source2sdk/sdk/include/source2sdk/animationsystem/CSeqTransition.hpp
Konstantin 'cpz' L. d9bf8c3943 28.05.2025
2025-05-28 15:51:36 +03:00

38 lines
1.1 KiB
C++

#pragma once
#include "source2sdk/source2gen/source2gen.hpp"
#include <cstddef>
#include <cstdint>
// /////////////////////////////////////////////////////////////
// Module: animationsystem
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
namespace source2sdk
{
namespace animationsystem
{
// Registered alignment: 0x4
// Alignment: 0x4
// Standard-layout class: true
// Size: 0x8
// Has Trivial Destructor
//
// static metadata: MGetKV3ClassDefaults
#pragma pack(push, 1)
class CSeqTransition
{
public:
float m_flFadeInTime; // 0x0
float m_flFadeOutTime; // 0x4
};
#pragma pack(pop)
static_assert(offsetof(source2sdk::animationsystem::CSeqTransition, m_flFadeInTime) == 0x0);
static_assert(offsetof(source2sdk::animationsystem::CSeqTransition, m_flFadeOutTime) == 0x4);
static_assert(sizeof(source2sdk::animationsystem::CSeqTransition) == 0x8);
};
};