source2sdk/sdk/include/source2sdk/animlib/NmCompressionSettings_t.hpp
Konstantin 'cpz' L. 125d020806 11.09.2024
compile-ready SDK
2024-09-11 01:33:16 +03:00

49 lines
2.1 KiB
C++

#pragma once
#include "source2sdk/animlib/NmCompressionSettings_t__QuantizationRange_t.hpp"
#include "source2sdk/source2gen.hpp"
#include <cstddef>
#include <cstdint>
// /////////////////////////////////////////////////////////////
// Module: animlib
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
namespace source2sdk::animlib
{
// Registered alignment: 0x10
// Alignment: 0x10
// Standard-layout class: true
// Size: 0x40
// Has Trivial Destructor
// Construct allowed
//
// static metadata: MGetKV3ClassDefaults
#pragma pack(push, 1)
struct NmCompressionSettings_t
{
public:
animlib::NmCompressionSettings_t__QuantizationRange_t m_translationRangeX; // 0x0
animlib::NmCompressionSettings_t__QuantizationRange_t m_translationRangeY; // 0x8
animlib::NmCompressionSettings_t__QuantizationRange_t m_translationRangeZ; // 0x10
animlib::NmCompressionSettings_t__QuantizationRange_t m_scaleRange; // 0x18
Quaternion m_constantRotation; // 0x20
bool m_bIsRotationStatic; // 0x30
bool m_bIsTranslationStatic; // 0x31
bool m_bIsScaleStatic; // 0x32
[[maybe_unused]] std::uint8_t pad_0x33[0xd];
};
#pragma pack(pop)
static_assert(offsetof(NmCompressionSettings_t, m_translationRangeX) == 0x0);
static_assert(offsetof(NmCompressionSettings_t, m_translationRangeY) == 0x8);
static_assert(offsetof(NmCompressionSettings_t, m_translationRangeZ) == 0x10);
static_assert(offsetof(NmCompressionSettings_t, m_scaleRange) == 0x18);
static_assert(offsetof(NmCompressionSettings_t, m_constantRotation) == 0x20);
static_assert(offsetof(NmCompressionSettings_t, m_bIsRotationStatic) == 0x30);
static_assert(offsetof(NmCompressionSettings_t, m_bIsTranslationStatic) == 0x31);
static_assert(offsetof(NmCompressionSettings_t, m_bIsScaleStatic) == 0x32);
static_assert(sizeof(NmCompressionSettings_t) == 0x40);
};