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https://github.com/neverlosecc/source2sdk.git
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73 lines
4.0 KiB
C++
73 lines
4.0 KiB
C++
#pragma once
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#include "source2sdk/source2gen/source2gen.hpp"
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#include <cstddef>
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#include <cstdint>
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#include "source2sdk/animationsystem/CAnimActivity.hpp"
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#include "source2sdk/animationsystem/CSeqAutoLayer.hpp"
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#include "source2sdk/animationsystem/CSeqIKLock.hpp"
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#include "source2sdk/animationsystem/CSeqMultiFetch.hpp"
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#include "source2sdk/animationsystem/CSeqSeqDescFlag.hpp"
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#include "source2sdk/animationsystem/CSeqTransition.hpp"
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#include "source2sdk/modellib/CFootMotion.hpp"
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// /////////////////////////////////////////////////////////////
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// Module: animationsystem
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// Created using source2gen - github.com/neverlosecc/source2gen
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// /////////////////////////////////////////////////////////////
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namespace source2sdk
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{
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namespace animationsystem
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{
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// Registered alignment: 0x8
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// Alignment: 0x8
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// Standard-layout class: true
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// Size: 0x120
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//
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// static metadata: MGetKV3ClassDefaults
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#pragma pack(push, 1)
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class CSeqS1SeqDesc
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{
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public:
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CBufferString m_sName; // 0x0
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source2sdk::animationsystem::CSeqSeqDescFlag m_flags; // 0x10
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uint8_t _pad001b[0x5]; // 0x1b
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source2sdk::animationsystem::CSeqMultiFetch m_fetch; // 0x20
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std::int32_t m_nLocalWeightlist; // 0x90
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uint8_t _pad0094[0x4]; // 0x94
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// m_autoLayerArray has a template type with potentially unknown template parameters. You can try uncommenting the field below.
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// CUtlVector<source2sdk::animationsystem::CSeqAutoLayer> m_autoLayerArray;
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char m_autoLayerArray[0x18]; // 0x98
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// m_IKLockArray has a template type with potentially unknown template parameters. You can try uncommenting the field below.
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// CUtlVector<source2sdk::animationsystem::CSeqIKLock> m_IKLockArray;
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char m_IKLockArray[0x18]; // 0xb0
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source2sdk::animationsystem::CSeqTransition m_transition; // 0xc8
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KeyValues3 m_SequenceKeys; // 0xd0
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// metadata: MKV3TransferName "m_keyValueText"
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CBufferString m_LegacyKeyValueText; // 0xe0
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// m_activityArray has a template type with potentially unknown template parameters. You can try uncommenting the field below.
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// CUtlVector<source2sdk::animationsystem::CAnimActivity> m_activityArray;
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char m_activityArray[0x18]; // 0xf0
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// m_footMotion has a template type with potentially unknown template parameters. You can try uncommenting the field below.
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// CUtlVector<source2sdk::modellib::CFootMotion> m_footMotion;
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char m_footMotion[0x18]; // 0x108
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};
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#pragma pack(pop)
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_sName) == 0x0);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_flags) == 0x10);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_fetch) == 0x20);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_nLocalWeightlist) == 0x90);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_autoLayerArray) == 0x98);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_IKLockArray) == 0xb0);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_transition) == 0xc8);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_SequenceKeys) == 0xd0);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_LegacyKeyValueText) == 0xe0);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_activityArray) == 0xf0);
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static_assert(offsetof(source2sdk::animationsystem::CSeqS1SeqDesc, m_footMotion) == 0x108);
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static_assert(sizeof(source2sdk::animationsystem::CSeqS1SeqDesc) == 0x120);
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};
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};
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