source2sdk/sdk/include/source2sdk/animgraphlib/AnimValueSource.hpp
Konstantin 'cpz' L. ebd82a6a66 08.11.2024 (Kesha)
2024-11-08 17:13:12 +03:00

92 lines
3.5 KiB
C++

#pragma once
#include <cstdint>
// /////////////////////////////////////////////////////////////
// Module: animgraphlib
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
namespace source2sdk::animgraphlib
{
// Enumerator count: 37
// Alignment: 4
// Size: 0x4
enum class AnimValueSource : std::uint32_t
{
// MPropertyFriendlyName "Move Heading"
MoveHeading = 0x0,
// MPropertyFriendlyName "Move Speed"
MoveSpeed = 0x1,
// MPropertyFriendlyName "Forward Speed"
ForwardSpeed = 0x2,
// MPropertyFriendlyName "Strafe Speed"
StrafeSpeed = 0x3,
// MPropertyFriendlyName "Facing Heading"
FacingHeading = 0x4,
// MPropertyFriendlyName "Look Heading"
LookHeading = 0x5,
// MPropertyFriendlyName "Look Heading Normalized"
LookHeadingNormalized = 0x6,
// MPropertyFriendlyName "Look Pitch"
LookPitch = 0x7,
// MPropertyFriendlyName "Look Distance"
LookDistance = 0x8,
// MPropertyFriendlyName "Parameter"
Parameter = 0x9,
// MPropertyFriendlyName "Waypoint Heading"
WayPointHeading = 0xa,
// MPropertyFriendlyName "Waypoint Distance"
WayPointDistance = 0xb,
// MPropertyFriendlyName "Boundary Radius"
BoundaryRadius = 0xc,
// MPropertyFriendlyName "Target Move Heading"
TargetMoveHeading = 0xd,
// MPropertyFriendlyName "Target Move Speed"
TargetMoveSpeed = 0xe,
// MPropertyFriendlyName "Acceleration Heading"
AccelerationHeading = 0xf,
// MPropertyFriendlyName "Acceleration Speed"
AccelerationSpeed = 0x10,
// MPropertyFriendlyName "Slope Heading"
SlopeHeading = 0x11,
// MPropertyFriendlyName "Slope Angle"
SlopeAngle = 0x12,
// MPropertyFriendlyName "Slope Pitch"
SlopePitch = 0x13,
// MPropertyFriendlyName "Slope Yaw"
SlopeYaw = 0x14,
// MPropertyFriendlyName "Goal Distance"
GoalDistance = 0x15,
// MPropertyFriendlyName "Acceleration Left-Right"
AccelerationLeftRight = 0x16,
// MPropertyFriendlyName "Acceleration Forward-Back"
AccelerationFrontBack = 0x17,
// MPropertyFriendlyName "Root Motion Speed"
RootMotionSpeed = 0x18,
// MPropertyFriendlyName "Root Motion Turn Speed"
RootMotionTurnSpeed = 0x19,
// MPropertyFriendlyName "Move Heading Relative to Look Heading"
MoveHeadingRelativeToLookHeading = 0x1a,
// MPropertyFriendlyName "Max Move Speed"
MaxMoveSpeed = 0x1b,
// MPropertyFriendlyName "Finger Curl - Thumb"
FingerCurl_Thumb = 0x1c,
// MPropertyFriendlyName "Finger Curl - Index"
FingerCurl_Index = 0x1d,
// MPropertyFriendlyName "Finger Curl - Middle"
FingerCurl_Middle = 0x1e,
// MPropertyFriendlyName "Finger Curl - Ring"
FingerCurl_Ring = 0x1f,
// MPropertyFriendlyName "Finger Curl - Pinky"
FingerCurl_Pinky = 0x20,
// MPropertyFriendlyName "Finger Splay - Thumb:Index"
FingerSplay_Thumb_Index = 0x21,
// MPropertyFriendlyName "Finger Splay - Index:Middle"
FingerSplay_Index_Middle = 0x22,
// MPropertyFriendlyName "Finger Splay - Middle:Ring"
FingerSplay_Middle_Ring = 0x23,
// MPropertyFriendlyName "Finger Splay - Ring:Pinky"
FingerSplay_Ring_Pinky = 0x24,
};
};