mirror of
https://github.com/neverlosecc/source2sdk.git
synced 2025-01-23 05:45:59 +00:00
141 lines
4.0 KiB
C++
141 lines
4.0 KiB
C++
#pragma once
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#include <cstdint>
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#include "!GlobalTypes.hpp"
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// /////////////////////////////////////////////////////////////
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// Binary: engine2.dll
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// Classes count: 4 (Allocated) | 4 (Unallocated)
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// Enums count: 0 (Allocated) | 2 (Unallocated)
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// Created using source2gen - github.com/neverlosecc/source2gen
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// /////////////////////////////////////////////////////////////
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// Registered binary: engine2.dll (project 'engine2')
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// Enumerator count: 3
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// Alignment: 4
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// Size: 0x4
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enum class SpawnDebugOverrideState_t : std::uint32_t
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{
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SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
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SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
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SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2,
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};
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// Registered binary: engine2.dll (project 'engine2')
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// Enumerator count: 5
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// Alignment: 4
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// Size: 0x4
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enum class SpawnDebugRestrictionOverrideState_t : std::uint32_t
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{
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SPAWN_DEBUG_RESTRICT_NONE = 0x0,
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SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
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SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
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SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
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SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8,
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};
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struct ChangeAccessorFieldPathIndex_t;
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struct CEntityIdentity;
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struct CScriptComponent;
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// Registered binary: engine2.dll (project 'entity2')
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// Alignment: 8
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// Size: 0x8
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// Has VTable
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// Is Abstract
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// Has Trivial Destructor
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class CEntityComponent
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
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public:
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// No schema binary for binding
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};
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// Registered binary: engine2.dll (project 'entity2')
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// Alignment: 8
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// Size: 0x38
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// Has VTable
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// MClassHasEntityLimitedDataDesc
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// MNetworkAssumeNotNetworkable
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class CScriptComponent : public CEntityComponent
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{
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private:
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[[maybe_unused]] uint8_t __pad0008[0x28]; // 0x8
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public:
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CUtlSymbolLarge m_scriptClassName; // 0x30
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// Static fields:
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static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->GetStaticFields()[0]->m_pInstance);};
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static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->GetStaticFields()[1]->m_pInstance);};
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};
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// Registered binary: engine2.dll (project 'entity2')
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// Alignment: 8
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// Size: 0x78
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// MNetworkAssumeNotNetworkable
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//
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// MNetworkVarNames "int32 m_nameStringableIndex"
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class CEntityIdentity
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x14]; // 0x0
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public:
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// MNetworkEnable
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// MNetworkChangeCallback "entityIdentityNameChanged"
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int32_t m_nameStringableIndex; // 0x14
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CUtlSymbolLarge m_name; // 0x18
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CUtlSymbolLarge m_designerName; // 0x20
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private:
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[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
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public:
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uint32_t m_flags; // 0x30
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private:
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[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
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public:
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// MNetworkDisable
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WorldGroupId_t m_worldGroupId; // 0x38
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uint32_t m_fDataObjectTypes; // 0x3c
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// MNetworkDisable
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// MNetworkChangeAccessorFieldPathIndex
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ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x40
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private:
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[[maybe_unused]] uint8_t __pad0042[0x16]; // 0x42
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public:
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CEntityIdentity* m_pPrev; // 0x58
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CEntityIdentity* m_pNext; // 0x60
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CEntityIdentity* m_pPrevByClass; // 0x68
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CEntityIdentity* m_pNextByClass; // 0x70
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// Datamap fields:
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// void m_pAttributes; // 0x48
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};
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// Registered binary: engine2.dll (project 'entity2')
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// Alignment: 8
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// Size: 0x38
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// Has VTable
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// Construct disallowed
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// MConstructibleClassBase
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//
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// MNetworkVarNames "CEntityIdentity * m_pEntity"
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// MNetworkVarNames "CScriptComponent::Storage_t m_CScriptComponent"
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class CEntityInstance
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
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public:
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// MNetworkDisable
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CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
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// MNetworkEnable
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// MNetworkPriority "56"
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CEntityIdentity* m_pEntity; // 0x10
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private:
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[[maybe_unused]] uint8_t __pad0018[0x10]; // 0x18
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public:
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// MNetworkEnable
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// MNetworkDisable
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CScriptComponent* m_CScriptComponent; // 0x28
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bool m_bVisibleinPVS; // 0x30
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};
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