source2sdk/sdk/include/source2sdk/animationsystem/CSeqS1SeqDesc.hpp
Konstantin 'cpz' L. d9bf8c3943 28.05.2025
2025-05-28 15:51:36 +03:00

73 lines
4.0 KiB
C++

#pragma once
#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>
#include "source2sdk/animationsystem/CAnimActivity.hpp"
#include "source2sdk/animationsystem/CSeqAutoLayer.hpp"
#include "source2sdk/animationsystem/CSeqIKLock.hpp"
#include "source2sdk/animationsystem/CSeqMultiFetch.hpp"
#include "source2sdk/animationsystem/CSeqSeqDescFlag.hpp"
#include "source2sdk/animationsystem/CSeqTransition.hpp"
#include "source2sdk/modellib/CFootMotion.hpp"
// /////////////////////////////////////////////////////////////
// Module: animationsystem
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
namespace source2sdk
{
namespace animationsystem
{
// Registered alignment: 0x8
// Alignment: 0x8
// Standard-layout class: true
// Size: 0x120
//
// static metadata: MGetKV3ClassDefaults
#pragma pack(push, 1)
class CSeqS1SeqDesc
{
public:
CBufferString m_sName; // 0x0
source2sdk::animationsystem::CSeqSeqDescFlag m_flags; // 0x10
uint8_t _pad001b[0x5]; // 0x1b
source2sdk::animationsystem::CSeqMultiFetch m_fetch; // 0x20
std::int32_t m_nLocalWeightlist; // 0x90
uint8_t _pad0094[0x4]; // 0x94
// m_autoLayerArray has a template type with potentially unknown template parameters. You can try uncommenting the field below.
// CUtlVector<source2sdk::animationsystem::CSeqAutoLayer> m_autoLayerArray;
char m_autoLayerArray[0x18]; // 0x98
// m_IKLockArray has a template type with potentially unknown template parameters. You can try uncommenting the field below.
// CUtlVector<source2sdk::animationsystem::CSeqIKLock> m_IKLockArray;
char m_IKLockArray[0x18]; // 0xb0
source2sdk::animationsystem::CSeqTransition m_transition; // 0xc8
KeyValues3 m_SequenceKeys; // 0xd0
// metadata: MKV3TransferName "m_keyValueText"
CBufferString m_LegacyKeyValueText; // 0xe0
// m_activityArray has a template type with potentially unknown template parameters. You can try uncommenting the field below.
// CUtlVector<source2sdk::animationsystem::CAnimActivity> m_activityArray;
char m_activityArray[0x18]; // 0xf0
// m_footMotion has a template type with potentially unknown template parameters. You can try uncommenting the field below.
// CUtlVector<source2sdk::modellib::CFootMotion> m_footMotion;
char m_footMotion[0x18]; // 0x108
};
#pragma pack(pop)
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_sName) == 0x0);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_flags) == 0x10);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_fetch) == 0x20);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_nLocalWeightlist) == 0x90);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_autoLayerArray) == 0x98);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_IKLockArray) == 0xb0);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_transition) == 0xc8);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_SequenceKeys) == 0xd0);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_LegacyKeyValueText) == 0xe0);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_activityArray) == 0xf0);
static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_footMotion) == 0x108);
static_assert(sizeof(source2sdk::animationsystem::CSeqS1SeqDesc) == 0x120);
};
};