName "emission scale from killed parent particles"
float m_flInitFromKilledParentParticles; // 0x470
private:
[[maybe_unused]] uint8_t __pad0474[0x4]; // 0x474
public:
// MPropertyFriendlyName "emission scale from parent particle count"
CParticleCollectionFloatInput m_flParentParticleScale; // 0x478
// MPropertyFriendlyName "maximum emission per frame"
int32_t m_nMaxEmittedPerFrame; // 0x5d0
// MPropertyFriendlyName "control point with snapshot data"
int32_t m_nSnapshotControlPoint; // 0x5d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x29e0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CBaseTrailRenderer : public CBaseRendererSource2
{
public:
// MPropertyStartGroup "Orientation"
// MPropertyFriendlyName "orientation type"
// MPropertySortPriority "750"
ParticleOrientationChoiceList_t m_nOrientationType; // 0x2710
// MPropertyFriendlyName "orientation control point"
// MPropertySortPriority "750"
// MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
int32_t m_nOrientationControlPoint; // 0x2714
// MPropertyStartGroup "Screenspace Fading and culling"
// MPropertyFriendlyName "minimum visual screen-size"
// MPropertySortPriority "900"
float m_flMinSize; // 0x2718
// MPropertyFriendlyName "maximum visual screen-size"
// MPropertySortPriority "900"
float m_flMaxSize; // 0x271c
// MPropertyFriendlyName "start fade screen-size"
// MPropertySortPriority "900"
CParticleCollectionRendererFloatInput m_flStartFadeSize; // 0x2720
// MPropertyFriendlyName "end fade and cull screen-size"
// MPropertySortPriority "900"
CParticleCollectionRendererFloatInput m_flEndFadeSize; // 0x2878
// MPropertyStartGroup "Trail UV Controls"
// MPropertyFriendlyName "Clamp Non-Sheet texture V coords"
// MPropertySortPriority "800"
bool m_bClampV; // 0x29d0
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0x60
//
// MGetKV3ClassDefaults
struct ParticleNamedValueSource_t
{
public:
CUtlString m_Name; // 0x0
bool m_IsPublic; // 0x8
private:
[[maybe_unused]] uint8_t __pad0009[0x3]; // 0x9
public:
// MPropertySuppressField
PulseValueType_t m_ValueType; // 0xc
// MPropertySuppressField
// -> m_ConfigName - 0x10
// -> m_ConfigValue - 0x18
// -> m_iAttachType - 0x28
// -> m_BoundEntityPath - 0x30
// -> m_strEntityScope - 0x38
// -> m_strAttachmentName - 0x40
ParticleNamedValueConfiguration_t m_DefaultConfig; // 0x10
// MPropertySuppressField
CUtlVector< ParticleNamedValueConfiguration_t > m_NamedConfigs; // 0x48
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_Spin : public CGeneralSpin
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreationNoise : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "absolute value"
bool m_bAbsVal; // 0x1c4
// MPropertyFriendlyName "invert absolute value"
bool m_bAbsValInv; // 0x1c5
private:
[[maybe_unused]] uint8_t __pad01c6[0x2]; // 0x1c6
public:
// MPropertyFriendlyName "time coordinate offset"
float m_flOffset; // 0x1c8
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1cc
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d0
// MPropertyFriendlyName "time noise coordinate scale"
float m_flNoiseScale; // 0x1d4
// MPropertyFriendlyName "spatial noise coordinate scale"
float m_flNoiseScaleLoc; // 0x1d8
// MPropertyFriendlyName "spatial coordinate offset"
// MVectorIsCoordinate
Vector m_vecOffsetLoc; // 0x1dc
// MPropertyFriendlyName "world time noise coordinate scale"
float m_flWorldTimeScale; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x240
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderAsModels : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "models"
// MParticleRequireDefaultArrayEntry
CUtlVector< ModelReference_t > m_ModelList; // 0x200
private:
[[maybe_unused]] uint8_t __pad0218[0x4]; // 0x218
public:
// MPropertyFriendlyName "scale factor for radius"
float m_flModelScale; // 0x21c
// MPropertyFriendlyName "scale model to match particle size"
bool m_bFitToModelSize; // 0x220
// MPropertyFriendlyName "non-uniform scaling"
bool m_bNonUniformScaling; // 0x221
private:
[[maybe_unused]] uint8_t __pad0222[0x2]; // 0x222
public:
// MPropertyFriendlyName "X axis scaling scalar field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nXAxisScalingAttribute; // 0x224
// MPropertyFriendlyName "Y axis scaling scalar field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nYAxisScalingAttribute; // 0x228
// MPropertyFriendlyName "Z axis scaling scalar field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nZAxisScalingAttribute; // 0x22c
// MPropertyFriendlyName "model size cull bloat"
// MPropertyAttributeChoiceName "particlefield_size_cull_bloat"
int32_t m_nSizeCullBloat; // 0x230
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapDistanceToLineSegmentToVector : public C_OP_RemapDistanceToLineSegmentBase
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1e0
// MPropertyFriendlyName "output value at min distance"
Vector m_vMinOutputValue; // 0x1e4
// MPropertyFriendlyName "output value at max distance"
Vector m_vMaxOutputValue; // 0x1f0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_NormalOffset : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "offset min"
// MVectorIsCoordinate
Vector m_OffsetMin; // 0x1c0
// MPropertyFriendlyName "offset max"
// MVectorIsCoordinate
Vector m_OffsetMax; // 0x1cc
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1d8
// MPropertyFriendlyName "offset in local space 0/1"
bool m_bLocalCoords; // 0x1dc
// MPropertyFriendlyName "normalize output 0/1"
bool m_bNormalize; // 0x1dd
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x1c0
// Has VTable
// Is Abstract
//
// MGetKV3ClassDefaults
class CSpinUpdateBase : public CParticleFunctionOperator
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ControlPointToRadialScreenSpace : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "source Control Point in World"
int32_t m_nCPIn; // 0x1d0
// MPropertyFriendlyName "Source Control Point offset"
// MVectorIsCoordinate
Vector m_vecCP1Pos; // 0x1d4
// MPropertyFriendlyName "Set control point number"
int32_t m_nCPOut; // 0x1e0
// MPropertyFriendlyName "Output field 0-2 X/Y/Z"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nCPOutField; // 0x1e4
// MPropertyFriendlyName "Ss Pos and Dot OUT CP"
int32_t m_nCPSSPosOut; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreateFromPlaneCache : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "local offset min"
// MVectorIsCoordinate
Vector m_vecOffsetMin; // 0x1c0
// MPropertyFriendlyName "local offset max"
// MVectorIsCoordinate
Vector m_vecOffsetMax; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01d8[0x1]; // 0x1d8
public:
// MPropertyFriendlyName "set normal"
bool m_bUseNormal; // 0x1d9
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapScalarEndCap : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1c8
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1cc
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d0
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MParticleMaxVersion
// MParticleReplacementOp
// MGetKV3ClassDefaults
class C_OP_LockToSavedSequentialPath : public CParticleFunctionOperator
{
private:
[[maybe_unused]] uint8_t __pad01c0[0x4]; // 0x1c0
public:
// MPropertyFriendlyName "start fade time"
float m_flFadeStart; // 0x1c4
// MPropertyFriendlyName "end fade time"
float m_flFadeEnd; // 0x1c8
// MPropertyFriendlyName "Use sequential CP pairs between start and end point"
bool m_bCPPairs; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
public:
CPathParameters m_PathParams; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x320
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitFloatCollection : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "value"
CParticleCollectionFloatInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0x318
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PlayEndCapWhenFinished : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "play when emission ends"
bool m_bFireOnEmissionEnd; // 0x1d0
// MPropertyFriendlyName "wait for children to finish"
bool m_bIncludeChildren; // 0x1d1
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x490
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_QuantizeCPComponent : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "input"
CParticleCollectionFloatInput m_flInputValue; // 0x1d0
// MPropertyFriendlyName "output control point"
int32_t m_nCPOutput; // 0x328
// MPropertyFriendlyName "output component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nOutVectorField; // 0x32c
// MPropertyFriendlyName "interval to snap to"
CParticleCollectionFloatInput m_flQuantizeValue; // 0x330
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x290
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderSimpleModelCollection : public CParticleFunctionRenderer
{
public:
// MPropertyStartGroup "Orientation"
// MPropertyFriendlyName "center mesh"
// MPropertySortPriority "750"
bool m_bCenterOffset; // 0x200
private:
[[maybe_unused]] uint8_t __pad0201[0x7]; // 0x201
public:
// MPropertyStartGroup "Model"
// MPropertyFriendlyName "input model"
CParticleModelInput m_modelInput; // 0x208
// MPropertyFriendlyName "model LOD"
int32_t m_nLOD; // 0x268
// MPropertyFriendlyName "disable shadows"
bool m_bDisableShadows; // 0x26c
// MPropertyFriendlyName "disable motion blur"
bool m_bDisableMotionBlur; // 0x26d
// MPropertyFriendlyName "accept decals"
bool m_bAcceptsDecals; // 0x26e
private:
[[maybe_unused]] uint8_t __pad026f[0x1]; // 0x26f
public:
// MPropertyFriendlyName "previous orientation cache attribute (improves motion blur)"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nPrevOrientationField; // 0x270
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x980
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MovementLoopInsideSphere : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nCP; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "distance maximum"
CParticleCollectionFloatInput m_flDistance; // 0x1c8
// MPropertyFriendlyName "component scale"
CParticleCollectionVecInput m_vecScale; // 0x320
// MPropertyFriendlyName "distance squared output attribute"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nDistSqrAttr; // 0x978
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe80
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DirectionBetweenVecsToVec : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "first vector"
CPerParticleVecInput m_vecPoint1; // 0x1c8
// MPropertyFriendlyName "second vector"
CPerParticleVecInput m_vecPoint2; // 0x820
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x260
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapTransformVisibilityToVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c8
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x230
// MPropertyFriendlyName "CP visibility minimum"
float m_flInputMin; // 0x234
// MPropertyFriendlyName "CP visibility maximum"
float m_flInputMax; // 0x238
// MPropertyFriendlyName "output minimum"
Vector m_vecOutputMin; // 0x23c
// MPropertyFriendlyName "output maximum"
Vector m_vecOutputMax; // 0x248
// MPropertyFriendlyName "visibility radius"
float m_flRadius; // 0x254
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xef0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_SetVectorAttributeToVectorExpression : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "expression"
VectorExpressionType_t m_nExpression; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "input 1"
CPerParticleVecInput m_vInput1; // 0x1c8
// MPropertyFriendlyName "input 2"
CPerParticleVecInput m_vInput2; // 0x820
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nOutputField; // 0xe78
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0xe7c
// MPropertyFriendlyName "normalize result"
bool m_bNormalizedOutput; // 0xe80
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MParticleMaxVersion
// MParticleReplacementOp
// MGetKV3ClassDefaults
class C_OP_InheritFromParentParticles : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "scale"
float m_flScale; // 0x1c0
// MPropertyFriendlyName "inherited field"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "particle increment amount"
int32_t m_nIncrement; // 0x1c8
// MPropertyFriendlyName "random parent particle distribution"
bool m_bRandomDistribution; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomVectorComponent : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "min"
float m_flMin; // 0x1c0
// MPropertyFriendlyName "max"
float m_flMax; // 0x1c4
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
// MPropertyFriendlyName "component 0/1/2 X/Y/Z"
// MPropertyAttributeChoiceName "vector_component"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
int32_t m_nComponent; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1df0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ExternalWindForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "sample position"
CPerParticleVecInput m_vecSamplePosition; // 0x1d0
// MPropertyFriendlyName "force scale"
CPerParticleVecInput m_vecScale; // 0x828
// MPropertyFriendlyName "sample wind"
bool m_bSampleWind; // 0xe80
// MPropertyFriendlyName "sample water current"
bool m_bSampleWater; // 0xe81
// MPropertyFriendlyName "dampen gravity/buoyancy near water plane"
// MPropertySuppressExpr "!m_bSampleWater"
bool m_bDampenNearWaterPlane; // 0xe82
// MPropertyFriendlyName "sample local gravity"
bool m_bSampleGravity; // 0xe83
private:
[[maybe_unused]] uint8_t __pad0e84[0x4]; // 0xe84
public:
// MPropertyFriendlyName "gravity force"
// MPropertySuppressExpr "m_bSampleGravity"
CPerParticleVecInput m_vecGravityForce; // 0xe88
// MPropertyFriendlyName "use Movement Basic for Local Gravity & Buoyancy Scale"
// MPropertySuppressExpr "!m_bSampleGravity"
bool m_bUseBasicMovementGravity; // 0x14e0
private:
[[maybe_unused]] uint8_t __pad14e1[0x7]; // 0x14e1
public:
// MPropertyFriendlyName "local gravity scale"
// MPropertySuppressExpr "!m_bSampleGravity"
CPerParticleFloatInput m_flLocalGravityScale; // 0x14e8
// MPropertyFriendlyName "local gravity buoyancy scale"
// MPropertySuppressExpr "!m_bSampleGravity"
CPerParticleFloatInput m_flLocalBuoyancyScale; // 0x1640
// MPropertyFriendlyName "buoyancy force"
// MPropertySuppressExpr "!m_bSampleWater || m_bSampleGravity"
CPerParticleVecInput m_vecBuoyancyForce; // 0x1798
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointFieldToScalarExpression : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "expression"
ScalarExpressionType_t m_nExpression; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
public:
// MPropertyFriendlyName "input 1"
CParticleCollectionFloatInput m_flInput1; // 0x1d8
// MPropertyFriendlyName "input 2"
CParticleCollectionFloatInput m_flInput2; // 0x330
// MPropertyFriendlyName "output"
CParticleRemapFloatInput m_flOutputRemap; // 0x488
// MPropertyFriendlyName "output control point"
int32_t m_nOutputCP; // 0x5e0
// MPropertyFriendlyName "output component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nOutVectorField; // 0x5e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x480
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SDFConstraint : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "min dist to sdf"
CParticleCollectionFloatInput m_flMinDist; // 0x1c0
// MPropertyFriendlyName "max dist to sdf"
CParticleCollectionFloatInput m_flMaxDist; // 0x318
// MPropertyFriendlyName "Max # of iterations"
int32_t m_nMaxIterations; // 0x470
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe90
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_PositionWarp : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "warp min"
// MVectorIsCoordinate
CParticleCollectionVecInput m_vecWarpMin; // 0x1c0
// MPropertyFriendlyName "warp max"
// MVectorIsCoordinate
CParticleCollectionVecInput m_vecWarpMax; // 0x818
// MPropertyFriendlyName "warp scale control point number"
int32_t m_nScaleControlPointNumber; // 0xe70
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0xe74
// MPropertyFriendlyName "radius scale component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nRadiusComponent; // 0xe78
// MPropertyFriendlyName "warp transition time (treats min/max as start/end sizes)"
float m_flWarpTime; // 0xe7c
// MPropertyFriendlyName "warp transition start time"
float m_flWarpStartTime; // 0xe80
// MPropertyFriendlyName "previous position sacale"
float m_flPrevPosScale; // 0xe84
// MPropertyFriendlyName "reverse warp (0/1)"
bool m_bInvertWarp; // 0xe88
// MPropertyFriendlyName "use particle count instead of time"
bool m_bUseCount; // 0xe89
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x230
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapQAnglesToRotation : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapSpeedToScalar : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "control point number (ignored if per particle)"
int32_t m_nControlPointNumber; // 0x1c4
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
float m_flStartTime; // 0x1c8
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
float m_flEndTime; // 0x1cc
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1d0
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1d4
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d8
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1dc
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1e0
// MPropertyFriendlyName "per particle"
bool m_bPerParticle; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x840
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointToCPVelocity : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point input"
int32_t m_nCPInput; // 0x1d0
// MPropertyFriendlyName "control point number to set velocity"
int32_t m_nCPOutputVel; // 0x1d4
// MPropertyFriendlyName "normalize output"
bool m_bNormalize; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01d9[0x3]; // 0x1d9
public:
// MPropertyFriendlyName "control point number to set magnitude"
int32_t m_nCPOutputMag; // 0x1dc
// MPropertyFriendlyName "control point field for magnitude"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nCPField; // 0x1e0
private:
[[maybe_unused]] uint8_t __pad01e4[0x4]; // 0x1e4
public:
// MPropertyFriendlyName "comparison velocity"
CParticleCollectionVecInput m_vecComparisonVelocity; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapNamedModelMeshGroupOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x10b0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_LightningSnapshotGenerator : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "snapshot control point number"
int32_t m_nCPSnapshot; // 0x1d0
// MPropertyFriendlyName "start control point number"
int32_t m_nCPStartPnt; // 0x1d4
// MPropertyFriendlyName "end control point number"
int32_t m_nCPEndPnt; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
public:
// MPropertyFriendlyName "Recursion Depth"
CParticleCollectionFloatInput m_flSegments; // 0x1e0
// MPropertyFriendlyName "Offset"
CParticleCollectionFloatInput m_flOffset; // 0x338
// MPropertyFriendlyName "Offset Decay"
CParticleCollectionFloatInput m_flOffsetDecay; // 0x490
// MPropertyFriendlyName "Recalculation Rate"
CParticleCollectionFloatInput m_flRecalcRate; // 0x5e8
// MPropertyFriendlyName "UV Scale"
CParticleCollectionFloatInput m_flUVScale; // 0x740
// MPropertyFriendlyName "UV Offset"
CParticleCollectionFloatInput m_flUVOffset; // 0x898
// MPropertyFriendlyName "Branch Split Rate"
CParticleCollectionFloatInput m_flSplitRate; // 0x9f0
// MPropertyFriendlyName "Branch Twist"
CParticleCollectionFloatInput m_flBranchTwist; // 0xb48
// MPropertyFriendlyName "Branch Behavior"
ParticleLightnintBranchBehavior_t m_nBranchBehavior; // 0xca0
private:
[[maybe_unused]] uint8_t __pad0ca4[0x4]; // 0xca4
public:
// MPropertyFriendlyName "Start Radius"
CParticleCollectionFloatInput m_flRadiusStart; // 0xca8
// MPropertyFriendlyName "End Radius"
CParticleCollectionFloatInput m_flRadiusEnd; // 0xe00
// MPropertyFriendlyName "Dedicated Particle Pool Count"
CParticleCollectionFloatInput m_flDedicatedPool; // 0xf58
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe90
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointToVectorExpression : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "expression"
VectorExpressionType_t m_nExpression; // 0x1d0
// MPropertyFriendlyName "output control point"
int32_t m_nOutputCP; // 0x1d4
// MPropertyFriendlyName "input 1"
CParticleCollectionVecInput m_vInput1; // 0x1d8
// MPropertyFriendlyName "input 2"
CParticleCollectionVecInput m_vInput2; // 0x830
// MPropertyFriendlyName "normalize result"
bool m_bNormalizedOutput; // 0xe88
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_CalculateVectorAttribute : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "start value"
Vector m_vStartValue; // 0x1c0
// MPropertyFriendlyName "input field 1"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput1; // 0x1cc
// MPropertyFriendlyName "input scale 1"
float m_flInputScale1; // 0x1d0
// MPropertyFriendlyName "input field 2"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput2; // 0x1d4
// MPropertyFriendlyName "input scale 2"
float m_flInputScale2; // 0x1d8
// MPropertyFriendlyName "control point input 1"
// -> m_controlPointNameString - 0x1dc
// -> m_vOffsetFromControlPoint - 0x1e0
// -> m_bOffsetInLocalSpace - 0x1ec
ControlPointReference_t m_nControlPointInput1; // 0x1dc
// MPropertyFriendlyName "control point scale 1"
float m_flControlPointScale1; // 0x1f0
// MPropertyFriendlyName "control point input 2"
// -> m_controlPointNameString - 0x1f4
// -> m_vOffsetFromControlPoint - 0x1f8
// -> m_bOffsetInLocalSpace - 0x204
ControlPointReference_t m_nControlPointInput2; // 0x1f4
// MPropertyFriendlyName "control point scale 2"
float m_flControlPointScale2; // 0x208
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x20c
// MPropertyFriendlyName "final per component scale"
Vector m_vFinalOutputScale; // 0x210
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0xb18
//
// MGetKV3ClassDefaults
struct TextureGroup_t
{
public:
// MPropertyFriendlyName "Enabled"
bool m_bEnabled; // 0x0
// MPropertyFriendlyName "Author Texture As Gradient"
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
bool m_bReplaceTextureWithGradient; // 0x1
private:
[[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2
public:
// MPropertyFriendlyName "Texture"
// MPropertySuppressExpr "m_bReplaceTextureWithGradient"
// MPropertyAttributeEditor "AssetBrowse( vtex, *showassetpreview )"
CStrongHandle< InfoForResourceTypeCTextureBase > m_hTexture; // 0x8
// MPropertyFriendlyName "Gradient"
// MPropertySuppressExpr "!m_bReplaceTextureWithGradient"
CColorGradient m_Gradient; // 0x10
// MPropertyFriendlyName "Texture Type"
SpriteCardTextureType_t m_nTextureType; // 0x28
// MPropertyFriendlyName "Channel Mix"
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
SpriteCardTextureChannel_t m_nTextureChannels; // 0x2c
// MPropertyFriendlyName "Mix Blend Mode"
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
ParticleTextureLayerBlendType_t m_nTextureBlendMode; // 0x30
private:
[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
public:
// MPropertyFriendlyName "Blend Amount"
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
CParticleCollectionRendererFloatInput m_flTextureBlend; // 0x38
// MPropertyFriendlyName "Texture Controls"
// MPropertySuppressExpr "( m_nTextureType == SPRITECARD_TEXTURE_NORMALMAP || m_nTextureType == SPRITECARD_TEXTURE_ANIMMOTIONVEC || m_nTextureType == SPRITECARD_TEXTURE_6POINT_XYZ_A || m_nTextureType == SPRITECARD_TEXTURE_6POINT_NEGXYZ_E )"
TextureControls_t m_TextureControls; // 0x190
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_Orient2DRelToCP : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "rotation offset"
float m_flRotOffset; // 0x1c0
// MPropertyFriendlyName "spin strength"
float m_flSpinStrength; // 0x1c4
// MPropertyFriendlyName "control point"
int32_t m_nCP; // 0x1c8
// MPropertyFriendlyName "rotation field"
// MPropertyAttributeChoiceName "particlefield_rotation"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomRadius : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "radius min"
// MPropertyAttributeRange "biased 0 500"
float m_flRadiusMin; // 0x1c0
// MPropertyFriendlyName "radius max"
// MPropertyAttributeRange "biased 0 500"
float m_flRadiusMax; // 0x1c4
// MPropertyFriendlyName "radius random exponent"
// MPropertyAttributeRange "-2 2"
float m_flRadiusRandExponent; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_VelocityRadialRandom : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "random speed min"
float m_fSpeedMin; // 0x1c4
// MPropertyFriendlyName "random speed max"
float m_fSpeedMax; // 0x1c8
// MPropertyFriendlyName "local space scale"
Vector m_vecLocalCoordinateSystemSpeedScale; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01d8[0x1]; // 0x1d8
public:
// MPropertyFriendlyName "ignore delta time"
bool m_bIgnoreDelta; // 0x1d9
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapParticleCountToNamedModelSequenceScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomLifeTime : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "lifetime min"
// MPropertyAttributeRange "0 20"
float m_fLifetimeMin; // 0x1c0
// MPropertyFriendlyName "lifetime max"
// MPropertyAttributeRange "0 20"
float m_fLifetimeMax; // 0x1c4
// MPropertyFriendlyName "lifetime random exponent"
float m_fLifetimeRandExponent; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x510
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_AttractToControlPoint : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "component scale"
// MVectorIsCoordinate
Vector m_vecComponentScale; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
public:
// MPropertyFriendlyName "amount of force (or Max Force)"
CPerParticleFloatInput m_fForceAmount; // 0x1e0
// MPropertyFriendlyName "falloff power"
float m_fFalloffPower; // 0x338
private:
[[maybe_unused]] uint8_t __pad033c[0x4]; // 0x33c
public:
// MPropertyFriendlyName "input position transform"
CParticleTransformInput m_TransformInput; // 0x340
// MPropertyFriendlyName "Min Pullforce"
CPerParticleFloatInput m_fForceAmountMin; // 0x3a8
// MPropertyFriendlyName "Apply Min Pullforce"
bool m_bApplyMinForce; // 0x500
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_CreatePhyllotaxis : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "scale size multiplier from CP"
int32_t m_nScaleCP; // 0x1c4
// MPropertyFriendlyName "scale CP component 0/1/2 X/Y/Z"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nComponent; // 0x1c8
// MPropertyFriendlyName "center core radius"
float m_fRadCentCore; // 0x1cc
// MPropertyFriendlyName "radius multiplier"
float m_fRadPerPoint; // 0x1d0
// MPropertyFriendlyName "radius max (-1 procedural growth)"
float m_fRadPerPointTo; // 0x1d4
// MPropertyFriendlyName "golden angle (is 137.508)"
float m_fpointAngle; // 0x1d8
// MPropertyFriendlyName "overall size multiplier (-1 count based distribution)"
float m_fsizeOverall; // 0x1dc
// MPropertyFriendlyName "radius bias"
float m_fRadBias; // 0x1e0
// MPropertyFriendlyName "radius min "
float m_fMinRad; // 0x1e4
// MPropertyFriendlyName "distribution bias"
float m_fDistBias; // 0x1e8
// MPropertyFriendlyName "local space"
bool m_bUseLocalCoords; // 0x1ec
// MPropertyFriendlyName "use continuous emission"
bool m_bUseWithContEmit; // 0x1ed
// MPropertyFriendlyName "scale radius from initial value"
bool m_bUseOrigRadius; // 0x1ee
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe80
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_BoxConstraint : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "min coords"
CParticleCollectionVecInput m_vecMin; // 0x1c0
// MPropertyFriendlyName "max coords"
CParticleCollectionVecInput m_vecMax; // 0x818
// MPropertyFriendlyName "control point"
int32_t m_nCP; // 0xe70
// MPropertyFriendlyName "use local space"
bool m_bLocalSpace; // 0xe74
// MPropertyFriendlyName "Take radius into account"
bool m_bAccountForRadius; // 0xe75
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SDFForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "force scale"
float m_flForceScale; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetParentControlPointsToChildCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "group ID to affect"
int32_t m_nChildGroupID; // 0x1d0
// MPropertyFriendlyName "control point to set"
int32_t m_nChildControlPoint; // 0x1d4
// MPropertyFriendlyName "# of children to set"
int32_t m_nNumControlPoints; // 0x1d8
// MPropertyFriendlyName "first parent control point to set from"
int32_t m_nFirstSourcePoint; // 0x1dc
// MPropertyFriendlyName "set orientation"
bool m_bSetOrientation; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetPerChildControlPointFromAttribute : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "group ID to affect"
int32_t m_nChildGroupID; // 0x1c0
// MPropertyFriendlyName "control point to set"
int32_t m_nFirstControlPoint; // 0x1c4
// MPropertyFriendlyName "# of children to set"
int32_t m_nNumControlPoints; // 0x1c8
// MPropertyFriendlyName "particle increment amount"
int32_t m_nParticleIncrement; // 0x1cc
// MPropertyFriendlyName "first particle to copy"
int32_t m_nFirstSourcePoint; // 0x1d0
// MPropertyFriendlyName "set number of children based on particle count"
bool m_bNumBasedOnParticleCount; // 0x1d4
private:
[[maybe_unused]] uint8_t __pad01d5[0x3]; // 0x1d5
public:
// MPropertyFriendlyName "field to read"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nAttributeToRead; // 0x1d8
// MPropertyFriendlyName "control point field for scalars"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nCPField; // 0x1dc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_OffsetVectorToVector : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "output offset minimum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutputMin; // 0x1c8
// MPropertyFriendlyName "output offset maximum"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecOutputMax; // 0x1d4
// MPropertyFriendlyName "Random number generator controls"
CRandomNumberGeneratorParameters m_randomnessParameters; // 0x1e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_GlobalLight : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "initial color bias"
float m_flScale; // 0x1c0
// MPropertyFriendlyName "clamp minimum light value to initial color"
bool m_bClampLowerRange; // 0x1c4
// MPropertyFriendlyName "clamp maximum light value to initial color"
bool m_bClampUpperRange; // 0x1c5
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_CPOffsetToPercentageBetweenCPs : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "percentage minimum"
float m_flInputMin; // 0x1c0
// MPropertyFriendlyName "percentage maximum"
float m_flInputMax; // 0x1c4
// MPropertyFriendlyName "percentage bias"
float m_flInputBias; // 0x1c8
// MPropertyFriendlyName "starting control point"
int32_t m_nStartCP; // 0x1cc
// MPropertyFriendlyName "ending control point"
int32_t m_nEndCP; // 0x1d0
// MPropertyFriendlyName "offset control point"
int32_t m_nOffsetCP; // 0x1d4
// MPropertyFriendlyName "output control point"
int32_t m_nOuputCP; // 0x1d8
// MPropertyFriendlyName "input control point"
int32_t m_nInputCP; // 0x1dc
// MPropertyFriendlyName "treat distance between points as radius"
bool m_bRadialCheck; // 0x1e0
// MPropertyFriendlyName "treat offset as scale of total distance"
bool m_bScaleOffset; // 0x1e1
private:
[[maybe_unused]] uint8_t __pad01e2[0x2]; // 0x1e2
public:
// MPropertyFriendlyName "offset amount"
// MVectorIsCoordinate
Vector m_vecOffset; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_Callback : public CParticleFunctionRenderer
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x250
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitFromParentKilled : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "field to init"
// MPropertyAttributeChoiceName "particlefield"
ParticleAttributeIndex_t m_nAttributeToCopy; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomNamedModelMeshGroup : public C_INIT_RandomNamedModelElement
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x980
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_BasicMovement : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "gravity"
// MVectorIsCoordinate
CParticleCollectionVecInput m_Gravity; // 0x1c0
// MPropertyFriendlyName "drag"
// MPropertyAttributeRange "-1 1"
CParticleCollectionFloatInput m_fDrag; // 0x818
// MPropertyFriendlyName "max constraint passes"
int32_t m_nMaxConstraintPasses; // 0x970
};
// Registered binary: particles.dll (project 'particleslib')
// Alignment: 8
// Size: 0xf8
// Has VTable
//
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainHiddenInTool
// MPulseDomainOptInFeatureTag
// MPulseDomainOptInFeatureTag
class CParticleCollectionBindingInstance : public CBasePulseGraphInstance
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x340
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_QuantizeFloat : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "value"
CPerParticleFloatInput m_InputValue; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nOutputField; // 0x318
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapScalar : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1c8
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1cc
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d0
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d4
// MPropertyFriendlyName "emitter lifetime start time (seconds)"
float m_flStartTime; // 0x1d8
// MPropertyFriendlyName "emitter lifetime end time (seconds)"
float m_flEndTime; // 0x1dc
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x1e0
// MPropertyFriendlyName "only active within specified input range"
bool m_bActiveRange; // 0x1e4
private:
[[maybe_unused]] uint8_t __pad01e5[0x3]; // 0x1e5
public:
// MPropertyFriendlyName "remap bias"
float m_flRemapBias; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x880
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_MoveBetweenPoints : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "minimum speed"
CPerParticleFloatInput m_flSpeedMin; // 0x1c0
// MPropertyFriendlyName "maximum speed"
CPerParticleFloatInput m_flSpeedMax; // 0x318
// MPropertyFriendlyName "end spread"
CPerParticleFloatInput m_flEndSpread; // 0x470
// MPropertyFriendlyName "start offset"
CPerParticleFloatInput m_flStartOffset; // 0x5c8
// MPropertyFriendlyName "end offset"
CPerParticleFloatInput m_flEndOffset; // 0x720
// MPropertyFriendlyName "end control point"
int32_t m_nEndControlPointNumber; // 0x878
// MPropertyFriendlyName "bias lifetime by trail length"
bool m_bTrailBias; // 0x87c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_SequenceLifeTime : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "frames per second"
float m_flFramerate; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_OscillateVectorSimple : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "oscillation rate"
// MVectorIsSometimesCoordinate "m_nField"
Vector m_Rate; // 0x1c0
// MPropertyFriendlyName "oscillation frequency"
Vector m_Frequency; // 0x1cc
// MPropertyFriendlyName "oscillation field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nField; // 0x1d8
// MPropertyFriendlyName "oscillation multiplier"
float m_flOscMult; // 0x1dc
// MPropertyFriendlyName "oscillation start phase"
float m_flOscAdd; // 0x1e0
// MPropertyFriendlyName "offset instead of accelerate position"
bool m_bOffset; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ContinuousEmitter : public CParticleFunctionEmitter
{
public:
// MPropertyFriendlyName "emission duration"
CParticleCollectionFloatInput m_flEmissionDuration; // 0x1c0
// MPropertyFriendlyName "emission start time"
CParticleCollectionFloatInput m_flStartTime; // 0x318
// MPropertyFriendlyName "emission rate"
CParticleCollectionFloatInput m_flEmitRate; // 0x470
// MPropertyFriendlyName "scale emission to used control points"
// MParticleMaxVersion "1"
float m_flEmissionScale; // 0x5c8
// MPropertyFriendlyName "scale emission by parent particle count"
float m_flScalePerParentParticle; // 0x5cc
// MPropertyFriendlyName "emit particles for killed parent particles"
bool m_bInitFromKilledParentParticles; // 0x5d0
private:
[[maybe_unused]] uint8_t __pad05d1[0x3]; // 0x5d1
public:
// MPropertyFriendlyName "control point with snapshot data"
int32_t m_nSnapshotControlPoint; // 0x5d4
// MPropertyFriendlyName "limit per update"
int32_t m_nLimitPerUpdate; // 0x5d8
// MPropertyFriendlyName "force emit on first update"
bool m_bForceEmitOnFirstUpdate; // 0x5dc
// MPropertyFriendlyName "force emit on last update"
bool m_bForceEmitOnLastUpdate; // 0x5dd
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapDistanceToLineSegmentToScalar : public C_OP_RemapDistanceToLineSegmentBase
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1e0
// MPropertyFriendlyName "output value at min distance"
float m_flMinOutputValue; // 0x1e4
// MPropertyFriendlyName "output value at max distance"
float m_flMaxOutputValue; // 0x1e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_EndCapTimedDecay : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "decay time"
float m_flDecayTime; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MParticleMaxVersion
// MParticleReplacementOp
// MGetKV3ClassDefaults
class C_INIT_CreateSequentialPath : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "maximum distance"
float m_fMaxDistance; // 0x1c0
// MPropertyFriendlyName "particles to map from start to end"
float m_flNumToAssign; // 0x1c4
// MPropertyFriendlyName "restart behavior (0 = bounce, 1 = loop )"
bool m_bLoop; // 0x1c8
// MPropertyFriendlyName "use sequential CP pairs between start and end point"
bool m_bCPPairs; // 0x1c9
// MPropertyFriendlyName "save offset"
bool m_bSaveOffset; // 0x1ca
private:
[[maybe_unused]] uint8_t __pad01cb[0x5]; // 0x1cb
public:
CPathParameters m_PathParams; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x320
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DecayOffscreen : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Offscreen Time Before Decay"
CParticleCollectionFloatInput m_flOffscreenTime; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x890
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DistanceBetweenTransforms : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "strarting transform"
CParticleTransformInput m_TransformStart; // 0x1c8
// MPropertyFriendlyName "end transform"
CParticleTransformInput m_TransformEnd; // 0x230
// MPropertyFriendlyName "distance minimum"
CPerParticleFloatInput m_flInputMin; // 0x298
// MPropertyFriendlyName "distance maximum"
CPerParticleFloatInput m_flInputMax; // 0x3f0
// MPropertyFriendlyName "output minimum"
CPerParticleFloatInput m_flOutputMin; // 0x548
// MPropertyFriendlyName "output maximum"
CPerParticleFloatInput m_flOutputMax; // 0x6a0
// MPropertyFriendlyName "maximum trace length"
float m_flMaxTraceLength; // 0x7f8
// MPropertyFriendlyName "LOS Failure Scalar"
float m_flLOSScale; // 0x7fc
// MPropertyFriendlyName "LOS collision group"
char m_CollisionGroupName[128]; // 0x800
// MPropertyFriendlyName "Trace Set"
ParticleTraceSet_t m_nTraceSet; // 0x880
// MPropertyFriendlyName "ensure line of sight"
bool m_bLOS; // 0x884
private:
[[maybe_unused]] uint8_t __pad0885[0x3]; // 0x885
public:
// MPropertyFriendlyName "set value method"
ParticleSetMethod_t m_nSetMethod; // 0x888
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapScalar : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1c8
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1cc
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d0
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d4
// MPropertyFriendlyName "use old code"
bool m_bOldCode; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomTrailLength : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "length min"
float m_flMinLength; // 0x1c0
// MPropertyFriendlyName "length max"
float m_flMaxLength; // 0x1c4
// MPropertyFriendlyName "length random exponent"
float m_flLengthRandExponent; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xcf0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RingWave : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "input transform"
CParticleTransformInput m_TransformInput; // 0x1c0
// MPropertyFriendlyName "even distribution count"
CParticleCollectionFloatInput m_flParticlesPerOrbit; // 0x228
// MPropertyFriendlyName "initial radius"
CPerParticleFloatInput m_flInitialRadius; // 0x380
// MPropertyFriendlyName "thickness"
CPerParticleFloatInput m_flThickness; // 0x4d8
// MPropertyFriendlyName "min initial speed"
CPerParticleFloatInput m_flInitialSpeedMin; // 0x630
// MPropertyFriendlyName "max initial speed"
CPerParticleFloatInput m_flInitialSpeedMax; // 0x788
// MPropertyFriendlyName "roll"
CPerParticleFloatInput m_flRoll; // 0x8e0
// MPropertyFriendlyName "pitch"
CPerParticleFloatInput m_flPitch; // 0xa38
// MPropertyFriendlyName "yaw"
CPerParticleFloatInput m_flYaw; // 0xb90
// MPropertyFriendlyName "even distribution"
bool m_bEvenDistribution; // 0xce8
// MPropertyFriendlyName "XY velocity only"
bool m_bXYVelocityOnly; // 0xce9
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xa10
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_SetHitboxToClosest : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "desired hitbox"
int32_t m_nDesiredHitbox; // 0x1c4
// MPropertyFriendlyName "model hitbox scale"
CParticleCollectionVecInput m_vecHitBoxScale; // 0x1c8
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x820
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x8a0
// MPropertyFriendlyName "get closest point on closest hitbox"
bool m_bUseClosestPointOnHitbox; // 0x8a1
private:
[[maybe_unused]] uint8_t __pad08a2[0x2]; // 0x8a2
public:
// MPropertyFriendlyName "closest point test type"
ClosestPointTestType_t m_nTestType; // 0x8a4
// MPropertyFriendlyName "hybrid ratio"
CParticleCollectionFloatInput m_flHybridRatio; // 0x8a8
// MPropertyFriendlyName "set initial position"
bool m_bUpdatePosition; // 0xa00
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapVelocityToVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "scale factor"
float m_flScale; // 0x1c4
// MPropertyFriendlyName "normalize"
bool m_bNormalize; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderTonemapController : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "tonemap level scale"
float m_flTonemapLevel; // 0x200
// MPropertyFriendlyName "tonemap weight scale"
float m_flTonemapWeight; // 0x204
// MPropertyFriendlyName "tonemap level"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nTonemapLevelField; // 0x208
// MPropertyFriendlyName "tonemap weight"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nTonemapWeightField; // 0x20c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x5f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RepeatedTriggerChildGroup : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "group ID to affect"
int32_t m_nChildGroupID; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d4[0x4]; // 0x1d4
public:
// MPropertyFriendlyName "Within-Cluster Refire Time"
CParticleCollectionFloatInput m_flClusterRefireTime; // 0x1d8
// MPropertyFriendlyName "Within-Cluster Fire Count Before Cooldown"
CParticleCollectionFloatInput m_flClusterSize; // 0x330
// MPropertyFriendlyName "Cluster Cooldown Time"
CParticleCollectionFloatInput m_flClusterCooldown; // 0x488
// MPropertyFriendlyName "limit active children to parent particle count"
bool m_bLimitChildCount; // 0x5e0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_FadeInSimple : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "proportional fade in time"
float m_flFadeInTime; // 0x1c0
// MPropertyFriendlyName "alpha field"
// MPropertyAttributeChoiceName "particlefield_alpha"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_NormalizeVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "scale factor"
float m_flScale; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomAlpha : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "alpha field"
// MPropertyAttributeChoiceName "particlefield_alpha"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
// MPropertyFriendlyName "alpha min"
// MPropertyAttributeRange "0 255"
int32_t m_nAlphaMin; // 0x1c4
// MPropertyFriendlyName "alpha max"
// MPropertyAttributeRange "0 255"
int32_t m_nAlphaMax; // 0x1c8
private:
[[maybe_unused]] uint8_t __pad01cc[0x8]; // 0x1cc
public:
// MPropertyFriendlyName "alpha random exponent"
float m_flAlphaRandExponent; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xe20
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapAverageHitboxSpeedtoCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "input control point"
int32_t m_nInControlPointNumber; // 0x1d0
// MPropertyFriendlyName "output control point"
int32_t m_nOutControlPointNumber; // 0x1d4
// MPropertyFriendlyName "Output component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nField; // 0x1d8
// MPropertyFriendlyName "hitbox data"
ParticleHitboxDataSelection_t m_nHitboxDataType; // 0x1dc
// MPropertyFriendlyName "input minimum"
CParticleCollectionFloatInput m_flInputMin; // 0x1e0
// MPropertyFriendlyName "input maximum"
CParticleCollectionFloatInput m_flInputMax; // 0x338
// MPropertyFriendlyName "output minimum"
CParticleCollectionFloatInput m_flOutputMin; // 0x490
// MPropertyFriendlyName "output maximum"
CParticleCollectionFloatInput m_flOutputMax; // 0x5e8
// MPropertyFriendlyName "intersection height CP"
// MPropertySuppressExpr "m_nHitboxDataType != PARTICLE_HITBOX_AVERAGE_SPEED"
int32_t m_nHeightControlPointNumber; // 0x740
private:
[[maybe_unused]] uint8_t __pad0744[0x4]; // 0x744
public:
// MPropertyFriendlyName "comparison velocity"
// MPropertySuppressExpr "m_nHitboxDataType != PARTICLE_HITBOX_AVERAGE_SPEED"
CParticleCollectionVecInput m_vecComparisonVelocity; // 0x748
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0xda0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ExternalGameImpulseForce : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "force scale"
CPerParticleFloatInput m_flForceScale; // 0x1d0
// MPropertyFriendlyName "rope shake"
bool m_bRopes; // 0x328
// MPropertyFriendlyName "limit rope impulses to Z"
bool m_bRopesZOnly; // 0x329
// MPropertyFriendlyName "explosions"
bool m_bExplosions; // 0x32a
// MPropertyFriendlyName "particle systems"
bool m_bParticles; // 0x32b
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x28c0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderModels : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "Only Render in effects bloom pass"
// MPropertySortPriority "1100"
bool m_bOnlyRenderInEffectsBloomPass; // 0x200
// MPropertyFriendlyName "Only Render in effects water pass"
// MPropertySortPriority "1050"
// MPropertySuppressExpr "mod != csgo"
bool m_bOnlyRenderInEffectsWaterPass; // 0x201
// MPropertyFriendlyName "Use Mixed Resolution Rendering"
// MPropertySortPriority "1200"
bool m_bUseMixedResolutionRendering; // 0x202
// MPropertyFriendlyName "Only Render in effects game overlay pass"
// MPropertySortPriority "1210"
// MPropertySuppressExpr "mod != csgo"
bool m_bOnlyRenderInEffecsGameOverlay; // 0x203
private:
[[maybe_unused]] uint8_t __pad0204[0x4]; // 0x204
public:
// MPropertyFriendlyName "models"
// MParticleRequireDefaultArrayEntry
// MPropertyAutoExpandSelf
// MPropertySortPriority "775"
CUtlVector< ModelReference_t > m_ModelList; // 0x208
private:
[[maybe_unused]] uint8_t __pad0220[0x4]; // 0x220
public:
// MPropertyFriendlyName "bodygroup field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nBodyGroupField; // 0x224
// MPropertyFriendlyName "submodel field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nSubModelField; // 0x228
// MPropertyStartGroup "Orientation"
// MPropertyFriendlyName "ignore normal"
// MPropertySortPriority "750"
bool m_bIgnoreNormal; // 0x22c
// MPropertyFriendlyName "orient model z to normal"
// MPropertySortPriority "750"
// MPropertySuppressExpr "m_bIgnoreNormal"
bool m_bOrientZ; // 0x22d
// MPropertyFriendlyName "center mesh"
// MPropertySortPriority "750"
bool m_bCenterOffset; // 0x22e
private:
[[maybe_unused]] uint8_t __pad022f[0x1]; // 0x22f
public:
// MPropertyFriendlyName "model local offset"
// MPropertySortPriority "750"
CPerParticleVecInput m_vecLocalOffset; // 0x230
// MPropertyFriendlyName "model local rotation (pitch/yaw/roll)"
// MPropertySortPriority "750"
CPerParticleVecInput m_vecLocalRotation; // 0x888
// MPropertyStartGroup "Model Scale"
// MPropertyFriendlyName "ignore radius"
// MPropertySortPriority "700"
bool m_bIgnoreRadius; // 0xee0
private:
[[maybe_unused]] uint8_t __pad0ee1[0x3]; // 0xee1
public:
// MPropertyFriendlyName "model scale CP"
// MPropertySortPriority "700"
int32_t m_nModelScaleCP; // 0xee4
// MPropertyFriendlyName "model component scale"
// MPropertySortPriority "700"
CPerParticleVecInput m_vecComponentScale; // 0xee8
// MPropertyFriendlyName "apply scales in local model space"
// MPropertySortPriority "700"
bool m_bLocalScale; // 0x1540
private:
[[maybe_unused]] uint8_t __pad1541[0x3]; // 0x1541
public:
// MPropertyFriendlyName "model size cull bloat"
// MPropertyAttributeChoiceName "particlefield_size_cull_bloat"
int32_t m_nSizeCullBloat; // 0x1544
// MPropertyStartGroup "Animation"
// MPropertyFriendlyName "animated"
// MPropertySortPriority "500"
bool m_bAnimated; // 0x1548
private:
[[maybe_unused]] uint8_t __pad1549[0x7]; // 0x1549
public:
// MPropertyFriendlyName "animation rate"
// MPropertySortPriority "500"
// MPropertySuppressExpr "!m_bAnimated"
CPerParticleFloatInput m_flAnimationRate; // 0x1550
// MPropertyFriendlyName "scale animation rate"
// MPropertySortPriority "500"
// MPropertySuppressExpr "!m_bAnimated"
bool m_bScaleAnimationRate; // 0x16a8
// MPropertyFriendlyName "force looping animations"
// MPropertySortPriority "500"
// MPropertySuppressExpr "!m_bAnimated"
bool m_bForceLoopingAnimation; // 0x16a9
// MPropertyFriendlyName "reset animation frame on stop"
// MPropertySortPriority "500"
// MPropertySuppressExpr "!m_bAnimated"
bool m_bResetAnimOnStop; // 0x16aa
// MPropertyFriendlyName "set animation frame manually"
// MPropertySortPriority "500"
// MPropertySuppressExpr "!m_bAnimated"
bool m_bManualAnimFrame; // 0x16ab
// MPropertyFriendlyName "animation rate scale field"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySortPriority "500"
// MPropertySuppressExpr "!m_bAnimated"
ParticleAttributeIndex_t m_nAnimationScaleField; // 0x16ac
// MPropertyStartGroup "Animation"
// MPropertyFriendlyName "animation sequence field"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySortPriority "500"
ParticleAttributeIndex_t m_nAnimationField; // 0x16b0
// MPropertyFriendlyName "manual animation frame field"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySortPriority "500"
// MPropertySuppressExpr "!(m_bAnimated && m_bManualAnimFrame)"
ParticleAttributeIndex_t m_nManualFrameField; // 0x16b4
// MPropertyFriendlyName "activity override"
// MPropertySuppressExpr "mod != dota"
// MPropertySortPriority "500"
char m_ActivityName[256]; // 0x16b8
// MPropertyFriendlyName "sequence override"
// MPropertySuppressExpr "mod == dota"
// MPropertySortPriority "500"
char m_SequenceName[256]; // 0x17b8
// MPropertyFriendlyName "Enable Cloth Simulation"
bool m_bEnableClothSimulation; // 0x18b8
private:
[[maybe_unused]] uint8_t __pad18b9[0x7]; // 0x18b9
public:
// MPropertyStartGroup "Material"
// MPropertyFriendlyName "material override"
// MPropertySortPriority "600"
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hOverrideMaterial; // 0x18c0
// MPropertyFriendlyName "override translucent materials"
// MPropertySortPriority "600"
bool m_bOverrideTranslucentMaterials; // 0x18c8
private:
[[maybe_unused]] uint8_t __pad18c9[0x7]; // 0x18c9
public:
// MPropertyFriendlyName "skin number"
// MPropertySortPriority "600"
CPerParticleFloatInput m_nSkin; // 0x18d0
// MPropertyFriendlyName "material variables"
// MPropertyAutoExpandSelf
// MPropertySortPriority "600"
CUtlVector< MaterialVariable_t > m_MaterialVars; // 0x1a28
// MPropertyStartGroup "Model Overrides"
// MPropertyFriendlyName "model list selection override"
CPerParticleFloatInput m_flManualModelSelection; // 0x1a40
// MPropertyFriendlyName "input model"
// MParticleInputOptional
CParticleModelInput m_modelInput; // 0x1b98
// MPropertyFriendlyName "model LOD"
int32_t m_nLOD; // 0x1bf8
// MPropertyFriendlyName "model override economy loadout slot type"
char m_EconSlotName[256]; // 0x1bfc
// MPropertyFriendlyName "model override original model only (ignore shapeshift/hex/etc)"
bool m_bOriginalModel; // 0x1cfc
// MPropertyFriendlyName "suppress tinting of the model"
bool m_bSuppressTint; // 0x1cfd
// MPropertyFriendlyName "use raw mesh group (ignore bodygroup field and use submodel field as raw meshgroup)"
bool m_bUseRawMeshGroup; // 0x1cfe
// MPropertyFriendlyName "disable shadows"
bool m_bDisableShadows; // 0x1cff
// MPropertyFriendlyName "disable depth prepass"
bool m_bDisableDepthPrepass; // 0x1d00
// MPropertyFriendlyName "accept decals"
bool m_bAcceptsDecals; // 0x1d01
// MPropertyFriendlyName "forcedrawinterlevedwithsiblings"
bool m_bForceDrawInterlevedWithSiblings; // 0x1d02
// MPropertyFriendlyName "do not draw in particle pass"
bool m_bDoNotDrawInParticlePass; // 0x1d03
// MPropertyFriendlyName "use fast model collection render path"
bool m_bUseFastModelCollectionRenderPath; // 0x1d04
// MPropertyFriendlyName "allow approximate transforms (cpu optimizaiton)"
bool m_bAllowApproximateTransforms; // 0x1d05
// MPropertyFriendlyName "render attribute"
char m_szRenderAttribute[260]; // 0x1d06
private:
[[maybe_unused]] uint8_t __pad1e0a[0x6]; // 0x1e0a
public:
// MPropertyStartGroup "+Renderer Modifiers"
// MPropertyFriendlyName "Radius Scale"
// MPropertySortPriority "700"
CParticleCollectionFloatInput m_flRadiusScale; // 0x1e10
// MPropertyFriendlyName "alpha scale"
// MPropertySortPriority "700"
CParticleCollectionFloatInput m_flAlphaScale; // 0x1f68
// MPropertyFriendlyName "rotation roll scale"
// MPropertySortPriority "700"
CParticleCollectionFloatInput m_flRollScale; // 0x20c0
// MPropertyFriendlyName "per-particle alpha scale attribute"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySortPriority "700"
ParticleAttributeIndex_t m_nAlpha2Field; // 0x2218
private:
[[maybe_unused]] uint8_t __pad221c[0x4]; // 0x221c
public:
// MPropertyFriendlyName "color blend"
// MPropertySortPriority "700"
CParticleCollectionVecInput m_vecColorScale; // 0x2220
// MPropertyFriendlyName "color blend type"
// MPropertySortPriority "700"
ParticleColorBlendType_t m_nColorBlendType; // 0x2878
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x3d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomModelSequence : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "activity"
// MPropertySuppressExpr "mod != dota"
char m_ActivityName[256]; // 0x1c0
// MPropertyFriendlyName "sequence"
// MPropertySuppressExpr "mod == dota"
char m_SequenceName[256]; // 0x2c0
// MPropertyFriendlyName "model"
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x3c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_DecayMaintainCount : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "count to maintain"
int32_t m_nParticlesToMaintain; // 0x1c0
// MPropertyFriendlyName "decay delay"
float m_flDecayDelay; // 0x1c4
// MPropertyFriendlyName "snapshot control point for count"
int32_t m_nSnapshotControlPoint; // 0x1c8
// MPropertyFriendlyName "decay on lifespan"
bool m_bLifespanDecay; // 0x1cc
private:
[[maybe_unused]] uint8_t __pad01cd[0x3]; // 0x1cd
public:
// MPropertyFriendlyName "total count scale"
CParticleCollectionFloatInput m_flScale; // 0x1d0
// MPropertyFriendlyName "kill newest instead of oldest"
bool m_bKillNewest; // 0x328
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x270
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointPositionToTimeOfDayValue : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1d0
// MPropertyFriendlyName "time-of-day parameter"
char m_pszTimeOfDayParameter[128]; // 0x1d4
// MPropertyFriendlyName "default value"
Vector m_vecDefaultValue; // 0x254
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x3c30
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderTrails : public CBaseTrailRenderer
{
public:
// MPropertyStartGroup "Screenspace Fading and culling"
// MPropertyFriendlyName "enable fading and clamping"
// MPropertySortPriority "1000"
bool m_bEnableFadingAndClamping; // 0x29e0
private:
[[maybe_unused]] uint8_t __pad29e1[0x3]; // 0x29e1
public:
// MPropertyFriendlyName "start fade dot product of normal vs view"
// MPropertySortPriority "1000"
float m_flStartFadeDot; // 0x29e4
// MPropertyFriendlyName "end fade dot product of normal vs view"
// MPropertySortPriority "1000"
float m_flEndFadeDot; // 0x29e8
// MPropertyStartGroup "+Trail Length"
// MPropertyFriendlyName "Anchor point source"
// MPropertyAttributeChoiceName "particlefield_vector"
// MPropertySortPriority "800"
ParticleAttributeIndex_t m_nPrevPntSource; // 0x29ec
// MPropertyFriendlyName "max length"
// MPropertySortPriority "800"
float m_flMaxLength; // 0x29f0
// MPropertyFriendlyName "min length"
// MPropertySortPriority "800"
float m_flMinLength; // 0x29f4
// MPropertyFriendlyName "ignore delta time"
// MPropertySortPriority "800"
bool m_bIgnoreDT; // 0x29f8
private:
[[maybe_unused]] uint8_t __pad29f9[0x3]; // 0x29f9
public:
// MPropertyFriendlyName "constrain radius to no more than this times the length"
// MPropertySortPriority "800"
float m_flConstrainRadiusToLengthRatio; // 0x29fc
// MPropertyFriendlyName "amount to scale trail length by"
float m_flLengthScale; // 0x2a00
// MPropertyFriendlyName "how long before a trail grows to its full length"
float m_flLengthFadeInTime; // 0x2a04
// MPropertyStartGroup "Trail Head & Tail"
// MPropertyFriendlyName "head taper scale"
// MPropertySortPriority "800"
CPerParticleFloatInput m_flRadiusHeadTaper; // 0x2a08
// MPropertyFriendlyName "head color scale"
CParticleCollectionVecInput m_vecHeadColorScale; // 0x2b60
// MPropertyFriendlyName "head alpha scale"
CPerParticleFloatInput m_flHeadAlphaScale; // 0x31b8
// MPropertyFriendlyName "tail taper scale"
CPerParticleFloatInput m_flRadiusTaper; // 0x3310
// MPropertyFriendlyName "tail color scale"
CParticleCollectionVecInput m_vecTailColorScale; // 0x3468
// MPropertyFriendlyName "tail alpha scale"
CPerParticleFloatInput m_flTailAlphaScale; // 0x3ac0
// MPropertyStartGroup "Trail UV Controls"
// MPropertyFriendlyName "texture UV horizontal Scale field"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySortPriority "800"
ParticleAttributeIndex_t m_nHorizCropField; // 0x3c18
// MPropertyFriendlyName "texture UV vertical Scale field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nVertCropField; // 0x3c1c
// MPropertyFriendlyName "Trail forward shift (fraction)"
float m_flForwardShift; // 0x3c20
// MPropertyFriendlyName "Flip U or V texcoords if pitch or yaw go over PI"
bool m_bFlipUVBasedOnPitchYaw; // 0x3c24
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x740
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapDotProductToCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "first input control point"
int32_t m_nInputCP1; // 0x1d0
// MPropertyFriendlyName "second input control point"
int32_t m_nInputCP2; // 0x1d4
// MPropertyFriendlyName "output control point"
int32_t m_nOutputCP; // 0x1d8
// MPropertyFriendlyName "output component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nOutVectorField; // 0x1dc
// MPropertyFriendlyName "input minimum (-1 to 1)"
CParticleCollectionFloatInput m_flInputMin; // 0x1e0
// MPropertyFriendlyName "input maximum (-1 to 1)"
CParticleCollectionFloatInput m_flInputMax; // 0x338
// MPropertyFriendlyName "output minimum"
CParticleCollectionFloatInput m_flOutputMin; // 0x490
// MPropertyFriendlyName "output maximum"
CParticleCollectionFloatInput m_flOutputMax; // 0x5e8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_OrientTo2dDirection : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "rotation offset"
float m_flRotOffset; // 0x1c0
// MPropertyFriendlyName "spin strength"
float m_flSpinStrength; // 0x1c4
// MPropertyFriendlyName "rotation field"
// MPropertyAttributeChoiceName "particlefield_rotation"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1c0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SpinUpdate : public CSpinUpdateBase
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x3230
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderSprites : public CBaseRendererSource2
{
public:
// MPropertyStartGroup "Animation"
// MPropertyFriendlyName "sequence id override"
// MPropertySortPriority "500"
CParticleCollectionRendererFloatInput m_nSequenceOverride; // 0x2710
// MPropertyStartGroup "Orientation"
// MPropertyFriendlyName "orientation type"
// MPropertySortPriority "750"
ParticleOrientationChoiceList_t m_nOrientationType; // 0x2868
// MPropertyFriendlyName "orientation control point"
// MPropertySortPriority "750"
// MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
int32_t m_nOrientationControlPoint; // 0x286c
// MPropertyFriendlyName "enable yaw for particles aligned to normals"
// MPropertySortPriority "750"
// MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
bool m_bUseYawWithNormalAligned; // 0x2870
private:
[[maybe_unused]] uint8_t __pad2871[0x7]; // 0x2871
public:
// MPropertyStartGroup "Fading and culling"
// MPropertyFriendlyName "minimum visual screen size"
// MPropertySortPriority "1000"
CParticleCollectionRendererFloatInput m_flMinSize; // 0x2878
// MPropertyFriendlyName "maximum visual screen size"
// MPropertySortPriority "1000"
CParticleCollectionRendererFloatInput m_flMaxSize; // 0x29d0
// MPropertyFriendlyName "Factor to map size adjustment to alpha"
// MPropertySortPriority "1000"
CParticleCollectionRendererFloatInput m_flAlphaAdjustWithSizeAdjust; // 0x2b28
// MPropertyFriendlyName "screen size to start fading"
// MPropertySortPriority "1000"
CParticleCollectionRendererFloatInput m_flStartFadeSize; // 0x2c80
// MPropertyFriendlyName "screen size to fade away"
// MPropertySortPriority "1000"
CParticleCollectionRendererFloatInput m_flEndFadeSize; // 0x2dd8
// MPropertyFriendlyName "start fade dot product of normal vs view"
// MPropertySortPriority "1000"
float m_flStartFadeDot; // 0x2f30
// MPropertyFriendlyName "end fade dot product of normal vs view"
// MPropertySortPriority "1000"
float m_flEndFadeDot; // 0x2f34
// MPropertyStartGroup "Distance to alpha coding"
// MPropertyFriendlyName "distance alpha"
// MPropertySortPriority "0"
bool m_bDistanceAlpha; // 0x2f38
// MPropertyFriendlyName "use soft edges for distance alpha"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bDistanceAlpha"
bool m_bSoftEdges; // 0x2f39
private:
[[maybe_unused]] uint8_t __pad2f3a[0x2]; // 0x2f3a
public:
// MPropertyFriendlyName "start value for soft edges for distance alpha"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bDistanceAlpha"
float m_flEdgeSoftnessStart; // 0x2f3c
// MPropertyFriendlyName "end value for soft edges for distance alpha"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bDistanceAlpha"
float m_flEdgeSoftnessEnd; // 0x2f40
// MPropertyStartGroup "Outlining"
// MPropertyFriendlyName "enable particle outlining"
// MPropertySortPriority "0"
bool m_bOutline; // 0x2f44
// MPropertyFriendlyName "outline color"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bOutline"
Color m_OutlineColor; // 0x2f45
private:
[[maybe_unused]] uint8_t __pad2f49[0x3]; // 0x2f49
public:
// MPropertyFriendlyName "outline alpha"
// MPropertyAttributeRange "0 255"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bOutline"
int32_t m_nOutlineAlpha; // 0x2f4c
// MPropertyFriendlyName "outline start 0"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bOutline"
float m_flOutlineStart0; // 0x2f50
// MPropertyFriendlyName "outline start 1"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bOutline"
float m_flOutlineStart1; // 0x2f54
// MPropertyFriendlyName "outline end 0"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bOutline"
float m_flOutlineEnd0; // 0x2f58
// MPropertyFriendlyName "outline end 1"
// MPropertySortPriority "0"
// MPropertySuppressExpr "!m_bOutline"
float m_flOutlineEnd1; // 0x2f5c
// MPropertyStartGroup "Lighting and Shadows"
// MPropertyFriendlyName "lighting mode"
// MPropertySortPriority "400"
// MPropertySuppressExpr "mod != hlx"
ParticleLightingQuality_t m_nLightingMode; // 0x2f60
private:
[[maybe_unused]] uint8_t __pad2f64[0x4]; // 0x2f64
public:
// MPropertyFriendlyName "vertex lighting tessellation (0-5)"
// MPropertyAttributeRange "0 5"
// MPropertySortPriority "400"
// MPropertySuppressExpr "mod != hlx || m_nLightingMode != PARTICLE_LIGHTING_PER_VERTEX"
CParticleCollectionRendererFloatInput m_flLightingTessellation; // 0x2f68
// MPropertyFriendlyName "lighting directionality"
// MPropertySortPriority "400"
// MPropertySuppressExpr "mod != hlx"
CParticleCollectionRendererFloatInput m_flLightingDirectionality; // 0x30c0
// MPropertyFriendlyName "Particle Shadows"
// MPropertySortPriority "400"
// MPropertySuppressExpr "mod != csgo"
bool m_bParticleShadows; // 0x3218
private:
[[maybe_unused]] uint8_t __pad3219[0x3]; // 0x3219
public:
// MPropertyFriendlyName "Shadow Density"
// MPropertySortPriority "400"
// MPropertySuppressExpr "!m_bParticleShadows"
float m_flShadowDensity; // 0x321c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x840
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapExternalWindToCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "control point to sample wind"
int32_t m_nCP; // 0x1d0
// MPropertyFriendlyName "output control point"
int32_t m_nCPOutput; // 0x1d4
// MPropertyFriendlyName "wind scale"
CParticleCollectionVecInput m_vecScale; // 0x1d8
// MPropertyFriendlyName "set magnitude instead of vector"
bool m_bSetMagnitude; // 0x830
private:
[[maybe_unused]] uint8_t __pad0831[0x3]; // 0x831
public:
// MPropertyFriendlyName "magnitude output component"
// MPropertyAttributeChoiceName "vector_component"
// MPropertySuppressExpr "!m_bSetMagnitude"
int32_t m_nOutVectorField; // 0x834
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_TeleportBeam : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Position Control Point"
int32_t m_nCPPosition; // 0x1c0
// MPropertyFriendlyName "Velocity Control Point"
int32_t m_nCPVelocity; // 0x1c4
// MPropertyFriendlyName "Misc Control Point"
int32_t m_nCPMisc; // 0x1c8
// MPropertyFriendlyName "Color Control Point"
int32_t m_nCPColor; // 0x1cc
// MPropertyFriendlyName "Invalid Color Control Point"
int32_t m_nCPInvalidColor; // 0x1d0
// MPropertyFriendlyName "Extra Arc Data Point"
int32_t m_nCPExtraArcData; // 0x1d4
// MPropertyFriendlyName "Gravity"
Vector m_vGravity; // 0x1d8
// MPropertyFriendlyName "Arc Duration Maximum"
float m_flArcMaxDuration; // 0x1e4
// MPropertyFriendlyName "Segment Break"
float m_flSegmentBreak; // 0x1e8
// MPropertyFriendlyName "Arc Speed"
float m_flArcSpeed; // 0x1ec
// MPropertyFriendlyName "Alpha"
float m_flAlpha; // 0x1f0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_TwistAroundAxis : public CParticleFunctionForce
{
public:
// MPropertyFriendlyName "amount of force"
float m_fForceAmount; // 0x1d0
// MPropertyFriendlyName "twist axis"
// MVectorIsCoordinate
Vector m_TwistAxis; // 0x1d4
// MPropertyFriendlyName "object local space axis 0/1"
bool m_bLocalSpace; // 0x1e0
private:
[[maybe_unused]] uint8_t __pad01e1[0x3]; // 0x1e1
public:
// MPropertyFriendlyName "control point"
int32_t m_nControlPointNumber; // 0x1e4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x8b0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ModelDampenMovement : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
// MPropertyFriendlyName "use only bounding box"
bool m_bBoundBox; // 0x1c4
// MPropertyFriendlyName "dampen outside instead of inside"
bool m_bOutside; // 0x1c5
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x1c6
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x1c7
private:
[[maybe_unused]] uint8_t __pad0247[0x1]; // 0x247
public:
// MPropertyFriendlyName "test position offset"
// MVectorIsCoordinate
CPerParticleVecInput m_vecPosOffset; // 0x248
// MPropertyFriendlyName "drag"
// MPropertyAttributeRange "-1 1"
float m_fDrag; // 0x8a0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1140
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_VelocityRandom : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "random speed min"
CPerParticleFloatInput m_fSpeedMin; // 0x1c8
// MPropertyFriendlyName "random speed max"
CPerParticleFloatInput m_fSpeedMax; // 0x320
// MPropertyFriendlyName "speed in local coordinate system min"
// MVectorIsCoordinate
CPerParticleVecInput m_LocalCoordinateSystemSpeedMin; // 0x478
// MPropertyFriendlyName "speed in local coordinate system max"
// MVectorIsCoordinate
CPerParticleVecInput m_LocalCoordinateSystemSpeedMax; // 0xad0
// MPropertyFriendlyName "Ignore delta time (RenderTrails)"
bool m_bIgnoreDT; // 0x1128
private:
[[maybe_unused]] uint8_t __pad1129[0x3]; // 0x1129
public:
// MPropertyFriendlyName "Random number generator controls"
CRandomNumberGeneratorParameters m_randomnessParameters; // 0x112c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PlaneCull : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point for point on plane"
int32_t m_nPlaneControlPoint; // 0x1c0
// MPropertyFriendlyName "plane normal"
// MVectorIsCoordinate
Vector m_vecPlaneDirection; // 0x1c4
// MPropertyFriendlyName "use local space"
bool m_bLocalSpace; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
public:
// MPropertyFriendlyName "cull plane offset"
float m_flPlaneOffset; // 0x1d4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomNamedModelSequence : public C_INIT_RandomNamedModelElement
{
public:
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapScalarOnceTimed : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "remap time proportional"
bool m_bProportional; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c1[0x3]; // 0x1c1
public:
// MPropertyFriendlyName "input field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldInput; // 0x1c4
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c8
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1cc
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1d0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1d4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1d8
// MPropertyFriendlyName "remap time"
float m_flRemapTime; // 0x1dc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x20
//
// MGetKV3ClassDefaults
struct ParticleChildrenInfo_t
{
public:
// MPropertySuppressField
CStrongHandle< InfoForResourceTypeIParticleSystemDefinition > m_ChildRef; // 0x0
// MPropertyFriendlyName "delay"
float m_flDelay; // 0x8
// MPropertyFriendlyName "end cap effect"
bool m_bEndCap; // 0xc
// MPropertySuppressField
bool m_bDisableChild; // 0xd
private:
[[maybe_unused]] uint8_t __pad000e[0x2]; // 0xe
public:
// MPropertyFriendlyName "disable at detail levels below"
ParticleDetailLevel_t m_nDetailLevel; // 0x10
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1960
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_InitialVelocityNoise : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "absolute value"
// MVectorIsCoordinate
Vector m_vecAbsVal; // 0x1c0
// MPropertyFriendlyName "invert abs value"
// MVectorIsCoordinate
Vector m_vecAbsValInv; // 0x1cc
// MPropertyFriendlyName "spatial coordinate offset"
// MVectorIsCoordinate
CPerParticleVecInput m_vecOffsetLoc; // 0x1d8
// MPropertyFriendlyName "time coordinate offset"
CPerParticleFloatInput m_flOffset; // 0x830
// MPropertyFriendlyName "output minimum"
CPerParticleVecInput m_vecOutputMin; // 0x988
// MPropertyFriendlyName "output maximum"
CPerParticleVecInput m_vecOutputMax; // 0xfe0
// MPropertyFriendlyName "time noise coordinate scale"
CPerParticleFloatInput m_flNoiseScale; // 0x1638
// MPropertyFriendlyName "spatial noise coordinate scale"
CPerParticleFloatInput m_flNoiseScaleLoc; // 0x1790
// MPropertyFriendlyName "input local space velocity (optional)"
// MParticleInputOptional
CParticleTransformInput m_TransformInput; // 0x18e8
// MPropertyFriendlyName "ignore delta time"
bool m_bIgnoreDt; // 0x1950
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RandomVector : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "min"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecMin; // 0x1c0
// MPropertyFriendlyName "max"
// MVectorIsSometimesCoordinate "m_nFieldOutput"
Vector m_vecMax; // 0x1cc
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1d8
// MPropertyFriendlyName "Random number generator controls"
CRandomNumberGeneratorParameters m_randomnessParameters; // 0x1dc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x490
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_ConstrainDistance : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "minimum distance"
CParticleCollectionFloatInput m_fMinDistance; // 0x1c0
// MPropertyFriendlyName "maximum distance"
CParticleCollectionFloatInput m_fMaxDistance; // 0x318
// MPropertyFriendlyName "control point number"
int32_t m_nControlPointNumber; // 0x470
// MPropertyFriendlyName "offset of center"
// MVectorIsCoordinate
Vector m_CenterOffset; // 0x474
// MPropertyFriendlyName "global center point"
bool m_bGlobalCenter; // 0x480
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x270
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_RtEnvCull : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "test direction"
// MVectorIsCoordinate
Vector m_vecTestDir; // 0x1c0
// MPropertyFriendlyName "cull normal"
// MVectorIsCoordinate
Vector m_vecTestNormal; // 0x1cc
// MPropertyFriendlyName "use velocity for test direction"
bool m_bUseVelocity; // 0x1d8
// MPropertyFriendlyName "cull on miss"
bool m_bCullOnMiss; // 0x1d9
// MPropertyFriendlyName "velocity test adjust lifespan"
bool m_bLifeAdjust; // 0x1da
// MPropertyFriendlyName "ray trace environment name"
char m_RtEnvName[128]; // 0x1db
private:
[[maybe_unused]] uint8_t __pad025b[0x1]; // 0x25b
public:
// MPropertyFriendlyName "ray trace environment cp"
int32_t m_nRTEnvCP; // 0x25c
// MPropertyFriendlyName "rt env control point component"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nComponent; // 0x260
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x220
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_StatusEffect : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "D_DETAIL_2"
Detail2Combo_t m_nDetail2Combo; // 0x1c0
// MPropertyFriendlyName "$DETAIL2ROTATION"
float m_flDetail2Rotation; // 0x1c4
// MPropertyFriendlyName "$DETAIL2SCALE"
float m_flDetail2Scale; // 0x1c8
// MPropertyFriendlyName "$DETAIL2BLENDFACTOR"
float m_flDetail2BlendFactor; // 0x1cc
// MPropertyFriendlyName "$COLORWARPINTENSITY"
float m_flColorWarpIntensity; // 0x1d0
// MPropertyFriendlyName "$DIFFUSEWARPBLENDTOFULL"
float m_flDiffuseWarpBlendToFull; // 0x1d4
// MPropertyFriendlyName "$ENVMAPINTENSITY"
float m_flEnvMapIntensity; // 0x1d8
// MPropertyFriendlyName "$AMBIENTSCALE"
float m_flAmbientScale; // 0x1dc
// MPropertyFriendlyName "$SPECULARCOLOR"
Color m_specularColor; // 0x1e0
// MPropertyFriendlyName "$SPECULARSCALE"
float m_flSpecularScale; // 0x1e4
// MPropertyFriendlyName "$SPECULAREXPONENT"
float m_flSpecularExponent; // 0x1e8
// MPropertyFriendlyName "$SPECULAREXPONENTBLENDTOFULL"
float m_flSpecularExponentBlendToFull; // 0x1ec
// MPropertyFriendlyName "$SPECULARBLENDTOFULL"
float m_flSpecularBlendToFull; // 0x1f0
// MPropertyFriendlyName "$RIMLIGHTCOLOR"
Color m_rimLightColor; // 0x1f4
// MPropertyFriendlyName "$RIMLIGHTSCALE"
float m_flRimLightScale; // 0x1f8
// MPropertyFriendlyName "$REFLECTIONSTINTBYBASEBLENDTONONE"
float m_flReflectionsTintByBaseBlendToNone; // 0x1fc
// MPropertyFriendlyName "$METALNESSBLENDTOFULL"
float m_flMetalnessBlendToFull; // 0x200
// MPropertyFriendlyName "$SELFILLUMBLENDTOFULL"
float m_flSelfIllumBlendToFull; // 0x204
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_OscillateScalarSimple : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "oscillation rate"
float m_Rate; // 0x1c0
// MPropertyFriendlyName "oscillation frequency"
float m_Frequency; // 0x1c4
// MPropertyFriendlyName "oscillation field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nField; // 0x1c8
// MPropertyFriendlyName "oscillation multiplier"
float m_flOscMult; // 0x1cc
// MPropertyFriendlyName "oscillation start phase"
float m_flOscAdd; // 0x1d0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
struct ParticlePreviewBodyGroup_t
{
public:
CUtlString m_bodyGroupName; // 0x0
int32_t m_nValue; // 0x8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x320
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_PointVectorAtNextParticle : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
// MPropertyFriendlyName "Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x1c8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapCPVelocityToVector : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "control point"
int32_t m_nControlPoint; // 0x1c0
// MPropertyFriendlyName "output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
// MPropertyFriendlyName "scale factor"
float m_flScale; // 0x1c8
// MPropertyFriendlyName "normalize"
bool m_bNormalize; // 0x1cc
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x4b0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapSDFDistanceToVectorAttribute : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Output field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nVectorFieldOutput; // 0x1c0
// MPropertyFriendlyName "Input field"
// MPropertyAttributeChoiceName "particlefield_vector"
ParticleAttributeIndex_t m_nVectorFieldInput; // 0x1c4
// MPropertyFriendlyName "Minimum distance"
CParticleCollectionFloatInput m_flMinDistance; // 0x1c8
// MPropertyFriendlyName "Maximum distance"
CParticleCollectionFloatInput m_flMaxDistance; // 0x320
// MPropertyFriendlyName "Value for dist<min"
Vector m_vValueBelowMin; // 0x478
// MPropertyFriendlyName "Value for dist=min"
Vector m_vValueAtMin; // 0x484
// MPropertyFriendlyName "Value for dist=max"
Vector m_vValueAtMax; // 0x490
// MPropertyFriendlyName "Value for dist>max"
Vector m_vValueAboveMax; // 0x49c
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1e0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SetControlPointsToParticle : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "group ID to affect"
int32_t m_nChildGroupID; // 0x1c0
// MPropertyFriendlyName "first control point to set"
int32_t m_nFirstControlPoint; // 0x1c4
// MPropertyFriendlyName "# of control points to set"
int32_t m_nNumControlPoints; // 0x1c8
// MPropertyFriendlyName "first particle to copy"
int32_t m_nFirstSourcePoint; // 0x1cc
// MPropertyFriendlyName "set orientation"
bool m_bSetOrientation; // 0x1d0
private:
[[maybe_unused]] uint8_t __pad01d1[0x3]; // 0x1d1
public:
// MPropertyFriendlyName "orientation style"
ParticleOrientationSetMode_t m_nOrientationMode; // 0x1d4
// MPropertyFriendlyName "set parent"
ParticleParentSetMode_t m_nSetParent; // 0x1d8
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x230
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderTreeShake : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "peak strength"
float m_flPeakStrength; // 0x200
// MPropertyFriendlyName "peak strength field override"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nPeakStrengthFieldOverride; // 0x204
// MPropertyFriendlyName "radius"
float m_flRadius; // 0x208
// MPropertyFriendlyName "strength field override"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nRadiusFieldOverride; // 0x20c
// MPropertyFriendlyName "shake duration after end"
float m_flShakeDuration; // 0x210
// MPropertyFriendlyName "amount of time taken to smooth between different shake parameters"
float m_flTransitionTime; // 0x214
// MPropertyFriendlyName "Twist amount (-1..1)"
float m_flTwistAmount; // 0x218
// MPropertyFriendlyName "Radial Amount (-1..1)"
float m_flRadialAmount; // 0x21c
// MPropertyFriendlyName "Control Point Orientation Amount (-1..1)"
float m_flControlPointOrientationAmount; // 0x220
// MPropertyFriendlyName "Control Point for Orientation Amount"
int32_t m_nControlPointForLinearDirection; // 0x224
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x330
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderSound : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "duration scale"
float m_flDurationScale; // 0x200
// MPropertyFriendlyName "decibel level scale"
float m_flSndLvlScale; // 0x204
// MPropertyFriendlyName "pitch scale"
float m_flPitchScale; // 0x208
// MPropertyFriendlyName "volume scale"
float m_flVolumeScale; // 0x20c
// MPropertyFriendlyName "decibel level field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nSndLvlField; // 0x210
// MPropertyFriendlyName "duration field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nDurationField; // 0x214
// MPropertyFriendlyName "pitch field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nPitchField; // 0x218
// MPropertyFriendlyName "volume field"
// MPropertyAttributeChoiceName "particlefield_scalar"
ParticleAttributeIndex_t m_nVolumeField; // 0x21c
// MPropertyFriendlyName "sound channel"
// MPropertyAttributeChoiceName "sound_channel"
int32_t m_nChannel; // 0x220
// MPropertyFriendlyName "sound control point number"
int32_t m_nCPReference; // 0x224
// MPropertyFriendlyName "sound"
// MPropertyAttributeEditor "SoundPicker()"
char m_pszSoundName[256]; // 0x228
// MPropertyFriendlyName "suppress stop event"
bool m_bSuppressStopSoundEvent; // 0x328
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x210
// Has VTable
//
// MGetKV3ClassDefaults
class C_INIT_StatusEffectCitadel : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName "$SFXColorWarpAmount"
float m_flSFXColorWarpAmount; // 0x1c0
// MPropertyFriendlyName "$SFXNormalAmount"
float m_flSFXNormalAmount; // 0x1c4
// MPropertyFriendlyName "$SFXMetalnessAmount"
float m_flSFXMetalnessAmount; // 0x1c8
// MPropertyFriendlyName "$SFXRoughnessAmount"
float m_flSFXRoughnessAmount; // 0x1cc
// MPropertyFriendlyName "$SFXSelfIllumAmount"
float m_flSFXSelfIllumAmount; // 0x1d0
// MPropertyFriendlyName "$SFXTextureScale"
float m_flSFXSScale; // 0x1d4
// MPropertyFriendlyName "$SFXTextureScrollX"
float m_flSFXSScrollX; // 0x1d8
// MPropertyFriendlyName "$SFXTextureScrollY"
float m_flSFXSScrollY; // 0x1dc
// MPropertyFriendlyName "$SFXTextureScrollZ"
float m_flSFXSScrollZ; // 0x1e0
// MPropertyFriendlyName "$SFXTextureOffsetX"
float m_flSFXSOffsetX; // 0x1e4
// MPropertyFriendlyName "$SFXTextureOffsetY"
float m_flSFXSOffsetY; // 0x1e8
// MPropertyFriendlyName "$SFXTextureOffsetZ"
float m_flSFXSOffsetZ; // 0x1ec
// MPropertyFriendlyName "D_DETAIL"
DetailCombo_t m_nDetailCombo; // 0x1f0
// MPropertyFriendlyName "$SFXDetailAmount"
float m_flSFXSDetailAmount; // 0x1f4
// MPropertyFriendlyName "$SFXDetailTextureScale"
float m_flSFXSDetailScale; // 0x1f8
// MPropertyFriendlyName "$SFXDetailTextureScrollX"
float m_flSFXSDetailScrollX; // 0x1fc
// MPropertyFriendlyName "$SFXDetailTextureScrollY"
float m_flSFXSDetailScrollY; // 0x200
// MPropertyFriendlyName "$SFXDetailTextureScrollZ"
float m_flSFXSDetailScrollZ; // 0x204
// MPropertyFriendlyName "$SFXUseModelUVs"
float m_flSFXSUseModelUVs; // 0x208
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x2b80
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderRopes : public CBaseRendererSource2
{
public:
// MPropertyStartGroup "Screenspace Fading and culling"
// MPropertyFriendlyName "enable fading and clamping"
// MPropertySortPriority "1000"
bool m_bEnableFadingAndClamping; // 0x2710
private:
[[maybe_unused]] uint8_t __pad2711[0x3]; // 0x2711
public:
// MPropertyFriendlyName "minimum visual screen-size"
// MPropertySuppressExpr "!m_bEnableFadingAndClamping"
float m_flMinSize; // 0x2714
// MPropertyFriendlyName "maximum visual screen-size"
// MPropertySuppressExpr "!m_bEnableFadingAndClamping"
float m_flMaxSize; // 0x2718
// MPropertyFriendlyName "start fade screen-size"
// MPropertySuppressExpr "!m_bEnableFadingAndClamping"
float m_flStartFadeSize; // 0x271c
// MPropertyFriendlyName "end fade and cull screen-size"
// MPropertySuppressExpr "!m_bEnableFadingAndClamping"
float m_flEndFadeSize; // 0x2720
// MPropertyFriendlyName "start fade dot product of normal vs view"
// MPropertySortPriority "1000"
float m_flStartFadeDot; // 0x2724
// MPropertyFriendlyName "end fade dot product of normal vs view"
// MPropertySortPriority "1000"
float m_flEndFadeDot; // 0x2728
// MPropertyStartGroup "Rope Tesselation"
// MPropertyFriendlyName "amount to taper the width of the trail end by"
float m_flRadiusTaper; // 0x272c
// MPropertyFriendlyName "minium number of quads per render segment"
// MPropertySortPriority "850"
int32_t m_nMinTesselation; // 0x2730
// MPropertyFriendlyName "maximum number of quads per render segment"
int32_t m_nMaxTesselation; // 0x2734
// MPropertyFriendlyName "tesselation resolution scale factor"
float m_flTessScale; // 0x2738
private:
[[maybe_unused]] uint8_t __pad273c[0x4]; // 0x273c
public:
// MPropertyStartGroup "+Rope Global UV Controls"
// MPropertyFriendlyName "global texture V World Size"
// MPropertySortPriority "800"
CParticleCollectionRendererFloatInput m_flTextureVWorldSize; // 0x2740
// MPropertyFriendlyName "global texture V Scroll Rate"
CParticleCollectionRendererFloatInput m_flTextureVScrollRate; // 0x2898
// MPropertyFriendlyName "global texture V Offset"
CParticleCollectionRendererFloatInput m_flTextureVOffset; // 0x29f0
// MPropertyFriendlyName "global texture V Params CP"
int32_t m_nTextureVParamsCP; // 0x2b48
// MPropertyFriendlyName "Clamp Non-Sheet texture V coords"
bool m_bClampV; // 0x2b4c
private:
[[maybe_unused]] uint8_t __pad2b4d[0x3]; // 0x2b4d
public:
// MPropertyStartGroup "Rope Global UV Controls/CP Scaling"
// MPropertyFriendlyName "scale CP start"
int32_t m_nScaleCP1; // 0x2b50
// MPropertyFriendlyName "scale CP end"
int32_t m_nScaleCP2; // 0x2b54
// MPropertyFriendlyName "scale V world size by CP distance"
float m_flScaleVSizeByControlPointDistance; // 0x2b58
// MPropertyFriendlyName "scale V scroll rate by CP distance"
float m_flScaleVScrollByControlPointDistance; // 0x2b5c
// MPropertyFriendlyName "scale V offset by CP distance"
float m_flScaleVOffsetByControlPointDistance; // 0x2b60
private:
[[maybe_unused]] uint8_t __pad2b64[0x1]; // 0x2b64
public:
// MPropertyStartGroup "Rope Global UV Controls"
// MPropertyFriendlyName "Use scalar attribute for texture coordinate"
bool m_bUseScalarForTextureCoordinate; // 0x2b65
private:
[[maybe_unused]] uint8_t __pad2b66[0x2]; // 0x2b66
public:
// MPropertyFriendlyName "scalar to use for texture coordinate"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySuppressExpr "!m_bUseScalarForTextureCoordinate"
ParticleAttributeIndex_t m_nScalarFieldForTextureCoordinate; // 0x2b68
// MPropertyFriendlyName "scale value to map attribute to texture coordinate"
// MPropertySuppressExpr "!m_bUseScalarForTextureCoordinate"
float m_flScalarAttributeTextureCoordScale; // 0x2b6c
// MPropertyStartGroup "Rope Order Controls"
// MPropertyFriendlyName "reverse point order"
// MPropertySortPriority "800"
bool m_bReverseOrder; // 0x2b70
// MPropertyFriendlyName "Closed loop"
bool m_bClosedLoop; // 0x2b71
private:
[[maybe_unused]] uint8_t __pad2b72[0x2]; // 0x2b72
public:
// MPropertyStartGroup "Orientation"
// MPropertyFriendlyName "orientation_type"
// MPropertySortPriority "750"
ParticleOrientationChoiceList_t m_nOrientationType; // 0x2b74
// MPropertyFriendlyName "attribute to use for normal"
// MPropertyAttributeChoiceName "particlefield_vector"
// MPropertySortPriority "750"
// MPropertySuppressExpr "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
ParticleAttributeIndex_t m_nVectorFieldForOrientation; // 0x2b78
// MPropertyStartGroup "Material"
// MPropertyFriendlyName "draw as opaque"
bool m_bDrawAsOpaque; // 0x2b7c
// MPropertyStartGroup "Orientation"
// MPropertyFriendlyName "generate normals for cylinder"
bool m_bGenerateNormals; // 0x2b7d
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0xd80
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_SpringToVectorConstraint : public CParticleFunctionConstraint
{
public:
// MPropertyFriendlyName "slack"
CPerParticleFloatInput m_flRestLength; // 0x1c0
// MPropertyFriendlyName "minimum segment length %"
CPerParticleFloatInput m_flMinDistance; // 0x318
// MPropertyFriendlyName "maximum segment length %"
CPerParticleFloatInput m_flMaxDistance; // 0x470
// MPropertyFriendlyName "resting spacing"
CPerParticleFloatInput m_flRestingLength; // 0x5c8
// MPropertyFriendlyName "anchor vector"
CPerParticleVecInput m_vecAnchorVector; // 0x720
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_FadeOutSimple : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "proportional fade out time"
float m_flFadeOutTime; // 0x1c0
// MPropertyFriendlyName "alpha field"
// MPropertyAttributeChoiceName "particlefield_alpha"
ParticleAttributeIndex_t m_nFieldOutput; // 0x1c4
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x200
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapModelVolumetoCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "output BBox Type"
BBoxVolumeType_t m_nBBoxType; // 0x1d0
// MPropertyFriendlyName "input control point"
int32_t m_nInControlPointNumber; // 0x1d4
// MPropertyFriendlyName "output control point"
int32_t m_nOutControlPointNumber; // 0x1d8
// MPropertyFriendlyName "output max control point"
// MPropertySuppressExpr "m_nBBoxType != BBOX_MINS_MAXS"
int32_t m_nOutControlPointMaxNumber; // 0x1dc
// MPropertyFriendlyName "output CP component"
// MPropertyAttributeChoiceName "vector_component"
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
int32_t m_nField; // 0x1e0
// MPropertyFriendlyName "input volume minimum in cubic units"
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
float m_flInputMin; // 0x1e4
// MPropertyFriendlyName "input volume maximum in cubic units"
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
float m_flInputMax; // 0x1e8
// MPropertyFriendlyName "output minimum"
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
float m_flOutputMin; // 0x1ec
// MPropertyFriendlyName "output maximum"
// MPropertySuppressExpr "m_nBBoxType != BBOX_VOLUME"
float m_flOutputMax; // 0x1f0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x480
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_MoveToHitbox : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "model input"
CParticleModelInput m_modelInput; // 0x1c0
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_transformInput; // 0x220
private:
[[maybe_unused]] uint8_t __pad0288[0x4]; // 0x288
public:
// MPropertyFriendlyName "lifetime lerp start"
float m_flLifeTimeLerpStart; // 0x28c
// MPropertyFriendlyName "lifetime lerp end"
float m_flLifeTimeLerpEnd; // 0x290
// MPropertyFriendlyName "previous position scale"
float m_flPrevPosScale; // 0x294
// MPropertyFriendlyName "hitbox set"
char m_HitboxSetName[128]; // 0x298
// MPropertyFriendlyName "use bones instead of hitboxes"
bool m_bUseBones; // 0x318
private:
[[maybe_unused]] uint8_t __pad0319[0x3]; // 0x319
public:
// MPropertyFriendlyName "lerp type"
HitboxLerpType_t m_nLerpType; // 0x31c
// MPropertyFriendlyName "Constant Interpolation"
CPerParticleFloatInput m_flInterpolation; // 0x320
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 4
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct CollisionGroupContext_t
{
public:
int32_t m_nCollisionGroupNumber; // 0x0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x230
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapTransformToVelocity : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "transform input"
CParticleTransformInput m_TransformInput; // 0x1c0
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1f0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RemapSpeedtoCP : public CParticleFunctionPreEmission
{
public:
// MPropertyFriendlyName "input control point"
int32_t m_nInControlPointNumber; // 0x1d0
// MPropertyFriendlyName "output control point"
int32_t m_nOutControlPointNumber; // 0x1d4
// MPropertyFriendlyName "Output field 0-2 X/Y/Z"
// MPropertyAttributeChoiceName "vector_component"
int32_t m_nField; // 0x1d8
// MPropertyFriendlyName "input minimum"
float m_flInputMin; // 0x1dc
// MPropertyFriendlyName "input maximum"
float m_flInputMax; // 0x1e0
// MPropertyFriendlyName "output minimum"
float m_flOutputMin; // 0x1e4
// MPropertyFriendlyName "output maximum"
float m_flOutputMax; // 0x1e8
// MPropertyFriendlyName "use delta of velocity instead of constant speed"
bool m_bUseDeltaV; // 0x1ec
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x8a0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_RenderDeferredLight : public CParticleFunctionRenderer
{
public:
// MPropertyFriendlyName "projected texture use alpha test window"
// MPropertySuppressExpr "!m_bUseTexture"
bool m_bUseAlphaTestWindow; // 0x200
// MPropertyFriendlyName "projected texture light"
bool m_bUseTexture; // 0x201
private:
[[maybe_unused]] uint8_t __pad0202[0x2]; // 0x202
public:
// MPropertyStartGroup "+Renderer Modifiers"
// MPropertyFriendlyName "radius scale"
// MPropertySortPriority "700"
float m_flRadiusScale; // 0x204
// MPropertyFriendlyName "alpha scale"
// MPropertySortPriority "700"
float m_flAlphaScale; // 0x208
// MPropertyFriendlyName "per-particle alpha scale attribute"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySortPriority "700"
ParticleAttributeIndex_t m_nAlpha2Field; // 0x20c
// MPropertyFriendlyName "color blend"
// MPropertySortPriority "700"
CParticleCollectionVecInput m_vecColorScale; // 0x210
// MPropertyFriendlyName "color blend type"
// MPropertySortPriority "700"
ParticleColorBlendType_t m_nColorBlendType; // 0x868
// MPropertyStartGroup
// MPropertyFriendlyName "spotlight distance"
float m_flLightDistance; // 0x86c
// MPropertyFriendlyName "light start falloff"
float m_flStartFalloff; // 0x870
// MPropertyFriendlyName "spotlight distance falloff"
float m_flDistanceFalloff; // 0x874
// MPropertyFriendlyName "spotlight FoV"
float m_flSpotFoV; // 0x878
// MPropertyFriendlyName "projected texture alpha test point scale field"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySuppressExpr "!m_bUseTexture"
ParticleAttributeIndex_t m_nAlphaTestPointField; // 0x87c
// MPropertyFriendlyName "projected texture alpha test range scale field"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySuppressExpr "!m_bUseTexture"
ParticleAttributeIndex_t m_nAlphaTestRangeField; // 0x880
// MPropertyFriendlyName "projected texture alpha test sharpness scale field"
// MPropertyAttributeChoiceName "particlefield_scalar"
// MPropertySuppressExpr "!m_bUseTexture"
ParticleAttributeIndex_t m_nAlphaTestSharpnessField; // 0x884
// MPropertyFriendlyName "texture"
// MPropertySuppressExpr "!m_bUseTexture"
CStrongHandle< InfoForResourceTypeCTextureBase > m_hTexture; // 0x888
// MPropertyFriendlyName "HSV Shift Control Point"
int32_t m_nHSVShiftControlPoint; // 0x890
};
// Registered binary: particles.dll (project 'particles')
// Alignment: 16
// Size: 0x1d0
// Has VTable
//
// MGetKV3ClassDefaults
class C_OP_Decay : public CParticleFunctionOperator
{
public:
// MPropertyFriendlyName "Reduce rope popping on decay"
bool m_bRopeDecay; // 0x1c0
// MPropertyFriendlyName "force preserving particle order"
bool m_bForcePreserveParticleOrder; // 0x1c1
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct TrackedStatAggregateData_t
{
public:
// MPropertyDescription "The stat to aggregate"
CUtlString m_strIndividualStat; // 0x0
// MPropertyDescription "The aggregate function"
ETrackedStatAggregate m_eAggregate; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
struct Relationship_t
{
public:
Disposition_t disposition; // 0x0
int32_t priority; // 0x4
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 8
// Size: 0x70
// Has VTable
// Is Abstract
class CNavVolume
{
private:
[[maybe_unused]] uint8_t __pad0000[0x70]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 8
// Size: 0x98
// Has VTable
class CNavVolumeVector : public CNavVolume
{
private:
[[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70
public:
bool m_bHasBeenPreFiltered; // 0x78
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
// Has Trivial Destructor
//
// MNetworkVarsAtomic
class CNetworkVelocityVector
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// MNetworkBitCount "18"
// MNetworkMinValue "-4096.000000"
// MNetworkMaxValue "4096.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkVelocityVector"
CNetworkedQuantizedFloat m_vecX; // 0x10
// MNetworkBitCount "18"
// MNetworkMinValue "-4096.000000"
// MNetworkMaxValue "4096.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkVelocityVector"
CNetworkedQuantizedFloat m_vecY; // 0x18
// MNetworkBitCount "18"
// MNetworkMinValue "-4096.000000"
// MNetworkMaxValue "4096.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkVelocityVector"
CNetworkedQuantizedFloat m_vecZ; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has VTable
// Is Abstract
class CAnimGraphControllerBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x14
// Has Trivial Destructor
struct hudtextparms_t
{
public:
Color color1; // 0x0
Color color2; // 0x4
uint8_t effect; // 0x8
uint8_t channel; // 0x9
private:
[[maybe_unused]] uint8_t __pad000a[0x2]; // 0xa
public:
float x; // 0xc
float y; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class IRagdoll
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct item_definition_index_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("item_definition_index_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct CavernCrawlRoomID_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CavernCrawlRoomID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct attrib_definition_index_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("attrib_definition_index_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct TrackedStatID_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("TrackedStatID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has VTable
// Is Abstract
// Has Trivial Destructor
class CObstructionObject
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
int32_t m_nObstructionProperties; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x64
// Has Trivial Constructor
// Has Trivial Destructor
struct dynpitchvol_base_t
{
public:
int32_t preset; // 0x0
int32_t pitchrun; // 0x4
int32_t pitchstart; // 0x8
int32_t spinup; // 0xc
int32_t spindown; // 0x10
int32_t volrun; // 0x14
int32_t volstart; // 0x18
int32_t fadein; // 0x1c
int32_t fadeout; // 0x20
int32_t lfotype; // 0x24
int32_t lforate; // 0x28
int32_t lfomodpitch; // 0x2c
int32_t lfomodvol; // 0x30
int32_t cspinup; // 0x34
int32_t cspincount; // 0x38
int32_t pitch; // 0x3c
int32_t spinupsav; // 0x40
int32_t spindownsav; // 0x44
int32_t pitchfrac; // 0x48
int32_t vol; // 0x4c
int32_t fadeinsav; // 0x50
int32_t fadeoutsav; // 0x54
int32_t volfrac; // 0x58
int32_t lfofrac; // 0x5c
int32_t lfomult; // 0x60
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftOperationBucket_t
{
public:
// MPropertyDescription "How many operations should the user get from this bucket"
uint16_t m_unOperationCount; // 0x0
CUtlVector< FantasyCraftOperation_t > m_vecOperations; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x98
// Has VTable
// Is Abstract
class CNavVolumeCalculatedVector : public CNavVolume
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
class CBreakableStageHelper
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
int32_t m_nCurrentStage; // 0x8
int32_t m_nStageCount; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
// MVDataRoot
// MVDataNodeType
// MVDataOverlayType
// MVDataUseLinkedEntityClasses
class CEntitySubclassVDataBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct ModelConfigHandle_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ModelConfigHandle_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x31
// Has Trivial Destructor
class ResponseFollowup
{
public:
char* followup_concept; // 0x0
char* followup_contexts; // 0x8
float followup_delay; // 0x10
char* followup_target; // 0x14
char* followup_entityiotarget; // 0x1c
char* followup_entityioinput; // 0x24
float followup_entityiodelay; // 0x2c
bool bFired; // 0x30
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct GameTick_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GameTick_t")->m_static_fields[0]->m_instance);};
static GameTick_t &Get_Zero(){return *reinterpret_cast<GameTick_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GameTick_t")->m_static_fields[1]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PingWheelMessageID_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PingWheelMessageID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyOperationID_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyOperationID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xb8
// Has VTable
class CNavVolumeBreadthFirstSearch : public CNavVolumeCalculatedVector
{
private:
[[maybe_unused]] uint8_t __pad0098[0x8]; // 0x98
public:
Vector m_vStartPos; // 0xa0
float m_flSearchDist; // 0xac
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x90
// Has VTable
// Is Abstract
class CGameRules
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
char m_szQuestName[128]; // 0x8
int32_t m_nQuestPhase; // 0x88
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Is Abstract
// Has Trivial Destructor
class CAnimEventListenerBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct TrophyLevel_t
{
public:
// MPropertyDescription "the score at which this level is unlocked"
uint32_t m_nScore; // 0x0
// MPropertyDescription "points to award for achieving this trophy level"
int32_t m_nBadgePoints; // 0x4
// MPropertyDescription "the image used to represent this level"
CPanoramaImageName m_sImage; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x14
// Has Trivial Destructor
struct SoundOpvarTraceResult_t
{
public:
Vector vPos; // 0x0
bool bDidHit; // 0xc
private:
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
public:
float flDistSqrToCenter; // 0x10
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 4
// Size: 0x2c
// Has Trivial Destructor
//
// MVDataRoot
// MGetKV3ClassDefaults
class CNavHullVData
{
public:
// MPropertyFriendlyName "Enabled"
// MPropertyDescription "Is this agent enabled for generation? ( will result in 0 nav areas for this agent if not )."
bool m_bAgentEnabled; // 0x0
// MPropertyFriendlyName "Radius"
// MPropertyDescription "Radius of navigating agent capsule."
float m_agentRadius; // 0x4
// MPropertyFriendlyName "Height"
// MPropertyDescription "Height of navigating agent capsule."
float m_agentHeight; // 0x8
// MPropertyFriendlyName "Enable Short Height"
// MPropertyDescription "Enable shorter navigating agent capsules ( e.g. crouch ) in addition to regular height capsules."
bool m_agentShortHeightEnabled; // 0xc
private:
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
public:
// MPropertyFriendlyName "Short height"
// MPropertyDescription "Short Height of navigating agent capsules if enabled."
float m_agentShortHeight; // 0x10
// MPropertyFriendlyName "Max Climb"
// MPropertyDescription "Max vertical offset that the agent simply ignores and walks over."
float m_agentMaxClimb; // 0x14
// MPropertyFriendlyName "Max Slope"
// MPropertyDescription "Max ground slope to be considered walkable."
int32_t m_agentMaxSlope; // 0x18
// MPropertyFriendlyName "Max Jump Down Distance"
// MPropertyDescription "Max vertical offset at which to create a jump connection ( possibly one-way )."
float m_agentMaxJumpDownDist; // 0x1c
// MPropertyFriendlyName "Max Horizontal Jump Distance"
// MPropertyDescription "Max horizontal offset over which to create a jump connection ( actually a parameter into the true threshold function )."
float m_agentMaxJumpHorizDistBase; // 0x20
// MPropertyFriendlyName "Max Jump Up Distance"
// MPropertyDescription "Max vertical offset at which to make a jump connection two-way."
float m_agentMaxJumpUpDist; // 0x24
// MPropertyFriendlyName "Border Erosion"
// MPropertyDescription "Border erosion in voxel units ( -1 to use default value based on agent radius )."
int32_t m_agentBorderErosion; // 0x28
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
class sGlaiveInfo
{
public:
int32_t iAttackIndex; // 0x0
int32_t iBounceCount; // 0x4
CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct ParticleIndex_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ParticleIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyTabletID_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyTabletID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyCraftDataID_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyCraftDataID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Has Trivial Destructor
class CInButtonState
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
uint64_t m_pButtonStates[3]; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has Trivial Constructor
// Has Trivial Destructor
struct CreatureStateData_t
{
public:
char* pszName; // 0x0
float flAggression; // 0x8
float flAvoidance; // 0xc
float flSupport; // 0x10
float flRoamDistance; // 0x14
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
class CDOTA_ReconnectInfo
{
public:
uint64_t m_playerSteamId; // 0x0
int32_t m_iTeam; // 0x8
CEntityIndex m_iUnitControlled; // 0xc
bool m_bWantsRandomHero; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
class CTakeDamageSummaryScopeGuard
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlVector< SummaryTakeDamageInfo_t* > m_vecSummaries; // 0x8
// Static fields:
static SummaryTakeDamageInfo_t &Get_EmptySummary(){return *reinterpret_cast<SummaryTakeDamageInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CTakeDamageSummaryScopeGuard")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
// MVDataOutlinerIconExpr
// MVDataAnonymousNode
struct BlessingPath_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessings/*)"
CUtlString Node1; // 0x8
private:
[[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10
public:
// MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessings/*)"
CUtlString Node2; // 0x18
private:
[[maybe_unused]] uint8_t __pad0020[0x4]; // 0x20
public:
// MPropertyDescription "This edge only allows unlocks in the direction of the arrow."
bool bOneWay; // 0x24
private:
[[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25
public:
// MPropertyAttributeRange "-1 1"
// MPropertyDescription "0 = line, + = curve to the 'right' from node 1 to node 2, - = curve left"
float flCircleInvRadius; // 0x28
// MPropertyDescription "path particle color"
Color color; // 0x2c
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedFloatType
struct GameTime_t
{
public:
float m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_FLOAT(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GameTime_t")->m_static_fields[0]->m_instance);};
static GameTime_t &Get_Zero(){return *reinterpret_cast<GameTime_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GameTime_t")->m_static_fields[1]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xd0
class CDOTA_AttackRecord
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CHandle< CBaseEntity > m_hSource; // 0x8
CHandle< CDOTABaseAbility > m_hInflictor; // 0xc
CHandle< CBaseEntity > m_hTarget; // 0x10
CHandle< CBaseEntity > m_hProjectileSource; // 0x14
float m_flDamage; // 0x18
float m_flOriginalDamage; // 0x1c
float m_flDamagePhysical; // 0x20
float m_flDamagePhysical_IllusionDisplay; // 0x24
float m_flDamageMagical; // 0x28
float m_flDamageComposite; // 0x2c
float m_flDamagePure; // 0x30
int16_t m_iRecord; // 0x34
private:
[[maybe_unused]] uint8_t __pad0036[0x2]; // 0x36
public:
int32_t m_iDamageCategory; // 0x38
int32_t m_iFailType; // 0x3c
int32_t m_iDamageType; // 0x40
int32_t m_iFlags; // 0x44
int32_t m_animation; // 0x48
struct
{
uint8_t m_bAttack: 1;
uint8_t m_bRangedAttack: 1;
uint8_t m_bDirectionalRangedAttack: 1;
uint8_t m_bSkipRangeCheck: 1;
uint8_t m_bFakeAttack: 1;
uint8_t m_bNeverMiss: 1;
uint8_t m_bLethalAttack: 1;
uint8_t m_bTriggeredAttack: 1;
uint8_t m_bNoCooldown: 1;
uint8_t m_bProcessProcs: 1;
uint8_t m_bUseProjectile: 1;
uint8_t m_bUseCastAttackOrb: 1;
uint8_t m_bAutoCastAttack: 1;
uint8_t m_bIgnoreBaseArmor: 1;
uint8_t m_bIgnoreObstructions: 1;
uint8_t m_bSuppressAttackSounds: 1;
uint8_t m_bSuppressDamageSounds: 1;
uint8_t m_bSuppressDamageEffects: 1;
uint64_t __pad5: 46;
}; // 64 bits
int32_t m_nBashSource; // 0x50
int32_t m_nCritSource; // 0x54
float m_flAttackHeight; // 0x58
float m_flCombatLogCreditFactor; // 0x5c
float m_flCriticalBonus; // 0x60
float m_flCriticalDamage; // 0x64
float m_flCriticalDisplay; // 0x68
float m_flDeadlyBlowBonus; // 0x6c
float m_flDeadlyBlowDamage; // 0x70
float m_flDeadlyBlowDisplay; // 0x74
int32_t m_iProjectileSpeed; // 0x78
Vector m_vForceDirectionOverride; // 0x7c
Vector m_vTargetLoc; // 0x88
Vector m_vBlockLoc; // 0x94
CUtlSymbolLarge m_iszAutoAttackRangedParticle; // 0xa0
private:
[[maybe_unused]] uint8_t __pad00a8[0x8]; // 0xa8
public:
ParticleIndex_t m_iCustomFXIndex; // 0xb0
DOTAProjectileAttachment_t m_iCustomProjectileAttachment; // 0xb4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has Trivial Constructor
// Has Trivial Destructor
struct CavernCrawlRoom_t
{
public:
Vector2D m_vecPosition; // 0x0
char* m_pCSSClass; // 0x8
float m_flRoomRadius; // 0x10
bool m_bAlwaysVisible; // 0x14
bool m_bStartingRoom; // 0x15
bool m_bFinalTreasure; // 0x16
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has VTable
class INextBotEventResponder
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 8
// Size: 0x80
// Has VTable
class CNavVolumeSphere : public CNavVolume
{
public:
Vector m_vCenter; // 0x70
float m_flRadius; // 0x7c
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct style_index_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("style_index_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x60
// Has VTable
class CAI_Expresser
{
private:
[[maybe_unused]] uint8_t __pad0000[0x38]; // 0x0
public:
GameTime_t m_flStopTalkTime; // 0x38
GameTime_t m_flStopTalkTimeWithoutDelay; // 0x3c
GameTime_t m_flBlockedTalkTime; // 0x40
int32_t m_voicePitch; // 0x44
GameTime_t m_flLastTimeAcceptedSpeak; // 0x48
bool m_bAllowSpeakingInterrupts; // 0x4c
bool m_bConsiderSceneInvolvementAsSpeech; // 0x4d
private:
[[maybe_unused]] uint8_t __pad004e[0x2]; // 0x4e
public:
int32_t m_nLastSpokenPriority; // 0x50
private:
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
public:
CBaseFlex* m_pOuter; // 0x58
// Datamap fields:
// void m_pSink; // 0x8
// void m_ConceptHistories; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xb8
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftSetupData_t
{
public:
// MPropertyDescription "Unique identifier for this set of crafting data"
FantasyCraftDataID_t m_unID; // 0x0
CUtlVector< FantasyCraftingTitleData_t > m_vecPrefixes; // 0x8
CUtlVector< FantasyCraftingTitleData_t > m_vecSuffixes; // 0x20
CUtlVector< FantasyCraftingGemData_t > m_vecGems; // 0x38
CUtlVector< FantasyCraftingShapeData_t > m_vecShapes; // 0x50
CUtlVector< FantasyCraftingQualityData_t > m_vecQualities; // 0x68
CUtlVector< FantasyCraftingTabletData_t > m_vecTablets; // 0x80
CUtlVector< FantasyCraftOperationBucket_t > m_vecOperations; // 0x98
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Is Abstract
class INextBotComponent : public INextBotEventResponder
{
public:
GameTime_t m_lastUpdateTime; // 0x8
float m_curInterval; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class IEconItemInterface
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyPeriod_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyPeriod_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
class sSpiritInfo
{
private:
[[maybe_unused]] uint8_t __pad0000[0x4]; // 0x0
public:
Vector vTargetLoc; // 0x4
CHandle< CBaseEntity > hTarget; // 0x10
bool bHit; // 0x14
private:
[[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15
public:
int32_t iHealAmount; // 0x18
ParticleIndex_t nFXAmbientIndex; // 0x1c
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct HeroPersona_t
{
public:
int8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("HeroPersona_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
// Has VTable
// Has Trivial Destructor
struct sndopvarlatchdata_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlSymbolLarge m_iszStack; // 0x8
CUtlSymbolLarge m_iszOperator; // 0x10
CUtlSymbolLarge m_iszOpvar; // 0x18
float m_flVal; // 0x20
Vector m_vPos; // 0x24
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
class Extent
{
public:
Vector lo; // 0x0
Vector hi; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x34
// Has Trivial Destructor
struct CreatureAbilityData_t
{
public:
CHandle< CBaseEntity > hAbility; // 0x0
bool bIsDamage; // 0x4
bool bIsDebuff; // 0x5
bool bIsStun; // 0x6
bool bIsAOE; // 0x7
bool bIsLinear; // 0x8
bool bUseOnCreeps; // 0x9
bool bIsHeal; // 0xa
bool bIsBuff; // 0xb
bool bUseSelfishly; // 0xc
bool bCanHelpOthersEscape; // 0xd
bool bUseOnTrees; // 0xe
bool bUseOnStrongestAlly; // 0xf
int32_t nUseAtHealthPercent; // 0x10
int32_t nRadius; // 0x14
int32_t nMinimumTargets; // 0x18
int32_t nMaximumTargets; // 0x1c
int32_t nMinimumHP; // 0x20
int32_t nMinimumRange; // 0x24
float flInitialCooldownMin; // 0x28
float flInitialCooldownMax; // 0x2c
CreatureAbilityType nAbilityType; // 0x30
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
class sRevenantDef
{
public:
CDOTA_BaseNPC* pRevenant; // 0x0
ParticleIndex_t nRevenantFXIndex; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
struct WeightedSuggestion_t
{
public:
// MNetworkEnable
int32_t nSuggestion; // 0x0
// MNetworkEnable
float fWeight; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct BlessingID_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("BlessingID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
// Has VTable
// Is Abstract
class CDOTAMusicProbabilityEntry
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlVector< float32 > m_flProbabilityElements; // 0x8
float m_flProbability; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
// Has VTable
class CDOTA_ArcanaDataEntity_Base
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex
CNetworkVarChainer __m_pChainEntity; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct ChatWheelMessageID_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("ChatWheelMessageID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
class CSimpleSimTimer
{
public:
GameTime_t m_next; // 0x0
WorldGroupId_t m_nWorldGroupId; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct AmmoIndex_t
{
public:
int8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("AmmoIndex_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x40
// Has VTable
// Has Trivial Destructor
class CConstantForceController
{
private:
[[maybe_unused]] uint8_t __pad0000[0xc]; // 0x0
public:
Vector m_linear; // 0xc
RotationVector m_angular; // 0x18
Vector m_linearSave; // 0x24
RotationVector m_angularSave; // 0x30
// Datamap fields:
// bool m_bLocalSpace; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct TrackedStatExpressionData_t
{
public:
// MPropertyDescription "The expression"
CUtlString strExpression; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has Trivial Destructor
class ResponseParams
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
int16_t odds; // 0x10
int16_t flags; // 0x12
private:
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
public:
ResponseFollowup* m_pFollowup; // 0x18
// Datamap fields:
// int32_t delay; // 0x0
// int32_t respeakdelay; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has Trivial Destructor
class CDotaEntityFilterFlags
{
public:
bool m_bInvertFilter; // 0x0
bool m_bEveryUnit; // 0x1
private:
[[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2
public:
int32_t m_nTeamNumber; // 0x4
CUtlSymbolLarge m_UnitName; // 0x8
bool m_bIsAncient; // 0x10
bool m_bIsNeutralUnitType; // 0x11
bool m_bIsSummoned; // 0x12
bool m_bIsHero; // 0x13
bool m_bIsRealHero; // 0x14
bool m_bIsTower; // 0x15
bool m_bIsPhantom; // 0x16
bool m_bIsIllusion; // 0x17
bool m_bIsCreep; // 0x18
bool m_bIsLaneCreep; // 0x19
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct TrackedStatCombatQueryData_t
{
public:
// MPropertyDescription "the combat query file"
CUtlString strCombatQueryPath; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
class sPendingTreeModelChange
{
public:
int32_t nTeam; // 0x0
int32_t nIndex; // 0x4
CUtlString strModel; // 0x8
int32_t nChangeToken; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
class CTakeDamageResult
{
public:
int32_t m_nHealthLost; // 0x0
int32_t m_nDamageTaken; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct CavernCrawlMapVariant_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CavernCrawlMapVariant_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Destructor
class CSimTimer : public CSimpleSimTimer
{
public:
float m_interval; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x68
//
// MGetKV3ClassDefaults
// MVDataRoot
class CDOTATrophyDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyDescription "unique integer ID of this trophy"
// MVDataUniqueMonotonicInt "_editor/next_trophy_id"
// MPropertyAttributeEditor "locked_int()"
uint16_t m_nID; // 0x8
// MPropertyDescription "is this trophy still obtainable? This way we can have different presentations based on past and current trophies"
bool m_bObtainable; // 0xa
// MPropertyDescription "should we render a progrss bar of progress towards the next tier"
bool m_bShowProgressBar; // 0xb
// MPropertyDescription "should we show the popup when you earn the first tier of this trophy"
bool m_bShowInitialEarn; // 0xc
private:
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
public:
// MPropertyDescription "the date this trophy was introduced (YYYY-MM-DD or YYYY-MM-DD hh:mm:ss)"
CUtlString m_sCreationDate; // 0x10
private:
[[maybe_unused]] uint8_t __pad0018[0x4]; // 0x18
public:
// MPropertyDescription "how many badge points to grant for each increment"
// MPropertyHideField
uint32_t m_nBadgePointsPerUnit; // 0x1c
// MPropertyDescription "how many units need to be leveled up in order to get the badge point grant"
// MPropertyHideField
uint32_t m_nUnitsPerBadgePoint; // 0x20
// MPropertyDescription "the cutoff for where badge points stop granting (0 is disable this limit)"
// MPropertyHideField
uint32_t m_nMaxUnitsForBadgePoints; // 0x24
// MPropertyDescription "higher sort tiers come first in presentation"
// MPropertyHideField
uint32_t m_nSortTier; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
// MPropertyDescription "localization string ID to use for the user facing category trophy belongs to"
CUtlString m_sLocCategory; // 0x30
// MPropertyDescription "localization string ID to use for the user facing name of this trophy"
CUtlString m_sLocName; // 0x38
// MPropertyDescription "localization string ID to use for the user facing descriptiontrophy"
CUtlString m_sLocDescription; // 0x40
// MPropertyDescription "pluralizable localization string ID to use for the user facing unit to display on the trophy tooltip (e.g. 1 Challenge Completed / 3 Challenges Completed)"
CUtlString m_sLocUnitsPluralizable; // 0x48
// MPropertyAutoExpandSelf
CUtlVector< TrophyLevel_t > m_vecLevels; // 0x50
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Has Trivial Destructor
class CMotorController
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
float m_speed; // 0x8
float m_maxTorque; // 0xc
Vector m_axis; // 0x10
float m_inertiaFactor; // 0x1c
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyGemShape_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyGemShape_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
class sSpiritDef
{
public:
CDOTA_BaseNPC* pSpirit; // 0x0
ParticleIndex_t nSpiritFXIndex; // 0x8
int32_t nSpiritState; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct item_steam_cache_version_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("item_steam_cache_version_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
// Has Trivial Destructor
class ISkeletonAnimationController
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xa
// Has Trivial Destructor
struct HullFlags_t
{
public:
bool m_bHull_Human; // 0x0
bool m_bHull_SmallCentered; // 0x1
bool m_bHull_WideHuman; // 0x2
bool m_bHull_Tiny; // 0x3
bool m_bHull_Medium; // 0x4
bool m_bHull_TinyCentered; // 0x5
bool m_bHull_Large; // 0x6
bool m_bHull_LargeCentered; // 0x7
bool m_bHull_MediumTall; // 0x8
bool m_bHull_Small; // 0x9
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
struct ragdoll_t
{
public:
CUtlVector< ragdollelement_t > list; // 0x0
CUtlVector< int32 > boneIndex; // 0x18
bool allowStretch; // 0x30
bool unused; // 0x31
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
class sAbilityHistory
{
public:
GameTime_t flAppliedTime; // 0x0
CDOTABaseAbility* pAbility; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
// Has Trivial Destructor
class IHasAttributes
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct LeagueNodeID_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("LeagueNodeID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Has Trivial Destructor
class CSmoothFunc
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
float m_flSmoothAmplitude; // 0x8
float m_flSmoothBias; // 0xc
float m_flSmoothDuration; // 0x10
float m_flSmoothRemainingTime; // 0x14
int32_t m_nSmoothDir; // 0x18
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
// Has VTable
class CCopyRecipientFilter
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
int32_t m_Flags; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlVector< CPlayerSlot > m_Recipients; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct CavernCrawlPathID_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CavernCrawlPathID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct WearableData_t
{
public:
item_definition_index_t nItemDef; // 0x0
int32_t nSkin; // 0x4
int32_t nGroup; // 0x8
CHandle< CBaseEntity > hWearable; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Has Trivial Destructor
struct locksound_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlSymbolLarge sLockedSound; // 0x8
CUtlSymbolLarge sUnlockedSound; // 0x10
GameTime_t flwaitSound; // 0x18
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
struct PurchasedItem_t
{
public:
int32_t nItemID; // 0x0
float flPurchaseTime; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct AbilityID_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("AbilityID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct CavernCrawlRewardType_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CavernCrawlRewardType_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
class CSoundEnvelope
{
public:
float m_current; // 0x0
float m_target; // 0x4
float m_rate; // 0x8
bool m_forceupdate; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
class sBounceInfo
{
public:
int32_t iAttackIndex; // 0x0
int32_t iBounceCount; // 0x4
CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
class sLoadoutItem
{
public:
CUtlSymbolLarge name; // 0x0
int32_t iFlags; // 0x8
AbilityID_t iAbilityID; // 0xc
bool bPurchased; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x50
// Has Trivial Destructor
class CSceneEventInfo
{
public:
int32_t m_iLayer; // 0x0
int32_t m_iPriority; // 0x4
HSequence m_hSequence; // 0x8
float m_flWeight; // 0xc
bool m_bHasArrived; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
int32_t m_nType; // 0x14
GameTime_t m_flNext; // 0x18
bool m_bIsGesture; // 0x1c
bool m_bShouldRemove; // 0x1d
private:
[[maybe_unused]] uint8_t __pad001e[0x26]; // 0x1e
public:
CHandle< CBaseEntity > m_hTarget; // 0x44
uint32_t m_nSceneEventId; // 0x48
bool m_bClientSide; // 0x4c
bool m_bStarted; // 0x4d
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MPropertyCustomEditor
class CSkillFloat
{
public:
float m_pValue[4]; // 0x0
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 8
// Size: 0x18
//
// MVDataRoot
// MGetKV3ClassDefaults
class CNavHullPresetVData
{
public:
// MPropertyFriendlyName "Nav Hulls"
// MPropertyDescription "List of nav hulls belonging to this preset."
// MPropertyAttributeEditor "VDataChoice( scripts/nav_hulls.vdata )"
CUtlVector< CUtlString > m_vecNavHulls; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PeriodicResourceID_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PeriodicResourceID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
class sSharedCooldownInfo
{
public:
CUtlString cooldownName; // 0x0
float cooldownLength; // 0x8
GameTime_t cooldownTime; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has Trivial Destructor
struct thinkfunc_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
HSCRIPT m_hFn; // 0x8
CUtlStringToken m_nContext; // 0x10
GameTick_t m_nNextThinkTick; // 0x14
GameTick_t m_nLastThinkTick; // 0x18
// Datamap fields:
// void m_think; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MPropertyCustomEditor
class CSkillInt
{
public:
int32_t m_pValue[4]; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
struct CavernCrawlReward_t
{
public:
uint32_t m_nActionID; // 0x0
CUtlString m_rewardName; // 0x8
CavernCrawlItemType_t m_nItemType; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x7]; // 0x11
public:
CUtlString m_locString; // 0x18
CUtlString m_tooltipString; // 0x20
CUtlString m_image; // 0x28
CavernCrawlRewardType_t m_nStyleUnlockRewardType; // 0x30
uint8_t m_nPriority; // 0x31
style_index_t m_nBundleItemDefStyle; // 0x32
bool m_bImageIsBundleItemDef; // 0x33
bool m_bCannotBeReplacedWithUltraRareReward; // 0x34
bool m_bIsUltraRareReward; // 0x35
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x98
// Has VTable
class CSingleplayRules : public CGameRules
{
public:
bool m_bSinglePlayerGameEnding; // 0x90
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct magnetted_objects_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CHandle< CBaseEntity > hEntity; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
// Has Trivial Destructor
//
// MNetworkVarsAtomic
class CNetworkOriginQuantizedVector
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// MNetworkBitCount "19"
// MNetworkMinValue "-16384.000000"
// MNetworkMaxValue "16384.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkOriginQuantizedVector"
CNetworkedQuantizedFloat m_vecX; // 0x10
// MNetworkBitCount "19"
// MNetworkMinValue "-16384.000000"
// MNetworkMaxValue "16384.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkOriginQuantizedVector"
CNetworkedQuantizedFloat m_vecY; // 0x18
// MNetworkBitCount "19"
// MNetworkMinValue "-16384.000000"
// MNetworkMaxValue "16384.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkOriginQuantizedVector"
CNetworkedQuantizedFloat m_vecZ; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
struct TimedTeamStats_t
{
public:
uint32_t m_nTime; // 0x0
uint16_t m_nEnemyTowerStatus; // 0x4
uint16_t m_nEnemyBarracksStatus; // 0x6
uint8_t m_nEnemyTowersKilled; // 0x8
uint8_t m_nEnemyBarracksKilled; // 0x9
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has VTable
// Is Abstract
class CDOTA_ActionRunner
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MNetworkDisable
CModifierParams* m_pEventContext; // 0x8
// MNetworkDisable
CDOTA_BaseNPC* m_pCaster; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
struct DOTALevelingAbilityBonus_t
{
public:
char* m_pszName; // 0x0
CUtlVector< float32 > m_vecValues; // 0x8
EDOTASpecialBonusOperation m_eOperation; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct BlessingTypeID_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("BlessingTypeID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
//
// MNetworkVarsAtomic
class CNetworkOriginCellCoordQuantizedVector
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// MNetworkEnable
// MNetworkChangeCallback "OnCellChanged"
// MNetworkPriority "31"
// MNetworkSerializer "cellx"
uint16_t m_cellX; // 0x10
// MNetworkEnable
// MNetworkChangeCallback "OnCellChanged"
// MNetworkPriority "31"
// MNetworkSerializer "celly"
uint16_t m_cellY; // 0x12
// MNetworkEnable
// MNetworkChangeCallback "OnCellChanged"
// MNetworkPriority "31"
// MNetworkSerializer "cellz"
uint16_t m_cellZ; // 0x14
// MNetworkEnable
uint16_t m_nOutsideWorld; // 0x16
// MNetworkBitCount "13"
// MNetworkMinValue "0.000000"
// MNetworkMaxValue "256.000000"
// MNetworkEncodeFlags "1"
// MNetworkChangeCallback "OnCellChanged"
// MNetworkPriority "31"
// MNetworkSerializer "posx"
CNetworkedQuantizedFloat m_vecX; // 0x18
// MNetworkBitCount "13"
// MNetworkMinValue "0.000000"
// MNetworkMaxValue "256.000000"
// MNetworkEncodeFlags "1"
// MNetworkChangeCallback "OnCellChanged"
// MNetworkPriority "31"
// MNetworkSerializer "posy"
CNetworkedQuantizedFloat m_vecY; // 0x20
// MNetworkBitCount "13"
// MNetworkMinValue "0.000000"
// MNetworkMaxValue "256.000000"
// MNetworkEncodeFlags "1"
// MNetworkChangeCallback "OnCellChanged"
// MNetworkPriority "31"
// MNetworkSerializer "posz"
CNetworkedQuantizedFloat m_vecZ; // 0x28
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyGemQuality_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyGemQuality_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
// Has Trivial Constructor
// Has Trivial Destructor
struct ragdollelement_t
{
public:
Vector originParentSpace; // 0x0
int32_t parentIndex; // 0x20
float m_flRadius; // 0x24
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x50
//
// MGetKV3ClassDefaults
struct CommandToolCommand_t
{
public:
bool m_bEnabled; // 0x0
bool m_bOpened; // 0x1
private:
[[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2
public:
uint32_t m_InternalId; // 0x4
CUtlString m_ShortName; // 0x8
CommandExecMode_t m_ExecMode; // 0x10
private:
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
public:
CUtlString m_SpawnGroup; // 0x18
float m_PeriodicExecDelay; // 0x20
CommandEntitySpecType_t m_SpecType; // 0x24
CUtlString m_EntitySpec; // 0x28
CUtlString m_Commands; // 0x30
DebugOverlayBits_t m_SetDebugBits; // 0x38
DebugOverlayBits_t m_ClearDebugBits; // 0x40
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Destructor
class CStopwatchBase : public CSimpleSimTimer
{
public:
bool m_fIsRunning; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x90
// Has VTable
class CLocomotionBase : public INextBotComponent
{
private:
[[maybe_unused]] uint8_t __pad0020[0x50]; // 0x20
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class IChoreoServices
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// Static fields:
static uint32_t &Get_ms_uSequenceId(){return *reinterpret_cast<uint32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("IChoreoServices")->m_static_fields[0]->m_instance);};
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
// Has Trivial Destructor
class sPlayerSnapshot
{
public:
AbilityID_t m_nItemAbilityID[10]; // 0x0
float m_fGameTime; // 0x28
uint8_t unKills; // 0x2c
uint8_t unDeaths; // 0x2d
uint8_t unAssists; // 0x2e
uint8_t unLevel; // 0x2f
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct itemid_t
{
public:
uint64_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("itemid_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1e8
class CRR_Response
{
public:
uint8_t m_Type; // 0x0
char m_szResponseName[192]; // 0x1
char m_szMatchingRule[128]; // 0xc1
private:
[[maybe_unused]] uint8_t __pad0141[0x7]; // 0x141
public:
// -> odds - 0x158
// -> flags - 0x15a
// -> m_pFollowup - 0x160
ResponseParams m_Params; // 0x148
float m_fMatchScore; // 0x168
private:
[[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c
public:
char* m_szSpeakerContext; // 0x170
char* m_szWorldContext; // 0x178
// -> followup_concept - 0x180
// -> followup_contexts - 0x188
// -> followup_delay - 0x190
// -> followup_target - 0x194
// -> followup_entityiotarget - 0x19c
// -> followup_entityioinput - 0x1a4
// -> followup_entityiodelay - 0x1ac
// -> bFired - 0x1b0
ResponseFollowup m_Followup; // 0x180
private:
[[maybe_unused]] uint8_t __pad01b1[0x7]; // 0x1b1
public:
CUtlVector< CUtlSymbol > m_pchCriteriaNames; // 0x1b8
CUtlVector< char* > m_pchCriteriaValues; // 0x1d0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has Trivial Destructor
class CDOTA_CreepKillInfo
{
public:
GameTime_t m_flTimeOfDeath; // 0x0
float m_flDeathFlightDuration; // 0x4
Vector m_vWsKillDirection; // 0x8
Vector m_vWsKillOrigin; // 0x14
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x14
// Has Trivial Destructor
class CRandStopwatch : public CStopwatchBase
{
public:
float m_minInterval; // 0xc
float m_maxInterval; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
struct ItemDropData_t
{
public:
CUtlVector< CUtlString > sItemNames; // 0x0
float flChance; // 0x18
int32_t nReqLevel; // 0x1c
bool bMustBeChampion; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
// MVDataOutlinerIconExpr
struct Blessing_t
{
public:
// MVDataUniqueMonotonicInt "m_nNextBlessingID"
// MPropertyAttributeEditor "locked_int()"
BlessingID_t nID; // 0x0
// MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)"
CUtlString BlessingType; // 0x8
private:
[[maybe_unused]] uint8_t __pad0010[0x4]; // 0x10
public:
// MPropertyDescription "fragment cost"
int32_t nCost; // 0x14
// MPropertyDescription "number of grants of action to give"
int32_t nValue; // 0x18
// MPropertyDescription "can you unlock this node without owning any connected nodes?"
bool bStartNode; // 0x1c
private:
[[maybe_unused]] uint8_t __pad001d[0xb]; // 0x1d
public:
Vector2D vecPos; // 0x28
// MPropertyAttributeRange "0 10"
float flSize; // 0x30
// MPropertyDescription "node color"
Color color; // 0x34
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct attrib_definition_index_db32_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("attrib_definition_index_db32_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyTitle_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyTitle_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x50
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftingTitleData_t
{
public:
// MPropertyDescription "Unique integer ID of the title"
FantasyTitle_t m_unTitle; // 0x0
// MPropertyDescription "Localization name of the title when used as an aggregate"
CUtlString m_sLocName; // 0x8
// MPropertyDescription "Localization name of the title when used on it's own"
CUtlString m_sLocNameIndividual; // 0x10
// MPropertyDescription "Localization token for explaining what the title does"
CUtlString m_sLocExplanation; // 0x18
// MPropertyDescription "Localization token for explaining what the title does in sitations that allow mouseover"
CUtlString m_sLocExplanationMouseOver; // 0x20
// MPropertyDescription "Controls how we decide to use the stat vector"
EFantasyStatMatchMode m_eMode; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
// MPropertyDescription "Stats to Track"
CUtlVector< FantasyCraftingTrackedStat_t > m_vecStats; // 0x30
// MPropertyDescription "Bonus this title provides"
int32_t m_nBonus; // 0x48
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc0
// Has VTable
class CBaseAchievement
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
char* m_pszName; // 0x18
int32_t m_iAchievementID; // 0x20
int32_t m_iFlags; // 0x24
int32_t m_iGoal; // 0x28
int32_t m_iProgressMsgIncrement; // 0x2c
int32_t m_iProgressMsgMinimum; // 0x30
int32_t m_iPointValue; // 0x34
bool m_bHideUntilAchieved; // 0x38
bool m_bStoreProgressInSteam; // 0x39
private:
[[maybe_unused]] uint8_t __pad003a[0x6]; // 0x3a
public:
char* m_pInflictorClassNameFilter; // 0x40
char* m_pInflictorEntityNameFilter; // 0x48
char* m_pVictimClassNameFilter; // 0x50
char* m_pAttackerClassNameFilter; // 0x58
char* m_pMapNameFilter; // 0x60
char* m_pGameDirFilter; // 0x68
char** m_pszComponentNames; // 0x70
char** m_pszComponentDisplayNames; // 0x78
int32_t m_iNumComponents; // 0x80
private:
[[maybe_unused]] uint8_t __pad0084[0x4]; // 0x84
public:
char* m_pszComponentPrefix; // 0x88
int32_t m_iComponentPrefixLen; // 0x90
bool m_bAchieved; // 0x94
private:
[[maybe_unused]] uint8_t __pad0095[0x3]; // 0x95
public:
int32_t m_iCount; // 0x98
int32_t m_iProgressShown; // 0x9c
uint64_t m_iComponentBits; // 0xa0
private:
[[maybe_unused]] uint8_t __pad00a8[0x8]; // 0xa8
public:
int32_t m_nUserSlot; // 0xb0
int32_t m_iDisplayOrder; // 0xb4
bool m_bShowOnHUD; // 0xb8
private:
[[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9
public:
int32_t m_iAssetAwardID; // 0xbc
};
// Registered binary: server.dll (project 'tier2')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
//
// MPropertyCustomEditor
class CRangeInt
{
public:
int32_t m_pValue[2]; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftingShapeData_t
{
public:
// MPropertyDescription "Unique identifier for the Shape"
FantasyGemShape_t m_unShapeID; // 0x0
// MPropertyDescription "Maps the shape to it's code behavior."
EFantasyShapeBehavior m_eShapeBehavior; // 0x4
// MPropertyDescription "Localization token for the name of the shape"
CUtlString m_sLocName; // 0x8
// MPropertyDescription "Localization token for explaining what the shape does"
CUtlString m_sLocExplanation; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct PlayerID_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("PlayerID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has VTable
// Has Trivial Destructor
class INextBotReply
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
struct HeroPickRecord_t
{
public:
HeroPickType eType; // 0x0
int32_t nHeroID; // 0x4
int32_t nTeam; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct RagdollCreationParams_t
{
public:
Vector m_vForce; // 0x0
int32_t m_nForceBone; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x248
struct DOTAAbilityDefinition_t
{
public:
char* m_pszAbilityName; // 0x0
char* m_pszTextureName; // 0x8
char* m_pszSharedCooldownName; // 0x10
char* m_pszKeyOverride; // 0x18
char* m_pszItemRecipeName; // 0x20
char* m_pszLinkedAbility; // 0x28
int32_t m_castActivity; // 0x30
DotaGestureSlot_t m_castActivityGestureSlot; // 0x34
KeyValues* m_pKVData; // 0x38
AbilityID_t m_iAbilityID; // 0x40
int32_t m_iAbilityType; // 0x44
uint64_t m_iAbilityBehavior; // 0x48
int32_t m_iAbilityTargetTeam; // 0x50
int32_t m_iAbilityTargetType; // 0x54
int32_t m_iAbilityTargetFlags; // 0x58
int32_t m_iAbilityDamageType; // 0x5c
int32_t m_iAbilityImmunityType; // 0x60
int32_t m_iAbilityDispellableType; // 0x64
int32_t m_iFightRecapLevel; // 0x68
int32_t m_iTokenTier; // 0x6c
item_definition_index_t m_iAssociatedConsumableItemDef; // 0x70
uint32_t m_nRequiredEffectsMask; // 0x74
int32_t m_iAssociatedEventID; // 0x78
int32_t m_iMaxLevel; // 0x7c
int32_t m_iItemBaseLevel; // 0x80
float m_flItemLevelByGameTime; // 0x84
int32_t m_iItemCost; // 0x88
int32_t m_iItemInitialCharges; // 0x8c
int32_t m_iItemNeutralTierIndex; // 0x90
int32_t m_iItemStockMax; // 0x94
float m_fItemStockTime; // 0x98
private:
[[maybe_unused]] uint8_t __pad009c[0x4]; // 0x9c
public:
int32* m_pItemShopTagKeys; // 0xa0
AbilityID_t m_nRecipeResultAbilityID; // 0xa8
private:
[[maybe_unused]] uint8_t __pad00ac[0x4]; // 0xac
public:
CUtlVector< AbilityID_t > m_vecItemCombinesInto; // 0xb0
CUtlVector< ItemRecipe_t > m_vecItemRecipes; // 0xc8
int32_t m_nUpgradeGoal; // 0xe0
ItemQuality_t m_ItemQuality; // 0xe4
float m_flModifierValue; // 0xe8
float m_flModifierValueBonus; // 0xec
CUtlVector< CUtlString > m_InvalidHeroes; // 0xf0
private:
[[maybe_unused]] uint8_t __pad0108[0xcc]; // 0x108
public:
bool m_bHasScepterUpgrade; // 0x1d4
bool m_bHasShardUpgrade; // 0x1d5
bool m_bSharedWithTeammates; // 0x1d6
private:
[[maybe_unused]] uint8_t __pad01d7[0x1]; // 0x1d7
public:
int32_t m_nCastRangeBuffer; // 0x1d8
int32_t m_nSpecialAbilities; // 0x1dc
DOTASpecialAbility_t* m_pSpecialAbilities; // 0x1e0
CUtlVector< DOTAOutgoingBonus_t > m_OutgoingBonuses; // 0x1e8
char* m_pModelName; // 0x200
char* m_pModelAlternateName; // 0x208
char* m_pEffectName; // 0x210
char* m_pPingOverrideText; // 0x218
char* m_pszRequiredCustomShopName; // 0x220
char* m_pszLinkedScepterAbility; // 0x228
char* m_pszLinkedShardAbility; // 0x230
int32_t m_nKillToastOverride; // 0x238
int32_t m_iLevelsBetweenUpgrades; // 0x23c
int32_t m_iRequiredLevel; // 0x240
struct
{
uint8_t m_bIsItem: 1;
uint8_t m_bItemIsRecipe: 1;
uint8_t m_bItemIsRecipeGenerated: 1;
uint8_t m_bItemRecipeConsumesCharges: 1;
uint8_t m_bItemAvailableAtSecretShop: 1;
uint8_t m_bItemAvailableAtGlobalShop: 1;
uint8_t m_bItemAvailableAtSideShop: 1;
uint8_t m_bItemAvailableAtCustomShop: 1;
uint8_t m_bItemIsPureSupport: 1;
uint8_t m_bItemIsPurchasable: 1;
uint8_t m_bItemIsUpgradeable: 1;
uint8_t m_bItemStackable: 1;
uint8_t m_bDisplayAdditionalHeroes: 1;
uint8_t m_bItemContributesToNetWorthWhenDropped: 1;
uint8_t m_bOnCastbar: 1;
uint8_t m_bOnLearnbar: 1;
uint8_t m_bIsGrantedByScepter: 1;
uint8_t m_bIsGrantedByShard: 1;
uint8_t m_bIsCastableWhileHidden: 1;
uint8_t m_bAnimationIgnoresModelScale: 1;
uint8_t m_bIsPlayerSpecificCooldown: 1;
uint8_t m_bIsAllowedInBackpack: 1;
uint8_t m_bIsObsolete: 1;
uint8_t m_bItemRequiresCustomShop: 1;
uint8_t m_bShouldBeSuggested: 1;
uint8_t m_bShouldBeInitiallySuggested: 1;
uint8_t m_bIsAffectedByAoEIncrease: 1;
uint8_t m_bHasCastAnimation: 1;
uint8_t m_bItemHasPassive: 1;
uint8_t m_bDisplayOverheadAlertOnReceived: 1;
uint8_t m_bInnate: 1;
uint8_t m_bKeepInAbilityDraft: 1;
}; // 32 bits
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MVDataRoot
class CNavLinkMovementVData
{
public:
// MPropertyFriendlyName "Is Interpolated"
// MPropertyDescription "Indicates that the animation has a segment that's interpolated. In general using this on navlinks that traverse +/- 50% of the recommended distance should look okay."
bool m_bIsInterpolated; // 0x0
// MPropertyFriendlyName "Recommended Distance"
// MPropertyDescription "Recommended distance this movement traverses"
uint32_t m_unRecommendedDistance; // 0x4
// MPropertyFriendlyName "Animgraph Variables"
// MPropertyDescription "List of animgraph variables to use when moving through this navlink. Can include multiple, with different amounts of angular slack. The most permissive animgraph variable that exists on the entity's animgraph will be used,"
// MPropertyAutoExpandSelf
CUtlVector< CNavLinkAnimgraphVar > m_vecAnimgraphVars; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1b0
// Has VTable
class CNetworkTransmitComponent
{
private:
[[maybe_unused]] uint8_t __pad0000[0x16c]; // 0x0
public:
uint8_t m_nTransmitStateOwnedCounter; // 0x16c
// Static fields:
static int32_t &Get_s_nDebugStateChange(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[0]->m_instance);};
static int32_t &Get_s_nWatchTransmitEntity(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[1]->m_instance);};
static bool &Get_s_bUseNetworkVars(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[2]->m_instance);};
static bool &Get_s_bNetworkVarPerFieldTracking(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[3]->m_instance);};
static bool &Get_s_bNetworkVarValidate(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[4]->m_instance);};
static bool &Get_s_bUsingPVSConvars(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CNetworkTransmitComponent")->m_static_fields[5]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
//
// MGetKV3ClassDefaults
class CNavLinkAnimgraphVar
{
public:
// MPropertyFriendlyName "Animgraph Variable"
// MPropertyDescription "Animgraph variable to use for animation for this movement."
CUtlString m_strAnimgraphVar; // 0x0
// MPropertyFriendlyName "Alignment Degrees"
// MPropertyDescription "Amount of angular slack the animation has when aligning to the navlink. 0 indicates that it must be strictly aligned."
uint32_t m_unAlignmentDegrees; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
struct AmmoTypeInfo_t
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
int32_t m_nMaxCarry; // 0x10
private:
[[maybe_unused]] uint8_t __pad0014[0x8]; // 0x14
public:
CRangeInt m_nSplashSize; // 0x1c
AmmoFlags_t m_nFlags; // 0x24
float m_flMass; // 0x28
CRangeFloat m_flSpeed; // 0x2c
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
// Has VTable
class CResponseCriteriaSet
{
private:
[[maybe_unused]] uint8_t __pad0000[0x28]; // 0x0
public:
int32_t m_nNumPrefixedContexts; // 0x28
bool m_bOverrideOnAppend; // 0x2c
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
class sMuertaPartingShotSoulDef
{
public:
CHandle< CBaseEntity > hHeroOwner; // 0x0
CHandle< CBaseEntity > hSoulClone; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x60
// Has VTable
class CCommentarySystem
{
private:
[[maybe_unused]] uint8_t __pad0000[0x11]; // 0x0
public:
bool m_bCommentaryConvarsChanging; // 0x11
bool m_bCommentaryEnabledMidGame; // 0x12
private:
[[maybe_unused]] uint8_t __pad0013[0x1]; // 0x13
public:
GameTime_t m_flNextTeleportTime; // 0x14
int32_t m_iTeleportStage; // 0x18
bool m_bCheatState; // 0x1c
bool m_bIsFirstSpawnGroupToLoad; // 0x1d
private:
[[maybe_unused]] uint8_t __pad001e[0x1a]; // 0x1e
public:
CHandle< CPointCommentaryNode > m_hCurrentNode; // 0x38
CHandle< CPointCommentaryNode > m_hActiveCommentaryNode; // 0x3c
CHandle< CPointCommentaryNode > m_hLastCommentaryNode; // 0x40
private:
[[maybe_unused]] uint8_t __pad0044[0x4]; // 0x44
public:
CUtlVector< CHandle< CPointCommentaryNode > > m_vecNodes; // 0x48
// Datamap fields:
// void m_ModifiedConvars; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct TrackedStatValue_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("TrackedStatValue_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct TrackedStatHeroAdjectiveData_t
{
public:
// MPropertyDescription "The adjective"
CUtlString m_strAdjective; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyLeagueID_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyLeagueID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x14
// Has Trivial Destructor
struct NianDamageTaken_t
{
public:
int32_t nDamage; // 0x0
PlayerID_t nPlayerID; // 0x4
Vector vPos; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftingTrackedStat_t
{
public:
// MPropertyDescription "What Stats are we looking for"
CUtlString m_sStatName; // 0x0
// MPropertyDescription "Is the match about the player, the player's team, or the match?"
EFantasyStatType m_eStatType; // 0x8
// MPropertyDescription "Threshold Stat Value required"
uint32_t m_unThresholdValue; // 0xc
// MPropertyDescription "Is the treshold a min or max?"
bool m_bThresholdIsMin; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyRoleData_t
{
public:
// MPropertyDescription "What role are these players for"
Fantasy_Roles m_eRole; // 0x0
// MPropertyDescription "List of Pro Players for the role"
CUtlVector< FantasyPlayerData_t > m_vecPlayers; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Destructor
class CDOTA_BuffParticle
{
public:
ParticleIndex_t m_iIndex; // 0x0
int32_t m_iPriority; // 0x4
bool m_bDestroyImmediatly; // 0x8
bool m_bStatusEffect; // 0x9
bool m_bHeroEffect; // 0xa
bool m_bOverheadEffectOffset; // 0xb
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xa8
// Has VTable
class CTakeDamageInfo
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
Vector m_vecDamageForce; // 0x8
Vector m_vecDamagePosition; // 0x14
Vector m_vecReportedPosition; // 0x20
Vector m_vecDamageDirection; // 0x2c
CHandle< CBaseEntity > m_hInflictor; // 0x38
CHandle< CBaseEntity > m_hAttacker; // 0x3c
CHandle< CBaseEntity > m_hAbility; // 0x40
float m_flDamage; // 0x44
int32_t m_bitsDamageType; // 0x48
int32_t m_iDamageCustom; // 0x4c
AmmoIndex_t m_iAmmoType; // 0x50
private:
[[maybe_unused]] uint8_t __pad0051[0xf]; // 0x51
public:
float m_flOriginalDamage; // 0x60
bool m_bShouldBleed; // 0x64
bool m_bShouldSpark; // 0x65
private:
[[maybe_unused]] uint8_t __pad0066[0xa]; // 0x66
public:
TakeDamageFlags_t m_nDamageFlags; // 0x70
int32_t m_bitsDotaDamageType; // 0x74
int32_t m_nDotaDamageCategory; // 0x78
float m_flCombatLogCreditFactor; // 0x7c
int16_t m_iRecord; // 0x80
private:
[[maybe_unused]] uint8_t __pad0082[0x6]; // 0x82
public:
HSCRIPT m_hScriptInstance; // 0x88
private:
[[maybe_unused]] uint8_t __pad0090[0x14]; // 0x90
public:
bool m_bInTakeDamageFlow; // 0xa4
// Static fields:
static CTakeDamageInfo &Get_EmptyInfo(){return *reinterpret_cast<CTakeDamageInfo*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CTakeDamageInfo")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x14
// Has Trivial Destructor
class VelocitySampler
{
public:
Vector m_prevSample; // 0x0
GameTime_t m_fPrevSampleTime; // 0xc
float m_fIdealSampleRate; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
struct NeutralSpawnBoxes_t
{
public:
AABB_t neutralSpawnBoxes; // 0x0
Vector vSpawnBoxOrigin; // 0x18
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
CUtlString strCampName; // 0x28
CEntityIndex iSpawnerEntIndex; // 0x30
int32_t nCampType; // 0x34
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has VTable
// Has Trivial Destructor
class CPhysicsShake
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
Vector m_force; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x90
// Has VTable
// Is Abstract
class CMultiplayRules : public CGameRules
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct NavGravity_t
{
public:
Vector m_vGravity; // 0x0
bool m_bDefault; // 0xc
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 8
// Size: 0x98
// Has VTable
class CNavVolumeAll : public CNavVolumeVector
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x40
class CUnitOrders
{
public:
CUtlVector< CEntityIndex > m_nUnits; // 0x0
Vector m_vPosition; // 0x18
PlayerID_t m_nIssuerPlayerIndex; // 0x24
int32_t m_nOrderSequenceNumber; // 0x28
int32_t m_nOrderType; // 0x2c
CEntityIndex m_nTargetIndex; // 0x30
CEntityIndex m_nAbilityIndex; // 0x34
uint32_t m_nFlags; // 0x38
};
// Registered binary: server.dll (project 'server')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyPeriodData_t
{
public:
// MPropertyDescription "What Fantasy Period this data is for"
FantasyPeriod_t m_unPeriod; // 0x0
// MPropertyDescription "What level are fantasy tablets when this is the active crafting period?"
int32_t m_nTabletLevel; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x58
//
// MGetKV3ClassDefaults
// MVDataRoot
class CDOTABingoStatDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyDescription "Name of tracked match stat, used to look up match stat ID"
CUtlString m_strMatchStatName; // 0x8
// MPropertyDescription "Expected value."
float m_fStatAverage; // 0x10
// MPropertyDescription "Statistical standard deviation."
float m_fStatStdDev; // 0x14
// MPropertyDescription "Short user-facing string that appears on a bingo square"
CUtlString m_sNameLocString; // 0x18
// MPropertyDescription "User-facing tooltip with description"
CUtlString m_sTooltipLocString; // 0x20
// MPropertyDescription "Optional value to use in loc string's dialog variable"
int32_t m_nLocStringValue; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
// MPropertyDescription "Optional information to include in a bingo stat tooltip"
CUtlString m_strHeroAdjective; // 0x30
// MPropertyDescription "Whether we negate the hero adjective when displaying tooltip"
bool m_bNegativeHeroAdjective; // 0x38
private:
[[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39
public:
// MPropertyDescription "At which league phase this stat unlocks"
int32_t m_nMinLeaguePhase; // 0x3c
// MPropertyDescription "Up to which league phase this stat is usable"
int32_t m_nMaxLeaguePhase; // 0x40
// MPropertyDescription "Expected value for League Phase Playoffs game."
float m_fPlayoffsStatAverage; // 0x44
// MPropertyDescription "Statistical standard deviation of League Phase Playoffs game."
float m_fPlayoffsStatStdDev; // 0x48
// MPropertyDescription "Expected value for League Phase Main Event game."
float m_fMainEventStatAverage; // 0x4c
// MPropertyDescription "Statistical standard deviation of League Phase Main Event game."
float m_fMainEventStatStdDev; // 0x50
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has Trivial Destructor
class CHeadLookParams
{
public:
CHeadLookParams::HeadLookPriority_t m_LookPriority; // 0x0
float m_flLookDuration; // 0x4
INextBotReply* m_pReplyWhenAimed; // 0x8
char* m_pReasonStr; // 0x10
bool m_bWaitForSteady; // 0x18
private:
[[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19
public:
float m_flEaseInTime; // 0x1c
// Static fields:
static CHeadLookParams &Get_ms_Defaults(){return *reinterpret_cast<CHeadLookParams*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CHeadLookParams")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
struct CavernCrawlPath_t
{
public:
CavernCrawlRoomID_t m_nStartingRoomID; // 0x0
CavernCrawlRoomID_t m_nEndingRoomID; // 0x1
private:
[[maybe_unused]] uint8_t __pad0002[0x6]; // 0x2
public:
char* m_pCSSClass; // 0x8
bool m_bCannotBeSwapped; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftingQualityData_t
{
public:
// MPropertyDescription "Unique Identifier for the Quality"
FantasyGemQuality_t m_unQualityID; // 0x0
// MPropertyDescription "Localization token for the name of the quality"
CUtlString m_sLocName; // 0x8
// MPropertyDescription "How much does this quality improve the stat?"
int32_t m_nBonus; // 0x10
// MPropertyDescription "How likely are we to roll this quality?"
int32_t m_nRollWeight; // 0x14
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Destructor
class CSimpleStopwatch : public CStopwatchBase
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x64
// Has Trivial Constructor
// Has Trivial Destructor
struct dynpitchvol_t : public dynpitchvol_base_t
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x90
// Has VTable
class CSoundPatch
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// -> m_current - 0x8
// -> m_target - 0xc
// -> m_rate - 0x10
// -> m_forceupdate - 0x14
CSoundEnvelope m_pitch; // 0x8
// -> m_current - 0x18
// -> m_target - 0x1c
// -> m_rate - 0x20
// -> m_forceupdate - 0x24
CSoundEnvelope m_volume; // 0x18
private:
[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
public:
float m_shutdownTime; // 0x30
float m_flLastTime; // 0x34
CUtlSymbolLarge m_iszSoundScriptName; // 0x38
CHandle< CBaseEntity > m_hEnt; // 0x40
CEntityIndex m_soundEntityIndex; // 0x44
Vector m_soundOrigin; // 0x48
int32_t m_isPlaying; // 0x54
// -> m_Flags - 0x60
// -> m_Recipients - 0x68
CCopyRecipientFilter m_Filter; // 0x58
float m_flCloseCaptionDuration; // 0x80
bool m_bUpdatedSoundOrigin; // 0x84
private:
[[maybe_unused]] uint8_t __pad0085[0x3]; // 0x85
public:
CUtlSymbolLarge m_iszClassName; // 0x88
// Static fields:
static int32_t &Get_g_SoundPatchCount(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CSoundPatch")->m_static_fields[0]->m_instance);};
// Datamap fields:
// void m_guid; // 0x28
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x60
class sAcquireHistory
{
public:
AbilityID_t m_nAbilityID; // 0x0
int32_t m_nLevel; // 0x4
int32_t m_nGold; // 0x8
int32_t m_nNetWorth; // 0xc
int32_t m_bCombinedItem; // 0x10
float m_fGameTime; // 0x14
CUtlVector< AbilityID_t > m_vecItemList; // 0x18
CUtlVector< AbilityID_t > m_vecTalentSkilledList; // 0x30
CUtlVector< AbilityID_t > m_vecAvailableNeutralItemList; // 0x48
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct GuildID_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GuildID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MVDataOutlinerIconExpr
struct BlessingType_t
{
public:
// MVDataUniqueMonotonicInt "m_nNextBlessingTypeID"
// MPropertyAttributeEditor "locked_int()"
BlessingTypeID_t nID; // 0x0
CPanoramaImageName szIconImage; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 4
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct TrackedStatKillEaterData_t
{
public:
// MPropertyDescription "the kill eater id"
uint32_t unKillEaterEvent; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 4
// Size: 0x8
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftingGemMutation_t
{
public:
// MPropertyDescription "What this operation is targeting"
EFantasyMutationTarget m_eTarget; // 0x0
// MPropertyDescription "What we are doing in this operation"
EFantasyMutationOperation m_eOperation; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Has Trivial Destructor
class SimpleConstraintSoundProfile
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
SimpleConstraintSoundProfile::SimpleConstraintsSoundProfileKeypoints_t eKeypoints; // 0x8
float m_keyPoints[2]; // 0xc
float m_reversalSoundThresholds[3]; // 0x14
// Datamap fields:
// float m_keyPoints[0]; // 0xc
// float m_keyPoints[1]; // 0x10
// float m_reversalSoundThresholds[0]; // 0x14
// float m_reversalSoundThresholds[1]; // 0x18
// float m_reversalSoundThresholds[2]; // 0x1c
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Destructor
class sPendingTreeRemoval
{
public:
int32_t nTeam; // 0x0
int32_t nIndex; // 0x4
GameTime_t fTimestamp; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc8
// Has VTable
// Is Abstract
class CFailableAchievement : public CBaseAchievement
{
public:
bool m_bActivated; // 0xc0
bool m_bFailed; // 0xc1
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
class CLocalNPCObstructionsCache
{
public:
GameTick_t m_nLastUpdatedTick; // 0x0
float m_flRadius; // 0x4
CUtlVector< CHandle< CDOTA_BaseNPC > > m_hCachedNPCs; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
class sGlaiveInfoSilencer
{
public:
int32_t iAttackIndex; // 0x0
int32_t iBounceCount; // 0x4
CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct LeagueNodeGroupID_t
{
public:
uint16_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("LeagueNodeGroupID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1f0
struct ConceptHistory_t
{
public:
float timeSpoken; // 0x0
// -> m_Type - 0x8
// -> m_szResponseName[192] - 0x9
// -> m_szMatchingRule[128] - 0xc9
// -> m_Params - 0x150
// -> m_fMatchScore - 0x170
// -> m_szSpeakerContext - 0x178
// -> m_szWorldContext - 0x180
// -> m_Followup - 0x188
// -> m_pchCriteriaNames - 0x1c0
// -> m_pchCriteriaValues - 0x1d8
CRR_Response m_response; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftingGemData_t
{
public:
// MPropertyDescription "Unique Identifier for the Gem Type"
Fantasy_Gem_Type m_eType; // 0x0
// MPropertyDescription "Localization name of the gem"
CUtlString m_sLocName; // 0x8
// MPropertyDescription "Which stats can this gem roll"
CUtlVector< Fantasy_Scoring > m_eStats; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
class CStopwatch : public CStopwatchBase
{
public:
float m_interval; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
// MVDataRoot
class CPlayerTrackedStatDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyDescription "unique integer ID of this stat"
// MVDataUniqueMonotonicInt "_editor/next_player_stat_id"
// MPropertyAttributeEditor "locked_int()"
TrackedStatID_t m_unStatID; // 0x8
// MPropertyDescription "how this stat is implemented"
EPlayerTrackedStatImpl m_eStatImpl; // 0xc
// MPropertyDescription "For k_ePlayerTrackedStatImpl_KillEater, what is the kill eater information."
// MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_KillEater"
TrackedStatKillEaterData_t m_killEaterData; // 0x10
private:
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
public:
// MPropertyDescription "For k_ePlayerTrackedStatImpl_CombatQuery, what is the combat query information."
// MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_CombatQuery"
TrackedStatCombatQueryData_t m_combatQueryData; // 0x18
// MPropertyDescription "For k_ePlayerTrackedStatImpl_Expression, what is the expression information."
// MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_Expression"
TrackedStatExpressionData_t m_expressionData; // 0x20
// MPropertyDescription "For k_ePlayerTrackedStatImpl_HeroAdjective, what is the adjective information."
// MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_HeroAdjective"
TrackedStatHeroAdjectiveData_t m_heroAdjectiveData; // 0x30
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
class CGameChoreoServices : public IChoreoServices
{
public:
CHandle< CBaseAnimGraph > m_hOwner; // 0x8
CHandle< CScriptedSequence > m_hScriptedSequence; // 0xc
IChoreoServices::ScriptState_t m_scriptState; // 0x10
IChoreoServices::ChoreoState_t m_choreoState; // 0x14
GameTime_t m_flTimeStartedState; // 0x18
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x70
// Has VTable
class CAI_ExpresserWithFollowup : public CAI_Expresser
{
public:
ResponseFollowup* m_pPostponedFollowup; // 0x60
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x238
class CResponseQueue::CDeferredResponse
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// -> m_nNumPrefixedContexts - 0x30
// -> m_bOverrideOnAppend - 0x34
CResponseCriteriaSet m_contexts; // 0x8
float m_fDispatchTime; // 0x38
CHandle< CBaseEntity > m_hIssuer; // 0x3c
private:
[[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40
public:
// -> m_Type - 0x48
// -> m_szResponseName[192] - 0x49
// -> m_szMatchingRule[128] - 0x109
// -> m_Params - 0x190
// -> m_fMatchScore - 0x1b0
// -> m_szSpeakerContext - 0x1b8
// -> m_szWorldContext - 0x1c0
// -> m_Followup - 0x1c8
// -> m_pchCriteriaNames - 0x200
// -> m_pchCriteriaValues - 0x218
CRR_Response m_response; // 0x48
bool m_bResponseValid; // 0x230
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xd8
// Has VTable
class CNavVolumeMarkupVolume : public CNavVolume
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has VTable
// Is Abstract
class CSkeletonAnimationController : public ISkeletonAnimationController
{
public:
// MNetworkDisable
CSkeletonInstance* m_pSkeletonInstance; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 4
// Size: 0x68
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CGameScriptedMoveData
{
public:
Vector m_vAccumulatedRootMotion; // 0x0
Vector m_vDest; // 0xc
Vector m_vSrc; // 0x18
QAngle m_angSrc; // 0x24
QAngle m_angDst; // 0x30
QAngle m_angCurrent; // 0x3c
float m_flAngRate; // 0x48
float m_flDuration; // 0x4c
GameTime_t m_flStartTime; // 0x50
bool m_bActive; // 0x54
bool m_bTeleportOnEnd; // 0x55
bool m_bIgnoreRotation; // 0x56
private:
[[maybe_unused]] uint8_t __pad0057[0x1]; // 0x57
public:
ScriptedMoveType_t m_nType; // 0x58
bool m_bSuccess; // 0x5c
private:
[[maybe_unused]] uint8_t __pad005d[0x3]; // 0x5d
public:
ForcedCrouchState_t m_nForcedCrouchState; // 0x60
bool m_bIgnoreCollisions; // 0x64
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x2
// Has Trivial Destructor
struct DOTACavernCrawlMapResult_t
{
public:
CavernCrawlPathID_t m_nCompletedPathID; // 0x0
CavernCrawlRoomID_t m_nClaimedRoomID; // 0x1
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct HeroDeathRecord_t
{
public:
PlayerID_t nKillerPlayerID; // 0x0
PlayerID_t nVictimPlayerID; // 0x4
float fTime; // 0x8
float fTimeRespawn; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Is Abstract
class CDOTA_Tree : public CObstructionObject
{
public:
bool m_bStanding; // 0x18
bool m_bSpecialConsume; // 0x19
bool m_bSpecialToxic; // 0x1a
bool m_bSpecialPathing; // 0x1b
uint32_t m_unOccluderID; // 0x1c
// Static fields:
static int32_t &Get_s_nNextChangeToken(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CDOTA_Tree")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftingTabletData_t
{
public:
// MPropertyDescription "Unique ID for the Tablet"
FantasyTabletID_t m_unID; // 0x0
// MPropertyDescription "What role is this tablet for"
Fantasy_Roles m_eRole; // 0x4
CUtlVector< FantasyCraftingGemSlotData_t > m_vecGemSlots; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
struct ItemRecipe_t
{
public:
CUtlVector< AbilityID_t > m_vecRecipeComponents; // 0x0
int32_t m_nPrimaryComponentIndex; // 0x18
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x40
// Has VTable
class CPlayerPawnComponent
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex
CNetworkVarChainer __m_pChainEntity; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct LeagueID_t
{
public:
uint32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("LeagueID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Destructor
struct TimedKillEvent_t
{
public:
int32_t m_nKillTime; // 0x0
float m_flKillValue; // 0x4
PlayerID_t m_nPlayerID; // 0x8
};
// Registered binary: server.dll (project 'navlib')
// Alignment: 8
// Size: 0x88
// Has VTable
class CNavVolumeSphericalShell : public CNavVolumeSphere
{
public:
float m_flRadiusInner; // 0x80
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
struct ResponseContext_t
{
public:
CUtlSymbolLarge m_iszName; // 0x0
CUtlSymbolLarge m_iszValue; // 0x8
GameTime_t m_fExpirationTime; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x198
//
// MGetKV3ClassDefaults
// MVDataRoot
// MVDataSingleton
// MVDataPreviewWidget
// MCustomFGDMetadata
class CDOTALabyrinthBlessingsMap
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlString m_strBlessingEventAction; // 0x8
private:
[[maybe_unused]] uint8_t __pad0010[0x8]; // 0x10
public:
// MPropertyAttributeEditor "locked_int()"
BlessingTypeID_t m_nNextBlessingTypeID; // 0x18
// MPropertyAttributeEditor "locked_int()"
BlessingID_t m_nNextBlessingID; // 0x1c
// MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)"
CUtlString m_UnlockHeroBlessingType; // 0x20
private:
[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
public:
CUtlVector< CUtlString > m_vecHeroNames; // 0x30
private:
[[maybe_unused]] uint8_t __pad0048[0x18]; // 0x48
public:
int32_t m_nNumStartingHeroesUnlocked; // 0x60
private:
[[maybe_unused]] uint8_t __pad0064[0x4]; // 0x64
public:
// MPropertyAttributeEditor "VDataNodePicker(//m_mapBlessingTypes/*)"
CUtlString m_UnlockLegacyHeroBlessingType; // 0x68
private:
[[maybe_unused]] uint8_t __pad0070[0x8]; // 0x70
public:
CUtlVector< CUtlString > m_vecLegacyHeroNames; // 0x78
private:
[[maybe_unused]] uint8_t __pad0090[0x18]; // 0x90
public:
int32_t m_nNumStartingLegacyHeroesUnlocked; // 0xa8
private:
[[maybe_unused]] uint8_t __pad00ac[0x4]; // 0xac
public:
// MVDataPromoteField
CUtlDict< BlessingType_t, F( size=1 ) > m_mapBlessingTypes; // 0xb0
private:
[[maybe_unused]] uint8_t __pad00d8[0x40]; // 0xd8
public:
// MVDataPromoteField
CUtlDict< Blessing_t, F( size=1 ) > m_mapBlessings; // 0x118
private:
[[maybe_unused]] uint8_t __pad0140[0x28]; // 0x140
public:
// MVDataPromoteField
CUtlVector< BlessingPath_t > m_vecPaths; // 0x168
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
// MVDataRoot
class CMatchTrackedStatDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyDescription "unique integer ID of this stat"
// MVDataUniqueMonotonicInt "_editor/next_match_stat_id"
// MPropertyAttributeEditor "locked_int()"
TrackedStatID_t m_unStatID; // 0x8
// MPropertyDescription "how this stat is implemented"
EMatchTrackedStatImpl m_eStatImpl; // 0xc
// MPropertyDescription "For k_eMatchTrackedStatImpl_Expression, what is the expression information."
// MPropertySuppressExpr "m_eStatImpl != k_eMatchTrackedStatImpl_Expression"
TrackedStatExpressionData_t m_expressionData; // 0x10
// MPropertyDescription "For k_eMatchTrackedStatImpl_PlayerAggregate or k_eMatchTrackedStatImpl_TeamAggregate, what is the aggregate information."
// MPropertySuppressExpr "m_eStatImpl != k_eMatchTrackedStatImpl_PlayerAggregate && m_eStatImpl != k_eMatchTrackedStatImpl_TeamAggregate"
// -> m_strIndividualStat - 0x20
// -> m_eAggregate - 0x28
TrackedStatAggregateData_t m_aggregateData; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1d0
// Has Trivial Destructor
class CModifierParams
{
public:
CHandle< CDOTABaseAbility > ability; // 0x0
float fDamage; // 0x4
float fOriginalDamage; // 0x8
int32_t nActivity; // 0xc
bool bTooltip; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
int32_t nTooltipParam; // 0x14
bool bIgnoreInvis; // 0x18
bool bNoCooldown; // 0x19
bool bIgnoreBaseArmor; // 0x1a
bool bReincarnate; // 0x1b
bool bDoNotConsume; // 0x1c
bool bReportMax; // 0x1d
private:
[[maybe_unused]] uint8_t __pad001e[0x2]; // 0x1e
public:
float fDistance; // 0x20
float fGain; // 0x24
float fAttackTimeRemaining; // 0x28
PlayerID_t m_nIssuerPlayerIndex; // 0x2c
PlayerID_t m_nVictimPlayerID; // 0x30
int32_t nDamageType; // 0x34
int32_t nDamageflags; // 0x38
int32_t nDamageCategory; // 0x3c
int32_t iFailType; // 0x40
int16_t iRecord; // 0x44
private:
[[maybe_unused]] uint8_t __pad0046[0x2]; // 0x46
public:
int32_t nCost; // 0x48
int32_t nHealthCost; // 0x4c
int32_t nOrdertype; // 0x50
Vector vOldLoc; // 0x54
Vector vNewLoc; // 0x60
Vector vCastLocation; // 0x6c
bool bCraniumBasherTested; // 0x78
bool bMKBTested; // 0x79
bool bOctarineTested; // 0x7a
bool bHeartRegenApplied; // 0x7b
bool bSangeAmpApplied; // 0x7c
bool bLocketAmpApplied; // 0x7d
bool bPaladinAmpApplied; // 0x7e
bool bBlademailApplied; // 0x7f
bool bForceFieldApplied; // 0x80
bool bKayaApplied; // 0x81
bool bStoutConsidered; // 0x82
bool bInterrupted; // 0x83
bool bDiffusalApplied; // 0x84
bool bChainLightningConsidered; // 0x85
bool bSuppressDamage; // 0x86
bool bRangedAttack; // 0x87
bool bProcessProcs; // 0x88
bool bProjectileIsFromIllusion; // 0x89
bool bHasMagicComponent; // 0x8a
bool bIsSpellLifesteal; // 0x8b
CEntityIndex pnMagicStickProcEntityIndices[64]; // 0x8c
bool bBloodstoneRegenApplied; // 0x18c
bool bShroudManaRestoreApplied; // 0x18d
bool bPhylacteryApplied; // 0x18e
bool bAllowZeroDamageFromPostReductionBlock; // 0x18f
bool bForceMagicStickProc; // 0x190
bool bIgnoreNegativeValuesIfDebuffImmune; // 0x191
bool bIgnorePositiveValuesIfDebuffImmune; // 0x192
bool bIgnoreAllIfDebuffImmune; // 0x193
bool bAlsoIgnoreBuffsIfDebuffImmune; // 0x194
bool bIgnoreLowerIfDebuffImmune; // 0x195
private:
[[maybe_unused]] uint8_t __pad0196[0x2]; // 0x196
public:
float flIgnoreLowerIfDebuffImmune; // 0x198
bool bIgnoreHigherIfDebuffImmune; // 0x19c
private:
[[maybe_unused]] uint8_t __pad019d[0x3]; // 0x19d
public:
float flIgnoreHigherIfDebuffImmune; // 0x1a0
bool bIgnoreTemporaryAttackSpeedModifiers; // 0x1a4
private:
[[maybe_unused]] uint8_t __pad01a5[0x3]; // 0x1a5
public:
char* pszAbilitySpecialName; // 0x1a8
int32_t nAbilitySpecialLevel; // 0x1b0
CHandle< CBaseEntity > hattacker; // 0x1b4
CHandle< CBaseEntity > htarget; // 0x1b8
CHandle< CBaseEntity > hunit; // 0x1bc
CHandle< CDOTABaseAbility > inflictor; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
CDOTA_Buff* pAddedBuff; // 0x1c8
// Static fields:
static CModifierParams &Get_s_Default(){return *reinterpret_cast<CModifierParams*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CModifierParams")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
class IBody : public INextBotComponent
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct MatchID_t
{
public:
uint64_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("MatchID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x50
//
// MGetKV3ClassDefaults
// MVDataRoot
class CDOTAFeaturedGamemodeDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public:
// MPropertyDescription "unique integer ID of this weekly featured game mode"
// MVDataUniqueMonotonicInt "_editor/next_featured_gamemode_id"
// MPropertyAttributeEditor "locked_int()"
uint16_t m_nID; // 0x18
private:
[[maybe_unused]] uint8_t __pad001a[0x2]; // 0x1a
public:
// MPropertyDescription "Game Mode; use DOTA_GAMEMODE_EVENT for custom games and include custom game name"
DOTA_GameMode m_eGameMode; // 0x1c
// MPropertyDescription "custom game addon name if any; references event_games.txt"
CUtlString m_sCustomGame; // 0x20
// MPropertyDescription "shards per win"
int32_t m_nShardsPerWin; // 0x28
// MPropertyDescription "shards per loss"
int32_t m_nShardsPerLoss; // 0x2c
// MPropertyDescription "the date/time this mode starts (YYYY-MM-DD hh:mm:ss) UTC"
CUtlString m_sStartTime; // 0x30
private:
[[maybe_unused]] uint8_t __pad0038[0x8]; // 0x38
public:
// MPropertyDescription "the date/time this mode ends (YYYY-MM-DD hh:mm:ss) UTC"
CUtlString m_sEndTime; // 0x40
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
class CRopeOverlapHit
{
public:
CHandle< CBaseEntity > m_hEntity; // 0x0
CUtlVector< int32 > m_vecOverlappingLinks; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
// MVDataRoot
class CTeamTrackedStatDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyDescription "unique integer ID of this stat"
// MVDataUniqueMonotonicInt "_editor/next_team_stat_id"
// MPropertyAttributeEditor "locked_int()"
TrackedStatID_t m_unStatID; // 0x8
// MPropertyDescription "how this stat is implemented"
ETeamTrackedStatImpl m_eStatImpl; // 0xc
// MPropertyDescription "For k_eTeamTrackedStatImpl_Expression, what is the expression information."
// MPropertySuppressExpr "m_eStatImpl != k_ePlayerTrackedStatImpl_Expression"
TrackedStatExpressionData_t m_expressionData; // 0x10
// MPropertyDescription "For k_eTeamTrackedStatImpl_PlayerAggregate, what is the aggregate information."
// MPropertySuppressExpr "m_eStatImpl != k_eTeamTrackedStatImpl_PlayerAggregate"
// -> m_strIndividualStat - 0x20
// -> m_eAggregate - 0x28
TrackedStatAggregateData_t m_aggregateData; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc0
struct SummaryTakeDamageInfo_t
{
public:
int32_t nSummarisedCount; // 0x0
CTakeDamageInfo info; // 0x8
// -> m_nHealthLost - 0xb0
// -> m_nDamageTaken - 0xb4
CTakeDamageResult result; // 0xb0
CHandle< CBaseEntity > hTarget; // 0xb8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x28
// Has Trivial Destructor
//
// MNetworkVarsAtomic
class CNetworkViewOffsetVector
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// MNetworkBitCount "10"
// MNetworkMinValue "-64.000000"
// MNetworkMaxValue "64.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkViewOffsetVector"
CNetworkedQuantizedFloat m_vecX; // 0x10
// MNetworkBitCount "10"
// MNetworkMinValue "-64.000000"
// MNetworkMaxValue "64.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkViewOffsetVector"
CNetworkedQuantizedFloat m_vecY; // 0x18
// MNetworkBitCount "20"
// MNetworkMinValue "0.000000"
// MNetworkMaxValue "128.000000"
// MNetworkEncodeFlags "4"
// MNetworkChangeCallback "CNetworkViewOffsetVector"
CNetworkedQuantizedFloat m_vecZ; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct FantasyGemSlot_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("FantasyGemSlot_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x78
// Has VTable
class CMultiplayer_Expresser : public CAI_ExpresserWithFollowup
{
public:
bool m_bAllowMultipleScenes; // 0x70
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
class IIntention : public INextBotComponent
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
// Has VTable
// Has Trivial Destructor
class CAnimEventListener : public CAnimEventListenerBase
{
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x4
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct BlessingPathID_t
{
public:
int32_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("BlessingPathID_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 4
// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CSkillDamage
{
public:
// MPropertyDescription "Damage Dealt (in the case of NPC vs NPC damage, medium skill is used)"
CSkillFloat m_flDamage; // 0x0
// MPropertyDescription "If specified, the damage used to compute physics forces. Otherwise normal damage is used."
float m_flPhysicsForceDamage; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
struct RegionTriggerBoxes_t
{
public:
AABB_t regionBox; // 0x0
Vector vRegionBoxOrigin; // 0x18
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
CUtlString strRegionName; // 0x28
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x128
struct DOTASpecialAbility_t
{
public:
char* m_pszName; // 0x0
char* m_pszValue; // 0x8
char* m_pszLevelKey; // 0x10
char* m_pszSpecialBonusAbility; // 0x18
char* m_pszSpecialBonusField; // 0x20
char* m_pszSpecialBonusADLinkedAbilities; // 0x28
int32_t m_nCount; // 0x30
float m_Values[20]; // 0x34
int32_t m_nBonusesCount; // 0x84
DOTASpecialAbilityBonus_t m_Bonuses[4]; // 0x88
// -> m_pszName - 0xc8
// -> m_vecValues - 0xd0
// -> m_eOperation - 0xe8
DOTALevelingAbilityBonus_t m_ScepterBonus; // 0xc8
// -> m_pszName - 0xf0
// -> m_vecValues - 0xf8
// -> m_eOperation - 0x110
DOTALevelingAbilityBonus_t m_ShardBonus; // 0xf0
int32_t m_nDamageTypeField; // 0x118
bool m_bSpellDamageField; // 0x11c
bool m_bScepterField; // 0x11d
bool m_bShardField; // 0x11e
bool m_bAffectedByAoEIncrease; // 0x11f
EDOTASpecialBonusOperation m_eSpecialBonusOperation; // 0x120
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
class CRandSimTimer : public CSimpleSimTimer
{
public:
float m_minInterval; // 0x8
float m_maxInterval; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xc
// Has Trivial Destructor
struct DamageShareEvent_t
{
public:
float m_flOriginalDamage; // 0x0
float m_flTakenDamage; // 0x4
PlayerID_t m_nPlayerID; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x88
// Has VTable
class ConstraintSoundInfo
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// -> m_prevSample - 0x8
// -> m_fPrevSampleTime - 0x14
// -> m_fIdealSampleRate - 0x18
VelocitySampler m_vSampler; // 0x8
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
// -> eKeypoints - 0x28
// -> m_keyPoints[2] - 0x2c
// -> m_reversalSoundThresholds[3] - 0x34
SimpleConstraintSoundProfile m_soundProfile; // 0x20
Vector m_forwardAxis; // 0x40
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CUtlSymbolLarge m_iszTravelSoundFwd; // 0x50
CUtlSymbolLarge m_iszTravelSoundBack; // 0x58
private:
[[maybe_unused]] uint8_t __pad0060[0x8]; // 0x60
public:
CUtlSymbolLarge m_iszReversalSounds[3]; // 0x68
bool m_bPlayTravelSound; // 0x80
bool m_bPlayReversalSound; // 0x81
// Datamap fields:
// CUtlSymbolLarge m_iszReversalSounds[0]; // 0x68
// CUtlSymbolLarge m_iszReversalSounds[1]; // 0x70
// CUtlSymbolLarge m_iszReversalSounds[2]; // 0x78
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
struct WeightedAbilitySuggestion_t
{
public:
// MNetworkEnable
AbilityID_t nSuggestion; // 0x0
// MNetworkEnable
float fWeight; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct lerpdata_t
{
public:
CHandle< CBaseEntity > m_hEnt; // 0x0
MoveType_t m_MoveType; // 0x4
private:
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
public:
GameTime_t m_flStartTime; // 0x8
Vector m_vecStartOrigin; // 0xc
private:
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
public:
Quaternion m_qStartRot; // 0x20
ParticleIndex_t m_nFXIndex; // 0x30
// Datamap fields:
// void m_nSound; // 0x34
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0xa0
// Has VTable
class CScriptUniformRandomStream
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
HSCRIPT m_hScriptScope; // 0x8
private:
[[maybe_unused]] uint8_t __pad0010[0x8c]; // 0x10
public:
int32_t m_nInitialSeed; // 0x9c
// Static fields:
static CUtlVector< CScriptUniformRandomStream* > &Get_sm_UniformStreams(){return *reinterpret_cast<CUtlVector< CScriptUniformRandomStream* >*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("CScriptUniformRandomStream")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyPlayerData_t
{
public:
// MPropertyDescription "Account ID of the Pro Player"
uint32_t m_unAccountID; // 0x0
// MPropertyDescription "What team this player is competing with for the fantasy league"
uint32_t m_unTeamID; // 0x4
// MPropertyDescription "What region does this player play for"
ELeagueRegion m_eRegion; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
// MPropertyDescription "Name of the pro player"
CUtlString m_strPlayerName; // 0x10
// MPropertyDescription "Is this player still playing in the league?"
bool m_bIsValid; // 0x18
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftOperation_t
{
public:
// MPropertyDescription "Unique identifier for this operation"
FantasyOperationID_t m_unOperationID; // 0x0
// MPropertyDescription "Weight for when rolling which operations to add to the roll board"
int32_t m_nRollWeight; // 0x4
// MPropertyDescription "What extra input is needed for the operation"
EFantasyOperationTarget m_eTarget; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
// MPropertyDescription "Localization String describing the operation"
CUtlString m_sLocDescription; // 0x10
// MPropertyDescription "What operations this will perform"
CUtlVector< FantasyCraftingGemMutation_t > m_vecOperations; // 0x18
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x60
class CResponseQueue
{
private:
[[maybe_unused]] uint8_t __pad0000[0x48]; // 0x0
public:
CUtlVector< CAI_Expresser* > m_ExpresserTargets; // 0x48
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x34
// Has Trivial Destructor
class CSound
{
public:
CHandle< CBaseEntity > m_hOwner; // 0x0
CHandle< CBaseEntity > m_hTarget; // 0x4
int32_t m_iVolume; // 0x8
float m_flOcclusionScale; // 0xc
int32_t m_iType; // 0x10
int32_t m_iNextAudible; // 0x14
GameTime_t m_flExpireTime; // 0x18
int16_t m_iNext; // 0x1c
bool m_bNoExpirationTime; // 0x1e
private:
[[maybe_unused]] uint8_t __pad001f[0x1]; // 0x1f
public:
int32_t m_ownerChannelIndex; // 0x20
Vector m_vecOrigin; // 0x24
bool m_bHasOwner; // 0x30
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x40
// Has VTable
class CPlayerControllerComponent
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex
CNetworkVarChainer __m_pChainEntity; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x38
//
// MGetKV3ClassDefaults
// MVDataRoot
class CDOTAFantasyDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlVector< FantasyCraftSetupData_t > m_vecCraftingSetups; // 0x8
CUtlVector< FantasyLeagueData_t > m_vecLeagues; // 0x20
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has VTable
// Is Abstract
// Has Trivial Destructor
class CHorizontalMotionController
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x210
//
// MGetKV3ClassDefaults
// MVDataRoot
class SPingWheelMessageDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0xc]; // 0x0
public:
// MPropertyDescription "unique integer ID of this ping wheel message"
// MVDataUniqueMonotonicInt "_editor/next_ping_wheel_id"
// MPropertyAttributeEditor "locked_int()"
PingWheelMessageID_t nID; // 0xc
// MPropertyDescription "localization string ID for name of ping"
CUtlString sLocName; // 0x10
// MPropertyDescription "Particle system of ping effect"
CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > sParticle; // 0x18
// MPropertyDescription "Particle system of ping effect when targetting an npc (optional)"
CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > sParticleTarget; // 0xf8
// MPropertyDescription "Color of ping effect. Leave default to use pinging player color."
// MPropertyColorPlusAlpha
Color color; // 0x1d8
private:
[[maybe_unused]] uint8_t __pad01dc[0x4]; // 0x1dc
public:
// MPropertyDescription "Image shown while customizing ping wheel"
CPanoramaImageName sImage; // 0x1e0
// MPropertyDescription "Sound played when pinging"
// MPropertyCustomFGDType "sound"
CUtlString sSound; // 0x1f0
// MPropertyDescription "localization string ID for chat message when pinging"
CUtlString sChat; // 0x1f8
// MPropertyDescription "Multiplier to apply to 3 second base duration (dota_minimap_ping_duration)"
float fDurationMultiplier; // 0x200
// MPropertyDescription "Event for tracking expiration. See EEvent enum"
EEvent eUnlockEvent; // 0x204
// MPropertyDescription "Action of the unlock event which awards this ping wheel"
uint32_t nUnlockEventActionID; // 0x208
// MPropertyDescription "ID of icon to show on minimap. See scripts/minimap_icons.txt"
int32_t nMinimapIcon; // 0x20c
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
struct GameChatLogEntry_t
{
public:
int32_t m_nTeam; // 0x0
PlayerID_t m_nPlayerID; // 0x4
CUtlString m_sText; // 0x8
GameTime_t m_flGameTime; // 0x10
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
//
// MPropertyCustomFGDType
class CFootstepTableHandle
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x20
class sGlaiveInfoStorm
{
public:
int32_t iAttackIndex; // 0x0
int32_t iBounceCount; // 0x4
CUtlVector< CHandle< CBaseEntity > > hAlreadyHitList; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has VTable
// Is Abstract
// Has Trivial Destructor
class CVerticalMotionController
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has VTable
// Has Trivial Destructor
class dota_minimap_boundary : public CEmptyEntityInstance
{
private:
[[maybe_unused]] uint8_t __pad0001[0x6]; // 0x1
public:
// No schema binary for binding
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1328
// Has VTable
// Is Abstract
class CDOTA_Buff : public CHorizontalMotionController
{
private:
[[maybe_unused]] uint8_t __pad0010[0x18]; // 0x10
public:
CUtlSymbolLarge m_name; // 0x28
private:
[[maybe_unused]] uint8_t __pad0030[0x8]; // 0x30
public:
CUtlSymbolLarge m_szModifierAura; // 0x38
private:
[[maybe_unused]] uint8_t __pad0040[0x8]; // 0x40
public:
int32_t m_iSerialNumber; // 0x48
// MFieldVerificationName "m_iStringIndex"
int32_t m_iStringIndex; // 0x4c
int32_t m_iIndex; // 0x50
GameTime_t m_flCreationTime; // 0x54
int32_t m_iCreationFrame; // 0x58
GameTime_t m_flLastAppliedTime; // 0x5c
float m_flDuration; // 0x60
GameTime_t m_flDieTime; // 0x64
CHandle< CBaseEntity > m_hCaster; // 0x68
CHandle< CBaseEntity > m_hAbility; // 0x6c
CHandle< CBaseEntity > m_hParent; // 0x70
CHandle< CBaseEntity > m_hAuraOwner; // 0x74
int32_t m_iStackCount; // 0x78
int16_t m_iAuraSearchTeam; // 0x7c
int16_t m_iAuraSearchType; // 0x7e
int32_t m_iAuraSearchFlags; // 0x80
int32_t m_iAuraRadius; // 0x84
int32_t m_iTeam; // 0x88
int32_t m_iAttributes; // 0x8c
// MFieldVerificationName "m_iTooltipParity"
int16_t m_iPaddingToMakeSchemaHappy2; // 0x90
struct
{
uint8_t m_bIsAura: 1;
uint8_t m_bIsAuraActiveOnDeath: 1;
uint8_t m_bMarkedForDeletion: 1;
uint8_t m_bAuraIsHeal: 1;
uint8_t m_bProvidedByAura: 1;
uint8_t m_bCurrentlyInAuraRange: 1;
uint32_t __pad6: 18;
}; // 24 bits
bool m_bPurgedDestroy; // 0x93
GameTime_t m_flPreviousTick; // 0x94
float m_flThinkInterval; // 0x98
float m_flThinkTimeAccumulator; // 0x9c
CUtlVector< CDOTA_BuffParticle > m_iParticles; // 0xa0
CUtlVector< CHandle< CBaseEntity > > m_hAuraUnits; // 0xb8
private:
[[maybe_unused]] uint8_t __pad00d0[0x1250]; // 0xd0
public:
HSCRIPT m_hScriptScope; // 0x1320
};
// Registered binary: server.dll (project 'server')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyCraftingGemSlotData_t
{
public:
// MPropertyDescription "Gem Slot"
FantasyGemSlot_t m_unGemSlot; // 0x0
// MPropertyDescription "Gem Type"
Fantasy_Gem_Type m_eGemType; // 0x4
// MPropertyDescription "Minimum tablet level to unlock this type of gem, -1 or 0 for always unlocked"
int32_t m_nRequiredTabletLevel; // 0x8
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
struct DOTASpecialAbilityBonus_t
{
public:
char* m_pszName; // 0x0
float m_fValue; // 0x8
EDOTASpecialBonusOperation m_eOperation; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
//
// MPropertyCustomEditor
class CRemapFloat
{
public:
float m_pValue[4]; // 0x0
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x18
// Has Trivial Destructor
struct DOTAOutgoingBonus_t
{
public:
char* m_pszAbilityName; // 0x0
char* m_pszSpecialName; // 0x8
float m_fValue; // 0x10
EDOTASpecialBonusOperation m_eOperation; // 0x14
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
struct RemnantData_t
{
public:
CHandle< CBaseEntity > m_hRemnant; // 0x0
int32_t m_nProjectileHandle; // 0x4
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct RelationshipOverride_t : public Relationship_t
{
public:
CHandle< CBaseEntity > entity; // 0x8
Class_T classType; // 0xc
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x1
// Has Trivial Destructor
//
// MIsBoxedIntegerType
struct GCPlayerSlot_t
{
public:
uint8_t m_Value; // 0x0
// Static fields:
static bool &Get_IS_TYPESAFE_INTEGER(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("!GlobalTypes")->FindDeclaredClass("GCPlayerSlot_t")->m_static_fields[0]->m_instance);};
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x58
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct FantasyLeagueData_t
{
public:
// MPropertyDescription "Unique identifier for the league"
FantasyLeagueID_t m_nFantasyLeagueID; // 0x0
// MPropertyDescription "What event this data is tied to"
EEvent m_eEvent; // 0x4
// MPropertyDescription "What data to use for crafting"
FantasyCraftDataID_t m_nCraftingID; // 0x8
private:
[[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa
public:
// MPropertyDescription "Which Leagues is this attached to"
CUtlVector< LeagueID_t > m_nLeagues; // 0x10
CUtlVector< FantasyRoleData_t > m_vecPlayers; // 0x28
CUtlVector< FantasyPeriodData_t > m_vecPeriods; // 0x40
};
// Registered binary: server.dll (project 'server')
// Alignment: 8
// Size: 0x50
// Has VTable
class CAnimEventQueueListener : public CAnimEventListenerBase
{
private:
[[maybe_unused]] uint8_t __pad0020[0x10]; // 0x20
public:
// No schema binary for binding
};
// Registered binary: animationsystem.dll (project 'animationsystem')
// Alignment: 8
// Size: 0x60
//
// MGetKV3ClassDefaults
// MPropertyArrayElementNameKey "m_sName"
struct MoodAnimationLayer_t
{
public:
// MPropertyFriendlyName "Name"
// MPropertyDescription "Name of the layer"
CUtlString m_sName; // 0x0
// MPropertyFriendlyName "Active When Listening"
// MPropertyDescription "Sets the mood's animation buckets to be active when the character is listening"
bool m_bActiveListening; // 0x8
// MPropertyFriendlyName "Active When Talking"
// MPropertyDescription "Sets the mood's animation buckets to be active when the character is talking"
bool m_bActiveTalking; // 0x9
private:
[[maybe_unused]] uint8_t __pad000a[0x6]; // 0xa
public:
// MPropertyDescription "List of animations to choose from"
CUtlVector< MoodAnimation_t > m_layerAnimations; // 0x10
// MPropertyDescription "Intensity of the animation"
// MPropertyAttributeRange "0 1"
CRangeFloat m_flIntensity; // 0x28
// MPropertyDescription "Multiplier of the animation duration"
CRangeFloat m_flDurationScale; // 0x30
// MPropertyDescription "When scaling an animation, grab the scale value as in int. Used for gestures/postures to control number of looping sections"
bool m_bScaleWithInts; // 0x38
private:
[[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39
public:
// MPropertyDescription "Time before the next animation can start"
CRangeFloat m_flNextStart; // 0x3c
// MPropertyDescription "Time from the start of the mood before an animation can start"
CRangeFloat m_flStartOffset; // 0x44
// MPropertyDescription "Time from the end of the mood when an animation cannot play"
CRangeFloat m_flEndOffset; // 0x4c
// MPropertyDescription "Fade in time of the animation"
float m_flFadeIn; // 0x54
// MPropertyDescription "Fade out time of the animation"
float m_flFadeOut; // 0x58
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
struct PortraitWorldLightConfig_t
{
public:
CUtlString m_strName; // 0x0
float m_flLatitude; // 0x8
float m_flLongitude; // 0xc
float m_flIntensity; // 0x10
float m_flAdditionalRadius; // 0x14
float m_flSpotFov; // 0x18
float m_flAnimatedNoiseFrequency; // 0x1c
float m_flAnimatedNoiseMinValue; // 0x20
Color m_color; // 0x24
bool m_bShowGizmos; // 0x28
bool m_bShadows; // 0x29
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct CDOTABattleReportHighlightTier_t
{
public:
// MPropertyDescription "Tier of the Reward"
CMsgBattleReport_HighlightTier m_eTier; // 0x0
// MPropertyDescription "Compare Contexts to Achieve Tier"
// MPropertyAutoExpandSelf
CUtlVector< CDOTABattleReportHighlightCompareContext_t > m_vecCompareContexts; // 0x8
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x1c
// Has Trivial Destructor
struct NeutralCampStackPullAlarm_t
{
public:
Vector m_vPosition; // 0x0
float m_flPullAlarmTime; // 0xc
float m_flStackAlarmTime; // 0x10
int32_t m_nCampIndex; // 0x14
int32_t m_nAlarmTypes; // 0x18
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x3d0
// Has VTable
class CLightInfoBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
Vector2D m_origin2D; // 0x10
Color m_Color[2]; // 0x18
float m_LightScale[2]; // 0x20
Color m_AmbientColor[2]; // 0x28
float m_AmbientScale[2]; // 0x30
Color m_ShadowColor[2]; // 0x38
Color m_ShadowSecondaryColor[2]; // 0x40
float m_ShadowScale[2]; // 0x48
float m_ShadowGroundScale[2]; // 0x50
Color m_SpecularColor[2]; // 0x58
float m_flSpecularPower[2]; // 0x60
float m_flSpecularIndependence[2]; // 0x68
Vector m_SpecularDirection[2]; // 0x70
Vector m_InspectorSpecularDirection[2]; // 0x88
Vector m_LightDirection[2]; // 0xa0
Vector m_AmbientDirection[2]; // 0xb8
Color m_FogColor[2]; // 0xd0
float m_FogStart[2]; // 0xd8
float m_FogEnd[2]; // 0xe0
float m_HeightFogValue[2]; // 0xe8
Color m_HeightFogColor[2]; // 0xf0
float m_FoWDarkness[2]; // 0xf8
float m_FoWColorR[2]; // 0x100
float m_FoWColorG[2]; // 0x108
float m_FoWColorB[2]; // 0x110
Color m_InspectorViewFogColor[2]; // 0x118
QAngle m_windAngle; // 0x120
float m_flWindAmount[2]; // 0x12c
float m_flMinWind; // 0x134
float m_flMaxWind; // 0x138
float m_flMinGust; // 0x13c
float m_flMaxGust; // 0x140
float m_flMinGustDelay; // 0x144
float m_flMaxGustDelay; // 0x148
float m_flGustDuration; // 0x14c
float m_flGustDirChange; // 0x150
QAngle m_skyboxAngle[2]; // 0x154
private:
[[maybe_unused]] uint8_t __pad016c[0x4]; // 0x16c
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hSkyboxMaterial[2]; // 0x170
Color m_vSkyboxTintColor[2]; // 0x180
uint8_t m_nSkyboxFogType; // 0x188
private:
[[maybe_unused]] uint8_t __pad0189[0x3]; // 0x189
public:
float m_flSkyboxAngularFogMaxEnd; // 0x18c
float m_flSkyboxAngularFogMaxStart; // 0x190
float m_flSkyboxAngularFogMinStart; // 0x194
float m_flSkyboxAngularFogMinEnd; // 0x198
Vector4D m_vAngularParams; // 0x19c
Color m_vHeightFogColor[2]; // 0x1ac
float m_flFogMaxZ; // 0x1b4
float m_flFogDensity[2]; // 0x1b8
float m_flFogFalloff; // 0x1c0
private:
[[maybe_unused]] uint8_t __pad01c4[0x4]; // 0x1c4
public:
CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogTexture0; // 0x1c8
float m_flFogLayer0Rotation; // 0x1d0
float m_flFogLayer0Scale; // 0x1d4
float m_flFoglayer0ScrollU[2]; // 0x1d8
float m_flFoglayer0ScrollV[2]; // 0x1e0
CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogTexture1; // 0x1e8
float m_flFogLayer1Rotation; // 0x1f0
float m_flFogLayer1Scale; // 0x1f4
float m_flFoglayer1ScrollU[2]; // 0x1f8
float m_flFoglayer1ScrollV[2]; // 0x200
CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogTextureOpacity; // 0x208
CStrongHandle< InfoForResourceTypeCTextureBase > m_hWaterFlowMapTexture; // 0x210
CStrongHandle< InfoForResourceTypeCTextureBase > m_hFogFlowMapTexture; // 0x218
float m_flFogExclusionInnerRadius; // 0x220
float m_flFogExclusionHeightBias; // 0x224
private:
[[maybe_unused]] uint8_t __pad0228[0x4]; // 0x228
public:
float m_flCausticSpeedScale; // 0x22c
float m_flCausticAmplitudeScale; // 0x230
private:
[[maybe_unused]] uint8_t __pad0234[0x4]; // 0x234
public:
CStrongHandle< InfoForResourceTypeCTextureBase > m_hColorWarp; // 0x238
float m_flColorWarpBlendToFull; // 0x240
float m_fInnerRadius; // 0x244
float m_fOuterRadius; // 0x248
float m_flLightning_specular_pow_scale_min; // 0x24c
float m_flLightning_specular_pow_scale_max; // 0x250
Color m_lightningColor; // 0x254
float m_flLightningIntensityMin; // 0x258
float m_flLightningIntensityMax; // 0x25c
float m_flLightningElevation; // 0x260
float m_flLightningSpecularIntensity; // 0x264
float m_flFarZOverride; // 0x268
float m_flAmbientShadowAmount; // 0x26c
int32_t m_nWeatherType; // 0x270
private:
[[maybe_unused]] uint8_t __pad0274[0x4]; // 0x274
public:
CUtlString m_WeatherEffect; // 0x278
float m_flLightning_period_min; // 0x280
float m_flLightning_period_max; // 0x284
float m_flLightning_duration_min; // 0x288
float m_flLightning_duration_max; // 0x28c
float m_flLightning_fluctuation_min; // 0x290
float m_flLightning_fluctuation_max; // 0x294
char m_pszLightningSound[260]; // 0x298
float m_flNextLightningStartTime; // 0x39c
float m_flNextLightningEndTime; // 0x3a0
float m_flLightningFluctuationTimeStart; // 0x3a4
float m_flLightningFluctuationTimeEnd; // 0x3a8
float m_flLightningNumFluctuations; // 0x3ac
float m_flNextLightningSoundTime; // 0x3b0
bool m_bPlayLightingSound; // 0x3b4
private:
[[maybe_unused]] uint8_t __pad03b5[0x3]; // 0x3b5
public:
float m_flLightningEventMagnitude; // 0x3b8
float m_flLightningScale; // 0x3bc
float m_flLightningFluctuation; // 0x3c0
float m_flLightningAngle; // 0x3c4
float m_flLightningEventPercentage; // 0x3c8
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
// Has Trivial Destructor
class IClientAlphaProperty
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x520
// Has VTable
class CGlobalLightBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
bool m_bSpotLight; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
Vector m_SpotLightOrigin; // 0x14
QAngle m_SpotLightAngles; // 0x20
Vector m_ShadowDirection; // 0x2c
Vector m_AmbientDirection; // 0x38
Vector m_SpecularDirection; // 0x44
Vector m_InspectorSpecularDirection; // 0x50
float m_flSpecularPower; // 0x5c
float m_flSpecularIndependence; // 0x60
Color m_SpecularColor; // 0x64
bool m_bStartDisabled; // 0x68
bool m_bEnabled; // 0x69
Color m_LightColor; // 0x6a
Color m_AmbientColor1; // 0x6e
Color m_AmbientColor2; // 0x72
Color m_AmbientColor3; // 0x76
private:
[[maybe_unused]] uint8_t __pad007a[0x2]; // 0x7a
public:
float m_flSunDistance; // 0x7c
float m_flFOV; // 0x80
float m_flNearZ; // 0x84
float m_flFarZ; // 0x88
bool m_bEnableShadows; // 0x8c
bool m_bOldEnableShadows; // 0x8d
bool m_bBackgroundClearNotRequired; // 0x8e
private:
[[maybe_unused]] uint8_t __pad008f[0x1]; // 0x8f
public:
float m_flCloudScale; // 0x90
float m_flCloud1Speed; // 0x94
float m_flCloud1Direction; // 0x98
float m_flCloud2Speed; // 0x9c
float m_flCloud2Direction; // 0xa0
private:
[[maybe_unused]] uint8_t __pad00a4[0xc]; // 0xa4
public:
float m_flAmbientScale1; // 0xb0
float m_flAmbientScale2; // 0xb4
float m_flGroundScale; // 0xb8
float m_flLightScale; // 0xbc
float m_flFoWDarkness; // 0xc0
bool m_bEnableSeparateSkyboxFog; // 0xc4
private:
[[maybe_unused]] uint8_t __pad00c5[0x3]; // 0xc5
public:
Vector m_vFowColor; // 0xc8
Vector m_ViewOrigin; // 0xd4
QAngle m_ViewAngles; // 0xe0
float m_flViewFoV; // 0xec
Vector m_WorldPoints[8]; // 0xf0
private:
[[maybe_unused]] uint8_t __pad0150[0x358]; // 0x150
public:
Vector2D m_vFogOffsetLayer0; // 0x4a8
Vector2D m_vFogOffsetLayer1; // 0x4b0
CHandle< C_BaseEntity > m_hEnvWind; // 0x4b8
CHandle< C_BaseEntity > m_hEnvSky; // 0x4bc
float m_fSmoothedAmount; // 0x4c0
float m_fSlowSmoothedAmount; // 0x4c4
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x10
// Has VTable
// Has Trivial Destructor
class C_HorizontalMotionController
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x30
// Has VTable
// Has Trivial Destructor
class CClientAlphaProperty : public IClientAlphaProperty
{
private:
[[maybe_unused]] uint8_t __pad0008[0x8]; // 0x8
public:
uint8_t m_nRenderFX; // 0x10
uint8_t m_nRenderMode; // 0x11
struct
{
uint8_t m_bAlphaOverride: 1;
uint8_t m_bShadowAlphaOverride: 1;
uint8_t m_nReserved: 6;
uint8_t __pad7: 8;
}; // 16 bits
uint8_t m_nAlpha; // 0x13
uint16_t m_nDesyncOffset; // 0x14
uint16_t m_nReserved2; // 0x16
uint16_t m_nDistFadeStart; // 0x18
uint16_t m_nDistFadeEnd; // 0x1a
float m_flFadeScale; // 0x1c
GameTime_t m_flRenderFxStartTime; // 0x20
float m_flRenderFxDuration; // 0x24
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MVDataRoot
class CComicBook
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyDescription "Cover image to use. Likely starts with file://{images}/comics/..."
CPanoramaImageName m_CoverImage; // 0x8
// MPropertyDescription "Comic book xml file. The xml that defines the layout and flow of the comic book."
// MPropertyCustomFGDType "panorama_layout"
CUtlString m_XmlFile; // 0x18
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x40
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct CandyShopRewardOption_t
{
public:
// MPropertyDescription "A unique ID for this reward option."
CandyShopRewardOptionID_t m_unRewardOptionID; // 0x0
// MPropertyDescription "A CSS class to assign to rewards of this type"
CUtlString m_sRewardClass; // 0x8
// MPropertyDescription "The maximum number of this reward option to grant. 0 means infinite"
uint32_t m_unRewardOptionMaxCount; // 0x10
// MPropertyDescription "what are the odds that this option will be picked compared to other options"
uint32_t m_unWeight; // 0x14
// MPropertyDescription "How many candy does it cost for one of these rewards"
uint32_t m_unCandyPrice; // 0x18
// MPropertyDescription "how should rewards for this option be generated?"
ECandyShopRewardOptionType m_eOptionType; // 0x1c
// MPropertyDescription "For k_eCandyShopRewardOptionType_SingleItem, what is the item def."
// MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_SingleItem"
item_definition_index_t m_unSingleItemDef; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
// MPropertyDescription "For k_eCandyShopRewardOptionType_LootList, what is the loot list to get the reward from."
// MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_LootList"
CUtlString m_sLootList; // 0x28
// MPropertyDescription "For k_eCandyShopRewardOptionType_SingleEventAction, what is the event id for the action."
// MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_SingleEventAction && m_eOptionType != k_eCandyShopRewardOptionType_EventPoints"
EEvent m_eEvent; // 0x30
// MPropertyDescription "For k_eCandyShopRewardOptionType_SingleEventAction, what is the action id for the action."
// MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_SingleEventAction"
uint32_t m_unEventActionID; // 0x34
// MPropertyDescription "For k_eCandyShopRewardOptionType_EventPoints, what is the amount of event points."
// MPropertySuppressExpr "m_eOptionType != k_eCandyShopRewardOptionType_EventPoints"
uint32_t m_unEventPoints; // 0x38
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class C_GameRules
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
// MParticleDomainTag
class C_DOTA_LinearProjectileInfoParticleAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MPulseProvideFeatureTag
// MPulseLibraryBindings
// MParticleDomainTag
class C_DOTA_TrackingProjectileInfoParticleAPI
{
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public:
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0xc0
//
// MGetKV3ClassDefaults
// MVDataRoot
class CDOTACandyShopDefinition
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyDescription "unique integer ID of this candy shop"
CandyShopID_t m_unCandyShopID; // 0x8
// MPropertyDescription "localization name of the candy shop"
CUtlString m_sLocName; // 0x10
// MPropertyDescription "default inventory size"
uint32_t m_unDefaultInventorySize; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
// MPropertyDescription "the image used to display an inventory size upgrade"
CPanoramaImageName m_sInventorySizeUpgradeImage; // 0x20
// MPropertyDescription "default reroll charges"
uint32_t m_unDefaultRerollCharges; // 0x30
// MPropertyDescription "candy bag item def"
item_definition_index_t m_unCandyBagItemDef; // 0x34
// MPropertyDescription "Maximum number of input or output candies for fixed exchange recipes."
uint8_t m_unFixedExchangeRecipeMaxCandies; // 0x38
private:
[[maybe_unused]] uint8_t __pad0039[0x3]; // 0x39
public:
// MPropertyDescription "Start date for the fixed exchange recipes."
uint32_t m_unFixedExchangeRecipeStartDate; // 0x3c
// MPropertyDescription "Frequency of updating fixed exchange recipes in seconds."
uint32_t m_unFixedExchangeRecipeUpdateRateInSeconds; // 0x40
// MPropertyDescription "Number of fixed exchange recipes."
uint8_t m_unFixedExchangeRecipeCount; // 0x44
// MPropertyDescription "Input candy count for variable exchange recipe"
uint8_t m_unVariableExchangeInputCandyCount; // 0x45
// MPropertyDescription "Output candy count for variable exchange recipe"
uint8_t m_unVariableExchangeOutputCandyCount; // 0x46
private:
[[maybe_unused]] uint8_t __pad0047[0x1]; // 0x47
public:
// MPropertyDescription "After this event expires, you can no longer interact with this candy shop."
EEvent m_eExpireEvent; // 0x48
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CUtlVector< CandyShopCandyType_t > m_vecCandyTypes; // 0x50
CUtlVector< CandyShopRewardSlot_t > m_vecRewardSlots; // 0x68
CUtlVector< CandyShopRewardOption_t > m_vecDefaultRewardOptions; // 0x80
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0xde0
// Has VTable
class CBasePortraitData
{
private:
[[maybe_unused]] uint8_t __pad0000[0x410]; // 0x0
public:
CStrongHandle< InfoForResourceTypeCModel > m_iModelIndex; // 0x410
CUtlStringToken m_skin; // 0x418
private:
[[maybe_unused]] uint8_t __pad041c[0x9a0]; // 0x41c
public:
bool m_bHasSetupView; // 0xdbc
private:
[[maybe_unused]] uint8_t __pad0dbd[0x1b]; // 0xdbd
public:
float m_flRotation; // 0xdd8
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x90
class C_CommandContext
{
public:
bool needsprocessing; // 0x0
int32_t command_number; // 0x88
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x48
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct RoadToTIQuestDefinition_t
{
public:
// MPropertyDescription "unique integer ID of this Road To TI quest within the challenge"
RoadToTIQuestID_t m_unID; // 0x0
// MPropertyDescription "Quest type (match or player)"
ERoadToTIQuestType m_eQuestType; // 0x4
// MPropertyDescription "Period the quest represents"
uint32_t m_unPeriod; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
// MPropertyDescription "Match ID for match quests"
MatchID_t m_unMatchID; // 0x10
// MPropertyDescription "Series ID for match quests"
uint32_t m_unSeriesID; // 0x18
// MPropertyDescription "League ID for match quests"
uint32_t m_unLeagueID; // 0x1c
// MPropertyDescription "Player account ID for player quests"
uint32_t m_unPlayerID; // 0x20
// MPropertyDescription "Team ID of the player or match winner"
uint32_t m_unTeamID; // 0x24
// MPropertyDescription "Heroes available for the quest"
CUtlVector< uint8 > m_vecHeroes; // 0x28
// MPropertyDescription "True if this is a developer quest"
bool m_bDeveloper; // 0x40
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x8
// Has VTable
class C_SingleplayRules : public C_GameRules
{
public:
// No schema binary for binding
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x20
class CGlowSprite
{
public:
Vector m_vColor; // 0x0
float m_flHorzSize; // 0xc
float m_flVertSize; // 0x10
private:
[[maybe_unused]] uint8_t __pad0014[0x4]; // 0x14
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_hMaterial; // 0x18
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x2e0
// Has VTable
class CFlashlightEffect
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
bool m_bIsOn; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0xf]; // 0x11
public:
bool m_bMuzzleFlashEnabled; // 0x20
private:
[[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21
public:
float m_flMuzzleFlashBrightness; // 0x24
private:
[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
public:
Quaternion m_quatMuzzleFlashOrientation; // 0x30
Vector m_vecMuzzleFlashOrigin; // 0x40
float m_flFov; // 0x4c
float m_flFarZ; // 0x50
float m_flLinearAtten; // 0x54
bool m_bCastsShadows; // 0x58
private:
[[maybe_unused]] uint8_t __pad0059[0x3]; // 0x59
public:
float m_flCurrentPullBackDist; // 0x5c
CStrongHandle< InfoForResourceTypeCTextureBase > m_FlashlightTexture; // 0x60
CStrongHandle< InfoForResourceTypeCTextureBase > m_MuzzleFlashTexture; // 0x68
char m_textureName[64]; // 0x70
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x8
// Has Trivial Destructor
class TimedEvent
{
public:
float m_TimeBetweenEvents; // 0x0
float m_fNextEvent; // 0x4
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x8
//
// MGetKV3ClassDefaults
struct SZooSetAnnotation_t
{
public:
CUtlString m_strSetTag; // 0x0
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x14
// Has Trivial Destructor
class CInterpolatedValue
{
public:
float m_flStartTime; // 0x0
float m_flEndTime; // 0x4
float m_flStartValue; // 0x8
float m_flEndValue; // 0xc
int32_t m_nInterpType; // 0x10
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
struct SZooSetAnnotations_t
{
public:
CUtlString m_strSetName; // 0x0
CUtlVector< SZooSetAnnotation_t > m_annotations; // 0x8
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0xa0
class C_DOTA_LinearProjectileInfo
{
private:
[[maybe_unused]] uint8_t __pad0000[0x20]; // 0x0
public:
CTransform m_transform; // 0x20
int32_t m_iHandle; // 0x40
Vector m_vInitPosition; // 0x44
Vector m_vPosition; // 0x50
Vector m_vOriginalVelocity; // 0x5c
Vector m_vVelocity; // 0x68
Vector m_vAcceleration; // 0x74
float m_flMaxSpeed; // 0x80
float m_flFowRadius; // 0x84
bool m_bStickyFoWReveal; // 0x88
private:
[[maybe_unused]] uint8_t __pad0089[0x3]; // 0x89
public:
float m_flDistance; // 0x8c
CHandle< C_BaseEntity > m_hSource; // 0x90
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
struct SZooSetAnnotationsConfig_t
{
public:
CUtlVector< SZooSetAnnotations_t > m_allAnnotations; // 0x0
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x60
class C_DOTA_TrackingProjectileInfo
{
public:
int32_t m_iHandle; // 0x0
int32_t m_iOriginalMoveSpeed; // 0x4
int32_t m_iMoveSpeed; // 0x8
Vector m_vLocation; // 0xc
CHandle< C_BaseEntity > m_hSource; // 0x18
CHandle< C_BaseEntity > m_hTarget; // 0x1c
CHandle< C_BaseEntity > m_hAbility; // 0x20
Vector m_vTargetLocation; // 0x24
bool m_bDodgeable; // 0x30
bool m_bIsAttack; // 0x31
bool m_bIsEvaded; // 0x32
private:
[[maybe_unused]] uint8_t __pad0033[0x1]; // 0x33
public:
GameTime_t m_flExpireTime; // 0x34
GameTime_t m_flMaxImpactTime; // 0x38
};
// Registered binary: client.dll (project 'client')
// Alignment: 4
// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct CDOTABattleReportHighlightCompareContext_t
{
public:
// MPropertyDescription "How to view the baseline data of the player's performance for comparison."
CMsgBattleReport_CompareContext m_eCompareContext; // 0x0
// MPropertyDescription "Comparison Type for player score to baseline data or threshold value"
EHighlightScoreComparison m_eComparisonType; // 0x4
// MPropertyDescription "Value for comparison using the selected context."
// MPropertySuppressExpr "m_eCompareContext != k_eAbsoluteValue"
float m_flCompareValue; // 0x8
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0xd0
// Has VTable
class CGlowOverlay
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
Vector m_vPos; // 0x8
bool m_bDirectional; // 0x14
private:
[[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15
public:
Vector m_vDirection; // 0x18
bool m_bInSky; // 0x24
private:
[[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25
public:
float m_skyObstructionScale; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
// -> m_vColor - 0x30
// -> m_flHorzSize - 0x3c
// -> m_flVertSize - 0x40
// -> m_hMaterial - 0x48
CGlowSprite m_Sprites[4]; // 0x30
int32_t m_nSprites; // 0xb0
float m_flProxyRadius; // 0xb4
float m_flHDRColorScale; // 0xb8
float m_flGlowObstructionScale; // 0xbc
bool m_bCacheGlowObstruction; // 0xc0
bool m_bCacheSkyObstruction; // 0xc1
int16_t m_bActivated; // 0xc2
uint16_t m_ListIndex; // 0xc4
private:
[[maybe_unused]] uint8_t __pad00c6[0x2]; // 0xc6
public:
int32_t m_queryHandle; // 0xc8
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x98
//
// MGetKV3ClassDefaults
// MVDataRoot
class CDOTARoadToTIChallengeDefinition
{
public:
// MPropertyDescription "Event ID that the challenge is for"
EEvent m_eEvent; // 0x0
// MPropertyDescription "Total Quest Periods within the challenge"
uint32_t m_unTotalQuestPeriods; // 0x4
// MPropertyDescription "Number of hero options expected in each quest."
uint32_t m_unHeroesPerQuest; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
// MPropertyDescription "A list of quest difficulties. This defines the pattern for each period and total quests per period. Eg [1, 1, 2] would mean every period has 3 quests (two easy, then one medium)."
CUtlVector< uint32 > m_vecQuestPattern; // 0x10
// MPropertyDescription "Item def for Culling Blade item"
item_definition_index_t m_unCullingBladeItemDef; // 0x28
// MPropertyDescription "Item def for Reroll Token item"
item_definition_index_t m_unRerollItemDef; // 0x2c
// MPropertyDescription "The quests in the challenge"
CUtlVector< RoadToTIQuestDefinition_t > m_vecQuests; // 0x30
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x30
// Has VTable
// Is Abstract
class C_DotaTree
{
private:
[[maybe_unused]] uint8_t __pad0000[0x2c]; // 0x0
public:
uint32_t m_unOccluderID; // 0x2c
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
struct PlayerSeatAssignment_t
{
public:
uint32_t unAccountID; // 0x0
uint32_t unSeat; // 0x4
uint32_t unReversedSeat; // 0x8
uint32_t unTeamID; // 0xc
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0xe10
// Has VTable
class CPortraitData : public CBasePortraitData
{
public:
CUtlVector< CHandle< C_BaseEntity > > m_RenderList; // 0xde0
CHandle< C_BaseEntity > m_hHero; // 0xdf8
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x10
// Has VTable
// Has Trivial Destructor
class C_VerticalMotionController
{
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public:
// No schema binary for binding
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x28
// Has VTable
class CAnnouncerDescriptor
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
CUtlString m_strAnnouncerName; // 0x8
CUtlString m_strAnnouncerVoiceFile; // 0x10
itemid_t m_nAnnouncerItemId; // 0x18
bool m_bItemOwnedByLocalPlayer; // 0x20
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct CandyShopRewardSlot_t
{
public:
// MPropertyDescription "A CSS class to assign to this slot"
CUtlString m_sSlotClass; // 0x0
CUtlVector< CandyShopRewardOption_t > m_vecSlotRewardOptions; // 0x8
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x98
class CDecalInfo
{
public:
float m_flAnimationScale; // 0x0
float m_flAnimationLifeSpan; // 0x4
float m_flPlaceTime; // 0x8
float m_flFadeStartTime; // 0xc
float m_flFadeDuration; // 0x10
int32_t m_nVBSlot; // 0x14
int32_t m_nBoneIndex; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0xc]; // 0x1c
public:
CDecalInfo* m_pNext; // 0x28
CDecalInfo* m_pPrev; // 0x30
private:
[[maybe_unused]] uint8_t __pad0038[0x58]; // 0x38
public:
int32_t m_nDecalMaterialIndex; // 0x90
// Datamap fields:
// void m_decalEvent; // 0x38
// void m_hProjectedDecal; // 0x20
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
// MPropertyAutoExpandSelf
struct CandyShopCandyType_t
{
public:
// MPropertyDescription "unique integer ID of this candy type"
CandyShopCandyTypeID_t m_unCandyTypeID; // 0x0
// MPropertyDescription "localization name of the candy type"
CUtlString m_sLocName; // 0x8
// MPropertyDescription "the image used for this candy type"
CPanoramaImageName m_sImage; // 0x10
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x318
// Has Trivial Destructor
class sControlGroupElem
{
public:
char m_UnitName[260]; // 0x0
char m_UnitLabel[260]; // 0x104
uint8_t m_unUnitLabelIndex; // 0x208
private:
[[maybe_unused]] uint8_t __pad0209[0x3]; // 0x209
public:
CHandle< C_BaseEntity > m_hEntity; // 0x20c
bool m_bIsIllusion; // 0x210
char m_IllusionLabel[260]; // 0x211
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x8
// Has VTable
class C_MultiplayRules : public C_GameRules
{
public:
// No schema binary for binding
};
// Registered binary: client.dll (project 'client')
// Alignment: 8
// Size: 0x70
//
// MGetKV3ClassDefaults
// MVDataRoot
class CDOTABattleReportHighlight
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyDescription "Battle Report Highlight ID"
// MVDataUniqueMonotonicInt "_editor/next_battle_report_highlight_id"
// MPropertyAttributeEditor "locked_int()"
uint16_t m_nID; // 0x8
// MPropertyDescription "Enabled"
bool m_bEnabled; // 0xa
private:
[[maybe_unused]] uint8_t __pad000b[0x1]; // 0xb
public:
// MPropertyDescription "Battle Report Highlight Type"
// MPropertyFriendlyName "Gameplay Outcome to Highlight"
CMsgBattleReport_HighlightType m_eHighlightType; // 0xc
// MPropertyDescription "Battle Report Highlight Category"
CMsgBattleReport_HighlightCategory m_eHighlightCategory; // 0x10
// MPropertyDescription "Battle Report Highlight Rarity"
CMsgBattleReport_HighlightRarity m_eHighlightRarity; // 0x14
// MPropertyDescription "Localized name for this highlight"
CUtlString m_sNameToken; // 0x18
// MPropertyDescription "Localized name for this highlight"
CUtlString m_sFlavorToken; // 0x20
// MPropertyDescription "Helper Tooltip Available"
bool m_bTooltip; // 0x28
private:
[[maybe_unused]] uint8_t __pad0029[0x7]; // 0x29
public:
// MPropertyDescription "Helper Tooltip Loc String"
// MPropertySuppressExpr "m_bTooltip == false"
CUtlString m_sTooltipLocString; // 0x30
// MPropertyDescription "Number formatting for player score"
EHighlightNumberFormat m_eFormat; // 0x38
private:
[[maybe_unused]] uint8_t __pad003c[0x4]; // 0x3c
public:
// MPropertyDescription "Roles for the Highlight. If none selected, use all roles."
// MPropertySuppressExpr "m_eHighlightCategory != k_eHighlightRole"
CUtlVector< CMsgBattleReport_Role > m_vecRoles; // 0x40
// MPropertyDescription "Possible Tiers for the Highlight"
// MPropertyAutoExpandSelf
CUtlVector< CDOTABattleReportHighlightTier_t > m_vecTiers; // 0x58
};
// Registered binary: host.dll (project 'host')
// Alignment: 8
// Size: 0x10
// Has VTable
// Is Abstract
class CAnimScriptBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
bool m_bIsValid; // 0x8
};